three-stdlib 2.24.2 → 2.25.1
Sign up to get free protection for your applications and to get access to all the features.
- package/controls/OrbitControls.d.ts +2 -0
- package/index.cjs +116401 -611
- package/index.js +116037 -263
- package/package.json +17 -4
- package/_polyfill/CapsuleGeometry.cjs +0 -22
- package/_polyfill/CapsuleGeometry.js +0 -22
- package/_polyfill/CompressedArrayTexture.cjs +0 -12
- package/_polyfill/CompressedArrayTexture.js +0 -12
- package/_polyfill/Data3DTexture.cjs +0 -17
- package/_polyfill/Data3DTexture.js +0 -17
- package/animation/AnimationClipCreator.cjs +0 -56
- package/animation/AnimationClipCreator.js +0 -56
- package/animation/CCDIKSolver.cjs +0 -269
- package/animation/CCDIKSolver.js +0 -269
- package/animation/MMDAnimationHelper.cjs +0 -688
- package/animation/MMDAnimationHelper.js +0 -688
- package/animation/MMDPhysics.cjs +0 -830
- package/animation/MMDPhysics.js +0 -830
- package/cameras/CinematicCamera.cjs +0 -131
- package/cameras/CinematicCamera.js +0 -131
- package/controls/ArcballControls.cjs +0 -2033
- package/controls/ArcballControls.js +0 -2033
- package/controls/DeviceOrientationControls.cjs +0 -85
- package/controls/DeviceOrientationControls.js +0 -85
- package/controls/DragControls.cjs +0 -182
- package/controls/DragControls.js +0 -182
- package/controls/FirstPersonControls.cjs +0 -229
- package/controls/FirstPersonControls.js +0 -229
- package/controls/FlyControls.cjs +0 -248
- package/controls/FlyControls.js +0 -248
- package/controls/OrbitControls.cjs +0 -787
- package/controls/OrbitControls.js +0 -787
- package/controls/PointerLockControls.cjs +0 -103
- package/controls/PointerLockControls.js +0 -103
- package/controls/TrackballControls.cjs +0 -502
- package/controls/TrackballControls.js +0 -502
- package/controls/TransformControls.cjs +0 -1089
- package/controls/TransformControls.js +0 -1089
- package/controls/experimental/CameraControls.cjs +0 -736
- package/controls/experimental/CameraControls.js +0 -736
- package/csm/CSM.cjs +0 -244
- package/csm/CSM.js +0 -244
- package/csm/CSMFrustum.cjs +0 -75
- package/csm/CSMFrustum.js +0 -75
- package/csm/CSMHelper.cjs +0 -114
- package/csm/CSMHelper.js +0 -114
- package/csm/CSMShader.cjs +0 -261
- package/csm/CSMShader.js +0 -261
- package/curves/CurveExtras.cjs +0 -214
- package/curves/CurveExtras.js +0 -214
- package/curves/NURBSCurve.cjs +0 -35
- package/curves/NURBSCurve.js +0 -35
- package/curves/NURBSSurface.cjs +0 -28
- package/curves/NURBSSurface.js +0 -28
- package/curves/NURBSUtils.cjs +0 -226
- package/curves/NURBSUtils.js +0 -226
- package/deprecated/Geometry.cjs +0 -971
- package/deprecated/Geometry.js +0 -971
- package/effects/AnaglyphEffect.cjs +0 -102
- package/effects/AnaglyphEffect.js +0 -102
- package/effects/AsciiEffect.cjs +0 -155
- package/effects/AsciiEffect.js +0 -155
- package/effects/OutlineEffect.cjs +0 -275
- package/effects/OutlineEffect.js +0 -275
- package/effects/ParallaxBarrierEffect.cjs +0 -65
- package/effects/ParallaxBarrierEffect.js +0 -65
- package/effects/PeppersGhostEffect.cjs +0 -88
- package/effects/PeppersGhostEffect.js +0 -88
- package/effects/StereoEffect.cjs +0 -35
- package/effects/StereoEffect.js +0 -35
- package/environments/RoomEnvironment.cjs +0 -95
- package/environments/RoomEnvironment.js +0 -78
- package/exporters/ColladaExporter.cjs +0 -331
- package/exporters/ColladaExporter.js +0 -331
- package/exporters/DRACOExporter.cjs +0 -141
- package/exporters/DRACOExporter.js +0 -141
- package/exporters/GLTFExporter.cjs +0 -1909
- package/exporters/GLTFExporter.js +0 -1909
- package/exporters/MMDExporter.cjs +0 -131
- package/exporters/MMDExporter.js +0 -131
- package/exporters/OBJExporter.cjs +0 -181
- package/exporters/OBJExporter.js +0 -181
- package/exporters/PLYExporter.cjs +0 -280
- package/exporters/PLYExporter.js +0 -280
- package/exporters/STLExporter.cjs +0 -146
- package/exporters/STLExporter.js +0 -146
- package/exporters/USDZExporter.cjs +0 -340
- package/exporters/USDZExporter.js +0 -340
- package/geometries/BoxLineGeometry.cjs +0 -45
- package/geometries/BoxLineGeometry.js +0 -45
- package/geometries/ConvexGeometry.cjs +0 -26
- package/geometries/ConvexGeometry.js +0 -26
- package/geometries/DecalGeometry.cjs +0 -184
- package/geometries/DecalGeometry.js +0 -184
- package/geometries/LightningStrike.cjs +0 -553
- package/geometries/LightningStrike.js +0 -553
- package/geometries/ParametricGeometries.cjs +0 -130
- package/geometries/ParametricGeometries.js +0 -130
- package/geometries/ParametricGeometry.cjs +0 -63
- package/geometries/ParametricGeometry.js +0 -63
- package/geometries/RoundedBoxGeometry.cjs +0 -91
- package/geometries/RoundedBoxGeometry.js +0 -91
- package/geometries/TeapotGeometry.cjs +0 -1563
- package/geometries/TeapotGeometry.js +0 -1563
- package/geometries/TextGeometry.cjs +0 -27
- package/geometries/TextGeometry.js +0 -27
- package/helpers/LightProbeHelper.cjs +0 -73
- package/helpers/LightProbeHelper.js +0 -73
- package/helpers/PositionalAudioHelper.cjs +0 -68
- package/helpers/PositionalAudioHelper.js +0 -68
- package/helpers/RectAreaLightHelper.cjs +0 -44
- package/helpers/RectAreaLightHelper.js +0 -44
- package/helpers/VertexNormalsHelper.cjs +0 -47
- package/helpers/VertexNormalsHelper.js +0 -47
- package/helpers/VertexTangentsHelper.cjs +0 -43
- package/helpers/VertexTangentsHelper.js +0 -43
- package/interactive/HTMLMesh.cjs +0 -325
- package/interactive/HTMLMesh.js +0 -325
- package/interactive/InteractiveGroup.cjs +0 -68
- package/interactive/InteractiveGroup.js +0 -68
- package/interactive/SelectionBox.cjs +0 -134
- package/interactive/SelectionBox.js +0 -134
- package/interactive/SelectionHelper.cjs +0 -51
- package/interactive/SelectionHelper.js +0 -51
- package/libs/MeshoptDecoder.cjs +0 -221
- package/libs/MeshoptDecoder.js +0 -221
- package/libs/MotionControllers.cjs +0 -325
- package/libs/MotionControllers.js +0 -325
- package/lights/LightProbeGenerator.cjs +0 -145
- package/lights/LightProbeGenerator.js +0 -145
- package/lights/RectAreaLightUniformsLib.cjs +0 -32846
- package/lights/RectAreaLightUniformsLib.js +0 -32846
- package/lines/Line2.cjs +0 -13
- package/lines/Line2.js +0 -13
- package/lines/LineGeometry.cjs +0 -44
- package/lines/LineGeometry.js +0 -44
- package/lines/LineMaterial.cjs +0 -547
- package/lines/LineMaterial.js +0 -547
- package/lines/LineSegments2.cjs +0 -203
- package/lines/LineSegments2.js +0 -203
- package/lines/LineSegmentsGeometry.cjs +0 -124
- package/lines/LineSegmentsGeometry.js +0 -124
- package/lines/Wireframe.cjs +0 -32
- package/lines/Wireframe.js +0 -32
- package/lines/WireframeGeometry2.cjs +0 -13
