three-stdlib 2.24.2 → 2.25.1

Sign up to get free protection for your applications and to get access to all the features.
Files changed (540) hide show
  1. package/controls/OrbitControls.d.ts +2 -0
  2. package/index.cjs +116401 -611
  3. package/index.js +116037 -263
  4. package/package.json +17 -4
  5. package/_polyfill/CapsuleGeometry.cjs +0 -22
  6. package/_polyfill/CapsuleGeometry.js +0 -22
  7. package/_polyfill/CompressedArrayTexture.cjs +0 -12
  8. package/_polyfill/CompressedArrayTexture.js +0 -12
  9. package/_polyfill/Data3DTexture.cjs +0 -17
  10. package/_polyfill/Data3DTexture.js +0 -17
  11. package/animation/AnimationClipCreator.cjs +0 -56
  12. package/animation/AnimationClipCreator.js +0 -56
  13. package/animation/CCDIKSolver.cjs +0 -269
  14. package/animation/CCDIKSolver.js +0 -269
  15. package/animation/MMDAnimationHelper.cjs +0 -688
  16. package/animation/MMDAnimationHelper.js +0 -688
  17. package/animation/MMDPhysics.cjs +0 -830
  18. package/animation/MMDPhysics.js +0 -830
  19. package/cameras/CinematicCamera.cjs +0 -131
  20. package/cameras/CinematicCamera.js +0 -131
  21. package/controls/ArcballControls.cjs +0 -2033
  22. package/controls/ArcballControls.js +0 -2033
  23. package/controls/DeviceOrientationControls.cjs +0 -85
  24. package/controls/DeviceOrientationControls.js +0 -85
  25. package/controls/DragControls.cjs +0 -182
  26. package/controls/DragControls.js +0 -182
  27. package/controls/FirstPersonControls.cjs +0 -229
  28. package/controls/FirstPersonControls.js +0 -229
  29. package/controls/FlyControls.cjs +0 -248
  30. package/controls/FlyControls.js +0 -248
  31. package/controls/OrbitControls.cjs +0 -787
  32. package/controls/OrbitControls.js +0 -787
  33. package/controls/PointerLockControls.cjs +0 -103
  34. package/controls/PointerLockControls.js +0 -103
  35. package/controls/TrackballControls.cjs +0 -502
  36. package/controls/TrackballControls.js +0 -502
  37. package/controls/TransformControls.cjs +0 -1089
  38. package/controls/TransformControls.js +0 -1089
  39. package/controls/experimental/CameraControls.cjs +0 -736
  40. package/controls/experimental/CameraControls.js +0 -736
  41. package/csm/CSM.cjs +0 -244
  42. package/csm/CSM.js +0 -244
  43. package/csm/CSMFrustum.cjs +0 -75
  44. package/csm/CSMFrustum.js +0 -75
  45. package/csm/CSMHelper.cjs +0 -114
  46. package/csm/CSMHelper.js +0 -114
  47. package/csm/CSMShader.cjs +0 -261
  48. package/csm/CSMShader.js +0 -261
  49. package/curves/CurveExtras.cjs +0 -214
  50. package/curves/CurveExtras.js +0 -214
  51. package/curves/NURBSCurve.cjs +0 -35
  52. package/curves/NURBSCurve.js +0 -35
  53. package/curves/NURBSSurface.cjs +0 -28
  54. package/curves/NURBSSurface.js +0 -28
  55. package/curves/NURBSUtils.cjs +0 -226
  56. package/curves/NURBSUtils.js +0 -226
  57. package/deprecated/Geometry.cjs +0 -971
  58. package/deprecated/Geometry.js +0 -971
  59. package/effects/AnaglyphEffect.cjs +0 -102
  60. package/effects/AnaglyphEffect.js +0 -102
  61. package/effects/AsciiEffect.cjs +0 -155
  62. package/effects/AsciiEffect.js +0 -155
  63. package/effects/OutlineEffect.cjs +0 -275
  64. package/effects/OutlineEffect.js +0 -275
  65. package/effects/ParallaxBarrierEffect.cjs +0 -65
  66. package/effects/ParallaxBarrierEffect.js +0 -65
  67. package/effects/PeppersGhostEffect.cjs +0 -88
  68. package/effects/PeppersGhostEffect.js +0 -88
  69. package/effects/StereoEffect.cjs +0 -35
  70. package/effects/StereoEffect.js +0 -35
  71. package/environments/RoomEnvironment.cjs +0 -95
  72. package/environments/RoomEnvironment.js +0 -78
  73. package/exporters/ColladaExporter.cjs +0 -331
  74. package/exporters/ColladaExporter.js +0 -331
  75. package/exporters/DRACOExporter.cjs +0 -141
  76. package/exporters/DRACOExporter.js +0 -141
  77. package/exporters/GLTFExporter.cjs +0 -1909
  78. package/exporters/GLTFExporter.js +0 -1909
  79. package/exporters/MMDExporter.cjs +0 -131
  80. package/exporters/MMDExporter.js +0 -131
  81. package/exporters/OBJExporter.cjs +0 -181
  82. package/exporters/OBJExporter.js +0 -181
  83. package/exporters/PLYExporter.cjs +0 -280
  84. package/exporters/PLYExporter.js +0 -280
  85. package/exporters/STLExporter.cjs +0 -146
  86. package/exporters/STLExporter.js +0 -146
  87. package/exporters/USDZExporter.cjs +0 -340
  88. package/exporters/USDZExporter.js +0 -340
  89. package/geometries/BoxLineGeometry.cjs +0 -45
  90. package/geometries/BoxLineGeometry.js +0 -45
  91. package/geometries/ConvexGeometry.cjs +0 -26
  92. package/geometries/ConvexGeometry.js +0 -26
  93. package/geometries/DecalGeometry.cjs +0 -184
  94. package/geometries/DecalGeometry.js +0 -184
  95. package/geometries/LightningStrike.cjs +0 -553
  96. package/geometries/LightningStrike.js +0 -553
  97. package/geometries/ParametricGeometries.cjs +0 -130
  98. package/geometries/ParametricGeometries.js +0 -130
  99. package/geometries/ParametricGeometry.cjs +0 -63
  100. package/geometries/ParametricGeometry.js +0 -63
  101. package/geometries/RoundedBoxGeometry.cjs +0 -91
  102. package/geometries/RoundedBoxGeometry.js +0 -91
  103. package/geometries/TeapotGeometry.cjs +0 -1563
  104. package/geometries/TeapotGeometry.js +0 -1563
  105. package/geometries/TextGeometry.cjs +0 -27
  106. package/geometries/TextGeometry.js +0 -27
  107. package/helpers/LightProbeHelper.cjs +0 -73
  108. package/helpers/LightProbeHelper.js +0 -73
  109. package/helpers/PositionalAudioHelper.cjs +0 -68
  110. package/helpers/PositionalAudioHelper.js +0 -68
  111. package/helpers/RectAreaLightHelper.cjs +0 -44
  112. package/helpers/RectAreaLightHelper.js +0 -44
