three-stdlib 2.24.2 → 2.25.1
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- package/controls/OrbitControls.d.ts +2 -0
- package/index.cjs +116401 -611
- package/index.js +116037 -263
- package/package.json +17 -4
- package/_polyfill/CapsuleGeometry.cjs +0 -22
- package/_polyfill/CapsuleGeometry.js +0 -22
- package/_polyfill/CompressedArrayTexture.cjs +0 -12
- package/_polyfill/CompressedArrayTexture.js +0 -12
- package/_polyfill/Data3DTexture.cjs +0 -17
- package/_polyfill/Data3DTexture.js +0 -17
- package/animation/AnimationClipCreator.cjs +0 -56
- package/animation/AnimationClipCreator.js +0 -56
- package/animation/CCDIKSolver.cjs +0 -269
- package/animation/CCDIKSolver.js +0 -269
- package/animation/MMDAnimationHelper.cjs +0 -688
- package/animation/MMDAnimationHelper.js +0 -688
- package/animation/MMDPhysics.cjs +0 -830
- package/animation/MMDPhysics.js +0 -830
- package/cameras/CinematicCamera.cjs +0 -131
- package/cameras/CinematicCamera.js +0 -131
- package/controls/ArcballControls.cjs +0 -2033
- package/controls/ArcballControls.js +0 -2033
- package/controls/DeviceOrientationControls.cjs +0 -85
- package/controls/DeviceOrientationControls.js +0 -85
- package/controls/DragControls.cjs +0 -182
- package/controls/DragControls.js +0 -182
- package/controls/FirstPersonControls.cjs +0 -229
- package/controls/FirstPersonControls.js +0 -229
- package/controls/FlyControls.cjs +0 -248
- package/controls/FlyControls.js +0 -248
- package/controls/OrbitControls.cjs +0 -787
- package/controls/OrbitControls.js +0 -787
- package/controls/PointerLockControls.cjs +0 -103
- package/controls/PointerLockControls.js +0 -103
- package/controls/TrackballControls.cjs +0 -502
- package/controls/TrackballControls.js +0 -502
- package/controls/TransformControls.cjs +0 -1089
- package/controls/TransformControls.js +0 -1089
- package/controls/experimental/CameraControls.cjs +0 -736
- package/controls/experimental/CameraControls.js +0 -736
- package/csm/CSM.cjs +0 -244
- package/csm/CSM.js +0 -244
- package/csm/CSMFrustum.cjs +0 -75
- package/csm/CSMFrustum.js +0 -75
- package/csm/CSMHelper.cjs +0 -114
- package/csm/CSMHelper.js +0 -114
- package/csm/CSMShader.cjs +0 -261
- package/csm/CSMShader.js +0 -261
- package/curves/CurveExtras.cjs +0 -214
- package/curves/CurveExtras.js +0 -214
- package/curves/NURBSCurve.cjs +0 -35
- package/curves/NURBSCurve.js +0 -35
- package/curves/NURBSSurface.cjs +0 -28
- package/curves/NURBSSurface.js +0 -28
- package/curves/NURBSUtils.cjs +0 -226
- package/curves/NURBSUtils.js +0 -226
- package/deprecated/Geometry.cjs +0 -971
- package/deprecated/Geometry.js +0 -971
- package/effects/AnaglyphEffect.cjs +0 -102
- package/effects/AnaglyphEffect.js +0 -102
- package/effects/AsciiEffect.cjs +0 -155
- package/effects/AsciiEffect.js +0 -155
- package/effects/OutlineEffect.cjs +0 -275
- package/effects/OutlineEffect.js +0 -275
- package/effects/ParallaxBarrierEffect.cjs +0 -65
- package/effects/ParallaxBarrierEffect.js +0 -65
- package/effects/PeppersGhostEffect.cjs +0 -88
- package/effects/PeppersGhostEffect.js +0 -88
- package/effects/StereoEffect.cjs +0 -35
- package/effects/StereoEffect.js +0 -35
- package/environments/RoomEnvironment.cjs +0 -95
- package/environments/RoomEnvironment.js +0 -78
- package/exporters/ColladaExporter.cjs +0 -331
- package/exporters/ColladaExporter.js +0 -331
- package/exporters/DRACOExporter.cjs +0 -141
- package/exporters/DRACOExporter.js +0 -141
- package/exporters/GLTFExporter.cjs +0 -1909
- package/exporters/GLTFExporter.js +0 -1909
- package/exporters/MMDExporter.cjs +0 -131
- package/exporters/MMDExporter.js +0 -131
- package/exporters/OBJExporter.cjs +0 -181
- package/exporters/OBJExporter.js +0 -181
- package/exporters/PLYExporter.cjs +0 -280
- package/exporters/PLYExporter.js +0 -280
- package/exporters/STLExporter.cjs +0 -146
- package/exporters/STLExporter.js +0 -146
- package/exporters/USDZExporter.cjs +0 -340
- package/exporters/USDZExporter.js +0 -340
- package/geometries/BoxLineGeometry.cjs +0 -45
- package/geometries/BoxLineGeometry.js +0 -45
- package/geometries/ConvexGeometry.cjs +0 -26
- package/geometries/ConvexGeometry.js +0 -26
- package/geometries/DecalGeometry.cjs +0 -184
- package/geometries/DecalGeometry.js +0 -184
- package/geometries/LightningStrike.cjs +0 -553
- package/geometries/LightningStrike.js +0 -553
- package/geometries/ParametricGeometries.cjs +0 -130
- package/geometries/ParametricGeometries.js +0 -130
- package/geometries/ParametricGeometry.cjs +0 -63
- package/geometries/ParametricGeometry.js +0 -63
- package/geometries/RoundedBoxGeometry.cjs +0 -91
- package/geometries/RoundedBoxGeometry.js +0 -91
- package/geometries/TeapotGeometry.cjs +0 -1563
- package/geometries/TeapotGeometry.js +0 -1563
- package/geometries/TextGeometry.cjs +0 -27
- package/geometries/TextGeometry.js +0 -27
- package/helpers/LightProbeHelper.cjs +0 -73
- package/helpers/LightProbeHelper.js +0 -73
- package/helpers/PositionalAudioHelper.cjs +0 -68
- package/helpers/PositionalAudioHelper.js +0 -68
- package/helpers/RectAreaLightHelper.cjs +0 -44
- package/helpers/RectAreaLightHelper.js +0 -44
- package/helpers/VertexNormalsHelper.cjs +0 -47
- package/helpers/VertexNormalsHelper.js +0 -47
- package/helpers/VertexTangentsHelper.cjs +0 -43
- package/helpers/VertexTangentsHelper.js +0 -43
- package/interactive/HTMLMesh.cjs +0 -325
- package/interactive/HTMLMesh.js +0 -325
- package/interactive/InteractiveGroup.cjs +0 -68
- package/interactive/InteractiveGroup.js +0 -68
- package/interactive/SelectionBox.cjs +0 -134
- package/interactive/SelectionBox.js +0 -134
- package/interactive/SelectionHelper.cjs +0 -51
- package/interactive/SelectionHelper.js +0 -51
- package/libs/MeshoptDecoder.cjs +0 -221
- package/libs/MeshoptDecoder.js +0 -221
- package/libs/MotionControllers.cjs +0 -325
- package/libs/MotionControllers.js +0 -325
- package/lights/LightProbeGenerator.cjs +0 -145
- package/lights/LightProbeGenerator.js +0 -145
- package/lights/RectAreaLightUniformsLib.cjs +0 -32846
- package/lights/RectAreaLightUniformsLib.js +0 -32846
- package/lines/Line2.cjs +0 -13
- package/lines/Line2.js +0 -13
- package/lines/LineGeometry.cjs +0 -44
- package/lines/LineGeometry.js +0 -44
- package/lines/LineMaterial.cjs +0 -547
- package/lines/LineMaterial.js +0 -547
- package/lines/LineSegments2.cjs +0 -203
- package/lines/LineSegments2.js +0 -203
- package/lines/LineSegmentsGeometry.cjs +0 -124
- package/lines/LineSegmentsGeometry.js +0 -124
- package/lines/Wireframe.cjs +0 -32
- package/lines/Wireframe.js +0 -32
- package/lines/WireframeGeometry2.cjs +0 -13
- package/lines/WireframeGeometry2.js +0 -13
- package/loaders/3DMLoader.cjs +0 -803
- package/loaders/3DMLoader.js +0 -803
- package/loaders/3MFLoader.cjs +0 -854
- package/loaders/3MFLoader.js +0 -854
- package/loaders/AMFLoader.cjs +0 -284
- package/loaders/AMFLoader.js +0 -284
- package/loaders/AssimpLoader.cjs +0 -1434
- package/loaders/AssimpLoader.js +0 -1434
- package/loaders/BVHLoader.cjs +0 -207
- package/loaders/BVHLoader.js +0 -207
- package/loaders/BasisTextureLoader.cjs +0 -489
- package/loaders/BasisTextureLoader.js +0 -489
- package/loaders/ColladaLoader.cjs +0 -2405
- package/loaders/ColladaLoader.js +0 -2405
- package/loaders/DDSLoader.cjs +0 -148
- package/loaders/DDSLoader.js +0 -148
- package/loaders/DRACOLoader.cjs +0 -341
- package/loaders/DRACOLoader.js +0 -341
- package/loaders/EXRLoader.cjs +0 -1356
- package/loaders/EXRLoader.js +0 -1356
- package/loaders/FBXLoader.cjs +0 -2457
- package/loaders/FBXLoader.js +0 -2457
- package/loaders/FontLoader.cjs +0 -123
- package/loaders/FontLoader.js +0 -123
- package/loaders/GCodeLoader.cjs +0 -141
- package/loaders/GCodeLoader.js +0 -141
- package/loaders/GLTFLoader.cjs +0 -2504
- package/loaders/GLTFLoader.js +0 -2504
- package/loaders/HDRCubeTextureLoader.cjs +0 -75
- package/loaders/HDRCubeTextureLoader.js +0 -75
- package/loaders/KMZLoader.cjs +0 -75
- package/loaders/KMZLoader.js +0 -75
- package/loaders/KTX2Loader.cjs +0 -480
- package/loaders/KTX2Loader.js +0 -480
