three-stdlib 2.24.2 → 2.25.1

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Files changed (540) hide show
  1. package/controls/OrbitControls.d.ts +2 -0
  2. package/index.cjs +116401 -611
  3. package/index.js +116037 -263
  4. package/package.json +17 -4
  5. package/_polyfill/CapsuleGeometry.cjs +0 -22
  6. package/_polyfill/CapsuleGeometry.js +0 -22
  7. package/_polyfill/CompressedArrayTexture.cjs +0 -12
  8. package/_polyfill/CompressedArrayTexture.js +0 -12
  9. package/_polyfill/Data3DTexture.cjs +0 -17
  10. package/_polyfill/Data3DTexture.js +0 -17
  11. package/animation/AnimationClipCreator.cjs +0 -56
  12. package/animation/AnimationClipCreator.js +0 -56
  13. package/animation/CCDIKSolver.cjs +0 -269
  14. package/animation/CCDIKSolver.js +0 -269
  15. package/animation/MMDAnimationHelper.cjs +0 -688
  16. package/animation/MMDAnimationHelper.js +0 -688
  17. package/animation/MMDPhysics.cjs +0 -830
  18. package/animation/MMDPhysics.js +0 -830
  19. package/cameras/CinematicCamera.cjs +0 -131
  20. package/cameras/CinematicCamera.js +0 -131
  21. package/controls/ArcballControls.cjs +0 -2033
  22. package/controls/ArcballControls.js +0 -2033
  23. package/controls/DeviceOrientationControls.cjs +0 -85
  24. package/controls/DeviceOrientationControls.js +0 -85
  25. package/controls/DragControls.cjs +0 -182
  26. package/controls/DragControls.js +0 -182
  27. package/controls/FirstPersonControls.cjs +0 -229
  28. package/controls/FirstPersonControls.js +0 -229
  29. package/controls/FlyControls.cjs +0 -248
  30. package/controls/FlyControls.js +0 -248
  31. package/controls/OrbitControls.cjs +0 -787
  32. package/controls/OrbitControls.js +0 -787
  33. package/controls/PointerLockControls.cjs +0 -103
  34. package/controls/PointerLockControls.js +0 -103
  35. package/controls/TrackballControls.cjs +0 -502
  36. package/controls/TrackballControls.js +0 -502
  37. package/controls/TransformControls.cjs +0 -1089
  38. package/controls/TransformControls.js +0 -1089
  39. package/controls/experimental/CameraControls.cjs +0 -736
  40. package/controls/experimental/CameraControls.js +0 -736
  41. package/csm/CSM.cjs +0 -244
  42. package/csm/CSM.js +0 -244
  43. package/csm/CSMFrustum.cjs +0 -75
  44. package/csm/CSMFrustum.js +0 -75
  45. package/csm/CSMHelper.cjs +0 -114
  46. package/csm/CSMHelper.js +0 -114
  47. package/csm/CSMShader.cjs +0 -261
  48. package/csm/CSMShader.js +0 -261
  49. package/curves/CurveExtras.cjs +0 -214
  50. package/curves/CurveExtras.js +0 -214
  51. package/curves/NURBSCurve.cjs +0 -35
  52. package/curves/NURBSCurve.js +0 -35
  53. package/curves/NURBSSurface.cjs +0 -28
  54. package/curves/NURBSSurface.js +0 -28
  55. package/curves/NURBSUtils.cjs +0 -226
  56. package/curves/NURBSUtils.js +0 -226
  57. package/deprecated/Geometry.cjs +0 -971
  58. package/deprecated/Geometry.js +0 -971
  59. package/effects/AnaglyphEffect.cjs +0 -102
  60. package/effects/AnaglyphEffect.js +0 -102
  61. package/effects/AsciiEffect.cjs +0 -155
  62. package/effects/AsciiEffect.js +0 -155
  63. package/effects/OutlineEffect.cjs +0 -275
  64. package/effects/OutlineEffect.js +0 -275
  65. package/effects/ParallaxBarrierEffect.cjs +0 -65
  66. package/effects/ParallaxBarrierEffect.js +0 -65
  67. package/effects/PeppersGhostEffect.cjs +0 -88
  68. package/effects/PeppersGhostEffect.js +0 -88
  69. package/effects/StereoEffect.cjs +0 -35
  70. package/effects/StereoEffect.js +0 -35
  71. package/environments/RoomEnvironment.cjs +0 -95
  72. package/environments/RoomEnvironment.js +0 -78
  73. package/exporters/ColladaExporter.cjs +0 -331
  74. package/exporters/ColladaExporter.js +0 -331
  75. package/exporters/DRACOExporter.cjs +0 -141
  76. package/exporters/DRACOExporter.js +0 -141
  77. package/exporters/GLTFExporter.cjs +0 -1909
  78. package/exporters/GLTFExporter.js +0 -1909
  79. package/exporters/MMDExporter.cjs +0 -131
  80. package/exporters/MMDExporter.js +0 -131
  81. package/exporters/OBJExporter.cjs +0 -181
  82. package/exporters/OBJExporter.js +0 -181
  83. package/exporters/PLYExporter.cjs +0 -280
  84. package/exporters/PLYExporter.js +0 -280
  85. package/exporters/STLExporter.cjs +0 -146
  86. package/exporters/STLExporter.js +0 -146
  87. package/exporters/USDZExporter.cjs +0 -340
  88. package/exporters/USDZExporter.js +0 -340
  89. package/geometries/BoxLineGeometry.cjs +0 -45
  90. package/geometries/BoxLineGeometry.js +0 -45
  91. package/geometries/ConvexGeometry.cjs +0 -26
  92. package/geometries/ConvexGeometry.js +0 -26
  93. package/geometries/DecalGeometry.cjs +0 -184
  94. package/geometries/DecalGeometry.js +0 -184
  95. package/geometries/LightningStrike.cjs +0 -553
  96. package/geometries/LightningStrike.js +0 -553
  97. package/geometries/ParametricGeometries.cjs +0 -130
  98. package/geometries/ParametricGeometries.js +0 -130
  99. package/geometries/ParametricGeometry.cjs +0 -63
  100. package/geometries/ParametricGeometry.js +0 -63
  101. package/geometries/RoundedBoxGeometry.cjs +0 -91
  102. package/geometries/RoundedBoxGeometry.js +0 -91
  103. package/geometries/TeapotGeometry.cjs +0 -1563
  104. package/geometries/TeapotGeometry.js +0 -1563
  105. package/geometries/TextGeometry.cjs +0 -27
  106. package/geometries/TextGeometry.js +0 -27
  107. package/helpers/LightProbeHelper.cjs +0 -73
  108. package/helpers/LightProbeHelper.js +0 -73
  109. package/helpers/PositionalAudioHelper.cjs +0 -68
  110. package/helpers/PositionalAudioHelper.js +0 -68
  111. package/helpers/RectAreaLightHelper.cjs +0 -44
  112. package/helpers/RectAreaLightHelper.js +0 -44
  113. package/helpers/VertexNormalsHelper.cjs +0 -47
  114. package/helpers/VertexNormalsHelper.js +0 -47
  115. package/helpers/VertexTangentsHelper.cjs +0 -43
  116. package/helpers/VertexTangentsHelper.js +0 -43
