three-stdlib 2.24.2 → 2.25.1
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- package/controls/OrbitControls.d.ts +2 -0
- package/index.cjs +116401 -611
- package/index.js +116037 -263
- package/package.json +17 -4
- package/_polyfill/CapsuleGeometry.cjs +0 -22
- package/_polyfill/CapsuleGeometry.js +0 -22
- package/_polyfill/CompressedArrayTexture.cjs +0 -12
- package/_polyfill/CompressedArrayTexture.js +0 -12
- package/_polyfill/Data3DTexture.cjs +0 -17
- package/_polyfill/Data3DTexture.js +0 -17
- package/animation/AnimationClipCreator.cjs +0 -56
- package/animation/AnimationClipCreator.js +0 -56
- package/animation/CCDIKSolver.cjs +0 -269
- package/animation/CCDIKSolver.js +0 -269
- package/animation/MMDAnimationHelper.cjs +0 -688
- package/animation/MMDAnimationHelper.js +0 -688
- package/animation/MMDPhysics.cjs +0 -830
- package/animation/MMDPhysics.js +0 -830
- package/cameras/CinematicCamera.cjs +0 -131
- package/cameras/CinematicCamera.js +0 -131
- package/controls/ArcballControls.cjs +0 -2033
- package/controls/ArcballControls.js +0 -2033
- package/controls/DeviceOrientationControls.cjs +0 -85
- package/controls/DeviceOrientationControls.js +0 -85
- package/controls/DragControls.cjs +0 -182
- package/controls/DragControls.js +0 -182
- package/controls/FirstPersonControls.cjs +0 -229
- package/controls/FirstPersonControls.js +0 -229
- package/controls/FlyControls.cjs +0 -248
- package/controls/FlyControls.js +0 -248
- package/controls/OrbitControls.cjs +0 -787
- package/controls/OrbitControls.js +0 -787
- package/controls/PointerLockControls.cjs +0 -103
- package/controls/PointerLockControls.js +0 -103
- package/controls/TrackballControls.cjs +0 -502
- package/controls/TrackballControls.js +0 -502
- package/controls/TransformControls.cjs +0 -1089
- package/controls/TransformControls.js +0 -1089
- package/controls/experimental/CameraControls.cjs +0 -736
- package/controls/experimental/CameraControls.js +0 -736
- package/csm/CSM.cjs +0 -244
- package/csm/CSM.js +0 -244
- package/csm/CSMFrustum.cjs +0 -75
- package/csm/CSMFrustum.js +0 -75
- package/csm/CSMHelper.cjs +0 -114
- package/csm/CSMHelper.js +0 -114
- package/csm/CSMShader.cjs +0 -261
- package/csm/CSMShader.js +0 -261
- package/curves/CurveExtras.cjs +0 -214
- package/curves/CurveExtras.js +0 -214
- package/curves/NURBSCurve.cjs +0 -35
- package/curves/NURBSCurve.js +0 -35
- package/curves/NURBSSurface.cjs +0 -28
- package/curves/NURBSSurface.js +0 -28
- package/curves/NURBSUtils.cjs +0 -226
- package/curves/NURBSUtils.js +0 -226
- package/deprecated/Geometry.cjs +0 -971
- package/deprecated/Geometry.js +0 -971
- package/effects/AnaglyphEffect.cjs +0 -102
- package/effects/AnaglyphEffect.js +0 -102
- package/effects/AsciiEffect.cjs +0 -155
- package/effects/AsciiEffect.js +0 -155
- package/effects/OutlineEffect.cjs +0 -275
- package/effects/OutlineEffect.js +0 -275
- package/effects/ParallaxBarrierEffect.cjs +0 -65
- package/effects/ParallaxBarrierEffect.js +0 -65
- package/effects/PeppersGhostEffect.cjs +0 -88
- package/effects/PeppersGhostEffect.js +0 -88
- package/effects/StereoEffect.cjs +0 -35
- package/effects/StereoEffect.js +0 -35
- package/environments/RoomEnvironment.cjs +0 -95
- package/environments/RoomEnvironment.js +0 -78
- package/exporters/ColladaExporter.cjs +0 -331
- package/exporters/ColladaExporter.js +0 -331
- package/exporters/DRACOExporter.cjs +0 -141
- package/exporters/DRACOExporter.js +0 -141
- package/exporters/GLTFExporter.cjs +0 -1909
- package/exporters/GLTFExporter.js +0 -1909
- package/exporters/MMDExporter.cjs +0 -131
- package/exporters/MMDExporter.js +0 -131
- package/exporters/OBJExporter.cjs +0 -181
- package/exporters/OBJExporter.js +0 -181
- package/exporters/PLYExporter.cjs +0 -280
- package/exporters/PLYExporter.js +0 -280
- package/exporters/STLExporter.cjs +0 -146
- package/exporters/STLExporter.js +0 -146
- package/exporters/USDZExporter.cjs +0 -340
- package/exporters/USDZExporter.js +0 -340
- package/geometries/BoxLineGeometry.cjs +0 -45
- package/geometries/BoxLineGeometry.js +0 -45
- package/geometries/ConvexGeometry.cjs +0 -26
- package/geometries/ConvexGeometry.js +0 -26
- package/geometries/DecalGeometry.cjs +0 -184
- package/geometries/DecalGeometry.js +0 -184
- package/geometries/LightningStrike.cjs +0 -553
- package/geometries/LightningStrike.js +0 -553
- package/geometries/ParametricGeometries.cjs +0 -130
- package/geometries/ParametricGeometries.js +0 -130
- package/geometries/ParametricGeometry.cjs +0 -63
- package/geometries/ParametricGeometry.js +0 -63
- package/geometries/RoundedBoxGeometry.cjs +0 -91
- package/geometries/RoundedBoxGeometry.js +0 -91
- package/geometries/TeapotGeometry.cjs +0 -1563
- package/geometries/TeapotGeometry.js +0 -1563
- package/geometries/TextGeometry.cjs +0 -27
- package/geometries/TextGeometry.js +0 -27
- package/helpers/LightProbeHelper.cjs +0 -73
- package/helpers/LightProbeHelper.js +0 -73
- package/helpers/PositionalAudioHelper.cjs +0 -68
- package/helpers/PositionalAudioHelper.js +0 -68
- package/helpers/RectAreaLightHelper.cjs +0 -44
- package/helpers/RectAreaLightHelper.js +0 -44
- package/helpers/VertexNormalsHelper.cjs +0 -47
- package/helpers/VertexNormalsHelper.js +0 -47
- package/helpers/VertexTangentsHelper.cjs +0 -43
- package/helpers/VertexTangentsHelper.js +0 -43
- package/interactive/HTMLMesh.cjs +0 -325
- package/interactive/HTMLMesh.js +0 -325
- package/interactive/InteractiveGroup.cjs +0 -68
- package/interactive/InteractiveGroup.js +0 -68
- package/interactive/SelectionBox.cjs +0 -134
- package/interactive/SelectionBox.js +0 -134
- package/interactive/SelectionHelper.cjs +0 -51
- package/interactive/SelectionHelper.js +0 -51
- package/libs/MeshoptDecoder.cjs +0 -221
- package/libs/MeshoptDecoder.js +0 -221
- package/libs/MotionControllers.cjs +0 -325
- package/libs/MotionControllers.js +0 -325
- package/lights/LightProbeGenerator.cjs +0 -145
- package/lights/LightProbeGenerator.js +0 -145
- package/lights/RectAreaLightUniformsLib.cjs +0 -32846
- package/lights/RectAreaLightUniformsLib.js +0 -32846
- package/lines/Line2.cjs +0 -13
- package/lines/Line2.js +0 -13
- package/lines/LineGeometry.cjs +0 -44
- package/lines/LineGeometry.js +0 -44
- package/lines/LineMaterial.cjs +0 -547
- package/lines/LineMaterial.js +0 -547
- package/lines/LineSegments2.cjs +0 -203
- package/lines/LineSegments2.js +0 -203
- package/lines/LineSegmentsGeometry.cjs +0 -124
- package/lines/LineSegmentsGeometry.js +0 -124
- package/lines/Wireframe.cjs +0 -32
- package/lines/Wireframe.js +0 -32
- package/lines/WireframeGeometry2.cjs +0 -13
- package/lines/WireframeGeometry2.js +0 -13
