@woosh/meep-engine 3.14.6 → 3.16.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/editor/Editor.js +7 -7
- package/editor/actions/concrete/TransformModifyAction.d.ts +4 -4
- package/editor/actions/concrete/TransformModifyAction.d.ts.map +1 -1
- package/editor/actions/concrete/TransformModifyAction.js +4 -4
- package/editor/camera/camera_framing.js +7 -7
- package/editor/ecs/component/editors/ecs/Transform64Editor.d.ts +20 -0
- package/editor/ecs/component/editors/ecs/Transform64Editor.d.ts.map +1 -0
- package/editor/ecs/component/editors/ecs/Transform64Editor.js +70 -0
- package/editor/ecs/component/prototypeObjectEditor.js +2 -2
- package/editor/ecs/component/registerEngineComponentEditors.js +3 -3
- package/editor/particles/effect/ParticleEffectDocument.d.ts +396 -0
- package/editor/particles/effect/ParticleEffectDocument.d.ts.map +1 -0
- package/editor/particles/effect/ParticleEffectDocument.js +989 -0
- package/editor/particles/effect/ParticleReferenceSimulation.d.ts +113 -0
- package/editor/particles/effect/ParticleReferenceSimulation.d.ts.map +1 -0
- package/editor/particles/effect/ParticleReferenceSimulation.js +377 -0
- package/editor/particles/effect/actions/ParticleGroupDefineAction.d.ts +35 -0
- package/editor/particles/effect/actions/ParticleGroupDefineAction.d.ts.map +1 -0
- package/editor/particles/effect/actions/ParticleGroupDefineAction.js +45 -0
- package/editor/particles/effect/make_starter_particle_effect.d.ts +23 -0
- package/editor/particles/effect/make_starter_particle_effect.d.ts.map +1 -0
- package/editor/particles/effect/make_starter_particle_effect.js +177 -0
- package/editor/persistence/buildNewSceneDataset.d.ts.map +1 -1
- package/editor/persistence/buildNewSceneDataset.js +10 -8
- package/editor/process/symbolic/AudioEmitterSymbolicDisplay.js +67 -67
- package/editor/process/symbolic/CameraSymbolicDisplay.js +146 -146
- package/editor/process/symbolic/GridPositionSymbolicDisplay.js +6 -6
- package/editor/process/symbolic/LightSymbolicDisplay.js +172 -172
- package/editor/process/symbolic/ParticleEmitterSymbolicDisplay.d.ts.map +1 -1
- package/editor/process/symbolic/ParticleEmitterSymbolicDisplay.js +6 -3
- package/editor/process/symbolic/PositionedMarkerSymbolicDisplay.js +6 -6
- package/editor/selection/editor_pick.js +130 -130
- package/editor/templates/entity_templates.js +7 -7
- package/editor/tools/TransformToolV2.d.ts +3 -3
- package/editor/tools/TransformToolV2.d.ts.map +1 -1
- package/editor/tools/TransformToolV2.js +58 -25
- package/editor/tools/paint/TerrainHeightPaintTool.d.ts.map +1 -1
- package/editor/tools/paint/TerrainHeightPaintTool.js +11 -9
- package/editor/tools/v2/GizmoNode.js +2 -2
- package/editor/tools/v2/TransformControls.d.ts +3 -3
- package/editor/tools/v2/TransformControls.d.ts.map +1 -1
- package/editor/tools/v2/TransformControls.js +1003 -971
- package/editor/tools/v2/handle/gizmo_drag_plane.d.ts.map +1 -1
- package/editor/tools/v2/handle/gizmo_drag_plane.js +6 -1
- package/editor/view/ecs/components/common/AutoCanvasView.js +17 -0
- package/editor/view/node-graph/NodeGraphEditorView.d.ts +143 -2
- package/editor/view/node-graph/NodeGraphEditorView.d.ts.map +1 -1
- package/editor/view/node-graph/NodeGraphEditorView.js +358 -6
- package/editor/view/node-graph/NodeGraphMinimapView.d.ts +120 -0
- package/editor/view/node-graph/NodeGraphMinimapView.d.ts.map +1 -0
- package/editor/view/node-graph/NodeGraphMinimapView.js +859 -0
- package/editor/view/node-graph/NodeGraphPaletteView.d.ts +112 -0
- package/editor/view/node-graph/NodeGraphPaletteView.d.ts.map +1 -0
- package/editor/view/node-graph/NodeGraphPaletteView.js +352 -0
- package/editor/view/node-graph/NodeGraphSearchMenuView.d.ts +76 -0
- package/editor/view/node-graph/NodeGraphSearchMenuView.d.ts.map +1 -0
- package/editor/view/node-graph/NodeGraphSearchMenuView.js +247 -0
- package/editor/view/node-graph/NodeGraphView.d.ts +147 -5
- package/editor/view/node-graph/NodeGraphView.d.ts.map +1 -1
- package/editor/view/node-graph/NodeGraphView.js +809 -76
- package/editor/view/node-graph/NodeIconView.d.ts +33 -0
- package/editor/view/node-graph/NodeIconView.d.ts.map +1 -0
- package/editor/view/node-graph/NodeIconView.js +54 -0
- package/editor/view/node-graph/NodeView.d.ts +71 -1
- package/editor/view/node-graph/NodeView.d.ts.map +1 -1
- package/editor/view/node-graph/NodeView.js +318 -17
- package/editor/view/node-graph/PortView.d.ts +41 -1
- package/editor/view/node-graph/PortView.d.ts.map +1 -1
- package/editor/view/node-graph/PortView.js +121 -69
- package/editor/view/node-graph/actions/ConnectionDeleteAction.d.ts +16 -3
- package/editor/view/node-graph/actions/ConnectionDeleteAction.d.ts.map +1 -1
- package/editor/view/node-graph/actions/ConnectionDeleteAction.js +29 -3
- package/editor/view/node-graph/actions/NodeCreateAction.d.ts +65 -0
- package/editor/view/node-graph/actions/NodeCreateAction.d.ts.map +1 -0
- package/editor/view/node-graph/actions/NodeCreateAction.js +108 -0
- package/editor/view/node-graph/actions/NodeDeleteAction.d.ts +6 -0
- package/editor/view/node-graph/actions/NodeDeleteAction.d.ts.map +1 -1
- package/editor/view/node-graph/actions/NodeDeleteAction.js +24 -2
- package/editor/view/node-graph/connection_wire_geometry.d.ts +34 -0
- package/editor/view/node-graph/connection_wire_geometry.d.ts.map +1 -1
- package/editor/view/node-graph/connection_wire_geometry.js +79 -3
- package/editor/view/node-graph/node-graph.css +678 -0
- package/editor/view/particles/effect/ParticleCodeEditorView.d.ts +37 -0
- package/editor/view/particles/effect/ParticleCodeEditorView.d.ts.map +1 -0
- package/editor/view/particles/effect/ParticleCodeEditorView.js +479 -0
- package/editor/view/particles/effect/ParticleEffectEditorView.d.ts +61 -0
- package/editor/view/particles/effect/ParticleEffectEditorView.d.ts.map +1 -0
- package/editor/view/particles/effect/ParticleEffectEditorView.js +223 -0
- package/editor/view/particles/effect/ParticleEmitterInspectorView.d.ts +25 -0
- package/editor/view/particles/effect/ParticleEmitterInspectorView.d.ts.map +1 -0
- package/editor/view/particles/effect/ParticleEmitterInspectorView.js +606 -0
- package/editor/view/particles/effect/ParticleGraphEditorView.d.ts +156 -0
- package/editor/view/particles/effect/ParticleGraphEditorView.d.ts.map +1 -0
- package/editor/view/particles/effect/ParticleGraphEditorView.js +1636 -0
- package/editor/view/particles/effect/ParticleNodeParametersView.d.ts +22 -0
- package/editor/view/particles/effect/ParticleNodeParametersView.d.ts.map +1 -0
- package/editor/view/particles/effect/ParticleNodeParametersView.js +520 -0
- package/editor/view/particles/effect/ParticlePreviewView.d.ts +52 -0
- package/editor/view/particles/effect/ParticlePreviewView.d.ts.map +1 -0
- package/editor/view/particles/effect/ParticlePreviewView.js +533 -0
- package/editor/view/particles/effect/particle-editor.css +556 -0
- package/editor/view/prepareMeshLibrary.d.ts.map +1 -1
- package/editor/view/prepareMeshLibrary.js +8 -4
- package/package.json +1 -1
- package/samples/engine/first-scene/main.js +152 -152
- package/samples/generation/generators/mir_generator_place_bases.js +3 -3
- package/src/core/assert.d.ts +28 -24
- package/src/core/assert.d.ts.map +1 -1
- package/src/core/assert.js +34 -26
- package/src/core/geom/3d/shape/PosedShape3D.d.ts +17 -0
- package/src/core/geom/3d/shape/PosedShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/PosedShape3D.js +34 -2
- package/src/core/graph/format/graphviz/graphviz_escape_html_label.d.ts +17 -0
- package/src/core/graph/format/graphviz/graphviz_escape_html_label.d.ts.map +1 -0
- package/src/core/graph/format/graphviz/graphviz_escape_html_label.js +25 -0
- package/src/core/graph/format/graphviz/graphviz_escape_quoted.d.ts +16 -0
- package/src/core/graph/format/graphviz/graphviz_escape_quoted.d.ts.map +1 -0
- package/src/core/graph/format/graphviz/graphviz_escape_quoted.js +24 -0
- package/src/core/model/node-graph/NodeGraph.d.ts +12 -0
- package/src/core/model/node-graph/NodeGraph.d.ts.map +1 -1
- package/src/core/model/node-graph/NodeGraph.js +21 -6
- package/src/core/model/node-graph/node/NodeDescription.d.ts +36 -0
- package/src/core/model/node-graph/node/NodeDescription.d.ts.map +1 -1
- package/src/core/model/node-graph/node/NodeDescription.js +41 -0
- package/src/core/model/node-graph/visual/ConnectionVisualData.d.ts +119 -0
- package/src/core/model/node-graph/visual/ConnectionVisualData.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/ConnectionVisualData.js +317 -0
- package/src/core/model/node-graph/visual/NodeDescriptionVisualRegistry.d.ts +4 -0
- package/src/core/model/node-graph/visual/NodeDescriptionVisualRegistry.d.ts.map +1 -1
- package/src/core/model/node-graph/visual/NodeDescriptionVisualRegistry.js +125 -22
- package/src/core/model/node-graph/visual/NodeGraphVisualData.d.ts +91 -2
- package/src/core/model/node-graph/visual/NodeGraphVisualData.d.ts.map +1 -1
- package/src/core/model/node-graph/visual/NodeGraphVisualData.js +164 -113
- package/src/core/model/node-graph/visual/layout/LayoutBoxGraph.d.ts +162 -0
- package/src/core/model/node-graph/visual/layout/LayoutBoxGraph.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/LayoutBoxGraph.js +288 -0
- package/src/core/model/node-graph/visual/layout/LayoutProblem.d.ts +109 -0
- package/src/core/model/node-graph/visual/layout/LayoutProblem.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/LayoutProblem.js +141 -0
- package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.d.ts +149 -0
- package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.js +175 -0
- package/src/core/model/node-graph/visual/layout/RouteGrid.d.ts +137 -0
- package/src/core/model/node-graph/visual/layout/RouteGrid.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/RouteGrid.js +242 -0
- package/src/core/model/node-graph/visual/layout/RouteSearch.d.ts +114 -0
- package/src/core/model/node-graph/visual/layout/RouteSearch.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/RouteSearch.js +300 -0
- package/src/core/model/node-graph/visual/layout/RouteSet.d.ts +86 -0
- package/src/core/model/node-graph/visual/layout/RouteSet.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/RouteSet.js +168 -0
- package/src/core/model/node-graph/visual/layout/layout_assign_coordinates.d.ts +48 -0
- package/src/core/model/node-graph/visual/layout/layout_assign_coordinates.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/layout_assign_coordinates.js +555 -0
- package/src/core/model/node-graph/visual/layout/layout_assign_layers.d.ts +34 -0
- package/src/core/model/node-graph/visual/layout/layout_assign_layers.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/layout_assign_layers.js +202 -0
- package/src/core/model/node-graph/visual/layout/layout_break_cycles.d.ts +34 -0
- package/src/core/model/node-graph/visual/layout/layout_break_cycles.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/layout_break_cycles.js +254 -0
- package/src/core/model/node-graph/visual/layout/layout_build_problem.d.ts +29 -0
- package/src/core/model/node-graph/visual/layout/layout_build_problem.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/layout_build_problem.js +184 -0
- package/src/core/model/node-graph/visual/layout/layout_insert_lanes.d.ts +29 -0
- package/src/core/model/node-graph/visual/layout/layout_insert_lanes.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/layout_insert_lanes.js +95 -0
- package/src/core/model/node-graph/visual/layout/layout_node_graph.d.ts +56 -0
- package/src/core/model/node-graph/visual/layout/layout_node_graph.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/layout_node_graph.js +131 -0
- package/src/core/model/node-graph/visual/layout/layout_order_layers.d.ts +36 -0
- package/src/core/model/node-graph/visual/layout/layout_order_layers.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/layout_order_layers.js +415 -0
- package/src/core/model/node-graph/visual/layout/layout_orient_links.d.ts +21 -0
- package/src/core/model/node-graph/visual/layout/layout_orient_links.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/layout_orient_links.js +49 -0
- package/src/core/model/node-graph/visual/layout/route_connections.d.ts +41 -0
- package/src/core/model/node-graph/visual/layout/route_connections.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/route_connections.js +309 -0
- package/src/core/model/node-graph/visual/layout/route_grid_build.d.ts +33 -0
- package/src/core/model/node-graph/visual/layout/route_grid_build.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/route_grid_build.js +237 -0
- package/src/core/model/node-graph/visual/layout/route_nudge.d.ts +25 -0
- package/src/core/model/node-graph/visual/layout/route_nudge.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/route_nudge.js +220 -0
- package/src/core/model/node-graph/visual/layout/route_to_spline.d.ts +29 -0
- package/src/core/model/node-graph/visual/layout/route_to_spline.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/route_to_spline.js +120 -0
- package/src/engine/EngineHarness.d.ts.map +1 -1
- package/src/engine/EngineHarness.js +593 -586
- package/src/engine/EntityCreator.js +116 -116
- package/src/engine/achievements/AchievementManager.js +437 -437
- package/src/engine/animation/AnimatedActions.js +111 -111
- package/src/engine/animation/AnimationUtils.d.ts.map +1 -1
- package/src/engine/animation/AnimationUtils.js +246 -234
- package/src/engine/animation/Animations.d.ts +1 -0
- package/src/engine/animation/Animations.d.ts.map +1 -1
- package/src/engine/animation/Animations.js +13 -5
- package/src/engine/animation/clip/bind_property_writer.d.ts.map +1 -1
- package/src/engine/animation/clip/bind_property_writer.js +12 -5
- package/src/engine/animation/curve/binding/BoundTransform64Writer.d.ts +29 -0
- package/src/engine/animation/curve/binding/BoundTransform64Writer.d.ts.map +1 -0
- package/src/engine/animation/curve/binding/BoundTransform64Writer.js +80 -0
- package/src/engine/animation/removeEntityWithMeshParticlesEffect.js +4 -4
- package/src/engine/asset/loaders/gltf_test_fixtures.d.ts.map +1 -1
- package/src/engine/asset/loaders/gltf_test_fixtures.js +5 -4
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts +12 -12
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts.map +1 -1
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.js +77 -44
- package/src/engine/control/first-person/abilities/LedgeGrab.js +1 -1
- package/src/engine/control/first-person/abilities/Mantle.js +1 -1
- package/src/engine/control/first-person/abilities/Slide.js +1 -1
- package/src/engine/control/first-person/collision/KinematicMover.d.ts +5 -9
- package/src/engine/control/first-person/collision/KinematicMover.d.ts.map +1 -1
- package/src/engine/control/first-person/collision/KinematicMover.js +59 -29
- package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts +2 -2
- package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts.map +1 -1
- package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.js +7 -7
- package/src/engine/ecs/EventType.d.ts +1 -0
- package/src/engine/ecs/EventType.js +35 -10
- package/src/engine/ecs/dynamic_actions/actions/definition/SendRequestActionDescription.d.ts.map +1 -1
- package/src/engine/ecs/dynamic_actions/actions/definition/SendRequestActionDescription.js +12 -4
- package/src/engine/ecs/fow/FogOfWarRevealerSystem.d.ts +4 -4
- package/src/engine/ecs/fow/FogOfWarRevealerSystem.d.ts.map +1 -1
- package/src/engine/ecs/fow/FogOfWarRevealerSystem.js +10 -11