  117. package/interactive/HTMLMesh.cjs +0 -325
  118. package/interactive/HTMLMesh.js +0 -325
  119. package/interactive/InteractiveGroup.cjs +0 -68
  120. package/interactive/InteractiveGroup.js +0 -68
  121. package/interactive/SelectionBox.cjs +0 -134
  122. package/interactive/SelectionBox.js +0 -134
  123. package/interactive/SelectionHelper.cjs +0 -51
  124. package/interactive/SelectionHelper.js +0 -51
  125. package/libs/MeshoptDecoder.cjs +0 -221
  126. package/libs/MeshoptDecoder.js +0 -221
  127. package/libs/MotionControllers.cjs +0 -325
  128. package/libs/MotionControllers.js +0 -325
  129. package/lights/LightProbeGenerator.cjs +0 -145
  130. package/lights/LightProbeGenerator.js +0 -145
  131. package/lights/RectAreaLightUniformsLib.cjs +0 -32846
  132. package/lights/RectAreaLightUniformsLib.js +0 -32846
  133. package/lines/Line2.cjs +0 -13
  134. package/lines/Line2.js +0 -13
  135. package/lines/LineGeometry.cjs +0 -44
  136. package/lines/LineGeometry.js +0 -44
  137. package/lines/LineMaterial.cjs +0 -547
  138. package/lines/LineMaterial.js +0 -547
  139. package/lines/LineSegments2.cjs +0 -203
  140. package/lines/LineSegments2.js +0 -203
  141. package/lines/LineSegmentsGeometry.cjs +0 -124
  142. package/lines/LineSegmentsGeometry.js +0 -124
  143. package/lines/Wireframe.cjs +0 -32
  144. package/lines/Wireframe.js +0 -32
  145. package/lines/WireframeGeometry2.cjs +0 -13
  146. package/lines/WireframeGeometry2.js +0 -13
  147. package/loaders/3DMLoader.cjs +0 -803
  148. package/loaders/3DMLoader.js +0 -803
  149. package/loaders/3MFLoader.cjs +0 -854
  150. package/loaders/3MFLoader.js +0 -854
  151. package/loaders/AMFLoader.cjs +0 -284
  152. package/loaders/AMFLoader.js +0 -284
  153. package/loaders/AssimpLoader.cjs +0 -1434
  154. package/loaders/AssimpLoader.js +0 -1434
  155. package/loaders/BVHLoader.cjs +0 -207
  156. package/loaders/BVHLoader.js +0 -207
  157. package/loaders/BasisTextureLoader.cjs +0 -489
  158. package/loaders/BasisTextureLoader.js +0 -489
  159. package/loaders/ColladaLoader.cjs +0 -2405
  160. package/loaders/ColladaLoader.js +0 -2405
  161. package/loaders/DDSLoader.cjs +0 -148
  162. package/loaders/DDSLoader.js +0 -148
  163. package/loaders/DRACOLoader.cjs +0 -341
  164. package/loaders/DRACOLoader.js +0 -341
  165. package/loaders/EXRLoader.cjs +0 -1356
  166. package/loaders/EXRLoader.js +0 -1356
  167. package/loaders/FBXLoader.cjs +0 -2457
  168. package/loaders/FBXLoader.js +0 -2457
  169. package/loaders/FontLoader.cjs +0 -123
  170. package/loaders/FontLoader.js +0 -123
  171. package/loaders/GCodeLoader.cjs +0 -141
  172. package/loaders/GCodeLoader.js +0 -141
  173. package/loaders/GLTFLoader.cjs +0 -2504
  174. package/loaders/GLTFLoader.js +0 -2504
  175. package/loaders/HDRCubeTextureLoader.cjs +0 -75
  176. package/loaders/HDRCubeTextureLoader.js +0 -75
  177. package/loaders/KMZLoader.cjs +0 -75
  178. package/loaders/KMZLoader.js +0 -75
  179. package/loaders/KTX2Loader.cjs +0 -480
  180. package/loaders/KTX2Loader.js +0 -480
  181. package/loaders/KTXLoader.cjs +0 -93
  182. package/loaders/KTXLoader.js +0 -93
  183. package/loaders/LDrawLoader.cjs +0 -1424
  184. package/loaders/LDrawLoader.js +0 -1424
  185. package/loaders/LUT3dlLoader.cjs +0 -103
  186. package/loaders/LUT3dlLoader.js +0 -103
  187. package/loaders/LUTCubeLoader.cjs +0 -107
  188. package/loaders/LUTCubeLoader.js +0 -107
  189. package/loaders/LWOLoader.cjs +0 -645
  190. package/loaders/LWOLoader.js +0 -645
  191. package/loaders/LottieLoader.cjs +0 -47
  192. package/loaders/LottieLoader.js +0 -47
  193. package/loaders/MD2Loader.cjs +0 -359
  194. package/loaders/MD2Loader.js +0 -359
  195. package/loaders/MDDLoader.cjs +0 -58
  196. package/loaders/MDDLoader.js +0 -58
  197. package/loaders/MMDLoader.cjs +0 -1121
  198. package/loaders/MMDLoader.js +0 -1121
  199. package/loaders/MTLLoader.cjs +0 -304
  200. package/loaders/MTLLoader.js +0 -304
  201. package/loaders/NRRDLoader.cjs +0 -401
  202. package/loaders/NRRDLoader.js +0 -401
  203. package/loaders/OBJLoader.cjs +0 -487
  204. package/loaders/OBJLoader.js +0 -487
  205. package/loaders/PCDLoader.cjs +0 -248
  206. package/loaders/PCDLoader.js +0 -248
  207. package/loaders/PDBLoader.cjs +0 -247
  208. package/loaders/PDBLoader.js +0 -247
  209. package/loaders/PLYLoader.cjs +0 -317
  210. package/loaders/PLYLoader.js +0 -317
  211. package/loaders/PRWMLoader.cjs +0 -160
  212. package/loaders/PRWMLoader.js +0 -160
  213. package/loaders/PVRLoader.cjs +0 -131
  214. package/loaders/PVRLoader.js +0 -131
  215. package/loaders/RGBELoader.cjs +0 -252
  216. package/loaders/RGBELoader.js +0 -252
  217. package/loaders/RGBMLoader.cjs +0 -1004
  218. package/loaders/RGBMLoader.js +0 -1004
  219. package/loaders/STLLoader.cjs +0 -190
  220. package/loaders/STLLoader.js +0 -190
  221. package/loaders/SVGLoader.cjs +0 -1712
  222. package/loaders/SVGLoader.js +0 -1712
  223. package/loaders/TDSLoader.cjs +0 -650
  224. package/loaders/TDSLoader.js +0 -650
  225. package/loaders/TGALoader.cjs +0 -285
  226. package/loaders/TGALoader.js +0 -285
  227. package/loaders/TTFLoader.cjs +0 -131
  228. package/loaders/TTFLoader.js +0 -131
  229. package/loaders/TiltLoader.cjs +0 -375
  230. package/loaders/TiltLoader.js +0 -375
  231. package/loaders/VOXLoader.cjs +0 -432
  232. package/loaders/VOXLoader.js +0 -432
  233. package/loaders/VRMLLoader.cjs +0 -2105
  234. package/loaders/VRMLLoader.js +0 -2105
  235. package/loaders/VRMLoader.cjs +0 -38
  236. package/loaders/VRMLoader.js +0 -38
  237. package/loaders/VTKLoader.cjs +0 -648
  238. package/loaders/VTKLoader.js +0 -648
  239. package/loaders/XLoader.cjs +0 -1258
  240. package/loaders/XLoader.js +0 -1258
  241. package/loaders/XYZLoader.cjs +0 -60