- package/loaders/3DMLoader.cjs +0 -803
- package/loaders/3DMLoader.js +0 -803
- package/loaders/3MFLoader.cjs +0 -854
- package/loaders/3MFLoader.js +0 -854
- package/loaders/AMFLoader.cjs +0 -284
- package/loaders/AMFLoader.js +0 -284
- package/loaders/AssimpLoader.cjs +0 -1434
- package/loaders/AssimpLoader.js +0 -1434
- package/loaders/BVHLoader.cjs +0 -207
- package/loaders/BVHLoader.js +0 -207
- package/loaders/BasisTextureLoader.cjs +0 -489
- package/loaders/BasisTextureLoader.js +0 -489
- package/loaders/ColladaLoader.cjs +0 -2405
- package/loaders/ColladaLoader.js +0 -2405
- package/loaders/DDSLoader.cjs +0 -148
- package/loaders/DDSLoader.js +0 -148
- package/loaders/DRACOLoader.cjs +0 -341
- package/loaders/DRACOLoader.js +0 -341
- package/loaders/EXRLoader.cjs +0 -1356
- package/loaders/EXRLoader.js +0 -1356
- package/loaders/FBXLoader.cjs +0 -2457
- package/loaders/FBXLoader.js +0 -2457
- package/loaders/FontLoader.cjs +0 -123
- package/loaders/FontLoader.js +0 -123
- package/loaders/GCodeLoader.cjs +0 -141
- package/loaders/GCodeLoader.js +0 -141
- package/loaders/GLTFLoader.cjs +0 -2504
- package/loaders/GLTFLoader.js +0 -2504
- package/loaders/HDRCubeTextureLoader.cjs +0 -75
- package/loaders/HDRCubeTextureLoader.js +0 -75
- package/loaders/KMZLoader.cjs +0 -75
- package/loaders/KMZLoader.js +0 -75
- package/loaders/KTX2Loader.cjs +0 -480
- package/loaders/KTX2Loader.js +0 -480
- package/loaders/KTXLoader.cjs +0 -93
- package/loaders/KTXLoader.js +0 -93
- package/loaders/LDrawLoader.cjs +0 -1424
- package/loaders/LDrawLoader.js +0 -1424
- package/loaders/LUT3dlLoader.cjs +0 -103
- package/loaders/LUT3dlLoader.js +0 -103
- package/loaders/LUTCubeLoader.cjs +0 -107
- package/loaders/LUTCubeLoader.js +0 -107
- package/loaders/LWOLoader.cjs +0 -645
- package/loaders/LWOLoader.js +0 -645
- package/loaders/LottieLoader.cjs +0 -47
- package/loaders/LottieLoader.js +0 -47
- package/loaders/MD2Loader.cjs +0 -359
- package/loaders/MD2Loader.js +0 -359
- package/loaders/MDDLoader.cjs +0 -58
- package/loaders/MDDLoader.js +0 -58
- package/loaders/MMDLoader.cjs +0 -1121
- package/loaders/MMDLoader.js +0 -1121
- package/loaders/MTLLoader.cjs +0 -304
- package/loaders/MTLLoader.js +0 -304
- package/loaders/NRRDLoader.cjs +0 -401
- package/loaders/NRRDLoader.js +0 -401
- package/loaders/OBJLoader.cjs +0 -487
- package/loaders/OBJLoader.js +0 -487
- package/loaders/PCDLoader.cjs +0 -248
- package/loaders/PCDLoader.js +0 -248
- package/loaders/PDBLoader.cjs +0 -247
- package/loaders/PDBLoader.js +0 -247
- package/loaders/PLYLoader.cjs +0 -317
- package/loaders/PLYLoader.js +0 -317
- package/loaders/PRWMLoader.cjs +0 -160
- package/loaders/PRWMLoader.js +0 -160
- package/loaders/PVRLoader.cjs +0 -131
- package/loaders/PVRLoader.js +0 -131
- package/loaders/RGBELoader.cjs +0 -252
- package/loaders/RGBELoader.js +0 -252
- package/loaders/RGBMLoader.cjs +0 -1004
- package/loaders/RGBMLoader.js +0 -1004
- package/loaders/STLLoader.cjs +0 -190
- package/loaders/STLLoader.js +0 -190
- package/loaders/SVGLoader.cjs +0 -1712
- package/loaders/SVGLoader.js +0 -1712
- package/loaders/TDSLoader.cjs +0 -650
- package/loaders/TDSLoader.js +0 -650
- package/loaders/TGALoader.cjs +0 -285
- package/loaders/TGALoader.js +0 -285
- package/loaders/TTFLoader.cjs +0 -131
- package/loaders/TTFLoader.js +0 -131
- package/loaders/TiltLoader.cjs +0 -375
- package/loaders/TiltLoader.js +0 -375
- package/loaders/VOXLoader.cjs +0 -432
- package/loaders/VOXLoader.js +0 -432
- package/loaders/VRMLLoader.cjs +0 -2105
- package/loaders/VRMLLoader.js +0 -2105
- package/loaders/VRMLoader.cjs +0 -38
- package/loaders/VRMLoader.js +0 -38
- package/loaders/VTKLoader.cjs +0 -648
- package/loaders/VTKLoader.js +0 -648
- package/loaders/XLoader.cjs +0 -1258
- package/loaders/XLoader.js +0 -1258
- package/loaders/XYZLoader.cjs +0 -60
- package/loaders/XYZLoader.js +0 -60
- package/loaders/lwo/IFFParser.cjs +0 -743
- package/loaders/lwo/IFFParser.js +0 -743
- package/loaders/lwo/LWO2Parser.cjs +0 -312
- package/loaders/lwo/LWO2Parser.js +0 -312
- package/loaders/lwo/LWO3Parser.cjs +0 -282
- package/loaders/lwo/LWO3Parser.js +0 -282
- package/math/Capsule.cjs +0 -98
- package/math/Capsule.js +0 -98
- package/math/ColorConverter.cjs +0 -42
- package/math/ColorConverter.js +0 -42
- package/math/ConvexHull.cjs +0 -596
- package/math/ConvexHull.js +0 -596
- package/math/ImprovedNoise.cjs +0 -304
- package/math/ImprovedNoise.js +0 -304
- package/math/Lut.cjs +0 -137
- package/math/Lut.js +0 -137
- package/math/MeshSurfaceSampler.cjs +0 -103
- package/math/MeshSurfaceSampler.js +0 -103
- package/math/OBB.cjs +0 -242
- package/math/OBB.js +0 -242
- package/math/Octree.cjs +0 -273
- package/math/Octree.js +0 -273
- package/math/SimplexNoise.cjs +0 -440
- package/math/SimplexNoise.js +0 -440
- package/misc/ConvexObjectBreaker.cjs +0 -292
- package/misc/ConvexObjectBreaker.js +0 -292
- package/misc/GPUComputationRenderer.cjs +0 -205
- package/misc/GPUComputationRenderer.js +0 -205
- package/misc/Gyroscope.cjs +0 -33
- package/misc/Gyroscope.js +0 -33
- package/misc/MD2Character.cjs +0 -167
- package/misc/MD2Character.js +0 -167
- package/misc/MD2CharacterComplex.cjs +0 -332
- package/misc/MD2CharacterComplex.js +0 -332
- package/misc/MorphAnimMesh.cjs +0 -40
- package/misc/MorphAnimMesh.js +0 -40
- package/misc/MorphBlendMesh.cjs +0 -179
- package/misc/MorphBlendMesh.js +0 -179
- package/misc/ProgressiveLightmap.cjs +0 -186
- package/misc/ProgressiveLightmap.js +0 -186
- package/misc/RollerCoaster.cjs +0 -353
- package/misc/RollerCoaster.js +0 -353
- package/misc/Timer.cjs +0 -101
- package/misc/Timer.js +0 -101
- package/misc/TubePainter.cjs +0 -123
- package/misc/TubePainter.js +0 -123
- package/misc/Volume.cjs +0 -305
- package/misc/Volume.js +0 -305
- package/misc/VolumeSlice.cjs +0 -114
- package/misc/VolumeSlice.js +0 -114
- package/misc/WebGL.cjs +0 -74
- package/misc/WebGL.js +0 -74
- package/modifiers/CurveModifier.cjs +0 -232
- package/modifiers/CurveModifier.js +0 -232
- package/modifiers/EdgeSplitModifier.cjs +0 -167
- package/modifiers/EdgeSplitModifier.js +0 -168
- package/modifiers/SimplifyModifier.cjs +0 -301
- package/modifiers/SimplifyModifier.js +0 -301
- package/modifiers/TessellateModifier.cjs +0 -214
- package/modifiers/TessellateModifier.js +0 -214
- package/objects/GroundProjectedEnv.cjs +0 -134
- package/objects/GroundProjectedEnv.js +0 -134
- package/objects/Lensflare.cjs +0 -291
- package/objects/Lensflare.js +0 -291
- package/objects/LightningStorm.cjs +0 -110
- package/objects/LightningStorm.js +0 -110
- package/objects/MarchingCubes.cjs +0 -4809
