@woosh/meep-engine 3.15.0 → 3.17.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1118) hide show
  1. package/editor/Editor.js +7 -7
  2. package/editor/actions/concrete/TransformModifyAction.d.ts +4 -4
  3. package/editor/actions/concrete/TransformModifyAction.d.ts.map +1 -1
  4. package/editor/actions/concrete/TransformModifyAction.js +4 -4
  5. package/editor/camera/camera_framing.js +7 -7
  6. package/editor/ecs/component/editors/ecs/Transform64Editor.d.ts +20 -0
  7. package/editor/ecs/component/editors/ecs/Transform64Editor.d.ts.map +1 -0
  8. package/editor/ecs/component/editors/ecs/Transform64Editor.js +70 -0
  9. package/editor/ecs/component/prototypeObjectEditor.js +2 -2
  10. package/editor/ecs/component/registerEngineComponentEditors.js +3 -3
  11. package/editor/particles/effect/ParticleEffectDocument.d.ts +411 -0
  12. package/editor/particles/effect/ParticleEffectDocument.d.ts.map +1 -0
  13. package/editor/particles/effect/ParticleEffectDocument.js +1010 -0
  14. package/editor/particles/effect/ParticleReferenceSimulation.d.ts +113 -0
  15. package/editor/particles/effect/ParticleReferenceSimulation.d.ts.map +1 -0
  16. package/editor/particles/effect/ParticleReferenceSimulation.js +377 -0
  17. package/editor/particles/effect/actions/ParticleGroupDefineAction.d.ts +35 -0
  18. package/editor/particles/effect/actions/ParticleGroupDefineAction.d.ts.map +1 -0
  19. package/editor/particles/effect/actions/ParticleGroupDefineAction.js +45 -0
  20. package/editor/particles/effect/make_starter_particle_effect.d.ts +23 -0
  21. package/editor/particles/effect/make_starter_particle_effect.d.ts.map +1 -0
  22. package/editor/particles/effect/make_starter_particle_effect.js +177 -0
  23. package/editor/persistence/buildNewSceneDataset.d.ts.map +1 -1
  24. package/editor/persistence/buildNewSceneDataset.js +10 -8
  25. package/editor/process/symbolic/AudioEmitterSymbolicDisplay.js +67 -67
  26. package/editor/process/symbolic/CameraSymbolicDisplay.js +146 -146
  27. package/editor/process/symbolic/GridPositionSymbolicDisplay.js +6 -6
  28. package/editor/process/symbolic/LightSymbolicDisplay.js +172 -172
  29. package/editor/process/symbolic/ParticleEmitterSymbolicDisplay.d.ts.map +1 -1
  30. package/editor/process/symbolic/ParticleEmitterSymbolicDisplay.js +6 -3
  31. package/editor/process/symbolic/PositionedMarkerSymbolicDisplay.js +6 -6
  32. package/editor/selection/editor_pick.js +130 -130
  33. package/editor/templates/entity_templates.js +7 -7
  34. package/editor/tools/TransformToolV2.d.ts +3 -3
  35. package/editor/tools/TransformToolV2.d.ts.map +1 -1
  36. package/editor/tools/TransformToolV2.js +58 -25
  37. package/editor/tools/paint/TerrainHeightPaintTool.d.ts.map +1 -1
  38. package/editor/tools/paint/TerrainHeightPaintTool.js +11 -9
  39. package/editor/tools/v2/GizmoNode.js +2 -2
  40. package/editor/tools/v2/TransformControls.d.ts +3 -3
  41. package/editor/tools/v2/TransformControls.d.ts.map +1 -1
  42. package/editor/tools/v2/TransformControls.js +1003 -971
  43. package/editor/tools/v2/handle/gizmo_drag_plane.d.ts.map +1 -1
  44. package/editor/tools/v2/handle/gizmo_drag_plane.js +6 -1
  45. package/editor/view/ecs/components/common/AutoCanvasView.js +17 -0
  46. package/editor/view/node-graph/NodeGraphClipboard.d.ts +186 -0
  47. package/editor/view/node-graph/NodeGraphClipboard.d.ts.map +1 -0
  48. package/editor/view/node-graph/NodeGraphClipboard.js +231 -0
  49. package/editor/view/node-graph/NodeGraphEditorView.d.ts +201 -2
  50. package/editor/view/node-graph/NodeGraphEditorView.d.ts.map +1 -1
  51. package/editor/view/node-graph/NodeGraphEditorView.js +602 -7
  52. package/editor/view/node-graph/NodeGraphMinimapView.d.ts +120 -0
  53. package/editor/view/node-graph/NodeGraphMinimapView.d.ts.map +1 -0
  54. package/editor/view/node-graph/NodeGraphMinimapView.js +859 -0
  55. package/editor/view/node-graph/NodeGraphPaletteView.d.ts +112 -0
  56. package/editor/view/node-graph/NodeGraphPaletteView.d.ts.map +1 -0
  57. package/editor/view/node-graph/NodeGraphPaletteView.js +352 -0
  58. package/editor/view/node-graph/NodeGraphSearchMenuView.d.ts +76 -0
  59. package/editor/view/node-graph/NodeGraphSearchMenuView.d.ts.map +1 -0
  60. package/editor/view/node-graph/NodeGraphSearchMenuView.js +247 -0
  61. package/editor/view/node-graph/NodeGraphView.d.ts +147 -5
  62. package/editor/view/node-graph/NodeGraphView.d.ts.map +1 -1
  63. package/editor/view/node-graph/NodeGraphView.js +891 -82
  64. package/editor/view/node-graph/NodeIconView.d.ts +33 -0
  65. package/editor/view/node-graph/NodeIconView.d.ts.map +1 -0
  66. package/editor/view/node-graph/NodeIconView.js +54 -0
  67. package/editor/view/node-graph/NodeView.d.ts +71 -1
  68. package/editor/view/node-graph/NodeView.d.ts.map +1 -1
  69. package/editor/view/node-graph/NodeView.js +318 -17
  70. package/editor/view/node-graph/PortView.d.ts +41 -1
  71. package/editor/view/node-graph/PortView.d.ts.map +1 -1
  72. package/editor/view/node-graph/PortView.js +121 -69
  73. package/editor/view/node-graph/actions/ConnectionDeleteAction.d.ts +16 -3
  74. package/editor/view/node-graph/actions/ConnectionDeleteAction.d.ts.map +1 -1
  75. package/editor/view/node-graph/actions/ConnectionDeleteAction.js +29 -3
  76. package/editor/view/node-graph/actions/NodeCreateAction.d.ts +65 -0
  77. package/editor/view/node-graph/actions/NodeCreateAction.d.ts.map +1 -0
  78. package/editor/view/node-graph/actions/NodeCreateAction.js +108 -0
  79. package/editor/view/node-graph/actions/NodeDeleteAction.d.ts +6 -0
  80. package/editor/view/node-graph/actions/NodeDeleteAction.d.ts.map +1 -1
  81. package/editor/view/node-graph/actions/NodeDeleteAction.js +24 -2
  82. package/editor/view/node-graph/actions/connection_bind_actions.d.ts +23 -0
  83. package/editor/view/node-graph/actions/connection_bind_actions.d.ts.map +1 -0
  84. package/editor/view/node-graph/actions/connection_bind_actions.js +39 -0
  85. package/editor/view/node-graph/connection_wire_geometry.d.ts +34 -0
  86. package/editor/view/node-graph/connection_wire_geometry.d.ts.map +1 -1
  87. package/editor/view/node-graph/connection_wire_geometry.js +79 -3
  88. package/editor/view/node-graph/node-graph.css +678 -0
  89. package/editor/view/particles/effect/ParticleCodeEditorView.d.ts +37 -0
  90. package/editor/view/particles/effect/ParticleCodeEditorView.d.ts.map +1 -0
  91. package/editor/view/particles/effect/ParticleCodeEditorView.js +480 -0
  92. package/editor/view/particles/effect/ParticleCurveEditorView.d.ts +20 -0
  93. package/editor/view/particles/effect/ParticleCurveEditorView.d.ts.map +1 -0
  94. package/editor/view/particles/effect/ParticleCurveEditorView.js +574 -0
  95. package/editor/view/particles/effect/ParticleEffectEditorView.d.ts +61 -0
  96. package/editor/view/particles/effect/ParticleEffectEditorView.d.ts.map +1 -0
  97. package/editor/view/particles/effect/ParticleEffectEditorView.js +223 -0
  98. package/editor/view/particles/effect/ParticleEmitterInspectorView.d.ts +25 -0
  99. package/editor/view/particles/effect/ParticleEmitterInspectorView.d.ts.map +1 -0
  100. package/editor/view/particles/effect/ParticleEmitterInspectorView.js +632 -0
  101. package/editor/view/particles/effect/ParticleGradientEditorView.d.ts +24 -0
  102. package/editor/view/particles/effect/ParticleGradientEditorView.d.ts.map +1 -0
  103. package/editor/view/particles/effect/ParticleGradientEditorView.js +472 -0
  104. package/editor/view/particles/effect/ParticleGraphEditorView.d.ts +161 -0
  105. package/editor/view/particles/effect/ParticleGraphEditorView.d.ts.map +1 -0
  106. package/editor/view/particles/effect/ParticleGraphEditorView.js +1666 -0
  107. package/editor/view/particles/effect/ParticleNodeParametersView.d.ts +22 -0
  108. package/editor/view/particles/effect/ParticleNodeParametersView.d.ts.map +1 -0
  109. package/editor/view/particles/effect/ParticleNodeParametersView.js +553 -0
  110. package/editor/view/particles/effect/ParticlePreviewView.d.ts +52 -0
  111. package/editor/view/particles/effect/ParticlePreviewView.d.ts.map +1 -0
  112. package/editor/view/particles/effect/ParticlePreviewView.js +533 -0
  113. package/editor/view/particles/effect/particle-editor.css +644 -0
  114. package/editor/view/prepareMeshLibrary.d.ts.map +1 -1
  115. package/editor/view/prepareMeshLibrary.js +8 -4
  116. package/package.json +1 -1
  117. package/samples/engine/first-scene/main.js +152 -152
  118. package/samples/generation/generators/mir_generator_place_bases.js +3 -3
  119. package/src/core/assert.d.ts +28 -24
  120. package/src/core/assert.d.ts.map +1 -1
  121. package/src/core/assert.js +34 -26
  122. package/src/core/binary/allocator/OffsetAllocator.d.ts +25 -16
  123. package/src/core/binary/allocator/OffsetAllocator.d.ts.map +1 -1
  124. package/src/core/binary/allocator/OffsetAllocator.js +10 -1
  125. package/src/core/collection/array/typed/float32_array_hash.d.ts +21 -0
  126. package/src/core/collection/array/typed/float32_array_hash.d.ts.map +1 -0
  127. package/src/core/collection/array/typed/float32_array_hash.js +38 -0
  128. package/src/core/geom/3d/shape/PosedShape3D.d.ts +17 -0
  129. package/src/core/geom/3d/shape/PosedShape3D.d.ts.map +1 -1
  130. package/src/core/geom/3d/shape/PosedShape3D.js +34 -2
  131. package/src/core/graph/csr/CSRGraph.d.ts +8 -1
  132. package/src/core/graph/csr/CSRGraph.d.ts.map +1 -1
  133. package/src/core/graph/csr/CSRGraph.js +14 -6
  134. package/src/core/graph/format/graphviz/graphviz_escape_html_label.d.ts +17 -0
  135. package/src/core/graph/format/graphviz/graphviz_escape_html_label.d.ts.map +1 -0
  136. package/src/core/graph/format/graphviz/graphviz_escape_html_label.js +25 -0
  137. package/src/core/graph/format/graphviz/graphviz_escape_quoted.d.ts +16 -0
  138. package/src/core/graph/format/graphviz/graphviz_escape_quoted.d.ts.map +1 -0
  139. package/src/core/graph/format/graphviz/graphviz_escape_quoted.js +24 -0
  140. package/src/core/model/node-graph/NodeGraph.d.ts +12 -0
  141. package/src/core/model/node-graph/NodeGraph.d.ts.map +1 -1
  142. package/src/core/model/node-graph/NodeGraph.js +21 -6
  143. package/src/core/model/node-graph/node/NodeDescription.d.ts +36 -0
  144. package/src/core/model/node-graph/node/NodeDescription.d.ts.map +1 -1
  145. package/src/core/model/node-graph/node/NodeDescription.js +41 -0
  146. package/src/core/model/node-graph/visual/ConnectionVisualData.d.ts +119 -0
  147. package/src/core/model/node-graph/visual/ConnectionVisualData.d.ts.map +1 -0
  148. package/src/core/model/node-graph/visual/ConnectionVisualData.js +317 -0
  149. package/src/core/model/node-graph/visual/NodeDescriptionVisualRegistry.d.ts +4 -0
  150. package/src/core/model/node-graph/visual/NodeDescriptionVisualRegistry.d.ts.map +1 -1
  151. package/src/core/model/node-graph/visual/NodeDescriptionVisualRegistry.js +125 -22
  152. package/src/core/model/node-graph/visual/NodeGraphVisualData.d.ts +91 -2
  153. package/src/core/model/node-graph/visual/NodeGraphVisualData.d.ts.map +1 -1
  154. package/src/core/model/node-graph/visual/NodeGraphVisualData.js +164 -113
  155. package/src/core/model/node-graph/visual/layout/LayoutBoxGraph.d.ts +162 -0
  156. package/src/core/model/node-graph/visual/layout/LayoutBoxGraph.d.ts.map +1 -0
  157. package/src/core/model/node-graph/visual/layout/LayoutBoxGraph.js +288 -0
  158. package/src/core/model/node-graph/visual/layout/LayoutProblem.d.ts +133 -0
  159. package/src/core/model/node-graph/visual/layout/LayoutProblem.d.ts.map +1 -0
  160. package/src/core/model/node-graph/visual/layout/LayoutProblem.js +168 -0
  161. package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.d.ts +175 -0
  162. package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.d.ts.map +1 -0
  163. package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.js +203 -0
  164. package/src/core/model/node-graph/visual/layout/RouteGrid.d.ts +226 -0
  165. package/src/core/model/node-graph/visual/layout/RouteGrid.d.ts.map +1 -0
  166. package/src/core/model/node-graph/visual/layout/RouteGrid.js +405 -0
  167. package/src/core/model/node-graph/visual/layout/RouteSearch.d.ts +159 -0
  168. package/src/core/model/node-graph/visual/layout/RouteSearch.d.ts.map +1 -0
  169. package/src/core/model/node-graph/visual/layout/RouteSearch.js +436 -0
  170. package/src/core/model/node-graph/visual/layout/RouteSet.d.ts +93 -0
  171. package/src/core/model/node-graph/visual/layout/RouteSet.d.ts.map +1 -0
  172. package/src/core/model/node-graph/visual/layout/RouteSet.js +176 -0
  173. package/src/core/model/node-graph/visual/layout/layout_assign_coordinates.d.ts +48 -0
  174. package/src/core/model/node-graph/visual/layout/layout_assign_coordinates.d.ts.map +1 -0
  175. package/src/core/model/node-graph/visual/layout/layout_assign_coordinates.js +561 -0
  176. package/src/core/model/node-graph/visual/layout/layout_assign_layers.d.ts +34 -0
  177. package/src/core/model/node-graph/visual/layout/layout_assign_layers.d.ts.map +1 -0
  178. package/src/core/model/node-graph/visual/layout/layout_assign_layers.js +202 -0
  179. package/src/core/model/node-graph/visual/layout/layout_break_cycles.d.ts +34 -0
  180. package/src/core/model/node-graph/visual/layout/layout_break_cycles.d.ts.map +1 -0
  181. package/src/core/model/node-graph/visual/layout/layout_break_cycles.js +254 -0
  182. package/src/core/model/node-graph/visual/layout/layout_build_problem.d.ts +29 -0
  183. package/src/core/model/node-graph/visual/layout/layout_build_problem.d.ts.map +1 -0
  184. package/src/core/model/node-graph/visual/layout/layout_build_problem.js +191 -0
  185. package/src/core/model/node-graph/visual/layout/layout_insert_lanes.d.ts +35 -0
  186. package/src/core/model/node-graph/visual/layout/layout_insert_lanes.d.ts.map +1 -0
  187. package/src/core/model/node-graph/visual/layout/layout_insert_lanes.js +109 -0
  188. package/src/core/model/node-graph/visual/layout/layout_node_graph.d.ts +59 -0
  189. package/src/core/model/node-graph/visual/layout/layout_node_graph.d.ts.map +1 -0