  242. package/loaders/XYZLoader.js +0 -60
  243. package/loaders/lwo/IFFParser.cjs +0 -743
  244. package/loaders/lwo/IFFParser.js +0 -743
  245. package/loaders/lwo/LWO2Parser.cjs +0 -312
  246. package/loaders/lwo/LWO2Parser.js +0 -312
  247. package/loaders/lwo/LWO3Parser.cjs +0 -282
  248. package/loaders/lwo/LWO3Parser.js +0 -282
  249. package/math/Capsule.cjs +0 -98
  250. package/math/Capsule.js +0 -98
  251. package/math/ColorConverter.cjs +0 -42
  252. package/math/ColorConverter.js +0 -42
  253. package/math/ConvexHull.cjs +0 -596
  254. package/math/ConvexHull.js +0 -596
  255. package/math/ImprovedNoise.cjs +0 -304
  256. package/math/ImprovedNoise.js +0 -304
  257. package/math/Lut.cjs +0 -137
  258. package/math/Lut.js +0 -137
  259. package/math/MeshSurfaceSampler.cjs +0 -103
  260. package/math/MeshSurfaceSampler.js +0 -103
  261. package/math/OBB.cjs +0 -242
  262. package/math/OBB.js +0 -242
  263. package/math/Octree.cjs +0 -273
  264. package/math/Octree.js +0 -273
  265. package/math/SimplexNoise.cjs +0 -440
  266. package/math/SimplexNoise.js +0 -440
  267. package/misc/ConvexObjectBreaker.cjs +0 -292
  268. package/misc/ConvexObjectBreaker.js +0 -292
  269. package/misc/GPUComputationRenderer.cjs +0 -205
  270. package/misc/GPUComputationRenderer.js +0 -205
  271. package/misc/Gyroscope.cjs +0 -33
  272. package/misc/Gyroscope.js +0 -33
  273. package/misc/MD2Character.cjs +0 -167
  274. package/misc/MD2Character.js +0 -167
  275. package/misc/MD2CharacterComplex.cjs +0 -332
  276. package/misc/MD2CharacterComplex.js +0 -332
  277. package/misc/MorphAnimMesh.cjs +0 -40
  278. package/misc/MorphAnimMesh.js +0 -40
  279. package/misc/MorphBlendMesh.cjs +0 -179
  280. package/misc/MorphBlendMesh.js +0 -179
  281. package/misc/ProgressiveLightmap.cjs +0 -186
  282. package/misc/ProgressiveLightmap.js +0 -186
  283. package/misc/RollerCoaster.cjs +0 -353
  284. package/misc/RollerCoaster.js +0 -353
  285. package/misc/Timer.cjs +0 -101
  286. package/misc/Timer.js +0 -101
  287. package/misc/TubePainter.cjs +0 -123
  288. package/misc/TubePainter.js +0 -123
  289. package/misc/Volume.cjs +0 -305
  290. package/misc/Volume.js +0 -305
  291. package/misc/VolumeSlice.cjs +0 -114
  292. package/misc/VolumeSlice.js +0 -114
  293. package/misc/WebGL.cjs +0 -74
  294. package/misc/WebGL.js +0 -74
  295. package/modifiers/CurveModifier.cjs +0 -232
  296. package/modifiers/CurveModifier.js +0 -232
  297. package/modifiers/EdgeSplitModifier.cjs +0 -167
  298. package/modifiers/EdgeSplitModifier.js +0 -168
  299. package/modifiers/SimplifyModifier.cjs +0 -301
  300. package/modifiers/SimplifyModifier.js +0 -301
  301. package/modifiers/TessellateModifier.cjs +0 -214
  302. package/modifiers/TessellateModifier.js +0 -214
  303. package/objects/GroundProjectedEnv.cjs +0 -134
  304. package/objects/GroundProjectedEnv.js +0 -134
  305. package/objects/Lensflare.cjs +0 -291
  306. package/objects/Lensflare.js +0 -291
  307. package/objects/LightningStorm.cjs +0 -110
  308. package/objects/LightningStorm.js +0 -110
  309. package/objects/MarchingCubes.cjs +0 -4809
  310. package/objects/MarchingCubes.js +0 -4809
  311. package/objects/Reflector.cjs +0 -202
  312. package/objects/Reflector.js +0 -202
  313. package/objects/ReflectorForSSRPass.cjs +0 -260
  314. package/objects/ReflectorForSSRPass.js +0 -260
  315. package/objects/ReflectorRTT.cjs +0 -10
  316. package/objects/ReflectorRTT.js +0 -10
  317. package/objects/Refractor.cjs +0 -215
  318. package/objects/Refractor.js +0 -215
  319. package/objects/ShadowMesh.cjs +0 -45
  320. package/objects/ShadowMesh.js +0 -45
  321. package/objects/Sky.cjs +0 -200
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  323. package/objects/Water.cjs +0 -242
  324. package/objects/Water.js +0 -242
  325. package/objects/Water2.cjs +0 -256
  326. package/objects/Water2.js +0 -256
  327. package/physics/AmmoPhysics.cjs +0 -166
  328. package/physics/AmmoPhysics.js +0 -166
  329. package/postprocessing/AdaptiveToneMappingPass.cjs +0 -218
  330. package/postprocessing/AdaptiveToneMappingPass.js +0 -218
  331. package/postprocessing/AfterimagePass.cjs +0 -68
  332. package/postprocessing/AfterimagePass.js +0 -68
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  379. package/postprocessing/TexturePass.cjs +0 -42
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  381. package/postprocessing/UnrealBloomPass.cjs +0 -277
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  383. package/postprocessing/WaterPass.cjs +0 -72
  384. package/postprocessing/WaterPass.js +0 -72
  385. package/renderers/CSS2DRenderer.cjs +0 -122
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  389. package/renderers/Projector.cjs +0 -499
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  391. package/renderers/SVGRenderer.cjs +0 -311
  392. package/renderers/SVGRenderer.js +0 -311
  393. package/shaders/ACESFilmicToneMappingShader.cjs +0 -55
  394. package/shaders/ACESFilmicToneMappingShader.js +0 -55
  395. package/shaders/AfterimageShader.cjs +0 -32
  396. package/shaders/AfterimageShader.js +0 -32
  397. package/shaders/BasicShader.cjs +0 -12
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  409. package/shaders/ColorCorrectionShader.cjs +0 -30
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  411. package/shaders/ColorifyShader.cjs +0 -28
  412. package/shaders/ColorifyShader.js +0 -28
  413. package/shaders/ConvolutionShader.cjs +0 -55
  414. package/shaders/ConvolutionShader.js +0 -55
  415. package/shaders/CopyShader.cjs +0 -25
  416. package/shaders/CopyShader.js +0 -25
  417. package/shaders/DOFMipMapShader.cjs +0 -32
  418. package/shaders/DOFMipMapShader.js +0 -32
  419. package/shaders/DepthLimitedBlurShader.cjs +0 -114
