@woosh/meep-engine 3.14.6 → 3.16.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1089) hide show
  1. package/editor/Editor.js +7 -7
  2. package/editor/actions/concrete/TransformModifyAction.d.ts +4 -4
  3. package/editor/actions/concrete/TransformModifyAction.d.ts.map +1 -1
  4. package/editor/actions/concrete/TransformModifyAction.js +4 -4
  5. package/editor/camera/camera_framing.js +7 -7
  6. package/editor/ecs/component/editors/ecs/Transform64Editor.d.ts +20 -0
  7. package/editor/ecs/component/editors/ecs/Transform64Editor.d.ts.map +1 -0
  8. package/editor/ecs/component/editors/ecs/Transform64Editor.js +70 -0
  9. package/editor/ecs/component/prototypeObjectEditor.js +2 -2
  10. package/editor/ecs/component/registerEngineComponentEditors.js +3 -3
  11. package/editor/particles/effect/ParticleEffectDocument.d.ts +396 -0
  12. package/editor/particles/effect/ParticleEffectDocument.d.ts.map +1 -0
  13. package/editor/particles/effect/ParticleEffectDocument.js +989 -0
  14. package/editor/particles/effect/ParticleReferenceSimulation.d.ts +113 -0
  15. package/editor/particles/effect/ParticleReferenceSimulation.d.ts.map +1 -0
  16. package/editor/particles/effect/ParticleReferenceSimulation.js +377 -0
  17. package/editor/particles/effect/actions/ParticleGroupDefineAction.d.ts +35 -0
  18. package/editor/particles/effect/actions/ParticleGroupDefineAction.d.ts.map +1 -0
  19. package/editor/particles/effect/actions/ParticleGroupDefineAction.js +45 -0
  20. package/editor/particles/effect/make_starter_particle_effect.d.ts +23 -0
  21. package/editor/particles/effect/make_starter_particle_effect.d.ts.map +1 -0
  22. package/editor/particles/effect/make_starter_particle_effect.js +177 -0
  23. package/editor/persistence/buildNewSceneDataset.d.ts.map +1 -1
  24. package/editor/persistence/buildNewSceneDataset.js +10 -8
  25. package/editor/process/symbolic/AudioEmitterSymbolicDisplay.js +67 -67
  26. package/editor/process/symbolic/CameraSymbolicDisplay.js +146 -146
  27. package/editor/process/symbolic/GridPositionSymbolicDisplay.js +6 -6
  28. package/editor/process/symbolic/LightSymbolicDisplay.js +172 -172
  29. package/editor/process/symbolic/ParticleEmitterSymbolicDisplay.d.ts.map +1 -1
  30. package/editor/process/symbolic/ParticleEmitterSymbolicDisplay.js +6 -3
  31. package/editor/process/symbolic/PositionedMarkerSymbolicDisplay.js +6 -6
  32. package/editor/selection/editor_pick.js +130 -130
  33. package/editor/templates/entity_templates.js +7 -7
  34. package/editor/tools/TransformToolV2.d.ts +3 -3
  35. package/editor/tools/TransformToolV2.d.ts.map +1 -1
  36. package/editor/tools/TransformToolV2.js +58 -25
  37. package/editor/tools/paint/TerrainHeightPaintTool.d.ts.map +1 -1
  38. package/editor/tools/paint/TerrainHeightPaintTool.js +11 -9
  39. package/editor/tools/v2/GizmoNode.js +2 -2
  40. package/editor/tools/v2/TransformControls.d.ts +3 -3
  41. package/editor/tools/v2/TransformControls.d.ts.map +1 -1
  42. package/editor/tools/v2/TransformControls.js +1003 -971
  43. package/editor/tools/v2/handle/gizmo_drag_plane.d.ts.map +1 -1
  44. package/editor/tools/v2/handle/gizmo_drag_plane.js +6 -1
  45. package/editor/view/ecs/components/common/AutoCanvasView.js +17 -0
  46. package/editor/view/node-graph/NodeGraphEditorView.d.ts +143 -2
  47. package/editor/view/node-graph/NodeGraphEditorView.d.ts.map +1 -1
  48. package/editor/view/node-graph/NodeGraphEditorView.js +358 -6
  49. package/editor/view/node-graph/NodeGraphMinimapView.d.ts +120 -0
  50. package/editor/view/node-graph/NodeGraphMinimapView.d.ts.map +1 -0
  51. package/editor/view/node-graph/NodeGraphMinimapView.js +859 -0
  52. package/editor/view/node-graph/NodeGraphPaletteView.d.ts +112 -0
  53. package/editor/view/node-graph/NodeGraphPaletteView.d.ts.map +1 -0
  54. package/editor/view/node-graph/NodeGraphPaletteView.js +352 -0
  55. package/editor/view/node-graph/NodeGraphSearchMenuView.d.ts +76 -0
  56. package/editor/view/node-graph/NodeGraphSearchMenuView.d.ts.map +1 -0
  57. package/editor/view/node-graph/NodeGraphSearchMenuView.js +247 -0
  58. package/editor/view/node-graph/NodeGraphView.d.ts +147 -5
  59. package/editor/view/node-graph/NodeGraphView.d.ts.map +1 -1
  60. package/editor/view/node-graph/NodeGraphView.js +809 -76
  61. package/editor/view/node-graph/NodeIconView.d.ts +33 -0
  62. package/editor/view/node-graph/NodeIconView.d.ts.map +1 -0
  63. package/editor/view/node-graph/NodeIconView.js +54 -0
  64. package/editor/view/node-graph/NodeView.d.ts +71 -1
  65. package/editor/view/node-graph/NodeView.d.ts.map +1 -1
  66. package/editor/view/node-graph/NodeView.js +318 -17
  67. package/editor/view/node-graph/PortView.d.ts +41 -1
  68. package/editor/view/node-graph/PortView.d.ts.map +1 -1
  69. package/editor/view/node-graph/PortView.js +121 -69
  70. package/editor/view/node-graph/actions/ConnectionDeleteAction.d.ts +16 -3
  71. package/editor/view/node-graph/actions/ConnectionDeleteAction.d.ts.map +1 -1
  72. package/editor/view/node-graph/actions/ConnectionDeleteAction.js +29 -3
  73. package/editor/view/node-graph/actions/NodeCreateAction.d.ts +65 -0
  74. package/editor/view/node-graph/actions/NodeCreateAction.d.ts.map +1 -0
  75. package/editor/view/node-graph/actions/NodeCreateAction.js +108 -0
  76. package/editor/view/node-graph/actions/NodeDeleteAction.d.ts +6 -0
  77. package/editor/view/node-graph/actions/NodeDeleteAction.d.ts.map +1 -1
  78. package/editor/view/node-graph/actions/NodeDeleteAction.js +24 -2
  79. package/editor/view/node-graph/connection_wire_geometry.d.ts +34 -0
  80. package/editor/view/node-graph/connection_wire_geometry.d.ts.map +1 -1
  81. package/editor/view/node-graph/connection_wire_geometry.js +79 -3
  82. package/editor/view/node-graph/node-graph.css +678 -0
  83. package/editor/view/particles/effect/ParticleCodeEditorView.d.ts +37 -0
  84. package/editor/view/particles/effect/ParticleCodeEditorView.d.ts.map +1 -0
  85. package/editor/view/particles/effect/ParticleCodeEditorView.js +479 -0
  86. package/editor/view/particles/effect/ParticleEffectEditorView.d.ts +61 -0
  87. package/editor/view/particles/effect/ParticleEffectEditorView.d.ts.map +1 -0
  88. package/editor/view/particles/effect/ParticleEffectEditorView.js +223 -0
  89. package/editor/view/particles/effect/ParticleEmitterInspectorView.d.ts +25 -0
  90. package/editor/view/particles/effect/ParticleEmitterInspectorView.d.ts.map +1 -0
  91. package/editor/view/particles/effect/ParticleEmitterInspectorView.js +606 -0
  92. package/editor/view/particles/effect/ParticleGraphEditorView.d.ts +156 -0
  93. package/editor/view/particles/effect/ParticleGraphEditorView.d.ts.map +1 -0
  94. package/editor/view/particles/effect/ParticleGraphEditorView.js +1636 -0
  95. package/editor/view/particles/effect/ParticleNodeParametersView.d.ts +22 -0
  96. package/editor/view/particles/effect/ParticleNodeParametersView.d.ts.map +1 -0
  97. package/editor/view/particles/effect/ParticleNodeParametersView.js +520 -0
  98. package/editor/view/particles/effect/ParticlePreviewView.d.ts +52 -0
  99. package/editor/view/particles/effect/ParticlePreviewView.d.ts.map +1 -0
  100. package/editor/view/particles/effect/ParticlePreviewView.js +533 -0
  101. package/editor/view/particles/effect/particle-editor.css +556 -0
  102. package/editor/view/prepareMeshLibrary.d.ts.map +1 -1
  103. package/editor/view/prepareMeshLibrary.js +8 -4
  104. package/package.json +1 -1
  105. package/samples/engine/first-scene/main.js +152 -152
  106. package/samples/generation/generators/mir_generator_place_bases.js +3 -3
  107. package/src/core/assert.d.ts +28 -24
  108. package/src/core/assert.d.ts.map +1 -1
  109. package/src/core/assert.js +34 -26
  110. package/src/core/geom/3d/shape/PosedShape3D.d.ts +17 -0
  111. package/src/core/geom/3d/shape/PosedShape3D.d.ts.map +1 -1
  112. package/src/core/geom/3d/shape/PosedShape3D.js +34 -2
  113. package/src/core/graph/format/graphviz/graphviz_escape_html_label.d.ts +17 -0
  114. package/src/core/graph/format/graphviz/graphviz_escape_html_label.d.ts.map +1 -0
  115. package/src/core/graph/format/graphviz/graphviz_escape_html_label.js +25 -0
  116. package/src/core/graph/format/graphviz/graphviz_escape_quoted.d.ts +16 -0
  117. package/src/core/graph/format/graphviz/graphviz_escape_quoted.d.ts.map +1 -0
  118. package/src/core/graph/format/graphviz/graphviz_escape_quoted.js +24 -0
  119. package/src/core/model/node-graph/NodeGraph.d.ts +12 -0
  120. package/src/core/model/node-graph/NodeGraph.d.ts.map +1 -1
  121. package/src/core/model/node-graph/NodeGraph.js +21 -6
  122. package/src/core/model/node-graph/node/NodeDescription.d.ts +36 -0
  123. package/src/core/model/node-graph/node/NodeDescription.d.ts.map +1 -1
  124. package/src/core/model/node-graph/node/NodeDescription.js +41 -0
  125. package/src/core/model/node-graph/visual/ConnectionVisualData.d.ts +119 -0
  126. package/src/core/model/node-graph/visual/ConnectionVisualData.d.ts.map +1 -0
  127. package/src/core/model/node-graph/visual/ConnectionVisualData.js +317 -0
  128. package/src/core/model/node-graph/visual/NodeDescriptionVisualRegistry.d.ts +4 -0
  129. package/src/core/model/node-graph/visual/NodeDescriptionVisualRegistry.d.ts.map +1 -1
  130. package/src/core/model/node-graph/visual/NodeDescriptionVisualRegistry.js +125 -22
  131. package/src/core/model/node-graph/visual/NodeGraphVisualData.d.ts +91 -2
  132. package/src/core/model/node-graph/visual/NodeGraphVisualData.d.ts.map +1 -1
  133. package/src/core/model/node-graph/visual/NodeGraphVisualData.js +164 -113
  134. package/src/core/model/node-graph/visual/layout/LayoutBoxGraph.d.ts +162 -0
  135. package/src/core/model/node-graph/visual/layout/LayoutBoxGraph.d.ts.map +1 -0
  136. package/src/core/model/node-graph/visual/layout/LayoutBoxGraph.js +288 -0
  137. package/src/core/model/node-graph/visual/layout/LayoutProblem.d.ts +109 -0
  138. package/src/core/model/node-graph/visual/layout/LayoutProblem.d.ts.map +1 -0
  139. package/src/core/model/node-graph/visual/layout/LayoutProblem.js +141 -0
  140. package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.d.ts +149 -0
  141. package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.d.ts.map +1 -0
  142. package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.js +175 -0
  143. package/src/core/model/node-graph/visual/layout/RouteGrid.d.ts +137 -0
  144. package/src/core/model/node-graph/visual/layout/RouteGrid.d.ts.map +1 -0
  145. package/src/core/model/node-graph/visual/layout/RouteGrid.js +242 -0
  146. package/src/core/model/node-graph/visual/layout/RouteSearch.d.ts +114 -0
  147. package/src/core/model/node-graph/visual/layout/RouteSearch.d.ts.map +1 -0
  148. package/src/core/model/node-graph/visual/layout/RouteSearch.js +300 -0
  149. package/src/core/model/node-graph/visual/layout/RouteSet.d.ts +86 -0
  150. package/src/core/model/node-graph/visual/layout/RouteSet.d.ts.map +1 -0
  151. package/src/core/model/node-graph/visual/layout/RouteSet.js +168 -0
  152. package/src/core/model/node-graph/visual/layout/layout_assign_coordinates.d.ts +48 -0
  153. package/src/core/model/node-graph/visual/layout/layout_assign_coordinates.d.ts.map +1 -0
  154. package/src/core/model/node-graph/visual/layout/layout_assign_coordinates.js +555 -0
  155. package/src/core/model/node-graph/visual/layout/layout_assign_layers.d.ts +34 -0
  156. package/src/core/model/node-graph/visual/layout/layout_assign_layers.d.ts.map +1 -0
  157. package/src/core/model/node-graph/visual/layout/layout_assign_layers.js +202 -0
  158. package/src/core/model/node-graph/visual/layout/layout_break_cycles.d.ts +34 -0
  159. package/src/core/model/node-graph/visual/layout/layout_break_cycles.d.ts.map +1 -0
  160. package/src/core/model/node-graph/visual/layout/layout_break_cycles.js +254 -0
  161. package/src/core/model/node-graph/visual/layout/layout_build_problem.d.ts +29 -0
  162. package/src/core/model/node-graph/visual/layout/layout_build_problem.d.ts.map +1 -0
  163. package/src/core/model/node-graph/visual/layout/layout_build_problem.js +184 -0
  164. package/src/core/model/node-graph/visual/layout/layout_insert_lanes.d.ts +29 -0
  165. package/src/core/model/node-graph/visual/layout/layout_insert_lanes.d.ts.map +1 -0
  166. package/src/core/model/node-graph/visual/layout/layout_insert_lanes.js +95 -0
  167. package/src/core/model/node-graph/visual/layout/layout_node_graph.d.ts +56 -0
  168. package/src/core/model/node-graph/visual/layout/layout_node_graph.d.ts.map +1 -0
  169. package/src/core/model/node-graph/visual/layout/layout_node_graph.js +131 -0
  170. package/src/core/model/node-graph/visual/layout/layout_order_layers.d.ts +36 -0
  171. package/src/core/model/node-graph/visual/layout/layout_order_layers.d.ts.map +1 -0
  172. package/src/core/model/node-graph/visual/layout/layout_order_layers.js +415 -0
  173. package/src/core/model/node-graph/visual/layout/layout_orient_links.d.ts +21 -0
  174. package/src/core/model/node-graph/visual/layout/layout_orient_links.d.ts.map +1 -0
  175. package/src/core/model/node-graph/visual/layout/layout_orient_links.js +49 -0
  176. package/src/core/model/node-graph/visual/layout/route_connections.d.ts +41 -0
  177. package/src/core/model/node-graph/visual/layout/route_connections.d.ts.map +1 -0
  178. package/src/core/model/node-graph/visual/layout/route_connections.js +309 -0
  179. package/src/core/model/node-graph/visual/layout/route_grid_build.d.ts +33 -0
  180. package/src/core/model/node-graph/visual/layout/route_grid_build.d.ts.map +1 -0
  181. package/src/core/model/node-graph/visual/layout/route_grid_build.js +237 -0
  182. package/src/core/model/node-graph/visual/layout/route_nudge.d.ts +25 -0
  183. package/src/core/model/node-graph/visual/layout/route_nudge.d.ts.map +1 -0
  184. package/src/core/model/node-graph/visual/layout/route_nudge.js +220 -0
  185. package/src/core/model/node-graph/visual/layout/route_to_spline.d.ts +29 -0
  186. package/src/core/model/node-graph/visual/layout/route_to_spline.d.ts.map +1 -0
  187. package/src/core/model/node-graph/visual/layout/route_to_spline.js +120 -0
  188. package/src/engine/EngineHarness.d.ts.map +1 -1
  189. package/src/engine/EngineHarness.js +593 -586
  190. package/src/engine/EntityCreator.js +116 -116
  191. package/src/engine/achievements/AchievementManager.js +437 -437
  192. package/src/engine/animation/AnimatedActions.js +111 -111
  193. package/src/engine/animation/AnimationUtils.d.ts.map +1 -1
  194. package/src/engine/animation/AnimationUtils.js +246 -234
  195. package/src/engine/animation/Animations.d.ts +1 -0
  196. package/src/engine/animation/Animations.d.ts.map +1 -1
  197. package/src/engine/animation/Animations.js +13 -5
  198. package/src/engine/animation/clip/bind_property_writer.d.ts.map +1 -1
  199. package/src/engine/animation/clip/bind_property_writer.js +12 -5
  200. package/src/engine/animation/curve/binding/BoundTransform64Writer.d.ts +29 -0
  201. package/src/engine/animation/curve/binding/BoundTransform64Writer.d.ts.map +1 -0
  202. package/src/engine/animation/curve/binding/BoundTransform64Writer.js +80 -0
  203. package/src/engine/animation/removeEntityWithMeshParticlesEffect.js +4 -4
  204. package/src/engine/asset/loaders/gltf_test_fixtures.d.ts.map +1 -1
  205. package/src/engine/asset/loaders/gltf_test_fixtures.js +5 -4
  206. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts +12 -12
  207. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts.map +1 -1
  208. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.js +77 -44
  209. package/src/engine/control/first-person/abilities/LedgeGrab.js +1 -1
  210. package/src/engine/control/first-person/abilities/Mantle.js +1 -1
  211. package/src/engine/control/first-person/abilities/Slide.js +1 -1
  212. package/src/engine/control/first-person/collision/KinematicMover.d.ts +5 -9
  213. package/src/engine/control/first-person/collision/KinematicMover.d.ts.map +1 -1
  214. package/src/engine/control/first-person/collision/KinematicMover.js +59 -29
  215. package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts +2 -2
  216. package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts.map +1 -1
  217. package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.js +7 -7
  218. package/src/engine/ecs/EventType.d.ts +1 -0
  219. package/src/engine/ecs/EventType.js +35 -10
  220. package/src/engine/ecs/dynamic_actions/actions/definition/SendRequestActionDescription.d.ts.map +1 -1
  221. package/src/engine/ecs/dynamic_actions/actions/definition/SendRequestActionDescription.js +12 -4
  222. package/src/engine/ecs/fow/FogOfWarRevealerSystem.d.ts +4 -4
  223. package/src/engine/ecs/fow/FogOfWarRevealerSystem.d.ts.map +1 -1
  224. package/src/engine/ecs/fow/FogOfWarRevealerSystem.js +10 -11
  225. package/src/engine/ecs/grid/pick.js +1 -1
  226. package/src/engine/ecs/gui/hud/HeadsUpDisplaySystem.d.ts +1 -1
  227. package/src/engine/ecs/gui/hud/HeadsUpDisplaySystem.js +13 -13
  228. package/src/engine/ecs/gui/hud/testHudEdgeStick.js +3 -3
  229. package/src/engine/ecs/ik/InverseKinematicsSystem.d.ts +10 -10
  230. package/src/engine/ecs/ik/InverseKinematicsSystem.d.ts.map +1 -1
  231. package/src/engine/ecs/ik/InverseKinematicsSystem.js +8 -8
  232. package/src/engine/ecs/ik/TwoBoneInverseKinematicsSolver.d.ts.map +1 -1
  233. package/src/engine/ecs/ik/TwoBoneInverseKinematicsSolver.js +120 -97
  234. package/src/engine/ecs/ik/ik_bone_chain.d.ts +16 -5
  235. package/src/engine/ecs/ik/ik_bone_chain.d.ts.map +1 -1
  236. package/src/engine/ecs/ik/ik_bone_chain.js +16 -4