  190. package/src/core/model/node-graph/visual/layout/layout_node_graph.js +173 -0
  191. package/src/core/model/node-graph/visual/layout/layout_order_layers.d.ts +46 -0
  192. package/src/core/model/node-graph/visual/layout/layout_order_layers.d.ts.map +1 -0
  193. package/src/core/model/node-graph/visual/layout/layout_order_layers.js +534 -0
  194. package/src/core/model/node-graph/visual/layout/layout_orient_links.d.ts +21 -0
  195. package/src/core/model/node-graph/visual/layout/layout_orient_links.d.ts.map +1 -0
  196. package/src/core/model/node-graph/visual/layout/layout_orient_links.js +49 -0
  197. package/src/core/model/node-graph/visual/layout/route_connections.d.ts +70 -0
  198. package/src/core/model/node-graph/visual/layout/route_connections.d.ts.map +1 -0
  199. package/src/core/model/node-graph/visual/layout/route_connections.js +716 -0
  200. package/src/core/model/node-graph/visual/layout/route_grid_build.d.ts +34 -0
  201. package/src/core/model/node-graph/visual/layout/route_grid_build.d.ts.map +1 -0
  202. package/src/core/model/node-graph/visual/layout/route_grid_build.js +229 -0
  203. package/src/core/model/node-graph/visual/layout/route_nudge.d.ts +31 -0
  204. package/src/core/model/node-graph/visual/layout/route_nudge.d.ts.map +1 -0
  205. package/src/core/model/node-graph/visual/layout/route_nudge.js +249 -0
  206. package/src/core/model/node-graph/visual/layout/route_to_spline.d.ts +29 -0
  207. package/src/core/model/node-graph/visual/layout/route_to_spline.d.ts.map +1 -0
  208. package/src/core/model/node-graph/visual/layout/route_to_spline.js +120 -0
  209. package/src/engine/EngineHarness.d.ts.map +1 -1
  210. package/src/engine/EngineHarness.js +593 -586
  211. package/src/engine/EntityCreator.js +116 -116
  212. package/src/engine/achievements/AchievementManager.js +437 -437
  213. package/src/engine/animation/AnimatedActions.js +111 -111
  214. package/src/engine/animation/AnimationUtils.d.ts.map +1 -1
  215. package/src/engine/animation/AnimationUtils.js +20 -8
  216. package/src/engine/animation/Animations.d.ts +1 -0
  217. package/src/engine/animation/Animations.d.ts.map +1 -1
  218. package/src/engine/animation/Animations.js +74 -66
  219. package/src/engine/animation/clip/bind_property_writer.d.ts.map +1 -1
  220. package/src/engine/animation/clip/bind_property_writer.js +12 -5
  221. package/src/engine/animation/curve/binding/BoundTransform64Writer.d.ts +29 -0
  222. package/src/engine/animation/curve/binding/BoundTransform64Writer.d.ts.map +1 -0
  223. package/src/engine/animation/curve/binding/BoundTransform64Writer.js +80 -0
  224. package/src/engine/animation/removeEntityWithMeshParticlesEffect.js +4 -4
  225. package/src/engine/asset/loaders/gltf_test_fixtures.d.ts.map +1 -1
  226. package/src/engine/asset/loaders/gltf_test_fixtures.js +5 -4
  227. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts +12 -12
  228. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts.map +1 -1
  229. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.js +2078 -2045
  230. package/src/engine/control/first-person/abilities/LedgeGrab.js +1 -1
  231. package/src/engine/control/first-person/abilities/Mantle.js +1 -1
  232. package/src/engine/control/first-person/abilities/Slide.js +1 -1
  233. package/src/engine/control/first-person/collision/KinematicMover.d.ts +5 -9
  234. package/src/engine/control/first-person/collision/KinematicMover.d.ts.map +1 -1
  235. package/src/engine/control/first-person/collision/KinematicMover.js +59 -29
  236. package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts +2 -2
  237. package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts.map +1 -1
  238. package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.js +7 -7
  239. package/src/engine/ecs/EventType.js +10 -10
  240. package/src/engine/ecs/dynamic_actions/actions/definition/SendRequestActionDescription.d.ts.map +1 -1
  241. package/src/engine/ecs/dynamic_actions/actions/definition/SendRequestActionDescription.js +12 -4
  242. package/src/engine/ecs/fow/FogOfWarRevealerSystem.d.ts +4 -4
  243. package/src/engine/ecs/fow/FogOfWarRevealerSystem.d.ts.map +1 -1
  244. package/src/engine/ecs/fow/FogOfWarRevealerSystem.js +10 -11
  245. package/src/engine/ecs/grid/pick.js +1 -1
  246. package/src/engine/ecs/gui/hud/HeadsUpDisplaySystem.d.ts +1 -1
  247. package/src/engine/ecs/gui/hud/HeadsUpDisplaySystem.js +13 -13
  248. package/src/engine/ecs/gui/hud/testHudEdgeStick.js +3 -3
  249. package/src/engine/ecs/ik/InverseKinematicsSystem.d.ts +10 -10
  250. package/src/engine/ecs/ik/InverseKinematicsSystem.d.ts.map +1 -1
  251. package/src/engine/ecs/ik/InverseKinematicsSystem.js +8 -8
  252. package/src/engine/ecs/ik/TwoBoneInverseKinematicsSolver.d.ts.map +1 -1
  253. package/src/engine/ecs/ik/TwoBoneInverseKinematicsSolver.js +120 -97
  254. package/src/engine/ecs/ik/ik_bone_chain.d.ts +16 -5
  255. package/src/engine/ecs/ik/ik_bone_chain.d.ts.map +1 -1
  256. package/src/engine/ecs/ik/ik_bone_chain.js +16 -4
  257. package/src/engine/ecs/ik/ik_probe_terrain_contact.d.ts +7 -3
  258. package/src/engine/ecs/ik/ik_probe_terrain_contact.d.ts.map +1 -1
  259. package/src/engine/ecs/ik/ik_probe_terrain_contact.js +20 -16
  260. package/src/engine/ecs/ik/ik_write_local_rotation.d.ts +18 -0
  261. package/src/engine/ecs/ik/ik_write_local_rotation.d.ts.map +1 -0
  262. package/src/engine/ecs/ik/ik_write_local_rotation.js +26 -0
  263. package/src/engine/ecs/parent/EntityNode.d.ts +24 -6
  264. package/src/engine/ecs/parent/EntityNode.d.ts.map +1 -1
  265. package/src/engine/ecs/parent/EntityNode.js +49 -42
  266. package/src/engine/ecs/parent/EntityNodeFlags.d.ts +0 -1
  267. package/src/engine/ecs/parent/EntityNodeFlags.js +7 -8
  268. package/src/engine/ecs/speaker/VoiceSystem.d.ts +2 -2
  269. package/src/engine/ecs/speaker/VoiceSystem.d.ts.map +1 -1
  270. package/src/engine/ecs/speaker/VoiceSystem.js +4 -4
  271. package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
  272. package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +2 -0
  273. package/src/engine/ecs/terrain/ecs/Terrain.d.ts +5 -2
  274. package/src/engine/ecs/terrain/ecs/Terrain.d.ts.map +1 -1
  275. package/src/engine/ecs/terrain/ecs/Terrain.js +7 -4
  276. package/src/engine/ecs/terrain/ecs/TerrainSystem.js +3 -3
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  1013. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise3_kernel.d.ts.map +1 -0
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  1016. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise3_permute.d.ts.map +1 -0
  1017. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise3_permute.js +35 -0
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  1019. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise3_skew.d.ts.map +1 -0
  1020. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise3_skew.js +28 -0
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  1024. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_srdnoise2.d.ts +22 -0
  1025. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_srdnoise2.d.ts.map +1 -0
  1026. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_srdnoise2.js +59 -0
  1027. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_srdnoise3.d.ts +23 -0
  1028. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_srdnoise3.d.ts.map +1 -0
  1029. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_srdnoise3.js +74 -0
  1030. package/src/shade/renderer/shader/chunk/random/chunk_hash_to_float01.d.ts +13 -3
  1031. package/src/shade/renderer/shader/chunk/random/chunk_hash_to_float01.d.ts.map +1 -1
  1032. package/src/shade/renderer/shader/chunk/random/chunk_hash_to_float01.js +15 -5
  1033. package/src/shade/renderer/shader/chunk/random/chunk_random_uint.d.ts +8 -0
  1034. package/src/shade/renderer/shader/chunk/random/chunk_random_uint.d.ts.map +1 -1
  1035. package/src/shade/renderer/shader/chunk/random/chunk_random_uint.js +15 -5
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  1044. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_output.js +26 -0
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  1046. package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.js +8 -2
  1047. package/src/shade/renderer/shadow/map/PointLightShadowmap.d.ts.map +1 -1
  1048. package/src/shade/renderer/shadow/map/PointLightShadowmap.js +7 -2
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  1054. package/src/shade/renderer/shadow/vsm/GPUViewShadowMaps.js +7 -2
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  1103. package/src/shade/renderer/particles/cull/chunk_particle_cull.d.ts.map +0 -1
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  1105. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_LAYOUT.d.ts +0 -156
  1106. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_LAYOUT.d.ts.map +0 -1
  1107. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_LAYOUT.js +0 -214
  1108. package/src/shade/renderer/particles/particle_prototype.d.ts.map +0 -1
  1109. package/src/shade/renderer/particles/runtime/ParticleSpawnScheduler.d.ts +0 -43
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  1111. package/src/shade/renderer/particles/runtime/ParticleSpawnScheduler.js +0 -86
  1112. package/src/shade/renderer/particles/runtime/ProgramArena.js +0 -115
  1113. package/src/shade/renderer/particles/runtime/spawn_request_encoding.d.ts +0 -34
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  1115. package/src/shade/renderer/particles/runtime/spawn_request_encoding.js +0 -52
  1116. package/src/shade/renderer/particles/shaders/chunk_particle_context.d.ts +0 -22
  1117. package/src/shade/renderer/particles/shaders/chunk_particle_context.d.ts.map +0 -1
  1118. package/src/shade/renderer/particles/shaders/chunk_particle_context.js +0 -58
@@ -7,32 +7,72 @@
7
7
  *
8
8
  * ## Encoding
9
9
  *
10
- * Every instruction is a fixed run of {@link PARTICLE_VM_INSTRUCTION_WORDS} `u32` words:
10
+ * Every instruction is {@link PARTICLE_VM_INSTRUCTION_WORDS} `u32` words — the size of one
11
+ * `vec4<u32>`, so the four loads that fetch it are one 16-byte load by the time a shader compiler is
12
+ * done with them:
11
13
  *
12
- * [ op, dst, s0, s1, s2 ]
14
+ * [ op | width << 8 | kinds << 16 | dst << 24, s0, s1, s2 ]
13
15
  *
14
- * `dst` is the destination register for value-producing ops. `s0/s1/s2` are usually source register
15
- * indices, but some opcodes reinterpret them as immediates (constant-pool index, attribute word
16
- * offset + component count, curve handle, builtin id, random mode, swizzle pattern). The
17
- * `operands` array below documents, per opcode, what each slot means.
16
+ * Word 0 packs the opcode (bits 0..7), the lane count the operation spans (8..10), the kind of each
17
+ * source (two bits per slot at 16..21) and the destination register (24..31). The other three words
18
+ * are the sources. Registers hold single floats, so a `vec3` value is three consecutive slots and an
19
+ * `ADD` with width 3 adds three lanes; widths are what stop every value costing four registers.
18
20
  *
19
- * Registers are `vec4f`; scalars occupy `.x`. There is no control flow: conditionals are expressed
20
- * with CMP + SELECT and destruction with KILL, which keeps the interpreter a single flat `switch`
21
- * inside a bounded loop — friendly to both the WGSL emulator and real hardware.
21
+ * ## Operands
22
+ *
23
+ * A source word means what its kind says — see {@link VM_KIND}:
24
+ *
25
+ * - `NONE`: not an operand the VM resolves — an unused slot, or a raw field the opcode reads for
26
+ * itself: an attribute offset, a component count, a builtin id, a curve handle, a pool index.
27
+ * - `REG`: a register operand. Bits 0..7 are the first slot, bits 8..15 a swizzle — see below.
28
+ * - `IMM`: the word IS the `f32` bit pattern of a literal, read in every lane. A scalar or a
29
+ * lane-uniform vector costs no register and no load; only a vector whose lanes differ still goes
30
+ * through the pool with `LOAD_CONST`.
31
+ *
32
+ * The kinds exist so the interpreter can resolve every source the same way, before the opcode runs
33
+ * and without consulting a table: it reads the kind, gathers the lanes, and the opcode body sees
34
+ * three four-lane values whatever they came from. A kind is encoding, not an opcode mode.
35
+ *
36
+ * ## Swizzles
37
+ *
38
+ * Every register operand carries a swizzle: four two-bit lane selectors in bits 8..15, packed as
39
+ * {@link pack_swizzle} packs them, and stored XOR the identity pattern `.xyzw`
40
+ * ({@link VM_SWIZZLE_IDENTITY}). That choice is what makes a bare slot index a register operand:
41
+ * with a zero swizzle byte lane `c` reads slot `base + c`, the run as it lies, and `r5.xxxx` is the
42
+ * same word with the selectors that name lane 0 four times. Lane `c` of an operand reads slot
43
+ * `base + selector[c]`, so an operand reaches as far into the file as its widest selector below the
44
+ * instruction's width — never further, whatever the selectors above the width say.
45
+ *
46
+ * Swizzles are why there is no `SWIZZLE` opcode and no `SCALE`: a permutation or a broadcast is a
47
+ * `MOV` whose source is swizzled, and a vector times a scalar is `MUL v, s.xxxx`. Both were
48
+ * opcodes that existed to do what an operand can now say for itself, which is the direction the
49
+ * ISA takes whenever it can — see {@link VM_OP} for the holes they left.
50
+ *
51
+ * ## Resolution before execution
52
+ *
53
+ * The interpreter reads every source lane before it writes any destination lane. Operands may
54
+ * therefore overlap the destination in any way — `MOV.2 r0, r0.yx` swaps two slots in place — and
55
+ * there is no aliasing rule for a program to break. The reductions write one lane whatever they
56
+ * read (see {@link VM_DEST}); a few opcodes fix their lane count (see {@link VM_WIDTH}).
57
+ *
58
+ * There is no control flow: conditionals are `CMP` + `SELECT` and destruction is `KILL`, which
59
+ * keeps the interpreter a flat `switch` inside a bounded loop.
22
60
  */
23
61
 