- package/objects/MarchingCubes.js +0 -4809
- package/objects/Reflector.cjs +0 -202
- package/objects/Reflector.js +0 -202
- package/objects/ReflectorForSSRPass.cjs +0 -260
- package/objects/ReflectorForSSRPass.js +0 -260
- package/objects/ReflectorRTT.cjs +0 -10
- package/objects/ReflectorRTT.js +0 -10
- package/objects/Refractor.cjs +0 -215
- package/objects/Refractor.js +0 -215
- package/objects/ShadowMesh.cjs +0 -45
- package/objects/ShadowMesh.js +0 -45
- package/objects/Sky.cjs +0 -200
- package/objects/Sky.js +0 -200
- package/objects/Water.cjs +0 -242
- package/objects/Water.js +0 -242
- package/objects/Water2.cjs +0 -256
- package/objects/Water2.js +0 -256
- package/physics/AmmoPhysics.cjs +0 -166
- package/physics/AmmoPhysics.js +0 -166
- package/postprocessing/AdaptiveToneMappingPass.cjs +0 -218
- package/postprocessing/AdaptiveToneMappingPass.js +0 -218
- package/postprocessing/AfterimagePass.cjs +0 -68
- package/postprocessing/AfterimagePass.js +0 -68
- package/postprocessing/BloomPass.cjs +0 -109
- package/postprocessing/BloomPass.js +0 -109
- package/postprocessing/BokehPass.cjs +0 -90
- package/postprocessing/BokehPass.js +0 -90
- package/postprocessing/ClearPass.cjs +0 -36
- package/postprocessing/ClearPass.js +0 -36
- package/postprocessing/CubeTexturePass.cjs +0 -53
- package/postprocessing/CubeTexturePass.js +0 -53
- package/postprocessing/DotScreenPass.cjs +0 -49
- package/postprocessing/DotScreenPass.js +0 -49
- package/postprocessing/EffectComposer.cjs +0 -157
- package/postprocessing/EffectComposer.js +0 -157
- package/postprocessing/FilmPass.cjs +0 -51
- package/postprocessing/FilmPass.js +0 -51
- package/postprocessing/GlitchPass.cjs +0 -84
- package/postprocessing/GlitchPass.js +0 -84
- package/postprocessing/HalftonePass.cjs +0 -53
- package/postprocessing/HalftonePass.js +0 -53
- package/postprocessing/LUTPass.cjs +0 -142
- package/postprocessing/LUTPass.js +0 -142
- package/postprocessing/MaskPass.cjs +0 -69
- package/postprocessing/MaskPass.js +0 -69
- package/postprocessing/OutlinePass.cjs +0 -479
- package/postprocessing/OutlinePass.js +0 -479
- package/postprocessing/Pass.cjs +0 -48
- package/postprocessing/Pass.js +0 -48
- package/postprocessing/RenderPass.cjs +0 -59
- package/postprocessing/RenderPass.js +0 -59
- package/postprocessing/RenderPixelatedPass.cjs +0 -199
- package/postprocessing/RenderPixelatedPass.js +0 -199
- package/postprocessing/SAOPass.cjs +0 -288
- package/postprocessing/SAOPass.js +0 -288
- package/postprocessing/SMAAPass.cjs +0 -112
- package/postprocessing/SMAAPass.js +0 -112
- package/postprocessing/SSAARenderPass.cjs +0 -189
- package/postprocessing/SSAARenderPass.js +0 -189
- package/postprocessing/SSAOPass.cjs +0 -272
- package/postprocessing/SSAOPass.js +0 -272
- package/postprocessing/SSRPass.cjs +0 -411
- package/postprocessing/SSRPass.js +0 -411
- package/postprocessing/SavePass.cjs +0 -38
- package/postprocessing/SavePass.js +0 -38
- package/postprocessing/ShaderPass.cjs +0 -49
- package/postprocessing/ShaderPass.js +0 -49
- package/postprocessing/TAARenderPass.cjs +0 -174
- package/postprocessing/TAARenderPass.js +0 -174
- package/postprocessing/TexturePass.cjs +0 -42
- package/postprocessing/TexturePass.js +0 -42
- package/postprocessing/UnrealBloomPass.cjs +0 -277
- package/postprocessing/UnrealBloomPass.js +0 -277
- package/postprocessing/WaterPass.cjs +0 -72
- package/postprocessing/WaterPass.js +0 -72
- package/renderers/CSS2DRenderer.cjs +0 -122
- package/renderers/CSS2DRenderer.js +0 -122
- package/renderers/CSS3DRenderer.cjs +0 -167
- package/renderers/CSS3DRenderer.js +0 -167
- package/renderers/Projector.cjs +0 -499
- package/renderers/Projector.js +0 -499
- package/renderers/SVGRenderer.cjs +0 -311
- package/renderers/SVGRenderer.js +0 -311
- package/shaders/ACESFilmicToneMappingShader.cjs +0 -55
- package/shaders/ACESFilmicToneMappingShader.js +0 -55
- package/shaders/AfterimageShader.cjs +0 -32
- package/shaders/AfterimageShader.js +0 -32
- package/shaders/BasicShader.cjs +0 -12
- package/shaders/BasicShader.js +0 -12
- package/shaders/BleachBypassShader.cjs +0 -35
- package/shaders/BleachBypassShader.js +0 -35
- package/shaders/BlendShader.cjs +0 -30
- package/shaders/BlendShader.js +0 -30
- package/shaders/BokehShader.cjs +0 -109
- package/shaders/BokehShader.js +0 -109
- package/shaders/BokehShader2.cjs +0 -269
- package/shaders/BokehShader2.js +0 -269
- package/shaders/BrightnessContrastShader.cjs +0 -32
- package/shaders/BrightnessContrastShader.js +0 -32
- package/shaders/ColorCorrectionShader.cjs +0 -30
- package/shaders/ColorCorrectionShader.js +0 -30
- package/shaders/ColorifyShader.cjs +0 -28
- package/shaders/ColorifyShader.js +0 -28
- package/shaders/ConvolutionShader.cjs +0 -55
- package/shaders/ConvolutionShader.js +0 -55
- package/shaders/CopyShader.cjs +0 -25
- package/shaders/CopyShader.js +0 -25
- package/shaders/DOFMipMapShader.cjs +0 -32
- package/shaders/DOFMipMapShader.js +0 -32
- package/shaders/DepthLimitedBlurShader.cjs +0 -114
- package/shaders/DepthLimitedBlurShader.js +0 -114
- package/shaders/DigitalGlitch.cjs +0 -85
- package/shaders/DigitalGlitch.js +0 -85
- package/shaders/DotScreenShader.cjs +0 -39
- package/shaders/DotScreenShader.js +0 -39
- package/shaders/FXAAShader.cjs +0 -1098
- package/shaders/FXAAShader.js +0 -1098
- package/shaders/FilmShader.cjs +0 -53
- package/shaders/FilmShader.js +0 -53
- package/shaders/FocusShader.cjs +0 -55
- package/shaders/FocusShader.js +0 -55
- package/shaders/FreiChenShader.cjs +0 -64
- package/shaders/FreiChenShader.js +0 -64
- package/shaders/FresnelShader.cjs +0 -47
- package/shaders/FresnelShader.js +0 -47
- package/shaders/GammaCorrectionShader.cjs +0 -23
- package/shaders/GammaCorrectionShader.js +0 -23
- package/shaders/GodRaysShader.cjs +0 -183
- package/shaders/GodRaysShader.js +0 -183
- package/shaders/HalftoneShader.cjs +0 -228
- package/shaders/HalftoneShader.js +0 -228
- package/shaders/HorizontalBlurShader.cjs +0 -49
- package/shaders/HorizontalBlurShader.js +0 -49
- package/shaders/HorizontalTiltShiftShader.cjs +0 -37
- package/shaders/HorizontalTiltShiftShader.js +0 -37
- package/shaders/HueSaturationShader.cjs +0 -43
- package/shaders/HueSaturationShader.js +0 -43
- package/shaders/KaleidoShader.cjs +0 -34
- package/shaders/KaleidoShader.js +0 -34
- package/shaders/LuminosityHighPassShader.cjs +0 -37
- package/shaders/LuminosityHighPassShader.js +0 -37
- package/shaders/LuminosityShader.cjs +0 -25
- package/shaders/LuminosityShader.js +0 -25
- package/shaders/MirrorShader.cjs +0 -35
- package/shaders/MirrorShader.js +0 -35
