three-stdlib 2.24.2 → 2.25.1
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- package/controls/OrbitControls.d.ts +2 -0
- package/index.cjs +116401 -611
- package/index.js +116037 -263
- package/package.json +17 -4
- package/_polyfill/CapsuleGeometry.cjs +0 -22
- package/_polyfill/CapsuleGeometry.js +0 -22
- package/_polyfill/CompressedArrayTexture.cjs +0 -12
- package/_polyfill/CompressedArrayTexture.js +0 -12
- package/_polyfill/Data3DTexture.cjs +0 -17
- package/_polyfill/Data3DTexture.js +0 -17
- package/animation/AnimationClipCreator.cjs +0 -56
- package/animation/AnimationClipCreator.js +0 -56
- package/animation/CCDIKSolver.cjs +0 -269
- package/animation/CCDIKSolver.js +0 -269
- package/animation/MMDAnimationHelper.cjs +0 -688
- package/animation/MMDAnimationHelper.js +0 -688
- package/animation/MMDPhysics.cjs +0 -830
- package/animation/MMDPhysics.js +0 -830
- package/cameras/CinematicCamera.cjs +0 -131
- package/cameras/CinematicCamera.js +0 -131
- package/controls/ArcballControls.cjs +0 -2033
- package/controls/ArcballControls.js +0 -2033
- package/controls/DeviceOrientationControls.cjs +0 -85
- package/controls/DeviceOrientationControls.js +0 -85
- package/controls/DragControls.cjs +0 -182
- package/controls/DragControls.js +0 -182
- package/controls/FirstPersonControls.cjs +0 -229
- package/controls/FirstPersonControls.js +0 -229
- package/controls/FlyControls.cjs +0 -248
- package/controls/FlyControls.js +0 -248
- package/controls/OrbitControls.cjs +0 -787
- package/controls/OrbitControls.js +0 -787
- package/controls/PointerLockControls.cjs +0 -103
- package/controls/PointerLockControls.js +0 -103
- package/controls/TrackballControls.cjs +0 -502
- package/controls/TrackballControls.js +0 -502
- package/controls/TransformControls.cjs +0 -1089
- package/controls/TransformControls.js +0 -1089
- package/controls/experimental/CameraControls.cjs +0 -736
- package/controls/experimental/CameraControls.js +0 -736
- package/csm/CSM.cjs +0 -244
- package/csm/CSM.js +0 -244
- package/csm/CSMFrustum.cjs +0 -75
- package/csm/CSMFrustum.js +0 -75
- package/csm/CSMHelper.cjs +0 -114
- package/csm/CSMHelper.js +0 -114
- package/csm/CSMShader.cjs +0 -261
- package/csm/CSMShader.js +0 -261
- package/curves/CurveExtras.cjs +0 -214
- package/curves/CurveExtras.js +0 -214
- package/curves/NURBSCurve.cjs +0 -35
- package/curves/NURBSCurve.js +0 -35
- package/curves/NURBSSurface.cjs +0 -28
- package/curves/NURBSSurface.js +0 -28
- package/curves/NURBSUtils.cjs +0 -226
- package/curves/NURBSUtils.js +0 -226
- package/deprecated/Geometry.cjs +0 -971
- package/deprecated/Geometry.js +0 -971
- package/effects/AnaglyphEffect.cjs +0 -102
- package/effects/AnaglyphEffect.js +0 -102
- package/effects/AsciiEffect.cjs +0 -155
- package/effects/AsciiEffect.js +0 -155
- package/effects/OutlineEffect.cjs +0 -275
- package/effects/OutlineEffect.js +0 -275
- package/effects/ParallaxBarrierEffect.cjs +0 -65
- package/effects/ParallaxBarrierEffect.js +0 -65
- package/effects/PeppersGhostEffect.cjs +0 -88
- package/effects/PeppersGhostEffect.js +0 -88
- package/effects/StereoEffect.cjs +0 -35
- package/effects/StereoEffect.js +0 -35
- package/environments/RoomEnvironment.cjs +0 -95
- package/environments/RoomEnvironment.js +0 -78
- package/exporters/ColladaExporter.cjs +0 -331
- package/exporters/ColladaExporter.js +0 -331
- package/exporters/DRACOExporter.cjs +0 -141
- package/exporters/DRACOExporter.js +0 -141
- package/exporters/GLTFExporter.cjs +0 -1909
- package/exporters/GLTFExporter.js +0 -1909
- package/exporters/MMDExporter.cjs +0 -131
- package/exporters/MMDExporter.js +0 -131
- package/exporters/OBJExporter.cjs +0 -181
- package/exporters/OBJExporter.js +0 -181
- package/exporters/PLYExporter.cjs +0 -280
- package/exporters/PLYExporter.js +0 -280
- package/exporters/STLExporter.cjs +0 -146
- package/exporters/STLExporter.js +0 -146
- package/exporters/USDZExporter.cjs +0 -340
- package/exporters/USDZExporter.js +0 -340
- package/geometries/BoxLineGeometry.cjs +0 -45
- package/geometries/BoxLineGeometry.js +0 -45
- package/geometries/ConvexGeometry.cjs +0 -26
- package/geometries/ConvexGeometry.js +0 -26
- package/geometries/DecalGeometry.cjs +0 -184
- package/geometries/DecalGeometry.js +0 -184
- package/geometries/LightningStrike.cjs +0 -553
- package/geometries/LightningStrike.js +0 -553
- package/geometries/ParametricGeometries.cjs +0 -130
- package/geometries/ParametricGeometries.js +0 -130
- package/geometries/ParametricGeometry.cjs +0 -63
- package/geometries/ParametricGeometry.js +0 -63
- package/geometries/RoundedBoxGeometry.cjs +0 -91
- package/geometries/RoundedBoxGeometry.js +0 -91
- package/geometries/TeapotGeometry.cjs +0 -1563
- package/geometries/TeapotGeometry.js +0 -1563
- package/geometries/TextGeometry.cjs +0 -27
- package/geometries/TextGeometry.js +0 -27
- package/helpers/LightProbeHelper.cjs +0 -73
- package/helpers/LightProbeHelper.js +0 -73
- package/helpers/PositionalAudioHelper.cjs +0 -68
- package/helpers/PositionalAudioHelper.js +0 -68
- package/helpers/RectAreaLightHelper.cjs +0 -44
- package/helpers/RectAreaLightHelper.js +0 -44
- package/helpers/VertexNormalsHelper.cjs +0 -47
- package/helpers/VertexNormalsHelper.js +0 -47
- package/helpers/VertexTangentsHelper.cjs +0 -43
- package/helpers/VertexTangentsHelper.js +0 -43
- package/interactive/HTMLMesh.cjs +0 -325
- package/interactive/HTMLMesh.js +0 -325
- package/interactive/InteractiveGroup.cjs +0 -68
- package/interactive/InteractiveGroup.js +0 -68
- package/interactive/SelectionBox.cjs +0 -134
- package/interactive/SelectionBox.js +0 -134
- package/interactive/SelectionHelper.cjs +0 -51
- package/interactive/SelectionHelper.js +0 -51
- package/libs/MeshoptDecoder.cjs +0 -221
- package/libs/MeshoptDecoder.js +0 -221
- package/libs/MotionControllers.cjs +0 -325
- package/libs/MotionControllers.js +0 -325
- package/lights/LightProbeGenerator.cjs +0 -145
- package/lights/LightProbeGenerator.js +0 -145
- package/lights/RectAreaLightUniformsLib.cjs +0 -32846
- package/lights/RectAreaLightUniformsLib.js +0 -32846
- package/lines/Line2.cjs +0 -13
- package/lines/Line2.js +0 -13
- package/lines/LineGeometry.cjs +0 -44
- package/lines/LineGeometry.js +0 -44
- package/lines/LineMaterial.cjs +0 -547
- package/lines/LineMaterial.js +0 -547
- package/lines/LineSegments2.cjs +0 -203
- package/lines/LineSegments2.js +0 -203
- package/lines/LineSegmentsGeometry.cjs +0 -124
- package/lines/LineSegmentsGeometry.js +0 -124
- package/lines/Wireframe.cjs +0 -32
- package/lines/Wireframe.js +0 -32
- package/lines/WireframeGeometry2.cjs +0 -13
- package/lines/WireframeGeometry2.js +0 -13
- package/loaders/3DMLoader.cjs +0 -803
- package/loaders/3DMLoader.js +0 -803
- package/loaders/3MFLoader.cjs +0 -854
