@woosh/meep-engine 3.15.0 → 3.17.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1118) hide show
  1. package/editor/Editor.js +7 -7
  2. package/editor/actions/concrete/TransformModifyAction.d.ts +4 -4
  3. package/editor/actions/concrete/TransformModifyAction.d.ts.map +1 -1
  4. package/editor/actions/concrete/TransformModifyAction.js +4 -4
  5. package/editor/camera/camera_framing.js +7 -7
  6. package/editor/ecs/component/editors/ecs/Transform64Editor.d.ts +20 -0
  7. package/editor/ecs/component/editors/ecs/Transform64Editor.d.ts.map +1 -0
  8. package/editor/ecs/component/editors/ecs/Transform64Editor.js +70 -0
  9. package/editor/ecs/component/prototypeObjectEditor.js +2 -2
  10. package/editor/ecs/component/registerEngineComponentEditors.js +3 -3
  11. package/editor/particles/effect/ParticleEffectDocument.d.ts +411 -0
  12. package/editor/particles/effect/ParticleEffectDocument.d.ts.map +1 -0
  13. package/editor/particles/effect/ParticleEffectDocument.js +1010 -0
  14. package/editor/particles/effect/ParticleReferenceSimulation.d.ts +113 -0
  15. package/editor/particles/effect/ParticleReferenceSimulation.d.ts.map +1 -0
  16. package/editor/particles/effect/ParticleReferenceSimulation.js +377 -0
  17. package/editor/particles/effect/actions/ParticleGroupDefineAction.d.ts +35 -0
  18. package/editor/particles/effect/actions/ParticleGroupDefineAction.d.ts.map +1 -0
  19. package/editor/particles/effect/actions/ParticleGroupDefineAction.js +45 -0
  20. package/editor/particles/effect/make_starter_particle_effect.d.ts +23 -0
  21. package/editor/particles/effect/make_starter_particle_effect.d.ts.map +1 -0
  22. package/editor/particles/effect/make_starter_particle_effect.js +177 -0
  23. package/editor/persistence/buildNewSceneDataset.d.ts.map +1 -1
  24. package/editor/persistence/buildNewSceneDataset.js +10 -8
  25. package/editor/process/symbolic/AudioEmitterSymbolicDisplay.js +67 -67
  26. package/editor/process/symbolic/CameraSymbolicDisplay.js +146 -146
  27. package/editor/process/symbolic/GridPositionSymbolicDisplay.js +6 -6
  28. package/editor/process/symbolic/LightSymbolicDisplay.js +172 -172
  29. package/editor/process/symbolic/ParticleEmitterSymbolicDisplay.d.ts.map +1 -1
  30. package/editor/process/symbolic/ParticleEmitterSymbolicDisplay.js +6 -3
  31. package/editor/process/symbolic/PositionedMarkerSymbolicDisplay.js +6 -6
  32. package/editor/selection/editor_pick.js +130 -130
  33. package/editor/templates/entity_templates.js +7 -7
  34. package/editor/tools/TransformToolV2.d.ts +3 -3
  35. package/editor/tools/TransformToolV2.d.ts.map +1 -1
  36. package/editor/tools/TransformToolV2.js +58 -25
  37. package/editor/tools/paint/TerrainHeightPaintTool.d.ts.map +1 -1
  38. package/editor/tools/paint/TerrainHeightPaintTool.js +11 -9
  39. package/editor/tools/v2/GizmoNode.js +2 -2
  40. package/editor/tools/v2/TransformControls.d.ts +3 -3
  41. package/editor/tools/v2/TransformControls.d.ts.map +1 -1
  42. package/editor/tools/v2/TransformControls.js +1003 -971
  43. package/editor/tools/v2/handle/gizmo_drag_plane.d.ts.map +1 -1
  44. package/editor/tools/v2/handle/gizmo_drag_plane.js +6 -1
  45. package/editor/view/ecs/components/common/AutoCanvasView.js +17 -0
  46. package/editor/view/node-graph/NodeGraphClipboard.d.ts +186 -0
  47. package/editor/view/node-graph/NodeGraphClipboard.d.ts.map +1 -0
  48. package/editor/view/node-graph/NodeGraphClipboard.js +231 -0
  49. package/editor/view/node-graph/NodeGraphEditorView.d.ts +201 -2
  50. package/editor/view/node-graph/NodeGraphEditorView.d.ts.map +1 -1
  51. package/editor/view/node-graph/NodeGraphEditorView.js +602 -7
  52. package/editor/view/node-graph/NodeGraphMinimapView.d.ts +120 -0
  53. package/editor/view/node-graph/NodeGraphMinimapView.d.ts.map +1 -0
  54. package/editor/view/node-graph/NodeGraphMinimapView.js +859 -0
  55. package/editor/view/node-graph/NodeGraphPaletteView.d.ts +112 -0
  56. package/editor/view/node-graph/NodeGraphPaletteView.d.ts.map +1 -0
  57. package/editor/view/node-graph/NodeGraphPaletteView.js +352 -0
  58. package/editor/view/node-graph/NodeGraphSearchMenuView.d.ts +76 -0
  59. package/editor/view/node-graph/NodeGraphSearchMenuView.d.ts.map +1 -0
  60. package/editor/view/node-graph/NodeGraphSearchMenuView.js +247 -0
  61. package/editor/view/node-graph/NodeGraphView.d.ts +147 -5
  62. package/editor/view/node-graph/NodeGraphView.d.ts.map +1 -1
  63. package/editor/view/node-graph/NodeGraphView.js +891 -82
  64. package/editor/view/node-graph/NodeIconView.d.ts +33 -0
  65. package/editor/view/node-graph/NodeIconView.d.ts.map +1 -0
  66. package/editor/view/node-graph/NodeIconView.js +54 -0
  67. package/editor/view/node-graph/NodeView.d.ts +71 -1
  68. package/editor/view/node-graph/NodeView.d.ts.map +1 -1
  69. package/editor/view/node-graph/NodeView.js +318 -17
  70. package/editor/view/node-graph/PortView.d.ts +41 -1
  71. package/editor/view/node-graph/PortView.d.ts.map +1 -1
  72. package/editor/view/node-graph/PortView.js +121 -69
  73. package/editor/view/node-graph/actions/ConnectionDeleteAction.d.ts +16 -3
  74. package/editor/view/node-graph/actions/ConnectionDeleteAction.d.ts.map +1 -1
  75. package/editor/view/node-graph/actions/ConnectionDeleteAction.js +29 -3
  76. package/editor/view/node-graph/actions/NodeCreateAction.d.ts +65 -0
  77. package/editor/view/node-graph/actions/NodeCreateAction.d.ts.map +1 -0
  78. package/editor/view/node-graph/actions/NodeCreateAction.js +108 -0
  79. package/editor/view/node-graph/actions/NodeDeleteAction.d.ts +6 -0
  80. package/editor/view/node-graph/actions/NodeDeleteAction.d.ts.map +1 -1
  81. package/editor/view/node-graph/actions/NodeDeleteAction.js +24 -2
  82. package/editor/view/node-graph/actions/connection_bind_actions.d.ts +23 -0
  83. package/editor/view/node-graph/actions/connection_bind_actions.d.ts.map +1 -0
  84. package/editor/view/node-graph/actions/connection_bind_actions.js +39 -0
  85. package/editor/view/node-graph/connection_wire_geometry.d.ts +34 -0
  86. package/editor/view/node-graph/connection_wire_geometry.d.ts.map +1 -1
  87. package/editor/view/node-graph/connection_wire_geometry.js +79 -3
  88. package/editor/view/node-graph/node-graph.css +678 -0
  89. package/editor/view/particles/effect/ParticleCodeEditorView.d.ts +37 -0
  90. package/editor/view/particles/effect/ParticleCodeEditorView.d.ts.map +1 -0
  91. package/editor/view/particles/effect/ParticleCodeEditorView.js +480 -0
  92. package/editor/view/particles/effect/ParticleCurveEditorView.d.ts +20 -0
  93. package/editor/view/particles/effect/ParticleCurveEditorView.d.ts.map +1 -0
  94. package/editor/view/particles/effect/ParticleCurveEditorView.js +574 -0
  95. package/editor/view/particles/effect/ParticleEffectEditorView.d.ts +61 -0
  96. package/editor/view/particles/effect/ParticleEffectEditorView.d.ts.map +1 -0
  97. package/editor/view/particles/effect/ParticleEffectEditorView.js +223 -0
  98. package/editor/view/particles/effect/ParticleEmitterInspectorView.d.ts +25 -0
  99. package/editor/view/particles/effect/ParticleEmitterInspectorView.d.ts.map +1 -0
  100. package/editor/view/particles/effect/ParticleEmitterInspectorView.js +632 -0
  101. package/editor/view/particles/effect/ParticleGradientEditorView.d.ts +24 -0
  102. package/editor/view/particles/effect/ParticleGradientEditorView.d.ts.map +1 -0
  103. package/editor/view/particles/effect/ParticleGradientEditorView.js +472 -0
  104. package/editor/view/particles/effect/ParticleGraphEditorView.d.ts +161 -0
  105. package/editor/view/particles/effect/ParticleGraphEditorView.d.ts.map +1 -0
  106. package/editor/view/particles/effect/ParticleGraphEditorView.js +1666 -0
  107. package/editor/view/particles/effect/ParticleNodeParametersView.d.ts +22 -0
  108. package/editor/view/particles/effect/ParticleNodeParametersView.d.ts.map +1 -0
  109. package/editor/view/particles/effect/ParticleNodeParametersView.js +553 -0
  110. package/editor/view/particles/effect/ParticlePreviewView.d.ts +52 -0
  111. package/editor/view/particles/effect/ParticlePreviewView.d.ts.map +1 -0
  112. package/editor/view/particles/effect/ParticlePreviewView.js +533 -0
  113. package/editor/view/particles/effect/particle-editor.css +644 -0
  114. package/editor/view/prepareMeshLibrary.d.ts.map +1 -1
  115. package/editor/view/prepareMeshLibrary.js +8 -4
  116. package/package.json +1 -1
  117. package/samples/engine/first-scene/main.js +152 -152
  118. package/samples/generation/generators/mir_generator_place_bases.js +3 -3
  119. package/src/core/assert.d.ts +28 -24
  120. package/src/core/assert.d.ts.map +1 -1
  121. package/src/core/assert.js +34 -26
  122. package/src/core/binary/allocator/OffsetAllocator.d.ts +25 -16
  123. package/src/core/binary/allocator/OffsetAllocator.d.ts.map +1 -1
  124. package/src/core/binary/allocator/OffsetAllocator.js +10 -1
  125. package/src/core/collection/array/typed/float32_array_hash.d.ts +21 -0
  126. package/src/core/collection/array/typed/float32_array_hash.d.ts.map +1 -0
  127. package/src/core/collection/array/typed/float32_array_hash.js +38 -0
  128. package/src/core/geom/3d/shape/PosedShape3D.d.ts +17 -0
  129. package/src/core/geom/3d/shape/PosedShape3D.d.ts.map +1 -1
  130. package/src/core/geom/3d/shape/PosedShape3D.js +34 -2
  131. package/src/core/graph/csr/CSRGraph.d.ts +8 -1
  132. package/src/core/graph/csr/CSRGraph.d.ts.map +1 -1
  133. package/src/core/graph/csr/CSRGraph.js +14 -6
  134. package/src/core/graph/format/graphviz/graphviz_escape_html_label.d.ts +17 -0
  135. package/src/core/graph/format/graphviz/graphviz_escape_html_label.d.ts.map +1 -0
  136. package/src/core/graph/format/graphviz/graphviz_escape_html_label.js +25 -0
  137. package/src/core/graph/format/graphviz/graphviz_escape_quoted.d.ts +16 -0
  138. package/src/core/graph/format/graphviz/graphviz_escape_quoted.d.ts.map +1 -0
  139. package/src/core/graph/format/graphviz/graphviz_escape_quoted.js +24 -0
  140. package/src/core/model/node-graph/NodeGraph.d.ts +12 -0
  141. package/src/core/model/node-graph/NodeGraph.d.ts.map +1 -1
  142. package/src/core/model/node-graph/NodeGraph.js +21 -6
  143. package/src/core/model/node-graph/node/NodeDescription.d.ts +36 -0
  144. package/src/core/model/node-graph/node/NodeDescription.d.ts.map +1 -1
  145. package/src/core/model/node-graph/node/NodeDescription.js +41 -0
  146. package/src/core/model/node-graph/visual/ConnectionVisualData.d.ts +119 -0
  147. package/src/core/model/node-graph/visual/ConnectionVisualData.d.ts.map +1 -0
  148. package/src/core/model/node-graph/visual/ConnectionVisualData.js +317 -0
  149. package/src/core/model/node-graph/visual/NodeDescriptionVisualRegistry.d.ts +4 -0
  150. package/src/core/model/node-graph/visual/NodeDescriptionVisualRegistry.d.ts.map +1 -1
  151. package/src/core/model/node-graph/visual/NodeDescriptionVisualRegistry.js +125 -22
  152. package/src/core/model/node-graph/visual/NodeGraphVisualData.d.ts +91 -2
  153. package/src/core/model/node-graph/visual/NodeGraphVisualData.d.ts.map +1 -1
  154. package/src/core/model/node-graph/visual/NodeGraphVisualData.js +164 -113
  155. package/src/core/model/node-graph/visual/layout/LayoutBoxGraph.d.ts +162 -0
  156. package/src/core/model/node-graph/visual/layout/LayoutBoxGraph.d.ts.map +1 -0
  157. package/src/core/model/node-graph/visual/layout/LayoutBoxGraph.js +288 -0
  158. package/src/core/model/node-graph/visual/layout/LayoutProblem.d.ts +133 -0
  159. package/src/core/model/node-graph/visual/layout/LayoutProblem.d.ts.map +1 -0
  160. package/src/core/model/node-graph/visual/layout/LayoutProblem.js +168 -0
  161. package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.d.ts +175 -0
  162. package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.d.ts.map +1 -0
  163. package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.js +203 -0
  164. package/src/core/model/node-graph/visual/layout/RouteGrid.d.ts +226 -0
  165. package/src/core/model/node-graph/visual/layout/RouteGrid.d.ts.map +1 -0
  166. package/src/core/model/node-graph/visual/layout/RouteGrid.js +405 -0
  167. package/src/core/model/node-graph/visual/layout/RouteSearch.d.ts +159 -0
  168. package/src/core/model/node-graph/visual/layout/RouteSearch.d.ts.map +1 -0
  169. package/src/core/model/node-graph/visual/layout/RouteSearch.js +436 -0
  170. package/src/core/model/node-graph/visual/layout/RouteSet.d.ts +93 -0
  171. package/src/core/model/node-graph/visual/layout/RouteSet.d.ts.map +1 -0
  172. package/src/core/model/node-graph/visual/layout/RouteSet.js +176 -0
  173. package/src/core/model/node-graph/visual/layout/layout_assign_coordinates.d.ts +48 -0
  174. package/src/core/model/node-graph/visual/layout/layout_assign_coordinates.d.ts.map +1 -0
  175. package/src/core/model/node-graph/visual/layout/layout_assign_coordinates.js +561 -0
  176. package/src/core/model/node-graph/visual/layout/layout_assign_layers.d.ts +34 -0
  177. package/src/core/model/node-graph/visual/layout/layout_assign_layers.d.ts.map +1 -0
  178. package/src/core/model/node-graph/visual/layout/layout_assign_layers.js +202 -0
  179. package/src/core/model/node-graph/visual/layout/layout_break_cycles.d.ts +34 -0
  180. package/src/core/model/node-graph/visual/layout/layout_break_cycles.d.ts.map +1 -0
  181. package/src/core/model/node-graph/visual/layout/layout_break_cycles.js +254 -0
  182. package/src/core/model/node-graph/visual/layout/layout_build_problem.d.ts +29 -0
  183. package/src/core/model/node-graph/visual/layout/layout_build_problem.d.ts.map +1 -0
  184. package/src/core/model/node-graph/visual/layout/layout_build_problem.js +191 -0
  185. package/src/core/model/node-graph/visual/layout/layout_insert_lanes.d.ts +35 -0
  186. package/src/core/model/node-graph/visual/layout/layout_insert_lanes.d.ts.map +1 -0
  187. package/src/core/model/node-graph/visual/layout/layout_insert_lanes.js +109 -0
  188. package/src/core/model/node-graph/visual/layout/layout_node_graph.d.ts +59 -0
  189. package/src/core/model/node-graph/visual/layout/layout_node_graph.d.ts.map +1 -0
  190. package/src/core/model/node-graph/visual/layout/layout_node_graph.js +173 -0
  191. package/src/core/model/node-graph/visual/layout/layout_order_layers.d.ts +46 -0
  192. package/src/core/model/node-graph/visual/layout/layout_order_layers.d.ts.map +1 -0
  193. package/src/core/model/node-graph/visual/layout/layout_order_layers.js +534 -0
  194. package/src/core/model/node-graph/visual/layout/layout_orient_links.d.ts +21 -0
  195. package/src/core/model/node-graph/visual/layout/layout_orient_links.d.ts.map +1 -0
  196. package/src/core/model/node-graph/visual/layout/layout_orient_links.js +49 -0
  197. package/src/core/model/node-graph/visual/layout/route_connections.d.ts +70 -0
  198. package/src/core/model/node-graph/visual/layout/route_connections.d.ts.map +1 -0