- package/shaders/NormalMapShader.cjs +0 -31
- package/shaders/NormalMapShader.js +0 -31
- package/shaders/ParallaxShader.cjs +0 -133
- package/shaders/ParallaxShader.js +0 -133
- package/shaders/PixelShader.cjs +0 -28
- package/shaders/PixelShader.js +0 -28
- package/shaders/RGBShiftShader.cjs +0 -30
- package/shaders/RGBShiftShader.js +0 -30
- package/shaders/SAOShader.cjs +0 -144
- package/shaders/SAOShader.js +0 -144
- package/shaders/SMAAShader.cjs +0 -358
- package/shaders/SMAAShader.js +0 -358
- package/shaders/SSAOShader.cjs +0 -182
- package/shaders/SSAOShader.js +0 -182
- package/shaders/SSRShader.cjs +0 -342
- package/shaders/SSRShader.js +0 -342
- package/shaders/SepiaShader.cjs +0 -29
- package/shaders/SepiaShader.js +0 -29
- package/shaders/SobelOperatorShader.cjs +0 -54
- package/shaders/SobelOperatorShader.js +0 -54
- package/shaders/SubsurfaceScatteringShader.cjs +0 -98
- package/shaders/SubsurfaceScatteringShader.js +0 -98
- package/shaders/TechnicolorShader.cjs +0 -24
- package/shaders/TechnicolorShader.js +0 -24
- package/shaders/ToneMapShader.cjs +0 -51
- package/shaders/ToneMapShader.js +0 -51
- package/shaders/ToonShader.cjs +0 -188
- package/shaders/ToonShader.js +0 -188
- package/shaders/TriangleBlurShader.cjs +0 -37
- package/shaders/TriangleBlurShader.js +0 -37
- package/shaders/UnpackDepthRGBAShader.cjs +0 -26
- package/shaders/UnpackDepthRGBAShader.js +0 -26
- package/shaders/VerticalBlurShader.cjs +0 -50
- package/shaders/VerticalBlurShader.js +0 -50
- package/shaders/VerticalTiltShiftShader.cjs +0 -37
- package/shaders/VerticalTiltShiftShader.js +0 -37
- package/shaders/VignetteShader.cjs +0 -38
- package/shaders/VignetteShader.js +0 -38
- package/shaders/VolumeShader.cjs +0 -225
- package/shaders/VolumeShader.js +0 -225
- package/shaders/WaterRefractionShader.cjs +0 -59
- package/shaders/WaterRefractionShader.js +0 -59
- package/shaders/types.cjs +0 -1
- package/shaders/types.js +0 -1
- package/textures/FlakesTexture.cjs +0 -30
- package/textures/FlakesTexture.js +0 -30
- package/types/helpers.cjs +0 -4
- package/types/helpers.js +0 -4
- package/utils/BufferGeometryUtils.cjs +0 -636
- package/utils/BufferGeometryUtils.js +0 -636
- package/utils/GeometryCompressionUtils.cjs +0 -573
- package/utils/GeometryCompressionUtils.js +0 -573
- package/utils/GeometryUtils.cjs +0 -109
- package/utils/GeometryUtils.js +0 -109
- package/utils/RoughnessMipmapper.cjs +0 -223
- package/utils/RoughnessMipmapper.js +0 -223
- package/utils/SceneUtils.cjs +0 -36
- package/utils/SceneUtils.js +0 -36
- package/utils/ShadowMapViewer.cjs +0 -111
- package/utils/ShadowMapViewer.js +0 -111
- package/utils/SkeletonUtils.cjs +0 -211
- package/utils/SkeletonUtils.js +0 -211
- package/utils/UVsDebug.cjs +0 -80
- package/utils/UVsDebug.js +0 -80
- package/utils/WorkerPool.cjs +0 -62
- package/utils/WorkerPool.js +0 -62
- package/webxr/ARButton.cjs +0 -119
- package/webxr/ARButton.js +0 -119
- package/webxr/OculusHandModel.cjs +0 -82
- package/webxr/OculusHandModel.js +0 -82
- package/webxr/OculusHandPointerModel.cjs +0 -241
- package/webxr/OculusHandPointerModel.js +0 -224
- package/webxr/Text2D.cjs +0 -48
- package/webxr/Text2D.js +0 -31
- package/webxr/VRButton.cjs +0 -111
- package/webxr/VRButton.js +0 -111
- package/webxr/XRControllerModelFactory.cjs +0 -174
- package/webxr/XRControllerModelFactory.js +0 -174
- package/webxr/XREstimatedLight.cjs +0 -126
- package/webxr/XREstimatedLight.js +0 -126
- package/webxr/XRHandMeshModel.cjs +0 -82
- package/webxr/XRHandMeshModel.js +0 -82
- package/webxr/XRHandModelFactory.cjs +0 -61
- package/webxr/XRHandModelFactory.js +0 -61
- package/webxr/XRHandPrimitiveModel.cjs +0 -68
- package/webxr/XRHandPrimitiveModel.js +0 -68
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var __defProp = Object.defineProperty;
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var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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import { UniformsUtils, Vector2, ShaderMaterial } from "three";
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class WaterPass extends Pass {
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constructor() {
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__publicField(this, "material");
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__publicField(this, "factor");
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__publicField(this, "time");
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__publicField(this, "uniforms");
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this.uniforms = UniformsUtils.clone({
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tex: { value: null },
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time: { value: 0 },
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resolution: { value: new Vector2(64, 64) }
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});
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this.material = new ShaderMaterial({
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vertexShader: `
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void main(){
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}`,
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fragmentShader: `
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uniform float time;
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uniform float factor;
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uniform vec2 resolution;
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uniform sampler2D tex;
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varying vec2 vUv;
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void main() {
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vec2 uv1 = vUv;
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vec2 uv = gl_FragCoord.xy/resolution.xy;
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float frequency = 6.0 * factor;
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float amplitude = 0.015 * factor;
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float x = uv1.y * frequency + time * .7;
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float y = uv1.x * frequency + time * .3;
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uv1.x += cos(x+y) * amplitude * cos(y);
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vec4 rgba = texture2D(tex, uv1);
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}`
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});
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}
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render(renderer, writeBuffer, readBuffer) {