- package/lines/WireframeGeometry2.js +0 -13
- package/loaders/3DMLoader.cjs +0 -803
- package/loaders/3DMLoader.js +0 -803
- package/loaders/3MFLoader.cjs +0 -854
- package/loaders/3MFLoader.js +0 -854
- package/loaders/AMFLoader.cjs +0 -284
- package/loaders/AMFLoader.js +0 -284
- package/loaders/AssimpLoader.cjs +0 -1434
- package/loaders/AssimpLoader.js +0 -1434
- package/loaders/BVHLoader.cjs +0 -207
- package/loaders/BVHLoader.js +0 -207
- package/loaders/BasisTextureLoader.cjs +0 -489
- package/loaders/BasisTextureLoader.js +0 -489
- package/loaders/ColladaLoader.cjs +0 -2405
- package/loaders/ColladaLoader.js +0 -2405
- package/loaders/DDSLoader.cjs +0 -148
- package/loaders/DDSLoader.js +0 -148
- package/loaders/DRACOLoader.cjs +0 -341
- package/loaders/DRACOLoader.js +0 -341
- package/loaders/EXRLoader.cjs +0 -1356
- package/loaders/EXRLoader.js +0 -1356
- package/loaders/FBXLoader.cjs +0 -2457
- package/loaders/FBXLoader.js +0 -2457
- package/loaders/FontLoader.cjs +0 -123
- package/loaders/FontLoader.js +0 -123
- package/loaders/GCodeLoader.cjs +0 -141
- package/loaders/GCodeLoader.js +0 -141
- package/loaders/GLTFLoader.cjs +0 -2504
- package/loaders/GLTFLoader.js +0 -2504
- package/loaders/HDRCubeTextureLoader.cjs +0 -75
- package/loaders/HDRCubeTextureLoader.js +0 -75
- package/loaders/KMZLoader.cjs +0 -75
- package/loaders/KMZLoader.js +0 -75
- package/loaders/KTX2Loader.cjs +0 -480
- package/loaders/KTX2Loader.js +0 -480
- package/loaders/KTXLoader.cjs +0 -93
- package/loaders/KTXLoader.js +0 -93
- package/loaders/LDrawLoader.cjs +0 -1424
- package/loaders/LDrawLoader.js +0 -1424
- package/loaders/LUT3dlLoader.cjs +0 -103
- package/loaders/LUT3dlLoader.js +0 -103
- package/loaders/LUTCubeLoader.cjs +0 -107
- package/loaders/LUTCubeLoader.js +0 -107
- package/loaders/LWOLoader.cjs +0 -645
- package/loaders/LWOLoader.js +0 -645
- package/loaders/LottieLoader.cjs +0 -47
- package/loaders/LottieLoader.js +0 -47
- package/loaders/MD2Loader.cjs +0 -359
- package/loaders/MD2Loader.js +0 -359
- package/loaders/MDDLoader.cjs +0 -58
- package/loaders/MDDLoader.js +0 -58
- package/loaders/MMDLoader.cjs +0 -1121
- package/loaders/MMDLoader.js +0 -1121
- package/loaders/MTLLoader.cjs +0 -304
- package/loaders/MTLLoader.js +0 -304
- package/loaders/NRRDLoader.cjs +0 -401
- package/loaders/NRRDLoader.js +0 -401
- package/loaders/OBJLoader.cjs +0 -487
- package/loaders/OBJLoader.js +0 -487
- package/loaders/PCDLoader.cjs +0 -248
- package/loaders/PCDLoader.js +0 -248
- package/loaders/PDBLoader.cjs +0 -247
- package/loaders/PDBLoader.js +0 -247
- package/loaders/PLYLoader.cjs +0 -317
- package/loaders/PLYLoader.js +0 -317
- package/loaders/PRWMLoader.cjs +0 -160
- package/loaders/PRWMLoader.js +0 -160
- package/loaders/PVRLoader.cjs +0 -131
- package/loaders/PVRLoader.js +0 -131
- package/loaders/RGBELoader.cjs +0 -252
- package/loaders/RGBELoader.js +0 -252
- package/loaders/RGBMLoader.cjs +0 -1004
- package/loaders/RGBMLoader.js +0 -1004
- package/loaders/STLLoader.cjs +0 -190
- package/loaders/STLLoader.js +0 -190
- package/loaders/SVGLoader.cjs +0 -1712
- package/loaders/SVGLoader.js +0 -1712
- package/loaders/TDSLoader.cjs +0 -650
- package/loaders/TDSLoader.js +0 -650
- package/loaders/TGALoader.cjs +0 -285
- package/loaders/TGALoader.js +0 -285
- package/loaders/TTFLoader.cjs +0 -131
- package/loaders/TTFLoader.js +0 -131
- package/loaders/TiltLoader.cjs +0 -375
- package/loaders/TiltLoader.js +0 -375
- package/loaders/VOXLoader.cjs +0 -432
- package/loaders/VOXLoader.js +0 -432
- package/loaders/VRMLLoader.cjs +0 -2105
- package/loaders/VRMLLoader.js +0 -2105
- package/loaders/VRMLoader.cjs +0 -38
- package/loaders/VRMLoader.js +0 -38
- package/loaders/VTKLoader.cjs +0 -648
- package/loaders/VTKLoader.js +0 -648
- package/loaders/XLoader.cjs +0 -1258
- package/loaders/XLoader.js +0 -1258
- package/loaders/XYZLoader.cjs +0 -60
- package/loaders/XYZLoader.js +0 -60
- package/loaders/lwo/IFFParser.cjs +0 -743
- package/loaders/lwo/IFFParser.js +0 -743
- package/loaders/lwo/LWO2Parser.cjs +0 -312
- package/loaders/lwo/LWO2Parser.js +0 -312
- package/loaders/lwo/LWO3Parser.cjs +0 -282
- package/loaders/lwo/LWO3Parser.js +0 -282
- package/math/Capsule.cjs +0 -98
- package/math/Capsule.js +0 -98
- package/math/ColorConverter.cjs +0 -42
- package/math/ColorConverter.js +0 -42
- package/math/ConvexHull.cjs +0 -596
- package/math/ConvexHull.js +0 -596
- package/math/ImprovedNoise.cjs +0 -304
- package/math/ImprovedNoise.js +0 -304
- package/math/Lut.cjs +0 -137
- package/math/Lut.js +0 -137
- package/math/MeshSurfaceSampler.cjs +0 -103
- package/math/MeshSurfaceSampler.js +0 -103
- package/math/OBB.cjs +0 -242
- package/math/OBB.js +0 -242
- package/math/Octree.cjs +0 -273
- package/math/Octree.js +0 -273
- package/math/SimplexNoise.cjs +0 -440
- package/math/SimplexNoise.js +0 -440
- package/misc/ConvexObjectBreaker.cjs +0 -292
- package/misc/ConvexObjectBreaker.js +0 -292
- package/misc/GPUComputationRenderer.cjs +0 -205
- package/misc/GPUComputationRenderer.js +0 -205
- package/misc/Gyroscope.cjs +0 -33
- package/misc/Gyroscope.js +0 -33
- package/misc/MD2Character.cjs +0 -167
- package/misc/MD2Character.js +0 -167
- package/misc/MD2CharacterComplex.cjs +0 -332
- package/misc/MD2CharacterComplex.js +0 -332
- package/misc/MorphAnimMesh.cjs +0 -40
- package/misc/MorphAnimMesh.js +0 -40
- package/misc/MorphBlendMesh.cjs +0 -179
- package/misc/MorphBlendMesh.js +0 -179
- package/misc/ProgressiveLightmap.cjs +0 -186
- package/misc/ProgressiveLightmap.js +0 -186
- package/misc/RollerCoaster.cjs +0 -353
- package/misc/RollerCoaster.js +0 -353
- package/misc/Timer.cjs +0 -101
- package/misc/Timer.js +0 -101
- package/misc/TubePainter.cjs +0 -123
- package/misc/TubePainter.js +0 -123
- package/misc/Volume.cjs +0 -305
- package/misc/Volume.js +0 -305
- package/misc/VolumeSlice.cjs +0 -114
- package/misc/VolumeSlice.js +0 -114
- package/misc/WebGL.cjs +0 -74
- package/misc/WebGL.js +0 -74
- package/modifiers/CurveModifier.cjs +0 -232
- package/modifiers/CurveModifier.js +0 -232
- package/modifiers/EdgeSplitModifier.cjs +0 -167
- package/modifiers/EdgeSplitModifier.js +0 -168
- package/modifiers/SimplifyModifier.cjs +0 -301
- package/modifiers/SimplifyModifier.js +0 -301
- package/modifiers/TessellateModifier.cjs +0 -214
- package/modifiers/TessellateModifier.js +0 -214
- package/objects/GroundProjectedEnv.cjs +0 -134
- package/objects/GroundProjectedEnv.js +0 -134
- package/objects/Lensflare.cjs +0 -291
- package/objects/Lensflare.js +0 -291
- package/objects/LightningStorm.cjs +0 -110
- package/objects/LightningStorm.js +0 -110