  199. package/src/core/model/node-graph/visual/layout/route_connections.js +716 -0
  200. package/src/core/model/node-graph/visual/layout/route_grid_build.d.ts +34 -0
  201. package/src/core/model/node-graph/visual/layout/route_grid_build.d.ts.map +1 -0
  202. package/src/core/model/node-graph/visual/layout/route_grid_build.js +229 -0
  203. package/src/core/model/node-graph/visual/layout/route_nudge.d.ts +31 -0
  204. package/src/core/model/node-graph/visual/layout/route_nudge.d.ts.map +1 -0
  205. package/src/core/model/node-graph/visual/layout/route_nudge.js +249 -0
  206. package/src/core/model/node-graph/visual/layout/route_to_spline.d.ts +29 -0
  207. package/src/core/model/node-graph/visual/layout/route_to_spline.d.ts.map +1 -0
  208. package/src/core/model/node-graph/visual/layout/route_to_spline.js +120 -0
  209. package/src/engine/EngineHarness.d.ts.map +1 -1
  210. package/src/engine/EngineHarness.js +593 -586
  211. package/src/engine/EntityCreator.js +116 -116
  212. package/src/engine/achievements/AchievementManager.js +437 -437
  213. package/src/engine/animation/AnimatedActions.js +111 -111
  214. package/src/engine/animation/AnimationUtils.d.ts.map +1 -1
  215. package/src/engine/animation/AnimationUtils.js +20 -8
  216. package/src/engine/animation/Animations.d.ts +1 -0
  217. package/src/engine/animation/Animations.d.ts.map +1 -1
  218. package/src/engine/animation/Animations.js +74 -66
  219. package/src/engine/animation/clip/bind_property_writer.d.ts.map +1 -1
  220. package/src/engine/animation/clip/bind_property_writer.js +12 -5
  221. package/src/engine/animation/curve/binding/BoundTransform64Writer.d.ts +29 -0
  222. package/src/engine/animation/curve/binding/BoundTransform64Writer.d.ts.map +1 -0
  223. package/src/engine/animation/curve/binding/BoundTransform64Writer.js +80 -0
  224. package/src/engine/animation/removeEntityWithMeshParticlesEffect.js +4 -4
  225. package/src/engine/asset/loaders/gltf_test_fixtures.d.ts.map +1 -1
  226. package/src/engine/asset/loaders/gltf_test_fixtures.js +5 -4
  227. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts +12 -12
  228. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts.map +1 -1
  229. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.js +2078 -2045
  230. package/src/engine/control/first-person/abilities/LedgeGrab.js +1 -1
  231. package/src/engine/control/first-person/abilities/Mantle.js +1 -1
  232. package/src/engine/control/first-person/abilities/Slide.js +1 -1
  233. package/src/engine/control/first-person/collision/KinematicMover.d.ts +5 -9
  234. package/src/engine/control/first-person/collision/KinematicMover.d.ts.map +1 -1
  235. package/src/engine/control/first-person/collision/KinematicMover.js +59 -29
  236. package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts +2 -2
  237. package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts.map +1 -1
  238. package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.js +7 -7
  239. package/src/engine/ecs/EventType.js +10 -10
  240. package/src/engine/ecs/dynamic_actions/actions/definition/SendRequestActionDescription.d.ts.map +1 -1
  241. package/src/engine/ecs/dynamic_actions/actions/definition/SendRequestActionDescription.js +12 -4
  242. package/src/engine/ecs/fow/FogOfWarRevealerSystem.d.ts +4 -4
  243. package/src/engine/ecs/fow/FogOfWarRevealerSystem.d.ts.map +1 -1
  244. package/src/engine/ecs/fow/FogOfWarRevealerSystem.js +10 -11
  245. package/src/engine/ecs/grid/pick.js +1 -1
  246. package/src/engine/ecs/gui/hud/HeadsUpDisplaySystem.d.ts +1 -1
  247. package/src/engine/ecs/gui/hud/HeadsUpDisplaySystem.js +13 -13
  248. package/src/engine/ecs/gui/hud/testHudEdgeStick.js +3 -3
  249. package/src/engine/ecs/ik/InverseKinematicsSystem.d.ts +10 -10
  250. package/src/engine/ecs/ik/InverseKinematicsSystem.d.ts.map +1 -1
  251. package/src/engine/ecs/ik/InverseKinematicsSystem.js +8 -8
  252. package/src/engine/ecs/ik/TwoBoneInverseKinematicsSolver.d.ts.map +1 -1
  253. package/src/engine/ecs/ik/TwoBoneInverseKinematicsSolver.js +120 -97
  254. package/src/engine/ecs/ik/ik_bone_chain.d.ts +16 -5
  255. package/src/engine/ecs/ik/ik_bone_chain.d.ts.map +1 -1
  256. package/src/engine/ecs/ik/ik_bone_chain.js +16 -4
  257. package/src/engine/ecs/ik/ik_probe_terrain_contact.d.ts +7 -3
  258. package/src/engine/ecs/ik/ik_probe_terrain_contact.d.ts.map +1 -1
  259. package/src/engine/ecs/ik/ik_probe_terrain_contact.js +20 -16
  260. package/src/engine/ecs/ik/ik_write_local_rotation.d.ts +18 -0
  261. package/src/engine/ecs/ik/ik_write_local_rotation.d.ts.map +1 -0
  262. package/src/engine/ecs/ik/ik_write_local_rotation.js +26 -0
  263. package/src/engine/ecs/parent/EntityNode.d.ts +24 -6
  264. package/src/engine/ecs/parent/EntityNode.d.ts.map +1 -1
  265. package/src/engine/ecs/parent/EntityNode.js +49 -42
  266. package/src/engine/ecs/parent/EntityNodeFlags.d.ts +0 -1
  267. package/src/engine/ecs/parent/EntityNodeFlags.js +7 -8
  268. package/src/engine/ecs/speaker/VoiceSystem.d.ts +2 -2
  269. package/src/engine/ecs/speaker/VoiceSystem.d.ts.map +1 -1
  270. package/src/engine/ecs/speaker/VoiceSystem.js +4 -4
  271. package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
  272. package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +2 -0
  273. package/src/engine/ecs/terrain/ecs/Terrain.d.ts +5 -2
  274. package/src/engine/ecs/terrain/ecs/Terrain.d.ts.map +1 -1
  275. package/src/engine/ecs/terrain/ecs/Terrain.js +7 -4
  276. package/src/engine/ecs/terrain/ecs/TerrainSystem.js +3 -3
  277. package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.d.ts +7 -7
  278. package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.d.ts.map +1 -1
  279. package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.js +360 -316
  280. package/src/engine/ecs/transform/TRANSFORM64_EVENT_CHANGE.d.ts +41 -0
  281. package/src/engine/ecs/transform/TRANSFORM64_EVENT_CHANGE.d.ts.map +1 -0
  282. package/src/engine/ecs/transform/TRANSFORM64_EVENT_CHANGE.js +40 -0
  283. package/src/engine/ecs/transform/TRANSFORM64_MIGRATION_PLAN_2026_09_04.md +521 -0
  284. package/src/engine/ecs/transform/Transform64.d.ts +48 -11
  285. package/src/engine/ecs/transform/Transform64.d.ts.map +1 -1
  286. package/src/engine/ecs/transform/Transform64.js +54 -15
  287. package/src/engine/ecs/transform/Transform64SerializationAdapter.d.ts +37 -0
  288. package/src/engine/ecs/transform/Transform64SerializationAdapter.d.ts.map +1 -0
  289. package/src/engine/ecs/transform/Transform64SerializationAdapter.js +75 -0
  290. package/src/engine/ecs/transform/t64_allocation_probe.d.ts +31 -0
  291. package/src/engine/ecs/transform/t64_allocation_probe.d.ts.map +1 -0
  292. package/src/engine/ecs/transform/t64_allocation_probe.js +78 -0
  293. package/src/engine/ecs/transform/t64_announce_change.d.ts +36 -0
  294. package/src/engine/ecs/transform/t64_announce_change.d.ts.map +1 -0
  295. package/src/engine/ecs/transform/t64_announce_change.js +39 -0
  296. package/src/engine/ecs/transform/t64_equals_components.d.ts +30 -0
  297. package/src/engine/ecs/transform/t64_equals_components.d.ts.map +1 -0
  298. package/src/engine/ecs/transform/t64_equals_components.js +59 -0
  299. package/src/engine/ecs/transform/t64_read_rotation.d.ts +13 -0
  300. package/src/engine/ecs/transform/t64_read_rotation.d.ts.map +1 -0
  301. package/src/engine/ecs/transform/t64_read_rotation.js +16 -0
  302. package/src/engine/ecs/transform/t64_read_translation.d.ts +14 -0
  303. package/src/engine/ecs/transform/t64_read_translation.d.ts.map +1 -0
  304. package/src/engine/ecs/transform/t64_read_translation.js +17 -0
  305. package/src/engine/ecs/transform-attachment/TRANSFORM_ATTACHMENT_EVENT_CHANGE.d.ts +30 -0
  306. package/src/engine/ecs/transform-attachment/TRANSFORM_ATTACHMENT_EVENT_CHANGE.d.ts.map +1 -0
  307. package/src/engine/ecs/transform-attachment/TRANSFORM_ATTACHMENT_EVENT_CHANGE.js +29 -0
  308. package/src/engine/ecs/transform-attachment/TransformAttachment.d.ts +5 -5
  309. package/src/engine/ecs/transform-attachment/TransformAttachment.d.ts.map +1 -1
  310. package/src/engine/ecs/transform-attachment/TransformAttachment.js +4 -4
  311. package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.d.ts +10 -10
  312. package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.d.ts.map +1 -1
  313. package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.js +63 -20
  314. package/src/engine/graphics/debug/createDebugLabel.js +3 -3
  315. package/src/engine/graphics/ecs/camera/pp/PerfectPanner.d.ts.map +1 -1
  316. package/src/engine/graphics/ecs/camera/pp/PerfectPanner.js +5 -4
  317. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraController.d.ts.map +1 -1
  318. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraController.js +8 -3
  319. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.d.ts +6 -6
  320. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.d.ts.map +1 -1
  321. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.js +25 -13
  322. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraLanderSystem.js +1 -1
  323. package/src/engine/graphics/ecs/mesh/setMesh.js +2 -2
  324. package/src/engine/graphics/ecs/path/entity/EntityPath.d.ts.map +1 -1
  325. package/src/engine/graphics/ecs/path/entity/EntityPath.js +21 -7
  326. package/src/engine/graphics/ecs/path/entity/EntityPathMarkerDefinition.d.ts +4 -4
  327. package/src/engine/graphics/ecs/path/entity/EntityPathMarkerDefinition.d.ts.map +1 -1
  328. package/src/engine/graphics/ecs/path/entity/EntityPathMarkerDefinition.js +4 -4
  329. package/src/engine/graphics/ecs/sprite/SpriteSystemPE.d.ts +2 -2
  330. package/src/engine/graphics/ecs/sprite/SpriteSystemPE.d.ts.map +1 -1
  331. package/src/engine/graphics/ecs/sprite/SpriteSystemPE.js +141 -135
  332. package/src/engine/graphics/geometry/MikkT/Build4RuleGroups.js +2 -2
  333. package/src/engine/graphics/geometry/MikkT/DegenEpilogue.js +1 -1
  334. package/src/engine/graphics/geometry/MikkT/DegenPrologue.js +1 -1
  335. package/src/engine/graphics/geometry/MikkT/EvalTspace.js +1 -1
  336. package/src/engine/graphics/geometry/MikkT/GenerateTSpaces.js +3 -3
  337. package/src/engine/graphics/render/frame_graph/CORRECTNESS_FIXES_2026_09_04.md +659 -0
  338. package/src/engine/graphics/render/frame_graph/FRAME_GRAPH_RECOMMENDATIONS.md +21 -5
  339. package/src/engine/graphics/render/frame_graph/FrameGraph.d.ts +45 -0
  340. package/src/engine/graphics/render/frame_graph/FrameGraph.d.ts.map +1 -1
  341. package/src/engine/graphics/render/frame_graph/FrameGraph.js +282 -60
  342. package/src/engine/graphics/render/frame_graph/FramePassBuilder.d.ts.map +1 -1
  343. package/src/engine/graphics/render/frame_graph/FramePassBuilder.js +20 -9
  344. package/src/engine/graphics/render/frame_graph/FramePassNode.d.ts +12 -0
  345. package/src/engine/graphics/render/frame_graph/FramePassNode.d.ts.map +1 -1
  346. package/src/engine/graphics/render/frame_graph/FramePassNode.js +13 -0
  347. package/src/engine/graphics/render/frame_graph/FramePassResources.d.ts.map +1 -1
  348. package/src/engine/graphics/render/frame_graph/FramePassResources.js +5 -0
  349. package/src/engine/graphics/render/frame_graph/ResourceEntry.d.ts +19 -1
  350. package/src/engine/graphics/render/frame_graph/ResourceEntry.d.ts.map +1 -1
  351. package/src/engine/graphics/render/frame_graph/ResourceEntry.js +23 -1
  352. package/src/engine/graphics/render/frame_graph/backend/void/VoidRenderContext.d.ts +15 -1
  353. package/src/engine/graphics/render/frame_graph/backend/void/VoidRenderContext.d.ts.map +1 -1
  354. package/src/engine/graphics/render/frame_graph/backend/void/VoidRenderContext.js +33 -16
  355. package/src/engine/graphics/render/frame_graph/resource/RenderResourceManager.d.ts.map +1 -1
  356. package/src/engine/graphics/render/frame_graph/resource/RenderResourceManager.js +19 -1
  357. package/src/engine/graphics/sh3/path_tracer/populate_path_traced_scene_from_ecd.js +6 -6
  358. package/src/engine/graphics3/CameraSystem.d.ts +6 -6
  359. package/src/engine/graphics3/CameraSystem.d.ts.map +1 -1
  360. package/src/engine/graphics3/CameraSystem.js +170 -170
  361. package/src/engine/graphics3/DecalSystem.d.ts +6 -6
  362. package/src/engine/graphics3/DecalSystem.d.ts.map +1 -1
  363. package/src/engine/graphics3/DecalSystem.js +449 -449
  364. package/src/engine/graphics3/LightSystem.d.ts +6 -6
  365. package/src/engine/graphics3/LightSystem.d.ts.map +1 -1
  366. package/src/engine/graphics3/LightSystem.js +230 -221
  367. package/src/engine/graphics3/MeshSystem.d.ts +6 -6
  368. package/src/engine/graphics3/MeshSystem.d.ts.map +1 -1
  369. package/src/engine/graphics3/MeshSystem.js +43 -22
  370. package/src/engine/graphics3/ParticipatingMediaSystem.d.ts +20 -15
  371. package/src/engine/graphics3/ParticipatingMediaSystem.d.ts.map +1 -1
  372. package/src/engine/graphics3/ParticipatingMediaSystem.js +198 -184
  373. package/src/engine/graphics3/ParticleEmitterSystem.d.ts +6 -6
  374. package/src/engine/graphics3/ParticleEmitterSystem.d.ts.map +1 -1
  375. package/src/engine/graphics3/ParticleEmitterSystem.js +306 -289
  376. package/src/engine/graphics3/PickingSystem.d.ts +6 -6
  377. package/src/engine/graphics3/PickingSystem.d.ts.map +1 -1
  378. package/src/engine/graphics3/PickingSystem.js +273 -273
  379. package/src/engine/graphics3/ShadedGeometrySystem.d.ts +6 -6
  380. package/src/engine/graphics3/ShadedGeometrySystem.d.ts.map +1 -1
  381. package/src/engine/graphics3/ShadedGeometrySystem.js +174 -169
  382. package/src/engine/graphics3/TerrainSystem.d.ts.map +1 -1
  383. package/src/engine/graphics3/TerrainSystem.js +565 -566
  384. package/src/engine/graphics3/Trail3DSystem.d.ts +6 -6
  385. package/src/engine/graphics3/Trail3DSystem.d.ts.map +1 -1
  386. package/src/engine/graphics3/Trail3DSystem.js +221 -221
  387. package/src/engine/graphics3/camera_sync_from_transform.d.ts +2 -2
  388. package/src/engine/graphics3/camera_sync_from_transform.d.ts.map +1 -1
  389. package/src/engine/graphics3/camera_sync_from_transform.js +2 -1
  390. package/src/engine/graphics3/debug/gizmo_view_from_camera.js +4 -4
  391. package/src/engine/graphics3/particles/GPUParticularRenderer.d.ts +6 -0
  392. package/src/engine/graphics3/particles/GPUParticularRenderer.d.ts.map +1 -1
  393. package/src/engine/graphics3/particles/GPUParticularRenderer.js +82 -53
  394. package/src/engine/graphics3/particles/particle_gpu_records.d.ts +12 -8
  395. package/src/engine/graphics3/particles/particle_gpu_records.d.ts.map +1 -1
  396. package/src/engine/graphics3/particles/particle_gpu_records.js +53 -45
  397. package/src/engine/graphics3/preview/make_model_preview_scene.js +1 -1
  398. package/src/engine/graphics3/shade_camera_projection_ray.js +4 -4
  399. package/src/engine/graphics3/shade_node_to_entity_composition.d.ts.map +1 -1
  400. package/src/engine/graphics3/shade_node_to_entity_composition.js +88 -84
