three-stdlib 2.24.2 → 2.25.1

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Files changed (540) hide show
  1. package/controls/OrbitControls.d.ts +2 -0
  2. package/index.cjs +116401 -611
  3. package/index.js +116037 -263
  4. package/package.json +17 -4
  5. package/_polyfill/CapsuleGeometry.cjs +0 -22
  6. package/_polyfill/CapsuleGeometry.js +0 -22
  7. package/_polyfill/CompressedArrayTexture.cjs +0 -12
  8. package/_polyfill/CompressedArrayTexture.js +0 -12
  9. package/_polyfill/Data3DTexture.cjs +0 -17
  10. package/_polyfill/Data3DTexture.js +0 -17
  11. package/animation/AnimationClipCreator.cjs +0 -56
  12. package/animation/AnimationClipCreator.js +0 -56
  13. package/animation/CCDIKSolver.cjs +0 -269
  14. package/animation/CCDIKSolver.js +0 -269
  15. package/animation/MMDAnimationHelper.cjs +0 -688
  16. package/animation/MMDAnimationHelper.js +0 -688
  17. package/animation/MMDPhysics.cjs +0 -830
  18. package/animation/MMDPhysics.js +0 -830
  19. package/cameras/CinematicCamera.cjs +0 -131
  20. package/cameras/CinematicCamera.js +0 -131
  21. package/controls/ArcballControls.cjs +0 -2033
  22. package/controls/ArcballControls.js +0 -2033
  23. package/controls/DeviceOrientationControls.cjs +0 -85
  24. package/controls/DeviceOrientationControls.js +0 -85
  25. package/controls/DragControls.cjs +0 -182
  26. package/controls/DragControls.js +0 -182
  27. package/controls/FirstPersonControls.cjs +0 -229
  28. package/controls/FirstPersonControls.js +0 -229
  29. package/controls/FlyControls.cjs +0 -248
  30. package/controls/FlyControls.js +0 -248
  31. package/controls/OrbitControls.cjs +0 -787
  32. package/controls/OrbitControls.js +0 -787
  33. package/controls/PointerLockControls.cjs +0 -103
  34. package/controls/PointerLockControls.js +0 -103
  35. package/controls/TrackballControls.cjs +0 -502
  36. package/controls/TrackballControls.js +0 -502
  37. package/controls/TransformControls.cjs +0 -1089
  38. package/controls/TransformControls.js +0 -1089
  39. package/controls/experimental/CameraControls.cjs +0 -736
  40. package/controls/experimental/CameraControls.js +0 -736
  41. package/csm/CSM.cjs +0 -244
  42. package/csm/CSM.js +0 -244
  43. package/csm/CSMFrustum.cjs +0 -75
  44. package/csm/CSMFrustum.js +0 -75
  45. package/csm/CSMHelper.cjs +0 -114
  46. package/csm/CSMHelper.js +0 -114
  47. package/csm/CSMShader.cjs +0 -261
  48. package/csm/CSMShader.js +0 -261
  49. package/curves/CurveExtras.cjs +0 -214
  50. package/curves/CurveExtras.js +0 -214
  51. package/curves/NURBSCurve.cjs +0 -35
  52. package/curves/NURBSCurve.js +0 -35
  53. package/curves/NURBSSurface.cjs +0 -28
  54. package/curves/NURBSSurface.js +0 -28
  55. package/curves/NURBSUtils.cjs +0 -226
  56. package/curves/NURBSUtils.js +0 -226
  57. package/deprecated/Geometry.cjs +0 -971
  58. package/deprecated/Geometry.js +0 -971
  59. package/effects/AnaglyphEffect.cjs +0 -102
  60. package/effects/AnaglyphEffect.js +0 -102
  61. package/effects/AsciiEffect.cjs +0 -155
  62. package/effects/AsciiEffect.js +0 -155
  63. package/effects/OutlineEffect.cjs +0 -275
  64. package/effects/OutlineEffect.js +0 -275
  65. package/effects/ParallaxBarrierEffect.cjs +0 -65
  66. package/effects/ParallaxBarrierEffect.js +0 -65
  67. package/effects/PeppersGhostEffect.cjs +0 -88
  68. package/effects/PeppersGhostEffect.js +0 -88
  69. package/effects/StereoEffect.cjs +0 -35
  70. package/effects/StereoEffect.js +0 -35
  71. package/environments/RoomEnvironment.cjs +0 -95
  72. package/environments/RoomEnvironment.js +0 -78
  73. package/exporters/ColladaExporter.cjs +0 -331
  74. package/exporters/ColladaExporter.js +0 -331
  75. package/exporters/DRACOExporter.cjs +0 -141
  76. package/exporters/DRACOExporter.js +0 -141
  77. package/exporters/GLTFExporter.cjs +0 -1909
  78. package/exporters/GLTFExporter.js +0 -1909
  79. package/exporters/MMDExporter.cjs +0 -131
  80. package/exporters/MMDExporter.js +0 -131
  81. package/exporters/OBJExporter.cjs +0 -181
  82. package/exporters/OBJExporter.js +0 -181
  83. package/exporters/PLYExporter.cjs +0 -280
  84. package/exporters/PLYExporter.js +0 -280
  85. package/exporters/STLExporter.cjs +0 -146
  86. package/exporters/STLExporter.js +0 -146
  87. package/exporters/USDZExporter.cjs +0 -340
  88. package/exporters/USDZExporter.js +0 -340
  89. package/geometries/BoxLineGeometry.cjs +0 -45
  90. package/geometries/BoxLineGeometry.js +0 -45
  91. package/geometries/ConvexGeometry.cjs +0 -26
  92. package/geometries/ConvexGeometry.js +0 -26
  93. package/geometries/DecalGeometry.cjs +0 -184
  94. package/geometries/DecalGeometry.js +0 -184
  95. package/geometries/LightningStrike.cjs +0 -553
  96. package/geometries/LightningStrike.js +0 -553
  97. package/geometries/ParametricGeometries.cjs +0 -130
  98. package/geometries/ParametricGeometries.js +0 -130
  99. package/geometries/ParametricGeometry.cjs +0 -63
