three-stdlib 2.24.2 → 2.25.1

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Files changed (540) hide show
  1. package/controls/OrbitControls.d.ts +2 -0
  2. package/index.cjs +116401 -611
  3. package/index.js +116037 -263
  4. package/package.json +17 -4
  5. package/_polyfill/CapsuleGeometry.cjs +0 -22
  6. package/_polyfill/CapsuleGeometry.js +0 -22
  7. package/_polyfill/CompressedArrayTexture.cjs +0 -12
  8. package/_polyfill/CompressedArrayTexture.js +0 -12
  9. package/_polyfill/Data3DTexture.cjs +0 -17
  10. package/_polyfill/Data3DTexture.js +0 -17
  11. package/animation/AnimationClipCreator.cjs +0 -56
  12. package/animation/AnimationClipCreator.js +0 -56
  13. package/animation/CCDIKSolver.cjs +0 -269
  14. package/animation/CCDIKSolver.js +0 -269
  15. package/animation/MMDAnimationHelper.cjs +0 -688
  16. package/animation/MMDAnimationHelper.js +0 -688
  17. package/animation/MMDPhysics.cjs +0 -830
  18. package/animation/MMDPhysics.js +0 -830
  19. package/cameras/CinematicCamera.cjs +0 -131
  20. package/cameras/CinematicCamera.js +0 -131
  21. package/controls/ArcballControls.cjs +0 -2033
  22. package/controls/ArcballControls.js +0 -2033
  23. package/controls/DeviceOrientationControls.cjs +0 -85
  24. package/controls/DeviceOrientationControls.js +0 -85
  25. package/controls/DragControls.cjs +0 -182
  26. package/controls/DragControls.js +0 -182
  27. package/controls/FirstPersonControls.cjs +0 -229
  28. package/controls/FirstPersonControls.js +0 -229
  29. package/controls/FlyControls.cjs +0 -248
  30. package/controls/FlyControls.js +0 -248
  31. package/controls/OrbitControls.cjs +0 -787
  32. package/controls/OrbitControls.js +0 -787
  33. package/controls/PointerLockControls.cjs +0 -103
  34. package/controls/PointerLockControls.js +0 -103
  35. package/controls/TrackballControls.cjs +0 -502
  36. package/controls/TrackballControls.js +0 -502
  37. package/controls/TransformControls.cjs +0 -1089
  38. package/controls/TransformControls.js +0 -1089
  39. package/controls/experimental/CameraControls.cjs +0 -736
  40. package/controls/experimental/CameraControls.js +0 -736
  41. package/csm/CSM.cjs +0 -244
  42. package/csm/CSM.js +0 -244
  43. package/csm/CSMFrustum.cjs +0 -75
  44. package/csm/CSMFrustum.js +0 -75
  45. package/csm/CSMHelper.cjs +0 -114
  46. package/csm/CSMHelper.js +0 -114
  47. package/csm/CSMShader.cjs +0 -261
  48. package/csm/CSMShader.js +0 -261
  49. package/curves/CurveExtras.cjs +0 -214
  50. package/curves/CurveExtras.js +0 -214
  51. package/curves/NURBSCurve.cjs +0 -35
  52. package/curves/NURBSCurve.js +0 -35
  53. package/curves/NURBSSurface.cjs +0 -28
  54. package/curves/NURBSSurface.js +0 -28
  55. package/curves/NURBSUtils.cjs +0 -226
  56. package/curves/NURBSUtils.js +0 -226
  57. package/deprecated/Geometry.cjs +0 -971
  58. package/deprecated/Geometry.js +0 -971
  59. package/effects/AnaglyphEffect.cjs +0 -102
  60. package/effects/AnaglyphEffect.js +0 -102
  61. package/effects/AsciiEffect.cjs +0 -155
  62. package/effects/AsciiEffect.js +0 -155
  63. package/effects/OutlineEffect.cjs +0 -275
  64. package/effects/OutlineEffect.js +0 -275
  65. package/effects/ParallaxBarrierEffect.cjs +0 -65
  66. package/effects/ParallaxBarrierEffect.js +0 -65
  67. package/effects/PeppersGhostEffect.cjs +0 -88
  68. package/effects/PeppersGhostEffect.js +0 -88
  69. package/effects/StereoEffect.cjs +0 -35
  70. package/effects/StereoEffect.js +0 -35
  71. package/environments/RoomEnvironment.cjs +0 -95
  72. package/environments/RoomEnvironment.js +0 -78
  73. package/exporters/ColladaExporter.cjs +0 -331
  74. package/exporters/ColladaExporter.js +0 -331
  75. package/exporters/DRACOExporter.cjs +0 -141
  76. package/exporters/DRACOExporter.js +0 -141
  77. package/exporters/GLTFExporter.cjs +0 -1909
  78. package/exporters/GLTFExporter.js +0 -1909
  79. package/exporters/MMDExporter.cjs +0 -131
  80. package/exporters/MMDExporter.js +0 -131
  81. package/exporters/OBJExporter.cjs +0 -181
  82. package/exporters/OBJExporter.js +0 -181
  83. package/exporters/PLYExporter.cjs +0 -280
  84. package/exporters/PLYExporter.js +0 -280
  85. package/exporters/STLExporter.cjs +0 -146
  86. package/exporters/STLExporter.js +0 -146
  87. package/exporters/USDZExporter.cjs +0 -340
  88. package/exporters/USDZExporter.js +0 -340
  89. package/geometries/BoxLineGeometry.cjs +0 -45
  90. package/geometries/BoxLineGeometry.js +0 -45
  91. package/geometries/ConvexGeometry.cjs +0 -26
  92. package/geometries/ConvexGeometry.js +0 -26
  93. package/geometries/DecalGeometry.cjs +0 -184
  94. package/geometries/DecalGeometry.js +0 -184
  95. package/geometries/LightningStrike.cjs +0 -553
  96. package/geometries/LightningStrike.js +0 -553
  97. package/geometries/ParametricGeometries.cjs +0 -130
  98. package/geometries/ParametricGeometries.js +0 -130
  99. package/geometries/ParametricGeometry.cjs +0 -63
  100. package/geometries/ParametricGeometry.js +0 -63
  101. package/geometries/RoundedBoxGeometry.cjs +0 -91
  102. package/geometries/RoundedBoxGeometry.js +0 -91
  103. package/geometries/TeapotGeometry.cjs +0 -1563
  104. package/geometries/TeapotGeometry.js +0 -1563
  105. package/geometries/TextGeometry.cjs +0 -27
  106. package/geometries/TextGeometry.js +0 -27
  107. package/helpers/LightProbeHelper.cjs +0 -73
  108. package/helpers/LightProbeHelper.js +0 -73
  109. package/helpers/PositionalAudioHelper.cjs +0 -68
  110. package/helpers/PositionalAudioHelper.js +0 -68
