@woosh/meep-engine 3.14.6 → 3.16.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1089) hide show
  1. package/editor/Editor.js +7 -7
  2. package/editor/actions/concrete/TransformModifyAction.d.ts +4 -4
  3. package/editor/actions/concrete/TransformModifyAction.d.ts.map +1 -1
  4. package/editor/actions/concrete/TransformModifyAction.js +4 -4
  5. package/editor/camera/camera_framing.js +7 -7
  6. package/editor/ecs/component/editors/ecs/Transform64Editor.d.ts +20 -0
  7. package/editor/ecs/component/editors/ecs/Transform64Editor.d.ts.map +1 -0
  8. package/editor/ecs/component/editors/ecs/Transform64Editor.js +70 -0
  9. package/editor/ecs/component/prototypeObjectEditor.js +2 -2
  10. package/editor/ecs/component/registerEngineComponentEditors.js +3 -3
  11. package/editor/particles/effect/ParticleEffectDocument.d.ts +396 -0
  12. package/editor/particles/effect/ParticleEffectDocument.d.ts.map +1 -0
  13. package/editor/particles/effect/ParticleEffectDocument.js +989 -0
  14. package/editor/particles/effect/ParticleReferenceSimulation.d.ts +113 -0
  15. package/editor/particles/effect/ParticleReferenceSimulation.d.ts.map +1 -0
  16. package/editor/particles/effect/ParticleReferenceSimulation.js +377 -0
  17. package/editor/particles/effect/actions/ParticleGroupDefineAction.d.ts +35 -0
  18. package/editor/particles/effect/actions/ParticleGroupDefineAction.d.ts.map +1 -0
  19. package/editor/particles/effect/actions/ParticleGroupDefineAction.js +45 -0
  20. package/editor/particles/effect/make_starter_particle_effect.d.ts +23 -0
  21. package/editor/particles/effect/make_starter_particle_effect.d.ts.map +1 -0
  22. package/editor/particles/effect/make_starter_particle_effect.js +177 -0
  23. package/editor/persistence/buildNewSceneDataset.d.ts.map +1 -1
  24. package/editor/persistence/buildNewSceneDataset.js +10 -8
  25. package/editor/process/symbolic/AudioEmitterSymbolicDisplay.js +67 -67
  26. package/editor/process/symbolic/CameraSymbolicDisplay.js +146 -146
  27. package/editor/process/symbolic/GridPositionSymbolicDisplay.js +6 -6
  28. package/editor/process/symbolic/LightSymbolicDisplay.js +172 -172
  29. package/editor/process/symbolic/ParticleEmitterSymbolicDisplay.d.ts.map +1 -1
  30. package/editor/process/symbolic/ParticleEmitterSymbolicDisplay.js +6 -3
  31. package/editor/process/symbolic/PositionedMarkerSymbolicDisplay.js +6 -6
  32. package/editor/selection/editor_pick.js +130 -130
  33. package/editor/templates/entity_templates.js +7 -7
  34. package/editor/tools/TransformToolV2.d.ts +3 -3
  35. package/editor/tools/TransformToolV2.d.ts.map +1 -1
  36. package/editor/tools/TransformToolV2.js +58 -25
  37. package/editor/tools/paint/TerrainHeightPaintTool.d.ts.map +1 -1
  38. package/editor/tools/paint/TerrainHeightPaintTool.js +11 -9
  39. package/editor/tools/v2/GizmoNode.js +2 -2
  40. package/editor/tools/v2/TransformControls.d.ts +3 -3
  41. package/editor/tools/v2/TransformControls.d.ts.map +1 -1
  42. package/editor/tools/v2/TransformControls.js +1003 -971
  43. package/editor/tools/v2/handle/gizmo_drag_plane.d.ts.map +1 -1
  44. package/editor/tools/v2/handle/gizmo_drag_plane.js +6 -1
  45. package/editor/view/ecs/components/common/AutoCanvasView.js +17 -0
  46. package/editor/view/node-graph/NodeGraphEditorView.d.ts +143 -2
  47. package/editor/view/node-graph/NodeGraphEditorView.d.ts.map +1 -1
  48. package/editor/view/node-graph/NodeGraphEditorView.js +358 -6
  49. package/editor/view/node-graph/NodeGraphMinimapView.d.ts +120 -0
  50. package/editor/view/node-graph/NodeGraphMinimapView.d.ts.map +1 -0
  51. package/editor/view/node-graph/NodeGraphMinimapView.js +859 -0
  52. package/editor/view/node-graph/NodeGraphPaletteView.d.ts +112 -0
  53. package/editor/view/node-graph/NodeGraphPaletteView.d.ts.map +1 -0
  54. package/editor/view/node-graph/NodeGraphPaletteView.js +352 -0
  55. package/editor/view/node-graph/NodeGraphSearchMenuView.d.ts +76 -0
  56. package/editor/view/node-graph/NodeGraphSearchMenuView.d.ts.map +1 -0
  57. package/editor/view/node-graph/NodeGraphSearchMenuView.js +247 -0
  58. package/editor/view/node-graph/NodeGraphView.d.ts +147 -5
  59. package/editor/view/node-graph/NodeGraphView.d.ts.map +1 -1
  60. package/editor/view/node-graph/NodeGraphView.js +809 -76
  61. package/editor/view/node-graph/NodeIconView.d.ts +33 -0
  62. package/editor/view/node-graph/NodeIconView.d.ts.map +1 -0
  63. package/editor/view/node-graph/NodeIconView.js +54 -0
  64. package/editor/view/node-graph/NodeView.d.ts +71 -1
  65. package/editor/view/node-graph/NodeView.d.ts.map +1 -1
  66. package/editor/view/node-graph/NodeView.js +318 -17
  67. package/editor/view/node-graph/PortView.d.ts +41 -1
  68. package/editor/view/node-graph/PortView.d.ts.map +1 -1
  69. package/editor/view/node-graph/PortView.js +121 -69
  70. package/editor/view/node-graph/actions/ConnectionDeleteAction.d.ts +16 -3
  71. package/editor/view/node-graph/actions/ConnectionDeleteAction.d.ts.map +1 -1
  72. package/editor/view/node-graph/actions/ConnectionDeleteAction.js +29 -3
  73. package/editor/view/node-graph/actions/NodeCreateAction.d.ts +65 -0
  74. package/editor/view/node-graph/actions/NodeCreateAction.d.ts.map +1 -0
  75. package/editor/view/node-graph/actions/NodeCreateAction.js +108 -0
  76. package/editor/view/node-graph/actions/NodeDeleteAction.d.ts +6 -0
  77. package/editor/view/node-graph/actions/NodeDeleteAction.d.ts.map +1 -1
  78. package/editor/view/node-graph/actions/NodeDeleteAction.js +24 -2
  79. package/editor/view/node-graph/connection_wire_geometry.d.ts +34 -0
  80. package/editor/view/node-graph/connection_wire_geometry.d.ts.map +1 -1
  81. package/editor/view/node-graph/connection_wire_geometry.js +79 -3
  82. package/editor/view/node-graph/node-graph.css +678 -0
  83. package/editor/view/particles/effect/ParticleCodeEditorView.d.ts +37 -0
  84. package/editor/view/particles/effect/ParticleCodeEditorView.d.ts.map +1 -0
  85. package/editor/view/particles/effect/ParticleCodeEditorView.js +479 -0
  86. package/editor/view/particles/effect/ParticleEffectEditorView.d.ts +61 -0
  87. package/editor/view/particles/effect/ParticleEffectEditorView.d.ts.map +1 -0
  88. package/editor/view/particles/effect/ParticleEffectEditorView.js +223 -0
  89. package/editor/view/particles/effect/ParticleEmitterInspectorView.d.ts +25 -0
  90. package/editor/view/particles/effect/ParticleEmitterInspectorView.d.ts.map +1 -0
  91. package/editor/view/particles/effect/ParticleEmitterInspectorView.js +606 -0
  92. package/editor/view/particles/effect/ParticleGraphEditorView.d.ts +156 -0
  93. package/editor/view/particles/effect/ParticleGraphEditorView.d.ts.map +1 -0
  94. package/editor/view/particles/effect/ParticleGraphEditorView.js +1636 -0
  95. package/editor/view/particles/effect/ParticleNodeParametersView.d.ts +22 -0
  96. package/editor/view/particles/effect/ParticleNodeParametersView.d.ts.map +1 -0
  97. package/editor/view/particles/effect/ParticleNodeParametersView.js +520 -0
  98. package/editor/view/particles/effect/ParticlePreviewView.d.ts +52 -0
  99. package/editor/view/particles/effect/ParticlePreviewView.d.ts.map +1 -0
  100. package/editor/view/particles/effect/ParticlePreviewView.js +533 -0
  101. package/editor/view/particles/effect/particle-editor.css +556 -0
  102. package/editor/view/prepareMeshLibrary.d.ts.map +1 -1
  103. package/editor/view/prepareMeshLibrary.js +8 -4
  104. package/package.json +1 -1
  105. package/samples/engine/first-scene/main.js +152 -152
  106. package/samples/generation/generators/mir_generator_place_bases.js +3 -3
  107. package/src/core/assert.d.ts +28 -24
  108. package/src/core/assert.d.ts.map +1 -1
  109. package/src/core/assert.js +34 -26
  110. package/src/core/geom/3d/shape/PosedShape3D.d.ts +17 -0
  111. package/src/core/geom/3d/shape/PosedShape3D.d.ts.map +1 -1
  112. package/src/core/geom/3d/shape/PosedShape3D.js +34 -2
  113. package/src/core/graph/format/graphviz/graphviz_escape_html_label.d.ts +17 -0
  114. package/src/core/graph/format/graphviz/graphviz_escape_html_label.d.ts.map +1 -0
  115. package/src/core/graph/format/graphviz/graphviz_escape_html_label.js +25 -0
  116. package/src/core/graph/format/graphviz/graphviz_escape_quoted.d.ts +16 -0
  117. package/src/core/graph/format/graphviz/graphviz_escape_quoted.d.ts.map +1 -0
  118. package/src/core/graph/format/graphviz/graphviz_escape_quoted.js +24 -0
  119. package/src/core/model/node-graph/NodeGraph.d.ts +12 -0
  120. package/src/core/model/node-graph/NodeGraph.d.ts.map +1 -1
  121. package/src/core/model/node-graph/NodeGraph.js +21 -6
  122. package/src/core/model/node-graph/node/NodeDescription.d.ts +36 -0
  123. package/src/core/model/node-graph/node/NodeDescription.d.ts.map +1 -1
  124. package/src/core/model/node-graph/node/NodeDescription.js +41 -0
  125. package/src/core/model/node-graph/visual/ConnectionVisualData.d.ts +119 -0
  126. package/src/core/model/node-graph/visual/ConnectionVisualData.d.ts.map +1 -0
  127. package/src/core/model/node-graph/visual/ConnectionVisualData.js +317 -0
  128. package/src/core/model/node-graph/visual/NodeDescriptionVisualRegistry.d.ts +4 -0
  129. package/src/core/model/node-graph/visual/NodeDescriptionVisualRegistry.d.ts.map +1 -1
  130. package/src/core/model/node-graph/visual/NodeDescriptionVisualRegistry.js +125 -22
  131. package/src/core/model/node-graph/visual/NodeGraphVisualData.d.ts +91 -2
  132. package/src/core/model/node-graph/visual/NodeGraphVisualData.d.ts.map +1 -1
  133. package/src/core/model/node-graph/visual/NodeGraphVisualData.js +164 -113
  134. package/src/core/model/node-graph/visual/layout/LayoutBoxGraph.d.ts +162 -0
  135. package/src/core/model/node-graph/visual/layout/LayoutBoxGraph.d.ts.map +1 -0
  136. package/src/core/model/node-graph/visual/layout/LayoutBoxGraph.js +288 -0
  137. package/src/core/model/node-graph/visual/layout/LayoutProblem.d.ts +109 -0
  138. package/src/core/model/node-graph/visual/layout/LayoutProblem.d.ts.map +1 -0
  139. package/src/core/model/node-graph/visual/layout/LayoutProblem.js +141 -0
  140. package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.d.ts +149 -0
  141. package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.d.ts.map +1 -0
  142. package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.js +175 -0
  143. package/src/core/model/node-graph/visual/layout/RouteGrid.d.ts +137 -0
  144. package/src/core/model/node-graph/visual/layout/RouteGrid.d.ts.map +1 -0
  145. package/src/core/model/node-graph/visual/layout/RouteGrid.js +242 -0
  146. package/src/core/model/node-graph/visual/layout/RouteSearch.d.ts +114 -0
  147. package/src/core/model/node-graph/visual/layout/RouteSearch.d.ts.map +1 -0
  148. package/src/core/model/node-graph/visual/layout/RouteSearch.js +300 -0
  149. package/src/core/model/node-graph/visual/layout/RouteSet.d.ts +86 -0
  150. package/src/core/model/node-graph/visual/layout/RouteSet.d.ts.map +1 -0
  151. package/src/core/model/node-graph/visual/layout/RouteSet.js +168 -0
  152. package/src/core/model/node-graph/visual/layout/layout_assign_coordinates.d.ts +48 -0
  153. package/src/core/model/node-graph/visual/layout/layout_assign_coordinates.d.ts.map +1 -0
  154. package/src/core/model/node-graph/visual/layout/layout_assign_coordinates.js +555 -0
  155. package/src/core/model/node-graph/visual/layout/layout_assign_layers.d.ts +34 -0
  156. package/src/core/model/node-graph/visual/layout/layout_assign_layers.d.ts.map +1 -0
  157. package/src/core/model/node-graph/visual/layout/layout_assign_layers.js +202 -0
  158. package/src/core/model/node-graph/visual/layout/layout_break_cycles.d.ts +34 -0
  159. package/src/core/model/node-graph/visual/layout/layout_break_cycles.d.ts.map +1 -0
  160. package/src/core/model/node-graph/visual/layout/layout_break_cycles.js +254 -0
  161. package/src/core/model/node-graph/visual/layout/layout_build_problem.d.ts +29 -0
  162. package/src/core/model/node-graph/visual/layout/layout_build_problem.d.ts.map +1 -0
  163. package/src/core/model/node-graph/visual/layout/layout_build_problem.js +184 -0
  164. package/src/core/model/node-graph/visual/layout/layout_insert_lanes.d.ts +29 -0
  165. package/src/core/model/node-graph/visual/layout/layout_insert_lanes.d.ts.map +1 -0
  166. package/src/core/model/node-graph/visual/layout/layout_insert_lanes.js +95 -0
  167. package/src/core/model/node-graph/visual/layout/layout_node_graph.d.ts +56 -0
  168. package/src/core/model/node-graph/visual/layout/layout_node_graph.d.ts.map +1 -0
  169. package/src/core/model/node-graph/visual/layout/layout_node_graph.js +131 -0
  170. package/src/core/model/node-graph/visual/layout/layout_order_layers.d.ts +36 -0
  171. package/src/core/model/node-graph/visual/layout/layout_order_layers.d.ts.map +1 -0
  172. package/src/core/model/node-graph/visual/layout/layout_order_layers.js +415 -0
  173. package/src/core/model/node-graph/visual/layout/layout_orient_links.d.ts +21 -0
  174. package/src/core/model/node-graph/visual/layout/layout_orient_links.d.ts.map +1 -0
  175. package/src/core/model/node-graph/visual/layout/layout_orient_links.js +49 -0
  176. package/src/core/model/node-graph/visual/layout/route_connections.d.ts +41 -0
  177. package/src/core/model/node-graph/visual/layout/route_connections.d.ts.map +1 -0
  178. package/src/core/model/node-graph/visual/layout/route_connections.js +309 -0
  179. package/src/core/model/node-graph/visual/layout/route_grid_build.d.ts +33 -0
  180. package/src/core/model/node-graph/visual/layout/route_grid_build.d.ts.map +1 -0
  181. package/src/core/model/node-graph/visual/layout/route_grid_build.js +237 -0
  182. package/src/core/model/node-graph/visual/layout/route_nudge.d.ts +25 -0
  183. package/src/core/model/node-graph/visual/layout/route_nudge.d.ts.map +1 -0
  184. package/src/core/model/node-graph/visual/layout/route_nudge.js +220 -0
  185. package/src/core/model/node-graph/visual/layout/route_to_spline.d.ts +29 -0
  186. package/src/core/model/node-graph/visual/layout/route_to_spline.d.ts.map +1 -0
  187. package/src/core/model/node-graph/visual/layout/route_to_spline.js +120 -0
  188. package/src/engine/EngineHarness.d.ts.map +1 -1
  189. package/src/engine/EngineHarness.js +593 -586
  190. package/src/engine/EntityCreator.js +116 -116
  191. package/src/engine/achievements/AchievementManager.js +437 -437
  192. package/src/engine/animation/AnimatedActions.js +111 -111
  193. package/src/engine/animation/AnimationUtils.d.ts.map +1 -1
  194. package/src/engine/animation/AnimationUtils.js +246 -234
  195. package/src/engine/animation/Animations.d.ts +1 -0
  196. package/src/engine/animation/Animations.d.ts.map +1 -1
  197. package/src/engine/animation/Animations.js +13 -5
  198. package/src/engine/animation/clip/bind_property_writer.d.ts.map +1 -1
  199. package/src/engine/animation/clip/bind_property_writer.js +12 -5
  200. package/src/engine/animation/curve/binding/BoundTransform64Writer.d.ts +29 -0
  201. package/src/engine/animation/curve/binding/BoundTransform64Writer.d.ts.map +1 -0
  202. package/src/engine/animation/curve/binding/BoundTransform64Writer.js +80 -0
  203. package/src/engine/animation/removeEntityWithMeshParticlesEffect.js +4 -4
  204. package/src/engine/asset/loaders/gltf_test_fixtures.d.ts.map +1 -1
  205. package/src/engine/asset/loaders/gltf_test_fixtures.js +5 -4
  206. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts +12 -12
  207. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts.map +1 -1
  208. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.js +77 -44
  209. package/src/engine/control/first-person/abilities/LedgeGrab.js +1 -1
  210. package/src/engine/control/first-person/abilities/Mantle.js +1 -1
  211. package/src/engine/control/first-person/abilities/Slide.js +1 -1
  212. package/src/engine/control/first-person/collision/KinematicMover.d.ts +5 -9
  213. package/src/engine/control/first-person/collision/KinematicMover.d.ts.map +1 -1
  214. package/src/engine/control/first-person/collision/KinematicMover.js +59 -29
  215. package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts +2 -2
  216. package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts.map +1 -1
  217. package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.js +7 -7
  218. package/src/engine/ecs/EventType.d.ts +1 -0
  219. package/src/engine/ecs/EventType.js +35 -10
  220. package/src/engine/ecs/dynamic_actions/actions/definition/SendRequestActionDescription.d.ts.map +1 -1
  221. package/src/engine/ecs/dynamic_actions/actions/definition/SendRequestActionDescription.js +12 -4
  222. package/src/engine/ecs/fow/FogOfWarRevealerSystem.d.ts +4 -4
  223. package/src/engine/ecs/fow/FogOfWarRevealerSystem.d.ts.map +1 -1
  224. package/src/engine/ecs/fow/FogOfWarRevealerSystem.js +10 -11
  225. package/src/engine/ecs/grid/pick.js +1 -1
  226. package/src/engine/ecs/gui/hud/HeadsUpDisplaySystem.d.ts +1 -1
  227. package/src/engine/ecs/gui/hud/HeadsUpDisplaySystem.js +13 -13
  228. package/src/engine/ecs/gui/hud/testHudEdgeStick.js +3 -3
  229. package/src/engine/ecs/ik/InverseKinematicsSystem.d.ts +10 -10
  230. package/src/engine/ecs/ik/InverseKinematicsSystem.d.ts.map +1 -1
  231. package/src/engine/ecs/ik/InverseKinematicsSystem.js +8 -8
  232. package/src/engine/ecs/ik/TwoBoneInverseKinematicsSolver.d.ts.map +1 -1
  233. package/src/engine/ecs/ik/TwoBoneInverseKinematicsSolver.js +120 -97
  234. package/src/engine/ecs/ik/ik_bone_chain.d.ts +16 -5
  235. package/src/engine/ecs/ik/ik_bone_chain.d.ts.map +1 -1
  236. package/src/engine/ecs/ik/ik_bone_chain.js +16 -4
  237. package/src/engine/ecs/ik/ik_probe_terrain_contact.d.ts +7 -3
  238. package/src/engine/ecs/ik/ik_probe_terrain_contact.d.ts.map +1 -1
  239. package/src/engine/ecs/ik/ik_probe_terrain_contact.js +20 -16
  240. package/src/engine/ecs/ik/ik_write_local_rotation.d.ts +18 -0
  241. package/src/engine/ecs/ik/ik_write_local_rotation.d.ts.map +1 -0
  242. package/src/engine/ecs/ik/ik_write_local_rotation.js +30 -0
  243. package/src/engine/ecs/parent/EntityNode.d.ts +24 -6
  244. package/src/engine/ecs/parent/EntityNode.d.ts.map +1 -1
  245. package/src/engine/ecs/parent/EntityNode.js +54 -42
  246. package/src/engine/ecs/parent/EntityNodeFlags.d.ts +0 -1
  247. package/src/engine/ecs/parent/EntityNodeFlags.js +7 -8
  248. package/src/engine/ecs/speaker/VoiceSystem.d.ts +2 -2
  249. package/src/engine/ecs/speaker/VoiceSystem.d.ts.map +1 -1
  250. package/src/engine/ecs/speaker/VoiceSystem.js +4 -4
  251. package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
  252. package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +2 -0
  253. package/src/engine/ecs/terrain/ecs/Terrain.d.ts +5 -2
  254. package/src/engine/ecs/terrain/ecs/Terrain.d.ts.map +1 -1
  255. package/src/engine/ecs/terrain/ecs/Terrain.js +7 -4
  256. package/src/engine/ecs/terrain/ecs/TerrainSystem.js +3 -3
  257. package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.d.ts +7 -7
  258. package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.d.ts.map +1 -1
  259. package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.js +84 -36
  260. package/src/engine/ecs/transform/TRANSFORM64_MIGRATION_PLAN_2026_09_04.md +513 -0
  261. package/src/engine/ecs/transform/Transform64.d.ts +48 -11
  262. package/src/engine/ecs/transform/Transform64.d.ts.map +1 -1
  263. package/src/engine/ecs/transform/Transform64.js +54 -15
  264. package/src/engine/ecs/transform/Transform64SerializationAdapter.d.ts +37 -0
  265. package/src/engine/ecs/transform/Transform64SerializationAdapter.d.ts.map +1 -0
  266. package/src/engine/ecs/transform/Transform64SerializationAdapter.js +75 -0
  267. package/src/engine/ecs/transform/__probe.d.ts +4 -0
  268. package/src/engine/ecs/transform/__probe.d.ts.map +1 -0
  269. package/src/engine/ecs/transform/t64_allocation_probe.d.ts +31 -0
  270. package/src/engine/ecs/transform/t64_allocation_probe.d.ts.map +1 -0
  271. package/src/engine/ecs/transform/t64_allocation_probe.js +78 -0
  272. package/src/engine/ecs/transform/t64_announce_change.d.ts +33 -0
  273. package/src/engine/ecs/transform/t64_announce_change.d.ts.map +1 -0
  274. package/src/engine/ecs/transform/t64_announce_change.js +39 -0
  275. package/src/engine/ecs/transform/t64_equals_components.d.ts +30 -0
  276. package/src/engine/ecs/transform/t64_equals_components.d.ts.map +1 -0
  277. package/src/engine/ecs/transform/t64_equals_components.js +59 -0
  278. package/src/engine/ecs/transform/t64_read_rotation.d.ts +13 -0
  279. package/src/engine/ecs/transform/t64_read_rotation.d.ts.map +1 -0
  280. package/src/engine/ecs/transform/t64_read_rotation.js +16 -0
  281. package/src/engine/ecs/transform/t64_read_translation.d.ts +14 -0
  282. package/src/engine/ecs/transform/t64_read_translation.d.ts.map +1 -0
  283. package/src/engine/ecs/transform/t64_read_translation.js +17 -0
  284. package/src/engine/ecs/transform-attachment/TransformAttachment.d.ts +5 -5
  285. package/src/engine/ecs/transform-attachment/TransformAttachment.d.ts.map +1 -1
  286. package/src/engine/ecs/transform-attachment/TransformAttachment.js +4 -4
  287. package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.d.ts +10 -10
  288. package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.d.ts.map +1 -1
  289. package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.js +71 -20
  290. package/src/engine/graphics/debug/createDebugLabel.js +3 -3
  291. package/src/engine/graphics/ecs/camera/pp/PerfectPanner.d.ts.map +1 -1
  292. package/src/engine/graphics/ecs/camera/pp/PerfectPanner.js +5 -4
  293. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraController.d.ts.map +1 -1