  100. package/geometries/ParametricGeometry.js +0 -63
  101. package/geometries/RoundedBoxGeometry.cjs +0 -91
  102. package/geometries/RoundedBoxGeometry.js +0 -91
  103. package/geometries/TeapotGeometry.cjs +0 -1563
  104. package/geometries/TeapotGeometry.js +0 -1563
  105. package/geometries/TextGeometry.cjs +0 -27
  106. package/geometries/TextGeometry.js +0 -27
  107. package/helpers/LightProbeHelper.cjs +0 -73
  108. package/helpers/LightProbeHelper.js +0 -73
  109. package/helpers/PositionalAudioHelper.cjs +0 -68
  110. package/helpers/PositionalAudioHelper.js +0 -68
  111. package/helpers/RectAreaLightHelper.cjs +0 -44
  112. package/helpers/RectAreaLightHelper.js +0 -44
  113. package/helpers/VertexNormalsHelper.cjs +0 -47
  114. package/helpers/VertexNormalsHelper.js +0 -47
  115. package/helpers/VertexTangentsHelper.cjs +0 -43
  116. package/helpers/VertexTangentsHelper.js +0 -43
  117. package/interactive/HTMLMesh.cjs +0 -325
  118. package/interactive/HTMLMesh.js +0 -325
  119. package/interactive/InteractiveGroup.cjs +0 -68
  120. package/interactive/InteractiveGroup.js +0 -68
  121. package/interactive/SelectionBox.cjs +0 -134
  122. package/interactive/SelectionBox.js +0 -134
  123. package/interactive/SelectionHelper.cjs +0 -51
  124. package/interactive/SelectionHelper.js +0 -51
  125. package/libs/MeshoptDecoder.cjs +0 -221
  126. package/libs/MeshoptDecoder.js +0 -221
  127. package/libs/MotionControllers.cjs +0 -325
  128. package/libs/MotionControllers.js +0 -325
  129. package/lights/LightProbeGenerator.cjs +0 -145
  130. package/lights/LightProbeGenerator.js +0 -145
  131. package/lights/RectAreaLightUniformsLib.cjs +0 -32846
  132. package/lights/RectAreaLightUniformsLib.js +0 -32846
  133. package/lines/Line2.cjs +0 -13
  134. package/lines/Line2.js +0 -13
  135. package/lines/LineGeometry.cjs +0 -44
  136. package/lines/LineGeometry.js +0 -44
  137. package/lines/LineMaterial.cjs +0 -547
  138. package/lines/LineMaterial.js +0 -547
  139. package/lines/LineSegments2.cjs +0 -203
  140. package/lines/LineSegments2.js +0 -203
  141. package/lines/LineSegmentsGeometry.cjs +0 -124
  142. package/lines/LineSegmentsGeometry.js +0 -124
  143. package/lines/Wireframe.cjs +0 -32
  144. package/lines/Wireframe.js +0 -32
  145. package/lines/WireframeGeometry2.cjs +0 -13
  146. package/lines/WireframeGeometry2.js +0 -13
  147. package/loaders/3DMLoader.cjs +0 -803
  148. package/loaders/3DMLoader.js +0 -803
  149. package/loaders/3MFLoader.cjs +0 -854
  150. package/loaders/3MFLoader.js +0 -854
  151. package/loaders/AMFLoader.cjs +0 -284
  152. package/loaders/AMFLoader.js +0 -284
  153. package/loaders/AssimpLoader.cjs +0 -1434
  154. package/loaders/AssimpLoader.js +0 -1434
  155. package/loaders/BVHLoader.cjs +0 -207
  156. package/loaders/BVHLoader.js +0 -207
  157. package/loaders/BasisTextureLoader.cjs +0 -489
  158. package/loaders/BasisTextureLoader.js +0 -489
  159. package/loaders/ColladaLoader.cjs +0 -2405
  160. package/loaders/ColladaLoader.js +0 -2405
  161. package/loaders/DDSLoader.cjs +0 -148
  162. package/loaders/DDSLoader.js +0 -148
  163. package/loaders/DRACOLoader.cjs +0 -341
  164. package/loaders/DRACOLoader.js +0 -341
  165. package/loaders/EXRLoader.cjs +0 -1356
  166. package/loaders/EXRLoader.js +0 -1356
  167. package/loaders/FBXLoader.cjs +0 -2457
  168. package/loaders/FBXLoader.js +0 -2457
  169. package/loaders/FontLoader.cjs +0 -123
  170. package/loaders/FontLoader.js +0 -123
  171. package/loaders/GCodeLoader.cjs +0 -141
  172. package/loaders/GCodeLoader.js +0 -141
  173. package/loaders/GLTFLoader.cjs +0 -2504
  174. package/loaders/GLTFLoader.js +0 -2504
  175. package/loaders/HDRCubeTextureLoader.cjs +0 -75
  176. package/loaders/HDRCubeTextureLoader.js +0 -75
  177. package/loaders/KMZLoader.cjs +0 -75
  178. package/loaders/KMZLoader.js +0 -75
  179. package/loaders/KTX2Loader.cjs +0 -480
  180. package/loaders/KTX2Loader.js +0 -480
  181. package/loaders/KTXLoader.cjs +0 -93
  182. package/loaders/KTXLoader.js +0 -93
  183. package/loaders/LDrawLoader.cjs +0 -1424
  184. package/loaders/LDrawLoader.js +0 -1424
  185. package/loaders/LUT3dlLoader.cjs +0 -103
  186. package/loaders/LUT3dlLoader.js +0 -103
  187. package/loaders/LUTCubeLoader.cjs +0 -107
  188. package/loaders/LUTCubeLoader.js +0 -107
  189. package/loaders/LWOLoader.cjs +0 -645
  190. package/loaders/LWOLoader.js +0 -645
  191. package/loaders/LottieLoader.cjs +0 -47
  192. package/loaders/LottieLoader.js +0 -47
  193. package/loaders/MD2Loader.cjs +0 -359
  194. package/loaders/MD2Loader.js +0 -359
  195. package/loaders/MDDLoader.cjs +0 -58
  196. package/loaders/MDDLoader.js +0 -58
  197. package/loaders/MMDLoader.cjs +0 -1121
  198. package/loaders/MMDLoader.js +0 -1121
  199. package/loaders/MTLLoader.cjs +0 -304
  200. package/loaders/MTLLoader.js +0 -304