  113. package/helpers/VertexNormalsHelper.cjs +0 -47
  114. package/helpers/VertexNormalsHelper.js +0 -47
  115. package/helpers/VertexTangentsHelper.cjs +0 -43
  116. package/helpers/VertexTangentsHelper.js +0 -43
  117. package/interactive/HTMLMesh.cjs +0 -325
  118. package/interactive/HTMLMesh.js +0 -325
  119. package/interactive/InteractiveGroup.cjs +0 -68
  120. package/interactive/InteractiveGroup.js +0 -68
  121. package/interactive/SelectionBox.cjs +0 -134
  122. package/interactive/SelectionBox.js +0 -134
  123. package/interactive/SelectionHelper.cjs +0 -51
  124. package/interactive/SelectionHelper.js +0 -51
  125. package/libs/MeshoptDecoder.cjs +0 -221
  126. package/libs/MeshoptDecoder.js +0 -221
  127. package/libs/MotionControllers.cjs +0 -325
  128. package/libs/MotionControllers.js +0 -325
  129. package/lights/LightProbeGenerator.cjs +0 -145
  130. package/lights/LightProbeGenerator.js +0 -145
  131. package/lights/RectAreaLightUniformsLib.cjs +0 -32846
  132. package/lights/RectAreaLightUniformsLib.js +0 -32846
  133. package/lines/Line2.cjs +0 -13
  134. package/lines/Line2.js +0 -13
  135. package/lines/LineGeometry.cjs +0 -44
  136. package/lines/LineGeometry.js +0 -44
  137. package/lines/LineMaterial.cjs +0 -547
  138. package/lines/LineMaterial.js +0 -547
  139. package/lines/LineSegments2.cjs +0 -203
  140. package/lines/LineSegments2.js +0 -203
  141. package/lines/LineSegmentsGeometry.cjs +0 -124
  142. package/lines/LineSegmentsGeometry.js +0 -124
  143. package/lines/Wireframe.cjs +0 -32
  144. package/lines/Wireframe.js +0 -32
  145. package/lines/WireframeGeometry2.cjs +0 -13
  146. package/lines/WireframeGeometry2.js +0 -13
  147. package/loaders/3DMLoader.cjs +0 -803
  148. package/loaders/3DMLoader.js +0 -803
  149. package/loaders/3MFLoader.cjs +0 -854
  150. package/loaders/3MFLoader.js +0 -854
  151. package/loaders/AMFLoader.cjs +0 -284
  152. package/loaders/AMFLoader.js +0 -284
  153. package/loaders/AssimpLoader.cjs +0 -1434
  154. package/loaders/AssimpLoader.js +0 -1434
  155. package/loaders/BVHLoader.cjs +0 -207
  156. package/loaders/BVHLoader.js +0 -207
  157. package/loaders/BasisTextureLoader.cjs +0 -489
  158. package/loaders/BasisTextureLoader.js +0 -489
  159. package/loaders/ColladaLoader.cjs +0 -2405
  160. package/loaders/ColladaLoader.js +0 -2405
  161. package/loaders/DDSLoader.cjs +0 -148
  162. package/loaders/DDSLoader.js +0 -148
  163. package/loaders/DRACOLoader.cjs +0 -341
  164. package/loaders/DRACOLoader.js +0 -341
  165. package/loaders/EXRLoader.cjs +0 -1356
  166. package/loaders/EXRLoader.js +0 -1356
  167. package/loaders/FBXLoader.cjs +0 -2457
  168. package/loaders/FBXLoader.js +0 -2457
  169. package/loaders/FontLoader.cjs +0 -123
  170. package/loaders/FontLoader.js +0 -123
  171. package/loaders/GCodeLoader.cjs +0 -141
  172. package/loaders/GCodeLoader.js +0 -141
  173. package/loaders/GLTFLoader.cjs +0 -2504
  174. package/loaders/GLTFLoader.js +0 -2504
  175. package/loaders/HDRCubeTextureLoader.cjs +0 -75
  176. package/loaders/HDRCubeTextureLoader.js +0 -75
  177. package/loaders/KMZLoader.cjs +0 -75
  178. package/loaders/KMZLoader.js +0 -75
  179. package/loaders/KTX2Loader.cjs +0 -480
  180. package/loaders/KTX2Loader.js +0 -480
  181. package/loaders/KTXLoader.cjs +0 -93
  182. package/loaders/KTXLoader.js +0 -93
  183. package/loaders/LDrawLoader.cjs +0 -1424
  184. package/loaders/LDrawLoader.js +0 -1424
  185. package/loaders/LUT3dlLoader.cjs +0 -103
  186. package/loaders/LUT3dlLoader.js +0 -103
  187. package/loaders/LUTCubeLoader.cjs +0 -107
  188. package/loaders/LUTCubeLoader.js +0 -107
  189. package/loaders/LWOLoader.cjs +0 -645
  190. package/loaders/LWOLoader.js +0 -645
  191. package/loaders/LottieLoader.cjs +0 -47
  192. package/loaders/LottieLoader.js +0 -47
  193. package/loaders/MD2Loader.cjs +0 -359
  194. package/loaders/MD2Loader.js +0 -359
  195. package/loaders/MDDLoader.cjs +0 -58
  196. package/loaders/MDDLoader.js +0 -58
  197. package/loaders/MMDLoader.cjs +0 -1121
  198. package/loaders/MMDLoader.js +0 -1121
  199. package/loaders/MTLLoader.cjs +0 -304
  200. package/loaders/MTLLoader.js +0 -304
  201. package/loaders/NRRDLoader.cjs +0 -401
  202. package/loaders/NRRDLoader.js +0 -401
  203. package/loaders/OBJLoader.cjs +0 -487
  204. package/loaders/OBJLoader.js +0 -487
  205. package/loaders/PCDLoader.cjs +0 -248
  206. package/loaders/PCDLoader.js +0 -248
  207. package/loaders/PDBLoader.cjs +0 -247
  208. package/loaders/PDBLoader.js +0 -247
  209. package/loaders/PLYLoader.cjs +0 -317
  210. package/loaders/PLYLoader.js +0 -317
  211. package/loaders/PRWMLoader.cjs +0 -160
  212. package/loaders/PRWMLoader.js +0 -160
  213. package/loaders/PVRLoader.cjs +0 -131
  214. package/loaders/PVRLoader.js +0 -131
  215. package/loaders/RGBELoader.cjs +0 -252
  216. package/loaders/RGBELoader.js +0 -252
  217. package/loaders/RGBMLoader.cjs +0 -1004
  218. package/loaders/RGBMLoader.js +0 -1004
  219. package/loaders/STLLoader.cjs +0 -190
  220. package/loaders/STLLoader.js +0 -190
  221. package/loaders/SVGLoader.cjs +0 -1712
  222. package/loaders/SVGLoader.js +0 -1712
  223. package/loaders/TDSLoader.cjs +0 -650
  224. package/loaders/TDSLoader.js +0 -650
  225. package/loaders/TGALoader.cjs +0 -285
  226. package/loaders/TGALoader.js +0 -285
  227. package/loaders/TTFLoader.cjs +0 -131
  228. package/loaders/TTFLoader.js +0 -131
  229. package/loaders/TiltLoader.cjs +0 -375
  230. package/loaders/TiltLoader.js +0 -375
  231. package/loaders/VOXLoader.cjs +0 -432
  232. package/loaders/VOXLoader.js +0 -432
  233. package/loaders/VRMLLoader.cjs +0 -2105
