@woosh/meep-engine 3.15.0 → 3.17.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1118) hide show
  1. package/editor/Editor.js +7 -7
  2. package/editor/actions/concrete/TransformModifyAction.d.ts +4 -4
  3. package/editor/actions/concrete/TransformModifyAction.d.ts.map +1 -1
  4. package/editor/actions/concrete/TransformModifyAction.js +4 -4
  5. package/editor/camera/camera_framing.js +7 -7
  6. package/editor/ecs/component/editors/ecs/Transform64Editor.d.ts +20 -0
  7. package/editor/ecs/component/editors/ecs/Transform64Editor.d.ts.map +1 -0
  8. package/editor/ecs/component/editors/ecs/Transform64Editor.js +70 -0
  9. package/editor/ecs/component/prototypeObjectEditor.js +2 -2
  10. package/editor/ecs/component/registerEngineComponentEditors.js +3 -3
  11. package/editor/particles/effect/ParticleEffectDocument.d.ts +411 -0
  12. package/editor/particles/effect/ParticleEffectDocument.d.ts.map +1 -0
  13. package/editor/particles/effect/ParticleEffectDocument.js +1010 -0
  14. package/editor/particles/effect/ParticleReferenceSimulation.d.ts +113 -0
  15. package/editor/particles/effect/ParticleReferenceSimulation.d.ts.map +1 -0
  16. package/editor/particles/effect/ParticleReferenceSimulation.js +377 -0
  17. package/editor/particles/effect/actions/ParticleGroupDefineAction.d.ts +35 -0
  18. package/editor/particles/effect/actions/ParticleGroupDefineAction.d.ts.map +1 -0
  19. package/editor/particles/effect/actions/ParticleGroupDefineAction.js +45 -0
  20. package/editor/particles/effect/make_starter_particle_effect.d.ts +23 -0
  21. package/editor/particles/effect/make_starter_particle_effect.d.ts.map +1 -0
  22. package/editor/particles/effect/make_starter_particle_effect.js +177 -0
  23. package/editor/persistence/buildNewSceneDataset.d.ts.map +1 -1
  24. package/editor/persistence/buildNewSceneDataset.js +10 -8
  25. package/editor/process/symbolic/AudioEmitterSymbolicDisplay.js +67 -67
  26. package/editor/process/symbolic/CameraSymbolicDisplay.js +146 -146
  27. package/editor/process/symbolic/GridPositionSymbolicDisplay.js +6 -6
  28. package/editor/process/symbolic/LightSymbolicDisplay.js +172 -172
  29. package/editor/process/symbolic/ParticleEmitterSymbolicDisplay.d.ts.map +1 -1
  30. package/editor/process/symbolic/ParticleEmitterSymbolicDisplay.js +6 -3
  31. package/editor/process/symbolic/PositionedMarkerSymbolicDisplay.js +6 -6
  32. package/editor/selection/editor_pick.js +130 -130
  33. package/editor/templates/entity_templates.js +7 -7
  34. package/editor/tools/TransformToolV2.d.ts +3 -3
  35. package/editor/tools/TransformToolV2.d.ts.map +1 -1
  36. package/editor/tools/TransformToolV2.js +58 -25
  37. package/editor/tools/paint/TerrainHeightPaintTool.d.ts.map +1 -1
  38. package/editor/tools/paint/TerrainHeightPaintTool.js +11 -9
  39. package/editor/tools/v2/GizmoNode.js +2 -2
  40. package/editor/tools/v2/TransformControls.d.ts +3 -3
  41. package/editor/tools/v2/TransformControls.d.ts.map +1 -1
  42. package/editor/tools/v2/TransformControls.js +1003 -971
  43. package/editor/tools/v2/handle/gizmo_drag_plane.d.ts.map +1 -1
  44. package/editor/tools/v2/handle/gizmo_drag_plane.js +6 -1
  45. package/editor/view/ecs/components/common/AutoCanvasView.js +17 -0
  46. package/editor/view/node-graph/NodeGraphClipboard.d.ts +186 -0
  47. package/editor/view/node-graph/NodeGraphClipboard.d.ts.map +1 -0
  48. package/editor/view/node-graph/NodeGraphClipboard.js +231 -0
  49. package/editor/view/node-graph/NodeGraphEditorView.d.ts +201 -2
  50. package/editor/view/node-graph/NodeGraphEditorView.d.ts.map +1 -1
  51. package/editor/view/node-graph/NodeGraphEditorView.js +602 -7
  52. package/editor/view/node-graph/NodeGraphMinimapView.d.ts +120 -0
  53. package/editor/view/node-graph/NodeGraphMinimapView.d.ts.map +1 -0
  54. package/editor/view/node-graph/NodeGraphMinimapView.js +859 -0
  55. package/editor/view/node-graph/NodeGraphPaletteView.d.ts +112 -0
  56. package/editor/view/node-graph/NodeGraphPaletteView.d.ts.map +1 -0
  57. package/editor/view/node-graph/NodeGraphPaletteView.js +352 -0
  58. package/editor/view/node-graph/NodeGraphSearchMenuView.d.ts +76 -0
  59. package/editor/view/node-graph/NodeGraphSearchMenuView.d.ts.map +1 -0
  60. package/editor/view/node-graph/NodeGraphSearchMenuView.js +247 -0
  61. package/editor/view/node-graph/NodeGraphView.d.ts +147 -5
  62. package/editor/view/node-graph/NodeGraphView.d.ts.map +1 -1
  63. package/editor/view/node-graph/NodeGraphView.js +891 -82
  64. package/editor/view/node-graph/NodeIconView.d.ts +33 -0
  65. package/editor/view/node-graph/NodeIconView.d.ts.map +1 -0
  66. package/editor/view/node-graph/NodeIconView.js +54 -0
  67. package/editor/view/node-graph/NodeView.d.ts +71 -1
  68. package/editor/view/node-graph/NodeView.d.ts.map +1 -1
  69. package/editor/view/node-graph/NodeView.js +318 -17
  70. package/editor/view/node-graph/PortView.d.ts +41 -1
  71. package/editor/view/node-graph/PortView.d.ts.map +1 -1
  72. package/editor/view/node-graph/PortView.js +121 -69
  73. package/editor/view/node-graph/actions/ConnectionDeleteAction.d.ts +16 -3
  74. package/editor/view/node-graph/actions/ConnectionDeleteAction.d.ts.map +1 -1
  75. package/editor/view/node-graph/actions/ConnectionDeleteAction.js +29 -3
  76. package/editor/view/node-graph/actions/NodeCreateAction.d.ts +65 -0
  77. package/editor/view/node-graph/actions/NodeCreateAction.d.ts.map +1 -0
  78. package/editor/view/node-graph/actions/NodeCreateAction.js +108 -0
  79. package/editor/view/node-graph/actions/NodeDeleteAction.d.ts +6 -0
  80. package/editor/view/node-graph/actions/NodeDeleteAction.d.ts.map +1 -1
  81. package/editor/view/node-graph/actions/NodeDeleteAction.js +24 -2
  82. package/editor/view/node-graph/actions/connection_bind_actions.d.ts +23 -0
  83. package/editor/view/node-graph/actions/connection_bind_actions.d.ts.map +1 -0
  84. package/editor/view/node-graph/actions/connection_bind_actions.js +39 -0
  85. package/editor/view/node-graph/connection_wire_geometry.d.ts +34 -0
  86. package/editor/view/node-graph/connection_wire_geometry.d.ts.map +1 -1
  87. package/editor/view/node-graph/connection_wire_geometry.js +79 -3
  88. package/editor/view/node-graph/node-graph.css +678 -0
  89. package/editor/view/particles/effect/ParticleCodeEditorView.d.ts +37 -0
  90. package/editor/view/particles/effect/ParticleCodeEditorView.d.ts.map +1 -0
  91. package/editor/view/particles/effect/ParticleCodeEditorView.js +480 -0
  92. package/editor/view/particles/effect/ParticleCurveEditorView.d.ts +20 -0
  93. package/editor/view/particles/effect/ParticleCurveEditorView.d.ts.map +1 -0
  94. package/editor/view/particles/effect/ParticleCurveEditorView.js +574 -0
  95. package/editor/view/particles/effect/ParticleEffectEditorView.d.ts +61 -0
  96. package/editor/view/particles/effect/ParticleEffectEditorView.d.ts.map +1 -0
  97. package/editor/view/particles/effect/ParticleEffectEditorView.js +223 -0
  98. package/editor/view/particles/effect/ParticleEmitterInspectorView.d.ts +25 -0
  99. package/editor/view/particles/effect/ParticleEmitterInspectorView.d.ts.map +1 -0
  100. package/editor/view/particles/effect/ParticleEmitterInspectorView.js +632 -0
  101. package/editor/view/particles/effect/ParticleGradientEditorView.d.ts +24 -0
  102. package/editor/view/particles/effect/ParticleGradientEditorView.d.ts.map +1 -0
  103. package/editor/view/particles/effect/ParticleGradientEditorView.js +472 -0
  104. package/editor/view/particles/effect/ParticleGraphEditorView.d.ts +161 -0
  105. package/editor/view/particles/effect/ParticleGraphEditorView.d.ts.map +1 -0
  106. package/editor/view/particles/effect/ParticleGraphEditorView.js +1666 -0
  107. package/editor/view/particles/effect/ParticleNodeParametersView.d.ts +22 -0
  108. package/editor/view/particles/effect/ParticleNodeParametersView.d.ts.map +1 -0
  109. package/editor/view/particles/effect/ParticleNodeParametersView.js +553 -0
  110. package/editor/view/particles/effect/ParticlePreviewView.d.ts +52 -0
  111. package/editor/view/particles/effect/ParticlePreviewView.d.ts.map +1 -0
  112. package/editor/view/particles/effect/ParticlePreviewView.js +533 -0
  113. package/editor/view/particles/effect/particle-editor.css +644 -0
  114. package/editor/view/prepareMeshLibrary.d.ts.map +1 -1
  115. package/editor/view/prepareMeshLibrary.js +8 -4
  116. package/package.json +1 -1
  117. package/samples/engine/first-scene/main.js +152 -152
  118. package/samples/generation/generators/mir_generator_place_bases.js +3 -3
  119. package/src/core/assert.d.ts +28 -24
  120. package/src/core/assert.d.ts.map +1 -1
  121. package/src/core/assert.js +34 -26
  122. package/src/core/binary/allocator/OffsetAllocator.d.ts +25 -16
  123. package/src/core/binary/allocator/OffsetAllocator.d.ts.map +1 -1
  124. package/src/core/binary/allocator/OffsetAllocator.js +10 -1
  125. package/src/core/collection/array/typed/float32_array_hash.d.ts +21 -0
  126. package/src/core/collection/array/typed/float32_array_hash.d.ts.map +1 -0
  127. package/src/core/collection/array/typed/float32_array_hash.js +38 -0
  128. package/src/core/geom/3d/shape/PosedShape3D.d.ts +17 -0
  129. package/src/core/geom/3d/shape/PosedShape3D.d.ts.map +1 -1
  130. package/src/core/geom/3d/shape/PosedShape3D.js +34 -2
  131. package/src/core/graph/csr/CSRGraph.d.ts +8 -1
  132. package/src/core/graph/csr/CSRGraph.d.ts.map +1 -1
  133. package/src/core/graph/csr/CSRGraph.js +14 -6
  134. package/src/core/graph/format/graphviz/graphviz_escape_html_label.d.ts +17 -0
  135. package/src/core/graph/format/graphviz/graphviz_escape_html_label.d.ts.map +1 -0
  136. package/src/core/graph/format/graphviz/graphviz_escape_html_label.js +25 -0
  137. package/src/core/graph/format/graphviz/graphviz_escape_quoted.d.ts +16 -0
  138. package/src/core/graph/format/graphviz/graphviz_escape_quoted.d.ts.map +1 -0
  139. package/src/core/graph/format/graphviz/graphviz_escape_quoted.js +24 -0
  140. package/src/core/model/node-graph/NodeGraph.d.ts +12 -0
  141. package/src/core/model/node-graph/NodeGraph.d.ts.map +1 -1
  142. package/src/core/model/node-graph/NodeGraph.js +21 -6
  143. package/src/core/model/node-graph/node/NodeDescription.d.ts +36 -0
  144. package/src/core/model/node-graph/node/NodeDescription.d.ts.map +1 -1
  145. package/src/core/model/node-graph/node/NodeDescription.js +41 -0
  146. package/src/core/model/node-graph/visual/ConnectionVisualData.d.ts +119 -0
  147. package/src/core/model/node-graph/visual/ConnectionVisualData.d.ts.map +1 -0
  148. package/src/core/model/node-graph/visual/ConnectionVisualData.js +317 -0
  149. package/src/core/model/node-graph/visual/NodeDescriptionVisualRegistry.d.ts +4 -0
  150. package/src/core/model/node-graph/visual/NodeDescriptionVisualRegistry.d.ts.map +1 -1
  151. package/src/core/model/node-graph/visual/NodeDescriptionVisualRegistry.js +125 -22
  152. package/src/core/model/node-graph/visual/NodeGraphVisualData.d.ts +91 -2
  153. package/src/core/model/node-graph/visual/NodeGraphVisualData.d.ts.map +1 -1
  154. package/src/core/model/node-graph/visual/NodeGraphVisualData.js +164 -113
  155. package/src/core/model/node-graph/visual/layout/LayoutBoxGraph.d.ts +162 -0
  156. package/src/core/model/node-graph/visual/layout/LayoutBoxGraph.d.ts.map +1 -0
  157. package/src/core/model/node-graph/visual/layout/LayoutBoxGraph.js +288 -0
  158. package/src/core/model/node-graph/visual/layout/LayoutProblem.d.ts +133 -0
  159. package/src/core/model/node-graph/visual/layout/LayoutProblem.d.ts.map +1 -0
  160. package/src/core/model/node-graph/visual/layout/LayoutProblem.js +168 -0
  161. package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.d.ts +175 -0
  162. package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.d.ts.map +1 -0
  163. package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.js +203 -0
  164. package/src/core/model/node-graph/visual/layout/RouteGrid.d.ts +226 -0
  165. package/src/core/model/node-graph/visual/layout/RouteGrid.d.ts.map +1 -0
  166. package/src/core/model/node-graph/visual/layout/RouteGrid.js +405 -0
  167. package/src/core/model/node-graph/visual/layout/RouteSearch.d.ts +159 -0
  168. package/src/core/model/node-graph/visual/layout/RouteSearch.d.ts.map +1 -0
  169. package/src/core/model/node-graph/visual/layout/RouteSearch.js +436 -0
  170. package/src/core/model/node-graph/visual/layout/RouteSet.d.ts +93 -0
  171. package/src/core/model/node-graph/visual/layout/RouteSet.d.ts.map +1 -0
  172. package/src/core/model/node-graph/visual/layout/RouteSet.js +176 -0
  173. package/src/core/model/node-graph/visual/layout/layout_assign_coordinates.d.ts +48 -0
  174. package/src/core/model/node-graph/visual/layout/layout_assign_coordinates.d.ts.map +1 -0
  175. package/src/core/model/node-graph/visual/layout/layout_assign_coordinates.js +561 -0
  176. package/src/core/model/node-graph/visual/layout/layout_assign_layers.d.ts +34 -0
  177. package/src/core/model/node-graph/visual/layout/layout_assign_layers.d.ts.map +1 -0
  178. package/src/core/model/node-graph/visual/layout/layout_assign_layers.js +202 -0
  179. package/src/core/model/node-graph/visual/layout/layout_break_cycles.d.ts +34 -0
  180. package/src/core/model/node-graph/visual/layout/layout_break_cycles.d.ts.map +1 -0
  181. package/src/core/model/node-graph/visual/layout/layout_break_cycles.js +254 -0
  182. package/src/core/model/node-graph/visual/layout/layout_build_problem.d.ts +29 -0
  183. package/src/core/model/node-graph/visual/layout/layout_build_problem.d.ts.map +1 -0
  184. package/src/core/model/node-graph/visual/layout/layout_build_problem.js +191 -0
  185. package/src/core/model/node-graph/visual/layout/layout_insert_lanes.d.ts +35 -0
  186. package/src/core/model/node-graph/visual/layout/layout_insert_lanes.d.ts.map +1 -0
  187. package/src/core/model/node-graph/visual/layout/layout_insert_lanes.js +109 -0
  188. package/src/core/model/node-graph/visual/layout/layout_node_graph.d.ts +59 -0
  189. package/src/core/model/node-graph/visual/layout/layout_node_graph.d.ts.map +1 -0