  201. package/loaders/NRRDLoader.cjs +0 -401
  202. package/loaders/NRRDLoader.js +0 -401
  203. package/loaders/OBJLoader.cjs +0 -487
  204. package/loaders/OBJLoader.js +0 -487
  205. package/loaders/PCDLoader.cjs +0 -248
  206. package/loaders/PCDLoader.js +0 -248
  207. package/loaders/PDBLoader.cjs +0 -247
  208. package/loaders/PDBLoader.js +0 -247
  209. package/loaders/PLYLoader.cjs +0 -317
  210. package/loaders/PLYLoader.js +0 -317
  211. package/loaders/PRWMLoader.cjs +0 -160
  212. package/loaders/PRWMLoader.js +0 -160
  213. package/loaders/PVRLoader.cjs +0 -131
  214. package/loaders/PVRLoader.js +0 -131
  215. package/loaders/RGBELoader.cjs +0 -252
  216. package/loaders/RGBELoader.js +0 -252
  217. package/loaders/RGBMLoader.cjs +0 -1004
  218. package/loaders/RGBMLoader.js +0 -1004
  219. package/loaders/STLLoader.cjs +0 -190
  220. package/loaders/STLLoader.js +0 -190
  221. package/loaders/SVGLoader.cjs +0 -1712
  222. package/loaders/SVGLoader.js +0 -1712
  223. package/loaders/TDSLoader.cjs +0 -650
  224. package/loaders/TDSLoader.js +0 -650
  225. package/loaders/TGALoader.cjs +0 -285
  226. package/loaders/TGALoader.js +0 -285
  227. package/loaders/TTFLoader.cjs +0 -131
  228. package/loaders/TTFLoader.js +0 -131
  229. package/loaders/TiltLoader.cjs +0 -375
  230. package/loaders/TiltLoader.js +0 -375
  231. package/loaders/VOXLoader.cjs +0 -432
  232. package/loaders/VOXLoader.js +0 -432
  233. package/loaders/VRMLLoader.cjs +0 -2105
  234. package/loaders/VRMLLoader.js +0 -2105
  235. package/loaders/VRMLoader.cjs +0 -38
  236. package/loaders/VRMLoader.js +0 -38
  237. package/loaders/VTKLoader.cjs +0 -648
  238. package/loaders/VTKLoader.js +0 -648
  239. package/loaders/XLoader.cjs +0 -1258
  240. package/loaders/XLoader.js +0 -1258
  241. package/loaders/XYZLoader.cjs +0 -60
  242. package/loaders/XYZLoader.js +0 -60
  243. package/loaders/lwo/IFFParser.cjs +0 -743
  244. package/loaders/lwo/IFFParser.js +0 -743
  245. package/loaders/lwo/LWO2Parser.cjs +0 -312
  246. package/loaders/lwo/LWO2Parser.js +0 -312
  247. package/loaders/lwo/LWO3Parser.cjs +0 -282
  248. package/loaders/lwo/LWO3Parser.js +0 -282
  249. package/math/Capsule.cjs +0 -98
  250. package/math/Capsule.js +0 -98
  251. package/math/ColorConverter.cjs +0 -42
  252. package/math/ColorConverter.js +0 -42
  253. package/math/ConvexHull.cjs +0 -596
  254. package/math/ConvexHull.js +0 -596
  255. package/math/ImprovedNoise.cjs +0 -304
  256. package/math/ImprovedNoise.js +0 -304
  257. package/math/Lut.cjs +0 -137
  258. package/math/Lut.js +0 -137
  259. package/math/MeshSurfaceSampler.cjs +0 -103
  260. package/math/MeshSurfaceSampler.js +0 -103
  261. package/math/OBB.cjs +0 -242
  262. package/math/OBB.js +0 -242
  263. package/math/Octree.cjs +0 -273
  264. package/math/Octree.js +0 -273
  265. package/math/SimplexNoise.cjs +0 -440
  266. package/math/SimplexNoise.js +0 -440
  267. package/misc/ConvexObjectBreaker.cjs +0 -292
  268. package/misc/ConvexObjectBreaker.js +0 -292
  269. package/misc/GPUComputationRenderer.cjs +0 -205
  270. package/misc/GPUComputationRenderer.js +0 -205
  271. package/misc/Gyroscope.cjs +0 -33
  272. package/misc/Gyroscope.js +0 -33
  273. package/misc/MD2Character.cjs +0 -167
  274. package/misc/MD2Character.js +0 -167
  275. package/misc/MD2CharacterComplex.cjs +0 -332
  276. package/misc/MD2CharacterComplex.js +0 -332
  277. package/misc/MorphAnimMesh.cjs +0 -40
  278. package/misc/MorphAnimMesh.js +0 -40
  279. package/misc/MorphBlendMesh.cjs +0 -179
  280. package/misc/MorphBlendMesh.js +0 -179
  281. package/misc/ProgressiveLightmap.cjs +0 -186
  282. package/misc/ProgressiveLightmap.js +0 -186
  283. package/misc/RollerCoaster.cjs +0 -353
  284. package/misc/RollerCoaster.js +0 -353
  285. package/misc/Timer.cjs +0 -101
  286. package/misc/Timer.js +0 -101
  287. package/misc/TubePainter.cjs +0 -123
  288. package/misc/TubePainter.js +0 -123
  289. package/misc/Volume.cjs +0 -305
  290. package/misc/Volume.js +0 -305
  291. package/misc/VolumeSlice.cjs +0 -114
  292. package/misc/VolumeSlice.js +0 -114
  293. package/misc/WebGL.cjs +0 -74
  294. package/misc/WebGL.js +0 -74
  295. package/modifiers/CurveModifier.cjs +0 -232
  296. package/modifiers/CurveModifier.js +0 -232
  297. package/modifiers/EdgeSplitModifier.cjs +0 -167
  298. package/modifiers/EdgeSplitModifier.js +0 -168
  299. package/modifiers/SimplifyModifier.cjs +0 -301
  300. package/modifiers/SimplifyModifier.js +0 -301
  301. package/modifiers/TessellateModifier.cjs +0 -214
  302. package/modifiers/TessellateModifier.js +0 -214
  303. package/objects/GroundProjectedEnv.cjs +0 -134
  304. package/objects/GroundProjectedEnv.js +0 -134
  305. package/objects/Lensflare.cjs +0 -291
  306. package/objects/Lensflare.js +0 -291
  307. package/objects/LightningStorm.cjs +0 -110
  308. package/objects/LightningStorm.js +0 -110
