@woosh/meep-engine 3.14.6 → 3.16.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/editor/Editor.js +7 -7
- package/editor/actions/concrete/TransformModifyAction.d.ts +4 -4
- package/editor/actions/concrete/TransformModifyAction.d.ts.map +1 -1
- package/editor/actions/concrete/TransformModifyAction.js +4 -4
- package/editor/camera/camera_framing.js +7 -7
- package/editor/ecs/component/editors/ecs/Transform64Editor.d.ts +20 -0
- package/editor/ecs/component/editors/ecs/Transform64Editor.d.ts.map +1 -0
- package/editor/ecs/component/editors/ecs/Transform64Editor.js +70 -0
- package/editor/ecs/component/prototypeObjectEditor.js +2 -2
- package/editor/ecs/component/registerEngineComponentEditors.js +3 -3
- package/editor/particles/effect/ParticleEffectDocument.d.ts +396 -0
- package/editor/particles/effect/ParticleEffectDocument.d.ts.map +1 -0
- package/editor/particles/effect/ParticleEffectDocument.js +989 -0
- package/editor/particles/effect/ParticleReferenceSimulation.d.ts +113 -0
- package/editor/particles/effect/ParticleReferenceSimulation.d.ts.map +1 -0
- package/editor/particles/effect/ParticleReferenceSimulation.js +377 -0
- package/editor/particles/effect/actions/ParticleGroupDefineAction.d.ts +35 -0
- package/editor/particles/effect/actions/ParticleGroupDefineAction.d.ts.map +1 -0
- package/editor/particles/effect/actions/ParticleGroupDefineAction.js +45 -0
- package/editor/particles/effect/make_starter_particle_effect.d.ts +23 -0
- package/editor/particles/effect/make_starter_particle_effect.d.ts.map +1 -0
- package/editor/particles/effect/make_starter_particle_effect.js +177 -0
- package/editor/persistence/buildNewSceneDataset.d.ts.map +1 -1
- package/editor/persistence/buildNewSceneDataset.js +10 -8
- package/editor/process/symbolic/AudioEmitterSymbolicDisplay.js +67 -67
- package/editor/process/symbolic/CameraSymbolicDisplay.js +146 -146
- package/editor/process/symbolic/GridPositionSymbolicDisplay.js +6 -6
- package/editor/process/symbolic/LightSymbolicDisplay.js +172 -172
- package/editor/process/symbolic/ParticleEmitterSymbolicDisplay.d.ts.map +1 -1
- package/editor/process/symbolic/ParticleEmitterSymbolicDisplay.js +6 -3
- package/editor/process/symbolic/PositionedMarkerSymbolicDisplay.js +6 -6
- package/editor/selection/editor_pick.js +130 -130
- package/editor/templates/entity_templates.js +7 -7
- package/editor/tools/TransformToolV2.d.ts +3 -3
- package/editor/tools/TransformToolV2.d.ts.map +1 -1
- package/editor/tools/TransformToolV2.js +58 -25
- package/editor/tools/paint/TerrainHeightPaintTool.d.ts.map +1 -1
- package/editor/tools/paint/TerrainHeightPaintTool.js +11 -9
- package/editor/tools/v2/GizmoNode.js +2 -2
- package/editor/tools/v2/TransformControls.d.ts +3 -3
- package/editor/tools/v2/TransformControls.d.ts.map +1 -1
- package/editor/tools/v2/TransformControls.js +1003 -971
- package/editor/tools/v2/handle/gizmo_drag_plane.d.ts.map +1 -1
- package/editor/tools/v2/handle/gizmo_drag_plane.js +6 -1
- package/editor/view/ecs/components/common/AutoCanvasView.js +17 -0
- package/editor/view/node-graph/NodeGraphEditorView.d.ts +143 -2
- package/editor/view/node-graph/NodeGraphEditorView.d.ts.map +1 -1
- package/editor/view/node-graph/NodeGraphEditorView.js +358 -6
- package/editor/view/node-graph/NodeGraphMinimapView.d.ts +120 -0
- package/editor/view/node-graph/NodeGraphMinimapView.d.ts.map +1 -0
- package/editor/view/node-graph/NodeGraphMinimapView.js +859 -0
- package/editor/view/node-graph/NodeGraphPaletteView.d.ts +112 -0
- package/editor/view/node-graph/NodeGraphPaletteView.d.ts.map +1 -0
- package/editor/view/node-graph/NodeGraphPaletteView.js +352 -0
- package/editor/view/node-graph/NodeGraphSearchMenuView.d.ts +76 -0
- package/editor/view/node-graph/NodeGraphSearchMenuView.d.ts.map +1 -0
- package/editor/view/node-graph/NodeGraphSearchMenuView.js +247 -0
- package/editor/view/node-graph/NodeGraphView.d.ts +147 -5
- package/editor/view/node-graph/NodeGraphView.d.ts.map +1 -1
- package/editor/view/node-graph/NodeGraphView.js +809 -76
- package/editor/view/node-graph/NodeIconView.d.ts +33 -0
- package/editor/view/node-graph/NodeIconView.d.ts.map +1 -0
- package/editor/view/node-graph/NodeIconView.js +54 -0
- package/editor/view/node-graph/NodeView.d.ts +71 -1
- package/editor/view/node-graph/NodeView.d.ts.map +1 -1
- package/editor/view/node-graph/NodeView.js +318 -17
- package/editor/view/node-graph/PortView.d.ts +41 -1
- package/editor/view/node-graph/PortView.d.ts.map +1 -1
- package/editor/view/node-graph/PortView.js +121 -69
- package/editor/view/node-graph/actions/ConnectionDeleteAction.d.ts +16 -3
- package/editor/view/node-graph/actions/ConnectionDeleteAction.d.ts.map +1 -1
- package/editor/view/node-graph/actions/ConnectionDeleteAction.js +29 -3
- package/editor/view/node-graph/actions/NodeCreateAction.d.ts +65 -0
- package/editor/view/node-graph/actions/NodeCreateAction.d.ts.map +1 -0
- package/editor/view/node-graph/actions/NodeCreateAction.js +108 -0
- package/editor/view/node-graph/actions/NodeDeleteAction.d.ts +6 -0
- package/editor/view/node-graph/actions/NodeDeleteAction.d.ts.map +1 -1
- package/editor/view/node-graph/actions/NodeDeleteAction.js +24 -2
- package/editor/view/node-graph/connection_wire_geometry.d.ts +34 -0
- package/editor/view/node-graph/connection_wire_geometry.d.ts.map +1 -1
- package/editor/view/node-graph/connection_wire_geometry.js +79 -3
- package/editor/view/node-graph/node-graph.css +678 -0
- package/editor/view/particles/effect/ParticleCodeEditorView.d.ts +37 -0
- package/editor/view/particles/effect/ParticleCodeEditorView.d.ts.map +1 -0
- package/editor/view/particles/effect/ParticleCodeEditorView.js +479 -0
- package/editor/view/particles/effect/ParticleEffectEditorView.d.ts +61 -0
- package/editor/view/particles/effect/ParticleEffectEditorView.d.ts.map +1 -0
- package/editor/view/particles/effect/ParticleEffectEditorView.js +223 -0
- package/editor/view/particles/effect/ParticleEmitterInspectorView.d.ts +25 -0
- package/editor/view/particles/effect/ParticleEmitterInspectorView.d.ts.map +1 -0
- package/editor/view/particles/effect/ParticleEmitterInspectorView.js +606 -0
- package/editor/view/particles/effect/ParticleGraphEditorView.d.ts +156 -0
- package/editor/view/particles/effect/ParticleGraphEditorView.d.ts.map +1 -0
- package/editor/view/particles/effect/ParticleGraphEditorView.js +1636 -0
- package/editor/view/particles/effect/ParticleNodeParametersView.d.ts +22 -0
- package/editor/view/particles/effect/ParticleNodeParametersView.d.ts.map +1 -0
- package/editor/view/particles/effect/ParticleNodeParametersView.js +520 -0
- package/editor/view/particles/effect/ParticlePreviewView.d.ts +52 -0
- package/editor/view/particles/effect/ParticlePreviewView.d.ts.map +1 -0
- package/editor/view/particles/effect/ParticlePreviewView.js +533 -0
- package/editor/view/particles/effect/particle-editor.css +556 -0
- package/editor/view/prepareMeshLibrary.d.ts.map +1 -1
- package/editor/view/prepareMeshLibrary.js +8 -4
- package/package.json +1 -1
- package/samples/engine/first-scene/main.js +152 -152
- package/samples/generation/generators/mir_generator_place_bases.js +3 -3
- package/src/core/assert.d.ts +28 -24
- package/src/core/assert.d.ts.map +1 -1
- package/src/core/assert.js +34 -26
- package/src/core/geom/3d/shape/PosedShape3D.d.ts +17 -0
- package/src/core/geom/3d/shape/PosedShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/PosedShape3D.js +34 -2
- package/src/core/graph/format/graphviz/graphviz_escape_html_label.d.ts +17 -0
- package/src/core/graph/format/graphviz/graphviz_escape_html_label.d.ts.map +1 -0
- package/src/core/graph/format/graphviz/graphviz_escape_html_label.js +25 -0
- package/src/core/graph/format/graphviz/graphviz_escape_quoted.d.ts +16 -0
- package/src/core/graph/format/graphviz/graphviz_escape_quoted.d.ts.map +1 -0
- package/src/core/graph/format/graphviz/graphviz_escape_quoted.js +24 -0
- package/src/core/model/node-graph/NodeGraph.d.ts +12 -0
- package/src/core/model/node-graph/NodeGraph.d.ts.map +1 -1
- package/src/core/model/node-graph/NodeGraph.js +21 -6
- package/src/core/model/node-graph/node/NodeDescription.d.ts +36 -0
- package/src/core/model/node-graph/node/NodeDescription.d.ts.map +1 -1
- package/src/core/model/node-graph/node/NodeDescription.js +41 -0
- package/src/core/model/node-graph/visual/ConnectionVisualData.d.ts +119 -0
- package/src/core/model/node-graph/visual/ConnectionVisualData.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/ConnectionVisualData.js +317 -0
- package/src/core/model/node-graph/visual/NodeDescriptionVisualRegistry.d.ts +4 -0
- package/src/core/model/node-graph/visual/NodeDescriptionVisualRegistry.d.ts.map +1 -1
- package/src/core/model/node-graph/visual/NodeDescriptionVisualRegistry.js +125 -22
- package/src/core/model/node-graph/visual/NodeGraphVisualData.d.ts +91 -2
- package/src/core/model/node-graph/visual/NodeGraphVisualData.d.ts.map +1 -1
- package/src/core/model/node-graph/visual/NodeGraphVisualData.js +164 -113
- package/src/core/model/node-graph/visual/layout/LayoutBoxGraph.d.ts +162 -0
- package/src/core/model/node-graph/visual/layout/LayoutBoxGraph.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/LayoutBoxGraph.js +288 -0
- package/src/core/model/node-graph/visual/layout/LayoutProblem.d.ts +109 -0
- package/src/core/model/node-graph/visual/layout/LayoutProblem.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/LayoutProblem.js +141 -0
- package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.d.ts +149 -0
- package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.js +175 -0
- package/src/core/model/node-graph/visual/layout/RouteGrid.d.ts +137 -0
- package/src/core/model/node-graph/visual/layout/RouteGrid.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/RouteGrid.js +242 -0
- package/src/core/model/node-graph/visual/layout/RouteSearch.d.ts +114 -0
- package/src/core/model/node-graph/visual/layout/RouteSearch.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/RouteSearch.js +300 -0
- package/src/core/model/node-graph/visual/layout/RouteSet.d.ts +86 -0
- package/src/core/model/node-graph/visual/layout/RouteSet.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/RouteSet.js +168 -0
- package/src/core/model/node-graph/visual/layout/layout_assign_coordinates.d.ts +48 -0
- package/src/core/model/node-graph/visual/layout/layout_assign_coordinates.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/layout_assign_coordinates.js +555 -0
- package/src/core/model/node-graph/visual/layout/layout_assign_layers.d.ts +34 -0
- package/src/core/model/node-graph/visual/layout/layout_assign_layers.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/layout_assign_layers.js +202 -0
- package/src/core/model/node-graph/visual/layout/layout_break_cycles.d.ts +34 -0
- package/src/core/model/node-graph/visual/layout/layout_break_cycles.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/layout_break_cycles.js +254 -0
- package/src/core/model/node-graph/visual/layout/layout_build_problem.d.ts +29 -0
- package/src/core/model/node-graph/visual/layout/layout_build_problem.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/layout_build_problem.js +184 -0
- package/src/core/model/node-graph/visual/layout/layout_insert_lanes.d.ts +29 -0
- package/src/core/model/node-graph/visual/layout/layout_insert_lanes.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/layout_insert_lanes.js +95 -0
- package/src/core/model/node-graph/visual/layout/layout_node_graph.d.ts +56 -0
- package/src/core/model/node-graph/visual/layout/layout_node_graph.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/layout_node_graph.js +131 -0
- package/src/core/model/node-graph/visual/layout/layout_order_layers.d.ts +36 -0
- package/src/core/model/node-graph/visual/layout/layout_order_layers.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/layout_order_layers.js +415 -0
- package/src/core/model/node-graph/visual/layout/layout_orient_links.d.ts +21 -0
- package/src/core/model/node-graph/visual/layout/layout_orient_links.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/layout_orient_links.js +49 -0
- package/src/core/model/node-graph/visual/layout/route_connections.d.ts +41 -0
- package/src/core/model/node-graph/visual/layout/route_connections.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/route_connections.js +309 -0
- package/src/core/model/node-graph/visual/layout/route_grid_build.d.ts +33 -0
- package/src/core/model/node-graph/visual/layout/route_grid_build.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/route_grid_build.js +237 -0
- package/src/core/model/node-graph/visual/layout/route_nudge.d.ts +25 -0
- package/src/core/model/node-graph/visual/layout/route_nudge.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/route_nudge.js +220 -0
- package/src/core/model/node-graph/visual/layout/route_to_spline.d.ts +29 -0
- package/src/core/model/node-graph/visual/layout/route_to_spline.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/route_to_spline.js +120 -0
- package/src/engine/EngineHarness.d.ts.map +1 -1
- package/src/engine/EngineHarness.js +593 -586
- package/src/engine/EntityCreator.js +116 -116
- package/src/engine/achievements/AchievementManager.js +437 -437
- package/src/engine/animation/AnimatedActions.js +111 -111
- package/src/engine/animation/AnimationUtils.d.ts.map +1 -1
- package/src/engine/animation/AnimationUtils.js +246 -234
- package/src/engine/animation/Animations.d.ts +1 -0
- package/src/engine/animation/Animations.d.ts.map +1 -1
- package/src/engine/animation/Animations.js +13 -5
- package/src/engine/animation/clip/bind_property_writer.d.ts.map +1 -1
- package/src/engine/animation/clip/bind_property_writer.js +12 -5
- package/src/engine/animation/curve/binding/BoundTransform64Writer.d.ts +29 -0
- package/src/engine/animation/curve/binding/BoundTransform64Writer.d.ts.map +1 -0
- package/src/engine/animation/curve/binding/BoundTransform64Writer.js +80 -0