- package/objects/MarchingCubes.cjs +0 -4809
- package/objects/MarchingCubes.js +0 -4809
- package/objects/Reflector.cjs +0 -202
- package/objects/Reflector.js +0 -202
- package/objects/ReflectorForSSRPass.cjs +0 -260
- package/objects/ReflectorForSSRPass.js +0 -260
- package/objects/ReflectorRTT.cjs +0 -10
- package/objects/ReflectorRTT.js +0 -10
- package/objects/Refractor.cjs +0 -215
- package/objects/Refractor.js +0 -215
- package/objects/ShadowMesh.cjs +0 -45
- package/objects/ShadowMesh.js +0 -45
- package/objects/Sky.cjs +0 -200
- package/objects/Sky.js +0 -200
- package/objects/Water.cjs +0 -242
- package/objects/Water.js +0 -242
- package/objects/Water2.cjs +0 -256
- package/objects/Water2.js +0 -256
- package/physics/AmmoPhysics.cjs +0 -166
- package/physics/AmmoPhysics.js +0 -166
- package/postprocessing/AdaptiveToneMappingPass.cjs +0 -218
- package/postprocessing/AdaptiveToneMappingPass.js +0 -218
- package/postprocessing/AfterimagePass.cjs +0 -68
- package/postprocessing/AfterimagePass.js +0 -68
- package/postprocessing/BloomPass.cjs +0 -109
- package/postprocessing/BloomPass.js +0 -109
- package/postprocessing/BokehPass.cjs +0 -90
- package/postprocessing/BokehPass.js +0 -90
- package/postprocessing/ClearPass.cjs +0 -36
- package/postprocessing/ClearPass.js +0 -36
- package/postprocessing/CubeTexturePass.cjs +0 -53
- package/postprocessing/CubeTexturePass.js +0 -53
- package/postprocessing/DotScreenPass.cjs +0 -49
- package/postprocessing/DotScreenPass.js +0 -49
- package/postprocessing/EffectComposer.cjs +0 -157
- package/postprocessing/EffectComposer.js +0 -157
- package/postprocessing/FilmPass.cjs +0 -51
- package/postprocessing/FilmPass.js +0 -51
- package/postprocessing/GlitchPass.cjs +0 -84
- package/postprocessing/GlitchPass.js +0 -84
- package/postprocessing/HalftonePass.cjs +0 -53
- package/postprocessing/HalftonePass.js +0 -53
- package/postprocessing/LUTPass.cjs +0 -142
- package/postprocessing/LUTPass.js +0 -142
- package/postprocessing/MaskPass.cjs +0 -69
- package/postprocessing/MaskPass.js +0 -69
- package/postprocessing/OutlinePass.cjs +0 -479
- package/postprocessing/OutlinePass.js +0 -479
- package/postprocessing/Pass.cjs +0 -48
- package/postprocessing/Pass.js +0 -48
- package/postprocessing/RenderPass.cjs +0 -59
- package/postprocessing/RenderPass.js +0 -59
- package/postprocessing/RenderPixelatedPass.cjs +0 -199
- package/postprocessing/RenderPixelatedPass.js +0 -199
- package/postprocessing/SAOPass.cjs +0 -288
- package/postprocessing/SAOPass.js +0 -288
- package/postprocessing/SMAAPass.cjs +0 -112
- package/postprocessing/SMAAPass.js +0 -112
- package/postprocessing/SSAARenderPass.cjs +0 -189
- package/postprocessing/SSAARenderPass.js +0 -189
- package/postprocessing/SSAOPass.cjs +0 -272
- package/postprocessing/SSAOPass.js +0 -272
- package/postprocessing/SSRPass.cjs +0 -411
- package/postprocessing/SSRPass.js +0 -411
- package/postprocessing/SavePass.cjs +0 -38
- package/postprocessing/SavePass.js +0 -38
- package/postprocessing/ShaderPass.cjs +0 -49
- package/postprocessing/ShaderPass.js +0 -49
- package/postprocessing/TAARenderPass.cjs +0 -174
- package/postprocessing/TAARenderPass.js +0 -174
- package/postprocessing/TexturePass.cjs +0 -42
- package/postprocessing/TexturePass.js +0 -42
- package/postprocessing/UnrealBloomPass.cjs +0 -277
- package/postprocessing/UnrealBloomPass.js +0 -277
- package/postprocessing/WaterPass.cjs +0 -72
- package/postprocessing/WaterPass.js +0 -72
- package/renderers/CSS2DRenderer.cjs +0 -122
- package/renderers/CSS2DRenderer.js +0 -122
- package/renderers/CSS3DRenderer.cjs +0 -167
- package/renderers/CSS3DRenderer.js +0 -167
- package/renderers/Projector.cjs +0 -499
- package/renderers/Projector.js +0 -499
- package/renderers/SVGRenderer.cjs +0 -311
- package/renderers/SVGRenderer.js +0 -311
- package/shaders/ACESFilmicToneMappingShader.cjs +0 -55
- package/shaders/ACESFilmicToneMappingShader.js +0 -55
- package/shaders/AfterimageShader.cjs +0 -32
- package/shaders/AfterimageShader.js +0 -32
- package/shaders/BasicShader.cjs +0 -12
- package/shaders/BasicShader.js +0 -12
- package/shaders/BleachBypassShader.cjs +0 -35
- package/shaders/BleachBypassShader.js +0 -35
- package/shaders/BlendShader.cjs +0 -30
- package/shaders/BlendShader.js +0 -30
- package/shaders/BokehShader.cjs +0 -109
- package/shaders/BokehShader.js +0 -109
- package/shaders/BokehShader2.cjs +0 -269
- package/shaders/BokehShader2.js +0 -269
- package/shaders/BrightnessContrastShader.cjs +0 -32
- package/shaders/BrightnessContrastShader.js +0 -32
- package/shaders/ColorCorrectionShader.cjs +0 -30
- package/shaders/ColorCorrectionShader.js +0 -30
- package/shaders/ColorifyShader.cjs +0 -28
- package/shaders/ColorifyShader.js +0 -28
- package/shaders/ConvolutionShader.cjs +0 -55
- package/shaders/ConvolutionShader.js +0 -55
- package/shaders/CopyShader.cjs +0 -25
- package/shaders/CopyShader.js +0 -25
- package/shaders/DOFMipMapShader.cjs +0 -32
- package/shaders/DOFMipMapShader.js +0 -32
- package/shaders/DepthLimitedBlurShader.cjs +0 -114
- package/shaders/DepthLimitedBlurShader.js +0 -114
- package/shaders/DigitalGlitch.cjs +0 -85
- package/shaders/DigitalGlitch.js +0 -85
- package/shaders/DotScreenShader.cjs +0 -39
- package/shaders/DotScreenShader.js +0 -39
- package/shaders/FXAAShader.cjs +0 -1098
- package/shaders/FXAAShader.js +0 -1098
- package/shaders/FilmShader.cjs +0 -53
- package/shaders/FilmShader.js +0 -53
- package/shaders/FocusShader.cjs +0 -55
- package/shaders/FocusShader.js +0 -55
- package/shaders/FreiChenShader.cjs +0 -64
- package/shaders/FreiChenShader.js +0 -64
- package/shaders/FresnelShader.cjs +0 -47
- package/shaders/FresnelShader.js +0 -47
- package/shaders/GammaCorrectionShader.cjs +0 -23
- package/shaders/GammaCorrectionShader.js +0 -23
- package/shaders/GodRaysShader.cjs +0 -183
- package/shaders/GodRaysShader.js +0 -183
- package/shaders/HalftoneShader.cjs +0 -228
- package/shaders/HalftoneShader.js +0 -228
- package/shaders/HorizontalBlurShader.cjs +0 -49
- package/shaders/HorizontalBlurShader.js +0 -49
- package/shaders/HorizontalTiltShiftShader.cjs +0 -37
- package/shaders/HorizontalTiltShiftShader.js +0 -37
- package/shaders/HueSaturationShader.cjs +0 -43
- package/shaders/HueSaturationShader.js +0 -43
- package/shaders/KaleidoShader.cjs +0 -34
- package/shaders/KaleidoShader.js +0 -34
- package/shaders/LuminosityHighPassShader.cjs +0 -37
- package/shaders/LuminosityHighPassShader.js +0 -37
- package/shaders/LuminosityShader.cjs +0 -25
- package/shaders/LuminosityShader.js +0 -25
- package/shaders/MirrorShader.cjs +0 -35