  420. package/shaders/DepthLimitedBlurShader.js +0 -114
  421. package/shaders/DigitalGlitch.cjs +0 -85
  422. package/shaders/DigitalGlitch.js +0 -85
  423. package/shaders/DotScreenShader.cjs +0 -39
  424. package/shaders/DotScreenShader.js +0 -39
  425. package/shaders/FXAAShader.cjs +0 -1098
  426. package/shaders/FXAAShader.js +0 -1098
  427. package/shaders/FilmShader.cjs +0 -53
  428. package/shaders/FilmShader.js +0 -53
  429. package/shaders/FocusShader.cjs +0 -55
  430. package/shaders/FocusShader.js +0 -55
  431. package/shaders/FreiChenShader.cjs +0 -64
  432. package/shaders/FreiChenShader.js +0 -64
  433. package/shaders/FresnelShader.cjs +0 -47
  434. package/shaders/FresnelShader.js +0 -47
  435. package/shaders/GammaCorrectionShader.cjs +0 -23
  436. package/shaders/GammaCorrectionShader.js +0 -23
  437. package/shaders/GodRaysShader.cjs +0 -183
  438. package/shaders/GodRaysShader.js +0 -183
  439. package/shaders/HalftoneShader.cjs +0 -228
  440. package/shaders/HalftoneShader.js +0 -228
  441. package/shaders/HorizontalBlurShader.cjs +0 -49
  442. package/shaders/HorizontalBlurShader.js +0 -49
  443. package/shaders/HorizontalTiltShiftShader.cjs +0 -37
  444. package/shaders/HorizontalTiltShiftShader.js +0 -37
  445. package/shaders/HueSaturationShader.cjs +0 -43
  446. package/shaders/HueSaturationShader.js +0 -43
  447. package/shaders/KaleidoShader.cjs +0 -34
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  449. package/shaders/LuminosityHighPassShader.cjs +0 -37
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  451. package/shaders/LuminosityShader.cjs +0 -25
  452. package/shaders/LuminosityShader.js +0 -25
  453. package/shaders/MirrorShader.cjs +0 -35
  454. package/shaders/MirrorShader.js +0 -35
  455. package/shaders/NormalMapShader.cjs +0 -31
  456. package/shaders/NormalMapShader.js +0 -31
  457. package/shaders/ParallaxShader.cjs +0 -133
  458. package/shaders/ParallaxShader.js +0 -133
  459. package/shaders/PixelShader.cjs +0 -28
  460. package/shaders/PixelShader.js +0 -28
  461. package/shaders/RGBShiftShader.cjs +0 -30
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  463. package/shaders/SAOShader.cjs +0 -144
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  471. package/shaders/SepiaShader.cjs +0 -29
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  477. package/shaders/TechnicolorShader.cjs +0 -24
  478. package/shaders/TechnicolorShader.js +0 -24
  479. package/shaders/ToneMapShader.cjs +0 -51
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  481. package/shaders/ToonShader.cjs +0 -188
  482. package/shaders/ToonShader.js +0 -188
  483. package/shaders/TriangleBlurShader.cjs +0 -37
  484. package/shaders/TriangleBlurShader.js +0 -37
  485. package/shaders/UnpackDepthRGBAShader.cjs +0 -26
  486. package/shaders/UnpackDepthRGBAShader.js +0 -26
  487. package/shaders/VerticalBlurShader.cjs +0 -50
  488. package/shaders/VerticalBlurShader.js +0 -50
  489. package/shaders/VerticalTiltShiftShader.cjs +0 -37
  490. package/shaders/VerticalTiltShiftShader.js +0 -37
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  492. package/shaders/VignetteShader.js +0 -38
  493. package/shaders/VolumeShader.cjs +0 -225
  494. package/shaders/VolumeShader.js +0 -225
  495. package/shaders/WaterRefractionShader.cjs +0 -59
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  501. package/types/helpers.cjs +0 -4
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  503. package/utils/BufferGeometryUtils.cjs +0 -636
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  505. package/utils/GeometryCompressionUtils.cjs +0 -573
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  507. package/utils/GeometryUtils.cjs +0 -109
  508. package/utils/GeometryUtils.js +0 -109
  509. package/utils/RoughnessMipmapper.cjs +0 -223
  510. package/utils/RoughnessMipmapper.js +0 -223
  511. package/utils/SceneUtils.cjs +0 -36
  512. package/utils/SceneUtils.js +0 -36
  513. package/utils/ShadowMapViewer.cjs +0 -111
  514. package/utils/ShadowMapViewer.js +0 -111
  515. package/utils/SkeletonUtils.cjs +0 -211
  516. package/utils/SkeletonUtils.js +0 -211
  517. package/utils/UVsDebug.cjs +0 -80
  518. package/utils/UVsDebug.js +0 -80
  519. package/utils/WorkerPool.cjs +0 -62
  520. package/utils/WorkerPool.js +0 -62
  521. package/webxr/ARButton.cjs +0 -119
  522. package/webxr/ARButton.js +0 -119
  523. package/webxr/OculusHandModel.cjs +0 -82
  524. package/webxr/OculusHandModel.js +0 -82
  525. package/webxr/OculusHandPointerModel.cjs +0 -241
  526. package/webxr/OculusHandPointerModel.js +0 -224
  527. package/webxr/Text2D.cjs +0 -48
  528. package/webxr/Text2D.js +0 -31
  529. package/webxr/VRButton.cjs +0 -111
  530. package/webxr/VRButton.js +0 -111
  531. package/webxr/XRControllerModelFactory.cjs +0 -174
  532. package/webxr/XRControllerModelFactory.js +0 -174
  533. package/webxr/XREstimatedLight.cjs +0 -126
  534. package/webxr/XREstimatedLight.js +0 -126
  535. package/webxr/XRHandMeshModel.cjs +0 -82
  536. package/webxr/XRHandMeshModel.js +0 -82
  537. package/webxr/XRHandModelFactory.cjs +0 -61
  538. package/webxr/XRHandModelFactory.js +0 -61
  539. package/webxr/XRHandPrimitiveModel.cjs +0 -68
  540. package/webxr/XRHandPrimitiveModel.js +0 -68
@@ -1,111 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- const UnpackDepthRGBAShader = require("../shaders/UnpackDepthRGBAShader.cjs");
5
- class ShadowMapViewer {
6
- constructor(light) {
7
- const scope = this;
8
- const doRenderLabel = light.name !== void 0 && light.name !== "";
9
- let userAutoClearSetting;
10
- const frame = {
11
- x: 10,
12
- y: 10,
13
- width: 256,
14
- height: 256
15
- };
16
- const camera = new THREE.OrthographicCamera(
17
- window.innerWidth / -2,
18
- window.innerWidth / 2,
19
- window.innerHeight / 2,
20