- package/src/engine/animation/removeEntityWithMeshParticlesEffect.js +4 -4
- package/src/engine/asset/loaders/gltf_test_fixtures.d.ts.map +1 -1
- package/src/engine/asset/loaders/gltf_test_fixtures.js +5 -4
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts +12 -12
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts.map +1 -1
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.js +77 -44
- package/src/engine/control/first-person/abilities/LedgeGrab.js +1 -1
- package/src/engine/control/first-person/abilities/Mantle.js +1 -1
- package/src/engine/control/first-person/abilities/Slide.js +1 -1
- package/src/engine/control/first-person/collision/KinematicMover.d.ts +5 -9
- package/src/engine/control/first-person/collision/KinematicMover.d.ts.map +1 -1
- package/src/engine/control/first-person/collision/KinematicMover.js +59 -29
- package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts +2 -2
- package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts.map +1 -1
- package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.js +7 -7
- package/src/engine/ecs/EventType.d.ts +1 -0
- package/src/engine/ecs/EventType.js +35 -10
- package/src/engine/ecs/dynamic_actions/actions/definition/SendRequestActionDescription.d.ts.map +1 -1
- package/src/engine/ecs/dynamic_actions/actions/definition/SendRequestActionDescription.js +12 -4
- package/src/engine/ecs/fow/FogOfWarRevealerSystem.d.ts +4 -4
- package/src/engine/ecs/fow/FogOfWarRevealerSystem.d.ts.map +1 -1
- package/src/engine/ecs/fow/FogOfWarRevealerSystem.js +10 -11
- package/src/engine/ecs/grid/pick.js +1 -1
- package/src/engine/ecs/gui/hud/HeadsUpDisplaySystem.d.ts +1 -1
- package/src/engine/ecs/gui/hud/HeadsUpDisplaySystem.js +13 -13
- package/src/engine/ecs/gui/hud/testHudEdgeStick.js +3 -3
- package/src/engine/ecs/ik/InverseKinematicsSystem.d.ts +10 -10
- package/src/engine/ecs/ik/InverseKinematicsSystem.d.ts.map +1 -1
- package/src/engine/ecs/ik/InverseKinematicsSystem.js +8 -8
- package/src/engine/ecs/ik/TwoBoneInverseKinematicsSolver.d.ts.map +1 -1
- package/src/engine/ecs/ik/TwoBoneInverseKinematicsSolver.js +120 -97
- package/src/engine/ecs/ik/ik_bone_chain.d.ts +16 -5
- package/src/engine/ecs/ik/ik_bone_chain.d.ts.map +1 -1
- package/src/engine/ecs/ik/ik_bone_chain.js +16 -4
- package/src/engine/ecs/ik/ik_probe_terrain_contact.d.ts +7 -3
- package/src/engine/ecs/ik/ik_probe_terrain_contact.d.ts.map +1 -1
- package/src/engine/ecs/ik/ik_probe_terrain_contact.js +20 -16
- package/src/engine/ecs/ik/ik_write_local_rotation.d.ts +18 -0
- package/src/engine/ecs/ik/ik_write_local_rotation.d.ts.map +1 -0
- package/src/engine/ecs/ik/ik_write_local_rotation.js +30 -0
- package/src/engine/ecs/parent/EntityNode.d.ts +24 -6
- package/src/engine/ecs/parent/EntityNode.d.ts.map +1 -1
- package/src/engine/ecs/parent/EntityNode.js +54 -42
- package/src/engine/ecs/parent/EntityNodeFlags.d.ts +0 -1
- package/src/engine/ecs/parent/EntityNodeFlags.js +7 -8
- package/src/engine/ecs/speaker/VoiceSystem.d.ts +2 -2
- package/src/engine/ecs/speaker/VoiceSystem.d.ts.map +1 -1
- package/src/engine/ecs/speaker/VoiceSystem.js +4 -4
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +2 -0
- package/src/engine/ecs/terrain/ecs/Terrain.d.ts +5 -2
- package/src/engine/ecs/terrain/ecs/Terrain.d.ts.map +1 -1
- package/src/engine/ecs/terrain/ecs/Terrain.js +7 -4
- package/src/engine/ecs/terrain/ecs/TerrainSystem.js +3 -3
- package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.d.ts +7 -7
- package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.d.ts.map +1 -1
- package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.js +84 -36
- package/src/engine/ecs/transform/TRANSFORM64_MIGRATION_PLAN_2026_09_04.md +513 -0
- package/src/engine/ecs/transform/Transform64.d.ts +48 -11
- package/src/engine/ecs/transform/Transform64.d.ts.map +1 -1
- package/src/engine/ecs/transform/Transform64.js +54 -15
- package/src/engine/ecs/transform/Transform64SerializationAdapter.d.ts +37 -0
- package/src/engine/ecs/transform/Transform64SerializationAdapter.d.ts.map +1 -0
- package/src/engine/ecs/transform/Transform64SerializationAdapter.js +75 -0
- package/src/engine/ecs/transform/__probe.d.ts +4 -0
- package/src/engine/ecs/transform/__probe.d.ts.map +1 -0
- package/src/engine/ecs/transform/t64_allocation_probe.d.ts +31 -0
- package/src/engine/ecs/transform/t64_allocation_probe.d.ts.map +1 -0
- package/src/engine/ecs/transform/t64_allocation_probe.js +78 -0
- package/src/engine/ecs/transform/t64_announce_change.d.ts +33 -0
- package/src/engine/ecs/transform/t64_announce_change.d.ts.map +1 -0
- package/src/engine/ecs/transform/t64_announce_change.js +39 -0
- package/src/engine/ecs/transform/t64_equals_components.d.ts +30 -0
- package/src/engine/ecs/transform/t64_equals_components.d.ts.map +1 -0
- package/src/engine/ecs/transform/t64_equals_components.js +59 -0
- package/src/engine/ecs/transform/t64_read_rotation.d.ts +13 -0
- package/src/engine/ecs/transform/t64_read_rotation.d.ts.map +1 -0
- package/src/engine/ecs/transform/t64_read_rotation.js +16 -0
- package/src/engine/ecs/transform/t64_read_translation.d.ts +14 -0
- package/src/engine/ecs/transform/t64_read_translation.d.ts.map +1 -0
- package/src/engine/ecs/transform/t64_read_translation.js +17 -0
- package/src/engine/ecs/transform-attachment/TransformAttachment.d.ts +5 -5
- package/src/engine/ecs/transform-attachment/TransformAttachment.d.ts.map +1 -1
- package/src/engine/ecs/transform-attachment/TransformAttachment.js +4 -4
- package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.d.ts +10 -10
- package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.d.ts.map +1 -1
- package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.js +71 -20
- package/src/engine/graphics/debug/createDebugLabel.js +3 -3
- package/src/engine/graphics/ecs/camera/pp/PerfectPanner.d.ts.map +1 -1
- package/src/engine/graphics/ecs/camera/pp/PerfectPanner.js +5 -4
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraController.d.ts.map +1 -1
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraController.js +8 -3
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.d.ts +6 -6
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.d.ts.map +1 -1
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.js +25 -13
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraLanderSystem.js +1 -1
- package/src/engine/graphics/ecs/mesh/setMesh.js +2 -2
- package/src/engine/graphics/ecs/path/entity/EntityPath.d.ts.map +1 -1
- package/src/engine/graphics/ecs/path/entity/EntityPath.js +21 -7
- package/src/engine/graphics/ecs/path/entity/EntityPathMarkerDefinition.d.ts +4 -4
- package/src/engine/graphics/ecs/path/entity/EntityPathMarkerDefinition.d.ts.map +1 -1
- package/src/engine/graphics/ecs/path/entity/EntityPathMarkerDefinition.js +4 -4
- package/src/engine/graphics/ecs/sprite/SpriteSystemPE.d.ts +2 -2
- package/src/engine/graphics/ecs/sprite/SpriteSystemPE.d.ts.map +1 -1
- package/src/engine/graphics/ecs/sprite/SpriteSystemPE.js +145 -135
- package/src/engine/graphics/geometry/MikkT/Build4RuleGroups.js +2 -2
- package/src/engine/graphics/geometry/MikkT/DegenEpilogue.js +1 -1
- package/src/engine/graphics/geometry/MikkT/DegenPrologue.js +1 -1
- package/src/engine/graphics/geometry/MikkT/EvalTspace.js +1 -1
- package/src/engine/graphics/geometry/MikkT/GenerateTSpaces.js +3 -3
- package/src/engine/graphics/render/frame_graph/CORRECTNESS_FIXES_2026_09_04.md +659 -0
- package/src/engine/graphics/render/frame_graph/FRAME_GRAPH_RECOMMENDATIONS.md +21 -5
- package/src/engine/graphics/render/frame_graph/FrameGraph.d.ts +45 -0
- package/src/engine/graphics/render/frame_graph/FrameGraph.d.ts.map +1 -1
- package/src/engine/graphics/render/frame_graph/FrameGraph.js +282 -60
- package/src/engine/graphics/render/frame_graph/FramePassBuilder.d.ts.map +1 -1
- package/src/engine/graphics/render/frame_graph/FramePassBuilder.js +20 -9
- package/src/engine/graphics/render/frame_graph/FramePassNode.d.ts +12 -0
- package/src/engine/graphics/render/frame_graph/FramePassNode.d.ts.map +1 -1
- package/src/engine/graphics/render/frame_graph/FramePassNode.js +13 -0
- package/src/engine/graphics/render/frame_graph/FramePassResources.d.ts.map +1 -1
- package/src/engine/graphics/render/frame_graph/FramePassResources.js +5 -0
- package/src/engine/graphics/render/frame_graph/ResourceEntry.d.ts +19 -1
- package/src/engine/graphics/render/frame_graph/ResourceEntry.d.ts.map +1 -1
- package/src/engine/graphics/render/frame_graph/ResourceEntry.js +23 -1
- package/src/engine/graphics/render/frame_graph/backend/void/VoidRenderContext.d.ts +15 -1
- package/src/engine/graphics/render/frame_graph/backend/void/VoidRenderContext.d.ts.map +1 -1
- package/src/engine/graphics/render/frame_graph/backend/void/VoidRenderContext.js +33 -16
- package/src/engine/graphics/render/frame_graph/resource/RenderResourceManager.d.ts.map +1 -1
- package/src/engine/graphics/render/frame_graph/resource/RenderResourceManager.js +19 -1
- package/src/engine/graphics/sh3/path_tracer/populate_path_traced_scene_from_ecd.js +6 -6
- package/src/engine/graphics3/CameraSystem.d.ts +6 -6
- package/src/engine/graphics3/CameraSystem.d.ts.map +1 -1
- package/src/engine/graphics3/CameraSystem.js +170 -170
- package/src/engine/graphics3/DecalSystem.d.ts +6 -6
- package/src/engine/graphics3/DecalSystem.d.ts.map +1 -1
- package/src/engine/graphics3/DecalSystem.js +449 -449
- package/src/engine/graphics3/LightSystem.d.ts +6 -6
- package/src/engine/graphics3/LightSystem.d.ts.map +1 -1
- package/src/engine/graphics3/LightSystem.js +234 -221
- package/src/engine/graphics3/MeshSystem.d.ts +6 -6
- package/src/engine/graphics3/MeshSystem.d.ts.map +1 -1
- package/src/engine/graphics3/MeshSystem.js +53 -22
- package/src/engine/graphics3/ParticipatingMediaSystem.d.ts +20 -15
- package/src/engine/graphics3/ParticipatingMediaSystem.d.ts.map +1 -1
- package/src/engine/graphics3/ParticipatingMediaSystem.js +198 -184
- package/src/engine/graphics3/ParticleEmitterSystem.d.ts +6 -6
- package/src/engine/graphics3/ParticleEmitterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/ParticleEmitterSystem.js +310 -289
- package/src/engine/graphics3/PickingSystem.d.ts +6 -6
- package/src/engine/graphics3/PickingSystem.d.ts.map +1 -1
- package/src/engine/graphics3/PickingSystem.js +273 -273
- package/src/engine/graphics3/ShadedGeometrySystem.d.ts +6 -6
- package/src/engine/graphics3/ShadedGeometrySystem.d.ts.map +1 -1
- package/src/engine/graphics3/ShadedGeometrySystem.js +180 -169
- package/src/engine/graphics3/TerrainSystem.d.ts.map +1 -1
- package/src/engine/graphics3/TerrainSystem.js +565 -566
- package/src/engine/graphics3/Trail3DSystem.d.ts +6 -6
- package/src/engine/graphics3/Trail3DSystem.d.ts.map +1 -1
- package/src/engine/graphics3/Trail3DSystem.js +221 -221
- package/src/engine/graphics3/camera_sync_from_transform.d.ts +2 -2
- package/src/engine/graphics3/camera_sync_from_transform.d.ts.map +1 -1
- package/src/engine/graphics3/camera_sync_from_transform.js +2 -1
- package/src/engine/graphics3/debug/gizmo_view_from_camera.js +4 -4
- package/src/engine/graphics3/particles/GPUParticularRenderer.d.ts +6 -0
- package/src/engine/graphics3/particles/GPUParticularRenderer.d.ts.map +1 -1
- package/src/engine/graphics3/particles/GPUParticularRenderer.js +82 -53
- package/src/engine/graphics3/particles/particle_gpu_records.d.ts +12 -8
- package/src/engine/graphics3/particles/particle_gpu_records.d.ts.map +1 -1
- package/src/engine/graphics3/particles/particle_gpu_records.js +53 -45
- package/src/engine/graphics3/preview/make_model_preview_scene.js +1 -1
- package/src/engine/graphics3/shade_camera_projection_ray.js +4 -4
- package/src/engine/graphics3/shade_node_to_entity_composition.d.ts.map +1 -1
- package/src/engine/graphics3/shade_node_to_entity_composition.js +88 -84
- package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts +7 -7
- package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts.map +1 -1
- package/src/engine/grid/grid2transform/GridPosition2TransformSystem.js +8 -8
- package/src/engine/grid/transform2grid/Transform2GridPositionSystem.d.ts +9 -8
- package/src/engine/grid/transform2grid/Transform2GridPositionSystem.d.ts.map +1 -1
- package/src/engine/grid/transform2grid/Transform2GridPositionSystem.js +29 -8
- package/src/engine/input/ecs/controllers/KeyboardCameraController.js +2 -2
- package/src/engine/intelligence/behavior/ecs/OrbitingBehavior.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/ecs/OrbitingBehavior.js +35 -21
- package/src/engine/intelligence/behavior/util/RotationBehavior.js +5 -5
- package/src/engine/intelligence/mcts/StateNode.js +1 -1
- package/src/engine/interpolation/TransformPoseSerializationAdapter.d.ts +7 -7
- package/src/engine/interpolation/TransformPoseSerializationAdapter.d.ts.map +1 -1
- package/src/engine/interpolation/TransformPoseSerializationAdapter.js +14 -15
- package/src/engine/interpolation/pose_interpoland.d.ts +2 -2
- package/src/engine/interpolation/pose_interpoland.js +4 -4
- package/src/engine/navigation/ecs/path_following/PathFollowingSystem.d.ts +4 -4
- package/src/engine/navigation/ecs/path_following/PathFollowingSystem.d.ts.map +1 -1
- package/src/engine/navigation/ecs/path_following/PathFollowingSystem.js +39 -14
- package/src/engine/network/adapters/TransformReplicationAdapter.d.ts +7 -7
- package/src/engine/network/adapters/TransformReplicationAdapter.d.ts.map +1 -1
- package/src/engine/network/adapters/TransformReplicationAdapter.js +19 -20
- package/src/engine/network/orchestrator/ServerAuthoritativeClient.d.ts +48 -0
- package/src/engine/network/orchestrator/ServerAuthoritativeClient.d.ts.map +1 -1
- package/src/engine/network/orchestrator/ServerAuthoritativeClient.js +246 -3
- package/src/engine/network/replication/Replicator.d.ts +5 -3
- package/src/engine/network/replication/Replicator.d.ts.map +1 -1
- package/src/engine/network/replication/Replicator.js +65 -16
- package/src/engine/physics/broadphase/compute_fat_world_aabb.js +3 -3