  111. package/helpers/RectAreaLightHelper.cjs +0 -44
  112. package/helpers/RectAreaLightHelper.js +0 -44
  113. package/helpers/VertexNormalsHelper.cjs +0 -47
  114. package/helpers/VertexNormalsHelper.js +0 -47
  115. package/helpers/VertexTangentsHelper.cjs +0 -43
  116. package/helpers/VertexTangentsHelper.js +0 -43
  117. package/interactive/HTMLMesh.cjs +0 -325
  118. package/interactive/HTMLMesh.js +0 -325
  119. package/interactive/InteractiveGroup.cjs +0 -68
  120. package/interactive/InteractiveGroup.js +0 -68
  121. package/interactive/SelectionBox.cjs +0 -134
  122. package/interactive/SelectionBox.js +0 -134
  123. package/interactive/SelectionHelper.cjs +0 -51
  124. package/interactive/SelectionHelper.js +0 -51
  125. package/libs/MeshoptDecoder.cjs +0 -221
  126. package/libs/MeshoptDecoder.js +0 -221
  127. package/libs/MotionControllers.cjs +0 -325
  128. package/libs/MotionControllers.js +0 -325
  129. package/lights/LightProbeGenerator.cjs +0 -145
  130. package/lights/LightProbeGenerator.js +0 -145
  131. package/lights/RectAreaLightUniformsLib.cjs +0 -32846
  132. package/lights/RectAreaLightUniformsLib.js +0 -32846
  133. package/lines/Line2.cjs +0 -13
  134. package/lines/Line2.js +0 -13
  135. package/lines/LineGeometry.cjs +0 -44
  136. package/lines/LineGeometry.js +0 -44
  137. package/lines/LineMaterial.cjs +0 -547
  138. package/lines/LineMaterial.js +0 -547
  139. package/lines/LineSegments2.cjs +0 -203
  140. package/lines/LineSegments2.js +0 -203
  141. package/lines/LineSegmentsGeometry.cjs +0 -124
  142. package/lines/LineSegmentsGeometry.js +0 -124
  143. package/lines/Wireframe.cjs +0 -32
  144. package/lines/Wireframe.js +0 -32
  145. package/lines/WireframeGeometry2.cjs +0 -13
  146. package/lines/WireframeGeometry2.js +0 -13
  147. package/loaders/3DMLoader.cjs +0 -803
  148. package/loaders/3DMLoader.js +0 -803
  149. package/loaders/3MFLoader.cjs +0 -854
  150. package/loaders/3MFLoader.js +0 -854
  151. package/loaders/AMFLoader.cjs +0 -284
  152. package/loaders/AMFLoader.js +0 -284
  153. package/loaders/AssimpLoader.cjs +0 -1434
  154. package/loaders/AssimpLoader.js +0 -1434
  155. package/loaders/BVHLoader.cjs +0 -207
  156. package/loaders/BVHLoader.js +0 -207
  157. package/loaders/BasisTextureLoader.cjs +0 -489
  158. package/loaders/BasisTextureLoader.js +0 -489
  159. package/loaders/ColladaLoader.cjs +0 -2405
  160. package/loaders/ColladaLoader.js +0 -2405
  161. package/loaders/DDSLoader.cjs +0 -148
  162. package/loaders/DDSLoader.js +0 -148
  163. package/loaders/DRACOLoader.cjs +0 -341
  164. package/loaders/DRACOLoader.js +0 -341
  165. package/loaders/EXRLoader.cjs +0 -1356
  166. package/loaders/EXRLoader.js +0 -1356
  167. package/loaders/FBXLoader.cjs +0 -2457
  168. package/loaders/FBXLoader.js +0 -2457
  169. package/loaders/FontLoader.cjs +0 -123
  170. package/loaders/FontLoader.js +0 -123
  171. package/loaders/GCodeLoader.cjs +0 -141
  172. package/loaders/GCodeLoader.js +0 -141
  173. package/loaders/GLTFLoader.cjs +0 -2504
  174. package/loaders/GLTFLoader.js +0 -2504
  175. package/loaders/HDRCubeTextureLoader.cjs +0 -75
  176. package/loaders/HDRCubeTextureLoader.js +0 -75
  177. package/loaders/KMZLoader.cjs +0 -75
  178. package/loaders/KMZLoader.js +0 -75
  179. package/loaders/KTX2Loader.cjs +0 -480
  180. package/loaders/KTX2Loader.js +0 -480
  181. package/loaders/KTXLoader.cjs +0 -93
  182. package/loaders/KTXLoader.js +0 -93
  183. package/loaders/LDrawLoader.cjs +0 -1424
  184. package/loaders/LDrawLoader.js +0 -1424
  185. package/loaders/LUT3dlLoader.cjs +0 -103
  186. package/loaders/LUT3dlLoader.js +0 -103
  187. package/loaders/LUTCubeLoader.cjs +0 -107
  188. package/loaders/LUTCubeLoader.js +0 -107
  189. package/loaders/LWOLoader.cjs +0 -645
  190. package/loaders/LWOLoader.js +0 -645
  191. package/loaders/LottieLoader.cjs +0 -47
  192. package/loaders/LottieLoader.js +0 -47
  193. package/loaders/MD2Loader.cjs +0 -359
  194. package/loaders/MD2Loader.js +0 -359
  195. package/loaders/MDDLoader.cjs +0 -58
  196. package/loaders/MDDLoader.js +0 -58
  197. package/loaders/MMDLoader.cjs +0 -1121
  198. package/loaders/MMDLoader.js +0 -1121
  199. package/loaders/MTLLoader.cjs +0 -304
  200. package/loaders/MTLLoader.js +0 -304
  201. package/loaders/NRRDLoader.cjs +0 -401
  202. package/loaders/NRRDLoader.js +0 -401
  203. package/loaders/OBJLoader.cjs +0 -487
  204. package/loaders/OBJLoader.js +0 -487
  205. package/loaders/PCDLoader.cjs +0 -248
  206. package/loaders/PCDLoader.js +0 -248
  207. package/loaders/PDBLoader.cjs +0 -247
  208. package/loaders/PDBLoader.js +0 -247
  209. package/loaders/PLYLoader.cjs +0 -317
  210. package/loaders/PLYLoader.js +0 -317
  211. package/loaders/PRWMLoader.cjs +0 -160
  212. package/loaders/PRWMLoader.js +0 -160
  213. package/loaders/PVRLoader.cjs +0 -131
  214. package/loaders/PVRLoader.js +0 -131
  215. package/loaders/RGBELoader.cjs +0 -252
  216. package/loaders/RGBELoader.js +0 -252
  217. package/loaders/RGBMLoader.cjs +0 -1004
  218. package/loaders/RGBMLoader.js +0 -1004
  219. package/loaders/STLLoader.cjs +0 -190
  220. package/loaders/STLLoader.js +0 -190
  221. package/loaders/SVGLoader.cjs +0 -1712
  222. package/loaders/SVGLoader.js +0 -1712
  223. package/loaders/TDSLoader.cjs +0 -650
  224. package/loaders/TDSLoader.js +0 -650
  225. package/loaders/TGALoader.cjs +0 -285
  226. package/loaders/TGALoader.js +0 -285
