@woosh/meep-engine 3.14.6 → 3.16.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1089) hide show
  1. package/editor/Editor.js +7 -7
  2. package/editor/actions/concrete/TransformModifyAction.d.ts +4 -4
  3. package/editor/actions/concrete/TransformModifyAction.d.ts.map +1 -1
  4. package/editor/actions/concrete/TransformModifyAction.js +4 -4
  5. package/editor/camera/camera_framing.js +7 -7
  6. package/editor/ecs/component/editors/ecs/Transform64Editor.d.ts +20 -0
  7. package/editor/ecs/component/editors/ecs/Transform64Editor.d.ts.map +1 -0
  8. package/editor/ecs/component/editors/ecs/Transform64Editor.js +70 -0
  9. package/editor/ecs/component/prototypeObjectEditor.js +2 -2
  10. package/editor/ecs/component/registerEngineComponentEditors.js +3 -3
  11. package/editor/particles/effect/ParticleEffectDocument.d.ts +396 -0
  12. package/editor/particles/effect/ParticleEffectDocument.d.ts.map +1 -0
  13. package/editor/particles/effect/ParticleEffectDocument.js +989 -0
  14. package/editor/particles/effect/ParticleReferenceSimulation.d.ts +113 -0
  15. package/editor/particles/effect/ParticleReferenceSimulation.d.ts.map +1 -0
  16. package/editor/particles/effect/ParticleReferenceSimulation.js +377 -0
  17. package/editor/particles/effect/actions/ParticleGroupDefineAction.d.ts +35 -0
  18. package/editor/particles/effect/actions/ParticleGroupDefineAction.d.ts.map +1 -0
  19. package/editor/particles/effect/actions/ParticleGroupDefineAction.js +45 -0
  20. package/editor/particles/effect/make_starter_particle_effect.d.ts +23 -0
  21. package/editor/particles/effect/make_starter_particle_effect.d.ts.map +1 -0
  22. package/editor/particles/effect/make_starter_particle_effect.js +177 -0
  23. package/editor/persistence/buildNewSceneDataset.d.ts.map +1 -1
  24. package/editor/persistence/buildNewSceneDataset.js +10 -8
  25. package/editor/process/symbolic/AudioEmitterSymbolicDisplay.js +67 -67
  26. package/editor/process/symbolic/CameraSymbolicDisplay.js +146 -146
  27. package/editor/process/symbolic/GridPositionSymbolicDisplay.js +6 -6
  28. package/editor/process/symbolic/LightSymbolicDisplay.js +172 -172
  29. package/editor/process/symbolic/ParticleEmitterSymbolicDisplay.d.ts.map +1 -1
  30. package/editor/process/symbolic/ParticleEmitterSymbolicDisplay.js +6 -3
  31. package/editor/process/symbolic/PositionedMarkerSymbolicDisplay.js +6 -6
  32. package/editor/selection/editor_pick.js +130 -130
  33. package/editor/templates/entity_templates.js +7 -7
  34. package/editor/tools/TransformToolV2.d.ts +3 -3
  35. package/editor/tools/TransformToolV2.d.ts.map +1 -1
  36. package/editor/tools/TransformToolV2.js +58 -25
  37. package/editor/tools/paint/TerrainHeightPaintTool.d.ts.map +1 -1
  38. package/editor/tools/paint/TerrainHeightPaintTool.js +11 -9
  39. package/editor/tools/v2/GizmoNode.js +2 -2
  40. package/editor/tools/v2/TransformControls.d.ts +3 -3
  41. package/editor/tools/v2/TransformControls.d.ts.map +1 -1
  42. package/editor/tools/v2/TransformControls.js +1003 -971
  43. package/editor/tools/v2/handle/gizmo_drag_plane.d.ts.map +1 -1
  44. package/editor/tools/v2/handle/gizmo_drag_plane.js +6 -1
  45. package/editor/view/ecs/components/common/AutoCanvasView.js +17 -0
  46. package/editor/view/node-graph/NodeGraphEditorView.d.ts +143 -2
  47. package/editor/view/node-graph/NodeGraphEditorView.d.ts.map +1 -1
  48. package/editor/view/node-graph/NodeGraphEditorView.js +358 -6
  49. package/editor/view/node-graph/NodeGraphMinimapView.d.ts +120 -0
  50. package/editor/view/node-graph/NodeGraphMinimapView.d.ts.map +1 -0
  51. package/editor/view/node-graph/NodeGraphMinimapView.js +859 -0
  52. package/editor/view/node-graph/NodeGraphPaletteView.d.ts +112 -0
  53. package/editor/view/node-graph/NodeGraphPaletteView.d.ts.map +1 -0
  54. package/editor/view/node-graph/NodeGraphPaletteView.js +352 -0
  55. package/editor/view/node-graph/NodeGraphSearchMenuView.d.ts +76 -0
  56. package/editor/view/node-graph/NodeGraphSearchMenuView.d.ts.map +1 -0
  57. package/editor/view/node-graph/NodeGraphSearchMenuView.js +247 -0
  58. package/editor/view/node-graph/NodeGraphView.d.ts +147 -5
  59. package/editor/view/node-graph/NodeGraphView.d.ts.map +1 -1
  60. package/editor/view/node-graph/NodeGraphView.js +809 -76
  61. package/editor/view/node-graph/NodeIconView.d.ts +33 -0
  62. package/editor/view/node-graph/NodeIconView.d.ts.map +1 -0
  63. package/editor/view/node-graph/NodeIconView.js +54 -0
  64. package/editor/view/node-graph/NodeView.d.ts +71 -1
  65. package/editor/view/node-graph/NodeView.d.ts.map +1 -1
  66. package/editor/view/node-graph/NodeView.js +318 -17
  67. package/editor/view/node-graph/PortView.d.ts +41 -1
  68. package/editor/view/node-graph/PortView.d.ts.map +1 -1
  69. package/editor/view/node-graph/PortView.js +121 -69
  70. package/editor/view/node-graph/actions/ConnectionDeleteAction.d.ts +16 -3
  71. package/editor/view/node-graph/actions/ConnectionDeleteAction.d.ts.map +1 -1
  72. package/editor/view/node-graph/actions/ConnectionDeleteAction.js +29 -3
  73. package/editor/view/node-graph/actions/NodeCreateAction.d.ts +65 -0
  74. package/editor/view/node-graph/actions/NodeCreateAction.d.ts.map +1 -0
  75. package/editor/view/node-graph/actions/NodeCreateAction.js +108 -0
  76. package/editor/view/node-graph/actions/NodeDeleteAction.d.ts +6 -0
  77. package/editor/view/node-graph/actions/NodeDeleteAction.d.ts.map +1 -1
  78. package/editor/view/node-graph/actions/NodeDeleteAction.js +24 -2
  79. package/editor/view/node-graph/connection_wire_geometry.d.ts +34 -0
  80. package/editor/view/node-graph/connection_wire_geometry.d.ts.map +1 -1
  81. package/editor/view/node-graph/connection_wire_geometry.js +79 -3
  82. package/editor/view/node-graph/node-graph.css +678 -0
  83. package/editor/view/particles/effect/ParticleCodeEditorView.d.ts +37 -0
  84. package/editor/view/particles/effect/ParticleCodeEditorView.d.ts.map +1 -0
  85. package/editor/view/particles/effect/ParticleCodeEditorView.js +479 -0
  86. package/editor/view/particles/effect/ParticleEffectEditorView.d.ts +61 -0
  87. package/editor/view/particles/effect/ParticleEffectEditorView.d.ts.map +1 -0
  88. package/editor/view/particles/effect/ParticleEffectEditorView.js +223 -0
  89. package/editor/view/particles/effect/ParticleEmitterInspectorView.d.ts +25 -0
  90. package/editor/view/particles/effect/ParticleEmitterInspectorView.d.ts.map +1 -0
  91. package/editor/view/particles/effect/ParticleEmitterInspectorView.js +606 -0
  92. package/editor/view/particles/effect/ParticleGraphEditorView.d.ts +156 -0
  93. package/editor/view/particles/effect/ParticleGraphEditorView.d.ts.map +1 -0
  94. package/editor/view/particles/effect/ParticleGraphEditorView.js +1636 -0
  95. package/editor/view/particles/effect/ParticleNodeParametersView.d.ts +22 -0
  96. package/editor/view/particles/effect/ParticleNodeParametersView.d.ts.map +1 -0
  97. package/editor/view/particles/effect/ParticleNodeParametersView.js +520 -0
  98. package/editor/view/particles/effect/ParticlePreviewView.d.ts +52 -0
  99. package/editor/view/particles/effect/ParticlePreviewView.d.ts.map +1 -0
  100. package/editor/view/particles/effect/ParticlePreviewView.js +533 -0
  101. package/editor/view/particles/effect/particle-editor.css +556 -0
  102. package/editor/view/prepareMeshLibrary.d.ts.map +1 -1
  103. package/editor/view/prepareMeshLibrary.js +8 -4
  104. package/package.json +1 -1
  105. package/samples/engine/first-scene/main.js +152 -152
  106. package/samples/generation/generators/mir_generator_place_bases.js +3 -3
  107. package/src/core/assert.d.ts +28 -24
  108. package/src/core/assert.d.ts.map +1 -1
  109. package/src/core/assert.js +34 -26
  110. package/src/core/geom/3d/shape/PosedShape3D.d.ts +17 -0
  111. package/src/core/geom/3d/shape/PosedShape3D.d.ts.map +1 -1
  112. package/src/core/geom/3d/shape/PosedShape3D.js +34 -2
  113. package/src/core/graph/format/graphviz/graphviz_escape_html_label.d.ts +17 -0
  114. package/src/core/graph/format/graphviz/graphviz_escape_html_label.d.ts.map +1 -0
  115. package/src/core/graph/format/graphviz/graphviz_escape_html_label.js +25 -0
  116. package/src/core/graph/format/graphviz/graphviz_escape_quoted.d.ts +16 -0
  117. package/src/core/graph/format/graphviz/graphviz_escape_quoted.d.ts.map +1 -0
  118. package/src/core/graph/format/graphviz/graphviz_escape_quoted.js +24 -0
  119. package/src/core/model/node-graph/NodeGraph.d.ts +12 -0
  120. package/src/core/model/node-graph/NodeGraph.d.ts.map +1 -1
  121. package/src/core/model/node-graph/NodeGraph.js +21 -6
  122. package/src/core/model/node-graph/node/NodeDescription.d.ts +36 -0
  123. package/src/core/model/node-graph/node/NodeDescription.d.ts.map +1 -1
  124. package/src/core/model/node-graph/node/NodeDescription.js +41 -0
  125. package/src/core/model/node-graph/visual/ConnectionVisualData.d.ts +119 -0
  126. package/src/core/model/node-graph/visual/ConnectionVisualData.d.ts.map +1 -0
  127. package/src/core/model/node-graph/visual/ConnectionVisualData.js +317 -0
  128. package/src/core/model/node-graph/visual/NodeDescriptionVisualRegistry.d.ts +4 -0
  129. package/src/core/model/node-graph/visual/NodeDescriptionVisualRegistry.d.ts.map +1 -1
  130. package/src/core/model/node-graph/visual/NodeDescriptionVisualRegistry.js +125 -22
  131. package/src/core/model/node-graph/visual/NodeGraphVisualData.d.ts +91 -2
  132. package/src/core/model/node-graph/visual/NodeGraphVisualData.d.ts.map +1 -1
  133. package/src/core/model/node-graph/visual/NodeGraphVisualData.js +164 -113
  134. package/src/core/model/node-graph/visual/layout/LayoutBoxGraph.d.ts +162 -0
  135. package/src/core/model/node-graph/visual/layout/LayoutBoxGraph.d.ts.map +1 -0
  136. package/src/core/model/node-graph/visual/layout/LayoutBoxGraph.js +288 -0
  137. package/src/core/model/node-graph/visual/layout/LayoutProblem.d.ts +109 -0
  138. package/src/core/model/node-graph/visual/layout/LayoutProblem.d.ts.map +1 -0
  139. package/src/core/model/node-graph/visual/layout/LayoutProblem.js +141 -0
  140. package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.d.ts +149 -0
  141. package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.d.ts.map +1 -0
  142. package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.js +175 -0
  143. package/src/core/model/node-graph/visual/layout/RouteGrid.d.ts +137 -0
  144. package/src/core/model/node-graph/visual/layout/RouteGrid.d.ts.map +1 -0
  145. package/src/core/model/node-graph/visual/layout/RouteGrid.js +242 -0
  146. package/src/core/model/node-graph/visual/layout/RouteSearch.d.ts +114 -0
  147. package/src/core/model/node-graph/visual/layout/RouteSearch.d.ts.map +1 -0
  148. package/src/core/model/node-graph/visual/layout/RouteSearch.js +300 -0
  149. package/src/core/model/node-graph/visual/layout/RouteSet.d.ts +86 -0
  150. package/src/core/model/node-graph/visual/layout/RouteSet.d.ts.map +1 -0
  151. package/src/core/model/node-graph/visual/layout/RouteSet.js +168 -0
  152. package/src/core/model/node-graph/visual/layout/layout_assign_coordinates.d.ts +48 -0
  153. package/src/core/model/node-graph/visual/layout/layout_assign_coordinates.d.ts.map +1 -0
  154. package/src/core/model/node-graph/visual/layout/layout_assign_coordinates.js +555 -0
  155. package/src/core/model/node-graph/visual/layout/layout_assign_layers.d.ts +34 -0
  156. package/src/core/model/node-graph/visual/layout/layout_assign_layers.d.ts.map +1 -0
  157. package/src/core/model/node-graph/visual/layout/layout_assign_layers.js +202 -0
  158. package/src/core/model/node-graph/visual/layout/layout_break_cycles.d.ts +34 -0
  159. package/src/core/model/node-graph/visual/layout/layout_break_cycles.d.ts.map +1 -0
  160. package/src/core/model/node-graph/visual/layout/layout_break_cycles.js +254 -0
  161. package/src/core/model/node-graph/visual/layout/layout_build_problem.d.ts +29 -0
  162. package/src/core/model/node-graph/visual/layout/layout_build_problem.d.ts.map +1 -0
  163. package/src/core/model/node-graph/visual/layout/layout_build_problem.js +184 -0
  164. package/src/core/model/node-graph/visual/layout/layout_insert_lanes.d.ts +29 -0
  165. package/src/core/model/node-graph/visual/layout/layout_insert_lanes.d.ts.map +1 -0
  166. package/src/core/model/node-graph/visual/layout/layout_insert_lanes.js +95 -0
  167. package/src/core/model/node-graph/visual/layout/layout_node_graph.d.ts +56 -0
  168. package/src/core/model/node-graph/visual/layout/layout_node_graph.d.ts.map +1 -0
  169. package/src/core/model/node-graph/visual/layout/layout_node_graph.js +131 -0
  170. package/src/core/model/node-graph/visual/layout/layout_order_layers.d.ts +36 -0
  171. package/src/core/model/node-graph/visual/layout/layout_order_layers.d.ts.map +1 -0
  172. package/src/core/model/node-graph/visual/layout/layout_order_layers.js +415 -0
  173. package/src/core/model/node-graph/visual/layout/layout_orient_links.d.ts +21 -0
  174. package/src/core/model/node-graph/visual/layout/layout_orient_links.d.ts.map +1 -0
  175. package/src/core/model/node-graph/visual/layout/layout_orient_links.js +49 -0
  176. package/src/core/model/node-graph/visual/layout/route_connections.d.ts +41 -0
  177. package/src/core/model/node-graph/visual/layout/route_connections.d.ts.map +1 -0
  178. package/src/core/model/node-graph/visual/layout/route_connections.js +309 -0
  179. package/src/core/model/node-graph/visual/layout/route_grid_build.d.ts +33 -0
  180. package/src/core/model/node-graph/visual/layout/route_grid_build.d.ts.map +1 -0
  181. package/src/core/model/node-graph/visual/layout/route_grid_build.js +237 -0
  182. package/src/core/model/node-graph/visual/layout/route_nudge.d.ts +25 -0
  183. package/src/core/model/node-graph/visual/layout/route_nudge.d.ts.map +1 -0
  184. package/src/core/model/node-graph/visual/layout/route_nudge.js +220 -0
  185. package/src/core/model/node-graph/visual/layout/route_to_spline.d.ts +29 -0
  186. package/src/core/model/node-graph/visual/layout/route_to_spline.d.ts.map +1 -0
  187. package/src/core/model/node-graph/visual/layout/route_to_spline.js +120 -0
  188. package/src/engine/EngineHarness.d.ts.map +1 -1
  189. package/src/engine/EngineHarness.js +593 -586
  190. package/src/engine/EntityCreator.js +116 -116
  191. package/src/engine/achievements/AchievementManager.js +437 -437
  192. package/src/engine/animation/AnimatedActions.js +111 -111
  193. package/src/engine/animation/AnimationUtils.d.ts.map +1 -1