- package/src/engine/physics/ccd/linear_sweep.d.ts.map +1 -1
- package/src/engine/physics/ccd/linear_sweep.js +9 -3
- package/src/engine/physics/constraint/solve_constraints.js +10 -10
- package/src/engine/physics/ecs/ColliderObserverSystem.d.ts +8 -8
- package/src/engine/physics/ecs/ColliderObserverSystem.d.ts.map +1 -1
- package/src/engine/physics/ecs/ColliderObserverSystem.js +6 -6
- package/src/engine/physics/ecs/PhysicsSystem.d.ts +22 -32
- package/src/engine/physics/ecs/PhysicsSystem.d.ts.map +1 -1
- package/src/engine/physics/ecs/PhysicsSystem.js +2337 -2310
- package/src/engine/physics/ecs/find_non_finite_physics_state.js +6 -6
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +7 -7
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.js +16 -8
- package/src/engine/physics/fluid/ecs/FluidSystem.d.ts +4 -4
- package/src/engine/physics/fluid/ecs/FluidSystem.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidSystem.js +6 -6
- package/src/engine/physics/fluid/ecs/WorkerFluidSystem.d.ts +2 -2
- package/src/engine/physics/fluid/ecs/WorkerFluidSystem.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/WorkerFluidSystem.js +4 -4
- package/src/engine/physics/fluid/ecs/fluid_reanchor_field.js +7 -7
- package/src/engine/physics/fluid/effector/ImpulseFluidEffector.js +4 -4
- package/src/engine/physics/fluid/effector/WakeFluidEffector.js +7 -7
- package/src/engine/physics/inertia/world_inverse_inertia.js +1 -1
- package/src/engine/physics/integration/integrate_position.d.ts.map +1 -1
- package/src/engine/physics/integration/integrate_position.js +13 -12
- package/src/engine/physics/inverse_kinematics/fabrik/fabrik_solve.d.ts.map +1 -1
- package/src/engine/physics/inverse_kinematics/fabrik/fabrik_solve.js +23 -5
- package/src/engine/physics/narrowphase/compute_penetration.js +18 -14
- package/src/engine/physics/narrowphase/convex_convex_manifold.js +2 -2
- package/src/engine/physics/narrowphase/mesh_mesh_tet_manifold.js +9 -9
- package/src/engine/physics/narrowphase/narrowphase_step.d.ts.map +1 -1
- package/src/engine/physics/narrowphase/narrowphase_step.js +95 -68
- package/src/engine/physics/narrowphase/refine_ray_concave.js +1 -1
- package/src/engine/physics/narrowphase/refine_ray_hit.js +3 -3
- package/src/engine/physics/queries/overlap_shape.d.ts.map +1 -1
- package/src/engine/physics/queries/overlap_shape.js +19 -7
- package/src/engine/physics/queries/raycast.js +3 -3
- package/src/engine/physics/queries/shape_cast.d.ts.map +1 -1
- package/src/engine/physics/queries/shape_cast.js +628 -620
- package/src/engine/physics/solver/solve_contacts.js +10 -10
- package/src/engine/physics/vehicle/RaycastVehicle.d.ts +6 -5
- package/src/engine/physics/vehicle/RaycastVehicle.d.ts.map +1 -1
- package/src/engine/physics/vehicle/RaycastVehicle.js +10 -5
- package/src/engine/sound/ecs/SoundListenerSystem.d.ts +16 -4
- package/src/engine/sound/ecs/SoundListenerSystem.d.ts.map +1 -1
- package/src/engine/sound/ecs/SoundListenerSystem.js +70 -11
- package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts +7 -7
- package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/AudioEmitterSystem.js +343 -338
- package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts +2 -2
- package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/LiveEmitterSet.js +356 -345
- package/src/engine/sound/ecs/audio/SpatialAudioIndex.d.ts +23 -2
- package/src/engine/sound/ecs/audio/SpatialAudioIndex.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/SpatialAudioIndex.js +174 -140
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.d.ts +6 -6
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.d.ts.map +1 -1
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.js +185 -184
- package/src/engine/sound/material/detector/terrain/TerrainSoundMaterialSurfaceDetector.js +1 -1
- package/src/engine/sound/simulation/core/AcousticRegionIndex.d.ts +2 -1
- package/src/engine/sound/simulation/core/AcousticRegionIndex.d.ts.map +1 -1
- package/src/engine/sound/simulation/core/AcousticRegionIndex.js +4 -3
- package/src/engine/sound/simulation/core/AcousticVolumeRegion.d.ts +3 -2
- package/src/engine/sound/simulation/core/AcousticVolumeRegion.d.ts.map +1 -1
- package/src/engine/sound/simulation/core/AcousticVolumeRegion.js +6 -4
- package/src/engine/sound/simulation/ecs/AcousticSimulationSystem.d.ts +10 -6
- package/src/engine/sound/simulation/ecs/AcousticSimulationSystem.d.ts.map +1 -1
- package/src/engine/sound/simulation/ecs/AcousticSimulationSystem.js +32 -7
- package/src/engine/sound/simulation/ecs/AcousticVolumeSystem.d.ts +7 -7
- package/src/engine/sound/simulation/ecs/AcousticVolumeSystem.d.ts.map +1 -1
- package/src/engine/sound/simulation/ecs/AcousticVolumeSystem.js +6 -6
- package/src/engine/sound/sopra/runtime/EventInstance.d.ts.map +1 -1
- package/src/engine/sound/sopra/runtime/EventInstance.js +8 -2
- package/src/format/scene/gltf/gltf_component_type.d.ts.map +1 -1
- package/src/format/scene/gltf/gltf_component_type.js +3 -1
- package/src/format/texture/ktx2/ktx2_read.d.ts.map +1 -1
- package/src/format/texture/ktx2/ktx2_read.js +2 -1
- package/src/generation/grid/generation/GridTaskDensityMarkerDistribution.d.ts.map +1 -1
- package/src/generation/grid/generation/GridTaskDensityMarkerDistribution.js +8 -1
- package/src/generation/markers/GridCellActionPlaceMarker.d.ts +4 -4
- package/src/generation/markers/GridCellActionPlaceMarker.d.ts.map +1 -1
- package/src/generation/markers/GridCellActionPlaceMarker.js +16 -6
- package/src/generation/markers/MarkerNode.d.ts +3 -3
- package/src/generation/markers/MarkerNode.d.ts.map +1 -1
- package/src/generation/markers/MarkerNode.js +3 -3
- package/src/generation/markers/actions/MarkerNodeActionEntityPlacement.d.ts +4 -4
- package/src/generation/markers/actions/MarkerNodeActionEntityPlacement.d.ts.map +1 -1
- package/src/generation/markers/actions/MarkerNodeActionEntityPlacement.js +7 -7
- package/src/generation/markers/actions/MarkerNodeActionImaginary.d.ts.map +1 -1
- package/src/generation/markers/actions/MarkerNodeActionImaginary.js +20 -2
- package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorClingToTerrain.js +1 -1
- package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorRandomRotation.d.ts.map +1 -1
- package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorRandomRotation.js +13 -3
- package/src/generation/markers/transform/MarkerNodeTransformRotateRandom.d.ts.map +1 -1
- package/src/generation/markers/transform/MarkerNodeTransformRotateRandom.js +11 -1
- package/src/generation/markers/transform/MarkerNodeTransformerAddPositionYFromFilter.d.ts.map +1 -1
- package/src/generation/markers/transform/MarkerNodeTransformerAddPositionYFromFilter.js +8 -4
- package/src/generation/markers/transform/MarkerNodeTransformerOffsetPosition.d.ts.map +1 -1
- package/src/generation/markers/transform/MarkerNodeTransformerOffsetPosition.js +13 -5
- package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilter.d.ts.map +1 -1
- package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilter.js +8 -2
- package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilterGradient.d.ts.map +1 -1
- package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilterGradient.js +16 -2
- package/src/shade/RENDERER_CONTRACT.md +584 -580
- package/src/shade/device/graph/BufferResourceDescriptor.d.ts.map +1 -1
- package/src/shade/device/graph/BufferResourceDescriptor.js +193 -184
- package/src/shade/device/graph/TextureResourceDescriptor.d.ts.map +1 -1
- package/src/shade/device/graph/TextureResourceDescriptor.js +12 -0
- package/src/shade/device/mock/SoftwareGPUDevice.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUDevice.js +8 -0
- package/src/shade/playground/avboit/README.md +117 -0
- package/src/shade/playground/avboit/index.html +215 -0
- package/src/shade/playground/avboit/main.d.ts +2 -0
- package/src/shade/playground/avboit/main.d.ts.map +1 -0
- package/src/shade/playground/avboit/main.js +875 -0
- package/src/shade/playground/basis_textures/main.js +1 -1
- package/src/shade/playground/ground_seam/main.js +1 -1
- package/src/shade/playground/particle_editor/README.md +175 -0
- package/src/shade/playground/particle_editor/index.html +76 -0
- package/src/shade/playground/particle_editor/main.d.ts +2 -0
- package/src/shade/playground/particle_editor/main.d.ts.map +1 -0
- package/src/shade/playground/particle_editor/main.js +139 -0
- package/src/shade/playground/particle_system/README.md +92 -62
- package/src/shade/playground/particle_system/index.html +67 -21
- package/src/shade/playground/particle_system/main.js +247 -102
- package/src/shade/{renderer/particles → playground/particle_system}/particle_prototype.d.ts +21 -18
- package/src/shade/playground/particle_system/particle_prototype.d.ts.map +1 -0
- package/src/shade/{renderer/particles → playground/particle_system}/particle_prototype.js +197 -181
- package/src/shade/playground/particle_system/particle_scene.d.ts +136 -20
- package/src/shade/playground/particle_system/particle_scene.d.ts.map +1 -1
- package/src/shade/playground/particle_system/particle_scene.js +487 -670
- package/src/shade/playground/skinned_blas_refit/sweep_views.js +2 -2
- package/src/shade/playground/skinned_blas_refit/verify_instance_bounds.d.ts.map +1 -1
- package/src/shade/playground/skinned_blas_refit/verify_instance_bounds.js +2 -1
- package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.d.ts.map +1 -1
- package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.js +2 -1
- package/src/shade/playground/sponza_path_trace/main.js +1 -1
- package/src/shade/playground/volumetrics_froxel/main.js +917 -917
- package/src/shade/playground/volumetrics_froxel/measure.js +559 -559
- package/src/shade/renderer/Renderer.d.ts +44 -0
- package/src/shade/renderer/Renderer.d.ts.map +1 -1
- package/src/shade/renderer/Renderer.js +169 -36
- package/src/shade/renderer/ShadeTransparencyMode.d.ts +13 -0
- package/src/shade/renderer/ShadeTransparencyMode.d.ts.map +1 -0
- package/src/shade/renderer/ShadeTransparencyMode.js +30 -0
- package/src/shade/renderer/atmosphere/GPUSky.d.ts.map +1 -1
- package/src/shade/renderer/atmosphere/GPUSky.js +4 -2
- package/src/shade/renderer/buffer/graph_read_buffer.d.ts.map +1 -1
- package/src/shade/renderer/buffer/graph_read_buffer.js +8 -1
- package/src/shade/renderer/buffer/table/GPUTypedTable.js +1 -1
- package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.d.ts +30 -0
- package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.d.ts.map +1 -1
- package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.js +84 -0
- package/src/shade/renderer/buffer/table/gpu_database_emulator_image.d.ts +27 -0
- package/src/shade/renderer/buffer/table/gpu_database_emulator_image.d.ts.map +1 -0
- package/src/shade/renderer/buffer/table/gpu_database_words.d.ts +24 -0
- package/src/shade/renderer/buffer/table/gpu_database_words.d.ts.map +1 -0
- package/src/shade/renderer/buffer/table/gpu_database_words.js +92 -0
- package/src/shade/renderer/camera/Camera.d.ts +2 -2
- package/src/shade/renderer/camera/Camera.d.ts.map +1 -1
- package/src/shade/renderer/camera/Camera.js +11 -5
- package/src/shade/renderer/camera/GPUCameraContext.d.ts.map +1 -1
- package/src/shade/renderer/camera/GPUCameraContext.js +2 -1
- package/src/shade/renderer/camera/OrbitalCameraController.d.ts +3 -3
- package/src/shade/renderer/camera/OrbitalCameraController.d.ts.map +1 -1
- package/src/shade/renderer/camera/OrbitalCameraController.js +31 -16
- package/src/shade/renderer/camera/orbital/OrbitalCameraController.d.ts +2 -2
- package/src/shade/renderer/camera/orbital/OrbitalCameraController.d.ts.map +1 -1
- package/src/shade/renderer/camera/orbital/OrbitalCameraController.js +4 -3
- package/src/shade/renderer/camera/orbital/OrbitalCameraRig.d.ts +10 -5
- package/src/shade/renderer/camera/orbital/OrbitalCameraRig.d.ts.map +1 -1
- package/src/shade/renderer/camera/orbital/OrbitalCameraRig.js +8 -4
- package/src/shade/renderer/extension/FrameContext.d.ts.map +1 -1
- package/src/shade/renderer/extension/FrameContext.js +5 -0
- package/src/shade/renderer/extension/FrameRecord.d.ts +16 -0
- package/src/shade/renderer/extension/FrameRecord.d.ts.map +1 -1
- package/src/shade/renderer/extension/FrameRecord.js +31 -0
- package/src/shade/renderer/extension/GBufferTextures.d.ts +11 -0
- package/src/shade/renderer/extension/GBufferTextures.d.ts.map +1 -1
- package/src/shade/renderer/extension/GBufferTextures.js +14 -0
- package/src/shade/renderer/geometry/attribute/gpu_vertex_buffer_layout_from_spec.js +1 -1
- package/src/shade/renderer/geometry/util/geometry_stripify.js +6 -6
- package/src/shade/renderer/geometry/virtual/format/prototypeVGEOFormatViewer.js +8 -8
- package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.js +14 -5
- package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.js +17 -9
- package/src/shade/renderer/global_illumination/probe/octahedral/border/graph_lpv_paint_border_depth.d.ts +2 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/border/graph_lpv_paint_border_depth.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/border/graph_lpv_paint_border_depth.js +4 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.d.ts +2 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.js +11 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/graph_lpv_shade.d.ts +1 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/graph_lpv_shade.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/graph_lpv_shade.js +4 -2
- package/src/shade/renderer/global_illumination/sharc/SpatialHashRadianceCache.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/sharc/SpatialHashRadianceCache.js +5 -1
- package/src/shade/renderer/light/cluster/cull/graph_cull_lights.d.ts.map +1 -1
- package/src/shade/renderer/light/cluster/cull/graph_cull_lights.js +35 -11
- package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts +1 -1
- package/src/shade/renderer/particles/DESIGN.md +271 -112
- package/src/shade/renderer/particles/GPUParticleSystem.d.ts +251 -86