- package/src/engine/ecs/grid/pick.js +1 -1
- package/src/engine/ecs/gui/hud/HeadsUpDisplaySystem.d.ts +1 -1
- package/src/engine/ecs/gui/hud/HeadsUpDisplaySystem.js +13 -13
- package/src/engine/ecs/gui/hud/testHudEdgeStick.js +3 -3
- package/src/engine/ecs/ik/InverseKinematicsSystem.d.ts +10 -10
- package/src/engine/ecs/ik/InverseKinematicsSystem.d.ts.map +1 -1
- package/src/engine/ecs/ik/InverseKinematicsSystem.js +8 -8
- package/src/engine/ecs/ik/TwoBoneInverseKinematicsSolver.d.ts.map +1 -1
- package/src/engine/ecs/ik/TwoBoneInverseKinematicsSolver.js +120 -97
- package/src/engine/ecs/ik/ik_bone_chain.d.ts +16 -5
- package/src/engine/ecs/ik/ik_bone_chain.d.ts.map +1 -1
- package/src/engine/ecs/ik/ik_bone_chain.js +16 -4
- package/src/engine/ecs/ik/ik_probe_terrain_contact.d.ts +7 -3
- package/src/engine/ecs/ik/ik_probe_terrain_contact.d.ts.map +1 -1
- package/src/engine/ecs/ik/ik_probe_terrain_contact.js +20 -16
- package/src/engine/ecs/ik/ik_write_local_rotation.d.ts +18 -0
- package/src/engine/ecs/ik/ik_write_local_rotation.d.ts.map +1 -0
- package/src/engine/ecs/ik/ik_write_local_rotation.js +30 -0
- package/src/engine/ecs/parent/EntityNode.d.ts +24 -6
- package/src/engine/ecs/parent/EntityNode.d.ts.map +1 -1
- package/src/engine/ecs/parent/EntityNode.js +54 -42
- package/src/engine/ecs/parent/EntityNodeFlags.d.ts +0 -1
- package/src/engine/ecs/parent/EntityNodeFlags.js +7 -8
- package/src/engine/ecs/speaker/VoiceSystem.d.ts +2 -2
- package/src/engine/ecs/speaker/VoiceSystem.d.ts.map +1 -1
- package/src/engine/ecs/speaker/VoiceSystem.js +4 -4
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +2 -0
- package/src/engine/ecs/terrain/ecs/Terrain.d.ts +5 -2
- package/src/engine/ecs/terrain/ecs/Terrain.d.ts.map +1 -1
- package/src/engine/ecs/terrain/ecs/Terrain.js +7 -4
- package/src/engine/ecs/terrain/ecs/TerrainSystem.js +3 -3
- package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.d.ts +7 -7
- package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.d.ts.map +1 -1
- package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.js +84 -36
- package/src/engine/ecs/transform/TRANSFORM64_MIGRATION_PLAN_2026_09_04.md +513 -0
- package/src/engine/ecs/transform/Transform64.d.ts +48 -11
- package/src/engine/ecs/transform/Transform64.d.ts.map +1 -1
- package/src/engine/ecs/transform/Transform64.js +54 -15
- package/src/engine/ecs/transform/Transform64SerializationAdapter.d.ts +37 -0
- package/src/engine/ecs/transform/Transform64SerializationAdapter.d.ts.map +1 -0
- package/src/engine/ecs/transform/Transform64SerializationAdapter.js +75 -0
- package/src/engine/ecs/transform/__probe.d.ts +4 -0
- package/src/engine/ecs/transform/__probe.d.ts.map +1 -0
- package/src/engine/ecs/transform/t64_allocation_probe.d.ts +31 -0
- package/src/engine/ecs/transform/t64_allocation_probe.d.ts.map +1 -0
- package/src/engine/ecs/transform/t64_allocation_probe.js +78 -0
- package/src/engine/ecs/transform/t64_announce_change.d.ts +33 -0
- package/src/engine/ecs/transform/t64_announce_change.d.ts.map +1 -0
- package/src/engine/ecs/transform/t64_announce_change.js +39 -0
- package/src/engine/ecs/transform/t64_equals_components.d.ts +30 -0
- package/src/engine/ecs/transform/t64_equals_components.d.ts.map +1 -0
- package/src/engine/ecs/transform/t64_equals_components.js +59 -0
- package/src/engine/ecs/transform/t64_read_rotation.d.ts +13 -0
- package/src/engine/ecs/transform/t64_read_rotation.d.ts.map +1 -0
- package/src/engine/ecs/transform/t64_read_rotation.js +16 -0
- package/src/engine/ecs/transform/t64_read_translation.d.ts +14 -0
- package/src/engine/ecs/transform/t64_read_translation.d.ts.map +1 -0
- package/src/engine/ecs/transform/t64_read_translation.js +17 -0
- package/src/engine/ecs/transform-attachment/TransformAttachment.d.ts +5 -5
- package/src/engine/ecs/transform-attachment/TransformAttachment.d.ts.map +1 -1
- package/src/engine/ecs/transform-attachment/TransformAttachment.js +4 -4
- package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.d.ts +10 -10
- package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.d.ts.map +1 -1
- package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.js +71 -20
- package/src/engine/graphics/debug/createDebugLabel.js +3 -3
- package/src/engine/graphics/ecs/camera/pp/PerfectPanner.d.ts.map +1 -1
- package/src/engine/graphics/ecs/camera/pp/PerfectPanner.js +5 -4
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraController.d.ts.map +1 -1
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraController.js +8 -3
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.d.ts +6 -6
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.d.ts.map +1 -1
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.js +25 -13
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraLanderSystem.js +1 -1
- package/src/engine/graphics/ecs/mesh/setMesh.js +2 -2
- package/src/engine/graphics/ecs/path/entity/EntityPath.d.ts.map +1 -1
- package/src/engine/graphics/ecs/path/entity/EntityPath.js +21 -7
- package/src/engine/graphics/ecs/path/entity/EntityPathMarkerDefinition.d.ts +4 -4
- package/src/engine/graphics/ecs/path/entity/EntityPathMarkerDefinition.d.ts.map +1 -1
- package/src/engine/graphics/ecs/path/entity/EntityPathMarkerDefinition.js +4 -4
- package/src/engine/graphics/ecs/sprite/SpriteSystemPE.d.ts +2 -2
- package/src/engine/graphics/ecs/sprite/SpriteSystemPE.d.ts.map +1 -1
- package/src/engine/graphics/ecs/sprite/SpriteSystemPE.js +145 -135
- package/src/engine/graphics/geometry/MikkT/Build4RuleGroups.js +2 -2
- package/src/engine/graphics/geometry/MikkT/DegenEpilogue.js +1 -1
- package/src/engine/graphics/geometry/MikkT/DegenPrologue.js +1 -1
- package/src/engine/graphics/geometry/MikkT/EvalTspace.js +1 -1
- package/src/engine/graphics/geometry/MikkT/GenerateTSpaces.js +3 -3
- package/src/engine/graphics/render/frame_graph/CORRECTNESS_FIXES_2026_09_04.md +659 -0
- package/src/engine/graphics/render/frame_graph/FRAME_GRAPH_RECOMMENDATIONS.md +21 -5
- package/src/engine/graphics/render/frame_graph/FrameGraph.d.ts +45 -0
- package/src/engine/graphics/render/frame_graph/FrameGraph.d.ts.map +1 -1
- package/src/engine/graphics/render/frame_graph/FrameGraph.js +282 -60
- package/src/engine/graphics/render/frame_graph/FramePassBuilder.d.ts.map +1 -1
- package/src/engine/graphics/render/frame_graph/FramePassBuilder.js +20 -9
- package/src/engine/graphics/render/frame_graph/FramePassNode.d.ts +12 -0
- package/src/engine/graphics/render/frame_graph/FramePassNode.d.ts.map +1 -1
- package/src/engine/graphics/render/frame_graph/FramePassNode.js +13 -0
- package/src/engine/graphics/render/frame_graph/FramePassResources.d.ts.map +1 -1
- package/src/engine/graphics/render/frame_graph/FramePassResources.js +5 -0
- package/src/engine/graphics/render/frame_graph/ResourceEntry.d.ts +19 -1
- package/src/engine/graphics/render/frame_graph/ResourceEntry.d.ts.map +1 -1
- package/src/engine/graphics/render/frame_graph/ResourceEntry.js +23 -1
- package/src/engine/graphics/render/frame_graph/backend/void/VoidRenderContext.d.ts +15 -1
- package/src/engine/graphics/render/frame_graph/backend/void/VoidRenderContext.d.ts.map +1 -1
- package/src/engine/graphics/render/frame_graph/backend/void/VoidRenderContext.js +33 -16
- package/src/engine/graphics/render/frame_graph/resource/RenderResourceManager.d.ts.map +1 -1
- package/src/engine/graphics/render/frame_graph/resource/RenderResourceManager.js +19 -1
- package/src/engine/graphics/sh3/path_tracer/populate_path_traced_scene_from_ecd.js +6 -6
- package/src/engine/graphics3/CameraSystem.d.ts +6 -6
- package/src/engine/graphics3/CameraSystem.d.ts.map +1 -1
- package/src/engine/graphics3/CameraSystem.js +170 -170
- package/src/engine/graphics3/DecalSystem.d.ts +6 -6
- package/src/engine/graphics3/DecalSystem.d.ts.map +1 -1
- package/src/engine/graphics3/DecalSystem.js +449 -449
- package/src/engine/graphics3/LightSystem.d.ts +6 -6
- package/src/engine/graphics3/LightSystem.d.ts.map +1 -1
- package/src/engine/graphics3/LightSystem.js +234 -221
- package/src/engine/graphics3/MeshSystem.d.ts +6 -6
- package/src/engine/graphics3/MeshSystem.d.ts.map +1 -1
- package/src/engine/graphics3/MeshSystem.js +53 -22
- package/src/engine/graphics3/ParticipatingMediaSystem.d.ts +20 -15
- package/src/engine/graphics3/ParticipatingMediaSystem.d.ts.map +1 -1
- package/src/engine/graphics3/ParticipatingMediaSystem.js +198 -184
- package/src/engine/graphics3/ParticleEmitterSystem.d.ts +6 -6
- package/src/engine/graphics3/ParticleEmitterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/ParticleEmitterSystem.js +310 -289
- package/src/engine/graphics3/PickingSystem.d.ts +6 -6
- package/src/engine/graphics3/PickingSystem.d.ts.map +1 -1
- package/src/engine/graphics3/PickingSystem.js +273 -273
- package/src/engine/graphics3/ShadedGeometrySystem.d.ts +6 -6
- package/src/engine/graphics3/ShadedGeometrySystem.d.ts.map +1 -1
- package/src/engine/graphics3/ShadedGeometrySystem.js +180 -169
- package/src/engine/graphics3/TerrainSystem.d.ts.map +1 -1
- package/src/engine/graphics3/TerrainSystem.js +565 -566
- package/src/engine/graphics3/Trail3DSystem.d.ts +6 -6
- package/src/engine/graphics3/Trail3DSystem.d.ts.map +1 -1
- package/src/engine/graphics3/Trail3DSystem.js +221 -221
- package/src/engine/graphics3/camera_sync_from_transform.d.ts +2 -2
- package/src/engine/graphics3/camera_sync_from_transform.d.ts.map +1 -1
- package/src/engine/graphics3/camera_sync_from_transform.js +2 -1
- package/src/engine/graphics3/debug/gizmo_view_from_camera.js +4 -4
- package/src/engine/graphics3/particles/GPUParticularRenderer.d.ts +6 -0
- package/src/engine/graphics3/particles/GPUParticularRenderer.d.ts.map +1 -1
- package/src/engine/graphics3/particles/GPUParticularRenderer.js +82 -53
- package/src/engine/graphics3/particles/particle_gpu_records.d.ts +12 -8
- package/src/engine/graphics3/particles/particle_gpu_records.d.ts.map +1 -1
- package/src/engine/graphics3/particles/particle_gpu_records.js +53 -45
- package/src/engine/graphics3/preview/make_model_preview_scene.js +1 -1
- package/src/engine/graphics3/shade_camera_projection_ray.js +4 -4
- package/src/engine/graphics3/shade_node_to_entity_composition.d.ts.map +1 -1
- package/src/engine/graphics3/shade_node_to_entity_composition.js +88 -84
- package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts +7 -7
- package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts.map +1 -1
- package/src/engine/grid/grid2transform/GridPosition2TransformSystem.js +8 -8
- package/src/engine/grid/transform2grid/Transform2GridPositionSystem.d.ts +9 -8
- package/src/engine/grid/transform2grid/Transform2GridPositionSystem.d.ts.map +1 -1
- package/src/engine/grid/transform2grid/Transform2GridPositionSystem.js +29 -8
- package/src/engine/input/ecs/controllers/KeyboardCameraController.js +2 -2
- package/src/engine/intelligence/behavior/ecs/OrbitingBehavior.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/ecs/OrbitingBehavior.js +35 -21
- package/src/engine/intelligence/behavior/util/RotationBehavior.js +5 -5
- package/src/engine/intelligence/mcts/StateNode.js +1 -1
- package/src/engine/interpolation/TransformPoseSerializationAdapter.d.ts +7 -7
- package/src/engine/interpolation/TransformPoseSerializationAdapter.d.ts.map +1 -1
- package/src/engine/interpolation/TransformPoseSerializationAdapter.js +14 -15
- package/src/engine/interpolation/pose_interpoland.d.ts +2 -2
- package/src/engine/interpolation/pose_interpoland.js +4 -4
- package/src/engine/navigation/ecs/path_following/PathFollowingSystem.d.ts +4 -4
- package/src/engine/navigation/ecs/path_following/PathFollowingSystem.d.ts.map +1 -1
- package/src/engine/navigation/ecs/path_following/PathFollowingSystem.js +39 -14
- package/src/engine/network/adapters/TransformReplicationAdapter.d.ts +7 -7
- package/src/engine/network/adapters/TransformReplicationAdapter.d.ts.map +1 -1
- package/src/engine/network/adapters/TransformReplicationAdapter.js +19 -20
- package/src/engine/network/orchestrator/ServerAuthoritativeClient.d.ts +48 -0
- package/src/engine/network/orchestrator/ServerAuthoritativeClient.d.ts.map +1 -1
- package/src/engine/network/orchestrator/ServerAuthoritativeClient.js +246 -3
- package/src/engine/network/replication/Replicator.d.ts +5 -3
- package/src/engine/network/replication/Replicator.d.ts.map +1 -1
- package/src/engine/network/replication/Replicator.js +65 -16
- package/src/engine/physics/broadphase/compute_fat_world_aabb.js +3 -3
- package/src/engine/physics/ccd/linear_sweep.d.ts.map +1 -1
- package/src/engine/physics/ccd/linear_sweep.js +9 -3
- package/src/engine/physics/constraint/solve_constraints.js +10 -10
- package/src/engine/physics/ecs/ColliderObserverSystem.d.ts +8 -8
- package/src/engine/physics/ecs/ColliderObserverSystem.d.ts.map +1 -1
- package/src/engine/physics/ecs/ColliderObserverSystem.js +6 -6
- package/src/engine/physics/ecs/PhysicsSystem.d.ts +22 -32
- package/src/engine/physics/ecs/PhysicsSystem.d.ts.map +1 -1
- package/src/engine/physics/ecs/PhysicsSystem.js +2337 -2310
- package/src/engine/physics/ecs/find_non_finite_physics_state.js +6 -6
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +7 -7
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.js +16 -8
- package/src/engine/physics/fluid/ecs/FluidSystem.d.ts +4 -4
- package/src/engine/physics/fluid/ecs/FluidSystem.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidSystem.js +6 -6
- package/src/engine/physics/fluid/ecs/WorkerFluidSystem.d.ts +2 -2
- package/src/engine/physics/fluid/ecs/WorkerFluidSystem.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/WorkerFluidSystem.js +4 -4
- package/src/engine/physics/fluid/ecs/fluid_reanchor_field.js +7 -7
- package/src/engine/physics/fluid/effector/ImpulseFluidEffector.js +4 -4
- package/src/engine/physics/fluid/effector/WakeFluidEffector.js +7 -7
- package/src/engine/physics/inertia/world_inverse_inertia.js +1 -1
- package/src/engine/physics/integration/integrate_position.d.ts.map +1 -1
- package/src/engine/physics/integration/integrate_position.js +13 -12
- package/src/engine/physics/inverse_kinematics/fabrik/fabrik_solve.d.ts.map +1 -1
- package/src/engine/physics/inverse_kinematics/fabrik/fabrik_solve.js +23 -5
- package/src/engine/physics/narrowphase/compute_penetration.js +18 -14
- package/src/engine/physics/narrowphase/convex_convex_manifold.js +2 -2
- package/src/engine/physics/narrowphase/mesh_mesh_tet_manifold.js +9 -9
- package/src/engine/physics/narrowphase/narrowphase_step.d.ts.map +1 -1
- package/src/engine/physics/narrowphase/narrowphase_step.js +95 -68
- package/src/engine/physics/narrowphase/refine_ray_concave.js +1 -1
- package/src/engine/physics/narrowphase/refine_ray_hit.js +3 -3
- package/src/engine/physics/queries/overlap_shape.d.ts.map +1 -1
- package/src/engine/physics/queries/overlap_shape.js +19 -7
- package/src/engine/physics/queries/raycast.js +3 -3
- package/src/engine/physics/queries/shape_cast.d.ts.map +1 -1
- package/src/engine/physics/queries/shape_cast.js +628 -620
- package/src/engine/physics/solver/solve_contacts.js +10 -10
- package/src/engine/physics/vehicle/RaycastVehicle.d.ts +6 -5
- package/src/engine/physics/vehicle/RaycastVehicle.d.ts.map +1 -1
- package/src/engine/physics/vehicle/RaycastVehicle.js +10 -5
- package/src/engine/sound/ecs/SoundListenerSystem.d.ts +16 -4
- package/src/engine/sound/ecs/SoundListenerSystem.d.ts.map +1 -1
- package/src/engine/sound/ecs/SoundListenerSystem.js +70 -11
- package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts +7 -7