  234. package/loaders/VRMLLoader.js +0 -2105
  235. package/loaders/VRMLoader.cjs +0 -38
  236. package/loaders/VRMLoader.js +0 -38
  237. package/loaders/VTKLoader.cjs +0 -648
  238. package/loaders/VTKLoader.js +0 -648
  239. package/loaders/XLoader.cjs +0 -1258
  240. package/loaders/XLoader.js +0 -1258
  241. package/loaders/XYZLoader.cjs +0 -60
  242. package/loaders/XYZLoader.js +0 -60
  243. package/loaders/lwo/IFFParser.cjs +0 -743
  244. package/loaders/lwo/IFFParser.js +0 -743
  245. package/loaders/lwo/LWO2Parser.cjs +0 -312
  246. package/loaders/lwo/LWO2Parser.js +0 -312
  247. package/loaders/lwo/LWO3Parser.cjs +0 -282
  248. package/loaders/lwo/LWO3Parser.js +0 -282
  249. package/math/Capsule.cjs +0 -98
  250. package/math/Capsule.js +0 -98
  251. package/math/ColorConverter.cjs +0 -42
  252. package/math/ColorConverter.js +0 -42
  253. package/math/ConvexHull.cjs +0 -596
  254. package/math/ConvexHull.js +0 -596
  255. package/math/ImprovedNoise.cjs +0 -304
  256. package/math/ImprovedNoise.js +0 -304
  257. package/math/Lut.cjs +0 -137
  258. package/math/Lut.js +0 -137
  259. package/math/MeshSurfaceSampler.cjs +0 -103
  260. package/math/MeshSurfaceSampler.js +0 -103
  261. package/math/OBB.cjs +0 -242
  262. package/math/OBB.js +0 -242
  263. package/math/Octree.cjs +0 -273
  264. package/math/Octree.js +0 -273
  265. package/math/SimplexNoise.cjs +0 -440
  266. package/math/SimplexNoise.js +0 -440
  267. package/misc/ConvexObjectBreaker.cjs +0 -292
  268. package/misc/ConvexObjectBreaker.js +0 -292
  269. package/misc/GPUComputationRenderer.cjs +0 -205
  270. package/misc/GPUComputationRenderer.js +0 -205
  271. package/misc/Gyroscope.cjs +0 -33
  272. package/misc/Gyroscope.js +0 -33
  273. package/misc/MD2Character.cjs +0 -167
  274. package/misc/MD2Character.js +0 -167
  275. package/misc/MD2CharacterComplex.cjs +0 -332
  276. package/misc/MD2CharacterComplex.js +0 -332
  277. package/misc/MorphAnimMesh.cjs +0 -40
  278. package/misc/MorphAnimMesh.js +0 -40
  279. package/misc/MorphBlendMesh.cjs +0 -179
  280. package/misc/MorphBlendMesh.js +0 -179
  281. package/misc/ProgressiveLightmap.cjs +0 -186
  282. package/misc/ProgressiveLightmap.js +0 -186
  283. package/misc/RollerCoaster.cjs +0 -353
  284. package/misc/RollerCoaster.js +0 -353
  285. package/misc/Timer.cjs +0 -101
  286. package/misc/Timer.js +0 -101
  287. package/misc/TubePainter.cjs +0 -123
  288. package/misc/TubePainter.js +0 -123
  289. package/misc/Volume.cjs +0 -305
  290. package/misc/Volume.js +0 -305
  291. package/misc/VolumeSlice.cjs +0 -114
  292. package/misc/VolumeSlice.js +0 -114
  293. package/misc/WebGL.cjs +0 -74
  294. package/misc/WebGL.js +0 -74
  295. package/modifiers/CurveModifier.cjs +0 -232
  296. package/modifiers/CurveModifier.js +0 -232
  297. package/modifiers/EdgeSplitModifier.cjs +0 -167
  298. package/modifiers/EdgeSplitModifier.js +0 -168
  299. package/modifiers/SimplifyModifier.cjs +0 -301
  300. package/modifiers/SimplifyModifier.js +0 -301
  301. package/modifiers/TessellateModifier.cjs +0 -214
  302. package/modifiers/TessellateModifier.js +0 -214
  303. package/objects/GroundProjectedEnv.cjs +0 -134
  304. package/objects/GroundProjectedEnv.js +0 -134
  305. package/objects/Lensflare.cjs +0 -291
  306. package/objects/Lensflare.js +0 -291
  307. package/objects/LightningStorm.cjs +0 -110
  308. package/objects/LightningStorm.js +0 -110
  309. package/objects/MarchingCubes.cjs +0 -4809
  310. package/objects/MarchingCubes.js +0 -4809
  311. package/objects/Reflector.cjs +0 -202
  312. package/objects/Reflector.js +0 -202
  313. package/objects/ReflectorForSSRPass.cjs +0 -260
  314. package/objects/ReflectorForSSRPass.js +0 -260
  315. package/objects/ReflectorRTT.cjs +0 -10
  316. package/objects/ReflectorRTT.js +0 -10
  317. package/objects/Refractor.cjs +0 -215
  318. package/objects/Refractor.js +0 -215
  319. package/objects/ShadowMesh.cjs +0 -45
  320. package/objects/ShadowMesh.js +0 -45
  321. package/objects/Sky.cjs +0 -200
  322. package/objects/Sky.js +0 -200
  323. package/objects/Water.cjs +0 -242
  324. package/objects/Water.js +0 -242
  325. package/objects/Water2.cjs +0 -256
  326. package/objects/Water2.js +0 -256
  327. package/physics/AmmoPhysics.cjs +0 -166
  328. package/physics/AmmoPhysics.js +0 -166
  329. package/postprocessing/AdaptiveToneMappingPass.cjs +0 -218
  330. package/postprocessing/AdaptiveToneMappingPass.js +0 -218
  331. package/postprocessing/AfterimagePass.cjs +0 -68
  332. package/postprocessing/AfterimagePass.js +0 -68
  333. package/postprocessing/BloomPass.cjs +0 -109
  334. package/postprocessing/BloomPass.js +0 -109
  335. package/postprocessing/BokehPass.cjs +0 -90
  336. package/postprocessing/BokehPass.js +0 -90
  337. package/postprocessing/ClearPass.cjs +0 -36
  338. package/postprocessing/ClearPass.js +0 -36
  339. package/postprocessing/CubeTexturePass.cjs +0 -53
  340. package/postprocessing/CubeTexturePass.js +0 -53
  341. package/postprocessing/DotScreenPass.cjs +0 -49
  342. package/postprocessing/DotScreenPass.js +0 -49
  343. package/postprocessing/EffectComposer.cjs +0 -157
  344. package/postprocessing/EffectComposer.js +0 -157
  345. package/postprocessing/FilmPass.cjs +0 -51
  346. package/postprocessing/FilmPass.js +0 -51
  347. package/postprocessing/GlitchPass.cjs +0 -84
  348. package/postprocessing/GlitchPass.js +0 -84
  349. package/postprocessing/HalftonePass.cjs +0 -53
  350. package/postprocessing/HalftonePass.js +0 -53
  351. package/postprocessing/LUTPass.cjs +0 -142
  352. package/postprocessing/LUTPass.js +0 -142
  353. package/postprocessing/MaskPass.cjs +0 -69
  354. package/postprocessing/MaskPass.js +0 -69