  294. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraController.js +8 -3
  295. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.d.ts +6 -6
  296. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.d.ts.map +1 -1
  297. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.js +25 -13
  298. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraLanderSystem.js +1 -1
  299. package/src/engine/graphics/ecs/mesh/setMesh.js +2 -2
  300. package/src/engine/graphics/ecs/path/entity/EntityPath.d.ts.map +1 -1
  301. package/src/engine/graphics/ecs/path/entity/EntityPath.js +21 -7
  302. package/src/engine/graphics/ecs/path/entity/EntityPathMarkerDefinition.d.ts +4 -4
  303. package/src/engine/graphics/ecs/path/entity/EntityPathMarkerDefinition.d.ts.map +1 -1
  304. package/src/engine/graphics/ecs/path/entity/EntityPathMarkerDefinition.js +4 -4
  305. package/src/engine/graphics/ecs/sprite/SpriteSystemPE.d.ts +2 -2
  306. package/src/engine/graphics/ecs/sprite/SpriteSystemPE.d.ts.map +1 -1
  307. package/src/engine/graphics/ecs/sprite/SpriteSystemPE.js +145 -135
  308. package/src/engine/graphics/geometry/MikkT/Build4RuleGroups.js +2 -2
  309. package/src/engine/graphics/geometry/MikkT/DegenEpilogue.js +1 -1
  310. package/src/engine/graphics/geometry/MikkT/DegenPrologue.js +1 -1
  311. package/src/engine/graphics/geometry/MikkT/EvalTspace.js +1 -1
  312. package/src/engine/graphics/geometry/MikkT/GenerateTSpaces.js +3 -3
  313. package/src/engine/graphics/render/frame_graph/CORRECTNESS_FIXES_2026_09_04.md +659 -0
  314. package/src/engine/graphics/render/frame_graph/FRAME_GRAPH_RECOMMENDATIONS.md +21 -5
  315. package/src/engine/graphics/render/frame_graph/FrameGraph.d.ts +45 -0
  316. package/src/engine/graphics/render/frame_graph/FrameGraph.d.ts.map +1 -1
  317. package/src/engine/graphics/render/frame_graph/FrameGraph.js +282 -60
  318. package/src/engine/graphics/render/frame_graph/FramePassBuilder.d.ts.map +1 -1
  319. package/src/engine/graphics/render/frame_graph/FramePassBuilder.js +20 -9
  320. package/src/engine/graphics/render/frame_graph/FramePassNode.d.ts +12 -0
  321. package/src/engine/graphics/render/frame_graph/FramePassNode.d.ts.map +1 -1
  322. package/src/engine/graphics/render/frame_graph/FramePassNode.js +13 -0
  323. package/src/engine/graphics/render/frame_graph/FramePassResources.d.ts.map +1 -1
  324. package/src/engine/graphics/render/frame_graph/FramePassResources.js +5 -0
  325. package/src/engine/graphics/render/frame_graph/ResourceEntry.d.ts +19 -1
  326. package/src/engine/graphics/render/frame_graph/ResourceEntry.d.ts.map +1 -1
  327. package/src/engine/graphics/render/frame_graph/ResourceEntry.js +23 -1
  328. package/src/engine/graphics/render/frame_graph/backend/void/VoidRenderContext.d.ts +15 -1
  329. package/src/engine/graphics/render/frame_graph/backend/void/VoidRenderContext.d.ts.map +1 -1
  330. package/src/engine/graphics/render/frame_graph/backend/void/VoidRenderContext.js +33 -16
  331. package/src/engine/graphics/render/frame_graph/resource/RenderResourceManager.d.ts.map +1 -1
  332. package/src/engine/graphics/render/frame_graph/resource/RenderResourceManager.js +19 -1
  333. package/src/engine/graphics/sh3/path_tracer/populate_path_traced_scene_from_ecd.js +6 -6
  334. package/src/engine/graphics3/CameraSystem.d.ts +6 -6
  335. package/src/engine/graphics3/CameraSystem.d.ts.map +1 -1
  336. package/src/engine/graphics3/CameraSystem.js +170 -170
  337. package/src/engine/graphics3/DecalSystem.d.ts +6 -6
  338. package/src/engine/graphics3/DecalSystem.d.ts.map +1 -1
  339. package/src/engine/graphics3/DecalSystem.js +449 -449
  340. package/src/engine/graphics3/LightSystem.d.ts +6 -6
  341. package/src/engine/graphics3/LightSystem.d.ts.map +1 -1
  342. package/src/engine/graphics3/LightSystem.js +234 -221
  343. package/src/engine/graphics3/MeshSystem.d.ts +6 -6
  344. package/src/engine/graphics3/MeshSystem.d.ts.map +1 -1
  345. package/src/engine/graphics3/MeshSystem.js +53 -22
  346. package/src/engine/graphics3/ParticipatingMediaSystem.d.ts +20 -15
  347. package/src/engine/graphics3/ParticipatingMediaSystem.d.ts.map +1 -1
  348. package/src/engine/graphics3/ParticipatingMediaSystem.js +198 -184
  349. package/src/engine/graphics3/ParticleEmitterSystem.d.ts +6 -6
  350. package/src/engine/graphics3/ParticleEmitterSystem.d.ts.map +1 -1
  351. package/src/engine/graphics3/ParticleEmitterSystem.js +310 -289
  352. package/src/engine/graphics3/PickingSystem.d.ts +6 -6
  353. package/src/engine/graphics3/PickingSystem.d.ts.map +1 -1
  354. package/src/engine/graphics3/PickingSystem.js +273 -273
  355. package/src/engine/graphics3/ShadedGeometrySystem.d.ts +6 -6
  356. package/src/engine/graphics3/ShadedGeometrySystem.d.ts.map +1 -1
  357. package/src/engine/graphics3/ShadedGeometrySystem.js +180 -169
  358. package/src/engine/graphics3/TerrainSystem.d.ts.map +1 -1
  359. package/src/engine/graphics3/TerrainSystem.js +565 -566
  360. package/src/engine/graphics3/Trail3DSystem.d.ts +6 -6
  361. package/src/engine/graphics3/Trail3DSystem.d.ts.map +1 -1
  362. package/src/engine/graphics3/Trail3DSystem.js +221 -221
  363. package/src/engine/graphics3/camera_sync_from_transform.d.ts +2 -2
  364. package/src/engine/graphics3/camera_sync_from_transform.d.ts.map +1 -1
  365. package/src/engine/graphics3/camera_sync_from_transform.js +2 -1
  366. package/src/engine/graphics3/debug/gizmo_view_from_camera.js +4 -4
  367. package/src/engine/graphics3/particles/GPUParticularRenderer.d.ts +6 -0
  368. package/src/engine/graphics3/particles/GPUParticularRenderer.d.ts.map +1 -1
  369. package/src/engine/graphics3/particles/GPUParticularRenderer.js +82 -53
  370. package/src/engine/graphics3/particles/particle_gpu_records.d.ts +12 -8
  371. package/src/engine/graphics3/particles/particle_gpu_records.d.ts.map +1 -1
  372. package/src/engine/graphics3/particles/particle_gpu_records.js +53 -45
  373. package/src/engine/graphics3/preview/make_model_preview_scene.js +1 -1
  374. package/src/engine/graphics3/shade_camera_projection_ray.js +4 -4
  375. package/src/engine/graphics3/shade_node_to_entity_composition.d.ts.map +1 -1
  376. package/src/engine/graphics3/shade_node_to_entity_composition.js +88 -84
  377. package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts +7 -7
  378. package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts.map +1 -1
  379. package/src/engine/grid/grid2transform/GridPosition2TransformSystem.js +8 -8
  380. package/src/engine/grid/transform2grid/Transform2GridPositionSystem.d.ts +9 -8
  381. package/src/engine/grid/transform2grid/Transform2GridPositionSystem.d.ts.map +1 -1
  382. package/src/engine/grid/transform2grid/Transform2GridPositionSystem.js +29 -8
  383. package/src/engine/input/ecs/controllers/KeyboardCameraController.js +2 -2
  384. package/src/engine/intelligence/behavior/ecs/OrbitingBehavior.d.ts.map +1 -1
  385. package/src/engine/intelligence/behavior/ecs/OrbitingBehavior.js +35 -21
  386. package/src/engine/intelligence/behavior/util/RotationBehavior.js +5 -5
  387. package/src/engine/intelligence/mcts/StateNode.js +1 -1
  388. package/src/engine/interpolation/TransformPoseSerializationAdapter.d.ts +7 -7
  389. package/src/engine/interpolation/TransformPoseSerializationAdapter.d.ts.map +1 -1
  390. package/src/engine/interpolation/TransformPoseSerializationAdapter.js +14 -15
  391. package/src/engine/interpolation/pose_interpoland.d.ts +2 -2
  392. package/src/engine/interpolation/pose_interpoland.js +4 -4
  393. package/src/engine/navigation/ecs/path_following/PathFollowingSystem.d.ts +4 -4
  394. package/src/engine/navigation/ecs/path_following/PathFollowingSystem.d.ts.map +1 -1
  395. package/src/engine/navigation/ecs/path_following/PathFollowingSystem.js +39 -14
  396. package/src/engine/network/adapters/TransformReplicationAdapter.d.ts +7 -7
  397. package/src/engine/network/adapters/TransformReplicationAdapter.d.ts.map +1 -1
  398. package/src/engine/network/adapters/TransformReplicationAdapter.js +19 -20
  399. package/src/engine/network/orchestrator/ServerAuthoritativeClient.d.ts +48 -0
  400. package/src/engine/network/orchestrator/ServerAuthoritativeClient.d.ts.map +1 -1
  401. package/src/engine/network/orchestrator/ServerAuthoritativeClient.js +246 -3
  402. package/src/engine/network/replication/Replicator.d.ts +5 -3
  403. package/src/engine/network/replication/Replicator.d.ts.map +1 -1
  404. package/src/engine/network/replication/Replicator.js +65 -16
  405. package/src/engine/physics/broadphase/compute_fat_world_aabb.js +3 -3
  406. package/src/engine/physics/ccd/linear_sweep.d.ts.map +1 -1
  407. package/src/engine/physics/ccd/linear_sweep.js +9 -3
  408. package/src/engine/physics/constraint/solve_constraints.js +10 -10
  409. package/src/engine/physics/ecs/ColliderObserverSystem.d.ts +8 -8
  410. package/src/engine/physics/ecs/ColliderObserverSystem.d.ts.map +1 -1
  411. package/src/engine/physics/ecs/ColliderObserverSystem.js +6 -6
  412. package/src/engine/physics/ecs/PhysicsSystem.d.ts +22 -32
  413. package/src/engine/physics/ecs/PhysicsSystem.d.ts.map +1 -1
  414. package/src/engine/physics/ecs/PhysicsSystem.js +2337 -2310
  415. package/src/engine/physics/ecs/find_non_finite_physics_state.js +6 -6
  416. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +7 -7
  417. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts.map +1 -1
  418. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.js +16 -8
  419. package/src/engine/physics/fluid/ecs/FluidSystem.d.ts +4 -4
  420. package/src/engine/physics/fluid/ecs/FluidSystem.d.ts.map +1 -1
  421. package/src/engine/physics/fluid/ecs/FluidSystem.js +6 -6
  422. package/src/engine/physics/fluid/ecs/WorkerFluidSystem.d.ts +2 -2
  423. package/src/engine/physics/fluid/ecs/WorkerFluidSystem.d.ts.map +1 -1
  424. package/src/engine/physics/fluid/ecs/WorkerFluidSystem.js +4 -4
  425. package/src/engine/physics/fluid/ecs/fluid_reanchor_field.js +7 -7
  426. package/src/engine/physics/fluid/effector/ImpulseFluidEffector.js +4 -4
  427. package/src/engine/physics/fluid/effector/WakeFluidEffector.js +7 -7
  428. package/src/engine/physics/inertia/world_inverse_inertia.js +1 -1
  429. package/src/engine/physics/integration/integrate_position.d.ts.map +1 -1
  430. package/src/engine/physics/integration/integrate_position.js +13 -12
  431. package/src/engine/physics/inverse_kinematics/fabrik/fabrik_solve.d.ts.map +1 -1
  432. package/src/engine/physics/inverse_kinematics/fabrik/fabrik_solve.js +23 -5
  433. package/src/engine/physics/narrowphase/compute_penetration.js +18 -14
  434. package/src/engine/physics/narrowphase/convex_convex_manifold.js +2 -2
  435. package/src/engine/physics/narrowphase/mesh_mesh_tet_manifold.js +9 -9
  436. package/src/engine/physics/narrowphase/narrowphase_step.d.ts.map +1 -1
  437. package/src/engine/physics/narrowphase/narrowphase_step.js +95 -68
  438. package/src/engine/physics/narrowphase/refine_ray_concave.js +1 -1
  439. package/src/engine/physics/narrowphase/refine_ray_hit.js +3 -3
  440. package/src/engine/physics/queries/overlap_shape.d.ts.map +1 -1
  441. package/src/engine/physics/queries/overlap_shape.js +19 -7
  442. package/src/engine/physics/queries/raycast.js +3 -3
  443. package/src/engine/physics/queries/shape_cast.d.ts.map +1 -1
  444. package/src/engine/physics/queries/shape_cast.js +628 -620
  445. package/src/engine/physics/solver/solve_contacts.js +10 -10
  446. package/src/engine/physics/vehicle/RaycastVehicle.d.ts +6 -5
  447. package/src/engine/physics/vehicle/RaycastVehicle.d.ts.map +1 -1
  448. package/src/engine/physics/vehicle/RaycastVehicle.js +10 -5
  449. package/src/engine/sound/ecs/SoundListenerSystem.d.ts +16 -4
  450. package/src/engine/sound/ecs/SoundListenerSystem.d.ts.map +1 -1
  451. package/src/engine/sound/ecs/SoundListenerSystem.js +70 -11
  452. package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts +7 -7
  453. package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts.map +1 -1
  454. package/src/engine/sound/ecs/audio/AudioEmitterSystem.js +343 -338
  455. package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts +2 -2
  456. package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts.map +1 -1
  457. package/src/engine/sound/ecs/audio/LiveEmitterSet.js +356 -345
  458. package/src/engine/sound/ecs/audio/SpatialAudioIndex.d.ts +23 -2
  459. package/src/engine/sound/ecs/audio/SpatialAudioIndex.d.ts.map +1 -1
  460. package/src/engine/sound/ecs/audio/SpatialAudioIndex.js +174 -140
  461. package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.d.ts +6 -6
  462. package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.d.ts.map +1 -1
  463. package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.js +185 -184
  464. package/src/engine/sound/material/detector/terrain/TerrainSoundMaterialSurfaceDetector.js +1 -1
  465. package/src/engine/sound/simulation/core/AcousticRegionIndex.d.ts +2 -1
  466. package/src/engine/sound/simulation/core/AcousticRegionIndex.d.ts.map +1 -1
  467. package/src/engine/sound/simulation/core/AcousticRegionIndex.js +4 -3
  468. package/src/engine/sound/simulation/core/AcousticVolumeRegion.d.ts +3 -2
  469. package/src/engine/sound/simulation/core/AcousticVolumeRegion.d.ts.map +1 -1
  470. package/src/engine/sound/simulation/core/AcousticVolumeRegion.js +6 -4
  471. package/src/engine/sound/simulation/ecs/AcousticSimulationSystem.d.ts +10 -6
  472. package/src/engine/sound/simulation/ecs/AcousticSimulationSystem.d.ts.map +1 -1
  473. package/src/engine/sound/simulation/ecs/AcousticSimulationSystem.js +32 -7
  474. package/src/engine/sound/simulation/ecs/AcousticVolumeSystem.d.ts +7 -7
  475. package/src/engine/sound/simulation/ecs/AcousticVolumeSystem.d.ts.map +1 -1
  476. package/src/engine/sound/simulation/ecs/AcousticVolumeSystem.js +6 -6
  477. package/src/engine/sound/sopra/runtime/EventInstance.d.ts.map +1 -1
  478. package/src/engine/sound/sopra/runtime/EventInstance.js +8 -2
  479. package/src/format/scene/gltf/gltf_component_type.d.ts.map +1 -1
  480. package/src/format/scene/gltf/gltf_component_type.js +3 -1
  481. package/src/format/texture/ktx2/ktx2_read.d.ts.map +1 -1
  482. package/src/format/texture/ktx2/ktx2_read.js +2 -1
  483. package/src/generation/grid/generation/GridTaskDensityMarkerDistribution.d.ts.map +1 -1
  484. package/src/generation/grid/generation/GridTaskDensityMarkerDistribution.js +8 -1
  485. package/src/generation/markers/GridCellActionPlaceMarker.d.ts +4 -4
  486. package/src/generation/markers/GridCellActionPlaceMarker.d.ts.map +1 -1
  487. package/src/generation/markers/GridCellActionPlaceMarker.js +16 -6
  488. package/src/generation/markers/MarkerNode.d.ts +3 -3
  489. package/src/generation/markers/MarkerNode.d.ts.map +1 -1
  490. package/src/generation/markers/MarkerNode.js +3 -3
  491. package/src/generation/markers/actions/MarkerNodeActionEntityPlacement.d.ts +4 -4
  492. package/src/generation/markers/actions/MarkerNodeActionEntityPlacement.d.ts.map +1 -1
  493. package/src/generation/markers/actions/MarkerNodeActionEntityPlacement.js +7 -7
  494. package/src/generation/markers/actions/MarkerNodeActionImaginary.d.ts.map +1 -1
  495. package/src/generation/markers/actions/MarkerNodeActionImaginary.js +20 -2
  496. package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorClingToTerrain.js +1 -1
  497. package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorRandomRotation.d.ts.map +1 -1
  498. package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorRandomRotation.js +13 -3
  499. package/src/generation/markers/transform/MarkerNodeTransformRotateRandom.d.ts.map +1 -1
  500. package/src/generation/markers/transform/MarkerNodeTransformRotateRandom.js +11 -1
  501. package/src/generation/markers/transform/MarkerNodeTransformerAddPositionYFromFilter.d.ts.map +1 -1
  502. package/src/generation/markers/transform/MarkerNodeTransformerAddPositionYFromFilter.js +8 -4
  503. package/src/generation/markers/transform/MarkerNodeTransformerOffsetPosition.d.ts.map +1 -1
  504. package/src/generation/markers/transform/MarkerNodeTransformerOffsetPosition.js +13 -5
  505. package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilter.d.ts.map +1 -1
  506. package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilter.js +8 -2
  507. package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilterGradient.d.ts.map +1 -1
  508. package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilterGradient.js +16 -2
  509. package/src/shade/RENDERER_CONTRACT.md +584 -580
  510. package/src/shade/device/graph/BufferResourceDescriptor.d.ts.map +1 -1
  511. package/src/shade/device/graph/BufferResourceDescriptor.js +193 -184
  512. package/src/shade/device/graph/TextureResourceDescriptor.d.ts.map +1 -1
  513. package/src/shade/device/graph/TextureResourceDescriptor.js +12 -0
  514. package/src/shade/device/mock/SoftwareGPUDevice.d.ts.map +1 -1
  515. package/src/shade/device/mock/SoftwareGPUDevice.js +8 -0
  516. package/src/shade/playground/avboit/README.md +117 -0
  517. package/src/shade/playground/avboit/index.html +215 -0
  518. package/src/shade/playground/avboit/main.d.ts +2 -0
  519. package/src/shade/playground/avboit/main.d.ts.map +1 -0
  520. package/src/shade/playground/avboit/main.js +875 -0
  521. package/src/shade/playground/basis_textures/main.js +1 -1
  522. package/src/shade/playground/ground_seam/main.js +1 -1
  523. package/src/shade/playground/particle_editor/README.md +175 -0
  524. package/src/shade/playground/particle_editor/index.html +76 -0
  525. package/src/shade/playground/particle_editor/main.d.ts +2 -0
  526. package/src/shade/playground/particle_editor/main.d.ts.map +1 -0
  527. package/src/shade/playground/particle_editor/main.js +139 -0
  528. package/src/shade/playground/particle_system/README.md +92 -62
  529. package/src/shade/playground/particle_system/index.html +67 -21
  530. package/src/shade/playground/particle_system/main.js +247 -102
  531. package/src/shade/{renderer/particles → playground/particle_system}/particle_prototype.d.ts +21 -18
  532. package/src/shade/playground/particle_system/particle_prototype.d.ts.map +1 -0
  533. package/src/shade/{renderer/particles → playground/particle_system}/particle_prototype.js +197 -181
  534. package/src/shade/playground/particle_system/particle_scene.d.ts +136 -20
  535. package/src/shade/playground/particle_system/particle_scene.d.ts.map +1 -1
  536. package/src/shade/playground/particle_system/particle_scene.js +487 -670
  537. package/src/shade/playground/skinned_blas_refit/sweep_views.js +2 -2
  538. package/src/shade/playground/skinned_blas_refit/verify_instance_bounds.d.ts.map +1 -1
  539. package/src/shade/playground/skinned_blas_refit/verify_instance_bounds.js +2 -1
  540. package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.d.ts.map +1 -1
  541. package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.js +2 -1
  542. package/src/shade/playground/sponza_path_trace/main.js +1 -1
  543. package/src/shade/playground/volumetrics_froxel/main.js +917 -917
  544. package/src/shade/playground/volumetrics_froxel/measure.js +559 -559
  545. package/src/shade/renderer/Renderer.d.ts +44 -0
  546. package/src/shade/renderer/Renderer.d.ts.map +1 -1
  547. package/src/shade/renderer/Renderer.js +169 -36
  548. package/src/shade/renderer/ShadeTransparencyMode.d.ts +13 -0
  549. package/src/shade/renderer/ShadeTransparencyMode.d.ts.map +1 -0
  550. package/src/shade/renderer/ShadeTransparencyMode.js +30 -0
  551. package/src/shade/renderer/atmosphere/GPUSky.d.ts.map +1 -1
  552. package/src/shade/renderer/atmosphere/GPUSky.js +4 -2
  553. package/src/shade/renderer/buffer/graph_read_buffer.d.ts.map +1 -1
  554. package/src/shade/renderer/buffer/graph_read_buffer.js +8 -1
  555. package/src/shade/renderer/buffer/table/GPUTypedTable.js +1 -1
  556. package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.d.ts +30 -0
  557. package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.d.ts.map +1 -1
  558. package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.js +84 -0
  559. package/src/shade/renderer/buffer/table/gpu_database_emulator_image.d.ts +27 -0
  560. package/src/shade/renderer/buffer/table/gpu_database_emulator_image.d.ts.map +1 -0
  561. package/src/shade/renderer/buffer/table/gpu_database_words.d.ts +24 -0
  562. package/src/shade/renderer/buffer/table/gpu_database_words.d.ts.map +1 -0
  563. package/src/shade/renderer/buffer/table/gpu_database_words.js +92 -0
  564. package/src/shade/renderer/camera/Camera.d.ts +2 -2
  565. package/src/shade/renderer/camera/Camera.d.ts.map +1 -1
  566. package/src/shade/renderer/camera/Camera.js +11 -5
  567. package/src/shade/renderer/camera/GPUCameraContext.d.ts.map +1 -1
  568. package/src/shade/renderer/camera/GPUCameraContext.js +2 -1
  569. package/src/shade/renderer/camera/OrbitalCameraController.d.ts +3 -3
  570. package/src/shade/renderer/camera/OrbitalCameraController.d.ts.map +1 -1
  571. package/src/shade/renderer/camera/OrbitalCameraController.js +31 -16
  572. package/src/shade/renderer/camera/orbital/OrbitalCameraController.d.ts +2 -2
  573. package/src/shade/renderer/camera/orbital/OrbitalCameraController.d.ts.map +1 -1
  574. package/src/shade/renderer/camera/orbital/OrbitalCameraController.js +4 -3
  575. package/src/shade/renderer/camera/orbital/OrbitalCameraRig.d.ts +10 -5
  576. package/src/shade/renderer/camera/orbital/OrbitalCameraRig.d.ts.map +1 -1
  577. package/src/shade/renderer/camera/orbital/OrbitalCameraRig.js +8 -4
  578. package/src/shade/renderer/extension/FrameContext.d.ts.map +1 -1
  579. package/src/shade/renderer/extension/FrameContext.js +5 -0