  190. package/src/core/model/node-graph/visual/layout/layout_node_graph.js +173 -0
  191. package/src/core/model/node-graph/visual/layout/layout_order_layers.d.ts +46 -0
  192. package/src/core/model/node-graph/visual/layout/layout_order_layers.d.ts.map +1 -0
  193. package/src/core/model/node-graph/visual/layout/layout_order_layers.js +534 -0
  194. package/src/core/model/node-graph/visual/layout/layout_orient_links.d.ts +21 -0
  195. package/src/core/model/node-graph/visual/layout/layout_orient_links.d.ts.map +1 -0
  196. package/src/core/model/node-graph/visual/layout/layout_orient_links.js +49 -0
  197. package/src/core/model/node-graph/visual/layout/route_connections.d.ts +70 -0
  198. package/src/core/model/node-graph/visual/layout/route_connections.d.ts.map +1 -0
  199. package/src/core/model/node-graph/visual/layout/route_connections.js +716 -0
  200. package/src/core/model/node-graph/visual/layout/route_grid_build.d.ts +34 -0
  201. package/src/core/model/node-graph/visual/layout/route_grid_build.d.ts.map +1 -0
  202. package/src/core/model/node-graph/visual/layout/route_grid_build.js +229 -0
  203. package/src/core/model/node-graph/visual/layout/route_nudge.d.ts +31 -0
  204. package/src/core/model/node-graph/visual/layout/route_nudge.d.ts.map +1 -0
  205. package/src/core/model/node-graph/visual/layout/route_nudge.js +249 -0
  206. package/src/core/model/node-graph/visual/layout/route_to_spline.d.ts +29 -0
  207. package/src/core/model/node-graph/visual/layout/route_to_spline.d.ts.map +1 -0
  208. package/src/core/model/node-graph/visual/layout/route_to_spline.js +120 -0
  209. package/src/engine/EngineHarness.d.ts.map +1 -1
  210. package/src/engine/EngineHarness.js +593 -586
  211. package/src/engine/EntityCreator.js +116 -116
  212. package/src/engine/achievements/AchievementManager.js +437 -437
  213. package/src/engine/animation/AnimatedActions.js +111 -111
  214. package/src/engine/animation/AnimationUtils.d.ts.map +1 -1
  215. package/src/engine/animation/AnimationUtils.js +20 -8
  216. package/src/engine/animation/Animations.d.ts +1 -0
  217. package/src/engine/animation/Animations.d.ts.map +1 -1
  218. package/src/engine/animation/Animations.js +74 -66
  219. package/src/engine/animation/clip/bind_property_writer.d.ts.map +1 -1
  220. package/src/engine/animation/clip/bind_property_writer.js +12 -5
  221. package/src/engine/animation/curve/binding/BoundTransform64Writer.d.ts +29 -0
  222. package/src/engine/animation/curve/binding/BoundTransform64Writer.d.ts.map +1 -0
  223. package/src/engine/animation/curve/binding/BoundTransform64Writer.js +80 -0
  224. package/src/engine/animation/removeEntityWithMeshParticlesEffect.js +4 -4
  225. package/src/engine/asset/loaders/gltf_test_fixtures.d.ts.map +1 -1
  226. package/src/engine/asset/loaders/gltf_test_fixtures.js +5 -4
  227. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts +12 -12
  228. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts.map +1 -1
  229. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.js +2078 -2045
  230. package/src/engine/control/first-person/abilities/LedgeGrab.js +1 -1
  231. package/src/engine/control/first-person/abilities/Mantle.js +1 -1
  232. package/src/engine/control/first-person/abilities/Slide.js +1 -1
  233. package/src/engine/control/first-person/collision/KinematicMover.d.ts +5 -9
  234. package/src/engine/control/first-person/collision/KinematicMover.d.ts.map +1 -1
  235. package/src/engine/control/first-person/collision/KinematicMover.js +59 -29
  236. package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts +2 -2
  237. package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts.map +1 -1
  238. package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.js +7 -7
  239. package/src/engine/ecs/EventType.js +10 -10
  240. package/src/engine/ecs/dynamic_actions/actions/definition/SendRequestActionDescription.d.ts.map +1 -1
  241. package/src/engine/ecs/dynamic_actions/actions/definition/SendRequestActionDescription.js +12 -4
  242. package/src/engine/ecs/fow/FogOfWarRevealerSystem.d.ts +4 -4
  243. package/src/engine/ecs/fow/FogOfWarRevealerSystem.d.ts.map +1 -1
  244. package/src/engine/ecs/fow/FogOfWarRevealerSystem.js +10 -11
  245. package/src/engine/ecs/grid/pick.js +1 -1
  246. package/src/engine/ecs/gui/hud/HeadsUpDisplaySystem.d.ts +1 -1
  247. package/src/engine/ecs/gui/hud/HeadsUpDisplaySystem.js +13 -13
  248. package/src/engine/ecs/gui/hud/testHudEdgeStick.js +3 -3
  249. package/src/engine/ecs/ik/InverseKinematicsSystem.d.ts +10 -10
  250. package/src/engine/ecs/ik/InverseKinematicsSystem.d.ts.map +1 -1
  251. package/src/engine/ecs/ik/InverseKinematicsSystem.js +8 -8
  252. package/src/engine/ecs/ik/TwoBoneInverseKinematicsSolver.d.ts.map +1 -1
  253. package/src/engine/ecs/ik/TwoBoneInverseKinematicsSolver.js +120 -97
  254. package/src/engine/ecs/ik/ik_bone_chain.d.ts +16 -5
  255. package/src/engine/ecs/ik/ik_bone_chain.d.ts.map +1 -1
  256. package/src/engine/ecs/ik/ik_bone_chain.js +16 -4
  257. package/src/engine/ecs/ik/ik_probe_terrain_contact.d.ts +7 -3
  258. package/src/engine/ecs/ik/ik_probe_terrain_contact.d.ts.map +1 -1
  259. package/src/engine/ecs/ik/ik_probe_terrain_contact.js +20 -16
  260. package/src/engine/ecs/ik/ik_write_local_rotation.d.ts +18 -0
  261. package/src/engine/ecs/ik/ik_write_local_rotation.d.ts.map +1 -0
  262. package/src/engine/ecs/ik/ik_write_local_rotation.js +26 -0
  263. package/src/engine/ecs/parent/EntityNode.d.ts +24 -6
  264. package/src/engine/ecs/parent/EntityNode.d.ts.map +1 -1
  265. package/src/engine/ecs/parent/EntityNode.js +49 -42
  266. package/src/engine/ecs/parent/EntityNodeFlags.d.ts +0 -1
  267. package/src/engine/ecs/parent/EntityNodeFlags.js +7 -8
  268. package/src/engine/ecs/speaker/VoiceSystem.d.ts +2 -2
  269. package/src/engine/ecs/speaker/VoiceSystem.d.ts.map +1 -1
  270. package/src/engine/ecs/speaker/VoiceSystem.js +4 -4
  271. package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
  272. package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +2 -0
  273. package/src/engine/ecs/terrain/ecs/Terrain.d.ts +5 -2
  274. package/src/engine/ecs/terrain/ecs/Terrain.d.ts.map +1 -1
  275. package/src/engine/ecs/terrain/ecs/Terrain.js +7 -4
  276. package/src/engine/ecs/terrain/ecs/TerrainSystem.js +3 -3
  277. package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.d.ts +7 -7
  278. package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.d.ts.map +1 -1
  279. package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.js +360 -316
  280. package/src/engine/ecs/transform/TRANSFORM64_EVENT_CHANGE.d.ts +41 -0
  281. package/src/engine/ecs/transform/TRANSFORM64_EVENT_CHANGE.d.ts.map +1 -0
  282. package/src/engine/ecs/transform/TRANSFORM64_EVENT_CHANGE.js +40 -0
  283. package/src/engine/ecs/transform/TRANSFORM64_MIGRATION_PLAN_2026_09_04.md +521 -0
  284. package/src/engine/ecs/transform/Transform64.d.ts +48 -11
  285. package/src/engine/ecs/transform/Transform64.d.ts.map +1 -1
  286. package/src/engine/ecs/transform/Transform64.js +54 -15
  287. package/src/engine/ecs/transform/Transform64SerializationAdapter.d.ts +37 -0
  288. package/src/engine/ecs/transform/Transform64SerializationAdapter.d.ts.map +1 -0
  289. package/src/engine/ecs/transform/Transform64SerializationAdapter.js +75 -0
  290. package/src/engine/ecs/transform/t64_allocation_probe.d.ts +31 -0
  291. package/src/engine/ecs/transform/t64_allocation_probe.d.ts.map +1 -0
  292. package/src/engine/ecs/transform/t64_allocation_probe.js +78 -0
  293. package/src/engine/ecs/transform/t64_announce_change.d.ts +36 -0
  294. package/src/engine/ecs/transform/t64_announce_change.d.ts.map +1 -0
  295. package/src/engine/ecs/transform/t64_announce_change.js +39 -0
  296. package/src/engine/ecs/transform/t64_equals_components.d.ts +30 -0
  297. package/src/engine/ecs/transform/t64_equals_components.d.ts.map +1 -0
  298. package/src/engine/ecs/transform/t64_equals_components.js +59 -0
  299. package/src/engine/ecs/transform/t64_read_rotation.d.ts +13 -0
  300. package/src/engine/ecs/transform/t64_read_rotation.d.ts.map +1 -0
  301. package/src/engine/ecs/transform/t64_read_rotation.js +16 -0
  302. package/src/engine/ecs/transform/t64_read_translation.d.ts +14 -0
  303. package/src/engine/ecs/transform/t64_read_translation.d.ts.map +1 -0
  304. package/src/engine/ecs/transform/t64_read_translation.js +17 -0
  305. package/src/engine/ecs/transform-attachment/TRANSFORM_ATTACHMENT_EVENT_CHANGE.d.ts +30 -0
  306. package/src/engine/ecs/transform-attachment/TRANSFORM_ATTACHMENT_EVENT_CHANGE.d.ts.map +1 -0
  307. package/src/engine/ecs/transform-attachment/TRANSFORM_ATTACHMENT_EVENT_CHANGE.js +29 -0
  308. package/src/engine/ecs/transform-attachment/TransformAttachment.d.ts +5 -5
  309. package/src/engine/ecs/transform-attachment/TransformAttachment.d.ts.map +1 -1
  310. package/src/engine/ecs/transform-attachment/TransformAttachment.js +4 -4
  311. package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.d.ts +10 -10
  312. package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.d.ts.map +1 -1
  313. package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.js +63 -20
  314. package/src/engine/graphics/debug/createDebugLabel.js +3 -3
  315. package/src/engine/graphics/ecs/camera/pp/PerfectPanner.d.ts.map +1 -1
  316. package/src/engine/graphics/ecs/camera/pp/PerfectPanner.js +5 -4
  317. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraController.d.ts.map +1 -1
  318. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraController.js +8 -3
  319. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.d.ts +6 -6
  320. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.d.ts.map +1 -1
  321. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.js +25 -13
  322. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraLanderSystem.js +1 -1
  323. package/src/engine/graphics/ecs/mesh/setMesh.js +2 -2
  324. package/src/engine/graphics/ecs/path/entity/EntityPath.d.ts.map +1 -1
  325. package/src/engine/graphics/ecs/path/entity/EntityPath.js +21 -7
  326. package/src/engine/graphics/ecs/path/entity/EntityPathMarkerDefinition.d.ts +4 -4
  327. package/src/engine/graphics/ecs/path/entity/EntityPathMarkerDefinition.d.ts.map +1 -1
  328. package/src/engine/graphics/ecs/path/entity/EntityPathMarkerDefinition.js +4 -4
  329. package/src/engine/graphics/ecs/sprite/SpriteSystemPE.d.ts +2 -2
  330. package/src/engine/graphics/ecs/sprite/SpriteSystemPE.d.ts.map +1 -1
  331. package/src/engine/graphics/ecs/sprite/SpriteSystemPE.js +141 -135
  332. package/src/engine/graphics/geometry/MikkT/Build4RuleGroups.js +2 -2
  333. package/src/engine/graphics/geometry/MikkT/DegenEpilogue.js +1 -1
  334. package/src/engine/graphics/geometry/MikkT/DegenPrologue.js +1 -1
  335. package/src/engine/graphics/geometry/MikkT/EvalTspace.js +1 -1
  336. package/src/engine/graphics/geometry/MikkT/GenerateTSpaces.js +3 -3
  337. package/src/engine/graphics/render/frame_graph/CORRECTNESS_FIXES_2026_09_04.md +659 -0
  338. package/src/engine/graphics/render/frame_graph/FRAME_GRAPH_RECOMMENDATIONS.md +21 -5
  339. package/src/engine/graphics/render/frame_graph/FrameGraph.d.ts +45 -0
  340. package/src/engine/graphics/render/frame_graph/FrameGraph.d.ts.map +1 -1
  341. package/src/engine/graphics/render/frame_graph/FrameGraph.js +282 -60
  342. package/src/engine/graphics/render/frame_graph/FramePassBuilder.d.ts.map +1 -1
  343. package/src/engine/graphics/render/frame_graph/FramePassBuilder.js +20 -9
  344. package/src/engine/graphics/render/frame_graph/FramePassNode.d.ts +12 -0
  345. package/src/engine/graphics/render/frame_graph/FramePassNode.d.ts.map +1 -1
  346. package/src/engine/graphics/render/frame_graph/FramePassNode.js +13 -0
  347. package/src/engine/graphics/render/frame_graph/FramePassResources.d.ts.map +1 -1
  348. package/src/engine/graphics/render/frame_graph/FramePassResources.js +5 -0
  349. package/src/engine/graphics/render/frame_graph/ResourceEntry.d.ts +19 -1
  350. package/src/engine/graphics/render/frame_graph/ResourceEntry.d.ts.map +1 -1
  351. package/src/engine/graphics/render/frame_graph/ResourceEntry.js +23 -1
  352. package/src/engine/graphics/render/frame_graph/backend/void/VoidRenderContext.d.ts +15 -1
  353. package/src/engine/graphics/render/frame_graph/backend/void/VoidRenderContext.d.ts.map +1 -1
  354. package/src/engine/graphics/render/frame_graph/backend/void/VoidRenderContext.js +33 -16
  355. package/src/engine/graphics/render/frame_graph/resource/RenderResourceManager.d.ts.map +1 -1
  356. package/src/engine/graphics/render/frame_graph/resource/RenderResourceManager.js +19 -1
  357. package/src/engine/graphics/sh3/path_tracer/populate_path_traced_scene_from_ecd.js +6 -6
  358. package/src/engine/graphics3/CameraSystem.d.ts +6 -6
  359. package/src/engine/graphics3/CameraSystem.d.ts.map +1 -1
  360. package/src/engine/graphics3/CameraSystem.js +170 -170
  361. package/src/engine/graphics3/DecalSystem.d.ts +6 -6
  362. package/src/engine/graphics3/DecalSystem.d.ts.map +1 -1
  363. package/src/engine/graphics3/DecalSystem.js +449 -449
  364. package/src/engine/graphics3/LightSystem.d.ts +6 -6
  365. package/src/engine/graphics3/LightSystem.d.ts.map +1 -1
  366. package/src/engine/graphics3/LightSystem.js +230 -221
  367. package/src/engine/graphics3/MeshSystem.d.ts +6 -6
  368. package/src/engine/graphics3/MeshSystem.d.ts.map +1 -1
  369. package/src/engine/graphics3/MeshSystem.js +43 -22
  370. package/src/engine/graphics3/ParticipatingMediaSystem.d.ts +20 -15
  371. package/src/engine/graphics3/ParticipatingMediaSystem.d.ts.map +1 -1
  372. package/src/engine/graphics3/ParticipatingMediaSystem.js +198 -184
  373. package/src/engine/graphics3/ParticleEmitterSystem.d.ts +6 -6
  374. package/src/engine/graphics3/ParticleEmitterSystem.d.ts.map +1 -1
  375. package/src/engine/graphics3/ParticleEmitterSystem.js +306 -289
  376. package/src/engine/graphics3/PickingSystem.d.ts +6 -6
  377. package/src/engine/graphics3/PickingSystem.d.ts.map +1 -1