- package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/AudioEmitterSystem.js +343 -338
- package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts +2 -2
- package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/LiveEmitterSet.js +356 -345
- package/src/engine/sound/ecs/audio/SpatialAudioIndex.d.ts +23 -2
- package/src/engine/sound/ecs/audio/SpatialAudioIndex.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/SpatialAudioIndex.js +174 -140
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.d.ts +6 -6
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.d.ts.map +1 -1
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.js +185 -184
- package/src/engine/sound/material/detector/terrain/TerrainSoundMaterialSurfaceDetector.js +1 -1
- package/src/engine/sound/simulation/core/AcousticRegionIndex.d.ts +2 -1
- package/src/engine/sound/simulation/core/AcousticRegionIndex.d.ts.map +1 -1
- package/src/engine/sound/simulation/core/AcousticRegionIndex.js +4 -3
- package/src/engine/sound/simulation/core/AcousticVolumeRegion.d.ts +3 -2
- package/src/engine/sound/simulation/core/AcousticVolumeRegion.d.ts.map +1 -1
- package/src/engine/sound/simulation/core/AcousticVolumeRegion.js +6 -4
- package/src/engine/sound/simulation/ecs/AcousticSimulationSystem.d.ts +10 -6
- package/src/engine/sound/simulation/ecs/AcousticSimulationSystem.d.ts.map +1 -1
- package/src/engine/sound/simulation/ecs/AcousticSimulationSystem.js +32 -7
- package/src/engine/sound/simulation/ecs/AcousticVolumeSystem.d.ts +7 -7
- package/src/engine/sound/simulation/ecs/AcousticVolumeSystem.d.ts.map +1 -1
- package/src/engine/sound/simulation/ecs/AcousticVolumeSystem.js +6 -6
- package/src/engine/sound/sopra/runtime/EventInstance.d.ts.map +1 -1
- package/src/engine/sound/sopra/runtime/EventInstance.js +8 -2
- package/src/format/scene/gltf/gltf_component_type.d.ts.map +1 -1
- package/src/format/scene/gltf/gltf_component_type.js +3 -1
- package/src/format/texture/ktx2/ktx2_read.d.ts.map +1 -1
- package/src/format/texture/ktx2/ktx2_read.js +2 -1
- package/src/generation/grid/generation/GridTaskDensityMarkerDistribution.d.ts.map +1 -1
- package/src/generation/grid/generation/GridTaskDensityMarkerDistribution.js +8 -1
- package/src/generation/markers/GridCellActionPlaceMarker.d.ts +4 -4
- package/src/generation/markers/GridCellActionPlaceMarker.d.ts.map +1 -1
- package/src/generation/markers/GridCellActionPlaceMarker.js +16 -6
- package/src/generation/markers/MarkerNode.d.ts +3 -3
- package/src/generation/markers/MarkerNode.d.ts.map +1 -1
- package/src/generation/markers/MarkerNode.js +3 -3
- package/src/generation/markers/actions/MarkerNodeActionEntityPlacement.d.ts +4 -4
- package/src/generation/markers/actions/MarkerNodeActionEntityPlacement.d.ts.map +1 -1
- package/src/generation/markers/actions/MarkerNodeActionEntityPlacement.js +7 -7
- package/src/generation/markers/actions/MarkerNodeActionImaginary.d.ts.map +1 -1
- package/src/generation/markers/actions/MarkerNodeActionImaginary.js +20 -2
- package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorClingToTerrain.js +1 -1
- package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorRandomRotation.d.ts.map +1 -1
- package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorRandomRotation.js +13 -3
- package/src/generation/markers/transform/MarkerNodeTransformRotateRandom.d.ts.map +1 -1
- package/src/generation/markers/transform/MarkerNodeTransformRotateRandom.js +11 -1
- package/src/generation/markers/transform/MarkerNodeTransformerAddPositionYFromFilter.d.ts.map +1 -1
- package/src/generation/markers/transform/MarkerNodeTransformerAddPositionYFromFilter.js +8 -4
- package/src/generation/markers/transform/MarkerNodeTransformerOffsetPosition.d.ts.map +1 -1
- package/src/generation/markers/transform/MarkerNodeTransformerOffsetPosition.js +13 -5
- package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilter.d.ts.map +1 -1
- package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilter.js +8 -2
- package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilterGradient.d.ts.map +1 -1
- package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilterGradient.js +16 -2
- package/src/shade/RENDERER_CONTRACT.md +584 -580
- package/src/shade/device/graph/BufferResourceDescriptor.d.ts.map +1 -1
- package/src/shade/device/graph/BufferResourceDescriptor.js +193 -184
- package/src/shade/device/graph/TextureResourceDescriptor.d.ts.map +1 -1
- package/src/shade/device/graph/TextureResourceDescriptor.js +12 -0
- package/src/shade/device/mock/SoftwareGPUDevice.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUDevice.js +8 -0
- package/src/shade/playground/avboit/README.md +117 -0
- package/src/shade/playground/avboit/index.html +215 -0
- package/src/shade/playground/avboit/main.d.ts +2 -0
- package/src/shade/playground/avboit/main.d.ts.map +1 -0
- package/src/shade/playground/avboit/main.js +875 -0
- package/src/shade/playground/basis_textures/main.js +1 -1
- package/src/shade/playground/ground_seam/main.js +1 -1
- package/src/shade/playground/particle_editor/README.md +175 -0
- package/src/shade/playground/particle_editor/index.html +76 -0
- package/src/shade/playground/particle_editor/main.d.ts +2 -0
- package/src/shade/playground/particle_editor/main.d.ts.map +1 -0
- package/src/shade/playground/particle_editor/main.js +139 -0
- package/src/shade/playground/particle_system/README.md +92 -62
- package/src/shade/playground/particle_system/index.html +67 -21
- package/src/shade/playground/particle_system/main.js +247 -102
- package/src/shade/{renderer/particles → playground/particle_system}/particle_prototype.d.ts +21 -18
- package/src/shade/playground/particle_system/particle_prototype.d.ts.map +1 -0
- package/src/shade/{renderer/particles → playground/particle_system}/particle_prototype.js +197 -181
- package/src/shade/playground/particle_system/particle_scene.d.ts +136 -20
- package/src/shade/playground/particle_system/particle_scene.d.ts.map +1 -1
- package/src/shade/playground/particle_system/particle_scene.js +487 -670
- package/src/shade/playground/skinned_blas_refit/sweep_views.js +2 -2
- package/src/shade/playground/skinned_blas_refit/verify_instance_bounds.d.ts.map +1 -1
- package/src/shade/playground/skinned_blas_refit/verify_instance_bounds.js +2 -1
- package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.d.ts.map +1 -1
- package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.js +2 -1
- package/src/shade/playground/sponza_path_trace/main.js +1 -1
- package/src/shade/playground/volumetrics_froxel/main.js +917 -917
- package/src/shade/playground/volumetrics_froxel/measure.js +559 -559
- package/src/shade/renderer/Renderer.d.ts +44 -0
- package/src/shade/renderer/Renderer.d.ts.map +1 -1
- package/src/shade/renderer/Renderer.js +169 -36
- package/src/shade/renderer/ShadeTransparencyMode.d.ts +13 -0
- package/src/shade/renderer/ShadeTransparencyMode.d.ts.map +1 -0
- package/src/shade/renderer/ShadeTransparencyMode.js +30 -0
- package/src/shade/renderer/atmosphere/GPUSky.d.ts.map +1 -1
- package/src/shade/renderer/atmosphere/GPUSky.js +4 -2
- package/src/shade/renderer/buffer/graph_read_buffer.d.ts.map +1 -1
- package/src/shade/renderer/buffer/graph_read_buffer.js +8 -1
- package/src/shade/renderer/buffer/table/GPUTypedTable.js +1 -1
- package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.d.ts +30 -0
- package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.d.ts.map +1 -1
- package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.js +84 -0
- package/src/shade/renderer/buffer/table/gpu_database_emulator_image.d.ts +27 -0
- package/src/shade/renderer/buffer/table/gpu_database_emulator_image.d.ts.map +1 -0
- package/src/shade/renderer/buffer/table/gpu_database_words.d.ts +24 -0
- package/src/shade/renderer/buffer/table/gpu_database_words.d.ts.map +1 -0
- package/src/shade/renderer/buffer/table/gpu_database_words.js +92 -0
- package/src/shade/renderer/camera/Camera.d.ts +2 -2
- package/src/shade/renderer/camera/Camera.d.ts.map +1 -1
- package/src/shade/renderer/camera/Camera.js +11 -5
- package/src/shade/renderer/camera/GPUCameraContext.d.ts.map +1 -1
- package/src/shade/renderer/camera/GPUCameraContext.js +2 -1
- package/src/shade/renderer/camera/OrbitalCameraController.d.ts +3 -3
- package/src/shade/renderer/camera/OrbitalCameraController.d.ts.map +1 -1
- package/src/shade/renderer/camera/OrbitalCameraController.js +31 -16
- package/src/shade/renderer/camera/orbital/OrbitalCameraController.d.ts +2 -2
- package/src/shade/renderer/camera/orbital/OrbitalCameraController.d.ts.map +1 -1
- package/src/shade/renderer/camera/orbital/OrbitalCameraController.js +4 -3
- package/src/shade/renderer/camera/orbital/OrbitalCameraRig.d.ts +10 -5
- package/src/shade/renderer/camera/orbital/OrbitalCameraRig.d.ts.map +1 -1
- package/src/shade/renderer/camera/orbital/OrbitalCameraRig.js +8 -4
- package/src/shade/renderer/extension/FrameContext.d.ts.map +1 -1
- package/src/shade/renderer/extension/FrameContext.js +5 -0
- package/src/shade/renderer/extension/FrameRecord.d.ts +16 -0
- package/src/shade/renderer/extension/FrameRecord.d.ts.map +1 -1
- package/src/shade/renderer/extension/FrameRecord.js +31 -0
- package/src/shade/renderer/extension/GBufferTextures.d.ts +11 -0
- package/src/shade/renderer/extension/GBufferTextures.d.ts.map +1 -1
- package/src/shade/renderer/extension/GBufferTextures.js +14 -0
- package/src/shade/renderer/geometry/attribute/gpu_vertex_buffer_layout_from_spec.js +1 -1
- package/src/shade/renderer/geometry/util/geometry_stripify.js +6 -6
- package/src/shade/renderer/geometry/virtual/format/prototypeVGEOFormatViewer.js +8 -8
- package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.js +14 -5
- package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.js +17 -9
- package/src/shade/renderer/global_illumination/probe/octahedral/border/graph_lpv_paint_border_depth.d.ts +2 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/border/graph_lpv_paint_border_depth.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/border/graph_lpv_paint_border_depth.js +4 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.d.ts +2 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.js +11 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/graph_lpv_shade.d.ts +1 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/graph_lpv_shade.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/graph_lpv_shade.js +4 -2
- package/src/shade/renderer/global_illumination/sharc/SpatialHashRadianceCache.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/sharc/SpatialHashRadianceCache.js +5 -1
- package/src/shade/renderer/light/cluster/cull/graph_cull_lights.d.ts.map +1 -1
- package/src/shade/renderer/light/cluster/cull/graph_cull_lights.js +35 -11
- package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts +1 -1
- package/src/shade/renderer/particles/DESIGN.md +271 -112
- package/src/shade/renderer/particles/GPUParticleSystem.d.ts +251 -86
- package/src/shade/renderer/particles/GPUParticleSystem.d.ts.map +1 -1
- package/src/shade/renderer/particles/GPUParticleSystem.js +822 -146
- package/src/shade/renderer/particles/ParticleConstants.d.ts +96 -3
- package/src/shade/renderer/particles/ParticleConstants.d.ts.map +1 -1
- package/src/shade/renderer/particles/ParticleConstants.js +103 -4
- package/src/shade/renderer/particles/coherence/graph_particle_bucket.d.ts +5 -4
- package/src/shade/renderer/particles/coherence/graph_particle_bucket.d.ts.map +1 -1
- package/src/shade/renderer/particles/coherence/graph_particle_bucket.js +11 -15
- package/src/shade/renderer/particles/coherence/shader_particle_bucket.d.ts +2 -2
- package/src/shade/renderer/particles/coherence/shader_particle_bucket.d.ts.map +1 -1
- package/src/shade/renderer/particles/coherence/shader_particle_bucket.js +20 -15
- package/src/shade/renderer/particles/data/PARTICLE_COUNTERS.d.ts +7 -8
- package/src/shade/renderer/particles/data/PARTICLE_COUNTERS.d.ts.map +1 -1
- package/src/shade/renderer/particles/data/PARTICLE_COUNTERS.js +7 -17
- package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.d.ts +56 -0
- package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.d.ts.map +1 -0
- package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.js +68 -0
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STATE.d.ts +39 -0
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STATE.d.ts.map +1 -0
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STATE.js +52 -0
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.d.ts +83 -0
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.js +166 -0
- package/src/shade/renderer/particles/data/chunk_particle_emitter.d.ts +21 -5
- package/src/shade/renderer/particles/data/chunk_particle_emitter.d.ts.map +1 -1
- package/src/shade/renderer/particles/data/chunk_particle_emitter.js +44 -85
- package/src/shade/renderer/particles/data/particle_header.d.ts +62 -0
- package/src/shade/renderer/particles/data/particle_header.d.ts.map +1 -0
- package/src/shade/renderer/particles/data/particle_header.js +103 -0
- package/src/shade/renderer/particles/graph/ParticleGroupBuilder.d.ts +179 -0
- package/src/shade/renderer/particles/graph/ParticleGroupBuilder.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/ParticleGroupBuilder.js +303 -0
- package/src/shade/renderer/particles/graph/ParticleNodeDescription.d.ts +120 -1
- package/src/shade/renderer/particles/graph/ParticleNodeDescription.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/ParticleNodeDescription.js +90 -1
- package/src/shade/renderer/particles/graph/ParticleNodeGroup.d.ts +283 -0
- package/src/shade/renderer/particles/graph/ParticleNodeGroup.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/ParticleNodeGroup.js +419 -0
- package/src/shade/renderer/particles/graph/ParticleNodeRegistry.d.ts +44 -2
- package/src/shade/renderer/particles/graph/ParticleNodeRegistry.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/ParticleNodeRegistry.js +476 -40
- package/src/shade/renderer/particles/graph/ParticleValueType.d.ts +188 -0
- package/src/shade/renderer/particles/graph/ParticleValueType.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/ParticleValueType.js +287 -0
- package/src/shade/renderer/particles/graph/compile_particle_graph.d.ts +16 -9
- package/src/shade/renderer/particles/graph/compile_particle_graph.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/compile_particle_graph.js +464 -205
- package/src/shade/renderer/particles/graph/flatten_particle_graph.d.ts +11 -0
- package/src/shade/renderer/particles/graph/flatten_particle_graph.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/flatten_particle_graph.js +213 -0
- package/src/shade/renderer/particles/graph/groups/particle_builtin_groups.d.ts +27 -0
- package/src/shade/renderer/particles/graph/groups/particle_builtin_groups.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/groups/particle_builtin_groups.js +75 -0
- package/src/shade/renderer/particles/graph/groups/particle_groups_geometry.d.ts +83 -0
- package/src/shade/renderer/particles/graph/groups/particle_groups_geometry.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/groups/particle_groups_geometry.js +319 -0
- package/src/shade/renderer/particles/graph/groups/particle_groups_noise.d.ts +22 -0
- package/src/shade/renderer/particles/graph/groups/particle_groups_noise.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/groups/particle_groups_noise.js +517 -0
- package/src/shade/renderer/particles/graph/groups/particle_groups_utility.d.ts +70 -0