  401. package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts +7 -7
  402. package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts.map +1 -1
  403. package/src/engine/grid/grid2transform/GridPosition2TransformSystem.js +8 -8
  404. package/src/engine/grid/transform2grid/Transform2GridPositionSystem.d.ts +9 -8
  405. package/src/engine/grid/transform2grid/Transform2GridPositionSystem.d.ts.map +1 -1
  406. package/src/engine/grid/transform2grid/Transform2GridPositionSystem.js +25 -8
  407. package/src/engine/input/ecs/controllers/KeyboardCameraController.js +2 -2
  408. package/src/engine/intelligence/behavior/ecs/OrbitingBehavior.d.ts.map +1 -1
  409. package/src/engine/intelligence/behavior/ecs/OrbitingBehavior.js +218 -204
  410. package/src/engine/intelligence/behavior/util/RotationBehavior.js +5 -5
  411. package/src/engine/intelligence/mcts/StateNode.js +1 -1
  412. package/src/engine/interpolation/TransformPoseSerializationAdapter.d.ts +7 -7
  413. package/src/engine/interpolation/TransformPoseSerializationAdapter.d.ts.map +1 -1
  414. package/src/engine/interpolation/TransformPoseSerializationAdapter.js +14 -15
  415. package/src/engine/interpolation/pose_interpoland.d.ts +2 -2
  416. package/src/engine/interpolation/pose_interpoland.js +4 -4
  417. package/src/engine/navigation/ecs/path_following/PathFollowingSystem.d.ts +4 -4
  418. package/src/engine/navigation/ecs/path_following/PathFollowingSystem.d.ts.map +1 -1
  419. package/src/engine/navigation/ecs/path_following/PathFollowingSystem.js +39 -14
  420. package/src/engine/network/adapters/TransformReplicationAdapter.d.ts +7 -7
  421. package/src/engine/network/adapters/TransformReplicationAdapter.d.ts.map +1 -1
  422. package/src/engine/network/adapters/TransformReplicationAdapter.js +19 -20
  423. package/src/engine/network/replication/Replicator.d.ts +5 -3
  424. package/src/engine/network/replication/Replicator.d.ts.map +1 -1
  425. package/src/engine/network/replication/Replicator.js +65 -16
  426. package/src/engine/physics/broadphase/compute_fat_world_aabb.js +3 -3
  427. package/src/engine/physics/ccd/linear_sweep.d.ts.map +1 -1
  428. package/src/engine/physics/ccd/linear_sweep.js +9 -3
  429. package/src/engine/physics/constraint/solve_constraints.js +10 -10
  430. package/src/engine/physics/ecs/ColliderObserverSystem.d.ts +8 -8
  431. package/src/engine/physics/ecs/ColliderObserverSystem.d.ts.map +1 -1
  432. package/src/engine/physics/ecs/ColliderObserverSystem.js +6 -6
  433. package/src/engine/physics/ecs/PhysicsSystem.d.ts +22 -32
  434. package/src/engine/physics/ecs/PhysicsSystem.d.ts.map +1 -1
  435. package/src/engine/physics/ecs/PhysicsSystem.js +2334 -2310
  436. package/src/engine/physics/ecs/find_non_finite_physics_state.js +6 -6
  437. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +7 -7
  438. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts.map +1 -1
  439. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.js +16 -8
  440. package/src/engine/physics/fluid/ecs/FluidSystem.d.ts +4 -4
  441. package/src/engine/physics/fluid/ecs/FluidSystem.d.ts.map +1 -1
  442. package/src/engine/physics/fluid/ecs/FluidSystem.js +6 -6
  443. package/src/engine/physics/fluid/ecs/WorkerFluidSystem.d.ts +2 -2
  444. package/src/engine/physics/fluid/ecs/WorkerFluidSystem.d.ts.map +1 -1
  445. package/src/engine/physics/fluid/ecs/WorkerFluidSystem.js +4 -4
  446. package/src/engine/physics/fluid/ecs/fluid_reanchor_field.js +7 -7
  447. package/src/engine/physics/fluid/effector/ImpulseFluidEffector.js +4 -4
  448. package/src/engine/physics/fluid/effector/WakeFluidEffector.js +7 -7
  449. package/src/engine/physics/inertia/world_inverse_inertia.js +1 -1
  450. package/src/engine/physics/integration/integrate_position.d.ts.map +1 -1
  451. package/src/engine/physics/integration/integrate_position.js +13 -12
  452. package/src/engine/physics/inverse_kinematics/fabrik/fabrik_solve.d.ts.map +1 -1
  453. package/src/engine/physics/inverse_kinematics/fabrik/fabrik_solve.js +23 -5
  454. package/src/engine/physics/narrowphase/compute_penetration.js +18 -14
  455. package/src/engine/physics/narrowphase/convex_convex_manifold.js +2 -2
  456. package/src/engine/physics/narrowphase/mesh_mesh_tet_manifold.js +9 -9
  457. package/src/engine/physics/narrowphase/narrowphase_step.d.ts.map +1 -1
  458. package/src/engine/physics/narrowphase/narrowphase_step.js +95 -68
  459. package/src/engine/physics/narrowphase/refine_ray_concave.js +1 -1
  460. package/src/engine/physics/narrowphase/refine_ray_hit.js +3 -3
  461. package/src/engine/physics/queries/overlap_shape.d.ts.map +1 -1
  462. package/src/engine/physics/queries/overlap_shape.js +19 -7
  463. package/src/engine/physics/queries/raycast.js +3 -3
  464. package/src/engine/physics/queries/shape_cast.d.ts.map +1 -1
  465. package/src/engine/physics/queries/shape_cast.js +628 -620
  466. package/src/engine/physics/solver/solve_contacts.js +10 -10
  467. package/src/engine/physics/vehicle/RaycastVehicle.d.ts +6 -5
  468. package/src/engine/physics/vehicle/RaycastVehicle.d.ts.map +1 -1
  469. package/src/engine/physics/vehicle/RaycastVehicle.js +10 -5
  470. package/src/engine/sound/ecs/SoundListenerSystem.d.ts +16 -4
  471. package/src/engine/sound/ecs/SoundListenerSystem.d.ts.map +1 -1
  472. package/src/engine/sound/ecs/SoundListenerSystem.js +68 -11
  473. package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts +7 -7
  474. package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts.map +1 -1
  475. package/src/engine/sound/ecs/audio/AudioEmitterSystem.js +343 -338
  476. package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts +2 -2
  477. package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts.map +1 -1
  478. package/src/engine/sound/ecs/audio/LiveEmitterSet.js +356 -345
  479. package/src/engine/sound/ecs/audio/SpatialAudioIndex.d.ts +23 -2
  480. package/src/engine/sound/ecs/audio/SpatialAudioIndex.d.ts.map +1 -1
  481. package/src/engine/sound/ecs/audio/SpatialAudioIndex.js +174 -140
  482. package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.d.ts +6 -6
  483. package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.d.ts.map +1 -1
  484. package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.js +185 -184
  485. package/src/engine/sound/material/detector/terrain/TerrainSoundMaterialSurfaceDetector.js +1 -1
  486. package/src/engine/sound/simulation/core/AcousticRegionIndex.d.ts +2 -1
  487. package/src/engine/sound/simulation/core/AcousticRegionIndex.d.ts.map +1 -1
  488. package/src/engine/sound/simulation/core/AcousticRegionIndex.js +4 -3
  489. package/src/engine/sound/simulation/core/AcousticVolumeRegion.d.ts +3 -2
  490. package/src/engine/sound/simulation/core/AcousticVolumeRegion.d.ts.map +1 -1
  491. package/src/engine/sound/simulation/core/AcousticVolumeRegion.js +6 -4
  492. package/src/engine/sound/simulation/ecs/AcousticSimulationSystem.d.ts +6 -6
  493. package/src/engine/sound/simulation/ecs/AcousticSimulationSystem.d.ts.map +1 -1
  494. package/src/engine/sound/simulation/ecs/AcousticSimulationSystem.js +25 -6
  495. package/src/engine/sound/simulation/ecs/AcousticVolumeSystem.d.ts +7 -7
  496. package/src/engine/sound/simulation/ecs/AcousticVolumeSystem.d.ts.map +1 -1
  497. package/src/engine/sound/simulation/ecs/AcousticVolumeSystem.js +6 -6
  498. package/src/engine/sound/sopra/runtime/EventInstance.d.ts.map +1 -1
  499. package/src/engine/sound/sopra/runtime/EventInstance.js +8 -2
  500. package/src/format/scene/gltf/gltf_component_type.d.ts.map +1 -1
  501. package/src/format/scene/gltf/gltf_component_type.js +3 -1
  502. package/src/format/texture/ktx2/ktx2_read.d.ts.map +1 -1
  503. package/src/format/texture/ktx2/ktx2_read.js +2 -1
  504. package/src/generation/grid/generation/GridTaskDensityMarkerDistribution.d.ts.map +1 -1
  505. package/src/generation/grid/generation/GridTaskDensityMarkerDistribution.js +8 -1
  506. package/src/generation/markers/GridCellActionPlaceMarker.d.ts +4 -4
  507. package/src/generation/markers/GridCellActionPlaceMarker.d.ts.map +1 -1
  508. package/src/generation/markers/GridCellActionPlaceMarker.js +16 -6
  509. package/src/generation/markers/MarkerNode.d.ts +3 -3
  510. package/src/generation/markers/MarkerNode.d.ts.map +1 -1
  511. package/src/generation/markers/MarkerNode.js +3 -3
  512. package/src/generation/markers/actions/MarkerNodeActionEntityPlacement.d.ts +4 -4
  513. package/src/generation/markers/actions/MarkerNodeActionEntityPlacement.d.ts.map +1 -1
  514. package/src/generation/markers/actions/MarkerNodeActionEntityPlacement.js +7 -7
  515. package/src/generation/markers/actions/MarkerNodeActionImaginary.d.ts.map +1 -1
  516. package/src/generation/markers/actions/MarkerNodeActionImaginary.js +20 -2
  517. package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorClingToTerrain.js +1 -1
  518. package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorRandomRotation.d.ts.map +1 -1
  519. package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorRandomRotation.js +13 -3
  520. package/src/generation/markers/transform/MarkerNodeTransformRotateRandom.d.ts.map +1 -1
  521. package/src/generation/markers/transform/MarkerNodeTransformRotateRandom.js +11 -1
  522. package/src/generation/markers/transform/MarkerNodeTransformerAddPositionYFromFilter.d.ts.map +1 -1
  523. package/src/generation/markers/transform/MarkerNodeTransformerAddPositionYFromFilter.js +8 -4
  524. package/src/generation/markers/transform/MarkerNodeTransformerOffsetPosition.d.ts.map +1 -1
  525. package/src/generation/markers/transform/MarkerNodeTransformerOffsetPosition.js +13 -5
  526. package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilter.d.ts.map +1 -1
  527. package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilter.js +8 -2
  528. package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilterGradient.d.ts.map +1 -1
  529. package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilterGradient.js +16 -2
  530. package/src/shade/device/graph/BufferResourceDescriptor.d.ts.map +1 -1
  531. package/src/shade/device/graph/BufferResourceDescriptor.js +193 -184
  532. package/src/shade/device/graph/TextureResourceDescriptor.d.ts.map +1 -1
  533. package/src/shade/device/graph/TextureResourceDescriptor.js +12 -0
  534. package/src/shade/device/mock/SoftwareGPUDevice.d.ts.map +1 -1
  535. package/src/shade/device/mock/SoftwareGPUDevice.js +8 -0
  536. package/src/shade/playground/avboit/main.js +3 -3
  537. package/src/shade/playground/basis_textures/main.js +1 -1
  538. package/src/shade/playground/ground_seam/main.js +1 -1
  539. package/src/shade/playground/particle_editor/README.md +216 -0
  540. package/src/shade/playground/particle_editor/index.html +76 -0
  541. package/src/shade/playground/particle_editor/main.d.ts +2 -0
  542. package/src/shade/playground/particle_editor/main.d.ts.map +1 -0
  543. package/src/shade/playground/particle_editor/main.js +139 -0
  544. package/src/shade/playground/particle_system/README.md +92 -62
  545. package/src/shade/playground/particle_system/index.html +67 -21
  546. package/src/shade/playground/particle_system/main.js +247 -102
  547. package/src/shade/{renderer/particles → playground/particle_system}/particle_prototype.d.ts +21 -18
  548. package/src/shade/playground/particle_system/particle_prototype.d.ts.map +1 -0
  549. package/src/shade/{renderer/particles → playground/particle_system}/particle_prototype.js +196 -181
  550. package/src/shade/playground/particle_system/particle_scene.d.ts +136 -20
  551. package/src/shade/playground/particle_system/particle_scene.d.ts.map +1 -1
  552. package/src/shade/playground/particle_system/particle_scene.js +487 -670
  553. package/src/shade/playground/skinned_blas_refit/sweep_views.js +2 -2
  554. package/src/shade/playground/skinned_blas_refit/verify_instance_bounds.d.ts.map +1 -1
  555. package/src/shade/playground/skinned_blas_refit/verify_instance_bounds.js +2 -1
  556. package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.d.ts.map +1 -1
  557. package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.js +2 -1
  558. package/src/shade/playground/sponza_path_trace/main.js +1 -1
  559. package/src/shade/playground/volumetrics_froxel/main.js +917 -917
  560. package/src/shade/playground/volumetrics_froxel/measure.js +559 -559
  561. package/src/shade/renderer/Renderer.d.ts +28 -0
  562. package/src/shade/renderer/Renderer.d.ts.map +1 -1
  563. package/src/shade/renderer/Renderer.js +152 -8
  564. package/src/shade/renderer/atmosphere/GPUSky.d.ts.map +1 -1
  565. package/src/shade/renderer/atmosphere/GPUSky.js +4 -2
  566. package/src/shade/renderer/buffer/graph_read_buffer.d.ts.map +1 -1
  567. package/src/shade/renderer/buffer/graph_read_buffer.js +8 -1
  568. package/src/shade/renderer/buffer/table/GPUTypedTable.js +1 -1
  569. package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.d.ts +30 -0
  570. package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.d.ts.map +1 -1
  571. package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.js +84 -0
  572. package/src/shade/renderer/buffer/table/gpu_database_words.d.ts +24 -0
  573. package/src/shade/renderer/buffer/table/gpu_database_words.d.ts.map +1 -0
  574. package/src/shade/renderer/buffer/table/gpu_database_words.js +92 -0
  575. package/src/shade/renderer/camera/Camera.d.ts +2 -2
  576. package/src/shade/renderer/camera/Camera.d.ts.map +1 -1
  577. package/src/shade/renderer/camera/Camera.js +11 -5
  578. package/src/shade/renderer/camera/GPUCameraContext.d.ts.map +1 -1
  579. package/src/shade/renderer/camera/GPUCameraContext.js +2 -1
  580. package/src/shade/renderer/camera/OrbitalCameraController.d.ts +3 -3
  581. package/src/shade/renderer/camera/OrbitalCameraController.d.ts.map +1 -1
  582. package/src/shade/renderer/camera/OrbitalCameraController.js +31 -16
  583. package/src/shade/renderer/camera/orbital/OrbitalCameraController.d.ts +2 -2
  584. package/src/shade/renderer/camera/orbital/OrbitalCameraController.d.ts.map +1 -1
  585. package/src/shade/renderer/camera/orbital/OrbitalCameraController.js +4 -3
  586. package/src/shade/renderer/camera/orbital/OrbitalCameraRig.d.ts +10 -5
  587. package/src/shade/renderer/camera/orbital/OrbitalCameraRig.d.ts.map +1 -1
  588. package/src/shade/renderer/camera/orbital/OrbitalCameraRig.js +8 -4
  589. package/src/shade/renderer/extension/FrameContext.d.ts.map +1 -1
  590. package/src/shade/renderer/extension/FrameContext.js +5 -0
  591. package/src/shade/renderer/extension/FrameRecord.d.ts +16 -0
  592. package/src/shade/renderer/extension/FrameRecord.d.ts.map +1 -1
  593. package/src/shade/renderer/extension/FrameRecord.js +31 -0
  594. package/src/shade/renderer/extension/GBufferTextures.d.ts +11 -0
  595. package/src/shade/renderer/extension/GBufferTextures.d.ts.map +1 -1