  237. package/src/engine/ecs/ik/ik_probe_terrain_contact.d.ts +7 -3
  238. package/src/engine/ecs/ik/ik_probe_terrain_contact.d.ts.map +1 -1
  239. package/src/engine/ecs/ik/ik_probe_terrain_contact.js +20 -16
  240. package/src/engine/ecs/ik/ik_write_local_rotation.d.ts +18 -0
  241. package/src/engine/ecs/ik/ik_write_local_rotation.d.ts.map +1 -0
  242. package/src/engine/ecs/ik/ik_write_local_rotation.js +30 -0
  243. package/src/engine/ecs/parent/EntityNode.d.ts +24 -6
  244. package/src/engine/ecs/parent/EntityNode.d.ts.map +1 -1
  245. package/src/engine/ecs/parent/EntityNode.js +54 -42
  246. package/src/engine/ecs/parent/EntityNodeFlags.d.ts +0 -1
  247. package/src/engine/ecs/parent/EntityNodeFlags.js +7 -8
  248. package/src/engine/ecs/speaker/VoiceSystem.d.ts +2 -2
  249. package/src/engine/ecs/speaker/VoiceSystem.d.ts.map +1 -1
  250. package/src/engine/ecs/speaker/VoiceSystem.js +4 -4
  251. package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
  252. package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +2 -0
  253. package/src/engine/ecs/terrain/ecs/Terrain.d.ts +5 -2
  254. package/src/engine/ecs/terrain/ecs/Terrain.d.ts.map +1 -1
  255. package/src/engine/ecs/terrain/ecs/Terrain.js +7 -4
  256. package/src/engine/ecs/terrain/ecs/TerrainSystem.js +3 -3
  257. package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.d.ts +7 -7
  258. package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.d.ts.map +1 -1
  259. package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.js +84 -36
  260. package/src/engine/ecs/transform/TRANSFORM64_MIGRATION_PLAN_2026_09_04.md +513 -0
  261. package/src/engine/ecs/transform/Transform64.d.ts +48 -11
  262. package/src/engine/ecs/transform/Transform64.d.ts.map +1 -1
  263. package/src/engine/ecs/transform/Transform64.js +54 -15
  264. package/src/engine/ecs/transform/Transform64SerializationAdapter.d.ts +37 -0
  265. package/src/engine/ecs/transform/Transform64SerializationAdapter.d.ts.map +1 -0
  266. package/src/engine/ecs/transform/Transform64SerializationAdapter.js +75 -0
  267. package/src/engine/ecs/transform/__probe.d.ts +4 -0
  268. package/src/engine/ecs/transform/__probe.d.ts.map +1 -0
  269. package/src/engine/ecs/transform/t64_allocation_probe.d.ts +31 -0
  270. package/src/engine/ecs/transform/t64_allocation_probe.d.ts.map +1 -0
  271. package/src/engine/ecs/transform/t64_allocation_probe.js +78 -0
  272. package/src/engine/ecs/transform/t64_announce_change.d.ts +33 -0
  273. package/src/engine/ecs/transform/t64_announce_change.d.ts.map +1 -0
  274. package/src/engine/ecs/transform/t64_announce_change.js +39 -0
  275. package/src/engine/ecs/transform/t64_equals_components.d.ts +30 -0
  276. package/src/engine/ecs/transform/t64_equals_components.d.ts.map +1 -0
  277. package/src/engine/ecs/transform/t64_equals_components.js +59 -0
  278. package/src/engine/ecs/transform/t64_read_rotation.d.ts +13 -0
  279. package/src/engine/ecs/transform/t64_read_rotation.d.ts.map +1 -0
  280. package/src/engine/ecs/transform/t64_read_rotation.js +16 -0
  281. package/src/engine/ecs/transform/t64_read_translation.d.ts +14 -0
  282. package/src/engine/ecs/transform/t64_read_translation.d.ts.map +1 -0
  283. package/src/engine/ecs/transform/t64_read_translation.js +17 -0
  284. package/src/engine/ecs/transform-attachment/TransformAttachment.d.ts +5 -5
  285. package/src/engine/ecs/transform-attachment/TransformAttachment.d.ts.map +1 -1
  286. package/src/engine/ecs/transform-attachment/TransformAttachment.js +4 -4
  287. package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.d.ts +10 -10
  288. package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.d.ts.map +1 -1
  289. package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.js +71 -20
  290. package/src/engine/graphics/debug/createDebugLabel.js +3 -3
  291. package/src/engine/graphics/ecs/camera/pp/PerfectPanner.d.ts.map +1 -1
  292. package/src/engine/graphics/ecs/camera/pp/PerfectPanner.js +5 -4
  293. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraController.d.ts.map +1 -1
  294. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraController.js +8 -3
  295. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.d.ts +6 -6
  296. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.d.ts.map +1 -1
  297. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.js +25 -13
  298. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraLanderSystem.js +1 -1
  299. package/src/engine/graphics/ecs/mesh/setMesh.js +2 -2
  300. package/src/engine/graphics/ecs/path/entity/EntityPath.d.ts.map +1 -1
  301. package/src/engine/graphics/ecs/path/entity/EntityPath.js +21 -7
  302. package/src/engine/graphics/ecs/path/entity/EntityPathMarkerDefinition.d.ts +4 -4
  303. package/src/engine/graphics/ecs/path/entity/EntityPathMarkerDefinition.d.ts.map +1 -1
  304. package/src/engine/graphics/ecs/path/entity/EntityPathMarkerDefinition.js +4 -4
  305. package/src/engine/graphics/ecs/sprite/SpriteSystemPE.d.ts +2 -2
  306. package/src/engine/graphics/ecs/sprite/SpriteSystemPE.d.ts.map +1 -1
  307. package/src/engine/graphics/ecs/sprite/SpriteSystemPE.js +145 -135
  308. package/src/engine/graphics/geometry/MikkT/Build4RuleGroups.js +2 -2
  309. package/src/engine/graphics/geometry/MikkT/DegenEpilogue.js +1 -1
  310. package/src/engine/graphics/geometry/MikkT/DegenPrologue.js +1 -1
  311. package/src/engine/graphics/geometry/MikkT/EvalTspace.js +1 -1
  312. package/src/engine/graphics/geometry/MikkT/GenerateTSpaces.js +3 -3
  313. package/src/engine/graphics/render/frame_graph/CORRECTNESS_FIXES_2026_09_04.md +659 -0
  314. package/src/engine/graphics/render/frame_graph/FRAME_GRAPH_RECOMMENDATIONS.md +21 -5
  315. package/src/engine/graphics/render/frame_graph/FrameGraph.d.ts +45 -0
  316. package/src/engine/graphics/render/frame_graph/FrameGraph.d.ts.map +1 -1
  317. package/src/engine/graphics/render/frame_graph/FrameGraph.js +282 -60
  318. package/src/engine/graphics/render/frame_graph/FramePassBuilder.d.ts.map +1 -1
  319. package/src/engine/graphics/render/frame_graph/FramePassBuilder.js +20 -9
  320. package/src/engine/graphics/render/frame_graph/FramePassNode.d.ts +12 -0
  321. package/src/engine/graphics/render/frame_graph/FramePassNode.d.ts.map +1 -1
  322. package/src/engine/graphics/render/frame_graph/FramePassNode.js +13 -0
  323. package/src/engine/graphics/render/frame_graph/FramePassResources.d.ts.map +1 -1
  324. package/src/engine/graphics/render/frame_graph/FramePassResources.js +5 -0
  325. package/src/engine/graphics/render/frame_graph/ResourceEntry.d.ts +19 -1
  326. package/src/engine/graphics/render/frame_graph/ResourceEntry.d.ts.map +1 -1
  327. package/src/engine/graphics/render/frame_graph/ResourceEntry.js +23 -1
  328. package/src/engine/graphics/render/frame_graph/backend/void/VoidRenderContext.d.ts +15 -1
  329. package/src/engine/graphics/render/frame_graph/backend/void/VoidRenderContext.d.ts.map +1 -1
  330. package/src/engine/graphics/render/frame_graph/backend/void/VoidRenderContext.js +33 -16
  331. package/src/engine/graphics/render/frame_graph/resource/RenderResourceManager.d.ts.map +1 -1
  332. package/src/engine/graphics/render/frame_graph/resource/RenderResourceManager.js +19 -1
  333. package/src/engine/graphics/sh3/path_tracer/populate_path_traced_scene_from_ecd.js +6 -6
  334. package/src/engine/graphics3/CameraSystem.d.ts +6 -6
  335. package/src/engine/graphics3/CameraSystem.d.ts.map +1 -1
  336. package/src/engine/graphics3/CameraSystem.js +170 -170
  337. package/src/engine/graphics3/DecalSystem.d.ts +6 -6
  338. package/src/engine/graphics3/DecalSystem.d.ts.map +1 -1
  339. package/src/engine/graphics3/DecalSystem.js +449 -449
  340. package/src/engine/graphics3/LightSystem.d.ts +6 -6
  341. package/src/engine/graphics3/LightSystem.d.ts.map +1 -1
  342. package/src/engine/graphics3/LightSystem.js +234 -221
  343. package/src/engine/graphics3/MeshSystem.d.ts +6 -6
  344. package/src/engine/graphics3/MeshSystem.d.ts.map +1 -1
  345. package/src/engine/graphics3/MeshSystem.js +53 -22
  346. package/src/engine/graphics3/ParticipatingMediaSystem.d.ts +20 -15
  347. package/src/engine/graphics3/ParticipatingMediaSystem.d.ts.map +1 -1
  348. package/src/engine/graphics3/ParticipatingMediaSystem.js +198 -184
  349. package/src/engine/graphics3/ParticleEmitterSystem.d.ts +6 -6
  350. package/src/engine/graphics3/ParticleEmitterSystem.d.ts.map +1 -1
  351. package/src/engine/graphics3/ParticleEmitterSystem.js +310 -289
  352. package/src/engine/graphics3/PickingSystem.d.ts +6 -6
  353. package/src/engine/graphics3/PickingSystem.d.ts.map +1 -1
  354. package/src/engine/graphics3/PickingSystem.js +273 -273
  355. package/src/engine/graphics3/ShadedGeometrySystem.d.ts +6 -6
  356. package/src/engine/graphics3/ShadedGeometrySystem.d.ts.map +1 -1
  357. package/src/engine/graphics3/ShadedGeometrySystem.js +180 -169
  358. package/src/engine/graphics3/TerrainSystem.d.ts.map +1 -1
  359. package/src/engine/graphics3/TerrainSystem.js +565 -566
  360. package/src/engine/graphics3/Trail3DSystem.d.ts +6 -6
  361. package/src/engine/graphics3/Trail3DSystem.d.ts.map +1 -1
  362. package/src/engine/graphics3/Trail3DSystem.js +221 -221
  363. package/src/engine/graphics3/camera_sync_from_transform.d.ts +2 -2
  364. package/src/engine/graphics3/camera_sync_from_transform.d.ts.map +1 -1
  365. package/src/engine/graphics3/camera_sync_from_transform.js +2 -1
  366. package/src/engine/graphics3/debug/gizmo_view_from_camera.js +4 -4
  367. package/src/engine/graphics3/particles/GPUParticularRenderer.d.ts +6 -0
  368. package/src/engine/graphics3/particles/GPUParticularRenderer.d.ts.map +1 -1
  369. package/src/engine/graphics3/particles/GPUParticularRenderer.js +82 -53
  370. package/src/engine/graphics3/particles/particle_gpu_records.d.ts +12 -8
  371. package/src/engine/graphics3/particles/particle_gpu_records.d.ts.map +1 -1
  372. package/src/engine/graphics3/particles/particle_gpu_records.js +53 -45
  373. package/src/engine/graphics3/preview/make_model_preview_scene.js +1 -1
  374. package/src/engine/graphics3/shade_camera_projection_ray.js +4 -4
  375. package/src/engine/graphics3/shade_node_to_entity_composition.d.ts.map +1 -1
  376. package/src/engine/graphics3/shade_node_to_entity_composition.js +88 -84
  377. package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts +7 -7
  378. package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts.map +1 -1
  379. package/src/engine/grid/grid2transform/GridPosition2TransformSystem.js +8 -8
  380. package/src/engine/grid/transform2grid/Transform2GridPositionSystem.d.ts +9 -8
  381. package/src/engine/grid/transform2grid/Transform2GridPositionSystem.d.ts.map +1 -1
  382. package/src/engine/grid/transform2grid/Transform2GridPositionSystem.js +29 -8
  383. package/src/engine/input/ecs/controllers/KeyboardCameraController.js +2 -2
  384. package/src/engine/intelligence/behavior/ecs/OrbitingBehavior.d.ts.map +1 -1
  385. package/src/engine/intelligence/behavior/ecs/OrbitingBehavior.js +35 -21
  386. package/src/engine/intelligence/behavior/util/RotationBehavior.js +5 -5
  387. package/src/engine/intelligence/mcts/StateNode.js +1 -1
  388. package/src/engine/interpolation/TransformPoseSerializationAdapter.d.ts +7 -7
  389. package/src/engine/interpolation/TransformPoseSerializationAdapter.d.ts.map +1 -1
  390. package/src/engine/interpolation/TransformPoseSerializationAdapter.js +14 -15
  391. package/src/engine/interpolation/pose_interpoland.d.ts +2 -2
  392. package/src/engine/interpolation/pose_interpoland.js +4 -4
  393. package/src/engine/navigation/ecs/path_following/PathFollowingSystem.d.ts +4 -4
  394. package/src/engine/navigation/ecs/path_following/PathFollowingSystem.d.ts.map +1 -1
  395. package/src/engine/navigation/ecs/path_following/PathFollowingSystem.js +39 -14
  396. package/src/engine/network/adapters/TransformReplicationAdapter.d.ts +7 -7
  397. package/src/engine/network/adapters/TransformReplicationAdapter.d.ts.map +1 -1
  398. package/src/engine/network/adapters/TransformReplicationAdapter.js +19 -20
  399. package/src/engine/network/orchestrator/ServerAuthoritativeClient.d.ts +48 -0
  400. package/src/engine/network/orchestrator/ServerAuthoritativeClient.d.ts.map +1 -1
  401. package/src/engine/network/orchestrator/ServerAuthoritativeClient.js +246 -3
  402. package/src/engine/network/replication/Replicator.d.ts +5 -3
  403. package/src/engine/network/replication/Replicator.d.ts.map +1 -1
  404. package/src/engine/network/replication/Replicator.js +65 -16
  405. package/src/engine/physics/broadphase/compute_fat_world_aabb.js +3 -3
  406. package/src/engine/physics/ccd/linear_sweep.d.ts.map +1 -1
  407. package/src/engine/physics/ccd/linear_sweep.js +9 -3
  408. package/src/engine/physics/constraint/solve_constraints.js +10 -10
  409. package/src/engine/physics/ecs/ColliderObserverSystem.d.ts +8 -8
  410. package/src/engine/physics/ecs/ColliderObserverSystem.d.ts.map +1 -1
  411. package/src/engine/physics/ecs/ColliderObserverSystem.js +6 -6
  412. package/src/engine/physics/ecs/PhysicsSystem.d.ts +22 -32
  413. package/src/engine/physics/ecs/PhysicsSystem.d.ts.map +1 -1
  414. package/src/engine/physics/ecs/PhysicsSystem.js +2337 -2310
  415. package/src/engine/physics/ecs/find_non_finite_physics_state.js +6 -6
  416. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +7 -7
  417. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts.map +1 -1
  418. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.js +16 -8
  419. package/src/engine/physics/fluid/ecs/FluidSystem.d.ts +4 -4
  420. package/src/engine/physics/fluid/ecs/FluidSystem.d.ts.map +1 -1
  421. package/src/engine/physics/fluid/ecs/FluidSystem.js +6 -6
  422. package/src/engine/physics/fluid/ecs/WorkerFluidSystem.d.ts +2 -2
  423. package/src/engine/physics/fluid/ecs/WorkerFluidSystem.d.ts.map +1 -1
  424. package/src/engine/physics/fluid/ecs/WorkerFluidSystem.js +4 -4
  425. package/src/engine/physics/fluid/ecs/fluid_reanchor_field.js +7 -7
  426. package/src/engine/physics/fluid/effector/ImpulseFluidEffector.js +4 -4
  427. package/src/engine/physics/fluid/effector/WakeFluidEffector.js +7 -7
  428. package/src/engine/physics/inertia/world_inverse_inertia.js +1 -1
  429. package/src/engine/physics/integration/integrate_position.d.ts.map +1 -1
  430. package/src/engine/physics/integration/integrate_position.js +13 -12
  431. package/src/engine/physics/inverse_kinematics/fabrik/fabrik_solve.d.ts.map +1 -1
  432. package/src/engine/physics/inverse_kinematics/fabrik/fabrik_solve.js +23 -5
  433. package/src/engine/physics/narrowphase/compute_penetration.js +18 -14
  434. package/src/engine/physics/narrowphase/convex_convex_manifold.js +2 -2
  435. package/src/engine/physics/narrowphase/mesh_mesh_tet_manifold.js +9 -9
  436. package/src/engine/physics/narrowphase/narrowphase_step.d.ts.map +1 -1
  437. package/src/engine/physics/narrowphase/narrowphase_step.js +95 -68
  438. package/src/engine/physics/narrowphase/refine_ray_concave.js +1 -1
  439. package/src/engine/physics/narrowphase/refine_ray_hit.js +3 -3
  440. package/src/engine/physics/queries/overlap_shape.d.ts.map +1 -1
  441. package/src/engine/physics/queries/overlap_shape.js +19 -7
  442. package/src/engine/physics/queries/raycast.js +3 -3
  443. package/src/engine/physics/queries/shape_cast.d.ts.map +1 -1
  444. package/src/engine/physics/queries/shape_cast.js +628 -620
  445. package/src/engine/physics/solver/solve_contacts.js +10 -10
  446. package/src/engine/physics/vehicle/RaycastVehicle.d.ts +6 -5
  447. package/src/engine/physics/vehicle/RaycastVehicle.d.ts.map +1 -1
  448. package/src/engine/physics/vehicle/RaycastVehicle.js +10 -5
  449. package/src/engine/sound/ecs/SoundListenerSystem.d.ts +16 -4
  450. package/src/engine/sound/ecs/SoundListenerSystem.d.ts.map +1 -1
  451. package/src/engine/sound/ecs/SoundListenerSystem.js +70 -11
  452. package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts +7 -7
  453. package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts.map +1 -1
  454. package/src/engine/sound/ecs/audio/AudioEmitterSystem.js +343 -338
  455. package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts +2 -2
  456. package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts.map +1 -1
  457. package/src/engine/sound/ecs/audio/LiveEmitterSet.js +356 -345
  458. package/src/engine/sound/ecs/audio/SpatialAudioIndex.d.ts +23 -2
  459. package/src/engine/sound/ecs/audio/SpatialAudioIndex.d.ts.map +1 -1
  460. package/src/engine/sound/ecs/audio/SpatialAudioIndex.js +174 -140
  461. package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.d.ts +6 -6
  462. package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.d.ts.map +1 -1
  463. package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.js +185 -184
  464. package/src/engine/sound/material/detector/terrain/TerrainSoundMaterialSurfaceDetector.js +1 -1
  465. package/src/engine/sound/simulation/core/AcousticRegionIndex.d.ts +2 -1
  466. package/src/engine/sound/simulation/core/AcousticRegionIndex.d.ts.map +1 -1
  467. package/src/engine/sound/simulation/core/AcousticRegionIndex.js +4 -3
  468. package/src/engine/sound/simulation/core/AcousticVolumeRegion.d.ts +3 -2
  469. package/src/engine/sound/simulation/core/AcousticVolumeRegion.d.ts.map +1 -1
  470. package/src/engine/sound/simulation/core/AcousticVolumeRegion.js +6 -4
  471. package/src/engine/sound/simulation/ecs/AcousticSimulationSystem.d.ts +10 -6
  472. package/src/engine/sound/simulation/ecs/AcousticSimulationSystem.d.ts.map +1 -1