  194. package/src/engine/animation/AnimationUtils.js +246 -234
  195. package/src/engine/animation/Animations.d.ts +1 -0
  196. package/src/engine/animation/Animations.d.ts.map +1 -1
  197. package/src/engine/animation/Animations.js +13 -5
  198. package/src/engine/animation/clip/bind_property_writer.d.ts.map +1 -1
  199. package/src/engine/animation/clip/bind_property_writer.js +12 -5
  200. package/src/engine/animation/curve/binding/BoundTransform64Writer.d.ts +29 -0
  201. package/src/engine/animation/curve/binding/BoundTransform64Writer.d.ts.map +1 -0
  202. package/src/engine/animation/curve/binding/BoundTransform64Writer.js +80 -0
  203. package/src/engine/animation/removeEntityWithMeshParticlesEffect.js +4 -4
  204. package/src/engine/asset/loaders/gltf_test_fixtures.d.ts.map +1 -1
  205. package/src/engine/asset/loaders/gltf_test_fixtures.js +5 -4
  206. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts +12 -12
  207. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts.map +1 -1
  208. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.js +77 -44
  209. package/src/engine/control/first-person/abilities/LedgeGrab.js +1 -1
  210. package/src/engine/control/first-person/abilities/Mantle.js +1 -1
  211. package/src/engine/control/first-person/abilities/Slide.js +1 -1
  212. package/src/engine/control/first-person/collision/KinematicMover.d.ts +5 -9
  213. package/src/engine/control/first-person/collision/KinematicMover.d.ts.map +1 -1
  214. package/src/engine/control/first-person/collision/KinematicMover.js +59 -29
  215. package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts +2 -2
  216. package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts.map +1 -1
  217. package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.js +7 -7
  218. package/src/engine/ecs/EventType.d.ts +1 -0
  219. package/src/engine/ecs/EventType.js +35 -10
  220. package/src/engine/ecs/dynamic_actions/actions/definition/SendRequestActionDescription.d.ts.map +1 -1
  221. package/src/engine/ecs/dynamic_actions/actions/definition/SendRequestActionDescription.js +12 -4
  222. package/src/engine/ecs/fow/FogOfWarRevealerSystem.d.ts +4 -4
  223. package/src/engine/ecs/fow/FogOfWarRevealerSystem.d.ts.map +1 -1
  224. package/src/engine/ecs/fow/FogOfWarRevealerSystem.js +10 -11
  225. package/src/engine/ecs/grid/pick.js +1 -1
  226. package/src/engine/ecs/gui/hud/HeadsUpDisplaySystem.d.ts +1 -1
  227. package/src/engine/ecs/gui/hud/HeadsUpDisplaySystem.js +13 -13
  228. package/src/engine/ecs/gui/hud/testHudEdgeStick.js +3 -3
  229. package/src/engine/ecs/ik/InverseKinematicsSystem.d.ts +10 -10
  230. package/src/engine/ecs/ik/InverseKinematicsSystem.d.ts.map +1 -1
  231. package/src/engine/ecs/ik/InverseKinematicsSystem.js +8 -8
  232. package/src/engine/ecs/ik/TwoBoneInverseKinematicsSolver.d.ts.map +1 -1
  233. package/src/engine/ecs/ik/TwoBoneInverseKinematicsSolver.js +120 -97
  234. package/src/engine/ecs/ik/ik_bone_chain.d.ts +16 -5
  235. package/src/engine/ecs/ik/ik_bone_chain.d.ts.map +1 -1
  236. package/src/engine/ecs/ik/ik_bone_chain.js +16 -4
  237. package/src/engine/ecs/ik/ik_probe_terrain_contact.d.ts +7 -3
  238. package/src/engine/ecs/ik/ik_probe_terrain_contact.d.ts.map +1 -1
  239. package/src/engine/ecs/ik/ik_probe_terrain_contact.js +20 -16
  240. package/src/engine/ecs/ik/ik_write_local_rotation.d.ts +18 -0
  241. package/src/engine/ecs/ik/ik_write_local_rotation.d.ts.map +1 -0
  242. package/src/engine/ecs/ik/ik_write_local_rotation.js +30 -0
  243. package/src/engine/ecs/parent/EntityNode.d.ts +24 -6
  244. package/src/engine/ecs/parent/EntityNode.d.ts.map +1 -1
  245. package/src/engine/ecs/parent/EntityNode.js +54 -42
  246. package/src/engine/ecs/parent/EntityNodeFlags.d.ts +0 -1
  247. package/src/engine/ecs/parent/EntityNodeFlags.js +7 -8
  248. package/src/engine/ecs/speaker/VoiceSystem.d.ts +2 -2
  249. package/src/engine/ecs/speaker/VoiceSystem.d.ts.map +1 -1
  250. package/src/engine/ecs/speaker/VoiceSystem.js +4 -4
  251. package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
  252. package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +2 -0
  253. package/src/engine/ecs/terrain/ecs/Terrain.d.ts +5 -2
  254. package/src/engine/ecs/terrain/ecs/Terrain.d.ts.map +1 -1
  255. package/src/engine/ecs/terrain/ecs/Terrain.js +7 -4
  256. package/src/engine/ecs/terrain/ecs/TerrainSystem.js +3 -3
  257. package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.d.ts +7 -7
  258. package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.d.ts.map +1 -1
  259. package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.js +84 -36
  260. package/src/engine/ecs/transform/TRANSFORM64_MIGRATION_PLAN_2026_09_04.md +513 -0
  261. package/src/engine/ecs/transform/Transform64.d.ts +48 -11
  262. package/src/engine/ecs/transform/Transform64.d.ts.map +1 -1
  263. package/src/engine/ecs/transform/Transform64.js +54 -15
  264. package/src/engine/ecs/transform/Transform64SerializationAdapter.d.ts +37 -0
  265. package/src/engine/ecs/transform/Transform64SerializationAdapter.d.ts.map +1 -0
  266. package/src/engine/ecs/transform/Transform64SerializationAdapter.js +75 -0
  267. package/src/engine/ecs/transform/__probe.d.ts +4 -0
  268. package/src/engine/ecs/transform/__probe.d.ts.map +1 -0
  269. package/src/engine/ecs/transform/t64_allocation_probe.d.ts +31 -0
  270. package/src/engine/ecs/transform/t64_allocation_probe.d.ts.map +1 -0
  271. package/src/engine/ecs/transform/t64_allocation_probe.js +78 -0
  272. package/src/engine/ecs/transform/t64_announce_change.d.ts +33 -0
  273. package/src/engine/ecs/transform/t64_announce_change.d.ts.map +1 -0
  274. package/src/engine/ecs/transform/t64_announce_change.js +39 -0
  275. package/src/engine/ecs/transform/t64_equals_components.d.ts +30 -0
  276. package/src/engine/ecs/transform/t64_equals_components.d.ts.map +1 -0
  277. package/src/engine/ecs/transform/t64_equals_components.js +59 -0
  278. package/src/engine/ecs/transform/t64_read_rotation.d.ts +13 -0
  279. package/src/engine/ecs/transform/t64_read_rotation.d.ts.map +1 -0
  280. package/src/engine/ecs/transform/t64_read_rotation.js +16 -0
  281. package/src/engine/ecs/transform/t64_read_translation.d.ts +14 -0
  282. package/src/engine/ecs/transform/t64_read_translation.d.ts.map +1 -0
  283. package/src/engine/ecs/transform/t64_read_translation.js +17 -0
  284. package/src/engine/ecs/transform-attachment/TransformAttachment.d.ts +5 -5
  285. package/src/engine/ecs/transform-attachment/TransformAttachment.d.ts.map +1 -1
  286. package/src/engine/ecs/transform-attachment/TransformAttachment.js +4 -4
  287. package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.d.ts +10 -10
  288. package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.d.ts.map +1 -1
  289. package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.js +71 -20
  290. package/src/engine/graphics/debug/createDebugLabel.js +3 -3
  291. package/src/engine/graphics/ecs/camera/pp/PerfectPanner.d.ts.map +1 -1
  292. package/src/engine/graphics/ecs/camera/pp/PerfectPanner.js +5 -4
  293. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraController.d.ts.map +1 -1
  294. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraController.js +8 -3
  295. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.d.ts +6 -6
  296. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.d.ts.map +1 -1
  297. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.js +25 -13
  298. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraLanderSystem.js +1 -1
  299. package/src/engine/graphics/ecs/mesh/setMesh.js +2 -2
  300. package/src/engine/graphics/ecs/path/entity/EntityPath.d.ts.map +1 -1
  301. package/src/engine/graphics/ecs/path/entity/EntityPath.js +21 -7
  302. package/src/engine/graphics/ecs/path/entity/EntityPathMarkerDefinition.d.ts +4 -4
  303. package/src/engine/graphics/ecs/path/entity/EntityPathMarkerDefinition.d.ts.map +1 -1
  304. package/src/engine/graphics/ecs/path/entity/EntityPathMarkerDefinition.js +4 -4
  305. package/src/engine/graphics/ecs/sprite/SpriteSystemPE.d.ts +2 -2
  306. package/src/engine/graphics/ecs/sprite/SpriteSystemPE.d.ts.map +1 -1
  307. package/src/engine/graphics/ecs/sprite/SpriteSystemPE.js +145 -135
  308. package/src/engine/graphics/geometry/MikkT/Build4RuleGroups.js +2 -2
  309. package/src/engine/graphics/geometry/MikkT/DegenEpilogue.js +1 -1
  310. package/src/engine/graphics/geometry/MikkT/DegenPrologue.js +1 -1
  311. package/src/engine/graphics/geometry/MikkT/EvalTspace.js +1 -1
  312. package/src/engine/graphics/geometry/MikkT/GenerateTSpaces.js +3 -3
  313. package/src/engine/graphics/render/frame_graph/CORRECTNESS_FIXES_2026_09_04.md +659 -0
  314. package/src/engine/graphics/render/frame_graph/FRAME_GRAPH_RECOMMENDATIONS.md +21 -5
  315. package/src/engine/graphics/render/frame_graph/FrameGraph.d.ts +45 -0
  316. package/src/engine/graphics/render/frame_graph/FrameGraph.d.ts.map +1 -1
  317. package/src/engine/graphics/render/frame_graph/FrameGraph.js +282 -60
  318. package/src/engine/graphics/render/frame_graph/FramePassBuilder.d.ts.map +1 -1
  319. package/src/engine/graphics/render/frame_graph/FramePassBuilder.js +20 -9
  320. package/src/engine/graphics/render/frame_graph/FramePassNode.d.ts +12 -0
  321. package/src/engine/graphics/render/frame_graph/FramePassNode.d.ts.map +1 -1
  322. package/src/engine/graphics/render/frame_graph/FramePassNode.js +13 -0
  323. package/src/engine/graphics/render/frame_graph/FramePassResources.d.ts.map +1 -1
  324. package/src/engine/graphics/render/frame_graph/FramePassResources.js +5 -0
  325. package/src/engine/graphics/render/frame_graph/ResourceEntry.d.ts +19 -1
  326. package/src/engine/graphics/render/frame_graph/ResourceEntry.d.ts.map +1 -1
  327. package/src/engine/graphics/render/frame_graph/ResourceEntry.js +23 -1
  328. package/src/engine/graphics/render/frame_graph/backend/void/VoidRenderContext.d.ts +15 -1
  329. package/src/engine/graphics/render/frame_graph/backend/void/VoidRenderContext.d.ts.map +1 -1
  330. package/src/engine/graphics/render/frame_graph/backend/void/VoidRenderContext.js +33 -16
  331. package/src/engine/graphics/render/frame_graph/resource/RenderResourceManager.d.ts.map +1 -1
  332. package/src/engine/graphics/render/frame_graph/resource/RenderResourceManager.js +19 -1
  333. package/src/engine/graphics/sh3/path_tracer/populate_path_traced_scene_from_ecd.js +6 -6
  334. package/src/engine/graphics3/CameraSystem.d.ts +6 -6
  335. package/src/engine/graphics3/CameraSystem.d.ts.map +1 -1
  336. package/src/engine/graphics3/CameraSystem.js +170 -170
  337. package/src/engine/graphics3/DecalSystem.d.ts +6 -6
  338. package/src/engine/graphics3/DecalSystem.d.ts.map +1 -1
  339. package/src/engine/graphics3/DecalSystem.js +449 -449
  340. package/src/engine/graphics3/LightSystem.d.ts +6 -6
  341. package/src/engine/graphics3/LightSystem.d.ts.map +1 -1
  342. package/src/engine/graphics3/LightSystem.js +234 -221
  343. package/src/engine/graphics3/MeshSystem.d.ts +6 -6
  344. package/src/engine/graphics3/MeshSystem.d.ts.map +1 -1
  345. package/src/engine/graphics3/MeshSystem.js +53 -22
  346. package/src/engine/graphics3/ParticipatingMediaSystem.d.ts +20 -15
  347. package/src/engine/graphics3/ParticipatingMediaSystem.d.ts.map +1 -1
  348. package/src/engine/graphics3/ParticipatingMediaSystem.js +198 -184
  349. package/src/engine/graphics3/ParticleEmitterSystem.d.ts +6 -6
  350. package/src/engine/graphics3/ParticleEmitterSystem.d.ts.map +1 -1
  351. package/src/engine/graphics3/ParticleEmitterSystem.js +310 -289
  352. package/src/engine/graphics3/PickingSystem.d.ts +6 -6
  353. package/src/engine/graphics3/PickingSystem.d.ts.map +1 -1
  354. package/src/engine/graphics3/PickingSystem.js +273 -273
  355. package/src/engine/graphics3/ShadedGeometrySystem.d.ts +6 -6
  356. package/src/engine/graphics3/ShadedGeometrySystem.d.ts.map +1 -1
  357. package/src/engine/graphics3/ShadedGeometrySystem.js +180 -169
  358. package/src/engine/graphics3/TerrainSystem.d.ts.map +1 -1
  359. package/src/engine/graphics3/TerrainSystem.js +565 -566
  360. package/src/engine/graphics3/Trail3DSystem.d.ts +6 -6
  361. package/src/engine/graphics3/Trail3DSystem.d.ts.map +1 -1
  362. package/src/engine/graphics3/Trail3DSystem.js +221 -221
  363. package/src/engine/graphics3/camera_sync_from_transform.d.ts +2 -2
  364. package/src/engine/graphics3/camera_sync_from_transform.d.ts.map +1 -1
  365. package/src/engine/graphics3/camera_sync_from_transform.js +2 -1
  366. package/src/engine/graphics3/debug/gizmo_view_from_camera.js +4 -4
  367. package/src/engine/graphics3/particles/GPUParticularRenderer.d.ts +6 -0
  368. package/src/engine/graphics3/particles/GPUParticularRenderer.d.ts.map +1 -1
  369. package/src/engine/graphics3/particles/GPUParticularRenderer.js +82 -53
  370. package/src/engine/graphics3/particles/particle_gpu_records.d.ts +12 -8
  371. package/src/engine/graphics3/particles/particle_gpu_records.d.ts.map +1 -1
  372. package/src/engine/graphics3/particles/particle_gpu_records.js +53 -45
  373. package/src/engine/graphics3/preview/make_model_preview_scene.js +1 -1
  374. package/src/engine/graphics3/shade_camera_projection_ray.js +4 -4
  375. package/src/engine/graphics3/shade_node_to_entity_composition.d.ts.map +1 -1
  376. package/src/engine/graphics3/shade_node_to_entity_composition.js +88 -84
  377. package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts +7 -7
  378. package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts.map +1 -1
  379. package/src/engine/grid/grid2transform/GridPosition2TransformSystem.js +8 -8
  380. package/src/engine/grid/transform2grid/Transform2GridPositionSystem.d.ts +9 -8
  381. package/src/engine/grid/transform2grid/Transform2GridPositionSystem.d.ts.map +1 -1
  382. package/src/engine/grid/transform2grid/Transform2GridPositionSystem.js +29 -8
  383. package/src/engine/input/ecs/controllers/KeyboardCameraController.js +2 -2
  384. package/src/engine/intelligence/behavior/ecs/OrbitingBehavior.d.ts.map +1 -1
  385. package/src/engine/intelligence/behavior/ecs/OrbitingBehavior.js +35 -21
  386. package/src/engine/intelligence/behavior/util/RotationBehavior.js +5 -5
  387. package/src/engine/intelligence/mcts/StateNode.js +1 -1
  388. package/src/engine/interpolation/TransformPoseSerializationAdapter.d.ts +7 -7
  389. package/src/engine/interpolation/TransformPoseSerializationAdapter.d.ts.map +1 -1