  378. package/src/engine/graphics3/PickingSystem.js +273 -273
  379. package/src/engine/graphics3/ShadedGeometrySystem.d.ts +6 -6
  380. package/src/engine/graphics3/ShadedGeometrySystem.d.ts.map +1 -1
  381. package/src/engine/graphics3/ShadedGeometrySystem.js +174 -169
  382. package/src/engine/graphics3/TerrainSystem.d.ts.map +1 -1
  383. package/src/engine/graphics3/TerrainSystem.js +565 -566
  384. package/src/engine/graphics3/Trail3DSystem.d.ts +6 -6
  385. package/src/engine/graphics3/Trail3DSystem.d.ts.map +1 -1
  386. package/src/engine/graphics3/Trail3DSystem.js +221 -221
  387. package/src/engine/graphics3/camera_sync_from_transform.d.ts +2 -2
  388. package/src/engine/graphics3/camera_sync_from_transform.d.ts.map +1 -1
  389. package/src/engine/graphics3/camera_sync_from_transform.js +2 -1
  390. package/src/engine/graphics3/debug/gizmo_view_from_camera.js +4 -4
  391. package/src/engine/graphics3/particles/GPUParticularRenderer.d.ts +6 -0
  392. package/src/engine/graphics3/particles/GPUParticularRenderer.d.ts.map +1 -1
  393. package/src/engine/graphics3/particles/GPUParticularRenderer.js +82 -53
  394. package/src/engine/graphics3/particles/particle_gpu_records.d.ts +12 -8
  395. package/src/engine/graphics3/particles/particle_gpu_records.d.ts.map +1 -1
  396. package/src/engine/graphics3/particles/particle_gpu_records.js +53 -45
  397. package/src/engine/graphics3/preview/make_model_preview_scene.js +1 -1
  398. package/src/engine/graphics3/shade_camera_projection_ray.js +4 -4
  399. package/src/engine/graphics3/shade_node_to_entity_composition.d.ts.map +1 -1
  400. package/src/engine/graphics3/shade_node_to_entity_composition.js +88 -84
  401. package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts +7 -7
  402. package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts.map +1 -1
  403. package/src/engine/grid/grid2transform/GridPosition2TransformSystem.js +8 -8
  404. package/src/engine/grid/transform2grid/Transform2GridPositionSystem.d.ts +9 -8
  405. package/src/engine/grid/transform2grid/Transform2GridPositionSystem.d.ts.map +1 -1
  406. package/src/engine/grid/transform2grid/Transform2GridPositionSystem.js +25 -8
  407. package/src/engine/input/ecs/controllers/KeyboardCameraController.js +2 -2
  408. package/src/engine/intelligence/behavior/ecs/OrbitingBehavior.d.ts.map +1 -1
  409. package/src/engine/intelligence/behavior/ecs/OrbitingBehavior.js +218 -204
  410. package/src/engine/intelligence/behavior/util/RotationBehavior.js +5 -5
  411. package/src/engine/intelligence/mcts/StateNode.js +1 -1
  412. package/src/engine/interpolation/TransformPoseSerializationAdapter.d.ts +7 -7
  413. package/src/engine/interpolation/TransformPoseSerializationAdapter.d.ts.map +1 -1
  414. package/src/engine/interpolation/TransformPoseSerializationAdapter.js +14 -15
  415. package/src/engine/interpolation/pose_interpoland.d.ts +2 -2
  416. package/src/engine/interpolation/pose_interpoland.js +4 -4
  417. package/src/engine/navigation/ecs/path_following/PathFollowingSystem.d.ts +4 -4
  418. package/src/engine/navigation/ecs/path_following/PathFollowingSystem.d.ts.map +1 -1
  419. package/src/engine/navigation/ecs/path_following/PathFollowingSystem.js +39 -14
  420. package/src/engine/network/adapters/TransformReplicationAdapter.d.ts +7 -7
  421. package/src/engine/network/adapters/TransformReplicationAdapter.d.ts.map +1 -1
  422. package/src/engine/network/adapters/TransformReplicationAdapter.js +19 -20
  423. package/src/engine/network/replication/Replicator.d.ts +5 -3
  424. package/src/engine/network/replication/Replicator.d.ts.map +1 -1
  425. package/src/engine/network/replication/Replicator.js +65 -16
  426. package/src/engine/physics/broadphase/compute_fat_world_aabb.js +3 -3
  427. package/src/engine/physics/ccd/linear_sweep.d.ts.map +1 -1
  428. package/src/engine/physics/ccd/linear_sweep.js +9 -3
  429. package/src/engine/physics/constraint/solve_constraints.js +10 -10
  430. package/src/engine/physics/ecs/ColliderObserverSystem.d.ts +8 -8
  431. package/src/engine/physics/ecs/ColliderObserverSystem.d.ts.map +1 -1
  432. package/src/engine/physics/ecs/ColliderObserverSystem.js +6 -6
  433. package/src/engine/physics/ecs/PhysicsSystem.d.ts +22 -32
  434. package/src/engine/physics/ecs/PhysicsSystem.d.ts.map +1 -1
  435. package/src/engine/physics/ecs/PhysicsSystem.js +2334 -2310
  436. package/src/engine/physics/ecs/find_non_finite_physics_state.js +6 -6
  437. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +7 -7
  438. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts.map +1 -1
  439. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.js +16 -8
  440. package/src/engine/physics/fluid/ecs/FluidSystem.d.ts +4 -4
  441. package/src/engine/physics/fluid/ecs/FluidSystem.d.ts.map +1 -1
  442. package/src/engine/physics/fluid/ecs/FluidSystem.js +6 -6
  443. package/src/engine/physics/fluid/ecs/WorkerFluidSystem.d.ts +2 -2
  444. package/src/engine/physics/fluid/ecs/WorkerFluidSystem.d.ts.map +1 -1
  445. package/src/engine/physics/fluid/ecs/WorkerFluidSystem.js +4 -4
  446. package/src/engine/physics/fluid/ecs/fluid_reanchor_field.js +7 -7
  447. package/src/engine/physics/fluid/effector/ImpulseFluidEffector.js +4 -4
  448. package/src/engine/physics/fluid/effector/WakeFluidEffector.js +7 -7
  449. package/src/engine/physics/inertia/world_inverse_inertia.js +1 -1
  450. package/src/engine/physics/integration/integrate_position.d.ts.map +1 -1
  451. package/src/engine/physics/integration/integrate_position.js +13 -12
  452. package/src/engine/physics/inverse_kinematics/fabrik/fabrik_solve.d.ts.map +1 -1
  453. package/src/engine/physics/inverse_kinematics/fabrik/fabrik_solve.js +23 -5
  454. package/src/engine/physics/narrowphase/compute_penetration.js +18 -14
  455. package/src/engine/physics/narrowphase/convex_convex_manifold.js +2 -2
  456. package/src/engine/physics/narrowphase/mesh_mesh_tet_manifold.js +9 -9
  457. package/src/engine/physics/narrowphase/narrowphase_step.d.ts.map +1 -1
  458. package/src/engine/physics/narrowphase/narrowphase_step.js +95 -68
  459. package/src/engine/physics/narrowphase/refine_ray_concave.js +1 -1
  460. package/src/engine/physics/narrowphase/refine_ray_hit.js +3 -3
  461. package/src/engine/physics/queries/overlap_shape.d.ts.map +1 -1
  462. package/src/engine/physics/queries/overlap_shape.js +19 -7
  463. package/src/engine/physics/queries/raycast.js +3 -3
  464. package/src/engine/physics/queries/shape_cast.d.ts.map +1 -1
  465. package/src/engine/physics/queries/shape_cast.js +628 -620
  466. package/src/engine/physics/solver/solve_contacts.js +10 -10
  467. package/src/engine/physics/vehicle/RaycastVehicle.d.ts +6 -5
  468. package/src/engine/physics/vehicle/RaycastVehicle.d.ts.map +1 -1
  469. package/src/engine/physics/vehicle/RaycastVehicle.js +10 -5
  470. package/src/engine/sound/ecs/SoundListenerSystem.d.ts +16 -4
  471. package/src/engine/sound/ecs/SoundListenerSystem.d.ts.map +1 -1
  472. package/src/engine/sound/ecs/SoundListenerSystem.js +68 -11
  473. package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts +7 -7
  474. package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts.map +1 -1
  475. package/src/engine/sound/ecs/audio/AudioEmitterSystem.js +343 -338
  476. package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts +2 -2
  477. package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts.map +1 -1
  478. package/src/engine/sound/ecs/audio/LiveEmitterSet.js +356 -345
  479. package/src/engine/sound/ecs/audio/SpatialAudioIndex.d.ts +23 -2
  480. package/src/engine/sound/ecs/audio/SpatialAudioIndex.d.ts.map +1 -1
  481. package/src/engine/sound/ecs/audio/SpatialAudioIndex.js +174 -140
  482. package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.d.ts +6 -6
  483. package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.d.ts.map +1 -1
  484. package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.js +185 -184
  485. package/src/engine/sound/material/detector/terrain/TerrainSoundMaterialSurfaceDetector.js +1 -1
  486. package/src/engine/sound/simulation/core/AcousticRegionIndex.d.ts +2 -1
  487. package/src/engine/sound/simulation/core/AcousticRegionIndex.d.ts.map +1 -1
  488. package/src/engine/sound/simulation/core/AcousticRegionIndex.js +4 -3
  489. package/src/engine/sound/simulation/core/AcousticVolumeRegion.d.ts +3 -2
  490. package/src/engine/sound/simulation/core/AcousticVolumeRegion.d.ts.map +1 -1
  491. package/src/engine/sound/simulation/core/AcousticVolumeRegion.js +6 -4
  492. package/src/engine/sound/simulation/ecs/AcousticSimulationSystem.d.ts +6 -6
  493. package/src/engine/sound/simulation/ecs/AcousticSimulationSystem.d.ts.map +1 -1
  494. package/src/engine/sound/simulation/ecs/AcousticSimulationSystem.js +25 -6
  495. package/src/engine/sound/simulation/ecs/AcousticVolumeSystem.d.ts +7 -7
  496. package/src/engine/sound/simulation/ecs/AcousticVolumeSystem.d.ts.map +1 -1
  497. package/src/engine/sound/simulation/ecs/AcousticVolumeSystem.js +6 -6
  498. package/src/engine/sound/sopra/runtime/EventInstance.d.ts.map +1 -1
  499. package/src/engine/sound/sopra/runtime/EventInstance.js +8 -2
  500. package/src/format/scene/gltf/gltf_component_type.d.ts.map +1 -1
  501. package/src/format/scene/gltf/gltf_component_type.js +3 -1
  502. package/src/format/texture/ktx2/ktx2_read.d.ts.map +1 -1
  503. package/src/format/texture/ktx2/ktx2_read.js +2 -1
  504. package/src/generation/grid/generation/GridTaskDensityMarkerDistribution.d.ts.map +1 -1
  505. package/src/generation/grid/generation/GridTaskDensityMarkerDistribution.js +8 -1
  506. package/src/generation/markers/GridCellActionPlaceMarker.d.ts +4 -4
  507. package/src/generation/markers/GridCellActionPlaceMarker.d.ts.map +1 -1
  508. package/src/generation/markers/GridCellActionPlaceMarker.js +16 -6
  509. package/src/generation/markers/MarkerNode.d.ts +3 -3
  510. package/src/generation/markers/MarkerNode.d.ts.map +1 -1
  511. package/src/generation/markers/MarkerNode.js +3 -3
  512. package/src/generation/markers/actions/MarkerNodeActionEntityPlacement.d.ts +4 -4
  513. package/src/generation/markers/actions/MarkerNodeActionEntityPlacement.d.ts.map +1 -1
  514. package/src/generation/markers/actions/MarkerNodeActionEntityPlacement.js +7 -7
  515. package/src/generation/markers/actions/MarkerNodeActionImaginary.d.ts.map +1 -1
  516. package/src/generation/markers/actions/MarkerNodeActionImaginary.js +20 -2
  517. package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorClingToTerrain.js +1 -1
  518. package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorRandomRotation.d.ts.map +1 -1
  519. package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorRandomRotation.js +13 -3
  520. package/src/generation/markers/transform/MarkerNodeTransformRotateRandom.d.ts.map +1 -1
  521. package/src/generation/markers/transform/MarkerNodeTransformRotateRandom.js +11 -1
  522. package/src/generation/markers/transform/MarkerNodeTransformerAddPositionYFromFilter.d.ts.map +1 -1
  523. package/src/generation/markers/transform/MarkerNodeTransformerAddPositionYFromFilter.js +8 -4
  524. package/src/generation/markers/transform/MarkerNodeTransformerOffsetPosition.d.ts.map +1 -1
  525. package/src/generation/markers/transform/MarkerNodeTransformerOffsetPosition.js +13 -5
  526. package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilter.d.ts.map +1 -1
  527. package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilter.js +8 -2
  528. package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilterGradient.d.ts.map +1 -1
  529. package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilterGradient.js +16 -2
  530. package/src/shade/device/graph/BufferResourceDescriptor.d.ts.map +1 -1
  531. package/src/shade/device/graph/BufferResourceDescriptor.js +193 -184
  532. package/src/shade/device/graph/TextureResourceDescriptor.d.ts.map +1 -1
  533. package/src/shade/device/graph/TextureResourceDescriptor.js +12 -0
  534. package/src/shade/device/mock/SoftwareGPUDevice.d.ts.map +1 -1
  535. package/src/shade/device/mock/SoftwareGPUDevice.js +8 -0
  536. package/src/shade/playground/avboit/main.js +3 -3
  537. package/src/shade/playground/basis_textures/main.js +1 -1
  538. package/src/shade/playground/ground_seam/main.js +1 -1
  539. package/src/shade/playground/particle_editor/README.md +216 -0
  540. package/src/shade/playground/particle_editor/index.html +76 -0
  541. package/src/shade/playground/particle_editor/main.d.ts +2 -0
  542. package/src/shade/playground/particle_editor/main.d.ts.map +1 -0
  543. package/src/shade/playground/particle_editor/main.js +139 -0
  544. package/src/shade/playground/particle_system/README.md +92 -62
  545. package/src/shade/playground/particle_system/index.html +67 -21
  546. package/src/shade/playground/particle_system/main.js +247 -102
  547. package/src/shade/{renderer/particles → playground/particle_system}/particle_prototype.d.ts +21 -18
  548. package/src/shade/playground/particle_system/particle_prototype.d.ts.map +1 -0
  549. package/src/shade/{renderer/particles → playground/particle_system}/particle_prototype.js +196 -181
  550. package/src/shade/playground/particle_system/particle_scene.d.ts +136 -20
  551. package/src/shade/playground/particle_system/particle_scene.d.ts.map +1 -1
  552. package/src/shade/playground/particle_system/particle_scene.js +487 -670
  553. package/src/shade/playground/skinned_blas_refit/sweep_views.js +2 -2
  554. package/src/shade/playground/skinned_blas_refit/verify_instance_bounds.d.ts.map +1 -1
  555. package/src/shade/playground/skinned_blas_refit/verify_instance_bounds.js +2 -1
  556. package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.d.ts.map +1 -1
  557. package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.js +2 -1
  558. package/src/shade/playground/sponza_path_trace/main.js +1 -1
  559. package/src/shade/playground/volumetrics_froxel/main.js +917 -917
  560. package/src/shade/playground/volumetrics_froxel/measure.js +559 -559