- package/src/shade/renderer/particles/graph/groups/particle_groups_utility.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/groups/particle_groups_utility.js +161 -0
- package/src/shade/renderer/particles/graph/groups/simplex_reference.d.ts +8 -0
- package/src/shade/renderer/particles/graph/groups/simplex_reference.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/groups/simplex_reference.js +159 -0
- package/src/shade/renderer/particles/graph/infer_particle_graph_types.d.ts +88 -0
- package/src/shade/renderer/particles/graph/infer_particle_graph_types.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/infer_particle_graph_types.js +234 -0
- package/src/shade/renderer/particles/graph/make_particle_group.d.ts +98 -0
- package/src/shade/renderer/particles/graph/make_particle_group.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/make_particle_group.js +427 -0
- package/src/shade/renderer/particles/graph/particle_graph_authoring.d.ts +11 -4
- package/src/shade/renderer/particles/graph/particle_graph_authoring.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/particle_graph_authoring.js +121 -108
- package/src/shade/renderer/particles/graph/particle_graph_diagnostic.d.ts +38 -0
- package/src/shade/renderer/particles/graph/particle_graph_diagnostic.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/particle_graph_diagnostic.js +25 -0
- package/src/shade/renderer/particles/graph/particle_graph_distributions.d.ts +29 -0
- package/src/shade/renderer/particles/graph/particle_graph_distributions.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/particle_graph_distributions.js +170 -0
- package/src/shade/renderer/particles/graph/particle_graph_json.d.ts +87 -0
- package/src/shade/renderer/particles/graph/particle_graph_json.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/particle_graph_json.js +196 -0
- package/src/shade/renderer/particles/graph/particle_group_json.d.ts +86 -0
- package/src/shade/renderer/particles/graph/particle_group_json.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/particle_group_json.js +182 -0
- package/src/shade/renderer/particles/graph/particle_group_library.d.ts +33 -0
- package/src/shade/renderer/particles/graph/particle_group_library.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/particle_group_library.js +75 -0
- package/src/shade/renderer/particles/graph/particle_node_library.d.ts +37 -0
- package/src/shade/renderer/particles/graph/particle_node_library.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/particle_node_library.js +64 -0
- package/src/shade/renderer/particles/graph/particle_node_parameters.d.ts +146 -0
- package/src/shade/renderer/particles/graph/particle_node_parameters.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/particle_node_parameters.js +234 -0
- package/src/shade/renderer/particles/graph/particle_node_presentation.d.ts +30 -0
- package/src/shade/renderer/particles/graph/particle_node_presentation.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/particle_node_presentation.js +286 -0
- package/src/shade/renderer/particles/graph/validate_particle_graph.d.ts +66 -0
- package/src/shade/renderer/particles/graph/validate_particle_graph.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/validate_particle_graph.js +439 -0
- package/src/shade/renderer/particles/graph_particles.d.ts +143 -68
- package/src/shade/renderer/particles/graph_particles.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph_particles.js +424 -71
- package/src/shade/renderer/particles/graph_particles_avboit.d.ts +107 -0
- package/src/shade/renderer/particles/graph_particles_avboit.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph_particles_avboit.js +312 -0
- package/src/shade/renderer/particles/isa/InstructionStream.d.ts +41 -8
- package/src/shade/renderer/particles/isa/InstructionStream.d.ts.map +1 -1
- package/src/shade/renderer/particles/isa/InstructionStream.js +111 -33
- package/src/shade/renderer/particles/isa/ParticleAssembler.d.ts +13 -10
- package/src/shade/renderer/particles/isa/ParticleAssembler.d.ts.map +1 -1
- package/src/shade/renderer/particles/isa/ParticleAssembler.js +30 -26
- package/src/shade/renderer/particles/isa/ParticleProgram.d.ts +27 -15
- package/src/shade/renderer/particles/isa/ParticleProgram.d.ts.map +1 -1
- package/src/shade/renderer/particles/isa/ParticleProgram.js +139 -34
- package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts +117 -9
- package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts.map +1 -1
- package/src/shade/renderer/particles/isa/ParticleVMISA.js +296 -37
- package/src/shade/renderer/particles/isa/particle_assembly.d.ts +149 -0
- package/src/shade/renderer/particles/isa/particle_assembly.d.ts.map +1 -0
- package/src/shade/renderer/particles/isa/particle_assembly.js +999 -0
- package/src/shade/renderer/particles/layout/ParticleLayout.d.ts +25 -3
- package/src/shade/renderer/particles/layout/ParticleLayout.d.ts.map +1 -1
- package/src/shade/renderer/particles/layout/ParticleLayout.js +33 -5
- package/src/shade/renderer/particles/optimizer/optimize_particle_program.d.ts +160 -0
- package/src/shade/renderer/particles/optimizer/optimize_particle_program.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/optimize_particle_program.js +478 -0
- package/src/shade/renderer/particles/optimizer/particle_program_analysis.d.ts +291 -0
- package/src/shade/renderer/particles/optimizer/particle_program_analysis.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/particle_program_analysis.js +647 -0
- package/src/shade/renderer/particles/optimizer/particle_program_equivalence.d.ts +95 -0
- package/src/shade/renderer/particles/optimizer/particle_program_equivalence.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/particle_program_equivalence.js +213 -0
- package/src/shade/renderer/particles/optimizer/particle_program_fuzz.d.ts +16 -0
- package/src/shade/renderer/particles/optimizer/particle_program_fuzz.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/particle_program_fuzz.js +223 -0
- package/src/shade/renderer/particles/optimizer/particle_vm_semantics.d.ts +121 -0
- package/src/shade/renderer/particles/optimizer/particle_vm_semantics.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/particle_vm_semantics.js +206 -0
- package/src/shade/renderer/particles/optimizer/pass_dedup_constants.d.ts +11 -0
- package/src/shade/renderer/particles/optimizer/pass_dedup_constants.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/pass_dedup_constants.js +197 -0
- package/src/shade/renderer/particles/optimizer/pass_eliminate_dead_code.d.ts +4 -0
- package/src/shade/renderer/particles/optimizer/pass_eliminate_dead_code.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/pass_eliminate_dead_code.js +51 -0
- package/src/shade/renderer/particles/optimizer/pass_fold_constants.d.ts +4 -0
- package/src/shade/renderer/particles/optimizer/pass_fold_constants.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/pass_fold_constants.js +561 -0
- package/src/shade/renderer/particles/optimizer/pass_narrow_widths.d.ts +4 -0
- package/src/shade/renderer/particles/optimizer/pass_narrow_widths.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/pass_narrow_widths.js +72 -0
- package/src/shade/renderer/particles/optimizer/pass_pack_registers.d.ts +4 -0
- package/src/shade/renderer/particles/optimizer/pass_pack_registers.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/pass_pack_registers.js +86 -0
- package/src/shade/renderer/particles/optimizer/pass_peephole.d.ts +4 -0
- package/src/shade/renderer/particles/optimizer/pass_peephole.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/pass_peephole.js +271 -0
- package/src/shade/renderer/particles/optimizer/pass_propagate_copies.d.ts +4 -0
- package/src/shade/renderer/particles/optimizer/pass_propagate_copies.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/pass_propagate_copies.js +268 -0
- package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.d.ts +4 -0
- package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.js +151 -0
- package/src/shade/renderer/particles/particle_test_fixtures.d.ts +131 -0
- package/src/shade/renderer/particles/particle_test_fixtures.d.ts.map +1 -0
- package/src/shade/renderer/particles/particle_test_fixtures.js +203 -0
- package/src/shade/renderer/particles/runtime/Emitter.d.ts +219 -0
- package/src/shade/renderer/particles/runtime/Emitter.d.ts.map +1 -0
- package/src/shade/renderer/particles/runtime/EmitterRegistry.d.ts +128 -60
- package/src/shade/renderer/particles/runtime/EmitterRegistry.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/EmitterRegistry.js +286 -117
- package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts +264 -0
- package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts.map +1 -0
- package/src/shade/renderer/particles/runtime/ParticleEmitter.js +404 -0
- package/src/shade/renderer/particles/runtime/ParticleSpawnScheduler.d.ts +49 -15
- package/src/shade/renderer/particles/runtime/ParticleSpawnScheduler.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/ProgramArena.d.ts +51 -18
- package/src/shade/renderer/particles/runtime/ProgramArena.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/ProgramArena.js +72 -32
- package/src/shade/renderer/particles/runtime/create_particle_effect.d.ts +4 -4
- package/src/shade/renderer/particles/runtime/create_particle_effect.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/create_particle_effect.js +4 -4
- package/src/shade/renderer/particles/runtime/emitter_database_image.d.ts +15 -0
- package/src/shade/renderer/particles/runtime/emitter_database_image.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.d.ts +17 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.js +75 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.d.ts +20 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.js +94 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_context.d.ts +15 -5
- package/src/shade/renderer/particles/shaders/chunk_particle_context.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/chunk_particle_curve_animation.d.ts +1 -2
- package/src/shade/renderer/particles/shaders/chunk_particle_curve_animation.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/chunk_particle_curve_animation.js +1 -2
- package/src/shade/renderer/particles/shaders/chunk_particle_curve_disabled.d.ts +11 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_curve_disabled.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_curve_disabled.js +13 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_emitter_age.d.ts +17 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_emitter_age.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_emitter_age.js +22 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_emitter_world_sphere.d.ts +14 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_emitter_world_sphere.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_emitter_world_sphere.js +23 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_render_math.js +1 -1
- package/src/shade/renderer/particles/shaders/chunk_particle_scene_view_depth.d.ts +18 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_scene_view_depth.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_scene_view_depth.js +24 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.d.ts +26 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.js +59 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.d.ts +14 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.js +153 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_occupancy.d.ts +3 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_occupancy.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_occupancy.js +124 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.d.ts +19 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.js +147 -0
- package/src/shade/renderer/particles/shaders/shader_particle_emit.d.ts +18 -8
- package/src/shade/renderer/particles/shaders/shader_particle_emit.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_emit.js +72 -37
- package/src/shade/renderer/particles/shaders/shader_particle_emitter_tick.d.ts +5 -0
- package/src/shade/renderer/particles/shaders/shader_particle_emitter_tick.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/shader_particle_emitter_tick.js +216 -0
- package/src/shade/renderer/particles/shaders/shader_particle_finalize.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_finalize.js +7 -3
- package/src/shade/renderer/particles/shaders/shader_particle_render.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_render.js +132 -197
- package/src/shade/renderer/particles/shaders/shader_particle_simulate.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_simulate.js +78 -24
- package/src/shade/renderer/particles/shaders/shader_particle_spawn_commands.d.ts +26 -0
- package/src/shade/renderer/particles/shaders/shader_particle_spawn_commands.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/shader_particle_spawn_commands.js +66 -0
- package/src/shade/renderer/particles/sort/shader_particle_sort.d.ts +1 -1
- package/src/shade/renderer/particles/sort/shader_particle_sort.d.ts.map +1 -1
- package/src/shade/renderer/particles/sort/shader_particle_sort.js +21 -36
- package/src/shade/renderer/particles/vm/ParticleVMReference.d.ts +2 -2
- package/src/shade/renderer/particles/vm/ParticleVMReference.d.ts.map +1 -1
- package/src/shade/renderer/particles/vm/ParticleVMReference.js +100 -90
- package/src/shade/renderer/particles/vm/chunk_particle_vm.d.ts.map +1 -1
- package/src/shade/renderer/particles/vm/chunk_particle_vm.js +270 -138
- package/src/shade/renderer/path_tracer/accumulating/AccumulatingPathTracer.d.ts +9 -0
- package/src/shade/renderer/path_tracer/accumulating/AccumulatingPathTracer.d.ts.map +1 -1
- package/src/shade/renderer/path_tracer/accumulating/AccumulatingPathTracer.js +26 -0
- package/src/shade/renderer/postprocess/denoise/debug/graph_pass_debug_reprojection.d.ts +1 -2
- package/src/shade/renderer/postprocess/denoise/debug/graph_pass_debug_reprojection.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/denoise/debug/graph_pass_debug_reprojection.js +0 -3
- package/src/shade/renderer/postprocess/dof/gather/DepthOfFieldU.js +1 -1
- package/src/shade/renderer/postprocess/dof/raymarch/DepthOfField.js +1 -1
- package/src/shade/renderer/postprocess/nss/NSS.d.ts +1 -1
- package/src/shade/renderer/postprocess/nss/NSS.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/nss/NSS.js +3 -2
- package/src/shade/renderer/postprocess/nss/generate_NSS_WEIGHTS_ACTUAL.js +3 -2
- package/src/shade/renderer/rasterize/bucket/prepare_meshlet_draw_commands_by_material.d.ts +7 -2
- package/src/shade/renderer/rasterize/bucket/prepare_meshlet_draw_commands_by_material.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/bucket/prepare_meshlet_draw_commands_by_material.js +12 -1
- package/src/shade/renderer/rasterize/expand/shader_filter_triangle_by_material_side.js +1 -1
- package/src/shade/renderer/rasterize/forward/FORWARD_VERTEX_SHADER_STRUCT.d.ts +3 -0
- package/src/shade/renderer/rasterize/forward/FORWARD_VERTEX_SHADER_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/{native/oit → forward}/FORWARD_VERTEX_SHADER_STRUCT.js +4 -4
- package/src/shade/renderer/rasterize/forward/SHADING_SCENE_RESOURCE_GROUP.d.ts +3 -0
- package/src/shade/renderer/rasterize/forward/SHADING_SCENE_RESOURCE_GROUP.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/forward/SHADING_SCENE_RESOURCE_GROUP.js +17 -0