  227. package/loaders/TTFLoader.cjs +0 -131
  228. package/loaders/TTFLoader.js +0 -131
  229. package/loaders/TiltLoader.cjs +0 -375
  230. package/loaders/TiltLoader.js +0 -375
  231. package/loaders/VOXLoader.cjs +0 -432
  232. package/loaders/VOXLoader.js +0 -432
  233. package/loaders/VRMLLoader.cjs +0 -2105
  234. package/loaders/VRMLLoader.js +0 -2105
  235. package/loaders/VRMLoader.cjs +0 -38
  236. package/loaders/VRMLoader.js +0 -38
  237. package/loaders/VTKLoader.cjs +0 -648
  238. package/loaders/VTKLoader.js +0 -648
  239. package/loaders/XLoader.cjs +0 -1258
  240. package/loaders/XLoader.js +0 -1258
  241. package/loaders/XYZLoader.cjs +0 -60
  242. package/loaders/XYZLoader.js +0 -60
  243. package/loaders/lwo/IFFParser.cjs +0 -743
  244. package/loaders/lwo/IFFParser.js +0 -743
  245. package/loaders/lwo/LWO2Parser.cjs +0 -312
  246. package/loaders/lwo/LWO2Parser.js +0 -312
  247. package/loaders/lwo/LWO3Parser.cjs +0 -282
  248. package/loaders/lwo/LWO3Parser.js +0 -282
  249. package/math/Capsule.cjs +0 -98
  250. package/math/Capsule.js +0 -98
  251. package/math/ColorConverter.cjs +0 -42
  252. package/math/ColorConverter.js +0 -42
  253. package/math/ConvexHull.cjs +0 -596
  254. package/math/ConvexHull.js +0 -596
  255. package/math/ImprovedNoise.cjs +0 -304
  256. package/math/ImprovedNoise.js +0 -304
  257. package/math/Lut.cjs +0 -137
  258. package/math/Lut.js +0 -137
  259. package/math/MeshSurfaceSampler.cjs +0 -103
  260. package/math/MeshSurfaceSampler.js +0 -103
  261. package/math/OBB.cjs +0 -242
  262. package/math/OBB.js +0 -242
  263. package/math/Octree.cjs +0 -273
  264. package/math/Octree.js +0 -273
  265. package/math/SimplexNoise.cjs +0 -440
  266. package/math/SimplexNoise.js +0 -440
  267. package/misc/ConvexObjectBreaker.cjs +0 -292
  268. package/misc/ConvexObjectBreaker.js +0 -292
  269. package/misc/GPUComputationRenderer.cjs +0 -205
  270. package/misc/GPUComputationRenderer.js +0 -205
  271. package/misc/Gyroscope.cjs +0 -33
  272. package/misc/Gyroscope.js +0 -33
  273. package/misc/MD2Character.cjs +0 -167
  274. package/misc/MD2Character.js +0 -167
  275. package/misc/MD2CharacterComplex.cjs +0 -332
  276. package/misc/MD2CharacterComplex.js +0 -332
  277. package/misc/MorphAnimMesh.cjs +0 -40
  278. package/misc/MorphAnimMesh.js +0 -40
  279. package/misc/MorphBlendMesh.cjs +0 -179
  280. package/misc/MorphBlendMesh.js +0 -179
  281. package/misc/ProgressiveLightmap.cjs +0 -186
  282. package/misc/ProgressiveLightmap.js +0 -186
  283. package/misc/RollerCoaster.cjs +0 -353
  284. package/misc/RollerCoaster.js +0 -353
  285. package/misc/Timer.cjs +0 -101
  286. package/misc/Timer.js +0 -101
  287. package/misc/TubePainter.cjs +0 -123
  288. package/misc/TubePainter.js +0 -123
  289. package/misc/Volume.cjs +0 -305
  290. package/misc/Volume.js +0 -305
  291. package/misc/VolumeSlice.cjs +0 -114
  292. package/misc/VolumeSlice.js +0 -114
  293. package/misc/WebGL.cjs +0 -74
  294. package/misc/WebGL.js +0 -74
  295. package/modifiers/CurveModifier.cjs +0 -232
  296. package/modifiers/CurveModifier.js +0 -232
  297. package/modifiers/EdgeSplitModifier.cjs +0 -167
  298. package/modifiers/EdgeSplitModifier.js +0 -168
  299. package/modifiers/SimplifyModifier.cjs +0 -301
  300. package/modifiers/SimplifyModifier.js +0 -301
  301. package/modifiers/TessellateModifier.cjs +0 -214
  302. package/modifiers/TessellateModifier.js +0 -214
  303. package/objects/GroundProjectedEnv.cjs +0 -134
  304. package/objects/GroundProjectedEnv.js +0 -134
  305. package/objects/Lensflare.cjs +0 -291
  306. package/objects/Lensflare.js +0 -291
  307. package/objects/LightningStorm.cjs +0 -110
  308. package/objects/LightningStorm.js +0 -110
  309. package/objects/MarchingCubes.cjs +0 -4809
  310. package/objects/MarchingCubes.js +0 -4809
  311. package/objects/Reflector.cjs +0 -202
  312. package/objects/Reflector.js +0 -202
  313. package/objects/ReflectorForSSRPass.cjs +0 -260
  314. package/objects/ReflectorForSSRPass.js +0 -260
  315. package/objects/ReflectorRTT.cjs +0 -10
  316. package/objects/ReflectorRTT.js +0 -10
  317. package/objects/Refractor.cjs +0 -215
  318. package/objects/Refractor.js +0 -215
  319. package/objects/ShadowMesh.cjs +0 -45
  320. package/objects/ShadowMesh.js +0 -45
  321. package/objects/Sky.cjs +0 -200
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  323. package/objects/Water.cjs +0 -242
  324. package/objects/Water.js +0 -242
  325. package/objects/Water2.cjs +0 -256
  326. package/objects/Water2.js +0 -256
  327. package/physics/AmmoPhysics.cjs +0 -166
  328. package/physics/AmmoPhysics.js +0 -166
  329. package/postprocessing/AdaptiveToneMappingPass.cjs +0 -218
  330. package/postprocessing/AdaptiveToneMappingPass.js +0 -218
  331. package/postprocessing/AfterimagePass.cjs +0 -68
  332. package/postprocessing/AfterimagePass.js +0 -68
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  379. package/postprocessing/TexturePass.cjs +0 -42
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  381. package/postprocessing/UnrealBloomPass.cjs +0 -277
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  383. package/postprocessing/WaterPass.cjs +0 -72
  384. package/postprocessing/WaterPass.js +0 -72
  385. package/renderers/CSS2DRenderer.cjs +0 -122
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  389. package/renderers/Projector.cjs +0 -499
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  391. package/renderers/SVGRenderer.cjs +0 -311