  580. package/src/shade/renderer/extension/FrameRecord.d.ts +16 -0
  581. package/src/shade/renderer/extension/FrameRecord.d.ts.map +1 -1
  582. package/src/shade/renderer/extension/FrameRecord.js +31 -0
  583. package/src/shade/renderer/extension/GBufferTextures.d.ts +11 -0
  584. package/src/shade/renderer/extension/GBufferTextures.d.ts.map +1 -1
  585. package/src/shade/renderer/extension/GBufferTextures.js +14 -0
  586. package/src/shade/renderer/geometry/attribute/gpu_vertex_buffer_layout_from_spec.js +1 -1
  587. package/src/shade/renderer/geometry/util/geometry_stripify.js +6 -6
  588. package/src/shade/renderer/geometry/virtual/format/prototypeVGEOFormatViewer.js +8 -8
  589. package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.d.ts.map +1 -1
  590. package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.js +14 -5
  591. package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.d.ts.map +1 -1
  592. package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.js +17 -9
  593. package/src/shade/renderer/global_illumination/probe/octahedral/border/graph_lpv_paint_border_depth.d.ts +2 -1
  594. package/src/shade/renderer/global_illumination/probe/octahedral/border/graph_lpv_paint_border_depth.d.ts.map +1 -1
  595. package/src/shade/renderer/global_illumination/probe/octahedral/border/graph_lpv_paint_border_depth.js +4 -1
  596. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.d.ts +2 -1
  597. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.d.ts.map +1 -1
  598. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.js +11 -1
  599. package/src/shade/renderer/global_illumination/probe/octahedral/graph_lpv_shade.d.ts +1 -1
  600. package/src/shade/renderer/global_illumination/probe/octahedral/graph_lpv_shade.d.ts.map +1 -1
  601. package/src/shade/renderer/global_illumination/probe/octahedral/graph_lpv_shade.js +4 -2
  602. package/src/shade/renderer/global_illumination/sharc/SpatialHashRadianceCache.d.ts.map +1 -1
  603. package/src/shade/renderer/global_illumination/sharc/SpatialHashRadianceCache.js +5 -1
  604. package/src/shade/renderer/light/cluster/cull/graph_cull_lights.d.ts.map +1 -1
  605. package/src/shade/renderer/light/cluster/cull/graph_cull_lights.js +35 -11
  606. package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts +1 -1
  607. package/src/shade/renderer/particles/DESIGN.md +271 -112
  608. package/src/shade/renderer/particles/GPUParticleSystem.d.ts +251 -86
  609. package/src/shade/renderer/particles/GPUParticleSystem.d.ts.map +1 -1
  610. package/src/shade/renderer/particles/GPUParticleSystem.js +822 -146
  611. package/src/shade/renderer/particles/ParticleConstants.d.ts +96 -3
  612. package/src/shade/renderer/particles/ParticleConstants.d.ts.map +1 -1
  613. package/src/shade/renderer/particles/ParticleConstants.js +103 -4
  614. package/src/shade/renderer/particles/coherence/graph_particle_bucket.d.ts +5 -4
  615. package/src/shade/renderer/particles/coherence/graph_particle_bucket.d.ts.map +1 -1
  616. package/src/shade/renderer/particles/coherence/graph_particle_bucket.js +11 -15
  617. package/src/shade/renderer/particles/coherence/shader_particle_bucket.d.ts +2 -2
  618. package/src/shade/renderer/particles/coherence/shader_particle_bucket.d.ts.map +1 -1
  619. package/src/shade/renderer/particles/coherence/shader_particle_bucket.js +20 -15
  620. package/src/shade/renderer/particles/data/PARTICLE_COUNTERS.d.ts +7 -8
  621. package/src/shade/renderer/particles/data/PARTICLE_COUNTERS.d.ts.map +1 -1
  622. package/src/shade/renderer/particles/data/PARTICLE_COUNTERS.js +7 -17
  623. package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.d.ts +56 -0
  624. package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.d.ts.map +1 -0
  625. package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.js +68 -0
  626. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STATE.d.ts +39 -0
  627. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STATE.d.ts.map +1 -0
  628. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STATE.js +52 -0
  629. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.d.ts +83 -0
  630. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.d.ts.map +1 -0
  631. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.js +166 -0
  632. package/src/shade/renderer/particles/data/chunk_particle_emitter.d.ts +21 -5
  633. package/src/shade/renderer/particles/data/chunk_particle_emitter.d.ts.map +1 -1
  634. package/src/shade/renderer/particles/data/chunk_particle_emitter.js +44 -85
  635. package/src/shade/renderer/particles/data/particle_header.d.ts +62 -0
  636. package/src/shade/renderer/particles/data/particle_header.d.ts.map +1 -0
  637. package/src/shade/renderer/particles/data/particle_header.js +103 -0
  638. package/src/shade/renderer/particles/graph/ParticleGroupBuilder.d.ts +179 -0
  639. package/src/shade/renderer/particles/graph/ParticleGroupBuilder.d.ts.map +1 -0
  640. package/src/shade/renderer/particles/graph/ParticleGroupBuilder.js +303 -0
  641. package/src/shade/renderer/particles/graph/ParticleNodeDescription.d.ts +120 -1
  642. package/src/shade/renderer/particles/graph/ParticleNodeDescription.d.ts.map +1 -1
  643. package/src/shade/renderer/particles/graph/ParticleNodeDescription.js +90 -1
  644. package/src/shade/renderer/particles/graph/ParticleNodeGroup.d.ts +283 -0
  645. package/src/shade/renderer/particles/graph/ParticleNodeGroup.d.ts.map +1 -0
  646. package/src/shade/renderer/particles/graph/ParticleNodeGroup.js +419 -0
  647. package/src/shade/renderer/particles/graph/ParticleNodeRegistry.d.ts +44 -2
  648. package/src/shade/renderer/particles/graph/ParticleNodeRegistry.d.ts.map +1 -1
  649. package/src/shade/renderer/particles/graph/ParticleNodeRegistry.js +476 -40
  650. package/src/shade/renderer/particles/graph/ParticleValueType.d.ts +188 -0
  651. package/src/shade/renderer/particles/graph/ParticleValueType.d.ts.map +1 -0
  652. package/src/shade/renderer/particles/graph/ParticleValueType.js +287 -0
  653. package/src/shade/renderer/particles/graph/compile_particle_graph.d.ts +16 -9
  654. package/src/shade/renderer/particles/graph/compile_particle_graph.d.ts.map +1 -1
  655. package/src/shade/renderer/particles/graph/compile_particle_graph.js +464 -205
  656. package/src/shade/renderer/particles/graph/flatten_particle_graph.d.ts +11 -0
  657. package/src/shade/renderer/particles/graph/flatten_particle_graph.d.ts.map +1 -0
  658. package/src/shade/renderer/particles/graph/flatten_particle_graph.js +213 -0
  659. package/src/shade/renderer/particles/graph/groups/particle_builtin_groups.d.ts +27 -0
  660. package/src/shade/renderer/particles/graph/groups/particle_builtin_groups.d.ts.map +1 -0
  661. package/src/shade/renderer/particles/graph/groups/particle_builtin_groups.js +75 -0
  662. package/src/shade/renderer/particles/graph/groups/particle_groups_geometry.d.ts +83 -0
  663. package/src/shade/renderer/particles/graph/groups/particle_groups_geometry.d.ts.map +1 -0
  664. package/src/shade/renderer/particles/graph/groups/particle_groups_geometry.js +319 -0
  665. package/src/shade/renderer/particles/graph/groups/particle_groups_noise.d.ts +22 -0
  666. package/src/shade/renderer/particles/graph/groups/particle_groups_noise.d.ts.map +1 -0
  667. package/src/shade/renderer/particles/graph/groups/particle_groups_noise.js +517 -0
  668. package/src/shade/renderer/particles/graph/groups/particle_groups_utility.d.ts +70 -0
  669. package/src/shade/renderer/particles/graph/groups/particle_groups_utility.d.ts.map +1 -0
  670. package/src/shade/renderer/particles/graph/groups/particle_groups_utility.js +161 -0
  671. package/src/shade/renderer/particles/graph/groups/simplex_reference.d.ts +8 -0
  672. package/src/shade/renderer/particles/graph/groups/simplex_reference.d.ts.map +1 -0
  673. package/src/shade/renderer/particles/graph/groups/simplex_reference.js +159 -0
  674. package/src/shade/renderer/particles/graph/infer_particle_graph_types.d.ts +88 -0
  675. package/src/shade/renderer/particles/graph/infer_particle_graph_types.d.ts.map +1 -0
  676. package/src/shade/renderer/particles/graph/infer_particle_graph_types.js +234 -0
  677. package/src/shade/renderer/particles/graph/make_particle_group.d.ts +98 -0
  678. package/src/shade/renderer/particles/graph/make_particle_group.d.ts.map +1 -0
  679. package/src/shade/renderer/particles/graph/make_particle_group.js +427 -0
  680. package/src/shade/renderer/particles/graph/particle_graph_authoring.d.ts +11 -4
  681. package/src/shade/renderer/particles/graph/particle_graph_authoring.d.ts.map +1 -1
  682. package/src/shade/renderer/particles/graph/particle_graph_authoring.js +121 -108
  683. package/src/shade/renderer/particles/graph/particle_graph_diagnostic.d.ts +38 -0
  684. package/src/shade/renderer/particles/graph/particle_graph_diagnostic.d.ts.map +1 -0
  685. package/src/shade/renderer/particles/graph/particle_graph_diagnostic.js +25 -0
  686. package/src/shade/renderer/particles/graph/particle_graph_distributions.d.ts +29 -0
  687. package/src/shade/renderer/particles/graph/particle_graph_distributions.d.ts.map +1 -0
  688. package/src/shade/renderer/particles/graph/particle_graph_distributions.js +170 -0
  689. package/src/shade/renderer/particles/graph/particle_graph_json.d.ts +87 -0
  690. package/src/shade/renderer/particles/graph/particle_graph_json.d.ts.map +1 -0
  691. package/src/shade/renderer/particles/graph/particle_graph_json.js +196 -0
  692. package/src/shade/renderer/particles/graph/particle_group_json.d.ts +86 -0
  693. package/src/shade/renderer/particles/graph/particle_group_json.d.ts.map +1 -0
  694. package/src/shade/renderer/particles/graph/particle_group_json.js +182 -0
  695. package/src/shade/renderer/particles/graph/particle_group_library.d.ts +33 -0
  696. package/src/shade/renderer/particles/graph/particle_group_library.d.ts.map +1 -0
  697. package/src/shade/renderer/particles/graph/particle_group_library.js +75 -0
  698. package/src/shade/renderer/particles/graph/particle_node_library.d.ts +37 -0
  699. package/src/shade/renderer/particles/graph/particle_node_library.d.ts.map +1 -0
  700. package/src/shade/renderer/particles/graph/particle_node_library.js +64 -0
  701. package/src/shade/renderer/particles/graph/particle_node_parameters.d.ts +146 -0
  702. package/src/shade/renderer/particles/graph/particle_node_parameters.d.ts.map +1 -0
  703. package/src/shade/renderer/particles/graph/particle_node_parameters.js +234 -0
  704. package/src/shade/renderer/particles/graph/particle_node_presentation.d.ts +30 -0
  705. package/src/shade/renderer/particles/graph/particle_node_presentation.d.ts.map +1 -0
  706. package/src/shade/renderer/particles/graph/particle_node_presentation.js +286 -0
  707. package/src/shade/renderer/particles/graph/validate_particle_graph.d.ts +66 -0
  708. package/src/shade/renderer/particles/graph/validate_particle_graph.d.ts.map +1 -0
  709. package/src/shade/renderer/particles/graph/validate_particle_graph.js +439 -0
  710. package/src/shade/renderer/particles/graph_particles.d.ts +143 -68
  711. package/src/shade/renderer/particles/graph_particles.d.ts.map +1 -1
  712. package/src/shade/renderer/particles/graph_particles.js +424 -71
  713. package/src/shade/renderer/particles/graph_particles_avboit.d.ts +107 -0
  714. package/src/shade/renderer/particles/graph_particles_avboit.d.ts.map +1 -0
  715. package/src/shade/renderer/particles/graph_particles_avboit.js +312 -0
  716. package/src/shade/renderer/particles/isa/InstructionStream.d.ts +41 -8
  717. package/src/shade/renderer/particles/isa/InstructionStream.d.ts.map +1 -1
  718. package/src/shade/renderer/particles/isa/InstructionStream.js +111 -33
  719. package/src/shade/renderer/particles/isa/ParticleAssembler.d.ts +13 -10
  720. package/src/shade/renderer/particles/isa/ParticleAssembler.d.ts.map +1 -1
  721. package/src/shade/renderer/particles/isa/ParticleAssembler.js +30 -26
  722. package/src/shade/renderer/particles/isa/ParticleProgram.d.ts +27 -15
  723. package/src/shade/renderer/particles/isa/ParticleProgram.d.ts.map +1 -1
  724. package/src/shade/renderer/particles/isa/ParticleProgram.js +139 -34
  725. package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts +117 -9
  726. package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts.map +1 -1
  727. package/src/shade/renderer/particles/isa/ParticleVMISA.js +296 -37
  728. package/src/shade/renderer/particles/isa/particle_assembly.d.ts +149 -0
  729. package/src/shade/renderer/particles/isa/particle_assembly.d.ts.map +1 -0
  730. package/src/shade/renderer/particles/isa/particle_assembly.js +999 -0
  731. package/src/shade/renderer/particles/layout/ParticleLayout.d.ts +25 -3
  732. package/src/shade/renderer/particles/layout/ParticleLayout.d.ts.map +1 -1
  733. package/src/shade/renderer/particles/layout/ParticleLayout.js +33 -5
  734. package/src/shade/renderer/particles/optimizer/optimize_particle_program.d.ts +160 -0
  735. package/src/shade/renderer/particles/optimizer/optimize_particle_program.d.ts.map +1 -0
  736. package/src/shade/renderer/particles/optimizer/optimize_particle_program.js +478 -0
  737. package/src/shade/renderer/particles/optimizer/particle_program_analysis.d.ts +291 -0
  738. package/src/shade/renderer/particles/optimizer/particle_program_analysis.d.ts.map +1 -0
  739. package/src/shade/renderer/particles/optimizer/particle_program_analysis.js +647 -0
  740. package/src/shade/renderer/particles/optimizer/particle_program_equivalence.d.ts +95 -0
  741. package/src/shade/renderer/particles/optimizer/particle_program_equivalence.d.ts.map +1 -0
  742. package/src/shade/renderer/particles/optimizer/particle_program_equivalence.js +213 -0
  743. package/src/shade/renderer/particles/optimizer/particle_program_fuzz.d.ts +16 -0
  744. package/src/shade/renderer/particles/optimizer/particle_program_fuzz.d.ts.map +1 -0
  745. package/src/shade/renderer/particles/optimizer/particle_program_fuzz.js +223 -0
  746. package/src/shade/renderer/particles/optimizer/particle_vm_semantics.d.ts +121 -0
  747. package/src/shade/renderer/particles/optimizer/particle_vm_semantics.d.ts.map +1 -0
  748. package/src/shade/renderer/particles/optimizer/particle_vm_semantics.js +206 -0
  749. package/src/shade/renderer/particles/optimizer/pass_dedup_constants.d.ts +11 -0
  750. package/src/shade/renderer/particles/optimizer/pass_dedup_constants.d.ts.map +1 -0
  751. package/src/shade/renderer/particles/optimizer/pass_dedup_constants.js +197 -0
  752. package/src/shade/renderer/particles/optimizer/pass_eliminate_dead_code.d.ts +4 -0
  753. package/src/shade/renderer/particles/optimizer/pass_eliminate_dead_code.d.ts.map +1 -0
  754. package/src/shade/renderer/particles/optimizer/pass_eliminate_dead_code.js +51 -0
  755. package/src/shade/renderer/particles/optimizer/pass_fold_constants.d.ts +4 -0
  756. package/src/shade/renderer/particles/optimizer/pass_fold_constants.d.ts.map +1 -0
  757. package/src/shade/renderer/particles/optimizer/pass_fold_constants.js +561 -0
  758. package/src/shade/renderer/particles/optimizer/pass_narrow_widths.d.ts +4 -0
  759. package/src/shade/renderer/particles/optimizer/pass_narrow_widths.d.ts.map +1 -0
  760. package/src/shade/renderer/particles/optimizer/pass_narrow_widths.js +72 -0
  761. package/src/shade/renderer/particles/optimizer/pass_pack_registers.d.ts +4 -0
  762. package/src/shade/renderer/particles/optimizer/pass_pack_registers.d.ts.map +1 -0
  763. package/src/shade/renderer/particles/optimizer/pass_pack_registers.js +86 -0
  764. package/src/shade/renderer/particles/optimizer/pass_peephole.d.ts +4 -0
  765. package/src/shade/renderer/particles/optimizer/pass_peephole.d.ts.map +1 -0
  766. package/src/shade/renderer/particles/optimizer/pass_peephole.js +271 -0
  767. package/src/shade/renderer/particles/optimizer/pass_propagate_copies.d.ts +4 -0
  768. package/src/shade/renderer/particles/optimizer/pass_propagate_copies.d.ts.map +1 -0
  769. package/src/shade/renderer/particles/optimizer/pass_propagate_copies.js +268 -0
  770. package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.d.ts +4 -0
  771. package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.d.ts.map +1 -0
  772. package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.js +151 -0
  773. package/src/shade/renderer/particles/particle_test_fixtures.d.ts +131 -0
  774. package/src/shade/renderer/particles/particle_test_fixtures.d.ts.map +1 -0
  775. package/src/shade/renderer/particles/particle_test_fixtures.js +203 -0
  776. package/src/shade/renderer/particles/runtime/Emitter.d.ts +219 -0
  777. package/src/shade/renderer/particles/runtime/Emitter.d.ts.map +1 -0
  778. package/src/shade/renderer/particles/runtime/EmitterRegistry.d.ts +128 -60
  779. package/src/shade/renderer/particles/runtime/EmitterRegistry.d.ts.map +1 -1
  780. package/src/shade/renderer/particles/runtime/EmitterRegistry.js +286 -117
  781. package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts +264 -0
  782. package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts.map +1 -0
  783. package/src/shade/renderer/particles/runtime/ParticleEmitter.js +404 -0
  784. package/src/shade/renderer/particles/runtime/ParticleSpawnScheduler.d.ts +49 -15
  785. package/src/shade/renderer/particles/runtime/ParticleSpawnScheduler.d.ts.map +1 -1
  786. package/src/shade/renderer/particles/runtime/ProgramArena.d.ts +51 -18
  787. package/src/shade/renderer/particles/runtime/ProgramArena.d.ts.map +1 -1
  788. package/src/shade/renderer/particles/runtime/ProgramArena.js +72 -32
  789. package/src/shade/renderer/particles/runtime/create_particle_effect.d.ts +4 -4
  790. package/src/shade/renderer/particles/runtime/create_particle_effect.d.ts.map +1 -1
  791. package/src/shade/renderer/particles/runtime/create_particle_effect.js +4 -4
  792. package/src/shade/renderer/particles/runtime/emitter_database_image.d.ts +15 -0
  793. package/src/shade/renderer/particles/runtime/emitter_database_image.d.ts.map +1 -0
  794. package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.d.ts +17 -0
  795. package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.d.ts.map +1 -0
  796. package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.js +75 -0
  797. package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.d.ts +20 -0
  798. package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.d.ts.map +1 -0
  799. package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.js +94 -0
  800. package/src/shade/renderer/particles/shaders/chunk_particle_context.d.ts +15 -5
  801. package/src/shade/renderer/particles/shaders/chunk_particle_context.d.ts.map +1 -1
  802. package/src/shade/renderer/particles/shaders/chunk_particle_curve_animation.d.ts +1 -2
  803. package/src/shade/renderer/particles/shaders/chunk_particle_curve_animation.d.ts.map +1 -1
  804. package/src/shade/renderer/particles/shaders/chunk_particle_curve_animation.js +1 -2
  805. package/src/shade/renderer/particles/shaders/chunk_particle_curve_disabled.d.ts +11 -0
  806. package/src/shade/renderer/particles/shaders/chunk_particle_curve_disabled.d.ts.map +1 -0
  807. package/src/shade/renderer/particles/shaders/chunk_particle_curve_disabled.js +13 -0
  808. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_age.d.ts +17 -0
  809. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_age.d.ts.map +1 -0
  810. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_age.js +22 -0
  811. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_world_sphere.d.ts +14 -0
  812. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_world_sphere.d.ts.map +1 -0
  813. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_world_sphere.js +23 -0
  814. package/src/shade/renderer/particles/shaders/chunk_particle_render_math.js +1 -1
  815. package/src/shade/renderer/particles/shaders/chunk_particle_scene_view_depth.d.ts +18 -0
  816. package/src/shade/renderer/particles/shaders/chunk_particle_scene_view_depth.d.ts.map +1 -0
  817. package/src/shade/renderer/particles/shaders/chunk_particle_scene_view_depth.js +24 -0
  818. package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.d.ts +26 -0
  819. package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.d.ts.map +1 -0
  820. package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.js +59 -0
  821. package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.d.ts +14 -0
  822. package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.d.ts.map +1 -0
  823. package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.js +153 -0
  824. package/src/shade/renderer/particles/shaders/shader_particle_avboit_occupancy.d.ts +3 -0
  825. package/src/shade/renderer/particles/shaders/shader_particle_avboit_occupancy.d.ts.map +1 -0
  826. package/src/shade/renderer/particles/shaders/shader_particle_avboit_occupancy.js +124 -0
  827. package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.d.ts +19 -0
  828. package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.d.ts.map +1 -0
  829. package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.js +147 -0
  830. package/src/shade/renderer/particles/shaders/shader_particle_emit.d.ts +18 -8
  831. package/src/shade/renderer/particles/shaders/shader_particle_emit.d.ts.map +1 -1
  832. package/src/shade/renderer/particles/shaders/shader_particle_emit.js +72 -37
  833. package/src/shade/renderer/particles/shaders/shader_particle_emitter_tick.d.ts +5 -0
  834. package/src/shade/renderer/particles/shaders/shader_particle_emitter_tick.d.ts.map +1 -0
  835. package/src/shade/renderer/particles/shaders/shader_particle_emitter_tick.js +216 -0
  836. package/src/shade/renderer/particles/shaders/shader_particle_finalize.d.ts.map +1 -1