62
+ /** Words per instruction. Four, so an instruction is one `vec4<u32>` fetch. @type {number} */
63
+ export const PARTICLE_VM_INSTRUCTION_WORDS = 4;
64
+
24
65
  /**
25
- * Operand slot roles, used for documentation, assembler validation and disassembly.
66
+ * Operand slot roles: what an opcode reads a source slot as. Used for assembler validation,
67
+ * disassembly and for deriving each slot's {@link VM_KIND}.
26
68
  * @enum {string}
27
69
  */
28
70
  export const VM_OPERAND = {
29
71
  /** unused slot (must be 0) */
30
72
  NONE: "none",
31
- /** register index in `[0, PARTICLE_VM_REGISTER_COUNT)` */
73
+ /** a register operand — a slot with a swizzle, or a literal */
32
74
  REG: "reg",
33
- /** destination register index */
34
- DST: "dst",
35
- /** constant-pool index */
75
+ /** constant-pool word index */
36
76
  CONST: "const",
37
77
  /** attribute word offset within the record */
38
78
  ATTR_OFFSET: "attr_offset",
@@ -42,10 +82,6 @@ export const VM_OPERAND = {
42
82
  BUILTIN: "builtin",
43
83
  /** curve handle (row index into the animation-curve table) */
44
84
  CURVE: "curve",
45
- /** random mode (see {@link VM_RANDOM_MODE}) */
46
- RANDOM_MODE: "random_mode",
47
- /** packed swizzle pattern: four 2-bit lane selectors, lane i in bits `[2i, 2i+2)` */
48
- SWIZZLE: "swizzle",
49
85
  };
50
86
 