- package/shaders/MirrorShader.js +0 -35
- package/shaders/NormalMapShader.cjs +0 -31
- package/shaders/NormalMapShader.js +0 -31
- package/shaders/ParallaxShader.cjs +0 -133
- package/shaders/ParallaxShader.js +0 -133
- package/shaders/PixelShader.cjs +0 -28
- package/shaders/PixelShader.js +0 -28
- package/shaders/RGBShiftShader.cjs +0 -30
- package/shaders/RGBShiftShader.js +0 -30
- package/shaders/SAOShader.cjs +0 -144
- package/shaders/SAOShader.js +0 -144
- package/shaders/SMAAShader.cjs +0 -358
- package/shaders/SMAAShader.js +0 -358
- package/shaders/SSAOShader.cjs +0 -182
- package/shaders/SSAOShader.js +0 -182
- package/shaders/SSRShader.cjs +0 -342
- package/shaders/SSRShader.js +0 -342
- package/shaders/SepiaShader.cjs +0 -29
- package/shaders/SepiaShader.js +0 -29
- package/shaders/SobelOperatorShader.cjs +0 -54
- package/shaders/SobelOperatorShader.js +0 -54
- package/shaders/SubsurfaceScatteringShader.cjs +0 -98
- package/shaders/SubsurfaceScatteringShader.js +0 -98
- package/shaders/TechnicolorShader.cjs +0 -24
- package/shaders/TechnicolorShader.js +0 -24
- package/shaders/ToneMapShader.cjs +0 -51
- package/shaders/ToneMapShader.js +0 -51
- package/shaders/ToonShader.cjs +0 -188
- package/shaders/ToonShader.js +0 -188
- package/shaders/TriangleBlurShader.cjs +0 -37
- package/shaders/TriangleBlurShader.js +0 -37
- package/shaders/UnpackDepthRGBAShader.cjs +0 -26
- package/shaders/UnpackDepthRGBAShader.js +0 -26
- package/shaders/VerticalBlurShader.cjs +0 -50
- package/shaders/VerticalBlurShader.js +0 -50
- package/shaders/VerticalTiltShiftShader.cjs +0 -37
- package/shaders/VerticalTiltShiftShader.js +0 -37
- package/shaders/VignetteShader.cjs +0 -38
- package/shaders/VignetteShader.js +0 -38
- package/shaders/VolumeShader.cjs +0 -225
- package/shaders/VolumeShader.js +0 -225
- package/shaders/WaterRefractionShader.cjs +0 -59
- package/shaders/WaterRefractionShader.js +0 -59
- package/shaders/types.cjs +0 -1
- package/shaders/types.js +0 -1
- package/textures/FlakesTexture.cjs +0 -30
- package/textures/FlakesTexture.js +0 -30
- package/types/helpers.cjs +0 -4
- package/types/helpers.js +0 -4
- package/utils/BufferGeometryUtils.cjs +0 -636
- package/utils/BufferGeometryUtils.js +0 -636
- package/utils/GeometryCompressionUtils.cjs +0 -573
- package/utils/GeometryCompressionUtils.js +0 -573
- package/utils/GeometryUtils.cjs +0 -109
- package/utils/GeometryUtils.js +0 -109
- package/utils/RoughnessMipmapper.cjs +0 -223
- package/utils/RoughnessMipmapper.js +0 -223
- package/utils/SceneUtils.cjs +0 -36
- package/utils/SceneUtils.js +0 -36
- package/utils/ShadowMapViewer.cjs +0 -111
- package/utils/ShadowMapViewer.js +0 -111
- package/utils/SkeletonUtils.cjs +0 -211
- package/utils/SkeletonUtils.js +0 -211
- package/utils/UVsDebug.cjs +0 -80
- package/utils/UVsDebug.js +0 -80
- package/utils/WorkerPool.cjs +0 -62
- package/utils/WorkerPool.js +0 -62
- package/webxr/ARButton.cjs +0 -119
- package/webxr/ARButton.js +0 -119
- package/webxr/OculusHandModel.cjs +0 -82
- package/webxr/OculusHandModel.js +0 -82
- package/webxr/OculusHandPointerModel.cjs +0 -241
- package/webxr/OculusHandPointerModel.js +0 -224
- package/webxr/Text2D.cjs +0 -48
- package/webxr/Text2D.js +0 -31
- package/webxr/VRButton.cjs +0 -111
- package/webxr/VRButton.js +0 -111
- package/webxr/XRControllerModelFactory.cjs +0 -174
- package/webxr/XRControllerModelFactory.js +0 -174
- package/webxr/XREstimatedLight.cjs +0 -126
- package/webxr/XREstimatedLight.js +0 -126
- package/webxr/XRHandMeshModel.cjs +0 -82
- package/webxr/XRHandMeshModel.js +0 -82
- package/webxr/XRHandModelFactory.cjs +0 -61
- package/webxr/XRHandModelFactory.js +0 -61
- package/webxr/XRHandPrimitiveModel.cjs +0 -68
- package/webxr/XRHandPrimitiveModel.js +0 -68
@@ -1,311 +0,0 @@
|
|
1
|
-
"use strict";
|
2
|
-
Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
|
3
|
-
const THREE = require("three");
|
4
|
-
const Projector = require("./Projector.cjs");
|
5
|
-
class SVGObject extends THREE.Object3D {
|
6
|
-
constructor(node) {
|
7
|
-
super();
|
8
|
-
this.isSVGObject = true;
|
9
|
-
this.node = node;
|
10
|
-
}
|
11
|
-
}
|
12
|
-
class SVGRenderer {
|
13
|
-
constructor() {
|
14
|
-
let _renderData, _elements, _lights, _svgWidth, _svgHeight, _svgWidthHalf, _svgHeightHalf, _v1, _v2, _v3, _svgNode, _pathCount = 0, _precision = null, _quality = 1, _currentPath, _currentStyle;
|
15
|
-
const _this = this, _clipBox = new THREE.Box2(), _elemBox = new THREE.Box2(), _color = new THREE.Color(), _diffuseColor = new THREE.Color(), _ambientLight = new THREE.Color(), _directionalLights = new THREE.Color(), _pointLights = new THREE.Color(), _clearColor = new THREE.Color(), _vector3 = new THREE.Vector3(), _centroid = new THREE.Vector3(), _normal = new THREE.Vector3(), _normalViewMatrix = new THREE.Matrix3(), _viewMatrix = new THREE.Matrix4(), _viewProjectionMatrix = new THREE.Matrix4(), _svgPathPool = [], _projector = new Projector.Projector(), _svg = document.createElementNS("http://www.w3.org/2000/svg", "svg");
|
16
|
-
this.domElement = _svg;
|
17
|
-
this.autoClear = true;
|
18
|
-
this.sortObjects = true;
|
19
|
-
this.sortElements = true;
|
20
|
-
this.overdraw = 0.5;
|
21
|
-
this.info = {
|
22
|
-
render: {
|
23
|
-
vertices: 0,
|
24
|
-
faces: 0
|
25
|
-
}
|
26
|
-
};
|
27
|
-
this.setQuality = function(quality) {
|
28
|
-
switch (quality) {
|
29
|
-
case "high":
|
30
|
-
_quality = 1;
|
31
|
-
break;
|
32
|
-
case "low":
|
33
|
-
_quality = 0;
|
34
|
-
break;
|
35
|
-
}
|
36
|
-
};
|
37
|
-
this.setClearColor = function(color) {
|
38
|
-
_clearColor.set(color);
|
39
|
-
};
|
40
|
-
this.setPixelRatio = function() {
|
41
|
-
};
|
42
|
-
this.setSize = function(width, height) {
|
43
|
-
_svgWidth = width;
|
44
|
-
_svgHeight = height;
|
45
|
-
_svgWidthHalf = _svgWidth / 2;
|
46
|
-
_svgHeightHalf = _svgHeight / 2;
|
47
|
-
_svg.setAttribute("viewBox", -_svgWidthHalf + " " + -_svgHeightHalf + " " + _svgWidth + " " + _svgHeight);
|
48
|
-
_svg.setAttribute("width", _svgWidth);
|
49
|
-
_svg.setAttribute("height", _svgHeight);
|
50
|
-
_clipBox.min.set(-_svgWidthHalf, -_svgHeightHalf);
|
51
|
-
_clipBox.max.set(_svgWidthHalf, _svgHeightHalf);
|
52
|
-
};
|
53
|
-
this.getSize = function() {
|
54
|
-
return {
|
55
|
-
width: _svgWidth,
|
56
|
-
height: _svgHeight
|
57
|
-
};
|
58
|
-
};
|
59
|
-
this.setPrecision = function(precision) {
|
60
|
-
_precision = precision;
|
61
|
-
};
|
62
|
-
function removeChildNodes() {
|
63
|
-
_pathCount = 0;
|
64
|
-
while (_svg.childNodes.length > 0) {
|
65
|
-
_svg.removeChild(_svg.childNodes[0]);
|
66
|
-
}
|
67
|
-
}
|
68
|
-
function convert(c) {
