@woosh/meep-engine 3.14.6 → 3.16.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1089) hide show
  1. package/editor/Editor.js +7 -7
  2. package/editor/actions/concrete/TransformModifyAction.d.ts +4 -4
  3. package/editor/actions/concrete/TransformModifyAction.d.ts.map +1 -1
  4. package/editor/actions/concrete/TransformModifyAction.js +4 -4
  5. package/editor/camera/camera_framing.js +7 -7
  6. package/editor/ecs/component/editors/ecs/Transform64Editor.d.ts +20 -0
  7. package/editor/ecs/component/editors/ecs/Transform64Editor.d.ts.map +1 -0
  8. package/editor/ecs/component/editors/ecs/Transform64Editor.js +70 -0
  9. package/editor/ecs/component/prototypeObjectEditor.js +2 -2
  10. package/editor/ecs/component/registerEngineComponentEditors.js +3 -3
  11. package/editor/particles/effect/ParticleEffectDocument.d.ts +396 -0
  12. package/editor/particles/effect/ParticleEffectDocument.d.ts.map +1 -0
  13. package/editor/particles/effect/ParticleEffectDocument.js +989 -0
  14. package/editor/particles/effect/ParticleReferenceSimulation.d.ts +113 -0
  15. package/editor/particles/effect/ParticleReferenceSimulation.d.ts.map +1 -0
  16. package/editor/particles/effect/ParticleReferenceSimulation.js +377 -0
  17. package/editor/particles/effect/actions/ParticleGroupDefineAction.d.ts +35 -0
  18. package/editor/particles/effect/actions/ParticleGroupDefineAction.d.ts.map +1 -0
  19. package/editor/particles/effect/actions/ParticleGroupDefineAction.js +45 -0
  20. package/editor/particles/effect/make_starter_particle_effect.d.ts +23 -0
  21. package/editor/particles/effect/make_starter_particle_effect.d.ts.map +1 -0
  22. package/editor/particles/effect/make_starter_particle_effect.js +177 -0
  23. package/editor/persistence/buildNewSceneDataset.d.ts.map +1 -1
  24. package/editor/persistence/buildNewSceneDataset.js +10 -8
  25. package/editor/process/symbolic/AudioEmitterSymbolicDisplay.js +67 -67
  26. package/editor/process/symbolic/CameraSymbolicDisplay.js +146 -146
  27. package/editor/process/symbolic/GridPositionSymbolicDisplay.js +6 -6
  28. package/editor/process/symbolic/LightSymbolicDisplay.js +172 -172
  29. package/editor/process/symbolic/ParticleEmitterSymbolicDisplay.d.ts.map +1 -1
  30. package/editor/process/symbolic/ParticleEmitterSymbolicDisplay.js +6 -3
  31. package/editor/process/symbolic/PositionedMarkerSymbolicDisplay.js +6 -6
  32. package/editor/selection/editor_pick.js +130 -130
  33. package/editor/templates/entity_templates.js +7 -7
  34. package/editor/tools/TransformToolV2.d.ts +3 -3
  35. package/editor/tools/TransformToolV2.d.ts.map +1 -1
  36. package/editor/tools/TransformToolV2.js +58 -25
  37. package/editor/tools/paint/TerrainHeightPaintTool.d.ts.map +1 -1
  38. package/editor/tools/paint/TerrainHeightPaintTool.js +11 -9
  39. package/editor/tools/v2/GizmoNode.js +2 -2
  40. package/editor/tools/v2/TransformControls.d.ts +3 -3
  41. package/editor/tools/v2/TransformControls.d.ts.map +1 -1
  42. package/editor/tools/v2/TransformControls.js +1003 -971
  43. package/editor/tools/v2/handle/gizmo_drag_plane.d.ts.map +1 -1
  44. package/editor/tools/v2/handle/gizmo_drag_plane.js +6 -1
  45. package/editor/view/ecs/components/common/AutoCanvasView.js +17 -0
  46. package/editor/view/node-graph/NodeGraphEditorView.d.ts +143 -2
  47. package/editor/view/node-graph/NodeGraphEditorView.d.ts.map +1 -1
  48. package/editor/view/node-graph/NodeGraphEditorView.js +358 -6
  49. package/editor/view/node-graph/NodeGraphMinimapView.d.ts +120 -0
  50. package/editor/view/node-graph/NodeGraphMinimapView.d.ts.map +1 -0
  51. package/editor/view/node-graph/NodeGraphMinimapView.js +859 -0
  52. package/editor/view/node-graph/NodeGraphPaletteView.d.ts +112 -0
  53. package/editor/view/node-graph/NodeGraphPaletteView.d.ts.map +1 -0
  54. package/editor/view/node-graph/NodeGraphPaletteView.js +352 -0
  55. package/editor/view/node-graph/NodeGraphSearchMenuView.d.ts +76 -0
  56. package/editor/view/node-graph/NodeGraphSearchMenuView.d.ts.map +1 -0
  57. package/editor/view/node-graph/NodeGraphSearchMenuView.js +247 -0
  58. package/editor/view/node-graph/NodeGraphView.d.ts +147 -5
  59. package/editor/view/node-graph/NodeGraphView.d.ts.map +1 -1
  60. package/editor/view/node-graph/NodeGraphView.js +809 -76
  61. package/editor/view/node-graph/NodeIconView.d.ts +33 -0
  62. package/editor/view/node-graph/NodeIconView.d.ts.map +1 -0
  63. package/editor/view/node-graph/NodeIconView.js +54 -0
  64. package/editor/view/node-graph/NodeView.d.ts +71 -1
  65. package/editor/view/node-graph/NodeView.d.ts.map +1 -1
  66. package/editor/view/node-graph/NodeView.js +318 -17
  67. package/editor/view/node-graph/PortView.d.ts +41 -1
  68. package/editor/view/node-graph/PortView.d.ts.map +1 -1
  69. package/editor/view/node-graph/PortView.js +121 -69
  70. package/editor/view/node-graph/actions/ConnectionDeleteAction.d.ts +16 -3
  71. package/editor/view/node-graph/actions/ConnectionDeleteAction.d.ts.map +1 -1
  72. package/editor/view/node-graph/actions/ConnectionDeleteAction.js +29 -3
  73. package/editor/view/node-graph/actions/NodeCreateAction.d.ts +65 -0
  74. package/editor/view/node-graph/actions/NodeCreateAction.d.ts.map +1 -0
  75. package/editor/view/node-graph/actions/NodeCreateAction.js +108 -0
  76. package/editor/view/node-graph/actions/NodeDeleteAction.d.ts +6 -0
  77. package/editor/view/node-graph/actions/NodeDeleteAction.d.ts.map +1 -1
  78. package/editor/view/node-graph/actions/NodeDeleteAction.js +24 -2
  79. package/editor/view/node-graph/connection_wire_geometry.d.ts +34 -0
  80. package/editor/view/node-graph/connection_wire_geometry.d.ts.map +1 -1
  81. package/editor/view/node-graph/connection_wire_geometry.js +79 -3
  82. package/editor/view/node-graph/node-graph.css +678 -0
  83. package/editor/view/particles/effect/ParticleCodeEditorView.d.ts +37 -0
  84. package/editor/view/particles/effect/ParticleCodeEditorView.d.ts.map +1 -0
  85. package/editor/view/particles/effect/ParticleCodeEditorView.js +479 -0
  86. package/editor/view/particles/effect/ParticleEffectEditorView.d.ts +61 -0
  87. package/editor/view/particles/effect/ParticleEffectEditorView.d.ts.map +1 -0
  88. package/editor/view/particles/effect/ParticleEffectEditorView.js +223 -0
  89. package/editor/view/particles/effect/ParticleEmitterInspectorView.d.ts +25 -0
  90. package/editor/view/particles/effect/ParticleEmitterInspectorView.d.ts.map +1 -0
  91. package/editor/view/particles/effect/ParticleEmitterInspectorView.js +606 -0
  92. package/editor/view/particles/effect/ParticleGraphEditorView.d.ts +156 -0
  93. package/editor/view/particles/effect/ParticleGraphEditorView.d.ts.map +1 -0
  94. package/editor/view/particles/effect/ParticleGraphEditorView.js +1636 -0
  95. package/editor/view/particles/effect/ParticleNodeParametersView.d.ts +22 -0
  96. package/editor/view/particles/effect/ParticleNodeParametersView.d.ts.map +1 -0
  97. package/editor/view/particles/effect/ParticleNodeParametersView.js +520 -0
  98. package/editor/view/particles/effect/ParticlePreviewView.d.ts +52 -0
  99. package/editor/view/particles/effect/ParticlePreviewView.d.ts.map +1 -0
  100. package/editor/view/particles/effect/ParticlePreviewView.js +533 -0
  101. package/editor/view/particles/effect/particle-editor.css +556 -0
  102. package/editor/view/prepareMeshLibrary.d.ts.map +1 -1
  103. package/editor/view/prepareMeshLibrary.js +8 -4
  104. package/package.json +1 -1
  105. package/samples/engine/first-scene/main.js +152 -152
  106. package/samples/generation/generators/mir_generator_place_bases.js +3 -3
  107. package/src/core/assert.d.ts +28 -24
  108. package/src/core/assert.d.ts.map +1 -1
  109. package/src/core/assert.js +34 -26
  110. package/src/core/geom/3d/shape/PosedShape3D.d.ts +17 -0
  111. package/src/core/geom/3d/shape/PosedShape3D.d.ts.map +1 -1
  112. package/src/core/geom/3d/shape/PosedShape3D.js +34 -2
  113. package/src/core/graph/format/graphviz/graphviz_escape_html_label.d.ts +17 -0
  114. package/src/core/graph/format/graphviz/graphviz_escape_html_label.d.ts.map +1 -0
  115. package/src/core/graph/format/graphviz/graphviz_escape_html_label.js +25 -0
  116. package/src/core/graph/format/graphviz/graphviz_escape_quoted.d.ts +16 -0
  117. package/src/core/graph/format/graphviz/graphviz_escape_quoted.d.ts.map +1 -0
  118. package/src/core/graph/format/graphviz/graphviz_escape_quoted.js +24 -0
  119. package/src/core/model/node-graph/NodeGraph.d.ts +12 -0
  120. package/src/core/model/node-graph/NodeGraph.d.ts.map +1 -1
  121. package/src/core/model/node-graph/NodeGraph.js +21 -6
  122. package/src/core/model/node-graph/node/NodeDescription.d.ts +36 -0
  123. package/src/core/model/node-graph/node/NodeDescription.d.ts.map +1 -1
  124. package/src/core/model/node-graph/node/NodeDescription.js +41 -0
  125. package/src/core/model/node-graph/visual/ConnectionVisualData.d.ts +119 -0
  126. package/src/core/model/node-graph/visual/ConnectionVisualData.d.ts.map +1 -0
  127. package/src/core/model/node-graph/visual/ConnectionVisualData.js +317 -0
  128. package/src/core/model/node-graph/visual/NodeDescriptionVisualRegistry.d.ts +4 -0
  129. package/src/core/model/node-graph/visual/NodeDescriptionVisualRegistry.d.ts.map +1 -1
  130. package/src/core/model/node-graph/visual/NodeDescriptionVisualRegistry.js +125 -22
  131. package/src/core/model/node-graph/visual/NodeGraphVisualData.d.ts +91 -2
  132. package/src/core/model/node-graph/visual/NodeGraphVisualData.d.ts.map +1 -1
  133. package/src/core/model/node-graph/visual/NodeGraphVisualData.js +164 -113
  134. package/src/core/model/node-graph/visual/layout/LayoutBoxGraph.d.ts +162 -0
  135. package/src/core/model/node-graph/visual/layout/LayoutBoxGraph.d.ts.map +1 -0
  136. package/src/core/model/node-graph/visual/layout/LayoutBoxGraph.js +288 -0
  137. package/src/core/model/node-graph/visual/layout/LayoutProblem.d.ts +109 -0
  138. package/src/core/model/node-graph/visual/layout/LayoutProblem.d.ts.map +1 -0
  139. package/src/core/model/node-graph/visual/layout/LayoutProblem.js +141 -0
  140. package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.d.ts +149 -0
  141. package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.d.ts.map +1 -0
  142. package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.js +175 -0
  143. package/src/core/model/node-graph/visual/layout/RouteGrid.d.ts +137 -0
  144. package/src/core/model/node-graph/visual/layout/RouteGrid.d.ts.map +1 -0
  145. package/src/core/model/node-graph/visual/layout/RouteGrid.js +242 -0
  146. package/src/core/model/node-graph/visual/layout/RouteSearch.d.ts +114 -0
  147. package/src/core/model/node-graph/visual/layout/RouteSearch.d.ts.map +1 -0
  148. package/src/core/model/node-graph/visual/layout/RouteSearch.js +300 -0
  149. package/src/core/model/node-graph/visual/layout/RouteSet.d.ts +86 -0
  150. package/src/core/model/node-graph/visual/layout/RouteSet.d.ts.map +1 -0
  151. package/src/core/model/node-graph/visual/layout/RouteSet.js +168 -0
  152. package/src/core/model/node-graph/visual/layout/layout_assign_coordinates.d.ts +48 -0
  153. package/src/core/model/node-graph/visual/layout/layout_assign_coordinates.d.ts.map +1 -0
  154. package/src/core/model/node-graph/visual/layout/layout_assign_coordinates.js +555 -0
  155. package/src/core/model/node-graph/visual/layout/layout_assign_layers.d.ts +34 -0
  156. package/src/core/model/node-graph/visual/layout/layout_assign_layers.d.ts.map +1 -0
  157. package/src/core/model/node-graph/visual/layout/layout_assign_layers.js +202 -0
  158. package/src/core/model/node-graph/visual/layout/layout_break_cycles.d.ts +34 -0
  159. package/src/core/model/node-graph/visual/layout/layout_break_cycles.d.ts.map +1 -0
  160. package/src/core/model/node-graph/visual/layout/layout_break_cycles.js +254 -0
  161. package/src/core/model/node-graph/visual/layout/layout_build_problem.d.ts +29 -0
  162. package/src/core/model/node-graph/visual/layout/layout_build_problem.d.ts.map +1 -0
  163. package/src/core/model/node-graph/visual/layout/layout_build_problem.js +184 -0
  164. package/src/core/model/node-graph/visual/layout/layout_insert_lanes.d.ts +29 -0
  165. package/src/core/model/node-graph/visual/layout/layout_insert_lanes.d.ts.map +1 -0
  166. package/src/core/model/node-graph/visual/layout/layout_insert_lanes.js +95 -0
  167. package/src/core/model/node-graph/visual/layout/layout_node_graph.d.ts +56 -0
  168. package/src/core/model/node-graph/visual/layout/layout_node_graph.d.ts.map +1 -0
  169. package/src/core/model/node-graph/visual/layout/layout_node_graph.js +131 -0
  170. package/src/core/model/node-graph/visual/layout/layout_order_layers.d.ts +36 -0
  171. package/src/core/model/node-graph/visual/layout/layout_order_layers.d.ts.map +1 -0
  172. package/src/core/model/node-graph/visual/layout/layout_order_layers.js +415 -0
  173. package/src/core/model/node-graph/visual/layout/layout_orient_links.d.ts +21 -0
  174. package/src/core/model/node-graph/visual/layout/layout_orient_links.d.ts.map +1 -0
  175. package/src/core/model/node-graph/visual/layout/layout_orient_links.js +49 -0
  176. package/src/core/model/node-graph/visual/layout/route_connections.d.ts +41 -0
  177. package/src/core/model/node-graph/visual/layout/route_connections.d.ts.map +1 -0
  178. package/src/core/model/node-graph/visual/layout/route_connections.js +309 -0
  179. package/src/core/model/node-graph/visual/layout/route_grid_build.d.ts +33 -0
  180. package/src/core/model/node-graph/visual/layout/route_grid_build.d.ts.map +1 -0
  181. package/src/core/model/node-graph/visual/layout/route_grid_build.js +237 -0
  182. package/src/core/model/node-graph/visual/layout/route_nudge.d.ts +25 -0
  183. package/src/core/model/node-graph/visual/layout/route_nudge.d.ts.map +1 -0
  184. package/src/core/model/node-graph/visual/layout/route_nudge.js +220 -0
  185. package/src/core/model/node-graph/visual/layout/route_to_spline.d.ts +29 -0
  186. package/src/core/model/node-graph/visual/layout/route_to_spline.d.ts.map +1 -0
  187. package/src/core/model/node-graph/visual/layout/route_to_spline.js +120 -0
  188. package/src/engine/EngineHarness.d.ts.map +1 -1
  189. package/src/engine/EngineHarness.js +593 -586
  190. package/src/engine/EntityCreator.js +116 -116
  191. package/src/engine/achievements/AchievementManager.js +437 -437
  192. package/src/engine/animation/AnimatedActions.js +111 -111