  473. package/src/engine/sound/simulation/ecs/AcousticSimulationSystem.js +32 -7
  474. package/src/engine/sound/simulation/ecs/AcousticVolumeSystem.d.ts +7 -7
  475. package/src/engine/sound/simulation/ecs/AcousticVolumeSystem.d.ts.map +1 -1
  476. package/src/engine/sound/simulation/ecs/AcousticVolumeSystem.js +6 -6
  477. package/src/engine/sound/sopra/runtime/EventInstance.d.ts.map +1 -1
  478. package/src/engine/sound/sopra/runtime/EventInstance.js +8 -2
  479. package/src/format/scene/gltf/gltf_component_type.d.ts.map +1 -1
  480. package/src/format/scene/gltf/gltf_component_type.js +3 -1
  481. package/src/format/texture/ktx2/ktx2_read.d.ts.map +1 -1
  482. package/src/format/texture/ktx2/ktx2_read.js +2 -1
  483. package/src/generation/grid/generation/GridTaskDensityMarkerDistribution.d.ts.map +1 -1
  484. package/src/generation/grid/generation/GridTaskDensityMarkerDistribution.js +8 -1
  485. package/src/generation/markers/GridCellActionPlaceMarker.d.ts +4 -4
  486. package/src/generation/markers/GridCellActionPlaceMarker.d.ts.map +1 -1
  487. package/src/generation/markers/GridCellActionPlaceMarker.js +16 -6
  488. package/src/generation/markers/MarkerNode.d.ts +3 -3
  489. package/src/generation/markers/MarkerNode.d.ts.map +1 -1
  490. package/src/generation/markers/MarkerNode.js +3 -3
  491. package/src/generation/markers/actions/MarkerNodeActionEntityPlacement.d.ts +4 -4
  492. package/src/generation/markers/actions/MarkerNodeActionEntityPlacement.d.ts.map +1 -1
  493. package/src/generation/markers/actions/MarkerNodeActionEntityPlacement.js +7 -7
  494. package/src/generation/markers/actions/MarkerNodeActionImaginary.d.ts.map +1 -1
  495. package/src/generation/markers/actions/MarkerNodeActionImaginary.js +20 -2
  496. package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorClingToTerrain.js +1 -1
  497. package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorRandomRotation.d.ts.map +1 -1
  498. package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorRandomRotation.js +13 -3
  499. package/src/generation/markers/transform/MarkerNodeTransformRotateRandom.d.ts.map +1 -1
  500. package/src/generation/markers/transform/MarkerNodeTransformRotateRandom.js +11 -1
  501. package/src/generation/markers/transform/MarkerNodeTransformerAddPositionYFromFilter.d.ts.map +1 -1
  502. package/src/generation/markers/transform/MarkerNodeTransformerAddPositionYFromFilter.js +8 -4
  503. package/src/generation/markers/transform/MarkerNodeTransformerOffsetPosition.d.ts.map +1 -1
  504. package/src/generation/markers/transform/MarkerNodeTransformerOffsetPosition.js +13 -5
  505. package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilter.d.ts.map +1 -1
  506. package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilter.js +8 -2
  507. package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilterGradient.d.ts.map +1 -1
  508. package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilterGradient.js +16 -2
  509. package/src/shade/RENDERER_CONTRACT.md +584 -580
  510. package/src/shade/device/graph/BufferResourceDescriptor.d.ts.map +1 -1
  511. package/src/shade/device/graph/BufferResourceDescriptor.js +193 -184
  512. package/src/shade/device/graph/TextureResourceDescriptor.d.ts.map +1 -1
  513. package/src/shade/device/graph/TextureResourceDescriptor.js +12 -0
  514. package/src/shade/device/mock/SoftwareGPUDevice.d.ts.map +1 -1
  515. package/src/shade/device/mock/SoftwareGPUDevice.js +8 -0
  516. package/src/shade/playground/avboit/README.md +117 -0
  517. package/src/shade/playground/avboit/index.html +215 -0
  518. package/src/shade/playground/avboit/main.d.ts +2 -0
  519. package/src/shade/playground/avboit/main.d.ts.map +1 -0
  520. package/src/shade/playground/avboit/main.js +875 -0
  521. package/src/shade/playground/basis_textures/main.js +1 -1
  522. package/src/shade/playground/ground_seam/main.js +1 -1
  523. package/src/shade/playground/particle_editor/README.md +175 -0
  524. package/src/shade/playground/particle_editor/index.html +76 -0
  525. package/src/shade/playground/particle_editor/main.d.ts +2 -0
  526. package/src/shade/playground/particle_editor/main.d.ts.map +1 -0
  527. package/src/shade/playground/particle_editor/main.js +139 -0
  528. package/src/shade/playground/particle_system/README.md +92 -62
  529. package/src/shade/playground/particle_system/index.html +67 -21
  530. package/src/shade/playground/particle_system/main.js +247 -102
  531. package/src/shade/{renderer/particles → playground/particle_system}/particle_prototype.d.ts +21 -18
  532. package/src/shade/playground/particle_system/particle_prototype.d.ts.map +1 -0
  533. package/src/shade/{renderer/particles → playground/particle_system}/particle_prototype.js +197 -181
  534. package/src/shade/playground/particle_system/particle_scene.d.ts +136 -20
  535. package/src/shade/playground/particle_system/particle_scene.d.ts.map +1 -1
  536. package/src/shade/playground/particle_system/particle_scene.js +487 -670
  537. package/src/shade/playground/skinned_blas_refit/sweep_views.js +2 -2
  538. package/src/shade/playground/skinned_blas_refit/verify_instance_bounds.d.ts.map +1 -1
  539. package/src/shade/playground/skinned_blas_refit/verify_instance_bounds.js +2 -1
  540. package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.d.ts.map +1 -1
  541. package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.js +2 -1
  542. package/src/shade/playground/sponza_path_trace/main.js +1 -1
  543. package/src/shade/playground/volumetrics_froxel/main.js +917 -917
  544. package/src/shade/playground/volumetrics_froxel/measure.js +559 -559
  545. package/src/shade/renderer/Renderer.d.ts +44 -0
  546. package/src/shade/renderer/Renderer.d.ts.map +1 -1
  547. package/src/shade/renderer/Renderer.js +169 -36
  548. package/src/shade/renderer/ShadeTransparencyMode.d.ts +13 -0
  549. package/src/shade/renderer/ShadeTransparencyMode.d.ts.map +1 -0
  550. package/src/shade/renderer/ShadeTransparencyMode.js +30 -0
  551. package/src/shade/renderer/atmosphere/GPUSky.d.ts.map +1 -1
  552. package/src/shade/renderer/atmosphere/GPUSky.js +4 -2
  553. package/src/shade/renderer/buffer/graph_read_buffer.d.ts.map +1 -1
  554. package/src/shade/renderer/buffer/graph_read_buffer.js +8 -1
  555. package/src/shade/renderer/buffer/table/GPUTypedTable.js +1 -1
  556. package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.d.ts +30 -0
  557. package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.d.ts.map +1 -1
  558. package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.js +84 -0
  559. package/src/shade/renderer/buffer/table/gpu_database_emulator_image.d.ts +27 -0
  560. package/src/shade/renderer/buffer/table/gpu_database_emulator_image.d.ts.map +1 -0
  561. package/src/shade/renderer/buffer/table/gpu_database_words.d.ts +24 -0
  562. package/src/shade/renderer/buffer/table/gpu_database_words.d.ts.map +1 -0
  563. package/src/shade/renderer/buffer/table/gpu_database_words.js +92 -0
  564. package/src/shade/renderer/camera/Camera.d.ts +2 -2
  565. package/src/shade/renderer/camera/Camera.d.ts.map +1 -1
  566. package/src/shade/renderer/camera/Camera.js +11 -5
  567. package/src/shade/renderer/camera/GPUCameraContext.d.ts.map +1 -1
  568. package/src/shade/renderer/camera/GPUCameraContext.js +2 -1
  569. package/src/shade/renderer/camera/OrbitalCameraController.d.ts +3 -3
  570. package/src/shade/renderer/camera/OrbitalCameraController.d.ts.map +1 -1
  571. package/src/shade/renderer/camera/OrbitalCameraController.js +31 -16
  572. package/src/shade/renderer/camera/orbital/OrbitalCameraController.d.ts +2 -2
  573. package/src/shade/renderer/camera/orbital/OrbitalCameraController.d.ts.map +1 -1
  574. package/src/shade/renderer/camera/orbital/OrbitalCameraController.js +4 -3
  575. package/src/shade/renderer/camera/orbital/OrbitalCameraRig.d.ts +10 -5
  576. package/src/shade/renderer/camera/orbital/OrbitalCameraRig.d.ts.map +1 -1
  577. package/src/shade/renderer/camera/orbital/OrbitalCameraRig.js +8 -4
  578. package/src/shade/renderer/extension/FrameContext.d.ts.map +1 -1
  579. package/src/shade/renderer/extension/FrameContext.js +5 -0
  580. package/src/shade/renderer/extension/FrameRecord.d.ts +16 -0
  581. package/src/shade/renderer/extension/FrameRecord.d.ts.map +1 -1
  582. package/src/shade/renderer/extension/FrameRecord.js +31 -0
  583. package/src/shade/renderer/extension/GBufferTextures.d.ts +11 -0
  584. package/src/shade/renderer/extension/GBufferTextures.d.ts.map +1 -1
  585. package/src/shade/renderer/extension/GBufferTextures.js +14 -0
  586. package/src/shade/renderer/geometry/attribute/gpu_vertex_buffer_layout_from_spec.js +1 -1
  587. package/src/shade/renderer/geometry/util/geometry_stripify.js +6 -6
  588. package/src/shade/renderer/geometry/virtual/format/prototypeVGEOFormatViewer.js +8 -8
  589. package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.d.ts.map +1 -1
  590. package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.js +14 -5
  591. package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.d.ts.map +1 -1
  592. package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.js +17 -9
  593. package/src/shade/renderer/global_illumination/probe/octahedral/border/graph_lpv_paint_border_depth.d.ts +2 -1
  594. package/src/shade/renderer/global_illumination/probe/octahedral/border/graph_lpv_paint_border_depth.d.ts.map +1 -1
  595. package/src/shade/renderer/global_illumination/probe/octahedral/border/graph_lpv_paint_border_depth.js +4 -1
  596. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.d.ts +2 -1
  597. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.d.ts.map +1 -1
  598. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.js +11 -1
  599. package/src/shade/renderer/global_illumination/probe/octahedral/graph_lpv_shade.d.ts +1 -1
  600. package/src/shade/renderer/global_illumination/probe/octahedral/graph_lpv_shade.d.ts.map +1 -1
  601. package/src/shade/renderer/global_illumination/probe/octahedral/graph_lpv_shade.js +4 -2
  602. package/src/shade/renderer/global_illumination/sharc/SpatialHashRadianceCache.d.ts.map +1 -1
  603. package/src/shade/renderer/global_illumination/sharc/SpatialHashRadianceCache.js +5 -1
  604. package/src/shade/renderer/light/cluster/cull/graph_cull_lights.d.ts.map +1 -1
  605. package/src/shade/renderer/light/cluster/cull/graph_cull_lights.js +35 -11
  606. package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts +1 -1
  607. package/src/shade/renderer/particles/DESIGN.md +271 -112
  608. package/src/shade/renderer/particles/GPUParticleSystem.d.ts +251 -86
  609. package/src/shade/renderer/particles/GPUParticleSystem.d.ts.map +1 -1
  610. package/src/shade/renderer/particles/GPUParticleSystem.js +822 -146
  611. package/src/shade/renderer/particles/ParticleConstants.d.ts +96 -3
  612. package/src/shade/renderer/particles/ParticleConstants.d.ts.map +1 -1
  613. package/src/shade/renderer/particles/ParticleConstants.js +103 -4
  614. package/src/shade/renderer/particles/coherence/graph_particle_bucket.d.ts +5 -4
  615. package/src/shade/renderer/particles/coherence/graph_particle_bucket.d.ts.map +1 -1
  616. package/src/shade/renderer/particles/coherence/graph_particle_bucket.js +11 -15
  617. package/src/shade/renderer/particles/coherence/shader_particle_bucket.d.ts +2 -2
  618. package/src/shade/renderer/particles/coherence/shader_particle_bucket.d.ts.map +1 -1
  619. package/src/shade/renderer/particles/coherence/shader_particle_bucket.js +20 -15
  620. package/src/shade/renderer/particles/data/PARTICLE_COUNTERS.d.ts +7 -8
  621. package/src/shade/renderer/particles/data/PARTICLE_COUNTERS.d.ts.map +1 -1
  622. package/src/shade/renderer/particles/data/PARTICLE_COUNTERS.js +7 -17
  623. package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.d.ts +56 -0
  624. package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.d.ts.map +1 -0
  625. package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.js +68 -0
  626. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STATE.d.ts +39 -0
  627. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STATE.d.ts.map +1 -0
  628. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STATE.js +52 -0
  629. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.d.ts +83 -0
  630. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.d.ts.map +1 -0
  631. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.js +166 -0
  632. package/src/shade/renderer/particles/data/chunk_particle_emitter.d.ts +21 -5
  633. package/src/shade/renderer/particles/data/chunk_particle_emitter.d.ts.map +1 -1
  634. package/src/shade/renderer/particles/data/chunk_particle_emitter.js +44 -85
  635. package/src/shade/renderer/particles/data/particle_header.d.ts +62 -0
  636. package/src/shade/renderer/particles/data/particle_header.d.ts.map +1 -0
  637. package/src/shade/renderer/particles/data/particle_header.js +103 -0
  638. package/src/shade/renderer/particles/graph/ParticleGroupBuilder.d.ts +179 -0
  639. package/src/shade/renderer/particles/graph/ParticleGroupBuilder.d.ts.map +1 -0
  640. package/src/shade/renderer/particles/graph/ParticleGroupBuilder.js +303 -0
  641. package/src/shade/renderer/particles/graph/ParticleNodeDescription.d.ts +120 -1
  642. package/src/shade/renderer/particles/graph/ParticleNodeDescription.d.ts.map +1 -1
  643. package/src/shade/renderer/particles/graph/ParticleNodeDescription.js +90 -1
  644. package/src/shade/renderer/particles/graph/ParticleNodeGroup.d.ts +283 -0
  645. package/src/shade/renderer/particles/graph/ParticleNodeGroup.d.ts.map +1 -0
  646. package/src/shade/renderer/particles/graph/ParticleNodeGroup.js +419 -0
  647. package/src/shade/renderer/particles/graph/ParticleNodeRegistry.d.ts +44 -2
  648. package/src/shade/renderer/particles/graph/ParticleNodeRegistry.d.ts.map +1 -1
  649. package/src/shade/renderer/particles/graph/ParticleNodeRegistry.js +476 -40
  650. package/src/shade/renderer/particles/graph/ParticleValueType.d.ts +188 -0
  651. package/src/shade/renderer/particles/graph/ParticleValueType.d.ts.map +1 -0
  652. package/src/shade/renderer/particles/graph/ParticleValueType.js +287 -0
  653. package/src/shade/renderer/particles/graph/compile_particle_graph.d.ts +16 -9
  654. package/src/shade/renderer/particles/graph/compile_particle_graph.d.ts.map +1 -1
  655. package/src/shade/renderer/particles/graph/compile_particle_graph.js +464 -205
  656. package/src/shade/renderer/particles/graph/flatten_particle_graph.d.ts +11 -0
  657. package/src/shade/renderer/particles/graph/flatten_particle_graph.d.ts.map +1 -0
  658. package/src/shade/renderer/particles/graph/flatten_particle_graph.js +213 -0
  659. package/src/shade/renderer/particles/graph/groups/particle_builtin_groups.d.ts +27 -0
  660. package/src/shade/renderer/particles/graph/groups/particle_builtin_groups.d.ts.map +1 -0
  661. package/src/shade/renderer/particles/graph/groups/particle_builtin_groups.js +75 -0
  662. package/src/shade/renderer/particles/graph/groups/particle_groups_geometry.d.ts +83 -0
  663. package/src/shade/renderer/particles/graph/groups/particle_groups_geometry.d.ts.map +1 -0
  664. package/src/shade/renderer/particles/graph/groups/particle_groups_geometry.js +319 -0
  665. package/src/shade/renderer/particles/graph/groups/particle_groups_noise.d.ts +22 -0
  666. package/src/shade/renderer/particles/graph/groups/particle_groups_noise.d.ts.map +1 -0
  667. package/src/shade/renderer/particles/graph/groups/particle_groups_noise.js +517 -0
  668. package/src/shade/renderer/particles/graph/groups/particle_groups_utility.d.ts +70 -0
  669. package/src/shade/renderer/particles/graph/groups/particle_groups_utility.d.ts.map +1 -0
  670. package/src/shade/renderer/particles/graph/groups/particle_groups_utility.js +161 -0
  671. package/src/shade/renderer/particles/graph/groups/simplex_reference.d.ts +8 -0
  672. package/src/shade/renderer/particles/graph/groups/simplex_reference.d.ts.map +1 -0
  673. package/src/shade/renderer/particles/graph/groups/simplex_reference.js +159 -0
  674. package/src/shade/renderer/particles/graph/infer_particle_graph_types.d.ts +88 -0
  675. package/src/shade/renderer/particles/graph/infer_particle_graph_types.d.ts.map +1 -0
  676. package/src/shade/renderer/particles/graph/infer_particle_graph_types.js +234 -0
  677. package/src/shade/renderer/particles/graph/make_particle_group.d.ts +98 -0
  678. package/src/shade/renderer/particles/graph/make_particle_group.d.ts.map +1 -0
  679. package/src/shade/renderer/particles/graph/make_particle_group.js +427 -0
  680. package/src/shade/renderer/particles/graph/particle_graph_authoring.d.ts +11 -4
  681. package/src/shade/renderer/particles/graph/particle_graph_authoring.d.ts.map +1 -1
  682. package/src/shade/renderer/particles/graph/particle_graph_authoring.js +121 -108
  683. package/src/shade/renderer/particles/graph/particle_graph_diagnostic.d.ts +38 -0
  684. package/src/shade/renderer/particles/graph/particle_graph_diagnostic.d.ts.map +1 -0
  685. package/src/shade/renderer/particles/graph/particle_graph_diagnostic.js +25 -0
  686. package/src/shade/renderer/particles/graph/particle_graph_distributions.d.ts +29 -0
  687. package/src/shade/renderer/particles/graph/particle_graph_distributions.d.ts.map +1 -0
  688. package/src/shade/renderer/particles/graph/particle_graph_distributions.js +170 -0
  689. package/src/shade/renderer/particles/graph/particle_graph_json.d.ts +87 -0
  690. package/src/shade/renderer/particles/graph/particle_graph_json.d.ts.map +1 -0