  390. package/src/engine/interpolation/TransformPoseSerializationAdapter.js +14 -15
  391. package/src/engine/interpolation/pose_interpoland.d.ts +2 -2
  392. package/src/engine/interpolation/pose_interpoland.js +4 -4
  393. package/src/engine/navigation/ecs/path_following/PathFollowingSystem.d.ts +4 -4
  394. package/src/engine/navigation/ecs/path_following/PathFollowingSystem.d.ts.map +1 -1
  395. package/src/engine/navigation/ecs/path_following/PathFollowingSystem.js +39 -14
  396. package/src/engine/network/adapters/TransformReplicationAdapter.d.ts +7 -7
  397. package/src/engine/network/adapters/TransformReplicationAdapter.d.ts.map +1 -1
  398. package/src/engine/network/adapters/TransformReplicationAdapter.js +19 -20
  399. package/src/engine/network/orchestrator/ServerAuthoritativeClient.d.ts +48 -0
  400. package/src/engine/network/orchestrator/ServerAuthoritativeClient.d.ts.map +1 -1
  401. package/src/engine/network/orchestrator/ServerAuthoritativeClient.js +246 -3
  402. package/src/engine/network/replication/Replicator.d.ts +5 -3
  403. package/src/engine/network/replication/Replicator.d.ts.map +1 -1
  404. package/src/engine/network/replication/Replicator.js +65 -16
  405. package/src/engine/physics/broadphase/compute_fat_world_aabb.js +3 -3
  406. package/src/engine/physics/ccd/linear_sweep.d.ts.map +1 -1
  407. package/src/engine/physics/ccd/linear_sweep.js +9 -3
  408. package/src/engine/physics/constraint/solve_constraints.js +10 -10
  409. package/src/engine/physics/ecs/ColliderObserverSystem.d.ts +8 -8
  410. package/src/engine/physics/ecs/ColliderObserverSystem.d.ts.map +1 -1
  411. package/src/engine/physics/ecs/ColliderObserverSystem.js +6 -6
  412. package/src/engine/physics/ecs/PhysicsSystem.d.ts +22 -32
  413. package/src/engine/physics/ecs/PhysicsSystem.d.ts.map +1 -1
  414. package/src/engine/physics/ecs/PhysicsSystem.js +2337 -2310
  415. package/src/engine/physics/ecs/find_non_finite_physics_state.js +6 -6
  416. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +7 -7
  417. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts.map +1 -1
  418. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.js +16 -8
  419. package/src/engine/physics/fluid/ecs/FluidSystem.d.ts +4 -4
  420. package/src/engine/physics/fluid/ecs/FluidSystem.d.ts.map +1 -1
  421. package/src/engine/physics/fluid/ecs/FluidSystem.js +6 -6
  422. package/src/engine/physics/fluid/ecs/WorkerFluidSystem.d.ts +2 -2
  423. package/src/engine/physics/fluid/ecs/WorkerFluidSystem.d.ts.map +1 -1
  424. package/src/engine/physics/fluid/ecs/WorkerFluidSystem.js +4 -4
  425. package/src/engine/physics/fluid/ecs/fluid_reanchor_field.js +7 -7
  426. package/src/engine/physics/fluid/effector/ImpulseFluidEffector.js +4 -4
  427. package/src/engine/physics/fluid/effector/WakeFluidEffector.js +7 -7
  428. package/src/engine/physics/inertia/world_inverse_inertia.js +1 -1
  429. package/src/engine/physics/integration/integrate_position.d.ts.map +1 -1
  430. package/src/engine/physics/integration/integrate_position.js +13 -12
  431. package/src/engine/physics/inverse_kinematics/fabrik/fabrik_solve.d.ts.map +1 -1
  432. package/src/engine/physics/inverse_kinematics/fabrik/fabrik_solve.js +23 -5
  433. package/src/engine/physics/narrowphase/compute_penetration.js +18 -14
  434. package/src/engine/physics/narrowphase/convex_convex_manifold.js +2 -2
  435. package/src/engine/physics/narrowphase/mesh_mesh_tet_manifold.js +9 -9
  436. package/src/engine/physics/narrowphase/narrowphase_step.d.ts.map +1 -1
  437. package/src/engine/physics/narrowphase/narrowphase_step.js +95 -68
  438. package/src/engine/physics/narrowphase/refine_ray_concave.js +1 -1
  439. package/src/engine/physics/narrowphase/refine_ray_hit.js +3 -3
  440. package/src/engine/physics/queries/overlap_shape.d.ts.map +1 -1
  441. package/src/engine/physics/queries/overlap_shape.js +19 -7
  442. package/src/engine/physics/queries/raycast.js +3 -3
  443. package/src/engine/physics/queries/shape_cast.d.ts.map +1 -1
  444. package/src/engine/physics/queries/shape_cast.js +628 -620
  445. package/src/engine/physics/solver/solve_contacts.js +10 -10
  446. package/src/engine/physics/vehicle/RaycastVehicle.d.ts +6 -5
  447. package/src/engine/physics/vehicle/RaycastVehicle.d.ts.map +1 -1
  448. package/src/engine/physics/vehicle/RaycastVehicle.js +10 -5
  449. package/src/engine/sound/ecs/SoundListenerSystem.d.ts +16 -4
  450. package/src/engine/sound/ecs/SoundListenerSystem.d.ts.map +1 -1
  451. package/src/engine/sound/ecs/SoundListenerSystem.js +70 -11
  452. package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts +7 -7
  453. package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts.map +1 -1
  454. package/src/engine/sound/ecs/audio/AudioEmitterSystem.js +343 -338
  455. package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts +2 -2
  456. package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts.map +1 -1
  457. package/src/engine/sound/ecs/audio/LiveEmitterSet.js +356 -345
  458. package/src/engine/sound/ecs/audio/SpatialAudioIndex.d.ts +23 -2
  459. package/src/engine/sound/ecs/audio/SpatialAudioIndex.d.ts.map +1 -1
  460. package/src/engine/sound/ecs/audio/SpatialAudioIndex.js +174 -140
  461. package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.d.ts +6 -6
  462. package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.d.ts.map +1 -1
  463. package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.js +185 -184
  464. package/src/engine/sound/material/detector/terrain/TerrainSoundMaterialSurfaceDetector.js +1 -1
  465. package/src/engine/sound/simulation/core/AcousticRegionIndex.d.ts +2 -1
  466. package/src/engine/sound/simulation/core/AcousticRegionIndex.d.ts.map +1 -1
  467. package/src/engine/sound/simulation/core/AcousticRegionIndex.js +4 -3
  468. package/src/engine/sound/simulation/core/AcousticVolumeRegion.d.ts +3 -2
  469. package/src/engine/sound/simulation/core/AcousticVolumeRegion.d.ts.map +1 -1
  470. package/src/engine/sound/simulation/core/AcousticVolumeRegion.js +6 -4
  471. package/src/engine/sound/simulation/ecs/AcousticSimulationSystem.d.ts +10 -6
  472. package/src/engine/sound/simulation/ecs/AcousticSimulationSystem.d.ts.map +1 -1
  473. package/src/engine/sound/simulation/ecs/AcousticSimulationSystem.js +32 -7
  474. package/src/engine/sound/simulation/ecs/AcousticVolumeSystem.d.ts +7 -7
  475. package/src/engine/sound/simulation/ecs/AcousticVolumeSystem.d.ts.map +1 -1
  476. package/src/engine/sound/simulation/ecs/AcousticVolumeSystem.js +6 -6
  477. package/src/engine/sound/sopra/runtime/EventInstance.d.ts.map +1 -1
  478. package/src/engine/sound/sopra/runtime/EventInstance.js +8 -2
  479. package/src/format/scene/gltf/gltf_component_type.d.ts.map +1 -1
  480. package/src/format/scene/gltf/gltf_component_type.js +3 -1
  481. package/src/format/texture/ktx2/ktx2_read.d.ts.map +1 -1
  482. package/src/format/texture/ktx2/ktx2_read.js +2 -1
  483. package/src/generation/grid/generation/GridTaskDensityMarkerDistribution.d.ts.map +1 -1
  484. package/src/generation/grid/generation/GridTaskDensityMarkerDistribution.js +8 -1
  485. package/src/generation/markers/GridCellActionPlaceMarker.d.ts +4 -4
  486. package/src/generation/markers/GridCellActionPlaceMarker.d.ts.map +1 -1
  487. package/src/generation/markers/GridCellActionPlaceMarker.js +16 -6
  488. package/src/generation/markers/MarkerNode.d.ts +3 -3
  489. package/src/generation/markers/MarkerNode.d.ts.map +1 -1
  490. package/src/generation/markers/MarkerNode.js +3 -3
  491. package/src/generation/markers/actions/MarkerNodeActionEntityPlacement.d.ts +4 -4
  492. package/src/generation/markers/actions/MarkerNodeActionEntityPlacement.d.ts.map +1 -1
  493. package/src/generation/markers/actions/MarkerNodeActionEntityPlacement.js +7 -7
  494. package/src/generation/markers/actions/MarkerNodeActionImaginary.d.ts.map +1 -1
  495. package/src/generation/markers/actions/MarkerNodeActionImaginary.js +20 -2
  496. package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorClingToTerrain.js +1 -1
  497. package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorRandomRotation.d.ts.map +1 -1
  498. package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorRandomRotation.js +13 -3
  499. package/src/generation/markers/transform/MarkerNodeTransformRotateRandom.d.ts.map +1 -1
  500. package/src/generation/markers/transform/MarkerNodeTransformRotateRandom.js +11 -1
  501. package/src/generation/markers/transform/MarkerNodeTransformerAddPositionYFromFilter.d.ts.map +1 -1
  502. package/src/generation/markers/transform/MarkerNodeTransformerAddPositionYFromFilter.js +8 -4
  503. package/src/generation/markers/transform/MarkerNodeTransformerOffsetPosition.d.ts.map +1 -1
  504. package/src/generation/markers/transform/MarkerNodeTransformerOffsetPosition.js +13 -5
  505. package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilter.d.ts.map +1 -1
  506. package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilter.js +8 -2
  507. package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilterGradient.d.ts.map +1 -1
  508. package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilterGradient.js +16 -2
  509. package/src/shade/RENDERER_CONTRACT.md +584 -580
  510. package/src/shade/device/graph/BufferResourceDescriptor.d.ts.map +1 -1
  511. package/src/shade/device/graph/BufferResourceDescriptor.js +193 -184
  512. package/src/shade/device/graph/TextureResourceDescriptor.d.ts.map +1 -1
  513. package/src/shade/device/graph/TextureResourceDescriptor.js +12 -0
  514. package/src/shade/device/mock/SoftwareGPUDevice.d.ts.map +1 -1
  515. package/src/shade/device/mock/SoftwareGPUDevice.js +8 -0
  516. package/src/shade/playground/avboit/README.md +117 -0
  517. package/src/shade/playground/avboit/index.html +215 -0
  518. package/src/shade/playground/avboit/main.d.ts +2 -0
  519. package/src/shade/playground/avboit/main.d.ts.map +1 -0
  520. package/src/shade/playground/avboit/main.js +875 -0
  521. package/src/shade/playground/basis_textures/main.js +1 -1
  522. package/src/shade/playground/ground_seam/main.js +1 -1
  523. package/src/shade/playground/particle_editor/README.md +175 -0
  524. package/src/shade/playground/particle_editor/index.html +76 -0
  525. package/src/shade/playground/particle_editor/main.d.ts +2 -0
  526. package/src/shade/playground/particle_editor/main.d.ts.map +1 -0
  527. package/src/shade/playground/particle_editor/main.js +139 -0
  528. package/src/shade/playground/particle_system/README.md +92 -62
  529. package/src/shade/playground/particle_system/index.html +67 -21
  530. package/src/shade/playground/particle_system/main.js +247 -102
  531. package/src/shade/{renderer/particles → playground/particle_system}/particle_prototype.d.ts +21 -18
  532. package/src/shade/playground/particle_system/particle_prototype.d.ts.map +1 -0
  533. package/src/shade/{renderer/particles → playground/particle_system}/particle_prototype.js +197 -181
  534. package/src/shade/playground/particle_system/particle_scene.d.ts +136 -20
  535. package/src/shade/playground/particle_system/particle_scene.d.ts.map +1 -1
  536. package/src/shade/playground/particle_system/particle_scene.js +487 -670
  537. package/src/shade/playground/skinned_blas_refit/sweep_views.js +2 -2
  538. package/src/shade/playground/skinned_blas_refit/verify_instance_bounds.d.ts.map +1 -1
  539. package/src/shade/playground/skinned_blas_refit/verify_instance_bounds.js +2 -1
  540. package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.d.ts.map +1 -1
  541. package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.js +2 -1
  542. package/src/shade/playground/sponza_path_trace/main.js +1 -1
  543. package/src/shade/playground/volumetrics_froxel/main.js +917 -917
  544. package/src/shade/playground/volumetrics_froxel/measure.js +559 -559
  545. package/src/shade/renderer/Renderer.d.ts +44 -0
  546. package/src/shade/renderer/Renderer.d.ts.map +1 -1
  547. package/src/shade/renderer/Renderer.js +169 -36
  548. package/src/shade/renderer/ShadeTransparencyMode.d.ts +13 -0
  549. package/src/shade/renderer/ShadeTransparencyMode.d.ts.map +1 -0
  550. package/src/shade/renderer/ShadeTransparencyMode.js +30 -0
  551. package/src/shade/renderer/atmosphere/GPUSky.d.ts.map +1 -1
  552. package/src/shade/renderer/atmosphere/GPUSky.js +4 -2
  553. package/src/shade/renderer/buffer/graph_read_buffer.d.ts.map +1 -1
  554. package/src/shade/renderer/buffer/graph_read_buffer.js +8 -1
  555. package/src/shade/renderer/buffer/table/GPUTypedTable.js +1 -1
  556. package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.d.ts +30 -0
  557. package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.d.ts.map +1 -1
  558. package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.js +84 -0
  559. package/src/shade/renderer/buffer/table/gpu_database_emulator_image.d.ts +27 -0
  560. package/src/shade/renderer/buffer/table/gpu_database_emulator_image.d.ts.map +1 -0
  561. package/src/shade/renderer/buffer/table/gpu_database_words.d.ts +24 -0
  562. package/src/shade/renderer/buffer/table/gpu_database_words.d.ts.map +1 -0
  563. package/src/shade/renderer/buffer/table/gpu_database_words.js +92 -0
  564. package/src/shade/renderer/camera/Camera.d.ts +2 -2
  565. package/src/shade/renderer/camera/Camera.d.ts.map +1 -1
  566. package/src/shade/renderer/camera/Camera.js +11 -5
  567. package/src/shade/renderer/camera/GPUCameraContext.d.ts.map +1 -1
  568. package/src/shade/renderer/camera/GPUCameraContext.js +2 -1
  569. package/src/shade/renderer/camera/OrbitalCameraController.d.ts +3 -3
  570. package/src/shade/renderer/camera/OrbitalCameraController.d.ts.map +1 -1
  571. package/src/shade/renderer/camera/OrbitalCameraController.js +31 -16
  572. package/src/shade/renderer/camera/orbital/OrbitalCameraController.d.ts +2 -2
  573. package/src/shade/renderer/camera/orbital/OrbitalCameraController.d.ts.map +1 -1
  574. package/src/shade/renderer/camera/orbital/OrbitalCameraController.js +4 -3
  575. package/src/shade/renderer/camera/orbital/OrbitalCameraRig.d.ts +10 -5
  576. package/src/shade/renderer/camera/orbital/OrbitalCameraRig.d.ts.map +1 -1
  577. package/src/shade/renderer/camera/orbital/OrbitalCameraRig.js +8 -4
  578. package/src/shade/renderer/extension/FrameContext.d.ts.map +1 -1
  579. package/src/shade/renderer/extension/FrameContext.js +5 -0
  580. package/src/shade/renderer/extension/FrameRecord.d.ts +16 -0
  581. package/src/shade/renderer/extension/FrameRecord.d.ts.map +1 -1