- package/loaders/3MFLoader.js +0 -854
- package/loaders/AMFLoader.cjs +0 -284
- package/loaders/AMFLoader.js +0 -284
- package/loaders/AssimpLoader.cjs +0 -1434
- package/loaders/AssimpLoader.js +0 -1434
- package/loaders/BVHLoader.cjs +0 -207
- package/loaders/BVHLoader.js +0 -207
- package/loaders/BasisTextureLoader.cjs +0 -489
- package/loaders/BasisTextureLoader.js +0 -489
- package/loaders/ColladaLoader.cjs +0 -2405
- package/loaders/ColladaLoader.js +0 -2405
- package/loaders/DDSLoader.cjs +0 -148
- package/loaders/DDSLoader.js +0 -148
- package/loaders/DRACOLoader.cjs +0 -341
- package/loaders/DRACOLoader.js +0 -341
- package/loaders/EXRLoader.cjs +0 -1356
- package/loaders/EXRLoader.js +0 -1356
- package/loaders/FBXLoader.cjs +0 -2457
- package/loaders/FBXLoader.js +0 -2457
- package/loaders/FontLoader.cjs +0 -123
- package/loaders/FontLoader.js +0 -123
- package/loaders/GCodeLoader.cjs +0 -141
- package/loaders/GCodeLoader.js +0 -141
- package/loaders/GLTFLoader.cjs +0 -2504
- package/loaders/GLTFLoader.js +0 -2504
- package/loaders/HDRCubeTextureLoader.cjs +0 -75
- package/loaders/HDRCubeTextureLoader.js +0 -75
- package/loaders/KMZLoader.cjs +0 -75
- package/loaders/KMZLoader.js +0 -75
- package/loaders/KTX2Loader.cjs +0 -480
- package/loaders/KTX2Loader.js +0 -480
- package/loaders/KTXLoader.cjs +0 -93
- package/loaders/KTXLoader.js +0 -93
- package/loaders/LDrawLoader.cjs +0 -1424
- package/loaders/LDrawLoader.js +0 -1424
- package/loaders/LUT3dlLoader.cjs +0 -103
- package/loaders/LUT3dlLoader.js +0 -103
- package/loaders/LUTCubeLoader.cjs +0 -107
- package/loaders/LUTCubeLoader.js +0 -107
- package/loaders/LWOLoader.cjs +0 -645
- package/loaders/LWOLoader.js +0 -645
- package/loaders/LottieLoader.cjs +0 -47
- package/loaders/LottieLoader.js +0 -47
- package/loaders/MD2Loader.cjs +0 -359
- package/loaders/MD2Loader.js +0 -359
- package/loaders/MDDLoader.cjs +0 -58
- package/loaders/MDDLoader.js +0 -58
- package/loaders/MMDLoader.cjs +0 -1121
- package/loaders/MMDLoader.js +0 -1121
- package/loaders/MTLLoader.cjs +0 -304
- package/loaders/MTLLoader.js +0 -304
- package/loaders/NRRDLoader.cjs +0 -401
- package/loaders/NRRDLoader.js +0 -401
- package/loaders/OBJLoader.cjs +0 -487
- package/loaders/OBJLoader.js +0 -487
- package/loaders/PCDLoader.cjs +0 -248
- package/loaders/PCDLoader.js +0 -248
- package/loaders/PDBLoader.cjs +0 -247
- package/loaders/PDBLoader.js +0 -247
- package/loaders/PLYLoader.cjs +0 -317
- package/loaders/PLYLoader.js +0 -317
- package/loaders/PRWMLoader.cjs +0 -160
- package/loaders/PRWMLoader.js +0 -160
- package/loaders/PVRLoader.cjs +0 -131
- package/loaders/PVRLoader.js +0 -131
- package/loaders/RGBELoader.cjs +0 -252
- package/loaders/RGBELoader.js +0 -252
- package/loaders/RGBMLoader.cjs +0 -1004
- package/loaders/RGBMLoader.js +0 -1004
- package/loaders/STLLoader.cjs +0 -190
- package/loaders/STLLoader.js +0 -190
- package/loaders/SVGLoader.cjs +0 -1712
- package/loaders/SVGLoader.js +0 -1712
- package/loaders/TDSLoader.cjs +0 -650
- package/loaders/TDSLoader.js +0 -650
- package/loaders/TGALoader.cjs +0 -285
- package/loaders/TGALoader.js +0 -285
- package/loaders/TTFLoader.cjs +0 -131
- package/loaders/TTFLoader.js +0 -131
- package/loaders/TiltLoader.cjs +0 -375
- package/loaders/TiltLoader.js +0 -375
- package/loaders/VOXLoader.cjs +0 -432
- package/loaders/VOXLoader.js +0 -432
- package/loaders/VRMLLoader.cjs +0 -2105
- package/loaders/VRMLLoader.js +0 -2105
- package/loaders/VRMLoader.cjs +0 -38
- package/loaders/VRMLoader.js +0 -38
- package/loaders/VTKLoader.cjs +0 -648
- package/loaders/VTKLoader.js +0 -648
- package/loaders/XLoader.cjs +0 -1258
- package/loaders/XLoader.js +0 -1258
- package/loaders/XYZLoader.cjs +0 -60
- package/loaders/XYZLoader.js +0 -60
- package/loaders/lwo/IFFParser.cjs +0 -743
- package/loaders/lwo/IFFParser.js +0 -743
- package/loaders/lwo/LWO2Parser.cjs +0 -312
- package/loaders/lwo/LWO2Parser.js +0 -312
- package/loaders/lwo/LWO3Parser.cjs +0 -282
- package/loaders/lwo/LWO3Parser.js +0 -282
- package/math/Capsule.cjs +0 -98
- package/math/Capsule.js +0 -98
- package/math/ColorConverter.cjs +0 -42
- package/math/ColorConverter.js +0 -42
- package/math/ConvexHull.cjs +0 -596
- package/math/ConvexHull.js +0 -596
- package/math/ImprovedNoise.cjs +0 -304
- package/math/ImprovedNoise.js +0 -304
- package/math/Lut.cjs +0 -137
- package/math/Lut.js +0 -137
- package/math/MeshSurfaceSampler.cjs +0 -103
- package/math/MeshSurfaceSampler.js +0 -103
- package/math/OBB.cjs +0 -242
- package/math/OBB.js +0 -242
- package/math/Octree.cjs +0 -273
- package/math/Octree.js +0 -273
- package/math/SimplexNoise.cjs +0 -440
- package/math/SimplexNoise.js +0 -440
- package/misc/ConvexObjectBreaker.cjs +0 -292
- package/misc/ConvexObjectBreaker.js +0 -292
- package/misc/GPUComputationRenderer.cjs +0 -205
- package/misc/GPUComputationRenderer.js +0 -205
- package/misc/Gyroscope.cjs +0 -33
- package/misc/Gyroscope.js +0 -33
- package/misc/MD2Character.cjs +0 -167
- package/misc/MD2Character.js +0 -167
- package/misc/MD2CharacterComplex.cjs +0 -332
- package/misc/MD2CharacterComplex.js +0 -332
- package/misc/MorphAnimMesh.cjs +0 -40
- package/misc/MorphAnimMesh.js +0 -40
- package/misc/MorphBlendMesh.cjs +0 -179
- package/misc/MorphBlendMesh.js +0 -179
- package/misc/ProgressiveLightmap.cjs +0 -186
- package/misc/ProgressiveLightmap.js +0 -186
- package/misc/RollerCoaster.cjs +0 -353
- package/misc/RollerCoaster.js +0 -353
- package/misc/Timer.cjs +0 -101
- package/misc/Timer.js +0 -101
- package/misc/TubePainter.cjs +0 -123
- package/misc/TubePainter.js +0 -123
- package/misc/Volume.cjs +0 -305
- package/misc/Volume.js +0 -305
- package/misc/VolumeSlice.cjs +0 -114
- package/misc/VolumeSlice.js +0 -114
- package/misc/WebGL.cjs +0 -74
- package/misc/WebGL.js +0 -74
- package/modifiers/CurveModifier.cjs +0 -232
- package/modifiers/CurveModifier.js +0 -232
- package/modifiers/EdgeSplitModifier.cjs +0 -167
- package/modifiers/EdgeSplitModifier.js +0 -168
- package/modifiers/SimplifyModifier.cjs +0 -301
- package/modifiers/SimplifyModifier.js +0 -301
- package/modifiers/TessellateModifier.cjs +0 -214
- package/modifiers/TessellateModifier.js +0 -214
- package/objects/GroundProjectedEnv.cjs +0 -134
- package/objects/GroundProjectedEnv.js +0 -134
- package/objects/Lensflare.cjs +0 -291
- package/objects/Lensflare.js +0 -291
- package/objects/LightningStorm.cjs +0 -110
- package/objects/LightningStorm.js +0 -110
- package/objects/MarchingCubes.cjs +0 -4809
- package/objects/MarchingCubes.js +0 -4809
- package/objects/Reflector.cjs +0 -202
- package/objects/Reflector.js +0 -202
- package/objects/ReflectorForSSRPass.cjs +0 -260
- package/objects/ReflectorForSSRPass.js +0 -260
- package/objects/ReflectorRTT.cjs +0 -10