  691. package/src/shade/renderer/particles/graph/particle_graph_json.js +196 -0
  692. package/src/shade/renderer/particles/graph/particle_group_json.d.ts +86 -0
  693. package/src/shade/renderer/particles/graph/particle_group_json.d.ts.map +1 -0
  694. package/src/shade/renderer/particles/graph/particle_group_json.js +182 -0
  695. package/src/shade/renderer/particles/graph/particle_group_library.d.ts +33 -0
  696. package/src/shade/renderer/particles/graph/particle_group_library.d.ts.map +1 -0
  697. package/src/shade/renderer/particles/graph/particle_group_library.js +75 -0
  698. package/src/shade/renderer/particles/graph/particle_node_library.d.ts +37 -0
  699. package/src/shade/renderer/particles/graph/particle_node_library.d.ts.map +1 -0
  700. package/src/shade/renderer/particles/graph/particle_node_library.js +64 -0
  701. package/src/shade/renderer/particles/graph/particle_node_parameters.d.ts +146 -0
  702. package/src/shade/renderer/particles/graph/particle_node_parameters.d.ts.map +1 -0
  703. package/src/shade/renderer/particles/graph/particle_node_parameters.js +234 -0
  704. package/src/shade/renderer/particles/graph/particle_node_presentation.d.ts +30 -0
  705. package/src/shade/renderer/particles/graph/particle_node_presentation.d.ts.map +1 -0
  706. package/src/shade/renderer/particles/graph/particle_node_presentation.js +286 -0
  707. package/src/shade/renderer/particles/graph/validate_particle_graph.d.ts +66 -0
  708. package/src/shade/renderer/particles/graph/validate_particle_graph.d.ts.map +1 -0
  709. package/src/shade/renderer/particles/graph/validate_particle_graph.js +439 -0
  710. package/src/shade/renderer/particles/graph_particles.d.ts +143 -68
  711. package/src/shade/renderer/particles/graph_particles.d.ts.map +1 -1
  712. package/src/shade/renderer/particles/graph_particles.js +424 -71
  713. package/src/shade/renderer/particles/graph_particles_avboit.d.ts +107 -0
  714. package/src/shade/renderer/particles/graph_particles_avboit.d.ts.map +1 -0
  715. package/src/shade/renderer/particles/graph_particles_avboit.js +312 -0
  716. package/src/shade/renderer/particles/isa/InstructionStream.d.ts +41 -8
  717. package/src/shade/renderer/particles/isa/InstructionStream.d.ts.map +1 -1
  718. package/src/shade/renderer/particles/isa/InstructionStream.js +111 -33
  719. package/src/shade/renderer/particles/isa/ParticleAssembler.d.ts +13 -10
  720. package/src/shade/renderer/particles/isa/ParticleAssembler.d.ts.map +1 -1
  721. package/src/shade/renderer/particles/isa/ParticleAssembler.js +30 -26
  722. package/src/shade/renderer/particles/isa/ParticleProgram.d.ts +27 -15
  723. package/src/shade/renderer/particles/isa/ParticleProgram.d.ts.map +1 -1
  724. package/src/shade/renderer/particles/isa/ParticleProgram.js +139 -34
  725. package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts +117 -9
  726. package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts.map +1 -1
  727. package/src/shade/renderer/particles/isa/ParticleVMISA.js +296 -37
  728. package/src/shade/renderer/particles/isa/particle_assembly.d.ts +149 -0
  729. package/src/shade/renderer/particles/isa/particle_assembly.d.ts.map +1 -0
  730. package/src/shade/renderer/particles/isa/particle_assembly.js +999 -0
  731. package/src/shade/renderer/particles/layout/ParticleLayout.d.ts +25 -3
  732. package/src/shade/renderer/particles/layout/ParticleLayout.d.ts.map +1 -1
  733. package/src/shade/renderer/particles/layout/ParticleLayout.js +33 -5
  734. package/src/shade/renderer/particles/optimizer/optimize_particle_program.d.ts +160 -0
  735. package/src/shade/renderer/particles/optimizer/optimize_particle_program.d.ts.map +1 -0
  736. package/src/shade/renderer/particles/optimizer/optimize_particle_program.js +478 -0
  737. package/src/shade/renderer/particles/optimizer/particle_program_analysis.d.ts +291 -0
  738. package/src/shade/renderer/particles/optimizer/particle_program_analysis.d.ts.map +1 -0
  739. package/src/shade/renderer/particles/optimizer/particle_program_analysis.js +647 -0
  740. package/src/shade/renderer/particles/optimizer/particle_program_equivalence.d.ts +95 -0
  741. package/src/shade/renderer/particles/optimizer/particle_program_equivalence.d.ts.map +1 -0
  742. package/src/shade/renderer/particles/optimizer/particle_program_equivalence.js +213 -0
  743. package/src/shade/renderer/particles/optimizer/particle_program_fuzz.d.ts +16 -0
  744. package/src/shade/renderer/particles/optimizer/particle_program_fuzz.d.ts.map +1 -0
  745. package/src/shade/renderer/particles/optimizer/particle_program_fuzz.js +223 -0
  746. package/src/shade/renderer/particles/optimizer/particle_vm_semantics.d.ts +121 -0
  747. package/src/shade/renderer/particles/optimizer/particle_vm_semantics.d.ts.map +1 -0
  748. package/src/shade/renderer/particles/optimizer/particle_vm_semantics.js +206 -0
  749. package/src/shade/renderer/particles/optimizer/pass_dedup_constants.d.ts +11 -0
  750. package/src/shade/renderer/particles/optimizer/pass_dedup_constants.d.ts.map +1 -0
  751. package/src/shade/renderer/particles/optimizer/pass_dedup_constants.js +197 -0
  752. package/src/shade/renderer/particles/optimizer/pass_eliminate_dead_code.d.ts +4 -0
  753. package/src/shade/renderer/particles/optimizer/pass_eliminate_dead_code.d.ts.map +1 -0
  754. package/src/shade/renderer/particles/optimizer/pass_eliminate_dead_code.js +51 -0
  755. package/src/shade/renderer/particles/optimizer/pass_fold_constants.d.ts +4 -0
  756. package/src/shade/renderer/particles/optimizer/pass_fold_constants.d.ts.map +1 -0
  757. package/src/shade/renderer/particles/optimizer/pass_fold_constants.js +561 -0
  758. package/src/shade/renderer/particles/optimizer/pass_narrow_widths.d.ts +4 -0
  759. package/src/shade/renderer/particles/optimizer/pass_narrow_widths.d.ts.map +1 -0
  760. package/src/shade/renderer/particles/optimizer/pass_narrow_widths.js +72 -0
  761. package/src/shade/renderer/particles/optimizer/pass_pack_registers.d.ts +4 -0
  762. package/src/shade/renderer/particles/optimizer/pass_pack_registers.d.ts.map +1 -0
  763. package/src/shade/renderer/particles/optimizer/pass_pack_registers.js +86 -0
  764. package/src/shade/renderer/particles/optimizer/pass_peephole.d.ts +4 -0
  765. package/src/shade/renderer/particles/optimizer/pass_peephole.d.ts.map +1 -0
  766. package/src/shade/renderer/particles/optimizer/pass_peephole.js +271 -0
  767. package/src/shade/renderer/particles/optimizer/pass_propagate_copies.d.ts +4 -0
  768. package/src/shade/renderer/particles/optimizer/pass_propagate_copies.d.ts.map +1 -0
  769. package/src/shade/renderer/particles/optimizer/pass_propagate_copies.js +268 -0
  770. package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.d.ts +4 -0
  771. package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.d.ts.map +1 -0
  772. package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.js +151 -0
  773. package/src/shade/renderer/particles/particle_test_fixtures.d.ts +131 -0
  774. package/src/shade/renderer/particles/particle_test_fixtures.d.ts.map +1 -0
  775. package/src/shade/renderer/particles/particle_test_fixtures.js +203 -0
  776. package/src/shade/renderer/particles/runtime/Emitter.d.ts +219 -0
  777. package/src/shade/renderer/particles/runtime/Emitter.d.ts.map +1 -0
  778. package/src/shade/renderer/particles/runtime/EmitterRegistry.d.ts +128 -60
  779. package/src/shade/renderer/particles/runtime/EmitterRegistry.d.ts.map +1 -1
  780. package/src/shade/renderer/particles/runtime/EmitterRegistry.js +286 -117
  781. package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts +264 -0
  782. package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts.map +1 -0
  783. package/src/shade/renderer/particles/runtime/ParticleEmitter.js +404 -0
  784. package/src/shade/renderer/particles/runtime/ParticleSpawnScheduler.d.ts +49 -15
  785. package/src/shade/renderer/particles/runtime/ParticleSpawnScheduler.d.ts.map +1 -1
  786. package/src/shade/renderer/particles/runtime/ProgramArena.d.ts +51 -18
  787. package/src/shade/renderer/particles/runtime/ProgramArena.d.ts.map +1 -1
  788. package/src/shade/renderer/particles/runtime/ProgramArena.js +72 -32
  789. package/src/shade/renderer/particles/runtime/create_particle_effect.d.ts +4 -4
  790. package/src/shade/renderer/particles/runtime/create_particle_effect.d.ts.map +1 -1
  791. package/src/shade/renderer/particles/runtime/create_particle_effect.js +4 -4
  792. package/src/shade/renderer/particles/runtime/emitter_database_image.d.ts +15 -0
  793. package/src/shade/renderer/particles/runtime/emitter_database_image.d.ts.map +1 -0
  794. package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.d.ts +17 -0
  795. package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.d.ts.map +1 -0
  796. package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.js +75 -0
  797. package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.d.ts +20 -0
  798. package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.d.ts.map +1 -0
  799. package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.js +94 -0
  800. package/src/shade/renderer/particles/shaders/chunk_particle_context.d.ts +15 -5
  801. package/src/shade/renderer/particles/shaders/chunk_particle_context.d.ts.map +1 -1
  802. package/src/shade/renderer/particles/shaders/chunk_particle_curve_animation.d.ts +1 -2
  803. package/src/shade/renderer/particles/shaders/chunk_particle_curve_animation.d.ts.map +1 -1
  804. package/src/shade/renderer/particles/shaders/chunk_particle_curve_animation.js +1 -2
  805. package/src/shade/renderer/particles/shaders/chunk_particle_curve_disabled.d.ts +11 -0
  806. package/src/shade/renderer/particles/shaders/chunk_particle_curve_disabled.d.ts.map +1 -0
  807. package/src/shade/renderer/particles/shaders/chunk_particle_curve_disabled.js +13 -0
  808. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_age.d.ts +17 -0
  809. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_age.d.ts.map +1 -0
  810. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_age.js +22 -0
  811. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_world_sphere.d.ts +14 -0
  812. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_world_sphere.d.ts.map +1 -0
  813. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_world_sphere.js +23 -0
  814. package/src/shade/renderer/particles/shaders/chunk_particle_render_math.js +1 -1
  815. package/src/shade/renderer/particles/shaders/chunk_particle_scene_view_depth.d.ts +18 -0
  816. package/src/shade/renderer/particles/shaders/chunk_particle_scene_view_depth.d.ts.map +1 -0
  817. package/src/shade/renderer/particles/shaders/chunk_particle_scene_view_depth.js +24 -0
  818. package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.d.ts +26 -0
  819. package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.d.ts.map +1 -0
  820. package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.js +59 -0
  821. package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.d.ts +14 -0
  822. package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.d.ts.map +1 -0
  823. package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.js +153 -0
  824. package/src/shade/renderer/particles/shaders/shader_particle_avboit_occupancy.d.ts +3 -0
  825. package/src/shade/renderer/particles/shaders/shader_particle_avboit_occupancy.d.ts.map +1 -0
  826. package/src/shade/renderer/particles/shaders/shader_particle_avboit_occupancy.js +124 -0
  827. package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.d.ts +19 -0
  828. package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.d.ts.map +1 -0
  829. package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.js +147 -0
  830. package/src/shade/renderer/particles/shaders/shader_particle_emit.d.ts +18 -8
  831. package/src/shade/renderer/particles/shaders/shader_particle_emit.d.ts.map +1 -1
  832. package/src/shade/renderer/particles/shaders/shader_particle_emit.js +72 -37
  833. package/src/shade/renderer/particles/shaders/shader_particle_emitter_tick.d.ts +5 -0
  834. package/src/shade/renderer/particles/shaders/shader_particle_emitter_tick.d.ts.map +1 -0
  835. package/src/shade/renderer/particles/shaders/shader_particle_emitter_tick.js +216 -0
  836. package/src/shade/renderer/particles/shaders/shader_particle_finalize.d.ts.map +1 -1
  837. package/src/shade/renderer/particles/shaders/shader_particle_finalize.js +7 -3
  838. package/src/shade/renderer/particles/shaders/shader_particle_render.d.ts.map +1 -1
  839. package/src/shade/renderer/particles/shaders/shader_particle_render.js +132 -197
  840. package/src/shade/renderer/particles/shaders/shader_particle_simulate.d.ts.map +1 -1
  841. package/src/shade/renderer/particles/shaders/shader_particle_simulate.js +78 -24
  842. package/src/shade/renderer/particles/shaders/shader_particle_spawn_commands.d.ts +26 -0
  843. package/src/shade/renderer/particles/shaders/shader_particle_spawn_commands.d.ts.map +1 -0
  844. package/src/shade/renderer/particles/shaders/shader_particle_spawn_commands.js +66 -0
  845. package/src/shade/renderer/particles/sort/shader_particle_sort.d.ts +1 -1
  846. package/src/shade/renderer/particles/sort/shader_particle_sort.d.ts.map +1 -1
  847. package/src/shade/renderer/particles/sort/shader_particle_sort.js +21 -36
  848. package/src/shade/renderer/particles/vm/ParticleVMReference.d.ts +2 -2
  849. package/src/shade/renderer/particles/vm/ParticleVMReference.d.ts.map +1 -1
  850. package/src/shade/renderer/particles/vm/ParticleVMReference.js +100 -90
  851. package/src/shade/renderer/particles/vm/chunk_particle_vm.d.ts.map +1 -1
  852. package/src/shade/renderer/particles/vm/chunk_particle_vm.js +270 -138
  853. package/src/shade/renderer/path_tracer/accumulating/AccumulatingPathTracer.d.ts +9 -0
  854. package/src/shade/renderer/path_tracer/accumulating/AccumulatingPathTracer.d.ts.map +1 -1
  855. package/src/shade/renderer/path_tracer/accumulating/AccumulatingPathTracer.js +26 -0
  856. package/src/shade/renderer/postprocess/denoise/debug/graph_pass_debug_reprojection.d.ts +1 -2
  857. package/src/shade/renderer/postprocess/denoise/debug/graph_pass_debug_reprojection.d.ts.map +1 -1
  858. package/src/shade/renderer/postprocess/denoise/debug/graph_pass_debug_reprojection.js +0 -3
  859. package/src/shade/renderer/postprocess/dof/gather/DepthOfFieldU.js +1 -1
  860. package/src/shade/renderer/postprocess/dof/raymarch/DepthOfField.js +1 -1
  861. package/src/shade/renderer/postprocess/nss/NSS.d.ts +1 -1
  862. package/src/shade/renderer/postprocess/nss/NSS.d.ts.map +1 -1
  863. package/src/shade/renderer/postprocess/nss/NSS.js +3 -2
  864. package/src/shade/renderer/postprocess/nss/generate_NSS_WEIGHTS_ACTUAL.js +3 -2
  865. package/src/shade/renderer/rasterize/bucket/prepare_meshlet_draw_commands_by_material.d.ts +7 -2
  866. package/src/shade/renderer/rasterize/bucket/prepare_meshlet_draw_commands_by_material.d.ts.map +1 -1
  867. package/src/shade/renderer/rasterize/bucket/prepare_meshlet_draw_commands_by_material.js +12 -1
  868. package/src/shade/renderer/rasterize/expand/shader_filter_triangle_by_material_side.js +1 -1
  869. package/src/shade/renderer/rasterize/forward/FORWARD_VERTEX_SHADER_STRUCT.d.ts +3 -0
  870. package/src/shade/renderer/rasterize/forward/FORWARD_VERTEX_SHADER_STRUCT.d.ts.map +1 -0
  871. package/src/shade/renderer/rasterize/{native/oit → forward}/FORWARD_VERTEX_SHADER_STRUCT.js +4 -4
  872. package/src/shade/renderer/rasterize/forward/SHADING_SCENE_RESOURCE_GROUP.d.ts +3 -0
  873. package/src/shade/renderer/rasterize/forward/SHADING_SCENE_RESOURCE_GROUP.d.ts.map +1 -0
  874. package/src/shade/renderer/rasterize/forward/SHADING_SCENE_RESOURCE_GROUP.js +17 -0
  875. package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_forward_shade_standard_fragment_brick4.d.ts +1 -1
  876. package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_brick4.d.ts.map +1 -0
  877. package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_forward_shade_standard_fragment_brick4.js +16 -16
  878. package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_forward_shade_standard_fragment_ibl.d.ts +1 -1
  879. package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_ibl.d.ts.map +1 -0
  880. package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_forward_shade_standard_fragment_ibl.js +17 -17
  881. package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_material_side_should_draw.d.ts +1 -1
  882. package/src/shade/renderer/rasterize/forward/chunk_material_side_should_draw.d.ts.map +1 -0
  883. package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_material_side_should_draw.js +2 -2
  884. package/src/shade/renderer/rasterize/forward/vertex_shader_chunk.d.ts +3 -0
  885. package/src/shade/renderer/rasterize/forward/vertex_shader_chunk.d.ts.map +1 -0
  886. package/src/shade/renderer/rasterize/{native/oit → forward}/vertex_shader_chunk.js +4 -4
  887. package/src/shade/renderer/rasterize/native/avboit/AVBOITSettings.d.ts +27 -0
  888. package/src/shade/renderer/rasterize/native/avboit/AVBOITSettings.d.ts.map +1 -0
  889. package/src/shade/renderer/rasterize/native/avboit/AVBOITSettings.js +27 -0
  890. package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts +87 -0
  891. package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts.map +1 -0
  892. package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.js +61 -0
  893. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_CONSTANTS.d.ts +107 -0
  894. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_CONSTANTS.d.ts.map +1 -0