|
69
|
-
return _precision !== null ? c.toFixed(_precision) : c;
|
70
|
-
}
|
71
|
-
this.clear = function() {
|
72
|
-
removeChildNodes();
|
73
|
-
_svg.style.backgroundColor = _clearColor.getStyle();
|
74
|
-
};
|
75
|
-
this.render = function(scene, camera) {
|
76
|
-
if (camera instanceof THREE.Camera === false) {
|
77
|
-
console.error("THREE.SVGRenderer.render: camera is not an instance of Camera.");
|
78
|
-
return;
|
79
|
-
}
|
80
|
-
const background = scene.background;
|
81
|
-
if (background && background.isColor) {
|
82
|
-
removeChildNodes();
|
83
|
-
_svg.style.backgroundColor = background.getStyle();
|
84
|
-
} else if (this.autoClear === true) {
|
85
|
-
this.clear();
|
86
|
-
}
|
87
|
-
_this.info.render.vertices = 0;
|
88
|
-
_this.info.render.faces = 0;
|
89
|
-
_viewMatrix.copy(camera.matrixWorldInverse);
|
90
|
-
_viewProjectionMatrix.multiplyMatrices(camera.projectionMatrix, _viewMatrix);
|
91
|
-
_renderData = _projector.projectScene(scene, camera, this.sortObjects, this.sortElements);
|
92
|
-
_elements = _renderData.elements;
|
93
|
-
_lights = _renderData.lights;
|
94
|
-
_normalViewMatrix.getNormalMatrix(camera.matrixWorldInverse);
|
95
|
-
calculateLights(_lights);
|
96
|
-
_currentPath = "";
|
97
|
-
_currentStyle = "";
|
98
|
-
for (let e = 0, el = _elements.length; e < el; e++) {
|
99
|
-
const element = _elements[e];
|
100
|
-
const material = element.material;
|
101
|
-
if (material === void 0 || material.opacity === 0)
|
102
|
-
continue;
|
103
|
-
_elemBox.makeEmpty();
|
104
|
-
if (element instanceof Projector.RenderableSprite) {
|
105
|
-
_v1 = element;
|
106
|
-
_v1.x *= _svgWidthHalf;
|
107
|
-
_v1.y *= -_svgHeightHalf;
|
108
|
-
renderSprite(_v1, element, material);
|
109
|
-
} else if (element instanceof Projector.RenderableLine) {
|
110
|
-
_v1 = element.v1;
|
111
|
-
_v2 = element.v2;
|
112
|
-
_v1.positionScreen.x *= _svgWidthHalf;
|
113
|
-
_v1.positionScreen.y *= -_svgHeightHalf;
|
114
|
-
_v2.positionScreen.x *= _svgWidthHalf;
|
115
|
-
_v2.positionScreen.y *= -_svgHeightHalf;
|
116
|
-
_elemBox.setFromPoints([_v1.positionScreen, _v2.positionScreen]);
|
117
|
-
if (_clipBox.intersectsBox(_elemBox) === true) {
|
118
|
-
renderLine(_v1, _v2, material);
|
119
|
-
}
|
120
|
-
} else if (element instanceof Projector.RenderableFace) {
|
121
|
-
_v1 = element.v1;
|
122
|
-
_v2 = element.v2;
|
123
|
-
_v3 = element.v3;
|
124
|
-
if (_v1.positionScreen.z < -1 || _v1.positionScreen.z > 1)
|
125
|
-
continue;
|
126
|
-
if (_v2.positionScreen.z < -1 || _v2.positionScreen.z > 1)
|
127
|
-
continue;
|
128
|
-
if (_v3.positionScreen.z < -1 || _v3.positionScreen.z > 1)
|
129
|
-
continue;
|
130
|
-
_v1.positionScreen.x *= _svgWidthHalf;
|
131
|
-
_v1.positionScreen.y *= -_svgHeightHalf;
|
132
|
-
_v2.positionScreen.x *= _svgWidthHalf;
|
133
|
-
_v2.positionScreen.y *= -_svgHeightHalf;
|
134
|
-
_v3.positionScreen.x *= _svgWidthHalf;
|
135
|
-
_v3.positionScreen.y *= -_svgHeightHalf;
|
136
|
-
if (this.overdraw > 0) {
|
137
|
-
expand(_v1.positionScreen, _v2.positionScreen, this.overdraw);
|
138
|
-
expand(_v2.positionScreen, _v3.positionScreen, this.overdraw);
|
139
|
-
expand(_v3.positionScreen, _v1.positionScreen, this.overdraw);
|
140
|
-
}
|
141
|
-
_elemBox.setFromPoints([_v1.positionScreen, _v2.positionScreen, _v3.positionScreen]);
|
142
|
-
if (_clipBox.intersectsBox(_elemBox) === true) {
|
143
|
-
renderFace3(_v1, _v2, _v3, element, material);
|
144
|
-
}
|
145
|
-
}
|
146
|
-
}
|
147
|
-
flushPath();
|
148
|
-
scene.traverseVisible(function(object) {
|
149
|
-
if (object.isSVGObject) {
|
150
|
-
_vector3.setFromMatrixPosition(object.matrixWorld);
|
151
|
-
_vector3.applyMatrix4(_viewProjectionMatrix);
|
152
|
-
if (_vector3.z < -1 || _vector3.z > 1)
|
153
|
-
return;
|
154
|
-
const x = _vector3.x * _svgWidthHalf;
|
155
|
-
const y = -_vector3.y * _svgHeightHalf;
|
156
|
-
const node = object.node;
|
157
|
-
node.setAttribute("transform", "translate(" + x + "," + y + ")");
|
158
|
-
_svg.appendChild(node);
|
159
|
-
}
|
160
|
-
});
|
161
|
-
};
|
162
|
-
function calculateLights(lights) {
|
163
|
-
_ambientLight.setRGB(0, 0, 0);
|
164
|
-
_directionalLights.setRGB(0, 0, 0);
|
165
|
-
_pointLights.setRGB(0, 0, 0);
|
166
|
-
for (let l = 0, ll = lights.length; l < ll; l++) {
|
167
|
-
const light = lights[l];
|
168
|
-
const lightColor = light.color;
|
169
|
-
if (light.isAmbientLight) {
|
170
|
-
_ambientLight.r += lightColor.r;
|
171
|
-
_ambientLight.g += lightColor.g;
|
172
|
-
_ambientLight.b += lightColor.b;
|
173
|
-
} else if (light.isDirectionalLight) {
|
174
|
-
_directionalLights.r += lightColor.r;
|
175
|
-
_directionalLights.g += lightColor.g;
|
176
|
-
_directionalLights.b += lightColor.b;
|
177
|
-
} else if (light.isPointLight) {
|
178
|
-
_pointLights.r += lightColor.r;
|
179
|
-
_pointLights.g += lightColor.g;
|
180
|
-
_pointLights.b += lightColor.b;
|
181
|
-
}
|
182
|
-
}
|
183
|
-
}
|
184
|
-
function calculateLight(lights, position, normal, color) {
|
185
|
-
for (let l = 0, ll = lights.length; l < ll; l++) {
|
186
|
-
const light = lights[l];
|
187
|
-
const lightColor = light.color;
|
188
|
-
if (light.isDirectionalLight) {
|
189
|
-
const lightPosition = _vector3.setFromMatrixPosition(light.matrixWorld).normalize();
|
190
|
-
let amount = normal.dot(lightPosition);
|
191
|
-
if (amount <= 0)
|
192
|
-
continue;
|
193
|
-
amount *= light.intensity;
|
194
|
-
color.r += lightColor.r * amount;
|
195
|
-
color.g += lightColor.g * amount;
|
196
|
-
color.b += lightColor.b * amount;
|
197
|
-
} else if (light.isPointLight) {
|
198
|
-
const lightPosition = _vector3.setFromMatrixPosition(light.matrixWorld);
|
199
|
-
let amount = normal.dot(_vector3.subVectors(lightPosition, position).normalize());
|
200
|
-
if (amount <= 0)
|
201
|
-
continue;
|
202
|
-
amount *= light.distance == 0 ? 1 : 1 - Math.min(position.distanceTo(lightPosition) / light.distance, 1);
|
203
|
-
if (amount == 0)
|
204
|
-
continue;
|
205
|
-
amount *= light.intensity;
|
206
|
-
color.r += lightColor.r * amount;
|
207
|
-
color.g += lightColor.g * amount;
|
208
|
-
color.b += lightColor.b * amount;
|
209
|
-
}
|
210
|
-
}
|
211
|
-
}
|
212
|
-
function renderSprite(v1, element, material) {
|
213
|
-
let scaleX = element.scale.x * _svgWidthHalf;
|
214
|
-
let scaleY = element.scale.y * _svgHeightHalf;
|
215
|
-
if (material.isPointsMaterial) {
|
216
|
-
scaleX *= material.size;
|
217
|
-
scaleY *= material.size;
|
218
|
-
}
|
219
|
-
const path = "M" + convert(v1.x - scaleX * 0.5) + "," + convert(v1.y - scaleY * 0.5) + "h" + convert(scaleX) + "v" + convert(scaleY) + "h" + convert(-scaleX) + "z";