- package/objects/ReflectorRTT.js +0 -10
- package/objects/Refractor.cjs +0 -215
- package/objects/Refractor.js +0 -215
- package/objects/ShadowMesh.cjs +0 -45
- package/objects/ShadowMesh.js +0 -45
- package/objects/Sky.cjs +0 -200
- package/objects/Sky.js +0 -200
- package/objects/Water.cjs +0 -242
- package/objects/Water.js +0 -242
- package/objects/Water2.cjs +0 -256
- package/objects/Water2.js +0 -256
- package/physics/AmmoPhysics.cjs +0 -166
- package/physics/AmmoPhysics.js +0 -166
- package/postprocessing/AdaptiveToneMappingPass.cjs +0 -218
- package/postprocessing/AdaptiveToneMappingPass.js +0 -218
- package/postprocessing/AfterimagePass.cjs +0 -68
- package/postprocessing/AfterimagePass.js +0 -68
- package/postprocessing/BloomPass.cjs +0 -109
- package/postprocessing/BloomPass.js +0 -109
- package/postprocessing/BokehPass.cjs +0 -90
- package/postprocessing/BokehPass.js +0 -90
- package/postprocessing/ClearPass.cjs +0 -36
- package/postprocessing/ClearPass.js +0 -36
- package/postprocessing/CubeTexturePass.cjs +0 -53
- package/postprocessing/CubeTexturePass.js +0 -53
- package/postprocessing/DotScreenPass.cjs +0 -49
- package/postprocessing/DotScreenPass.js +0 -49
- package/postprocessing/EffectComposer.cjs +0 -157
- package/postprocessing/EffectComposer.js +0 -157
- package/postprocessing/FilmPass.cjs +0 -51
- package/postprocessing/FilmPass.js +0 -51
- package/postprocessing/GlitchPass.cjs +0 -84
- package/postprocessing/GlitchPass.js +0 -84
- package/postprocessing/HalftonePass.cjs +0 -53
- package/postprocessing/HalftonePass.js +0 -53
- package/postprocessing/LUTPass.cjs +0 -142
- package/postprocessing/LUTPass.js +0 -142
- package/postprocessing/MaskPass.cjs +0 -69
- package/postprocessing/MaskPass.js +0 -69
- package/postprocessing/OutlinePass.cjs +0 -479
- package/postprocessing/OutlinePass.js +0 -479
- package/postprocessing/Pass.cjs +0 -48
- package/postprocessing/Pass.js +0 -48
- package/postprocessing/RenderPass.cjs +0 -59
- package/postprocessing/RenderPass.js +0 -59
- package/postprocessing/RenderPixelatedPass.cjs +0 -199
- package/postprocessing/RenderPixelatedPass.js +0 -199
- package/postprocessing/SAOPass.cjs +0 -288
- package/postprocessing/SAOPass.js +0 -288
- package/postprocessing/SMAAPass.cjs +0 -112
- package/postprocessing/SMAAPass.js +0 -112
- package/postprocessing/SSAARenderPass.cjs +0 -189
- package/postprocessing/SSAARenderPass.js +0 -189
- package/postprocessing/SSAOPass.cjs +0 -272
- package/postprocessing/SSAOPass.js +0 -272
- package/postprocessing/SSRPass.cjs +0 -411
- package/postprocessing/SSRPass.js +0 -411
- package/postprocessing/SavePass.cjs +0 -38
- package/postprocessing/SavePass.js +0 -38
- package/postprocessing/ShaderPass.cjs +0 -49
- package/postprocessing/ShaderPass.js +0 -49
- package/postprocessing/TAARenderPass.cjs +0 -174
- package/postprocessing/TAARenderPass.js +0 -174
- package/postprocessing/TexturePass.cjs +0 -42
- package/postprocessing/TexturePass.js +0 -42
- package/postprocessing/UnrealBloomPass.cjs +0 -277
- package/postprocessing/UnrealBloomPass.js +0 -277
- package/postprocessing/WaterPass.cjs +0 -72
- package/postprocessing/WaterPass.js +0 -72
- package/renderers/CSS2DRenderer.cjs +0 -122
- package/renderers/CSS2DRenderer.js +0 -122
- package/renderers/CSS3DRenderer.cjs +0 -167
- package/renderers/CSS3DRenderer.js +0 -167
- package/renderers/Projector.cjs +0 -499
- package/renderers/Projector.js +0 -499
- package/renderers/SVGRenderer.cjs +0 -311
- package/renderers/SVGRenderer.js +0 -311
- package/shaders/ACESFilmicToneMappingShader.cjs +0 -55
- package/shaders/ACESFilmicToneMappingShader.js +0 -55
- package/shaders/AfterimageShader.cjs +0 -32
- package/shaders/AfterimageShader.js +0 -32
- package/shaders/BasicShader.cjs +0 -12
- package/shaders/BasicShader.js +0 -12
- package/shaders/BleachBypassShader.cjs +0 -35
- package/shaders/BleachBypassShader.js +0 -35
- package/shaders/BlendShader.cjs +0 -30
- package/shaders/BlendShader.js +0 -30
- package/shaders/BokehShader.cjs +0 -109
- package/shaders/BokehShader.js +0 -109
- package/shaders/BokehShader2.cjs +0 -269
- package/shaders/BokehShader2.js +0 -269
- package/shaders/BrightnessContrastShader.cjs +0 -32
- package/shaders/BrightnessContrastShader.js +0 -32
- package/shaders/ColorCorrectionShader.cjs +0 -30
- package/shaders/ColorCorrectionShader.js +0 -30
- package/shaders/ColorifyShader.cjs +0 -28
- package/shaders/ColorifyShader.js +0 -28
- package/shaders/ConvolutionShader.cjs +0 -55
- package/shaders/ConvolutionShader.js +0 -55
- package/shaders/CopyShader.cjs +0 -25
- package/shaders/CopyShader.js +0 -25
- package/shaders/DOFMipMapShader.cjs +0 -32
- package/shaders/DOFMipMapShader.js +0 -32
- package/shaders/DepthLimitedBlurShader.cjs +0 -114
- package/shaders/DepthLimitedBlurShader.js +0 -114
- package/shaders/DigitalGlitch.cjs +0 -85
- package/shaders/DigitalGlitch.js +0 -85
- package/shaders/DotScreenShader.cjs +0 -39
- package/shaders/DotScreenShader.js +0 -39
- package/shaders/FXAAShader.cjs +0 -1098
- package/shaders/FXAAShader.js +0 -1098
- package/shaders/FilmShader.cjs +0 -53
- package/shaders/FilmShader.js +0 -53
- package/shaders/FocusShader.cjs +0 -55
- package/shaders/FocusShader.js +0 -55
- package/shaders/FreiChenShader.cjs +0 -64
- package/shaders/FreiChenShader.js +0 -64
- package/shaders/FresnelShader.cjs +0 -47
- package/shaders/FresnelShader.js +0 -47
- package/shaders/GammaCorrectionShader.cjs +0 -23
- package/shaders/GammaCorrectionShader.js +0 -23
- package/shaders/GodRaysShader.cjs +0 -183
- package/shaders/GodRaysShader.js +0 -183
- package/shaders/HalftoneShader.cjs +0 -228
- package/shaders/HalftoneShader.js +0 -228
- package/shaders/HorizontalBlurShader.cjs +0 -49
- package/shaders/HorizontalBlurShader.js +0 -49
- package/shaders/HorizontalTiltShiftShader.cjs +0 -37
- package/shaders/HorizontalTiltShiftShader.js +0 -37
- package/shaders/HueSaturationShader.cjs +0 -43
- package/shaders/HueSaturationShader.js +0 -43
- package/shaders/KaleidoShader.cjs +0 -34
- package/shaders/KaleidoShader.js +0 -34
- package/shaders/LuminosityHighPassShader.cjs +0 -37
- package/shaders/LuminosityHighPassShader.js +0 -37
- package/shaders/LuminosityShader.cjs +0 -25
- package/shaders/LuminosityShader.js +0 -25
- package/shaders/MirrorShader.cjs +0 -35
- package/shaders/MirrorShader.js +0 -35
- package/shaders/NormalMapShader.cjs +0 -31
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- package/shaders/ParallaxShader.cjs +0 -133
- package/shaders/ParallaxShader.js +0 -133
- package/shaders/PixelShader.cjs +0 -28
- package/shaders/PixelShader.js +0 -28
- package/shaders/RGBShiftShader.cjs +0 -30
- package/shaders/RGBShiftShader.js +0 -30
- package/shaders/SAOShader.cjs +0 -144
