@woosh/meep-engine 3.38.0 → 3.40.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/bundle-worker-image-decoder.js +1 -1
- package/build/bundle-worker-terrain.js +1 -1
- package/package.json +1 -1
- package/src/core/binary/BinaryBuffer.d.ts +11 -0
- package/src/core/binary/BinaryBuffer.d.ts.map +1 -1
- package/src/core/binary/BinaryBuffer.js +30 -0
- package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_aabb.d.ts.map +1 -1
- package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_aabb.js +28 -7
- package/src/core/geom/3d/aabb/aabb3_transform_oriented.d.ts +15 -0
- package/src/core/geom/3d/aabb/aabb3_transform_oriented.d.ts.map +1 -1
- package/src/core/geom/3d/aabb/aabb3_transform_oriented.js +41 -0
- package/src/core/geom/3d/aabb/aabb3_transform_oriented_inverse.d.ts +12 -0
- package/src/core/geom/3d/aabb/aabb3_transform_oriented_inverse.d.ts.map +1 -1
- package/src/core/geom/3d/aabb/aabb3_transform_oriented_inverse.js +27 -0
- package/src/core/geom/3d/gjk/gjk.js +3 -3
- package/src/core/geom/3d/gjk/gjk_distance.d.ts +94 -0
- package/src/core/geom/3d/gjk/gjk_distance.d.ts.map +1 -0
- package/src/core/geom/3d/gjk/gjk_distance.js +782 -0
- package/src/core/geom/3d/gjk/gjk_epa_penetration.d.ts +5 -4
- package/src/core/geom/3d/gjk/gjk_epa_penetration.d.ts.map +1 -1
- package/src/core/geom/3d/gjk/gjk_epa_penetration.js +14 -9
- package/src/core/geom/3d/gjk/minkowski_support.d.ts +11 -7
- package/src/core/geom/3d/gjk/minkowski_support.d.ts.map +1 -1
- package/src/core/geom/3d/gjk/minkowski_support.js +33 -9
- package/src/core/geom/3d/gjk/mpr.d.ts.map +1 -1
- package/src/core/geom/3d/gjk/mpr.js +26 -5
- package/src/core/geom/3d/line/line3_compute_segment_closest_point_to_aabb3_t.d.ts +15 -0
- package/src/core/geom/3d/line/line3_compute_segment_closest_point_to_aabb3_t.d.ts.map +1 -1
- package/src/core/geom/3d/line/line3_compute_segment_closest_point_to_aabb3_t.js +106 -33
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale.d.ts +2 -1
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale.d.ts.map +1 -1
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale.js +4 -8
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_array.d.ts +32 -0
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_array.d.ts.map +1 -0
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_array.js +85 -0
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_scalar.d.ts +3 -3
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_scalar.d.ts.map +1 -1
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_scalar.js +24 -34
- package/src/core/geom/3d/quaternion/quat3_integrate.d.ts +17 -0
- package/src/core/geom/3d/quaternion/quat3_integrate.d.ts.map +1 -1
- package/src/core/geom/3d/quaternion/quat3_integrate.js +45 -4
- package/src/core/geom/3d/quaternion/quat3_multiply.d.ts +16 -0
- package/src/core/geom/3d/quaternion/quat3_multiply.d.ts.map +1 -1
- package/src/core/geom/3d/quaternion/quat3_multiply.js +25 -0
- package/src/core/geom/3d/quaternion/quat3_nlerp.d.ts +18 -0
- package/src/core/geom/3d/quaternion/quat3_nlerp.d.ts.map +1 -1
- package/src/core/geom/3d/quaternion/quat3_nlerp.js +45 -0
- package/src/core/geom/3d/quaternion/quat3_shortest_arc.d.ts +17 -0
- package/src/core/geom/3d/quaternion/quat3_shortest_arc.d.ts.map +1 -1
- package/src/core/geom/3d/quaternion/quat3_shortest_arc.js +155 -94
- package/src/core/geom/3d/quaternion/quat3_to_matrix3.d.ts +12 -0
- package/src/core/geom/3d/quaternion/quat3_to_matrix3.d.ts.map +1 -1
- package/src/core/geom/3d/quaternion/quat3_to_matrix3.js +31 -0
- package/src/core/geom/3d/shape/AbstractShape3D.d.ts +20 -6
- package/src/core/geom/3d/shape/AbstractShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/AbstractShape3D.js +20 -6
- package/src/core/geom/3d/shape/BoxShape3D.d.ts +1 -1
- package/src/core/geom/3d/shape/BoxShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/BoxShape3D.js +5 -1
- package/src/core/geom/3d/shape/CapsuleShape3D.d.ts +1 -1
- package/src/core/geom/3d/shape/CapsuleShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/CapsuleShape3D.js +5 -1
- package/src/core/geom/3d/shape/ConvexHullShape3D.d.ts +25 -11
- package/src/core/geom/3d/shape/ConvexHullShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/ConvexHullShape3D.js +392 -22
- package/src/core/geom/3d/shape/CylinderShape3D.d.ts +8 -7
- package/src/core/geom/3d/shape/CylinderShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/CylinderShape3D.js +12 -7
- package/src/core/geom/3d/shape/HeightMapShape3D.d.ts +51 -8
- package/src/core/geom/3d/shape/HeightMapShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/HeightMapShape3D.js +260 -14