- window.innerHeight / -2,
21
- 1,
22
- 10
23
- );
24
- camera.position.set(0, 0, 2);
25
- const scene = new THREE.Scene();
26
- const shader = UnpackDepthRGBAShader.UnpackDepthRGBAShader;
27
- const uniforms = THREE.UniformsUtils.clone(shader.uniforms);
28
- const material = new THREE.ShaderMaterial({
29
- uniforms,
30
- vertexShader: shader.vertexShader,
31
- fragmentShader: shader.fragmentShader
32
- });
33
- const plane = new THREE.PlaneGeometry(frame.width, frame.height);
34
- const mesh = new THREE.Mesh(plane, material);
35
- scene.add(mesh);
36
- let labelCanvas, labelMesh;
37
- if (doRenderLabel) {
38
- labelCanvas = document.createElement("canvas");
39
- const context = labelCanvas.getContext("2d");
40
- context.font = "Bold 20px Arial";
41
- const labelWidth = context.measureText(light.name).width;
42
- labelCanvas.width = labelWidth;
43
- labelCanvas.height = 25;
44
- context.font = "Bold 20px Arial";
45
- context.fillStyle = "rgba( 255, 0, 0, 1 )";
46
- context.fillText(light.name, 0, 20);
47
- const labelTexture = new THREE.Texture(labelCanvas);
48
- labelTexture.magFilter = THREE.LinearFilter;
49
- labelTexture.minFilter = THREE.LinearFilter;
50
- labelTexture.needsUpdate = true;
51
- const labelMaterial = new THREE.MeshBasicMaterial({ map: labelTexture, side: THREE.DoubleSide });
52
- labelMaterial.transparent = true;
53
- const labelPlane = new THREE.PlaneGeometry(labelCanvas.width, labelCanvas.height);
54
- labelMesh = new THREE.Mesh(labelPlane, labelMaterial);
55
- scene.add(labelMesh);
56
- }
57
- function resetPosition() {
58
- scope.position.set(scope.position.x, scope.position.y);
59
- }
60
- this.enabled = true;
61
- this.size = {
62
- width: frame.width,
63
- height: frame.height,
64
- set: function(width, height) {
65
- this.width = width;
66
- this.height = height;
67
- mesh.scale.set(this.width / frame.width, this.height / frame.height, 1);
68
- resetPosition();
69
- }
70
- };
71
- this.position = {
72
- x: frame.x,
73
- y: frame.y,
74
- set: function(x, y) {
75
- this.x = x;
76
- this.y = y;
77
- const width = scope.size.width;
78
- const height = scope.size.height;
79
- mesh.position.set(-window.innerWidth / 2 + width / 2 + this.x, window.innerHeight / 2 - height / 2 - this.y, 0);
80
- if (doRenderLabel)
81
- labelMesh.position.set(mesh.position.x, mesh.position.y - scope.size.height / 2 + labelCanvas.height / 2, 0);
82
- }
83
- };
84
- this.render = function(renderer) {
85
- if (this.enabled) {
86
- uniforms.tDiffuse.value = light.shadow.map.texture;
87
- userAutoClearSetting = renderer.autoClear;
88
- renderer.autoClear = false;
89
- renderer.clearDepth();
90
- renderer.render(scene, camera);
91
- renderer.autoClear = userAutoClearSetting;
92
- }
93
- };
94
- this.updateForWindowResize = function() {
95
- if (this.enabled) {
96
- camera.left = window.innerWidth / -2;
97
- camera.right = window.innerWidth / 2;
98
- camera.top = window.innerHeight / 2;
99
- camera.bottom = window.innerHeight / -2;
100
- camera.updateProjectionMatrix();
101
- this.update();
102
- }
103
- };
104
- this.update = function() {
105
- this.position.set(this.position.x, this.position.y);
106
- this.size.set(this.size.width, this.size.height);
107
- };
108
- this.update();
109
- }
110
- }
111
- exports.ShadowMapViewer = ShadowMapViewer;
@@ -1,111 +0,0 @@
1
- import { OrthographicCamera, Scene, UniformsUtils, ShaderMaterial, PlaneGeometry, Mesh, Texture, LinearFilter, MeshBasicMaterial, DoubleSide } from "three";
2
- import { UnpackDepthRGBAShader } from "../shaders/UnpackDepthRGBAShader.js";
3
- class ShadowMapViewer {
4
- constructor(light) {
5
- const scope = this;
6
- const doRenderLabel = light.name !== void 0 && light.name !== "";
7
- let userAutoClearSetting;
8
- const frame = {
9
- x: 10,
10
- y: 10,
11
- width: 256,
12
- height: 256
13
- };
14
- const camera = new OrthographicCamera(
15
- window.innerWidth / -2,
16
- window.innerWidth / 2,
17
- window.innerHeight / 2,
18
- window.innerHeight / -2,
19
- 1,
20
- 10
21
- );
22
- camera.position.set(0, 0, 2);
23
- const scene = new Scene();
24
- const shader = UnpackDepthRGBAShader;
25
- const uniforms = UniformsUtils.clone(shader.uniforms);
26
- const material = new ShaderMaterial({
27
- uniforms,
28
- vertexShader: shader.vertexShader,
29
- fragmentShader: shader.fragmentShader
30
- });
31
- const plane = new PlaneGeometry(frame.width, frame.height);
32
- const mesh = new Mesh(plane, material);
33
- scene.add(mesh);
34
- let labelCanvas, labelMesh;
35
- if (doRenderLabel) {
36
- labelCanvas = document.createElement("canvas");
37
- const context = labelCanvas.getContext("2d");
38
- context.font = "Bold 20px Arial";
39
- const labelWidth = context.measureText(light.name).width;
40
- labelCanvas.width = labelWidth;
41
- labelCanvas.height = 25;
42
- context.font = "Bold 20px Arial";
43
- context.fillStyle = "rgba( 255, 0, 0, 1 )";
44
- context.fillText(light.name, 0, 20);
45
- const labelTexture = new Texture(labelCanvas);
46
- labelTexture.magFilter = LinearFilter;
47
- labelTexture.minFilter = LinearFilter;
48
- labelTexture.needsUpdate = true;
49
- const labelMaterial = new MeshBasicMaterial({ map: labelTexture, side: DoubleSide });
50
- labelMaterial.transparent = true;
51
- const labelPlane = new PlaneGeometry(labelCanvas.width, labelCanvas.height);
52
- labelMesh = new Mesh(labelPlane, labelMaterial);
53
- scene.add(labelMesh);
54
- }
55
- function resetPosition() {
56
- scope.position.set(scope.position.x, scope.position.y);
57
- }
58
- this.enabled = true;
59
- this.size = {
60
- width: frame.width,
61
- height: frame.height,
62
- set: function(width, height) {
63
- this.width = width;
64
- this.height = height;
65
- mesh.scale.set(this.width / frame.width, this.height / frame.height, 1);
66
- resetPosition();
67
- }
68
- };
69
- this.position = {
70