- package/loaders/KTXLoader.cjs +0 -93
- package/loaders/KTXLoader.js +0 -93
- package/loaders/LDrawLoader.cjs +0 -1424
- package/loaders/LDrawLoader.js +0 -1424
- package/loaders/LUT3dlLoader.cjs +0 -103
- package/loaders/LUT3dlLoader.js +0 -103
- package/loaders/LUTCubeLoader.cjs +0 -107
- package/loaders/LUTCubeLoader.js +0 -107
- package/loaders/LWOLoader.cjs +0 -645
- package/loaders/LWOLoader.js +0 -645
- package/loaders/LottieLoader.cjs +0 -47
- package/loaders/LottieLoader.js +0 -47
- package/loaders/MD2Loader.cjs +0 -359
- package/loaders/MD2Loader.js +0 -359
- package/loaders/MDDLoader.cjs +0 -58
- package/loaders/MDDLoader.js +0 -58
- package/loaders/MMDLoader.cjs +0 -1121
- package/loaders/MMDLoader.js +0 -1121
- package/loaders/MTLLoader.cjs +0 -304
- package/loaders/MTLLoader.js +0 -304
- package/loaders/NRRDLoader.cjs +0 -401
- package/loaders/NRRDLoader.js +0 -401
- package/loaders/OBJLoader.cjs +0 -487
- package/loaders/OBJLoader.js +0 -487
- package/loaders/PCDLoader.cjs +0 -248
- package/loaders/PCDLoader.js +0 -248
- package/loaders/PDBLoader.cjs +0 -247
- package/loaders/PDBLoader.js +0 -247
- package/loaders/PLYLoader.cjs +0 -317
- package/loaders/PLYLoader.js +0 -317
- package/loaders/PRWMLoader.cjs +0 -160
- package/loaders/PRWMLoader.js +0 -160
- package/loaders/PVRLoader.cjs +0 -131
- package/loaders/PVRLoader.js +0 -131
- package/loaders/RGBELoader.cjs +0 -252
- package/loaders/RGBELoader.js +0 -252
- package/loaders/RGBMLoader.cjs +0 -1004
- package/loaders/RGBMLoader.js +0 -1004
- package/loaders/STLLoader.cjs +0 -190
- package/loaders/STLLoader.js +0 -190
- package/loaders/SVGLoader.cjs +0 -1712
- package/loaders/SVGLoader.js +0 -1712
- package/loaders/TDSLoader.cjs +0 -650
- package/loaders/TDSLoader.js +0 -650
- package/loaders/TGALoader.cjs +0 -285
- package/loaders/TGALoader.js +0 -285
- package/loaders/TTFLoader.cjs +0 -131
- package/loaders/TTFLoader.js +0 -131
- package/loaders/TiltLoader.cjs +0 -375
- package/loaders/TiltLoader.js +0 -375
- package/loaders/VOXLoader.cjs +0 -432
- package/loaders/VOXLoader.js +0 -432
- package/loaders/VRMLLoader.cjs +0 -2105
- package/loaders/VRMLLoader.js +0 -2105
- package/loaders/VRMLoader.cjs +0 -38
- package/loaders/VRMLoader.js +0 -38
- package/loaders/VTKLoader.cjs +0 -648
- package/loaders/VTKLoader.js +0 -648
- package/loaders/XLoader.cjs +0 -1258
- package/loaders/XLoader.js +0 -1258
- package/loaders/XYZLoader.cjs +0 -60
- package/loaders/XYZLoader.js +0 -60
- package/loaders/lwo/IFFParser.cjs +0 -743
- package/loaders/lwo/IFFParser.js +0 -743
- package/loaders/lwo/LWO2Parser.cjs +0 -312
- package/loaders/lwo/LWO2Parser.js +0 -312
- package/loaders/lwo/LWO3Parser.cjs +0 -282
- package/loaders/lwo/LWO3Parser.js +0 -282
- package/math/Capsule.cjs +0 -98
- package/math/Capsule.js +0 -98
- package/math/ColorConverter.cjs +0 -42
- package/math/ColorConverter.js +0 -42
- package/math/ConvexHull.cjs +0 -596
- package/math/ConvexHull.js +0 -596
- package/math/ImprovedNoise.cjs +0 -304
- package/math/ImprovedNoise.js +0 -304
- package/math/Lut.cjs +0 -137
- package/math/Lut.js +0 -137
- package/math/MeshSurfaceSampler.cjs +0 -103
- package/math/MeshSurfaceSampler.js +0 -103
- package/math/OBB.cjs +0 -242
- package/math/OBB.js +0 -242
- package/math/Octree.cjs +0 -273
- package/math/Octree.js +0 -273
- package/math/SimplexNoise.cjs +0 -440
- package/math/SimplexNoise.js +0 -440
- package/misc/ConvexObjectBreaker.cjs +0 -292
- package/misc/ConvexObjectBreaker.js +0 -292
- package/misc/GPUComputationRenderer.cjs +0 -205
- package/misc/GPUComputationRenderer.js +0 -205
- package/misc/Gyroscope.cjs +0 -33
- package/misc/Gyroscope.js +0 -33
- package/misc/MD2Character.cjs +0 -167
- package/misc/MD2Character.js +0 -167
- package/misc/MD2CharacterComplex.cjs +0 -332
- package/misc/MD2CharacterComplex.js +0 -332
- package/misc/MorphAnimMesh.cjs +0 -40
- package/misc/MorphAnimMesh.js +0 -40
- package/misc/MorphBlendMesh.cjs +0 -179
- package/misc/MorphBlendMesh.js +0 -179
- package/misc/ProgressiveLightmap.cjs +0 -186
- package/misc/ProgressiveLightmap.js +0 -186
- package/misc/RollerCoaster.cjs +0 -353
- package/misc/RollerCoaster.js +0 -353
- package/misc/Timer.cjs +0 -101
- package/misc/Timer.js +0 -101
- package/misc/TubePainter.cjs +0 -123
- package/misc/TubePainter.js +0 -123
- package/misc/Volume.cjs +0 -305
- package/misc/Volume.js +0 -305
- package/misc/VolumeSlice.cjs +0 -114
- package/misc/VolumeSlice.js +0 -114
- package/misc/WebGL.cjs +0 -74
- package/misc/WebGL.js +0 -74
- package/modifiers/CurveModifier.cjs +0 -232
- package/modifiers/CurveModifier.js +0 -232
- package/modifiers/EdgeSplitModifier.cjs +0 -167
- package/modifiers/EdgeSplitModifier.js +0 -168
- package/modifiers/SimplifyModifier.cjs +0 -301
- package/modifiers/SimplifyModifier.js +0 -301
- package/modifiers/TessellateModifier.cjs +0 -214
- package/modifiers/TessellateModifier.js +0 -214
- package/objects/GroundProjectedEnv.cjs +0 -134
- package/objects/GroundProjectedEnv.js +0 -134
- package/objects/Lensflare.cjs +0 -291
- package/objects/Lensflare.js +0 -291
- package/objects/LightningStorm.cjs +0 -110
- package/objects/LightningStorm.js +0 -110
- package/objects/MarchingCubes.cjs +0 -4809
- package/objects/MarchingCubes.js +0 -4809
- package/objects/Reflector.cjs +0 -202
- package/objects/Reflector.js +0 -202
- package/objects/ReflectorForSSRPass.cjs +0 -260
- package/objects/ReflectorForSSRPass.js +0 -260
- package/objects/ReflectorRTT.cjs +0 -10
- package/objects/ReflectorRTT.js +0 -10
- package/objects/Refractor.cjs +0 -215
- package/objects/Refractor.js +0 -215
- package/objects/ShadowMesh.cjs +0 -45
- package/objects/ShadowMesh.js +0 -45
- package/objects/Sky.cjs +0 -200
- package/objects/Sky.js +0 -200
- package/objects/Water.cjs +0 -242
- package/objects/Water.js +0 -242
- package/objects/Water2.cjs +0 -256
- package/objects/Water2.js +0 -256
- package/physics/AmmoPhysics.cjs +0 -166
- package/physics/AmmoPhysics.js +0 -166
- package/postprocessing/AdaptiveToneMappingPass.cjs +0 -218
- package/postprocessing/AdaptiveToneMappingPass.js +0 -218
- package/postprocessing/AfterimagePass.cjs +0 -68
- package/postprocessing/AfterimagePass.js +0 -68
- package/postprocessing/BloomPass.cjs +0 -109
- package/postprocessing/BloomPass.js +0 -109
- package/postprocessing/BokehPass.cjs +0 -90
- package/postprocessing/BokehPass.js +0 -90
- package/postprocessing/ClearPass.cjs +0 -36
- package/postprocessing/ClearPass.js +0 -36
- package/postprocessing/CubeTexturePass.cjs +0 -53
- package/postprocessing/CubeTexturePass.js +0 -53
- package/postprocessing/DotScreenPass.cjs +0 -49
- package/postprocessing/DotScreenPass.js +0 -49
- package/postprocessing/EffectComposer.cjs +0 -157
- package/postprocessing/EffectComposer.js +0 -157
- package/postprocessing/FilmPass.cjs +0 -51
- package/postprocessing/FilmPass.js +0 -51
- package/postprocessing/GlitchPass.cjs +0 -84
- package/postprocessing/GlitchPass.js +0 -84
- package/postprocessing/HalftonePass.cjs +0 -53
- package/postprocessing/HalftonePass.js +0 -53
- package/postprocessing/LUTPass.cjs +0 -142
- package/postprocessing/LUTPass.js +0 -142
- package/postprocessing/MaskPass.cjs +0 -69
- package/postprocessing/MaskPass.js +0 -69
- package/postprocessing/OutlinePass.cjs +0 -479
- package/postprocessing/OutlinePass.js +0 -479
- package/postprocessing/Pass.cjs +0 -48
- package/postprocessing/Pass.js +0 -48
- package/postprocessing/RenderPass.cjs +0 -59
- package/postprocessing/RenderPass.js +0 -59
- package/postprocessing/RenderPixelatedPass.cjs +0 -199
- package/postprocessing/RenderPixelatedPass.js +0 -199
- package/postprocessing/SAOPass.cjs +0 -288
- package/postprocessing/SAOPass.js +0 -288
- package/postprocessing/SMAAPass.cjs +0 -112
- package/postprocessing/SMAAPass.js +0 -112
- package/postprocessing/SSAARenderPass.cjs +0 -189
- package/postprocessing/SSAARenderPass.js +0 -189
- package/postprocessing/SSAOPass.cjs +0 -272
- package/postprocessing/SSAOPass.js +0 -272
- package/postprocessing/SSRPass.cjs +0 -411