- package/src/shade/renderer/particles/GPUParticleSystem.d.ts.map +1 -1
- package/src/shade/renderer/particles/GPUParticleSystem.js +822 -146
- package/src/shade/renderer/particles/ParticleConstants.d.ts +96 -3
- package/src/shade/renderer/particles/ParticleConstants.d.ts.map +1 -1
- package/src/shade/renderer/particles/ParticleConstants.js +103 -4
- package/src/shade/renderer/particles/coherence/graph_particle_bucket.d.ts +5 -4
- package/src/shade/renderer/particles/coherence/graph_particle_bucket.d.ts.map +1 -1
- package/src/shade/renderer/particles/coherence/graph_particle_bucket.js +11 -15
- package/src/shade/renderer/particles/coherence/shader_particle_bucket.d.ts +2 -2
- package/src/shade/renderer/particles/coherence/shader_particle_bucket.d.ts.map +1 -1
- package/src/shade/renderer/particles/coherence/shader_particle_bucket.js +20 -15
- package/src/shade/renderer/particles/data/PARTICLE_COUNTERS.d.ts +7 -8
- package/src/shade/renderer/particles/data/PARTICLE_COUNTERS.d.ts.map +1 -1
- package/src/shade/renderer/particles/data/PARTICLE_COUNTERS.js +7 -17
- package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.d.ts +56 -0
- package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.d.ts.map +1 -0
- package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.js +68 -0
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STATE.d.ts +39 -0
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STATE.d.ts.map +1 -0
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STATE.js +52 -0
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.d.ts +83 -0
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.js +166 -0
- package/src/shade/renderer/particles/data/chunk_particle_emitter.d.ts +21 -5
- package/src/shade/renderer/particles/data/chunk_particle_emitter.d.ts.map +1 -1
- package/src/shade/renderer/particles/data/chunk_particle_emitter.js +44 -85
- package/src/shade/renderer/particles/data/particle_header.d.ts +62 -0
- package/src/shade/renderer/particles/data/particle_header.d.ts.map +1 -0
- package/src/shade/renderer/particles/data/particle_header.js +103 -0
- package/src/shade/renderer/particles/graph/ParticleGroupBuilder.d.ts +179 -0
- package/src/shade/renderer/particles/graph/ParticleGroupBuilder.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/ParticleGroupBuilder.js +303 -0
- package/src/shade/renderer/particles/graph/ParticleNodeDescription.d.ts +120 -1
- package/src/shade/renderer/particles/graph/ParticleNodeDescription.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/ParticleNodeDescription.js +90 -1
- package/src/shade/renderer/particles/graph/ParticleNodeGroup.d.ts +283 -0
- package/src/shade/renderer/particles/graph/ParticleNodeGroup.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/ParticleNodeGroup.js +419 -0
- package/src/shade/renderer/particles/graph/ParticleNodeRegistry.d.ts +44 -2
- package/src/shade/renderer/particles/graph/ParticleNodeRegistry.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/ParticleNodeRegistry.js +476 -40
- package/src/shade/renderer/particles/graph/ParticleValueType.d.ts +188 -0
- package/src/shade/renderer/particles/graph/ParticleValueType.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/ParticleValueType.js +287 -0
- package/src/shade/renderer/particles/graph/compile_particle_graph.d.ts +16 -9
- package/src/shade/renderer/particles/graph/compile_particle_graph.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/compile_particle_graph.js +464 -205
- package/src/shade/renderer/particles/graph/flatten_particle_graph.d.ts +11 -0
- package/src/shade/renderer/particles/graph/flatten_particle_graph.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/flatten_particle_graph.js +213 -0
- package/src/shade/renderer/particles/graph/groups/particle_builtin_groups.d.ts +27 -0
- package/src/shade/renderer/particles/graph/groups/particle_builtin_groups.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/groups/particle_builtin_groups.js +75 -0
- package/src/shade/renderer/particles/graph/groups/particle_groups_geometry.d.ts +83 -0
- package/src/shade/renderer/particles/graph/groups/particle_groups_geometry.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/groups/particle_groups_geometry.js +319 -0
- package/src/shade/renderer/particles/graph/groups/particle_groups_noise.d.ts +22 -0
- package/src/shade/renderer/particles/graph/groups/particle_groups_noise.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/groups/particle_groups_noise.js +517 -0
- package/src/shade/renderer/particles/graph/groups/particle_groups_utility.d.ts +70 -0
- package/src/shade/renderer/particles/graph/groups/particle_groups_utility.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/groups/particle_groups_utility.js +161 -0
- package/src/shade/renderer/particles/graph/groups/simplex_reference.d.ts +8 -0
- package/src/shade/renderer/particles/graph/groups/simplex_reference.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/groups/simplex_reference.js +159 -0
- package/src/shade/renderer/particles/graph/infer_particle_graph_types.d.ts +88 -0
- package/src/shade/renderer/particles/graph/infer_particle_graph_types.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/infer_particle_graph_types.js +234 -0
- package/src/shade/renderer/particles/graph/make_particle_group.d.ts +98 -0
- package/src/shade/renderer/particles/graph/make_particle_group.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/make_particle_group.js +427 -0
- package/src/shade/renderer/particles/graph/particle_graph_authoring.d.ts +11 -4
- package/src/shade/renderer/particles/graph/particle_graph_authoring.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/particle_graph_authoring.js +121 -108
- package/src/shade/renderer/particles/graph/particle_graph_diagnostic.d.ts +38 -0
- package/src/shade/renderer/particles/graph/particle_graph_diagnostic.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/particle_graph_diagnostic.js +25 -0
- package/src/shade/renderer/particles/graph/particle_graph_distributions.d.ts +29 -0
- package/src/shade/renderer/particles/graph/particle_graph_distributions.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/particle_graph_distributions.js +170 -0
- package/src/shade/renderer/particles/graph/particle_graph_json.d.ts +87 -0
- package/src/shade/renderer/particles/graph/particle_graph_json.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/particle_graph_json.js +196 -0
- package/src/shade/renderer/particles/graph/particle_group_json.d.ts +86 -0
- package/src/shade/renderer/particles/graph/particle_group_json.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/particle_group_json.js +182 -0
- package/src/shade/renderer/particles/graph/particle_group_library.d.ts +33 -0
- package/src/shade/renderer/particles/graph/particle_group_library.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/particle_group_library.js +75 -0
- package/src/shade/renderer/particles/graph/particle_node_library.d.ts +37 -0
- package/src/shade/renderer/particles/graph/particle_node_library.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/particle_node_library.js +64 -0
- package/src/shade/renderer/particles/graph/particle_node_parameters.d.ts +146 -0
- package/src/shade/renderer/particles/graph/particle_node_parameters.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/particle_node_parameters.js +234 -0
- package/src/shade/renderer/particles/graph/particle_node_presentation.d.ts +30 -0
- package/src/shade/renderer/particles/graph/particle_node_presentation.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/particle_node_presentation.js +286 -0
- package/src/shade/renderer/particles/graph/validate_particle_graph.d.ts +66 -0
- package/src/shade/renderer/particles/graph/validate_particle_graph.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/validate_particle_graph.js +439 -0
- package/src/shade/renderer/particles/graph_particles.d.ts +143 -68
- package/src/shade/renderer/particles/graph_particles.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph_particles.js +424 -71
- package/src/shade/renderer/particles/graph_particles_avboit.d.ts +107 -0
- package/src/shade/renderer/particles/graph_particles_avboit.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph_particles_avboit.js +312 -0
- package/src/shade/renderer/particles/isa/InstructionStream.d.ts +41 -8
- package/src/shade/renderer/particles/isa/InstructionStream.d.ts.map +1 -1
- package/src/shade/renderer/particles/isa/InstructionStream.js +111 -33
- package/src/shade/renderer/particles/isa/ParticleAssembler.d.ts +13 -10
- package/src/shade/renderer/particles/isa/ParticleAssembler.d.ts.map +1 -1
- package/src/shade/renderer/particles/isa/ParticleAssembler.js +30 -26
- package/src/shade/renderer/particles/isa/ParticleProgram.d.ts +27 -15
- package/src/shade/renderer/particles/isa/ParticleProgram.d.ts.map +1 -1
- package/src/shade/renderer/particles/isa/ParticleProgram.js +139 -34
- package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts +117 -9
- package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts.map +1 -1
- package/src/shade/renderer/particles/isa/ParticleVMISA.js +296 -37
- package/src/shade/renderer/particles/isa/particle_assembly.d.ts +149 -0
- package/src/shade/renderer/particles/isa/particle_assembly.d.ts.map +1 -0
- package/src/shade/renderer/particles/isa/particle_assembly.js +999 -0
- package/src/shade/renderer/particles/layout/ParticleLayout.d.ts +25 -3
- package/src/shade/renderer/particles/layout/ParticleLayout.d.ts.map +1 -1
- package/src/shade/renderer/particles/layout/ParticleLayout.js +33 -5
- package/src/shade/renderer/particles/optimizer/optimize_particle_program.d.ts +160 -0
- package/src/shade/renderer/particles/optimizer/optimize_particle_program.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/optimize_particle_program.js +478 -0
- package/src/shade/renderer/particles/optimizer/particle_program_analysis.d.ts +291 -0
- package/src/shade/renderer/particles/optimizer/particle_program_analysis.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/particle_program_analysis.js +647 -0
- package/src/shade/renderer/particles/optimizer/particle_program_equivalence.d.ts +95 -0
- package/src/shade/renderer/particles/optimizer/particle_program_equivalence.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/particle_program_equivalence.js +213 -0
- package/src/shade/renderer/particles/optimizer/particle_program_fuzz.d.ts +16 -0
- package/src/shade/renderer/particles/optimizer/particle_program_fuzz.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/particle_program_fuzz.js +223 -0
- package/src/shade/renderer/particles/optimizer/particle_vm_semantics.d.ts +121 -0
- package/src/shade/renderer/particles/optimizer/particle_vm_semantics.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/particle_vm_semantics.js +206 -0
- package/src/shade/renderer/particles/optimizer/pass_dedup_constants.d.ts +11 -0
- package/src/shade/renderer/particles/optimizer/pass_dedup_constants.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/pass_dedup_constants.js +197 -0
- package/src/shade/renderer/particles/optimizer/pass_eliminate_dead_code.d.ts +4 -0
- package/src/shade/renderer/particles/optimizer/pass_eliminate_dead_code.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/pass_eliminate_dead_code.js +51 -0
- package/src/shade/renderer/particles/optimizer/pass_fold_constants.d.ts +4 -0
- package/src/shade/renderer/particles/optimizer/pass_fold_constants.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/pass_fold_constants.js +561 -0
- package/src/shade/renderer/particles/optimizer/pass_narrow_widths.d.ts +4 -0
- package/src/shade/renderer/particles/optimizer/pass_narrow_widths.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/pass_narrow_widths.js +72 -0
- package/src/shade/renderer/particles/optimizer/pass_pack_registers.d.ts +4 -0
- package/src/shade/renderer/particles/optimizer/pass_pack_registers.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/pass_pack_registers.js +86 -0
- package/src/shade/renderer/particles/optimizer/pass_peephole.d.ts +4 -0
- package/src/shade/renderer/particles/optimizer/pass_peephole.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/pass_peephole.js +271 -0
- package/src/shade/renderer/particles/optimizer/pass_propagate_copies.d.ts +4 -0
- package/src/shade/renderer/particles/optimizer/pass_propagate_copies.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/pass_propagate_copies.js +268 -0
- package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.d.ts +4 -0
- package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.js +151 -0
- package/src/shade/renderer/particles/particle_test_fixtures.d.ts +131 -0
- package/src/shade/renderer/particles/particle_test_fixtures.d.ts.map +1 -0
- package/src/shade/renderer/particles/particle_test_fixtures.js +203 -0
- package/src/shade/renderer/particles/runtime/Emitter.d.ts +219 -0
- package/src/shade/renderer/particles/runtime/Emitter.d.ts.map +1 -0
- package/src/shade/renderer/particles/runtime/EmitterRegistry.d.ts +128 -60
- package/src/shade/renderer/particles/runtime/EmitterRegistry.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/EmitterRegistry.js +286 -117
- package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts +264 -0
- package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts.map +1 -0
- package/src/shade/renderer/particles/runtime/ParticleEmitter.js +404 -0
- package/src/shade/renderer/particles/runtime/ParticleSpawnScheduler.d.ts +49 -15
- package/src/shade/renderer/particles/runtime/ParticleSpawnScheduler.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/ProgramArena.d.ts +51 -18
- package/src/shade/renderer/particles/runtime/ProgramArena.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/ProgramArena.js +72 -32
- package/src/shade/renderer/particles/runtime/create_particle_effect.d.ts +4 -4
- package/src/shade/renderer/particles/runtime/create_particle_effect.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/create_particle_effect.js +4 -4