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this.uniforms["tex"].value = readBuffer.texture;
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this.uniforms["time"].value = this.time;
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this.uniforms["factor"].value = this.factor;
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if (this.renderToScreen) {
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renderer.setRenderTarget(null);
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this.fsQuad.render(renderer);
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} else {
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WaterPass
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}
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const _vector = /* @__PURE__ */ new THREE.Vector3();
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const _viewMatrix = /* @__PURE__ */ new THREE.Matrix4();
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const _viewProjectionMatrix = /* @__PURE__ */ new THREE.Matrix4();
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const _a = /* @__PURE__ */ new THREE.Vector3();
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const _b = /* @__PURE__ */ new THREE.Vector3();
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class CSS2DRenderer {
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constructor(parameters = {}) {
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zOrder(scene);
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function renderObject(object, scene, camera) {
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_vector.applyMatrix4(_viewProjectionMatrix);
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const visible = object.visible === true && _vector.z >= -1 && _vector.z <= 1 && object.layers.test(camera.layers) === true;
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object.element.style.display = visible === true ? "" : "none";
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object.onBeforeRender(_this, scene, camera);
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element.style.transform = "translate(" + -100 * object.center.x + "%," + -100 * object.center.y + "%)translate(" + (_vector.x * _widthHalf + _widthHalf) + "px," + (-_vector.y * _heightHalf + _heightHalf) + "px)";
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}
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const distanceA = cache.objects.get(a).distanceToCameraSquared;
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});
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exports.CSS2DRenderer = CSS2DRenderer;
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import { Object3D, Vector2, Vector3, Matrix4 } from "three";
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class CSS2DObject extends Object3D {
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this.isCSS2DObject = true;
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this.element = element;
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this.element.style.position = "absolute";
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this.element.style.userSelect = "none";
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this.center = new Vector2(0.5, 0.5);
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this.addEventListener("removed", function() {
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this.traverse(function(object) {
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return this;
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}
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}
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const _vector = /* @__PURE__ */ new Vector3();
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const _viewMatrix = /* @__PURE__ */ new Matrix4();
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const _viewProjectionMatrix = /* @__PURE__ */ new Matrix4();
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const _a = /* @__PURE__ */ new Vector3();
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const _b = /* @__PURE__ */ new Vector3();
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class CSS2DRenderer {
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constructor(parameters = {}) {
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let _widthHalf, _heightHalf;
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objects: /* @__PURE__ */ new WeakMap()
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};
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const domElement = parameters.element !== void 0 ? parameters.element : document.createElement("div");
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domElement.style.overflow = "hidden";
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height: _height
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scene.updateMatrixWorld();
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camera.updateMatrixWorld();
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_viewMatrix.copy(camera.matrixWorldInverse);
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_viewProjectionMatrix.multiplyMatrices(camera.projectionMatrix, _viewMatrix);
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zOrder(scene);
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const element = object.element;
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element.style.transform = "translate(" + -100 * object.center.x + "%," + -100 * object.center.y + "%)translate(" + (_vector.x * _widthHalf + _widthHalf) + "px," + (-_vector.y * _heightHalf + _heightHalf) + "px)";
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}
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object.onAfterRender(_this, scene, camera);
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}
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const objectData = {
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distanceToCameraSquared: getDistanceToSquared(camera, object)
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};
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cache.objects.set(object, objectData);
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}
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Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
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const THREE = require("three");
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const _position = /* @__PURE__ */ new THREE.Vector3();