  309. package/objects/MarchingCubes.cjs +0 -4809
  310. package/objects/MarchingCubes.js +0 -4809
  311. package/objects/Reflector.cjs +0 -202
  312. package/objects/Reflector.js +0 -202
  313. package/objects/ReflectorForSSRPass.cjs +0 -260
  314. package/objects/ReflectorForSSRPass.js +0 -260
  315. package/objects/ReflectorRTT.cjs +0 -10
  316. package/objects/ReflectorRTT.js +0 -10
  317. package/objects/Refractor.cjs +0 -215
  318. package/objects/Refractor.js +0 -215
  319. package/objects/ShadowMesh.cjs +0 -45
  320. package/objects/ShadowMesh.js +0 -45
  321. package/objects/Sky.cjs +0 -200
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  323. package/objects/Water.cjs +0 -242
  324. package/objects/Water.js +0 -242
  325. package/objects/Water2.cjs +0 -256
  326. package/objects/Water2.js +0 -256
  327. package/physics/AmmoPhysics.cjs +0 -166
  328. package/physics/AmmoPhysics.js +0 -166
  329. package/postprocessing/AdaptiveToneMappingPass.cjs +0 -218
  330. package/postprocessing/AdaptiveToneMappingPass.js +0 -218
  331. package/postprocessing/AfterimagePass.cjs +0 -68
  332. package/postprocessing/AfterimagePass.js +0 -68
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  379. package/postprocessing/TexturePass.cjs +0 -42
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  381. package/postprocessing/UnrealBloomPass.cjs +0 -277
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  383. package/postprocessing/WaterPass.cjs +0 -72
  384. package/postprocessing/WaterPass.js +0 -72
  385. package/renderers/CSS2DRenderer.cjs +0 -122
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  389. package/renderers/Projector.cjs +0 -499
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  391. package/renderers/SVGRenderer.cjs +0 -311
  392. package/renderers/SVGRenderer.js +0 -311
  393. package/shaders/ACESFilmicToneMappingShader.cjs +0 -55
  394. package/shaders/ACESFilmicToneMappingShader.js +0 -55
  395. package/shaders/AfterimageShader.cjs +0 -32
  396. package/shaders/AfterimageShader.js +0 -32
  397. package/shaders/BasicShader.cjs +0 -12
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  409. package/shaders/ColorCorrectionShader.cjs +0 -30
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  411. package/shaders/ColorifyShader.cjs +0 -28
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  413. package/shaders/ConvolutionShader.cjs +0 -55
  414. package/shaders/ConvolutionShader.js +0 -55
  415. package/shaders/CopyShader.cjs +0 -25
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  417. package/shaders/DOFMipMapShader.cjs +0 -32
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  419. package/shaders/DepthLimitedBlurShader.cjs +0 -114
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  421. package/shaders/DigitalGlitch.cjs +0 -85
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  423. package/shaders/DotScreenShader.cjs +0 -39
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  426. package/shaders/FXAAShader.js +0 -1098
  427. package/shaders/FilmShader.cjs +0 -53
  428. package/shaders/FilmShader.js +0 -53
  429. package/shaders/FocusShader.cjs +0 -55
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  432. package/shaders/FreiChenShader.js +0 -64
  433. package/shaders/FresnelShader.cjs +0 -47
  434. package/shaders/FresnelShader.js +0 -47
  435. package/shaders/GammaCorrectionShader.cjs +0 -23
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  445. package/shaders/HueSaturationShader.cjs +0 -43
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  447. package/shaders/KaleidoShader.cjs +0 -34
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  479. package/shaders/ToneMapShader.cjs +0 -51
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  487. package/shaders/VerticalBlurShader.cjs +0 -50
  488. package/shaders/VerticalBlurShader.js +0 -50
  489. package/shaders/VerticalTiltShiftShader.cjs +0 -37
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  492. package/shaders/VignetteShader.js +0 -38
  493. package/shaders/VolumeShader.cjs +0 -225
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  495. package/shaders/WaterRefractionShader.cjs +0 -59
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  499. package/textures/FlakesTexture.cjs +0 -30
  500. package/textures/FlakesTexture.js +0 -30
  501. package/types/helpers.cjs +0 -4
  502. package/types/helpers.js +0 -4
  503. package/utils/BufferGeometryUtils.cjs +0 -636
  504. package/utils/BufferGeometryUtils.js +0 -636
  505. package/utils/GeometryCompressionUtils.cjs +0 -573
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  507. package/utils/GeometryUtils.cjs +0 -109
  508. package/utils/GeometryUtils.js +0 -109
  509. package/utils/RoughnessMipmapper.cjs +0 -223
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  511. package/utils/SceneUtils.cjs +0 -36
  512. package/utils/SceneUtils.js +0 -36