- package/src/shade/renderer/particles/runtime/emitter_database_image.d.ts +15 -0
- package/src/shade/renderer/particles/runtime/emitter_database_image.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.d.ts +17 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.js +75 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.d.ts +20 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.js +94 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_context.d.ts +15 -5
- package/src/shade/renderer/particles/shaders/chunk_particle_context.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/chunk_particle_curve_animation.d.ts +1 -2
- package/src/shade/renderer/particles/shaders/chunk_particle_curve_animation.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/chunk_particle_curve_animation.js +1 -2
- package/src/shade/renderer/particles/shaders/chunk_particle_curve_disabled.d.ts +11 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_curve_disabled.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_curve_disabled.js +13 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_emitter_age.d.ts +17 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_emitter_age.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_emitter_age.js +22 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_emitter_world_sphere.d.ts +14 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_emitter_world_sphere.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_emitter_world_sphere.js +23 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_render_math.js +1 -1
- package/src/shade/renderer/particles/shaders/chunk_particle_scene_view_depth.d.ts +18 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_scene_view_depth.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_scene_view_depth.js +24 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.d.ts +26 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.js +59 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.d.ts +14 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.js +153 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_occupancy.d.ts +3 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_occupancy.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_occupancy.js +124 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.d.ts +19 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.js +147 -0
- package/src/shade/renderer/particles/shaders/shader_particle_emit.d.ts +18 -8
- package/src/shade/renderer/particles/shaders/shader_particle_emit.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_emit.js +72 -37
- package/src/shade/renderer/particles/shaders/shader_particle_emitter_tick.d.ts +5 -0
- package/src/shade/renderer/particles/shaders/shader_particle_emitter_tick.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/shader_particle_emitter_tick.js +216 -0
- package/src/shade/renderer/particles/shaders/shader_particle_finalize.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_finalize.js +7 -3
- package/src/shade/renderer/particles/shaders/shader_particle_render.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_render.js +132 -197
- package/src/shade/renderer/particles/shaders/shader_particle_simulate.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_simulate.js +78 -24
- package/src/shade/renderer/particles/shaders/shader_particle_spawn_commands.d.ts +26 -0
- package/src/shade/renderer/particles/shaders/shader_particle_spawn_commands.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/shader_particle_spawn_commands.js +66 -0
- package/src/shade/renderer/particles/sort/shader_particle_sort.d.ts +1 -1
- package/src/shade/renderer/particles/sort/shader_particle_sort.d.ts.map +1 -1
- package/src/shade/renderer/particles/sort/shader_particle_sort.js +21 -36
- package/src/shade/renderer/particles/vm/ParticleVMReference.d.ts +2 -2
- package/src/shade/renderer/particles/vm/ParticleVMReference.d.ts.map +1 -1
- package/src/shade/renderer/particles/vm/ParticleVMReference.js +100 -90
- package/src/shade/renderer/particles/vm/chunk_particle_vm.d.ts.map +1 -1
- package/src/shade/renderer/particles/vm/chunk_particle_vm.js +270 -138
- package/src/shade/renderer/path_tracer/accumulating/AccumulatingPathTracer.d.ts +9 -0
- package/src/shade/renderer/path_tracer/accumulating/AccumulatingPathTracer.d.ts.map +1 -1
- package/src/shade/renderer/path_tracer/accumulating/AccumulatingPathTracer.js +26 -0
- package/src/shade/renderer/postprocess/denoise/debug/graph_pass_debug_reprojection.d.ts +1 -2
- package/src/shade/renderer/postprocess/denoise/debug/graph_pass_debug_reprojection.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/denoise/debug/graph_pass_debug_reprojection.js +0 -3
- package/src/shade/renderer/postprocess/dof/gather/DepthOfFieldU.js +1 -1
- package/src/shade/renderer/postprocess/dof/raymarch/DepthOfField.js +1 -1
- package/src/shade/renderer/postprocess/nss/NSS.d.ts +1 -1
- package/src/shade/renderer/postprocess/nss/NSS.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/nss/NSS.js +3 -2
- package/src/shade/renderer/postprocess/nss/generate_NSS_WEIGHTS_ACTUAL.js +3 -2
- package/src/shade/renderer/rasterize/bucket/prepare_meshlet_draw_commands_by_material.d.ts +7 -2
- package/src/shade/renderer/rasterize/bucket/prepare_meshlet_draw_commands_by_material.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/bucket/prepare_meshlet_draw_commands_by_material.js +12 -1
- package/src/shade/renderer/rasterize/expand/shader_filter_triangle_by_material_side.js +1 -1
- package/src/shade/renderer/rasterize/forward/FORWARD_VERTEX_SHADER_STRUCT.d.ts +3 -0
- package/src/shade/renderer/rasterize/forward/FORWARD_VERTEX_SHADER_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/{native/oit → forward}/FORWARD_VERTEX_SHADER_STRUCT.js +4 -4
- package/src/shade/renderer/rasterize/forward/SHADING_SCENE_RESOURCE_GROUP.d.ts +3 -0
- package/src/shade/renderer/rasterize/forward/SHADING_SCENE_RESOURCE_GROUP.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/forward/SHADING_SCENE_RESOURCE_GROUP.js +17 -0
- package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_forward_shade_standard_fragment_brick4.d.ts +1 -1
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_brick4.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_forward_shade_standard_fragment_brick4.js +16 -16
- package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_forward_shade_standard_fragment_ibl.d.ts +1 -1
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_ibl.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_forward_shade_standard_fragment_ibl.js +17 -17
- package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_material_side_should_draw.d.ts +1 -1
- package/src/shade/renderer/rasterize/forward/chunk_material_side_should_draw.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_material_side_should_draw.js +2 -2
- package/src/shade/renderer/rasterize/forward/vertex_shader_chunk.d.ts +3 -0
- package/src/shade/renderer/rasterize/forward/vertex_shader_chunk.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/{native/oit → forward}/vertex_shader_chunk.js +4 -4
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSettings.d.ts +27 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSettings.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSettings.js +27 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts +87 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.js +61 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOIT_CONSTANTS.d.ts +107 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOIT_CONSTANTS.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOIT_CONSTANTS.js +120 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOIT_LEDGER.md +642 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOIT_PLAN_2026_09_03.md +534 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOIT_WARP_STRUCT.d.ts +15 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOIT_WARP_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOIT_WARP_STRUCT.js +33 -0
- package/src/shade/renderer/rasterize/native/avboit/avboit_build_depth_curve.d.ts +20 -0
- package/src/shade/renderer/rasterize/native/avboit/avboit_build_depth_curve.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/avboit_build_depth_curve.js +38 -0
- package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.d.ts +45 -0
- package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.js +139 -0
- package/src/shade/renderer/rasterize/native/avboit/avboit_spec_support.d.ts +37 -0
- package/src/shade/renderer/rasterize/native/avboit/avboit_spec_support.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/avboit_spec_support.js +73 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_counts_to_extinction.d.ts +9 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_counts_to_extinction.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_counts_to_extinction.js +17 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_dilate_word.d.ts +11 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_dilate_word.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_dilate_word.js +18 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_counts.d.ts +9 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_counts.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_counts.js +17 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_transmittance.d.ts +9 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_transmittance.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_transmittance.js +17 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_fold_pairs.d.ts +15 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_fold_pairs.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_fold_pairs.js +25 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_integral_depth_coordinate.d.ts +17 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_integral_depth_coordinate.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_integral_depth_coordinate.js +35 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_range.d.ts +11 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_range.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_range.js +21 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_word_mask.d.ts +9 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_word_mask.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_word_mask.js +26 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_overflows.d.ts +11 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_overflows.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_overflows.js +22 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_pack_counts.d.ts +10 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_pack_counts.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_pack_counts.js +21 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_sample_transmittance.d.ts +10 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_sample_transmittance.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_sample_transmittance.js +32 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_splat_slice.d.ts +18 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_splat_slice.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_splat_slice.js +58 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmission_tint.d.ts +20 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmission_tint.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmission_tint.js +27 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmittance_to_extinction.d.ts +10 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmittance_to_extinction.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmittance_to_extinction.js +18 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_unpack_counts.d.ts +9 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_unpack_counts.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_unpack_counts.js +21 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_view_depth_to_physical.d.ts +9 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_view_depth_to_physical.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_view_depth_to_physical.js +23 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_view_depth_to_virtual.d.ts +13 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_view_depth_to_virtual.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_view_depth_to_virtual.js +27 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_warp.d.ts +22 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_warp.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_warp.js +38 -0
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts +141 -0
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.js +994 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_build_warp.d.ts +8 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_build_warp.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_build_warp.js +135 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.d.ts +3 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.js +101 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.d.ts +3 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.js +96 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_integrate.d.ts +3 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_integrate.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_integrate.js +83 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_occupancy.d.ts +9 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_occupancy.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_occupancy.js +119 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_resolve.d.ts +3 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_resolve.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_resolve.js +87 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.d.ts +15 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.js +202 -0