- package/postprocessing/SSRPass.js +0 -411
- package/postprocessing/SavePass.cjs +0 -38
- package/postprocessing/SavePass.js +0 -38
- package/postprocessing/ShaderPass.cjs +0 -49
- package/postprocessing/ShaderPass.js +0 -49
- package/postprocessing/TAARenderPass.cjs +0 -174
- package/postprocessing/TAARenderPass.js +0 -174
- package/postprocessing/TexturePass.cjs +0 -42
- package/postprocessing/TexturePass.js +0 -42
- package/postprocessing/UnrealBloomPass.cjs +0 -277
- package/postprocessing/UnrealBloomPass.js +0 -277
- package/postprocessing/WaterPass.cjs +0 -72
- package/postprocessing/WaterPass.js +0 -72
- package/renderers/CSS2DRenderer.cjs +0 -122
- package/renderers/CSS2DRenderer.js +0 -122
- package/renderers/CSS3DRenderer.cjs +0 -167
- package/renderers/CSS3DRenderer.js +0 -167
- package/renderers/Projector.cjs +0 -499
- package/renderers/Projector.js +0 -499
- package/renderers/SVGRenderer.cjs +0 -311
- package/renderers/SVGRenderer.js +0 -311
- package/shaders/ACESFilmicToneMappingShader.cjs +0 -55
- package/shaders/ACESFilmicToneMappingShader.js +0 -55
- package/shaders/AfterimageShader.cjs +0 -32
- package/shaders/AfterimageShader.js +0 -32
- package/shaders/BasicShader.cjs +0 -12
- package/shaders/BasicShader.js +0 -12
- package/shaders/BleachBypassShader.cjs +0 -35
- package/shaders/BleachBypassShader.js +0 -35
- package/shaders/BlendShader.cjs +0 -30
- package/shaders/BlendShader.js +0 -30
- package/shaders/BokehShader.cjs +0 -109
- package/shaders/BokehShader.js +0 -109
- package/shaders/BokehShader2.cjs +0 -269
- package/shaders/BokehShader2.js +0 -269
- package/shaders/BrightnessContrastShader.cjs +0 -32
- package/shaders/BrightnessContrastShader.js +0 -32
- package/shaders/ColorCorrectionShader.cjs +0 -30
- package/shaders/ColorCorrectionShader.js +0 -30
- package/shaders/ColorifyShader.cjs +0 -28
- package/shaders/ColorifyShader.js +0 -28
- package/shaders/ConvolutionShader.cjs +0 -55
- package/shaders/ConvolutionShader.js +0 -55
- package/shaders/CopyShader.cjs +0 -25
- package/shaders/CopyShader.js +0 -25
- package/shaders/DOFMipMapShader.cjs +0 -32
- package/shaders/DOFMipMapShader.js +0 -32
- package/shaders/DepthLimitedBlurShader.cjs +0 -114
- package/shaders/DepthLimitedBlurShader.js +0 -114
- package/shaders/DigitalGlitch.cjs +0 -85
- package/shaders/DigitalGlitch.js +0 -85
- package/shaders/DotScreenShader.cjs +0 -39
- package/shaders/DotScreenShader.js +0 -39
- package/shaders/FXAAShader.cjs +0 -1098
- package/shaders/FXAAShader.js +0 -1098
- package/shaders/FilmShader.cjs +0 -53
- package/shaders/FilmShader.js +0 -53
- package/shaders/FocusShader.cjs +0 -55
- package/shaders/FocusShader.js +0 -55
- package/shaders/FreiChenShader.cjs +0 -64
- package/shaders/FreiChenShader.js +0 -64
- package/shaders/FresnelShader.cjs +0 -47
- package/shaders/FresnelShader.js +0 -47
- package/shaders/GammaCorrectionShader.cjs +0 -23
- package/shaders/GammaCorrectionShader.js +0 -23
- package/shaders/GodRaysShader.cjs +0 -183
- package/shaders/GodRaysShader.js +0 -183
- package/shaders/HalftoneShader.cjs +0 -228
- package/shaders/HalftoneShader.js +0 -228
- package/shaders/HorizontalBlurShader.cjs +0 -49
- package/shaders/HorizontalBlurShader.js +0 -49
- package/shaders/HorizontalTiltShiftShader.cjs +0 -37
- package/shaders/HorizontalTiltShiftShader.js +0 -37
- package/shaders/HueSaturationShader.cjs +0 -43
- package/shaders/HueSaturationShader.js +0 -43
- package/shaders/KaleidoShader.cjs +0 -34
- package/shaders/KaleidoShader.js +0 -34
- package/shaders/LuminosityHighPassShader.cjs +0 -37
- package/shaders/LuminosityHighPassShader.js +0 -37
- package/shaders/LuminosityShader.cjs +0 -25
- package/shaders/LuminosityShader.js +0 -25
- package/shaders/MirrorShader.cjs +0 -35
- package/shaders/MirrorShader.js +0 -35
- package/shaders/NormalMapShader.cjs +0 -31
- package/shaders/NormalMapShader.js +0 -31
- package/shaders/ParallaxShader.cjs +0 -133
- package/shaders/ParallaxShader.js +0 -133
- package/shaders/PixelShader.cjs +0 -28
- package/shaders/PixelShader.js +0 -28
- package/shaders/RGBShiftShader.cjs +0 -30
- package/shaders/RGBShiftShader.js +0 -30
- package/shaders/SAOShader.cjs +0 -144
- package/shaders/SAOShader.js +0 -144
- package/shaders/SMAAShader.cjs +0 -358
- package/shaders/SMAAShader.js +0 -358
- package/shaders/SSAOShader.cjs +0 -182
- package/shaders/SSAOShader.js +0 -182
- package/shaders/SSRShader.cjs +0 -342
- package/shaders/SSRShader.js +0 -342
- package/shaders/SepiaShader.cjs +0 -29
- package/shaders/SepiaShader.js +0 -29
- package/shaders/SobelOperatorShader.cjs +0 -54
- package/shaders/SobelOperatorShader.js +0 -54
- package/shaders/SubsurfaceScatteringShader.cjs +0 -98
- package/shaders/SubsurfaceScatteringShader.js +0 -98
- package/shaders/TechnicolorShader.cjs +0 -24
- package/shaders/TechnicolorShader.js +0 -24
- package/shaders/ToneMapShader.cjs +0 -51
- package/shaders/ToneMapShader.js +0 -51
- package/shaders/ToonShader.cjs +0 -188
- package/shaders/ToonShader.js +0 -188
- package/shaders/TriangleBlurShader.cjs +0 -37
- package/shaders/TriangleBlurShader.js +0 -37
- package/shaders/UnpackDepthRGBAShader.cjs +0 -26
- package/shaders/UnpackDepthRGBAShader.js +0 -26
- package/shaders/VerticalBlurShader.cjs +0 -50
- package/shaders/VerticalBlurShader.js +0 -50
- package/shaders/VerticalTiltShiftShader.cjs +0 -37
- package/shaders/VerticalTiltShiftShader.js +0 -37
- package/shaders/VignetteShader.cjs +0 -38
- package/shaders/VignetteShader.js +0 -38
- package/shaders/VolumeShader.cjs +0 -225
- package/shaders/VolumeShader.js +0 -225
- package/shaders/WaterRefractionShader.cjs +0 -59
- package/shaders/WaterRefractionShader.js +0 -59
- package/shaders/types.cjs +0 -1
- package/shaders/types.js +0 -1
- package/textures/FlakesTexture.cjs +0 -30
- package/textures/FlakesTexture.js +0 -30
- package/types/helpers.cjs +0 -4
- package/types/helpers.js +0 -4
- package/utils/BufferGeometryUtils.cjs +0 -636
- package/utils/BufferGeometryUtils.js +0 -636
- package/utils/GeometryCompressionUtils.cjs +0 -573
- package/utils/GeometryCompressionUtils.js +0 -573
- package/utils/GeometryUtils.cjs +0 -109
- package/utils/GeometryUtils.js +0 -109
- package/utils/RoughnessMipmapper.cjs +0 -223
- package/utils/RoughnessMipmapper.js +0 -223
- package/utils/SceneUtils.cjs +0 -36
- package/utils/SceneUtils.js +0 -36
- package/utils/ShadowMapViewer.cjs +0 -111
- package/utils/ShadowMapViewer.js +0 -111
- package/utils/SkeletonUtils.cjs +0 -211
- package/utils/SkeletonUtils.js +0 -211
- package/utils/UVsDebug.cjs +0 -80
- package/utils/UVsDebug.js +0 -80
- package/utils/WorkerPool.cjs +0 -62
- package/utils/WorkerPool.js +0 -62
- package/webxr/ARButton.cjs +0 -119
- package/webxr/ARButton.js +0 -119
- package/webxr/OculusHandModel.cjs +0 -82
- package/webxr/OculusHandModel.js +0 -82
- package/webxr/OculusHandPointerModel.cjs +0 -241
- package/webxr/OculusHandPointerModel.js +0 -224
- package/webxr/Text2D.cjs +0 -48
- package/webxr/Text2D.js +0 -31
- package/webxr/VRButton.cjs +0 -111
- package/webxr/VRButton.js +0 -111
- package/webxr/XRControllerModelFactory.cjs +0 -174
- package/webxr/XRControllerModelFactory.js +0 -174
- package/webxr/XREstimatedLight.cjs +0 -126
- package/webxr/XREstimatedLight.js +0 -126
- package/webxr/XRHandMeshModel.cjs +0 -82
- package/webxr/XRHandMeshModel.js +0 -82
- package/webxr/XRHandModelFactory.cjs +0 -61
- package/webxr/XRHandModelFactory.js +0 -61
- package/webxr/XRHandPrimitiveModel.cjs +0 -68
- package/webxr/XRHandPrimitiveModel.js +0 -68
package/math/ConvexHull.js
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import { Vector3, Line3, Plane, Triangle } from "three";
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const Visible = 0;
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const Deleted = 1;
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const _v1 = /* @__PURE__ */ new Vector3();
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const _line3 = /* @__PURE__ */ new Line3();
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const _plane = /* @__PURE__ */ new Plane();