  561. package/src/shade/renderer/Renderer.d.ts +28 -0
  562. package/src/shade/renderer/Renderer.d.ts.map +1 -1
  563. package/src/shade/renderer/Renderer.js +152 -8
  564. package/src/shade/renderer/atmosphere/GPUSky.d.ts.map +1 -1
  565. package/src/shade/renderer/atmosphere/GPUSky.js +4 -2
  566. package/src/shade/renderer/buffer/graph_read_buffer.d.ts.map +1 -1
  567. package/src/shade/renderer/buffer/graph_read_buffer.js +8 -1
  568. package/src/shade/renderer/buffer/table/GPUTypedTable.js +1 -1
  569. package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.d.ts +30 -0
  570. package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.d.ts.map +1 -1
  571. package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.js +84 -0
  572. package/src/shade/renderer/buffer/table/gpu_database_words.d.ts +24 -0
  573. package/src/shade/renderer/buffer/table/gpu_database_words.d.ts.map +1 -0
  574. package/src/shade/renderer/buffer/table/gpu_database_words.js +92 -0
  575. package/src/shade/renderer/camera/Camera.d.ts +2 -2
  576. package/src/shade/renderer/camera/Camera.d.ts.map +1 -1
  577. package/src/shade/renderer/camera/Camera.js +11 -5
  578. package/src/shade/renderer/camera/GPUCameraContext.d.ts.map +1 -1
  579. package/src/shade/renderer/camera/GPUCameraContext.js +2 -1
  580. package/src/shade/renderer/camera/OrbitalCameraController.d.ts +3 -3
  581. package/src/shade/renderer/camera/OrbitalCameraController.d.ts.map +1 -1
  582. package/src/shade/renderer/camera/OrbitalCameraController.js +31 -16
  583. package/src/shade/renderer/camera/orbital/OrbitalCameraController.d.ts +2 -2
  584. package/src/shade/renderer/camera/orbital/OrbitalCameraController.d.ts.map +1 -1
  585. package/src/shade/renderer/camera/orbital/OrbitalCameraController.js +4 -3
  586. package/src/shade/renderer/camera/orbital/OrbitalCameraRig.d.ts +10 -5
  587. package/src/shade/renderer/camera/orbital/OrbitalCameraRig.d.ts.map +1 -1
  588. package/src/shade/renderer/camera/orbital/OrbitalCameraRig.js +8 -4
  589. package/src/shade/renderer/extension/FrameContext.d.ts.map +1 -1
  590. package/src/shade/renderer/extension/FrameContext.js +5 -0
  591. package/src/shade/renderer/extension/FrameRecord.d.ts +16 -0
  592. package/src/shade/renderer/extension/FrameRecord.d.ts.map +1 -1
  593. package/src/shade/renderer/extension/FrameRecord.js +31 -0
  594. package/src/shade/renderer/extension/GBufferTextures.d.ts +11 -0
  595. package/src/shade/renderer/extension/GBufferTextures.d.ts.map +1 -1
  596. package/src/shade/renderer/extension/GBufferTextures.js +14 -0
  597. package/src/shade/renderer/geometry/attribute/gpu_vertex_buffer_layout_from_spec.js +1 -1
  598. package/src/shade/renderer/geometry/util/geometry_stripify.js +6 -6
  599. package/src/shade/renderer/geometry/virtual/format/prototypeVGEOFormatViewer.js +8 -8
  600. package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.d.ts.map +1 -1
  601. package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.js +14 -5
  602. package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.d.ts.map +1 -1
  603. package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.js +17 -9
  604. package/src/shade/renderer/global_illumination/probe/octahedral/border/graph_lpv_paint_border_depth.d.ts +2 -1
  605. package/src/shade/renderer/global_illumination/probe/octahedral/border/graph_lpv_paint_border_depth.d.ts.map +1 -1
  606. package/src/shade/renderer/global_illumination/probe/octahedral/border/graph_lpv_paint_border_depth.js +4 -1
  607. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.d.ts +2 -1
  608. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.d.ts.map +1 -1
  609. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.js +11 -1
  610. package/src/shade/renderer/global_illumination/probe/octahedral/graph_lpv_shade.d.ts +1 -1
  611. package/src/shade/renderer/global_illumination/probe/octahedral/graph_lpv_shade.d.ts.map +1 -1
  612. package/src/shade/renderer/global_illumination/probe/octahedral/graph_lpv_shade.js +4 -2
  613. package/src/shade/renderer/global_illumination/sharc/SpatialHashRadianceCache.d.ts.map +1 -1
  614. package/src/shade/renderer/global_illumination/sharc/SpatialHashRadianceCache.js +5 -1
  615. package/src/shade/renderer/light/cluster/cull/graph_cull_lights.d.ts.map +1 -1
  616. package/src/shade/renderer/light/cluster/cull/graph_cull_lights.js +35 -11
  617. package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts +1 -1
  618. package/src/shade/renderer/particles/DESIGN.md +361 -117
  619. package/src/shade/renderer/particles/GPUParticleSystem.d.ts +266 -87
  620. package/src/shade/renderer/particles/GPUParticleSystem.d.ts.map +1 -1
  621. package/src/shade/renderer/particles/GPUParticleSystem.js +919 -145
  622. package/src/shade/renderer/particles/ParticleConstants.d.ts +134 -5
  623. package/src/shade/renderer/particles/ParticleConstants.d.ts.map +1 -1
  624. package/src/shade/renderer/particles/ParticleConstants.js +148 -6
  625. package/src/shade/renderer/particles/ParticleRenderMode.d.ts +19 -0
  626. package/src/shade/renderer/particles/ParticleRenderMode.d.ts.map +1 -0
  627. package/src/shade/renderer/particles/ParticleRenderMode.js +33 -0
  628. package/src/shade/renderer/particles/coherence/graph_particle_bucket.d.ts +5 -4
  629. package/src/shade/renderer/particles/coherence/graph_particle_bucket.d.ts.map +1 -1
  630. package/src/shade/renderer/particles/coherence/graph_particle_bucket.js +11 -15
  631. package/src/shade/renderer/particles/coherence/shader_particle_bucket.d.ts +2 -2
  632. package/src/shade/renderer/particles/coherence/shader_particle_bucket.d.ts.map +1 -1
  633. package/src/shade/renderer/particles/coherence/shader_particle_bucket.js +20 -15
  634. package/src/shade/renderer/particles/data/PARTICLE_COUNTERS.d.ts +7 -8
  635. package/src/shade/renderer/particles/data/PARTICLE_COUNTERS.d.ts.map +1 -1
  636. package/src/shade/renderer/particles/data/PARTICLE_COUNTERS.js +7 -17
  637. package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.d.ts +56 -0
  638. package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.d.ts.map +1 -0
  639. package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.js +68 -0
  640. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STATE.d.ts +39 -0
  641. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STATE.d.ts.map +1 -0
  642. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STATE.js +52 -0
  643. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.d.ts +83 -0
  644. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.d.ts.map +1 -0
  645. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.js +167 -0
  646. package/src/shade/renderer/particles/data/chunk_particle_emitter.d.ts +21 -5
  647. package/src/shade/renderer/particles/data/chunk_particle_emitter.d.ts.map +1 -1
  648. package/src/shade/renderer/particles/data/chunk_particle_emitter.js +44 -85
  649. package/src/shade/renderer/particles/data/particle_emitter_record.d.ts +37 -0
  650. package/src/shade/renderer/particles/data/particle_emitter_record.d.ts.map +1 -0
  651. package/src/shade/renderer/particles/data/particle_emitter_record.js +109 -0
  652. package/src/shade/renderer/particles/data/particle_header.d.ts +62 -0
  653. package/src/shade/renderer/particles/data/particle_header.d.ts.map +1 -0
  654. package/src/shade/renderer/particles/data/particle_header.js +103 -0
  655. package/src/shade/renderer/particles/graph/ParticleGroupBuilder.d.ts +179 -0
  656. package/src/shade/renderer/particles/graph/ParticleGroupBuilder.d.ts.map +1 -0
  657. package/src/shade/renderer/particles/graph/ParticleGroupBuilder.js +303 -0
  658. package/src/shade/renderer/particles/graph/ParticleNodeDescription.d.ts +138 -1
  659. package/src/shade/renderer/particles/graph/ParticleNodeDescription.d.ts.map +1 -1
  660. package/src/shade/renderer/particles/graph/ParticleNodeDescription.js +152 -44
  661. package/src/shade/renderer/particles/graph/ParticleNodeGroup.d.ts +283 -0
  662. package/src/shade/renderer/particles/graph/ParticleNodeGroup.d.ts.map +1 -0
  663. package/src/shade/renderer/particles/graph/ParticleNodeGroup.js +419 -0
  664. package/src/shade/renderer/particles/graph/ParticleNodeRegistry.d.ts +33 -2
  665. package/src/shade/renderer/particles/graph/ParticleNodeRegistry.d.ts.map +1 -1
  666. package/src/shade/renderer/particles/graph/ParticleNodeRegistry.js +720 -185
  667. package/src/shade/renderer/particles/graph/ParticleValueType.d.ts +188 -0
  668. package/src/shade/renderer/particles/graph/ParticleValueType.d.ts.map +1 -0
  669. package/src/shade/renderer/particles/graph/ParticleValueType.js +287 -0
  670. package/src/shade/renderer/particles/graph/compile_particle_graph.d.ts +16 -9
  671. package/src/shade/renderer/particles/graph/compile_particle_graph.d.ts.map +1 -1
  672. package/src/shade/renderer/particles/graph/compile_particle_graph.js +469 -205
  673. package/src/shade/renderer/particles/graph/flatten_particle_graph.d.ts +11 -0
  674. package/src/shade/renderer/particles/graph/flatten_particle_graph.d.ts.map +1 -0
  675. package/src/shade/renderer/particles/graph/flatten_particle_graph.js +244 -0
  676. package/src/shade/renderer/particles/graph/groups/particle_builtin_groups.d.ts +27 -0
  677. package/src/shade/renderer/particles/graph/groups/particle_builtin_groups.d.ts.map +1 -0
  678. package/src/shade/renderer/particles/graph/groups/particle_builtin_groups.js +81 -0
  679. package/src/shade/renderer/particles/graph/groups/particle_groups_geometry.d.ts +83 -0
  680. package/src/shade/renderer/particles/graph/groups/particle_groups_geometry.d.ts.map +1 -0
  681. package/src/shade/renderer/particles/graph/groups/particle_groups_geometry.js +294 -0
  682. package/src/shade/renderer/particles/graph/groups/particle_groups_noise.d.ts +22 -0
  683. package/src/shade/renderer/particles/graph/groups/particle_groups_noise.d.ts.map +1 -0
  684. package/src/shade/renderer/particles/graph/groups/particle_groups_noise.js +524 -0
  685. package/src/shade/renderer/particles/graph/groups/particle_groups_psrdnoise.d.ts +22 -0
  686. package/src/shade/renderer/particles/graph/groups/particle_groups_psrdnoise.d.ts.map +1 -0
  687. package/src/shade/renderer/particles/graph/groups/particle_groups_psrdnoise.js +517 -0
  688. package/src/shade/renderer/particles/graph/groups/particle_groups_utility.d.ts +70 -0
  689. package/src/shade/renderer/particles/graph/groups/particle_groups_utility.d.ts.map +1 -0
  690. package/src/shade/renderer/particles/graph/groups/particle_groups_utility.js +161 -0
  691. package/src/shade/renderer/particles/graph/groups/simplex_reference.d.ts +8 -0
  692. package/src/shade/renderer/particles/graph/groups/simplex_reference.d.ts.map +1 -0
  693. package/src/shade/renderer/particles/graph/groups/simplex_reference.js +185 -0
  694. package/src/shade/renderer/particles/graph/infer_particle_graph_types.d.ts +88 -0
  695. package/src/shade/renderer/particles/graph/infer_particle_graph_types.d.ts.map +1 -0
  696. package/src/shade/renderer/particles/graph/infer_particle_graph_types.js +234 -0
  697. package/src/shade/renderer/particles/graph/make_particle_group.d.ts +98 -0
  698. package/src/shade/renderer/particles/graph/make_particle_group.d.ts.map +1 -0
  699. package/src/shade/renderer/particles/graph/make_particle_group.js +409 -0
  700. package/src/shade/renderer/particles/graph/particle_compare_ops.d.ts +17 -0
  701. package/src/shade/renderer/particles/graph/particle_compare_ops.d.ts.map +1 -0
  702. package/src/shade/renderer/particles/graph/particle_compare_ops.js +22 -0
  703. package/src/shade/renderer/particles/graph/particle_graph_authoring.d.ts +11 -4
  704. package/src/shade/renderer/particles/graph/particle_graph_authoring.d.ts.map +1 -1
  705. package/src/shade/renderer/particles/graph/particle_graph_authoring.js +121 -108
  706. package/src/shade/renderer/particles/graph/particle_graph_diagnostic.d.ts +58 -0
  707. package/src/shade/renderer/particles/graph/particle_graph_diagnostic.d.ts.map +1 -0
  708. package/src/shade/renderer/particles/graph/particle_graph_diagnostic.js +49 -0
  709. package/src/shade/renderer/particles/graph/particle_graph_distributions.d.ts +29 -0
  710. package/src/shade/renderer/particles/graph/particle_graph_distributions.d.ts.map +1 -0
  711. package/src/shade/renderer/particles/graph/particle_graph_distributions.js +170 -0
  712. package/src/shade/renderer/particles/graph/particle_graph_json.d.ts +87 -0
  713. package/src/shade/renderer/particles/graph/particle_graph_json.d.ts.map +1 -0
  714. package/src/shade/renderer/particles/graph/particle_graph_json.js +196 -0
  715. package/src/shade/renderer/particles/graph/particle_group_json.d.ts +86 -0
  716. package/src/shade/renderer/particles/graph/particle_group_json.d.ts.map +1 -0
  717. package/src/shade/renderer/particles/graph/particle_group_json.js +182 -0
  718. package/src/shade/renderer/particles/graph/particle_group_library.d.ts +33 -0
  719. package/src/shade/renderer/particles/graph/particle_group_library.d.ts.map +1 -0
  720. package/src/shade/renderer/particles/graph/particle_group_library.js +75 -0
  721. package/src/shade/renderer/particles/graph/particle_node_library.d.ts +37 -0
  722. package/src/shade/renderer/particles/graph/particle_node_library.d.ts.map +1 -0
  723. package/src/shade/renderer/particles/graph/particle_node_library.js +64 -0
  724. package/src/shade/renderer/particles/graph/particle_node_parameters.d.ts +186 -0
  725. package/src/shade/renderer/particles/graph/particle_node_parameters.d.ts.map +1 -0
  726. package/src/shade/renderer/particles/graph/particle_node_parameters.js +312 -0
  727. package/src/shade/renderer/particles/graph/particle_node_presentation.d.ts +30 -0
  728. package/src/shade/renderer/particles/graph/particle_node_presentation.d.ts.map +1 -0
  729. package/src/shade/renderer/particles/graph/particle_node_presentation.js +342 -0
  730. package/src/shade/renderer/particles/graph/particle_ramp.d.ts +230 -0
  731. package/src/shade/renderer/particles/graph/particle_ramp.d.ts.map +1 -0