  193. package/src/engine/animation/AnimationUtils.d.ts.map +1 -1
  194. package/src/engine/animation/AnimationUtils.js +246 -234
  195. package/src/engine/animation/Animations.d.ts +1 -0
  196. package/src/engine/animation/Animations.d.ts.map +1 -1
  197. package/src/engine/animation/Animations.js +13 -5
  198. package/src/engine/animation/clip/bind_property_writer.d.ts.map +1 -1
  199. package/src/engine/animation/clip/bind_property_writer.js +12 -5
  200. package/src/engine/animation/curve/binding/BoundTransform64Writer.d.ts +29 -0
  201. package/src/engine/animation/curve/binding/BoundTransform64Writer.d.ts.map +1 -0
  202. package/src/engine/animation/curve/binding/BoundTransform64Writer.js +80 -0
  203. package/src/engine/animation/removeEntityWithMeshParticlesEffect.js +4 -4
  204. package/src/engine/asset/loaders/gltf_test_fixtures.d.ts.map +1 -1
  205. package/src/engine/asset/loaders/gltf_test_fixtures.js +5 -4
  206. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts +12 -12
  207. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts.map +1 -1
  208. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.js +77 -44
  209. package/src/engine/control/first-person/abilities/LedgeGrab.js +1 -1
  210. package/src/engine/control/first-person/abilities/Mantle.js +1 -1
  211. package/src/engine/control/first-person/abilities/Slide.js +1 -1
  212. package/src/engine/control/first-person/collision/KinematicMover.d.ts +5 -9
  213. package/src/engine/control/first-person/collision/KinematicMover.d.ts.map +1 -1
  214. package/src/engine/control/first-person/collision/KinematicMover.js +59 -29
  215. package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts +2 -2
  216. package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts.map +1 -1
  217. package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.js +7 -7
  218. package/src/engine/ecs/EventType.d.ts +1 -0
  219. package/src/engine/ecs/EventType.js +35 -10
  220. package/src/engine/ecs/dynamic_actions/actions/definition/SendRequestActionDescription.d.ts.map +1 -1
  221. package/src/engine/ecs/dynamic_actions/actions/definition/SendRequestActionDescription.js +12 -4
  222. package/src/engine/ecs/fow/FogOfWarRevealerSystem.d.ts +4 -4
  223. package/src/engine/ecs/fow/FogOfWarRevealerSystem.d.ts.map +1 -1
  224. package/src/engine/ecs/fow/FogOfWarRevealerSystem.js +10 -11
  225. package/src/engine/ecs/grid/pick.js +1 -1
  226. package/src/engine/ecs/gui/hud/HeadsUpDisplaySystem.d.ts +1 -1
  227. package/src/engine/ecs/gui/hud/HeadsUpDisplaySystem.js +13 -13
  228. package/src/engine/ecs/gui/hud/testHudEdgeStick.js +3 -3
  229. package/src/engine/ecs/ik/InverseKinematicsSystem.d.ts +10 -10
  230. package/src/engine/ecs/ik/InverseKinematicsSystem.d.ts.map +1 -1
  231. package/src/engine/ecs/ik/InverseKinematicsSystem.js +8 -8
  232. package/src/engine/ecs/ik/TwoBoneInverseKinematicsSolver.d.ts.map +1 -1
  233. package/src/engine/ecs/ik/TwoBoneInverseKinematicsSolver.js +120 -97
  234. package/src/engine/ecs/ik/ik_bone_chain.d.ts +16 -5
  235. package/src/engine/ecs/ik/ik_bone_chain.d.ts.map +1 -1
  236. package/src/engine/ecs/ik/ik_bone_chain.js +16 -4
  237. package/src/engine/ecs/ik/ik_probe_terrain_contact.d.ts +7 -3
  238. package/src/engine/ecs/ik/ik_probe_terrain_contact.d.ts.map +1 -1
  239. package/src/engine/ecs/ik/ik_probe_terrain_contact.js +20 -16
  240. package/src/engine/ecs/ik/ik_write_local_rotation.d.ts +18 -0
  241. package/src/engine/ecs/ik/ik_write_local_rotation.d.ts.map +1 -0
  242. package/src/engine/ecs/ik/ik_write_local_rotation.js +30 -0
  243. package/src/engine/ecs/parent/EntityNode.d.ts +24 -6
  244. package/src/engine/ecs/parent/EntityNode.d.ts.map +1 -1
  245. package/src/engine/ecs/parent/EntityNode.js +54 -42
  246. package/src/engine/ecs/parent/EntityNodeFlags.d.ts +0 -1
  247. package/src/engine/ecs/parent/EntityNodeFlags.js +7 -8
  248. package/src/engine/ecs/speaker/VoiceSystem.d.ts +2 -2
  249. package/src/engine/ecs/speaker/VoiceSystem.d.ts.map +1 -1
  250. package/src/engine/ecs/speaker/VoiceSystem.js +4 -4
  251. package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
  252. package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +2 -0
  253. package/src/engine/ecs/terrain/ecs/Terrain.d.ts +5 -2
  254. package/src/engine/ecs/terrain/ecs/Terrain.d.ts.map +1 -1
  255. package/src/engine/ecs/terrain/ecs/Terrain.js +7 -4
  256. package/src/engine/ecs/terrain/ecs/TerrainSystem.js +3 -3
  257. package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.d.ts +7 -7
  258. package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.d.ts.map +1 -1
  259. package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.js +84 -36
  260. package/src/engine/ecs/transform/TRANSFORM64_MIGRATION_PLAN_2026_09_04.md +513 -0
  261. package/src/engine/ecs/transform/Transform64.d.ts +48 -11
  262. package/src/engine/ecs/transform/Transform64.d.ts.map +1 -1
  263. package/src/engine/ecs/transform/Transform64.js +54 -15
  264. package/src/engine/ecs/transform/Transform64SerializationAdapter.d.ts +37 -0
  265. package/src/engine/ecs/transform/Transform64SerializationAdapter.d.ts.map +1 -0
  266. package/src/engine/ecs/transform/Transform64SerializationAdapter.js +75 -0
  267. package/src/engine/ecs/transform/__probe.d.ts +4 -0
  268. package/src/engine/ecs/transform/__probe.d.ts.map +1 -0
  269. package/src/engine/ecs/transform/t64_allocation_probe.d.ts +31 -0
  270. package/src/engine/ecs/transform/t64_allocation_probe.d.ts.map +1 -0
  271. package/src/engine/ecs/transform/t64_allocation_probe.js +78 -0
  272. package/src/engine/ecs/transform/t64_announce_change.d.ts +33 -0
  273. package/src/engine/ecs/transform/t64_announce_change.d.ts.map +1 -0
  274. package/src/engine/ecs/transform/t64_announce_change.js +39 -0
  275. package/src/engine/ecs/transform/t64_equals_components.d.ts +30 -0
  276. package/src/engine/ecs/transform/t64_equals_components.d.ts.map +1 -0
  277. package/src/engine/ecs/transform/t64_equals_components.js +59 -0
  278. package/src/engine/ecs/transform/t64_read_rotation.d.ts +13 -0
  279. package/src/engine/ecs/transform/t64_read_rotation.d.ts.map +1 -0
  280. package/src/engine/ecs/transform/t64_read_rotation.js +16 -0
  281. package/src/engine/ecs/transform/t64_read_translation.d.ts +14 -0
  282. package/src/engine/ecs/transform/t64_read_translation.d.ts.map +1 -0
  283. package/src/engine/ecs/transform/t64_read_translation.js +17 -0
  284. package/src/engine/ecs/transform-attachment/TransformAttachment.d.ts +5 -5
  285. package/src/engine/ecs/transform-attachment/TransformAttachment.d.ts.map +1 -1
  286. package/src/engine/ecs/transform-attachment/TransformAttachment.js +4 -4
  287. package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.d.ts +10 -10
  288. package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.d.ts.map +1 -1
  289. package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.js +71 -20
  290. package/src/engine/graphics/debug/createDebugLabel.js +3 -3
  291. package/src/engine/graphics/ecs/camera/pp/PerfectPanner.d.ts.map +1 -1
  292. package/src/engine/graphics/ecs/camera/pp/PerfectPanner.js +5 -4
  293. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraController.d.ts.map +1 -1
  294. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraController.js +8 -3
  295. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.d.ts +6 -6
  296. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.d.ts.map +1 -1
  297. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.js +25 -13
  298. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraLanderSystem.js +1 -1
  299. package/src/engine/graphics/ecs/mesh/setMesh.js +2 -2
  300. package/src/engine/graphics/ecs/path/entity/EntityPath.d.ts.map +1 -1
  301. package/src/engine/graphics/ecs/path/entity/EntityPath.js +21 -7
  302. package/src/engine/graphics/ecs/path/entity/EntityPathMarkerDefinition.d.ts +4 -4
  303. package/src/engine/graphics/ecs/path/entity/EntityPathMarkerDefinition.d.ts.map +1 -1
  304. package/src/engine/graphics/ecs/path/entity/EntityPathMarkerDefinition.js +4 -4
  305. package/src/engine/graphics/ecs/sprite/SpriteSystemPE.d.ts +2 -2
  306. package/src/engine/graphics/ecs/sprite/SpriteSystemPE.d.ts.map +1 -1
  307. package/src/engine/graphics/ecs/sprite/SpriteSystemPE.js +145 -135
  308. package/src/engine/graphics/geometry/MikkT/Build4RuleGroups.js +2 -2
  309. package/src/engine/graphics/geometry/MikkT/DegenEpilogue.js +1 -1
  310. package/src/engine/graphics/geometry/MikkT/DegenPrologue.js +1 -1
  311. package/src/engine/graphics/geometry/MikkT/EvalTspace.js +1 -1
  312. package/src/engine/graphics/geometry/MikkT/GenerateTSpaces.js +3 -3
  313. package/src/engine/graphics/render/frame_graph/CORRECTNESS_FIXES_2026_09_04.md +659 -0
  314. package/src/engine/graphics/render/frame_graph/FRAME_GRAPH_RECOMMENDATIONS.md +21 -5
  315. package/src/engine/graphics/render/frame_graph/FrameGraph.d.ts +45 -0
  316. package/src/engine/graphics/render/frame_graph/FrameGraph.d.ts.map +1 -1
  317. package/src/engine/graphics/render/frame_graph/FrameGraph.js +282 -60
  318. package/src/engine/graphics/render/frame_graph/FramePassBuilder.d.ts.map +1 -1
  319. package/src/engine/graphics/render/frame_graph/FramePassBuilder.js +20 -9
  320. package/src/engine/graphics/render/frame_graph/FramePassNode.d.ts +12 -0
  321. package/src/engine/graphics/render/frame_graph/FramePassNode.d.ts.map +1 -1
  322. package/src/engine/graphics/render/frame_graph/FramePassNode.js +13 -0
  323. package/src/engine/graphics/render/frame_graph/FramePassResources.d.ts.map +1 -1
  324. package/src/engine/graphics/render/frame_graph/FramePassResources.js +5 -0
  325. package/src/engine/graphics/render/frame_graph/ResourceEntry.d.ts +19 -1
  326. package/src/engine/graphics/render/frame_graph/ResourceEntry.d.ts.map +1 -1
  327. package/src/engine/graphics/render/frame_graph/ResourceEntry.js +23 -1
  328. package/src/engine/graphics/render/frame_graph/backend/void/VoidRenderContext.d.ts +15 -1
  329. package/src/engine/graphics/render/frame_graph/backend/void/VoidRenderContext.d.ts.map +1 -1
  330. package/src/engine/graphics/render/frame_graph/backend/void/VoidRenderContext.js +33 -16
  331. package/src/engine/graphics/render/frame_graph/resource/RenderResourceManager.d.ts.map +1 -1
  332. package/src/engine/graphics/render/frame_graph/resource/RenderResourceManager.js +19 -1
  333. package/src/engine/graphics/sh3/path_tracer/populate_path_traced_scene_from_ecd.js +6 -6
  334. package/src/engine/graphics3/CameraSystem.d.ts +6 -6
  335. package/src/engine/graphics3/CameraSystem.d.ts.map +1 -1
  336. package/src/engine/graphics3/CameraSystem.js +170 -170
  337. package/src/engine/graphics3/DecalSystem.d.ts +6 -6
  338. package/src/engine/graphics3/DecalSystem.d.ts.map +1 -1
  339. package/src/engine/graphics3/DecalSystem.js +449 -449
  340. package/src/engine/graphics3/LightSystem.d.ts +6 -6
  341. package/src/engine/graphics3/LightSystem.d.ts.map +1 -1
  342. package/src/engine/graphics3/LightSystem.js +234 -221
  343. package/src/engine/graphics3/MeshSystem.d.ts +6 -6
  344. package/src/engine/graphics3/MeshSystem.d.ts.map +1 -1
  345. package/src/engine/graphics3/MeshSystem.js +53 -22
  346. package/src/engine/graphics3/ParticipatingMediaSystem.d.ts +20 -15
  347. package/src/engine/graphics3/ParticipatingMediaSystem.d.ts.map +1 -1
  348. package/src/engine/graphics3/ParticipatingMediaSystem.js +198 -184
  349. package/src/engine/graphics3/ParticleEmitterSystem.d.ts +6 -6
  350. package/src/engine/graphics3/ParticleEmitterSystem.d.ts.map +1 -1
  351. package/src/engine/graphics3/ParticleEmitterSystem.js +310 -289
  352. package/src/engine/graphics3/PickingSystem.d.ts +6 -6
  353. package/src/engine/graphics3/PickingSystem.d.ts.map +1 -1
  354. package/src/engine/graphics3/PickingSystem.js +273 -273
  355. package/src/engine/graphics3/ShadedGeometrySystem.d.ts +6 -6
  356. package/src/engine/graphics3/ShadedGeometrySystem.d.ts.map +1 -1
  357. package/src/engine/graphics3/ShadedGeometrySystem.js +180 -169
  358. package/src/engine/graphics3/TerrainSystem.d.ts.map +1 -1
  359. package/src/engine/graphics3/TerrainSystem.js +565 -566
  360. package/src/engine/graphics3/Trail3DSystem.d.ts +6 -6
  361. package/src/engine/graphics3/Trail3DSystem.d.ts.map +1 -1
  362. package/src/engine/graphics3/Trail3DSystem.js +221 -221
  363. package/src/engine/graphics3/camera_sync_from_transform.d.ts +2 -2
  364. package/src/engine/graphics3/camera_sync_from_transform.d.ts.map +1 -1
  365. package/src/engine/graphics3/camera_sync_from_transform.js +2 -1
  366. package/src/engine/graphics3/debug/gizmo_view_from_camera.js +4 -4
  367. package/src/engine/graphics3/particles/GPUParticularRenderer.d.ts +6 -0
  368. package/src/engine/graphics3/particles/GPUParticularRenderer.d.ts.map +1 -1
  369. package/src/engine/graphics3/particles/GPUParticularRenderer.js +82 -53
  370. package/src/engine/graphics3/particles/particle_gpu_records.d.ts +12 -8
  371. package/src/engine/graphics3/particles/particle_gpu_records.d.ts.map +1 -1
  372. package/src/engine/graphics3/particles/particle_gpu_records.js +53 -45
  373. package/src/engine/graphics3/preview/make_model_preview_scene.js +1 -1
  374. package/src/engine/graphics3/shade_camera_projection_ray.js +4 -4
  375. package/src/engine/graphics3/shade_node_to_entity_composition.d.ts.map +1 -1
  376. package/src/engine/graphics3/shade_node_to_entity_composition.js +88 -84
  377. package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts +7 -7
  378. package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts.map +1 -1
  379. package/src/engine/grid/grid2transform/GridPosition2TransformSystem.js +8 -8
  380. package/src/engine/grid/transform2grid/Transform2GridPositionSystem.d.ts +9 -8
  381. package/src/engine/grid/transform2grid/Transform2GridPositionSystem.d.ts.map +1 -1
  382. package/src/engine/grid/transform2grid/Transform2GridPositionSystem.js +29 -8
  383. package/src/engine/input/ecs/controllers/KeyboardCameraController.js +2 -2
  384. package/src/engine/intelligence/behavior/ecs/OrbitingBehavior.d.ts.map +1 -1
  385. package/src/engine/intelligence/behavior/ecs/OrbitingBehavior.js +35 -21
  386. package/src/engine/intelligence/behavior/util/RotationBehavior.js +5 -5
  387. package/src/engine/intelligence/mcts/StateNode.js +1 -1
  388. package/src/engine/interpolation/TransformPoseSerializationAdapter.d.ts +7 -7