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const _closestPoint = /* @__PURE__ */ new Vector3();
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const _triangle = /* @__PURE__ */ new Triangle();
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class ConvexHull {
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constructor() {
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this.tolerance = -1;
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this.faces = [];
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this.newFaces = [];
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this.assigned = new VertexList();
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this.unassigned = new VertexList();
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this.vertices = [];
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}
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setFromPoints(points) {
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if (points.length >= 4) {
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this.makeEmpty();
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for (let i = 0, l = points.length; i < l; i++) {
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this.vertices.push(new VertexNode(points[i]));
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}
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this.compute();
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}
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return this;
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}
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setFromObject(object) {
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const points = [];
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object.updateMatrixWorld(true);
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object.traverse(function(node) {
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const geometry = node.geometry;
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if (geometry !== void 0) {
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const attribute = geometry.attributes.position;
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if (attribute !== void 0) {
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for (let i = 0, l = attribute.count; i < l; i++) {
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const point = new Vector3();
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point.fromBufferAttribute(attribute, i).applyMatrix4(node.matrixWorld);
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points.push(point);
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}
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}
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}
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});
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return this.setFromPoints(points);
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}
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containsPoint(point) {
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const faces = this.faces;
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for (let i = 0, l = faces.length; i < l; i++) {
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const face = faces[i];
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if (face.distanceToPoint(point) > this.tolerance)
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return false;
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}
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return true;
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}
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intersectRay(ray, target) {
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const faces = this.faces;
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let tNear = -Infinity;
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let tFar = Infinity;
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for (let i = 0, l = faces.length; i < l; i++) {
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const face = faces[i];
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const vN = face.distanceToPoint(ray.origin);
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const vD = face.normal.dot(ray.direction);
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if (vN > 0 && vD >= 0)
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return null;
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const t = vD !== 0 ? -vN / vD : 0;
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if (t <= 0)
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continue;
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if (vD > 0) {
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tFar = Math.min(t, tFar);
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} else {
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tNear = Math.max(t, tNear);
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}
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if (tNear > tFar) {
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return null;
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}
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}
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if (tNear !== -Infinity) {
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ray.at(tNear, target);
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} else {
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ray.at(tFar, target);
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}
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return target;
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}
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intersectsRay(ray) {
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return this.intersectRay(ray, _v1) !== null;
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}
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makeEmpty() {
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this.faces = [];
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this.vertices = [];
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return this;
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}
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// Adds a vertex to the 'assigned' list of vertices and assigns it to the given face
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addVertexToFace(vertex, face) {
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vertex.face = face;
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if (face.outside === null) {
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this.assigned.append(vertex);
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} else {
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this.assigned.insertBefore(face.outside, vertex);
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}
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face.outside = vertex;
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return this;
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}
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// Removes a vertex from the 'assigned' list of vertices and from the given face
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removeVertexFromFace(vertex, face) {
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if (vertex === face.outside) {
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if (vertex.next !== null && vertex.next.face === face) {
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face.outside = vertex.next;
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} else {
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face.outside = null;
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}
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}
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this.assigned.remove(vertex);