- package/shaders/SAOShader.js +0 -144
- package/shaders/SMAAShader.cjs +0 -358
- package/shaders/SMAAShader.js +0 -358
- package/shaders/SSAOShader.cjs +0 -182
- package/shaders/SSAOShader.js +0 -182
- package/shaders/SSRShader.cjs +0 -342
- package/shaders/SSRShader.js +0 -342
- package/shaders/SepiaShader.cjs +0 -29
- package/shaders/SepiaShader.js +0 -29
- package/shaders/SobelOperatorShader.cjs +0 -54
- package/shaders/SobelOperatorShader.js +0 -54
- package/shaders/SubsurfaceScatteringShader.cjs +0 -98
- package/shaders/SubsurfaceScatteringShader.js +0 -98
- package/shaders/TechnicolorShader.cjs +0 -24
- package/shaders/TechnicolorShader.js +0 -24
- package/shaders/ToneMapShader.cjs +0 -51
- package/shaders/ToneMapShader.js +0 -51
- package/shaders/ToonShader.cjs +0 -188
- package/shaders/ToonShader.js +0 -188
- package/shaders/TriangleBlurShader.cjs +0 -37
- package/shaders/TriangleBlurShader.js +0 -37
- package/shaders/UnpackDepthRGBAShader.cjs +0 -26
- package/shaders/UnpackDepthRGBAShader.js +0 -26
- package/shaders/VerticalBlurShader.cjs +0 -50
- package/shaders/VerticalBlurShader.js +0 -50
- package/shaders/VerticalTiltShiftShader.cjs +0 -37
- package/shaders/VerticalTiltShiftShader.js +0 -37
- package/shaders/VignetteShader.cjs +0 -38
- package/shaders/VignetteShader.js +0 -38
- package/shaders/VolumeShader.cjs +0 -225
- package/shaders/VolumeShader.js +0 -225
- package/shaders/WaterRefractionShader.cjs +0 -59
- package/shaders/WaterRefractionShader.js +0 -59
- package/shaders/types.cjs +0 -1
- package/shaders/types.js +0 -1
- package/textures/FlakesTexture.cjs +0 -30
- package/textures/FlakesTexture.js +0 -30
- package/types/helpers.cjs +0 -4
- package/types/helpers.js +0 -4
- package/utils/BufferGeometryUtils.cjs +0 -636
- package/utils/BufferGeometryUtils.js +0 -636
- package/utils/GeometryCompressionUtils.cjs +0 -573
- package/utils/GeometryCompressionUtils.js +0 -573
- package/utils/GeometryUtils.cjs +0 -109
- package/utils/GeometryUtils.js +0 -109
- package/utils/RoughnessMipmapper.cjs +0 -223
- package/utils/RoughnessMipmapper.js +0 -223
- package/utils/SceneUtils.cjs +0 -36
- package/utils/SceneUtils.js +0 -36
- package/utils/ShadowMapViewer.cjs +0 -111
- package/utils/ShadowMapViewer.js +0 -111
- package/utils/SkeletonUtils.cjs +0 -211
- package/utils/SkeletonUtils.js +0 -211
- package/utils/UVsDebug.cjs +0 -80
- package/utils/UVsDebug.js +0 -80
- package/utils/WorkerPool.cjs +0 -62
- package/utils/WorkerPool.js +0 -62
- package/webxr/ARButton.cjs +0 -119
- package/webxr/ARButton.js +0 -119
- package/webxr/OculusHandModel.cjs +0 -82
- package/webxr/OculusHandModel.js +0 -82
- package/webxr/OculusHandPointerModel.cjs +0 -241
- package/webxr/OculusHandPointerModel.js +0 -224
- package/webxr/Text2D.cjs +0 -48
- package/webxr/Text2D.js +0 -31
- package/webxr/VRButton.cjs +0 -111
- package/webxr/VRButton.js +0 -111
- package/webxr/XRControllerModelFactory.cjs +0 -174
- package/webxr/XRControllerModelFactory.js +0 -174
- package/webxr/XREstimatedLight.cjs +0 -126
- package/webxr/XREstimatedLight.js +0 -126
- package/webxr/XRHandMeshModel.cjs +0 -82
- package/webxr/XRHandMeshModel.js +0 -82
- package/webxr/XRHandModelFactory.cjs +0 -61
- package/webxr/XRHandModelFactory.js +0 -61
- package/webxr/XRHandPrimitiveModel.cjs +0 -68
- package/webxr/XRHandPrimitiveModel.js +0 -68
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Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
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const THREE = require("three");
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class PeppersGhostEffect {
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constructor(renderer) {
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scope.cameraDistance = 15;
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scope.reflectFromAbove = false;
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const _cameraF = new THREE.PerspectiveCamera();
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const _cameraB = new THREE.PerspectiveCamera();
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const _cameraL = new THREE.PerspectiveCamera();
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const _cameraR = new THREE.PerspectiveCamera();
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const _position = new THREE.Vector3();
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const _quaternion = new THREE.Quaternion();
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const _scale = new THREE.Vector3();
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renderer.autoClear = false;
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this.setSize = function(width, height) {
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_halfWidth = width / 2;
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} else {
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};
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scene.updateMatrixWorld();
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if (camera.parent === null && camera.matrixWorldAutoUpdate === true)
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camera.updateMatrixWorld();
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camera.matrixWorld.decompose(_position, _quaternion, _scale);
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_cameraF.position.copy(_position);
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_cameraF.quaternion.copy(_quaternion);
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_cameraF.translateZ(scope.cameraDistance);
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_cameraF.lookAt(scene.position);
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_cameraB.position.copy(_position);
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_cameraB.quaternion.copy(_quaternion);
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_cameraB.translateZ(-scope.cameraDistance);
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_cameraB.lookAt(scene.position);
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_cameraB.rotation.z += 180 * (Math.PI / 180);
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_cameraL.position.copy(_position);
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_cameraL.quaternion.copy(_quaternion);
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_cameraL.translateX(-scope.cameraDistance);
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_cameraL.lookAt(scene.position);
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_cameraL.rotation.x += 90 * (Math.PI / 180);
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_cameraR.position.copy(_position);
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_cameraR.quaternion.copy(_quaternion);