  837. package/src/shade/renderer/particles/shaders/shader_particle_finalize.js +7 -3
  838. package/src/shade/renderer/particles/shaders/shader_particle_render.d.ts.map +1 -1
  839. package/src/shade/renderer/particles/shaders/shader_particle_render.js +132 -197
  840. package/src/shade/renderer/particles/shaders/shader_particle_simulate.d.ts.map +1 -1
  841. package/src/shade/renderer/particles/shaders/shader_particle_simulate.js +78 -24
  842. package/src/shade/renderer/particles/shaders/shader_particle_spawn_commands.d.ts +26 -0
  843. package/src/shade/renderer/particles/shaders/shader_particle_spawn_commands.d.ts.map +1 -0
  844. package/src/shade/renderer/particles/shaders/shader_particle_spawn_commands.js +66 -0
  845. package/src/shade/renderer/particles/sort/shader_particle_sort.d.ts +1 -1
  846. package/src/shade/renderer/particles/sort/shader_particle_sort.d.ts.map +1 -1
  847. package/src/shade/renderer/particles/sort/shader_particle_sort.js +21 -36
  848. package/src/shade/renderer/particles/vm/ParticleVMReference.d.ts +2 -2
  849. package/src/shade/renderer/particles/vm/ParticleVMReference.d.ts.map +1 -1
  850. package/src/shade/renderer/particles/vm/ParticleVMReference.js +100 -90
  851. package/src/shade/renderer/particles/vm/chunk_particle_vm.d.ts.map +1 -1
  852. package/src/shade/renderer/particles/vm/chunk_particle_vm.js +270 -138
  853. package/src/shade/renderer/path_tracer/accumulating/AccumulatingPathTracer.d.ts +9 -0
  854. package/src/shade/renderer/path_tracer/accumulating/AccumulatingPathTracer.d.ts.map +1 -1
  855. package/src/shade/renderer/path_tracer/accumulating/AccumulatingPathTracer.js +26 -0
  856. package/src/shade/renderer/postprocess/denoise/debug/graph_pass_debug_reprojection.d.ts +1 -2
  857. package/src/shade/renderer/postprocess/denoise/debug/graph_pass_debug_reprojection.d.ts.map +1 -1
  858. package/src/shade/renderer/postprocess/denoise/debug/graph_pass_debug_reprojection.js +0 -3
  859. package/src/shade/renderer/postprocess/dof/gather/DepthOfFieldU.js +1 -1
  860. package/src/shade/renderer/postprocess/dof/raymarch/DepthOfField.js +1 -1
  861. package/src/shade/renderer/postprocess/nss/NSS.d.ts +1 -1
  862. package/src/shade/renderer/postprocess/nss/NSS.d.ts.map +1 -1
  863. package/src/shade/renderer/postprocess/nss/NSS.js +3 -2
  864. package/src/shade/renderer/postprocess/nss/generate_NSS_WEIGHTS_ACTUAL.js +3 -2
  865. package/src/shade/renderer/rasterize/bucket/prepare_meshlet_draw_commands_by_material.d.ts +7 -2
  866. package/src/shade/renderer/rasterize/bucket/prepare_meshlet_draw_commands_by_material.d.ts.map +1 -1
  867. package/src/shade/renderer/rasterize/bucket/prepare_meshlet_draw_commands_by_material.js +12 -1
  868. package/src/shade/renderer/rasterize/expand/shader_filter_triangle_by_material_side.js +1 -1
  869. package/src/shade/renderer/rasterize/forward/FORWARD_VERTEX_SHADER_STRUCT.d.ts +3 -0
  870. package/src/shade/renderer/rasterize/forward/FORWARD_VERTEX_SHADER_STRUCT.d.ts.map +1 -0
  871. package/src/shade/renderer/rasterize/{native/oit → forward}/FORWARD_VERTEX_SHADER_STRUCT.js +4 -4
  872. package/src/shade/renderer/rasterize/forward/SHADING_SCENE_RESOURCE_GROUP.d.ts +3 -0
  873. package/src/shade/renderer/rasterize/forward/SHADING_SCENE_RESOURCE_GROUP.d.ts.map +1 -0
  874. package/src/shade/renderer/rasterize/forward/SHADING_SCENE_RESOURCE_GROUP.js +17 -0
  875. package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_forward_shade_standard_fragment_brick4.d.ts +1 -1
  876. package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_brick4.d.ts.map +1 -0
  877. package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_forward_shade_standard_fragment_brick4.js +16 -16
  878. package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_forward_shade_standard_fragment_ibl.d.ts +1 -1
  879. package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_ibl.d.ts.map +1 -0
  880. package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_forward_shade_standard_fragment_ibl.js +17 -17
  881. package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_material_side_should_draw.d.ts +1 -1
  882. package/src/shade/renderer/rasterize/forward/chunk_material_side_should_draw.d.ts.map +1 -0
  883. package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_material_side_should_draw.js +2 -2
  884. package/src/shade/renderer/rasterize/forward/vertex_shader_chunk.d.ts +3 -0
  885. package/src/shade/renderer/rasterize/forward/vertex_shader_chunk.d.ts.map +1 -0
  886. package/src/shade/renderer/rasterize/{native/oit → forward}/vertex_shader_chunk.js +4 -4
  887. package/src/shade/renderer/rasterize/native/avboit/AVBOITSettings.d.ts +27 -0
  888. package/src/shade/renderer/rasterize/native/avboit/AVBOITSettings.d.ts.map +1 -0
  889. package/src/shade/renderer/rasterize/native/avboit/AVBOITSettings.js +27 -0
  890. package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts +87 -0
  891. package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts.map +1 -0
  892. package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.js +61 -0
  893. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_CONSTANTS.d.ts +107 -0
  894. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_CONSTANTS.d.ts.map +1 -0
  895. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_CONSTANTS.js +120 -0
  896. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_LEDGER.md +642 -0
  897. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_PLAN_2026_09_03.md +534 -0
  898. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_WARP_STRUCT.d.ts +15 -0
  899. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_WARP_STRUCT.d.ts.map +1 -0
  900. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_WARP_STRUCT.js +33 -0
  901. package/src/shade/renderer/rasterize/native/avboit/avboit_build_depth_curve.d.ts +20 -0
  902. package/src/shade/renderer/rasterize/native/avboit/avboit_build_depth_curve.d.ts.map +1 -0
  903. package/src/shade/renderer/rasterize/native/avboit/avboit_build_depth_curve.js +38 -0
  904. package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.d.ts +45 -0
  905. package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.d.ts.map +1 -0
  906. package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.js +139 -0
  907. package/src/shade/renderer/rasterize/native/avboit/avboit_spec_support.d.ts +37 -0
  908. package/src/shade/renderer/rasterize/native/avboit/avboit_spec_support.d.ts.map +1 -0
  909. package/src/shade/renderer/rasterize/native/avboit/avboit_spec_support.js +73 -0
  910. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_counts_to_extinction.d.ts +9 -0
  911. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_counts_to_extinction.d.ts.map +1 -0
  912. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_counts_to_extinction.js +17 -0
  913. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_dilate_word.d.ts +11 -0
  914. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_dilate_word.d.ts.map +1 -0
  915. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_dilate_word.js +18 -0
  916. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_counts.d.ts +9 -0
  917. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_counts.d.ts.map +1 -0
  918. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_counts.js +17 -0
  919. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_transmittance.d.ts +9 -0
  920. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_transmittance.d.ts.map +1 -0
  921. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_transmittance.js +17 -0
  922. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_fold_pairs.d.ts +15 -0
  923. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_fold_pairs.d.ts.map +1 -0
  924. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_fold_pairs.js +25 -0
  925. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_integral_depth_coordinate.d.ts +17 -0
  926. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_integral_depth_coordinate.d.ts.map +1 -0
  927. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_integral_depth_coordinate.js +35 -0
  928. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_range.d.ts +11 -0
  929. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_range.d.ts.map +1 -0
  930. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_range.js +21 -0
  931. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_word_mask.d.ts +9 -0
  932. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_word_mask.d.ts.map +1 -0
  933. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_word_mask.js +26 -0
  934. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_overflows.d.ts +11 -0
  935. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_overflows.d.ts.map +1 -0
  936. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_overflows.js +22 -0
  937. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_pack_counts.d.ts +10 -0
  938. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_pack_counts.d.ts.map +1 -0
  939. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_pack_counts.js +21 -0
  940. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_sample_transmittance.d.ts +10 -0
  941. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_sample_transmittance.d.ts.map +1 -0
  942. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_sample_transmittance.js +32 -0
  943. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_splat_slice.d.ts +18 -0
  944. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_splat_slice.d.ts.map +1 -0
  945. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_splat_slice.js +58 -0
  946. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmission_tint.d.ts +20 -0
  947. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmission_tint.d.ts.map +1 -0
  948. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmission_tint.js +27 -0
  949. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmittance_to_extinction.d.ts +10 -0
  950. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmittance_to_extinction.d.ts.map +1 -0
  951. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmittance_to_extinction.js +18 -0
  952. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_unpack_counts.d.ts +9 -0
  953. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_unpack_counts.d.ts.map +1 -0
  954. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_unpack_counts.js +21 -0
  955. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_view_depth_to_physical.d.ts +9 -0
  956. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_view_depth_to_physical.d.ts.map +1 -0
  957. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_view_depth_to_physical.js +23 -0
  958. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_view_depth_to_virtual.d.ts +13 -0
  959. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_view_depth_to_virtual.d.ts.map +1 -0
  960. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_view_depth_to_virtual.js +27 -0
  961. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_warp.d.ts +22 -0
  962. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_warp.d.ts.map +1 -0
  963. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_warp.js +38 -0
  964. package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts +141 -0
  965. package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts.map +1 -0
  966. package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.js +994 -0
  967. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_build_warp.d.ts +8 -0
  968. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_build_warp.d.ts.map +1 -0
  969. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_build_warp.js +135 -0
  970. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.d.ts +3 -0
  971. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.d.ts.map +1 -0
  972. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.js +101 -0
  973. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.d.ts +3 -0
  974. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.d.ts.map +1 -0
  975. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.js +96 -0
  976. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_integrate.d.ts +3 -0
  977. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_integrate.d.ts.map +1 -0
  978. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_integrate.js +83 -0
  979. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_occupancy.d.ts +9 -0
  980. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_occupancy.d.ts.map +1 -0
  981. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_occupancy.js +119 -0
  982. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_resolve.d.ts +3 -0
  983. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_resolve.d.ts.map +1 -0
  984. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_resolve.js +87 -0
  985. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.d.ts +15 -0
  986. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.d.ts.map +1 -0
  987. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.js +202 -0
  988. package/src/shade/renderer/rasterize/native/material_draw_indirect.d.ts +22 -0
  989. package/src/shade/renderer/rasterize/native/material_draw_indirect.d.ts.map +1 -0
  990. package/src/shade/renderer/rasterize/native/material_draw_indirect.js +69 -0
  991. package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.d.ts.map +1 -1
  992. package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.js +665 -722
  993. package/src/shade/renderer/rasterize/native/oit/shader_oit_generate_moments.js +3 -3
  994. package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments.js +4 -4
  995. package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.js +4 -4
  996. package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.d.ts +7 -2
  997. package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.d.ts.map +1 -1
  998. package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.js +16 -2
  999. package/src/shade/renderer/scene/optimization/geometry/geometry_deduplicate.d.ts +3 -3
  1000. package/src/shade/renderer/scene/optimization/geometry/geometry_deduplicate.d.ts.map +1 -1
  1001. package/src/shade/renderer/scene/optimization/geometry/geometry_deduplicate.js +29 -23
  1002. package/src/shade/renderer/scene/optimization/geometry/internal/anchor_grow_topological.d.ts +2 -2
  1003. package/src/shade/renderer/scene/optimization/geometry/internal/anchor_grow_topological.d.ts.map +1 -1
  1004. package/src/shade/renderer/scene/optimization/geometry/internal/anchor_grow_topological.js +3 -3
  1005. package/src/shade/renderer/scene/optimization/geometry/internal/cover_greedy.d.ts +4 -4
  1006. package/src/shade/renderer/scene/optimization/geometry/internal/cover_greedy.d.ts.map +1 -1
  1007. package/src/shade/renderer/scene/optimization/geometry/internal/cover_greedy.js +2 -2
  1008. package/src/shade/renderer/scene/optimization/geometry/internal/match_refit_validate.d.ts +2 -2
  1009. package/src/shade/renderer/scene/optimization/geometry/internal/match_refit_validate.d.ts.map +1 -1
  1010. package/src/shade/renderer/scene/optimization/geometry/internal/match_refit_validate.js +2 -2
  1011. package/src/shade/renderer/scene/optimization/geometry/internal/match_solve_transform.d.ts +7 -7
  1012. package/src/shade/renderer/scene/optimization/geometry/internal/match_solve_transform.d.ts.map +1 -1
  1013. package/src/shade/renderer/scene/optimization/geometry/internal/match_solve_transform.js +79 -71
  1014. package/src/shade/renderer/shader/chunk/math/chunk_lower_bound_branchless.d.ts.map +1 -1
  1015. package/src/shade/renderer/shader/chunk/math/chunk_lower_bound_branchless.js +3 -1
  1016. package/src/shade/renderer/shader/chunk/random/chunk_hash_to_float01.d.ts +13 -3
  1017. package/src/shade/renderer/shader/chunk/random/chunk_hash_to_float01.d.ts.map +1 -1
  1018. package/src/shade/renderer/shader/chunk/random/chunk_hash_to_float01.js +15 -5
  1019. package/src/shade/renderer/shader/chunk/random/chunk_random_uint.d.ts +8 -0
  1020. package/src/shade/renderer/shader/chunk/random/chunk_random_uint.d.ts.map +1 -1
  1021. package/src/shade/renderer/shader/chunk/random/chunk_random_uint.js +15 -5
  1022. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg.d.ts +7 -0
  1023. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg.d.ts.map +1 -1
  1024. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg.js +17 -7
  1025. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_advance.d.ts +17 -0
  1026. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_advance.d.ts.map +1 -0
  1027. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_advance.js +26 -0
  1028. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_output.d.ts +15 -0
  1029. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_output.d.ts.map +1 -0
  1030. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_output.js +26 -0
  1031. package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.d.ts.map +1 -1
  1032. package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.js +8 -2
  1033. package/src/shade/renderer/shadow/map/PointLightShadowmap.d.ts.map +1 -1
  1034. package/src/shade/renderer/shadow/map/PointLightShadowmap.js +7 -2
  1035. package/src/shade/renderer/shadow/map/SpotLightShadowmap.d.ts.map +1 -1
  1036. package/src/shade/renderer/shadow/map/SpotLightShadowmap.js +3 -15
  1037. package/src/shade/renderer/shadow/map/TetrahedronPointLightShadowmap.d.ts.map +1 -1
  1038. package/src/shade/renderer/shadow/map/TetrahedronPointLightShadowmap.js +10 -4
  1039. package/src/shade/renderer/shadow/vsm/GPUViewShadowMaps.d.ts.map +1 -1
  1040. package/src/shade/renderer/shadow/vsm/GPUViewShadowMaps.js +7 -2
  1041. package/src/shade/renderer/volumetrics/GPUViewVolumetrics.js +2 -2
  1042. package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.d.ts +3 -3
  1043. package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.d.ts.map +1 -1
  1044. package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.js +3 -3
  1045. package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -1
  1046. package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +66 -5
  1047. package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts.map +1 -1
  1048. package/src/shade/wgsl/emulator/WGSLLanguageCore.js +35 -4
  1049. package/src/view/minimap/Minimap.d.ts.map +1 -1
  1050. package/src/view/minimap/Minimap.js +227 -225
  1051. package/src/view/minimap/MinimapCanvasView.js +3 -3
  1052. package/src/view/minimap/MinimapMarker.d.ts +45 -0
  1053. package/src/view/minimap/MinimapMarker.d.ts.map +1 -0
  1054. package/src/view/minimap/MinimapMarker.js +80 -0
  1055. package/src/view/minimap/MinimapMarkerCollection.d.ts +6 -5
  1056. package/src/view/minimap/MinimapMarkerCollection.d.ts.map +1 -1
  1057. package/src/view/minimap/MinimapMarkerCollection.js +6 -6
  1058. package/src/view/minimap/MinimapMarkerSerializationAdapter.d.ts +19 -0
  1059. package/src/view/minimap/MinimapMarkerSerializationAdapter.d.ts.map +1 -0
  1060. package/src/view/minimap/MinimapMarkerSerializationAdapter.js +42 -0
  1061. package/src/view/minimap/dom/MinimapCameraView.d.ts +1 -1
  1062. package/src/view/minimap/dom/MinimapCameraView.d.ts.map +1 -1
  1063. package/src/view/minimap/dom/MinimapCameraView.js +23 -4
  1064. package/src/view/minimap/dom/MinimapMarkerView.js +3 -3
  1065. package/src/view/minimap/gl/MarkerGL.js +3 -3
  1066. package/src/view/util/DomLayoutFrame.d.ts +53 -0
  1067. package/src/view/util/DomLayoutFrame.d.ts.map +1 -0
  1068. package/src/view/util/DomLayoutFrame.js +122 -0
  1069. package/src/core/model/node-graph/visual/layout/BoxLayoutSpec.js +0 -19
  1070. package/src/core/model/node-graph/visual/layout/ConnectedBoxLayouter.js +0 -241
  1071. package/src/core/model/node-graph/visual/layout/ConnectionEndpointLayoutSpec.js +0 -40
  1072. package/src/core/model/node-graph/visual/layout/ConnectionLayoutSpec.js +0 -28
  1073. package/src/engine/ecs/util/hideEntityGracefully.js +0 -196
  1074. package/src/shade/renderer/particles/cull/chunk_particle_cull.js +0 -38
  1075. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_LAYOUT.js +0 -214
  1076. package/src/shade/renderer/particles/particle_prototype.d.ts.map +0 -1
  1077. package/src/shade/renderer/particles/runtime/ParticleSpawnScheduler.js +0 -86
  1078. package/src/shade/renderer/particles/runtime/spawn_request_encoding.js +0 -52
  1079. package/src/shade/renderer/particles/shaders/chunk_particle_context.js +0 -58
  1080. package/src/shade/renderer/rasterize/native/oit/FORWARD_VERTEX_SHADER_STRUCT.d.ts +0 -3
  1081. package/src/shade/renderer/rasterize/native/oit/FORWARD_VERTEX_SHADER_STRUCT.d.ts.map +0 -1
  1082. package/src/shade/renderer/rasterize/native/oit/SHADING_SCENE_RESOURCE_GROUP.d.ts +0 -3
  1083. package/src/shade/renderer/rasterize/native/oit/SHADING_SCENE_RESOURCE_GROUP.d.ts.map +0 -1
  1084. package/src/shade/renderer/rasterize/native/oit/SHADING_SCENE_RESOURCE_GROUP.js +0 -17
  1085. package/src/shade/renderer/rasterize/native/oit/chunk_forward_shade_standard_fragment_brick4.d.ts.map +0 -1
  1086. package/src/shade/renderer/rasterize/native/oit/chunk_forward_shade_standard_fragment_ibl.d.ts.map +0 -1
  1087. package/src/shade/renderer/rasterize/native/oit/chunk_material_side_should_draw.d.ts.map +0 -1
  1088. package/src/shade/renderer/rasterize/native/oit/vertex_shader_chunk.d.ts +0 -3
  1089. package/src/shade/renderer/rasterize/native/oit/vertex_shader_chunk.d.ts.map +0 -1
@@ -175,6 +175,13 @@ export class GPUTypedTableDescriptor {
175
175
  */
176
176
  #chunks_iterate = new Map();
177
177
 