  389. package/src/engine/interpolation/TransformPoseSerializationAdapter.d.ts.map +1 -1
  390. package/src/engine/interpolation/TransformPoseSerializationAdapter.js +14 -15
  391. package/src/engine/interpolation/pose_interpoland.d.ts +2 -2
  392. package/src/engine/interpolation/pose_interpoland.js +4 -4
  393. package/src/engine/navigation/ecs/path_following/PathFollowingSystem.d.ts +4 -4
  394. package/src/engine/navigation/ecs/path_following/PathFollowingSystem.d.ts.map +1 -1
  395. package/src/engine/navigation/ecs/path_following/PathFollowingSystem.js +39 -14
  396. package/src/engine/network/adapters/TransformReplicationAdapter.d.ts +7 -7
  397. package/src/engine/network/adapters/TransformReplicationAdapter.d.ts.map +1 -1
  398. package/src/engine/network/adapters/TransformReplicationAdapter.js +19 -20
  399. package/src/engine/network/orchestrator/ServerAuthoritativeClient.d.ts +48 -0
  400. package/src/engine/network/orchestrator/ServerAuthoritativeClient.d.ts.map +1 -1
  401. package/src/engine/network/orchestrator/ServerAuthoritativeClient.js +246 -3
  402. package/src/engine/network/replication/Replicator.d.ts +5 -3
  403. package/src/engine/network/replication/Replicator.d.ts.map +1 -1
  404. package/src/engine/network/replication/Replicator.js +65 -16
  405. package/src/engine/physics/broadphase/compute_fat_world_aabb.js +3 -3
  406. package/src/engine/physics/ccd/linear_sweep.d.ts.map +1 -1
  407. package/src/engine/physics/ccd/linear_sweep.js +9 -3
  408. package/src/engine/physics/constraint/solve_constraints.js +10 -10
  409. package/src/engine/physics/ecs/ColliderObserverSystem.d.ts +8 -8
  410. package/src/engine/physics/ecs/ColliderObserverSystem.d.ts.map +1 -1
  411. package/src/engine/physics/ecs/ColliderObserverSystem.js +6 -6
  412. package/src/engine/physics/ecs/PhysicsSystem.d.ts +22 -32
  413. package/src/engine/physics/ecs/PhysicsSystem.d.ts.map +1 -1
  414. package/src/engine/physics/ecs/PhysicsSystem.js +2337 -2310
  415. package/src/engine/physics/ecs/find_non_finite_physics_state.js +6 -6
  416. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +7 -7
  417. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts.map +1 -1
  418. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.js +16 -8
  419. package/src/engine/physics/fluid/ecs/FluidSystem.d.ts +4 -4
  420. package/src/engine/physics/fluid/ecs/FluidSystem.d.ts.map +1 -1
  421. package/src/engine/physics/fluid/ecs/FluidSystem.js +6 -6
  422. package/src/engine/physics/fluid/ecs/WorkerFluidSystem.d.ts +2 -2
  423. package/src/engine/physics/fluid/ecs/WorkerFluidSystem.d.ts.map +1 -1
  424. package/src/engine/physics/fluid/ecs/WorkerFluidSystem.js +4 -4
  425. package/src/engine/physics/fluid/ecs/fluid_reanchor_field.js +7 -7
  426. package/src/engine/physics/fluid/effector/ImpulseFluidEffector.js +4 -4
  427. package/src/engine/physics/fluid/effector/WakeFluidEffector.js +7 -7
  428. package/src/engine/physics/inertia/world_inverse_inertia.js +1 -1
  429. package/src/engine/physics/integration/integrate_position.d.ts.map +1 -1
  430. package/src/engine/physics/integration/integrate_position.js +13 -12
  431. package/src/engine/physics/inverse_kinematics/fabrik/fabrik_solve.d.ts.map +1 -1
  432. package/src/engine/physics/inverse_kinematics/fabrik/fabrik_solve.js +23 -5
  433. package/src/engine/physics/narrowphase/compute_penetration.js +18 -14
  434. package/src/engine/physics/narrowphase/convex_convex_manifold.js +2 -2
  435. package/src/engine/physics/narrowphase/mesh_mesh_tet_manifold.js +9 -9
  436. package/src/engine/physics/narrowphase/narrowphase_step.d.ts.map +1 -1
  437. package/src/engine/physics/narrowphase/narrowphase_step.js +95 -68
  438. package/src/engine/physics/narrowphase/refine_ray_concave.js +1 -1
  439. package/src/engine/physics/narrowphase/refine_ray_hit.js +3 -3
  440. package/src/engine/physics/queries/overlap_shape.d.ts.map +1 -1
  441. package/src/engine/physics/queries/overlap_shape.js +19 -7
  442. package/src/engine/physics/queries/raycast.js +3 -3
  443. package/src/engine/physics/queries/shape_cast.d.ts.map +1 -1
  444. package/src/engine/physics/queries/shape_cast.js +628 -620
  445. package/src/engine/physics/solver/solve_contacts.js +10 -10
  446. package/src/engine/physics/vehicle/RaycastVehicle.d.ts +6 -5
  447. package/src/engine/physics/vehicle/RaycastVehicle.d.ts.map +1 -1
  448. package/src/engine/physics/vehicle/RaycastVehicle.js +10 -5
  449. package/src/engine/sound/ecs/SoundListenerSystem.d.ts +16 -4
  450. package/src/engine/sound/ecs/SoundListenerSystem.d.ts.map +1 -1
  451. package/src/engine/sound/ecs/SoundListenerSystem.js +70 -11
  452. package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts +7 -7
  453. package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts.map +1 -1
  454. package/src/engine/sound/ecs/audio/AudioEmitterSystem.js +343 -338
  455. package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts +2 -2
  456. package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts.map +1 -1
  457. package/src/engine/sound/ecs/audio/LiveEmitterSet.js +356 -345
  458. package/src/engine/sound/ecs/audio/SpatialAudioIndex.d.ts +23 -2
  459. package/src/engine/sound/ecs/audio/SpatialAudioIndex.d.ts.map +1 -1
  460. package/src/engine/sound/ecs/audio/SpatialAudioIndex.js +174 -140
  461. package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.d.ts +6 -6
  462. package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.d.ts.map +1 -1
  463. package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.js +185 -184
  464. package/src/engine/sound/material/detector/terrain/TerrainSoundMaterialSurfaceDetector.js +1 -1
  465. package/src/engine/sound/simulation/core/AcousticRegionIndex.d.ts +2 -1
  466. package/src/engine/sound/simulation/core/AcousticRegionIndex.d.ts.map +1 -1
  467. package/src/engine/sound/simulation/core/AcousticRegionIndex.js +4 -3
  468. package/src/engine/sound/simulation/core/AcousticVolumeRegion.d.ts +3 -2
  469. package/src/engine/sound/simulation/core/AcousticVolumeRegion.d.ts.map +1 -1
  470. package/src/engine/sound/simulation/core/AcousticVolumeRegion.js +6 -4
  471. package/src/engine/sound/simulation/ecs/AcousticSimulationSystem.d.ts +10 -6
  472. package/src/engine/sound/simulation/ecs/AcousticSimulationSystem.d.ts.map +1 -1
  473. package/src/engine/sound/simulation/ecs/AcousticSimulationSystem.js +32 -7
  474. package/src/engine/sound/simulation/ecs/AcousticVolumeSystem.d.ts +7 -7
  475. package/src/engine/sound/simulation/ecs/AcousticVolumeSystem.d.ts.map +1 -1
  476. package/src/engine/sound/simulation/ecs/AcousticVolumeSystem.js +6 -6
  477. package/src/engine/sound/sopra/runtime/EventInstance.d.ts.map +1 -1
  478. package/src/engine/sound/sopra/runtime/EventInstance.js +8 -2
  479. package/src/format/scene/gltf/gltf_component_type.d.ts.map +1 -1
  480. package/src/format/scene/gltf/gltf_component_type.js +3 -1
  481. package/src/format/texture/ktx2/ktx2_read.d.ts.map +1 -1
  482. package/src/format/texture/ktx2/ktx2_read.js +2 -1
  483. package/src/generation/grid/generation/GridTaskDensityMarkerDistribution.d.ts.map +1 -1
  484. package/src/generation/grid/generation/GridTaskDensityMarkerDistribution.js +8 -1
  485. package/src/generation/markers/GridCellActionPlaceMarker.d.ts +4 -4
  486. package/src/generation/markers/GridCellActionPlaceMarker.d.ts.map +1 -1
  487. package/src/generation/markers/GridCellActionPlaceMarker.js +16 -6
  488. package/src/generation/markers/MarkerNode.d.ts +3 -3
  489. package/src/generation/markers/MarkerNode.d.ts.map +1 -1
  490. package/src/generation/markers/MarkerNode.js +3 -3
  491. package/src/generation/markers/actions/MarkerNodeActionEntityPlacement.d.ts +4 -4
  492. package/src/generation/markers/actions/MarkerNodeActionEntityPlacement.d.ts.map +1 -1
  493. package/src/generation/markers/actions/MarkerNodeActionEntityPlacement.js +7 -7
  494. package/src/generation/markers/actions/MarkerNodeActionImaginary.d.ts.map +1 -1
  495. package/src/generation/markers/actions/MarkerNodeActionImaginary.js +20 -2
  496. package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorClingToTerrain.js +1 -1
  497. package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorRandomRotation.d.ts.map +1 -1
  498. package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorRandomRotation.js +13 -3
  499. package/src/generation/markers/transform/MarkerNodeTransformRotateRandom.d.ts.map +1 -1
  500. package/src/generation/markers/transform/MarkerNodeTransformRotateRandom.js +11 -1
  501. package/src/generation/markers/transform/MarkerNodeTransformerAddPositionYFromFilter.d.ts.map +1 -1
  502. package/src/generation/markers/transform/MarkerNodeTransformerAddPositionYFromFilter.js +8 -4
  503. package/src/generation/markers/transform/MarkerNodeTransformerOffsetPosition.d.ts.map +1 -1
  504. package/src/generation/markers/transform/MarkerNodeTransformerOffsetPosition.js +13 -5
  505. package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilter.d.ts.map +1 -1
  506. package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilter.js +8 -2
  507. package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilterGradient.d.ts.map +1 -1
  508. package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilterGradient.js +16 -2
  509. package/src/shade/RENDERER_CONTRACT.md +584 -580
  510. package/src/shade/device/graph/BufferResourceDescriptor.d.ts.map +1 -1
  511. package/src/shade/device/graph/BufferResourceDescriptor.js +193 -184
  512. package/src/shade/device/graph/TextureResourceDescriptor.d.ts.map +1 -1
  513. package/src/shade/device/graph/TextureResourceDescriptor.js +12 -0
  514. package/src/shade/device/mock/SoftwareGPUDevice.d.ts.map +1 -1
  515. package/src/shade/device/mock/SoftwareGPUDevice.js +8 -0
  516. package/src/shade/playground/avboit/README.md +117 -0
  517. package/src/shade/playground/avboit/index.html +215 -0
  518. package/src/shade/playground/avboit/main.d.ts +2 -0
  519. package/src/shade/playground/avboit/main.d.ts.map +1 -0
  520. package/src/shade/playground/avboit/main.js +875 -0
  521. package/src/shade/playground/basis_textures/main.js +1 -1
  522. package/src/shade/playground/ground_seam/main.js +1 -1
  523. package/src/shade/playground/particle_editor/README.md +175 -0
  524. package/src/shade/playground/particle_editor/index.html +76 -0
  525. package/src/shade/playground/particle_editor/main.d.ts +2 -0
  526. package/src/shade/playground/particle_editor/main.d.ts.map +1 -0
  527. package/src/shade/playground/particle_editor/main.js +139 -0
  528. package/src/shade/playground/particle_system/README.md +92 -62
  529. package/src/shade/playground/particle_system/index.html +67 -21
  530. package/src/shade/playground/particle_system/main.js +247 -102
  531. package/src/shade/{renderer/particles → playground/particle_system}/particle_prototype.d.ts +21 -18
  532. package/src/shade/playground/particle_system/particle_prototype.d.ts.map +1 -0
  533. package/src/shade/{renderer/particles → playground/particle_system}/particle_prototype.js +197 -181
  534. package/src/shade/playground/particle_system/particle_scene.d.ts +136 -20
  535. package/src/shade/playground/particle_system/particle_scene.d.ts.map +1 -1
  536. package/src/shade/playground/particle_system/particle_scene.js +487 -670
  537. package/src/shade/playground/skinned_blas_refit/sweep_views.js +2 -2
  538. package/src/shade/playground/skinned_blas_refit/verify_instance_bounds.d.ts.map +1 -1
  539. package/src/shade/playground/skinned_blas_refit/verify_instance_bounds.js +2 -1
  540. package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.d.ts.map +1 -1
  541. package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.js +2 -1
  542. package/src/shade/playground/sponza_path_trace/main.js +1 -1
  543. package/src/shade/playground/volumetrics_froxel/main.js +917 -917
  544. package/src/shade/playground/volumetrics_froxel/measure.js +559 -559
  545. package/src/shade/renderer/Renderer.d.ts +44 -0
  546. package/src/shade/renderer/Renderer.d.ts.map +1 -1
  547. package/src/shade/renderer/Renderer.js +169 -36
  548. package/src/shade/renderer/ShadeTransparencyMode.d.ts +13 -0
  549. package/src/shade/renderer/ShadeTransparencyMode.d.ts.map +1 -0
  550. package/src/shade/renderer/ShadeTransparencyMode.js +30 -0
  551. package/src/shade/renderer/atmosphere/GPUSky.d.ts.map +1 -1
  552. package/src/shade/renderer/atmosphere/GPUSky.js +4 -2
  553. package/src/shade/renderer/buffer/graph_read_buffer.d.ts.map +1 -1
  554. package/src/shade/renderer/buffer/graph_read_buffer.js +8 -1
  555. package/src/shade/renderer/buffer/table/GPUTypedTable.js +1 -1
  556. package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.d.ts +30 -0
  557. package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.d.ts.map +1 -1
  558. package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.js +84 -0
  559. package/src/shade/renderer/buffer/table/gpu_database_emulator_image.d.ts +27 -0
  560. package/src/shade/renderer/buffer/table/gpu_database_emulator_image.d.ts.map +1 -0
  561. package/src/shade/renderer/buffer/table/gpu_database_words.d.ts +24 -0
  562. package/src/shade/renderer/buffer/table/gpu_database_words.d.ts.map +1 -0
  563. package/src/shade/renderer/buffer/table/gpu_database_words.js +92 -0
  564. package/src/shade/renderer/camera/Camera.d.ts +2 -2
  565. package/src/shade/renderer/camera/Camera.d.ts.map +1 -1
  566. package/src/shade/renderer/camera/Camera.js +11 -5
  567. package/src/shade/renderer/camera/GPUCameraContext.d.ts.map +1 -1
  568. package/src/shade/renderer/camera/GPUCameraContext.js +2 -1
  569. package/src/shade/renderer/camera/OrbitalCameraController.d.ts +3 -3
  570. package/src/shade/renderer/camera/OrbitalCameraController.d.ts.map +1 -1
  571. package/src/shade/renderer/camera/OrbitalCameraController.js +31 -16
  572. package/src/shade/renderer/camera/orbital/OrbitalCameraController.d.ts +2 -2
  573. package/src/shade/renderer/camera/orbital/OrbitalCameraController.d.ts.map +1 -1
  574. package/src/shade/renderer/camera/orbital/OrbitalCameraController.js +4 -3
  575. package/src/shade/renderer/camera/orbital/OrbitalCameraRig.d.ts +10 -5
  576. package/src/shade/renderer/camera/orbital/OrbitalCameraRig.d.ts.map +1 -1
  577. package/src/shade/renderer/camera/orbital/OrbitalCameraRig.js +8 -4
  578. package/src/shade/renderer/extension/FrameContext.d.ts.map +1 -1
  579. package/src/shade/renderer/extension/FrameContext.js +5 -0