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_cameraR.translateX(scope.cameraDistance);
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_cameraR.lookAt(scene.position);
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_cameraR.rotation.x += 90 * (Math.PI / 180);
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renderer.clear();
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renderer.setScissorTest(true);
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renderer.setScissor(_halfWidth - _width / 2, _height * 2, _width, _height);
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renderer.setViewport(_halfWidth - _width / 2, _height * 2, _width, _height);
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if (scope.reflectFromAbove) {
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renderer.render(scene, _cameraB);
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} else {
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renderer.render(scene, _cameraF);
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}
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renderer.setScissor(_halfWidth - _width / 2, 0, _width, _height);
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renderer.setViewport(_halfWidth - _width / 2, 0, _width, _height);
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if (scope.reflectFromAbove) {
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renderer.render(scene, _cameraF);
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} else {
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renderer.render(scene, _cameraB);
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}
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renderer.setScissor(_halfWidth - _width / 2 - _width, _height, _width, _height);
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renderer.setViewport(_halfWidth - _width / 2 - _width, _height, _width, _height);
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if (scope.reflectFromAbove) {
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renderer.render(scene, _cameraR);
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} else {
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renderer.render(scene, _cameraL);
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}
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renderer.setScissor(_halfWidth + _width / 2, _height, _width, _height);
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renderer.setViewport(_halfWidth + _width / 2, _height, _width, _height);
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if (scope.reflectFromAbove) {
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renderer.render(scene, _cameraL);
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renderer.render(scene, _cameraR);
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renderer.setScissorTest(false);
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};
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}
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exports.PeppersGhostEffect = PeppersGhostEffect;
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import { PerspectiveCamera, Vector3, Quaternion } from "three";
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class PeppersGhostEffect {
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constructor(renderer) {
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const scope = this;
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scope.cameraDistance = 15;
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scope.reflectFromAbove = false;
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let _halfWidth, _width, _height;
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const _cameraF = new PerspectiveCamera();
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const _cameraB = new PerspectiveCamera();
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const _cameraL = new PerspectiveCamera();
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const _cameraR = new PerspectiveCamera();
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const _position = new Vector3();
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const _quaternion = new Quaternion();
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const _scale = new Vector3();
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renderer.autoClear = false;
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this.setSize = function(width, height) {
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_halfWidth = width / 2;
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if (width < height) {
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_width = width / 3;
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_height = width / 3;
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} else {
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_width = height / 3;
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_height = height / 3;
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}
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renderer.setSize(width, height);
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};
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this.render = function(scene, camera) {
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if (scene.matrixWorldAutoUpdate === true)
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scene.updateMatrixWorld();
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if (camera.parent === null && camera.matrixWorldAutoUpdate === true)
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camera.updateMatrixWorld();
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camera.matrixWorld.decompose(_position, _quaternion, _scale);
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_cameraF.position.copy(_position);
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_cameraF.quaternion.copy(_quaternion);
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_cameraF.translateZ(scope.cameraDistance);
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_cameraF.lookAt(scene.position);
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_cameraB.position.copy(_position);
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_cameraB.quaternion.copy(_quaternion);
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_cameraB.translateZ(-scope.cameraDistance);
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_cameraB.lookAt(scene.position);
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_cameraB.rotation.z += 180 * (Math.PI / 180);
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_cameraL.position.copy(_position);