178
+ /**
179
+ * Cache of {@link wgsl_gen_read_field_code} results, keyed by field name.
180
+ *
181
+ * @type {Map<string, CodeChunk>}
182
+ */
183
+ #chunks_read_field = new Map();
184
+
178
185
  /**
179
186
  *
180
187
  * @returns {CodeChunk}
@@ -238,6 +245,22 @@ export class GPUTypedTableDescriptor {
238
245
  return chunk;
239
246
  }
240
247
 
248
+ /**
249
+ * Cached {@link wgsl_gen_read_field_code} chunk for one field of this
250
+ * table's record type.
251
+ *
252
+ * @param {string} field_name
253
+ * @returns {CodeChunk}
254
+ */
255
+ chunk_read_field(field_name) {
256
+ let chunk = this.#chunks_read_field.get(field_name);
257
+ if (chunk === undefined) {
258
+ chunk = this.wgsl_gen_read_field_code(field_name);
259
+ this.#chunks_read_field.set(field_name, chunk);
260
+ }
261
+ return chunk;
262
+ }
263
+
241
264
  /**
242
265
  *
243
266
  * @returns {string}
@@ -292,6 +315,16 @@ export class GPUTypedTableDescriptor {
292
315
  return `database_write_${this.marshalling_tag}_element_${field_name}`;
293
316
  }
294
317
 