  513. package/utils/ShadowMapViewer.cjs +0 -111
  514. package/utils/ShadowMapViewer.js +0 -111
  515. package/utils/SkeletonUtils.cjs +0 -211
  516. package/utils/SkeletonUtils.js +0 -211
  517. package/utils/UVsDebug.cjs +0 -80
  518. package/utils/UVsDebug.js +0 -80
  519. package/utils/WorkerPool.cjs +0 -62
  520. package/utils/WorkerPool.js +0 -62
  521. package/webxr/ARButton.cjs +0 -119
  522. package/webxr/ARButton.js +0 -119
  523. package/webxr/OculusHandModel.cjs +0 -82
  524. package/webxr/OculusHandModel.js +0 -82
  525. package/webxr/OculusHandPointerModel.cjs +0 -241
  526. package/webxr/OculusHandPointerModel.js +0 -224
  527. package/webxr/Text2D.cjs +0 -48
  528. package/webxr/Text2D.js +0 -31
  529. package/webxr/VRButton.cjs +0 -111
  530. package/webxr/VRButton.js +0 -111
  531. package/webxr/XRControllerModelFactory.cjs +0 -174
  532. package/webxr/XRControllerModelFactory.js +0 -174
  533. package/webxr/XREstimatedLight.cjs +0 -126
  534. package/webxr/XREstimatedLight.js +0 -126
  535. package/webxr/XRHandMeshModel.cjs +0 -82
  536. package/webxr/XRHandMeshModel.js +0 -82
  537. package/webxr/XRHandModelFactory.cjs +0 -61
  538. package/webxr/XRHandModelFactory.js +0 -61
  539. package/webxr/XRHandPrimitiveModel.cjs +0 -68
  540. package/webxr/XRHandPrimitiveModel.js +0 -68
@@ -1,499 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- class RenderableObject {
5
- constructor() {
6
- this.id = 0;
7
- this.object = null;
8
- this.z = 0;
9
- this.renderOrder = 0;
10
- }
11
- }
12
- class RenderableFace {
13
- constructor() {
14
- this.id = 0;
15
- this.v1 = new RenderableVertex();
16
- this.v2 = new RenderableVertex();
17
- this.v3 = new RenderableVertex();
18
- this.normalModel = new THREE.Vector3();
19
- this.vertexNormalsModel = [new THREE.Vector3(), new THREE.Vector3(), new THREE.Vector3()];
20
- this.vertexNormalsLength = 0;
21
- this.color = new THREE.Color();
22
- this.material = null;
23
- this.uvs = [new THREE.Vector2(), new THREE.Vector2(), new THREE.Vector2()];
24
- this.z = 0;
25
- this.renderOrder = 0;
26
- }
27
- }
28
- class RenderableVertex {
29
- constructor() {
30
- this.position = new THREE.Vector3();
31
- this.positionWorld = new THREE.Vector3();
32
- this.positionScreen = new THREE.Vector4();
33
- this.visible = true;
34
- }
35
- copy(vertex) {
36
- this.positionWorld.copy(vertex.positionWorld);
37
- this.positionScreen.copy(vertex.positionScreen);
38
- }
39
- }
40
- class RenderableLine {
41
- constructor() {
42
- this.id = 0;
43
- this.v1 = new RenderableVertex();
44
- this.v2 = new RenderableVertex();
45
- this.vertexColors = [new THREE.Color(), new THREE.Color()];
46
- this.material = null;
47
- this.z = 0;
48
- this.renderOrder = 0;
49
- }
50
- }
51
- class RenderableSprite {
52
- constructor() {
53
- this.id = 0;
54
- this.object = null;
55
- this.x = 0;
56
- this.y = 0;
57
- this.z = 0;
58
- this.rotation = 0;
59
- this.scale = new THREE.Vector2();
60
- this.material = null;
61
- this.renderOrder = 0;
62
- }
63
- }
64
- class Projector {
65
- constructor() {
66
- let _object, _objectCount, _objectPoolLength = 0, _vertex, _vertexCount, _vertexPoolLength = 0, _face, _faceCount, _facePoolLength = 0, _line, _lineCount, _linePoolLength = 0, _sprite, _spriteCount, _spritePoolLength = 0, _modelMatrix;
67
- const _renderData = { objects: [], lights: [], elements: [] }, _vector3 = new THREE.Vector3(), _vector4 = new THREE.Vector4(), _clipBox = new THREE.Box3(new THREE.Vector3(-1, -1, -1), new THREE.Vector3(1, 1, 1)), _boundingBox = new THREE.Box3(), _points3 = new Array(3), _viewMatrix = new THREE.Matrix4(), _viewProjectionMatrix = new THREE.Matrix4(), _modelViewProjectionMatrix = new THREE.Matrix4(), _frustum = new THREE.Frustum(), _objectPool = [], _vertexPool = [], _facePool = [], _linePool = [], _spritePool = [];
68
- function RenderList() {
69
- const normals = [];
70
- const colors = [];
71
- const uvs = [];
72
- let object = null;
73
- const normalMatrix = new THREE.Matrix3();
74
- function setObject(value) {
75
- object = value;
76
- normalMatrix.getNormalMatrix(object.matrixWorld);
77
- normals.length = 0;
78
- colors.length = 0;
79
- uvs.length = 0;
80
- }
81
- function projectVertex(vertex) {
82
- const position = vertex.position;
83
- const positionWorld = vertex.positionWorld;
84
- const positionScreen = vertex.positionScreen;
85
- positionWorld.copy(position).applyMatrix4(_modelMatrix);
86
- positionScreen.copy(positionWorld).applyMatrix4(_viewProjectionMatrix);
87
- const invW = 1 / positionScreen.w;
88
- positionScreen.x *= invW;
89
- positionScreen.y *= invW;
90
- positionScreen.z *= invW;
91
- vertex.visible = positionScreen.x >= -1 && positionScreen.x <= 1 && positionScreen.y >= -1 && positionScreen.y <= 1 && positionScreen.z >= -1 && positionScreen.z <= 1;
92
- }
93
- function pushVertex(x, y, z) {
94
- _vertex = getNextVertexInPool();
95
- _vertex.position.set(x, y, z);