  580. package/src/shade/renderer/extension/FrameRecord.d.ts +16 -0
  581. package/src/shade/renderer/extension/FrameRecord.d.ts.map +1 -1
  582. package/src/shade/renderer/extension/FrameRecord.js +31 -0
  583. package/src/shade/renderer/extension/GBufferTextures.d.ts +11 -0
  584. package/src/shade/renderer/extension/GBufferTextures.d.ts.map +1 -1
  585. package/src/shade/renderer/extension/GBufferTextures.js +14 -0
  586. package/src/shade/renderer/geometry/attribute/gpu_vertex_buffer_layout_from_spec.js +1 -1
  587. package/src/shade/renderer/geometry/util/geometry_stripify.js +6 -6
  588. package/src/shade/renderer/geometry/virtual/format/prototypeVGEOFormatViewer.js +8 -8
  589. package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.d.ts.map +1 -1
  590. package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.js +14 -5
  591. package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.d.ts.map +1 -1
  592. package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.js +17 -9
  593. package/src/shade/renderer/global_illumination/probe/octahedral/border/graph_lpv_paint_border_depth.d.ts +2 -1
  594. package/src/shade/renderer/global_illumination/probe/octahedral/border/graph_lpv_paint_border_depth.d.ts.map +1 -1
  595. package/src/shade/renderer/global_illumination/probe/octahedral/border/graph_lpv_paint_border_depth.js +4 -1
  596. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.d.ts +2 -1
  597. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.d.ts.map +1 -1
  598. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.js +11 -1
  599. package/src/shade/renderer/global_illumination/probe/octahedral/graph_lpv_shade.d.ts +1 -1
  600. package/src/shade/renderer/global_illumination/probe/octahedral/graph_lpv_shade.d.ts.map +1 -1
  601. package/src/shade/renderer/global_illumination/probe/octahedral/graph_lpv_shade.js +4 -2
  602. package/src/shade/renderer/global_illumination/sharc/SpatialHashRadianceCache.d.ts.map +1 -1
  603. package/src/shade/renderer/global_illumination/sharc/SpatialHashRadianceCache.js +5 -1
  604. package/src/shade/renderer/light/cluster/cull/graph_cull_lights.d.ts.map +1 -1
  605. package/src/shade/renderer/light/cluster/cull/graph_cull_lights.js +35 -11
  606. package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts +1 -1
  607. package/src/shade/renderer/particles/DESIGN.md +271 -112
  608. package/src/shade/renderer/particles/GPUParticleSystem.d.ts +251 -86
  609. package/src/shade/renderer/particles/GPUParticleSystem.d.ts.map +1 -1
  610. package/src/shade/renderer/particles/GPUParticleSystem.js +822 -146
  611. package/src/shade/renderer/particles/ParticleConstants.d.ts +96 -3
  612. package/src/shade/renderer/particles/ParticleConstants.d.ts.map +1 -1
  613. package/src/shade/renderer/particles/ParticleConstants.js +103 -4
  614. package/src/shade/renderer/particles/coherence/graph_particle_bucket.d.ts +5 -4
  615. package/src/shade/renderer/particles/coherence/graph_particle_bucket.d.ts.map +1 -1
  616. package/src/shade/renderer/particles/coherence/graph_particle_bucket.js +11 -15
  617. package/src/shade/renderer/particles/coherence/shader_particle_bucket.d.ts +2 -2
  618. package/src/shade/renderer/particles/coherence/shader_particle_bucket.d.ts.map +1 -1
  619. package/src/shade/renderer/particles/coherence/shader_particle_bucket.js +20 -15
  620. package/src/shade/renderer/particles/data/PARTICLE_COUNTERS.d.ts +7 -8
  621. package/src/shade/renderer/particles/data/PARTICLE_COUNTERS.d.ts.map +1 -1
  622. package/src/shade/renderer/particles/data/PARTICLE_COUNTERS.js +7 -17
  623. package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.d.ts +56 -0
  624. package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.d.ts.map +1 -0
  625. package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.js +68 -0
  626. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STATE.d.ts +39 -0
  627. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STATE.d.ts.map +1 -0
  628. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STATE.js +52 -0
  629. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.d.ts +83 -0
  630. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.d.ts.map +1 -0
  631. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.js +166 -0
  632. package/src/shade/renderer/particles/data/chunk_particle_emitter.d.ts +21 -5
  633. package/src/shade/renderer/particles/data/chunk_particle_emitter.d.ts.map +1 -1
  634. package/src/shade/renderer/particles/data/chunk_particle_emitter.js +44 -85
  635. package/src/shade/renderer/particles/data/particle_header.d.ts +62 -0
  636. package/src/shade/renderer/particles/data/particle_header.d.ts.map +1 -0
  637. package/src/shade/renderer/particles/data/particle_header.js +103 -0
  638. package/src/shade/renderer/particles/graph/ParticleGroupBuilder.d.ts +179 -0
  639. package/src/shade/renderer/particles/graph/ParticleGroupBuilder.d.ts.map +1 -0
  640. package/src/shade/renderer/particles/graph/ParticleGroupBuilder.js +303 -0
  641. package/src/shade/renderer/particles/graph/ParticleNodeDescription.d.ts +120 -1
  642. package/src/shade/renderer/particles/graph/ParticleNodeDescription.d.ts.map +1 -1
  643. package/src/shade/renderer/particles/graph/ParticleNodeDescription.js +90 -1
  644. package/src/shade/renderer/particles/graph/ParticleNodeGroup.d.ts +283 -0
  645. package/src/shade/renderer/particles/graph/ParticleNodeGroup.d.ts.map +1 -0
  646. package/src/shade/renderer/particles/graph/ParticleNodeGroup.js +419 -0
  647. package/src/shade/renderer/particles/graph/ParticleNodeRegistry.d.ts +44 -2
  648. package/src/shade/renderer/particles/graph/ParticleNodeRegistry.d.ts.map +1 -1
  649. package/src/shade/renderer/particles/graph/ParticleNodeRegistry.js +476 -40
  650. package/src/shade/renderer/particles/graph/ParticleValueType.d.ts +188 -0
  651. package/src/shade/renderer/particles/graph/ParticleValueType.d.ts.map +1 -0
  652. package/src/shade/renderer/particles/graph/ParticleValueType.js +287 -0
  653. package/src/shade/renderer/particles/graph/compile_particle_graph.d.ts +16 -9
  654. package/src/shade/renderer/particles/graph/compile_particle_graph.d.ts.map +1 -1
  655. package/src/shade/renderer/particles/graph/compile_particle_graph.js +464 -205
  656. package/src/shade/renderer/particles/graph/flatten_particle_graph.d.ts +11 -0
  657. package/src/shade/renderer/particles/graph/flatten_particle_graph.d.ts.map +1 -0
  658. package/src/shade/renderer/particles/graph/flatten_particle_graph.js +213 -0
  659. package/src/shade/renderer/particles/graph/groups/particle_builtin_groups.d.ts +27 -0
  660. package/src/shade/renderer/particles/graph/groups/particle_builtin_groups.d.ts.map +1 -0
  661. package/src/shade/renderer/particles/graph/groups/particle_builtin_groups.js +75 -0
  662. package/src/shade/renderer/particles/graph/groups/particle_groups_geometry.d.ts +83 -0
  663. package/src/shade/renderer/particles/graph/groups/particle_groups_geometry.d.ts.map +1 -0
  664. package/src/shade/renderer/particles/graph/groups/particle_groups_geometry.js +319 -0
  665. package/src/shade/renderer/particles/graph/groups/particle_groups_noise.d.ts +22 -0
  666. package/src/shade/renderer/particles/graph/groups/particle_groups_noise.d.ts.map +1 -0
  667. package/src/shade/renderer/particles/graph/groups/particle_groups_noise.js +517 -0
  668. package/src/shade/renderer/particles/graph/groups/particle_groups_utility.d.ts +70 -0
  669. package/src/shade/renderer/particles/graph/groups/particle_groups_utility.d.ts.map +1 -0
  670. package/src/shade/renderer/particles/graph/groups/particle_groups_utility.js +161 -0
  671. package/src/shade/renderer/particles/graph/groups/simplex_reference.d.ts +8 -0
  672. package/src/shade/renderer/particles/graph/groups/simplex_reference.d.ts.map +1 -0
  673. package/src/shade/renderer/particles/graph/groups/simplex_reference.js +159 -0
  674. package/src/shade/renderer/particles/graph/infer_particle_graph_types.d.ts +88 -0
  675. package/src/shade/renderer/particles/graph/infer_particle_graph_types.d.ts.map +1 -0
  676. package/src/shade/renderer/particles/graph/infer_particle_graph_types.js +234 -0
  677. package/src/shade/renderer/particles/graph/make_particle_group.d.ts +98 -0
  678. package/src/shade/renderer/particles/graph/make_particle_group.d.ts.map +1 -0
  679. package/src/shade/renderer/particles/graph/make_particle_group.js +427 -0
  680. package/src/shade/renderer/particles/graph/particle_graph_authoring.d.ts +11 -4
  681. package/src/shade/renderer/particles/graph/particle_graph_authoring.d.ts.map +1 -1
  682. package/src/shade/renderer/particles/graph/particle_graph_authoring.js +121 -108
  683. package/src/shade/renderer/particles/graph/particle_graph_diagnostic.d.ts +38 -0
  684. package/src/shade/renderer/particles/graph/particle_graph_diagnostic.d.ts.map +1 -0
  685. package/src/shade/renderer/particles/graph/particle_graph_diagnostic.js +25 -0
  686. package/src/shade/renderer/particles/graph/particle_graph_distributions.d.ts +29 -0
  687. package/src/shade/renderer/particles/graph/particle_graph_distributions.d.ts.map +1 -0
  688. package/src/shade/renderer/particles/graph/particle_graph_distributions.js +170 -0
  689. package/src/shade/renderer/particles/graph/particle_graph_json.d.ts +87 -0
  690. package/src/shade/renderer/particles/graph/particle_graph_json.d.ts.map +1 -0
  691. package/src/shade/renderer/particles/graph/particle_graph_json.js +196 -0
  692. package/src/shade/renderer/particles/graph/particle_group_json.d.ts +86 -0
  693. package/src/shade/renderer/particles/graph/particle_group_json.d.ts.map +1 -0
  694. package/src/shade/renderer/particles/graph/particle_group_json.js +182 -0
  695. package/src/shade/renderer/particles/graph/particle_group_library.d.ts +33 -0
  696. package/src/shade/renderer/particles/graph/particle_group_library.d.ts.map +1 -0
  697. package/src/shade/renderer/particles/graph/particle_group_library.js +75 -0
  698. package/src/shade/renderer/particles/graph/particle_node_library.d.ts +37 -0
  699. package/src/shade/renderer/particles/graph/particle_node_library.d.ts.map +1 -0
  700. package/src/shade/renderer/particles/graph/particle_node_library.js +64 -0
  701. package/src/shade/renderer/particles/graph/particle_node_parameters.d.ts +146 -0
  702. package/src/shade/renderer/particles/graph/particle_node_parameters.d.ts.map +1 -0
  703. package/src/shade/renderer/particles/graph/particle_node_parameters.js +234 -0
  704. package/src/shade/renderer/particles/graph/particle_node_presentation.d.ts +30 -0
  705. package/src/shade/renderer/particles/graph/particle_node_presentation.d.ts.map +1 -0
  706. package/src/shade/renderer/particles/graph/particle_node_presentation.js +286 -0
  707. package/src/shade/renderer/particles/graph/validate_particle_graph.d.ts +66 -0
  708. package/src/shade/renderer/particles/graph/validate_particle_graph.d.ts.map +1 -0
  709. package/src/shade/renderer/particles/graph/validate_particle_graph.js +439 -0
  710. package/src/shade/renderer/particles/graph_particles.d.ts +143 -68
  711. package/src/shade/renderer/particles/graph_particles.d.ts.map +1 -1
  712. package/src/shade/renderer/particles/graph_particles.js +424 -71
  713. package/src/shade/renderer/particles/graph_particles_avboit.d.ts +107 -0
  714. package/src/shade/renderer/particles/graph_particles_avboit.d.ts.map +1 -0
  715. package/src/shade/renderer/particles/graph_particles_avboit.js +312 -0
  716. package/src/shade/renderer/particles/isa/InstructionStream.d.ts +41 -8
  717. package/src/shade/renderer/particles/isa/InstructionStream.d.ts.map +1 -1
  718. package/src/shade/renderer/particles/isa/InstructionStream.js +111 -33
  719. package/src/shade/renderer/particles/isa/ParticleAssembler.d.ts +13 -10
  720. package/src/shade/renderer/particles/isa/ParticleAssembler.d.ts.map +1 -1
  721. package/src/shade/renderer/particles/isa/ParticleAssembler.js +30 -26
  722. package/src/shade/renderer/particles/isa/ParticleProgram.d.ts +27 -15
  723. package/src/shade/renderer/particles/isa/ParticleProgram.d.ts.map +1 -1
  724. package/src/shade/renderer/particles/isa/ParticleProgram.js +139 -34
  725. package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts +117 -9
  726. package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts.map +1 -1
  727. package/src/shade/renderer/particles/isa/ParticleVMISA.js +296 -37
  728. package/src/shade/renderer/particles/isa/particle_assembly.d.ts +149 -0
  729. package/src/shade/renderer/particles/isa/particle_assembly.d.ts.map +1 -0
  730. package/src/shade/renderer/particles/isa/particle_assembly.js +999 -0
  731. package/src/shade/renderer/particles/layout/ParticleLayout.d.ts +25 -3
  732. package/src/shade/renderer/particles/layout/ParticleLayout.d.ts.map +1 -1
  733. package/src/shade/renderer/particles/layout/ParticleLayout.js +33 -5
  734. package/src/shade/renderer/particles/optimizer/optimize_particle_program.d.ts +160 -0
  735. package/src/shade/renderer/particles/optimizer/optimize_particle_program.d.ts.map +1 -0
  736. package/src/shade/renderer/particles/optimizer/optimize_particle_program.js +478 -0
  737. package/src/shade/renderer/particles/optimizer/particle_program_analysis.d.ts +291 -0
  738. package/src/shade/renderer/particles/optimizer/particle_program_analysis.d.ts.map +1 -0
  739. package/src/shade/renderer/particles/optimizer/particle_program_analysis.js +647 -0
  740. package/src/shade/renderer/particles/optimizer/particle_program_equivalence.d.ts +95 -0
  741. package/src/shade/renderer/particles/optimizer/particle_program_equivalence.d.ts.map +1 -0
  742. package/src/shade/renderer/particles/optimizer/particle_program_equivalence.js +213 -0
  743. package/src/shade/renderer/particles/optimizer/particle_program_fuzz.d.ts +16 -0
  744. package/src/shade/renderer/particles/optimizer/particle_program_fuzz.d.ts.map +1 -0
  745. package/src/shade/renderer/particles/optimizer/particle_program_fuzz.js +223 -0
  746. package/src/shade/renderer/particles/optimizer/particle_vm_semantics.d.ts +121 -0
  747. package/src/shade/renderer/particles/optimizer/particle_vm_semantics.d.ts.map +1 -0
  748. package/src/shade/renderer/particles/optimizer/particle_vm_semantics.js +206 -0
  749. package/src/shade/renderer/particles/optimizer/pass_dedup_constants.d.ts +11 -0
  750. package/src/shade/renderer/particles/optimizer/pass_dedup_constants.d.ts.map +1 -0