- package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_forward_shade_standard_fragment_brick4.d.ts +1 -1
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_brick4.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_forward_shade_standard_fragment_brick4.js +16 -16
- package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_forward_shade_standard_fragment_ibl.d.ts +1 -1
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_ibl.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_forward_shade_standard_fragment_ibl.js +17 -17
- package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_material_side_should_draw.d.ts +1 -1
- package/src/shade/renderer/rasterize/forward/chunk_material_side_should_draw.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_material_side_should_draw.js +2 -2
- package/src/shade/renderer/rasterize/forward/vertex_shader_chunk.d.ts +3 -0
- package/src/shade/renderer/rasterize/forward/vertex_shader_chunk.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/{native/oit → forward}/vertex_shader_chunk.js +4 -4
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSettings.d.ts +27 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSettings.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSettings.js +27 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts +87 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.js +61 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOIT_CONSTANTS.d.ts +107 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOIT_CONSTANTS.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOIT_CONSTANTS.js +120 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOIT_LEDGER.md +642 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOIT_PLAN_2026_09_03.md +534 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOIT_WARP_STRUCT.d.ts +15 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOIT_WARP_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOIT_WARP_STRUCT.js +33 -0
- package/src/shade/renderer/rasterize/native/avboit/avboit_build_depth_curve.d.ts +20 -0
- package/src/shade/renderer/rasterize/native/avboit/avboit_build_depth_curve.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/avboit_build_depth_curve.js +38 -0
- package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.d.ts +45 -0
- package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.js +139 -0
- package/src/shade/renderer/rasterize/native/avboit/avboit_spec_support.d.ts +37 -0
- package/src/shade/renderer/rasterize/native/avboit/avboit_spec_support.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/avboit_spec_support.js +73 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_counts_to_extinction.d.ts +9 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_counts_to_extinction.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_counts_to_extinction.js +17 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_dilate_word.d.ts +11 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_dilate_word.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_dilate_word.js +18 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_counts.d.ts +9 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_counts.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_counts.js +17 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_transmittance.d.ts +9 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_transmittance.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_transmittance.js +17 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_fold_pairs.d.ts +15 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_fold_pairs.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_fold_pairs.js +25 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_integral_depth_coordinate.d.ts +17 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_integral_depth_coordinate.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_integral_depth_coordinate.js +35 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_range.d.ts +11 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_range.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_range.js +21 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_word_mask.d.ts +9 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_word_mask.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_word_mask.js +26 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_overflows.d.ts +11 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_overflows.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_overflows.js +22 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_pack_counts.d.ts +10 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_pack_counts.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_pack_counts.js +21 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_sample_transmittance.d.ts +10 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_sample_transmittance.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_sample_transmittance.js +32 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_splat_slice.d.ts +18 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_splat_slice.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_splat_slice.js +58 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmission_tint.d.ts +20 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmission_tint.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmission_tint.js +27 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmittance_to_extinction.d.ts +10 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmittance_to_extinction.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmittance_to_extinction.js +18 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_unpack_counts.d.ts +9 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_unpack_counts.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_unpack_counts.js +21 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_view_depth_to_physical.d.ts +9 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_view_depth_to_physical.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_view_depth_to_physical.js +23 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_view_depth_to_virtual.d.ts +13 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_view_depth_to_virtual.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_view_depth_to_virtual.js +27 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_warp.d.ts +22 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_warp.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_warp.js +38 -0
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts +141 -0
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.js +994 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_build_warp.d.ts +8 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_build_warp.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_build_warp.js +135 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.d.ts +3 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.js +101 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.d.ts +3 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.js +96 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_integrate.d.ts +3 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_integrate.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_integrate.js +83 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_occupancy.d.ts +9 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_occupancy.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_occupancy.js +119 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_resolve.d.ts +3 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_resolve.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_resolve.js +87 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.d.ts +15 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.js +202 -0
- package/src/shade/renderer/rasterize/native/material_draw_indirect.d.ts +22 -0
- package/src/shade/renderer/rasterize/native/material_draw_indirect.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/material_draw_indirect.js +69 -0
- package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.js +665 -722
- package/src/shade/renderer/rasterize/native/oit/shader_oit_generate_moments.js +3 -3
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments.js +4 -4
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.js +4 -4
- package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.d.ts +7 -2
- package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.js +16 -2
- package/src/shade/renderer/scene/optimization/geometry/geometry_deduplicate.d.ts +3 -3
- package/src/shade/renderer/scene/optimization/geometry/geometry_deduplicate.d.ts.map +1 -1
- package/src/shade/renderer/scene/optimization/geometry/geometry_deduplicate.js +29 -23
- package/src/shade/renderer/scene/optimization/geometry/internal/anchor_grow_topological.d.ts +2 -2
- package/src/shade/renderer/scene/optimization/geometry/internal/anchor_grow_topological.d.ts.map +1 -1
- package/src/shade/renderer/scene/optimization/geometry/internal/anchor_grow_topological.js +3 -3
- package/src/shade/renderer/scene/optimization/geometry/internal/cover_greedy.d.ts +4 -4
- package/src/shade/renderer/scene/optimization/geometry/internal/cover_greedy.d.ts.map +1 -1
- package/src/shade/renderer/scene/optimization/geometry/internal/cover_greedy.js +2 -2
- package/src/shade/renderer/scene/optimization/geometry/internal/match_refit_validate.d.ts +2 -2
- package/src/shade/renderer/scene/optimization/geometry/internal/match_refit_validate.d.ts.map +1 -1
- package/src/shade/renderer/scene/optimization/geometry/internal/match_refit_validate.js +2 -2
- package/src/shade/renderer/scene/optimization/geometry/internal/match_solve_transform.d.ts +7 -7
- package/src/shade/renderer/scene/optimization/geometry/internal/match_solve_transform.d.ts.map +1 -1
- package/src/shade/renderer/scene/optimization/geometry/internal/match_solve_transform.js +79 -71
- package/src/shade/renderer/shader/chunk/math/chunk_lower_bound_branchless.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/math/chunk_lower_bound_branchless.js +3 -1
- package/src/shade/renderer/shader/chunk/random/chunk_hash_to_float01.d.ts +13 -3
- package/src/shade/renderer/shader/chunk/random/chunk_hash_to_float01.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/random/chunk_hash_to_float01.js +15 -5
- package/src/shade/renderer/shader/chunk/random/chunk_random_uint.d.ts +8 -0
- package/src/shade/renderer/shader/chunk/random/chunk_random_uint.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/random/chunk_random_uint.js +15 -5
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg.d.ts +7 -0
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg.js +17 -7
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_advance.d.ts +17 -0
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_advance.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_advance.js +26 -0
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_output.d.ts +15 -0
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_output.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_output.js +26 -0
- package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.js +8 -2
- package/src/shade/renderer/shadow/map/PointLightShadowmap.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/PointLightShadowmap.js +7 -2
- package/src/shade/renderer/shadow/map/SpotLightShadowmap.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/SpotLightShadowmap.js +3 -15
- package/src/shade/renderer/shadow/map/TetrahedronPointLightShadowmap.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/TetrahedronPointLightShadowmap.js +10 -4
- package/src/shade/renderer/shadow/vsm/GPUViewShadowMaps.d.ts.map +1 -1
- package/src/shade/renderer/shadow/vsm/GPUViewShadowMaps.js +7 -2
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.js +2 -2
- package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.d.ts +3 -3
- package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.js +3 -3
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +66 -5
- package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLLanguageCore.js +35 -4
- package/src/view/minimap/Minimap.d.ts.map +1 -1
- package/src/view/minimap/Minimap.js +227 -225
- package/src/view/minimap/MinimapCanvasView.js +3 -3
- package/src/view/minimap/MinimapMarker.d.ts +45 -0
- package/src/view/minimap/MinimapMarker.d.ts.map +1 -0
- package/src/view/minimap/MinimapMarker.js +80 -0
- package/src/view/minimap/MinimapMarkerCollection.d.ts +6 -5
- package/src/view/minimap/MinimapMarkerCollection.d.ts.map +1 -1
- package/src/view/minimap/MinimapMarkerCollection.js +6 -6
- package/src/view/minimap/MinimapMarkerSerializationAdapter.d.ts +19 -0
- package/src/view/minimap/MinimapMarkerSerializationAdapter.d.ts.map +1 -0
- package/src/view/minimap/MinimapMarkerSerializationAdapter.js +42 -0
- package/src/view/minimap/dom/MinimapCameraView.d.ts +1 -1
- package/src/view/minimap/dom/MinimapCameraView.d.ts.map +1 -1
- package/src/view/minimap/dom/MinimapCameraView.js +23 -4
- package/src/view/minimap/dom/MinimapMarkerView.js +3 -3
- package/src/view/minimap/gl/MarkerGL.js +3 -3
- package/src/view/util/DomLayoutFrame.d.ts +53 -0
- package/src/view/util/DomLayoutFrame.d.ts.map +1 -0
- package/src/view/util/DomLayoutFrame.js +122 -0
- package/src/core/model/node-graph/visual/layout/BoxLayoutSpec.js +0 -19
- package/src/core/model/node-graph/visual/layout/ConnectedBoxLayouter.js +0 -241
- package/src/core/model/node-graph/visual/layout/ConnectionEndpointLayoutSpec.js +0 -40
- package/src/core/model/node-graph/visual/layout/ConnectionLayoutSpec.js +0 -28
- package/src/engine/ecs/util/hideEntityGracefully.js +0 -196
- package/src/shade/renderer/particles/cull/chunk_particle_cull.js +0 -38
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_LAYOUT.js +0 -214
- package/src/shade/renderer/particles/particle_prototype.d.ts.map +0 -1
- package/src/shade/renderer/particles/runtime/ParticleSpawnScheduler.js +0 -86
- package/src/shade/renderer/particles/runtime/spawn_request_encoding.js +0 -52
- package/src/shade/renderer/particles/shaders/chunk_particle_context.js +0 -58
- package/src/shade/renderer/rasterize/native/oit/FORWARD_VERTEX_SHADER_STRUCT.d.ts +0 -3
- package/src/shade/renderer/rasterize/native/oit/FORWARD_VERTEX_SHADER_STRUCT.d.ts.map +0 -1
- package/src/shade/renderer/rasterize/native/oit/SHADING_SCENE_RESOURCE_GROUP.d.ts +0 -3
- package/src/shade/renderer/rasterize/native/oit/SHADING_SCENE_RESOURCE_GROUP.d.ts.map +0 -1
- package/src/shade/renderer/rasterize/native/oit/SHADING_SCENE_RESOURCE_GROUP.js +0 -17
- package/src/shade/renderer/rasterize/native/oit/chunk_forward_shade_standard_fragment_brick4.d.ts.map +0 -1
- package/src/shade/renderer/rasterize/native/oit/chunk_forward_shade_standard_fragment_ibl.d.ts.map +0 -1
- package/src/shade/renderer/rasterize/native/oit/chunk_material_side_should_draw.d.ts.map +0 -1
- package/src/shade/renderer/rasterize/native/oit/vertex_shader_chunk.d.ts +0 -3
- package/src/shade/renderer/rasterize/native/oit/vertex_shader_chunk.d.ts.map +0 -1
|
@@ -0,0 +1,517 @@
|
|
|
1
|
+
import { ParticleGroupBuilder } from "../ParticleGroupBuilder.js";
|
|
2
|
+
import { PARTICLE_TYPE_F32, PARTICLE_TYPE_VEC3, PARTICLE_TYPE_VEC4 } from "../ParticleValueType.js";
|
|
3
|
+
|
|
4
|
+
/**
|
|
5
|
+
* Simplex noise, and the curl fields built out of it.