  392. package/renderers/SVGRenderer.js +0 -311
  393. package/shaders/ACESFilmicToneMappingShader.cjs +0 -55
  394. package/shaders/ACESFilmicToneMappingShader.js +0 -55
  395. package/shaders/AfterimageShader.cjs +0 -32
  396. package/shaders/AfterimageShader.js +0 -32
  397. package/shaders/BasicShader.cjs +0 -12
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  409. package/shaders/ColorCorrectionShader.cjs +0 -30
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  411. package/shaders/ColorifyShader.cjs +0 -28
  412. package/shaders/ColorifyShader.js +0 -28
  413. package/shaders/ConvolutionShader.cjs +0 -55
  414. package/shaders/ConvolutionShader.js +0 -55
  415. package/shaders/CopyShader.cjs +0 -25
  416. package/shaders/CopyShader.js +0 -25
  417. package/shaders/DOFMipMapShader.cjs +0 -32
  418. package/shaders/DOFMipMapShader.js +0 -32
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  421. package/shaders/DigitalGlitch.cjs +0 -85
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  423. package/shaders/DotScreenShader.cjs +0 -39
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  427. package/shaders/FilmShader.cjs +0 -53
  428. package/shaders/FilmShader.js +0 -53
  429. package/shaders/FocusShader.cjs +0 -55
  430. package/shaders/FocusShader.js +0 -55
  431. package/shaders/FreiChenShader.cjs +0 -64
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  433. package/shaders/FresnelShader.cjs +0 -47
  434. package/shaders/FresnelShader.js +0 -47
  435. package/shaders/GammaCorrectionShader.cjs +0 -23
  436. package/shaders/GammaCorrectionShader.js +0 -23
  437. package/shaders/GodRaysShader.cjs +0 -183
  438. package/shaders/GodRaysShader.js +0 -183
  439. package/shaders/HalftoneShader.cjs +0 -228
  440. package/shaders/HalftoneShader.js +0 -228
  441. package/shaders/HorizontalBlurShader.cjs +0 -49
  442. package/shaders/HorizontalBlurShader.js +0 -49
  443. package/shaders/HorizontalTiltShiftShader.cjs +0 -37
  444. package/shaders/HorizontalTiltShiftShader.js +0 -37
  445. package/shaders/HueSaturationShader.cjs +0 -43
  446. package/shaders/HueSaturationShader.js +0 -43
  447. package/shaders/KaleidoShader.cjs +0 -34
  448. package/shaders/KaleidoShader.js +0 -34
  449. package/shaders/LuminosityHighPassShader.cjs +0 -37
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  451. package/shaders/LuminosityShader.cjs +0 -25
  452. package/shaders/LuminosityShader.js +0 -25
  453. package/shaders/MirrorShader.cjs +0 -35
  454. package/shaders/MirrorShader.js +0 -35
  455. package/shaders/NormalMapShader.cjs +0 -31
  456. package/shaders/NormalMapShader.js +0 -31
  457. package/shaders/ParallaxShader.cjs +0 -133
  458. package/shaders/ParallaxShader.js +0 -133
  459. package/shaders/PixelShader.cjs +0 -28
  460. package/shaders/PixelShader.js +0 -28
  461. package/shaders/RGBShiftShader.cjs +0 -30
  462. package/shaders/RGBShiftShader.js +0 -30
  463. package/shaders/SAOShader.cjs +0 -144
  464. package/shaders/SAOShader.js +0 -144
  465. package/shaders/SMAAShader.cjs +0 -358
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  467. package/shaders/SSAOShader.cjs +0 -182
  468. package/shaders/SSAOShader.js +0 -182
  469. package/shaders/SSRShader.cjs +0 -342
  470. package/shaders/SSRShader.js +0 -342
  471. package/shaders/SepiaShader.cjs +0 -29
  472. package/shaders/SepiaShader.js +0 -29
  473. package/shaders/SobelOperatorShader.cjs +0 -54
  474. package/shaders/SobelOperatorShader.js +0 -54
  475. package/shaders/SubsurfaceScatteringShader.cjs +0 -98
  476. package/shaders/SubsurfaceScatteringShader.js +0 -98
  477. package/shaders/TechnicolorShader.cjs +0 -24
  478. package/shaders/TechnicolorShader.js +0 -24
  479. package/shaders/ToneMapShader.cjs +0 -51
  480. package/shaders/ToneMapShader.js +0 -51
  481. package/shaders/ToonShader.cjs +0 -188
  482. package/shaders/ToonShader.js +0 -188
  483. package/shaders/TriangleBlurShader.cjs +0 -37
  484. package/shaders/TriangleBlurShader.js +0 -37
  485. package/shaders/UnpackDepthRGBAShader.cjs +0 -26
  486. package/shaders/UnpackDepthRGBAShader.js +0 -26
  487. package/shaders/VerticalBlurShader.cjs +0 -50
  488. package/shaders/VerticalBlurShader.js +0 -50
  489. package/shaders/VerticalTiltShiftShader.cjs +0 -37
  490. package/shaders/VerticalTiltShiftShader.js +0 -37
  491. package/shaders/VignetteShader.cjs +0 -38
  492. package/shaders/VignetteShader.js +0 -38
  493. package/shaders/VolumeShader.cjs +0 -225
  494. package/shaders/VolumeShader.js +0 -225
  495. package/shaders/WaterRefractionShader.cjs +0 -59
  496. package/shaders/WaterRefractionShader.js +0 -59
  497. package/shaders/types.cjs +0 -1
  498. package/shaders/types.js +0 -1
  499. package/textures/FlakesTexture.cjs +0 -30
  500. package/textures/FlakesTexture.js +0 -30
  501. package/types/helpers.cjs +0 -4
  502. package/types/helpers.js +0 -4
  503. package/utils/BufferGeometryUtils.cjs +0 -636
  504. package/utils/BufferGeometryUtils.js +0 -636
  505. package/utils/GeometryCompressionUtils.cjs +0 -573
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  507. package/utils/GeometryUtils.cjs +0 -109
  508. package/utils/GeometryUtils.js +0 -109
  509. package/utils/RoughnessMipmapper.cjs +0 -223
  510. package/utils/RoughnessMipmapper.js +0 -223
  511. package/utils/SceneUtils.cjs +0 -36
  512. package/utils/SceneUtils.js +0 -36
  513. package/utils/ShadowMapViewer.cjs +0 -111
  514. package/utils/ShadowMapViewer.js +0 -111