- package/src/shade/renderer/rasterize/native/material_draw_indirect.d.ts +22 -0
- package/src/shade/renderer/rasterize/native/material_draw_indirect.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/material_draw_indirect.js +69 -0
- package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.js +665 -722
- package/src/shade/renderer/rasterize/native/oit/shader_oit_generate_moments.js +3 -3
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments.js +4 -4
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.js +4 -4
- package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.d.ts +7 -2
- package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.js +16 -2
- package/src/shade/renderer/scene/optimization/geometry/geometry_deduplicate.d.ts +3 -3
- package/src/shade/renderer/scene/optimization/geometry/geometry_deduplicate.d.ts.map +1 -1
- package/src/shade/renderer/scene/optimization/geometry/geometry_deduplicate.js +29 -23
- package/src/shade/renderer/scene/optimization/geometry/internal/anchor_grow_topological.d.ts +2 -2
- package/src/shade/renderer/scene/optimization/geometry/internal/anchor_grow_topological.d.ts.map +1 -1
- package/src/shade/renderer/scene/optimization/geometry/internal/anchor_grow_topological.js +3 -3
- package/src/shade/renderer/scene/optimization/geometry/internal/cover_greedy.d.ts +4 -4
- package/src/shade/renderer/scene/optimization/geometry/internal/cover_greedy.d.ts.map +1 -1
- package/src/shade/renderer/scene/optimization/geometry/internal/cover_greedy.js +2 -2
- package/src/shade/renderer/scene/optimization/geometry/internal/match_refit_validate.d.ts +2 -2
- package/src/shade/renderer/scene/optimization/geometry/internal/match_refit_validate.d.ts.map +1 -1
- package/src/shade/renderer/scene/optimization/geometry/internal/match_refit_validate.js +2 -2
- package/src/shade/renderer/scene/optimization/geometry/internal/match_solve_transform.d.ts +7 -7
- package/src/shade/renderer/scene/optimization/geometry/internal/match_solve_transform.d.ts.map +1 -1
- package/src/shade/renderer/scene/optimization/geometry/internal/match_solve_transform.js +79 -71
- package/src/shade/renderer/shader/chunk/math/chunk_lower_bound_branchless.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/math/chunk_lower_bound_branchless.js +3 -1
- package/src/shade/renderer/shader/chunk/random/chunk_hash_to_float01.d.ts +13 -3
- package/src/shade/renderer/shader/chunk/random/chunk_hash_to_float01.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/random/chunk_hash_to_float01.js +15 -5
- package/src/shade/renderer/shader/chunk/random/chunk_random_uint.d.ts +8 -0
- package/src/shade/renderer/shader/chunk/random/chunk_random_uint.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/random/chunk_random_uint.js +15 -5
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg.d.ts +7 -0
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg.js +17 -7
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_advance.d.ts +17 -0
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_advance.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_advance.js +26 -0
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_output.d.ts +15 -0
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_output.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_output.js +26 -0
- package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.js +8 -2
- package/src/shade/renderer/shadow/map/PointLightShadowmap.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/PointLightShadowmap.js +7 -2
- package/src/shade/renderer/shadow/map/SpotLightShadowmap.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/SpotLightShadowmap.js +3 -15
- package/src/shade/renderer/shadow/map/TetrahedronPointLightShadowmap.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/TetrahedronPointLightShadowmap.js +10 -4
- package/src/shade/renderer/shadow/vsm/GPUViewShadowMaps.d.ts.map +1 -1
- package/src/shade/renderer/shadow/vsm/GPUViewShadowMaps.js +7 -2
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.js +2 -2
- package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.d.ts +3 -3
- package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.js +3 -3
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +66 -5
- package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLLanguageCore.js +35 -4
- package/src/view/minimap/Minimap.d.ts.map +1 -1
- package/src/view/minimap/Minimap.js +227 -225
- package/src/view/minimap/MinimapCanvasView.js +3 -3
- package/src/view/minimap/MinimapMarker.d.ts +45 -0
- package/src/view/minimap/MinimapMarker.d.ts.map +1 -0
- package/src/view/minimap/MinimapMarker.js +80 -0
- package/src/view/minimap/MinimapMarkerCollection.d.ts +6 -5
- package/src/view/minimap/MinimapMarkerCollection.d.ts.map +1 -1
- package/src/view/minimap/MinimapMarkerCollection.js +6 -6
- package/src/view/minimap/MinimapMarkerSerializationAdapter.d.ts +19 -0
- package/src/view/minimap/MinimapMarkerSerializationAdapter.d.ts.map +1 -0
- package/src/view/minimap/MinimapMarkerSerializationAdapter.js +42 -0
- package/src/view/minimap/dom/MinimapCameraView.d.ts +1 -1
- package/src/view/minimap/dom/MinimapCameraView.d.ts.map +1 -1
- package/src/view/minimap/dom/MinimapCameraView.js +23 -4
- package/src/view/minimap/dom/MinimapMarkerView.js +3 -3
- package/src/view/minimap/gl/MarkerGL.js +3 -3
- package/src/view/util/DomLayoutFrame.d.ts +53 -0
- package/src/view/util/DomLayoutFrame.d.ts.map +1 -0
- package/src/view/util/DomLayoutFrame.js +122 -0
- package/src/core/model/node-graph/visual/layout/BoxLayoutSpec.js +0 -19
- package/src/core/model/node-graph/visual/layout/ConnectedBoxLayouter.js +0 -241
- package/src/core/model/node-graph/visual/layout/ConnectionEndpointLayoutSpec.js +0 -40
- package/src/core/model/node-graph/visual/layout/ConnectionLayoutSpec.js +0 -28
- package/src/engine/ecs/util/hideEntityGracefully.js +0 -196
- package/src/shade/renderer/particles/cull/chunk_particle_cull.js +0 -38
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_LAYOUT.js +0 -214
- package/src/shade/renderer/particles/particle_prototype.d.ts.map +0 -1
- package/src/shade/renderer/particles/runtime/ParticleSpawnScheduler.js +0 -86
- package/src/shade/renderer/particles/runtime/spawn_request_encoding.js +0 -52
- package/src/shade/renderer/particles/shaders/chunk_particle_context.js +0 -58
- package/src/shade/renderer/rasterize/native/oit/FORWARD_VERTEX_SHADER_STRUCT.d.ts +0 -3
- package/src/shade/renderer/rasterize/native/oit/FORWARD_VERTEX_SHADER_STRUCT.d.ts.map +0 -1
- package/src/shade/renderer/rasterize/native/oit/SHADING_SCENE_RESOURCE_GROUP.d.ts +0 -3
- package/src/shade/renderer/rasterize/native/oit/SHADING_SCENE_RESOURCE_GROUP.d.ts.map +0 -1
- package/src/shade/renderer/rasterize/native/oit/SHADING_SCENE_RESOURCE_GROUP.js +0 -17
- package/src/shade/renderer/rasterize/native/oit/chunk_forward_shade_standard_fragment_brick4.d.ts.map +0 -1
- package/src/shade/renderer/rasterize/native/oit/chunk_forward_shade_standard_fragment_ibl.d.ts.map +0 -1
- package/src/shade/renderer/rasterize/native/oit/chunk_material_side_should_draw.d.ts.map +0 -1
- package/src/shade/renderer/rasterize/native/oit/vertex_shader_chunk.d.ts +0 -3
- package/src/shade/renderer/rasterize/native/oit/vertex_shader_chunk.d.ts.map +0 -1
|
@@ -2,7 +2,7 @@
|
|
|
2
2
|
<html lang="en">
|
|
3
3
|
<head>
|
|
4
4
|
<meta charset="utf-8">
|
|
5
|
-
<title>meep — GPU
|
|
5
|
+
<title>meep — GPU particles through AVBOIT</title>
|
|
6
6
|
<style>
|
|
7
7
|
:root {
|
|
8
8
|
color-scheme: dark;
|
|
@@ -32,22 +32,25 @@
|
|
|
32
32
|
height: 100%;
|
|
33
33
|
}
|
|
34
34
|
|
|
35
|
-
|
|
35
|
+
.panel {
|
|
36
36
|
position: fixed;
|
|
37
|
-
top: 12px;
|
|
38
|
-
left: 12px;
|
|
39
|
-
min-width: 210px;
|
|
40
37
|
padding: 10px 12px;
|
|
41
38
|
border: 1px solid var(--line);
|
|
42
39
|
border-radius: 8px;
|
|
43
40
|
background: var(--panel);
|
|
44
41
|
backdrop-filter: blur(6px);
|
|
42
|
+
}
|
|
43
|
+
|
|
44
|
+
#hud {
|
|
45
|
+
top: 12px;
|
|
46
|
+
left: 12px;
|
|
47
|
+
min-width: 210px;
|
|
45
48
|
font-family: ui-monospace, SFMono-Regular, Consolas, monospace;
|
|
46
49
|
font-size: 12px;
|
|
47
50
|
pointer-events: none;
|
|
48
51
|
}
|
|
49
52
|
|
|
50
|
-
#hud h1 {
|
|
53
|
+
#hud h1, #controls h1 {
|
|
51
54
|
font: inherit;
|
|
52
55
|
font-weight: 600;
|
|
53
56
|
margin: 0 0 6px;
|
|
@@ -59,16 +62,43 @@
|
|
|
59
62
|
#hud div { display: flex; gap: 10px; justify-content: space-between; }
|
|
60
63
|
#hud .key { color: var(--muted); }
|
|
61
64
|
|
|
65
|
+
#controls {
|
|
66
|
+
top: 12px;
|
|
67
|
+
right: 12px;
|
|
68
|
+
min-width: 230px;
|
|
69
|
+
font-size: 12.5px;
|
|
70
|
+
}
|
|
71
|
+
|
|
72
|
+
#controls h1 { font-family: ui-monospace, SFMono-Regular, Consolas, monospace; font-size: 12px; }
|
|
73
|
+
|
|
74
|
+
#controls label {
|
|
75
|
+
display: flex;
|
|
76
|
+
gap: 8px;
|
|
77
|
+
align-items: center;
|
|
78
|
+
justify-content: space-between;
|
|
79
|
+
padding: 3px 0;
|
|
80
|
+
}
|
|
81
|
+
|
|
82
|
+
#controls select { background: #14161a; color: var(--text); border: 1px solid var(--line); border-radius: 4px; padding: 2px 4px; }
|
|
83
|
+
|
|
84
|
+
#controls button {
|
|
85
|
+
width: 100%;
|
|
86
|
+
margin-top: 8px;
|
|
87
|
+
padding: 6px 10px;
|
|
88
|
+
background: #14161a;
|
|
89
|
+
color: var(--text);
|
|
90
|
+
border: 1px solid var(--line);
|
|
91
|
+
border-radius: 6px;
|
|
92
|
+
cursor: pointer;
|
|
93
|
+
font: inherit;
|
|
94
|
+
}
|
|
95
|
+
|
|
96
|
+
#controls button:hover { border-color: #3d4450; }
|
|
97
|
+
|
|
62
98
|
#legend {
|
|
63
|
-
position: fixed;
|
|
64
99
|
bottom: 12px;
|
|
65
100
|
left: 12px;
|
|
66
|
-
max-width:
|
|
67
|
-
padding: 10px 12px;
|
|
68
|
-
border: 1px solid var(--line);
|
|
69
|
-
border-radius: 8px;
|
|
70
|
-
background: var(--panel);
|
|
71
|
-
backdrop-filter: blur(6px);
|
|
101
|
+
max-width: 68ch;
|
|
72
102
|
font-size: 12.5px;
|
|
73
103
|
color: var(--muted);
|
|
74
104
|
pointer-events: none;
|
|
@@ -95,11 +125,11 @@
|
|
|
95
125
|
#message:not(:empty) { display: flex; }
|
|
96
126
|
</style>
|
|
97
127
|
</head>
|
|
98
|
-
<body>
|
|
128
|
+
<body tabindex="0">
|
|
99
129
|
|
|
100
130
|
<canvas id="view"></canvas>
|
|
101
131
|
|
|
102
|
-
<div id="hud">
|
|
132
|
+
<div id="hud" class="panel">
|
|
103
133
|
<h1>GPU particles</h1>
|
|
104
134
|
<div><span class="key">fps</span><span id="stat-fps">—</span></div>
|
|
105
135
|
<div><span class="key">alive</span><span id="stat-alive">—</span></div>
|
|
@@ -109,12 +139,28 @@
|
|
|
109
139
|
<div><span class="key">sim workgroups</span><span id="stat-dispatch">—</span></div>
|
|
110
140
|
</div>
|
|
111
141
|
|
|
112
|
-
<div id="
|
|
113
|
-
<
|
|
114
|
-
|
|
115
|
-
<
|
|
116
|
-
|
|
117
|
-
|
|
142
|
+
<div id="controls" class="panel">
|
|
143
|
+
<h1>renderer</h1>
|
|
144
|
+
<label><span>particles</span><input type="checkbox" id="particles" checked></label>
|
|
145
|
+
<label><span>transparency</span>
|
|
146
|
+
<select id="transparency">
|
|
147
|
+
<option value="AVBOIT" selected>AVBOIT (voxels)</option>
|
|
148
|
+
<option value="MBOIT">MBOIT (legacy)</option>
|
|
149
|
+
</select>
|
|
150
|
+
</label>
|
|
151
|
+
<label><span>TAA</span><input type="checkbox" id="taa" checked></label>
|
|
152
|
+
<button id="burst">Burst 4000 sparks</button>
|
|
153
|
+
</div>
|
|
154
|
+
|
|
155
|
+
<div id="legend" class="panel">
|
|
156
|
+
<p><b>Drawn by the engine's own Renderer.</b> Five emitters share one pool, and their quads go
|
|
157
|
+
through the AVBOIT transparency pipeline as a side channel — the same volume, the same
|
|
158
|
+
accumulators and the same resolve as the transparent pane in the middle of the set.</p>
|
|
159
|
+
<p>Orbit around the pane: it and the particles occlude each other correctly from either side,
|
|
160
|
+
with no sort between them. Switch to MBOIT and the particles disappear while the pane stays
|
|
161
|
+
— the legacy path has no particle channel, and they are still being simulated.</p>
|
|
162
|
+
<p>Emit, simulate and the draws are all GPU-sized. The counters above are read back purely to
|
|
163
|
+
display; nothing on the CPU sizes a pass. Drag to orbit, wheel to zoom, right-drag to pan.</p>
|
|
118
164
|
</div>
|
|
119
165
|
|
|
120
166
|
<div id="message"></div>
|
|
@@ -1,166 +1,314 @@
|
|
|
1
|
-
import
|
|
1
|
+
import Vector3 from "../../../core/geom/Vector3.js";
|
|
2
|
+
import { DEG_TO_RAD } from "../../../core/math/DEG_TO_RAD.js";
|
|
3
|
+
import { OrbitalCameraController } from "../../renderer/camera/OrbitalCameraController.js";
|
|
4
|
+
import { PerspectiveCamera } from "../../renderer/camera/PerspectiveCamera.js";
|
|
5
|
+
import { create_frame_loop } from "../../renderer/create_frame_loop.js";
|
|
6
|
+
import { Renderer } from "../../renderer/Renderer.js";
|
|
7
|
+
import { ShadeTransparencyMode } from "../../renderer/ShadeTransparencyMode.js";
|
|
8
|
+
import { load_default_environment } from "../load_default_environment.js";
|
|
2
9
|
import {
|
|
3
|
-
device_supports_immediate_size,
|
|
4
|
-
immediate_data_supported,
|
|
5
|
-
} from "../../device/immediate_data_supported.js";
|
|
6
|
-
import { GraphicsContext } from "../../renderer/GraphicsContext.js";
|
|
7
|
-
import {
|
|
8
|
-
PARTICLE_IMMEDIATE_BYTES,
|
|
9
10
|
PARTICLE_STATS_BYTES,
|
|
10
|
-
|
|
11
|
+
animate_particle_scene,
|
|
12
|
+
build_particle_scene,
|
|
13
|
+
configure_particles,
|
|
14
|
+
encode_stats_copy,
|
|
15
|
+
read_stats,
|
|
11
16
|
} from "./particle_scene.js";
|
|
12
17
|
|
|
13
18
|
/**
|
|
14
|
-
* The page for the GPU particle playground:
|
|
15
|
-
*
|
|
16
|
-
*
|
|
19
|
+
* The page for the GPU particle playground: build a scene, hand it to the engine's own
|
|
20
|
+
* {@link Renderer}, and let it draw. There is no frame graph here, no pass, no pipeline and no
|
|
21
|
+
* camera buffer — the particles are drawn where the renderer draws them, inside the AVBOIT
|
|
22
|
+
* transparency pipeline as a side channel of the transparent meshes.