  596. package/src/shade/renderer/extension/GBufferTextures.js +14 -0
  597. package/src/shade/renderer/geometry/attribute/gpu_vertex_buffer_layout_from_spec.js +1 -1
  598. package/src/shade/renderer/geometry/util/geometry_stripify.js +6 -6
  599. package/src/shade/renderer/geometry/virtual/format/prototypeVGEOFormatViewer.js +8 -8
  600. package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.d.ts.map +1 -1
  601. package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.js +14 -5
  602. package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.d.ts.map +1 -1
  603. package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.js +17 -9
  604. package/src/shade/renderer/global_illumination/probe/octahedral/border/graph_lpv_paint_border_depth.d.ts +2 -1
  605. package/src/shade/renderer/global_illumination/probe/octahedral/border/graph_lpv_paint_border_depth.d.ts.map +1 -1
  606. package/src/shade/renderer/global_illumination/probe/octahedral/border/graph_lpv_paint_border_depth.js +4 -1
  607. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.d.ts +2 -1
  608. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.d.ts.map +1 -1
  609. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.js +11 -1
  610. package/src/shade/renderer/global_illumination/probe/octahedral/graph_lpv_shade.d.ts +1 -1
  611. package/src/shade/renderer/global_illumination/probe/octahedral/graph_lpv_shade.d.ts.map +1 -1
  612. package/src/shade/renderer/global_illumination/probe/octahedral/graph_lpv_shade.js +4 -2
  613. package/src/shade/renderer/global_illumination/sharc/SpatialHashRadianceCache.d.ts.map +1 -1
  614. package/src/shade/renderer/global_illumination/sharc/SpatialHashRadianceCache.js +5 -1
  615. package/src/shade/renderer/light/cluster/cull/graph_cull_lights.d.ts.map +1 -1
  616. package/src/shade/renderer/light/cluster/cull/graph_cull_lights.js +35 -11
  617. package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts +1 -1
  618. package/src/shade/renderer/particles/DESIGN.md +361 -117
  619. package/src/shade/renderer/particles/GPUParticleSystem.d.ts +266 -87
  620. package/src/shade/renderer/particles/GPUParticleSystem.d.ts.map +1 -1
  621. package/src/shade/renderer/particles/GPUParticleSystem.js +919 -145
  622. package/src/shade/renderer/particles/ParticleConstants.d.ts +134 -5
  623. package/src/shade/renderer/particles/ParticleConstants.d.ts.map +1 -1
  624. package/src/shade/renderer/particles/ParticleConstants.js +148 -6
  625. package/src/shade/renderer/particles/ParticleRenderMode.d.ts +19 -0
  626. package/src/shade/renderer/particles/ParticleRenderMode.d.ts.map +1 -0
  627. package/src/shade/renderer/particles/ParticleRenderMode.js +33 -0
  628. package/src/shade/renderer/particles/coherence/graph_particle_bucket.d.ts +5 -4
  629. package/src/shade/renderer/particles/coherence/graph_particle_bucket.d.ts.map +1 -1
  630. package/src/shade/renderer/particles/coherence/graph_particle_bucket.js +11 -15
  631. package/src/shade/renderer/particles/coherence/shader_particle_bucket.d.ts +2 -2
  632. package/src/shade/renderer/particles/coherence/shader_particle_bucket.d.ts.map +1 -1
  633. package/src/shade/renderer/particles/coherence/shader_particle_bucket.js +20 -15
  634. package/src/shade/renderer/particles/data/PARTICLE_COUNTERS.d.ts +7 -8
  635. package/src/shade/renderer/particles/data/PARTICLE_COUNTERS.d.ts.map +1 -1
  636. package/src/shade/renderer/particles/data/PARTICLE_COUNTERS.js +7 -17
  637. package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.d.ts +56 -0
  638. package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.d.ts.map +1 -0
  639. package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.js +68 -0
  640. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STATE.d.ts +39 -0
  641. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STATE.d.ts.map +1 -0
  642. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STATE.js +52 -0
  643. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.d.ts +83 -0
  644. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.d.ts.map +1 -0
  645. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.js +167 -0
  646. package/src/shade/renderer/particles/data/chunk_particle_emitter.d.ts +21 -5
  647. package/src/shade/renderer/particles/data/chunk_particle_emitter.d.ts.map +1 -1
  648. package/src/shade/renderer/particles/data/chunk_particle_emitter.js +44 -85
  649. package/src/shade/renderer/particles/data/particle_emitter_record.d.ts +37 -0
  650. package/src/shade/renderer/particles/data/particle_emitter_record.d.ts.map +1 -0
  651. package/src/shade/renderer/particles/data/particle_emitter_record.js +109 -0
  652. package/src/shade/renderer/particles/data/particle_header.d.ts +62 -0
  653. package/src/shade/renderer/particles/data/particle_header.d.ts.map +1 -0
  654. package/src/shade/renderer/particles/data/particle_header.js +103 -0
  655. package/src/shade/renderer/particles/graph/ParticleGroupBuilder.d.ts +179 -0
  656. package/src/shade/renderer/particles/graph/ParticleGroupBuilder.d.ts.map +1 -0
  657. package/src/shade/renderer/particles/graph/ParticleGroupBuilder.js +303 -0
  658. package/src/shade/renderer/particles/graph/ParticleNodeDescription.d.ts +138 -1
  659. package/src/shade/renderer/particles/graph/ParticleNodeDescription.d.ts.map +1 -1
  660. package/src/shade/renderer/particles/graph/ParticleNodeDescription.js +152 -44
  661. package/src/shade/renderer/particles/graph/ParticleNodeGroup.d.ts +283 -0
  662. package/src/shade/renderer/particles/graph/ParticleNodeGroup.d.ts.map +1 -0
  663. package/src/shade/renderer/particles/graph/ParticleNodeGroup.js +419 -0
  664. package/src/shade/renderer/particles/graph/ParticleNodeRegistry.d.ts +33 -2
  665. package/src/shade/renderer/particles/graph/ParticleNodeRegistry.d.ts.map +1 -1
  666. package/src/shade/renderer/particles/graph/ParticleNodeRegistry.js +720 -185
  667. package/src/shade/renderer/particles/graph/ParticleValueType.d.ts +188 -0
  668. package/src/shade/renderer/particles/graph/ParticleValueType.d.ts.map +1 -0
  669. package/src/shade/renderer/particles/graph/ParticleValueType.js +287 -0
  670. package/src/shade/renderer/particles/graph/compile_particle_graph.d.ts +16 -9
  671. package/src/shade/renderer/particles/graph/compile_particle_graph.d.ts.map +1 -1
  672. package/src/shade/renderer/particles/graph/compile_particle_graph.js +469 -205
  673. package/src/shade/renderer/particles/graph/flatten_particle_graph.d.ts +11 -0
  674. package/src/shade/renderer/particles/graph/flatten_particle_graph.d.ts.map +1 -0
  675. package/src/shade/renderer/particles/graph/flatten_particle_graph.js +244 -0
  676. package/src/shade/renderer/particles/graph/groups/particle_builtin_groups.d.ts +27 -0
  677. package/src/shade/renderer/particles/graph/groups/particle_builtin_groups.d.ts.map +1 -0
  678. package/src/shade/renderer/particles/graph/groups/particle_builtin_groups.js +81 -0
  679. package/src/shade/renderer/particles/graph/groups/particle_groups_geometry.d.ts +83 -0
  680. package/src/shade/renderer/particles/graph/groups/particle_groups_geometry.d.ts.map +1 -0
  681. package/src/shade/renderer/particles/graph/groups/particle_groups_geometry.js +294 -0
  682. package/src/shade/renderer/particles/graph/groups/particle_groups_noise.d.ts +22 -0
  683. package/src/shade/renderer/particles/graph/groups/particle_groups_noise.d.ts.map +1 -0
  684. package/src/shade/renderer/particles/graph/groups/particle_groups_noise.js +524 -0
  685. package/src/shade/renderer/particles/graph/groups/particle_groups_psrdnoise.d.ts +22 -0
  686. package/src/shade/renderer/particles/graph/groups/particle_groups_psrdnoise.d.ts.map +1 -0
  687. package/src/shade/renderer/particles/graph/groups/particle_groups_psrdnoise.js +517 -0
  688. package/src/shade/renderer/particles/graph/groups/particle_groups_utility.d.ts +70 -0
  689. package/src/shade/renderer/particles/graph/groups/particle_groups_utility.d.ts.map +1 -0
  690. package/src/shade/renderer/particles/graph/groups/particle_groups_utility.js +161 -0
  691. package/src/shade/renderer/particles/graph/groups/simplex_reference.d.ts +8 -0
  692. package/src/shade/renderer/particles/graph/groups/simplex_reference.d.ts.map +1 -0
  693. package/src/shade/renderer/particles/graph/groups/simplex_reference.js +185 -0
  694. package/src/shade/renderer/particles/graph/infer_particle_graph_types.d.ts +88 -0
  695. package/src/shade/renderer/particles/graph/infer_particle_graph_types.d.ts.map +1 -0
  696. package/src/shade/renderer/particles/graph/infer_particle_graph_types.js +234 -0
  697. package/src/shade/renderer/particles/graph/make_particle_group.d.ts +98 -0
  698. package/src/shade/renderer/particles/graph/make_particle_group.d.ts.map +1 -0
  699. package/src/shade/renderer/particles/graph/make_particle_group.js +409 -0
  700. package/src/shade/renderer/particles/graph/particle_compare_ops.d.ts +17 -0
  701. package/src/shade/renderer/particles/graph/particle_compare_ops.d.ts.map +1 -0
  702. package/src/shade/renderer/particles/graph/particle_compare_ops.js +22 -0
  703. package/src/shade/renderer/particles/graph/particle_graph_authoring.d.ts +11 -4
  704. package/src/shade/renderer/particles/graph/particle_graph_authoring.d.ts.map +1 -1
  705. package/src/shade/renderer/particles/graph/particle_graph_authoring.js +121 -108
  706. package/src/shade/renderer/particles/graph/particle_graph_diagnostic.d.ts +58 -0
  707. package/src/shade/renderer/particles/graph/particle_graph_diagnostic.d.ts.map +1 -0
  708. package/src/shade/renderer/particles/graph/particle_graph_diagnostic.js +49 -0
  709. package/src/shade/renderer/particles/graph/particle_graph_distributions.d.ts +29 -0
  710. package/src/shade/renderer/particles/graph/particle_graph_distributions.d.ts.map +1 -0
  711. package/src/shade/renderer/particles/graph/particle_graph_distributions.js +170 -0
  712. package/src/shade/renderer/particles/graph/particle_graph_json.d.ts +87 -0
  713. package/src/shade/renderer/particles/graph/particle_graph_json.d.ts.map +1 -0
  714. package/src/shade/renderer/particles/graph/particle_graph_json.js +196 -0
  715. package/src/shade/renderer/particles/graph/particle_group_json.d.ts +86 -0
  716. package/src/shade/renderer/particles/graph/particle_group_json.d.ts.map +1 -0
  717. package/src/shade/renderer/particles/graph/particle_group_json.js +182 -0
  718. package/src/shade/renderer/particles/graph/particle_group_library.d.ts +33 -0
  719. package/src/shade/renderer/particles/graph/particle_group_library.d.ts.map +1 -0
  720. package/src/shade/renderer/particles/graph/particle_group_library.js +75 -0
  721. package/src/shade/renderer/particles/graph/particle_node_library.d.ts +37 -0
  722. package/src/shade/renderer/particles/graph/particle_node_library.d.ts.map +1 -0
  723. package/src/shade/renderer/particles/graph/particle_node_library.js +64 -0
  724. package/src/shade/renderer/particles/graph/particle_node_parameters.d.ts +186 -0
  725. package/src/shade/renderer/particles/graph/particle_node_parameters.d.ts.map +1 -0
  726. package/src/shade/renderer/particles/graph/particle_node_parameters.js +312 -0
  727. package/src/shade/renderer/particles/graph/particle_node_presentation.d.ts +30 -0
  728. package/src/shade/renderer/particles/graph/particle_node_presentation.d.ts.map +1 -0
  729. package/src/shade/renderer/particles/graph/particle_node_presentation.js +342 -0
  730. package/src/shade/renderer/particles/graph/particle_ramp.d.ts +230 -0
  731. package/src/shade/renderer/particles/graph/particle_ramp.d.ts.map +1 -0
  732. package/src/shade/renderer/particles/graph/particle_ramp.js +403 -0
  733. package/src/shade/renderer/particles/graph/validate_particle_graph.d.ts +72 -0
  734. package/src/shade/renderer/particles/graph/validate_particle_graph.d.ts.map +1 -0
  735. package/src/shade/renderer/particles/graph/validate_particle_graph.js +495 -0
  736. package/src/shade/renderer/particles/graph_particles.d.ts +98 -69
  737. package/src/shade/renderer/particles/graph_particles.d.ts.map +1 -1
  738. package/src/shade/renderer/particles/graph_particles.js +277 -81
  739. package/src/shade/renderer/particles/graph_particles_avboit.d.ts +107 -0
  740. package/src/shade/renderer/particles/graph_particles_avboit.d.ts.map +1 -0
  741. package/src/shade/renderer/particles/graph_particles_avboit.js +313 -0
  742. package/src/shade/renderer/particles/graph_particles_billboard.d.ts +37 -0
  743. package/src/shade/renderer/particles/graph_particles_billboard.d.ts.map +1 -0
  744. package/src/shade/renderer/particles/graph_particles_billboard.js +93 -0
  745. package/src/shade/renderer/particles/isa/InstructionStream.d.ts +83 -21
  746. package/src/shade/renderer/particles/isa/InstructionStream.d.ts.map +1 -1
  747. package/src/shade/renderer/particles/isa/InstructionStream.js +186 -48
  748. package/src/shade/renderer/particles/isa/ParticleAssembler.d.ts +13 -10
  749. package/src/shade/renderer/particles/isa/ParticleAssembler.d.ts.map +1 -1
  750. package/src/shade/renderer/particles/isa/ParticleAssembler.js +30 -26
  751. package/src/shade/renderer/particles/isa/ParticleProgram.d.ts +74 -21
  752. package/src/shade/renderer/particles/isa/ParticleProgram.d.ts.map +1 -1
  753. package/src/shade/renderer/particles/isa/ParticleProgram.js +131 -81
  754. package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts +372 -22
  755. package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts.map +1 -1
  756. package/src/shade/renderer/particles/isa/ParticleVMISA.js +694 -66
  757. package/src/shade/renderer/particles/isa/particle_assembly.d.ts +173 -0
  758. package/src/shade/renderer/particles/isa/particle_assembly.d.ts.map +1 -0
  759. package/src/shade/renderer/particles/isa/particle_assembly.js +1214 -0
  760. package/src/shade/renderer/particles/isa/validate_particle_program.d.ts +9 -0
  761. package/src/shade/renderer/particles/isa/validate_particle_program.d.ts.map +1 -0
  762. package/src/shade/renderer/particles/isa/validate_particle_program.js +128 -0
  763. package/src/shade/renderer/particles/layout/ParticleLayout.d.ts +48 -3
  764. package/src/shade/renderer/particles/layout/ParticleLayout.d.ts.map +1 -1
  765. package/src/shade/renderer/particles/layout/ParticleLayout.js +101 -5
  766. package/src/shade/renderer/particles/optimizer/dag/optimize_particle_program_vector.d.ts +77 -0
  767. package/src/shade/renderer/particles/optimizer/dag/optimize_particle_program_vector.d.ts.map +1 -0
  768. package/src/shade/renderer/particles/optimizer/dag/optimize_particle_program_vector.js +219 -0
  769. package/src/shade/renderer/particles/optimizer/dag/particle_vector_extract.d.ts +83 -0
  770. package/src/shade/renderer/particles/optimizer/dag/particle_vector_extract.d.ts.map +1 -0
  771. package/src/shade/renderer/particles/optimizer/dag/particle_vector_extract.js +283 -0