  355. package/postprocessing/OutlinePass.cjs +0 -479
  356. package/postprocessing/OutlinePass.js +0 -479
  357. package/postprocessing/Pass.cjs +0 -48
  358. package/postprocessing/Pass.js +0 -48
  359. package/postprocessing/RenderPass.cjs +0 -59
  360. package/postprocessing/RenderPass.js +0 -59
  361. package/postprocessing/RenderPixelatedPass.cjs +0 -199
  362. package/postprocessing/RenderPixelatedPass.js +0 -199
  363. package/postprocessing/SAOPass.cjs +0 -288
  364. package/postprocessing/SAOPass.js +0 -288
  365. package/postprocessing/SMAAPass.cjs +0 -112
  366. package/postprocessing/SMAAPass.js +0 -112
  367. package/postprocessing/SSAARenderPass.cjs +0 -189
  368. package/postprocessing/SSAARenderPass.js +0 -189
  369. package/postprocessing/SSAOPass.cjs +0 -272
  370. package/postprocessing/SSAOPass.js +0 -272
  371. package/postprocessing/SSRPass.cjs +0 -411
  372. package/postprocessing/SSRPass.js +0 -411
  373. package/postprocessing/SavePass.cjs +0 -38
  374. package/postprocessing/SavePass.js +0 -38
  375. package/postprocessing/ShaderPass.cjs +0 -49
  376. package/postprocessing/ShaderPass.js +0 -49
  377. package/postprocessing/TAARenderPass.cjs +0 -174
  378. package/postprocessing/TAARenderPass.js +0 -174
  379. package/postprocessing/TexturePass.cjs +0 -42
  380. package/postprocessing/TexturePass.js +0 -42
  381. package/postprocessing/UnrealBloomPass.cjs +0 -277
  382. package/postprocessing/UnrealBloomPass.js +0 -277
  383. package/postprocessing/WaterPass.cjs +0 -72
  384. package/postprocessing/WaterPass.js +0 -72
  385. package/renderers/CSS2DRenderer.cjs +0 -122
  386. package/renderers/CSS2DRenderer.js +0 -122
  387. package/renderers/CSS3DRenderer.cjs +0 -167
  388. package/renderers/CSS3DRenderer.js +0 -167
  389. package/renderers/Projector.cjs +0 -499
  390. package/renderers/Projector.js +0 -499
  391. package/renderers/SVGRenderer.cjs +0 -311
  392. package/renderers/SVGRenderer.js +0 -311
  393. package/shaders/ACESFilmicToneMappingShader.cjs +0 -55
  394. package/shaders/ACESFilmicToneMappingShader.js +0 -55
  395. package/shaders/AfterimageShader.cjs +0 -32
  396. package/shaders/AfterimageShader.js +0 -32
  397. package/shaders/BasicShader.cjs +0 -12
  398. package/shaders/BasicShader.js +0 -12
  399. package/shaders/BleachBypassShader.cjs +0 -35
  400. package/shaders/BleachBypassShader.js +0 -35
  401. package/shaders/BlendShader.cjs +0 -30
  402. package/shaders/BlendShader.js +0 -30
  403. package/shaders/BokehShader.cjs +0 -109
  404. package/shaders/BokehShader.js +0 -109
  405. package/shaders/BokehShader2.cjs +0 -269
  406. package/shaders/BokehShader2.js +0 -269
  407. package/shaders/BrightnessContrastShader.cjs +0 -32
  408. package/shaders/BrightnessContrastShader.js +0 -32
  409. package/shaders/ColorCorrectionShader.cjs +0 -30
  410. package/shaders/ColorCorrectionShader.js +0 -30
  411. package/shaders/ColorifyShader.cjs +0 -28
  412. package/shaders/ColorifyShader.js +0 -28
  413. package/shaders/ConvolutionShader.cjs +0 -55
  414. package/shaders/ConvolutionShader.js +0 -55
  415. package/shaders/CopyShader.cjs +0 -25
  416. package/shaders/CopyShader.js +0 -25
  417. package/shaders/DOFMipMapShader.cjs +0 -32
  418. package/shaders/DOFMipMapShader.js +0 -32
  419. package/shaders/DepthLimitedBlurShader.cjs +0 -114
  420. package/shaders/DepthLimitedBlurShader.js +0 -114
  421. package/shaders/DigitalGlitch.cjs +0 -85
  422. package/shaders/DigitalGlitch.js +0 -85
  423. package/shaders/DotScreenShader.cjs +0 -39
  424. package/shaders/DotScreenShader.js +0 -39
  425. package/shaders/FXAAShader.cjs +0 -1098
  426. package/shaders/FXAAShader.js +0 -1098
  427. package/shaders/FilmShader.cjs +0 -53
  428. package/shaders/FilmShader.js +0 -53
  429. package/shaders/FocusShader.cjs +0 -55
  430. package/shaders/FocusShader.js +0 -55
  431. package/shaders/FreiChenShader.cjs +0 -64
  432. package/shaders/FreiChenShader.js +0 -64
  433. package/shaders/FresnelShader.cjs +0 -47
  434. package/shaders/FresnelShader.js +0 -47
  435. package/shaders/GammaCorrectionShader.cjs +0 -23
  436. package/shaders/GammaCorrectionShader.js +0 -23
  437. package/shaders/GodRaysShader.cjs +0 -183
  438. package/shaders/GodRaysShader.js +0 -183
  439. package/shaders/HalftoneShader.cjs +0 -228
  440. package/shaders/HalftoneShader.js +0 -228
  441. package/shaders/HorizontalBlurShader.cjs +0 -49
  442. package/shaders/HorizontalBlurShader.js +0 -49
  443. package/shaders/HorizontalTiltShiftShader.cjs +0 -37
  444. package/shaders/HorizontalTiltShiftShader.js +0 -37
  445. package/shaders/HueSaturationShader.cjs +0 -43
  446. package/shaders/HueSaturationShader.js +0 -43
  447. package/shaders/KaleidoShader.cjs +0 -34
  448. package/shaders/KaleidoShader.js +0 -34
  449. package/shaders/LuminosityHighPassShader.cjs +0 -37
  450. package/shaders/LuminosityHighPassShader.js +0 -37
  451. package/shaders/LuminosityShader.cjs +0 -25
  452. package/shaders/LuminosityShader.js +0 -25
  453. package/shaders/MirrorShader.cjs +0 -35
  454. package/shaders/MirrorShader.js +0 -35
  455. package/shaders/NormalMapShader.cjs +0 -31
  456. package/shaders/NormalMapShader.js +0 -31
  457. package/shaders/ParallaxShader.cjs +0 -133
  458. package/shaders/ParallaxShader.js +0 -133
  459. package/shaders/PixelShader.cjs +0 -28
  460. package/shaders/PixelShader.js +0 -28
  461. package/shaders/RGBShiftShader.cjs +0 -30
  462. package/shaders/RGBShiftShader.js +0 -30
  463. package/shaders/SAOShader.cjs +0 -144
  464. package/shaders/SAOShader.js +0 -144
  465. package/shaders/SMAAShader.cjs +0 -358
  466. package/shaders/SMAAShader.js +0 -358