96
- projectVertex(_vertex);
97
- }
98
- function pushNormal(x, y, z) {
99
- normals.push(x, y, z);
100
- }
101
- function pushColor(r, g, b) {
102
- colors.push(r, g, b);
103
- }
104
- function pushUv(x, y) {
105
- uvs.push(x, y);
106
- }
107
- function checkTriangleVisibility(v1, v2, v3) {
108
- if (v1.visible === true || v2.visible === true || v3.visible === true)
109
- return true;
110
- _points3[0] = v1.positionScreen;
111
- _points3[1] = v2.positionScreen;
112
- _points3[2] = v3.positionScreen;
113
- return _clipBox.intersectsBox(_boundingBox.setFromPoints(_points3));
114
- }
115
- function checkBackfaceCulling(v1, v2, v3) {
116
- return (v3.positionScreen.x - v1.positionScreen.x) * (v2.positionScreen.y - v1.positionScreen.y) - (v3.positionScreen.y - v1.positionScreen.y) * (v2.positionScreen.x - v1.positionScreen.x) < 0;
117
- }
118
- function pushLine(a, b) {
119
- const v1 = _vertexPool[a];
120
- const v2 = _vertexPool[b];
121
- v1.positionScreen.copy(v1.position).applyMatrix4(_modelViewProjectionMatrix);
122
- v2.positionScreen.copy(v2.position).applyMatrix4(_modelViewProjectionMatrix);
123
- if (clipLine(v1.positionScreen, v2.positionScreen) === true) {
124
- v1.positionScreen.multiplyScalar(1 / v1.positionScreen.w);
125
- v2.positionScreen.multiplyScalar(1 / v2.positionScreen.w);
126
- _line = getNextLineInPool();
127
- _line.id = object.id;
128
- _line.v1.copy(v1);
129
- _line.v2.copy(v2);
130
- _line.z = Math.max(v1.positionScreen.z, v2.positionScreen.z);
131
- _line.renderOrder = object.renderOrder;
132
- _line.material = object.material;
133
- if (object.material.vertexColors) {
134
- _line.vertexColors[0].fromArray(colors, a * 3);
135
- _line.vertexColors[1].fromArray(colors, b * 3);
136
- }
137
- _renderData.elements.push(_line);
138
- }
139
- }
140
- function pushTriangle(a, b, c, material) {
141
- const v1 = _vertexPool[a];
142
- const v2 = _vertexPool[b];
143
- const v3 = _vertexPool[c];
144
- if (checkTriangleVisibility(v1, v2, v3) === false)
145
- return;
146
- if (material.side === THREE.DoubleSide || checkBackfaceCulling(v1, v2, v3) === true) {
147
- _face = getNextFaceInPool();
148
- _face.id = object.id;
149
- _face.v1.copy(v1);
150
- _face.v2.copy(v2);
151
- _face.v3.copy(v3);
152
- _face.z = (v1.positionScreen.z + v2.positionScreen.z + v3.positionScreen.z) / 3;
153
- _face.renderOrder = object.renderOrder;
154
- _vector3.subVectors(v3.position, v2.position);
155
- _vector4.subVectors(v1.position, v2.position);
156
- _vector3.cross(_vector4);
157
- _face.normalModel.copy(_vector3);
158
- _face.normalModel.applyMatrix3(normalMatrix).normalize();
159
- for (let i = 0; i < 3; i++) {
160
- const normal = _face.vertexNormalsModel[i];
161
- normal.fromArray(normals, arguments[i] * 3);
162
- normal.applyMatrix3(normalMatrix).normalize();
163
- const uv = _face.uvs[i];
164
- uv.fromArray(uvs, arguments[i] * 2);
165
- }
166
- _face.vertexNormalsLength = 3;
167
- _face.material = material;
168
- if (material.vertexColors) {
169
- _face.color.fromArray(colors, a * 3);
170
- }
171
- _renderData.elements.push(_face);
172
- }
173
- }
174
- return {
175
- setObject,
176
- projectVertex,
177
- checkTriangleVisibility,
178
- checkBackfaceCulling,
179
- pushVertex,
180
- pushNormal,
181
- pushColor,
182
- pushUv,
183
- pushLine,
184
- pushTriangle
185
- };
186
- }
187
- const renderList = new RenderList();
188
- function projectObject(object) {
189
- if (object.visible === false)
190
- return;
191
- if (object.isLight) {
192
- _renderData.lights.push(object);
193
- } else if (object.isMesh || object.isLine || object.isPoints) {
194
- if (object.material.visible === false)
195
- return;
196
- if (object.frustumCulled === true && _frustum.intersectsObject(object) === false)
197
- return;
198
- addObject(object);
199
- } else if (object.isSprite) {
200
- if (object.material.visible === false)
201
- return;
202
- if (object.frustumCulled === true && _frustum.intersectsSprite(object) === false)
203
- return;
204
- addObject(object);
205
- }
206
- const children = object.children;
207
- for (let i = 0, l = children.length; i < l; i++) {
208
- projectObject(children[i]);
209
- }
210
- }
211
- function addObject(object) {
212
- _object = getNextObjectInPool();
213
- _object.id = object.id;
214
- _object.object = object;
215
- _vector3.setFromMatrixPosition(object.matrixWorld);
216
- _vector3.applyMatrix4(_viewProjectionMatrix);
217
- _object.z = _vector3.z;
218
- _object.renderOrder = object.renderOrder;
219
- _renderData.objects.push(_object);
220
- }
221
- this.projectScene = function(scene, camera, sortObjects, sortElements) {
222
- _faceCount = 0;
223
- _lineCount = 0;
224
- _spriteCount = 0;
225
- _renderData.elements.length = 0;
226
- if (scene.matrixWorldAutoUpdate === true)
227
- scene.updateMatrixWorld();
228
- if (camera.parent === null && camera.matrixWorldAutoUpdate === true)
229
- camera.updateMatrixWorld();