|
220
|
-
let style = "";
|
221
|
-
if (material.isSpriteMaterial || material.isPointsMaterial) {
|
222
|
-
style = "fill:" + material.color.getStyle() + ";fill-opacity:" + material.opacity;
|
223
|
-
}
|
224
|
-
addPath(style, path);
|
225
|
-
}
|
226
|
-
function renderLine(v1, v2, material) {
|
227
|
-
const path = "M" + convert(v1.positionScreen.x) + "," + convert(v1.positionScreen.y) + "L" + convert(v2.positionScreen.x) + "," + convert(v2.positionScreen.y);
|
228
|
-
if (material.isLineBasicMaterial) {
|
229
|
-
let style = "fill:none;stroke:" + material.color.getStyle() + ";stroke-opacity:" + material.opacity + ";stroke-width:" + material.linewidth + ";stroke-linecap:" + material.linecap;
|
230
|
-
if (material.isLineDashedMaterial) {
|
231
|
-
style = style + ";stroke-dasharray:" + material.dashSize + "," + material.gapSize;
|
232
|
-
}
|
233
|
-
addPath(style, path);
|
234
|
-
}
|
235
|
-
}
|
236
|
-
function renderFace3(v1, v2, v3, element, material) {
|
237
|
-
_this.info.render.vertices += 3;
|
238
|
-
_this.info.render.faces++;
|
239
|
-
const path = "M" + convert(v1.positionScreen.x) + "," + convert(v1.positionScreen.y) + "L" + convert(v2.positionScreen.x) + "," + convert(v2.positionScreen.y) + "L" + convert(v3.positionScreen.x) + "," + convert(v3.positionScreen.y) + "z";
|
240
|
-
let style = "";
|
241
|
-
if (material.isMeshBasicMaterial) {
|
242
|
-
_color.copy(material.color);
|
243
|
-
if (material.vertexColors) {
|
244
|
-
_color.multiply(element.color);
|
245
|
-
}
|
246
|
-
} else if (material.isMeshLambertMaterial || material.isMeshPhongMaterial || material.isMeshStandardMaterial) {
|
247
|
-
_diffuseColor.copy(material.color);
|
248
|
-
if (material.vertexColors) {
|
249
|
-
_diffuseColor.multiply(element.color);
|
250
|
-
}
|
251
|
-
_color.copy(_ambientLight);
|
252
|
-
_centroid.copy(v1.positionWorld).add(v2.positionWorld).add(v3.positionWorld).divideScalar(3);
|
253
|
-
calculateLight(_lights, _centroid, element.normalModel, _color);
|
254
|
-
_color.multiply(_diffuseColor).add(material.emissive);
|
255
|
-
} else if (material.isMeshNormalMaterial) {
|
256
|
-
_normal.copy(element.normalModel).applyMatrix3(_normalViewMatrix).normalize();
|
257
|
-
_color.setRGB(_normal.x, _normal.y, _normal.z).multiplyScalar(0.5).addScalar(0.5);
|
258
|
-
}
|
259
|
-
if (material.wireframe) {
|
260
|
-
style = "fill:none;stroke:" + _color.getStyle() + ";stroke-opacity:" + material.opacity + ";stroke-width:" + material.wireframeLinewidth + ";stroke-linecap:" + material.wireframeLinecap + ";stroke-linejoin:" + material.wireframeLinejoin;
|
261
|
-
} else {
|
262
|
-
style = "fill:" + _color.getStyle() + ";fill-opacity:" + material.opacity;
|
263
|
-
}
|
264
|
-
addPath(style, path);
|
265
|
-
}
|
266
|
-
function expand(v1, v2, pixels) {
|
267
|
-
let x = v2.x - v1.x, y = v2.y - v1.y;
|
268
|
-
const det = x * x + y * y;
|
269
|
-
if (det === 0)
|
270
|
-
return;
|
271
|
-
const idet = pixels / Math.sqrt(det);
|
272
|
-
x *= idet;
|
273
|
-
y *= idet;
|
274
|
-
v2.x += x;
|
275
|
-
v2.y += y;
|
276
|
-
v1.x -= x;
|
277
|
-
v1.y -= y;
|
278
|
-
}
|
279
|
-
function addPath(style, path) {
|
280
|
-
if (_currentStyle === style) {
|
281
|
-
_currentPath += path;
|
282
|
-
} else {
|
283
|
-
flushPath();
|
284
|
-
_currentStyle = style;
|
285
|
-
_currentPath = path;
|
286
|
-
}
|
287
|
-
}
|
288
|
-
function flushPath() {
|
289
|
-
if (_currentPath) {
|
290
|
-
_svgNode = getPathNode(_pathCount++);
|
291
|
-
_svgNode.setAttribute("d", _currentPath);
|
292
|
-
_svgNode.setAttribute("style", _currentStyle);
|
293
|
-
_svg.appendChild(_svgNode);
|
294
|
-
}
|
295
|
-
_currentPath = "";
|
296
|
-
_currentStyle = "";
|
297
|
-
}
|
298
|
-
function getPathNode(id) {
|
299
|
-
if (_svgPathPool[id] == null) {
|
300
|
-
_svgPathPool[id] = document.createElementNS("http://www.w3.org/2000/svg", "path");
|
301
|
-
if (_quality == 0) {
|
302
|
-
_svgPathPool[id].setAttribute("shape-rendering", "crispEdges");
|
303
|
-
}
|
304
|
-
return _svgPathPool[id];
|
305
|
-
}
|
306
|
-
return _svgPathPool[id];
|
307
|
-
}
|
308
|
-
}
|
309
|
-
}
|
310
|
-
exports.SVGObject = SVGObject;
|
311
|
-
exports.SVGRenderer = SVGRenderer;
|
package/renderers/SVGRenderer.js
DELETED
@@ -1,311 +0,0 @@
|
|
1
|
-
import { Object3D, Box2, Color, Vector3, Matrix3, Matrix4, Camera } from "three";
|
2
|
-
import { Projector, RenderableSprite, RenderableLine, RenderableFace } from "./Projector.js";
|
3
|
-
class SVGObject extends Object3D {
|
4
|
-
constructor(node) {
|
5
|
-
super();
|
6
|
-
this.isSVGObject = true;
|
7
|
-
this.node = node;
|
8
|
-
}
|
9
|
-
}
|
10
|
-
class SVGRenderer {
|
11
|
-
constructor() {
|
12
|
-
let _renderData, _elements, _lights, _svgWidth, _svgHeight, _svgWidthHalf, _svgHeightHalf, _v1, _v2, _v3, _svgNode, _pathCount = 0, _precision = null, _quality = 1, _currentPath, _currentStyle;
|
13
|
-
const _this = this, _clipBox = new Box2(), _elemBox = new Box2(), _color = new Color(), _diffuseColor = new Color(), _ambientLight = new Color(), _directionalLights = new Color(), _pointLights = new Color(), _clearColor = new Color(), _vector3 = new Vector3(), _centroid = new Vector3(), _normal = new Vector3(), _normalViewMatrix = new Matrix3(), _viewMatrix = new Matrix4(), _viewProjectionMatrix = new Matrix4(), _svgPathPool = [], _projector = new Projector(), _svg = document.createElementNS("http://www.w3.org/2000/svg", "svg");
|
14
|
-
this.domElement = _svg;
|
15
|
-
this.autoClear = true;
|
16
|
-
this.sortObjects = true;
|
17
|
-
this.sortElements = true;
|
18
|
-
this.overdraw = 0.5;
|
19
|
-
this.info = {
|
20
|
-
render: {
|
21
|
-
vertices: 0,
|
22
|
-
faces: 0
|
23
|
-
}
|
24
|
-
};
|
25
|
-
this.setQuality = function(quality) {
|
26
|
-
switch (quality) {
|
27
|
-
case "high":
|
28
|
-
_quality = 1;
|
29
|
-
break;
|
30
|
-
case "low":
|
31
|
-
_quality = 0;
|
32
|
-
break;
|
33
|
-
}
|
34
|
-
};
|
35
|
-
this.setClearColor = function(color) {
|
36
|
-
_clearColor.set(color);
|
37
|
-
};
|
38
|
-
this.setPixelRatio = function() {
|
39
|
-
};
|
40
|
-
this.setSize = function(width, height) {
|
41
|
-
_svgWidth = width;
|
42
|
-
_svgHeight = height;
|
43
|
-
_svgWidthHalf = _svgWidth / 2;
|
44
|
-
_svgHeightHalf = _svgHeight / 2;
|
45
|
-
_svg.setAttribute("viewBox", -_svgWidthHalf + " " + -_svgHeightHalf + " " + _svgWidth + " " + _svgHeight);
|
46
|
-
_svg.setAttribute("width", _svgWidth);
|
47
|
-
_svg.setAttribute("height", _svgHeight);
|
48
|
-
_clipBox.min.set(-_svgWidthHalf, -_svgHeightHalf);
|
49
|
-
_clipBox.max.set(_svgWidthHalf, _svgHeightHalf);
|
50
|
-
};
|
51
|
-
this.getSize = function() {
|
52
|
-
return {
|
53