  895. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_CONSTANTS.js +120 -0
  896. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_LEDGER.md +642 -0
  897. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_PLAN_2026_09_03.md +534 -0
  898. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_WARP_STRUCT.d.ts +15 -0
  899. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_WARP_STRUCT.d.ts.map +1 -0
  900. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_WARP_STRUCT.js +33 -0
  901. package/src/shade/renderer/rasterize/native/avboit/avboit_build_depth_curve.d.ts +20 -0
  902. package/src/shade/renderer/rasterize/native/avboit/avboit_build_depth_curve.d.ts.map +1 -0
  903. package/src/shade/renderer/rasterize/native/avboit/avboit_build_depth_curve.js +38 -0
  904. package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.d.ts +45 -0
  905. package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.d.ts.map +1 -0
  906. package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.js +139 -0
  907. package/src/shade/renderer/rasterize/native/avboit/avboit_spec_support.d.ts +37 -0
  908. package/src/shade/renderer/rasterize/native/avboit/avboit_spec_support.d.ts.map +1 -0
  909. package/src/shade/renderer/rasterize/native/avboit/avboit_spec_support.js +73 -0
  910. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_counts_to_extinction.d.ts +9 -0
  911. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_counts_to_extinction.d.ts.map +1 -0
  912. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_counts_to_extinction.js +17 -0
  913. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_dilate_word.d.ts +11 -0
  914. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_dilate_word.d.ts.map +1 -0
  915. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_dilate_word.js +18 -0
  916. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_counts.d.ts +9 -0
  917. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_counts.d.ts.map +1 -0
  918. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_counts.js +17 -0
  919. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_transmittance.d.ts +9 -0
  920. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_transmittance.d.ts.map +1 -0
  921. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_transmittance.js +17 -0
  922. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_fold_pairs.d.ts +15 -0
  923. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_fold_pairs.d.ts.map +1 -0
  924. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_fold_pairs.js +25 -0
  925. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_integral_depth_coordinate.d.ts +17 -0
  926. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_integral_depth_coordinate.d.ts.map +1 -0
  927. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_integral_depth_coordinate.js +35 -0
  928. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_range.d.ts +11 -0
  929. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_range.d.ts.map +1 -0
  930. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_range.js +21 -0
  931. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_word_mask.d.ts +9 -0
  932. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_word_mask.d.ts.map +1 -0
  933. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_word_mask.js +26 -0
  934. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_overflows.d.ts +11 -0
  935. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_overflows.d.ts.map +1 -0
  936. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_overflows.js +22 -0
  937. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_pack_counts.d.ts +10 -0
  938. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_pack_counts.d.ts.map +1 -0
  939. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_pack_counts.js +21 -0
  940. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_sample_transmittance.d.ts +10 -0
  941. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_sample_transmittance.d.ts.map +1 -0
  942. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_sample_transmittance.js +32 -0
  943. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_splat_slice.d.ts +18 -0
  944. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_splat_slice.d.ts.map +1 -0
  945. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_splat_slice.js +58 -0
  946. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmission_tint.d.ts +20 -0
  947. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmission_tint.d.ts.map +1 -0
  948. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmission_tint.js +27 -0
  949. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmittance_to_extinction.d.ts +10 -0
  950. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmittance_to_extinction.d.ts.map +1 -0
  951. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmittance_to_extinction.js +18 -0
  952. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_unpack_counts.d.ts +9 -0
  953. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_unpack_counts.d.ts.map +1 -0
  954. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_unpack_counts.js +21 -0
  955. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_view_depth_to_physical.d.ts +9 -0
  956. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_view_depth_to_physical.d.ts.map +1 -0
  957. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_view_depth_to_physical.js +23 -0
  958. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_view_depth_to_virtual.d.ts +13 -0
  959. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_view_depth_to_virtual.d.ts.map +1 -0
  960. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_view_depth_to_virtual.js +27 -0
  961. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_warp.d.ts +22 -0
  962. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_warp.d.ts.map +1 -0
  963. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_warp.js +38 -0
  964. package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts +141 -0
  965. package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts.map +1 -0
  966. package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.js +994 -0
  967. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_build_warp.d.ts +8 -0
  968. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_build_warp.d.ts.map +1 -0
  969. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_build_warp.js +135 -0
  970. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.d.ts +3 -0
  971. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.d.ts.map +1 -0
  972. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.js +101 -0
  973. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.d.ts +3 -0
  974. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.d.ts.map +1 -0
  975. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.js +96 -0
  976. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_integrate.d.ts +3 -0
  977. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_integrate.d.ts.map +1 -0
  978. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_integrate.js +83 -0
  979. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_occupancy.d.ts +9 -0
  980. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_occupancy.d.ts.map +1 -0
  981. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_occupancy.js +119 -0
  982. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_resolve.d.ts +3 -0
  983. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_resolve.d.ts.map +1 -0
  984. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_resolve.js +87 -0
  985. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.d.ts +15 -0
  986. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.d.ts.map +1 -0
  987. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.js +202 -0
  988. package/src/shade/renderer/rasterize/native/material_draw_indirect.d.ts +22 -0
  989. package/src/shade/renderer/rasterize/native/material_draw_indirect.d.ts.map +1 -0
  990. package/src/shade/renderer/rasterize/native/material_draw_indirect.js +69 -0
  991. package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.d.ts.map +1 -1
  992. package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.js +665 -722
  993. package/src/shade/renderer/rasterize/native/oit/shader_oit_generate_moments.js +3 -3
  994. package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments.js +4 -4
  995. package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.js +4 -4
  996. package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.d.ts +7 -2
  997. package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.d.ts.map +1 -1
  998. package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.js +16 -2
  999. package/src/shade/renderer/scene/optimization/geometry/geometry_deduplicate.d.ts +3 -3
  1000. package/src/shade/renderer/scene/optimization/geometry/geometry_deduplicate.d.ts.map +1 -1
  1001. package/src/shade/renderer/scene/optimization/geometry/geometry_deduplicate.js +29 -23
  1002. package/src/shade/renderer/scene/optimization/geometry/internal/anchor_grow_topological.d.ts +2 -2
  1003. package/src/shade/renderer/scene/optimization/geometry/internal/anchor_grow_topological.d.ts.map +1 -1
  1004. package/src/shade/renderer/scene/optimization/geometry/internal/anchor_grow_topological.js +3 -3
  1005. package/src/shade/renderer/scene/optimization/geometry/internal/cover_greedy.d.ts +4 -4
  1006. package/src/shade/renderer/scene/optimization/geometry/internal/cover_greedy.d.ts.map +1 -1
  1007. package/src/shade/renderer/scene/optimization/geometry/internal/cover_greedy.js +2 -2
  1008. package/src/shade/renderer/scene/optimization/geometry/internal/match_refit_validate.d.ts +2 -2
  1009. package/src/shade/renderer/scene/optimization/geometry/internal/match_refit_validate.d.ts.map +1 -1
  1010. package/src/shade/renderer/scene/optimization/geometry/internal/match_refit_validate.js +2 -2
  1011. package/src/shade/renderer/scene/optimization/geometry/internal/match_solve_transform.d.ts +7 -7
  1012. package/src/shade/renderer/scene/optimization/geometry/internal/match_solve_transform.d.ts.map +1 -1
  1013. package/src/shade/renderer/scene/optimization/geometry/internal/match_solve_transform.js +79 -71
  1014. package/src/shade/renderer/shader/chunk/math/chunk_lower_bound_branchless.d.ts.map +1 -1
  1015. package/src/shade/renderer/shader/chunk/math/chunk_lower_bound_branchless.js +3 -1
  1016. package/src/shade/renderer/shader/chunk/random/chunk_hash_to_float01.d.ts +13 -3
  1017. package/src/shade/renderer/shader/chunk/random/chunk_hash_to_float01.d.ts.map +1 -1
  1018. package/src/shade/renderer/shader/chunk/random/chunk_hash_to_float01.js +15 -5
  1019. package/src/shade/renderer/shader/chunk/random/chunk_random_uint.d.ts +8 -0
  1020. package/src/shade/renderer/shader/chunk/random/chunk_random_uint.d.ts.map +1 -1
  1021. package/src/shade/renderer/shader/chunk/random/chunk_random_uint.js +15 -5
  1022. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg.d.ts +7 -0
  1023. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg.d.ts.map +1 -1
  1024. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg.js +17 -7
  1025. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_advance.d.ts +17 -0
  1026. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_advance.d.ts.map +1 -0
  1027. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_advance.js +26 -0
  1028. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_output.d.ts +15 -0
  1029. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_output.d.ts.map +1 -0
  1030. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_output.js +26 -0
  1031. package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.d.ts.map +1 -1
  1032. package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.js +8 -2
  1033. package/src/shade/renderer/shadow/map/PointLightShadowmap.d.ts.map +1 -1
  1034. package/src/shade/renderer/shadow/map/PointLightShadowmap.js +7 -2
  1035. package/src/shade/renderer/shadow/map/SpotLightShadowmap.d.ts.map +1 -1
  1036. package/src/shade/renderer/shadow/map/SpotLightShadowmap.js +3 -15
  1037. package/src/shade/renderer/shadow/map/TetrahedronPointLightShadowmap.d.ts.map +1 -1
  1038. package/src/shade/renderer/shadow/map/TetrahedronPointLightShadowmap.js +10 -4
  1039. package/src/shade/renderer/shadow/vsm/GPUViewShadowMaps.d.ts.map +1 -1
  1040. package/src/shade/renderer/shadow/vsm/GPUViewShadowMaps.js +7 -2
  1041. package/src/shade/renderer/volumetrics/GPUViewVolumetrics.js +2 -2
  1042. package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.d.ts +3 -3
  1043. package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.d.ts.map +1 -1
  1044. package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.js +3 -3
  1045. package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -1
  1046. package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +66 -5
  1047. package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts.map +1 -1
  1048. package/src/shade/wgsl/emulator/WGSLLanguageCore.js +35 -4
  1049. package/src/view/minimap/Minimap.d.ts.map +1 -1
  1050. package/src/view/minimap/Minimap.js +227 -225
  1051. package/src/view/minimap/MinimapCanvasView.js +3 -3
  1052. package/src/view/minimap/MinimapMarker.d.ts +45 -0
  1053. package/src/view/minimap/MinimapMarker.d.ts.map +1 -0
  1054. package/src/view/minimap/MinimapMarker.js +80 -0
  1055. package/src/view/minimap/MinimapMarkerCollection.d.ts +6 -5
  1056. package/src/view/minimap/MinimapMarkerCollection.d.ts.map +1 -1
  1057. package/src/view/minimap/MinimapMarkerCollection.js +6 -6
  1058. package/src/view/minimap/MinimapMarkerSerializationAdapter.d.ts +19 -0
  1059. package/src/view/minimap/MinimapMarkerSerializationAdapter.d.ts.map +1 -0
  1060. package/src/view/minimap/MinimapMarkerSerializationAdapter.js +42 -0
  1061. package/src/view/minimap/dom/MinimapCameraView.d.ts +1 -1
  1062. package/src/view/minimap/dom/MinimapCameraView.d.ts.map +1 -1
  1063. package/src/view/minimap/dom/MinimapCameraView.js +23 -4
  1064. package/src/view/minimap/dom/MinimapMarkerView.js +3 -3
  1065. package/src/view/minimap/gl/MarkerGL.js +3 -3
  1066. package/src/view/util/DomLayoutFrame.d.ts +53 -0
  1067. package/src/view/util/DomLayoutFrame.d.ts.map +1 -0
  1068. package/src/view/util/DomLayoutFrame.js +122 -0
  1069. package/src/core/model/node-graph/visual/layout/BoxLayoutSpec.js +0 -19
  1070. package/src/core/model/node-graph/visual/layout/ConnectedBoxLayouter.js +0 -241
  1071. package/src/core/model/node-graph/visual/layout/ConnectionEndpointLayoutSpec.js +0 -40
  1072. package/src/core/model/node-graph/visual/layout/ConnectionLayoutSpec.js +0 -28
  1073. package/src/engine/ecs/util/hideEntityGracefully.js +0 -196
  1074. package/src/shade/renderer/particles/cull/chunk_particle_cull.js +0 -38
  1075. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_LAYOUT.js +0 -214
  1076. package/src/shade/renderer/particles/particle_prototype.d.ts.map +0 -1
  1077. package/src/shade/renderer/particles/runtime/ParticleSpawnScheduler.js +0 -86
  1078. package/src/shade/renderer/particles/runtime/spawn_request_encoding.js +0 -52
  1079. package/src/shade/renderer/particles/shaders/chunk_particle_context.js +0 -58
  1080. package/src/shade/renderer/rasterize/native/oit/FORWARD_VERTEX_SHADER_STRUCT.d.ts +0 -3
  1081. package/src/shade/renderer/rasterize/native/oit/FORWARD_VERTEX_SHADER_STRUCT.d.ts.map +0 -1
  1082. package/src/shade/renderer/rasterize/native/oit/SHADING_SCENE_RESOURCE_GROUP.d.ts +0 -3
  1083. package/src/shade/renderer/rasterize/native/oit/SHADING_SCENE_RESOURCE_GROUP.d.ts.map +0 -1
  1084. package/src/shade/renderer/rasterize/native/oit/SHADING_SCENE_RESOURCE_GROUP.js +0 -17
  1085. package/src/shade/renderer/rasterize/native/oit/chunk_forward_shade_standard_fragment_brick4.d.ts.map +0 -1
  1086. package/src/shade/renderer/rasterize/native/oit/chunk_forward_shade_standard_fragment_ibl.d.ts.map +0 -1
  1087. package/src/shade/renderer/rasterize/native/oit/chunk_material_side_should_draw.d.ts.map +0 -1
  1088. package/src/shade/renderer/rasterize/native/oit/vertex_shader_chunk.d.ts +0 -3
  1089. package/src/shade/renderer/rasterize/native/oit/vertex_shader_chunk.d.ts.map +0 -1
@@ -2,7 +2,12 @@ import { assert } from "../../../core/assert.js";
2
2
  import { round_up } from "../../../core/math/round_up.js";
3
3
  import { TextureDescriptor } from "../../../shade/descriptor/texture/TextureDescriptor.js";
4
4
  import { TextureViewDescriptor } from "../../../shade/descriptor/texture/TextureViewDescriptor.js";
5
- import { EMITTER_STRIDE } from "../../../shade/renderer/particles/data/PARTICLE_EMITTER_LAYOUT.js";
5
+ import { GPUDatabase } from "../../../shade/renderer/buffer/table/GPUDatabase.js";
6
+ import {
7
+ PARTICLE_DATABASE_INITIAL_SIZE,
8
+ PARTICLE_DATABASE_SPEC,
9
+ PARTICLE_EMITTER_TABLE
10
+ } from "../../../shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.js";
6
11
  import { PARTICLE_RECORD_WORD_COUNT } from "../../../shade/renderer/particles/ParticleConstants.js";
7
12
  import {
8
13
  create_particle_billboard_pipeline,
@@ -13,7 +18,7 @@ import { SAMPLER_LINEAR_UPSCALE } from "../../../shade/renderer/texture/SAMPLER_
13
18
  import { ParticleEmitterFlag } from "../../graphics/particles/particular/engine/emitter/ParticleEmitterFlag.js";
14
19
  import {
15
20
  blending_type_to_particle_blend,
16
- write_particle_layer_record,
21
+ particle_layer_record,
17
22
  write_particle_records
18
23
  } from "./particle_gpu_records.js";
19
24
 