51
87
  /**
@@ -53,11 +89,11 @@ export const VM_OPERAND = {
53
89
  * @enum {number}
54
90
  */
55
91
  export const VM_BUILTIN = {
56
- /** simulation time-step (seconds), broadcast to all lanes */
92
+ /** simulation time-step (seconds), in `.x` */
57
93
  DELTA_TIME: 0,
58
94
  /**
59
- * Emitter age (seconds). NOT YET POPULATED — the host passes currently supply 0; per-emitter age
60
- * tracking on the GPU is pending. Use {@link VM_BUILTIN.TIME} in effects until it lands.
95
+ * Emitter age (seconds): how long the emitter's table row has been running, as the emitter tick
96
+ * pass integrates it on the GPU (`data/PARTICLE_EMITTER_STATE.js`). Restarts with the row.
61
97
  */
62
98
  EMITTER_AGE: 1,
63
99
  /** emitter world position, `.xyz` */
@@ -75,22 +111,26 @@ export const VM_BUILTIN = {
75
111
  };
76
112
 
77
113
  /**
78
- * Random distribution modes for the `RANDOM` opcode.
79
- * @enum {number}
114
+ * How many lanes each builtin fills. The lanes past that read zero when a load is wider — see
115
+ * `vm_load_builtin` in {@link ../vm/chunk_particle_vm.js} — so this is a builtin's type as far as
116
+ * a program is concerned, and it is what types a `builtin` node in a graph.
117
+ *
118
+ * @type {Object<number, number>}
80
119
  */
81
- export const VM_RANDOM_MODE = {
82
- /** four independent uniforms in `[0, 1)` */
83
- UNIFORM: 0,
84
- /** uniform in `[-1, 1)` per lane */
85
- UNIFORM_SIGNED: 1,
86
- /** a point on the unit sphere in `.xyz` (w = 0) */
87
- UNIT_SPHERE: 2,
88
- /** a point in the unit disk in `.xy` (z = w = 0) */
89
- UNIT_DISK: 3,
90
- };
120
+ export const VM_BUILTIN_COMPONENTS = Object.freeze({
121
+ [VM_BUILTIN.DELTA_TIME]: 1,
122
+ [VM_BUILTIN.EMITTER_AGE]: 1,
123
+ [VM_BUILTIN.EMITTER_POSITION]: 3,
124
+ [VM_BUILTIN.EMITTER_DIRECTION]: 3,
125
+ [VM_BUILTIN.EMITTER_UP]: 3,
126
+ [VM_BUILTIN.PARTICLE_INDEX]: 1,
127
+ [VM_BUILTIN.SPAWN_FRACTION]: 1,
128
+ [VM_BUILTIN.TIME]: 1,
129
+ });
91
130
 