  732. package/src/shade/renderer/particles/graph/particle_ramp.js +403 -0
  733. package/src/shade/renderer/particles/graph/validate_particle_graph.d.ts +72 -0
  734. package/src/shade/renderer/particles/graph/validate_particle_graph.d.ts.map +1 -0
  735. package/src/shade/renderer/particles/graph/validate_particle_graph.js +495 -0
  736. package/src/shade/renderer/particles/graph_particles.d.ts +98 -69
  737. package/src/shade/renderer/particles/graph_particles.d.ts.map +1 -1
  738. package/src/shade/renderer/particles/graph_particles.js +277 -81
  739. package/src/shade/renderer/particles/graph_particles_avboit.d.ts +107 -0
  740. package/src/shade/renderer/particles/graph_particles_avboit.d.ts.map +1 -0
  741. package/src/shade/renderer/particles/graph_particles_avboit.js +313 -0
  742. package/src/shade/renderer/particles/graph_particles_billboard.d.ts +37 -0
  743. package/src/shade/renderer/particles/graph_particles_billboard.d.ts.map +1 -0
  744. package/src/shade/renderer/particles/graph_particles_billboard.js +93 -0
  745. package/src/shade/renderer/particles/isa/InstructionStream.d.ts +83 -21
  746. package/src/shade/renderer/particles/isa/InstructionStream.d.ts.map +1 -1
  747. package/src/shade/renderer/particles/isa/InstructionStream.js +186 -48
  748. package/src/shade/renderer/particles/isa/ParticleAssembler.d.ts +13 -10
  749. package/src/shade/renderer/particles/isa/ParticleAssembler.d.ts.map +1 -1
  750. package/src/shade/renderer/particles/isa/ParticleAssembler.js +30 -26
  751. package/src/shade/renderer/particles/isa/ParticleProgram.d.ts +74 -21
  752. package/src/shade/renderer/particles/isa/ParticleProgram.d.ts.map +1 -1
  753. package/src/shade/renderer/particles/isa/ParticleProgram.js +131 -81
  754. package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts +372 -22
  755. package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts.map +1 -1
  756. package/src/shade/renderer/particles/isa/ParticleVMISA.js +694 -66
  757. package/src/shade/renderer/particles/isa/particle_assembly.d.ts +173 -0
  758. package/src/shade/renderer/particles/isa/particle_assembly.d.ts.map +1 -0
  759. package/src/shade/renderer/particles/isa/particle_assembly.js +1214 -0
  760. package/src/shade/renderer/particles/isa/validate_particle_program.d.ts +9 -0
  761. package/src/shade/renderer/particles/isa/validate_particle_program.d.ts.map +1 -0
  762. package/src/shade/renderer/particles/isa/validate_particle_program.js +128 -0
  763. package/src/shade/renderer/particles/layout/ParticleLayout.d.ts +48 -3
  764. package/src/shade/renderer/particles/layout/ParticleLayout.d.ts.map +1 -1
  765. package/src/shade/renderer/particles/layout/ParticleLayout.js +101 -5
  766. package/src/shade/renderer/particles/optimizer/dag/optimize_particle_program_vector.d.ts +77 -0
  767. package/src/shade/renderer/particles/optimizer/dag/optimize_particle_program_vector.d.ts.map +1 -0
  768. package/src/shade/renderer/particles/optimizer/dag/optimize_particle_program_vector.js +219 -0
  769. package/src/shade/renderer/particles/optimizer/dag/particle_vector_extract.d.ts +83 -0
  770. package/src/shade/renderer/particles/optimizer/dag/particle_vector_extract.d.ts.map +1 -0
  771. package/src/shade/renderer/particles/optimizer/dag/particle_vector_extract.js +283 -0
  772. package/src/shade/renderer/particles/optimizer/dag/particle_vector_graph.d.ts +133 -0
  773. package/src/shade/renderer/particles/optimizer/dag/particle_vector_graph.d.ts.map +1 -0
  774. package/src/shade/renderer/particles/optimizer/dag/particle_vector_graph.js +334 -0
  775. package/src/shade/renderer/particles/optimizer/dag/particle_vector_groups.d.ts +117 -0
  776. package/src/shade/renderer/particles/optimizer/dag/particle_vector_groups.d.ts.map +1 -0
  777. package/src/shade/renderer/particles/optimizer/dag/particle_vector_groups.js +70 -0
  778. package/src/shade/renderer/particles/optimizer/dag/particle_vector_lift.d.ts +97 -0
  779. package/src/shade/renderer/particles/optimizer/dag/particle_vector_lift.d.ts.map +1 -0
  780. package/src/shade/renderer/particles/optimizer/dag/particle_vector_lift.js +462 -0
  781. package/src/shade/renderer/particles/optimizer/dag/particle_vector_lower.d.ts +116 -0
  782. package/src/shade/renderer/particles/optimizer/dag/particle_vector_lower.d.ts.map +1 -0
  783. package/src/shade/renderer/particles/optimizer/dag/particle_vector_lower.js +687 -0
  784. package/src/shade/renderer/particles/optimizer/dag/particle_vector_pack.d.ts +57 -0
  785. package/src/shade/renderer/particles/optimizer/dag/particle_vector_pack.d.ts.map +1 -0
  786. package/src/shade/renderer/particles/optimizer/dag/particle_vector_pack.js +860 -0
  787. package/src/shade/renderer/particles/optimizer/dag/particle_vector_rules.d.ts +115 -0
  788. package/src/shade/renderer/particles/optimizer/dag/particle_vector_rules.d.ts.map +1 -0
  789. package/src/shade/renderer/particles/optimizer/dag/particle_vector_rules.js +264 -0
  790. package/src/shade/renderer/particles/optimizer/optimize_particle_program.d.ts +199 -0
  791. package/src/shade/renderer/particles/optimizer/optimize_particle_program.d.ts.map +1 -0
  792. package/src/shade/renderer/particles/optimizer/optimize_particle_program.js +477 -0
  793. package/src/shade/renderer/particles/optimizer/particle_integer_bounds.d.ts +100 -0
  794. package/src/shade/renderer/particles/optimizer/particle_integer_bounds.d.ts.map +1 -0
  795. package/src/shade/renderer/particles/optimizer/particle_integer_bounds.js +236 -0
  796. package/src/shade/renderer/particles/optimizer/particle_program_analysis.d.ts +371 -0
  797. package/src/shade/renderer/particles/optimizer/particle_program_analysis.d.ts.map +1 -0
  798. package/src/shade/renderer/particles/optimizer/particle_program_analysis.js +764 -0
  799. package/src/shade/renderer/particles/optimizer/particle_program_equivalence.d.ts +128 -0
  800. package/src/shade/renderer/particles/optimizer/particle_program_equivalence.d.ts.map +1 -0
  801. package/src/shade/renderer/particles/optimizer/particle_program_equivalence.js +376 -0
  802. package/src/shade/renderer/particles/optimizer/particle_program_fuzz.d.ts +43 -0
  803. package/src/shade/renderer/particles/optimizer/particle_program_fuzz.d.ts.map +1 -0
  804. package/src/shade/renderer/particles/optimizer/particle_program_fuzz.js +337 -0
  805. package/src/shade/renderer/particles/optimizer/particle_vm_semantics.d.ts +107 -0
  806. package/src/shade/renderer/particles/optimizer/particle_vm_semantics.d.ts.map +1 -0
  807. package/src/shade/renderer/particles/optimizer/particle_vm_semantics.js +166 -0
  808. package/src/shade/renderer/particles/optimizer/pass_allocate_registers.d.ts +99 -0
  809. package/src/shade/renderer/particles/optimizer/pass_allocate_registers.d.ts.map +1 -0
  810. package/src/shade/renderer/particles/optimizer/pass_allocate_registers.js +313 -0
  811. package/src/shade/renderer/particles/optimizer/pass_dedup_constants.d.ts +12 -0
  812. package/src/shade/renderer/particles/optimizer/pass_dedup_constants.d.ts.map +1 -0
  813. package/src/shade/renderer/particles/optimizer/pass_dedup_constants.js +198 -0
  814. package/src/shade/renderer/particles/optimizer/pass_eliminate_dead_code.d.ts +4 -0
  815. package/src/shade/renderer/particles/optimizer/pass_eliminate_dead_code.d.ts.map +1 -0
  816. package/src/shade/renderer/particles/optimizer/pass_eliminate_dead_code.js +51 -0
  817. package/src/shade/renderer/particles/optimizer/pass_fold_constants.d.ts +23 -0
  818. package/src/shade/renderer/particles/optimizer/pass_fold_constants.d.ts.map +1 -0
  819. package/src/shade/renderer/particles/optimizer/pass_fold_constants.js +678 -0
  820. package/src/shade/renderer/particles/optimizer/pass_inline_constants.d.ts +22 -0
  821. package/src/shade/renderer/particles/optimizer/pass_inline_constants.d.ts.map +1 -0
  822. package/src/shade/renderer/particles/optimizer/pass_inline_constants.js +221 -0
  823. package/src/shade/renderer/particles/optimizer/pass_narrow_widths.d.ts +4 -0
  824. package/src/shade/renderer/particles/optimizer/pass_narrow_widths.d.ts.map +1 -0
  825. package/src/shade/renderer/particles/optimizer/pass_narrow_widths.js +63 -0
  826. package/src/shade/renderer/particles/optimizer/pass_pack_registers.d.ts +4 -0
  827. package/src/shade/renderer/particles/optimizer/pass_pack_registers.d.ts.map +1 -0
  828. package/src/shade/renderer/particles/optimizer/pass_pack_registers.js +87 -0
  829. package/src/shade/renderer/particles/optimizer/pass_peephole.d.ts +4 -0
  830. package/src/shade/renderer/particles/optimizer/pass_peephole.d.ts.map +1 -0
  831. package/src/shade/renderer/particles/optimizer/pass_peephole.js +392 -0
  832. package/src/shade/renderer/particles/optimizer/pass_propagate_copies.d.ts +4 -0
  833. package/src/shade/renderer/particles/optimizer/pass_propagate_copies.d.ts.map +1 -0
  834. package/src/shade/renderer/particles/optimizer/pass_propagate_copies.js +361 -0
  835. package/src/shade/renderer/particles/optimizer/pass_schedule.d.ts +4 -0
  836. package/src/shade/renderer/particles/optimizer/pass_schedule.d.ts.map +1 -0
  837. package/src/shade/renderer/particles/optimizer/pass_schedule.js +244 -0
  838. package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.d.ts +4 -0
  839. package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.d.ts.map +1 -0
  840. package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.js +154 -0
  841. package/src/shade/renderer/particles/particle_test_fixtures.d.ts +151 -0
  842. package/src/shade/renderer/particles/particle_test_fixtures.d.ts.map +1 -0
  843. package/src/shade/renderer/particles/particle_test_fixtures.js +229 -0
  844. package/src/shade/renderer/particles/runtime/EmitterRegistry.d.ts +206 -64
  845. package/src/shade/renderer/particles/runtime/EmitterRegistry.d.ts.map +1 -1
  846. package/src/shade/renderer/particles/runtime/EmitterRegistry.js +404 -83
  847. package/src/shade/renderer/particles/runtime/GPUParticleEmitterContext.d.ts +109 -0
  848. package/src/shade/renderer/particles/runtime/GPUParticleEmitterContext.d.ts.map +1 -0
  849. package/src/shade/renderer/particles/runtime/GPUParticleEmitterContext.js +127 -0
  850. package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts +249 -0
  851. package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts.map +1 -0
  852. package/src/shade/renderer/particles/runtime/ParticleEmitter.js +425 -0
  853. package/src/shade/renderer/particles/runtime/ProgramArena.d.ts +77 -18
  854. package/src/shade/renderer/particles/runtime/ProgramArena.d.ts.map +1 -1
  855. package/src/shade/renderer/particles/runtime/ProgramHeap.d.ts +130 -0
  856. package/src/shade/renderer/particles/runtime/ProgramHeap.d.ts.map +1 -0
  857. package/src/shade/renderer/particles/runtime/ProgramHeap.js +595 -0
  858. package/src/shade/renderer/particles/runtime/ProgramPlacement.d.ts +91 -0
  859. package/src/shade/renderer/particles/runtime/ProgramPlacement.d.ts.map +1 -0
  860. package/src/shade/renderer/particles/runtime/ProgramPlacement.js +106 -0
  861. package/src/shade/renderer/particles/runtime/create_particle_effect.d.ts +9 -6
  862. package/src/shade/renderer/particles/runtime/create_particle_effect.d.ts.map +1 -1
  863. package/src/shade/renderer/particles/runtime/create_particle_effect.js +22 -19
  864. package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.d.ts +17 -0
  865. package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.d.ts.map +1 -0
  866. package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.js +75 -0
  867. package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.d.ts +20 -0
  868. package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.d.ts.map +1 -0
  869. package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.js +94 -0
  870. package/src/shade/renderer/particles/shaders/chunk_particle_curve_animation.d.ts +1 -2
  871. package/src/shade/renderer/particles/shaders/chunk_particle_curve_animation.d.ts.map +1 -1
  872. package/src/shade/renderer/particles/shaders/chunk_particle_curve_animation.js +1 -2
  873. package/src/shade/renderer/particles/shaders/chunk_particle_curve_disabled.d.ts +11 -0
  874. package/src/shade/renderer/particles/shaders/chunk_particle_curve_disabled.d.ts.map +1 -0
  875. package/src/shade/renderer/particles/shaders/chunk_particle_curve_disabled.js +13 -0
  876. package/src/shade/renderer/particles/shaders/chunk_particle_emit_step.d.ts +28 -0
  877. package/src/shade/renderer/particles/shaders/chunk_particle_emit_step.d.ts.map +1 -0
  878. package/src/shade/renderer/particles/shaders/chunk_particle_emit_step.js +136 -0
  879. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_age.d.ts +17 -0
  880. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_age.d.ts.map +1 -0
  881. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_age.js +22 -0
  882. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_world_sphere.d.ts +14 -0
  883. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_world_sphere.d.ts.map +1 -0
  884. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_world_sphere.js +23 -0
  885. package/src/shade/renderer/particles/shaders/chunk_particle_render_math.js +1 -1
  886. package/src/shade/renderer/particles/shaders/chunk_particle_scene_view_depth.d.ts +18 -0
  887. package/src/shade/renderer/particles/shaders/chunk_particle_scene_view_depth.d.ts.map +1 -0
  888. package/src/shade/renderer/particles/shaders/chunk_particle_scene_view_depth.js +24 -0
  889. package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.d.ts +26 -0
  890. package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.d.ts.map +1 -0
  891. package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.js +59 -0
  892. package/src/shade/renderer/particles/shaders/chunk_particle_simulate_step.d.ts +35 -0
  893. package/src/shade/renderer/particles/shaders/chunk_particle_simulate_step.d.ts.map +1 -0
  894. package/src/shade/renderer/particles/shaders/chunk_particle_simulate_step.js +133 -0