@@ -68,14 +73,26 @@ export class GPUParticularRenderer {
68
73
  #slots_capacity = 0;
69
74
 
70
75
  /**
71
- * @type {GPUBuffer|null}
76
+ * The emitter table the billboard renderer reads a particle's layer record out of.
77
+ *
78
+ * A `GPUDatabase` rather than a flat buffer because that is the layout the renderer's generated
79
+ * reader indexes — the table owns the addressing, the growth and the per-record staging, so
80
+ * there is nothing here that knows where a record physically lands.
81
+ *
82
+ * Built on first use: the device arrives with the frame graph's execution context, not with the
83
+ * constructor.
84
+ *
85
+ * @type {GPUDatabase|null}
72
86
  */
73
- #emitters = null;
87
+ #database = null;
74
88
 
75
89
  /**
76
- * @type {number} capacity in emitter records
90
+ * How many layer records the last pack wrote. Rows past it are removed rather than left
91
+ * resident, so a frame with fewer layers than the last does not keep paying for them.
92
+ *
93
+ * @type {number}
77
94
  */
78
- #emitters_capacity = 0;
95
+ #record_count = 0;
79
96
 
80
97
  /**
81
98
  * @type {GPUTextureContext|null}
@@ -117,16 +134,6 @@ export class GPUParticularRenderer {
117
134
  */
118
135
  #pool_staging_f32 = new Float32Array(0);
119
136
 