92
131
  /**
93
- * Opcodes. Numbers are stable wire values — never renumber, only append.
132
+ * Opcodes. Numbers are stable wire values — never renumber, only append. 19 was `SCALE` and 45 was
133
+ * `SWIZZLE`; both are spelled by an operand swizzle now and the numbers stay unused.
94
134
  * @enum {number}
95
135
  */
96
136
  export const VM_OP = {
@@ -112,7 +152,6 @@ export const VM_OP = {
112
152
  MAX: 16,
113
153
  MIX: 17,
114
154
  CLAMP: 18,
115
- SCALE: 19,
116
155
 
117
156
  NEG: 20,
118
157
  ABS: 21,
@@ -126,13 +165,17 @@ export const VM_OP = {
126
165
  POW: 29,
127
166
  STEP: 30,
128
167
  SMOOTHSTEP: 31,
168
+ RSQRT: 32,
169
+ TAN: 33,
170
+ ASIN: 34,
171
+ ACOS: 35,
172
+ ATAN2: 36,
129
173
 
130
174
  DOT: 40,
131
175
  CROSS: 41,
132
176
  LENGTH: 42,
133
177
  NORMALIZE: 43,
134
178
  DISTANCE: 44,
135
- SWIZZLE: 45,
136
179
 
137
180
  CMP_LT: 50,
138
181
  CMP_LE: 51,
@@ -145,34 +188,436 @@ export const VM_OP = {
145
188
  CURVE: 61,
146
189
  };
147
190
 