318
+ /**
319
+ * Name of the function that reads only one field of a record.
320
+ * Pair with {@link wgsl_gen_read_field_code} to emit the body.
321
+ * @param {string} field_name
322
+ * @returns {string}
323
+ */
324
+ marshalling_method_read_field(field_name) {
325
+ return `database_read_${this.marshalling_tag}_element_${field_name}`;
326
+ }
327
+
295
328
  /**
296
329
  * Name prefix for all WGSL symbols generated by {@link wgsl_gen_iterate_code}
297
330
  * for the given workgroup size. Helpers append `_setup`, `_is_occupied`,
@@ -670,6 +703,57 @@ fn ${prefix}_read(
670
703
  );
671
704
  }
672
705
 
706
+ /**
707
+ * Generate a reader that touches only a single struct field of a record.
708
+ *
709
+ * The whole-record reader deserializes every field — for a wide record that
710
+ * is a lot of loads to reach one word. A pass that runs per particle rather
711
+ * than per record (the simulation-order histogram reads nothing but the
712
+ * emitter's program id) pays that on every invocation.
713
+ *
714
+ * Only struct-typed records support this — other shapes have no field
715
+ * concept. The field's WGSL type is mirrored in the return type.
716
+ *
717
+ * @param {string} field_name
718
+ * @returns {CodeChunk}
719
+ */
720
+ wgsl_gen_read_field_code(field_name) {
721
+ assert.isString(field_name, 'field_name');
722
+
723
+ /**
724
+ *
725
+ * @type {WebGPUStruct}
726
+ */
727
+ const type = this.type;
728
+
729
+ assert.equal(type.isStruct, true, 'wgsl_gen_read_field_code requires a struct-typed record');
730
+
731
+ const field = type.get(field_name);
732
+ const field_type = field.type;
733
+ const field_offset_words = field.offset / GPU_DATABASE_BUFFER_ELEMENT_TYPE.size;
734
+ assert.isNonNegativeInteger(field_offset_words, 'field_offset_words');
735
+
736
+ const lines = new LineBuilder();
737
+
738
+ const fn_name = this.marshalling_method_read_field(field_name);
739
+
740
+ lines.add(`fn ${fn_name}(database: ptr<storage, array<${GPU_DATABASE_BUFFER_ELEMENT_TYPE.wgsl_ref}>>, index: u32) -> ${field_type.wgsl_ref} {`);
741
+ lines.indent();
742
+
743
+ this.#wgsl_gen_element_offset(lines);
744
+
745
+ lines.add(`return `);
746
+ table_wgsl_gen_read_code(lines, field_offset_words, "database", field_type);
747
+ lines.extend(';');
748
+
749
+ lines.dedent();
750
+ lines.add(`}`);
751
+
752
+ const dependencies = field_type.requires_declaration ? [field_type.declaration_chunk] : [];
753
+
754
+ return CodeChunk.from(lines.build(), dependencies);
755
+ }
756
+
673
757
  /**
674
758
  * Generate a writer that touches only a single struct field of a record.
675
759
  *
@@ -0,0 +1,27 @@
1
+ /**
2
+ * Build the `array<u32>` image of a {@link GPUDatabase} — the exact bytes the generated marshalling
3
+ * functions ({@link GPUTypedTableDescriptor#chunk_read} and friends) index: the page address table,
4
+ * then pages at the addresses it names, each page's records past its
5
+ * `[u32 live_count][u32 occupancy_bitmap...]` header.
6
+ *
7
+ * This exists for the WGSL emulator. The production route to those bytes is a compute dispatch
8
+ * ({@link ./gpu_table_element_upload_shader.js}) against a live device, and the software device
9
+ * records dispatches without running them — so a spec that wants to run a database-reading shader
10
+ * on the CPU has no way to obtain a filled buffer. Everything here is derived from the descriptor's
11
+ * own published geometry (`page_lookup_address`, `elements_per_page`, `page_header_words`,
12
+ * `packed_element_size_bytes`), which is the same geometry the upload shader receives as its
13
+ * settings, so the two cannot drift apart silently.
14
+ *
15
+ * Pages are allocated in ascending (table index, page index) order — the addresses therefore differ
16
+ * from what a live database's slot allocator would hand out for the same writes. Nothing reads a
17
+ * page address except through the table, so the layout is equivalent, not identical.
18
+ *
19
+ * @param {GPUDatabaseDefinition} definition
20
+ * @param {Object<string, Iterable<[number, *]>>} contents records per table name, as
21
+ * `[element_index, value]` pairs (a `Map`, or an array of pairs)
22
+ * @returns {Uint32Array}
23
+ */
24
+ export function gpu_database_emulator_image(definition: GPUDatabaseDefinition, contents: {
25
+ [x: string]: Iterable<[number, any]>;
26
+ }): Uint32Array;
27
+ //# sourceMappingURL=gpu_database_emulator_image.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"gpu_database_emulator_image.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/buffer/table/gpu_database_emulator_image.js"],"names":[],"mappings":"AAQA;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH;QAJkB,MAAM,GAAE,SAAS,CAAC,MAAM,MAAI,CAAC;IAElC,WAAW,CAwFvB"}
@@ -0,0 +1,24 @@
1
+ /**
2
+ * A `GPUDatabase` as the flat `array<u32>` its shaders bind — laid out from the CPU side, for
3
+ * running those shaders under the WGSL emulator.
4
+ *
5
+ * On a device the rows reach the buffer through the database's upload dispatch, and the software
6
+ * device records dispatches without running them, so a spec that wants a shader to read real rows
7
+ * has to produce the bytes itself. This is the one place that knows how: the page address table at
8
+ * the front, then each resident page at the address the database's own allocator gave it, holding
9
+ * its `[live_count][occupancy bitmap]` header and its records — every number taken from the
10
+ * descriptors and the page metadata the database keeps, which is where the generated WGSL readers
11
+ * and the page iterator get theirs too.
12
+ *
13
+ * Flushes the database first, on a command context of the caller's graphics, because a page gets
14
+ * its address from the flush: before it, every page is CPU-only and has no address to lay out at.
15
+ * Nothing is read back — the words are assembled from the CPU page shadows the flush leaves in
16
+ * place.
17
+ *
18
+ * @param {import("./GPUDatabase.js").GPUDatabase} database
19
+ * @param {import("../../GraphicsContext.js").GraphicsContext} graphics the context the database was
20
+ * created against; the flush records onto a command context of it
21
+ * @returns {Uint32Array} the buffer contents, `database.buffer.size` bytes
22
+ */
23
+ export function gpu_database_words(database: import("./GPUDatabase.js").GPUDatabase, graphics: import("../../GraphicsContext.js").GraphicsContext): Uint32Array;
24
+ //# sourceMappingURL=gpu_database_words.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"gpu_database_words.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/buffer/table/gpu_database_words.js"],"names":[],"mappings":"AAIA;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,6CALW,OAAO,kBAAkB,EAAE,WAAW,YACtC,OAAO,0BAA0B,EAAE,eAAe,GAEhD,WAAW,CAmEvB"}
@@ -0,0 +1,92 @@
1
+ import { assert } from "../../../../core/assert.js";
2
+ import { ShadeGPUCommandContext } from "../../../device/ShadeGPUCommandContext.js";
3
+ import { GPU_DATABASE_BUFFER_ELEMENT_TYPE } from "./GPU_DATABASE_BUFFER_ELEMENT_TYPE.js";
4
+
5
+ /**
6
+ * A `GPUDatabase` as the flat `array<u32>` its shaders bind — laid out from the CPU side, for
7
+ * running those shaders under the WGSL emulator.
8
+ *
9
+ * On a device the rows reach the buffer through the database's upload dispatch, and the software
10
+ * device records dispatches without running them, so a spec that wants a shader to read real rows
11
+ * has to produce the bytes itself. This is the one place that knows how: the page address table at
12
+ * the front, then each resident page at the address the database's own allocator gave it, holding
13
+ * its `[live_count][occupancy bitmap]` header and its records — every number taken from the
14
+ * descriptors and the page metadata the database keeps, which is where the generated WGSL readers
15
+ * and the page iterator get theirs too.
16
+ *
17
+ * Flushes the database first, on a command context of the caller's graphics, because a page gets
18
+ * its address from the flush: before it, every page is CPU-only and has no address to lay out at.
19
+ * Nothing is read back — the words are assembled from the CPU page shadows the flush leaves in
20
+ * place.
21
+ *
22
+ * @param {import("./GPUDatabase.js").GPUDatabase} database
23
+ * @param {import("../../GraphicsContext.js").GraphicsContext} graphics the context the database was
24
+ * created against; the flush records onto a command context of it
25
+ * @returns {Uint32Array} the buffer contents, `database.buffer.size` bytes
26
+ */
27
+ export function gpu_database_words(database, graphics) {
28
+ assert.defined(database, 'database');
29
+ assert.defined(graphics, 'graphics');
30
+
31
+ const cmd = ShadeGPUCommandContext.create(graphics, 'gpu_database_words/flush');
32
+ database.update(cmd);
33
+ cmd.finish();
34
+
35
+ const word_size = GPU_DATABASE_BUFFER_ELEMENT_TYPE.size;
36
+ const words = new Uint32Array(database.buffer.size / word_size);
37
+
38
+ // Unallocated page slots read as ~0 on the GPU (the allocation table is seeded with it), and
39
+ // the readers and iterators test for exactly that value.
40
+ const page_limit_words = database.data_start_offset;
41
+
42
+ for (let i = 0; i < page_limit_words; i++) {
43
+ words[i] = 0xffffffff;
44
+ }
45
+
46
+ const data_start = database.data_start_offset;
47
+
48
+ for (const table of database.tables) {
49
+ const descriptor = table.descriptor;
50
+ const record_words = descriptor.packed_element_size_bytes / word_size;
51
+ const elements_per_page = descriptor.elements_per_page;
52
+ const header_words = descriptor.page_header_words;
53
+
54
+ for (const [page_index, page] of table.pages) {
55
+ if (!page.is_gpu_resident) {
56
+ continue;
57
+ }
58
+
59
+ const address = page.slot_offset + data_start;
60
+
61
+ words[descriptor.page_lookup_address + page_index] = address;
62
+
63
+ // Header: live count, then the occupancy bitmap — the CPU `occupancy` BitSet is the
64
+ // truth for both, exactly as the database's own header upload treats it.
65
+ const first_element = page_index * elements_per_page;
66
+ let live = 0;
67
+
68
+ for (let e = 0; e < elements_per_page; e++) {
69
+ if (!table.occupancy.get(first_element + e)) {
70
+ continue;
71
+ }
72
+
73
+ live++;
74
+ words[address + 1 + (e >> 5)] |= (1 << (e & 31)) >>> 0;
75
+ }
76
+
77
+ words[address] = live;
78
+
79
+ assert.defined(page.cpu_data_buffer, `page ${page_index} of '${descriptor.name}' has no CPU shadow — was the database unmapped?`);
80
+
81
+ const page_words = new Uint32Array(
82
+ page.cpu_data_buffer,
83
+ page.cpu_data_address,
84
+ elements_per_page * record_words,
85
+ );
86
+
87
+ words.set(page_words, address + header_words);
88
+ }
89
+ }
90
+
91
+ return words;
92
+ }
@@ -1,5 +1,5 @@
1
1
  export class Camera {
2
- transform: Transform;
2
+ transform: Transform64;
3
3
  view_matrix: Float32Array;
4
4
  projection_matrix: Float32Array;
5
5
  view_projection_matrix: Float32Array;
@@ -36,5 +36,5 @@ export class Camera {
36
36
  update(): void;
37
37
  #private;
38
38
  }
39
- import { Transform } from "../../../engine/ecs/transform/Transform.js";
39
+ import { Transform64 } from "../../../engine/ecs/transform/Transform64.js";
40
40
  //# sourceMappingURL=Camera.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"Camera.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/camera/Camera.js"],"names":[],"mappings":"AAgFA;IAMI,qBAA4B;IAE5B,0BAA4B;IAC5B,gCAAkC;IAClC,qCAAuC;IAEvC;;;OAGG;IACH,SAFU,YAAY,CAES;IAoB/B,sBAEC;IAED,mBAEC;IAED,qBAEC;IAED,kBAEC;IAED,wBAKC;IAED,qBAEC;IAED,0BAEC;IAED,6BAEC;IAED;;;OAGG;IACH,YAFW,MAAM,QAchB;IAED,aAQC;IAED,iBAEC;IAED,eAMC;IAED;;;OAGG;IACH,cAFW,MAAM,WAQhB;IAED,wBAKC;IAED,0BAEC;IAED,2BAkDC;IAED,uBAIC;IAED,eAQC;;CACJ;0BAlRyB,4CAA4C"}
1
+ {"version":3,"file":"Camera.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/camera/Camera.js"],"names":[],"mappings":"AAiFA;IAMI,uBAA8B;IAE9B,0BAA4B;IAC5B,gCAAkC;IAClC,qCAAuC;IAEvC;;;OAGG;IACH,SAFU,YAAY,CAES;IAoB/B,sBAEC;IAED,mBAEC;IAED,qBAEC;IAED,kBAEC;IAED,wBAKC;IAED,qBAEC;IAED,0BAEC;IAED,6BAEC;IAED;;;OAGG;IACH,YAFW,MAAM,QAchB;IAED,aAQC;IAED,iBAEC;IAED,eAMC;IAED;;;OAGG;IACH,cAFW,MAAM,WAQhB;IAED,wBAKC;IAED,0BAEC;IAED,2BAuDC;IAED,uBAIC;IAED,eAQC;;CACJ;4BAvR2B,8CAA8C"}
@@ -5,7 +5,8 @@ import { m4_multiply } from "../../../core/geom/3d/mat4/m4_multiply.js";
5
5
  import { plane3_normalize } from "../../../core/geom/3d/plane/plane3_normalize.js";
6
6
  import { v3_dot } from "../../../core/geom/vec3/v3_dot.js";
7
7
  import { computeHashFloat } from "../../../core/primitives/numbers/computeHashFloat.js";
8
- import { Transform } from "../../../engine/ecs/transform/Transform.js";
8
+ import { t64_equals_components } from "../../../engine/ecs/transform/t64_equals_components.js";
9
+ import { Transform64 } from "../../../engine/ecs/transform/Transform64.js";
9
10
 