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return this;
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}
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// Removes all the visible vertices that a given face is able to see which are stored in the 'assigned' vertex list
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removeAllVerticesFromFace(face) {
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if (face.outside !== null) {
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const start = face.outside;
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let end = face.outside;
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while (end.next !== null && end.next.face === face) {
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end = end.next;
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}
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this.assigned.removeSubList(start, end);
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start.prev = end.next = null;
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face.outside = null;
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return start;
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}
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}
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// Removes all the visible vertices that 'face' is able to see
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deleteFaceVertices(face, absorbingFace) {
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const faceVertices = this.removeAllVerticesFromFace(face);
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if (faceVertices !== void 0) {
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if (absorbingFace === void 0) {
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this.unassigned.appendChain(faceVertices);
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} else {
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let vertex = faceVertices;
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do {
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const nextVertex = vertex.next;
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const distance = absorbingFace.distanceToPoint(vertex.point);
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if (distance > this.tolerance) {
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this.addVertexToFace(vertex, absorbingFace);
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} else {
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this.unassigned.append(vertex);
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}
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vertex = nextVertex;
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} while (vertex !== null);
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}
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}
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return this;
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}
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// Reassigns as many vertices as possible from the unassigned list to the new faces
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resolveUnassignedPoints(newFaces) {
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if (this.unassigned.isEmpty() === false) {
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let vertex = this.unassigned.first();
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do {
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const nextVertex = vertex.next;
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let maxDistance = this.tolerance;
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let maxFace = null;
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for (let i = 0; i < newFaces.length; i++) {
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const face = newFaces[i];
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if (face.mark === Visible) {
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const distance = face.distanceToPoint(vertex.point);
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if (distance > maxDistance) {
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maxDistance = distance;
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maxFace = face;
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}
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if (maxDistance > 1e3 * this.tolerance)
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break;
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}
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}
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if (maxFace !== null) {
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this.addVertexToFace(vertex, maxFace);
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}
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vertex = nextVertex;
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} while (vertex !== null);
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}
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return this;
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}
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// Computes the extremes of a simplex which will be the initial hull
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computeExtremes() {
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const min = new Vector3();
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const max = new Vector3();
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const minVertices = [];
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const maxVertices = [];
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for (let i = 0; i < 3; i++) {
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minVertices[i] = maxVertices[i] = this.vertices[0];
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}
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min.copy(this.vertices[0].point);
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max.copy(this.vertices[0].point);
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for (let i = 0, l = this.vertices.length; i < l; i++) {
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const vertex = this.vertices[i];
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const point = vertex.point;
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for (let j = 0; j < 3; j++) {
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if (point.getComponent(j) < min.getComponent(j)) {
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min.setComponent(j, point.getComponent(j));
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minVertices[j] = vertex;
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}
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}
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for (let j = 0; j < 3; j++) {
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if (point.getComponent(j) > max.getComponent(j)) {
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max.setComponent(j, point.getComponent(j));
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maxVertices[j] = vertex;
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}
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}
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}
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this.tolerance = 3 * Number.EPSILON * (Math.max(Math.abs(min.x), Math.abs(max.x)) + Math.max(Math.abs(min.y), Math.abs(max.y)) + Math.max(Math.abs(min.z), Math.abs(max.z)));
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return { min: minVertices, max: maxVertices };
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}
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// Computes the initial simplex assigning to its faces all the points
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// that are candidates to form part of the hull
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computeInitialHull() {