  582. package/src/shade/renderer/extension/FrameRecord.js +31 -0
  583. package/src/shade/renderer/extension/GBufferTextures.d.ts +11 -0
  584. package/src/shade/renderer/extension/GBufferTextures.d.ts.map +1 -1
  585. package/src/shade/renderer/extension/GBufferTextures.js +14 -0
  586. package/src/shade/renderer/geometry/attribute/gpu_vertex_buffer_layout_from_spec.js +1 -1
  587. package/src/shade/renderer/geometry/util/geometry_stripify.js +6 -6
  588. package/src/shade/renderer/geometry/virtual/format/prototypeVGEOFormatViewer.js +8 -8
  589. package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.d.ts.map +1 -1
  590. package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.js +14 -5
  591. package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.d.ts.map +1 -1
  592. package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.js +17 -9
  593. package/src/shade/renderer/global_illumination/probe/octahedral/border/graph_lpv_paint_border_depth.d.ts +2 -1
  594. package/src/shade/renderer/global_illumination/probe/octahedral/border/graph_lpv_paint_border_depth.d.ts.map +1 -1
  595. package/src/shade/renderer/global_illumination/probe/octahedral/border/graph_lpv_paint_border_depth.js +4 -1
  596. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.d.ts +2 -1
  597. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.d.ts.map +1 -1
  598. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.js +11 -1
  599. package/src/shade/renderer/global_illumination/probe/octahedral/graph_lpv_shade.d.ts +1 -1
  600. package/src/shade/renderer/global_illumination/probe/octahedral/graph_lpv_shade.d.ts.map +1 -1
  601. package/src/shade/renderer/global_illumination/probe/octahedral/graph_lpv_shade.js +4 -2
  602. package/src/shade/renderer/global_illumination/sharc/SpatialHashRadianceCache.d.ts.map +1 -1
  603. package/src/shade/renderer/global_illumination/sharc/SpatialHashRadianceCache.js +5 -1
  604. package/src/shade/renderer/light/cluster/cull/graph_cull_lights.d.ts.map +1 -1
  605. package/src/shade/renderer/light/cluster/cull/graph_cull_lights.js +35 -11
  606. package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts +1 -1
  607. package/src/shade/renderer/particles/DESIGN.md +271 -112
  608. package/src/shade/renderer/particles/GPUParticleSystem.d.ts +251 -86
  609. package/src/shade/renderer/particles/GPUParticleSystem.d.ts.map +1 -1
  610. package/src/shade/renderer/particles/GPUParticleSystem.js +822 -146
  611. package/src/shade/renderer/particles/ParticleConstants.d.ts +96 -3
  612. package/src/shade/renderer/particles/ParticleConstants.d.ts.map +1 -1
  613. package/src/shade/renderer/particles/ParticleConstants.js +103 -4
  614. package/src/shade/renderer/particles/coherence/graph_particle_bucket.d.ts +5 -4
  615. package/src/shade/renderer/particles/coherence/graph_particle_bucket.d.ts.map +1 -1
  616. package/src/shade/renderer/particles/coherence/graph_particle_bucket.js +11 -15
  617. package/src/shade/renderer/particles/coherence/shader_particle_bucket.d.ts +2 -2
  618. package/src/shade/renderer/particles/coherence/shader_particle_bucket.d.ts.map +1 -1
  619. package/src/shade/renderer/particles/coherence/shader_particle_bucket.js +20 -15
  620. package/src/shade/renderer/particles/data/PARTICLE_COUNTERS.d.ts +7 -8
  621. package/src/shade/renderer/particles/data/PARTICLE_COUNTERS.d.ts.map +1 -1
  622. package/src/shade/renderer/particles/data/PARTICLE_COUNTERS.js +7 -17
  623. package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.d.ts +56 -0
  624. package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.d.ts.map +1 -0
  625. package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.js +68 -0
  626. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STATE.d.ts +39 -0
  627. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STATE.d.ts.map +1 -0
  628. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STATE.js +52 -0
  629. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.d.ts +83 -0
  630. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.d.ts.map +1 -0
  631. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.js +166 -0
  632. package/src/shade/renderer/particles/data/chunk_particle_emitter.d.ts +21 -5
  633. package/src/shade/renderer/particles/data/chunk_particle_emitter.d.ts.map +1 -1
  634. package/src/shade/renderer/particles/data/chunk_particle_emitter.js +44 -85
  635. package/src/shade/renderer/particles/data/particle_header.d.ts +62 -0
  636. package/src/shade/renderer/particles/data/particle_header.d.ts.map +1 -0
  637. package/src/shade/renderer/particles/data/particle_header.js +103 -0
  638. package/src/shade/renderer/particles/graph/ParticleGroupBuilder.d.ts +179 -0
  639. package/src/shade/renderer/particles/graph/ParticleGroupBuilder.d.ts.map +1 -0
  640. package/src/shade/renderer/particles/graph/ParticleGroupBuilder.js +303 -0
  641. package/src/shade/renderer/particles/graph/ParticleNodeDescription.d.ts +120 -1
  642. package/src/shade/renderer/particles/graph/ParticleNodeDescription.d.ts.map +1 -1
  643. package/src/shade/renderer/particles/graph/ParticleNodeDescription.js +90 -1
  644. package/src/shade/renderer/particles/graph/ParticleNodeGroup.d.ts +283 -0
  645. package/src/shade/renderer/particles/graph/ParticleNodeGroup.d.ts.map +1 -0
  646. package/src/shade/renderer/particles/graph/ParticleNodeGroup.js +419 -0
  647. package/src/shade/renderer/particles/graph/ParticleNodeRegistry.d.ts +44 -2
  648. package/src/shade/renderer/particles/graph/ParticleNodeRegistry.d.ts.map +1 -1
  649. package/src/shade/renderer/particles/graph/ParticleNodeRegistry.js +476 -40
  650. package/src/shade/renderer/particles/graph/ParticleValueType.d.ts +188 -0
  651. package/src/shade/renderer/particles/graph/ParticleValueType.d.ts.map +1 -0
  652. package/src/shade/renderer/particles/graph/ParticleValueType.js +287 -0
  653. package/src/shade/renderer/particles/graph/compile_particle_graph.d.ts +16 -9
  654. package/src/shade/renderer/particles/graph/compile_particle_graph.d.ts.map +1 -1
  655. package/src/shade/renderer/particles/graph/compile_particle_graph.js +464 -205
  656. package/src/shade/renderer/particles/graph/flatten_particle_graph.d.ts +11 -0
  657. package/src/shade/renderer/particles/graph/flatten_particle_graph.d.ts.map +1 -0
  658. package/src/shade/renderer/particles/graph/flatten_particle_graph.js +213 -0
  659. package/src/shade/renderer/particles/graph/groups/particle_builtin_groups.d.ts +27 -0
  660. package/src/shade/renderer/particles/graph/groups/particle_builtin_groups.d.ts.map +1 -0
  661. package/src/shade/renderer/particles/graph/groups/particle_builtin_groups.js +75 -0
  662. package/src/shade/renderer/particles/graph/groups/particle_groups_geometry.d.ts +83 -0
  663. package/src/shade/renderer/particles/graph/groups/particle_groups_geometry.d.ts.map +1 -0
  664. package/src/shade/renderer/particles/graph/groups/particle_groups_geometry.js +319 -0
  665. package/src/shade/renderer/particles/graph/groups/particle_groups_noise.d.ts +22 -0
  666. package/src/shade/renderer/particles/graph/groups/particle_groups_noise.d.ts.map +1 -0
  667. package/src/shade/renderer/particles/graph/groups/particle_groups_noise.js +517 -0
  668. package/src/shade/renderer/particles/graph/groups/particle_groups_utility.d.ts +70 -0
  669. package/src/shade/renderer/particles/graph/groups/particle_groups_utility.d.ts.map +1 -0
  670. package/src/shade/renderer/particles/graph/groups/particle_groups_utility.js +161 -0
  671. package/src/shade/renderer/particles/graph/groups/simplex_reference.d.ts +8 -0
  672. package/src/shade/renderer/particles/graph/groups/simplex_reference.d.ts.map +1 -0
  673. package/src/shade/renderer/particles/graph/groups/simplex_reference.js +159 -0
  674. package/src/shade/renderer/particles/graph/infer_particle_graph_types.d.ts +88 -0
  675. package/src/shade/renderer/particles/graph/infer_particle_graph_types.d.ts.map +1 -0
  676. package/src/shade/renderer/particles/graph/infer_particle_graph_types.js +234 -0
  677. package/src/shade/renderer/particles/graph/make_particle_group.d.ts +98 -0
  678. package/src/shade/renderer/particles/graph/make_particle_group.d.ts.map +1 -0
  679. package/src/shade/renderer/particles/graph/make_particle_group.js +427 -0
  680. package/src/shade/renderer/particles/graph/particle_graph_authoring.d.ts +11 -4
  681. package/src/shade/renderer/particles/graph/particle_graph_authoring.d.ts.map +1 -1
  682. package/src/shade/renderer/particles/graph/particle_graph_authoring.js +121 -108
  683. package/src/shade/renderer/particles/graph/particle_graph_diagnostic.d.ts +38 -0
  684. package/src/shade/renderer/particles/graph/particle_graph_diagnostic.d.ts.map +1 -0
  685. package/src/shade/renderer/particles/graph/particle_graph_diagnostic.js +25 -0
  686. package/src/shade/renderer/particles/graph/particle_graph_distributions.d.ts +29 -0
  687. package/src/shade/renderer/particles/graph/particle_graph_distributions.d.ts.map +1 -0
  688. package/src/shade/renderer/particles/graph/particle_graph_distributions.js +170 -0
  689. package/src/shade/renderer/particles/graph/particle_graph_json.d.ts +87 -0
  690. package/src/shade/renderer/particles/graph/particle_graph_json.d.ts.map +1 -0
  691. package/src/shade/renderer/particles/graph/particle_graph_json.js +196 -0
  692. package/src/shade/renderer/particles/graph/particle_group_json.d.ts +86 -0
  693. package/src/shade/renderer/particles/graph/particle_group_json.d.ts.map +1 -0
  694. package/src/shade/renderer/particles/graph/particle_group_json.js +182 -0
  695. package/src/shade/renderer/particles/graph/particle_group_library.d.ts +33 -0
  696. package/src/shade/renderer/particles/graph/particle_group_library.d.ts.map +1 -0
  697. package/src/shade/renderer/particles/graph/particle_group_library.js +75 -0
  698. package/src/shade/renderer/particles/graph/particle_node_library.d.ts +37 -0
  699. package/src/shade/renderer/particles/graph/particle_node_library.d.ts.map +1 -0
  700. package/src/shade/renderer/particles/graph/particle_node_library.js +64 -0
  701. package/src/shade/renderer/particles/graph/particle_node_parameters.d.ts +146 -0
  702. package/src/shade/renderer/particles/graph/particle_node_parameters.d.ts.map +1 -0
  703. package/src/shade/renderer/particles/graph/particle_node_parameters.js +234 -0
  704. package/src/shade/renderer/particles/graph/particle_node_presentation.d.ts +30 -0
  705. package/src/shade/renderer/particles/graph/particle_node_presentation.d.ts.map +1 -0
  706. package/src/shade/renderer/particles/graph/particle_node_presentation.js +286 -0
  707. package/src/shade/renderer/particles/graph/validate_particle_graph.d.ts +66 -0
  708. package/src/shade/renderer/particles/graph/validate_particle_graph.d.ts.map +1 -0
  709. package/src/shade/renderer/particles/graph/validate_particle_graph.js +439 -0
  710. package/src/shade/renderer/particles/graph_particles.d.ts +143 -68
  711. package/src/shade/renderer/particles/graph_particles.d.ts.map +1 -1
  712. package/src/shade/renderer/particles/graph_particles.js +424 -71
  713. package/src/shade/renderer/particles/graph_particles_avboit.d.ts +107 -0
  714. package/src/shade/renderer/particles/graph_particles_avboit.d.ts.map +1 -0
  715. package/src/shade/renderer/particles/graph_particles_avboit.js +312 -0
  716. package/src/shade/renderer/particles/isa/InstructionStream.d.ts +41 -8
  717. package/src/shade/renderer/particles/isa/InstructionStream.d.ts.map +1 -1
  718. package/src/shade/renderer/particles/isa/InstructionStream.js +111 -33
  719. package/src/shade/renderer/particles/isa/ParticleAssembler.d.ts +13 -10
  720. package/src/shade/renderer/particles/isa/ParticleAssembler.d.ts.map +1 -1
  721. package/src/shade/renderer/particles/isa/ParticleAssembler.js +30 -26
  722. package/src/shade/renderer/particles/isa/ParticleProgram.d.ts +27 -15
  723. package/src/shade/renderer/particles/isa/ParticleProgram.d.ts.map +1 -1
  724. package/src/shade/renderer/particles/isa/ParticleProgram.js +139 -34
  725. package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts +117 -9
  726. package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts.map +1 -1
  727. package/src/shade/renderer/particles/isa/ParticleVMISA.js +296 -37
  728. package/src/shade/renderer/particles/isa/particle_assembly.d.ts +149 -0
  729. package/src/shade/renderer/particles/isa/particle_assembly.d.ts.map +1 -0
  730. package/src/shade/renderer/particles/isa/particle_assembly.js +999 -0
  731. package/src/shade/renderer/particles/layout/ParticleLayout.d.ts +25 -3
  732. package/src/shade/renderer/particles/layout/ParticleLayout.d.ts.map +1 -1
  733. package/src/shade/renderer/particles/layout/ParticleLayout.js +33 -5
  734. package/src/shade/renderer/particles/optimizer/optimize_particle_program.d.ts +160 -0
  735. package/src/shade/renderer/particles/optimizer/optimize_particle_program.d.ts.map +1 -0
  736. package/src/shade/renderer/particles/optimizer/optimize_particle_program.js +478 -0
  737. package/src/shade/renderer/particles/optimizer/particle_program_analysis.d.ts +291 -0
  738. package/src/shade/renderer/particles/optimizer/particle_program_analysis.d.ts.map +1 -0
  739. package/src/shade/renderer/particles/optimizer/particle_program_analysis.js +647 -0
  740. package/src/shade/renderer/particles/optimizer/particle_program_equivalence.d.ts +95 -0
  741. package/src/shade/renderer/particles/optimizer/particle_program_equivalence.d.ts.map +1 -0
  742. package/src/shade/renderer/particles/optimizer/particle_program_equivalence.js +213 -0
  743. package/src/shade/renderer/particles/optimizer/particle_program_fuzz.d.ts +16 -0
  744. package/src/shade/renderer/particles/optimizer/particle_program_fuzz.d.ts.map +1 -0
  745. package/src/shade/renderer/particles/optimizer/particle_program_fuzz.js +223 -0
  746. package/src/shade/renderer/particles/optimizer/particle_vm_semantics.d.ts +121 -0
  747. package/src/shade/renderer/particles/optimizer/particle_vm_semantics.d.ts.map +1 -0
  748. package/src/shade/renderer/particles/optimizer/particle_vm_semantics.js +206 -0
  749. package/src/shade/renderer/particles/optimizer/pass_dedup_constants.d.ts +11 -0
  750. package/src/shade/renderer/particles/optimizer/pass_dedup_constants.d.ts.map +1 -0
  751. package/src/shade/renderer/particles/optimizer/pass_dedup_constants.js +197 -0
  752. package/src/shade/renderer/particles/optimizer/pass_eliminate_dead_code.d.ts +4 -0