230
- _viewMatrix.copy(camera.matrixWorldInverse);
231
- _viewProjectionMatrix.multiplyMatrices(camera.projectionMatrix, _viewMatrix);
232
- _frustum.setFromProjectionMatrix(_viewProjectionMatrix);
233
- _objectCount = 0;
234
- _renderData.objects.length = 0;
235
- _renderData.lights.length = 0;
236
- projectObject(scene);
237
- if (sortObjects === true) {
238
- _renderData.objects.sort(painterSort);
239
- }
240
- const objects = _renderData.objects;
241
- for (let o = 0, ol = objects.length; o < ol; o++) {
242
- const object = objects[o].object;
243
- const geometry = object.geometry;
244
- renderList.setObject(object);
245
- _modelMatrix = object.matrixWorld;
246
- _vertexCount = 0;
247
- if (object.isMesh) {
248
- let material = object.material;
249
- const isMultiMaterial = Array.isArray(material);
250
- const attributes = geometry.attributes;
251
- const groups = geometry.groups;
252
- if (attributes.position === void 0)
253
- continue;
254
- const positions = attributes.position.array;
255
- for (let i = 0, l = positions.length; i < l; i += 3) {
256
- let x = positions[i];
257
- let y = positions[i + 1];
258
- let z = positions[i + 2];
259
- const morphTargets = geometry.morphAttributes.position;
260
- if (morphTargets !== void 0) {
261
- const morphTargetsRelative = geometry.morphTargetsRelative;
262
- const morphInfluences = object.morphTargetInfluences;
263
- for (let t = 0, tl = morphTargets.length; t < tl; t++) {
264
- const influence = morphInfluences[t];
265
- if (influence === 0)
266
- continue;
267
- const target = morphTargets[t];
268
- if (morphTargetsRelative) {
269
- x += target.getX(i / 3) * influence;
270
- y += target.getY(i / 3) * influence;
271
- z += target.getZ(i / 3) * influence;
272
- } else {
273
- x += (target.getX(i / 3) - positions[i]) * influence;
274
- y += (target.getY(i / 3) - positions[i + 1]) * influence;
275
- z += (target.getZ(i / 3) - positions[i + 2]) * influence;
276
- }
277
- }
278
- }
279
- renderList.pushVertex(x, y, z);
280
- }
281
- if (attributes.normal !== void 0) {
282
- const normals = attributes.normal.array;
283
- for (let i = 0, l = normals.length; i < l; i += 3) {
284
- renderList.pushNormal(normals[i], normals[i + 1], normals[i + 2]);
285
- }
286
- }
287
- if (attributes.color !== void 0) {
288
- const colors = attributes.color.array;
289
- for (let i = 0, l = colors.length; i < l; i += 3) {
290
- renderList.pushColor(colors[i], colors[i + 1], colors[i + 2]);
291
- }
292
- }
293
- if (attributes.uv !== void 0) {
294
- const uvs = attributes.uv.array;
295
- for (let i = 0, l = uvs.length; i < l; i += 2) {
296
- renderList.pushUv(uvs[i], uvs[i + 1]);
297
- }
298
- }
299
- if (geometry.index !== null) {
300
- const indices = geometry.index.array;
301
- if (groups.length > 0) {
302
- for (let g = 0; g < groups.length; g++) {
303
- const group = groups[g];
304
- material = isMultiMaterial === true ? object.material[group.materialIndex] : object.material;
305
- if (material === void 0)
306
- continue;
307
- for (let i = group.start, l = group.start + group.count; i < l; i += 3) {
308
- renderList.pushTriangle(indices[i], indices[i + 1], indices[i + 2], material);
309
- }
310
- }
311
- } else {
312
- for (let i = 0, l = indices.length; i < l; i += 3) {
313
- renderList.pushTriangle(indices[i], indices[i + 1], indices[i + 2], material);
314
- }
315
- }
316
- } else {
317
- if (groups.length > 0) {
318
- for (let g = 0; g < groups.length; g++) {
319
- const group = groups[g];
320
- material = isMultiMaterial === true ? object.material[group.materialIndex] : object.material;
321
- if (material === void 0)
322
- continue;
323
- for (let i = group.start, l = group.start + group.count; i < l; i += 3) {
324
- renderList.pushTriangle(i, i + 1, i + 2, material);
325
- }
326
- }
327
- } else {
328
- for (let i = 0, l = positions.length / 3; i < l; i += 3) {
329
- renderList.pushTriangle(i, i + 1, i + 2, material);
330
- }
331
- }
332
- }
333
- } else if (object.isLine) {
334
- _modelViewProjectionMatrix.multiplyMatrices(_viewProjectionMatrix, _modelMatrix);
335
- const attributes = geometry.attributes;
336
- if (attributes.position !== void 0) {
337
- const positions = attributes.position.array;
338
- for (let i = 0, l = positions.length; i < l; i += 3) {
339
- renderList.pushVertex(positions[i], positions[i + 1], positions[i + 2]);
340
- }
341
- if (attributes.color !== void 0) {
342
- const colors = attributes.color.array;
343
- for (let i = 0, l = colors.length; i < l; i += 3) {
344
- renderList.pushColor(colors[i], colors[i + 1], colors[i + 2]);
345
- }
346
- }
347
- if (geometry.index !== null) {
348
- const indices = geometry.index.array;
349
- for (let i = 0, l = indices.length; i < l; i += 2) {
350
- renderList.pushLine(indices[i], indices[i + 1]);
351
- }
352
- } else {
353
- const step = object.isLineSegments ? 2 : 1;
354
- for (let i = 0, l = positions.length / 3 - 1; i < l; i += step) {