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const vertices = this.vertices;
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const extremes = this.computeExtremes();
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const min = extremes.min;
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const max = extremes.max;
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let maxDistance = 0;
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let index = 0;
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for (let i = 0; i < 3; i++) {
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const distance = max[i].point.getComponent(i) - min[i].point.getComponent(i);
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if (distance > maxDistance) {
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maxDistance = distance;
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index = i;
|
223
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}
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224
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}
|
225
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const v0 = min[index];
|
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const v1 = max[index];
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let v2;
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let v3;
|
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maxDistance = 0;
|
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_line3.set(v0.point, v1.point);
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for (let i = 0, l = this.vertices.length; i < l; i++) {
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const vertex = vertices[i];
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if (vertex !== v0 && vertex !== v1) {
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_line3.closestPointToPoint(vertex.point, true, _closestPoint);
|
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const distance = _closestPoint.distanceToSquared(vertex.point);
|
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if (distance > maxDistance) {
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237
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maxDistance = distance;
|
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v2 = vertex;
|
239
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}
|
240
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}
|
241
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}
|
242
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maxDistance = -1;
|
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_plane.setFromCoplanarPoints(v0.point, v1.point, v2.point);
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for (let i = 0, l = this.vertices.length; i < l; i++) {
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const vertex = vertices[i];
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if (vertex !== v0 && vertex !== v1 && vertex !== v2) {
|
247
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const distance = Math.abs(_plane.distanceToPoint(vertex.point));
|
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if (distance > maxDistance) {
|
249
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maxDistance = distance;
|
250
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v3 = vertex;
|
251
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}
|
252
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}
|
253
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}
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const faces = [];
|
255
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if (_plane.distanceToPoint(v3.point) < 0) {
|
256
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faces.push(Face.create(v0, v1, v2), Face.create(v3, v1, v0), Face.create(v3, v2, v1), Face.create(v3, v0, v2));
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for (let i = 0; i < 3; i++) {
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const j = (i + 1) % 3;
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faces[i + 1].getEdge(2).setTwin(faces[0].getEdge(j));
|
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faces[i + 1].getEdge(1).setTwin(faces[j + 1].getEdge(0));
|
261
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}
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} else {
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faces.push(Face.create(v0, v2, v1), Face.create(v3, v0, v1), Face.create(v3, v1, v2), Face.create(v3, v2, v0));
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for (let i = 0; i < 3; i++) {
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265
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const j = (i + 1) % 3;
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266
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faces[i + 1].getEdge(2).setTwin(faces[0].getEdge((3 - i) % 3));
|
267
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faces[i + 1].getEdge(0).setTwin(faces[j + 1].getEdge(1));
|
268
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}
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269
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}
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for (let i = 0; i < 4; i++) {
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this.faces.push(faces[i]);
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}
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for (let i = 0, l = vertices.length; i < l; i++) {
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const vertex = vertices[i];
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275
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if (vertex !== v0 && vertex !== v1 && vertex !== v2 && vertex !== v3) {
|
276
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maxDistance = this.tolerance;
|
277
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let maxFace = null;
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278
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for (let j = 0; j < 4; j++) {
|
279
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const distance = this.faces[j].distanceToPoint(vertex.point);
|
280
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if (distance > maxDistance) {
|
281
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maxDistance = distance;
|
282
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maxFace = this.faces[j];
|
283
|
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}
|
284
|
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}
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if (maxFace !== null) {
|
286
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this.addVertexToFace(vertex, maxFace);
|
287
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}
|
288
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}
|
289
|
-
}
|
290
|
-
return this;
|
291
|
-
}
|
292
|
-
// Removes inactive faces
|
293
|
-
reindexFaces() {
|
294
|
-
const activeFaces = [];
|
295
|
-
for (let i = 0; i < this.faces.length; i++) {
|
296
|
-
const face = this.faces[i];
|
297
|
-
if (face.mark === Visible) {
|
298
|
-
activeFaces.push(face);
|
299
|
-
}
|
300
|
-
}
|
301
|
-
this.faces = activeFaces;
|
302
|
-
return this;
|
303
|
-
}
|
304
|
-
// Finds the next vertex to create faces with the current hull
|
305
|
-
nextVertexToAdd() {
|
306
|
-
if (this.assigned.isEmpty() === false) {
|
307
|
-
let eyeVertex, maxDistance = 0;
|
308
|
-
const eyeFace = this.assigned.first().face;
|
309
|
-
let vertex = eyeFace.outside;
|
310
|
-
do {
|
311
|
-
const distance = eyeFace.distanceToPoint(vertex.point);
|
312
|
-
if (distance > maxDistance) {
|
313
|
-
maxDistance = distance;
|
314
|
-
eyeVertex = vertex;
|
315
|
-
}
|
316
|
-
vertex = vertex.next;
|
317
|
-
} while (vertex !== null && vertex.face === eyeFace);
|
318
|
-
return eyeVertex;
|
319
|
-
}
|
320
|
-
}
|
321
|
-
// Computes a chain of half edges in CCW order called the 'horizon'.