  753. package/src/shade/renderer/particles/optimizer/pass_eliminate_dead_code.d.ts.map +1 -0
  754. package/src/shade/renderer/particles/optimizer/pass_eliminate_dead_code.js +51 -0
  755. package/src/shade/renderer/particles/optimizer/pass_fold_constants.d.ts +4 -0
  756. package/src/shade/renderer/particles/optimizer/pass_fold_constants.d.ts.map +1 -0
  757. package/src/shade/renderer/particles/optimizer/pass_fold_constants.js +561 -0
  758. package/src/shade/renderer/particles/optimizer/pass_narrow_widths.d.ts +4 -0
  759. package/src/shade/renderer/particles/optimizer/pass_narrow_widths.d.ts.map +1 -0
  760. package/src/shade/renderer/particles/optimizer/pass_narrow_widths.js +72 -0
  761. package/src/shade/renderer/particles/optimizer/pass_pack_registers.d.ts +4 -0
  762. package/src/shade/renderer/particles/optimizer/pass_pack_registers.d.ts.map +1 -0
  763. package/src/shade/renderer/particles/optimizer/pass_pack_registers.js +86 -0
  764. package/src/shade/renderer/particles/optimizer/pass_peephole.d.ts +4 -0
  765. package/src/shade/renderer/particles/optimizer/pass_peephole.d.ts.map +1 -0
  766. package/src/shade/renderer/particles/optimizer/pass_peephole.js +271 -0
  767. package/src/shade/renderer/particles/optimizer/pass_propagate_copies.d.ts +4 -0
  768. package/src/shade/renderer/particles/optimizer/pass_propagate_copies.d.ts.map +1 -0
  769. package/src/shade/renderer/particles/optimizer/pass_propagate_copies.js +268 -0
  770. package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.d.ts +4 -0
  771. package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.d.ts.map +1 -0
  772. package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.js +151 -0
  773. package/src/shade/renderer/particles/particle_test_fixtures.d.ts +131 -0
  774. package/src/shade/renderer/particles/particle_test_fixtures.d.ts.map +1 -0
  775. package/src/shade/renderer/particles/particle_test_fixtures.js +203 -0
  776. package/src/shade/renderer/particles/runtime/Emitter.d.ts +219 -0
  777. package/src/shade/renderer/particles/runtime/Emitter.d.ts.map +1 -0
  778. package/src/shade/renderer/particles/runtime/EmitterRegistry.d.ts +128 -60
  779. package/src/shade/renderer/particles/runtime/EmitterRegistry.d.ts.map +1 -1
  780. package/src/shade/renderer/particles/runtime/EmitterRegistry.js +286 -117
  781. package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts +264 -0
  782. package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts.map +1 -0
  783. package/src/shade/renderer/particles/runtime/ParticleEmitter.js +404 -0
  784. package/src/shade/renderer/particles/runtime/ParticleSpawnScheduler.d.ts +49 -15
  785. package/src/shade/renderer/particles/runtime/ParticleSpawnScheduler.d.ts.map +1 -1
  786. package/src/shade/renderer/particles/runtime/ProgramArena.d.ts +51 -18
  787. package/src/shade/renderer/particles/runtime/ProgramArena.d.ts.map +1 -1
  788. package/src/shade/renderer/particles/runtime/ProgramArena.js +72 -32
  789. package/src/shade/renderer/particles/runtime/create_particle_effect.d.ts +4 -4
  790. package/src/shade/renderer/particles/runtime/create_particle_effect.d.ts.map +1 -1
  791. package/src/shade/renderer/particles/runtime/create_particle_effect.js +4 -4
  792. package/src/shade/renderer/particles/runtime/emitter_database_image.d.ts +15 -0
  793. package/src/shade/renderer/particles/runtime/emitter_database_image.d.ts.map +1 -0
  794. package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.d.ts +17 -0
  795. package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.d.ts.map +1 -0
  796. package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.js +75 -0
  797. package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.d.ts +20 -0
  798. package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.d.ts.map +1 -0
  799. package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.js +94 -0
  800. package/src/shade/renderer/particles/shaders/chunk_particle_context.d.ts +15 -5
  801. package/src/shade/renderer/particles/shaders/chunk_particle_context.d.ts.map +1 -1
  802. package/src/shade/renderer/particles/shaders/chunk_particle_curve_animation.d.ts +1 -2
  803. package/src/shade/renderer/particles/shaders/chunk_particle_curve_animation.d.ts.map +1 -1
  804. package/src/shade/renderer/particles/shaders/chunk_particle_curve_animation.js +1 -2
  805. package/src/shade/renderer/particles/shaders/chunk_particle_curve_disabled.d.ts +11 -0
  806. package/src/shade/renderer/particles/shaders/chunk_particle_curve_disabled.d.ts.map +1 -0
  807. package/src/shade/renderer/particles/shaders/chunk_particle_curve_disabled.js +13 -0
  808. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_age.d.ts +17 -0
  809. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_age.d.ts.map +1 -0
  810. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_age.js +22 -0
  811. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_world_sphere.d.ts +14 -0
  812. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_world_sphere.d.ts.map +1 -0
  813. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_world_sphere.js +23 -0
  814. package/src/shade/renderer/particles/shaders/chunk_particle_render_math.js +1 -1
  815. package/src/shade/renderer/particles/shaders/chunk_particle_scene_view_depth.d.ts +18 -0
  816. package/src/shade/renderer/particles/shaders/chunk_particle_scene_view_depth.d.ts.map +1 -0
  817. package/src/shade/renderer/particles/shaders/chunk_particle_scene_view_depth.js +24 -0
  818. package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.d.ts +26 -0
  819. package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.d.ts.map +1 -0
  820. package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.js +59 -0
  821. package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.d.ts +14 -0
  822. package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.d.ts.map +1 -0
  823. package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.js +153 -0
  824. package/src/shade/renderer/particles/shaders/shader_particle_avboit_occupancy.d.ts +3 -0
  825. package/src/shade/renderer/particles/shaders/shader_particle_avboit_occupancy.d.ts.map +1 -0
  826. package/src/shade/renderer/particles/shaders/shader_particle_avboit_occupancy.js +124 -0
  827. package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.d.ts +19 -0
  828. package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.d.ts.map +1 -0
  829. package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.js +147 -0
  830. package/src/shade/renderer/particles/shaders/shader_particle_emit.d.ts +18 -8
  831. package/src/shade/renderer/particles/shaders/shader_particle_emit.d.ts.map +1 -1
  832. package/src/shade/renderer/particles/shaders/shader_particle_emit.js +72 -37
  833. package/src/shade/renderer/particles/shaders/shader_particle_emitter_tick.d.ts +5 -0
  834. package/src/shade/renderer/particles/shaders/shader_particle_emitter_tick.d.ts.map +1 -0
  835. package/src/shade/renderer/particles/shaders/shader_particle_emitter_tick.js +216 -0
  836. package/src/shade/renderer/particles/shaders/shader_particle_finalize.d.ts.map +1 -1
  837. package/src/shade/renderer/particles/shaders/shader_particle_finalize.js +7 -3
  838. package/src/shade/renderer/particles/shaders/shader_particle_render.d.ts.map +1 -1
  839. package/src/shade/renderer/particles/shaders/shader_particle_render.js +132 -197
  840. package/src/shade/renderer/particles/shaders/shader_particle_simulate.d.ts.map +1 -1
  841. package/src/shade/renderer/particles/shaders/shader_particle_simulate.js +78 -24
  842. package/src/shade/renderer/particles/shaders/shader_particle_spawn_commands.d.ts +26 -0
  843. package/src/shade/renderer/particles/shaders/shader_particle_spawn_commands.d.ts.map +1 -0
  844. package/src/shade/renderer/particles/shaders/shader_particle_spawn_commands.js +66 -0
  845. package/src/shade/renderer/particles/sort/shader_particle_sort.d.ts +1 -1
  846. package/src/shade/renderer/particles/sort/shader_particle_sort.d.ts.map +1 -1
  847. package/src/shade/renderer/particles/sort/shader_particle_sort.js +21 -36
  848. package/src/shade/renderer/particles/vm/ParticleVMReference.d.ts +2 -2
  849. package/src/shade/renderer/particles/vm/ParticleVMReference.d.ts.map +1 -1
  850. package/src/shade/renderer/particles/vm/ParticleVMReference.js +100 -90
  851. package/src/shade/renderer/particles/vm/chunk_particle_vm.d.ts.map +1 -1
  852. package/src/shade/renderer/particles/vm/chunk_particle_vm.js +270 -138
  853. package/src/shade/renderer/path_tracer/accumulating/AccumulatingPathTracer.d.ts +9 -0
  854. package/src/shade/renderer/path_tracer/accumulating/AccumulatingPathTracer.d.ts.map +1 -1
  855. package/src/shade/renderer/path_tracer/accumulating/AccumulatingPathTracer.js +26 -0
  856. package/src/shade/renderer/postprocess/denoise/debug/graph_pass_debug_reprojection.d.ts +1 -2
  857. package/src/shade/renderer/postprocess/denoise/debug/graph_pass_debug_reprojection.d.ts.map +1 -1
  858. package/src/shade/renderer/postprocess/denoise/debug/graph_pass_debug_reprojection.js +0 -3
  859. package/src/shade/renderer/postprocess/dof/gather/DepthOfFieldU.js +1 -1
  860. package/src/shade/renderer/postprocess/dof/raymarch/DepthOfField.js +1 -1
  861. package/src/shade/renderer/postprocess/nss/NSS.d.ts +1 -1
  862. package/src/shade/renderer/postprocess/nss/NSS.d.ts.map +1 -1
  863. package/src/shade/renderer/postprocess/nss/NSS.js +3 -2
  864. package/src/shade/renderer/postprocess/nss/generate_NSS_WEIGHTS_ACTUAL.js +3 -2
  865. package/src/shade/renderer/rasterize/bucket/prepare_meshlet_draw_commands_by_material.d.ts +7 -2
  866. package/src/shade/renderer/rasterize/bucket/prepare_meshlet_draw_commands_by_material.d.ts.map +1 -1
  867. package/src/shade/renderer/rasterize/bucket/prepare_meshlet_draw_commands_by_material.js +12 -1
  868. package/src/shade/renderer/rasterize/expand/shader_filter_triangle_by_material_side.js +1 -1
  869. package/src/shade/renderer/rasterize/forward/FORWARD_VERTEX_SHADER_STRUCT.d.ts +3 -0
  870. package/src/shade/renderer/rasterize/forward/FORWARD_VERTEX_SHADER_STRUCT.d.ts.map +1 -0
  871. package/src/shade/renderer/rasterize/{native/oit → forward}/FORWARD_VERTEX_SHADER_STRUCT.js +4 -4
  872. package/src/shade/renderer/rasterize/forward/SHADING_SCENE_RESOURCE_GROUP.d.ts +3 -0
  873. package/src/shade/renderer/rasterize/forward/SHADING_SCENE_RESOURCE_GROUP.d.ts.map +1 -0
  874. package/src/shade/renderer/rasterize/forward/SHADING_SCENE_RESOURCE_GROUP.js +17 -0
  875. package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_forward_shade_standard_fragment_brick4.d.ts +1 -1
  876. package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_brick4.d.ts.map +1 -0
  877. package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_forward_shade_standard_fragment_brick4.js +16 -16
  878. package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_forward_shade_standard_fragment_ibl.d.ts +1 -1
  879. package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_ibl.d.ts.map +1 -0
  880. package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_forward_shade_standard_fragment_ibl.js +17 -17
  881. package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_material_side_should_draw.d.ts +1 -1
  882. package/src/shade/renderer/rasterize/forward/chunk_material_side_should_draw.d.ts.map +1 -0
  883. package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_material_side_should_draw.js +2 -2
  884. package/src/shade/renderer/rasterize/forward/vertex_shader_chunk.d.ts +3 -0
  885. package/src/shade/renderer/rasterize/forward/vertex_shader_chunk.d.ts.map +1 -0
  886. package/src/shade/renderer/rasterize/{native/oit → forward}/vertex_shader_chunk.js +4 -4
  887. package/src/shade/renderer/rasterize/native/avboit/AVBOITSettings.d.ts +27 -0
  888. package/src/shade/renderer/rasterize/native/avboit/AVBOITSettings.d.ts.map +1 -0
  889. package/src/shade/renderer/rasterize/native/avboit/AVBOITSettings.js +27 -0
  890. package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts +87 -0
  891. package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts.map +1 -0
  892. package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.js +61 -0
  893. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_CONSTANTS.d.ts +107 -0
  894. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_CONSTANTS.d.ts.map +1 -0
  895. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_CONSTANTS.js +120 -0
  896. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_LEDGER.md +642 -0
  897. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_PLAN_2026_09_03.md +534 -0
  898. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_WARP_STRUCT.d.ts +15 -0
  899. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_WARP_STRUCT.d.ts.map +1 -0
  900. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_WARP_STRUCT.js +33 -0
  901. package/src/shade/renderer/rasterize/native/avboit/avboit_build_depth_curve.d.ts +20 -0
  902. package/src/shade/renderer/rasterize/native/avboit/avboit_build_depth_curve.d.ts.map +1 -0
  903. package/src/shade/renderer/rasterize/native/avboit/avboit_build_depth_curve.js +38 -0
  904. package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.d.ts +45 -0
  905. package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.d.ts.map +1 -0
  906. package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.js +139 -0
  907. package/src/shade/renderer/rasterize/native/avboit/avboit_spec_support.d.ts +37 -0
  908. package/src/shade/renderer/rasterize/native/avboit/avboit_spec_support.d.ts.map +1 -0
  909. package/src/shade/renderer/rasterize/native/avboit/avboit_spec_support.js +73 -0
  910. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_counts_to_extinction.d.ts +9 -0
  911. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_counts_to_extinction.d.ts.map +1 -0
  912. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_counts_to_extinction.js +17 -0
  913. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_dilate_word.d.ts +11 -0
  914. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_dilate_word.d.ts.map +1 -0
  915. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_dilate_word.js +18 -0
  916. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_counts.d.ts +9 -0
  917. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_counts.d.ts.map +1 -0
  918. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_counts.js +17 -0