  515. package/utils/SkeletonUtils.cjs +0 -211
  516. package/utils/SkeletonUtils.js +0 -211
  517. package/utils/UVsDebug.cjs +0 -80
  518. package/utils/UVsDebug.js +0 -80
  519. package/utils/WorkerPool.cjs +0 -62
  520. package/utils/WorkerPool.js +0 -62
  521. package/webxr/ARButton.cjs +0 -119
  522. package/webxr/ARButton.js +0 -119
  523. package/webxr/OculusHandModel.cjs +0 -82
  524. package/webxr/OculusHandModel.js +0 -82
  525. package/webxr/OculusHandPointerModel.cjs +0 -241
  526. package/webxr/OculusHandPointerModel.js +0 -224
  527. package/webxr/Text2D.cjs +0 -48
  528. package/webxr/Text2D.js +0 -31
  529. package/webxr/VRButton.cjs +0 -111
  530. package/webxr/VRButton.js +0 -111
  531. package/webxr/XRControllerModelFactory.cjs +0 -174
  532. package/webxr/XRControllerModelFactory.js +0 -174
  533. package/webxr/XREstimatedLight.cjs +0 -126
  534. package/webxr/XREstimatedLight.js +0 -126
  535. package/webxr/XRHandMeshModel.cjs +0 -82
  536. package/webxr/XRHandMeshModel.js +0 -82
  537. package/webxr/XRHandModelFactory.cjs +0 -61
  538. package/webxr/XRHandModelFactory.js +0 -61
  539. package/webxr/XRHandPrimitiveModel.cjs +0 -68
  540. package/webxr/XRHandPrimitiveModel.js +0 -68
package/math/Lut.js DELETED
@@ -1,137 +0,0 @@
1
- import { Color, MathUtils } from "three";
2
- class Lut {
3
- constructor(colormap, count = 32) {
4
- this.isLut = true;
5
- this.lut = [];
6
- this.map = [];
7
- this.n = 0;
8
- this.minV = 0;
9
- this.maxV = 1;
10
- this.setColorMap(colormap, count);
11
- }
12
- set(value) {
13
- if (value.isLut === true) {
14
- this.copy(value);
15
- }
16
- return this;
17
- }
18
- setMin(min) {
19
- this.minV = min;
20
- return this;
21
- }
22
- setMax(max) {
23
- this.maxV = max;
24
- return this;
25
- }
26
- setColorMap(colormap, count = 32) {
27
- this.map = ColorMapKeywords[colormap] || ColorMapKeywords.rainbow;
28
- this.n = count;
29
- const step = 1 / this.n;
30
- const minColor = new Color();
31
- const maxColor = new Color();
32
- this.lut.length = 0;
33
- this.lut.push(new Color(this.map[0][1]));
34
- for (let i = 1; i < count; i++) {
35
- const alpha = i * step;
36
- for (let j = 0; j < this.map.length - 1; j++) {
37
- if (alpha > this.map[j][0] && alpha <= this.map[j + 1][0]) {
38
- const min = this.map[j][0];
39
- const max = this.map[j + 1][0];
40
- minColor.setHex(this.map[j][1], "linear-srgb");
41
- maxColor.setHex(this.map[j + 1][1], "linear-srgb");
42
- const color = new Color().lerpColors(minColor, maxColor, (alpha - min) / (max - min));
43
- this.lut.push(color);
44
- }
45
- }
46
- }
47
- this.lut.push(new Color(this.map[this.map.length - 1][1]));
48
- return this;
49
- }
50
- copy(lut) {
51
- this.lut = lut.lut;
52
- this.map = lut.map;
53
- this.n = lut.n;
54
- this.minV = lut.minV;
55
- this.maxV = lut.maxV;
56
- return this;
57
- }
58
- getColor(alpha) {
59
- alpha = MathUtils.clamp(alpha, this.minV, this.maxV);
60
- alpha = (alpha - this.minV) / (this.maxV - this.minV);
61
- const colorPosition = Math.round(alpha * this.n);
62
- return this.lut[colorPosition];
63
- }
64
- addColorMap(name, arrayOfColors) {
65
- ColorMapKeywords[name] = arrayOfColors;
66
- return this;
67
- }
68
- createCanvas() {
69
- const canvas = document.createElement("canvas");
70
- canvas.width = 1;
71
- canvas.height = this.n;
72
- this.updateCanvas(canvas);
73
- return canvas;
74
- }
75
- updateCanvas(canvas) {
76
- const ctx = canvas.getContext("2d", { alpha: false });
77
- const imageData = ctx.getImageData(0, 0, 1, this.n);
78
- const data = imageData.data;
79
- let k = 0;
80
- const step = 1 / this.n;
81
- const minColor = new Color();
82
- const maxColor = new Color();
83
- const finalColor = new Color();
84
- for (let i = 1; i >= 0; i -= step) {
85
- for (let j = this.map.length - 1; j >= 0; j--) {
86
- if (i < this.map[j][0] && i >= this.map[j - 1][0]) {
87
- const min = this.map[j - 1][0];
88
- const max = this.map[j][0];
89
- minColor.setHex(this.map[j - 1][1], "linear-srgb");
90
- maxColor.setHex(this.map[j][1], "linear-srgb");
91
- finalColor.lerpColors(minColor, maxColor, (i - min) / (max - min));
92
- data[k * 4] = Math.round(finalColor.r * 255);
93
- data[k * 4 + 1] = Math.round(finalColor.g * 255);
94
- data[k * 4 + 2] = Math.round(finalColor.b * 255);
95
- data[k * 4 + 3] = 255;
96
- k += 1;
97
- }
98
- }
99
- }
100
- ctx.putImageData(imageData, 0, 0);
101
- return canvas;
102
- }
103
- }
104
- const ColorMapKeywords = {
105
- rainbow: [
106
- [0, 255],
107
- [0.2, 65535],
108
- [0.5, 65280],
109
- [0.8, 16776960],
110
- [1, 16711680]
111
- ],
112
- cooltowarm: [
113
- [0, 3952322],
114
- [0.2, 10206463],
115
- [0.5, 14474460],
116
- [0.8, 16163717],
117
- [1, 11797542]
118
- ],
119
- blackbody: [
120
- [0, 0],
121
- [0.2, 7864320],
122
- [0.5, 15086080],
123
- [0.8, 16776960],
124
- [1, 16777215]
125
- ],
126
- grayscale: [
127
- [0, 0],
128
- [0.2, 4210752],
129
- [0.5, 8355712],
130
- [0.8, 12566463],
131
- [1, 16777215]
132
- ]
133
- };
134
- export {
135
- ColorMapKeywords,
136
- Lut
137
- };
@@ -1,103 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- const _face = /* @__PURE__ */ new THREE.Triangle();
5
- const _color = /* @__PURE__ */ new THREE.Vector3();
6
- class MeshSurfaceSampler {
7
- constructor(mesh) {
8
- let geometry = mesh.geometry;
9
- if (geometry.index) {
10
- console.warn("THREE.MeshSurfaceSampler: Converting geometry to non-indexed BufferGeometry.");
11
- geometry = geometry.toNonIndexed();
12
- }
13
- this.geometry = geometry;