  895. package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.d.ts +14 -0
  896. package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.d.ts.map +1 -0
  897. package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.js +153 -0
  898. package/src/shade/renderer/particles/shaders/shader_particle_avboit_occupancy.d.ts +3 -0
  899. package/src/shade/renderer/particles/shaders/shader_particle_avboit_occupancy.d.ts.map +1 -0
  900. package/src/shade/renderer/particles/shaders/shader_particle_avboit_occupancy.js +124 -0
  901. package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.d.ts +19 -0
  902. package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.d.ts.map +1 -0
  903. package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.js +147 -0
  904. package/src/shade/renderer/particles/shaders/shader_particle_emit.d.ts +27 -8
  905. package/src/shade/renderer/particles/shaders/shader_particle_emit.d.ts.map +1 -1
  906. package/src/shade/renderer/particles/shaders/shader_particle_emit.js +43 -68
  907. package/src/shade/renderer/particles/shaders/shader_particle_emit_wide.d.ts +33 -0
  908. package/src/shade/renderer/particles/shaders/shader_particle_emit_wide.d.ts.map +1 -0
  909. package/src/shade/renderer/particles/shaders/shader_particle_emit_wide.js +114 -0
  910. package/src/shade/renderer/particles/shaders/shader_particle_emitter_tick.d.ts +5 -0
  911. package/src/shade/renderer/particles/shaders/shader_particle_emitter_tick.d.ts.map +1 -0
  912. package/src/shade/renderer/particles/shaders/shader_particle_emitter_tick.js +216 -0
  913. package/src/shade/renderer/particles/shaders/shader_particle_finalize.d.ts.map +1 -1
  914. package/src/shade/renderer/particles/shaders/shader_particle_finalize.js +7 -3
  915. package/src/shade/renderer/particles/shaders/shader_particle_render.d.ts.map +1 -1
  916. package/src/shade/renderer/particles/shaders/shader_particle_render.js +132 -197
  917. package/src/shade/renderer/particles/shaders/shader_particle_simulate.d.ts +8 -0
  918. package/src/shade/renderer/particles/shaders/shader_particle_simulate.d.ts.map +1 -1
  919. package/src/shade/renderer/particles/shaders/shader_particle_simulate.js +42 -56
  920. package/src/shade/renderer/particles/shaders/shader_particle_simulate_wide.d.ts +45 -0
  921. package/src/shade/renderer/particles/shaders/shader_particle_simulate_wide.d.ts.map +1 -0
  922. package/src/shade/renderer/particles/shaders/shader_particle_simulate_wide.js +123 -0
  923. package/src/shade/renderer/particles/shaders/shader_particle_spawn_commands.d.ts +26 -0
  924. package/src/shade/renderer/particles/shaders/shader_particle_spawn_commands.d.ts.map +1 -0
  925. package/src/shade/renderer/particles/shaders/shader_particle_spawn_commands.js +66 -0
  926. package/src/shade/renderer/particles/sort/graph_particle_sort.d.ts +51 -0
  927. package/src/shade/renderer/particles/sort/graph_particle_sort.d.ts.map +1 -0
  928. package/src/shade/renderer/particles/sort/graph_particle_sort.js +120 -0
  929. package/src/shade/renderer/particles/sort/shader_particle_sort.d.ts +1 -1
  930. package/src/shade/renderer/particles/sort/shader_particle_sort.d.ts.map +1 -1
  931. package/src/shade/renderer/particles/sort/shader_particle_sort.js +21 -36
  932. package/src/shade/renderer/particles/vm/PARTICLE_VM_CONTEXT_STRUCT.d.ts +6 -0
  933. package/src/shade/renderer/particles/vm/PARTICLE_VM_CONTEXT_STRUCT.d.ts.map +1 -0
  934. package/src/shade/renderer/particles/vm/PARTICLE_VM_CONTEXT_STRUCT.js +16 -0
  935. package/src/shade/renderer/particles/vm/ParticleVMReference.d.ts +6 -3
  936. package/src/shade/renderer/particles/vm/ParticleVMReference.d.ts.map +1 -1
  937. package/src/shade/renderer/particles/vm/ParticleVMReference.js +285 -154
  938. package/src/shade/renderer/particles/vm/chunk_particle_vm.d.ts.map +1 -1
  939. package/src/shade/renderer/particles/vm/chunk_particle_vm.js +264 -170
  940. package/src/shade/renderer/particles/vm/chunk_particle_vm_registers_fast.d.ts +43 -0
  941. package/src/shade/renderer/particles/vm/chunk_particle_vm_registers_fast.d.ts.map +1 -0
  942. package/src/shade/renderer/particles/vm/chunk_particle_vm_registers_fast.js +55 -0
  943. package/src/shade/renderer/particles/vm/chunk_particle_vm_registers_wide.d.ts +62 -0
  944. package/src/shade/renderer/particles/vm/chunk_particle_vm_registers_wide.d.ts.map +1 -0
  945. package/src/shade/renderer/particles/vm/chunk_particle_vm_registers_wide.js +86 -0
  946. package/src/shade/renderer/postprocess/denoise/debug/graph_pass_debug_reprojection.d.ts +1 -2
  947. package/src/shade/renderer/postprocess/denoise/debug/graph_pass_debug_reprojection.d.ts.map +1 -1
  948. package/src/shade/renderer/postprocess/denoise/debug/graph_pass_debug_reprojection.js +0 -3
  949. package/src/shade/renderer/postprocess/dof/gather/DepthOfFieldU.js +1 -1
  950. package/src/shade/renderer/postprocess/dof/raymarch/DepthOfField.js +1 -1
  951. package/src/shade/renderer/postprocess/nss/NSS.d.ts +1 -1
  952. package/src/shade/renderer/postprocess/nss/NSS.d.ts.map +1 -1
  953. package/src/shade/renderer/postprocess/nss/NSS.js +3 -2
  954. package/src/shade/renderer/postprocess/nss/generate_NSS_WEIGHTS_ACTUAL.js +3 -2
  955. package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts +87 -0
  956. package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts.map +1 -0
  957. package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.js +61 -0
  958. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_LEDGER.md +179 -0
  959. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_PLAN_2026_09_03.md +27 -2
  960. package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.d.ts +9 -2
  961. package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.d.ts.map +1 -1
  962. package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.js +12 -3
  963. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_splat_slice.d.ts +18 -0
  964. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_splat_slice.d.ts.map +1 -0
  965. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_splat_slice.js +58 -0
  966. package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts +25 -1
  967. package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts.map +1 -1
  968. package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.js +69 -10
  969. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_resolve.d.ts.map +1 -1
  970. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_resolve.js +10 -4
  971. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.d.ts.map +1 -1
  972. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.js +4 -39
  973. package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.d.ts +7 -2
  974. package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.d.ts.map +1 -1
  975. package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.js +16 -2
  976. package/src/shade/renderer/scene/optimization/geometry/geometry_deduplicate.d.ts +3 -3
  977. package/src/shade/renderer/scene/optimization/geometry/geometry_deduplicate.d.ts.map +1 -1
  978. package/src/shade/renderer/scene/optimization/geometry/geometry_deduplicate.js +29 -23
  979. package/src/shade/renderer/scene/optimization/geometry/internal/anchor_grow_topological.d.ts +2 -2
  980. package/src/shade/renderer/scene/optimization/geometry/internal/anchor_grow_topological.d.ts.map +1 -1
  981. package/src/shade/renderer/scene/optimization/geometry/internal/anchor_grow_topological.js +3 -3
  982. package/src/shade/renderer/scene/optimization/geometry/internal/cover_greedy.d.ts +4 -4
  983. package/src/shade/renderer/scene/optimization/geometry/internal/cover_greedy.d.ts.map +1 -1
  984. package/src/shade/renderer/scene/optimization/geometry/internal/cover_greedy.js +2 -2
  985. package/src/shade/renderer/scene/optimization/geometry/internal/match_refit_validate.d.ts +2 -2
  986. package/src/shade/renderer/scene/optimization/geometry/internal/match_refit_validate.d.ts.map +1 -1
  987. package/src/shade/renderer/scene/optimization/geometry/internal/match_refit_validate.js +2 -2
  988. package/src/shade/renderer/scene/optimization/geometry/internal/match_solve_transform.d.ts +7 -7
  989. package/src/shade/renderer/scene/optimization/geometry/internal/match_solve_transform.d.ts.map +1 -1
  990. package/src/shade/renderer/scene/optimization/geometry/internal/match_solve_transform.js +79 -71
  991. package/src/shade/renderer/shader/chunk/math/chunk_lower_bound_branchless.d.ts.map +1 -1
  992. package/src/shade/renderer/shader/chunk/math/chunk_lower_bound_branchless.js +3 -1
  993. package/src/shade/renderer/shader/chunk/math/chunk_mod_v3f.d.ts +22 -0
  994. package/src/shade/renderer/shader/chunk/math/chunk_mod_v3f.d.ts.map +1 -0
  995. package/src/shade/renderer/shader/chunk/math/chunk_mod_v3f.js +32 -0
  996. package/src/shade/renderer/shader/chunk/math/chunk_mod_v4f.d.ts +9 -0
  997. package/src/shade/renderer/shader/chunk/math/chunk_mod_v4f.d.ts.map +1 -0
  998. package/src/shade/renderer/shader/chunk/math/chunk_mod_v4f.js +19 -0
  999. package/src/shade/renderer/shader/chunk/noise/psrdnoise/README.md +65 -0
  1000. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise2.d.ts +24 -0
  1001. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise2.d.ts.map +1 -0
  1002. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise2.js +83 -0
  1003. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise2_hash.d.ts +25 -0
  1004. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise2_hash.d.ts.map +1 -0
  1005. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise2_hash.js +42 -0
  1006. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise2_kernel.d.ts +31 -0
  1007. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise2_kernel.d.ts.map +1 -0
  1008. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise2_kernel.js +80 -0
  1009. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise3.d.ts +26 -0
  1010. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise3.d.ts.map +1 -0
  1011. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise3.js +109 -0
  1012. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise3_kernel.d.ts +38 -0
  1013. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise3_kernel.d.ts.map +1 -0
  1014. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise3_kernel.js +129 -0
  1015. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise3_permute.d.ts +21 -0
  1016. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise3_permute.d.ts.map +1 -0
  1017. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise3_permute.js +35 -0
  1018. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise3_skew.d.ts +19 -0
  1019. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise3_skew.d.ts.map +1 -0
  1020. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise3_skew.js +28 -0
  1021. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise3_unskew.d.ts +13 -0
  1022. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise3_unskew.d.ts.map +1 -0
  1023. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_psrdnoise3_unskew.js +22 -0
  1024. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_srdnoise2.d.ts +22 -0
  1025. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_srdnoise2.d.ts.map +1 -0
  1026. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_srdnoise2.js +59 -0
  1027. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_srdnoise3.d.ts +23 -0
  1028. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_srdnoise3.d.ts.map +1 -0
  1029. package/src/shade/renderer/shader/chunk/noise/psrdnoise/chunk_srdnoise3.js +74 -0
  1030. package/src/shade/renderer/shader/chunk/random/chunk_hash_to_float01.d.ts +13 -3
  1031. package/src/shade/renderer/shader/chunk/random/chunk_hash_to_float01.d.ts.map +1 -1
  1032. package/src/shade/renderer/shader/chunk/random/chunk_hash_to_float01.js +15 -5
  1033. package/src/shade/renderer/shader/chunk/random/chunk_random_uint.d.ts +8 -0
  1034. package/src/shade/renderer/shader/chunk/random/chunk_random_uint.d.ts.map +1 -1
  1035. package/src/shade/renderer/shader/chunk/random/chunk_random_uint.js +15 -5
  1036. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg.d.ts +7 -0
  1037. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg.d.ts.map +1 -1
  1038. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg.js +17 -7
  1039. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_advance.d.ts +17 -0
  1040. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_advance.d.ts.map +1 -0
  1041. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_advance.js +26 -0
  1042. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_output.d.ts +15 -0
  1043. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_output.d.ts.map +1 -0
  1044. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_output.js +26 -0
  1045. package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.d.ts.map +1 -1
  1046. package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.js +8 -2
  1047. package/src/shade/renderer/shadow/map/PointLightShadowmap.d.ts.map +1 -1
  1048. package/src/shade/renderer/shadow/map/PointLightShadowmap.js +7 -2
  1049. package/src/shade/renderer/shadow/map/SpotLightShadowmap.d.ts.map +1 -1
  1050. package/src/shade/renderer/shadow/map/SpotLightShadowmap.js +3 -15
  1051. package/src/shade/renderer/shadow/map/TetrahedronPointLightShadowmap.d.ts.map +1 -1
  1052. package/src/shade/renderer/shadow/map/TetrahedronPointLightShadowmap.js +10 -4
  1053. package/src/shade/renderer/shadow/vsm/GPUViewShadowMaps.d.ts.map +1 -1
  1054. package/src/shade/renderer/shadow/vsm/GPUViewShadowMaps.js +7 -2
  1055. package/src/shade/renderer/volumetrics/GPUViewVolumetrics.js +2 -2
  1056. package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.d.ts +3 -3
  1057. package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.d.ts.map +1 -1
  1058. package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.js +3 -3
  1059. package/src/shade/wgsl/emulator/ComputeShaderEmulator.d.ts +34 -1
  1060. package/src/shade/wgsl/emulator/ComputeShaderEmulator.d.ts.map +1 -1