10
11
  let id_counter = 0;
11
12
 
@@ -84,7 +85,7 @@ export class Camera {
84
85
  */
85
86
  #id = id_counter++;
86
87
 
87
- transform = new Transform();
88
+ transform = new Transform64();
88
89
 
89
90
  view_matrix = m4_allocate();
90
91
  projection_matrix = m4_allocate();
@@ -197,7 +198,7 @@ export class Camera {
197
198
  return this.near === other.near
198
199
  && this.far === other.far
199
200
  && this.aspect === other.aspect
200
- && this.transform.equals(other.transform)
201
+ && t64_equals_components(this.transform, other.transform)
201
202
  ;
202
203
  }
203
204
 
@@ -213,8 +214,13 @@ export class Camera {
213
214
  }
214
215
 
215
216
  update_view_matrix() {
216
- // Direct access to the Float32Array buffer
217
- const m = this.transform.matrix;
217
+ // A Transform64 recomposes nothing on its own, so the world matrix is refreshed here rather
218
+ // than at each of the several places that write the camera's rotation. One recompose per
219
+ // camera per frame, and no writer can forget it.
220
+ this.transform.updateMatrix();
221
+
222
+ // the matrix sits at offset 0, so the transform indexes as its own matrix - no view needed
223
+ const m = this.transform;
218
224
  const out = this.view_matrix;
219
225
 
220
226
  // 1. Extract Camera Position
@@ -1 +1 @@
1
- {"version":3,"file":"GPUCameraContext.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/camera/GPUCameraContext.js"],"names":[],"mappings":"AAWA;IAyEI;;;;OAIG;IACH,+CAIC;IA9ED,iBAEC;IAED;;OAEG;IACH,4BAEC;IAED;;OAEG;IACH,QAFU,cAAc,CAEjB;IAyBP,2CAEC;IAED;;;;OAIG;IACH,qBAHW,MAAM,KACN,MAAM,QAKhB;IAED;;;OAGG;IACH,wBAEC;IAED;;;OAGG;IACH,qBAEC;IAaD,0BAMC;IAED;;;;OAIG;IACH,YAHW,gBAAgB,8CAkC1B;IAED,mBAQC;IAED,gBAEC;IAED,eAEC;;CA4EJ;+BApO8B,6BAA6B"}
1
+ {"version":3,"file":"GPUCameraContext.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/camera/GPUCameraContext.js"],"names":[],"mappings":"AAWA;IAyEI;;;;OAIG;IACH,+CAIC;IA9ED,iBAEC;IAED;;OAEG;IACH,4BAEC;IAED;;OAEG;IACH,QAFU,cAAc,CAEjB;IAyBP,2CAEC;IAED;;;;OAIG;IACH,qBAHW,MAAM,KACN,MAAM,QAKhB;IAED;;;OAGG;IACH,wBAEC;IAED;;;OAGG;IACH,qBAEC;IAaD,0BAMC;IAED;;;;OAIG;IACH,YAHW,gBAAgB,8CAkC1B;IAED,mBAQC;IAED,gBAEC;IAED,eAEC;;CA6EJ;+BArO8B,6BAA6B"}
@@ -184,7 +184,8 @@ export class GPUCameraContext {
184
184
  const device = this.#device;
185
185
  const queue = device.queue;
186
186
 
187
- const transform_matrix = camera.transform.matrix;
187
+ // matrix at offset 0 - the transform is its own matrix to every m4_* primitive
188
+ const transform_matrix = camera.transform;
188
189
 
189
190
 
190
191
  const transform_inverse = m4_allocate();
@@ -43,9 +43,9 @@ export class OrbitalCameraController {
43
43
  look(from: Vector3, to: Vector3): void;
44
44
  /**
45
45
  *
46
- * @param {Transform} transform
46
+ * @param {Transform64} transform
47
47
  */
48
- from_transform(transform: Transform): void;
48
+ from_transform(transform: Transform64): void;
49
49
  /**
50
50
  *
51
51
  * @param {number} delta_x
@@ -59,5 +59,5 @@ import { PointerDevice } from "../../../engine/input/devices/PointerDevice.js";
59
59
  import KeyboardDevice from "../../../engine/input/devices/KeyboardDevice.js";
60
60
  import Vector3 from "../../../core/geom/Vector3.js";
61
61
  import { NumericInterval } from "../../../core/math/interval/NumericInterval.js";
62
- import { Transform } from "../../../engine/ecs/transform/Transform.js";
62
+ import { Transform64 } from "../../../engine/ecs/transform/Transform64.js";
63
63
  //# sourceMappingURL=OrbitalCameraController.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"OrbitalCameraController.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/camera/OrbitalCameraController.js"],"names":[],"mappings":"AAuBA;IAsJI;;;;OAIG;IACH,mDAFW,WAAW,EA4DrB;IApND,uBAAkC;IAClC,yBAA6C;IAE7C;;OAEG;IACH,0BAAM;IAEN;;;OAGG;IACH,oBAAqC;IAErC;;;OAGG;IACH,YAFU,OAAO,CAEU;IAE3B;;;OAGG;IACH,eAAwC;IAExC;;;OAGG;IACH,sBAFU,MAAM,CAES;IAEzB,gCAAgD;IAEhD,iBAAY;IAEZ,uBAAmB;IAEnB,gBAAuB;IAMvB;;;;OAIG;IACH,WAHW,OAAO,MACP,OAAO,QA+BjB;IAED;;;OAGG;IACH,0BAFW,SAAS,QAWnB;IAwBD;;;;OAIG;IACH,aAHW,MAAM,WACN,MAAM,QA2BhB;IAyHD,eAiEC;;CACJ;8BA1V6B,gDAAgD;2BADnD,iDAAiD;oBATxD,+BAA+B;gCAGnB,gDAAgD;0BAKtD,4CAA4C"}
1
+ {"version":3,"file":"OrbitalCameraController.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/camera/OrbitalCameraController.js"],"names":[],"mappings":"AAwBA;IAiKI;;;;OAIG;IACH,mDAFW,WAAW,EA4DrB;IA/ND,uBAAkC;IAClC,yBAA6C;IAE7C;;OAEG;IACH,0BAAM;IAEN;;;OAGG;IACH,oBAAqC;IAErC;;;OAGG;IACH,YAFU,OAAO,CAEU;IAE3B;;;OAGG;IACH,eAAwC;IAExC;;;OAGG;IACH,sBAFU,MAAM,CAES;IAEzB,gCAAgD;IAEhD,iBAAY;IAEZ,uBAAmB;IAEnB,gBAAuB;IAMvB;;;;OAIG;IACH,WAHW,OAAO,MACP,OAAO,QA+BjB;IAED;;;OAGG;IACH,0BAFW,WAAW,QAsBrB;IAwBD;;;;OAIG;IACH,aAHW,MAAM,WACN,MAAM,QA2BhB;IAyHD,eAoEC;;CACJ;8BAxW6B,gDAAgD;2BADnD,iDAAiD;oBAVxD,+BAA+B;gCAGnB,gDAAgD;4BAMpD,8CAA8C"}
@@ -8,11 +8,12 @@ import { lerp } from "../../../core/math/lerp.js";
8
8
  import { current_time_in_seconds } from "../../../core/time/current_time_in_seconds.js";
9
9
  import { AnimationCurve } from "../../../engine/animation/curve/AnimationCurve.js";
10
10
  import { Keyframe } from "../../../engine/animation/curve/Keyframe.js";
11
- import { Transform } from "../../../engine/ecs/transform/Transform.js";
11
+ import { t64_equals_components } from "../../../engine/ecs/transform/t64_equals_components.js";
12
+ import { Transform64 } from "../../../engine/ecs/transform/Transform64.js";
12
13
  import KeyboardDevice from "../../../engine/input/devices/KeyboardDevice.js";
13
14
  import { PointerDevice } from "../../../engine/input/devices/PointerDevice.js";
14
15
 
15
- const scratch_transform = new Transform();
16
+ const scratch_transform = new Transform64();
16
17
 
17
18
  const ZOOM_CURVE = AnimationCurve.from([
18
19
  Keyframe.from(0, 0.01),
@@ -62,7 +63,7 @@ export class OrbitalCameraController {
62
63
 
63
64
  target = new Vector3();
64
65
 
65
- #last_recorded_transform = new Transform();
66
+ #last_recorded_transform = new Transform64();
66
67
 
67
68
  #last_update_time = 0;
68
69
 
@@ -104,16 +105,27 @@ export class OrbitalCameraController {
104
105
 
105
106
  /**
106
107
  *
107
- * @param {Transform} transform
108
+ * @param {Transform64} transform
108
109
  */
109
110
  from_transform(transform) {
110
111
 
111
- const t = new Vector3();
112
- t.copy(transform.forward);
113
- t.multiplyScalar(this.distance);
114
- t.add(transform.position);
112
+ // forward is a fresh view over the transform buffer; look() wants Vector3s, so the
113
+ // two endpoints are built as such rather than passed through as arrays
114
+ const forward = transform.forward;
115
115
 
116
- this.look(transform.position, t);
116
+ const t = new Vector3(
117
+ forward[0] * this.distance + transform.translation_x,
118
+ forward[1] * this.distance + transform.translation_y,
119
+ forward[2] * this.distance + transform.translation_z
120
+ );
121
+
122
+ const from = new Vector3(
123
+ transform.translation_x,
124
+ transform.translation_y,
125
+ transform.translation_z
126
+ );
127
+
128
+ this.look(from, t);
117
129
 
118
130
  }
119
131
 
@@ -146,11 +158,11 @@ export class OrbitalCameraController {
146
158
  */
147
159
  pan(delta_x, delta_y) {
148
160
 
149
- const position = this.camera.transform.position;
161
+ const transform = this.camera.transform;
150
162
 
151
163
  const offest = new Vector3()
152
164
 
153
- offest.copy(position);
165
+ offest.set(transform.translation_x, transform.translation_y, transform.translation_z);
154
166
  offest.sub(this.target);
155
167
 
156
168
  const target_distance = offest.length();
@@ -159,7 +171,7 @@ export class OrbitalCameraController {
159
171
 
160
172
  const element = this.pointer.domElement;
161
173
 
162
- const t_matrix = this.camera.transform.matrix;
174
+ const t_matrix = this.camera.transform;
163
175
 
164
176
  this.#pan_left(
165
177
  2 * delta_x * movement_scale / element.clientHeight,
@@ -281,7 +293,7 @@ export class OrbitalCameraController {
281
293
  v3_matrix4_rotate(
282
294
  global_offset_vector, 0,
283
295
  local_offset_vector.x, local_offset_vector.y, local_offset_vector.z,
284
- this.camera.transform.matrix
296
+ this.camera.transform
285
297
  );
286
298
 
287
299
  global_offset_vector.multiplyScalar(target_vector_length);
@@ -302,7 +314,7 @@ export class OrbitalCameraController {
302
314
 
303
315
  const camera_transform = this.camera.transform;
304
316
 
305
- if (!this.#last_recorded_transform.equals(camera_transform)) {
317
+ if (!t64_equals_components(this.#last_recorded_transform, camera_transform)) {
306
318
 
307
319
  // camera changed outside our control, update target
308
320
  this.from_transform(camera_transform);
@@ -335,8 +347,11 @@ export class OrbitalCameraController {
335
347
 
336
348
  scratch_transform.copy(camera_transform);
337
349
 
338
- scratch_transform.position.copy(this.target);
339
- scratch_transform.position.add(offset);
350
+ scratch_transform.setTranslation(
351
+ this.target.x + offset.x,
352
+ this.target.y + offset.y,
353
+ this.target.z + offset.z
354
+ );
340
355
 