|
|
6
|
+
*
|
|
7
|
+
* These are the big ones. `simplex3` is around a hundred and thirty instructions and `curl4` is
|
|
8
|
+
* something over two thousand, because a curl needs twelve noise samples and there is no loop to put
|
|
9
|
+
* them in. Nothing here is cheap and nothing here pretends to be; what they are is *correct*, and
|
|
10
|
+
* available as one node instead of as a page of arithmetic an author has to get right themselves.
|
|
11
|
+
*
|
|
12
|
+
* ## Where the algorithm comes from
|
|
13
|
+
*
|
|
14
|
+
* Simplex noise is Ken Perlin's, and the formulation is Stefan Gustavson and Ashima Arts' well-known
|
|
15
|
+
* GLSL one — the same skew, the same permutation polynomial and the same gradient table, so a field
|
|
16
|
+
* produced here matches one produced by that shader lane for lane. It is transcribed rather than
|
|
17
|
+
* reinvented: an author who has seen simplex noise in a shader should get the noise they expect, and
|
|
18
|
+
* a hash or a skew of my own would be a different function wearing the same name.
|
|
19
|
+
*
|
|
20
|
+
* ## Why it is written the way it is
|
|
21
|
+
*
|
|
22
|
+
* The shader version keeps four corners in flight at once — four offsets, four gradients, four
|
|
23
|
+
* weights — as `vec4`s across corners. Done that way here it needs upwards of forty-five registers,
|
|
24
|
+
* and the register file is the interpreter's single largest cost (see
|
|
25
|
+
* {@link ../../ParticleConstants.js PARTICLE_VM_REGISTER_SLOTS}). So the corners are summed one at a
|
|
26
|
+
* time instead: each corner's offset, gradient and weight are computed, folded into a running total,
|
|
27
|
+
* and dropped. The result is identical and the high-water mark is far lower, which is the difference
|
|
28
|
+
* between a node that works and a node that reports it has run out of registers.
|
|
29
|
+
*
|
|
30
|
+
* The permutation itself stays a `vec4` — it is one hash of four corners at once and splitting it
|
|
31
|
+
* would quadruple the work rather than move it.
|
|
32
|
+
*/
|
|
33
|
+
|
|
34
|
+
/** Skew factor for the 3-simplex lattice: `1/3`. @type {number} */
|
|
35
|
+
const F3 = 1 / 3;
|
|
36
|
+
|
|
37
|
+
/** Unskew factor for the 3-simplex lattice: `1/6`. @type {number} */
|
|
38
|
+
const G3 = 1 / 6;
|
|
39
|
+
|
|
40
|
+
/** Skew factor for the 4-simplex lattice: `(sqrt(5) - 1) / 4`. @type {number} */
|
|
41
|
+
const F4 = 0.309016994374947451;
|
|
42
|
+
|
|
43
|
+
/** Unskew factor for the 4-simplex lattice: `(5 - sqrt(5)) / 20`. @type {number} */
|
|
44
|
+
const G4 = 0.138196601125011;
|
|
45
|
+
|
|
46
|
+
/**
|
|
47
|
+
* `x mod 289`, without a modulo opcode: `x - floor(x / 289) * 289`.
|
|
48
|
+
*
|
|
49
|
+
* 289 is 17 squared, and the permutation polynomial below is built so that its results stay inside
|
|
50
|
+
* `[0, 289)` — which is what keeps the whole hash inside the range a float represents exactly.
|
|
51
|
+
*
|
|
52
|
+
* @param {ParticleGroupBuilder} g
|
|
53
|
+
* @param {*} x
|
|
54
|
+
* @returns {*}
|
|
55
|
+
*/
|
|
56
|
+
function mod289(g, x) {
|
|
57
|
+
return g.sub(x, g.mul(g.floor(g.mul(x, g.f(1 / 289))), g.f(289)));
|
|
58
|
+
}
|
|
59
|
+
|
|
60
|
+
/**
|
|
61
|
+
* The permutation polynomial: `(34x + 1) x mod 289`.
|
|
62
|
+
*
|
|
63
|
+
* A hash chosen so that composing it over the lattice coordinates spreads corners across the
|
|
64
|
+
* gradient table without a lookup — there are no tables in this VM to look one up in.
|
|
65
|
+
*
|
|
66
|
+
* @param {ParticleGroupBuilder} g
|
|
67
|
+
* @param {*} x
|
|
68
|
+
* @returns {*}
|
|
69
|
+
*/
|
|
70
|
+
function permute(g, x) {
|
|
71
|
+
// `(34x + 1)x` written as `34x*x + x`, which is the same number and costs four fewer registers.
|
|
72
|
+
//
|
|
73
|
+
// A constant meeting a vector has to be broadcast into as many registers as the vector is wide,
|
|
74
|
+
// unless the operation is a multiply — a scalar times a vector lowers to SCALE, which reads its
|
|
75
|
+
// scalar as one lane. Written the obvious way, the `+ 1` is a four-register constant alive at the
|
|
76
|
+
// busiest moment of the function. Written this way there is no additive constant at all, and the
|
|
77
|
+
// `34` is a SCALE operand. See the note about the register file at the top of this file.
|
|
78
|
+
return mod289(g, g.mad(g.mul(x, g.f(34)), x, x));
|
|
79
|
+
}
|
|
80
|
+
|
|
81
|
+
/**
|
|
82
|
+
* `1/sqrt(r)` to first order about the gradient lengths this actually sees — the standard
|
|
83
|
+
* `1.79284291400159 - 0.85373472095314 r`.
|
|
84
|
+
*
|
|
85
|
+
* The gradients come off a fixed table and their squared lengths land in a narrow band, so a line
|
|
86
|
+
* through that band normalises them well enough that no visible difference survives; an exact
|
|
87
|
+
* reciprocal square root would be a divide and a `sqrt` per corner instead of one instruction.
|
|
88
|
+
*
|
|
89
|
+
* @param {ParticleGroupBuilder} g
|
|
90
|
+
* @param {*} r
|
|
91
|
+
* @returns {*}
|
|
92
|
+
*/
|
|
93
|
+
function taylor_inv_sqrt(g, r) {
|
|
94
|
+
return g.mad(g.f(-0.85373472095314), r, 1.79284291400159);
|
|
95
|
+
}
|
|
96
|
+
|
|
97
|
+
/**
|
|
98
|
+
* One corner's contribution to a simplex sum: `max(0.6 - |x|^2, 0)^4 * dot(gradient, x)`.
|
|
99
|
+
*
|
|
100
|
+
* The fourth power of a radial falloff that reaches zero at the edge of a corner's influence, which
|
|
101
|
+
* is what makes the sum continuous and its derivative continuous with it.
|
|
102
|
+
*
|
|
103
|
+
* @param {ParticleGroupBuilder} g
|
|
104
|
+
* @param {*} offset the vector from the corner to the point
|
|
105
|
+
* @param {*} gradient the corner's gradient, already normalised
|
|
106
|
+
* @returns {*} a scalar
|
|
107
|
+
*/
|
|
108
|
+
function corner_contribution(g, offset, gradient) {
|
|
109
|
+
const t = g.max(g.sub(g.f(0.6), g.dot(offset, offset)), 0);
|
|
110
|
+
|
|
111
|
+
const t2 = g.mul(t, t);
|
|
112
|
+
|
|
113
|
+
return g.mul(g.mul(t2, t2), g.dot(gradient, offset));
|
|
114
|
+
}
|
|
115
|
+
|
|
116
|
+
/**
|
|
117
|
+
* The 3D gradient for one corner, from its hashed index.
|
|
118
|
+
*
|
|
119
|
+
* The table is the 7x7 grid of points on the faces of an octahedron that Gustavson's formulation
|
|
120
|
+
* uses: the index is split into a row and a column, those become two coordinates, the third is
|
|
121
|
+
* whatever is left of the L1 norm, and the sign of that third one flips the first two. Every step is
|
|
122
|
+
* arithmetic, because there is nowhere to put a table.
|
|
123
|
+
*
|
|
124
|
+
* @param {ParticleGroupBuilder} g
|
|
125
|
+
* @param {*} index a hashed corner index, in `[0, 289)`
|
|
126
|
+
* @returns {*} a `vec3` gradient, not yet normalised
|
|
127
|
+
*/
|
|
128
|
+
function grad3(g, index) {
|
|
129
|
+
const N = 1 / 7;
|
|
130
|
+
|
|
131
|
+
const ns_x = N * 2;
|
|
132
|
+
const ns_y = N * 0.5 - 1;
|
|
133
|
+
const ns_z = N;
|
|
134
|
+
|
|
135
|
+
// j = index mod 49, the 7x7 grid
|
|
136
|
+
const j = g.sub(index, g.mul(g.f(49), g.floor(g.mul(index, g.f(ns_z * ns_z)))));
|
|
137
|
+
|
|
138
|
+
const row = g.floor(g.mul(j, g.f(ns_z)));
|
|
139
|
+
const col = g.floor(g.sub(j, g.mul(g.f(7), row)));
|
|
140
|
+
|
|
141
|
+
const gx = g.mad(row, g.f(ns_x), g.f(ns_y));
|
|
142
|
+
const gy = g.mad(col, g.f(ns_x), g.f(ns_y));
|
|
143
|
+
|
|
144
|
+
// what is left of the unit L1 ball is the third coordinate
|
|
145
|
+
const gz = g.sub(g.sub(1, g.abs(gx)), g.abs(gy));
|
|
146
|
+
|
|
147
|
+
// Outside the ball the point belongs to the opposite face: reflect the first two coordinates.
|
|
148
|
+
// At or below zero, not below — the coordinates land on a seventh and the boundary is reachable
|
|
149
|
+
// exactly, so which side it falls on is a decision rather than a rounding accident.
|
|
150
|
+
const outside = g.op("compare", [gz, 0], { op: "le" });
|
|
151
|
+
|
|
152
|
+
const flip = g.mul(g.mad(g.floor(gx), 2, 1), outside);
|
|
153
|
+
const flop = g.mul(g.mad(g.floor(gy), 2, 1), outside);
|
|
154
|
+
|
|
155
|
+
return g.vec3(g.sub(gx, flip), g.sub(gy, flop), gz);
|
|
156
|
+
}
|
|
157
|
+
|
|
158
|
+
/**
|
|
159
|
+
* Simplex noise over three dimensions, in roughly `[-1, 1]`.