148
- const D = VM_OPERAND.DST;
191
+ /**
192
+ * How an opcode reads the instruction's width field — the lane count it operates on.
193
+ * @enum {string}
194
+ */
195
+ export const VM_WIDTH = {
196
+ /** operates on no lanes at all (`HALT`, `NOP`) */
197
+ NONE: "none",
198
+ /** the width field gives the lane count, `1..4` */
199
+ VARIABLE: "variable",
200
+ /** always one lane, whatever the field says (`KILL`) */
201
+ ONE: "one",
202
+ /** always three lanes (`CROSS`) */
203
+ THREE: "three",
204
+ };
205
+
206
+ /**
207
+ * How many lanes an opcode writes to its destination, relative to the operation's width.
208
+ * @enum {string}
209
+ */
210
+ export const VM_DEST = {
211
+ /** writes nothing (`HALT`, `NOP`, `STORE_ATTR`, `KILL`) */
212
+ NONE: "none",
213
+ /** writes as many lanes as the operation is wide */
214
+ WIDTH: "width",
215
+ /** reduces to a single lane, whatever the operation's width (`DOT`, `LENGTH`, `DISTANCE`) */
216
+ ONE: "one",
217
+ };
218
+
219
+ /**
220
+ * Widest an operation may be. Registers hold scalars; four is what a `vec4` value needs and what a
221
+ * two-bit lane selector can address.
222
+ * @type {number}
223
+ */
224
+ export const VM_MAX_WIDTH = 4;
225
+
226
+ // --- word 0 -----------------------------------------------------------------------------------
227
+
228
+ /** Mask selecting the opcode out of word 0. @type {number} */
229
+ export const VM_OP_MASK = 0xff;
230
+
231
+ /** Bit position of the width field in word 0. @type {number} */
232
+ export const VM_WIDTH_SHIFT = 8;
233
+
234
+ /** Mask selecting the width out of word 0, once shifted down. @type {number} */
235
+ export const VM_WIDTH_MASK = 0x7;
236
+
237
+ /**
238
+ * What a source word means. Wire values; never renumber.
239
+ * @enum {number}
240
+ */
241
+ export const VM_KIND = {
242
+ /** not an operand: an unused slot, or a raw field the opcode reads itself */
243
+ NONE: 0,
244
+ /** a register operand: base slot in bits 0..7, swizzle in bits 8..15 */
245
+ REG: 1,
246
+ /** the `f32` bit pattern of a literal, read in every lane */
247
+ IMM: 2,
248
+ };
249
+
250
+ /**
251
+ * Bit position of the first source's kind in word 0. Source `n` has its two kind bits at
252
+ * `VM_KIND_SHIFT + 2n`, so the three together are bits 16..21.
253
+ * @type {number}
254
+ */
255
+ export const VM_KIND_SHIFT = 16;
256
+
257
+ /** Bits per kind field. @type {number} */
258
+ export const VM_KIND_BITS = 2;
259
+
260
+ /** Mask selecting one kind field, once shifted down. @type {number} */
261
+ export const VM_KIND_MASK = 0x3;
262
+
263
+ /** Mask selecting all three kind fields, once shifted down by {@link VM_KIND_SHIFT}. @type {number} */
264
+ const VM_KINDS_MASK = 0x3f;
265
+
266
+ /** Bit position of the destination register in word 0. @type {number} */
267
+ export const VM_DST_SHIFT = 24;
268
+
269
+ /** Mask selecting the destination register out of word 0, once shifted down. @type {number} */
270
+ export const VM_DST_MASK = 0xff;
271
+
272
+ /**
273
+ * Pack word 0.
274
+ *
275
+ * @param {number} op
276
+ * @param {number} width lane count, `0..4`
277
+ * @param {number} dst destination register, `0..255`
278
+ * @param {number} kinds the three source kinds as one field — see {@link vm_pack_kinds}
279
+ * @returns {number}
280
+ */
281
+ export function vm_encode_word0(op, width, dst, kinds) {
282
+ return (
283
+ (op & VM_OP_MASK)
284
+ | ((width & VM_WIDTH_MASK) << VM_WIDTH_SHIFT)
285
+ | ((kinds & VM_KINDS_MASK) << VM_KIND_SHIFT)
286
+ | ((dst & VM_DST_MASK) << VM_DST_SHIFT)
287
+ ) >>> 0;
288
+ }
289
+
290
+ /**
291
+ * The three source kinds as the one field {@link vm_encode_word0} takes.
292
+ *
293
+ * @param {number} s0
294
+ * @param {number} s1
295
+ * @param {number} s2
296
+ * @returns {number}
297
+ */
298
+ export function vm_pack_kinds(s0, s1, s2) {
299
+ return (
300
+ (s0 & VM_KIND_MASK)
301
+ | ((s1 & VM_KIND_MASK) << VM_KIND_BITS)
302
+ | ((s2 & VM_KIND_MASK) << (2 * VM_KIND_BITS))
303
+ ) >>> 0;
304
+ }
305
+
306
+ /** @param {number} word0 @returns {number} opcode */
307
+ export function vm_decode_op(word0) {
308
+ return word0 & VM_OP_MASK;
309
+ }
310
+
311
+ /** @param {number} word0 @returns {number} lane count */
312
+ export function vm_decode_width(word0) {
313
+ return (word0 >>> VM_WIDTH_SHIFT) & VM_WIDTH_MASK;
314
+ }
315
+
316
+ /** @param {number} word0 @returns {number} destination register */
317
+ export function vm_decode_dst(word0) {
318
+ return (word0 >>> VM_DST_SHIFT) & VM_DST_MASK;
319
+ }
320
+
321
+ /** @param {number} word0 @returns {number} the three source kinds as one field */
322
+ export function vm_decode_kinds(word0) {
323
+ return (word0 >>> VM_KIND_SHIFT) & VM_KINDS_MASK;
324
+ }
325
+
326
+ /**
327
+ * @param {number} word0
328
+ * @param {number} slot source slot, `0..2`
329
+ * @returns {number} a {@link VM_KIND}
330
+ */
331
+ export function vm_decode_kind(word0, slot) {
332
+ return (word0 >>> (VM_KIND_SHIFT + slot * VM_KIND_BITS)) & VM_KIND_MASK;
333
+ }
334
+
335
+ /** @returns {number} word 0 with its width replaced */
336
+ export function vm_with_width(word0, width) {
337
+ return ((word0 & ~(VM_WIDTH_MASK << VM_WIDTH_SHIFT)) | ((width & VM_WIDTH_MASK) << VM_WIDTH_SHIFT)) >>> 0;
338
+ }
339
+
340
+ /** @returns {number} word 0 with its destination replaced */
341
+ export function vm_with_dst(word0, dst) {
342
+ return ((word0 & ~(VM_DST_MASK << VM_DST_SHIFT)) | ((dst & VM_DST_MASK) << VM_DST_SHIFT)) >>> 0;
343
+ }
344
+
345
+ /** @returns {number} word 0 with one source's kind replaced */
346
+ export function vm_with_kind(word0, slot, kind) {
347
+ const shift = VM_KIND_SHIFT + slot * VM_KIND_BITS;
348
+
349
+ return ((word0 & ~(VM_KIND_MASK << shift)) | ((kind & VM_KIND_MASK) << shift)) >>> 0;
350
+ }
351
+
352
+ // --- register operands ------------------------------------------------------------------------
353
+
354
+ /**
355
+ * Pack a swizzle pattern from four lane selectors: selector `i` in bits `[2i, 2i+2)`, values
356
+ * 0=x, 1=y, 2=z, 3=w.
357
+ *
358
+ * @param {number} x
359
+ * @param {number} y
360
+ * @param {number} z
361
+ * @param {number} w
362
+ * @returns {number}
363
+ */
364
+ export function pack_swizzle(x, y, z, w) {
365
+ return (x & 3) | ((y & 3) << 2) | ((z & 3) << 4) | ((w & 3) << 6);
366
+ }
367
+
368
+ /**
369
+ * @param {number} pattern
370
+ * @param {number} lane
371
+ * @returns {number} the lane the pattern selects for output lane `lane`
372
+ */
373
+ export function swizzle_selector(pattern, lane) {
374
+ return (pattern >>> (2 * lane)) & 3;
375
+ }
376
+
377
+ /** The pattern that reads a run as it lies: `.xyzw`. @type {number} */
378
+ export const VM_SWIZZLE_IDENTITY = pack_swizzle(0, 1, 2, 3);
379
+
380
+ /** The pattern that reads lane 0 in every lane: `.xxxx`. @type {number} */
381
+ export const VM_SWIZZLE_BROADCAST = pack_swizzle(0, 0, 0, 0);
382
+
383
+ /** Mask selecting the base slot out of a register operand word. @type {number} */
384
+ export const VM_OPERAND_BASE_MASK = 0xff;
385
+
386
+ /** Bit position of the swizzle byte in a register operand word. @type {number} */
387
+ export const VM_OPERAND_SWIZZLE_SHIFT = 8;
388
+
389
+ /**
390
+ * A register operand word: a base slot read through a pattern.
391
+ *
392
+ * The pattern is stored XOR {@link VM_SWIZZLE_IDENTITY}, so the identity is a zero byte and a bare
393
+ * slot index is the run at that slot. Nothing else about the word depends on that choice; read the
394
+ * pattern back with {@link vm_operand_pattern} rather than the bits.
395
+ *
396
+ * @param {number} base first register slot
397
+ * @param {number} [pattern] a packed swizzle; the run as it lies when left out
398
+ * @returns {number}
399
+ */
400
+ export function vm_register(base, pattern = VM_SWIZZLE_IDENTITY) {
401
+ return ((base & VM_OPERAND_BASE_MASK) | (((pattern ^ VM_SWIZZLE_IDENTITY) & 0xff) << VM_OPERAND_SWIZZLE_SHIFT)) >>> 0;
402
+ }
403
+
404
+ /** @param {number} word a register operand @returns {number} its base slot */
405
+ export function vm_operand_base(word) {
406
+ return word & VM_OPERAND_BASE_MASK;
407
+ }
408
+
409
+ /** @param {number} word a register operand @returns {number} its swizzle, as {@link pack_swizzle} packs one */
410
+ export function vm_operand_pattern(word) {
411
+ return ((word >>> VM_OPERAND_SWIZZLE_SHIFT) & 0xff) ^ VM_SWIZZLE_IDENTITY;
412
+ }
413
+
414
+ /**
415
+ * @param {number} word a register operand
416
+ * @param {number} lane
417
+ * @returns {number} the slot lane `lane` of the operand reads
418
+ */
419
+ export function vm_operand_slot(word, lane) {
420
+ return vm_operand_base(word) + swizzle_selector(vm_operand_pattern(word), lane);
421
+ }
422
+
423
+ /** @returns {number} the operand moved to another base, keeping its swizzle */
424
+ export function vm_operand_with_base(word, base) {
425
+ return vm_register(base, vm_operand_pattern(word));
426
+ }
427
+
428
+ /**
429
+ * How far into the file a register operand reaches when `lanes` lanes of it are read: one past the
430
+ * widest selector among them. The selectors above `lanes` are never read and do not count.
431
+ *
432
+ * @param {number} word a register operand
433
+ * @param {number} lanes how many lanes the instruction reads of it
434
+ * @returns {number}
435
+ */
436
+ export function vm_operand_span(word, lanes) {
437
+ const pattern = vm_operand_pattern(word);
438
+
439
+ let span = 1;
440
+
441
+ for (let lane = 0; lane < lanes; lane++) {
442
+ span = Math.max(span, swizzle_selector(pattern, lane) + 1);
443
+ }
444
+
445
+ return span;
446
+ }
447
+
448
+ /**
449
+ * The canonical spelling of a register operand read at `lanes` lanes: the base is the lowest slot
450
+ * any lane reads, and selectors above the lanes read are the identity, since they name nothing. So
451
+ * `r0.yz` is `r1`, `r0.zy` is `r1.yx`, and a broadcast of lane 3 is the run at lane 3 — one
452
+ * spelling per meaning, which is what lets two instructions be compared word for word.
453
+ *
454
+ * @param {number} word a register operand
455
+ * @param {number} lanes how many lanes the instruction reads of it
456
+ * @returns {number}
457
+ */
458
+ export function vm_canonical_register(word, lanes) {
459
+ const pattern = vm_operand_pattern(word);
460
+
461
+ let lowest = lanes > 0 ? 3 : 0;
462
+
463
+ for (let lane = 0; lane < lanes; lane++) {
464
+ lowest = Math.min(lowest, swizzle_selector(pattern, lane));
465
+ }
466
+
467
+ let canonical = 0;
468
+
469
+ for (let lane = 0; lane < VM_MAX_WIDTH; lane++) {
470
+ const selector = lane < lanes ? swizzle_selector(pattern, lane) - lowest : lane;
471
+
472
+ canonical |= selector << (2 * lane);
473
+ }
474
+
475
+ return vm_register(vm_operand_base(word) + lowest, canonical);
476
+ }
477
+
478
+ // --- immediates -------------------------------------------------------------------------------
479
+
480
+ /** Scratch for converting between a literal and its bits. */
481
+ const F32_SCRATCH = new Float32Array(1);
482
+
483
+ /** @type {Uint32Array} the same four bytes */
484
+ const U32_SCRATCH = new Uint32Array(F32_SCRATCH.buffer);
485
+
486
+ /** @param {number} value @returns {number} the `f32` bit pattern the value rounds to */
487
+ export function vm_f32_bits(value) {
488
+ F32_SCRATCH[0] = value;
489
+
490
+ return U32_SCRATCH[0];
491
+ }
492
+
493
+ /** @param {number} bits @returns {number} the `f32` those bits are */
494
+ export function vm_f32_value(bits) {
495
+ U32_SCRATCH[0] = bits;
496
+
497
+ return F32_SCRATCH[0];
498
+ }
499
+
500
+ /**
501
+ * A literal source operand, as `InstructionStream.emit` takes one in a source slot.
502
+ *
503
+ * @param {number} value
504
+ * @returns {{kind: number, word: number}}
505
+ */
506
+ export function vm_immediate(value) {
507
+ return { kind: VM_KIND.IMM, word: vm_f32_bits(value) };
508
+ }
509
+
510
+ // --- the opcode table -------------------------------------------------------------------------
511
+
512
+ /**
513
+ * Widths are read out of the opcode's metadata; see {@link VM_ISA}.
514
+ *
515
+ * @param {number} op
516
+ * @param {number} width the instruction's width field
517
+ * @returns {number} the lane count the opcode actually operates on
518
+ */
519
+ export function vm_operation_width(op, width) {
520
+ const meta = VM_ISA.get(op);
521
+
522
+ if (meta === undefined) {
523
+ return 0;
524
+ }
525
+
526
+ switch (meta.width) {
527
+ case VM_WIDTH.NONE: return 0;
528
+ case VM_WIDTH.ONE: return 1;
529
+ case VM_WIDTH.THREE: return 3;
530
+ default: return width;
531
+ }
532
+ }
533
+
534
+ /**
535
+ * How many lanes an instruction writes to its destination register.
536
+ * @param {number} op
537
+ * @param {number} width the instruction's width field
538
+ * @returns {number}
539
+ */
540
+ export function vm_dest_width(op, width) {
541
+ const meta = VM_ISA.get(op);
542
+
543
+ if (meta === undefined) {
544
+ return 0;
545
+ }
546
+
547
+ switch (meta.dest) {
548
+ case VM_DEST.NONE: return 0;
549
+ case VM_DEST.ONE: return 1;
550
+ default: return vm_operation_width(op, width);
551
+ }
552
+ }
553
+
149
554
  const R = VM_OPERAND.REG;
150
555
  const _ = VM_OPERAND.NONE;
151
556
 