  751. package/src/shade/renderer/particles/optimizer/pass_dedup_constants.js +197 -0
  752. package/src/shade/renderer/particles/optimizer/pass_eliminate_dead_code.d.ts +4 -0
  753. package/src/shade/renderer/particles/optimizer/pass_eliminate_dead_code.d.ts.map +1 -0
  754. package/src/shade/renderer/particles/optimizer/pass_eliminate_dead_code.js +51 -0
  755. package/src/shade/renderer/particles/optimizer/pass_fold_constants.d.ts +4 -0
  756. package/src/shade/renderer/particles/optimizer/pass_fold_constants.d.ts.map +1 -0
  757. package/src/shade/renderer/particles/optimizer/pass_fold_constants.js +561 -0
  758. package/src/shade/renderer/particles/optimizer/pass_narrow_widths.d.ts +4 -0
  759. package/src/shade/renderer/particles/optimizer/pass_narrow_widths.d.ts.map +1 -0
  760. package/src/shade/renderer/particles/optimizer/pass_narrow_widths.js +72 -0
  761. package/src/shade/renderer/particles/optimizer/pass_pack_registers.d.ts +4 -0
  762. package/src/shade/renderer/particles/optimizer/pass_pack_registers.d.ts.map +1 -0
  763. package/src/shade/renderer/particles/optimizer/pass_pack_registers.js +86 -0
  764. package/src/shade/renderer/particles/optimizer/pass_peephole.d.ts +4 -0
  765. package/src/shade/renderer/particles/optimizer/pass_peephole.d.ts.map +1 -0
  766. package/src/shade/renderer/particles/optimizer/pass_peephole.js +271 -0
  767. package/src/shade/renderer/particles/optimizer/pass_propagate_copies.d.ts +4 -0
  768. package/src/shade/renderer/particles/optimizer/pass_propagate_copies.d.ts.map +1 -0
  769. package/src/shade/renderer/particles/optimizer/pass_propagate_copies.js +268 -0
  770. package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.d.ts +4 -0
  771. package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.d.ts.map +1 -0
  772. package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.js +151 -0
  773. package/src/shade/renderer/particles/particle_test_fixtures.d.ts +131 -0
  774. package/src/shade/renderer/particles/particle_test_fixtures.d.ts.map +1 -0
  775. package/src/shade/renderer/particles/particle_test_fixtures.js +203 -0
  776. package/src/shade/renderer/particles/runtime/Emitter.d.ts +219 -0
  777. package/src/shade/renderer/particles/runtime/Emitter.d.ts.map +1 -0
  778. package/src/shade/renderer/particles/runtime/EmitterRegistry.d.ts +128 -60
  779. package/src/shade/renderer/particles/runtime/EmitterRegistry.d.ts.map +1 -1
  780. package/src/shade/renderer/particles/runtime/EmitterRegistry.js +286 -117
  781. package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts +264 -0
  782. package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts.map +1 -0
  783. package/src/shade/renderer/particles/runtime/ParticleEmitter.js +404 -0
  784. package/src/shade/renderer/particles/runtime/ParticleSpawnScheduler.d.ts +49 -15
  785. package/src/shade/renderer/particles/runtime/ParticleSpawnScheduler.d.ts.map +1 -1
  786. package/src/shade/renderer/particles/runtime/ProgramArena.d.ts +51 -18
  787. package/src/shade/renderer/particles/runtime/ProgramArena.d.ts.map +1 -1
  788. package/src/shade/renderer/particles/runtime/ProgramArena.js +72 -32
  789. package/src/shade/renderer/particles/runtime/create_particle_effect.d.ts +4 -4
  790. package/src/shade/renderer/particles/runtime/create_particle_effect.d.ts.map +1 -1
  791. package/src/shade/renderer/particles/runtime/create_particle_effect.js +4 -4
  792. package/src/shade/renderer/particles/runtime/emitter_database_image.d.ts +15 -0
  793. package/src/shade/renderer/particles/runtime/emitter_database_image.d.ts.map +1 -0
  794. package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.d.ts +17 -0
  795. package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.d.ts.map +1 -0
  796. package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.js +75 -0
  797. package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.d.ts +20 -0
  798. package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.d.ts.map +1 -0
  799. package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.js +94 -0
  800. package/src/shade/renderer/particles/shaders/chunk_particle_context.d.ts +15 -5
  801. package/src/shade/renderer/particles/shaders/chunk_particle_context.d.ts.map +1 -1
  802. package/src/shade/renderer/particles/shaders/chunk_particle_curve_animation.d.ts +1 -2
  803. package/src/shade/renderer/particles/shaders/chunk_particle_curve_animation.d.ts.map +1 -1
  804. package/src/shade/renderer/particles/shaders/chunk_particle_curve_animation.js +1 -2
  805. package/src/shade/renderer/particles/shaders/chunk_particle_curve_disabled.d.ts +11 -0
  806. package/src/shade/renderer/particles/shaders/chunk_particle_curve_disabled.d.ts.map +1 -0
  807. package/src/shade/renderer/particles/shaders/chunk_particle_curve_disabled.js +13 -0
  808. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_age.d.ts +17 -0
  809. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_age.d.ts.map +1 -0
  810. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_age.js +22 -0
  811. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_world_sphere.d.ts +14 -0
  812. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_world_sphere.d.ts.map +1 -0
  813. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_world_sphere.js +23 -0
  814. package/src/shade/renderer/particles/shaders/chunk_particle_render_math.js +1 -1
  815. package/src/shade/renderer/particles/shaders/chunk_particle_scene_view_depth.d.ts +18 -0
  816. package/src/shade/renderer/particles/shaders/chunk_particle_scene_view_depth.d.ts.map +1 -0
  817. package/src/shade/renderer/particles/shaders/chunk_particle_scene_view_depth.js +24 -0
  818. package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.d.ts +26 -0
  819. package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.d.ts.map +1 -0
  820. package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.js +59 -0
  821. package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.d.ts +14 -0
  822. package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.d.ts.map +1 -0
  823. package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.js +153 -0
  824. package/src/shade/renderer/particles/shaders/shader_particle_avboit_occupancy.d.ts +3 -0
  825. package/src/shade/renderer/particles/shaders/shader_particle_avboit_occupancy.d.ts.map +1 -0
  826. package/src/shade/renderer/particles/shaders/shader_particle_avboit_occupancy.js +124 -0
  827. package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.d.ts +19 -0
  828. package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.d.ts.map +1 -0
  829. package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.js +147 -0
  830. package/src/shade/renderer/particles/shaders/shader_particle_emit.d.ts +18 -8
  831. package/src/shade/renderer/particles/shaders/shader_particle_emit.d.ts.map +1 -1
  832. package/src/shade/renderer/particles/shaders/shader_particle_emit.js +72 -37
  833. package/src/shade/renderer/particles/shaders/shader_particle_emitter_tick.d.ts +5 -0
  834. package/src/shade/renderer/particles/shaders/shader_particle_emitter_tick.d.ts.map +1 -0
  835. package/src/shade/renderer/particles/shaders/shader_particle_emitter_tick.js +216 -0
  836. package/src/shade/renderer/particles/shaders/shader_particle_finalize.d.ts.map +1 -1
  837. package/src/shade/renderer/particles/shaders/shader_particle_finalize.js +7 -3
  838. package/src/shade/renderer/particles/shaders/shader_particle_render.d.ts.map +1 -1
  839. package/src/shade/renderer/particles/shaders/shader_particle_render.js +132 -197
  840. package/src/shade/renderer/particles/shaders/shader_particle_simulate.d.ts.map +1 -1
  841. package/src/shade/renderer/particles/shaders/shader_particle_simulate.js +78 -24
  842. package/src/shade/renderer/particles/shaders/shader_particle_spawn_commands.d.ts +26 -0
  843. package/src/shade/renderer/particles/shaders/shader_particle_spawn_commands.d.ts.map +1 -0
  844. package/src/shade/renderer/particles/shaders/shader_particle_spawn_commands.js +66 -0
  845. package/src/shade/renderer/particles/sort/shader_particle_sort.d.ts +1 -1
  846. package/src/shade/renderer/particles/sort/shader_particle_sort.d.ts.map +1 -1
  847. package/src/shade/renderer/particles/sort/shader_particle_sort.js +21 -36
  848. package/src/shade/renderer/particles/vm/ParticleVMReference.d.ts +2 -2
  849. package/src/shade/renderer/particles/vm/ParticleVMReference.d.ts.map +1 -1
  850. package/src/shade/renderer/particles/vm/ParticleVMReference.js +100 -90
  851. package/src/shade/renderer/particles/vm/chunk_particle_vm.d.ts.map +1 -1
  852. package/src/shade/renderer/particles/vm/chunk_particle_vm.js +270 -138
  853. package/src/shade/renderer/path_tracer/accumulating/AccumulatingPathTracer.d.ts +9 -0
  854. package/src/shade/renderer/path_tracer/accumulating/AccumulatingPathTracer.d.ts.map +1 -1
  855. package/src/shade/renderer/path_tracer/accumulating/AccumulatingPathTracer.js +26 -0
  856. package/src/shade/renderer/postprocess/denoise/debug/graph_pass_debug_reprojection.d.ts +1 -2
  857. package/src/shade/renderer/postprocess/denoise/debug/graph_pass_debug_reprojection.d.ts.map +1 -1
  858. package/src/shade/renderer/postprocess/denoise/debug/graph_pass_debug_reprojection.js +0 -3
  859. package/src/shade/renderer/postprocess/dof/gather/DepthOfFieldU.js +1 -1
  860. package/src/shade/renderer/postprocess/dof/raymarch/DepthOfField.js +1 -1
  861. package/src/shade/renderer/postprocess/nss/NSS.d.ts +1 -1
  862. package/src/shade/renderer/postprocess/nss/NSS.d.ts.map +1 -1
  863. package/src/shade/renderer/postprocess/nss/NSS.js +3 -2
  864. package/src/shade/renderer/postprocess/nss/generate_NSS_WEIGHTS_ACTUAL.js +3 -2
  865. package/src/shade/renderer/rasterize/bucket/prepare_meshlet_draw_commands_by_material.d.ts +7 -2
  866. package/src/shade/renderer/rasterize/bucket/prepare_meshlet_draw_commands_by_material.d.ts.map +1 -1
  867. package/src/shade/renderer/rasterize/bucket/prepare_meshlet_draw_commands_by_material.js +12 -1
  868. package/src/shade/renderer/rasterize/expand/shader_filter_triangle_by_material_side.js +1 -1
  869. package/src/shade/renderer/rasterize/forward/FORWARD_VERTEX_SHADER_STRUCT.d.ts +3 -0
  870. package/src/shade/renderer/rasterize/forward/FORWARD_VERTEX_SHADER_STRUCT.d.ts.map +1 -0
  871. package/src/shade/renderer/rasterize/{native/oit → forward}/FORWARD_VERTEX_SHADER_STRUCT.js +4 -4
  872. package/src/shade/renderer/rasterize/forward/SHADING_SCENE_RESOURCE_GROUP.d.ts +3 -0
  873. package/src/shade/renderer/rasterize/forward/SHADING_SCENE_RESOURCE_GROUP.d.ts.map +1 -0
  874. package/src/shade/renderer/rasterize/forward/SHADING_SCENE_RESOURCE_GROUP.js +17 -0
  875. package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_forward_shade_standard_fragment_brick4.d.ts +1 -1
  876. package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_brick4.d.ts.map +1 -0
  877. package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_forward_shade_standard_fragment_brick4.js +16 -16
  878. package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_forward_shade_standard_fragment_ibl.d.ts +1 -1
  879. package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_ibl.d.ts.map +1 -0
  880. package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_forward_shade_standard_fragment_ibl.js +17 -17
  881. package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_material_side_should_draw.d.ts +1 -1
  882. package/src/shade/renderer/rasterize/forward/chunk_material_side_should_draw.d.ts.map +1 -0
  883. package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_material_side_should_draw.js +2 -2
  884. package/src/shade/renderer/rasterize/forward/vertex_shader_chunk.d.ts +3 -0
  885. package/src/shade/renderer/rasterize/forward/vertex_shader_chunk.d.ts.map +1 -0
  886. package/src/shade/renderer/rasterize/{native/oit → forward}/vertex_shader_chunk.js +4 -4
  887. package/src/shade/renderer/rasterize/native/avboit/AVBOITSettings.d.ts +27 -0
  888. package/src/shade/renderer/rasterize/native/avboit/AVBOITSettings.d.ts.map +1 -0
  889. package/src/shade/renderer/rasterize/native/avboit/AVBOITSettings.js +27 -0
  890. package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts +87 -0
  891. package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts.map +1 -0
  892. package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.js +61 -0
  893. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_CONSTANTS.d.ts +107 -0
  894. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_CONSTANTS.d.ts.map +1 -0
  895. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_CONSTANTS.js +120 -0
  896. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_LEDGER.md +642 -0
  897. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_PLAN_2026_09_03.md +534 -0
  898. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_WARP_STRUCT.d.ts +15 -0
  899. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_WARP_STRUCT.d.ts.map +1 -0
  900. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_WARP_STRUCT.js +33 -0
  901. package/src/shade/renderer/rasterize/native/avboit/avboit_build_depth_curve.d.ts +20 -0
  902. package/src/shade/renderer/rasterize/native/avboit/avboit_build_depth_curve.d.ts.map +1 -0
  903. package/src/shade/renderer/rasterize/native/avboit/avboit_build_depth_curve.js +38 -0
  904. package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.d.ts +45 -0
  905. package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.d.ts.map +1 -0
  906. package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.js +139 -0
  907. package/src/shade/renderer/rasterize/native/avboit/avboit_spec_support.d.ts +37 -0
  908. package/src/shade/renderer/rasterize/native/avboit/avboit_spec_support.d.ts.map +1 -0
  909. package/src/shade/renderer/rasterize/native/avboit/avboit_spec_support.js +73 -0
  910. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_counts_to_extinction.d.ts +9 -0
  911. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_counts_to_extinction.d.ts.map +1 -0
  912. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_counts_to_extinction.js +17 -0
  913. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_dilate_word.d.ts +11 -0
  914. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_dilate_word.d.ts.map +1 -0
  915. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_dilate_word.js +18 -0
  916. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_counts.d.ts +9 -0