14
- this.randomFunction = Math.random;
15
- this.positionAttribute = this.geometry.getAttribute("position");
16
- this.colorAttribute = this.geometry.getAttribute("color");
17
- this.weightAttribute = null;
18
- this.distribution = null;
19
- }
20
- setWeightAttribute(name) {
21
- this.weightAttribute = name ? this.geometry.getAttribute(name) : null;
22
- return this;
23
- }
24
- build() {
25
- const positionAttribute = this.positionAttribute;
26
- const weightAttribute = this.weightAttribute;
27
- const faceWeights = new Float32Array(positionAttribute.count / 3);
28
- for (let i = 0; i < positionAttribute.count; i += 3) {
29
- let faceWeight = 1;
30
- if (weightAttribute) {
31
- faceWeight = weightAttribute.getX(i) + weightAttribute.getX(i + 1) + weightAttribute.getX(i + 2);
32
- }
33
- _face.a.fromBufferAttribute(positionAttribute, i);
34
- _face.b.fromBufferAttribute(positionAttribute, i + 1);
35
- _face.c.fromBufferAttribute(positionAttribute, i + 2);
36
- faceWeight *= _face.getArea();
37
- faceWeights[i / 3] = faceWeight;
38
- }
39
- this.distribution = new Float32Array(positionAttribute.count / 3);
40
- let cumulativeTotal = 0;
41
- for (let i = 0; i < faceWeights.length; i++) {
42
- cumulativeTotal += faceWeights[i];
43
- this.distribution[i] = cumulativeTotal;
44
- }
45
- return this;
46
- }
47
- setRandomGenerator(randomFunction) {
48
- this.randomFunction = randomFunction;
49
- return this;
50
- }
51
- sample(targetPosition, targetNormal, targetColor) {
52
- const faceIndex = this.sampleFaceIndex();
53
- return this.sampleFace(faceIndex, targetPosition, targetNormal, targetColor);
54
- }
55
- sampleFaceIndex() {
56
- const cumulativeTotal = this.distribution[this.distribution.length - 1];
57
- return this.binarySearch(this.randomFunction() * cumulativeTotal);
58
- }
59
- binarySearch(x) {
60
- const dist = this.distribution;
61
- let start = 0;
62
- let end = dist.length - 1;
63
- let index = -1;
64
- while (start <= end) {
65
- const mid = Math.ceil((start + end) / 2);
66
- if (mid === 0 || dist[mid - 1] <= x && dist[mid] > x) {
67
- index = mid;
68
- break;
69
- } else if (x < dist[mid]) {
70
- end = mid - 1;
71
- } else {
72
- start = mid + 1;
73
- }
74
- }
75
- return index;
76
- }
77
- sampleFace(faceIndex, targetPosition, targetNormal, targetColor) {
78
- let u = this.randomFunction();
79
- let v = this.randomFunction();
80
- if (u + v > 1) {
81
- u = 1 - u;
82
- v = 1 - v;
83
- }
84
- _face.a.fromBufferAttribute(this.positionAttribute, faceIndex * 3);
85
- _face.b.fromBufferAttribute(this.positionAttribute, faceIndex * 3 + 1);
86
- _face.c.fromBufferAttribute(this.positionAttribute, faceIndex * 3 + 2);
87
- targetPosition.set(0, 0, 0).addScaledVector(_face.a, u).addScaledVector(_face.b, v).addScaledVector(_face.c, 1 - (u + v));
88
- if (targetNormal !== void 0) {
89
- _face.getNormal(targetNormal);
90
- }
91
- if (targetColor !== void 0 && this.colorAttribute !== void 0) {
92
- _face.a.fromBufferAttribute(this.colorAttribute, faceIndex * 3);
93
- _face.b.fromBufferAttribute(this.colorAttribute, faceIndex * 3 + 1);
94
- _face.c.fromBufferAttribute(this.colorAttribute, faceIndex * 3 + 2);
95
- _color.set(0, 0, 0).addScaledVector(_face.a, u).addScaledVector(_face.b, v).addScaledVector(_face.c, 1 - (u + v));
96
- targetColor.r = _color.x;
97
- targetColor.g = _color.y;
98
- targetColor.b = _color.z;
99
- }
100
- return this;
101
- }
102
- }
103
- exports.MeshSurfaceSampler = MeshSurfaceSampler;
@@ -1,103 +0,0 @@
1
- import { Triangle, Vector3 } from "three";
2
- const _face = /* @__PURE__ */ new Triangle();
3
- const _color = /* @__PURE__ */ new Vector3();
4
- class MeshSurfaceSampler {
5
- constructor(mesh) {
6
- let geometry = mesh.geometry;
7
- if (geometry.index) {
8
- console.warn("THREE.MeshSurfaceSampler: Converting geometry to non-indexed BufferGeometry.");
9
- geometry = geometry.toNonIndexed();
10
- }
11
- this.geometry = geometry;
12
- this.randomFunction = Math.random;
13
- this.positionAttribute = this.geometry.getAttribute("position");
14
- this.colorAttribute = this.geometry.getAttribute("color");
15
- this.weightAttribute = null;
16
- this.distribution = null;
17
- }
18
- setWeightAttribute(name) {
19
- this.weightAttribute = name ? this.geometry.getAttribute(name) : null;
20
- return this;
21
- }
22
- build() {
23
- const positionAttribute = this.positionAttribute;
24
- const weightAttribute = this.weightAttribute;
25
- const faceWeights = new Float32Array(positionAttribute.count / 3);
26
- for (let i = 0; i < positionAttribute.count; i += 3) {
27
- let faceWeight = 1;
28
- if (weightAttribute) {
29
- faceWeight = weightAttribute.getX(i) + weightAttribute.getX(i + 1) + weightAttribute.getX(i + 2);
30
- }
31
- _face.a.fromBufferAttribute(positionAttribute, i);
32
- _face.b.fromBufferAttribute(positionAttribute, i + 1);
33
- _face.c.fromBufferAttribute(positionAttribute, i + 2);
34
- faceWeight *= _face.getArea();
35
- faceWeights[i / 3] = faceWeight;
36
- }
37
- this.distribution = new Float32Array(positionAttribute.count / 3);
38
- let cumulativeTotal = 0;
39
- for (let i = 0; i < faceWeights.length; i++) {
40
- cumulativeTotal += faceWeights[i];
41
- this.distribution[i] = cumulativeTotal;
42
- }
43
- return this;
44
- }
45
- setRandomGenerator(randomFunction) {
46
- this.randomFunction = randomFunction;
47
- return this;
48
- }
49
- sample(targetPosition, targetNormal, targetColor) {
50
- const faceIndex = this.sampleFaceIndex();
51