|
322
|
-
// For an edge to be part of the horizon it must join a face that can see
|
323
|
-
// 'eyePoint' and a face that cannot see 'eyePoint'.
|
324
|
-
computeHorizon(eyePoint, crossEdge, face, horizon) {
|
325
|
-
this.deleteFaceVertices(face);
|
326
|
-
face.mark = Deleted;
|
327
|
-
let edge;
|
328
|
-
if (crossEdge === null) {
|
329
|
-
edge = crossEdge = face.getEdge(0);
|
330
|
-
} else {
|
331
|
-
edge = crossEdge.next;
|
332
|
-
}
|
333
|
-
do {
|
334
|
-
const twinEdge = edge.twin;
|
335
|
-
const oppositeFace = twinEdge.face;
|
336
|
-
if (oppositeFace.mark === Visible) {
|
337
|
-
if (oppositeFace.distanceToPoint(eyePoint) > this.tolerance) {
|
338
|
-
this.computeHorizon(eyePoint, twinEdge, oppositeFace, horizon);
|
339
|
-
} else {
|
340
|
-
horizon.push(edge);
|
341
|
-
}
|
342
|
-
}
|
343
|
-
edge = edge.next;
|
344
|
-
} while (edge !== crossEdge);
|
345
|
-
return this;
|
346
|
-
}
|
347
|
-
// Creates a face with the vertices 'eyeVertex.point', 'horizonEdge.tail' and 'horizonEdge.head' in CCW order
|
348
|
-
addAdjoiningFace(eyeVertex, horizonEdge) {
|
349
|
-
const face = Face.create(eyeVertex, horizonEdge.tail(), horizonEdge.head());
|
350
|
-
this.faces.push(face);
|
351
|
-
face.getEdge(-1).setTwin(horizonEdge.twin);
|
352
|
-
return face.getEdge(0);
|
353
|
-
}
|
354
|
-
// Adds 'horizon.length' faces to the hull, each face will be linked with the
|
355
|
-
// horizon opposite face and the face on the left/right
|
356
|
-
addNewFaces(eyeVertex, horizon) {
|
357
|
-
this.newFaces = [];
|
358
|
-
let firstSideEdge = null;
|
359
|
-
let previousSideEdge = null;
|
360
|
-
for (let i = 0; i < horizon.length; i++) {
|
361
|
-
const horizonEdge = horizon[i];
|
362
|
-
const sideEdge = this.addAdjoiningFace(eyeVertex, horizonEdge);
|
363
|
-
if (firstSideEdge === null) {
|
364
|
-
firstSideEdge = sideEdge;
|
365
|
-
} else {
|
366
|
-
sideEdge.next.setTwin(previousSideEdge);
|
367
|
-
}
|
368
|
-
this.newFaces.push(sideEdge.face);
|
369
|
-
previousSideEdge = sideEdge;
|
370
|
-
}
|
371
|
-
firstSideEdge.next.setTwin(previousSideEdge);
|
372
|
-
return this;
|
373
|
-
}
|
374
|
-
// Adds a vertex to the hull
|
375
|
-
addVertexToHull(eyeVertex) {
|
376
|
-
const horizon = [];
|
377
|
-
this.unassigned.clear();
|
378
|
-
this.removeVertexFromFace(eyeVertex, eyeVertex.face);
|
379
|
-
this.computeHorizon(eyeVertex.point, null, eyeVertex.face, horizon);
|
380
|
-
this.addNewFaces(eyeVertex, horizon);
|
381
|
-
this.resolveUnassignedPoints(this.newFaces);
|
382
|
-
return this;
|
383
|
-
}
|
384
|
-
cleanup() {
|
385
|
-
this.assigned.clear();
|
386
|
-
this.unassigned.clear();
|
387
|
-
this.newFaces = [];
|
388
|
-
return this;
|
389
|
-
}
|
390
|
-
compute() {
|
391
|
-
let vertex;
|
392
|
-
this.computeInitialHull();
|
393
|
-
while ((vertex = this.nextVertexToAdd()) !== void 0) {
|
394
|
-
this.addVertexToHull(vertex);
|
395
|
-
}
|
396
|
-
this.reindexFaces();
|
397
|
-
this.cleanup();
|
398
|
-
return this;
|
399
|
-
}
|
400
|
-
}
|
401
|
-
class Face {
|
402
|
-
constructor() {
|
403
|
-
this.normal = new Vector3();
|
404
|
-
this.midpoint = new Vector3();
|
405
|
-
this.area = 0;
|
406
|
-
this.constant = 0;
|
407
|
-
this.outside = null;
|
408
|
-
this.mark = Visible;
|
409
|
-
this.edge = null;
|
410
|
-
}
|
411
|
-
static create(a, b, c) {
|
412
|
-
const face = new Face();
|
413
|
-
const e0 = new HalfEdge(a, face);
|
414
|
-
const e1 = new HalfEdge(b, face);
|
415
|
-
const e2 = new HalfEdge(c, face);
|
416
|
-
e0.next = e2.prev = e1;
|
417
|
-
e1.next = e0.prev = e2;
|
418
|
-
e2.next = e1.prev = e0;
|
419
|
-
face.edge = e0;
|
420
|
-
return face.compute();
|
421
|
-
}
|
422
|
-
getEdge(i) {
|
423
|
-
let edge = this.edge;
|
424
|
-
while (i > 0) {
|
425
|
-
edge = edge.next;
|
426
|
-
i--;
|
427
|
-
}
|
428
|
-
while (i < 0) {
|
429
|
-
edge = edge.prev;
|
430
|
-
i++;
|
431
|
-
}
|
432
|
-
return edge;
|
433
|
-
}
|
434
|
-
compute() {
|
435
|
-
const a = this.edge.tail();
|
436
|
-
const b = this.edge.head();
|
437
|
-
const c = this.edge.next.head();
|
438
|
-
_triangle.set(a.point, b.point, c.point);
|
439
|
-
_triangle.getNormal(this.normal);
|
440
|
-
_triangle.getMidpoint(this.midpoint);
|
441
|
-
this.area = _triangle.getArea();