  917. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_counts.d.ts.map +1 -0
  918. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_counts.js +17 -0
  919. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_transmittance.d.ts +9 -0
  920. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_transmittance.d.ts.map +1 -0
  921. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_transmittance.js +17 -0
  922. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_fold_pairs.d.ts +15 -0
  923. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_fold_pairs.d.ts.map +1 -0
  924. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_fold_pairs.js +25 -0
  925. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_integral_depth_coordinate.d.ts +17 -0
  926. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_integral_depth_coordinate.d.ts.map +1 -0
  927. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_integral_depth_coordinate.js +35 -0
  928. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_range.d.ts +11 -0
  929. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_range.d.ts.map +1 -0
  930. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_range.js +21 -0
  931. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_word_mask.d.ts +9 -0
  932. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_word_mask.d.ts.map +1 -0
  933. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_word_mask.js +26 -0
  934. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_overflows.d.ts +11 -0
  935. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_overflows.d.ts.map +1 -0
  936. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_overflows.js +22 -0
  937. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_pack_counts.d.ts +10 -0
  938. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_pack_counts.d.ts.map +1 -0
  939. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_pack_counts.js +21 -0
  940. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_sample_transmittance.d.ts +10 -0
  941. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_sample_transmittance.d.ts.map +1 -0
  942. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_sample_transmittance.js +32 -0
  943. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_splat_slice.d.ts +18 -0
  944. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_splat_slice.d.ts.map +1 -0
  945. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_splat_slice.js +58 -0
  946. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmission_tint.d.ts +20 -0
  947. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmission_tint.d.ts.map +1 -0
  948. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmission_tint.js +27 -0
  949. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmittance_to_extinction.d.ts +10 -0
  950. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmittance_to_extinction.d.ts.map +1 -0
  951. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmittance_to_extinction.js +18 -0
  952. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_unpack_counts.d.ts +9 -0
  953. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_unpack_counts.d.ts.map +1 -0
  954. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_unpack_counts.js +21 -0
  955. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_view_depth_to_physical.d.ts +9 -0
  956. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_view_depth_to_physical.d.ts.map +1 -0
  957. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_view_depth_to_physical.js +23 -0
  958. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_view_depth_to_virtual.d.ts +13 -0
  959. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_view_depth_to_virtual.d.ts.map +1 -0
  960. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_view_depth_to_virtual.js +27 -0
  961. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_warp.d.ts +22 -0
  962. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_warp.d.ts.map +1 -0
  963. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_warp.js +38 -0
  964. package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts +141 -0
  965. package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts.map +1 -0
  966. package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.js +994 -0
  967. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_build_warp.d.ts +8 -0
  968. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_build_warp.d.ts.map +1 -0
  969. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_build_warp.js +135 -0
  970. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.d.ts +3 -0
  971. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.d.ts.map +1 -0
  972. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.js +101 -0
  973. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.d.ts +3 -0
  974. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.d.ts.map +1 -0
  975. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.js +96 -0
  976. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_integrate.d.ts +3 -0
  977. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_integrate.d.ts.map +1 -0
  978. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_integrate.js +83 -0
  979. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_occupancy.d.ts +9 -0
  980. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_occupancy.d.ts.map +1 -0
  981. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_occupancy.js +119 -0
  982. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_resolve.d.ts +3 -0
  983. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_resolve.d.ts.map +1 -0
  984. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_resolve.js +87 -0
  985. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.d.ts +15 -0
  986. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.d.ts.map +1 -0
  987. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.js +202 -0
  988. package/src/shade/renderer/rasterize/native/material_draw_indirect.d.ts +22 -0
  989. package/src/shade/renderer/rasterize/native/material_draw_indirect.d.ts.map +1 -0
  990. package/src/shade/renderer/rasterize/native/material_draw_indirect.js +69 -0
  991. package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.d.ts.map +1 -1
  992. package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.js +665 -722
  993. package/src/shade/renderer/rasterize/native/oit/shader_oit_generate_moments.js +3 -3
  994. package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments.js +4 -4
  995. package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.js +4 -4
  996. package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.d.ts +7 -2
  997. package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.d.ts.map +1 -1
  998. package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.js +16 -2
  999. package/src/shade/renderer/scene/optimization/geometry/geometry_deduplicate.d.ts +3 -3
  1000. package/src/shade/renderer/scene/optimization/geometry/geometry_deduplicate.d.ts.map +1 -1
  1001. package/src/shade/renderer/scene/optimization/geometry/geometry_deduplicate.js +29 -23
  1002. package/src/shade/renderer/scene/optimization/geometry/internal/anchor_grow_topological.d.ts +2 -2
  1003. package/src/shade/renderer/scene/optimization/geometry/internal/anchor_grow_topological.d.ts.map +1 -1
  1004. package/src/shade/renderer/scene/optimization/geometry/internal/anchor_grow_topological.js +3 -3
  1005. package/src/shade/renderer/scene/optimization/geometry/internal/cover_greedy.d.ts +4 -4
  1006. package/src/shade/renderer/scene/optimization/geometry/internal/cover_greedy.d.ts.map +1 -1
  1007. package/src/shade/renderer/scene/optimization/geometry/internal/cover_greedy.js +2 -2
  1008. package/src/shade/renderer/scene/optimization/geometry/internal/match_refit_validate.d.ts +2 -2
  1009. package/src/shade/renderer/scene/optimization/geometry/internal/match_refit_validate.d.ts.map +1 -1
  1010. package/src/shade/renderer/scene/optimization/geometry/internal/match_refit_validate.js +2 -2
  1011. package/src/shade/renderer/scene/optimization/geometry/internal/match_solve_transform.d.ts +7 -7
  1012. package/src/shade/renderer/scene/optimization/geometry/internal/match_solve_transform.d.ts.map +1 -1
  1013. package/src/shade/renderer/scene/optimization/geometry/internal/match_solve_transform.js +79 -71
  1014. package/src/shade/renderer/shader/chunk/math/chunk_lower_bound_branchless.d.ts.map +1 -1
  1015. package/src/shade/renderer/shader/chunk/math/chunk_lower_bound_branchless.js +3 -1
  1016. package/src/shade/renderer/shader/chunk/random/chunk_hash_to_float01.d.ts +13 -3
  1017. package/src/shade/renderer/shader/chunk/random/chunk_hash_to_float01.d.ts.map +1 -1
  1018. package/src/shade/renderer/shader/chunk/random/chunk_hash_to_float01.js +15 -5
  1019. package/src/shade/renderer/shader/chunk/random/chunk_random_uint.d.ts +8 -0
  1020. package/src/shade/renderer/shader/chunk/random/chunk_random_uint.d.ts.map +1 -1
  1021. package/src/shade/renderer/shader/chunk/random/chunk_random_uint.js +15 -5
  1022. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg.d.ts +7 -0
  1023. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg.d.ts.map +1 -1
  1024. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg.js +17 -7
  1025. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_advance.d.ts +17 -0
  1026. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_advance.d.ts.map +1 -0
  1027. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_advance.js +26 -0
  1028. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_output.d.ts +15 -0
  1029. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_output.d.ts.map +1 -0
  1030. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_output.js +26 -0
  1031. package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.d.ts.map +1 -1
  1032. package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.js +8 -2
  1033. package/src/shade/renderer/shadow/map/PointLightShadowmap.d.ts.map +1 -1
  1034. package/src/shade/renderer/shadow/map/PointLightShadowmap.js +7 -2
  1035. package/src/shade/renderer/shadow/map/SpotLightShadowmap.d.ts.map +1 -1
  1036. package/src/shade/renderer/shadow/map/SpotLightShadowmap.js +3 -15
  1037. package/src/shade/renderer/shadow/map/TetrahedronPointLightShadowmap.d.ts.map +1 -1
  1038. package/src/shade/renderer/shadow/map/TetrahedronPointLightShadowmap.js +10 -4
  1039. package/src/shade/renderer/shadow/vsm/GPUViewShadowMaps.d.ts.map +1 -1
  1040. package/src/shade/renderer/shadow/vsm/GPUViewShadowMaps.js +7 -2
  1041. package/src/shade/renderer/volumetrics/GPUViewVolumetrics.js +2 -2
  1042. package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.d.ts +3 -3
  1043. package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.d.ts.map +1 -1
  1044. package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.js +3 -3
  1045. package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -1
  1046. package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +66 -5
  1047. package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts.map +1 -1
  1048. package/src/shade/wgsl/emulator/WGSLLanguageCore.js +35 -4
  1049. package/src/view/minimap/Minimap.d.ts.map +1 -1
  1050. package/src/view/minimap/Minimap.js +227 -225
  1051. package/src/view/minimap/MinimapCanvasView.js +3 -3
  1052. package/src/view/minimap/MinimapMarker.d.ts +45 -0
  1053. package/src/view/minimap/MinimapMarker.d.ts.map +1 -0
  1054. package/src/view/minimap/MinimapMarker.js +80 -0
  1055. package/src/view/minimap/MinimapMarkerCollection.d.ts +6 -5
  1056. package/src/view/minimap/MinimapMarkerCollection.d.ts.map +1 -1
  1057. package/src/view/minimap/MinimapMarkerCollection.js +6 -6
  1058. package/src/view/minimap/MinimapMarkerSerializationAdapter.d.ts +19 -0
  1059. package/src/view/minimap/MinimapMarkerSerializationAdapter.d.ts.map +1 -0
  1060. package/src/view/minimap/MinimapMarkerSerializationAdapter.js +42 -0
  1061. package/src/view/minimap/dom/MinimapCameraView.d.ts +1 -1
  1062. package/src/view/minimap/dom/MinimapCameraView.d.ts.map +1 -1
  1063. package/src/view/minimap/dom/MinimapCameraView.js +23 -4
  1064. package/src/view/minimap/dom/MinimapMarkerView.js +3 -3
  1065. package/src/view/minimap/gl/MarkerGL.js +3 -3
  1066. package/src/view/util/DomLayoutFrame.d.ts +53 -0
  1067. package/src/view/util/DomLayoutFrame.d.ts.map +1 -0
  1068. package/src/view/util/DomLayoutFrame.js +122 -0
  1069. package/src/core/model/node-graph/visual/layout/BoxLayoutSpec.js +0 -19
  1070. package/src/core/model/node-graph/visual/layout/ConnectedBoxLayouter.js +0 -241
  1071. package/src/core/model/node-graph/visual/layout/ConnectionEndpointLayoutSpec.js +0 -40
  1072. package/src/core/model/node-graph/visual/layout/ConnectionLayoutSpec.js +0 -28
  1073. package/src/engine/ecs/util/hideEntityGracefully.js +0 -196
  1074. package/src/shade/renderer/particles/cull/chunk_particle_cull.js +0 -38
  1075. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_LAYOUT.js +0 -214
  1076. package/src/shade/renderer/particles/particle_prototype.d.ts.map +0 -1
  1077. package/src/shade/renderer/particles/runtime/ParticleSpawnScheduler.js +0 -86
  1078. package/src/shade/renderer/particles/runtime/spawn_request_encoding.js +0 -52
  1079. package/src/shade/renderer/particles/shaders/chunk_particle_context.js +0 -58
  1080. package/src/shade/renderer/rasterize/native/oit/FORWARD_VERTEX_SHADER_STRUCT.d.ts +0 -3
  1081. package/src/shade/renderer/rasterize/native/oit/FORWARD_VERTEX_SHADER_STRUCT.d.ts.map +0 -1
  1082. package/src/shade/renderer/rasterize/native/oit/SHADING_SCENE_RESOURCE_GROUP.d.ts +0 -3
  1083. package/src/shade/renderer/rasterize/native/oit/SHADING_SCENE_RESOURCE_GROUP.d.ts.map +0 -1
  1084. package/src/shade/renderer/rasterize/native/oit/SHADING_SCENE_RESOURCE_GROUP.js +0 -17
  1085. package/src/shade/renderer/rasterize/native/oit/chunk_forward_shade_standard_fragment_brick4.d.ts.map +0 -1
  1086. package/src/shade/renderer/rasterize/native/oit/chunk_forward_shade_standard_fragment_ibl.d.ts.map +0 -1
  1087. package/src/shade/renderer/rasterize/native/oit/chunk_material_side_should_draw.d.ts.map +0 -1
  1088. package/src/shade/renderer/rasterize/native/oit/vertex_shader_chunk.d.ts +0 -3
  1089. package/src/shade/renderer/rasterize/native/oit/vertex_shader_chunk.d.ts.map +0 -1
@@ -0,0 +1,175 @@
1
+ /**
2
+ * Every number the layout is allowed to be tuned by.