- return this.sampleFace(faceIndex, targetPosition, targetNormal, targetColor);
52
- }
53
- sampleFaceIndex() {
54
- const cumulativeTotal = this.distribution[this.distribution.length - 1];
55
- return this.binarySearch(this.randomFunction() * cumulativeTotal);
56
- }
57
- binarySearch(x) {
58
- const dist = this.distribution;
59
- let start = 0;
60
- let end = dist.length - 1;
61
- let index = -1;
62
- while (start <= end) {
63
- const mid = Math.ceil((start + end) / 2);
64
- if (mid === 0 || dist[mid - 1] <= x && dist[mid] > x) {
65
- index = mid;
66
- break;
67
- } else if (x < dist[mid]) {
68
- end = mid - 1;
69
- } else {
70
- start = mid + 1;
71
- }
72
- }
73
- return index;
74
- }
75
- sampleFace(faceIndex, targetPosition, targetNormal, targetColor) {
76
- let u = this.randomFunction();
77
- let v = this.randomFunction();
78
- if (u + v > 1) {
79
- u = 1 - u;
80
- v = 1 - v;
81
- }
82
- _face.a.fromBufferAttribute(this.positionAttribute, faceIndex * 3);
83
- _face.b.fromBufferAttribute(this.positionAttribute, faceIndex * 3 + 1);
84
- _face.c.fromBufferAttribute(this.positionAttribute, faceIndex * 3 + 2);
85
- targetPosition.set(0, 0, 0).addScaledVector(_face.a, u).addScaledVector(_face.b, v).addScaledVector(_face.c, 1 - (u + v));
86
- if (targetNormal !== void 0) {
87
- _face.getNormal(targetNormal);
88
- }
89
- if (targetColor !== void 0 && this.colorAttribute !== void 0) {
90
- _face.a.fromBufferAttribute(this.colorAttribute, faceIndex * 3);
91
- _face.b.fromBufferAttribute(this.colorAttribute, faceIndex * 3 + 1);
92
- _face.c.fromBufferAttribute(this.colorAttribute, faceIndex * 3 + 2);
93
- _color.set(0, 0, 0).addScaledVector(_face.a, u).addScaledVector(_face.b, v).addScaledVector(_face.c, 1 - (u + v));
94
- targetColor.r = _color.x;
95
- targetColor.g = _color.y;
96
- targetColor.b = _color.z;
97
- }
98
- return this;
99
- }
100
- }
101
- export {
102
- MeshSurfaceSampler
103
- };
package/math/OBB.cjs DELETED
@@ -1,242 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- const a = {
5
- c: null,
6
- // center
7
- u: [/* @__PURE__ */ new THREE.Vector3(), /* @__PURE__ */ new THREE.Vector3(), /* @__PURE__ */ new THREE.Vector3()],
8
- // basis vectors
9
- e: []
10
- // half width
11
- };
12
- const b = {
13
- c: null,
14
- // center
15
- u: [/* @__PURE__ */ new THREE.Vector3(), /* @__PURE__ */ new THREE.Vector3(), /* @__PURE__ */ new THREE.Vector3()],
16
- // basis vectors
17
- e: []
18
- // half width
19
- };
20
- const R = [[], [], []];
21
- const AbsR = [[], [], []];
22
- const t = [];
23
- const xAxis = /* @__PURE__ */ new THREE.Vector3();
24
- const yAxis = /* @__PURE__ */ new THREE.Vector3();
25
- const zAxis = /* @__PURE__ */ new THREE.Vector3();
26
- const v1 = /* @__PURE__ */ new THREE.Vector3();
27
- const size = /* @__PURE__ */ new THREE.Vector3();
28
- const closestPoint = /* @__PURE__ */ new THREE.Vector3();
29
- const rotationMatrix = /* @__PURE__ */ new THREE.Matrix3();
30
- const aabb = /* @__PURE__ */ new THREE.Box3();
31
- const matrix = /* @__PURE__ */ new THREE.Matrix4();
32
- const inverse = /* @__PURE__ */ new THREE.Matrix4();
33
- const localRay = /* @__PURE__ */ new THREE.Ray();
34
- class OBB {
35
- constructor(center = new THREE.Vector3(), halfSize = new THREE.Vector3(), rotation = new THREE.Matrix3()) {
36
- this.center = center;
37
- this.halfSize = halfSize;
38
- this.rotation = rotation;
39
- }
40
- set(center, halfSize, rotation) {
41
- this.center = center;
42
- this.halfSize = halfSize;
43
- this.rotation = rotation;
44
- return this;
45
- }
46
- copy(obb2) {
47
- this.center.copy(obb2.center);
48
- this.halfSize.copy(obb2.halfSize);
49
- this.rotation.copy(obb2.rotation);
50
- return this;
51
- }
52
- clone() {
53
- return new this.constructor().copy(this);
54
- }
55
- getSize(result) {
56
- return result.copy(this.halfSize).multiplyScalar(2);
57
- }
58
- /**
59
- * Reference: Closest Point on OBB to Point in Real-Time Collision Detection
60
- * by Christer Ericson (chapter 5.1.4)
61
- */
62
- clampPoint(point, result) {
63
- const halfSize = this.halfSize;
64
- v1.subVectors(point, this.center);
65
- this.rotation.extractBasis(xAxis, yAxis, zAxis);
66
- result.copy(this.center);
67
- const x = THREE.MathUtils.clamp(v1.dot(xAxis), -halfSize.x, halfSize.x);
68
- result.add(xAxis.multiplyScalar(x));
69
- const y = THREE.MathUtils.clamp(v1.dot(yAxis), -halfSize.y, halfSize.y);
70
- result.add(yAxis.multiplyScalar(y));
71
- const z = THREE.MathUtils.clamp(v1.dot(zAxis), -halfSize.z, halfSize.z);
72
- result.add(zAxis.multiplyScalar(z));
73
- return result;
74
- }
75
- containsPoint(point) {
76
- v1.subVectors(point, this.center);
77
- this.rotation.extractBasis(xAxis, yAxis, zAxis);
78
- return Math.abs(v1.dot(xAxis)) <= this.halfSize.x && Math.abs(v1.dot(yAxis)) <= this.halfSize.y && Math.abs(v1.dot(zAxis)) <= this.halfSize.z;
79
- }
80
- intersectsBox3(box3) {
81
- return this.intersectsOBB(obb.fromBox3(box3));
82
- }
83
- intersectsSphere(sphere) {
84
- this.clampPoint(sphere.center, closestPoint);
85
- return closestPoint.distanceToSquared(sphere.center) <= sphere.radius * sphere.radius;
86
- }
87
- /**
88
- * Reference: OBB-OBB Intersection in Real-Time Collision Detection
89
- * by Christer Ericson (chapter 4.4.1)
90
- *
91
- */
92
- intersectsOBB(obb2, epsilon = Number.EPSILON) {
93
- a.c = this.center;
94
- a.e[0] = this.halfSize.x;
95
- a.e[1] = this.halfSize.y;
96
- a.e[2] = this.halfSize.z;
97
- this.rotation.extractBasis(a.u[0], a.u[1], a.u[2]);
98
- b.c = obb2.center;
99