- x: frame.x,
71
- y: frame.y,
72
- set: function(x, y) {
73
- this.x = x;
74
- this.y = y;
75
- const width = scope.size.width;
76
- const height = scope.size.height;
77
- mesh.position.set(-window.innerWidth / 2 + width / 2 + this.x, window.innerHeight / 2 - height / 2 - this.y, 0);
78
- if (doRenderLabel)
79
- labelMesh.position.set(mesh.position.x, mesh.position.y - scope.size.height / 2 + labelCanvas.height / 2, 0);
80
- }
81
- };
82
- this.render = function(renderer) {
83
- if (this.enabled) {
84
- uniforms.tDiffuse.value = light.shadow.map.texture;
85
- userAutoClearSetting = renderer.autoClear;
86
- renderer.autoClear = false;
87
- renderer.clearDepth();
88
- renderer.render(scene, camera);
89
- renderer.autoClear = userAutoClearSetting;
90
- }
91
- };
92
- this.updateForWindowResize = function() {
93
- if (this.enabled) {
94
- camera.left = window.innerWidth / -2;
95
- camera.right = window.innerWidth / 2;
96
- camera.top = window.innerHeight / 2;
97
- camera.bottom = window.innerHeight / -2;
98
- camera.updateProjectionMatrix();
99
- this.update();
100
- }
101
- };
102
- this.update = function() {
103
- this.position.set(this.position.x, this.position.y);
104
- this.size.set(this.size.width, this.size.height);
105
- };
106
- this.update();
107
- }
108
- }
109
- export {
110
- ShadowMapViewer
111
- };
@@ -1,211 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- function retarget(target, source, options = {}) {
5
- const pos = new THREE.Vector3(), quat = new THREE.Quaternion(), scale = new THREE.Vector3(), bindBoneMatrix = new THREE.Matrix4(), relativeMatrix = new THREE.Matrix4(), globalMatrix = new THREE.Matrix4();
6
- options.preserveMatrix = options.preserveMatrix !== void 0 ? options.preserveMatrix : true;
7
- options.preservePosition = options.preservePosition !== void 0 ? options.preservePosition : true;
8
- options.preserveHipPosition = options.preserveHipPosition !== void 0 ? options.preserveHipPosition : false;
9
- options.useTargetMatrix = options.useTargetMatrix !== void 0 ? options.useTargetMatrix : false;
10
- options.hip = options.hip !== void 0 ? options.hip : "hip";
11
- options.names = options.names || {};
12
- const sourceBones = source.isObject3D ? source.skeleton.bones : getBones(source), bones = target.isObject3D ? target.skeleton.bones : getBones(target);
13
- let bindBones, bone, name, boneTo, bonesPosition;
14
- if (target.isObject3D) {
15
- target.skeleton.pose();
16
- } else {
17
- options.useTargetMatrix = true;
18
- options.preserveMatrix = false;
19
- }
20
- if (options.preservePosition) {
21
- bonesPosition = [];
22
- for (let i = 0; i < bones.length; i++) {
23
- bonesPosition.push(bones[i].position.clone());
24
- }
25
- }
26
- if (options.preserveMatrix) {
27
- target.updateMatrixWorld();
28
- target.matrixWorld.identity();
29
- for (let i = 0; i < target.children.length; ++i) {
30
- target.children[i].updateMatrixWorld(true);
31
- }
32
- }
33
- if (options.offsets) {
34
- bindBones = [];
35
- for (let i = 0; i < bones.length; ++i) {
36
- bone = bones[i];
37
- name = options.names[bone.name] || bone.name;
38
- if (options.offsets[name]) {
39
- bone.matrix.multiply(options.offsets[name]);
40
- bone.matrix.decompose(bone.position, bone.quaternion, bone.scale);
41
- bone.updateMatrixWorld();
42
- }
43
- bindBones.push(bone.matrixWorld.clone());
44
- }
45
- }
46
- for (let i = 0; i < bones.length; ++i) {
47
- bone = bones[i];
48
- name = options.names[bone.name] || bone.name;
49
- boneTo = getBoneByName(name, sourceBones);
50
- globalMatrix.copy(bone.matrixWorld);
51
- if (boneTo) {
52
- boneTo.updateMatrixWorld();
53
- if (options.useTargetMatrix) {
54
- relativeMatrix.copy(boneTo.matrixWorld);
55
- } else {
56
- relativeMatrix.copy(target.matrixWorld).invert();
57
- relativeMatrix.multiply(boneTo.matrixWorld);
58
- }
59
- scale.setFromMatrixScale(relativeMatrix);
60
- relativeMatrix.scale(scale.set(1 / scale.x, 1 / scale.y, 1 / scale.z));
61
- globalMatrix.makeRotationFromQuaternion(quat.setFromRotationMatrix(relativeMatrix));
62
- if (target.isObject3D) {
63
- const boneIndex = bones.indexOf(bone), wBindMatrix = bindBones ? bindBones[boneIndex] : bindBoneMatrix.copy(target.skeleton.boneInverses[boneIndex]).invert();
64
- globalMatrix.multiply(wBindMatrix);
65
- }
66
- globalMatrix.copyPosition(relativeMatrix);
67
- }
68
- if (bone.parent && bone.parent.isBone) {
69
- bone.matrix.copy(bone.parent.matrixWorld).invert();
70
- bone.matrix.multiply(globalMatrix);
71
- } else {
72
- bone.matrix.copy(globalMatrix);
73
- }
74
- if (options.preserveHipPosition && name === options.hip) {
75
- bone.matrix.setPosition(pos.set(0, bone.position.y, 0));
76
- }
77
- bone.matrix.decompose(bone.position, bone.quaternion, bone.scale);
78
- bone.updateMatrixWorld();
79
- }
80
- if (options.preservePosition) {
81
- for (let i = 0; i < bones.length; ++i) {
82
- bone = bones[i];
83
- name = options.names[bone.name] || bone.name;
84
- if (name !== options.hip) {
85
- bone.position.copy(bonesPosition[i]);
86
- }
87
- }
88
- }
89
- if (options.preserveMatrix) {
90
- target.updateMatrixWorld(true);
91
- }
92
- }
93
- function retargetClip(target, source, clip, options = {}) {
94
- options.useFirstFramePosition = options.useFirstFramePosition !== void 0 ? options.useFirstFramePosition : false;
95
- options.fps = options.fps !== void 0 ? options.fps : 30;
96
- options.names = options.names || [];
97
- if (!source.isObject3D) {
98
- source = getHelperFromSkeleton(source);
99
- }
100
- const numFrames = Math.round(clip.duration * (options.fps / 1e3) * 1e3), delta = 1 / options.fps, convertedTracks = [], mixer = new THREE.AnimationMixer(source), bones = getBones(target.skeleton), boneDatas = [];
101
- let positionOffset, bone, boneTo, boneData, name;
102
- mixer.clipAction(clip).play();
103
- mixer.update(0);