  1061. package/src/shade/wgsl/emulator/ComputeShaderEmulator.js +41 -1
  1062. package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts +3 -2
  1063. package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -1
  1064. package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +115 -15
  1065. package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts.map +1 -1
  1066. package/src/shade/wgsl/emulator/WGSLLanguageCore.js +35 -4
  1067. package/src/view/minimap/Minimap.d.ts.map +1 -1
  1068. package/src/view/minimap/Minimap.js +227 -225
  1069. package/src/view/minimap/MinimapCanvasView.js +3 -3
  1070. package/src/view/minimap/MinimapMarker.d.ts +45 -0
  1071. package/src/view/minimap/MinimapMarker.d.ts.map +1 -0
  1072. package/src/view/minimap/MinimapMarker.js +80 -0
  1073. package/src/view/minimap/MinimapMarkerCollection.d.ts +6 -5
  1074. package/src/view/minimap/MinimapMarkerCollection.d.ts.map +1 -1
  1075. package/src/view/minimap/MinimapMarkerCollection.js +6 -6
  1076. package/src/view/minimap/MinimapMarkerSerializationAdapter.d.ts +19 -0
  1077. package/src/view/minimap/MinimapMarkerSerializationAdapter.d.ts.map +1 -0
  1078. package/src/view/minimap/MinimapMarkerSerializationAdapter.js +42 -0
  1079. package/src/view/minimap/dom/MinimapCameraView.d.ts +1 -1
  1080. package/src/view/minimap/dom/MinimapCameraView.d.ts.map +1 -1
  1081. package/src/view/minimap/dom/MinimapCameraView.js +18 -4
  1082. package/src/view/minimap/dom/MinimapMarkerView.js +3 -3
  1083. package/src/view/minimap/gl/MarkerGL.js +3 -3
  1084. package/src/view/util/DomLayoutFrame.d.ts +53 -0
  1085. package/src/view/util/DomLayoutFrame.d.ts.map +1 -0
  1086. package/src/view/util/DomLayoutFrame.js +122 -0
  1087. package/src/core/model/node-graph/visual/layout/BoxLayoutSpec.d.ts +0 -15
  1088. package/src/core/model/node-graph/visual/layout/BoxLayoutSpec.d.ts.map +0 -1
  1089. package/src/core/model/node-graph/visual/layout/BoxLayoutSpec.js +0 -19
  1090. package/src/core/model/node-graph/visual/layout/ConnectedBoxLayouter.d.ts +0 -45
  1091. package/src/core/model/node-graph/visual/layout/ConnectedBoxLayouter.d.ts.map +0 -1
  1092. package/src/core/model/node-graph/visual/layout/ConnectedBoxLayouter.js +0 -241
  1093. package/src/core/model/node-graph/visual/layout/ConnectionEndpointLayoutSpec.d.ts +0 -24
  1094. package/src/core/model/node-graph/visual/layout/ConnectionEndpointLayoutSpec.d.ts.map +0 -1
  1095. package/src/core/model/node-graph/visual/layout/ConnectionEndpointLayoutSpec.js +0 -40
  1096. package/src/core/model/node-graph/visual/layout/ConnectionLayoutSpec.d.ts +0 -19
  1097. package/src/core/model/node-graph/visual/layout/ConnectionLayoutSpec.d.ts.map +0 -1
  1098. package/src/core/model/node-graph/visual/layout/ConnectionLayoutSpec.js +0 -28
  1099. package/src/engine/ecs/util/hideEntityGracefully.d.ts +0 -9
  1100. package/src/engine/ecs/util/hideEntityGracefully.d.ts.map +0 -1
  1101. package/src/engine/ecs/util/hideEntityGracefully.js +0 -196
  1102. package/src/shade/renderer/particles/cull/chunk_particle_cull.d.ts +0 -14
  1103. package/src/shade/renderer/particles/cull/chunk_particle_cull.d.ts.map +0 -1
  1104. package/src/shade/renderer/particles/cull/chunk_particle_cull.js +0 -38
  1105. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_LAYOUT.d.ts +0 -156
  1106. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_LAYOUT.d.ts.map +0 -1
  1107. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_LAYOUT.js +0 -214
  1108. package/src/shade/renderer/particles/particle_prototype.d.ts.map +0 -1
  1109. package/src/shade/renderer/particles/runtime/ParticleSpawnScheduler.d.ts +0 -43
  1110. package/src/shade/renderer/particles/runtime/ParticleSpawnScheduler.d.ts.map +0 -1
  1111. package/src/shade/renderer/particles/runtime/ParticleSpawnScheduler.js +0 -86
  1112. package/src/shade/renderer/particles/runtime/ProgramArena.js +0 -115
  1113. package/src/shade/renderer/particles/runtime/spawn_request_encoding.d.ts +0 -34
  1114. package/src/shade/renderer/particles/runtime/spawn_request_encoding.d.ts.map +0 -1
  1115. package/src/shade/renderer/particles/runtime/spawn_request_encoding.js +0 -52
  1116. package/src/shade/renderer/particles/shaders/chunk_particle_context.d.ts +0 -22
  1117. package/src/shade/renderer/particles/shaders/chunk_particle_context.d.ts.map +0 -1
  1118. package/src/shade/renderer/particles/shaders/chunk_particle_context.js +0 -58
@@ -0,0 +1,462 @@
1
+ import { PARTICLE_RECORD_WORD_COUNT } from "../../ParticleConstants.js";
2
+ import {
3
+ VM_KIND,
4
+ VM_MAX_WIDTH,
5
+ VM_OP,
6
+ VM_SWIZZLE_IDENTITY,
7
+ pack_swizzle,
8
+ swizzle_selector,
9
+ vm_dest_width,
10
+ vm_f32_value,
11
+ vm_operand_base,
12
+ } from "../../isa/ParticleVMISA.js";
13
+ import { decode_particle_instruction } from "../particle_program_analysis.js";
14
+ import { vm_semantics_of } from "../particle_vm_semantics.js";
15
+ import { PV } from "./particle_vector_graph.js";
16
+ import { identity_lanes, identity_of } from "./particle_vector_rules.js";
17
+
18
+ /**
19
+ * Read one section of a compiled program into a {@link ./particle_vector_graph.js vector graph}.
20
+ *
21
+ * What a section MEANS is its final record, the kill flag it sets and the RNG state it ends on, and
22
+ * everything that draws out of that is done here: a load of a word that was stored is the stored
23
+ * value, a word put back as it was found is not stored, kills are a set, draws are a sequence that
24
+ * may be re-cut, and nothing past a `HALT` is read.
25
+ *
26
+ * What is different is the unit. The register file holds not values but PLACES IN values: slot `s`
27
+ * holds lane `l` of value `v`. Reading a run of slots then asks one question — do they all come from
28
+ * one value? If they do, the read is that value through a swizzle, which is what a source word is and
29
+ * costs nothing. If they do not, it is a `BUILD`, and the copies it costs are visible from here on
30
+ * rather than discovered at the end.
31
+ *
32
+ * That is the whole of the change, and it is why the frontend's vectors reach the other side: a
33
+ * `vec3` the compiler emitted as one instruction is read back as one value, not inferred from three.
34
+ */
35
+
36
+ /**
37
+ * @typedef {object} ParticleVectorPlace
38
+ * @property {number} value the class the slot's value belongs to
39
+ * @property {number} lane which lane of it the slot holds
40
+ */
41
+
42
+ /**
43
+ * @typedef {object} ParticleLiftedVectorSection
44
+ * @property {Array<{word: number, place: ParticleVectorPlace, origin: number}>} stores record words
45
+ * whose final contents differ from what the section found, in word order
46
+ * @property {ParticleVectorPlace[]} kills distinct kill conditions, in the order they were met
47
+ * @property {number} draw_count draws taken off the RNG
48
+ * @property {number[]} draws per draw, the class of the `RANDOM` that takes it
49
+ * @property {number[]} draw_lanes per draw, which lane of that class it is
50
+ */
51
+
52
+ /**
53
+ * @param {import("./particle_vector_graph.js").ParticleVectorGraph} graph
54
+ * @param {ArrayLike<ArrayLike<number>>} instructions four-word tuples, in program order
55
+ * @param {object} params
56
+ * @param {ArrayLike<number>} params.constants
57
+ * @param {number} params.register_slots
58
+ * @returns {ParticleLiftedVectorSection|null} `null` when the section reaches outside that file, or
59
+ * uses an opcode this lift has no model for
60
+ */
61
+ export function lift_particle_vector_section(graph, instructions, { constants, register_slots }) {
62
+ const zero = { value: graph.constant(0), lane: 0 };
63
+ /** @type {ParticleVectorPlace[]} what each slot holds; both executors start a particle with a zeroed file */
64
+ const reg = new Array(register_slots).fill(zero);
65
+ /** @type {Map<number, ParticleVectorPlace>} per record word, what it held when the section began */
66
+ const initial = new Map();
67
+ /** @type {Map<number, ParticleVectorPlace>} per record word, what it holds now */
68
+ const record = new Map();
69
+ /** @type {Map<number, number>} per record word, which store last wrote it */
70
+ const origin = new Map();
71
+ /** @type {ParticleVectorPlace[]} */
72
+ const kills = [];
73
+ /** @type {number[]} */
74
+ const draws = [];
75
+ /** @type {number[]} */
76
+ const draw_lanes = [];
77
+
78
+ /**
79
+ * The record as the section found it, over a run of words — one `ATTR` for the whole run, so that
80
+ * a `vec3` read out of the record is one value and not three to be glued together.
81
+ *
82
+ * @param {number} word
83
+ * @param {number} width
84
+ * @returns {ParticleVectorPlace[]}
85
+ */
86
+ const found = (word, width) => {
87
+ const fresh = [];
88
+
89
+ for (let lane = 0; lane < width; lane++) {
90
+ if (initial.has(word + lane) || record.has(word + lane)) {
91
+ fresh.push(-1);
92
+ } else {
93
+ fresh.push(lane);
94
+ }
95
+ }
96
+
97
+ // Only a run nothing has touched can be one load; anything else is read word by word, and
98
+ // whatever those turn out to be is the BUILD's business.
99
+ if (fresh.every(lane => lane >= 0)) {
100
+ const value = graph.make({ op: PV.ATTR, width, imm: [word] });
101
+
102
+ for (let lane = 0; lane < width; lane++) {
103
+ initial.set(word + lane, { value, lane });
104
+ }
105
+ }
106
+
107
+ const places = [];
108
+
109
+ for (let lane = 0; lane < width; lane++) {
110
+ const at = word + lane;
111
+
112
+ if (!initial.has(at)) {
113
+ initial.set(at, { value: graph.make({ op: PV.ATTR, width: 1, imm: [at] }), lane: 0 });
114
+ }
115
+
116
+ places.push(record.get(at) ?? initial.get(at));
117
+ }
118
+
119
+ return places;
120
+ };
121
+
122
+ for (let i = 0; i < instructions.length; i++) {
123
+ const instruction = decode_particle_instruction(instructions[i], i);
124
+
125
+ const { op, operation_width: width, write } = instruction;
126
+
127
+ if (op === VM_OP.HALT) {
128
+ break;
129
+ }
130
+
131
+ if (op === VM_OP.NOP) {
132
+ continue;
133
+ }
134
+
135
+ if (write !== null && write.base + write.span > register_slots) {
136
+ return null;
137
+ }
138
+
139
+ /** @type {Array<{value: number, pattern: number}|null>} one per source slot */
140
+ const operands = [];
141
+ let refused = false;
142
+
143
+ for (const source of instruction.sources) {
144
+ if (source.kind === VM_KIND.IMM) {
145
+ const literal = vm_f32_value(source.word);
146
+
147
+ operands[source.operand] = {
148
+ value: graph.constant(literal),
149
+ pattern: pack_swizzle(0, 0, 0, 0),
150
+ };
151
+ continue;
152
+ }
153
+
154
+ const places = [];
155
+
156
+ for (let lane = 0; lane < source.lanes; lane++) {
157
+ const slot = vm_operand_base(source.word) + swizzle_selector(source.pattern, lane);
158
+
159
+ if (slot < 0 || slot >= register_slots) {
160
+ refused = true;
161
+ break;
162
+ }
163
+
164
+ places.push(reg[slot]);
165
+ }
166
+
167
+ if (refused) {
168
+ break;
169
+ }
170
+
171
+ operands[source.operand] = read(graph, places);
172
+ }
173
+
174
+ if (refused) {
175
+ return null;
176
+ }
177
+
178
+ const places = evaluate(graph, instruction, operands, {
179
+ constants,
180
+ zero,
181
+ record,
182
+ origin,
183
+ found,
184
+ kills,
185
+ draws,
186
+ draw_lanes,
187
+ });
188
+
189
+ if (places === null) {
190
+ return null;
191
+ }
192
+
193
+ for (let lane = 0; lane < places.length; lane++) {
194
+ reg[write.base + lane] = places[lane];
195
+ }
196
+ }
197
+
198
+ /** @type {Array<{word: number, place: ParticleVectorPlace, origin: number}>} */
199
+ const stores = [];
200
+
201
+ for (let word = 0; word < PARTICLE_RECORD_WORD_COUNT; word++) {
202
+ const place = record.get(word);
203
+
204
+ if (place === undefined) {
205
+ continue;
206
+ }
207
+
208
+ const was = initial.get(word);
209
+
210
+ if (was !== undefined && graph.find(was.value) === graph.find(place.value) && was.lane === place.lane) {
211
+ continue;
212
+ }
213
+
214
+ stores.push({ word, place, origin: origin.get(word) });
215
+ }
216
+
217
+ return { stores, kills, draw_count: draws.length, draws, draw_lanes };
218
+ }
219
+
220
+ /**
221
+ * A run of places, as one source operand — or as a `BUILD` when they do not all come from one value.
222
+ *
223
+ * This is the whole of what keeping vectors buys, in one function. A frontend put a value in a run
224
+ * and its consumers read that run, so the places agree and the read is a swizzle: free. Where they do
225
+ * not agree, the copies are counted here, in the open.
226
+ *
227
+ * @param {import("./particle_vector_graph.js").ParticleVectorGraph} graph
228
+ * @param {ParticleVectorPlace[]} places one per lane read
229
+ * @returns {{value: number, pattern: number}}
230
+ */
231
+ export function read(graph, places) {
232
+ const first = graph.find(places[0].value);
233
+ const together = places.every(place => graph.find(place.value) === first);
234
+
235
+ if (together && places.every(place => place.lane < VM_MAX_WIDTH)) {
236
+ return { value: first, pattern: selectors(places.map(place => place.lane)) };
237
+ }
238
+
239
+ return {
240
+ value: graph.make({
241
+ op: PV.BUILD,
242
+ width: places.length,
243
+ children: places.map(place => place.value),
244
+ patterns: places.map(place => place.lane),
245
+ }),
246
+ pattern: VM_SWIZZLE_IDENTITY,
247
+ };
248
+ }
249
+
250
+ /**
251
+ * @param {number[]} lanes
252
+ * @returns {number} a swizzle reading those lanes, with the identity above them
253
+ */
254
+ function selectors(lanes) {
255
+ return pack_swizzle(
256
+ lanes[0] ?? 0,
257
+ lanes[1] ?? 1,
258
+ lanes[2] ?? 2,
259
+ lanes[3] ?? 3
260
+ );
261
+ }
262
+
263
+ /**
264
+ * @param {import("./particle_vector_graph.js").ParticleVectorGraph} graph
265
+ * @param {number} value
266
+ * @param {number} width
267
+ * @returns {ParticleVectorPlace[]} the lanes of a value, as places
268
+ */
269
+ function lanes_of(graph, value, width) {
270
+ return Array.from({ length: width }, (unused, lane) => ({ value, lane }));
271
+ }
272
+
273
+ /**
274
+ * One instruction, as the places it leaves in its destination.