152
557
  /**
153
- * Per-opcode metadata: mnemonic + the role of each of the three operand slots `[s0, s1, s2]`.
558
+ * Per-opcode metadata: mnemonic, whether it writes a destination, and the role of each source slot.
154
559
  *
155
560
  * Keyed by opcode number. Used by the assembler for validation/disassembly and by the parity
156
561
  * meta-test to enforce that every opcode is handled by both executors.
157
- * @type {Map<number, {name: string, dst: boolean, operands: [string, string, string]}>}
562
+ * @type {Map<number, {name: string, dst: boolean, operands: [string, string, string], width: string, dest: string, default_width: number, min_width: number, scalar_operands: number[]}>}
158
563
  */
159
564
  export const VM_ISA = new Map();
160
565
 
161
- function def(op, name, dst, s0 = _, s1 = _, s2 = _) {
566
+ /**
567
+ * @param {number} op
568
+ * @param {string} name
569
+ * @param {boolean} dst whether the opcode writes a destination register
570
+ * @param {string} [s0]
571
+ * @param {string} [s1]
572
+ * @param {string} [s2]
573
+ * @param {object} [options]
574
+ * @param {string} [options.width] see {@link VM_WIDTH}; variable unless the opcode's lane count is fixed
575
+ * @param {string} [options.dest] see {@link VM_DEST}; as wide as the operation unless it reduces
576
+ * @param {number} [options.default_width] width the assembler uses when the text does not say
577
+ * @param {number} [options.min_width] narrowest the opcode is meaningful at
578
+ * @param {number[]} [options.scalar_operands] source slots read as a single lane whatever the width
579
+ */
580
+ function def(op, name, dst, s0 = _, s1 = _, s2 = _, options = {}) {
162
581
  if (VM_ISA.has(op)) {
163
582
  throw new Error(`Duplicate opcode ${op} (${name})`);
164
583
  }
165
- VM_ISA.set(op, { name, dst, operands: [s0, s1, s2] });
584
+
585
+ const width = options.width ?? VM_WIDTH.VARIABLE;
586
+ const dest = dst ? (options.dest ?? VM_DEST.WIDTH) : VM_DEST.NONE;
587
+
588
+ let default_width = options.default_width ?? VM_MAX_WIDTH;
589
+
590
+ if (width === VM_WIDTH.NONE) {
591
+ default_width = 0;
592
+ } else if (width === VM_WIDTH.ONE) {
593
+ default_width = 1;
594
+ } else if (width === VM_WIDTH.THREE) {
595
+ default_width = 3;
596
+ }
597
+
598
+ VM_ISA.set(op, {
599
+ name,
600
+ dst,
601
+ operands: [s0, s1, s2],
602
+ width,
603
+ dest,
604
+ default_width,
605
+ min_width: options.min_width ?? 1,
606
+ scalar_operands: options.scalar_operands ?? [],
607
+ });
166
608
  }
167
609
 
168
- def(VM_OP.HALT, "HALT", false);
169
- def(VM_OP.NOP, "NOP", false);
610
+ def(VM_OP.HALT, "HALT", false, _, _, _, { width: VM_WIDTH.NONE });
611
+ def(VM_OP.NOP, "NOP", false, _, _, _, { width: VM_WIDTH.NONE });
170
612
  def(VM_OP.MOV, "MOV", true, R);
171
613
  def(VM_OP.LOAD_CONST, "LOAD_CONST", true, VM_OPERAND.CONST);
172
614
  def(VM_OP.LOAD_ATTR, "LOAD_ATTR", true, VM_OPERAND.ATTR_OFFSET, VM_OPERAND.COMP);
173
- def(VM_OP.STORE_ATTR, "STORE_ATTR", true, VM_OPERAND.ATTR_OFFSET, VM_OPERAND.COMP); // dst slot holds the SOURCE register
615
+ // The value to store is an ordinary source — a register run or a literal — and the width must equal
616
+ // the component count, since a store cannot write lanes the value does not have.
617
+ def(VM_OP.STORE_ATTR, "STORE_ATTR", false, R, VM_OPERAND.ATTR_OFFSET, VM_OPERAND.COMP);
174
618
  def(VM_OP.LOAD_BUILTIN, "LOAD_BUILTIN", true, VM_OPERAND.BUILTIN);
175
- def(VM_OP.KILL, "KILL", true); // dst slot holds the CONDITION register
619
+ // The condition is one lane of an ordinary source.
620
+ def(VM_OP.KILL, "KILL", false, R, _, _, { width: VM_WIDTH.ONE });
176
621
 
177
622
  def(VM_OP.ADD, "ADD", true, R, R);
178
623
  def(VM_OP.SUB, "SUB", true, R, R);
@@ -183,7 +628,6 @@ def(VM_OP.MIN, "MIN", true, R, R);
183
628
  def(VM_OP.MAX, "MAX", true, R, R);
184
629
  def(VM_OP.MIX, "MIX", true, R, R, R);
185
630
  def(VM_OP.CLAMP, "CLAMP", true, R, R, R);
186
- def(VM_OP.SCALE, "SCALE", true, R, R);
187
631
 
188
632
  def(VM_OP.NEG, "NEG", true, R);
189
633
  def(VM_OP.ABS, "ABS", true, R);
@@ -197,13 +641,23 @@ def(VM_OP.LOG, "LOG", true, R);
197
641
  def(VM_OP.POW, "POW", true, R, R);
198
642
  def(VM_OP.STEP, "STEP", true, R, R);
199
643
  def(VM_OP.SMOOTHSTEP, "SMOOTHSTEP", true, R, R, R);
644
+ def(VM_OP.RSQRT, "RSQRT", true, R);
645
+ def(VM_OP.TAN, "TAN", true, R);
646
+ def(VM_OP.ASIN, "ASIN", true, R);
647
+ def(VM_OP.ACOS, "ACOS", true, R);
648
+ // `atan2(y, x)`: the angle of the point, with the quadrant the signs put it in — so the first
649
+ // source is the one a plot puts on the vertical axis, as it is in every shading language.
650
+ def(VM_OP.ATAN2, "ATAN2", true, R, R);
200
651
 
201
- def(VM_OP.DOT, "DOT", true, R, R);
202
- def(VM_OP.CROSS, "CROSS", true, R, R);
203
- def(VM_OP.LENGTH, "LENGTH", true, R);
204
- def(VM_OP.NORMALIZE, "NORMALIZE", true, R);
205
- def(VM_OP.DISTANCE, "DISTANCE", true, R, R);
206
- def(VM_OP.SWIZZLE, "SWIZZLE", true, R, VM_OPERAND.SWIZZLE);
652
+ // The reductions read `width` lanes and write one. Whatever wants the result wider reads it through
653
+ // an `.xxxx` swizzle, which is what tracking widths is for.
654
+ def(VM_OP.DOT, "DOT", true, R, R, _, { dest: VM_DEST.ONE, default_width: 3 });
655
+ // A cross product is three lanes wide. It may be asked for a fourth, which it writes as zero, but
656
+ // never for fewer, so `min_width` is a floor rather than a fix.
657
+ def(VM_OP.CROSS, "CROSS", true, R, R, _, { default_width: 3, min_width: 3 });
658
+ def(VM_OP.LENGTH, "LENGTH", true, R, _, _, { dest: VM_DEST.ONE, default_width: 3 });
659
+ def(VM_OP.NORMALIZE, "NORMALIZE", true, R, _, _, { default_width: 3 });
660
+ def(VM_OP.DISTANCE, "DISTANCE", true, R, R, _, { dest: VM_DEST.ONE, default_width: 3 });
207
661
 
208
662
  def(VM_OP.CMP_LT, "CMP_LT", true, R, R);
209
663
  def(VM_OP.CMP_LE, "CMP_LE", true, R, R);
@@ -212,27 +666,201 @@ def(VM_OP.CMP_GE, "CMP_GE", true, R, R);
212
666
  def(VM_OP.CMP_EQ, "CMP_EQ", true, R, R);
213
667
  def(VM_OP.SELECT, "SELECT", true, R, R, R);
214
668
 
215
- def(VM_OP.RANDOM, "RANDOM", true, VM_OPERAND.RANDOM_MODE);
216
- def(VM_OP.CURVE, "CURVE", true, VM_OPERAND.CURVE, R);
669
+ // One independent uniform draw in `[0, 1)` per lane, and nothing else: a shaped distribution is
670
+ // arithmetic a program writes over this draw — see ../graph/particle_graph_distributions.js.
671
+ def(VM_OP.RANDOM, "RANDOM", true);
672
+ // `t` is one lane; the sampled value fills the destination's width.
673
+ def(VM_OP.CURVE, "CURVE", true, VM_OPERAND.CURVE, R, _, { scalar_operands: [1] });
674
+
675
+ // --- packing an instruction ---------------------------------------------------------------------
217
676
 