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const _quaternion = /* @__PURE__ */ new THREE.Quaternion();
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const _scale = /* @__PURE__ */ new THREE.Vector3();
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class CSS3DObject extends THREE.Object3D {
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constructor(element) {
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return this;
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}
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}
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const _matrix = /* @__PURE__ */ new THREE.Matrix4();
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const _matrix2 = /* @__PURE__ */ new THREE.Matrix4();
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class CSS3DRenderer {
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constructor(parameters = {}) {
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const _this = this;
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let _width, _height;
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let _widthHalf, _heightHalf;
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const cache = {
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camera: { fov: 0, style: "" },
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objects: /* @__PURE__ */ new WeakMap()
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};
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const domElement = parameters.element !== void 0 ? parameters.element : document.createElement("div");
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|
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let tx, ty;
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if (camera.isOrthographicCamera) {
|
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tx = -(camera.right + camera.left) / 2;
|
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ty = (camera.top + camera.bottom) / 2;
|
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}
|
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const scaleByViewOffset = camera.view && camera.view.enabled ? camera.view.height / camera.view.fullHeight : 1;
|
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const cameraCSSMatrix = camera.isOrthographicCamera ? `scale( ${scaleByViewOffset} )scale(` + fov + ")translate(" + epsilon(tx) + "px," + epsilon(ty) + "px)" + getCameraCSSMatrix(camera.matrixWorldInverse) : `scale( ${scaleByViewOffset} )translateZ(` + fov + "px)" + getCameraCSSMatrix(camera.matrixWorldInverse);
|
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const style = cameraCSSMatrix + "translate(" + _widthHalf + "px," + _heightHalf + "px)";
|
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|
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cameraElement.style.transform = style;
|
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cache.camera.style = style;
|
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}
|
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renderObject(scene, scene, camera, cameraCSSMatrix);
|
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};
|
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this.setSize = function(width, height) {
|
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_width = width;
|
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_height = height;
|
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_widthHalf = _width / 2;
|
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_heightHalf = _height / 2;
|
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domElement.style.width = width + "px";
|
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domElement.style.height = height + "px";
|
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viewElement.style.width = width + "px";
|
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viewElement.style.height = height + "px";
|
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cameraElement.style.width = width + "px";
|
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cameraElement.style.height = height + "px";
|
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};
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function epsilon(value) {
|
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return Math.abs(value) < 1e-10 ? 0 : value;
|
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|
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}
|
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function getCameraCSSMatrix(matrix) {
|
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const elements = matrix.elements;
|
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return "matrix3d(" + epsilon(elements[0]) + "," + epsilon(-elements[1]) + "," + epsilon(elements[2]) + "," + epsilon(elements[3]) + "," + epsilon(elements[4]) + "," + epsilon(-elements[5]) + "," + epsilon(elements[6]) + "," + epsilon(elements[7]) + "," + epsilon(elements[8]) + "," + epsilon(-elements[9]) + "," + epsilon(elements[10]) + "," + epsilon(elements[11]) + "," + epsilon(elements[12]) + "," + epsilon(-elements[13]) + "," + epsilon(elements[14]) + "," + epsilon(elements[15]) + ")";
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}
|
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function getObjectCSSMatrix(matrix) {
|
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const elements = matrix.elements;
|
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const matrix3d = "matrix3d(" + epsilon(elements[0]) + "," + epsilon(elements[1]) + "," + epsilon(elements[2]) + "," + epsilon(elements[3]) + "," + epsilon(-elements[4]) + "," + epsilon(-elements[5]) + "," + epsilon(-elements[6]) + "," + epsilon(-elements[7]) + "," + epsilon(elements[8]) + "," + epsilon(elements[9]) + "," + epsilon(elements[10]) + "," + epsilon(elements[11]) + "," + epsilon(elements[12]) + "," + epsilon(elements[13]) + "," + epsilon(elements[14]) + "," + epsilon(elements[15]) + ")";
|
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return "translate(-50%,-50%)" + matrix3d;
|
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}
|
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function renderObject(object, scene, camera, cameraCSSMatrix) {
|
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if (object.isCSS3DObject) {
|
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const visible = object.visible === true && object.layers.test(camera.layers) === true;
|
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object.element.style.display = visible === true ? "" : "none";