  919. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_transmittance.d.ts +9 -0
  920. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_transmittance.d.ts.map +1 -0
  921. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_transmittance.js +17 -0
  922. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_fold_pairs.d.ts +15 -0
  923. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_fold_pairs.d.ts.map +1 -0
  924. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_fold_pairs.js +25 -0
  925. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_integral_depth_coordinate.d.ts +17 -0
  926. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_integral_depth_coordinate.d.ts.map +1 -0
  927. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_integral_depth_coordinate.js +35 -0
  928. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_range.d.ts +11 -0
  929. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_range.d.ts.map +1 -0
  930. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_range.js +21 -0
  931. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_word_mask.d.ts +9 -0
  932. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_word_mask.d.ts.map +1 -0
  933. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_word_mask.js +26 -0
  934. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_overflows.d.ts +11 -0
  935. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_overflows.d.ts.map +1 -0
  936. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_overflows.js +22 -0
  937. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_pack_counts.d.ts +10 -0
  938. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_pack_counts.d.ts.map +1 -0
  939. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_pack_counts.js +21 -0
  940. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_sample_transmittance.d.ts +10 -0
  941. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_sample_transmittance.d.ts.map +1 -0
  942. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_sample_transmittance.js +32 -0
  943. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_splat_slice.d.ts +18 -0
  944. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_splat_slice.d.ts.map +1 -0
  945. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_splat_slice.js +58 -0
  946. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmission_tint.d.ts +20 -0
  947. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmission_tint.d.ts.map +1 -0
  948. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmission_tint.js +27 -0
  949. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmittance_to_extinction.d.ts +10 -0
  950. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmittance_to_extinction.d.ts.map +1 -0
  951. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmittance_to_extinction.js +18 -0
  952. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_unpack_counts.d.ts +9 -0
  953. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_unpack_counts.d.ts.map +1 -0
  954. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_unpack_counts.js +21 -0
  955. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_view_depth_to_physical.d.ts +9 -0
  956. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_view_depth_to_physical.d.ts.map +1 -0
  957. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_view_depth_to_physical.js +23 -0
  958. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_view_depth_to_virtual.d.ts +13 -0
  959. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_view_depth_to_virtual.d.ts.map +1 -0
  960. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_view_depth_to_virtual.js +27 -0
  961. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_warp.d.ts +22 -0
  962. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_warp.d.ts.map +1 -0
  963. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_warp.js +38 -0
  964. package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts +141 -0
  965. package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts.map +1 -0
  966. package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.js +994 -0
  967. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_build_warp.d.ts +8 -0
  968. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_build_warp.d.ts.map +1 -0
  969. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_build_warp.js +135 -0
  970. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.d.ts +3 -0
  971. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.d.ts.map +1 -0
  972. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.js +101 -0
  973. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.d.ts +3 -0
  974. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.d.ts.map +1 -0
  975. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.js +96 -0
  976. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_integrate.d.ts +3 -0
  977. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_integrate.d.ts.map +1 -0
  978. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_integrate.js +83 -0
  979. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_occupancy.d.ts +9 -0
  980. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_occupancy.d.ts.map +1 -0
  981. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_occupancy.js +119 -0
  982. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_resolve.d.ts +3 -0
  983. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_resolve.d.ts.map +1 -0
  984. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_resolve.js +87 -0
  985. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.d.ts +15 -0
  986. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.d.ts.map +1 -0
  987. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.js +202 -0
  988. package/src/shade/renderer/rasterize/native/material_draw_indirect.d.ts +22 -0
  989. package/src/shade/renderer/rasterize/native/material_draw_indirect.d.ts.map +1 -0
  990. package/src/shade/renderer/rasterize/native/material_draw_indirect.js +69 -0
  991. package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.d.ts.map +1 -1
  992. package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.js +665 -722
  993. package/src/shade/renderer/rasterize/native/oit/shader_oit_generate_moments.js +3 -3
  994. package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments.js +4 -4
  995. package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.js +4 -4
  996. package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.d.ts +7 -2
  997. package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.d.ts.map +1 -1
  998. package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.js +16 -2
  999. package/src/shade/renderer/scene/optimization/geometry/geometry_deduplicate.d.ts +3 -3
  1000. package/src/shade/renderer/scene/optimization/geometry/geometry_deduplicate.d.ts.map +1 -1
  1001. package/src/shade/renderer/scene/optimization/geometry/geometry_deduplicate.js +29 -23
  1002. package/src/shade/renderer/scene/optimization/geometry/internal/anchor_grow_topological.d.ts +2 -2
  1003. package/src/shade/renderer/scene/optimization/geometry/internal/anchor_grow_topological.d.ts.map +1 -1
  1004. package/src/shade/renderer/scene/optimization/geometry/internal/anchor_grow_topological.js +3 -3
  1005. package/src/shade/renderer/scene/optimization/geometry/internal/cover_greedy.d.ts +4 -4
  1006. package/src/shade/renderer/scene/optimization/geometry/internal/cover_greedy.d.ts.map +1 -1
  1007. package/src/shade/renderer/scene/optimization/geometry/internal/cover_greedy.js +2 -2
  1008. package/src/shade/renderer/scene/optimization/geometry/internal/match_refit_validate.d.ts +2 -2
  1009. package/src/shade/renderer/scene/optimization/geometry/internal/match_refit_validate.d.ts.map +1 -1
  1010. package/src/shade/renderer/scene/optimization/geometry/internal/match_refit_validate.js +2 -2
  1011. package/src/shade/renderer/scene/optimization/geometry/internal/match_solve_transform.d.ts +7 -7
  1012. package/src/shade/renderer/scene/optimization/geometry/internal/match_solve_transform.d.ts.map +1 -1
  1013. package/src/shade/renderer/scene/optimization/geometry/internal/match_solve_transform.js +79 -71
  1014. package/src/shade/renderer/shader/chunk/math/chunk_lower_bound_branchless.d.ts.map +1 -1
  1015. package/src/shade/renderer/shader/chunk/math/chunk_lower_bound_branchless.js +3 -1
  1016. package/src/shade/renderer/shader/chunk/random/chunk_hash_to_float01.d.ts +13 -3
  1017. package/src/shade/renderer/shader/chunk/random/chunk_hash_to_float01.d.ts.map +1 -1
  1018. package/src/shade/renderer/shader/chunk/random/chunk_hash_to_float01.js +15 -5
  1019. package/src/shade/renderer/shader/chunk/random/chunk_random_uint.d.ts +8 -0
  1020. package/src/shade/renderer/shader/chunk/random/chunk_random_uint.d.ts.map +1 -1
  1021. package/src/shade/renderer/shader/chunk/random/chunk_random_uint.js +15 -5
  1022. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg.d.ts +7 -0
  1023. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg.d.ts.map +1 -1
  1024. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg.js +17 -7
  1025. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_advance.d.ts +17 -0
  1026. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_advance.d.ts.map +1 -0
  1027. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_advance.js +26 -0
  1028. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_output.d.ts +15 -0
  1029. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_output.d.ts.map +1 -0
  1030. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_output.js +26 -0
  1031. package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.d.ts.map +1 -1
  1032. package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.js +8 -2
  1033. package/src/shade/renderer/shadow/map/PointLightShadowmap.d.ts.map +1 -1
  1034. package/src/shade/renderer/shadow/map/PointLightShadowmap.js +7 -2
  1035. package/src/shade/renderer/shadow/map/SpotLightShadowmap.d.ts.map +1 -1
  1036. package/src/shade/renderer/shadow/map/SpotLightShadowmap.js +3 -15
  1037. package/src/shade/renderer/shadow/map/TetrahedronPointLightShadowmap.d.ts.map +1 -1
  1038. package/src/shade/renderer/shadow/map/TetrahedronPointLightShadowmap.js +10 -4
  1039. package/src/shade/renderer/shadow/vsm/GPUViewShadowMaps.d.ts.map +1 -1
  1040. package/src/shade/renderer/shadow/vsm/GPUViewShadowMaps.js +7 -2
  1041. package/src/shade/renderer/volumetrics/GPUViewVolumetrics.js +2 -2
  1042. package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.d.ts +3 -3
  1043. package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.d.ts.map +1 -1
  1044. package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.js +3 -3
  1045. package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -1
  1046. package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +66 -5
  1047. package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts.map +1 -1
  1048. package/src/shade/wgsl/emulator/WGSLLanguageCore.js +35 -4
  1049. package/src/view/minimap/Minimap.d.ts.map +1 -1
  1050. package/src/view/minimap/Minimap.js +227 -225
  1051. package/src/view/minimap/MinimapCanvasView.js +3 -3
  1052. package/src/view/minimap/MinimapMarker.d.ts +45 -0
  1053. package/src/view/minimap/MinimapMarker.d.ts.map +1 -0
  1054. package/src/view/minimap/MinimapMarker.js +80 -0
  1055. package/src/view/minimap/MinimapMarkerCollection.d.ts +6 -5
  1056. package/src/view/minimap/MinimapMarkerCollection.d.ts.map +1 -1
  1057. package/src/view/minimap/MinimapMarkerCollection.js +6 -6
  1058. package/src/view/minimap/MinimapMarkerSerializationAdapter.d.ts +19 -0
  1059. package/src/view/minimap/MinimapMarkerSerializationAdapter.d.ts.map +1 -0
  1060. package/src/view/minimap/MinimapMarkerSerializationAdapter.js +42 -0
  1061. package/src/view/minimap/dom/MinimapCameraView.d.ts +1 -1
  1062. package/src/view/minimap/dom/MinimapCameraView.d.ts.map +1 -1
  1063. package/src/view/minimap/dom/MinimapCameraView.js +23 -4
  1064. package/src/view/minimap/dom/MinimapMarkerView.js +3 -3
  1065. package/src/view/minimap/gl/MarkerGL.js +3 -3
  1066. package/src/view/util/DomLayoutFrame.d.ts +53 -0
  1067. package/src/view/util/DomLayoutFrame.d.ts.map +1 -0
  1068. package/src/view/util/DomLayoutFrame.js +122 -0
  1069. package/src/core/model/node-graph/visual/layout/BoxLayoutSpec.js +0 -19
  1070. package/src/core/model/node-graph/visual/layout/ConnectedBoxLayouter.js +0 -241
  1071. package/src/core/model/node-graph/visual/layout/ConnectionEndpointLayoutSpec.js +0 -40
  1072. package/src/core/model/node-graph/visual/layout/ConnectionLayoutSpec.js +0 -28
  1073. package/src/engine/ecs/util/hideEntityGracefully.js +0 -196
  1074. package/src/shade/renderer/particles/cull/chunk_particle_cull.js +0 -38
  1075. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_LAYOUT.js +0 -214
  1076. package/src/shade/renderer/particles/particle_prototype.d.ts.map +0 -1
  1077. package/src/shade/renderer/particles/runtime/ParticleSpawnScheduler.js +0 -86
  1078. package/src/shade/renderer/particles/runtime/spawn_request_encoding.js +0 -52
  1079. package/src/shade/renderer/particles/shaders/chunk_particle_context.js +0 -58
  1080. package/src/shade/renderer/rasterize/native/oit/FORWARD_VERTEX_SHADER_STRUCT.d.ts +0 -3
  1081. package/src/shade/renderer/rasterize/native/oit/FORWARD_VERTEX_SHADER_STRUCT.d.ts.map +0 -1
  1082. package/src/shade/renderer/rasterize/native/oit/SHADING_SCENE_RESOURCE_GROUP.d.ts +0 -3
  1083. package/src/shade/renderer/rasterize/native/oit/SHADING_SCENE_RESOURCE_GROUP.d.ts.map +0 -1
  1084. package/src/shade/renderer/rasterize/native/oit/SHADING_SCENE_RESOURCE_GROUP.js +0 -17
  1085. package/src/shade/renderer/rasterize/native/oit/chunk_forward_shade_standard_fragment_brick4.d.ts.map +0 -1
  1086. package/src/shade/renderer/rasterize/native/oit/chunk_forward_shade_standard_fragment_ibl.d.ts.map +0 -1
  1087. package/src/shade/renderer/rasterize/native/oit/chunk_material_side_should_draw.d.ts.map +0 -1
  1088. package/src/shade/renderer/rasterize/native/oit/vertex_shader_chunk.d.ts +0 -3
  1089. package/src/shade/renderer/rasterize/native/oit/vertex_shader_chunk.d.ts.map +0 -1
@@ -1,205 +1,464 @@
1
- import { PARTICLE_VM_REGISTER_COUNT } from "../ParticleConstants.js";
2
- import { ParticleAssembler } from "../isa/ParticleAssembler.js";
3
-
4
- /**
5
- * Lower a single-phase particle {@link ../../../../core/model/node-graph/NodeGraph.js NodeGraph}
6
- * into a VM instruction stream.