104
- source.updateMatrixWorld();
105
- for (let i = 0; i < numFrames; ++i) {
106
- const time = i * delta;
107
- retarget(target, source, options);
108
- for (let j = 0; j < bones.length; ++j) {
109
- name = options.names[bones[j].name] || bones[j].name;
110
- boneTo = getBoneByName(name, source.skeleton);
111
- if (boneTo) {
112
- bone = bones[j];
113
- boneData = boneDatas[j] = boneDatas[j] || { bone };
114
- if (options.hip === name) {
115
- if (!boneData.pos) {
116
- boneData.pos = {
117
- times: new Float32Array(numFrames),
118
- values: new Float32Array(numFrames * 3)
119
- };
120
- }
121
- if (options.useFirstFramePosition) {
122
- if (i === 0) {
123
- positionOffset = bone.position.clone();
124
- }
125
- bone.position.sub(positionOffset);
126
- }
127
- boneData.pos.times[i] = time;
128
- bone.position.toArray(boneData.pos.values, i * 3);
129
- }
130
- if (!boneData.quat) {
131
- boneData.quat = {
132
- times: new Float32Array(numFrames),
133
- values: new Float32Array(numFrames * 4)
134
- };
135
- }
136
- boneData.quat.times[i] = time;
137
- bone.quaternion.toArray(boneData.quat.values, i * 4);
138
- }
139
- }
140
- mixer.update(delta);
141
- source.updateMatrixWorld();
142
- }
143
- for (let i = 0; i < boneDatas.length; ++i) {
144
- boneData = boneDatas[i];
145
- if (boneData) {
146
- if (boneData.pos) {
147
- convertedTracks.push(
148
- new THREE.VectorKeyframeTrack(
149
- ".bones[" + boneData.bone.name + "].position",
150
- boneData.pos.times,
151
- boneData.pos.values
152
- )
153
- );
154
- }
155
- convertedTracks.push(
156
- new THREE.QuaternionKeyframeTrack(
157
- ".bones[" + boneData.bone.name + "].quaternion",
158
- boneData.quat.times,
159
- boneData.quat.values
160
- )
161
- );
162
- }
163
- }
164
- mixer.uncacheAction(clip);
165
- return new THREE.AnimationClip(clip.name, -1, convertedTracks);
166
- }
167
- function clone(source) {
168
- const sourceLookup = /* @__PURE__ */ new Map();
169
- const cloneLookup = /* @__PURE__ */ new Map();
170
- const clone2 = source.clone();
171
- parallelTraverse(source, clone2, function(sourceNode, clonedNode) {
172
- sourceLookup.set(clonedNode, sourceNode);
173
- cloneLookup.set(sourceNode, clonedNode);
174
- });
175
- clone2.traverse(function(node) {
176
- if (!node.isSkinnedMesh)
177
- return;
178
- const clonedMesh = node;
179
- const sourceMesh = sourceLookup.get(node);
180
- const sourceBones = sourceMesh.skeleton.bones;
181
- clonedMesh.skeleton = sourceMesh.skeleton.clone();
182
- clonedMesh.bindMatrix.copy(sourceMesh.bindMatrix);
183
- clonedMesh.skeleton.bones = sourceBones.map(function(bone) {
184
- return cloneLookup.get(bone);
185
- });
186
- clonedMesh.bind(clonedMesh.skeleton, clonedMesh.bindMatrix);
187
- });
188
- return clone2;
189
- }
190
- function getBoneByName(name, skeleton) {
191
- for (let i = 0, bones = getBones(skeleton); i < bones.length; i++) {
192
- if (name === bones[i].name)
193
- return bones[i];
194
- }
195
- }
196
- function getBones(skeleton) {
197
- return Array.isArray(skeleton) ? skeleton : skeleton.bones;
198
- }
199
- function getHelperFromSkeleton(skeleton) {
200
- const source = new THREE.SkeletonHelper(skeleton.bones[0]);
201
- source.skeleton = skeleton;
202
- return source;
203
- }
204
- function parallelTraverse(a, b, callback) {
205
- callback(a, b);
206
- for (let i = 0; i < a.children.length; i++) {
207
- parallelTraverse(a.children[i], b.children[i], callback);
208
- }
209
- }
210
- const SkeletonUtils = { retarget, retargetClip, clone };
211
- exports.SkeletonUtils = SkeletonUtils;
@@ -1,211 +0,0 @@
1
- import { Vector3, Quaternion, Matrix4, AnimationMixer, VectorKeyframeTrack, QuaternionKeyframeTrack, AnimationClip, SkeletonHelper } from "three";
2
- function retarget(target, source, options = {}) {
3
- const pos = new Vector3(), quat = new Quaternion(), scale = new Vector3(), bindBoneMatrix = new Matrix4(), relativeMatrix = new Matrix4(), globalMatrix = new Matrix4();
4
- options.preserveMatrix = options.preserveMatrix !== void 0 ? options.preserveMatrix : true;
5
- options.preservePosition = options.preservePosition !== void 0 ? options.preservePosition : true;
6
- options.preserveHipPosition = options.preserveHipPosition !== void 0 ? options.preserveHipPosition : false;
7
- options.useTargetMatrix = options.useTargetMatrix !== void 0 ? options.useTargetMatrix : false;
8
- options.hip = options.hip !== void 0 ? options.hip : "hip";
9
- options.names = options.names || {};
10
- const sourceBones = source.isObject3D ? source.skeleton.bones : getBones(source), bones = target.isObject3D ? target.skeleton.bones : getBones(target);
11
- let bindBones, bone, name, boneTo, bonesPosition;
12
- if (target.isObject3D) {
13
- target.skeleton.pose();
14
- } else {
15
- options.useTargetMatrix = true;
16
- options.preserveMatrix = false;
17
- }
18
- if (options.preservePosition) {
19
- bonesPosition = [];
20
- for (let i = 0; i < bones.length; i++) {
21
- bonesPosition.push(bones[i].position.clone());
22
- }
23
- }
24
- if (options.preserveMatrix) {
25
- target.updateMatrixWorld();
26
- target.matrixWorld.identity();
27
- for (let i = 0; i < target.children.length; ++i) {
28
- target.children[i].updateMatrixWorld(true);
29
- }
30
- }
31
- if (options.offsets) {
32
- bindBones = [];
33
- for (let i = 0; i < bones.length; ++i) {
34
- bone = bones[i];
35
- name = options.names[bone.name] || bone.name;
36
- if (options.offsets[name]) {
37
- bone.matrix.multiply(options.offsets[name]);
38
- bone.matrix.decompose(bone.position, bone.quaternion, bone.scale);
39
- bone.updateMatrixWorld();
40
- }
41
- bindBones.push(bone.matrixWorld.clone());
42
- }
43
- }
44
- for (let i = 0; i < bones.length; ++i) {
45
- bone = bones[i];
46
- name = options.names[bone.name] || bone.name;
47
- boneTo = getBoneByName(name, sourceBones);