3
+ *
4
+ * They live in one place because they are not independent: the room a channel has for tracks is set
5
+ * by `layer_gap`, the room a wire lane has is set by `wire_gap`, and a router told to bend for less
6
+ * than it costs to go around will do neither well. Somebody changing one of these needs to see the
7
+ * others.
8
+ *
9
+ * @author Alex Goldring
10
+ * @copyright Company Named Limited (c) 2026
11
+ */
12
+ export class NodeGraphLayoutOptions {
13
+
14
+ /**
15
+ * Horizontal gap between one column of boxes and the next.
16
+ *
17
+ * This is the width of the channel every edge crossing that boundary has to share, so it is
18
+ * also what limits how many wires can run side by side without one of them having to detour.
19
+ *
20
+ * @type {number}
21
+ */
22
+ layer_gap = 140;
23
+
24
+ /**
25
+ * Vertical gap between two node boxes sharing a column.
26
+ * @type {number}
27
+ */
28
+ node_gap = 44;
29
+
30
+ /**
31
+ * Vertical room reserved for one wire passing through a column it does not stop at.
32
+ *
33
+ * An edge spanning several columns gets a lane of this height in each one it crosses, which is
34
+ * what keeps a long edge from being drawn over the boxes it passes.
35
+ *
36
+ * @type {number}
37
+ */
38
+ wire_gap = 20;
39
+
40
+ /**
41
+ * How far outside a box the router runs alongside it, and how far a wire leaves its port before
42
+ * it is allowed to turn.
43
+ *
44
+ * It is one number because it is one line: the grid's line around a box is where a wire
45
+ * alongside it runs, and it is also the first place a wire leaving a port can turn. A wire on
46
+ * the box boundary reads as touching it, and a wire that turns the moment it leaves a port
47
+ * makes it hard to see which port it belongs to.
48
+ *
49
+ * @type {number}
50
+ */
51
+ clearance = 24;
52
+
53
+ /**
54
+ * Routing tracks placed across each channel, on top of the lines the boxes themselves induce.
55
+ *
56
+ * A channel with no tracks can only be crossed at the x of some box edge, and every wire
57
+ * turning in that channel has to turn at the same place. Eight is enough for the graphs seen in
58
+ * practice and cheap — a track is one column of grid vertices.
59
+ *
60
+ * @type {number}
61
+ */
62
+ channel_tracks = 8;
63
+
64
+ /**
65
+ * What a ninety degree turn costs the router, in the same units as length.
66
+ *
67
+ * The router minimises length plus bends, and the ratio between them is the whole character of
68
+ * the result: at zero it produces staircases, and at a very large value it produces long
69
+ * detours to save a corner. This is roughly a quarter of a channel — a wire will go a third of
70
+ * the way across a channel to avoid a bend, and no further.
71
+ *
72
+ * @type {number}
73
+ */
74
+ bend_penalty = 40;
75
+
76
+ /**
77
+ * Rounds of rip-up and reroute.
78
+ *
79
+ * The loop stops as soon as nothing is shared, and each round after the first only asks the
80
+ * wires still in an argument, so on a graph whose wires mostly fit this costs very little.
81
+ * Congestion that survives six rounds is congestion the placement created and the router cannot
82
+ * fix.
83
+ *
84
+ * This is the number to lower on a graph where every wire is fighting — hundreds of them
85
+ * through one channel, which is what a node with a hundred consumers produces. There the whole
86
+ * set is re-routed every round and the work is rounds times wires times the size of the grid.
87
+ *
88
+ * @type {number}
89
+ */
90
+ congestion_iterations = 6;
91
+
92
+ /**
93
+ * What a wire pays, per round, for standing on a vertex another wire is already using.
94
+ *
95
+ * It starts low deliberately. A first round that already forbids sharing routes every wire
96
+ * around whatever was routed before it, and the order wires happen to be visited in then
97
+ * decides the drawing. Starting cheap lets every wire take the route it actually wants, and
98
+ * raising the price each round makes the ones that want it least give way first.
99
+ *
100
+ * @type {number}
101
+ */
102
+ present_cost = 8;
103
+
104
+ /**
105
+ * Factor the present cost is multiplied by after each round.
106
+ * @type {number}
107
+ */
108
+ present_growth = 2;
109
+
110
+ /**
111
+ * What a vertex remembers, per round, about having been fought over.
112
+ *
113
+ * Present cost alone oscillates: two wires swap places every round, each taking the route the
114
+ * other just left. History is what breaks the tie — a vertex that has been contested stays
115
+ * expensive even once it is free, so the pair separates instead of trading.
116
+ *
117
+ * @type {number}
118
+ */
119
+ history_rate = 4;
120
+
121
+ /**
122
+ * Largest radius a corner of a route is rounded by when it becomes a curve.
123
+ *
124
+ * The actual radius is this or half the shorter of the two legs, whichever is smaller, so a
125
+ * short jog becomes a single smooth S and a long run stays straight until it turns.
126
+ *
127
+ * @type {number}
128
+ */
129
+ corner_radius = 30;
130
+
131
+ /**
132
+ * Ordering passes over the layers.
133
+ * @type {number}
134
+ */
135
+ order_sweeps = 8;
136
+
137
+ /**
138
+ * Ceiling on the routing grid, in vertices.
139
+ *
140
+ * The grid is the product of two coordinate lists, so it grows as the square of the graph. Past
141
+ * this the port lines are dropped and wires reach their ports by a stub instead — a slightly
142
+ * worse drawing, rather than a layout that takes a minute.
143
+ *
144
+ * @type {number}
145
+ */
146
+ max_grid_vertices = 1 << 18;
147
+
148
+ /**
149
+ * Ceiling on the states one route may expand before it gives up and takes a direct path.
150
+ *
151
+ * A route that cannot be found is not worth an unbounded search; the graph it is in is one the
152
+ * router has already failed to make readable.
153
+ *
154
+ * @type {number}
155
+ */
156
+ max_route_expansions = 200000;
157
+
158
+ /**
159
+ * @param {Partial<NodeGraphLayoutOptions>} [overrides]
160
+ * @returns {NodeGraphLayoutOptions}
161
+ */
162
+ static from(overrides) {
163
+ const r = new NodeGraphLayoutOptions();
164
+
165
+ if (overrides !== undefined) {
166
+ for (const key in overrides) {
167
+ if (key in r) {
168
+ r[key] = overrides[key];
169
+ }
170
+ }
171
+ }
172
+
173
+ return r;
174
+ }
175
+ }
@@ -0,0 +1,137 @@
1
+ /**
2
+ * The space wires are allowed to occupy.
3
+ *
4
+ * A **sparse grid**: not a fine mesh over the drawing, but the few horizontal and vertical lines
5
+ * that are actually worth travelling along — the edges of the boxes and a margin around them, the
6
+ * heights the ports sit at, the lanes the layout reserved for wires passing through a column, and a
7
+ * handful of tracks across each channel. Every route that is worth having runs along some of these
8
+ * and turns where two of them meet, so a grid made of only these has every good route in it and is
9
+ * a hundredth the size of a mesh fine enough to hold them.
10
+ *
11
+ * This is the Hanan grid of the obstacles, which is the standard construction: for a set of
12
+ * rectangles, an optimal rectilinear route between any two points on it exists on the grid their
13
+ * own edges induce, so nothing is lost by refusing to leave it.
14
+ *
15
+ * **Obstacles block edges, not vertices.** A wire crosses a box by travelling along a line that
16
+ * passes through it, and whether that is possible is a property of the line between two grid
17
+ * points rather than of the points themselves — both ends of a line straddling a box are outside
18
+ * it. Marking the crossing itself is what makes a box solid, and it is also what lets the grid stay
19
+ * sparse: a grid that had to make every crossing land on a blocked vertex would need a line at
20
+ * every box edge, and there are four of those per box.
21
+ *
22
+ * **Occupancy is per edge as well**, for the same reason: two wires sharing a length of line
23
+ * overlap and are drawn on top of each other, and two wires meeting at a point merely cross, which
24
+ * is legal and costs the reader nothing. Counting points would make the router pay to avoid a
25
+ * crossing and then take a detour to do it.
26
+ *
27
+ * @author Alex Goldring
28
+ * @copyright Company Named Limited (c) 2026
29
+ */
30
+ export class RouteGrid {
31
+ /**
32
+ * Index of the grid line at or immediately below `value`.
33
+ *
34
+ * Clamped rather than reported as absent: a point off the end of the grid belongs to the line at
35
+ * that end, which is what every caller here wants and what a bare lower bound does not say.
36
+ *
37
+ * @param {Float64Array} axis
38
+ * @param {number} value
39
+ * @returns {number}
40
+ */
41
+ static floor_index(axis: Float64Array, value: number): number;
42
+ /**
43
+ * Index of the grid line nearest `value`.
44
+ *
45
+ * @param {Float64Array} axis
46
+ * @param {number} value
47
+ * @returns {number}
48
+ */
49
+ static nearest_index(axis: Float64Array, value: number): number;
50
+ /**
51
+ * @param {Float64Array} xs ascending, distinct
52
+ * @param {Float64Array} ys ascending, distinct
53
+ */
54
+ constructor(xs: Float64Array, ys: Float64Array);
55
+ /**
56
+ * Ascending, distinct.
57
+ * @type {Float64Array}
58
+ */
59
+ xs: Float64Array;
60
+ /**
61
+ * @type {Float64Array}
62
+ */
63
+ ys: Float64Array;
64
+ /**
65
+ * @type {number}
66
+ */
67
+ nx: number;
68
+ /**
69
+ * @type {number}
70
+ */
71
+ ny: number;
72
+ /**
73
+ * @type {number}
74
+ */
75
+ vertex_count: number;
76
+ /**
77
+ * Whether the line from vertex `v` to the vertex right of it passes through a box.
78
+ * @type {BitSet}
79
+ */
80
+ blocked_h: BitSet;
81
+ /**
82
+ * Whether the line from vertex `v` to the vertex below it passes through a box.
83
+ * @type {BitSet}
84
+ */
85
+ blocked_v: BitSet;
86
+ /**
87
+ * Wires currently occupying each rightward line.
88
+ * @type {Int32Array}
89
+ */
90
+ use_h: Int32Array;
91
+ /**
92
+ * @type {Int32Array}
93
+ */
94
+ use_v: Int32Array;
95
+ /**
96
+ * What each rightward line remembers about having been fought over. See
97
+ * {@link NodeGraphLayoutOptions#history_rate}.
98
+ * @type {Float32Array}
99
+ */
100
+ history_h: Float32Array;
101
+ /**
102
+ * @type {Float32Array}
103
+ */
104
+ history_v: Float32Array;
105
+ /**
106
+ * Forget every route, keeping the obstacles and everything the grid has learned about
107
+ * congestion. This is what a round of rip-up and reroute starts with.
108
+ * @returns {void}
109
+ */
110
+ clear_use(): void;
111
+ /**
112
+ * @param {number} x
113
+ * @returns {number}
114
+ */
115
+ nearest_x(x: number): number;
116
+ /**
117
+ * @param {number} y
118
+ * @returns {number}
119
+ */
120
+ nearest_y(y: number): number;
121
+ /**
122
+ * Mark every line crossing the given rectangle as impassable.
123
+ *
124
+ * A line is impassable when it enters the rectangle's interior. Lines running exactly along an
125
+ * edge of it are left alone: the rectangle handed here is already the box grown by its
126
+ * clearance, so its edges are where a wire is meant to run.
127
+ *
128
+ * @param {number} x0
129
+ * @param {number} y0
130
+ * @param {number} x1
131
+ * @param {number} y1
132
+ * @returns {void}
133
+ */
134
+ block_rectangle(x0: number, y0: number, x1: number, y1: number): void;
135
+ }
136
+ import { BitSet } from "../../../../binary/BitSet.js";
137
+ //# sourceMappingURL=RouteGrid.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"RouteGrid.d.ts","sourceRoot":"","sources":["../../../../../../../src/core/model/node-graph/visual/layout/RouteGrid.js"],"names":[],"mappings":"AAMA;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4BG;AACH;IAmGI;;;;;;;;;OASG;IACH,yBAJW,YAAY,SACZ,MAAM,GACJ,MAAM,CAOlB;IAED;;;;;;OAMG;IACH,2BAJW,YAAY,SACZ,MAAM,GACJ,MAAM,CAUlB;IApED;;;OAGG;IACH,gBAHW,YAAY,MACZ,YAAY,EAsBtB;IArFD;;;OAGG;IACH,IAFU,YAAY,CAEnB;IAEH;;OAEG;IACH,IAFU,YAAY,CAEnB;IAEH;;OAEG;IACH,IAFU,MAAM,CAET;IAEP;;OAEG;IACH,IAFU,MAAM,CAET;IAEP;;OAEG;IACH,cAFU,MAAM,CAEC;IAEjB;;;OAGG;IACH,WAFU,MAAM,CAES;IAEzB;;;OAGG;IACH,WAFU,MAAM,CAES;IAEzB;;;OAGG;IACH,OAFU,UAAU,CAEd;IAEN;;OAEG;IACH,OAFU,UAAU,CAEd;IAEN;;;;OAIG;IACH,WAFU,YAAY,CAEZ;IAEV;;OAEG;IACH,WAFU,YAAY,CAEZ;IA4BV;;;;OAIG;IACH,aAFa,IAAI,CAKhB;IAoCD;;;OAGG;IACH,aAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;;OAGG;IACH,aAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;;;;;;;;;;;OAYG;IACH,oBANW,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,GACJ,IAAI,CA6ChB;CACJ;uBAjPsB,8BAA8B"}
@@ -0,0 +1,242 @@
1
+ import { BitSet } from "../../../../binary/BitSet.js";
2
+ import { binarySearchLowIndex } from "../../../../collection/array/binarySearchLowIndex.js";
3
+ import { isValueBetween } from "../../../../math/interval/isValueBetween.js";
4
+ import { overlap1D } from "../../../../math/interval/overlap1D.js";
5
+ import { number_compare_ascending } from "../../../../primitives/numbers/number_compare_ascending.js";
6
+
7
+ /**
8
+ * The space wires are allowed to occupy.