120
- /**
121
- * @type {Uint32Array}
122
- */
123
- #emitter_staging = new Uint32Array(0);
124
-
125
- /**
126
- * @type {Float32Array}
127
- */
128
- #emitter_staging_f32 = new Float32Array(0);
129
-
130
137
  /**
131
138
  * Draw order, back to front.
132
139
  *
@@ -157,22 +164,33 @@ export class GPUParticularRenderer {
157
164
  return this.#count;
158
165
  }
159
166
 
167
+ /**
168
+ * How many layer records the last pack wrote — the occupied rows of the emitter table.
169
+ *
170
+ * @returns {number}
171
+ */
172
+ get record_count() {
173
+ return this.#record_count;
174
+ }
175
+
160
176
  /**
161
177
  * Pack this frame's particles and upload them.
162
178
  *
163
179
  * Runs inside the pass rather than beside it, because a `GraphicsContext` — the device, the
164
180
  * texture pool, the samplers — is something the frame graph hands out at execution time and the
165
- * frame's pass context does not carry. Uploading there is legal: these are queue writes, not
166
- * encoder writes.
181
+ * frame's pass context does not carry. The pool, the draw order and the atlas go up as queue
182
+ * writes; the emitter table's rows go up as the database's own upload dispatch, encoded here
183
+ * ahead of the draw that reads them.
167
184
  *
168
185
  * @param {GraphicsContext} graphics
186
+ * @param {ShadeGPUCommandContext} encoder the frame's open command context
169
187
  * @param {ParticleEmitter[]} emitters
170
188
  * @param {Sampler2D} atlas the sprite atlas every layer's patch is cut from
171
189
  * @param {number[]|Float32Array} camera_position world space
172
190
  * @param {number[]|Float32Array} camera_right world space
173
191
  * @param {number[]|Float32Array} camera_up world space
174
192
  */
175
- #pack(graphics, emitters, atlas, camera_position, camera_right, camera_up) {
193
+ #pack(graphics, encoder, emitters, atlas, camera_position, camera_right, camera_up) {
176
194
  assert.defined(graphics, 'graphics');
177
195
 
178
196
  this.#count = 0;
@@ -180,7 +198,6 @@ export class GPUParticularRenderer {
180
198
  const drawn = [];
181
199
 
182
200
  let particle_capacity = 0;
183
- let layer_count = 0;
184
201
 
185
202
  for (let i = 0; i < emitters.length; i++) {
186
203
  const emitter = emitters[i];
@@ -198,20 +215,18 @@ export class GPUParticularRenderer {
198
215
  drawn.push(emitter);
199
216
 
200
217
  particle_capacity += particles;
201
- layer_count += emitter.layers.length;
202
218
  }
203
219
 
204
220
  if (drawn.length === 0) {
205
221
  return;
206
222
  }
207
223
 
208
- this.#reserve_staging(particle_capacity, layer_count);
224
+ this.#reserve_staging(particle_capacity);
209
225
 
210
226
  const pool = this.#pool_staging;
211
227
  const pool_f32 = this.#pool_staging_f32;
212
228
 
213
- const emitter_records = this.#emitter_staging;
214
- const emitter_records_f32 = this.#emitter_staging_f32;
229
+ const table = this.#obtain_database(graphics.device).get(PARTICLE_EMITTER_TABLE);
215
230
 
216
231
  let record_index = 0;
217
232
  let written = 0;
@@ -242,11 +257,11 @@ export class GPUParticularRenderer {
242
257
 
243
258
  const uv = patch.uv;
244
259
 
245
- write_particle_layer_record(emitter_records, emitter_records_f32, record_index, {
260
+ table.set(record_index, particle_layer_record({
246
261
  atlas_region: [uv.position.x, uv.position.y, uv.size.x, uv.size.y],
247
262
  blend,
248
263
  soft_depth
249
- });
264
+ }));
250
265
 
251
266
  layer_records[j] = record_index;
252
267
 
@@ -262,11 +277,38 @@ export class GPUParticularRenderer {
262
277
  return;
263
278
  }
264
279
 
280
+ // Layers that were drawn last frame and are not this frame: free their rows, so a busy
281
+ // frame's page count does not become the floor for every quiet frame after it.
282
+ for (let i = record_index; i < this.#record_count; i++) {
283
+ table.remove(i);
284
+ }
285
+
286
+ this.#record_count = record_index;
287
+
265
288
  this.#count = written;
266
289
 
267
290
  this.#order(written, camera_position);
268
291
 
269
- this.#upload(graphics, written, record_index, atlas);
292
+ this.#upload(graphics, encoder, written, atlas);
293
+ }
294
+
295
+ /**
296
+ * The emitter table's database, built on first use.
297
+ *
298
+ * @param {GPUDevice} device
299
+ * @returns {GPUDatabase}
300
+ */
301
+ #obtain_database(device) {
302
+ if (this.#database === null) {
303
+ this.#database = new GPUDatabase({
304
+ device,
305
+ definition: PARTICLE_DATABASE_SPEC,
306
+ label: "particular/emitters",
307
+ initial_data_size_bytes: PARTICLE_DATABASE_INITIAL_SIZE,
308
+ });
309
+ }
310
+
311
+ return this.#database;
270
312
  }
271
313
 
272
314
  /**
@@ -310,9 +352,8 @@ export class GPUParticularRenderer {
310
352
 
311
353
  /**
312
354
  * @param {number} particle_capacity
313
- * @param {number} layer_capacity
314
355
  */
315
- #reserve_staging(particle_capacity, layer_capacity) {
356
+ #reserve_staging(particle_capacity) {
316
357
  const words = particle_capacity * PARTICLE_RECORD_WORD_COUNT;
317
358
 
318
359
  if (this.#pool_staging.length < words) {
@@ -328,24 +369,15 @@ export class GPUParticularRenderer {
328
369
  this.#slot_staging = new Uint32Array(capacity);
329
370
  this.#depth_staging = new Float32Array(capacity);
330
371
  }
331
-
332
- const emitter_words = layer_capacity * EMITTER_STRIDE;
333
-
334
- if (this.#emitter_staging.length < emitter_words) {
335
- const buffer = new ArrayBuffer(Math.ceil(emitter_words * GROWTH_FACTOR) * 4);
336
-
337
- this.#emitter_staging = new Uint32Array(buffer);
338
- this.#emitter_staging_f32 = new Float32Array(buffer);
339
- }
340
372
  }
341
373
 
342
374
  /**
343
375
  * @param {GraphicsContext} graphics
376
+ * @param {ShadeGPUCommandContext} encoder the frame's open command context
344
377
  * @param {number} count
345
- * @param {number} record_count
346
378
  * @param {Sampler2D} atlas
347
379
  */
348
- #upload(graphics, count, record_count, atlas) {
380
+ #upload(graphics, encoder, count, atlas) {
349
381
  const device = graphics.device;
350
382
 
351
383
  this.#pool = this.#obtain_buffer(
@@ -358,14 +390,11 @@ export class GPUParticularRenderer {
358
390
  capacity => this.#slots_capacity = capacity
359
391
  );
360
392
 
361
- this.#emitters = this.#obtain_buffer(
362
- device, this.#emitters, record_count * EMITTER_STRIDE * 4, "particular/emitters",
363
- capacity => this.#emitters_capacity = capacity
364
- );
365
-
366
393
  device.queue.writeBuffer(this.#pool, 0, this.#pool_staging, 0, count * PARTICLE_RECORD_WORD_COUNT);
367
394
  device.queue.writeBuffer(this.#slots, 0, this.#slot_staging, 0, count);
368
- device.queue.writeBuffer(this.#emitters, 0, this.#emitter_staging, 0, record_count * EMITTER_STRIDE);
395
+
396
+ // Rows staged by #pack reach the buffer here, encoded before the draw that reads them.
397
+ this.#database.update(encoder);
369
398
 
370
399
  this.#obtain_atlas(graphics, atlas);
371
400
  }
@@ -469,7 +498,7 @@ export class GPUParticularRenderer {
469
498
  const data = {};
470
499
 
471
500
  const pass = graph.add('particles', data, (data, resources, context) => {
472
- this.#pack(context.graphics, emitters, atlas, camera_position, camera_right, camera_up);
501
+ this.#pack(context.graphics, context.encoder, emitters, atlas, camera_position, camera_right, camera_up);
473
502
 