|
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if (visible === true) {
|
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object.onBeforeRender(_this, scene, camera);
|
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let style;
|
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if (object.isCSS3DSprite) {
|
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_matrix.copy(camera.matrixWorldInverse);
|
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_matrix.transpose();
|
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if (object.rotation2D !== 0)
|
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_matrix.multiply(_matrix2.makeRotationZ(object.rotation2D));
|
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|
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object.matrixWorld.decompose(_position, _quaternion, _scale);
|
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|
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_matrix.setPosition(_position);
|
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_matrix.scale(_scale);
|
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|
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_matrix.elements[3] = 0;
|
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|
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_matrix.elements[7] = 0;
|
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|
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_matrix.elements[11] = 0;
|
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|
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_matrix.elements[15] = 1;
|
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|
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style = getObjectCSSMatrix(_matrix);
|
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|
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} else {
|
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style = getObjectCSSMatrix(object.matrixWorld);
|
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|
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}
|
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|
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const element = object.element;
|
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|
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const cachedObject = cache.objects.get(object);
|
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|
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if (cachedObject === void 0 || cachedObject.style !== style) {
|
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|
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element.style.transform = style;
|
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const objectData = { style };
|
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|
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cache.objects.set(object, objectData);
|
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|
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}
|
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|
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if (element.parentNode !== cameraElement) {
|
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|
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cameraElement.appendChild(element);
|
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|
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}
|
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|
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object.onAfterRender(_this, scene, camera);
|
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|
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}
|
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|
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}
|
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|
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for (let i = 0, l = object.children.length; i < l; i++) {
|
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|
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renderObject(object.children[i], scene, camera, cameraCSSMatrix);
|
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|
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}
|
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|
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}
|
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|
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}
|
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|
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}
|
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|
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exports.CSS3DObject = CSS3DObject;
|
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|
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exports.CSS3DRenderer = CSS3DRenderer;
|
167
|
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exports.CSS3DSprite = CSS3DSprite;
|
@@ -1,167 +0,0 @@
|
|
1
|
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import { Vector3, Quaternion, Object3D, Matrix4 } from "three";
|
2
|
-
const _position = /* @__PURE__ */ new Vector3();
|
3
|
-
const _quaternion = /* @__PURE__ */ new Quaternion();
|
4
|
-
const _scale = /* @__PURE__ */ new Vector3();
|
5
|
-
class CSS3DObject extends Object3D {
|
6
|
-
constructor(element = document.createElement("div")) {
|
7
|
-
super();
|
8
|
-
this.isCSS3DObject = true;
|
9
|
-
this.element = element;
|
10
|
-
this.element.style.position = "absolute";
|
11
|
-
this.element.style.pointerEvents = "auto";
|
12
|
-
this.element.style.userSelect = "none";
|
13
|
-
this.element.setAttribute("draggable", false);
|
14
|
-
this.addEventListener("removed", function() {
|
15
|
-
this.traverse(function(object) {
|
16
|
-
if (object.element instanceof Element && object.element.parentNode !== null) {
|
17
|
-
object.element.parentNode.removeChild(object.element);
|
18
|
-
}
|
19
|
-
});
|
20
|
-
});
|
21
|
-
}
|
22
|
-
copy(source, recursive) {
|
23
|
-
super.copy(source, recursive);
|
24
|
-
this.element = source.element.cloneNode(true);
|
25
|
-
return this;
|
26
|
-
}
|
27
|
-
}
|
28
|
-
class CSS3DSprite extends CSS3DObject {
|
29
|
-
constructor(element) {
|
30
|
-
super(element);
|
31
|
-
this.isCSS3DSprite = true;
|
32
|
-
this.rotation2D = 0;
|
33
|
-
}
|
34
|
-
copy(source, recursive) {
|
35
|
-
super.copy(source, recursive);
|
36
|
-
this.rotation2D = source.rotation2D;
|
37
|
-
return this;
|
38
|
-
}
|
39
|
-
}
|
40
|
-
const _matrix = /* @__PURE__ */ new Matrix4();