7
- *
8
- * The graph describes one lifecycle phase (SPAWN or UPDATE) of a particle effect: nodes are
9
- * {@link ParticleNodeDescription} instances, and every connection wires a producing node's `out`
10
- * port to a consuming node's named input port.
11
- *
12
- * The pipeline:
13
- * 1. Walk the graph from its sinks (attribute writes / kill), flattening it into an SSA-style value
14
- * list in dependency order. Shared sub-expressions are evaluated once (DAG sharing via
15
- * memoisation).
16
- * 2. Compute each value's last use.
17
- * 3. Linear-scan register allocation: registers are returned to the pool at a value's last use, so a
18
- * result can reuse a just-consumed input register (VM ops read all sources before writing dst).
19
- * 4. Emit each value's opcode via its node description.
20
- *
21
- * @param {NodeGraph} graph
22
- * @param {import("../isa/ParticleAssembler.js").InstructionStream} stream target section
23
- * @param {ParticleAssembler} asm assembler owning the shared constant pool
24
- * @param {import("../layout/ParticleLayout.js").ParticleLayout} layout attribute schema
25
- */
26
- export function compile_particle_graph(graph, stream, asm, layout) {
27
- const values = flatten(graph);
28
- const last_use = compute_last_use(values);
29
-
30
- const register_of = new Array(values.length).fill(-1);
31
- const free = [];
32
- for (let r = PARTICLE_VM_REGISTER_COUNT - 1; r >= 0; r--) {
33
- free.push(r);
34
- }
35
-
36
- for (let i = 0; i < values.length; i++) {
37
- const value = values[i];
38
- const description = value.description;
39
-
40
- // Capture the current registers of all inputs before we recycle any of them.
41
- const input_registers = {};
42
- for (const port of Object.keys(value.inputs)) {
43
- input_registers[port] = register_of[value.inputs[port]];
44
- }
45
-
46
- // Return registers whose owning value dies at this instruction (its last consumer).
47
- const freed = new Set();
48
- for (const port of Object.keys(value.inputs)) {
49
- const source = value.inputs[port];
50
- if (last_use[source] === i && register_of[source] >= 0 && !freed.has(source)) {
51
- free.push(register_of[source]);
52
- register_of[source] = -1;
53
- freed.add(source);
54
- }
55
- }
56
-
57
- let out;
58
- if (!description.is_sink) {
59
- if (free.length === 0) {
60
- throw new Error(
61
- `Particle graph exceeds the VM register file (${PARTICLE_VM_REGISTER_COUNT} registers). ` +
62
- `Simplify the effect or split it.`
63
- );
64
- }
65
- out = free.pop();
66
- register_of[i] = out;
67
- }
68
-
69
- description.emit(stream, {
70
- in: (port) => input_registers[port],
71
- out,
72
- parameters: value.parameters,
73
- layout,
74
- asm,
75
- });
76
- }
77
- }
78
-
79
- /**
80
- * Compile a full effect (SPAWN + UPDATE) into a {@link ../isa/ParticleProgram.js}.
81
- *
82
- * @param {object} params
83
- * @param {NodeGraph} [params.spawn]
84
- * @param {NodeGraph} [params.update]
85
- * @param {import("../layout/ParticleLayout.js").ParticleLayout} params.layout
86
- * @returns {import("../isa/ParticleProgram.js").ParticleProgram}
87
- */
88
- export function compile_particle_effect({ spawn, update, layout }) {
89
- const asm = new ParticleAssembler();
90
- if (spawn !== undefined) {
91
- compile_particle_graph(spawn, asm.spawn, asm, layout);
92
- }
93
- if (update !== undefined) {
94
- compile_particle_graph(update, asm.update, asm, layout);
95
- }
96
- const program = asm.build();
97
- program.validate();
98
- return program;
99
- }
100
-
101
- /**
102
- * Flatten a graph into a dependency-ordered value list. Each value is
103
- * `{ description, parameters, inputs: { port_name -> value_index } }`. The array order is a valid
104
- * topological order (every input has a lower index).
105
- * @param {NodeGraph} graph
106
- * @returns {Array<{description: ParticleNodeDescription, parameters: object, inputs: object}>}
107
- */
108
- function flatten(graph) {
109
- const values = [];
110
- const node_to_value = new Map();
111
- const visiting = new Set();
112
-
113
- /**
114
- * @param {NodeInstance} node
115
- * @returns {number} index of the node's value
116
- */
117
- function visit(node) {
118
- const existing = node_to_value.get(node.id);
119
- if (existing !== undefined) {
120
- return existing;
121
- }
122
- if (visiting.has(node.id)) {
123
- throw new Error(`Cycle detected in particle graph at node ${node.id}`);
124
- }
125
- visiting.add(node.id);
126
-
127
- const description = require_particle_description(node);
128
-
129
- const inputs = {};
130
- for (const port of description.inPorts) {
131
- inputs[port.name] = visit(resolve_input(node, port));
132
- }
133
-
134
- const vid = values.length;
135
- values.push({ description, parameters: node.parameters, inputs });
136
- node_to_value.set(node.id, vid);
137
- visiting.delete(node.id);
138
- return vid;
139
- }
140
-
141
- for (const node of graph.getNodes()) {
142
- if (require_particle_description(node).is_sink) {
143
- visit(node);
144
- }
145
- }
146
-
147
- return values;
148
- }
149
-
150
- /**
151
- * @param {NodeInstance} node
152
- * @returns {ParticleNodeDescription}
153
- */
154
- function require_particle_description(node) {
155
- const description = node.description;
156
-
157
- if (description === null || description === undefined || description.isParticleNodeDescription !== true) {
158
- throw new Error(`Node ${node.id} (${description}) is not a particle node, it cannot be compiled`);
159
- }
160
-
161
- return description;
162
- }
163
-
164
- /**
165
- * Find the node driving one input port of a node.
166
- * @param {NodeInstance} node
167
- * @param {Port} port an input port of the node's description
168
- * @returns {NodeInstance}
169
- * @throws if the port has no source, or more than one
170
- */
171
- function resolve_input(node, port) {
172
- const endpoint = node.getEndpoint(port.id);
173
-
174
- const connections = endpoint.inConnections;
175
-
176
- if (connections.length === 0) {
177
- throw new Error(`Node ${node.id} (${node.description.name}) is missing a binding for input '${port.name}'`);
178
- }
179
-
180
- if (connections.length > 1) {
181
- throw new Error(
182
- `Node ${node.id} (${node.description.name}) has ${connections.length} connections into input '${port.name}', ` +
183
- `an input may have at most one`
184
- );
185
- }
186
-
187
- return connections[0].source.instance;
188
- }
189
-
190
- /**
191
- * @param {Array} values
192
- * @returns {number[]} last_use[i] = highest index that consumes value i (or -1 if never consumed)
193
- */
194
- function compute_last_use(values) {
195
- const last_use = new Array(values.length).fill(-1);
196
- for (let i = 0; i < values.length; i++) {
197
- for (const port of Object.keys(values[i].inputs)) {
198
- const source = values[i].inputs[port];
199
- if (i > last_use[source]) {
200
- last_use[source] = i;
201
- }
202
- }
203
- }
204
- return last_use;
205
- }
1
+ import { PARTICLE_VM_REGISTER_SLOTS } from "../ParticleConstants.js";
2
+ import { ParticleAssembler } from "../isa/ParticleAssembler.js";
3
+ import { VM_MAX_WIDTH } from "../isa/ParticleVMISA.js";
4
+ import { flatten_particle_graph } from "./flatten_particle_graph.js";
5
+ import { infer_particle_graph_types } from "./infer_particle_graph_types.js";
6
+
7
+ /**
8
+ * Lower a single-phase particle {@link ../../../../core/model/node-graph/NodeGraph.js NodeGraph}
9
+ * into a VM instruction stream.
10
+ *
11
+ * The graph describes one lifecycle phase (INIT or UPDATE) of a particle effect: nodes are
12
+ * {@link ParticleNodeDescription} instances, and every connection wires a producing node's `out`
13
+ * port to a consuming node's named input port.
14
+ *
15
+ * The pipeline:
16
+ * 0. Replace every node group with the nodes it is made of, until none is left — see
17
+ * {@link ./flatten_particle_graph.js}. Everything after this point works on one flat expression
18
+ * over the stock library, and so is written as though groups did not exist.
19
+ * 1. Walk the graph from its sinks (attribute writes / kill), flattening it into an SSA-style value
20
+ * list in dependency order. Shared sub-expressions are evaluated once (DAG sharing via
21
+ * memoisation).
22
+ * 2. Resolve every value's type — see {@link ./infer_particle_graph_types.js} which is how many
23
+ * lanes it has. A value whose type cannot be told is a graph that cannot be compiled.
24
+ * 3. Compute each value's last use, and how many lanes wide it has to be — see {@link compute_widths}.
25
+ * 4. Linear-scan register allocation. Registers are `f32` slots, so a value occupies a RUN of them
26
+ * and allocation is first-fit over an occupancy map; runs are returned at a value's last use, so
27
+ * a result can reuse a just-consumed input's slots (VM ops read all sources before writing dst).
28
+ * 5. Emit each value's opcode via its node description, at the width step 3 decided, and widen the
29
+ * result where a consumer reads more lanes than the value's type has.
30
+ *
31
+ * @param {NodeGraph} graph
32
+ * @param {import("../isa/ParticleAssembler.js").InstructionStream} stream target section
33
+ * @param {ParticleAssembler} asm assembler owning the shared constant pool
34
+ * @param {import("../layout/ParticleLayout.js").ParticleLayout} layout attribute schema
35
+ */
36
+ export function compile_particle_graph(graph, stream, asm, layout) {
37
+ // A graph with no groups in it comes back unchanged, so the node ids in anything raised below
38
+ // are the ids the author sees.
39
+ const source = flatten_particle_graph(graph);
40
+
41
+ if (source !== graph) {
42
+ // And where it does not, they are not. A node id in a message from here would name a node
43
+ // inside a group, under a number that exists nowhere an author can look — so the message
44
+ // says as much rather than sending them to hunt for it.
45
+ try {
46
+ return lower(source, stream, asm, layout);
47
+ } catch (e) {
48
+ throw new Error(`${e.message} (inside a node group, where node ids are not the graph's)`);
49
+ }
50
+ }
51
+
52
+ return lower(source, stream, asm, layout);
53
+ }
54
+
55
+ /**
56
+ * The compiler proper, over a graph that has no groups left in it.
57
+ *
58
+ * @param {NodeGraph} graph
59
+ * @param {import("../isa/ParticleAssembler.js").InstructionStream} stream
60
+ * @param {ParticleAssembler} asm
61
+ * @param {import("../layout/ParticleLayout.js").ParticleLayout} layout
62
+ */
63
+ function lower(graph, stream, asm, layout) {
64
+ const values = flatten(graph);
65
+
66
+ resolve_types(values, graph, layout);
67
+
68
+ const last_use = compute_last_use(values);
69
+ const widths = compute_widths(values, layout);
70
+
71
+ const register_of = new Array(values.length).fill(-1);
72
+ const span_of = new Array(values.length).fill(0);
73
+
74
+ // A value now occupies a RUN of slots, so the free list is an occupancy map rather than a pool
75
+ // of interchangeable registers: allocation is first-fit over it, and can fail on fragmentation
76
+ // where a pool of equal-sized registers would not have.