  467. package/shaders/SSAOShader.cjs +0 -182
  468. package/shaders/SSAOShader.js +0 -182
  469. package/shaders/SSRShader.cjs +0 -342
  470. package/shaders/SSRShader.js +0 -342
  471. package/shaders/SepiaShader.cjs +0 -29
  472. package/shaders/SepiaShader.js +0 -29
  473. package/shaders/SobelOperatorShader.cjs +0 -54
  474. package/shaders/SobelOperatorShader.js +0 -54
  475. package/shaders/SubsurfaceScatteringShader.cjs +0 -98
  476. package/shaders/SubsurfaceScatteringShader.js +0 -98
  477. package/shaders/TechnicolorShader.cjs +0 -24
  478. package/shaders/TechnicolorShader.js +0 -24
  479. package/shaders/ToneMapShader.cjs +0 -51
  480. package/shaders/ToneMapShader.js +0 -51
  481. package/shaders/ToonShader.cjs +0 -188
  482. package/shaders/ToonShader.js +0 -188
  483. package/shaders/TriangleBlurShader.cjs +0 -37
  484. package/shaders/TriangleBlurShader.js +0 -37
  485. package/shaders/UnpackDepthRGBAShader.cjs +0 -26
  486. package/shaders/UnpackDepthRGBAShader.js +0 -26
  487. package/shaders/VerticalBlurShader.cjs +0 -50
  488. package/shaders/VerticalBlurShader.js +0 -50
  489. package/shaders/VerticalTiltShiftShader.cjs +0 -37
  490. package/shaders/VerticalTiltShiftShader.js +0 -37
  491. package/shaders/VignetteShader.cjs +0 -38
  492. package/shaders/VignetteShader.js +0 -38
  493. package/shaders/VolumeShader.cjs +0 -225
  494. package/shaders/VolumeShader.js +0 -225
  495. package/shaders/WaterRefractionShader.cjs +0 -59
  496. package/shaders/WaterRefractionShader.js +0 -59
  497. package/shaders/types.cjs +0 -1
  498. package/shaders/types.js +0 -1
  499. package/textures/FlakesTexture.cjs +0 -30
  500. package/textures/FlakesTexture.js +0 -30
  501. package/types/helpers.cjs +0 -4
  502. package/types/helpers.js +0 -4
  503. package/utils/BufferGeometryUtils.cjs +0 -636
  504. package/utils/BufferGeometryUtils.js +0 -636
  505. package/utils/GeometryCompressionUtils.cjs +0 -573
  506. package/utils/GeometryCompressionUtils.js +0 -573
  507. package/utils/GeometryUtils.cjs +0 -109
  508. package/utils/GeometryUtils.js +0 -109
  509. package/utils/RoughnessMipmapper.cjs +0 -223
  510. package/utils/RoughnessMipmapper.js +0 -223
  511. package/utils/SceneUtils.cjs +0 -36
  512. package/utils/SceneUtils.js +0 -36
  513. package/utils/ShadowMapViewer.cjs +0 -111
  514. package/utils/ShadowMapViewer.js +0 -111
  515. package/utils/SkeletonUtils.cjs +0 -211
  516. package/utils/SkeletonUtils.js +0 -211
  517. package/utils/UVsDebug.cjs +0 -80
  518. package/utils/UVsDebug.js +0 -80
  519. package/utils/WorkerPool.cjs +0 -62
  520. package/utils/WorkerPool.js +0 -62
  521. package/webxr/ARButton.cjs +0 -119
  522. package/webxr/ARButton.js +0 -119
  523. package/webxr/OculusHandModel.cjs +0 -82
  524. package/webxr/OculusHandModel.js +0 -82
  525. package/webxr/OculusHandPointerModel.cjs +0 -241
  526. package/webxr/OculusHandPointerModel.js +0 -224
  527. package/webxr/Text2D.cjs +0 -48
  528. package/webxr/Text2D.js +0 -31
  529. package/webxr/VRButton.cjs +0 -111
  530. package/webxr/VRButton.js +0 -111
  531. package/webxr/XRControllerModelFactory.cjs +0 -174
  532. package/webxr/XRControllerModelFactory.js +0 -174
  533. package/webxr/XREstimatedLight.cjs +0 -126
  534. package/webxr/XREstimatedLight.js +0 -126
  535. package/webxr/XRHandMeshModel.cjs +0 -82
  536. package/webxr/XRHandMeshModel.js +0 -82
  537. package/webxr/XRHandModelFactory.cjs +0 -61
  538. package/webxr/XRHandModelFactory.js +0 -61
  539. package/webxr/XRHandPrimitiveModel.cjs +0 -68
  540. package/webxr/XRHandPrimitiveModel.js +0 -68
@@ -1,650 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- class TDSLoader extends THREE.Loader {
5
- constructor(manager) {
6
- super(manager);
7
- this.debug = false;
8
- this.group = null;
9
- this.position = 0;
10
- this.materials = [];
11
- this.meshes = [];
12
- }
13
- /**
14
- * Load 3ds file from url.
15
- *
16
- * @method load
17
- * @param {[type]} url URL for the file.
18
- * @param {Function} onLoad onLoad callback, receives group Object3D as argument.
19
- * @param {Function} onProgress onProgress callback.
20
- * @param {Function} onError onError callback.
21
- */
22
- load(url, onLoad, onProgress, onError) {
23
- const scope = this;
24
- const path = this.path === "" ? THREE.LoaderUtils.extractUrlBase(url) : this.path;
25
- const loader = new THREE.FileLoader(this.manager);
26
- loader.setPath(this.path);
27
- loader.setResponseType("arraybuffer");
28
- loader.setRequestHeader(this.requestHeader);
29
- loader.setWithCredentials(this.withCredentials);
30
- loader.load(
31
- url,
32
- function(data) {
33
- try {
34
- onLoad(scope.parse(data, path));
35
- } catch (e) {
36
- if (onError) {
37
- onError(e);
38
- } else {
39
- console.error(e);
40
- }
41
- scope.manager.itemError(url);
42
- }
43
- },
44
- onProgress,
45
- onError
46
- );
47
- }
48
- /**
49
- * Parse arraybuffer data and load 3ds file.
50
- *
51
- * @method parse
52
- * @param {ArrayBuffer} arraybuffer Arraybuffer data to be loaded.
53
- * @param {String} path Path for external resources.
54
- * @return {Group} Group loaded from 3ds file.
55
- */
56
- parse(arraybuffer, path) {
57
- this.group = new THREE.Group();
58
- this.position = 0;
59
- this.materials = [];
60
- this.meshes = [];
61
- this.readFile(arraybuffer, path);
62
- for (let i = 0; i < this.meshes.length; i++) {
63
- this.group.add(this.meshes[i]);
64
- }
65
- return this.group;
66
- }
67
- /**
68
- * Decode file content to read 3ds data.
69
- *
70
- * @method readFile
71
- * @param {ArrayBuffer} arraybuffer Arraybuffer data to be loaded.
72
- * @param {String} path Path for external resources.