275
+ *
276
+ * @param {import("./particle_vector_graph.js").ParticleVectorGraph} graph
277
+ * @param {import("../particle_program_analysis.js").ParticleDecodedInstruction} instruction
278
+ * @param {Array<{value: number, pattern: number}|null>} operands
279
+ * @param {object} state
280
+ * @returns {ParticleVectorPlace[]|null}
281
+ */
282
+ function evaluate(graph, instruction, operands, state) {
283
+ const { op, words, operation_width: width } = instruction;
284
+ const dest = vm_dest_width(op, instruction.width);
285
+ const semantics = vm_semantics_of(op);
286
+ const source = slot => operands[slot];
287
+ const node = shape => lanes_of(graph, graph.make(shape), shape.width);
288
+
289
+ switch (op) {
290
+ // A copy is not a value: it is the same value, read through a swizzle, and whoever reads the
291
+ // copy can read the original the same way.
292
+ case VM_OP.MOV: {
293
+ const from = source(0);
294
+ const places = [];
295
+
296
+ for (let lane = 0; lane < dest; lane++) {
297
+ places.push({ value: from.value, lane: swizzle_selector(from.pattern, lane) });
298
+ }
299
+
300
+ return places;
301
+ }
302
+
303
+ case VM_OP.LOAD_CONST: {
304
+ if (words[1] + dest > state.constants.length) {
305
+ return null;
306
+ }
307
+
308
+ const values = [];
309
+
310
+ for (let lane = 0; lane < dest; lane++) {
311
+ values.push(state.constants[words[1] + lane]);
312
+ }
313
+
314
+ return lanes_of(graph, graph.constant(...values), dest);
315
+ }
316
+
317
+ case VM_OP.LOAD_ATTR: {
318
+ if (words[1] + Math.min(dest, words[2]) > PARTICLE_RECORD_WORD_COUNT) {
319
+ return null;
320
+ }
321
+
322
+ const held = state.found(words[1], Math.min(dest, words[2]));
323
+ const places = [];
324
+
325
+ for (let lane = 0; lane < dest; lane++) {
326
+ // Lanes past the component count are the zero an over-wide load reads on both
327
+ // executors.
328
+ places.push(lane < words[2] ? held[lane] : state.zero);
329
+ }
330
+
331
+ return places;
332
+ }
333
+
334
+ case VM_OP.STORE_ATTR: {
335
+ if (words[2] + words[3] > PARTICLE_RECORD_WORD_COUNT) {
336
+ return null;
337
+ }
338
+
339
+ const from = source(0);
340
+
341
+ for (let lane = 0; lane < words[3]; lane++) {
342
+ state.record.set(words[2] + lane, {
343
+ value: from.value,
344
+ lane: swizzle_selector(from.pattern, lane),
345
+ });
346
+ state.origin.set(words[2] + lane, instruction.index);
347
+ }
348
+
349
+ return [];
350
+ }
351
+
352
+ // Never folded past the builtin's component count: `EMITTER_POSITION` reads `1.0` in its
353
+ // fourth lane on both executors.
354
+ case VM_OP.LOAD_BUILTIN:
355
+ return node({ op, width: dest, imm: [words[1]] });
356
+
357
+ case VM_OP.KILL: {
358
+ const from = source(0);
359
+ const place = { value: from.value, lane: swizzle_selector(from.pattern, 0) };
360
+ const literal = graph.constant_at(place.value, place.lane);
361
+
362
+ // A condition that cannot be positive is a kill that never fires.
363
+ if (literal !== null && !(literal > 0)) {
364
+ return [];
365
+ }
366
+
367
+ if (!state.kills.some(other => graph.find(other.value) === graph.find(place.value) && other.lane === place.lane)) {
368
+ state.kills.push(place);
369
+ }
370
+
371
+ return [];
372
+ }
373
+
374
+ case VM_OP.RANDOM: {
375
+ const first = state.draws.length;
376
+ const value = graph.make({ op, width: dest, imm: [first] });
377
+
378
+ for (let lane = 0; lane < dest; lane++) {
379
+ state.draws.push(value);
380
+ state.draw_lanes.push(lane);
381
+ }
382
+
383
+ return lanes_of(graph, value, dest);
384
+ }
385
+
386
+ // Every lane is the same sample, so one lane holds it and a consumer reading it wide reads a
387
+ // broadcast.
388
+ case VM_OP.CURVE: {
389
+ const value = graph.make({
390
+ op,
391
+ width: 1,
392
+ children: [source(1).value],
393
+ patterns: [source(1).pattern],
394
+ imm: [words[1]],
395
+ });
396
+
397
+ return Array.from({ length: dest }, () => ({ value, lane: 0 }));
398
+ }
399
+
400
+ default: {
401
+ if (semantics.side_effects) {
402
+ return null;
403
+ }
404
+
405
+ // An instruction that merely copies one of its operands is not a value — it is that
406
+ // operand, read the way it was already being read. Recognised here rather than as a graph
407
+ // rule because a view is something only an instruction's RESULT can be.
408
+ const copied = identity_of(graph, op, operands, width);
409
+
410
+ if (copied !== null) {
411
+ return Array.from({ length: dest }, (unused, lane) => ({
412
+ value: copied.value,
413
+ lane: swizzle_selector(copied.pattern, lane),
414
+ }));
415
+ }
416
+
417
+ const children = [];
418
+ const patterns = [];
419
+
420
+ for (let slot = 0; slot < 3; slot++) {
421
+ if (operands[slot] !== undefined) {
422
+ children.push(operands[slot].value);
423
+ patterns.push(operands[slot].pattern);
424
+ }
425
+ }
426
+
427
+ // And an instruction only SOME of whose lanes are copies is the narrower instruction over
428
+ // the lanes that are left, with those lanes still read where they already were.
429
+ const copies = dest === width ? identity_lanes(graph, op, operands, width) : null;
430
+
431
+ if (copies !== null) {
432
+ const keep = [];
433
+
434
+ for (let lane = 0; lane < width; lane++) {
435
+ if (copies[lane] < 0) {
436
+ keep.push(lane);
437
+ }
438
+ }
439
+
440
+ const narrowed = keep.length === 0 ? -1 : graph.make({
441
+ op,
442
+ width: keep.length,
443
+ operand_width: keep.length,
444
+ children,
445
+ patterns: patterns.map(pattern => pack_swizzle(
446
+ ...[0, 1, 2, 3].map(lane =>
447
+ swizzle_selector(pattern, keep[Math.min(lane, keep.length - 1)]))
448
+ )),
449
+ });
450
+
451
+ return Array.from({ length: dest }, (unused, lane) => (copies[lane] >= 0
452
+ ? {
453
+ value: operands[copies[lane]].value,
454
+ lane: swizzle_selector(operands[copies[lane]].pattern, lane),
455
+ }
456
+ : { value: narrowed, lane: keep.indexOf(lane) }));
457
+ }
458
+
459
+ return node({ op, width: dest, operand_width: width, children, patterns });
460
+ }
461
+ }
462
+ }
@@ -0,0 +1,116 @@
1
+ /**
2
+ * Give the groups an order and a register file, and write the instructions.
3
+ *
4
+ * By the time this runs there is nothing left to decide about WHAT the program computes — only when
5
+ * each instruction runs and which slots it uses. Those are the two halves of the register-count
6
+ * problem, and the notes' pipeline is exactly this: schedule for the fewest values alive at once,
7
+ * then colour, which for straight-line code is an interval graph and so optimal for a fixed order.
8
+ *
9
+ * ## Ordering
10
+ *
11
+ * The value graph left almost nothing to obey. There are no anti-dependencies at all — a value is
12
+ * not a register until this module makes it one, so the write-after-read and write-after-write
13
+ * hazards that constrain `../pass_schedule.js` do not exist here. What remains is the true data
14
+ * dependencies and ONE chain: the RNG draws come off a sequence, so the `RANDOM` groups keep their
15
+ * order among themselves. Stores and kills are free to go anywhere after the values they read, which
16
+ * is the practical difference between the two optimizers' schedules — over there a store is a
17
+ * barrier nothing crosses.
18
+ *
19
+ * The order is chosen by the same backward greedy `../pass_schedule.js` uses: place last the
20
+ * instruction that leaves fewest slots alive above it. It is a greedy, and a greedy can be fooled;
21
+ * an exact minimum-register schedule is a constraint-programming problem, which is where the notes
22
+ * point next and where a solver would be needed.
23
+ *
24
+ * ## Colouring
25
+ *
26
+ * A group's run is live from where it is written to the last instruction that reads it, so the live
27
+ * ranges are intervals and the lowest-base first fit is the classic optimal left-edge colouring —
28
+ * for SCALARS. A run of two or more is a shape rather than a point and first fit is then a
29
+ * heuristic; the same caveat `../pass_allocate_registers.js` carries, and the reason it is worth
30
+ * running that pass over the result afterwards.
31
+ *
32
+ * One exception to "sources are read before the destination is written", which is otherwise true of
33
+ * every instruction in this ISA and is what lets a destination reuse a slot that dies at the same
34
+ * instruction: a GATHER is several `MOV`s, and the first of them would clobber a slot a later one
35
+ * still has to read. So a gather's run is allocated before its operands are released and never
36
+ * overlaps them.
37
+ */
38
+ /**
39
+ * @typedef {object} ParticleLoweredSection
40
+ * @property {InstructionStream} stream
41
+ * @property {number} peak the most slots alive at once, which is what the file has to hold
42
+ * @property {number[]} order the group indices, in the order they run
43
+ */
44
+ /**
45
+ * @param {import("./particle_vector_groups.js").ParticleValuePacking} packing
46
+ * @param {object} params
47
+ * @param {number} params.register_slots
48
+ * @param {function(number[]): number} params.intern_constant adds a run to the shared pool and
49
+ * returns its first word
50
+ * @returns {ParticleLoweredSection|null} `null` when the program does not fit the register file
51
+ */
52
+ export function lower_particle_values(packing: import("./particle_vector_groups.js").ParticleValuePacking, { register_slots, intern_constant }: {
53
+ register_slots: number;
54
+ intern_constant: (arg0: number[]) => number;
55
+ }): ParticleLoweredSection | null;
56
+ /**
57
+ * Per group, the groups it must come after.
58
+ *
59
+ * @param {import("./particle_vector_groups.js").ParticleValueGroup[]} groups
60
+ * @returns {Set<number>[]}
61
+ */
62
+ export function build_group_dependencies(groups: import("./particle_vector_groups.js").ParticleValueGroup[]): Set<number>[];
63
+ /**
64
+ * The order the groups run in: whichever of two candidate schedules holds fewer slots at once.
65
+ *
66
+ * The first is the section's own order, rebuilt — a forward topological walk that always takes the
67
+ * ready group whose work came earliest. It is not clever and it is not meant to be; it is the
68
+ * schedule the program arrived with, which is a schedule somebody's frontend already thought about,
69
+ * and it is what stops this stage from ever being the reason a program stopped fitting.
70
+ *
71
+ * The second is the backward greedy `../pass_schedule.js` uses: place last the group that leaves
72
+ * fewest slots alive above it. It wins on programs whose values were computed a long way from where
73
+ * they are used — which is most hand-lowered code — and loses on programs made of many independent
74
+ * chains, where the liveness measure is flat and it interleaves twelve noise samples that should
75
+ * have been done one at a time.
76
+ *
77
+ * Neither is the minimum. An exact minimum-register schedule of a DAG is NP-complete and the answer
78
+ * at this size is a constraint solver, which is the next thing the notes point at; measuring two
79
+ * cheap orders and keeping the better is what is here instead, and it is at least never worse than
80
+ * the program's own.
81
+ *
82
+ * @param {import("./particle_vector_groups.js").ParticleValueGroup[]} groups
83
+ * @returns {number[]} group indices, in the order they run
84
+ */
85
+ export function schedule_groups(groups: import("./particle_vector_groups.js").ParticleValueGroup[]): number[];
86
+ /**
87
+ * The most slots an order holds at once — what the register file has to be.
88
+ *
89
+ * @param {import("./particle_vector_groups.js").ParticleValueGroup[]} groups
90
+ * @param {number[]} order
91
+ * @returns {number}
92
+ */
93
+ export function peak_slots(groups: import("./particle_vector_groups.js").ParticleValueGroup[], order: number[]): number;
94
+ /**
95
+ * Give each group's run the lowest base that is free for as long as it lives.
96
+ *
97
+ * @param {import("./particle_vector_groups.js").ParticleValueGroup[]} groups
98
+ * @param {number[]} order
99
+ * @param {number} register_slots
100
+ * @param {number[][]} [coalitions] runs that have to end up end to end, in that order
101
+ * @returns {Int32Array|null} per group, the slot its run starts at; `null` when the file is too small
102
+ */
103
+ export function allocate_groups(groups: import("./particle_vector_groups.js").ParticleValueGroup[], order: number[], register_slots: number, coalitions?: number[][]): Int32Array | null;
104
+ export type ParticleLoweredSection = {
105
+ stream: InstructionStream;
106
+ /**
107
+ * the most slots alive at once, which is what the file has to hold
108
+ */
109
+ peak: number;
110
+ /**
111
+ * the group indices, in the order they run
112
+ */
113
+ order: number[];
114
+ };
115
+ import { InstructionStream } from "../../isa/InstructionStream.js";
116
+ //# sourceMappingURL=particle_vector_lower.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"particle_vector_lower.d.ts","sourceRoot":"","sources":["../../../../../../../src/shade/renderer/particles/optimizer/dag/particle_vector_lower.js"],"names":[],"mappings":"AAKA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAoCG;AAEH;;;;;GAKG;AAEH;;;;;;;GAOG;AACH,+CAPW,OAAO,6BAA6B,EAAE,oBAAoB;IAE3C,cAAc,EAA7B,MAAM;IAC6B,eAAe,SAAzC,MAAM,EAAE,KAAG,MAAM;IAExB,sBAAsB,GAAC,IAAI,CAiBvC;AAED;;;;;GAKG;AACH,iDAHW,OAAO,6BAA6B,EAAE,kBAAkB,EAAE,GACxD,IAAI,MAAM,CAAC,EAAE,CA0CzB;AAaD;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,wCAHW,OAAO,6BAA6B,EAAE,kBAAkB,EAAE,GACxD,MAAM,EAAE,CAoCpB;AAqGD;;;;;;GAMG;AACH,mCAJW,OAAO,6BAA6B,EAAE,kBAAkB,EAAE,SAC1D,MAAM,EAAE,GACN,MAAM,CAoClB;AAkID;;;;;;;;GAQG;AACH,wCANW,OAAO,6BAA6B,EAAE,kBAAkB,EAAE,SAC1D,MAAM,EAAE,kBACR,MAAM,eACN,MAAM,EAAE,EAAE,GACR,UAAU,GAAC,IAAI,CAoE3B;;YA5ea,iBAAiB;;;;UACjB,MAAM;;;;WACN,MAAM,EAAE;;kCA9CY,gCAAgC"}