218
677
  /**
678
+ * The four words of an instruction, with every register operand in its canonical spelling.
679
+ *
680
+ * Both the assembler's `InstructionStream.emit` and the assembly parser build instructions here, so
681
+ * the one encoding rule that is a choice rather than a fact — how a swizzle is spelled — is made in
682
+ * one place: selectors above the lanes an operand is read at are the identity, and a run of
683
+ * consecutive selectors is the identity at a higher base. Two instructions that mean the same thing
684
+ * then have the same words, which is what lets the optimizer compare them.
685
+ *
219
686
  * @param {number} op
220
- * @returns {string} mnemonic, or `OP_<n>` if unknown
687
+ * @param {number} width lane count, `0..4`
688
+ * @param {number} dst destination register
689
+ * @param {number[]} kinds a {@link VM_KIND} per source slot
690
+ * @param {number[]} sources the three source words
691
+ * @returns {number[]}
221
692
  */
222
- export function vm_op_name(op) {
693
+ export function vm_pack_instruction(op, width, dst, kinds, sources) {
223
694
  const meta = VM_ISA.get(op);
224
- return meta === undefined ? `OP_${op}` : meta.name;
695
+ const operation_width = vm_operation_width(op, width);
696
+ const words = [vm_encode_word0(op, width, dst, vm_pack_kinds(kinds[0], kinds[1], kinds[2])), 0, 0, 0];
697
+
698
+ for (let slot = 0; slot < 3; slot++) {
699
+ const word = sources[slot] >>> 0;
700
+
701
+ words[1 + slot] = kinds[slot] === VM_KIND.REG && meta !== undefined
702
+ ? vm_canonical_register(word, meta.scalar_operands.includes(slot) ? 1 : operation_width)
703
+ : word;
704
+ }
705
+
706
+ return words;
225
707
  }
226
708
 
227
709
  /**
228
- * Pack a swizzle pattern from four lane selectors into the 8-bit form used by the `SWIZZLE` opcode.
229
- * Selector values: 0=x, 1=y, 2=z, 3=w.
230
- * @param {number} x
231
- * @param {number} y
232
- * @param {number} z
233
- * @param {number} w
234
- * @returns {number}
710
+ * An encoded instruction, re-spelled canonically — what a pass wants after it has moved an operand.
711
+ *
712
+ * @param {ArrayLike<number>} words the four words of a single instruction
713
+ * @returns {number[]}
235
714
  */
236
- export function pack_swizzle(x, y, z, w) {
237
- return (x & 3) | ((y & 3) << 2) | ((z & 3) << 4) | ((w & 3) << 6);
715
+ export function vm_repack_instruction(words) {
716
+ const word0 = words[0];
717
+
718
+ return vm_pack_instruction(
719
+ vm_decode_op(word0),
720
+ vm_decode_width(word0),
721
+ vm_decode_dst(word0),
722
+ [vm_decode_kind(word0, 0), vm_decode_kind(word0, 1), vm_decode_kind(word0, 2)],
723
+ [words[1], words[2], words[3]]
724
+ );
725
+ }
726
+
727
+ // --- reading an instruction ---------------------------------------------------------------------
728
+
729
+ /**
730
+ * @typedef {object} ParticleVMOperand
731
+ * @property {number} slot source slot, `0..2`
732
+ * @property {number} kind a {@link VM_KIND}, never `NONE`
733
+ * @property {number} word the source word as encoded
734
+ * @property {number} lanes how many lanes the instruction reads of it: the operation's width, or one
735
+ * for a slot the ISA marks scalar
736
+ * @property {number} span register slots the operand reaches from its base, for a register; `0` for a
737
+ * literal
738
+ */
739
+
740
+ /**
741
+ * Visit every source operand of an instruction — every slot whose kind is not `NONE` — with how
742
+ * many lanes the opcode reads of it and how far into the file it reaches.
743
+ *
744
+ * The rules for the reach are not uniform and live here rather than in each caller: a source is
745
+ * read as wide as the operation runs unless the ISA marks that slot scalar, and a register operand
746
+ * reaches as far as its widest selector among the lanes read.
747
+ *
748
+ * @param {ArrayLike<number>} words an instruction stream
749
+ * @param {number} base index of the instruction's first word
750
+ * @param {function(ParticleVMOperand):void} visit the one object is reused between calls; copy it
751
+ * to keep it
752
+ */
753
+ export function vm_visit_operands(words, base, visit) {
754
+ const word0 = words[base];
755
+ const op = vm_decode_op(word0);
756
+ const meta = VM_ISA.get(op);
757
+
758
+ if (meta === undefined) {
759
+ return;
760
+ }
761
+
762
+ const operation_width = vm_operation_width(op, vm_decode_width(word0));
763
+ const operand = { slot: 0, kind: 0, word: 0, lanes: 0, span: 0 };
764
+
765
+ for (let slot = 0; slot < 3; slot++) {
766
+ const kind = vm_decode_kind(word0, slot);
767
+
768
+ if (kind === VM_KIND.NONE) {
769
+ continue;
770
+ }
771
+
772
+ const word = words[base + 1 + slot];
773
+ const lanes = meta.scalar_operands.includes(slot) ? 1 : operation_width;
774
+
775
+ operand.slot = slot;
776
+ operand.kind = kind;
777
+ operand.word = word;
778
+ operand.lanes = lanes;
779
+ operand.span = kind === VM_KIND.REG ? vm_operand_span(word, lanes) : 0;
780
+ visit(operand);
781
+ }
782
+ }
783
+
784
+ /**
785
+ * Visit every run of the register file an instruction touches, as the slot it starts at and how
786
+ * many consecutive slots it reaches: the destination as far as the opcode writes, and each register
787
+ * source as far as its selectors read. What anyone sizing or bounds-checking the file wants; a
788
+ * literal is not a run of the file and is not visited.
789
+ *
790
+ * @param {ArrayLike<number>} words an instruction stream
791
+ * @param {number} base index of the instruction's first word
792
+ * @param {function(number, number):void} visit called `(slot, span)` per run
793
+ */
794
+ export function vm_visit_register_runs(words, base, visit) {
795
+ const word0 = words[base];
796
+ const op = vm_decode_op(word0);
797
+ const dest = vm_dest_width(op, vm_decode_width(word0));
798
+
799
+ if (dest > 0) {
800
+ visit(vm_decode_dst(word0), dest);
801
+ }
802
+
803
+ vm_visit_operands(words, base, (operand) => {
804
+ if (operand.kind === VM_KIND.REG) {
805
+ visit(vm_operand_base(operand.word), operand.span);
806
+ }
807
+ });
808
+ }
809
+
810
+ /**
811
+ * Whether the kind bits of an instruction agree with what its opcode reads: a register-role slot
812
+ * carries a register or a literal, every other slot carries nothing. Both the assembler and
813
+ * `ParticleProgram.validate` ask here rather than each restating the rule.
814
+ *
815
+ * @param {ArrayLike<number>} words an instruction stream
816
+ * @param {number} base index of the instruction's first word
817
+ * @returns {string|null} what is wrong, or `null` when nothing is
818
+ */
819
+ export function vm_kinds_problem(words, base) {
820
+ const word0 = words[base];
821
+ const meta = VM_ISA.get(vm_decode_op(word0));
822
+
823
+ if (meta === undefined) {
824
+ return null;
825
+ }
826
+
827
+ for (let slot = 0; slot < 3; slot++) {
828
+ const kind = vm_decode_kind(word0, slot);
829
+ const role = meta.operands[slot];
830
+
831
+ if (kind > VM_KIND.IMM) {
832
+ return `s${slot} has operand kind ${kind}, which the ISA does not define`;
833
+ }
834
+
835
+ if (role === VM_OPERAND.REG && kind === VM_KIND.NONE) {
836
+ return `s${slot} of ${meta.name} must be a register or a literal`;
837
+ }
838
+
839
+ if (role !== VM_OPERAND.REG && kind !== VM_KIND.NONE) {
840
+ return `s${slot} of ${meta.name} is ${role === VM_OPERAND.NONE ? "unused" : `a ${role}`} and has no kind`;
841
+ }
842
+ }
843
+
844
+ return null;
845
+ }
846
+
847
+ /**
848
+ * The kinds an opcode's sources carry when every register-role slot holds a register: the default
849
+ * an assembler starts from, before any literal is marked.
850
+ *
851
+ * @param {number} op
852
+ * @returns {number} a kinds field for {@link vm_encode_word0}
853
+ */
854
+ export function vm_register_kinds(op) {
855
+ const meta = VM_ISA.get(op);
856
+
857
+ if (meta === undefined) {
858
+ return 0;
859
+ }
860
+
861
+ return vm_pack_kinds(
862
+ meta.operands[0] === R ? VM_KIND.REG : VM_KIND.NONE,
863
+ meta.operands[1] === R ? VM_KIND.REG : VM_KIND.NONE,
864
+ meta.operands[2] === R ? VM_KIND.REG : VM_KIND.NONE
865
+ );
238
866
  }