474
503
  this.#execute(data, resources, context, camera);
475
504
  });
@@ -509,8 +538,8 @@ export class GPUParticularRenderer {
509
538
  const bindings = PARTICLE_BILLBOARD_RESOURCES.generateBindings({
510
539
  camera,
511
540
  pool: this.#pool,
512
- sorted: this.#slots,
513
- emitters: this.#emitters,
541
+ draw_list: this.#slots,
542
+ emitter_database: this.#database.buffer,
514
543
  atlas: this.#atlas.obtainView(),
515
544
  atlas_sampler: graphics.samplers.obtain(SAMPLER_LINEAR_UPSCALE),
516
545
  scene_depth: depth_view
@@ -580,10 +609,10 @@ export class GPUParticularRenderer {
580
609
  this.#slots_capacity = 0;
581
610
  }
582
611
 
583
- if (this.#emitters !== null) {
584
- this.#emitters.destroy();
585
- this.#emitters = null;
586
- this.#emitters_capacity = 0;
612
+ if (this.#database !== null) {
613
+ this.#database.destroy();
614
+ this.#database = null;
615
+ this.#record_count = 0;
587
616
  }
588
617
 
589
618
  if (this.#atlas !== null) {
@@ -12,26 +12,30 @@
12
12
  */
13
13
  export function blending_type_to_particle_blend(blending_type: BlendingType): number;
14
14
  /**
15
- * Describe one particle layer to the billboard renderer.
15
+ * One particle layer as a row of the emitter table
16
+ * ({@link ../../../shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.js}).
16
17
  *
17
18
  * **A record per layer, not per emitter.** The renderer reads the sprite's atlas rectangle from the
18
19
  * emitter record, and in meep the sprite belongs to the *layer* — one emitter's particles can come
19
20
  * from several layers with different sprites. Since every particle names its own record, splitting
20
21
  * this way costs nothing and keeps the draw a single one.
21
22
  *
22
- * @param {Uint32Array} records
23
- * @param {Float32Array} records_f32 the same buffer, viewed as floats
24
- * @param {number} index record index
23
+ * Every field of the struct is filled, including the ones a CPU-simulated layer has no use for (the
24
+ * VM program offsets, the seed, the spawn rate). A field left out is not written as zero — the
25
+ * serializer skips it and the table's page buffers are recycled, so an omitted field would show
26
+ * whatever the slot's previous tenant left behind.
27
+ *
25
28
  * @param {object} layer
26
- * @param {number[]} layer.atlas_region uv offset x, y and uv scale x, y
29
+ * @param {ArrayLike<number>} layer.atlas_region uv offset x, y and uv scale x, y
27
30
  * @param {number} layer.blend a member of {@link EMITTER_BLEND}
28
31
  * @param {boolean} layer.soft_depth
32
+ * @returns {object} the value to store in the emitter table
29
33
  */
30
- export function write_particle_layer_record(records: Uint32Array, records_f32: Float32Array, index: number, { atlas_region, blend, soft_depth }: {
31
- atlas_region: number[];
34
+ export function particle_layer_record({ atlas_region, blend, soft_depth }: {
35
+ atlas_region: ArrayLike<number>;
32
36
  blend: number;
33
37
  soft_depth: boolean;
34
- }): void;
38
+ }): object;
35
39
  /**
36
40
  * Write one emitter's live particles into the shared pool.
37
41
  *
@@ -1 +1 @@
1
- {"version":3,"file":"particle_gpu_records.d.ts","sourceRoot":"","sources":["../../../../../src/engine/graphics3/particles/particle_gpu_records.js"],"names":[],"mappings":"AAiDA;;;;;;;;;;;GAWG;AACH,+DAHW,YAAY,GACV,MAAM,CAQlB;AAED;;;;;;;;;;;;;;;GAeG;AACH,qDARW,WAAW,eACX,YAAY,SACZ,MAAM;IAEU,YAAY,EAA5B,MAAM,EAAE;IACM,KAAK,EAAnB,MAAM;IACS,UAAU,EAAzB,OAAO;SAsCjB;AAED;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH,6CATW,WAAW,YACX,YAAY,cACZ,MAAM,2CAEN,MAAM,EAAE,gBACR,MAAM,EAAE,aACR,MAAM,EAAE,GACN,MAAM,CA4ElB;AApMD;;;;;;;GAOG;AACH,qCAFU,MAAM,CAEwB;AAExC;;GAEG;AACH,iCAFU,MAAM,CAEoB;AAEpC;;GAEG;AACH,kCAFU,MAAM,CAEqB;AAErC;;GAEG;AACH,qCAFU,MAAM,CAEwB;6BA9CX,gDAAgD"}
1
+ {"version":3,"file":"particle_gpu_records.d.ts","sourceRoot":"","sources":["../../../../../src/engine/graphics3/particles/particle_gpu_records.js"],"names":[],"mappings":"AAiDA;;;;;;;;;;;GAWG;AACH,+DAHW,YAAY,GACV,MAAM,CAQlB;AAED;;;;;;;;;;;;;;;;;;;GAmBG;AACH;IALoC,YAAY,EAArC,UAAU,MAAM,CAAC;IACH,KAAK,EAAnB,MAAM;IACS,UAAU,EAAzB,OAAO;IACL,MAAM,CA0ClB;AAED;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH,6CATW,WAAW,YACX,YAAY,cACZ,MAAM,2CAEN,MAAM,EAAE,gBACR,MAAM,EAAE,aACR,MAAM,EAAE,GACN,MAAM,CA4ElB;AA5MD;;;;;;;GAOG;AACH,qCAFU,MAAM,CAEwB;AAExC;;GAEG;AACH,iCAFU,MAAM,CAEoB;AAEpC;;GAEG;AACH,kCAFU,MAAM,CAEqB;AAErC;;GAEG;AACH,qCAFU,MAAM,CAEwB;6BA9CX,gDAAgD"}
@@ -12,11 +12,11 @@ import { ParticleEmitterFlag } from "../../graphics/particles/particular/engine/
12
12
  import {
13
13
  EMITTER_ATTRIBUTE_ABSENT,
14
14
  EMITTER_BLEND,
15
- EMITTER_FIELD,
16
- EMITTER_FLAG,
17
15
  EMITTER_PROJECTION,
18
- EMITTER_STRIDE
19
- } from "../../../shade/renderer/particles/data/PARTICLE_EMITTER_LAYOUT.js";
16
+ make_emitter_flags
17
+ } from "../../../shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.js";
18
+ import { PARTICLE_GENERATION_FIRST } from "../../../shade/renderer/particles/data/particle_header.js";
19
+ import { NODE3D_SCENE_ID } from "../../../shade/renderer/scene/NODE3D_STRUCT.js";
20
20
  import {
21
21
  PARTICLE_RECORD_HEADER_EMITTER,
22
22
  PARTICLE_RECORD_WORD_COUNT
@@ -68,57 +68,65 @@ export function blending_type_to_particle_blend(blending_type) {
68
68
  }
69
69
 
70
70
  /**
71
- * Describe one particle layer to the billboard renderer.
71
+ * One particle layer as a row of the emitter table
72
+ * ({@link ../../../shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.js}).
72
73
  *
73
74
  * **A record per layer, not per emitter.** The renderer reads the sprite's atlas rectangle from the
74
75
  * emitter record, and in meep the sprite belongs to the *layer* — one emitter's particles can come
75
76
  * from several layers with different sprites. Since every particle names its own record, splitting
76
77
  * this way costs nothing and keeps the draw a single one.
77
78
  *
78
- * @param {Uint32Array} records
79
- * @param {Float32Array} records_f32 the same buffer, viewed as floats
80
- * @param {number} index record index
79
+ * Every field of the struct is filled, including the ones a CPU-simulated layer has no use for (the
80
+ * VM program offsets, the seed, the spawn rate). A field left out is not written as zero — the
81
+ * serializer skips it and the table's page buffers are recycled, so an omitted field would show
82
+ * whatever the slot's previous tenant left behind.
83
+ *
81
84
  * @param {object} layer
82
- * @param {number[]} layer.atlas_region uv offset x, y and uv scale x, y
85
+ * @param {ArrayLike<number>} layer.atlas_region uv offset x, y and uv scale x, y
83
86
  * @param {number} layer.blend a member of {@link EMITTER_BLEND}
84
87
  * @param {boolean} layer.soft_depth
88
+ * @returns {object} the value to store in the emitter table
85
89
  */
86
- export function write_particle_layer_record(records, records_f32, index, { atlas_region, blend, soft_depth }) {
87
- assert.isNonNegativeInteger(index, 'index');
88
-
89
- const base = index * EMITTER_STRIDE;
90
-
91
- records.fill(0, base, base + EMITTER_STRIDE);
92
-
93
- let flags = blend << 4;
94
-
95
- if (soft_depth) {
96
- flags |= EMITTER_FLAG.SOFT_DEPTH;
97
- }
98
-
99
- // BILLBOARD: the quad faces the camera and the rotation attribute rolls it in the view plane,
100
- // which is what the legacy point sprite does. Velocity alignment is folded into that rotation
101
- // when the particles are written, rather than being a projection mode of its own.
102
- flags |= EMITTER_PROJECTION.BILLBOARD << 6;
103
-
104
- records[base + EMITTER_FIELD.FLAGS] = flags;
105
-
106
- records[base + EMITTER_FIELD.RENDER_POSITION] = PARTICLE_WORD_POSITION;
107
- records[base + EMITTER_FIELD.RENDER_SIZE] = PARTICLE_WORD_SIZE;
108
- records[base + EMITTER_FIELD.RENDER_COLOR] = PARTICLE_WORD_COLOR;
109
- records[base + EMITTER_FIELD.RENDER_ROTATION] = PARTICLE_WORD_ROTATION;
110
- records[base + EMITTER_FIELD.RENDER_FRAME] = EMITTER_ATTRIBUTE_ABSENT;
111
- records[base + EMITTER_FIELD.RENDER_VELOCITY] = EMITTER_ATTRIBUTE_ABSENT;
112
-
113
- records_f32[base + EMITTER_FIELD.ATLAS_REGION] = atlas_region[0];
114
- records_f32[base + EMITTER_FIELD.ATLAS_REGION + 1] = atlas_region[1];
115
- records_f32[base + EMITTER_FIELD.ATLAS_REGION + 2] = atlas_region[2];
116
- records_f32[base + EMITTER_FIELD.ATLAS_REGION + 3] = atlas_region[3];
117
-
118
- // one cell: the sprite sheet animation the flipbook exists for is a later feature, and a 1x1
119
- // grid is the identity of that mapping rather than a disabled branch
120
- records_f32[base + EMITTER_FIELD.FLIPBOOK] = 1;
121
- records_f32[base + EMITTER_FIELD.FLIPBOOK + 1] = 1;
90
+ export function particle_layer_record({ atlas_region, blend, soft_depth }) {
91
+ return {
92
+ // BILLBOARD: the quad faces the camera and the rotation attribute rolls it in the view
93
+ // plane, which is what the legacy point sprite does. Velocity alignment is folded into that
94
+ // rotation when the particles are written, rather than being a projection mode of its own.
95
+ flags: make_emitter_flags({
96
+ soft_depth,
97
+ blend,
98
+ projection: EMITTER_PROJECTION.BILLBOARD,
99
+ }),
100
+
101
+ atlas_region,
102
+
103
+ render_position: PARTICLE_WORD_POSITION,
104
+ render_size: PARTICLE_WORD_SIZE,
105
+ render_color: PARTICLE_WORD_COLOR,
106
+ render_rotation: PARTICLE_WORD_ROTATION,
107
+ render_frame: EMITTER_ATTRIBUTE_ABSENT,
108
+ render_velocity: EMITTER_ATTRIBUTE_ABSENT,
109
+
110
+ // one cell: the sprite sheet animation the flipbook exists for is a later feature, and a
111
+ // 1x1 grid is the identity of that mapping rather than a disabled branch
112
+ flipbook: [1, 1],
113
+
114
+ // meep simulates these particles on the CPU, so there is no VM program, no seed and no
115
+ // GPU-side spawning behind this record — only the drawing half of it is ever read. The
116
+ // node is the scene root, which is as good as any: the particles carry world positions.
117
+ init_offset: 0,
118
+ init_count: 0,
119
+ update_offset: 0,
120
+ update_count: 0,
121
+ constant_offset: 0,
122
+ program_id: 0,
123
+ seed: 0,
124
+ spawn_rate: 0,
125
+ node: NODE3D_SCENE_ID,
126
+ generation: PARTICLE_GENERATION_FIRST,
127
+ bounds_center: [0, 0, 0],
128
+ bounds_radius: 0,
129
+ };
122
130
  }
123
131
 
124
132
  /**
@@ -144,7 +144,7 @@ export function make_model_preview_scene(bundle, framing, aspect_ratio) {
144
144
  Shade's own samples put a camera at negative Z looking back at the origin, so that is where a
145
145
  preview's camera stands.
146
146
  */
147
- camera.transform.position.set(0, 0, -framing.camera_distance);
147
+ camera.transform.setTranslation(0, 0, -framing.camera_distance);
148
148
 
149
149
  camera.transform.lookAt(scratch_target);
150
150
 
@@ -59,11 +59,11 @@ export function shade_camera_projection_ray(camera, x, y, out_source, out_direct
59
59
 
60
60
  v3_matrix4_multiply(SCRATCH_WORLD, 0, SCRATCH_CLIP, 0, SCRATCH_INVERSE);
61
61
 
62
- const position = camera.transform.position;
62
+ const position = camera.transform;
63
63
 
64
- const origin_x = position.x;
65
- const origin_y = position.y;
66
- const origin_z = position.z;
64
+ const origin_x = position.translation_x;
65
+ const origin_y = position.translation_y;
66
+ const origin_z = position.translation_z;
67
67
 
68
68
  out_source.set(origin_x, origin_y, origin_z);
69
69
 
@@ -1 +1 @@
1
- {"version":3,"file":"shade_node_to_entity_composition.d.ts","sourceRoot":"","sources":["../../../../src/engine/graphics3/shade_node_to_entity_composition.js"],"names":[],"mappings":"AAOA;;;;;;;;;;;;;;;;;;;;;;;;;GAyBG;AACH,gEAFa,UAAU,CAwBtB;AAED;;;;;;;;GAQG;AACH,yEAFa,UAAU,CAmBtB;2BAlF0B,6BAA6B"}
1
+ {"version":3,"file":"shade_node_to_entity_composition.d.ts","sourceRoot":"","sources":["../../../../src/engine/graphics3/shade_node_to_entity_composition.js"],"names":[],"mappings":"AAMA;;;;;;;;;;;;;;;;;;;;;;;;;GAyBG;AACH,gEAFa,UAAU,CA6BtB;AAED;;;;;;;;GAQG;AACH,yEAFa,UAAU,CAmBtB;2BAtF0B,6BAA6B"}