|
41
|
-
const _matrix2 = /* @__PURE__ */ new Matrix4();
|
42
|
-
class CSS3DRenderer {
|
43
|
-
constructor(parameters = {}) {
|
44
|
-
const _this = this;
|
45
|
-
let _width, _height;
|
46
|
-
let _widthHalf, _heightHalf;
|
47
|
-
const cache = {
|
48
|
-
camera: { fov: 0, style: "" },
|
49
|
-
objects: /* @__PURE__ */ new WeakMap()
|
50
|
-
};
|
51
|
-
const domElement = parameters.element !== void 0 ? parameters.element : document.createElement("div");
|
52
|
-
domElement.style.overflow = "hidden";
|
53
|
-
this.domElement = domElement;
|
54
|
-
const viewElement = document.createElement("div");
|
55
|
-
viewElement.style.transformOrigin = "0 0";
|
56
|
-
viewElement.style.pointerEvents = "none";
|
57
|
-
domElement.appendChild(viewElement);
|
58
|
-
const cameraElement = document.createElement("div");
|
59
|
-
cameraElement.style.transformStyle = "preserve-3d";
|
60
|
-
viewElement.appendChild(cameraElement);
|
61
|
-
this.getSize = function() {
|
62
|
-
return {
|
63
|
-
width: _width,
|
64
|
-
height: _height
|
65
|
-
};
|
66
|
-
};
|
67
|
-
this.render = function(scene, camera) {
|
68
|
-
const fov = camera.projectionMatrix.elements[5] * _heightHalf;
|
69
|
-
if (cache.camera.fov !== fov) {
|
70
|
-
viewElement.style.perspective = camera.isPerspectiveCamera ? fov + "px" : "";
|
71
|
-
cache.camera.fov = fov;
|
72
|
-
}
|
73
|
-
if (camera.view && camera.view.enabled) {
|
74
|
-
viewElement.style.transform = `translate( ${-camera.view.offsetX * (_width / camera.view.width)}px, ${-camera.view.offsetY * (_height / camera.view.height)}px )`;
|
75
|
-
viewElement.style.transform += `scale( ${camera.view.fullWidth / camera.view.width}, ${camera.view.fullHeight / camera.view.height} )`;
|
76
|
-
} else {
|
77
|
-
viewElement.style.transform = "";
|
78
|
-
}
|
79
|
-
if (scene.matrixWorldAutoUpdate === true)
|
80
|
-
scene.updateMatrixWorld();
|
81
|
-
if (camera.parent === null && camera.matrixWorldAutoUpdate === true)
|
82
|
-
camera.updateMatrixWorld();
|
83
|
-
let tx, ty;
|
84
|
-
if (camera.isOrthographicCamera) {
|
85
|
-
tx = -(camera.right + camera.left) / 2;
|
86
|
-
ty = (camera.top + camera.bottom) / 2;
|
87
|
-
}
|
88
|
-
const scaleByViewOffset = camera.view && camera.view.enabled ? camera.view.height / camera.view.fullHeight : 1;
|
89
|
-
const cameraCSSMatrix = camera.isOrthographicCamera ? `scale( ${scaleByViewOffset} )scale(` + fov + ")translate(" + epsilon(tx) + "px," + epsilon(ty) + "px)" + getCameraCSSMatrix(camera.matrixWorldInverse) : `scale( ${scaleByViewOffset} )translateZ(` + fov + "px)" + getCameraCSSMatrix(camera.matrixWorldInverse);
|
90
|
-
const style = cameraCSSMatrix + "translate(" + _widthHalf + "px," + _heightHalf + "px)";
|
91
|
-
if (cache.camera.style !== style) {
|
92
|
-
cameraElement.style.transform = style;
|
93
|
-
cache.camera.style = style;
|
94
|
-
}
|
95
|
-
renderObject(scene, scene, camera, cameraCSSMatrix);
|
96
|
-
};
|
97
|
-
this.setSize = function(width, height) {
|
98
|
-
_width = width;
|
99
|
-
_height = height;
|
100
|
-
_widthHalf = _width / 2;
|
101
|
-
_heightHalf = _height / 2;
|
102
|
-
domElement.style.width = width + "px";
|
103
|
-
domElement.style.height = height + "px";
|
104
|
-
viewElement.style.width = width + "px";
|
105
|
-
viewElement.style.height = height + "px";
|
106
|
-
cameraElement.style.width = width + "px";
|
107
|
-
cameraElement.style.height = height + "px";
|
108
|
-
};
|
109
|
-
function epsilon(value) {
|
110
|
-
return Math.abs(value) < 1e-10 ? 0 : value;
|
111
|
-
}
|
112
|
-
function getCameraCSSMatrix(matrix) {
|
113
|
-
const elements = matrix.elements;
|
114
|
-
return "matrix3d(" + epsilon(elements[0]) + "," + epsilon(-elements[1]) + "," + epsilon(elements[2]) + "," + epsilon(elements[3]) + "," + epsilon(elements[4]) + "," + epsilon(-elements[5]) + "," + epsilon(elements[6]) + "," + epsilon(elements[7]) + "," + epsilon(elements[8]) + "," + epsilon(-elements[9]) + "," + epsilon(elements[10]) + "," + epsilon(elements[11]) + "," + epsilon(elements[12]) + "," + epsilon(-elements[13]) + "," + epsilon(elements[14]) + "," + epsilon(elements[15]) + ")";
|
115
|
-
}
|
116
|
-
function getObjectCSSMatrix(matrix) {
|
117
|
-
const elements = matrix.elements;
|
118
|
-
const matrix3d = "matrix3d(" + epsilon(elements[0]) + "," + epsilon(elements[1]) + "," + epsilon(elements[2]) + "," + epsilon(elements[3]) + "," + epsilon(-elements[4]) + "," + epsilon(-elements[5]) + "," + epsilon(-elements[6]) + "," + epsilon(-elements[7]) + "," + epsilon(elements[8]) + "," + epsilon(elements[9]) + "," + epsilon(elements[10]) + "," + epsilon(elements[11]) + "," + epsilon(elements[12]) + "," + epsilon(elements[13]) + "," + epsilon(elements[14]) + "," + epsilon(elements[15]) + ")";
|
119
|
-
return "translate(-50%,-50%)" + matrix3d;
|
120
|
-
}
|
121
|
-
function renderObject(object, scene, camera, cameraCSSMatrix) {
|
122
|
-
if (object.isCSS3DObject) {
|
123
|
-
const visible = object.visible === true && object.layers.test(camera.layers) === true;
|
124
|
-
object.element.style.display = visible === true ? "" : "none";
|
125
|
-
if (visible === true) {
|
126
|
-
object.onBeforeRender(_this, scene, camera);
|
127
|
-
let style;
|
128
|
-
if (object.isCSS3DSprite) {
|
129
|
-
_matrix.copy(camera.matrixWorldInverse);
|
130
|
-
_matrix.transpose();
|
131
|
-
if (object.rotation2D !== 0)
|
132
|
-
_matrix.multiply(_matrix2.makeRotationZ(object.rotation2D));
|
133
|
-
object.matrixWorld.decompose(_position, _quaternion, _scale);
|
134
|
-
_matrix.setPosition(_position);
|
135
|
-
_matrix.scale(_scale);
|
136
|
-
_matrix.elements[3] = 0;
|
137
|
-
_matrix.elements[7] = 0;
|
138
|
-
_matrix.elements[11] = 0;
|
139
|
-
_matrix.elements[15] = 1;
|
140
|
-
style = getObjectCSSMatrix(_matrix);
|
141
|
-
} else {
|
142
|
-
style = getObjectCSSMatrix(object.matrixWorld);
|
143
|
-
}
|
144
|
-
const element = object.element;
|
145
|
-
const cachedObject = cache.objects.get(object);
|
146
|
-
if (cachedObject === void 0 || cachedObject.style !== style) {
|
147
|
-
element.style.transform = style;
|
148
|
-
const objectData = { style };
|
149
|
-
cache.objects.set(object, objectData);
|
150
|
-
}
|
151
|
-
if (element.parentNode !== cameraElement) {
|
152
|
-
cameraElement.appendChild(element);
|
153
|
-
}
|
154
|
-
object.onAfterRender(_this, scene, camera);
|
155
|
-
}
|
156
|
-
}
|
157
|
-
for (let i = 0, l = object.children.length; i < l; i++) {
|
158
|
-
renderObject(object.children[i], scene, camera, cameraCSSMatrix);
|
159
|
-
}
|
160
|
-
}
|
161
|
-
}
|
162
|
-
}
|
163
|
-
export {
|
164
|
-
CSS3DObject,
|
165
|
-
CSS3DRenderer,
|
166
|
-
CSS3DSprite
|
167
|
-
};
|