  772. package/src/shade/renderer/particles/optimizer/dag/particle_vector_graph.d.ts +133 -0
  773. package/src/shade/renderer/particles/optimizer/dag/particle_vector_graph.d.ts.map +1 -0
  774. package/src/shade/renderer/particles/optimizer/dag/particle_vector_graph.js +334 -0
  775. package/src/shade/renderer/particles/optimizer/dag/particle_vector_groups.d.ts +117 -0
  776. package/src/shade/renderer/particles/optimizer/dag/particle_vector_groups.d.ts.map +1 -0
  777. package/src/shade/renderer/particles/optimizer/dag/particle_vector_groups.js +70 -0
  778. package/src/shade/renderer/particles/optimizer/dag/particle_vector_lift.d.ts +97 -0
  779. package/src/shade/renderer/particles/optimizer/dag/particle_vector_lift.d.ts.map +1 -0
  780. package/src/shade/renderer/particles/optimizer/dag/particle_vector_lift.js +462 -0
  781. package/src/shade/renderer/particles/optimizer/dag/particle_vector_lower.d.ts +116 -0
  782. package/src/shade/renderer/particles/optimizer/dag/particle_vector_lower.d.ts.map +1 -0
  783. package/src/shade/renderer/particles/optimizer/dag/particle_vector_lower.js +687 -0
  784. package/src/shade/renderer/particles/optimizer/dag/particle_vector_pack.d.ts +57 -0
  785. package/src/shade/renderer/particles/optimizer/dag/particle_vector_pack.d.ts.map +1 -0
  786. package/src/shade/renderer/particles/optimizer/dag/particle_vector_pack.js +860 -0
  787. package/src/shade/renderer/particles/optimizer/dag/particle_vector_rules.d.ts +115 -0
  788. package/src/shade/renderer/particles/optimizer/dag/particle_vector_rules.d.ts.map +1 -0
  789. package/src/shade/renderer/particles/optimizer/dag/particle_vector_rules.js +264 -0
  790. package/src/shade/renderer/particles/optimizer/optimize_particle_program.d.ts +199 -0
  791. package/src/shade/renderer/particles/optimizer/optimize_particle_program.d.ts.map +1 -0
  792. package/src/shade/renderer/particles/optimizer/optimize_particle_program.js +477 -0
  793. package/src/shade/renderer/particles/optimizer/particle_integer_bounds.d.ts +100 -0
  794. package/src/shade/renderer/particles/optimizer/particle_integer_bounds.d.ts.map +1 -0
  795. package/src/shade/renderer/particles/optimizer/particle_integer_bounds.js +236 -0
  796. package/src/shade/renderer/particles/optimizer/particle_program_analysis.d.ts +371 -0
  797. package/src/shade/renderer/particles/optimizer/particle_program_analysis.d.ts.map +1 -0
  798. package/src/shade/renderer/particles/optimizer/particle_program_analysis.js +764 -0
  799. package/src/shade/renderer/particles/optimizer/particle_program_equivalence.d.ts +128 -0
  800. package/src/shade/renderer/particles/optimizer/particle_program_equivalence.d.ts.map +1 -0
  801. package/src/shade/renderer/particles/optimizer/particle_program_equivalence.js +376 -0
  802. package/src/shade/renderer/particles/optimizer/particle_program_fuzz.d.ts +43 -0
  803. package/src/shade/renderer/particles/optimizer/particle_program_fuzz.d.ts.map +1 -0
  804. package/src/shade/renderer/particles/optimizer/particle_program_fuzz.js +337 -0
  805. package/src/shade/renderer/particles/optimizer/particle_vm_semantics.d.ts +107 -0
  806. package/src/shade/renderer/particles/optimizer/particle_vm_semantics.d.ts.map +1 -0
  807. package/src/shade/renderer/particles/optimizer/particle_vm_semantics.js +166 -0
  808. package/src/shade/renderer/particles/optimizer/pass_allocate_registers.d.ts +99 -0
  809. package/src/shade/renderer/particles/optimizer/pass_allocate_registers.d.ts.map +1 -0
  810. package/src/shade/renderer/particles/optimizer/pass_allocate_registers.js +313 -0
  811. package/src/shade/renderer/particles/optimizer/pass_dedup_constants.d.ts +12 -0
  812. package/src/shade/renderer/particles/optimizer/pass_dedup_constants.d.ts.map +1 -0
  813. package/src/shade/renderer/particles/optimizer/pass_dedup_constants.js +198 -0
  814. package/src/shade/renderer/particles/optimizer/pass_eliminate_dead_code.d.ts +4 -0
  815. package/src/shade/renderer/particles/optimizer/pass_eliminate_dead_code.d.ts.map +1 -0
  816. package/src/shade/renderer/particles/optimizer/pass_eliminate_dead_code.js +51 -0
  817. package/src/shade/renderer/particles/optimizer/pass_fold_constants.d.ts +23 -0
  818. package/src/shade/renderer/particles/optimizer/pass_fold_constants.d.ts.map +1 -0
  819. package/src/shade/renderer/particles/optimizer/pass_fold_constants.js +678 -0
  820. package/src/shade/renderer/particles/optimizer/pass_inline_constants.d.ts +22 -0
  821. package/src/shade/renderer/particles/optimizer/pass_inline_constants.d.ts.map +1 -0
  822. package/src/shade/renderer/particles/optimizer/pass_inline_constants.js +221 -0
  823. package/src/shade/renderer/particles/optimizer/pass_narrow_widths.d.ts +4 -0
  824. package/src/shade/renderer/particles/optimizer/pass_narrow_widths.d.ts.map +1 -0
  825. package/src/shade/renderer/particles/optimizer/pass_narrow_widths.js +63 -0
  826. package/src/shade/renderer/particles/optimizer/pass_pack_registers.d.ts +4 -0
  827. package/src/shade/renderer/particles/optimizer/pass_pack_registers.d.ts.map +1 -0
  828. package/src/shade/renderer/particles/optimizer/pass_pack_registers.js +87 -0
  829. package/src/shade/renderer/particles/optimizer/pass_peephole.d.ts +4 -0
  830. package/src/shade/renderer/particles/optimizer/pass_peephole.d.ts.map +1 -0
  831. package/src/shade/renderer/particles/optimizer/pass_peephole.js +392 -0
  832. package/src/shade/renderer/particles/optimizer/pass_propagate_copies.d.ts +4 -0
  833. package/src/shade/renderer/particles/optimizer/pass_propagate_copies.d.ts.map +1 -0
  834. package/src/shade/renderer/particles/optimizer/pass_propagate_copies.js +361 -0
  835. package/src/shade/renderer/particles/optimizer/pass_schedule.d.ts +4 -0
  836. package/src/shade/renderer/particles/optimizer/pass_schedule.d.ts.map +1 -0
  837. package/src/shade/renderer/particles/optimizer/pass_schedule.js +244 -0
  838. package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.d.ts +4 -0
  839. package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.d.ts.map +1 -0
  840. package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.js +154 -0
  841. package/src/shade/renderer/particles/particle_test_fixtures.d.ts +151 -0
  842. package/src/shade/renderer/particles/particle_test_fixtures.d.ts.map +1 -0
  843. package/src/shade/renderer/particles/particle_test_fixtures.js +229 -0
  844. package/src/shade/renderer/particles/runtime/EmitterRegistry.d.ts +206 -64
  845. package/src/shade/renderer/particles/runtime/EmitterRegistry.d.ts.map +1 -1
  846. package/src/shade/renderer/particles/runtime/EmitterRegistry.js +404 -83
  847. package/src/shade/renderer/particles/runtime/GPUParticleEmitterContext.d.ts +109 -0
  848. package/src/shade/renderer/particles/runtime/GPUParticleEmitterContext.d.ts.map +1 -0
  849. package/src/shade/renderer/particles/runtime/GPUParticleEmitterContext.js +127 -0
  850. package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts +249 -0
  851. package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts.map +1 -0
  852. package/src/shade/renderer/particles/runtime/ParticleEmitter.js +425 -0
  853. package/src/shade/renderer/particles/runtime/ProgramArena.d.ts +77 -18
  854. package/src/shade/renderer/particles/runtime/ProgramArena.d.ts.map +1 -1
  855. package/src/shade/renderer/particles/runtime/ProgramHeap.d.ts +130 -0
  856. package/src/shade/renderer/particles/runtime/ProgramHeap.d.ts.map +1 -0
  857. package/src/shade/renderer/particles/runtime/ProgramHeap.js +595 -0
  858. package/src/shade/renderer/particles/runtime/ProgramPlacement.d.ts +91 -0
  859. package/src/shade/renderer/particles/runtime/ProgramPlacement.d.ts.map +1 -0
  860. package/src/shade/renderer/particles/runtime/ProgramPlacement.js +106 -0
  861. package/src/shade/renderer/particles/runtime/create_particle_effect.d.ts +9 -6
  862. package/src/shade/renderer/particles/runtime/create_particle_effect.d.ts.map +1 -1
  863. package/src/shade/renderer/particles/runtime/create_particle_effect.js +22 -19
  864. package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.d.ts +17 -0
  865. package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.d.ts.map +1 -0
  866. package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.js +75 -0
  867. package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.d.ts +20 -0
  868. package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.d.ts.map +1 -0
  869. package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.js +94 -0
  870. package/src/shade/renderer/particles/shaders/chunk_particle_curve_animation.d.ts +1 -2
  871. package/src/shade/renderer/particles/shaders/chunk_particle_curve_animation.d.ts.map +1 -1
  872. package/src/shade/renderer/particles/shaders/chunk_particle_curve_animation.js +1 -2
  873. package/src/shade/renderer/particles/shaders/chunk_particle_curve_disabled.d.ts +11 -0
  874. package/src/shade/renderer/particles/shaders/chunk_particle_curve_disabled.d.ts.map +1 -0
  875. package/src/shade/renderer/particles/shaders/chunk_particle_curve_disabled.js +13 -0
  876. package/src/shade/renderer/particles/shaders/chunk_particle_emit_step.d.ts +28 -0
  877. package/src/shade/renderer/particles/shaders/chunk_particle_emit_step.d.ts.map +1 -0
  878. package/src/shade/renderer/particles/shaders/chunk_particle_emit_step.js +136 -0
  879. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_age.d.ts +17 -0
  880. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_age.d.ts.map +1 -0
  881. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_age.js +22 -0
  882. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_world_sphere.d.ts +14 -0
  883. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_world_sphere.d.ts.map +1 -0
  884. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_world_sphere.js +23 -0
  885. package/src/shade/renderer/particles/shaders/chunk_particle_render_math.js +1 -1
  886. package/src/shade/renderer/particles/shaders/chunk_particle_scene_view_depth.d.ts +18 -0
  887. package/src/shade/renderer/particles/shaders/chunk_particle_scene_view_depth.d.ts.map +1 -0
  888. package/src/shade/renderer/particles/shaders/chunk_particle_scene_view_depth.js +24 -0
  889. package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.d.ts +26 -0
  890. package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.d.ts.map +1 -0
  891. package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.js +59 -0
  892. package/src/shade/renderer/particles/shaders/chunk_particle_simulate_step.d.ts +35 -0
  893. package/src/shade/renderer/particles/shaders/chunk_particle_simulate_step.d.ts.map +1 -0
  894. package/src/shade/renderer/particles/shaders/chunk_particle_simulate_step.js +133 -0
  895. package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.d.ts +14 -0
  896. package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.d.ts.map +1 -0
  897. package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.js +153 -0
  898. package/src/shade/renderer/particles/shaders/shader_particle_avboit_occupancy.d.ts +3 -0
  899. package/src/shade/renderer/particles/shaders/shader_particle_avboit_occupancy.d.ts.map +1 -0
  900. package/src/shade/renderer/particles/shaders/shader_particle_avboit_occupancy.js +124 -0
  901. package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.d.ts +19 -0
  902. package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.d.ts.map +1 -0
  903. package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.js +147 -0
  904. package/src/shade/renderer/particles/shaders/shader_particle_emit.d.ts +27 -8
  905. package/src/shade/renderer/particles/shaders/shader_particle_emit.d.ts.map +1 -1
  906. package/src/shade/renderer/particles/shaders/shader_particle_emit.js +43 -68
  907. package/src/shade/renderer/particles/shaders/shader_particle_emit_wide.d.ts +33 -0
  908. package/src/shade/renderer/particles/shaders/shader_particle_emit_wide.d.ts.map +1 -0
  909. package/src/shade/renderer/particles/shaders/shader_particle_emit_wide.js +114 -0
  910. package/src/shade/renderer/particles/shaders/shader_particle_emitter_tick.d.ts +5 -0
  911. package/src/shade/renderer/particles/shaders/shader_particle_emitter_tick.d.ts.map +1 -0
  912. package/src/shade/renderer/particles/shaders/shader_particle_emitter_tick.js +216 -0
  913. package/src/shade/renderer/particles/shaders/shader_particle_finalize.d.ts.map +1 -1
  914. package/src/shade/renderer/particles/shaders/shader_particle_finalize.js +7 -3
  915. package/src/shade/renderer/particles/shaders/shader_particle_render.d.ts.map +1 -1
  916. package/src/shade/renderer/particles/shaders/shader_particle_render.js +132 -197
  917. package/src/shade/renderer/particles/shaders/shader_particle_simulate.d.ts +8 -0
  918. package/src/shade/renderer/particles/shaders/shader_particle_simulate.d.ts.map +1 -1
  919. package/src/shade/renderer/particles/shaders/shader_particle_simulate.js +42 -56
  920. package/src/shade/renderer/particles/shaders/shader_particle_simulate_wide.d.ts +45 -0
  921. package/src/shade/renderer/particles/shaders/shader_particle_simulate_wide.d.ts.map +1 -0
  922. package/src/shade/renderer/particles/shaders/shader_particle_simulate_wide.js +123 -0
  923. package/src/shade/renderer/particles/shaders/shader_particle_spawn_commands.d.ts +26 -0
  924. package/src/shade/renderer/particles/shaders/shader_particle_spawn_commands.d.ts.map +1 -0
  925. package/src/shade/renderer/particles/shaders/shader_particle_spawn_commands.js +66 -0
  926. package/src/shade/renderer/particles/sort/graph_particle_sort.d.ts +51 -0
  927. package/src/shade/renderer/particles/sort/graph_particle_sort.d.ts.map +1 -0
  928. package/src/shade/renderer/particles/sort/graph_particle_sort.js +120 -0
  929. package/src/shade/renderer/particles/sort/shader_particle_sort.d.ts +1 -1
  930. package/src/shade/renderer/particles/sort/shader_particle_sort.d.ts.map +1 -1
  931. package/src/shade/renderer/particles/sort/shader_particle_sort.js +21 -36
  932. package/src/shade/renderer/particles/vm/PARTICLE_VM_CONTEXT_STRUCT.d.ts +6 -0
  933. package/src/shade/renderer/particles/vm/PARTICLE_VM_CONTEXT_STRUCT.d.ts.map +1 -0
  934. package/src/shade/renderer/particles/vm/PARTICLE_VM_CONTEXT_STRUCT.js +16 -0
  935. package/src/shade/renderer/particles/vm/ParticleVMReference.d.ts +6 -3
  936. package/src/shade/renderer/particles/vm/ParticleVMReference.d.ts.map +1 -1
  937. package/src/shade/renderer/particles/vm/ParticleVMReference.js +285 -154
  938. package/src/shade/renderer/particles/vm/chunk_particle_vm.d.ts.map +1 -1
  939. package/src/shade/renderer/particles/vm/chunk_particle_vm.js +264 -170
  940. package/src/shade/renderer/particles/vm/chunk_particle_vm_registers_fast.d.ts +43 -0
  941. package/src/shade/renderer/particles/vm/chunk_particle_vm_registers_fast.d.ts.map +1 -0
  942. package/src/shade/renderer/particles/vm/chunk_particle_vm_registers_fast.js +55 -0