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_cameraL.quaternion.copy(_quaternion);
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_cameraL.translateX(-scope.cameraDistance);
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_cameraL.lookAt(scene.position);
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_cameraL.rotation.x += 90 * (Math.PI / 180);
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_cameraR.position.copy(_position);
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_cameraR.quaternion.copy(_quaternion);
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_cameraR.translateX(scope.cameraDistance);
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_cameraR.lookAt(scene.position);
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_cameraR.rotation.x += 90 * (Math.PI / 180);
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renderer.clear();
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renderer.setScissorTest(true);
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renderer.setScissor(_halfWidth - _width / 2, _height * 2, _width, _height);
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renderer.setViewport(_halfWidth - _width / 2, _height * 2, _width, _height);
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if (scope.reflectFromAbove) {
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renderer.render(scene, _cameraB);
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} else {
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renderer.render(scene, _cameraF);
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}
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renderer.setScissor(_halfWidth - _width / 2, 0, _width, _height);
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renderer.setViewport(_halfWidth - _width / 2, 0, _width, _height);
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if (scope.reflectFromAbove) {
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renderer.render(scene, _cameraF);
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} else {
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renderer.render(scene, _cameraB);
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}
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renderer.setScissor(_halfWidth - _width / 2 - _width, _height, _width, _height);
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renderer.setViewport(_halfWidth - _width / 2 - _width, _height, _width, _height);
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if (scope.reflectFromAbove) {
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renderer.render(scene, _cameraR);
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} else {
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renderer.render(scene, _cameraL);
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}
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renderer.setScissor(_halfWidth + _width / 2, _height, _width, _height);
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renderer.setViewport(_halfWidth + _width / 2, _height, _width, _height);
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if (scope.reflectFromAbove) {
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renderer.render(scene, _cameraL);
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} else {
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renderer.render(scene, _cameraR);
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}
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renderer.setScissorTest(false);
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};
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}
|
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}
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export {
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PeppersGhostEffect
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};
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DELETED
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"use strict";
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Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
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const THREE = require("three");
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class StereoEffect {
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constructor(renderer) {
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const _stereo = new THREE.StereoCamera();
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_stereo.aspect = 0.5;
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const size = new THREE.Vector2();
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this.setEyeSeparation = function(eyeSep) {
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_stereo.eyeSep = eyeSep;
|
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};
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this.setSize = function(width, height) {
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renderer.setSize(width, height);
|
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};
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this.render = function(scene, camera) {
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if (scene.matrixWorldAutoUpdate === true)
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scene.updateMatrixWorld();
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if (camera.parent === null && camera.matrixWorldAutoUpdate === true)
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camera.updateMatrixWorld();
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_stereo.update(camera);
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renderer.getSize(size);
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if (renderer.autoClear)
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renderer.clear();
|
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renderer.setScissorTest(true);
|
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renderer.setScissor(0, 0, size.width / 2, size.height);
|
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renderer.setViewport(0, 0, size.width / 2, size.height);
|
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renderer.render(scene, _stereo.cameraL);
|
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renderer.setScissor(size.width / 2, 0, size.width / 2, size.height);
|
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renderer.setViewport(size.width / 2, 0, size.width / 2, size.height);
|
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renderer.render(scene, _stereo.cameraR);
|
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renderer.setScissorTest(false);
|
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};
|