|
|
160
|
+
*
|
|
161
|
+
* @param {ParticleGroupBuilder} g
|
|
162
|
+
* @param {*} v a `vec3` position
|
|
163
|
+
* @returns {*} a scalar
|
|
164
|
+
*/
|
|
165
|
+
function simplex3(g, v) {
|
|
166
|
+
// Which cell of the skewed lattice the point is in, and where it sits inside it.
|
|
167
|
+
const cell = g.floor(g.add(v, g.dot(v, g.f(F3))));
|
|
168
|
+
const x0 = g.add(g.sub(v, cell), g.dot(cell, g.f(G3)));
|
|
169
|
+
|
|
170
|
+
// The simplex a point falls in is decided by the order of its coordinates: the two steps from
|
|
171
|
+
// the cell's corner to the point's own are the two largest axes, in order.
|
|
172
|
+
const order = g.step(g.swz(x0, "yzx"), x0);
|
|
173
|
+
const rest = g.sub(g.f(1), order);
|
|
174
|
+
|
|
175
|
+
const step1 = g.min(order, g.swz(rest, "zxy"));
|
|
176
|
+
const step2 = g.max(order, g.swz(rest, "zxy"));
|
|
177
|
+
|
|
178
|
+
const cell289 = mod289(g, cell);
|
|
179
|
+
|
|
180
|
+
// One hash of all four corners at once. Each `permute` folds in one lattice axis.
|
|
181
|
+
const corners = g.vec4(g.f(0), g.z(step1), g.z(step2), g.f(1));
|
|
182
|
+
|
|
183
|
+
let hashed = permute(g, g.add(g.z(cell289), corners));
|
|
184
|
+
|
|
185
|
+
hashed = permute(g, g.add(g.add(hashed, g.y(cell289)),
|
|
186
|
+
g.vec4(g.f(0), g.y(step1), g.y(step2), g.f(1))));
|
|
187
|
+
|
|
188
|
+
hashed = permute(g, g.add(g.add(hashed, g.x(cell289)),
|
|
189
|
+
g.vec4(g.f(0), g.x(step1), g.x(step2), g.f(1))));
|
|
190
|
+
|
|
191
|
+
// Corner by corner, so that one corner's working set is all that is ever live at once.
|
|
192
|
+
const offsets = [
|
|
193
|
+
x0,
|
|
194
|
+
g.add(g.sub(x0, step1), g.f(G3)),
|
|
195
|
+
g.add(g.sub(x0, step2), g.f(G3 * 2)),
|
|
196
|
+
g.sub(x0, g.f(0.5)),
|
|
197
|
+
];
|
|
198
|
+
|
|
199
|
+
let total = null;
|
|
200
|
+
|
|
201
|
+
["x", "y", "z", "w"].forEach((lane, corner) => {
|
|
202
|
+
const gradient = grad3(g, g.swz(hashed, lane));
|
|
203
|
+
|
|
204
|
+
const normalized = g.scale(gradient, taylor_inv_sqrt(g, g.dot(gradient, gradient)));
|
|
205
|
+
|
|
206
|
+
const contribution = corner_contribution(g, offsets[corner], normalized);
|
|
207
|
+
|
|
208
|
+
total = total === null ? contribution : g.add(total, contribution);
|
|
209
|
+
});
|
|
210
|
+
|
|
211
|
+
// scales the sum to about [-1, 1]
|
|
212
|
+
return g.mul(g.f(42), total);
|
|
213
|
+
}
|
|
214
|
+
|
|
215
|
+
/**
|
|
216
|
+
* The 4D gradient for one corner, from its hashed index.
|
|
217
|
+
*
|
|
218
|
+
* The table this time is the 32 vertices of a hypercube's cell centres, reached the same way: three
|
|
219
|
+
* coordinates from base-7 digits of the index, the fourth from what is left of the L1 norm, and its
|
|
220
|
+
* sign flipping the other three.
|
|
221
|
+
*
|
|
222
|
+
* @param {ParticleGroupBuilder} g
|
|
223
|
+
* @param {*} index
|
|
224
|
+
* @returns {*} a `vec4` gradient, not yet normalised
|
|
225
|
+
*/
|
|
226
|
+
function grad4(g, index) {
|
|
227
|
+
// 1/294, 1/49, 1/7: successive base-7 digits of the index
|
|
228
|
+
const digits = g.mul(g.f(1 / 294, 1 / 49, 1 / 7), index);
|
|
229
|
+
|
|
230
|
+
// written as scale-then-add rather than as multiply-adds, for the register reason in `permute`
|
|
231
|
+
const xyz = g.sub(g.mul(g.floor(g.mul(g.fract(digits), g.f(7))), g.f(1 / 7)), 1);
|
|
232
|
+
|
|
233
|
+
const w = g.sub(g.f(1.5), g.dot(g.abs(xyz), g.f(1)));
|
|
234
|
+
|
|
235
|
+
const negative = g.op("compare", [w, 0], { op: "lt" });
|
|
236
|
+
|
|
237
|
+
const sign = g.sub(g.mul(g.op("compare", [xyz, g.f(0)], { op: "lt" }), g.f(2)), 1);
|
|
238
|
+
|
|
239
|
+
const flipped = g.add(g.mul(sign, negative), xyz);
|
|
240
|
+
|
|
241
|
+
return g.vec4(g.x(flipped), g.y(flipped), g.z(flipped), w);
|
|
242
|
+
}
|
|
243
|
+
|
|
244
|
+
/**
|
|
245
|
+
* Simplex noise over four dimensions, in roughly `[-1, 1]`.
|
|
246
|
+
*
|
|
247
|
+
* The fourth dimension is what a moving noise field is made of: hold three of them at a position and
|
|
248
|
+
* walk the fourth with time, and the field changes rather than sliding past.
|
|
249
|
+
*
|
|
250
|
+
* @param {ParticleGroupBuilder} g
|
|
251
|
+
* @param {*} v a `vec4` position
|
|
252
|
+
* @returns {*} a scalar
|
|
253
|
+
*/
|
|
254
|
+
function simplex4(g, v) {
|
|
255
|
+
const cell = g.floor(g.add(v, g.dot(v, g.f(F4))));
|
|
256
|
+
const x0 = g.add(g.sub(v, cell), g.dot(cell, g.f(G4)));
|
|
257
|
+
|
|
258
|
+
// The rank of each coordinate among the four, by comparing every pair once. A coordinate's rank
|
|
259
|
+
// is how many of the others it is at least as large as, and the ranks are the order the four
|
|
260
|
+
// steps from the cell's corner are taken in.
|
|
261
|
+
const isX = g.step(g.swz(x0, "yzw"), g.swz(x0, "xxx"));
|
|
262
|
+
const isYZ = g.step(g.swz(x0, "zww"), g.swz(x0, "yyz"));
|
|
263
|
+
|
|
264
|
+
const one_minus = ref => g.sub(g.f(1), ref);
|
|
265
|
+
|
|
266
|
+
const rank_x = g.add(g.add(g.x(isX), g.y(isX)), g.z(isX));
|
|
267
|
+
const rank_y = g.add(one_minus(g.x(isX)), g.add(g.x(isYZ), g.y(isYZ)));
|
|
268
|
+
const rank_z = g.add(one_minus(g.y(isX)), g.add(one_minus(g.x(isYZ)), g.z(isYZ)));
|
|
269
|
+
const rank_w = g.add(one_minus(g.z(isX)), g.add(one_minus(g.y(isYZ)), one_minus(g.z(isYZ))));
|
|
270
|
+
|
|
271
|
+
const rank = g.vec4(rank_x, rank_y, rank_z, rank_w);
|
|
272
|
+
|
|
273
|
+
// A rank is a whole number in 0..3, and the three steps from the cell's corner are the
|
|
274
|
+
// coordinates whose rank has been passed: the first step takes rank 3, the second 3 and 2, the
|
|
275
|
+
// third all but rank 0. `clamp(rank - k, 0, 1)` says that, and a clamp reads both of its bounds
|
|
276
|
+
// at once — so both constants are broadcast to four lanes and live at the same moment. Knowing
|
|
277
|
+
// the range removes one bound from two of the three.
|
|
278
|
+
const step_taken = (value, first, last) => {
|
|
279
|
+
const floored = first ? value : g.max(value, g.f(0));
|
|
280
|
+
|
|
281
|
+
return last ? floored : g.min(floored, g.f(1));
|
|
282
|
+
};
|
|
283
|
+
|
|
284
|
+
// The permutation needs one lane of each of the three steps at a time, so it takes them off the
|
|
285
|
+
// ranks directly rather than off three assembled vectors. Those vectors are twelve registers,
|
|
286
|
+
// and holding them through the permutation — the busiest part of the function — is what put this
|
|
287
|
+
// over the register file. Built this way the ranks are all that has to survive it, and the
|
|
288
|
+
// vectors are assembled afterwards for the corner offsets, by which point the hash is done.
|
|
289
|
+
const steps_of = axis => {
|
|
290
|
+
const r = g.swz(rank, axis);
|
|
291
|
+
|
|
292
|
+
return g.vec4(
|
|
293
|
+
step_taken(g.sub(r, g.f(2)), false, true),
|
|
294
|
+
step_taken(g.sub(r, g.f(1)), false, false),
|
|
295
|
+
step_taken(r, true, false),
|
|
296
|
+
g.f(1)
|
|
297
|
+
);
|
|
298
|
+
};
|
|
299
|
+
|
|
300
|
+
const cell289 = mod289(g, cell);
|
|
301
|
+
|
|
302
|
+
// The corner at the cell's own origin hashes on its own; the other four hash together.
|
|
303
|
+
let origin = permute(g, g.w(cell289));
|
|
304
|
+
|
|
305
|
+
origin = permute(g, g.add(origin, g.z(cell289)));
|
|
306
|
+
origin = permute(g, g.add(origin, g.y(cell289)));
|
|
307
|
+
origin = permute(g, g.add(origin, g.x(cell289)));
|
|
308
|
+
|
|
309
|
+
let hashed = permute(g, g.add(g.w(cell289), steps_of("w")));
|
|
310
|
+
|
|
311
|
+
hashed = permute(g, g.add(g.add(hashed, g.z(cell289)), steps_of("z")));
|
|
312
|
+
hashed = permute(g, g.add(g.add(hashed, g.y(cell289)), steps_of("y")));
|
|
313
|
+
hashed = permute(g, g.add(g.add(hashed, g.x(cell289)), steps_of("x")));
|
|
314
|
+
|
|
315
|
+
const step3 = step_taken(rank, true, false);
|
|
316
|
+
const step2 = step_taken(g.sub(rank, g.f(1)), false, false);
|
|
317
|
+
const step1 = step_taken(g.sub(rank, g.f(2)), false, true);
|
|
318
|
+
|
|
319
|
+
const offsets = [
|
|
320
|
+
x0,
|
|
321
|
+
g.add(g.sub(x0, step1), g.f(G4)),
|
|
322
|
+
g.add(g.sub(x0, step2), g.f(G4 * 2)),
|
|
323
|
+
g.add(g.sub(x0, step3), g.f(G4 * 3)),
|
|
324
|
+
g.add(x0, g.f(G4 * 4 - 1)),
|
|
325
|
+
];
|
|
326
|
+
|
|
327
|
+
const indices = [origin, g.x(hashed), g.y(hashed), g.z(hashed), g.w(hashed)];
|
|
328
|
+
|
|
329
|
+
let total = null;
|
|
330
|
+
|
|
331
|
+
for (let corner = 0; corner < 5; corner++) {
|
|
332
|
+
const gradient = grad4(g, indices[corner]);
|
|
333
|
+
|
|
334
|
+
const normalized = g.scale(gradient, taylor_inv_sqrt(g, g.dot(gradient, gradient)));
|
|
335
|
+
|
|
336
|
+
const contribution = corner_contribution(g, offsets[corner], normalized);
|
|
337
|
+
|
|
338
|
+
total = total === null ? contribution : g.add(total, contribution);
|
|
339
|
+
}
|
|
340
|
+
|
|
341
|
+
return g.mul(g.f(49), total);
|
|
342
|
+
}
|
|
343
|
+
|
|
344
|
+
/**
|
|
345
|
+
* @type {import("../ParticleNodeGroup.js").ParticleNodeGroup}
|
|
346
|
+
*/
|
|
347
|
+
export const PARTICLE_GROUP_SIMPLEX_3 = (() => {
|
|
348
|
+
const g = new ParticleGroupBuilder({
|
|
349
|
+
name: "simplex3",
|
|
350
|
+
label: "Simplex Noise 3D",
|
|
351
|
+
icon: "M12 3l8 4.5v9L12 21l-8-4.5v-9z M12 3v18 M4 7.5l16 9 M20 7.5l-16 9",
|
|
352
|
+
help: "simplex noise at a point in space, about [-1, 1]",
|
|
353
|
+
inputs: [{ name: "p", type: PARTICLE_TYPE_VEC3 }],
|
|
354
|
+
outputs: [{ name: "out", type: PARTICLE_TYPE_F32 }],
|
|
355
|
+
});
|
|
356
|
+
|
|
357
|
+
g.out("out", simplex3(g, g.in.p));
|
|
358
|
+
|
|
359
|
+
return g.build();
|
|
360
|
+
})();
|
|
361
|
+
|
|
362
|
+
/**
|
|
363
|
+
* @type {import("../ParticleNodeGroup.js").ParticleNodeGroup}
|
|
364
|
+
*/
|
|
365
|
+
export const PARTICLE_GROUP_SIMPLEX_4 = (() => {
|
|
366
|
+
const g = new ParticleGroupBuilder({
|
|
367
|
+
name: "simplex4",
|
|
368
|
+
label: "Simplex Noise 4D",
|
|
369
|
+
icon: "M12 3l8 4.5v9L12 21l-8-4.5v-9z M12 3v18 M4 7.5l16 9 M20 7.5l-16 9 M4 7.5l16 0",
|
|
370
|
+
help: "simplex noise at a point in space and time, about [-1, 1]",
|
|
371
|
+
inputs: [{ name: "p", type: PARTICLE_TYPE_VEC4 }],
|
|
372
|
+
outputs: [{ name: "out", type: PARTICLE_TYPE_F32 }],
|
|
373
|
+
});
|
|
374
|
+
|
|
375
|
+
g.out("out", simplex4(g, g.in.p));
|
|
376
|
+
|
|
377
|
+
return g.build();
|
|
378
|
+
})();
|
|
379
|
+
|
|
380
|
+
/**
|
|
381
|
+
* How far apart the samples taken either side of a point are, when differencing the potential.