73
- */
74
- readFile(arraybuffer, path) {
75
- const data = new DataView(arraybuffer);
76
- const chunk = this.readChunk(data);
77
- if (chunk.id === MLIBMAGIC || chunk.id === CMAGIC || chunk.id === M3DMAGIC) {
78
- let next = this.nextChunk(data, chunk);
79
- while (next !== 0) {
80
- if (next === M3D_VERSION) {
81
- const version = this.readDWord(data);
82
- this.debugMessage("3DS file version: " + version);
83
- } else if (next === MDATA) {
84
- this.resetPosition(data);
85
- this.readMeshData(data, path);
86
- } else {
87
- this.debugMessage("Unknown main chunk: " + next.toString(16));
88
- }
89
- next = this.nextChunk(data, chunk);
90
- }
91
- }
92
- this.debugMessage("Parsed " + this.meshes.length + " meshes");
93
- }
94
- /**
95
- * Read mesh data chunk.
96
- *
97
- * @method readMeshData
98
- * @param {Dataview} data Dataview in use.
99
- * @param {String} path Path for external resources.
100
- */
101
- readMeshData(data, path) {
102
- const chunk = this.readChunk(data);
103
- let next = this.nextChunk(data, chunk);
104
- while (next !== 0) {
105
- if (next === MESH_VERSION) {
106
- const version = +this.readDWord(data);
107
- this.debugMessage("Mesh Version: " + version);
108
- } else if (next === MASTER_SCALE) {
109
- const scale = this.readFloat(data);
110
- this.debugMessage("Master scale: " + scale);
111
- this.group.scale.set(scale, scale, scale);
112
- } else if (next === NAMED_OBJECT) {
113
- this.debugMessage("Named Object");
114
- this.resetPosition(data);
115
- this.readNamedObject(data);
116
- } else if (next === MAT_ENTRY) {
117
- this.debugMessage("Material");
118
- this.resetPosition(data);
119
- this.readMaterialEntry(data, path);
120
- } else {
121
- this.debugMessage("Unknown MDATA chunk: " + next.toString(16));
122
- }
123
- next = this.nextChunk(data, chunk);
124
- }
125
- }
126
- /**
127
- * Read named object chunk.
128
- *
129
- * @method readNamedObject
130
- * @param {Dataview} data Dataview in use.
131
- */
132
- readNamedObject(data) {
133
- const chunk = this.readChunk(data);
134
- const name = this.readString(data, 64);
135
- chunk.cur = this.position;
136
- let next = this.nextChunk(data, chunk);
137
- while (next !== 0) {
138
- if (next === N_TRI_OBJECT) {
139
- this.resetPosition(data);
140
- const mesh = this.readMesh(data);
141
- mesh.name = name;
142
- this.meshes.push(mesh);
143
- } else {
144
- this.debugMessage("Unknown named object chunk: " + next.toString(16));
145
- }
146
- next = this.nextChunk(data, chunk);
147
- }
148
- this.endChunk(chunk);
149
- }
150
- /**
151
- * Read material data chunk and add it to the material list.
152
- *
153
- * @method readMaterialEntry
154
- * @param {Dataview} data Dataview in use.
155
- * @param {String} path Path for external resources.
156
- */
157
- readMaterialEntry(data, path) {
158
- const chunk = this.readChunk(data);
159
- let next = this.nextChunk(data, chunk);
160
- const material = new THREE.MeshPhongMaterial();
161
- while (next !== 0) {
162
- if (next === MAT_NAME) {
163
- material.name = this.readString(data, 64);
164
- this.debugMessage(" Name: " + material.name);
165
- } else if (next === MAT_WIRE) {
166
- this.debugMessage(" Wireframe");
167
- material.wireframe = true;
168
- } else if (next === MAT_WIRE_SIZE) {
169
- const value = this.readByte(data);
170
- material.wireframeLinewidth = value;
171
- this.debugMessage(" Wireframe Thickness: " + value);
172
- } else if (next === MAT_TWO_SIDE) {
173
- material.side = THREE.DoubleSide;
174
- this.debugMessage(" DoubleSided");
175
- } else if (next === MAT_ADDITIVE) {
176
- this.debugMessage(" Additive Blending");
177
- material.blending = THREE.AdditiveBlending;
178
- } else if (next === MAT_DIFFUSE) {
179
- this.debugMessage(" Diffuse Color");
180
- material.color = this.readColor(data);
181
- } else if (next === MAT_SPECULAR) {
182
- this.debugMessage(" Specular Color");
183
- material.specular = this.readColor(data);
184
- } else if (next === MAT_AMBIENT) {
185
- this.debugMessage(" Ambient color");
186
- material.color = this.readColor(data);
187
- } else if (next === MAT_SHININESS) {
188
- const shininess = this.readPercentage(data);
189
- material.shininess = shininess * 100;
190
- this.debugMessage(" Shininess : " + shininess);
191
- } else if (next === MAT_TRANSPARENCY) {
192
- const transparency = this.readPercentage(data);
193
- material.opacity = 1 - transparency;
194
- this.debugMessage(" Transparency : " + transparency);
195
- material.transparent = material.opacity < 1 ? true : false;
196
- } else if (next === MAT_TEXMAP) {
197
- this.debugMessage(" ColorMap");
198
- this.resetPosition(data);
199
- material.map = this.readMap(data, path);
200
- } else if (next === MAT_BUMPMAP) {
201
- this.debugMessage(" BumpMap");
202
- this.resetPosition(data);
203
- material.bumpMap = this.readMap(data, path);
204
- } else if (next === MAT_OPACMAP) {
205
- this.debugMessage(" OpacityMap");
206
- this.resetPosition(data);
207
- material.alphaMap = this.readMap(data, path);
208
- } else if (next === MAT_SPECMAP) {
209
- this.debugMessage(" SpecularMap");
210
- this.resetPosition(data);
211
- material.specularMap = this.readMap(data, path);
212
- } else {
213
- this.debugMessage(" Unknown material chunk: " + next.toString(16));
214
- }
215
- next = this.nextChunk(data, chunk);
216
- }
217
- this.endChunk(chunk);
218
- this.materials[material.name] = material;
219
- }
220
- /**
221
- * Read mesh data chunk.
222
- *
223
- * @method readMesh
224
- * @param {Dataview} data Dataview in use.
225
- * @return {Mesh} The parsed mesh.