341
356
 
342
357
  scratch_transform.lookAt(this.target);
@@ -44,7 +44,7 @@ export class OrbitalCameraController {
44
44
  keyboard: KeyboardDevice;
45
45
  rig: OrbitalCameraRig;
46
46
  input: OrbitalCameraInput;
47
- _lastRecorded: Transform;
47
+ _lastRecorded: Transform64;
48
48
  _lastUpdateTime: number;
49
49
  _scratchEye: Vector3;
50
50
  /** Zoom range, in world units (NumericInterval). Mutate `.min/.max` or `.set()`. */
@@ -104,6 +104,6 @@ import { PointerDevice } from "../../../../engine/input/devices/PointerDevice.js
104
104
  import KeyboardDevice from "../../../../engine/input/devices/KeyboardDevice.js";
105
105
  import { OrbitalCameraRig } from "./OrbitalCameraRig.js";
106
106
  import { OrbitalCameraInput } from "./OrbitalCameraInput.js";
107
- import { Transform } from "../../../../engine/ecs/transform/Transform.js";
107
+ import { Transform64 } from "../../../../engine/ecs/transform/Transform64.js";
108
108
  import Vector3 from "../../../../core/geom/Vector3.js";
109
109
  //# sourceMappingURL=OrbitalCameraController.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"OrbitalCameraController.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/camera/orbital/OrbitalCameraController.js"],"names":[],"mappings":"AAWA;;;;;;;;;;;;;;;;;;GAkBG;AACH;IACI;;;;OAIG;IACH,oBAJW,OAAO,yBAAyB,EAAE,iBAAiB,cACnD,WAAW,yBAuCrB;IAnCG,4DAAoB;IACpB,wBAA4B;IAE5B;;;;;;;;;;;;;OAAwD;IAGxD,uBAA4C;IAI5C,yBAA8C;IAK9C,sBAAwD;IAExD,0BAOE;IAIF,yBAAoC;IAEpC,wBAAgD;IAChD,qBAAgC;IAUpC,oFAAoF;IACpF,kGAEC;IAOD,sCAEC;IAPD,+CAA+C;IAC/C,mCAEC;IAMD,gDAAgD;IAChD,uBAEC;IAED,gFAAgF;IAChF,sBAEC;IAED;;;;OAIG;IACH,WAHW,OAAO,MACP,OAAO,QAUjB;IAED;;;;;OAKG;IACH,YAHW,OAAO,MACP,OAAO,QAUjB;IAED;;;;OAIG;IACH,0BAFW,SAAS,QAQnB;IAED;;;;OAIG;IACH,aAHW,MAAM,WACN,MAAM,QAIhB;IAED;;;;;;OAMG;IACH,YAJW,MAAM,QAuBhB;IAED,uDAAuD;IACvD,gBAIC;IAMD;;;;;;OAMG;IACH,gBAHW,MAAM,GACJ,MAAM,CAelB;CACJ;8BAjN6B,mDAAmD;2BADtD,oDAAoD;iCAE9C,uBAAuB;mCACrB,yBAAyB;0BALlC,+CAA+C;oBADrD,kCAAkC"}
1
+ {"version":3,"file":"OrbitalCameraController.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/camera/orbital/OrbitalCameraController.js"],"names":[],"mappings":"AAYA;;;;;;;;;;;;;;;;;;GAkBG;AACH;IACI;;;;OAIG;IACH,oBAJW,OAAO,yBAAyB,EAAE,iBAAiB,cACnD,WAAW,yBAuCrB;IAnCG,4DAAoB;IACpB,wBAA4B;IAE5B;;;;;;;;;;;;;OAAwD;IAGxD,uBAA4C;IAI5C,yBAA8C;IAK9C,sBAAwD;IAExD,0BAOE;IAIF,2BAAsC;IAEtC,wBAAgD;IAChD,qBAAgC;IAUpC,oFAAoF;IACpF,kGAEC;IAOD,sCAEC;IAPD,+CAA+C;IAC/C,mCAEC;IAMD,gDAAgD;IAChD,uBAEC;IAED,gFAAgF;IAChF,sBAEC;IAED;;;;OAIG;IACH,WAHW,OAAO,MACP,OAAO,QAUjB;IAED;;;;;OAKG;IACH,YAHW,OAAO,MACP,OAAO,QAUjB;IAED;;;;OAIG;IACH,2CAMC;IAED;;;;OAIG;IACH,aAHW,MAAM,WACN,MAAM,QAIhB;IAED;;;;;;OAMG;IACH,YAJW,MAAM,QAuBhB;IAED,uDAAuD;IACvD,gBAIC;IAMD;;;;;;OAMG;IACH,gBAHW,MAAM,GACJ,MAAM,CAelB;CACJ;8BAjN6B,mDAAmD;2BADtD,oDAAoD;iCAE9C,uBAAuB;mCACrB,yBAAyB;4BALhC,iDAAiD;oBAFzD,kCAAkC"}
@@ -1,7 +1,8 @@
1
1
  import { assert } from "../../../../core/assert.js";
2
2
  import { clamp } from "../../../../core/math/clamp.js";
3
3
  import Vector3 from "../../../../core/geom/Vector3.js";
4
- import { Transform } from "../../../../engine/ecs/transform/Transform.js";
4
+ import { t64_equals_components } from "../../../../engine/ecs/transform/t64_equals_components.js";
5
+ import { Transform64 } from "../../../../engine/ecs/transform/Transform64.js";
5
6
  import { current_time_in_seconds } from "../../../../core/time/current_time_in_seconds.js";
6
7
  import KeyboardDevice from "../../../../engine/input/devices/KeyboardDevice.js";
7
8
  import { PointerDevice } from "../../../../engine/input/devices/PointerDevice.js";
@@ -63,7 +64,7 @@ export class OrbitalCameraController {
63
64
  this.input.connect();
64
65
 
65
66
  // ── frame bookkeeping ───────────────────────────────────────────────
66
- this._lastRecorded = new Transform();
67
+ this._lastRecorded = new Transform64();
67
68
  // seed so the first no-arg update() sees ~0 dt instead of the page lifetime
68
69
  this._lastUpdateTime = current_time_in_seconds();
69
70
  this._scratchEye = new Vector3();
@@ -168,7 +169,7 @@ export class OrbitalCameraController {
168
169
 
169
170
  const camTransform = this.camera.transform;
170
171
 
171
- if (!this._lastRecorded.equals(camTransform)) {
172
+ if (!t64_equals_components(this._lastRecorded, camTransform)) {
172
173
  // camera was moved outside our control — adopt it, skip integration
173
174
  this.from_transform(camTransform);
174
175
  } else {
@@ -33,7 +33,12 @@ export class OrbitalCameraRig {
33
33
  momentumEnabled: true;
34
34
  momentumDecayHalfLife: 0.1;
35
35
  velocityWindow: 0.1;
36
- momentumStopSpeed: 0.012;
36
+ momentumStopSpeed: 0.012; /**
37
+ * @param {object} [options]
38
+ * @param {ReturnType<typeof createOrbitalCameraConfig>} [options.config]
39
+ * @param {NumericInterval} [options.distanceLimits]
40
+ * @param {number} [options.movementSpeedScale]
41
+ */
37
42
  rotateSpeed: 1;
38
43
  panSpeed: 1;
39
44
  zoomStep: 0.9;
@@ -67,8 +72,8 @@ export class OrbitalCameraRig {
67
72
  tz1: number;
68
73
  t: number;
69
74
  };
70
- _basisTransform: Transform;
71
- _scratchTransform: Transform;
75
+ _basisTransform: Transform64;
76
+ _scratchTransform: Transform64;
72
77
  _scratchTarget: Vector3;
73
78
  /** Begin an orbit drag (pointer down). Cancels any coast/fly and takes direct control. */
74
79
  engageRotate(): void;
@@ -155,14 +160,14 @@ export class OrbitalCameraRig {
155
160
  };
156
161
  _currentTarget(): Vector3;
157
162
  /** Matrix of the current pose, for deriving the pan/truck view basis. */
158
- _currentBasisMatrix(): Float32Array;
163
+ _currentBasisMatrix(): Float64Array;
159
164
  _poseToTransform(out: any, phi: any, theta: any, radius: any, target: any): void;
160
165
  /** Representative of `target` angle nearest `current` (shortest arc). */
161
166
  _shortestAzimuth(target: any, current: any): any;
162
167
  }
163
168
  import { NumericInterval } from "../../../../core/math/interval/NumericInterval.js";
164
169
  import { MomentumAxis } from "./MomentumAxis.js";
165
- import { Transform } from "../../../../engine/ecs/transform/Transform.js";
170
+ import { Transform64 } from "../../../../engine/ecs/transform/Transform64.js";
166
171
  import Vector3 from "../../../../core/geom/Vector3.js";
167
172
  import { createOrbitalCameraConfig } from "./OrbitalCameraConfig.js";
168
173
  //# sourceMappingURL=OrbitalCameraRig.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"OrbitalCameraRig.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/camera/orbital/OrbitalCameraRig.js"],"names":[],"mappings":"AAYA;;;;;;;;;;;;;;;;;;GAkBG;AACH;IACI;;;;;OAKG;IACH;QAJkE,MAAM,GAA7D,WAAW,gCAAgC,CAAC;QAClB,cAAc,GAAxC,eAAe;QACE,kBAAkB,GAAnC,MAAM;OA4BhB;IAzBG;;;;;;;;;;;;;OAAoB;IACpB,gCAAsE;IACtE,2BAA4C;IAG5C,mBAAyC;IACzC,qBAAiC;IACjC,kBAA8B;IAC9B,kBAA8B;IAC9B,kBAA8B;IAG9B,iBAAiB;IAIjB,sBAAyB;IAGzB;;;;;;;;;;;;;;MAAgB;IAGhB,2BAAsC;IACtC,6BAAwC;IACxC,wBAAmC;IAOvC,0FAA0F;IAC1F,qBAIC;IAED;;;;;OAKG;IACH,aAHW,MAAM,UACN,MAAM,QAKhB;IAED,4FAA4F;IAC5F,wBAGC;IAMD,mDAAmD;IACnD,kBAKC;IAED;;;;;;;OAOG;IACH,cALW,MAAM,MACN,MAAM,kBACN,MAAM,OACN,MAAM,QAsBhB;IAED,kFAAkF;IAClF,qBAMC;IAMD;;;;OAIG;IACH,cAFW,MAAM,QAQhB;IAED,6DAA6D;IAC7D,iCAGC;IAED;;;;;;;OAOG;IACH,cAJW,MAAM,KACN,MAAM,MACN,MAAM,QAuBhB;IAMD;;;;;;;OAOG;IACH,cALW,OAAO,MACP,OAAO;QAEQ,OAAO,GAAtB,OAAO;aAyBjB;IAMD;;;;;OAKG;IACH,WAHW,MAAM,GACJ,OAAO,CAoCnB;IAED;;;;;OAKG;IACH,sBAHW,SAAS,GACP,SAAS,CAWrB;IAID,kBAAqC;IACrC,oBAAyC;IACzC,yDAAyD;IACzD,wBAQC;IAED;;;;;OAKG;IACH,gBAHW,OAAO,GACL,OAAO,CAMnB;IAMD,8BAiBC;IAED;;;;MAaC;IAED,0BAGC;IAED,yEAAyE;IACzE,oCAOC;IAED,iFAQC;IAED,yEAAyE;IACzE,iDAIC;CACJ;gCAvY+B,mDAAmD;6BAGtD,mBAAmB;0BADtB,+CAA+C;oBADrD,kCAAkC;0CAGZ,0BAA0B"}
1
+ {"version":3,"file":"OrbitalCameraRig.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/camera/orbital/OrbitalCameraRig.js"],"names":[],"mappings":"AAYA;;;;;;;;;;;;;;;;;;GAkBG;AACH;IACI;;;;;OAKG;IACH;QAJkE,MAAM,GAA7D,WAAW,gCAAgC,CAAC;QAClB,cAAc,GAAxC,eAAe;QACE,kBAAkB,GAAnC,MAAM;OA4BhB;IAzBG;;;;kCAPJ;;;;;WAKG;;;;;;;;;OAEqB;IACpB,gCAAsE;IACtE,2BAA4C;IAG5C,mBAAyC;IACzC,qBAAiC;IACjC,kBAA8B;IAC9B,kBAA8B;IAC9B,kBAA8B;IAG9B,iBAAiB;IAIjB,sBAAyB;IAGzB;;;;;;;;;;;;;;MAAgB;IAGhB,6BAAwC;IACxC,+BAA0C;IAC1C,wBAAmC;IAOvC,0FAA0F;IAC1F,qBAIC;IAED;;;;;OAKG;IACH,aAHW,MAAM,UACN,MAAM,QAKhB;IAED,4FAA4F;IAC5F,wBAGC;IAMD,mDAAmD;IACnD,kBAKC;IAED;;;;;;;OAOG;IACH,cALW,MAAM,MACN,MAAM,kBACN,MAAM,OACN,MAAM,QAsBhB;IAED,kFAAkF;IAClF,qBAMC;IAMD;;;;OAIG;IACH,cAFW,MAAM,QAQhB;IAED,6DAA6D;IAC7D,iCAGC;IAED;;;;;;;OAOG;IACH,cAJW,MAAM,KACN,MAAM,MACN,MAAM,QAuBhB;IAMD;;;;;;;OAOG;IACH,cALW,OAAO,MACP,OAAO;QAEQ,OAAO,GAAtB,OAAO;aAyBjB;IAMD;;;;;OAKG;IACH,WAHW,MAAM,GACJ,OAAO,CAoCnB;IAED;;;;;OAKG;IACH,4CASC;IAID,kBAAqC;IACrC,oBAAyC;IACzC,yDAAyD;IACzD,wBAQC;IAED;;;;;OAKG;IACH,gBAHW,OAAO,GACL,OAAO,CAMnB;IAMD,8BAiBC;IAED;;;;MAaC;IAED,0BAGC;IAED,yEAAyE;IACzE,oCAOC;IAED,iFAYC;IAED,yEAAyE;IACzE,iDAIC;CACJ;gCA3Y+B,mDAAmD;6BAGtD,mBAAmB;4BADpB,iDAAiD;oBADzD,kCAAkC;0CAGZ,0BAA0B"}
@@ -4,7 +4,7 @@ import { lerp } from "../../../../core/math/lerp.js";
4
4
  import { smoothStep } from "../../../../core/math/smoothStep.js";
5
5
  import { NumericInterval } from "../../../../core/math/interval/NumericInterval.js";
6
6
  import Vector3 from "../../../../core/geom/Vector3.js";
7
- import { Transform } from "../../../../engine/ecs/transform/Transform.js";
7
+ import { Transform64 } from "../../../../engine/ecs/transform/Transform64.js";
8
8
  import { MomentumAxis } from "./MomentumAxis.js";
9
9
  import { createOrbitalCameraConfig } from "./OrbitalCameraConfig.js";
10
10
 
@@ -59,8 +59,8 @@ export class OrbitalCameraRig {
59
59
  this._fly = null;
60
60
 
61
61
  // scratch — reused, never allocated per frame
62
- this._basisTransform = new Transform();
63
- this._scratchTransform = new Transform();
62
+ this._basisTransform = new Transform64();
63
+ this._scratchTransform = new Transform64();
64
64
  this._scratchTarget = new Vector3();
65
65
  }
66
66
 
@@ -379,12 +379,16 @@ export class OrbitalCameraRig {
379
379
 
380
380
  _poseToTransform(out, phi, theta, radius, target) {
381
381
  const sinPhiR = Math.sin(phi) * radius;
382
- out.position.set(
382
+ out.setTranslation(
383
383
  target.x + sinPhiR * Math.sin(theta),
384
384
  target.y + Math.cos(phi) * radius,
385
385
  target.z + sinPhiR * Math.cos(theta)
386
386
  );
387
387
  out.lookAt(target);
388
+
389
+ // lookAt set the rotation and nothing recomposes on its own, so callers reading the
390
+ // matrix - _currentBasisMatrix does, immediately - would otherwise get the previous pose
391
+ out.updateMatrix();
388
392
  }
389
393
 
390
394
  /** Representative of `target` angle nearest `current` (shortest arc). */
@@ -1 +1 @@
1
- {"version":3,"file":"FrameContext.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/extension/FrameContext.js"],"names":[],"mappings":"AAMA;;;;;;;;;;;;GAYG;AACH;IA6BI;;;OAGG;IACH,qDAMC;IAED;;;;;OAKG;IACH,wBAEC;IAED;;;;OAIG;IACH,2BAEC;IASD;;;;OAIG;IACH,uBAKC;IAjBD;;OAEG;IACH,oBAEC;IAcD;;;;;OAKG;IACH,uBAEC;IAED;;OAEG;IACH,cAEC;IAED;;;;OAIG;IACH,+CAFa,OAAO,CAMnB;IAED;;;;;;OAMG;IACH,uDAaC;IAED;;;;;;;;;;;;OAYG;IACH,0DAYC;IAED;;;;;;;;;OASG;IACH,iBAHW,MAAM,sBAOhB;IAED;;;;;;;;;;OAUG;IACH,2BAeC;;CAoBJ"}
1
+ {"version":3,"file":"FrameContext.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/extension/FrameContext.js"],"names":[],"mappings":"AAMA;;;;;;;;;;;;GAYG;AACH;IA6BI;;;OAGG;IACH,qDAMC;IAED;;;;;OAKG;IACH,wBAEC;IAED;;;;OAIG;IACH,2BAEC;IASD;;;;OAIG;IACH,uBAKC;IAjBD;;OAEG;IACH,oBAEC;IAcD;;;;;OAKG;IACH,uBAEC;IAED;;OAEG;IACH,cAEC;IAED;;;;OAIG;IACH,+CAFa,OAAO,CAMnB;IAED;;;;;;OAMG;IACH,uDAaC;IAED;;;;;;;;;;;;OAYG;IACH,0DAYC;IAED;;;;;;;;;OASG;IACH,iBAHW,MAAM,sBAYhB;IAED;;;;;;;;;;OAUG;IACH,2BAeC;;CAoBJ"}
@@ -186,6 +186,11 @@ export class FrameContext {
186
186
  describe(handle) {
187
187
  assert.isNonNegativeInteger(handle, 'handle');
188
188
 
189
+ // `FrameRecord.read` and `publish` both say this; taking a raw handle rather than going
190
+ // through a record was the one way around it, and it answers from a graph that may already
191
+ // have executed and released its transients — plausibly, wrongly, and silently.
192
+ assert.equal(this.#open, true, `FrameContext.describe was called on a frame that has finished, so the handle names a resource of a graph that is gone`);
193
+
189
194
  return this.#graph.getDescriptor(handle);
190
195
  }
191
196