|
-
width: _svgWidth,
|
54
|
-
height: _svgHeight
|
55
|
-
};
|
56
|
-
};
|
57
|
-
this.setPrecision = function(precision) {
|
58
|
-
_precision = precision;
|
59
|
-
};
|
60
|
-
function removeChildNodes() {
|
61
|
-
_pathCount = 0;
|
62
|
-
while (_svg.childNodes.length > 0) {
|
63
|
-
_svg.removeChild(_svg.childNodes[0]);
|
64
|
-
}
|
65
|
-
}
|
66
|
-
function convert(c) {
|
67
|
-
return _precision !== null ? c.toFixed(_precision) : c;
|
68
|
-
}
|
69
|
-
this.clear = function() {
|
70
|
-
removeChildNodes();
|
71
|
-
_svg.style.backgroundColor = _clearColor.getStyle();
|
72
|
-
};
|
73
|
-
this.render = function(scene, camera) {
|
74
|
-
if (camera instanceof Camera === false) {
|
75
|
-
console.error("THREE.SVGRenderer.render: camera is not an instance of Camera.");
|
76
|
-
return;
|
77
|
-
}
|
78
|
-
const background = scene.background;
|
79
|
-
if (background && background.isColor) {
|
80
|
-
removeChildNodes();
|
81
|
-
_svg.style.backgroundColor = background.getStyle();
|
82
|
-
} else if (this.autoClear === true) {
|
83
|
-
this.clear();
|
84
|
-
}
|
85
|
-
_this.info.render.vertices = 0;
|
86
|
-
_this.info.render.faces = 0;
|
87
|
-
_viewMatrix.copy(camera.matrixWorldInverse);
|
88
|
-
_viewProjectionMatrix.multiplyMatrices(camera.projectionMatrix, _viewMatrix);
|
89
|
-
_renderData = _projector.projectScene(scene, camera, this.sortObjects, this.sortElements);
|
90
|
-
_elements = _renderData.elements;
|
91
|
-
_lights = _renderData.lights;
|
92
|
-
_normalViewMatrix.getNormalMatrix(camera.matrixWorldInverse);
|
93
|
-
calculateLights(_lights);
|
94
|
-
_currentPath = "";
|
95
|
-
_currentStyle = "";
|
96
|
-
for (let e = 0, el = _elements.length; e < el; e++) {
|
97
|
-
const element = _elements[e];
|
98
|
-
const material = element.material;
|
99
|
-
if (material === void 0 || material.opacity === 0)
|
100
|
-
continue;
|
101
|
-
_elemBox.makeEmpty();
|
102
|
-
if (element instanceof RenderableSprite) {
|
103
|
-
_v1 = element;
|
104
|
-
_v1.x *= _svgWidthHalf;
|
105
|
-
_v1.y *= -_svgHeightHalf;
|
106
|
-
renderSprite(_v1, element, material);
|
107
|
-
} else if (element instanceof RenderableLine) {
|
108
|
-
_v1 = element.v1;
|
109
|
-
_v2 = element.v2;
|
110
|
-
_v1.positionScreen.x *= _svgWidthHalf;
|
111
|
-
_v1.positionScreen.y *= -_svgHeightHalf;
|
112
|
-
_v2.positionScreen.x *= _svgWidthHalf;
|
113
|
-
_v2.positionScreen.y *= -_svgHeightHalf;
|
114
|
-
_elemBox.setFromPoints([_v1.positionScreen, _v2.positionScreen]);
|
115
|
-
if (_clipBox.intersectsBox(_elemBox) === true) {
|
116
|
-
renderLine(_v1, _v2, material);
|
117
|
-
}
|
118
|
-
} else if (element instanceof RenderableFace) {
|
119
|
-
_v1 = element.v1;
|
120
|
-
_v2 = element.v2;
|
121
|
-
_v3 = element.v3;
|
122
|
-
if (_v1.positionScreen.z < -1 || _v1.positionScreen.z > 1)
|
123
|
-
continue;
|
124
|
-
if (_v2.positionScreen.z < -1 || _v2.positionScreen.z > 1)
|
125
|
-
continue;
|
126
|
-
if (_v3.positionScreen.z < -1 || _v3.positionScreen.z > 1)
|
127
|
-
continue;
|
128
|
-
_v1.positionScreen.x *= _svgWidthHalf;
|
129
|
-
_v1.positionScreen.y *= -_svgHeightHalf;
|
130
|
-
_v2.positionScreen.x *= _svgWidthHalf;
|
131
|
-
_v2.positionScreen.y *= -_svgHeightHalf;
|
132
|
-
_v3.positionScreen.x *= _svgWidthHalf;
|
133
|
-
_v3.positionScreen.y *= -_svgHeightHalf;
|
134
|
-
if (this.overdraw > 0) {
|
135
|
-
expand(_v1.positionScreen, _v2.positionScreen, this.overdraw);
|
136
|
-
expand(_v2.positionScreen, _v3.positionScreen, this.overdraw);
|
137
|
-
expand(_v3.positionScreen, _v1.positionScreen, this.overdraw);
|
138
|
-
}
|
139
|
-
_elemBox.setFromPoints([_v1.positionScreen, _v2.positionScreen, _v3.positionScreen]);
|
140
|
-
if (_clipBox.intersectsBox(_elemBox) === true) {
|
141
|
-
renderFace3(_v1, _v2, _v3, element, material);
|
142
|
-
}
|
143
|
-
}
|
144
|
-
}
|
145
|
-
flushPath();
|
146
|
-
scene.traverseVisible(function(object) {
|
147
|
-
if (object.isSVGObject) {
|
148
|
-
_vector3.setFromMatrixPosition(object.matrixWorld);
|
149
|
-
_vector3.applyMatrix4(_viewProjectionMatrix);
|
150
|
-
if (_vector3.z < -1 || _vector3.z > 1)
|
151
|
-
return;
|
152
|
-
const x = _vector3.x * _svgWidthHalf;
|
153
|
-
const y = -_vector3.y * _svgHeightHalf;
|
154
|
-
const node = object.node;
|
155
|
-
node.setAttribute("transform", "translate(" + x + "," + y + ")");
|
156
|
-
_svg.appendChild(node);
|
157
|
-
}
|
158
|
-
});
|
159
|
-
};
|
160
|
-
function calculateLights(lights) {
|
161
|
-
_ambientLight.setRGB(0, 0, 0);
|
162
|
-
_directionalLights.setRGB(0, 0, 0);
|
163
|
-
_pointLights.setRGB(0, 0, 0);
|
164
|
-
for (let l = 0, ll = lights.length; l < ll; l++) {
|
165
|
-
const light = lights[l];
|
166
|
-
const lightColor = light.color;
|
167
|
-
if (light.isAmbientLight) {
|
168
|
-
_ambientLight.r += lightColor.r;
|
169
|
-
_ambientLight.g += lightColor.g;
|
170
|
-
_ambientLight.b += lightColor.b;
|
171
|
-
} else if (light.isDirectionalLight) {
|
172
|
-
_directionalLights.r += lightColor.r;
|
173
|
-
_directionalLights.g += lightColor.g;
|
174
|
-
_directionalLights.b += lightColor.b;
|
175
|
-
} else if (light.isPointLight) {
|
176
|
-
_pointLights.r += lightColor.r;
|
177
|
-
_pointLights.g += lightColor.g;
|
178
|
-
_pointLights.b += lightColor.b;
|
179
|
-
}
|
180
|
-
}
|
181
|
-
}
|
182
|
-
function calculateLight(lights, position, normal, color) {
|
183
|
-
for (let l = 0, ll = lights.length; l < ll; l++) {
|
184
|
-
const light = lights[l];
|
185
|
-
const lightColor = light.color;
|
186
|
-
if (light.isDirectionalLight) {
|
187
|
-
const lightPosition = _vector3.setFromMatrixPosition(light.matrixWorld).normalize();
|
188
|
-
let amount = normal.dot(lightPosition);
|
189
|
-
if (amount <= 0)
|
190
|
-
continue;
|
191
|
-
amount *= light.intensity;
|
192
|
-
color.r += lightColor.r * amount;
|
193
|
-
color.g += lightColor.g * amount;
|
194
|
-
color.b += lightColor.b * amount;
|
195
|
-
} else if (light.isPointLight) {
|
196
|
-
const lightPosition = _vector3.setFromMatrixPosition(light.matrixWorld);
|
197
|
-
let amount = normal.dot(_vector3.subVectors(lightPosition, position).normalize());
|
198
|
-
if (amount <= 0)
|
199
|
-
continue;
|
200
|
-
amount *= light.distance == 0 ? 1 : 1 - Math.min(position.distanceTo(lightPosition) / light.distance, 1);
|
201
|
-
if (amount == 0)
|
202
|
-
continue;
|
203
|
-
amount *= light.intensity;
|
204
|
-
color.r += lightColor.r * amount;
|
205
|
-
color.g += lightColor.g * amount;
|
206
|
-
color.b += lightColor.b * amount;
|
207
|
-
}
|
208
|
-
}
|
209
|
-
}
|
210
|
-
function renderSprite(v1, element, material) {
|
211
|
-
let scaleX = element.scale.x * _svgWidthHalf;
|
212
|
-