355
- renderList.pushLine(i, i + 1);
356
- }
357
- }
358
- }
359
- } else if (object.isPoints) {
360
- _modelViewProjectionMatrix.multiplyMatrices(_viewProjectionMatrix, _modelMatrix);
361
- const attributes = geometry.attributes;
362
- if (attributes.position !== void 0) {
363
- const positions = attributes.position.array;
364
- for (let i = 0, l = positions.length; i < l; i += 3) {
365
- _vector4.set(positions[i], positions[i + 1], positions[i + 2], 1);
366
- _vector4.applyMatrix4(_modelViewProjectionMatrix);
367
- pushPoint(_vector4, object, camera);
368
- }
369
- }
370
- } else if (object.isSprite) {
371
- object.modelViewMatrix.multiplyMatrices(camera.matrixWorldInverse, object.matrixWorld);
372
- _vector4.set(_modelMatrix.elements[12], _modelMatrix.elements[13], _modelMatrix.elements[14], 1);
373
- _vector4.applyMatrix4(_viewProjectionMatrix);
374
- pushPoint(_vector4, object, camera);
375
- }
376
- }
377
- if (sortElements === true) {
378
- _renderData.elements.sort(painterSort);
379
- }
380
- return _renderData;
381
- };
382
- function pushPoint(_vector42, object, camera) {
383
- const invW = 1 / _vector42.w;
384
- _vector42.z *= invW;
385
- if (_vector42.z >= -1 && _vector42.z <= 1) {
386
- _sprite = getNextSpriteInPool();
387
- _sprite.id = object.id;
388
- _sprite.x = _vector42.x * invW;
389
- _sprite.y = _vector42.y * invW;
390
- _sprite.z = _vector42.z;
391
- _sprite.renderOrder = object.renderOrder;
392
- _sprite.object = object;
393
- _sprite.rotation = object.rotation;
394
- _sprite.scale.x = object.scale.x * Math.abs(
395
- _sprite.x - (_vector42.x + camera.projectionMatrix.elements[0]) / (_vector42.w + camera.projectionMatrix.elements[12])
396
- );
397
- _sprite.scale.y = object.scale.y * Math.abs(
398
- _sprite.y - (_vector42.y + camera.projectionMatrix.elements[5]) / (_vector42.w + camera.projectionMatrix.elements[13])
399
- );
400
- _sprite.material = object.material;
401
- _renderData.elements.push(_sprite);
402
- }
403
- }
404
- function getNextObjectInPool() {
405
- if (_objectCount === _objectPoolLength) {
406
- const object = new RenderableObject();
407
- _objectPool.push(object);
408
- _objectPoolLength++;
409
- _objectCount++;
410
- return object;
411
- }
412
- return _objectPool[_objectCount++];
413
- }
414
- function getNextVertexInPool() {
415
- if (_vertexCount === _vertexPoolLength) {
416
- const vertex = new RenderableVertex();
417
- _vertexPool.push(vertex);
418
- _vertexPoolLength++;
419
- _vertexCount++;
420
- return vertex;
421
- }
422
- return _vertexPool[_vertexCount++];
423
- }
424
- function getNextFaceInPool() {
425
- if (_faceCount === _facePoolLength) {
426
- const face = new RenderableFace();
427
- _facePool.push(face);
428
- _facePoolLength++;
429
- _faceCount++;
430
- return face;
431
- }
432
- return _facePool[_faceCount++];
433
- }
434
- function getNextLineInPool() {
435
- if (_lineCount === _linePoolLength) {
436
- const line = new RenderableLine();
437
- _linePool.push(line);
438
- _linePoolLength++;
439
- _lineCount++;
440
- return line;
441
- }
442
- return _linePool[_lineCount++];
443
- }
444
- function getNextSpriteInPool() {
445
- if (_spriteCount === _spritePoolLength) {
446
- const sprite = new RenderableSprite();
447
- _spritePool.push(sprite);
448
- _spritePoolLength++;
449
- _spriteCount++;
450
- return sprite;
451
- }
452
- return _spritePool[_spriteCount++];
453
- }
454
- function painterSort(a, b) {
455
- if (a.renderOrder !== b.renderOrder) {
456
- return a.renderOrder - b.renderOrder;
457
- } else if (a.z !== b.z) {
458
- return b.z - a.z;
459
- } else if (a.id !== b.id) {
460
- return a.id - b.id;
461
- } else {
462
- return 0;
463
- }
464
- }
465
- function clipLine(s1, s2) {
466
- let alpha1 = 0, alpha2 = 1;
467
- const bc1near = s1.z + s1.w, bc2near = s2.z + s2.w, bc1far = -s1.z + s1.w, bc2far = -s2.z + s2.w;
468
- if (bc1near >= 0 && bc2near >= 0 && bc1far >= 0 && bc2far >= 0) {
469
- return true;
470
- } else if (bc1near < 0 && bc2near < 0 || bc1far < 0 && bc2far < 0) {
471
- return false;
472
- } else {
473
- if (bc1near < 0) {
474
- alpha1 = Math.max(alpha1, bc1near / (bc1near - bc2near));
475
- } else if (bc2near < 0) {
476
- alpha2 = Math.min(alpha2, bc1near / (bc1near - bc2near));
477
- }
478
- if (bc1far < 0) {
479
- alpha1 = Math.max(alpha1, bc1far / (bc1far - bc2far));
480
- } else if (bc2far < 0) {
481
- alpha2 = Math.min(alpha2, bc1far / (bc1far - bc2far));
482
- }
483
- if (alpha2 < alpha1) {
484
- return false;
485
- } else {
486
- s1.lerp(s2, alpha1);
487
- s2.lerp(s1, 1 - alpha2);
488
- return true;
489
- }
490
- }
491
- }
492
- }
493
- }
494
- exports.Projector = Projector;
495
- exports.RenderableFace = RenderableFace;
496
- exports.RenderableLine = RenderableLine;
497
- exports.RenderableObject = RenderableObject;
498
- exports.RenderableSprite = RenderableSprite;
499
- exports.RenderableVertex = RenderableVertex;