9
+ *
10
+ * A **sparse grid**: not a fine mesh over the drawing, but the few horizontal and vertical lines
11
+ * that are actually worth travelling along — the edges of the boxes and a margin around them, the
12
+ * heights the ports sit at, the lanes the layout reserved for wires passing through a column, and a
13
+ * handful of tracks across each channel. Every route that is worth having runs along some of these
14
+ * and turns where two of them meet, so a grid made of only these has every good route in it and is
15
+ * a hundredth the size of a mesh fine enough to hold them.
16
+ *
17
+ * This is the Hanan grid of the obstacles, which is the standard construction: for a set of
18
+ * rectangles, an optimal rectilinear route between any two points on it exists on the grid their
19
+ * own edges induce, so nothing is lost by refusing to leave it.
20
+ *
21
+ * **Obstacles block edges, not vertices.** A wire crosses a box by travelling along a line that
22
+ * passes through it, and whether that is possible is a property of the line between two grid
23
+ * points rather than of the points themselves — both ends of a line straddling a box are outside
24
+ * it. Marking the crossing itself is what makes a box solid, and it is also what lets the grid stay
25
+ * sparse: a grid that had to make every crossing land on a blocked vertex would need a line at
26
+ * every box edge, and there are four of those per box.
27
+ *
28
+ * **Occupancy is per edge as well**, for the same reason: two wires sharing a length of line
29
+ * overlap and are drawn on top of each other, and two wires meeting at a point merely cross, which
30
+ * is legal and costs the reader nothing. Counting points would make the router pay to avoid a
31
+ * crossing and then take a detour to do it.
32
+ *
33
+ * @author Alex Goldring
34
+ * @copyright Company Named Limited (c) 2026
35
+ */
36
+ export class RouteGrid {
37
+
38
+ /**
39
+ * Ascending, distinct.
40
+ * @type {Float64Array}
41
+ */
42
+ xs;
43
+
44
+ /**
45
+ * @type {Float64Array}
46
+ */
47
+ ys;
48
+
49
+ /**
50
+ * @type {number}
51
+ */
52
+ nx = 0;
53
+
54
+ /**
55
+ * @type {number}
56
+ */
57
+ ny = 0;
58
+
59
+ /**
60
+ * @type {number}
61
+ */
62
+ vertex_count = 0;
63
+
64
+ /**
65
+ * Whether the line from vertex `v` to the vertex right of it passes through a box.
66
+ * @type {BitSet}
67
+ */
68
+ blocked_h = new BitSet();
69
+
70
+ /**
71
+ * Whether the line from vertex `v` to the vertex below it passes through a box.
72
+ * @type {BitSet}
73
+ */
74
+ blocked_v = new BitSet();
75
+
76
+ /**
77
+ * Wires currently occupying each rightward line.
78
+ * @type {Int32Array}
79
+ */
80
+ use_h;
81
+
82
+ /**
83
+ * @type {Int32Array}
84
+ */
85
+ use_v;
86
+
87
+ /**
88
+ * What each rightward line remembers about having been fought over. See
89
+ * {@link NodeGraphLayoutOptions#history_rate}.
90
+ * @type {Float32Array}
91
+ */
92
+ history_h;
93
+
94
+ /**
95
+ * @type {Float32Array}
96
+ */
97
+ history_v;
98
+
99
+ /**
100
+ * @param {Float64Array} xs ascending, distinct
101
+ * @param {Float64Array} ys ascending, distinct
102
+ */
103
+ constructor(xs, ys) {
104
+ this.xs = xs;
105
+ this.ys = ys;
106
+
107
+ this.nx = xs.length;
108
+ this.ny = ys.length;
109
+
110
+ this.vertex_count = this.nx * this.ny;
111
+
112
+ this.blocked_h.preventShrink();
113
+ this.blocked_v.preventShrink();
114
+
115
+ this.blocked_h.setCapacity(this.vertex_count);
116
+ this.blocked_v.setCapacity(this.vertex_count);
117
+
118
+ this.use_h = new Int32Array(this.vertex_count);
119
+ this.use_v = new Int32Array(this.vertex_count);
120
+
121
+ this.history_h = new Float32Array(this.vertex_count);
122
+ this.history_v = new Float32Array(this.vertex_count);
123
+ }
124
+
125
+ /**
126
+ * Forget every route, keeping the obstacles and everything the grid has learned about
127
+ * congestion. This is what a round of rip-up and reroute starts with.
128
+ * @returns {void}
129
+ */
130
+ clear_use() {
131
+ this.use_h.fill(0);
132
+ this.use_v.fill(0);
133
+ }
134
+
135
+ /**
136
+ * Index of the grid line at or immediately below `value`.
137
+ *
138
+ * Clamped rather than reported as absent: a point off the end of the grid belongs to the line at
139
+ * that end, which is what every caller here wants and what a bare lower bound does not say.
140
+ *
141
+ * @param {Float64Array} axis
142
+ * @param {number} value
143
+ * @returns {number}
144
+ */
145
+ static floor_index(axis, value) {
146
+ const found = binarySearchLowIndex(axis, value, number_compare_ascending);
147
+
148
+ // below every line
149
+ return found === -1 ? 0 : found;
150
+ }
151
+
152
+ /**
153
+ * Index of the grid line nearest `value`.
154
+ *
155
+ * @param {Float64Array} axis
156
+ * @param {number} value
157
+ * @returns {number}
158
+ */
159
+ static nearest_index(axis, value) {
160
+ const low = RouteGrid.floor_index(axis, value);
161
+
162
+ if (low + 1 >= axis.length) {
163
+ return low;
164
+ }
165
+
166
+ return value - axis[low] <= axis[low + 1] - value ? low : low + 1;
167
+ }
168
+
169
+ /**
170
+ * @param {number} x
171
+ * @returns {number}
172
+ */
173
+ nearest_x(x) {
174
+ return RouteGrid.nearest_index(this.xs, x);
175
+ }
176
+
177
+ /**
178
+ * @param {number} y
179
+ * @returns {number}
180
+ */
181
+ nearest_y(y) {
182
+ return RouteGrid.nearest_index(this.ys, y);
183
+ }
184
+
185
+ /**
186
+ * Mark every line crossing the given rectangle as impassable.
187
+ *
188
+ * A line is impassable when it enters the rectangle's interior. Lines running exactly along an
189
+ * edge of it are left alone: the rectangle handed here is already the box grown by its
190
+ * clearance, so its edges are where a wire is meant to run.
191
+ *
192
+ * @param {number} x0
193
+ * @param {number} y0
194
+ * @param {number} x1
195
+ * @param {number} y1
196
+ * @returns {void}
197
+ */
198
+ block_rectangle(x0, y0, x1, y1) {
199
+ const xs = this.xs;
200
+ const ys = this.ys;
201
+
202
+ const nx = this.nx;
203
+
204
+ // rightward lines: the line from column i covers [xs[i], xs[i+1]], and enters the rectangle
205
+ // when that overlaps (x0, x1) while its own height is strictly inside (y0, y1)
206
+ const column_first = RouteGrid.floor_index(xs, x0);
207
+ const row_first = RouteGrid.floor_index(ys, y0);
208
+ const column_last = RouteGrid.floor_index(xs, x1);
209
+ const row_last = RouteGrid.floor_index(ys, y1);
210
+
211
+ for (let j = row_first; j <= row_last && j < this.ny; j++) {
212
+ if (!isValueBetween(ys[j], y0, y1)) {
213
+ // the line runs along or outside an edge, which is where a wire is meant to be
214
+ continue;
215
+ }
216
+
217
+ const row = j * nx;
218
+
219
+ for (let i = column_first; i <= column_last && i + 1 < nx; i++) {
220
+ if (!overlap1D(xs[i], xs[i + 1], x0, x1)) {
221
+ continue;
222
+ }
223
+
224
+ this.blocked_h.set(row + i, true);
225
+ }
226
+ }
227
+
228
+ for (let i = column_first; i <= column_last && i < nx; i++) {
229
+ if (!isValueBetween(xs[i], x0, x1)) {
230
+ continue;
231
+ }
232
+
233
+ for (let j = row_first; j <= row_last && j + 1 < this.ny; j++) {
234
+ if (!overlap1D(ys[j], ys[j + 1], y0, y1)) {
235
+ continue;
236
+ }
237
+
238
+ this.blocked_v.set(j * nx + i, true);
239
+ }
240
+ }
241
+ }
242
+ }
@@ -0,0 +1,114 @@
1
+ /**
2
+ * Travelling along a line of constant y.
3
+ * @type {number}
4
+ */
5
+ export const ROUTE_AXIS_H: number;
6
+ /**
7
+ * Travelling along a line of constant x.
8
+ * @type {number}
9
+ */
10
+ export const ROUTE_AXIS_V: number;
11
+ /**
12
+ * One wire's path through the grid, found by A*.
13
+ *
14
+ * **A state is a vertex together with the direction the wire arrived in**, not a vertex alone.
15
+ * Turning costs something here — it has to, or the shortest route is a staircase and the drawing
16
+ * is unreadable — and a cost that depends on how you arrived is a cost the search cannot see
17
+ * unless arriving is part of what it searches over. Two states per vertex is the whole price of
18
+ * that: the wire cares which axis it is on, not which of the two ways along it.
19
+ *
20
+ * **The scratch outlives the search.** A route is found several hundred times over one layout — once
21
+ * per wire, once per round of rip-up — and the arrays it needs are the size of the grid. Clearing
22
+ * them each time costs more than the search does, so the scores carry a stamp instead and a score
23
+ * left over from a previous route reads as absent rather than as a very good one.
24
+ *
25
+ * @author Alex Goldring
26
+ * @copyright Company Named Limited (c) 2026
27
+ */
28
+ export class RouteSearch {
29
+ /**
30
+ * @param {RouteGrid} grid
31
+ */
32
+ constructor(grid: RouteGrid);
33
+ /**
34
+ * @type {RouteGrid}
35
+ */
36
+ grid: RouteGrid;
37
+ /**
38
+ * @type {Uint32Heap}
39
+ */
40
+ open: Uint32Heap;
41
+ /**
42
+ * @type {BitSet}
43
+ */
44
+ closed: BitSet;
45
+ /**
46
+ * Cost to reach each state, meaningful only where `stamp` matches the current search.
47
+ * @type {Float64Array}
48
+ */
49
+ score: Float64Array;
50
+ /**
51
+ * @type {Int32Array}
52
+ */
53
+ stamp: Int32Array;
54
+ /**
55
+ * @type {Int32Array}
56
+ */
57
+ came_from: Int32Array;
58
+ /**
59
+ * @type {number}
60
+ */
61
+ generation: number;
62
+ /**
63
+ * Vertices of the route just found, from start to goal.
64
+ * @type {Int32Array}
65
+ */
66
+ path: Int32Array;
67
+ /**
68
+ * @type {number}
69
+ */
70
+ path_length: number;
71
+ /**
72
+ * Find a wire's way from one vertex to another.
73
+ *
74
+ * The cost being minimised is length, plus a fixed price per turn, plus what the grid charges
75
+ * for lines other wires are already on. The estimate driving the search is the straight
76
+ * rectilinear distance remaining, which never exceeds what the route will actually cost — turns
77
+ * and congestion only ever add — so the first route found is the cheapest one.
78
+ *
79
+ * @param {number} start vertex
80
+ * @param {number} start_axis the axis the wire is already travelling on as it arrives here,
81
+ * one of {@link ROUTE_AXIS_H}, {@link ROUTE_AXIS_V}
82
+ * @param {number} goal vertex
83
+ * @param {number} goal_axis the axis the wire must be on to meet the port it is heading for
84
+ * @param {NodeGraphLayoutOptions} options
85
+ * @returns {boolean} whether a route was found. The route is left in {@link path}.
86
+ */
87
+ find(start: number, start_axis: number, goal: number, goal_axis: number, options: NodeGraphLayoutOptions): boolean;
88
+ /**
89
+ * @param {number} from state
90
+ * @param {number} from_cost
91
+ * @param {number} from_axis
92
+ * @param {number} vertex being moved to
93
+ * @param {number} axis being moved along
94
+ * @param {number} goal
95
+ * @param {number} goal_axis
96
+ * @param {number} bend
97
+ * @param {NodeGraphLayoutOptions} options
98
+ * @param {number} step what the move itself costs
99
+ * @param {number} remaining estimate from `vertex` to the goal
100
+ * @param {number} generation
101
+ * @returns {void}
102
+ * @private
103
+ */
104
+ private __relax;
105
+ /**
106
+ * @param {number} state the goal, reached
107
+ * @returns {boolean}
108
+ * @private
109
+ */
110
+ private __unwind;
111
+ }
112
+ import { Uint32Heap } from "../../../../collection/heap/Uint32Heap.js";
113
+ import { BitSet } from "../../../../binary/BitSet.js";
114
+ //# sourceMappingURL=RouteSearch.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"RouteSearch.d.ts","sourceRoot":"","sources":["../../../../../../../src/core/model/node-graph/visual/layout/RouteSearch.js"],"names":[],"mappings":"AAGA;;;GAGG;AACH,2BAFU,MAAM,CAEc;AAE9B;;;GAGG;AACH,2BAFU,MAAM,CAEc;AAE9B;;;;;;;;;;;;;;;;GAgBG;AACH;IAiDI;;OAEG;IACH,6BAeC;IAjED;;OAEG;IACH,gBAAY;IAEZ;;OAEG;IACH,MAFU,UAAU,CAEQ;IAE5B;;OAEG;IACH,QAFU,MAAM,CAEM;IAEtB;;;OAGG;IACH,OAFU,YAAY,CAEhB;IAEN;;OAEG;IACH,OAFU,UAAU,CAEd;IAEN;;OAEG;IACH,WAFU,UAAU,CAEV;IAEV;;OAEG;IACH,YAFU,MAAM,CAED;IAEf;;;OAGG;IACH,MAFU,UAAU,CAEf;IAEL;;OAEG;IACH,aAFU,MAAM,CAEA;IAsBhB;;;;;;;;;;;;;;;OAeG;IACH,YARW,MAAM,cACN,MAAM,QAEN,MAAM,aACN,MAAM,oCAEJ,OAAO,CAyGnB;IAED;;;;;;;;;;;;;;;OAeG;IACH,gBA8BC;IAED;;;;OAIG;IACH,iBAuBC;CACJ;2BA1S0B,2CAA2C;uBAD/C,8BAA8B"}