- b.e[0] = obb2.halfSize.x;
100
- b.e[1] = obb2.halfSize.y;
101
- b.e[2] = obb2.halfSize.z;
102
- obb2.rotation.extractBasis(b.u[0], b.u[1], b.u[2]);
103
- for (let i = 0; i < 3; i++) {
104
- for (let j = 0; j < 3; j++) {
105
- R[i][j] = a.u[i].dot(b.u[j]);
106
- }
107
- }
108
- v1.subVectors(b.c, a.c);
109
- t[0] = v1.dot(a.u[0]);
110
- t[1] = v1.dot(a.u[1]);
111
- t[2] = v1.dot(a.u[2]);
112
- for (let i = 0; i < 3; i++) {
113
- for (let j = 0; j < 3; j++) {
114
- AbsR[i][j] = Math.abs(R[i][j]) + epsilon;
115
- }
116
- }
117
- let ra, rb;
118
- for (let i = 0; i < 3; i++) {
119
- ra = a.e[i];
120
- rb = b.e[0] * AbsR[i][0] + b.e[1] * AbsR[i][1] + b.e[2] * AbsR[i][2];
121
- if (Math.abs(t[i]) > ra + rb)
122
- return false;
123
- }
124
- for (let i = 0; i < 3; i++) {
125
- ra = a.e[0] * AbsR[0][i] + a.e[1] * AbsR[1][i] + a.e[2] * AbsR[2][i];
126
- rb = b.e[i];
127
- if (Math.abs(t[0] * R[0][i] + t[1] * R[1][i] + t[2] * R[2][i]) > ra + rb)
128
- return false;
129
- }
130
- ra = a.e[1] * AbsR[2][0] + a.e[2] * AbsR[1][0];
131
- rb = b.e[1] * AbsR[0][2] + b.e[2] * AbsR[0][1];
132
- if (Math.abs(t[2] * R[1][0] - t[1] * R[2][0]) > ra + rb)
133
- return false;
134
- ra = a.e[1] * AbsR[2][1] + a.e[2] * AbsR[1][1];
135
- rb = b.e[0] * AbsR[0][2] + b.e[2] * AbsR[0][0];
136
- if (Math.abs(t[2] * R[1][1] - t[1] * R[2][1]) > ra + rb)
137
- return false;
138
- ra = a.e[1] * AbsR[2][2] + a.e[2] * AbsR[1][2];
139
- rb = b.e[0] * AbsR[0][1] + b.e[1] * AbsR[0][0];
140
- if (Math.abs(t[2] * R[1][2] - t[1] * R[2][2]) > ra + rb)
141
- return false;
142
- ra = a.e[0] * AbsR[2][0] + a.e[2] * AbsR[0][0];
143
- rb = b.e[1] * AbsR[1][2] + b.e[2] * AbsR[1][1];
144
- if (Math.abs(t[0] * R[2][0] - t[2] * R[0][0]) > ra + rb)
145
- return false;
146
- ra = a.e[0] * AbsR[2][1] + a.e[2] * AbsR[0][1];
147
- rb = b.e[0] * AbsR[1][2] + b.e[2] * AbsR[1][0];
148
- if (Math.abs(t[0] * R[2][1] - t[2] * R[0][1]) > ra + rb)
149
- return false;
150
- ra = a.e[0] * AbsR[2][2] + a.e[2] * AbsR[0][2];
151
- rb = b.e[0] * AbsR[1][1] + b.e[1] * AbsR[1][0];
152
- if (Math.abs(t[0] * R[2][2] - t[2] * R[0][2]) > ra + rb)
153
- return false;
154
- ra = a.e[0] * AbsR[1][0] + a.e[1] * AbsR[0][0];
155
- rb = b.e[1] * AbsR[2][2] + b.e[2] * AbsR[2][1];
156
- if (Math.abs(t[1] * R[0][0] - t[0] * R[1][0]) > ra + rb)
157
- return false;
158
- ra = a.e[0] * AbsR[1][1] + a.e[1] * AbsR[0][1];
159
- rb = b.e[0] * AbsR[2][2] + b.e[2] * AbsR[2][0];
160
- if (Math.abs(t[1] * R[0][1] - t[0] * R[1][1]) > ra + rb)
161
- return false;
162
- ra = a.e[0] * AbsR[1][2] + a.e[1] * AbsR[0][2];
163
- rb = b.e[0] * AbsR[2][1] + b.e[1] * AbsR[2][0];
164
- if (Math.abs(t[1] * R[0][2] - t[0] * R[1][2]) > ra + rb)
165
- return false;
166
- return true;
167
- }
168
- /**
169
- * Reference: Testing Box Against Plane in Real-Time Collision Detection
170
- * by Christer Ericson (chapter 5.2.3)
171
- */
172
- intersectsPlane(plane) {
173
- this.rotation.extractBasis(xAxis, yAxis, zAxis);
174
- const r = this.halfSize.x * Math.abs(plane.normal.dot(xAxis)) + this.halfSize.y * Math.abs(plane.normal.dot(yAxis)) + this.halfSize.z * Math.abs(plane.normal.dot(zAxis));
175
- const d = plane.normal.dot(this.center) - plane.constant;
176
- return Math.abs(d) <= r;
177
- }
178
- /**
179
- * Performs a ray/OBB intersection test and stores the intersection point
180
- * to the given 3D vector. If no intersection is detected, *null* is returned.
181
- */
182
- intersectRay(ray, result) {
183
- this.getSize(size);
184
- aabb.setFromCenterAndSize(v1.set(0, 0, 0), size);
185
- matrix.setFromMatrix3(this.rotation);
186
- matrix.setPosition(this.center);
187
- inverse.copy(matrix).invert();
188
- localRay.copy(ray).applyMatrix4(inverse);
189
- if (localRay.intersectBox(aabb, result)) {
190
- return result.applyMatrix4(matrix);
191
- } else {
192
- return null;
193
- }
194
- }
195
- /**
196
- * Performs a ray/OBB intersection test. Returns either true or false if
197
- * there is a intersection or not.
198
- */
199
- intersectsRay(ray) {
200
- return this.intersectRay(ray, v1) !== null;
201
- }
202
- fromBox3(box3) {
203
- box3.getCenter(this.center);
204
- box3.getSize(this.halfSize).multiplyScalar(0.5);
205
- this.rotation.identity();
206
- return this;
207
- }
208
- equals(obb2) {
209
- return obb2.center.equals(this.center) && obb2.halfSize.equals(this.halfSize) && obb2.rotation.equals(this.rotation);
210
- }
211
- applyMatrix4(matrix2) {
212
- const e = matrix2.elements;
213
- let sx = v1.set(e[0], e[1], e[2]).length();
214
- const sy = v1.set(e[4], e[5], e[6]).length();
215
- const sz = v1.set(e[8], e[9], e[10]).length();
216
- const det = matrix2.determinant();
217
- if (det < 0)
218
- sx = -sx;
219
- rotationMatrix.setFromMatrix4(matrix2);
220
- const invSX = 1 / sx;
221
- const invSY = 1 / sy;
222
- const invSZ = 1 / sz;
223
- rotationMatrix.elements[0] *= invSX;
224
- rotationMatrix.elements[1] *= invSX;
225
- rotationMatrix.elements[2] *= invSX;
226
- rotationMatrix.elements[3] *= invSY;
227
- rotationMatrix.elements[4] *= invSY;
228
- rotationMatrix.elements[5] *= invSY;
229
- rotationMatrix.elements[6] *= invSZ;
230
- rotationMatrix.elements[7] *= invSZ;
231
- rotationMatrix.elements[8] *= invSZ;
232
- this.rotation.multiply(rotationMatrix);
233
- this.halfSize.x *= sx;
234
- this.halfSize.y *= sy;
235
- this.halfSize.z *= sz;
236
- v1.setFromMatrixPosition(matrix2);
237
- this.center.add(v1);
238
- return this;
239
- }
240
- }
241
- const obb = /* @__PURE__ */ new OBB();
242
- exports.OBB = OBB;