226
- */
227
- readMesh(data) {
228
- const chunk = this.readChunk(data);
229
- let next = this.nextChunk(data, chunk);
230
- const geometry = new THREE.BufferGeometry();
231
- const material = new THREE.MeshPhongMaterial();
232
- const mesh = new THREE.Mesh(geometry, material);
233
- mesh.name = "mesh";
234
- while (next !== 0) {
235
- if (next === POINT_ARRAY) {
236
- const points = this.readWord(data);
237
- this.debugMessage(" Vertex: " + points);
238
- const vertices = [];
239
- for (let i = 0; i < points; i++) {
240
- vertices.push(this.readFloat(data));
241
- vertices.push(this.readFloat(data));
242
- vertices.push(this.readFloat(data));
243
- }
244
- geometry.setAttribute("position", new THREE.Float32BufferAttribute(vertices, 3));
245
- } else if (next === FACE_ARRAY) {
246
- this.resetPosition(data);
247
- this.readFaceArray(data, mesh);
248
- } else if (next === TEX_VERTS) {
249
- const texels = this.readWord(data);
250
- this.debugMessage(" UV: " + texels);
251
- const uvs = [];
252
- for (let i = 0; i < texels; i++) {
253
- uvs.push(this.readFloat(data));
254
- uvs.push(this.readFloat(data));
255
- }
256
- geometry.setAttribute("uv", new THREE.Float32BufferAttribute(uvs, 2));
257
- } else if (next === MESH_MATRIX) {
258
- this.debugMessage(" Tranformation Matrix (TODO)");
259
- const values = [];
260
- for (let i = 0; i < 12; i++) {
261
- values[i] = this.readFloat(data);
262
- }
263
- const matrix = new THREE.Matrix4();
264
- matrix.elements[0] = values[0];
265
- matrix.elements[1] = values[6];
266
- matrix.elements[2] = values[3];
267
- matrix.elements[3] = values[9];
268
- matrix.elements[4] = values[2];
269
- matrix.elements[5] = values[8];
270
- matrix.elements[6] = values[5];
271
- matrix.elements[7] = values[11];
272
- matrix.elements[8] = values[1];
273
- matrix.elements[9] = values[7];
274
- matrix.elements[10] = values[4];
275
- matrix.elements[11] = values[10];
276
- matrix.elements[12] = 0;
277
- matrix.elements[13] = 0;
278
- matrix.elements[14] = 0;
279
- matrix.elements[15] = 1;
280
- matrix.transpose();
281
- const inverse = new THREE.Matrix4();
282
- inverse.copy(matrix).invert();
283
- geometry.applyMatrix4(inverse);
284
- matrix.decompose(mesh.position, mesh.quaternion, mesh.scale);
285
- } else {
286
- this.debugMessage(" Unknown mesh chunk: " + next.toString(16));
287
- }
288
- next = this.nextChunk(data, chunk);
289
- }
290
- this.endChunk(chunk);
291
- geometry.computeVertexNormals();
292
- return mesh;
293
- }
294
- /**
295
- * Read face array data chunk.
296
- *
297
- * @method readFaceArray
298
- * @param {Dataview} data Dataview in use.
299
- * @param {Mesh} mesh Mesh to be filled with the data read.
300
- */
301
- readFaceArray(data, mesh) {
302
- const chunk = this.readChunk(data);
303
- const faces = this.readWord(data);
304
- this.debugMessage(" Faces: " + faces);
305
- const index = [];
306
- for (let i = 0; i < faces; ++i) {
307
- index.push(this.readWord(data), this.readWord(data), this.readWord(data));
308
- this.readWord(data);
309
- }
310
- mesh.geometry.setIndex(index);
311
- let materialIndex = 0;
312
- let start = 0;
313
- while (this.position < chunk.end) {
314
- const subchunk = this.readChunk(data);
315
- if (subchunk.id === MSH_MAT_GROUP) {
316
- this.debugMessage(" Material Group");
317
- this.resetPosition(data);
318
- const group = this.readMaterialGroup(data);
319
- const count = group.index.length * 3;
320
- mesh.geometry.addGroup(start, count, materialIndex);
321
- start += count;
322
- materialIndex++;
323
- const material = this.materials[group.name];
324
- if (Array.isArray(mesh.material) === false)
325
- mesh.material = [];
326
- if (material !== void 0) {
327
- mesh.material.push(material);
328
- }
329
- } else {
330
- this.debugMessage(" Unknown face array chunk: " + subchunk.toString(16));
331
- }
332
- this.endChunk(subchunk);
333
- }
334
- if (mesh.material.length === 1)
335
- mesh.material = mesh.material[0];
336
- this.endChunk(chunk);
337
- }
338
- /**
339
- * Read texture map data chunk.
340
- *
341
- * @method readMap
342
- * @param {Dataview} data Dataview in use.
343
- * @param {String} path Path for external resources.
344
- * @return {Texture} Texture read from this data chunk.
345
- */
346
- readMap(data, path) {
347
- const chunk = this.readChunk(data);
348
- let next = this.nextChunk(data, chunk);
349
- let texture = {};
350
- const loader = new THREE.TextureLoader(this.manager);
351
- loader.setPath(this.resourcePath || path).setCrossOrigin(this.crossOrigin);
352
- while (next !== 0) {
353
- if (next === MAT_MAPNAME) {
354
- const name = this.readString(data, 128);
355
- texture = loader.load(name);
356
- this.debugMessage(" File: " + path + name);
357
- } else if (next === MAT_MAP_UOFFSET) {
358
- texture.offset.x = this.readFloat(data);
359
- this.debugMessage(" OffsetX: " + texture.offset.x);
360
- } else if (next === MAT_MAP_VOFFSET) {
361
- texture.offset.y = this.readFloat(data);
362
- this.debugMessage(" OffsetY: " + texture.offset.y);
363
- } else if (next === MAT_MAP_USCALE) {
364
- texture.repeat.x = this.readFloat(data);
365
- this.debugMessage(" RepeatX: " + texture.repeat.x);
366
- } else if (next === MAT_MAP_VSCALE) {
367
- texture.repeat.y = this.readFloat(data);
368
- this.debugMessage(" RepeatY: " + texture.repeat.y);
369
- } else {
370
- this.debugMessage(" Unknown map chunk: " + next.toString(16));
371
- }
372
- next = this.nextChunk(data, chunk);
373
- }
374
- this.endChunk(chunk);
375
- return texture;
376
- }
377
- /**
378
- * Read material group data chunk.
379
- *
380
- * @method readMaterialGroup
381
- * @param {Dataview} data Dataview in use.
382
- * @return {Object} Object with name and index of the object.
383
- */
384
- readMaterialGroup(data) {
385
- this.readChunk(data);
386
- const name = this.readString(data, 64);
387
- const numFaces = this.readWord(data);
388
- this.debugMessage(" Name: " + name);
389
- this.debugMessage(" Faces: " + numFaces);
390
- const index = [];
391
- for (let i = 0; i < numFaces; ++i) {
392
- index.push(this.readWord(data));
393
- }
394
- return { name, index };
395
- }
396
- /**
397
- * Read a color value.
398
- *
399
- * @method readColor
400
- * @param {DataView} data Dataview.
401
- * @return {Color} Color value read..
402
- */
403
- readColor(data) {
404
- const chunk = this.readChunk(data);
405
- const color = new THREE.Color();
406
- if (chunk.id === COLOR_24 || chunk.id === LIN_COLOR_24) {
407
- const r = this.readByte(data);
408
- const g = this.readByte(data);
409
- const b = this.readByte(data);
410
- color.setRGB(r / 255, g / 255, b / 255);
411
- this.debugMessage(" Color: " + color.r + ", " + color.g + ", " + color.b);
412
- } else if (chunk.id === COLOR_F || chunk.id === LIN_COLOR_F) {
413
- const r = this.readFloat(data);
414
- const g = this.readFloat(data);
415
- const b = this.readFloat(data);
416
- color.setRGB(r, g, b);
417
- this.debugMessage(" Color: " + color.r + ", " + color.g + ", " + color.b);
418
- } else {
419
- this.debugMessage(" Unknown color chunk: " + chunk.toString(16));
420
- }
421
- this.endChunk(chunk);
422
- return color;
423
- }
424
- /**
425
- * Read next chunk of data.
426
- *
427
- * @method readChunk
428
- * @param {DataView} data Dataview.