let scaleY = element.scale.y * _svgHeightHalf;
|
213
|
-
if (material.isPointsMaterial) {
|
214
|
-
scaleX *= material.size;
|
215
|
-
scaleY *= material.size;
|
216
|
-
}
|
217
|
-
const path = "M" + convert(v1.x - scaleX * 0.5) + "," + convert(v1.y - scaleY * 0.5) + "h" + convert(scaleX) + "v" + convert(scaleY) + "h" + convert(-scaleX) + "z";
|
218
|
-
let style = "";
|
219
|
-
if (material.isSpriteMaterial || material.isPointsMaterial) {
|
220
|
-
style = "fill:" + material.color.getStyle() + ";fill-opacity:" + material.opacity;
|
221
|
-
}
|
222
|
-
addPath(style, path);
|
223
|
-
}
|
224
|
-
function renderLine(v1, v2, material) {
|
225
|
-
const path = "M" + convert(v1.positionScreen.x) + "," + convert(v1.positionScreen.y) + "L" + convert(v2.positionScreen.x) + "," + convert(v2.positionScreen.y);
|
226
|
-
if (material.isLineBasicMaterial) {
|
227
|
-
let style = "fill:none;stroke:" + material.color.getStyle() + ";stroke-opacity:" + material.opacity + ";stroke-width:" + material.linewidth + ";stroke-linecap:" + material.linecap;
|
228
|
-
if (material.isLineDashedMaterial) {
|
229
|
-
style = style + ";stroke-dasharray:" + material.dashSize + "," + material.gapSize;
|
230
|
-
}
|
231
|
-
addPath(style, path);
|
232
|
-
}
|
233
|
-
}
|
234
|
-
function renderFace3(v1, v2, v3, element, material) {
|
235
|
-
_this.info.render.vertices += 3;
|
236
|
-
_this.info.render.faces++;
|
237
|
-
const path = "M" + convert(v1.positionScreen.x) + "," + convert(v1.positionScreen.y) + "L" + convert(v2.positionScreen.x) + "," + convert(v2.positionScreen.y) + "L" + convert(v3.positionScreen.x) + "," + convert(v3.positionScreen.y) + "z";
|
238
|
-
let style = "";
|
239
|
-
if (material.isMeshBasicMaterial) {
|
240
|
-
_color.copy(material.color);
|
241
|
-
if (material.vertexColors) {
|
242
|
-
_color.multiply(element.color);
|
243
|
-
}
|
244
|
-
} else if (material.isMeshLambertMaterial || material.isMeshPhongMaterial || material.isMeshStandardMaterial) {
|
245
|
-
_diffuseColor.copy(material.color);
|
246
|
-
if (material.vertexColors) {
|
247
|
-
_diffuseColor.multiply(element.color);
|
248
|
-
}
|
249
|
-
_color.copy(_ambientLight);
|
250
|
-
_centroid.copy(v1.positionWorld).add(v2.positionWorld).add(v3.positionWorld).divideScalar(3);
|
251
|
-
calculateLight(_lights, _centroid, element.normalModel, _color);
|
252
|
-
_color.multiply(_diffuseColor).add(material.emissive);
|
253
|
-
} else if (material.isMeshNormalMaterial) {
|
254
|
-
_normal.copy(element.normalModel).applyMatrix3(_normalViewMatrix).normalize();
|
255
|
-
_color.setRGB(_normal.x, _normal.y, _normal.z).multiplyScalar(0.5).addScalar(0.5);
|
256
|
-
}
|
257
|
-
if (material.wireframe) {
|
258
|
-
style = "fill:none;stroke:" + _color.getStyle() + ";stroke-opacity:" + material.opacity + ";stroke-width:" + material.wireframeLinewidth + ";stroke-linecap:" + material.wireframeLinecap + ";stroke-linejoin:" + material.wireframeLinejoin;
|
259
|
-
} else {
|
260
|
-
style = "fill:" + _color.getStyle() + ";fill-opacity:" + material.opacity;
|
261
|
-
}
|
262
|
-
addPath(style, path);
|
263
|
-
}
|
264
|
-
function expand(v1, v2, pixels) {
|
265
|
-
let x = v2.x - v1.x, y = v2.y - v1.y;
|
266
|
-
const det = x * x + y * y;
|
267
|
-
if (det === 0)
|
268
|
-
return;
|
269
|
-
const idet = pixels / Math.sqrt(det);
|
270
|
-
x *= idet;
|
271
|
-
y *= idet;
|
272
|
-
v2.x += x;
|
273
|
-
v2.y += y;
|
274
|
-
v1.x -= x;
|
275
|
-
v1.y -= y;
|
276
|
-
}
|
277
|
-
function addPath(style, path) {
|
278
|
-
if (_currentStyle === style) {
|
279
|
-
_currentPath += path;
|
280
|
-
} else {
|
281
|
-
flushPath();
|
282
|
-
_currentStyle = style;
|
283
|
-
_currentPath = path;
|
284
|
-
}
|
285
|
-
}
|
286
|
-
function flushPath() {
|
287
|
-
if (_currentPath) {
|
288
|
-
_svgNode = getPathNode(_pathCount++);
|
289
|
-
_svgNode.setAttribute("d", _currentPath);
|
290
|
-
_svgNode.setAttribute("style", _currentStyle);
|
291
|
-
_svg.appendChild(_svgNode);
|
292
|
-
}
|
293
|
-
_currentPath = "";
|
294
|
-
_currentStyle = "";
|
295
|
-
}
|
296
|
-
function getPathNode(id) {
|
297
|
-
if (_svgPathPool[id] == null) {
|
298
|
-
_svgPathPool[id] = document.createElementNS("http://www.w3.org/2000/svg", "path");
|
299
|
-
if (_quality == 0) {
|
300
|
-
_svgPathPool[id].setAttribute("shape-rendering", "crispEdges");
|
301
|
-
}
|
302
|
-
return _svgPathPool[id];
|
303
|
-
}
|
304
|
-
return _svgPathPool[id];
|
305
|
-
}
|
306
|
-
}
|
307
|
-
}
|
308
|
-
export {
|
309
|
-
SVGObject,
|
310
|
-
SVGRenderer
|
311
|
-
};
|
@@ -1,55 +0,0 @@
|
|
1
|
-
"use strict";
|
2
|
-
Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
|
3
|
-
const ACESFilmicToneMappingShader = {
|
4
|
-
uniforms: {
|
5
|
-
tDiffuse: { value: null },
|
6
|
-
exposure: { value: 1 }
|
7
|
-
},
|
8
|
-
vertexShader: [
|
9
|
-
"varying vec2 vUv;",
|
10
|
-
"void main() {",
|
11
|
-
" vUv = uv;",
|
12
|
-
" gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );",
|
13
|
-
"}"
|
14
|
-
].join("\n"),
|
15
|
-
fragmentShader: [
|
16
|
-
"#define saturate(a) clamp( a, 0.0, 1.0 )",
|
17
|
-
"uniform sampler2D tDiffuse;",
|
18
|
-
"uniform float exposure;",
|
19
|
-
"varying vec2 vUv;",
|
20
|
-
"vec3 RRTAndODTFit( vec3 v ) {",
|
21
|
-
" vec3 a = v * ( v + 0.0245786 ) - 0.000090537;",
|
22
|
-
" vec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;",
|
23
|
-
" return a / b;",
|
24
|
-
"}",
|
25
|
-
"vec3 ACESFilmicToneMapping( vec3 color ) {",
|
26
|
-
// sRGB => XYZ => D65_2_D60 => AP1 => RRT_SAT
|
27
|
-
" const mat3 ACESInputMat = mat3(",
|
28
|
-
" vec3( 0.59719, 0.07600, 0.02840 ),",
|
29
|
-
// transposed from source
|
30
|
-
" vec3( 0.35458, 0.90834, 0.13383 ),",
|
31
|
-
" vec3( 0.04823, 0.01566, 0.83777 )",
|
32
|
-
" );",
|
33
|
-
// ODT_SAT => XYZ => D60_2_D65 => sRGB
|
34
|
-
" const mat3 ACESOutputMat = mat3(",
|
35
|
-
" vec3( 1.60475, -0.10208, -0.00327 ),",
|
36
|
-
// transposed from source
|
37
|
-
" vec3( -0.53108, 1.10813, -0.07276 ),",
|
38
|
-
" vec3( -0.07367, -0.00605, 1.07602 )",
|
39
|
-
" );",
|
40
|
-
" color = ACESInputMat * color;",
|
41
|
-
// Apply RRT and ODT
|
42
|
-
" color = RRTAndODTFit( color );",
|
43
|
-
" color = ACESOutputMat * color;",
|
44
|
-
// Clamp to [0, 1]
|
45
|
-
" return saturate( color );",
|
46
|
-
"}",
|
47
|
-
"void main() {",
|
48
|
-
" vec4 tex = texture2D( tDiffuse, vUv );",
|
49
|
-
" tex.rgb *= exposure / 0.6;",
|
50
|
-
// pre-exposed, outside of the tone mapping function
|
51
|
-
" gl_FragColor = vec4( ACESFilmicToneMapping( tex.rgb ), tex.a );",
|
52
|
-
"}"
|
53
|
-
].join("\n")
|
54
|
-
};
|
55
|
-
exports.ACESFilmicToneMappingShader = ACESFilmicToneMappingShader;
|