33
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}
|
34
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}
|
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exports.StereoEffect = StereoEffect;
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import { StereoCamera, Vector2 } from "three";
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class StereoEffect {
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constructor(renderer) {
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const _stereo = new StereoCamera();
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_stereo.aspect = 0.5;
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const size = new Vector2();
|
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this.setEyeSeparation = function(eyeSep) {
|
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_stereo.eyeSep = eyeSep;
|
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};
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this.setSize = function(width, height) {
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renderer.setSize(width, height);
|
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};
|
13
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this.render = function(scene, camera) {
|
14
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if (scene.matrixWorldAutoUpdate === true)
|
15
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scene.updateMatrixWorld();
|
16
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if (camera.parent === null && camera.matrixWorldAutoUpdate === true)
|
17
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camera.updateMatrixWorld();
|
18
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_stereo.update(camera);
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19
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renderer.getSize(size);
|
20
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if (renderer.autoClear)
|
21
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renderer.clear();
|
22
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renderer.setScissorTest(true);
|
23
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renderer.setScissor(0, 0, size.width / 2, size.height);
|
24
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renderer.setViewport(0, 0, size.width / 2, size.height);
|
25
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renderer.render(scene, _stereo.cameraL);
|
26
|
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renderer.setScissor(size.width / 2, 0, size.width / 2, size.height);
|
27
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renderer.setViewport(size.width / 2, 0, size.width / 2, size.height);
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28
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renderer.render(scene, _stereo.cameraR);
|
29
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renderer.setScissorTest(false);
|
30
|
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};
|
31
|
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}
|
32
|
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}
|
33
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export {
|
34
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StereoEffect
|
35
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};
|
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"use strict";
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Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
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const THREE = require("three");
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4
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function _interopNamespaceDefault(e) {
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const n = Object.create(null, { [Symbol.toStringTag]: { value: "Module" } });
|
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if (e) {
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7
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const d = Object.getOwnPropertyDescriptor(e, k);
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Object.defineProperty(n, k, d.get ? d : {
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enumerable: true,
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get: () => e[k]
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});
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}
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}
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n.default = e;
|
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return Object.freeze(n);
|
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}
|
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const THREE__namespace = /* @__PURE__ */ _interopNamespaceDefault(THREE);
|
21
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function RoomEnvironment() {
|
22
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const scene = new THREE__namespace.Scene();
|
23
|
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const geometry = new THREE__namespace.BoxGeometry();
|
24
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geometry.deleteAttribute("uv");
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25
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const roomMaterial = new THREE__namespace.MeshStandardMaterial({ side: THREE__namespace.BackSide });
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26
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const boxMaterial = new THREE__namespace.MeshStandardMaterial();
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27
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const mainLight = new THREE__namespace.PointLight(16777215, 5, 28, 2);
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mainLight.position.set(0.418, 16.199, 0.3);
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29
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scene.add(mainLight);
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30
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const room = new THREE__namespace.Mesh(geometry, roomMaterial);
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room.position.set(-0.757, 13.219, 0.717);
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room.scale.set(31.713, 28.305, 28.591);
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scene.add(room);
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34
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const box1 = new THREE__namespace.Mesh(geometry, boxMaterial);
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35
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box1.position.set(-10.906, 2.009, 1.846);