|
|
382
|
+
*
|
|
383
|
+
* Small enough that the difference is a derivative and large enough that it is not two samples of
|
|
384
|
+
* the same value: simplex noise varies over a unit cell, and a tenth of one is a reasonable step in
|
|
385
|
+
* single precision.
|
|
386
|
+
*
|
|
387
|
+
* @type {number}
|
|
388
|
+
*/
|
|
389
|
+
const CURL_EPSILON = 0.1;
|
|
390
|
+
|
|
391
|
+
/**
|
|
392
|
+
* Offsets that turn one noise field into three independent ones.
|
|
393
|
+
*
|
|
394
|
+
* A curl needs a vector potential, and there is one noise function. Sampling it at three points far
|
|
395
|
+
* enough apart that the values are uncorrelated is the standard way to get three fields out of it —
|
|
396
|
+
* the numbers are arbitrary and only have to be large and unalike.
|
|
397
|
+
*
|
|
398
|
+
* @type {number[][]}
|
|
399
|
+
*/
|
|
400
|
+
const CURL_FIELD_OFFSETS = [
|
|
401
|
+
[0, 0, 0],
|
|
402
|
+
[31.416, 47.853, 12.793],
|
|
403
|
+
[83.147, 19.264, 65.037],
|
|
404
|
+
];
|
|
405
|
+
|
|
406
|
+
/**
|
|
407
|
+
* The curl of a noise field, as a vector.
|
|
408
|
+
*
|
|
409
|
+
* A curl is divergence-free — nothing anywhere is a source or a sink — which is what makes it look
|
|
410
|
+
* like a fluid rather than like noise. Particles advected by one swirl and never pile up, and that
|
|
411
|
+
* is the whole reason to spend this many instructions on it.
|
|
412
|
+
*
|
|
413
|
+
* ## What it costs
|
|
414
|
+
*
|
|
415
|
+
* Twelve noise samples. The curl of a three-component potential needs six partial derivatives, each
|
|
416
|
+
* a difference of two samples, and no two of them are of the same field at the same place. There is
|
|
417
|
+
* no loop to put them in and no way to share them, so the group is twelve copies of the noise and
|
|
418
|
+
* the arithmetic between them — well over a thousand instructions, and worth knowing before it is
|
|
419
|
+
* put in an UPDATE graph that runs on every particle every frame.
|
|
420
|
+
*
|
|
421
|
+
* @param {ParticleGroupBuilder} g
|
|
422
|
+
* @param {function(ParticleGroupBuilder, number, number, number, number): *} sample
|
|
423
|
+
* the potential's `field`th component at `p + (dx, dy, dz)`, as a scalar
|
|
424
|
+
* @returns {*} a `vec3`
|
|
425
|
+
*/
|
|
426
|
+
function curl_of(g, sample) {
|
|
427
|
+
const e = CURL_EPSILON;
|
|
428
|
+
|
|
429
|
+
/**
|
|
430
|
+
* The centred difference of one field along one axis, *not* divided by the step — every one of
|
|
431
|
+
* the six is over the same step, so the division comes out of the sum at the end as a single
|
|
432
|
+
* scale rather than six multiplies.
|
|
433
|
+
*
|
|
434
|
+
* @param {number} field
|
|
435
|
+
* @param {number} axis 0, 1 or 2
|
|
436
|
+
* @returns {*}
|
|
437
|
+
*/
|
|
438
|
+
const difference = (field, axis) => {
|
|
439
|
+
const step = [0, 0, 0];
|
|
440
|
+
|
|
441
|
+
step[axis] = e;
|
|
442
|
+
|
|
443
|
+
const ahead = sample(g, field, step[0], step[1], step[2]);
|
|
444
|
+
const behind = sample(g, field, -step[0], -step[1], -step[2]);
|
|
445
|
+
|
|
446
|
+
return g.sub(ahead, behind);
|
|
447
|
+
};
|
|
448
|
+
|
|
449
|
+
const curl = g.vec3(
|
|
450
|
+
g.sub(difference(2, 1), difference(1, 2)),
|
|
451
|
+
g.sub(difference(0, 2), difference(2, 0)),
|
|
452
|
+
g.sub(difference(1, 0), difference(0, 1))
|
|
453
|
+
);
|
|
454
|
+
|
|
455
|
+
return g.scale(curl, g.f(1 / (2 * e)));
|
|
456
|
+
}
|
|
457
|
+
|
|
458
|
+
/**
|
|
459
|
+
* @type {import("../ParticleNodeGroup.js").ParticleNodeGroup}
|
|
460
|
+
*/
|
|
461
|
+
export const PARTICLE_GROUP_CURL_3 = (() => {
|
|
462
|
+
const g = new ParticleGroupBuilder({
|
|
463
|
+
name: "curl3",
|
|
464
|
+
label: "Curl Noise 3D",
|
|
465
|
+
icon: "M6 15c0-5 5-8 8-5s0 8-3 6-1-6 3-6",
|
|
466
|
+
help: "a divergence-free swirl field — twelve noise samples, so not cheap",
|
|
467
|
+
inputs: [{ name: "p", type: PARTICLE_TYPE_VEC3 }],
|
|
468
|
+
outputs: [{ name: "out", type: PARTICLE_TYPE_VEC3 }],
|
|
469
|
+
});
|
|
470
|
+
|
|
471
|
+
g.out("out", curl_of(g, (builder, field, dx, dy, dz) => {
|
|
472
|
+
const offset = CURL_FIELD_OFFSETS[field];
|
|
473
|
+
|
|
474
|
+
const at = builder.add(builder.in.p, builder.f(offset[0] + dx, offset[1] + dy, offset[2] + dz));
|
|
475
|
+
|
|
476
|
+
return builder.call(PARTICLE_GROUP_SIMPLEX_3, { p: at }).out;
|
|
477
|
+
}));
|
|
478
|
+
|
|
479
|
+
return g.build();
|
|
480
|
+
})();
|
|
481
|
+
|
|
482
|
+
/**
|
|
483
|
+
* The same field, with a fourth coordinate to move it through.
|
|
484
|
+
*
|
|
485
|
+
* Advance `w` with time and the swirl evolves in place instead of drifting past — which is what
|
|
486
|
+
* separates smoke from a conveyor belt of smoke.
|
|
487
|
+
*
|
|
488
|
+
* @type {import("../ParticleNodeGroup.js").ParticleNodeGroup}
|
|
489
|
+
*/
|
|
490
|
+
export const PARTICLE_GROUP_CURL_4 = (() => {
|
|
491
|
+
const g = new ParticleGroupBuilder({
|
|
492
|
+
name: "curl4",
|
|
493
|
+
label: "Curl Noise 4D",
|
|
494
|
+
icon: "M6 15c0-5 5-8 8-5s0 8-3 6-1-6 3-6 M18 5v4 M16 7h4",
|
|
495
|
+
help: "a curl field that evolves along w — twelve 4D noise samples, so expensive",
|
|
496
|
+
inputs: [
|
|
497
|
+
{ name: "p", type: PARTICLE_TYPE_VEC3 },
|
|
498
|
+
{ name: "w", type: PARTICLE_TYPE_F32 },
|
|
499
|
+
],
|
|
500
|
+
outputs: [{ name: "out", type: PARTICLE_TYPE_VEC3 }],
|
|
501
|
+
});
|
|
502
|
+
|
|
503
|
+
g.out("out", curl_of(g, (builder, field, dx, dy, dz) => {
|
|
504
|
+
const offset = CURL_FIELD_OFFSETS[field];
|
|
505
|
+
|
|
506
|
+
const at = builder.vec4(
|
|
507
|
+
builder.add(builder.x(builder.in.p), builder.f(offset[0] + dx)),
|
|
508
|
+
builder.add(builder.y(builder.in.p), builder.f(offset[1] + dy)),
|
|
509
|
+
builder.add(builder.z(builder.in.p), builder.f(offset[2] + dz)),
|
|
510
|
+
builder.in.w
|
|
511
|
+
);
|
|
512
|
+
|
|
513
|
+
return builder.call(PARTICLE_GROUP_SIMPLEX_4, { p: at }).out;
|
|
514
|
+
}));
|
|
515
|
+
|
|
516
|
+
return g.build();
|
|
517
|
+
})();
|
|
@@ -0,0 +1,70 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* The small groups: the arithmetic everybody writes out by hand and then writes out again.
|
|
3
|
+
*
|
|
4
|
+
* None of these is difficult and that is the point. `1 - x` is two nodes and a wire, and a graph
|
|
5
|
+
* with six of them is a graph where six places look like arithmetic and none of them says what it is
|
|
6
|
+
* for. A node called "One Minus" says it.
|
|
7
|
+
*
|
|
8
|
+
* ## Shapes
|
|
9
|
+
*
|
|
10
|
+
* The ones that do the same thing to any number of lanes declare no type at all — see
|
|
11
|
+
* {@link ../ParticleNodeGroup.js ParticleGroupNodeDescription}. `remap` of a `vec3` is three remaps
|
|
12
|
+
* and comes out a `vec3`, exactly as `add` of a `vec3` does, and nothing warns about lanes that were
|
|
13
|
+
* never at risk.
|
|
14
|
+
*
|
|
15
|
+
* The ones that are *about* lanes — the decomposers — declare their shapes, because that is the
|
|
16
|
+
* whole content of the node.
|
|
17
|
+
*/
|
|
18
|
+
/**
|
|
19
|
+
* Round to the nearest whole number.
|
|
20
|
+
*
|
|
21
|
+
* `floor(x + 0.5)`, which rounds a half away from zero downward — `-0.5` goes to `0`, not to `-1`.
|
|
22
|
+
* That is what every shading language's `round` does with `roundEven` off, and what an author who
|
|
23
|
+
* writes `round` in one is used to.
|
|
24
|
+
*
|
|
25
|
+
* @type {import("../ParticleNodeGroup.js").ParticleNodeGroup}
|
|
26
|
+
*/
|
|
27
|
+
export const PARTICLE_GROUP_ROUND: import("../ParticleNodeGroup.js").ParticleNodeGroup;
|
|
28
|
+
/**
|
|
29
|
+
* Round upward, to the next whole number at or above.
|
|
30
|
+
*
|
|
31
|
+
* `-floor(-x)`, which is exact for every value a float can hold and costs one instruction more than
|
|
32
|
+
* `floor` does.
|
|
33
|
+
*
|
|
34
|
+
* @type {import("../ParticleNodeGroup.js").ParticleNodeGroup}
|
|
35
|
+
*/
|
|
36
|
+
export const PARTICLE_GROUP_CEIL: import("../ParticleNodeGroup.js").ParticleNodeGroup;
|
|
37
|
+
/**
|
|
38
|
+
* `1 - x`. The complement of a value in `0..1`: an alpha into a transparency, a fade into its
|
|
39
|
+
* inverse, a normalised age into how much life is left.
|
|
40
|
+
*
|
|
41
|
+
* @type {import("../ParticleNodeGroup.js").ParticleNodeGroup}
|
|
42
|
+
*/
|
|
43
|
+
export const PARTICLE_GROUP_ONE_MINUS: import("../ParticleNodeGroup.js").ParticleNodeGroup;
|
|
44
|
+
/**
|
|
45
|
+
* Move a value from one range to another, linearly.
|
|
46
|
+
*
|
|
47
|
+
* `out_low + (x - in_low) * (out_high - out_low) / (in_high - in_low)`. Nothing is clamped: a value
|
|
48
|
+
* outside the input range comes out outside the output range, which is what makes this composable
|
|
49
|
+
* with a `clamp` when that is wanted and usable as an extrapolation when it is not.
|
|
50
|
+
*
|
|
51
|
+
* @type {import("../ParticleNodeGroup.js").ParticleNodeGroup}
|
|
52
|
+
*/
|
|
53
|
+
export const PARTICLE_GROUP_REMAP: import("../ParticleNodeGroup.js").ParticleNodeGroup;
|
|
54
|
+
/**
|
|
55
|
+
* The decomposers: a vector taken apart into the numbers it is made of.
|
|
56
|
+
*
|
|
57
|
+
* The other half of `vec2`/`vec3`/`vec4`, which put one together. A `swizzle` already picks a lane,
|
|
58
|
+
* and this is four of those with the pattern already filled in and the lanes named — which is the
|
|
59
|
+
* difference between a node that says `.y` and a node that says `y`.
|
|
60
|
+
*
|
|
61
|
+
* One per width rather than one that covers them all, so that the node says how many lanes it is
|
|
62
|
+
* about: reading three lanes out of a `vec3` should not involve a `w` that is always zero.
|
|
63
|
+
*
|
|
64
|
+
* A lane nobody wires up costs nothing at all. Flattening leaves four independent `swizzle` nodes
|
|
65
|
+
* behind and the compiler starts from what is read, so an unread one is never lowered.
|
|
66
|
+
*
|
|
67
|
+
* @type {import("../ParticleNodeGroup.js").ParticleNodeGroup[]}
|
|
68
|
+
*/
|
|
69
|
+
export const PARTICLE_GROUP_DECOMPOSE: import("../ParticleNodeGroup.js").ParticleNodeGroup[];
|
|
70
|
+
//# sourceMappingURL=particle_groups_utility.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"particle_groups_utility.d.ts","sourceRoot":"","sources":["../../../../../../../src/shade/renderer/particles/graph/groups/particle_groups_utility.js"],"names":[],"mappings":"AAQA;;;;;;;;;;;;;;;;GAgBG;AAEH;;;;;;;;GAQG;AACH,mCAFU,OAAO,yBAAyB,EAAE,iBAAiB,CAexD;AAEL;;;;;;;GAOG;AACH,kCAFU,OAAO,yBAAyB,EAAE,iBAAiB,CAexD;AAEL;;;;;GAKG;AACH,uCAFU,OAAO,yBAAyB,EAAE,iBAAiB,CAexD;AAEL;;;;;;;;GAQG;AACH,mCAFU,OAAO,yBAAyB,EAAE,iBAAiB,CAuBxD;AAEL;;;;;;;;;;;;;;GAcG;AACH,uCAFU,OAAO,yBAAyB,EAAE,iBAAiB,EAAE,CAqB5D"}
|