|
|
23
|
+
*
|
|
24
|
+
* That is the point of the page: the transparent pane and the particles composite against each
|
|
25
|
+
* other with no sort and no ordering rule, because they share one voxel volume. Switch the
|
|
26
|
+
* transparency mode to MBOIT and the particles vanish while the pane stays — MBOIT is the legacy
|
|
27
|
+
* path and has no particle channel — which is a fair way to see where they now live.
|
|
17
28
|
*
|
|
18
29
|
* Serve the workspace with `npm run dev --workspace @woosh/meep-engine` and open
|
|
19
|
-
* `/src/shade/playground/particle_system/index.html`. See README.md for what to look at
|
|
20
|
-
* the `?debug` query flag that swaps
|
|
30
|
+
* `/src/shade/playground/particle_system/index.html`. See README.md for what to look at and for
|
|
31
|
+
* the `?debug` query flag that swaps the frame loop for manual stepping.
|
|
21
32
|
*/
|
|
22
33
|
|
|
34
|
+
/** Device pixels per CSS pixel, capped: 64k billboards at 3x cost more than they show. */
|
|
35
|
+
const MAX_PIXEL_RATIO = 2;
|
|
36
|
+
|
|
37
|
+
/** The page is full-bleed, so the canvas is the window. In CSS pixels: the renderer scales them. */
|
|
38
|
+
const view_size = () => [Math.max(1, window.innerWidth), Math.max(1, window.innerHeight)];
|
|
39
|
+
|
|
40
|
+
const CAMERA = {
|
|
41
|
+
position: new Vector3(9.5, 4.5, 9.5),
|
|
42
|
+
target: new Vector3(0, 2, 0),
|
|
43
|
+
fov_degrees: 55,
|
|
44
|
+
near: 0.1,
|
|
45
|
+
far: 200,
|
|
46
|
+
};
|
|
47
|
+
|
|
23
48
|
/** How often the counters are copied back for the overlay. Display only — nothing sizes a pass. */
|
|
24
49
|
const STATS_INTERVAL_FRAMES = 30;
|
|
25
50
|
|
|
26
|
-
/**
|
|
27
|
-
const
|
|
51
|
+
/** Particles one press of the burst button asks the sparks emitter for. */
|
|
52
|
+
const BURST_COUNT = 4000;
|
|
53
|
+
|
|
54
|
+
const element = id => document.getElementById(id);
|
|
28
55
|
|
|
29
56
|
async function main() {
|
|
30
|
-
const canvas =
|
|
57
|
+
const canvas = element("view");
|
|
58
|
+
|
|
59
|
+
// The canvas is the renderer's: `initialize` and `resize` set its backing size from the CSS
|
|
60
|
+
// size they are given and the pixel ratio, and pin its style to match. Nothing here writes
|
|
61
|
+
// canvas.width.
|
|
62
|
+
const pixel_ratio = Math.min(window.devicePixelRatio || 1, MAX_PIXEL_RATIO);
|
|
63
|
+
let [view_width, view_height] = view_size();
|
|
64
|
+
|
|
65
|
+
// ---- camera and controls, before anything needs a device --------------------------------
|
|
66
|
+
// Wired first on purpose: a browser without an adapter still gets a page that can be driven,
|
|
67
|
+
// and the failure it reports is the device's, not a cascade of undefined handlers.
|
|
68
|
+
|
|
69
|
+
const camera = new PerspectiveCamera();
|
|
70
|
+
|
|
71
|
+
camera.near = CAMERA.near;
|
|
72
|
+
camera.far = CAMERA.far;
|
|
73
|
+
camera.fov = CAMERA.fov_degrees * DEG_TO_RAD;
|
|
74
|
+
camera.aspect = view_width / view_height;
|
|
75
|
+
camera.transform.setTranslation(CAMERA.position[0], CAMERA.position[1], CAMERA.position[2]);
|
|
76
|
+
camera.transform.lookAt(CAMERA.target);
|
|
77
|
+
camera.transform.updateMatrix();
|
|
78
|
+
|
|
79
|
+
// document.body rather than the canvas: the controller starts a keyboard device, and only a
|
|
80
|
+
// focusable element receives key events
|
|
81
|
+
const controller = new OrbitalCameraController(camera, document.body);
|
|
82
|
+
controller.look(CAMERA.position, CAMERA.target);
|
|
83
|
+
controller.movement_speed_scale = 4;
|
|
84
|
+
|
|
85
|
+
/** @type {Renderer|null} the renderer once its device is up; null before, and on failure */
|
|
86
|
+
let renderer = null;
|
|
87
|
+
|
|
88
|
+
/** @type {import("../../renderer/particles/GPUParticleSystem.js").GPUParticleSystem|null} */
|
|
89
|
+
let system = null;
|
|
90
|
+
|
|
91
|
+
const { scene, emitters } = await build_particle_scene();
|
|
92
|
+
|
|
93
|
+
Object.assign(globalThis, { camera, controller, scene, emitters });
|
|
94
|
+
|
|
95
|
+
/**
|
|
96
|
+
* Where the camera is and what it orbits, as plain numbers: enough to put another instance of
|
|
97
|
+
* this page in exactly the same view.
|
|
98
|
+
*
|
|
99
|
+
* @returns {{position: number[], target: number[], fov_degrees: number}}
|
|
100
|
+
*/
|
|
101
|
+
globalThis.camera_state = () => {
|
|
102
|
+
const p = camera.transform;
|
|
103
|
+
const t = controller.target;
|
|
104
|
+
const round = v => Math.round(v * 1000) / 1000;
|
|
105
|
+
|
|
106
|
+
return {
|
|
107
|
+
position: [round(p.translation_x), round(p.translation_y), round(p.translation_z)],
|
|
108
|
+
target: [round(t.x), round(t.y), round(t.z)],
|
|
109
|
+
fov_degrees: round(camera.fov / DEG_TO_RAD),
|
|
110
|
+
};
|
|
111
|
+
};
|
|
31
112
|
|
|
32
|
-
|
|
33
|
-
|
|
34
|
-
|
|
113
|
+
/**
|
|
114
|
+
* Put the camera where a {@link camera_state} says.
|
|
115
|
+
*
|
|
116
|
+
* @param {{position: number[], target: number[], fov_degrees?: number}|string} state
|
|
117
|
+
*/
|
|
118
|
+
globalThis.apply_camera = state => {
|
|
119
|
+
const parsed = typeof state === "string" ? JSON.parse(state) : state;
|
|
120
|
+
|
|
121
|
+
if (parsed.fov_degrees !== undefined) {
|
|
122
|
+
camera.fov = parsed.fov_degrees * DEG_TO_RAD;
|
|
123
|
+
}
|
|
124
|
+
|
|
125
|
+
controller.look(
|
|
126
|
+
new Vector3(parsed.position[0], parsed.position[1], parsed.position[2]),
|
|
127
|
+
new Vector3(parsed.target[0], parsed.target[1], parsed.target[2])
|
|
128
|
+
);
|
|
129
|
+
};
|
|
35
130
|
|
|
36
|
-
|
|
131
|
+
function apply_settings() {
|
|
132
|
+
if (renderer === null) {
|
|
133
|
+
return;
|
|
134
|
+
}
|
|
37
135
|
|
|
38
|
-
|
|
39
|
-
|
|
136
|
+
renderer.feature_particles_enabled = element("particles").checked;
|
|
137
|
+
renderer.transparency_mode = element("transparency").value === "MBOIT"
|
|
138
|
+
? ShadeTransparencyMode.MBOIT
|
|
139
|
+
: ShadeTransparencyMode.AVBOIT;
|
|
140
|
+
renderer.feature_taa_enabled = element("taa").checked;
|
|
40
141
|
}
|
|
41
142
|
|
|
42
|
-
|
|
43
|
-
|
|
44
|
-
|
|
143
|
+
element("particles").addEventListener("change", apply_settings);
|
|
144
|
+
element("transparency").addEventListener("change", apply_settings);
|
|
145
|
+
element("taa").addEventListener("change", apply_settings);
|
|
146
|
+
|
|
147
|
+
element("burst").addEventListener("click", () => {
|
|
148
|
+
/*
|
|
149
|
+
A row is assigned when the system sweeps the scene, which happens inside the frame it
|
|
150
|
+
simulates — so before the first frame the emitter has none and `spawn` refuses. And a burst
|
|
151
|
+
queued while the particles are switched off is never drained: the ring only empties inside
|
|
152
|
+
a simulated frame, so the clicks would pile up and arrive together, seconds late, the
|
|
153
|
+
moment they are switched back on. Both are the same answer: the button does nothing.
|
|
154
|
+
*/
|
|
155
|
+
if (system === null || !renderer.feature_particles_enabled || emitters.sparks.row === -1) {
|
|
156
|
+
return;
|
|
157
|
+
}
|
|
158
|
+
|
|
159
|
+
// The CPU's one way to ask for particles, and it is a facade over the GPU path: the count
|
|
160
|
+
// reaches a command buffer, a pass adds it to that emitter's pending spawns, and the same
|
|
161
|
+
// budget and INIT program serve it as serve the emitter's own rate.
|
|
162
|
+
system.spawn(emitters.sparks, BURST_COUNT);
|
|
163
|
+
});
|
|
164
|
+
|
|
165
|
+
document.body.focus();
|
|
166
|
+
|
|
167
|
+
// ---- the device, last --------------------------------------------------------------------
|
|
168
|
+
|
|
169
|
+
const context = canvas.getContext("webgpu");
|
|
170
|
+
|
|
171
|
+
if (context === null) {
|
|
45
172
|
return show_message(
|
|
46
|
-
"
|
|
47
|
-
+ "
|
|
48
|
-
+ "prefix scan, which is built on subgroup ops."
|
|
173
|
+
"No WebGPU context.\n\nThis browser has no WebGPU, or the page is not a secure context "
|
|
174
|
+
+ "— it has to be served over http://localhost rather than opened from file://."
|
|
49
175
|
);
|
|
50
176
|
}
|
|
51
177
|
|
|
52
|
-
const
|
|
53
|
-
device.addEventListener?.("uncapturederror", (e) => console.error("WebGPU error:", e.error.message));
|
|
178
|
+
const candidate = new Renderer();
|
|
54
179
|
|
|
55
|
-
|
|
56
|
-
|
|
57
|
-
|
|
58
|
-
|
|
59
|
-
return show_message(
|
|
60
|
-
"This browser's WebGPU offers no usable immediate data "
|
|
61
|
-
+ `(needs ${PARTICLE_IMMEDIATE_BYTES} bytes, offers ${device.limits.maxImmediateSize ?? 0}).\n`
|
|
62
|
-
+ "The particle emit / simulate / build-indirect passes all carry their per-dispatch\n"
|
|
63
|
-
+ "state that way, so none of them can be built here."