  943. package/src/shade/renderer/particles/vm/chunk_particle_vm_registers_wide.d.ts +62 -0
  944. package/src/shade/renderer/particles/vm/chunk_particle_vm_registers_wide.d.ts.map +1 -0
  945. package/src/shade/renderer/particles/vm/chunk_particle_vm_registers_wide.js +86 -0
  946. package/src/shade/renderer/postprocess/denoise/debug/graph_pass_debug_reprojection.d.ts +1 -2
  947. package/src/shade/renderer/postprocess/denoise/debug/graph_pass_debug_reprojection.d.ts.map +1 -1
  948. package/src/shade/renderer/postprocess/denoise/debug/graph_pass_debug_reprojection.js +0 -3
  949. package/src/shade/renderer/postprocess/dof/gather/DepthOfFieldU.js +1 -1
  950. package/src/shade/renderer/postprocess/dof/raymarch/DepthOfField.js +1 -1
  951. package/src/shade/renderer/postprocess/nss/NSS.d.ts +1 -1
  952. package/src/shade/renderer/postprocess/nss/NSS.d.ts.map +1 -1
  953. package/src/shade/renderer/postprocess/nss/NSS.js +3 -2
  954. package/src/shade/renderer/postprocess/nss/generate_NSS_WEIGHTS_ACTUAL.js +3 -2
  955. package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts +87 -0
  956. package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts.map +1 -0
  957. package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.js +61 -0
  958. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_LEDGER.md +179 -0
  959. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_PLAN_2026_09_03.md +27 -2
  960. package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.d.ts +9 -2
  961. package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.d.ts.map +1 -1
  962. package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.js +12 -3
  963. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_splat_slice.d.ts +18 -0
  964. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_splat_slice.d.ts.map +1 -0
  965. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_splat_slice.js +58 -0
  966. package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts +25 -1
  967. package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts.map +1 -1
  968. package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.js +69 -10
  969. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_resolve.d.ts.map +1 -1
  970. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_resolve.js +10 -4
  971. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.d.ts.map +1 -1
  972. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.js +4 -39
  973. package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.d.ts +7 -2
  974. package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.d.ts.map +1 -1
  975. package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.js +16 -2
  976. package/src/shade/renderer/scene/optimization/geometry/geometry_deduplicate.d.ts +3 -3
  977. package/src/shade/renderer/scene/optimization/geometry/geometry_deduplicate.d.ts.map +1 -1
  978. package/src/shade/renderer/scene/optimization/geometry/geometry_deduplicate.js +29 -23
  979. package/src/shade/renderer/scene/optimization/geometry/internal/anchor_grow_topological.d.ts +2 -2
  980. package/src/shade/renderer/scene/optimization/geometry/internal/anchor_grow_topological.d.ts.map +1 -1
  981. package/src/shade/renderer/scene/optimization/geometry/internal/anchor_grow_topological.js +3 -3
  982. package/src/shade/renderer/scene/optimization/geometry/internal/cover_greedy.d.ts +4 -4
  983. package/src/shade/renderer/scene/optimization/geometry/internal/cover_greedy.d.ts.map +1 -1
  984. package/src/shade/renderer/scene/optimization/geometry/internal/cover_greedy.js +2 -2
  985. package/src/shade/renderer/scene/optimization/geometry/internal/match_refit_validate.d.ts +2 -2
  986. package/src/shade/renderer/scene/optimization/geometry/internal/match_refit_validate.d.ts.map +1 -1
  987. package/src/shade/renderer/scene/optimization/geometry/internal/match_refit_validate.js +2 -2
  988. package/src/shade/renderer/scene/optimization/geometry/internal/match_solve_transform.d.ts +7 -7
  989. package/src/shade/renderer/scene/optimization/geometry/internal/match_solve_transform.d.ts.map +1 -1
  990. package/src/shade/renderer/scene/optimization/geometry/internal/match_solve_transform.js +79 -71
  991. package/src/shade/renderer/shader/chunk/math/chunk_lower_bound_branchless.d.ts.map +1 -1
  992. package/src/shade/renderer/shader/chunk/math/chunk_lower_bound_branchless.js +3 -1
  993. package/src/shade/renderer/shader/chunk/math/chunk_mod_v3f.d.ts +22 -0
  994. package/src/shade/renderer/shader/chunk/math/chunk_mod_v3f.d.ts.map +1 -0
  995. package/src/shade/renderer/shader/chunk/math/chunk_mod_v3f.js +32 -0
  996. package/src/shade/renderer/shader/chunk/math/chunk_mod_v4f.d.ts +9 -0
  997. package/src/shade/renderer/shader/chunk/math/chunk_mod_v4f.d.ts.map +1 -0
  998. package/src/shade/renderer/shader/chunk/math/chunk_mod_v4f.js +19 -0
  999. package/src/shade/renderer/shader/chunk/noise/psrdnoise/README.md +65 -0
  1000. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise2.d.ts +24 -0
  1001. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise2.d.ts.map +1 -0
  1002. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise2.js +83 -0
  1003. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise2_hash.d.ts +25 -0
  1004. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise2_hash.d.ts.map +1 -0
  1005. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise2_hash.js +42 -0
  1006. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise2_kernel.d.ts +31 -0
  1007. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise2_kernel.d.ts.map +1 -0
  1008. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise2_kernel.js +80 -0
  1009. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise3.d.ts +26 -0
  1010. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise3.d.ts.map +1 -0
  1011. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise3.js +109 -0
  1012. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise3_kernel.d.ts +38 -0
  1013. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise3_kernel.d.ts.map +1 -0
  1014. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise3_kernel.js +129 -0
  1015. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise3_permute.d.ts +21 -0
  1016. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise3_permute.d.ts.map +1 -0
  1017. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise3_permute.js +35 -0
  1018. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise3_skew.d.ts +19 -0
  1019. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise3_skew.d.ts.map +1 -0
  1020. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise3_skew.js +28 -0
  1021. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise3_unskew.d.ts +13 -0
  1022. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise3_unskew.d.ts.map +1 -0
  1023. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise3_unskew.js +22 -0
  1024. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_srdnoise2.d.ts +22 -0
  1025. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_srdnoise2.d.ts.map +1 -0
  1026. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_srdnoise2.js +59 -0
  1027. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_srdnoise3.d.ts +23 -0
  1028. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_srdnoise3.d.ts.map +1 -0
  1029. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_srdnoise3.js +74 -0
  1030. package/src/shade/renderer/shader/chunk/random/chunk_hash_to_float01.d.ts +13 -3
  1031. package/src/shade/renderer/shader/chunk/random/chunk_hash_to_float01.d.ts.map +1 -1
  1032. package/src/shade/renderer/shader/chunk/random/chunk_hash_to_float01.js +15 -5
  1033. package/src/shade/renderer/shader/chunk/random/chunk_random_uint.d.ts +8 -0
  1034. package/src/shade/renderer/shader/chunk/random/chunk_random_uint.d.ts.map +1 -1
  1035. package/src/shade/renderer/shader/chunk/random/chunk_random_uint.js +15 -5
  1036. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg.d.ts +7 -0
  1037. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg.d.ts.map +1 -1
  1038. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg.js +17 -7
  1039. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_advance.d.ts +17 -0
  1040. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_advance.d.ts.map +1 -0
  1041. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_advance.js +26 -0
  1042. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_output.d.ts +15 -0
  1043. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_output.d.ts.map +1 -0
  1044. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_output.js +26 -0
  1045. package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.d.ts.map +1 -1
  1046. package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.js +8 -2
  1047. package/src/shade/renderer/shadow/map/PointLightShadowmap.d.ts.map +1 -1
  1048. package/src/shade/renderer/shadow/map/PointLightShadowmap.js +7 -2
  1049. package/src/shade/renderer/shadow/map/SpotLightShadowmap.d.ts.map +1 -1
  1050. package/src/shade/renderer/shadow/map/SpotLightShadowmap.js +3 -15
  1051. package/src/shade/renderer/shadow/map/TetrahedronPointLightShadowmap.d.ts.map +1 -1
  1052. package/src/shade/renderer/shadow/map/TetrahedronPointLightShadowmap.js +10 -4
  1053. package/src/shade/renderer/shadow/vsm/GPUViewShadowMaps.d.ts.map +1 -1
  1054. package/src/shade/renderer/shadow/vsm/GPUViewShadowMaps.js +7 -2
  1055. package/src/shade/renderer/volumetrics/GPUViewVolumetrics.js +2 -2
  1056. package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.d.ts +3 -3
  1057. package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.d.ts.map +1 -1
  1058. package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.js +3 -3
  1059. package/src/shade/wgsl/emulator/ComputeShaderEmulator.d.ts +34 -1
  1060. package/src/shade/wgsl/emulator/ComputeShaderEmulator.d.ts.map +1 -1
  1061. package/src/shade/wgsl/emulator/ComputeShaderEmulator.js +41 -1
  1062. package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts +3 -2
  1063. package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -1
  1064. package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +115 -15
  1065. package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts.map +1 -1
  1066. package/src/shade/wgsl/emulator/WGSLLanguageCore.js +35 -4
  1067. package/src/view/minimap/Minimap.d.ts.map +1 -1
  1068. package/src/view/minimap/Minimap.js +227 -225
  1069. package/src/view/minimap/MinimapCanvasView.js +3 -3
  1070. package/src/view/minimap/MinimapMarker.d.ts +45 -0
  1071. package/src/view/minimap/MinimapMarker.d.ts.map +1 -0
  1072. package/src/view/minimap/MinimapMarker.js +80 -0
  1073. package/src/view/minimap/MinimapMarkerCollection.d.ts +6 -5
  1074. package/src/view/minimap/MinimapMarkerCollection.d.ts.map +1 -1
  1075. package/src/view/minimap/MinimapMarkerCollection.js +6 -6
  1076. package/src/view/minimap/MinimapMarkerSerializationAdapter.d.ts +19 -0
  1077. package/src/view/minimap/MinimapMarkerSerializationAdapter.d.ts.map +1 -0
  1078. package/src/view/minimap/MinimapMarkerSerializationAdapter.js +42 -0
  1079. package/src/view/minimap/dom/MinimapCameraView.d.ts +1 -1
  1080. package/src/view/minimap/dom/MinimapCameraView.d.ts.map +1 -1
  1081. package/src/view/minimap/dom/MinimapCameraView.js +18 -4
  1082. package/src/view/minimap/dom/MinimapMarkerView.js +3 -3
  1083. package/src/view/minimap/gl/MarkerGL.js +3 -3
  1084. package/src/view/util/DomLayoutFrame.d.ts +53 -0
  1085. package/src/view/util/DomLayoutFrame.d.ts.map +1 -0
  1086. package/src/view/util/DomLayoutFrame.js +122 -0
  1087. package/src/core/model/node-graph/visual/layout/BoxLayoutSpec.d.ts +0 -15
  1088. package/src/core/model/node-graph/visual/layout/BoxLayoutSpec.d.ts.map +0 -1
  1089. package/src/core/model/node-graph/visual/layout/BoxLayoutSpec.js +0 -19
  1090. package/src/core/model/node-graph/visual/layout/ConnectedBoxLayouter.d.ts +0 -45
  1091. package/src/core/model/node-graph/visual/layout/ConnectedBoxLayouter.d.ts.map +0 -1
  1092. package/src/core/model/node-graph/visual/layout/ConnectedBoxLayouter.js +0 -241
  1093. package/src/core/model/node-graph/visual/layout/ConnectionEndpointLayoutSpec.d.ts +0 -24
  1094. package/src/core/model/node-graph/visual/layout/ConnectionEndpointLayoutSpec.d.ts.map +0 -1
  1095. package/src/core/model/node-graph/visual/layout/ConnectionEndpointLayoutSpec.js +0 -40
  1096. package/src/core/model/node-graph/visual/layout/ConnectionLayoutSpec.d.ts +0 -19
  1097. package/src/core/model/node-graph/visual/layout/ConnectionLayoutSpec.d.ts.map +0 -1
  1098. package/src/core/model/node-graph/visual/layout/ConnectionLayoutSpec.js +0 -28
  1099. package/src/engine/ecs/util/hideEntityGracefully.d.ts +0 -9
  1100. package/src/engine/ecs/util/hideEntityGracefully.d.ts.map +0 -1
  1101. package/src/engine/ecs/util/hideEntityGracefully.js +0 -196
  1102. package/src/shade/renderer/particles/cull/chunk_particle_cull.d.ts +0 -14
  1103. package/src/shade/renderer/particles/cull/chunk_particle_cull.d.ts.map +0 -1
  1104. package/src/shade/renderer/particles/cull/chunk_particle_cull.js +0 -38
  1105. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_LAYOUT.d.ts +0 -156
  1106. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_LAYOUT.d.ts.map +0 -1
  1107. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_LAYOUT.js +0 -214
  1108. package/src/shade/renderer/particles/particle_prototype.d.ts.map +0 -1
  1109. package/src/shade/renderer/particles/runtime/ParticleSpawnScheduler.d.ts +0 -43
  1110. package/src/shade/renderer/particles/runtime/ParticleSpawnScheduler.d.ts.map +0 -1
  1111. package/src/shade/renderer/particles/runtime/ParticleSpawnScheduler.js +0 -86
  1112. package/src/shade/renderer/particles/runtime/ProgramArena.js +0 -115
  1113. package/src/shade/renderer/particles/runtime/spawn_request_encoding.d.ts +0 -34
  1114. package/src/shade/renderer/particles/runtime/spawn_request_encoding.d.ts.map +0 -1
  1115. package/src/shade/renderer/particles/runtime/spawn_request_encoding.js +0 -52
  1116. package/src/shade/renderer/particles/shaders/chunk_particle_context.d.ts +0 -22
  1117. package/src/shade/renderer/particles/shaders/chunk_particle_context.d.ts.map +0 -1
  1118. package/src/shade/renderer/particles/shaders/chunk_particle_context.js +0 -58
@@ -0,0 +1,472 @@
1
+ import { hex_to_rgb } from "../../../../src/core/color/hex/hex_to_rgb.js";
2
+ import { rgb_to_hex } from "../../../../src/core/color/hex/rgb_to_hex.js";
3
+ import { clamp01 } from "../../../../src/core/math/clamp01.js";
4
+ import { particle_gradient_sample } from "../../../../src/shade/renderer/particles/graph/particle_ramp.js";
5
+ import View from "../../../../src/view/View.js";
6
+
7
+ /**
8
+ * A colour gradient, edited the way everybody edits one: a strip of the colour it produces, with the
9
+ * stops that make it sitting under it.