77
+ const occupied = new Array(PARTICLE_VM_REGISTER_SLOTS).fill(false);
78
+
79
+ for (let i = 0; i < values.length; i++) {
80
+ const value = values[i];
81
+ const description = value.description;
82
+
83
+ // Capture the current registers of all inputs before we recycle any of them.
84
+ const input_registers = {};
85
+ for (const port of Object.keys(value.inputs)) {
86
+ input_registers[port] = register_of[value.inputs[port]];
87
+ }
88
+
89
+ // Return slots whose owning value dies at this instruction (its last consumer).
90
+ const freed = new Set();
91
+ for (const port of Object.keys(value.inputs)) {
92
+ const source = value.inputs[port];
93
+ if (last_use[source] === i && register_of[source] >= 0 && !freed.has(source)) {
94
+ release(occupied, register_of[source], span_of[source]);
95
+ register_of[source] = -1;
96
+ freed.add(source);
97
+ }
98
+ }
99
+
100
+ let out;
101
+ if (!description.is_sink) {
102
+ // The value has to hold everything asked of it the result the instruction writes, and
103
+ // the width the widest consumer will read back.
104
+ const span = Math.max(widths[i].result, widths[i].demand);
105
+
106
+ // The slots just released are the ones the result would like to reuse, but it may only
107
+ // take them if it lands exactly on a source's run — an instruction reads slot `c` of a
108
+ // source to write slot `c` of its destination, so an aliased operand is fine and a
109
+ // shifted one would read slots it has already overwritten. Runs make that possible in a
110
+ // way interchangeable registers never did.
111
+ const sources = source_ranges(value, description, input_registers, widths[i], layout);
112
+
113
+ out = allocate(occupied, span, (base) => sources.every(
114
+ (range) => base === range.base || base + span <= range.base || range.base + range.span <= base
115
+ ));
116
+
117
+ if (out === -1) {
118
+ throw new Error(
119
+ `Particle graph exceeds the VM register file: no run of ${span} free slots in ` +
120
+ `${PARTICLE_VM_REGISTER_SLOTS}. Simplify the effect or split it.`
121
+ );
122
+ }
123
+
124
+ register_of[i] = out;
125
+ span_of[i] = span;
126
+ }
127
+
128
+ const width = widths[i];
129
+
130
+ description.emit(stream, {
131
+ in: (port) => input_registers[port],
132
+ out,
133
+ width: width.operation,
134
+ type: value.type,
135
+ input_types: value.input_types,
136
+ source_types: value.source_types,
137
+ parameters: value.parameters,
138
+ layout,
139
+ asm,
140
+ });
141
+
142
+ // A consumer that reads more lanes than the value has is a conversion, and it is made here,
143
+ // once, after the value is produced: a scalar is broadcast — in place, since the swizzle
144
+ // reads the lane it names before writing any — and a vector is extended with zeros. Either
145
+ // is what the four-lane register file used to hold past a value's content, less the work
146
+ // of computing lanes nobody reads.
147
+ if (!description.is_sink && width.result < width.demand) {
148
+ if (value.type.is_scalar) {
149
+ stream.broadcast(out, out, width.demand);
150
+ } else {
151
+ const missing = width.demand - width.result;
152
+
153
+ stream.loadConst(out + width.result, asm.constant(...new Array(missing).fill(0)), missing);
154
+ }
155
+ }
156
+ }
157
+ }
158
+
159
+ /**
160
+ * First-fit: the lowest run of `span` free slots that `is_acceptable` allows, or -1 when the file
161
+ * has no room for one.
162
+ *
163
+ * Lowest-first keeps allocations packed against the bottom of the file, which is what keeps the
164
+ * declared register count — and so the fragmentation a later allocation has to work around — as
165
+ * small as the graph allows.
166
+ *
167
+ * @param {boolean[]} occupied
168
+ * @param {number} span
169
+ * @param {function(number):boolean} [is_acceptable] rejects a base the caller cannot use
170
+ * @returns {number}
171
+ */
172
+ function allocate(occupied, span, is_acceptable = () => true) {
173
+ for (let base = 0; base + span <= occupied.length; base++) {
174
+ let fits = true;
175
+
176
+ for (let slot = base; slot < base + span; slot++) {
177
+ if (occupied[slot]) {
178
+ fits = false;
179
+ break;
180
+ }
181
+ }
182
+
183
+ if (!fits || !is_acceptable(base)) {
184
+ continue;
185
+ }
186
+
187
+ for (let slot = base; slot < base + span; slot++) {
188
+ occupied[slot] = true;
189
+ }
190
+
191
+ return base;
192
+ }
193
+
194
+ return -1;
195
+ }
196
+
197
+ /**
198
+ * The slot runs an instruction's register sources name, so the allocator can keep the destination
199
+ * off any of them that it does not land on exactly.
200
+ *
201
+ * @param {{inputs: object, parameters: object, type: ParticleValueType|null, input_types: object, source_types: object}} value
202
+ * @param {ParticleNodeDescription} description
203
+ * @param {Object<string, number>} input_registers port -> the slot its value sits at
204
+ * @param {{operation: number}} width
205
+ * @param {import("../layout/ParticleLayout.js").ParticleLayout} layout
206
+ * @returns {Array<{base: number, span: number}>}
207
+ */
208
+ function source_ranges(value, description, input_registers, width, layout) {
209
+ const overrides = description.input_widths(width_context(value, layout, { operation_width: width.operation }));
210
+
211
+ const ranges = [];
212
+
213
+ for (const port of Object.keys(value.inputs)) {
214
+ const base = input_registers[port];
215
+
216
+ if (base >= 0) {
217
+ ranges.push({ base, span: clamp_width(overrides[port] ?? width.operation) });
218
+ }
219
+ }
220
+
221
+ return ranges;
222
+ }
223
+
224
+ /**
225
+ * @param {boolean[]} occupied
226
+ * @param {number} base
227
+ * @param {number} span
228
+ */
229
+ function release(occupied, base, span) {
230
+ for (let slot = base; slot < base + span; slot++) {
231
+ occupied[slot] = false;
232
+ }
233
+ }
234
+
235
+ /**
236
+ * What a description's width rules are told about a value.
237
+ *
238
+ * @param {{parameters: object, type: ParticleValueType|null, input_types: object, source_types: object}} value
239
+ * @param {import("../layout/ParticleLayout.js").ParticleLayout} layout
240
+ * @param {object} extra `demand` or `operation_width`, whichever the rule takes
241
+ * @returns {object}
242
+ */
243
+ function width_context(value, layout, extra) {
244
+ return {
245
+ type: value.type,
246
+ input_types: value.input_types,
247
+ source_types: value.source_types,
248
+ parameters: value.parameters,
249
+ layout,
250
+ ...extra,
251
+ };
252
+ }
253
+
254
+ /**
255
+ * Decide how many lanes each value occupies, and how wide the instruction producing it runs.
256
+ *
257
+ * Backward pass: a value is as wide as the widest thing that asks for it, and a sink asks for
258
+ * exactly the attribute it writes. An instruction runs at the lanes wanted of it and never more
259
+ * than its type has — so a `vec4` literal feeding a three-component attribute is loaded three
260
+ * wide, and a `vec3` nobody reads past `.x` of is computed one wide. Where a consumer wants more
261
+ * lanes than the type has, the value is widened after it is produced (see the compile loop), and
262
+ * `demand` is what says by how much.
263
+ *
264
+ * @param {Array<{description: ParticleNodeDescription, parameters: object, inputs: object, type: ParticleValueType|null, input_types: object, source_types: object}>} values
265
+ * @param {import("../layout/ParticleLayout.js").ParticleLayout} layout
266
+ * @returns {Array<{operation: number, result: number, demand: number}>} indexed by value
267
+ */
268
+ function compute_widths(values, layout) {
269
+ const demand = new Array(values.length).fill(1);
270
+
271
+ // Values are in dependency order, so walking backwards visits every consumer of a value before
272
+ // the value itself — one pass is enough, no fixed point to reach.
273
+ const result = new Array(values.length);
274
+
275
+ for (let i = values.length - 1; i >= 0; i--) {
276
+ const value = values[i];
277
+ const description = value.description;
278
+
279
+ const operation = clamp_width(description.operation_width(width_context(value, layout, { demand: demand[i] })));
280
+ const produced = clamp_width(description.result_width({ operation_width: operation, type: value.type }));
281
+
282
+ result[i] = { operation, result: produced, demand: demand[i] };
283
+
284
+ const overrides = description.input_widths(width_context(value, layout, { operation_width: operation }));
285
+
286
+ for (const port of Object.keys(value.inputs)) {
287
+ const wanted = clamp_width(overrides[port] ?? operation);
288
+ const source = value.inputs[port];
289
+
290
+ if (wanted > demand[source]) {
291
+ demand[source] = wanted;
292
+ }
293
+ }
294
+ }
295
+
296
+ return result;
297
+ }
298
+
299
+ /**
300
+ * @param {number} width
301
+ * @returns {number} width, held inside what a register operand can express
302
+ */
303
+ function clamp_width(width) {
304
+ return Math.min(VM_MAX_WIDTH, Math.max(1, width));
305
+ }
306
+
307
+ /**
308
+ * Compile a full effect (INIT + UPDATE) into a {@link ../isa/ParticleProgram.js}.
309
+ *
310
+ * @param {object} params
311
+ * @param {NodeGraph} [params.init]
312
+ * @param {NodeGraph} [params.update]
313
+ * @param {import("../layout/ParticleLayout.js").ParticleLayout} params.layout
314
+ * @returns {import("../isa/ParticleProgram.js").ParticleProgram}
315
+ */
316
+ export function compile_particle_effect({ init, update, layout }) {
317
+ const asm = new ParticleAssembler();
318
+ if (init !== undefined) {
319
+ compile_particle_graph(init, asm.init, asm, layout);
320
+ }
321
+ if (update !== undefined) {
322
+ compile_particle_graph(update, asm.update, asm, layout);
323
+ }
324
+ const program = asm.build();
325
+ program.validate();
326
+ return program;
327
+ }
328
+
329
+ /**
330
+ * Flatten a graph into a dependency-ordered value list. Each value is
331
+ * `{ node, description, parameters, inputs: { port_name -> value_index } }`. The array order is a
332
+ * valid topological order (every input has a lower index).
333
+ * @param {NodeGraph} graph
334
+ * @returns {Array<{node: number, description: ParticleNodeDescription, parameters: object, inputs: object}>}
335
+ */
336
+ function flatten(graph) {
337
+ const values = [];
338
+ const node_to_value = new Map();
339
+ const visiting = new Set();
340
+
341
+ /**
342
+ * @param {NodeInstance} node
343
+ * @returns {number} index of the node's value
344
+ */
345
+ function visit(node) {
346
+ const existing = node_to_value.get(node.id);
347
+ if (existing !== undefined) {
348
+ return existing;
349
+ }
350
+ if (visiting.has(node.id)) {
351
+ throw new Error(`Cycle detected in particle graph at node ${node.id}`);
352
+ }
353
+ visiting.add(node.id);
354
+
355
+ const description = require_particle_description(node);
356
+
357
+ const inputs = {};
358
+ for (const port of description.inPorts) {
359
+ inputs[port.name] = visit(resolve_input(node, port));
360
+ }
361
+
362
+ const vid = values.length;
363
+ values.push({ node: node.id, description, parameters: node.parameters, inputs });
364
+ node_to_value.set(node.id, vid);
365
+ visiting.delete(node.id);
366
+ return vid;
367
+ }
368
+
369
+ for (const node of graph.getNodes()) {
370
+ if (require_particle_description(node).is_sink) {
371
+ visit(node);
372
+ }
373
+ }
374
+
375
+ return values;
376
+ }
377
+
378
+ /**
379
+ * Give every value its type, the type it reads each input as, and the type of each input's
380
+ * source. A value that produces something and has no type is a node whose parameters do not
381
+ * describe one — a literal with no components, a builtin that does not exist — and that is a
382
+ * graph the validator has a message for and the compiler does not go on with.
383
+ *
384
+ * @param {Array<{node: number, description: ParticleNodeDescription, inputs: object}>} values
385
+ * @param {NodeGraph} graph
386
+ * @param {import("../layout/ParticleLayout.js").ParticleLayout} layout
387
+ */
388
+ function resolve_types(values, graph, layout) {
389
+ const types = infer_particle_graph_types(graph, { layout });
390
+
391
+ for (const value of values) {
392
+ value.type = types.output(value.node);
393
+ value.input_types = types.inputs(value.node);
394
+
395
+ if (!value.description.is_sink && value.type === null) {
396
+ throw new Error(
397
+ `Node ${value.node} (${value.description.name}) has no value type: its parameters do not describe one`
398
+ );
399
+ }
400
+
401
+ value.source_types = {};
402
+
403
+ for (const port of Object.keys(value.inputs)) {
404
+ value.source_types[port] = values[value.inputs[port]].type;
405
+ }
406
+ }
407
+ }
408
+
409
+ /**
410
+ * @param {NodeInstance} node
411
+ * @returns {ParticleNodeDescription}
412
+ */
413
+ function require_particle_description(node) {
414
+ const description = node.description;
415
+
416
+ if (description === null || description === undefined || description.isParticleNodeDescription !== true) {
417
+ throw new Error(`Node ${node.id} (${description}) is not a particle node, it cannot be compiled`);
418
+ }
419
+
420
+ return description;
421
+ }
422
+
423
+ /**
424
+ * Find the node driving one input port of a node.
425
+ * @param {NodeInstance} node
426
+ * @param {Port} port an input port of the node's description
427
+ * @returns {NodeInstance}
428
+ * @throws if the port has no source, or more than one
429
+ */
430
+ function resolve_input(node, port) {
431
+ const endpoint = node.getEndpoint(port.id);
432
+
433
+ const connections = endpoint.inConnections;
434
+
435
+ if (connections.length === 0) {
436
+ throw new Error(`Node ${node.id} (${node.description.name}) is missing a binding for input '${port.name}'`);
437
+ }
438
+
439
+ if (connections.length > 1) {
440
+ throw new Error(
441
+ `Node ${node.id} (${node.description.name}) has ${connections.length} connections into input '${port.name}', ` +
442
+ `an input may have at most one`
443
+ );
444
+ }
445
+
446
+ return connections[0].source.instance;
447
+ }
448
+
449
+ /**
450
+ * @param {Array} values
451
+ * @returns {number[]} last_use[i] = highest index that consumes value i (or -1 if never consumed)
452
+ */
453
+ function compute_last_use(values) {
454
+ const last_use = new Array(values.length).fill(-1);
455
+ for (let i = 0; i < values.length; i++) {
456
+ for (const port of Object.keys(values[i].inputs)) {
457
+ const source = values[i].inputs[port];
458
+ if (i > last_use[source]) {
459
+ last_use[source] = i;
460
+ }
461
+ }
462
+ }
463
+ return last_use;
464
+ }