|
|
64
|
-
);
|
|
180
|
+
try {
|
|
181
|
+
await candidate.initialize({ context, pixelRatio: pixel_ratio });
|
|
182
|
+
} catch (e) {
|
|
183
|
+
console.error(e);
|
|
184
|
+
return show_message("The device could not be acquired.\n\n" + e.message);
|
|
65
185
|
}
|
|
66
186
|
|
|
67
|
-
|
|
68
|
-
|
|
69
|
-
|
|
70
|
-
|
|
187
|
+
renderer = candidate;
|
|
188
|
+
globalThis.renderer = renderer;
|
|
189
|
+
|
|
190
|
+
renderer.resize(view_width, view_height);
|
|
191
|
+
|
|
192
|
+
// eye adaptation drifts for seconds after any change, which makes the picture hard to compare
|
|
193
|
+
renderer.feature_automatic_exposure_enabled = false;
|
|
194
|
+
renderer.exposure_compensation = 1.2;
|
|
71
195
|
|
|
72
|
-
|
|
196
|
+
system = configure_particles(renderer, scene);
|
|
197
|
+
globalThis.particles = system;
|
|
73
198
|
|
|
74
|
-
|
|
75
|
-
|
|
76
|
-
|
|
199
|
+
apply_settings();
|
|
200
|
+
|
|
201
|
+
// the meshes are lit; without an environment they are lit by the sun alone
|
|
202
|
+
load_default_environment(scene).catch(e => console.warn("environment:", e.message));
|
|
203
|
+
|
|
204
|
+
// ---- frame loop --------------------------------------------------------------------------
|
|
205
|
+
|
|
206
|
+
const device = renderer.graphics.device;
|
|
77
207
|
|
|
78
208
|
const stats_buffer = device.createBuffer({
|
|
79
209
|
label: "particles/stats",
|
|
80
210
|
size: PARTICLE_STATS_BYTES,
|
|
81
211
|
usage: GPUBufferUsage.COPY_DST | GPUBufferUsage.MAP_READ,
|
|
82
212
|
});
|
|
83
|
-
let stats_pending = false;
|
|
84
213
|
|
|
85
|
-
let
|
|
214
|
+
let stats_pending = false;
|
|
86
215
|
let frame_index = 0;
|
|
216
|
+
let time = 0;
|
|
87
217
|
let fps = 0;
|
|
88
218
|
|
|
89
|
-
function frame(
|
|
90
|
-
|
|
91
|
-
last = now;
|
|
92
|
-
// A rAF-driven loop steps by wall clock; ?debug steps by hand, where dt can be 0.
|
|
219
|
+
function frame(dt) {
|
|
220
|
+
time += dt;
|
|
93
221
|
fps = dt > 0 ? fps * 0.9 + 0.1 / dt : fps;
|
|
94
222
|
|
|
95
|
-
|
|
96
|
-
// upscaled CSS-pixel one.
|
|
97
|
-
const ratio = Math.min(window.devicePixelRatio || 1, MAX_PIXEL_RATIO);
|
|
98
|
-
const width = Math.max(1, Math.round(canvas.clientWidth * ratio));
|
|
99
|
-
const height = Math.max(1, Math.round(canvas.clientHeight * ratio));
|
|
223
|
+
const [width, height] = view_size();
|
|
100
224
|
|
|
101
|
-
if (
|
|
102
|
-
|
|
103
|
-
|
|
225
|
+
if (width !== view_width || height !== view_height) {
|
|
226
|
+
view_width = width;
|
|
227
|
+
view_height = height;
|
|
228
|
+
camera.aspect = width / height;
|
|
229
|
+
renderer.resize(width, height);
|
|
104
230
|
}
|
|
105
231
|
|
|
106
|
-
|
|
232
|
+
animate_particle_scene(emitters, time);
|
|
233
|
+
controller.update();
|
|
107
234
|
|
|
108
|
-
|
|
109
|
-
color_view: context.getCurrentTexture().createView(),
|
|
110
|
-
width,
|
|
111
|
-
height,
|
|
112
|
-
dt,
|
|
113
|
-
time: now / 1000,
|
|
114
|
-
});
|
|
235
|
+
renderer.render(camera, scene, dt);
|
|
115
236
|
|
|
116
|
-
|
|
117
|
-
|
|
118
|
-
|
|
237
|
+
frame_index++;
|
|
238
|
+
|
|
239
|
+
if (!stats_pending && frame_index % STATS_INTERVAL_FRAMES === 0) {
|
|
240
|
+
capture_stats();
|
|
119
241
|
}
|
|
242
|
+
}
|
|
120
243
|
|
|
121
|
-
|
|
244
|
+
/** Read the counters back to display them. Submitted on its own, after the frame's own work. */
|
|
245
|
+
function capture_stats() {
|
|
246
|
+
const encoder = device.createCommandEncoder({ label: "particles/stats" });
|
|
122
247
|
|
|
123
|
-
|
|
248
|
+
encode_stats_copy(system, encoder, stats_buffer);
|
|
249
|
+
device.queue.submit([encoder.finish()]);
|
|
124
250
|
|
|
125
|
-
|
|
126
|
-
|
|
127
|
-
|
|
128
|
-
|
|
129
|
-
|
|
130
|
-
|
|
131
|
-
|
|
132
|
-
window.__stats = { frame: frame_index, fps, ...scene.read_stats(bytes) };
|
|
133
|
-
write_hud(window.__stats);
|
|
134
|
-
}).catch(() => {
|
|
135
|
-
stats_pending = false;
|
|
136
|
-
});
|
|
137
|
-
}
|
|
251
|
+
stats_pending = true;
|
|
252
|
+
|
|
253
|
+
stats_buffer.mapAsync(GPUMapMode.READ).then(() => {
|
|
254
|
+
const bytes = stats_buffer.getMappedRange().slice(0);
|
|
255
|
+
stats_buffer.unmap();
|
|
256
|
+
stats_pending = false;
|
|
138
257
|
|
|
139
|
-
|
|
140
|
-
|
|
258
|
+
globalThis.__stats = { frame: frame_index, fps, ...read_stats(bytes) };
|
|
259
|
+
write_hud(globalThis.__stats);
|
|
260
|
+
}).catch(() => {
|
|
261
|
+
stats_pending = false;
|
|
262
|
+
});
|
|
263
|
+
}
|
|
264
|
+
|
|
265
|
+
/** @type {(() => void)|null} */
|
|
266
|
+
let stop_loop = null;
|
|
267
|
+
|
|
268
|
+
/**
|
|
269
|
+
* One frame, with the loop stopped on the first failure.
|
|
270
|
+
*
|
|
271
|
+
* A lost device makes `render` throw, and the frame loop re-arms itself before it calls back —
|
|
272
|
+
* so without this the page would throw once per frame, for ever, with the first and most
|
|
273
|
+
* informative failure scrolled far out of reach.
|
|
274
|
+
*
|
|
275
|
+
* @param {number} dt
|
|
276
|
+
*/
|
|
277
|
+
function guarded_frame(dt) {
|
|
278
|
+
try {
|
|
279
|
+
frame(dt);
|
|
280
|
+
} catch (e) {
|
|
281
|
+
stop_loop?.();
|
|
282
|
+
console.error(e);
|
|
283
|
+
show_message("The frame failed and the loop has stopped.\n\n" + e.message);
|
|
141
284
|
}
|
|
142
285
|
}
|
|
143
286
|
|
|
144
|
-
|
|
287
|
+
device.lost?.then(info => {
|
|
288
|
+
stop_loop?.();
|
|
289
|
+
show_message("The GPU device was lost.\n\n" + (info?.message ?? ""));
|
|
290
|
+
});
|
|
291
|
+
|
|
292
|
+
if (new URLSearchParams(location.search).has("debug")) {
|
|
145
293
|
// Drive frames by hand when the tab is hidden (rAF suspended) — headless verification.
|
|
146
294
|
// Nothing is scheduled: a stray rAF frame interleaved with __step would make the count the
|
|
147
295
|
// caller asked for and the count that ran two different numbers.
|
|
148
|
-
|
|
296
|
+
globalThis.__step = (n = 1, dt = 1 / 60) => {
|
|
149
297
|
for (let i = 0; i < n; i++) {
|
|
150
|
-
|
|
298
|
+
guarded_frame(dt);
|
|
151
299
|
}
|
|
152
300
|
return frame_index;
|
|
153
301
|
};
|
|
154
302
|
return;
|
|
155
303
|
}
|
|
156
304
|
|
|
157
|
-
|
|
305
|
+
stop_loop = create_frame_loop(dt => guarded_frame(Math.min(dt, 0.05)));
|
|
158
306
|
}
|
|
159
307
|
|
|
160
308
|
/** Push one stats snapshot into the overlay. Absent elements are simply skipped. */
|
|
161
309
|
function write_hud({ fps, alive, dead, dispatch, draw, sim_padded }) {
|
|
162
310
|
const put = (id, value) => {
|
|
163
|
-
const node =
|
|
311
|
+
const node = element(id);
|
|
164
312
|
if (node !== null) {
|
|
165
313
|
node.textContent = value;
|
|
166
314
|
}
|
|
@@ -177,17 +325,14 @@ function write_hud({ fps, alive, dead, dispatch, draw, sim_padded }) {
|
|
|
177
325
|
}
|
|
178
326
|
|
|
179
327
|
function show_message(text) {
|
|
180
|
-
const
|
|
181
|
-
const node = existing ?? document.body.appendChild(document.createElement("div"));
|
|
328
|
+
const node = element("message");
|
|
182
329
|
|
|
183
|
-
if (
|
|
184
|
-
node.
|
|
330
|
+
if (node !== null) {
|
|
331
|
+
node.textContent = text;
|
|
185
332
|
}
|
|
186
|
-
|
|
187
|
-
node.textContent = text;
|
|
188
333
|
}
|
|
189
334
|
|
|
190
|
-
main().catch(
|
|
335
|
+
main().catch(e => {
|
|
191
336
|
console.error(e);
|
|
192
337
|
show_message("The particle playground failed to start — see the console.\n\n" + e.message);
|
|
193
338
|
});
|
|
@@ -1,9 +1,13 @@
|
|
|
1
1
|
/**
|
|
2
|
-
* Worked examples of authoring particle effects with the node graph +
|
|
3
|
-
* {@link GPUParticleSystem}. Demonstrates: distinct per-particle lifecycle (no built-in age — the
|
|
2
|
+
* Worked examples of authoring particle effects with the node graph + placing them in a scene for a
|
|
3
|
+
* {@link GPUParticleSystem} to run. Demonstrates: distinct per-particle lifecycle (no built-in age — the
|
|
4
4
|
* effect declares it), AnimationCurve sampling over life, flipbook frames, random emission,
|
|
5
5
|
* additive vs alpha blending, projection modes, soft depth and lighting toggles.
|
|
6
6
|
*
|
|
7
|
+
* These are examples, not engine code, which is why they sit here rather than under
|
|
8
|
+
* `renderer/particles/`: the only thing that opens them is this playground's page, and keeping them
|
|
9
|
+
* on this side of the line means the dependency runs playground -> renderer and never back.
|
|
10
|
+
*
|
|
7
11
|
* `curves` is a `GPUAnimationManager` (or anything with `register_curve(AnimationCurve) -> handle`);
|
|
8
12
|
* `size_curve` / `alpha_curve` are meep `AnimationCurve`s. Both are optional — passing `undefined`
|
|
9
13
|
* yields effects that use constant size/alpha instead (curve handle 0, evaluated as 0 by the
|
|
@@ -39,26 +43,25 @@ export function smoke_effect(): {
|
|
|
39
43
|
emitter: object;
|
|
40
44
|
};
|
|
41
45
|
/**
|
|
42
|
-
*
|
|
46
|
+
* Put a fire + smoke plume in a scene, optionally riding a bone.
|
|
43
47
|
*
|
|
44
|
-
*
|
|
45
|
-
*
|
|
46
|
-
*
|
|
47
|
-
*
|
|
48
|
-
* graph_particles({ graph, gpu: system.gpuHandles(), frame }); // reset -> emit -> simulate -> indirect
|
|
49
|
-
* // caller appends the depth sort + billboard render into its own graph
|
|
50
|
-
* ```
|
|
48
|
+
* An emitter is a scene node, so this is scene-graph work and nothing else: build the two emitters,
|
|
49
|
+
* parent them to the bone if there is one, add them to the scene. The particle system finds them
|
|
50
|
+
* on its next frame, gives them rows, and the GPU composes the bone's motion into every particle
|
|
51
|
+
* they spawn — there is no per-frame call to make.
|
|
51
52
|
*
|
|
52
|
-
* @param {import("
|
|
53
|
+
* @param {import("../../renderer/scene/Scene.js").Scene} scene
|
|
53
54
|
* @param {object} [options]
|
|
54
|
-
* @param {
|
|
55
|
-
*
|
|
55
|
+
* @param {import("../../renderer/scene/Node3D.js").Node3D} [options.bone] a node, already in the
|
|
56
|
+
* scene, for both emitters to hang off
|
|
57
|
+
* @returns {{fire: ParticleEmitter, smoke: ParticleEmitter}}
|
|
56
58
|
*/
|
|
57
|
-
export function register_campfire(
|
|
58
|
-
bone?:
|
|
59
|
+
export function register_campfire(scene: import("../../renderer/scene/Scene.js").Scene, { bone }?: {
|
|
60
|
+
bone?: import("../../renderer/scene/Node3D.js").Node3D;
|
|
59
61
|
}): {
|
|
60
|
-
fire:
|
|
61
|
-
smoke:
|
|
62
|
+
fire: ParticleEmitter;
|
|
63
|
+
smoke: ParticleEmitter;
|
|
62
64
|
};
|
|
63
|
-
import { ParticleLayout } from "
|
|
65
|
+
import { ParticleLayout } from "../../renderer/particles/layout/ParticleLayout.js";
|
|
66
|
+
import { ParticleEmitter } from "../../renderer/particles/runtime/ParticleEmitter.js";
|
|
64
67
|
//# sourceMappingURL=particle_prototype.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"particle_prototype.d.ts","sourceRoot":"","sources":["../../../../../src/shade/playground/particle_system/particle_prototype.js"],"names":[],"mappings":"AAYA;;;;;;;;;;;;;;GAcG;AAEH;;;;;;;;;GASG;AACH;IAL4B,UAAU,GAA3B,MAAM;IACW,WAAW,GAA5B,MAAM;IACW,eAAe,GAAhC,MAAM;;YACK,cAAc;YAAU,MAAM;aAAW,MAAM;EAgHpE;AAED;;;;GAIG;AACH;YAFsB,cAAc;YAAU,MAAM;aAAW,MAAM;EAcpE;AAED;;;;;;;;;;;;;GAaG;AACH,yCANW,OAAO,+BAA+B,EAAE,KAAK;IAEa,IAAI,GAA9D,OAAO,gCAAgC,EAAE,MAAM;;UAEtC,eAAe;WAAS,eAAe;EAe1D;+BA5L8B,mDAAmD;gCAElD,qDAAqD"}
|