10
+ *
11
+ * Drag a stop to move it. Click the lane under the strip where there is no stop and one is added
12
+ * there, in the colour the gradient already is at that point — so adding a stop never changes the
13
+ * gradient, it only gives you somewhere to change it *from*. Middle-click a stop, or press the
14
+ * remove button, and it goes. The swatch and the fields below edit whichever stop is selected.
15
+ *
16
+ * There is nothing clever here and that is deliberate: this control exists in Photoshop, in every
17
+ * game engine and in every vector editor, it works the same way in all of them, and an author should
18
+ * not have to find out how this one is different.
19
+ *
20
+ * ## When an edit is committed
21
+ *
22
+ * On pointer *up*, not on every move. Each commit is one entry on the editor's undo timeline, and a
23
+ * stop dragged across the strip is one edit an author means to undo once — not the ninety pointer
24
+ * events it was made of. The strip redraws continuously while the drag is happening, so it looks
25
+ * live; it is only the timeline that waits.
26
+ */
27
+
28
+ /** How wide the strip is drawn, in CSS pixels. @type {number} */
29
+ const WIDTH = 208;
30
+
31
+ /** How tall the colour strip is. @type {number} */
32
+ const STRIP_HEIGHT = 24;
33
+
34
+ /** How tall the lane of stop markers under it is. @type {number} */
35
+ const LANE_HEIGHT = 13;
36
+
37
+ /** How near a stop marker a press has to be to take hold of it rather than make a new one. */
38
+ const GRAB_RADIUS = 7;
39
+
40
+ /** Squares of the checkerboard drawn behind the strip, so alpha reads as transparency. */
41
+ const CHECKER = 6;
42
+
43
+ /**
44
+ * @param {number} channel `0..1`
45
+ * @returns {number} `0..255`
46
+ */
47
+ function byte_of(channel) {
48
+ return Math.round(clamp01(channel) * 255);
49
+ }
50
+
51
+ export class ParticleGradientEditorView extends View {
52
+ /**
53
+ * The stops being edited. A working copy: it is what is drawn, and it becomes the parameter when
54
+ * an edit is committed.
55
+ * @type {import("../../../../src/shade/renderer/particles/graph/particle_ramp.js").ParticleGradientStop[]}
56
+ */
57
+ #stops = [];
58
+
59
+ /** @type {HTMLCanvasElement} */
60
+ #canvas;
61
+
62
+ /** @type {CanvasRenderingContext2D|null} */
63
+ #context = null;
64
+
65
+ /** @type {number} which stop the swatch and the fields below are about */
66
+ #selected = 0;
67
+
68
+ /** @type {boolean} */
69
+ #dragging = false;
70
+
71
+ /** @type {function(Array):void} */
72
+ #write;
73
+
74
+ /** @type {function():Array} */
75
+ #read;
76
+
77
+ /** @type {boolean} whether this gradient's alpha is read by the node it belongs to */
78
+ #has_alpha;
79
+
80
+ /** @type {HTMLInputElement} */
81
+ #swatch;
82
+
83
+ /** @type {HTMLInputElement} */
84
+ #alpha;
85
+
86
+ /** @type {HTMLInputElement} */
87
+ #position;
88
+
89
+ /**
90
+ * @param {object} options
91
+ * @param {function():Array} options.read the parameter's current value
92
+ * @param {function(Array):void} options.write commit a new value
93
+ * @param {boolean} [options.alpha] whether the node reads the alpha channel; an RGB gradient
94
+ * still *stores* one — see {@link ./particle_ramp.js} — but does not offer it for editing
95
+ */
96
+ constructor({ read, write, alpha = true }) {
97
+ super();
98
+
99
+ this.#read = read;
100
+ this.#write = write;
101
+ this.#has_alpha = alpha;
102
+
103
+ this.el = document.createElement('div');
104
+
105
+ this.addClass('ui-particle-gradient');
106
+
107
+ const canvas = this.#canvas = document.createElement('canvas');
108
+
109
+ canvas.width = WIDTH;
110
+ canvas.height = STRIP_HEIGHT + LANE_HEIGHT;
111
+ canvas.classList.add('strip');
112
+
113
+ this.el.appendChild(canvas);
114
+
115
+ const fields = document.createElement('div');
116
+
117
+ fields.classList.add('stop-fields');
118
+
119
+ this.el.appendChild(fields);
120
+
121
+ this.#swatch = field(fields, 'color', 'swatch');
122
+ this.#alpha = field(fields, 'number', 'alpha');
123
+ this.#position = field(fields, 'number', 'position');
124
+
125
+ for (const input of [this.#alpha, this.#position]) {
126
+ input.setAttribute('min', '0');
127
+ input.setAttribute('max', '1');
128
+ input.setAttribute('step', 'any');
129
+ }
130
+
131
+ this.#alpha.hidden = !alpha;
132
+
133
+ const remove = document.createElement('button');
134
+
135
+ remove.type = 'button';
136
+ remove.classList.add('remove');
137
+ remove.textContent = '−';
138
+ remove.title = "Remove the selected stop (or middle-click it)";
139
+
140
+ fields.appendChild(remove);
141
+
142
+ this.#swatch.title = "The selected stop's colour";
143
+ this.#alpha.title = "The selected stop's alpha";
144
+ this.#position.title = "Where the selected stop sits along t";
145
+
146
+ canvas.addEventListener('pointerdown', event => this.#press(event));
147
+ canvas.addEventListener('pointermove', event => this.#move(event));
148
+ canvas.addEventListener('pointerup', event => this.#release(event));
149
+ canvas.addEventListener('pointercancel', event => this.#release(event));
150
+
151
+ this.#swatch.addEventListener('change', () => this.#editSelected(stop => {
152
+ const rgb = hex_to_rgb(this.#swatch.value);
153
+
154
+ stop.color = [rgb.r / 255, rgb.g / 255, rgb.b / 255, stop.color[3] ?? 1];
155
+ }));
156
+
157
+ this.#alpha.addEventListener('change', () => this.#editSelected(stop => {
158
+ const [r = 0, g = 0, b = 0, a = 1] = stop.color;
159
+
160
+ stop.color = [r, g, b, clamp01(number_in(this.#alpha, a))];
161
+ }));
162
+
163
+ this.#position.addEventListener('change', () => this.#editSelected(stop => {
164
+ stop.position = number_in(this.#position, stop.position);
165
+ }));
166
+
167
+ remove.addEventListener('click', () => this.#removeSelected());
168
+
169
+ this.on.linked.add(() => {
170
+ if (this.#context === null) {
171
+ this.#context = canvas.getContext('2d');
172
+ }
173
+
174
+ this.refresh();
175
+ });
176
+
177
+ this.refresh();
178
+ }
179
+
180
+ /**
181
+ * Hand the working stops to the parameter, as a copy.
182
+ *
183
+ * A copy because this view goes on mutating its own array — the next drag writes straight into
184
+ * it — and what the node holds has to be what was committed rather than whatever this is doing
185
+ * next. It is also what makes each commit a distinct value, which is how the node knows anything
186
+ * changed at all.
187
+ */
188
+ #commit() {
189
+ this.#write(structuredClone(this.#stops));
190
+ }
191
+
192
+ /**
193
+ * Re-read the parameter and redraw. Called when the value changed somewhere else — an undo, the
194
+ * code layer, a script.
195
+ */
196
+ refresh() {
197
+ const value = this.#read();
198
+
199
+ this.#stops = Array.isArray(value)
200
+ ? value.map(stop => ({ position: stop.position, color: (stop.color ?? []).slice() }))
201
+ : [];
202
+
203
+ this.#selected = Math.min(this.#selected, Math.max(0, this.#stops.length - 1));
204
+
205
+ this.#writeFields();
206
+ this.render();
207
+ }
208
+
209
+ /**
210
+ * The stops in the order they are drawn and committed in, paired with where they were.
211
+ *
212
+ * Sorted for drawing and for the rollout, but the *selection* is an index into the unsorted
213
+ * array — so dragging a stop past its neighbour does not hand the selection to the neighbour,
214
+ * which is what makes a stop draggable all the way across the strip in one gesture.
215
+ *
216
+ * @returns {Array<{stop: object, index: number}>}
217
+ */
218
+ #ordered() {
219
+ return this.#stops
220
+ .map((stop, index) => ({ stop, index }))
221
+ .sort((a, b) => a.stop.position - b.stop.position);
222
+ }
223
+
224
+ /**
225
+ * @param {PointerEvent} event
226
+ * @returns {number} where along the strip the pointer is, `0..1`
227
+ */
228
+ #positionOf(event) {
229
+ const rect = this.#canvas.getBoundingClientRect();
230
+
231
+ return clamp01((event.clientX - rect.left) / rect.width);
232
+ }
233
+
234
+ /**
235
+ * @param {PointerEvent} event
236
+ * @returns {number} the index of the stop under the pointer, or -1
237
+ */
238
+ #stopUnder(event) {
239
+ const rect = this.#canvas.getBoundingClientRect();
240
+
241
+ const x = event.clientX - rect.left;
242
+
243
+ // in CSS pixels, so the grab radius is the same however far the graph is zoomed out
244
+ const radius = GRAB_RADIUS * (rect.width / WIDTH);
245
+
246
+ let nearest = -1;
247
+ let distance = Infinity;
248
+
249
+ this.#stops.forEach((stop, index) => {
250
+ const away = Math.abs(stop.position * rect.width - x);
251
+
252
+ if (away <= radius && away < distance) {
253
+ nearest = index;
254
+ distance = away;
255
+ }
256
+ });
257
+
258
+ return nearest;
259
+ }
260
+
261
+ /**
262
+ * @param {PointerEvent} event
263
+ */
264
+ #press(event) {
265
+ const stop = this.#stopUnder(event);
266
+
267
+ if (event.button === 1) {
268
+ // the power-user path to the remove button beside the fields
269
+ if (stop !== -1) {
270
+ this.#selected = stop;
271
+ this.#removeSelected();
272
+ }
273
+
274
+ event.preventDefault();
275
+ return;
276
+ }
277
+
278
+ if (event.button !== 0) {
279
+ return;
280
+ }
281
+
282
+ if (stop !== -1) {
283
+ this.#selected = stop;
284
+ } else {
285
+ const position = this.#positionOf(event);
286
+
287
+ // in the colour the gradient already is here, so adding a stop is not itself an edit to
288
+ // the gradient — it is somewhere to make one from
289
+ this.#stops.push({
290
+ position,
291
+ color: particle_gradient_sample(this.#stops, position),
292
+ });
293
+
294
+ this.#selected = this.#stops.length - 1;
295
+
296
+ this.#commit();
297
+ }
298
+
299
+ this.#dragging = true;
300
+
301
+ if (typeof this.#canvas.setPointerCapture === "function") {
302
+ this.#canvas.setPointerCapture(event.pointerId);
303
+ }
304
+
305
+ this.#writeFields();
306
+ this.render();
307
+ }
308
+
309
+ /**
310
+ * @param {PointerEvent} event
311
+ */
312
+ #move(event) {
313
+ if (!this.#dragging) {
314
+ return;
315
+ }
316
+
317
+ this.#stops[this.#selected].position = this.#positionOf(event);
318
+
319
+ this.#writeFields();
320
+ this.render();
321
+ }
322
+
323
+ /**
324
+ * @param {PointerEvent} event
325
+ */
326
+ #release(event) {
327
+ if (!this.#dragging) {
328
+ return;
329
+ }
330
+
331
+ this.#dragging = false;
332
+
333
+ if (typeof this.#canvas.releasePointerCapture === "function" && this.#canvas.hasPointerCapture?.(event.pointerId)) {
334
+ this.#canvas.releasePointerCapture(event.pointerId);
335
+ }
336
+
337
+ // one entry on the timeline for the whole drag; see the note at the top of this file
338
+ this.#commit();
339
+ }
340
+
341
+ /**
342
+ * @param {function(object):void} edit applied to the selected stop
343
+ */
344
+ #editSelected(edit) {
345
+ const stop = this.#stops[this.#selected];
346
+
347
+ if (stop === undefined) {
348
+ return;
349
+ }
350
+
351
+ edit(stop);
352
+
353
+ this.#commit();
354
+ this.#writeFields();
355
+ this.render();
356
+ }
357
+
358
+ #removeSelected() {
359
+ // A gradient with no stops has no colour to be, and the validator says so. Rather than let
360
+ // an author reach that state by clicking one button too many, the last stop stays.