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36
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box1.rotation.set(0, -0.195, 0);
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box1.scale.set(2.328, 7.905, 4.651);
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scene.add(box1);
|
39
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-
const box2 = new THREE__namespace.Mesh(geometry, boxMaterial);
|
40
|
-
box2.position.set(-5.607, -0.754, -0.758);
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41
|
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box2.rotation.set(0, 0.994, 0);
|
42
|
-
box2.scale.set(1.97, 1.534, 3.955);
|
43
|
-
scene.add(box2);
|
44
|
-
const box3 = new THREE__namespace.Mesh(geometry, boxMaterial);
|
45
|
-
box3.position.set(6.167, 0.857, 7.803);
|
46
|
-
box3.rotation.set(0, 0.561, 0);
|
47
|
-
box3.scale.set(3.927, 6.285, 3.687);
|
48
|
-
scene.add(box3);
|
49
|
-
const box4 = new THREE__namespace.Mesh(geometry, boxMaterial);
|
50
|
-
box4.position.set(-2.017, 0.018, 6.124);
|
51
|
-
box4.rotation.set(0, 0.333, 0);
|
52
|
-
box4.scale.set(2.002, 4.566, 2.064);
|
53
|
-
scene.add(box4);
|
54
|
-
const box5 = new THREE__namespace.Mesh(geometry, boxMaterial);
|
55
|
-
box5.position.set(2.291, -0.756, -2.621);
|
56
|
-
box5.rotation.set(0, -0.286, 0);
|
57
|
-
box5.scale.set(1.546, 1.552, 1.496);
|
58
|
-
scene.add(box5);
|
59
|
-
const box6 = new THREE__namespace.Mesh(geometry, boxMaterial);
|
60
|
-
box6.position.set(-2.193, -0.369, -5.547);
|
61
|
-
box6.rotation.set(0, 0.516, 0);
|
62
|
-
box6.scale.set(3.875, 3.487, 2.986);
|
63
|
-
scene.add(box6);
|
64
|
-
const light1 = new THREE__namespace.Mesh(geometry, createAreaLightMaterial(50));
|
65
|
-
light1.position.set(-16.116, 14.37, 8.208);
|
66
|
-
light1.scale.set(0.1, 2.428, 2.739);
|
67
|
-
scene.add(light1);
|
68
|
-
const light2 = new THREE__namespace.Mesh(geometry, createAreaLightMaterial(50));
|
69
|
-
light2.position.set(-16.109, 18.021, -8.207);
|
70
|
-
light2.scale.set(0.1, 2.425, 2.751);
|
71
|
-
scene.add(light2);
|
72
|
-
const light3 = new THREE__namespace.Mesh(geometry, createAreaLightMaterial(17));
|
73
|
-
light3.position.set(14.904, 12.198, -1.832);
|
74
|
-
light3.scale.set(0.15, 4.265, 6.331);
|
75
|
-
scene.add(light3);
|
76
|
-
const light4 = new THREE__namespace.Mesh(geometry, createAreaLightMaterial(43));
|
77
|
-
light4.position.set(-0.462, 8.89, 14.52);
|
78
|
-
light4.scale.set(4.38, 5.441, 0.088);
|
79
|
-
scene.add(light4);
|
80
|
-
const light5 = new THREE__namespace.Mesh(geometry, createAreaLightMaterial(20));
|
81
|
-
light5.position.set(3.235, 11.486, -12.541);
|
82
|
-
light5.scale.set(2.5, 2, 0.1);
|
83
|
-
scene.add(light5);
|
84
|
-
const light6 = new THREE__namespace.Mesh(geometry, createAreaLightMaterial(100));
|
85
|
-
light6.position.set(0, 20, 0);
|
86
|
-
light6.scale.set(1, 0.1, 1);
|
87
|
-
scene.add(light6);
|
88
|
-
function createAreaLightMaterial(intensity) {
|
89
|
-
const material = new THREE__namespace.MeshBasicMaterial();
|
90
|
-
material.color.setScalar(intensity);
|
91
|
-
return material;
|
92
|
-
}
|
93
|
-
return scene;
|
94
|
-
}
|
95
|
-
exports.RoomEnvironment = RoomEnvironment;
|
@@ -1,78 +0,0 @@
|
|
1
|
-
import * as THREE from "three";
|
2
|
-
function RoomEnvironment() {
|
3
|
-
const scene = new THREE.Scene();
|
4
|
-
const geometry = new THREE.BoxGeometry();
|
5
|
-
geometry.deleteAttribute("uv");
|
6
|
-
const roomMaterial = new THREE.MeshStandardMaterial({ side: THREE.BackSide });
|
7
|
-
const boxMaterial = new THREE.MeshStandardMaterial();
|
8
|
-
const mainLight = new THREE.PointLight(16777215, 5, 28, 2);
|
9
|
-
mainLight.position.set(0.418, 16.199, 0.3);
|
10
|
-
scene.add(mainLight);
|
11
|
-
const room = new THREE.Mesh(geometry, roomMaterial);
|
12
|
-
room.position.set(-0.757, 13.219, 0.717);
|
13
|
-
room.scale.set(31.713, 28.305, 28.591);
|
14
|
-
scene.add(room);
|
15
|
-
const box1 = new THREE.Mesh(geometry, boxMaterial);
|
16
|
-
box1.position.set(-10.906, 2.009, 1.846);
|
17
|
-
box1.rotation.set(0, -0.195, 0);
|
18
|
-
box1.scale.set(2.328, 7.905, 4.651);
|
19
|
-
scene.add(box1);
|
20
|
-
const box2 = new THREE.Mesh(geometry, boxMaterial);
|
21
|
-
box2.position.set(-5.607, -0.754, -0.758);
|
22
|
-
box2.rotation.set(0, 0.994, 0);
|
23
|
-
box2.scale.set(1.97, 1.534, 3.955);
|
24
|
-
scene.add(box2);
|
25
|
-
const box3 = new THREE.Mesh(geometry, boxMaterial);
|
26
|
-
box3.position.set(6.167, 0.857, 7.803);
|
27
|
-
box3.rotation.set(0, 0.561, 0);
|
28
|
-
box3.scale.set(3.927, 6.285, 3.687);
|
29
|
-
scene.add(box3);
|
30
|
-
const box4 = new THREE.Mesh(geometry, boxMaterial);
|
31
|
-
box4.position.set(-2.017, 0.018, 6.124);
|
32
|
-
box4.rotation.set(0, 0.333, 0);
|
33
|
-
box4.scale.set(2.002, 4.566, 2.064);
|
34
|
-
scene.add(box4);
|
35
|
-
const box5 = new THREE.Mesh(geometry, boxMaterial);
|
36
|
-
box5.position.set(2.291, -0.756, -2.621);
|
37
|
-
box5.rotation.set(0, -0.286, 0);
|
38
|
-
box5.scale.set(1.546, 1.552, 1.496);
|
39
|
-
scene.add(box5);
|
40
|
-
const box6 = new THREE.Mesh(geometry, boxMaterial);
|
41
|
-
box6.position.set(-2.193, -0.369, -5.547);
|
42
|
-
box6.rotation.set(0, 0.516, 0);
|
43
|
-
box6.scale.set(3.875, 3.487, 2.986);
|
44
|
-
scene.add(box6);
|
45
|
-
const light1 = new THREE.Mesh(geometry, createAreaLightMaterial(50));
|
46
|
-
light1.position.set(-16.116, 14.37, 8.208);
|
47
|
-
light1.scale.set(0.1, 2.428, 2.739);
|
48
|
-
scene.add(light1);
|
49
|
-
const light2 = new THREE.Mesh(geometry, createAreaLightMaterial(50));
|
50
|
-
light2.position.set(-16.109, 18.021, -8.207);
|
51
|
-
light2.scale.set(0.1, 2.425, 2.751);
|
52
|
-
scene.add(light2);
|
53
|
-
const light3 = new THREE.Mesh(geometry, createAreaLightMaterial(17));
|
54
|
-
light3.position.set(14.904, 12.198, -1.832);
|
55
|
-
light3.scale.set(0.15, 4.265, 6.331);
|
56
|
-
scene.add(light3);
|
57
|
-
const light4 = new THREE.Mesh(geometry, createAreaLightMaterial(43));
|
58
|
-
light4.position.set(-0.462, 8.89, 14.52);
|
59
|
-
light4.scale.set(4.38, 5.441, 0.088);
|
60
|
-
scene.add(light4);
|
61
|
-
const light5 = new THREE.Mesh(geometry, createAreaLightMaterial(20));
|
62
|
-
light5.position.set(3.235, 11.486, -12.541);
|
63
|
-
light5.scale.set(2.5, 2, 0.1);
|
64
|
-
scene.add(light5);
|
65
|
-
const light6 = new THREE.Mesh(geometry, createAreaLightMaterial(100));
|
66
|
-
light6.position.set(0, 20, 0);
|
67
|
-
light6.scale.set(1, 0.1, 1);
|
68
|
-
scene.add(light6);
|
69
|
-
function createAreaLightMaterial(intensity) {
|
70
|
-
const material = new THREE.MeshBasicMaterial();
|
71
|
-
material.color.setScalar(intensity);
|
72
|
-
return material;
|
73
|
-
}
|
74
|
-
return scene;
|
75
|
-
}
|
76
|
-
export {
|
77
|
-
RoomEnvironment
|
78
|
-
};
|