429
- * @return {Object} Chunk of data read.
430
- */
431
- readChunk(data) {
432
- const chunk = {};
433
- chunk.cur = this.position;
434
- chunk.id = this.readWord(data);
435
- chunk.size = this.readDWord(data);
436
- chunk.end = chunk.cur + chunk.size;
437
- chunk.cur += 6;
438
- return chunk;
439
- }
440
- /**
441
- * Set position to the end of the current chunk of data.
442
- *
443
- * @method endChunk
444
- * @param {Object} chunk Data chunk.
445
- */
446
- endChunk(chunk) {
447
- this.position = chunk.end;
448
- }
449
- /**
450
- * Move to the next data chunk.
451
- *
452
- * @method nextChunk
453
- * @param {DataView} data Dataview.
454
- * @param {Object} chunk Data chunk.
455
- */
456
- nextChunk(data, chunk) {
457
- if (chunk.cur >= chunk.end) {
458
- return 0;
459
- }
460
- this.position = chunk.cur;
461
- try {
462
- const next = this.readChunk(data);
463
- chunk.cur += next.size;
464
- return next.id;
465
- } catch (e) {
466
- this.debugMessage("Unable to read chunk at " + this.position);
467
- return 0;
468
- }
469
- }
470
- /**
471
- * Reset dataview position.
472
- *
473
- * @method resetPosition
474
- */
475
- resetPosition() {
476
- this.position -= 6;
477
- }
478
- /**
479
- * Read byte value.
480
- *
481
- * @method readByte
482
- * @param {DataView} data Dataview to read data from.
483
- * @return {Number} Data read from the dataview.
484
- */
485
- readByte(data) {
486
- const v = data.getUint8(this.position, true);
487
- this.position += 1;
488
- return v;
489
- }
490
- /**
491
- * Read 32 bit float value.
492
- *
493
- * @method readFloat
494
- * @param {DataView} data Dataview to read data from.
495
- * @return {Number} Data read from the dataview.
496
- */
497
- readFloat(data) {
498
- try {
499
- const v = data.getFloat32(this.position, true);
500
- this.position += 4;
501
- return v;
502
- } catch (e) {
503
- this.debugMessage(e + " " + this.position + " " + data.byteLength);
504
- }
505
- }
506
- /**
507
- * Read 32 bit signed integer value.
508
- *
509
- * @method readInt
510
- * @param {DataView} data Dataview to read data from.
511
- * @return {Number} Data read from the dataview.
512
- */
513
- readInt(data) {
514
- const v = data.getInt32(this.position, true);
515
- this.position += 4;
516
- return v;
517
- }
518
- /**
519
- * Read 16 bit signed integer value.
520
- *
521
- * @method readShort
522
- * @param {DataView} data Dataview to read data from.
523
- * @return {Number} Data read from the dataview.
524
- */
525
- readShort(data) {
526
- const v = data.getInt16(this.position, true);
527
- this.position += 2;
528
- return v;
529
- }
530
- /**
531
- * Read 64 bit unsigned integer value.
532
- *
533
- * @method readDWord
534
- * @param {DataView} data Dataview to read data from.
535
- * @return {Number} Data read from the dataview.
536
- */
537
- readDWord(data) {
538
- const v = data.getUint32(this.position, true);
539
- this.position += 4;
540
- return v;
541
- }
542
- /**
543
- * Read 32 bit unsigned integer value.
544
- *
545
- * @method readWord
546
- * @param {DataView} data Dataview to read data from.
547
- * @return {Number} Data read from the dataview.
548
- */
549
- readWord(data) {
550
- const v = data.getUint16(this.position, true);
551
- this.position += 2;
552
- return v;
553
- }
554
- /**
555
- * Read string value.
556
- *
557
- * @method readString
558
- * @param {DataView} data Dataview to read data from.
559
- * @param {Number} maxLength Max size of the string to be read.
560
- * @return {String} Data read from the dataview.
561
- */
562
- readString(data, maxLength) {
563
- let s = "";
564
- for (let i = 0; i < maxLength; i++) {
565
- const c = this.readByte(data);
566
- if (!c) {
567
- break;
568
- }
569
- s += String.fromCharCode(c);
570
- }
571
- return s;
572
- }
573
- /**
574
- * Read percentage value.
575
- *
576
- * @method readPercentage
577
- * @param {DataView} data Dataview to read data from.
578
- * @return {Number} Data read from the dataview.
579
- */
580
- readPercentage(data) {
581
- const chunk = this.readChunk(data);
582
- let value;
583
- switch (chunk.id) {
584
- case INT_PERCENTAGE:
585
- value = this.readShort(data) / 100;
586
- break;
587
- case FLOAT_PERCENTAGE:
588
- value = this.readFloat(data);
589
- break;
590
- default:
591
- this.debugMessage(" Unknown percentage chunk: " + chunk.toString(16));
592
- }
593
- this.endChunk(chunk);
594
- return value;
595
- }
596
- /**
597
- * Print debug message to the console.
598
- *
599
- * Is controlled by a flag to show or hide debug messages.
600
- *
601
- * @method debugMessage
602
- * @param {Object} message Debug message to print to the console.
603
- */
604
- debugMessage(message) {
605
- if (this.debug) {
606
- console.log(message);
607
- }
608
- }
609
- }
610
- const M3DMAGIC = 19789;
611
- const MLIBMAGIC = 15786;
612
- const CMAGIC = 49725;
613
- const M3D_VERSION = 2;
614
- const COLOR_F = 16;
615
- const COLOR_24 = 17;
616
- const LIN_COLOR_24 = 18;
617
- const LIN_COLOR_F = 19;
618
- const INT_PERCENTAGE = 48;
619
- const FLOAT_PERCENTAGE = 49;
620
- const MDATA = 15677;
621
- const MESH_VERSION = 15678;
622
- const MASTER_SCALE = 256;
623
- const MAT_ENTRY = 45055;
624
- const MAT_NAME = 40960;
625
- const MAT_AMBIENT = 40976;
626
- const MAT_DIFFUSE = 40992;
627
- const MAT_SPECULAR = 41008;
628
- const MAT_SHININESS = 41024;
629
- const MAT_TRANSPARENCY = 41040;
630
- const MAT_TWO_SIDE = 41089;
631
- const MAT_ADDITIVE = 41091;
632
- const MAT_WIRE = 41093;
633
- const MAT_WIRE_SIZE = 41095;
634
- const MAT_TEXMAP = 41472;
635
- const MAT_OPACMAP = 41488;
636
- const MAT_BUMPMAP = 41520;
637
- const MAT_SPECMAP = 41476;
638
- const MAT_MAPNAME = 41728;
639
- const MAT_MAP_USCALE = 41812;
640
- const MAT_MAP_VSCALE = 41814;
641
- const MAT_MAP_UOFFSET = 41816;
642
- const MAT_MAP_VOFFSET = 41818;
643
- const NAMED_OBJECT = 16384;
644
- const N_TRI_OBJECT = 16640;
645
- const POINT_ARRAY = 16656;
646
- const FACE_ARRAY = 16672;
647
- const MSH_MAT_GROUP = 16688;
648
- const TEX_VERTS = 16704;
649
- const MESH_MATRIX = 16736;
650
- exports.TDSLoader = TDSLoader;