361
+ if (this.#stops.length <= 1) {
362
+ return;
363
+ }
364
+
365
+ this.#stops.splice(this.#selected, 1);
366
+
367
+ this.#selected = Math.min(this.#selected, this.#stops.length - 1);
368
+
369
+ this.#commit();
370
+ this.#writeFields();
371
+ this.render();
372
+ }
373
+
374
+ /**
375
+ * Put the selected stop into the fields under the strip.
376
+ */
377
+ #writeFields() {
378
+ const stop = this.#stops[this.#selected];
379
+
380
+ const colour = stop === undefined ? [0, 0, 0, 1] : stop.color;
381
+
382
+ this.#swatch.value = `#${rgb_to_hex(byte_of(colour[0]), byte_of(colour[1]), byte_of(colour[2]))}`;
383
+ this.#alpha.value = String(colour[3] ?? 1);
384
+ this.#position.value = String(stop === undefined ? 0 : stop.position);
385
+ }
386
+
387
+ render() {
388
+ const context = this.#context;
389
+
390
+ if (context === null) {
391
+ return;
392
+ }
393
+
394
+ const canvas = this.#canvas;
395
+
396
+ context.clearRect(0, 0, canvas.width, canvas.height);
397
+
398
+ // A checkerboard behind the strip, so that a stop's alpha is visible as transparency rather
399
+ // than as a colour that happens to look like the panel behind it.
400
+ if (this.#has_alpha) {
401
+ for (let x = 0; x < canvas.width; x += CHECKER) {
402
+ for (let y = 0; y < STRIP_HEIGHT; y += CHECKER) {
403
+ context.fillStyle = ((x + y) / CHECKER) % 2 === 0 ? '#4c4f54' : '#6a6e74';
404
+ context.fillRect(x, y, CHECKER, CHECKER);
405
+ }
406
+ }
407
+ }
408
+
409
+ // The strip is drawn by sampling the same function the node compiles to, so what is on
410
+ // screen is what the effect will do — including a hard edge where two stops share a place.
411
+ for (let x = 0; x < canvas.width; x++) {
412
+ const colour = particle_gradient_sample(this.#stops, x / (canvas.width - 1));
413
+
414
+ const alpha = this.#has_alpha ? clamp01(colour[3] ?? 1) : 1;
415
+
416
+ context.fillStyle = `rgba(${byte_of(colour[0])}, ${byte_of(colour[1])}, ${byte_of(colour[2])}, ${alpha})`;
417
+ context.fillRect(x, 0, 1, STRIP_HEIGHT);
418
+ }
419
+
420
+ for (const { stop, index } of this.#ordered()) {
421
+ const x = clamp01(stop.position) * canvas.width;
422
+ const selected = index === this.#selected;
423
+
424
+ context.beginPath();
425
+ context.moveTo(x, STRIP_HEIGHT + 1);
426
+ context.lineTo(x - 5, STRIP_HEIGHT + LANE_HEIGHT - 1);
427
+ context.lineTo(x + 5, STRIP_HEIGHT + LANE_HEIGHT - 1);
428
+ context.closePath();
429
+
430
+ // the marker carries the stop's own colour, so the lane reads as the stops rather than
431
+ // as a row of identical arrows
432
+ context.fillStyle = `rgb(${byte_of(stop.color[0])}, ${byte_of(stop.color[1])}, ${byte_of(stop.color[2])})`;
433
+ context.fill();
434
+
435
+ context.lineWidth = selected ? 2 : 1;
436
+ context.strokeStyle = selected ? '#ffd35c' : '#20242a';
437
+ context.stroke();
438
+ }
439
+ }
440
+ }
441
+
442
+ /**
443
+ * @param {HTMLElement} parent
444
+ * @param {string} type
445
+ * @param {string} className
446
+ * @returns {HTMLInputElement}
447
+ */
448
+ function field(parent, type, className) {
449
+ const input = document.createElement('input');
450
+
451
+ input.setAttribute('type', type);
452
+ input.classList.add(className);
453
+
454
+ parent.appendChild(input);
455
+
456
+ return input;
457
+ }
458
+
459
+ /**
460
+ * What a number field holds, or `fallback` where it holds nothing a number can be made of — a
461
+ * half-typed value should snap back rather than become zero.
462
+ *
463
+ * @param {HTMLInputElement} input
464
+ * @param {number} fallback
465
+ * @returns {number}
466
+ */
467
+ function number_in(input, fallback) {
468
+ const parsed = Number.parseFloat(input.value);
469
+
470
+ return Number.isFinite(parsed) ? parsed : fallback;
471
+ }
472
+
@@ -0,0 +1,161 @@
1
+ export class ParticleGraphEditorView extends View {
2
+ /**
3
+ * @param {object} options
4
+ * @param {import("../../../particles/effect/ParticleEffectDocument.js").ParticleEffectDocument} options.effect
5
+ * @param {ActionProcessor} [options.actionProcessor] shared with a host editor for a single undo
6
+ * timeline across the whole application
7
+ */
8
+ constructor({ effect, actionProcessor }: {
9
+ effect: import("../../../particles/effect/ParticleEffectDocument.js").ParticleEffectDocument;
10
+ actionProcessor?: ActionProcessor<any, any>;
11
+ });
12
+ el: HTMLDivElement;
13
+ /**
14
+ * @type {import("../../../particles/effect/ParticleEffectDocument.js").ParticleEffectDocument}
15
+ */
16
+ effect: import("../../../particles/effect/ParticleEffectDocument.js").ParticleEffectDocument;
17
+ /**
18
+ * @type {ActionProcessor}
19
+ */
20
+ actionProcessor: ActionProcessor<any, any>;
21
+ /**
22
+ * Turn what is selected into a group, and put the group where the selection was.
23
+ *
24
+ * The one gesture that makes a graph smaller. Which wires become ports, what they are called and
25
+ * what type they are is worked out from the selection — see
26
+ * {@link ../../../../src/shade/renderer/particles/graph/make_particle_group.js} — so a group
27
+ * arrives finished rather than as a form to fill in, and its face is the author's to change
28
+ * afterwards.
29
+ *
30
+ * Everything it does is one step on the timeline: the nodes leaving, the group type appearing,
31
+ * the node that replaces them, and every wire re-made around it. An undo that left a type behind
32
+ * in the add-node menu would be an undo that did not undo.
33
+ *
34
+ * @returns {Promise<NodeInstance|null>} the node that replaced the selection, or null when there
35
+ * was nothing selected to group
36
+ */
37
+ groupSelection(): Promise<NodeInstance | null>;
38
+ /**
39
+ * Replace every selected group node with the nodes it is made of.
40
+ *
41
+ * The way out of a grouping made by mistake, and the way in to a library group an author wants to
42
+ * change one use of: the definition is not touched, only this instance. What lands in the graph
43
+ * is what compilation would have inlined anyway.
44
+ *
45
+ * @returns {Promise<NodeInstance[]>} the nodes that replaced them; empty when nothing applied
46
+ */
47
+ ungroupSelection(): Promise<NodeInstance[]>;
48
+ /**
49
+ * Show the body of a group instead of the graph that holds it.
50
+ *
51
+ * Every instance of a group shares one body, so this is the group's own graph and not a copy of
52
+ * it — which is the point, and is why the ones shipped with the editor are locked: an edit inside
53
+ * an unlocked group is an edit to every instance of it in every effect. A locked one opens
54
+ * read-only, and is worth opening anyway to read.
55
+ *
56
+ * Groups nest, so this stacks: opening one from inside another pushes onto the trail rather than
57
+ * replacing it.
58
+ *
59
+ * @param {import("../../../../src/shade/renderer/particles/graph/ParticleNodeGroup.js").ParticleNodeGroup} group
60
+ * @returns {void}
61
+ */
62
+ openGroup(group: import("../../../../src/shade/renderer/particles/graph/ParticleNodeGroup.js").ParticleNodeGroup): void;
63
+ /**
64
+ * Leave the innermost open group. Harmless when none is open.
65
+ * @returns {void}
66
+ */
67
+ closeGroup(): void;
68
+ /**
69
+ * Go back to a particular depth in the trail: 0 is the phase graph, 1 the outermost group.
70
+ *
71
+ * @param {number} depth
72
+ * @returns {void}
73
+ */
74
+ openGroupDepth(depth: number): void;
75
+ /**
76
+ * The groups currently open, outermost first.
77
+ *
78
+ * @returns {import("../../../../src/shade/renderer/particles/graph/ParticleNodeGroup.js").ParticleNodeGroup[]}
79
+ */
80
+ openGroups(): import("../../../../src/shade/renderer/particles/graph/ParticleNodeGroup.js").ParticleNodeGroup[];
81
+ /**
82
+ * Re-run the automatic layout over the graph on screen, as one undoable step.
83
+ *
84
+ * It moves every node in the graph, which makes it the most destructive thing on the toolbar:
85
+ * an author who does not like the result has lost an arrangement they may have spent a while on.
86
+ * So the positions before and after are recorded and pushed as a {@link NodesMoveAction}, the
87
+ * same action a drag lands on the timeline.
88
+ *
89
+ * Inside a locked group it does nothing: an arrangement is a change to the group's definition
90
+ * like any other, and a locked group's definition is not the author's to change.
91
+ */
92
+ arrange(): void;
93
+ /**
94
+ * Add a node of the given type to the phase being edited, seeded with the defaults its type
95
+ * declares — so what lands in the graph is a node that compiles rather than one to repair.
96
+ *
97
+ * @param {ParticleNodeDescription} description
98
+ * @param {object} [options] position, see {@link NodeGraphEditorView#addNode}
99
+ * @returns {Promise<NodeInstance>} the new node, once the action timeline has applied the add
100
+ */
101
+ addNode(description: ParticleNodeDescription, options?: object): Promise<NodeInstance>;
102
+ /**
103
+ * The canvas an edit would land on: the innermost open group, or the phase being edited.
104
+ *
105
+ * @returns {NodeGraphEditorView}
106
+ */
107
+ activeEditor(): NodeGraphEditorView;
108
+ /**
109
+ * @returns {string} `"init"` or `"update"`
110
+ */
111
+ activePhase(): string;
112
+ /**
113
+ * Show one phase. Both stay built, so the one being left keeps its camera and its selection.
114
+ * @param {string} id `"init"` or `"update"`
115
+ */
116
+ setPhase(id: string): void;
117
+ /**
118
+ * Call a group something else.
119
+ *
120
+ * Reaches every node already on screen that is an instance of it: a canvas is not rebuilt for a
121
+ * word, and one left showing the old name would be the only stale thing in the window.
122
+ *
123
+ * @param {import("../../../../src/shade/renderer/particles/graph/ParticleNodeGroup.js").ParticleNodeGroup} group
124
+ * @param {string} label
125
+ * @returns {void}
126
+ */
127
+ renameGroup(group: import("../../../../src/shade/renderer/particles/graph/ParticleNodeGroup.js").ParticleNodeGroup, label: string): void;
128
+ /**
129
+ * Rebuild the problems strip from a fresh compile of the effect.
130
+ *
131
+ * Everything is listed, whichever phase it belongs to, because a problem in the phase an author
132
+ * is not looking at is exactly the one they would otherwise hunt for. Nodes carrying a problem
133
+ * are marked in the graph as well.
134
+ *
135
+ * Loudest first, so a strip too short to show everything shows what matters. What is left over
136
+ * at the bottom is the notes — a node nothing reads, most of all — and a graph with nothing but
137
+ * those still says it has no problems, because it has none: they are things worth knowing about
138
+ * an effect that compiles.
139
+ */
140
+ refreshProblems(): void;
141
+ /**
142
+ * Switch to the phase a node is in and centre the view on it.
143
+ *
144
+ * @param {string} phase_id `"init"` or `"update"`
145
+ * @param {number} node_id
146
+ */
147
+ revealNode(phase_id: string, node_id: number): void;
148
+ /**
149
+ * The add-node menu of the canvas currently on screen — a test's way in, and a host's way to
150
+ * open it from a menu of its own.
151
+ *
152
+ * @returns {import("../../node-graph/NodeGraphSearchMenuView.js").NodeGraphSearchMenuView|null}
153
+ */
154
+ searchMenu(): import("../../node-graph/NodeGraphSearchMenuView.js").NodeGraphSearchMenuView | null;
155
+ layout(): void;
156
+ #private;
157
+ }
158
+ import View from "../../../../src/view/View.js";
159
+ import { ActionProcessor } from "../../../../src/core/process/undo/ActionProcessor.js";
160
+ import { NodeGraphEditorView } from "../../node-graph/NodeGraphEditorView.js";
161
+ //# sourceMappingURL=ParticleGraphEditorView.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ParticleGraphEditorView.d.ts","sourceRoot":"","sources":["../../../../../editor/view/particles/effect/ParticleGraphEditorView.js"],"names":[],"mappings":"AA0LA;IA6FI;;;;;OAKG;IACH;QAJyG,MAAM,EAApG,OAAO,qDAAqD,EAAE,sBAAsB;QAC1D,eAAe;OAsDnD;IAhDG,mBAAuC;IAIvC;;OAEG;IACH,QAFU,OAAO,qDAAqD,EAAE,sBAAsB,CAE1E;IAEpB;;OAEG;IACH,2CAAsC;IA4X1C;;;;;;;;;;;;;;;OAeG;IACH,kBAHa,QAAQ,eAAa,IAAI,CAAC,CAwEtC;IAED;;;;;;;;OAQG;IACH,oBAFa,QAAQ,cAAc,CAAC,CAgCnC;IA+ID;;;;;;;;;;;;;OAaG;IACH,iBAHW,OAAO,qEAAqE,EAAE,iBAAiB,GAC7F,IAAI,CAsDhB;IAED;;;OAGG;IACH,cAFa,IAAI,CAIhB;IAED;;;;;OAKG;IACH,sBAHW,MAAM,GACJ,IAAI,CAWhB;IAED;;;;OAIG;IACH,cAFa,OAAO,qEAAqE,EAAE,iBAAiB,EAAE,CAI7G;IAED;;;;;;;;;;OAUG;IACH,gBAuCC;IAwBD;;;;;;;OAOG;IACH,wDAHW,MAAM,GACJ,qBAAqB,CAiBjC;IAiED;;;;OAIG;IACH,gBAFa,mBAAmB,CAQ/B;IAED;;OAEG;IACH,eAFa,MAAM,CAIlB;IAED;;;OAGG;IACH,aAFW,MAAM,QAmBhB;IAoGD;;;;;;;;;OASG;IACH,mBAJW,OAAO,qEAAqE,EAAE,iBAAiB,SAC/F,MAAM,GACJ,IAAI,CAqBhB;IAED;;;;;;;;;;;OAWG;IACH,wBAoCC;IAoDD;;;;;OAKG;IACH,qBAHW,MAAM,WACN,MAAM,QA2BhB;IAED;;;;;OAKG;IACH,cAFa,OAAO,6CAA6C,EAAE,uBAAuB,GAAC,IAAI,CAI9F;IAED,eAuBC;;CAgCJ;iBAtgDgB,8BAA8B;gCAvCf,sDAAsD;oCA0ClD,yCAAyC"}