|
442
|
-
this.constant = this.normal.dot(this.midpoint);
|
443
|
-
return this;
|
444
|
-
}
|
445
|
-
distanceToPoint(point) {
|
446
|
-
return this.normal.dot(point) - this.constant;
|
447
|
-
}
|
448
|
-
}
|
449
|
-
class HalfEdge {
|
450
|
-
constructor(vertex, face) {
|
451
|
-
this.vertex = vertex;
|
452
|
-
this.prev = null;
|
453
|
-
this.next = null;
|
454
|
-
this.twin = null;
|
455
|
-
this.face = face;
|
456
|
-
}
|
457
|
-
head() {
|
458
|
-
return this.vertex;
|
459
|
-
}
|
460
|
-
tail() {
|
461
|
-
return this.prev ? this.prev.vertex : null;
|
462
|
-
}
|
463
|
-
length() {
|
464
|
-
const head = this.head();
|
465
|
-
const tail = this.tail();
|
466
|
-
if (tail !== null) {
|
467
|
-
return tail.point.distanceTo(head.point);
|
468
|
-
}
|
469
|
-
return -1;
|
470
|
-
}
|
471
|
-
lengthSquared() {
|
472
|
-
const head = this.head();
|
473
|
-
const tail = this.tail();
|
474
|
-
if (tail !== null) {
|
475
|
-
return tail.point.distanceToSquared(head.point);
|
476
|
-
}
|
477
|
-
return -1;
|
478
|
-
}
|
479
|
-
setTwin(edge) {
|
480
|
-
this.twin = edge;
|
481
|
-
edge.twin = this;
|
482
|
-
return this;
|
483
|
-
}
|
484
|
-
}
|
485
|
-
class VertexNode {
|
486
|
-
constructor(point) {
|
487
|
-
this.point = point;
|
488
|
-
this.prev = null;
|
489
|
-
this.next = null;
|
490
|
-
this.face = null;
|
491
|
-
}
|
492
|
-
}
|
493
|
-
class VertexList {
|
494
|
-
constructor() {
|
495
|
-
this.head = null;
|
496
|
-
this.tail = null;
|
497
|
-
}
|
498
|
-
first() {
|
499
|
-
return this.head;
|
500
|
-
}
|
501
|
-
last() {
|
502
|
-
return this.tail;
|
503
|
-
}
|
504
|
-
clear() {
|
505
|
-
this.head = this.tail = null;
|
506
|
-
return this;
|
507
|
-
}
|
508
|
-
// Inserts a vertex before the target vertex
|
509
|
-
insertBefore(target, vertex) {
|
510
|
-
vertex.prev = target.prev;
|
511
|
-
vertex.next = target;
|
512
|
-
if (vertex.prev === null) {
|
513
|
-
this.head = vertex;
|
514
|
-
} else {
|
515
|
-
vertex.prev.next = vertex;
|
516
|
-
}
|
517
|
-
target.prev = vertex;
|
518
|
-
return this;
|
519
|
-
}
|
520
|
-
// Inserts a vertex after the target vertex
|
521
|
-
insertAfter(target, vertex) {
|
522
|
-
vertex.prev = target;
|
523
|
-
vertex.next = target.next;
|
524
|
-
if (vertex.next === null) {
|
525
|
-
this.tail = vertex;
|
526
|
-
} else {
|
527
|
-
vertex.next.prev = vertex;
|
528
|
-
}
|
529
|
-
target.next = vertex;
|
530
|
-
return this;
|
531
|
-
}
|
532
|
-
// Appends a vertex to the end of the linked list
|
533
|
-
append(vertex) {
|
534
|
-
if (this.head === null) {
|
535
|
-
this.head = vertex;
|
536
|
-
} else {
|
537
|
-
this.tail.next = vertex;
|
538
|
-
}
|
539
|
-
vertex.prev = this.tail;
|
540
|
-
vertex.next = null;
|
541
|
-
this.tail = vertex;
|
542
|
-
return this;
|
543
|
-
}
|
544
|
-
// Appends a chain of vertices where 'vertex' is the head.
|
545
|
-
appendChain(vertex) {
|
546
|
-
if (this.head === null) {
|
547
|
-
this.head = vertex;
|
548
|
-
} else {
|
549
|
-
this.tail.next = vertex;
|
550
|
-
}
|
551
|
-
vertex.prev = this.tail;
|
552
|
-
while (vertex.next !== null) {
|
553
|
-
vertex = vertex.next;
|
554
|
-
}
|
555
|
-
this.tail = vertex;
|
556
|
-
return this;
|
557
|
-
}
|
558
|
-
// Removes a vertex from the linked list
|
559
|
-
remove(vertex) {
|
560
|
-
if (vertex.prev === null) {
|
561
|
-
this.head = vertex.next;
|
562
|
-
} else {
|
563
|
-
vertex.prev.next = vertex.next;
|
564
|
-
}
|
565
|
-
if (vertex.next === null) {
|
566
|
-
this.tail = vertex.prev;
|
567
|
-
} else {
|
568
|
-
vertex.next.prev = vertex.prev;
|
569
|
-
}
|
570
|
-
return this;
|
571
|
-
}
|
572
|
-
// Removes a list of vertices whose 'head' is 'a' and whose 'tail' is b
|
573
|
-
removeSubList(a, b) {
|
574
|
-
if (a.prev === null) {
|
575
|
-
this.head = b.next;
|
576
|
-
} else {
|
577
|
-
a.prev.next = b.next;
|
578
|
-
}
|
579
|
-
if (b.next === null) {
|
580
|
-
this.tail = a.prev;
|
581
|
-
} else {
|
582
|
-
b.next.prev = a.prev;
|
583
|
-
}
|
584
|
-
return this;
|
585
|
-
}
|
586
|
-
isEmpty() {
|
587
|
-
return this.head === null;
|
588
|
-
}
|
589
|
-
}
|
590
|
-
export {
|
591
|
-
ConvexHull,
|
592
|
-
Face,
|
593
|
-
HalfEdge,
|
594
|
-
VertexList,
|
595
|
-
VertexNode
|
596
|
-
};
|