48
- globalMatrix.copy(bone.matrixWorld);
49
- if (boneTo) {
50
- boneTo.updateMatrixWorld();
51
- if (options.useTargetMatrix) {
52
- relativeMatrix.copy(boneTo.matrixWorld);
53
- } else {
54
- relativeMatrix.copy(target.matrixWorld).invert();
55
- relativeMatrix.multiply(boneTo.matrixWorld);
56
- }
57
- scale.setFromMatrixScale(relativeMatrix);
58
- relativeMatrix.scale(scale.set(1 / scale.x, 1 / scale.y, 1 / scale.z));
59
- globalMatrix.makeRotationFromQuaternion(quat.setFromRotationMatrix(relativeMatrix));
60
- if (target.isObject3D) {
61
- const boneIndex = bones.indexOf(bone), wBindMatrix = bindBones ? bindBones[boneIndex] : bindBoneMatrix.copy(target.skeleton.boneInverses[boneIndex]).invert();
62
- globalMatrix.multiply(wBindMatrix);
63
- }
64
- globalMatrix.copyPosition(relativeMatrix);
65
- }
66
- if (bone.parent && bone.parent.isBone) {
67
- bone.matrix.copy(bone.parent.matrixWorld).invert();
68
- bone.matrix.multiply(globalMatrix);
69
- } else {
70
- bone.matrix.copy(globalMatrix);
71
- }
72
- if (options.preserveHipPosition && name === options.hip) {
73
- bone.matrix.setPosition(pos.set(0, bone.position.y, 0));
74
- }
75
- bone.matrix.decompose(bone.position, bone.quaternion, bone.scale);
76
- bone.updateMatrixWorld();
77
- }
78
- if (options.preservePosition) {
79
- for (let i = 0; i < bones.length; ++i) {
80
- bone = bones[i];
81
- name = options.names[bone.name] || bone.name;
82
- if (name !== options.hip) {
83
- bone.position.copy(bonesPosition[i]);
84
- }
85
- }
86
- }
87
- if (options.preserveMatrix) {
88
- target.updateMatrixWorld(true);
89
- }
90
- }
91
- function retargetClip(target, source, clip, options = {}) {
92
- options.useFirstFramePosition = options.useFirstFramePosition !== void 0 ? options.useFirstFramePosition : false;
93
- options.fps = options.fps !== void 0 ? options.fps : 30;
94
- options.names = options.names || [];
95
- if (!source.isObject3D) {
96
- source = getHelperFromSkeleton(source);
97
- }
98
- const numFrames = Math.round(clip.duration * (options.fps / 1e3) * 1e3), delta = 1 / options.fps, convertedTracks = [], mixer = new AnimationMixer(source), bones = getBones(target.skeleton), boneDatas = [];
99
- let positionOffset, bone, boneTo, boneData, name;
100
- mixer.clipAction(clip).play();
101
- mixer.update(0);
102
- source.updateMatrixWorld();
103
- for (let i = 0; i < numFrames; ++i) {
104
- const time = i * delta;
105
- retarget(target, source, options);
106
- for (let j = 0; j < bones.length; ++j) {
107
- name = options.names[bones[j].name] || bones[j].name;
108
- boneTo = getBoneByName(name, source.skeleton);
109
- if (boneTo) {
110
- bone = bones[j];
111
- boneData = boneDatas[j] = boneDatas[j] || { bone };
112
- if (options.hip === name) {
113
- if (!boneData.pos) {
114
- boneData.pos = {
115
- times: new Float32Array(numFrames),
116
- values: new Float32Array(numFrames * 3)
117
- };
118
- }
119
- if (options.useFirstFramePosition) {
120
- if (i === 0) {
121
- positionOffset = bone.position.clone();
122
- }
123
- bone.position.sub(positionOffset);
124
- }
125
- boneData.pos.times[i] = time;
126
- bone.position.toArray(boneData.pos.values, i * 3);
127
- }
128
- if (!boneData.quat) {
129
- boneData.quat = {
130
- times: new Float32Array(numFrames),
131
- values: new Float32Array(numFrames * 4)
132
- };
133
- }
134
- boneData.quat.times[i] = time;
135
- bone.quaternion.toArray(boneData.quat.values, i * 4);
136
- }
137
- }
138
- mixer.update(delta);
139
- source.updateMatrixWorld();
140
- }
141
- for (let i = 0; i < boneDatas.length; ++i) {
142
- boneData = boneDatas[i];
143
- if (boneData) {
144
- if (boneData.pos) {
145
- convertedTracks.push(
146
- new VectorKeyframeTrack(
147
- ".bones[" + boneData.bone.name + "].position",
148
- boneData.pos.times,
149
- boneData.pos.values
150
- )
151
- );
152
- }
153
- convertedTracks.push(
154
- new QuaternionKeyframeTrack(
155
- ".bones[" + boneData.bone.name + "].quaternion",
156
- boneData.quat.times,
157
- boneData.quat.values
158
- )
159
- );
160
- }
161
- }
162
- mixer.uncacheAction(clip);
163
- return new AnimationClip(clip.name, -1, convertedTracks);
164
- }
165
- function clone(source) {
166
- const sourceLookup = /* @__PURE__ */ new Map();
167
- const cloneLookup = /* @__PURE__ */ new Map();
168
- const clone2 = source.clone();
169
- parallelTraverse(source, clone2, function(sourceNode, clonedNode) {
170
- sourceLookup.set(clonedNode, sourceNode);
171
- cloneLookup.set(sourceNode, clonedNode);
172
- });
173
- clone2.traverse(function(node) {
174
- if (!node.isSkinnedMesh)
175
- return;
176
- const clonedMesh = node;
177
- const sourceMesh = sourceLookup.get(node);
178
- const sourceBones = sourceMesh.skeleton.bones;
179
- clonedMesh.skeleton = sourceMesh.skeleton.clone();
180
- clonedMesh.bindMatrix.copy(sourceMesh.bindMatrix);
181
- clonedMesh.skeleton.bones = sourceBones.map(function(bone) {
182
- return cloneLookup.get(bone);
183
- });
184
- clonedMesh.bind(clonedMesh.skeleton, clonedMesh.bindMatrix);
185
- });
186
- return clone2;
187
- }
188
- function getBoneByName(name, skeleton) {
189
- for (let i = 0, bones = getBones(skeleton); i < bones.length; i++) {
190
- if (name === bones[i].name)
191
- return bones[i];
192
- }
193
- }
194
- function getBones(skeleton) {
195
- return Array.isArray(skeleton) ? skeleton : skeleton.bones;
196
- }
197
- function getHelperFromSkeleton(skeleton) {
198
- const source = new SkeletonHelper(skeleton.bones[0]);
199
- source.skeleton = skeleton;
200
- return source;
201
- }
202
- function parallelTraverse(a, b, callback) {
203
- callback(a, b);
204
- for (let i = 0; i < a.children.length; i++) {
205
- parallelTraverse(a.children[i], b.children[i], callback);
206
- }
207
- }
208
- const SkeletonUtils = { retarget, retargetClip, clone };
209
- export {
210
- SkeletonUtils
211
- };