- package/src/core/geom/3d/shape/MeshShape3D.d.ts +61 -7
- package/src/core/geom/3d/shape/MeshShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/MeshShape3D.js +111 -20
- package/src/core/geom/3d/shape/PointShape3D.d.ts +1 -1
- package/src/core/geom/3d/shape/PointShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/PointShape3D.js +1 -1
- package/src/core/geom/3d/shape/PosedShape3D.d.ts +9 -0
- package/src/core/geom/3d/shape/PosedShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/PosedShape3D.js +36 -6
- package/src/core/geom/3d/shape/SphereShape3D.d.ts +1 -1
- package/src/core/geom/3d/shape/SphereShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/SphereShape3D.js +5 -1
- package/src/core/geom/3d/shape/TransformedShape3D.d.ts +12 -10
- package/src/core/geom/3d/shape/TransformedShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/TransformedShape3D.js +53 -19
- package/src/core/geom/3d/shape/Triangle3D.d.ts +1 -1
- package/src/core/geom/3d/shape/Triangle3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/Triangle3D.js +5 -1
- package/src/core/geom/3d/shape/UnionShape3D.d.ts +1 -1
- package/src/core/geom/3d/shape/UnionShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/UnionShape3D.js +19 -2
- package/src/core/geom/3d/shape/sdf/sdf3_box.d.ts +14 -0
- package/src/core/geom/3d/shape/sdf/sdf3_box.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_box.js +67 -5
- package/src/core/geom/3d/shape/sdf/sdf3_capsule.d.ts +14 -0
- package/src/core/geom/3d/shape/sdf/sdf3_capsule.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_capsule.js +61 -3
- package/src/core/geom/3d/shape/sdf/sdf3_cylinder.d.ts +14 -0
- package/src/core/geom/3d/shape/sdf/sdf3_cylinder.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_cylinder.js +63 -4
- package/src/core/geom/3d/shape/sdf/sdf3_plane.d.ts +15 -0
- package/src/core/geom/3d/shape/sdf/sdf3_plane.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_plane.js +64 -2
- package/src/core/geom/3d/shape/sdf/sdf3_sphere.d.ts +21 -0
- package/src/core/geom/3d/shape/sdf/sdf3_sphere.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_sphere.js +66 -3
- package/src/core/geom/3d/shape/shape3_mesh_from_geometry.d.ts +2 -0
- package/src/core/geom/3d/shape/shape3_mesh_from_geometry.d.ts.map +1 -1
- package/src/core/geom/3d/shape/shape3_mesh_from_geometry.js +7 -0
- package/src/core/geom/3d/shape/util/mesh_compute_triangle_edge_flags.d.ts +41 -0
- package/src/core/geom/3d/shape/util/mesh_compute_triangle_edge_flags.d.ts.map +1 -0
- package/src/core/geom/3d/shape/util/mesh_compute_triangle_edge_flags.js +538 -0
- package/src/core/geom/3d/sphere/harmonics/sh_basis_at.d.ts +31 -0
- package/src/core/geom/3d/sphere/harmonics/sh_basis_at.d.ts.map +1 -0
- package/src/core/geom/3d/sphere/harmonics/sh_basis_at.js +85 -0
- package/src/core/geom/3d/sphere/harmonics/sh_vmf_window.d.ts +18 -0
- package/src/core/geom/3d/sphere/harmonics/sh_vmf_window.d.ts.map +1 -0
- package/src/core/geom/3d/sphere/harmonics/sh_vmf_window.js +19 -0
- package/src/core/geom/3d/triangle/TriangleEdgeFlags.d.ts +49 -0
- package/src/core/geom/3d/triangle/TriangleEdgeFlags.d.ts.map +1 -0
- package/src/core/geom/3d/triangle/TriangleEdgeFlags.js +55 -0
- package/src/core/geom/3d/triangle/tri3_classify_shared_edge.d.ts +42 -0
- package/src/core/geom/3d/triangle/tri3_classify_shared_edge.d.ts.map +1 -0
- package/src/core/geom/3d/triangle/tri3_classify_shared_edge.js +85 -0
- package/src/core/geom/3d/triangle/tri3_closest_point.d.ts +13 -0
- package/src/core/geom/3d/triangle/tri3_closest_point.d.ts.map +1 -1
- package/src/core/geom/3d/triangle/tri3_closest_point.js +36 -1
- package/src/core/geom/3d/triangle/tri3_closest_point_barycentric.d.ts +14 -0
- package/src/core/geom/3d/triangle/tri3_closest_point_barycentric.d.ts.map +1 -1
- package/src/core/geom/3d/triangle/tri3_closest_point_barycentric.js +40 -0
- package/src/core/geom/vec3/v3_quaternion_apply.d.ts +19 -0
- package/src/core/geom/vec3/v3_quaternion_apply.d.ts.map +1 -1
- package/src/core/geom/vec3/v3_quaternion_apply.js +32 -0
- package/src/core/geom/vec3/v3_quaternion_apply_inverse.d.ts +19 -0
- package/src/core/geom/vec3/v3_quaternion_apply_inverse.d.ts.map +1 -1
- package/src/core/geom/vec3/v3_quaternion_apply_inverse.js +32 -0
- package/src/engine/EngineHarness.d.ts.map +1 -1
- package/src/engine/EngineHarness.js +17 -4
- package/src/engine/asset/loaders/image/avif/threaded_image_encoder.js +1 -1
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts +135 -10
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts.map +1 -1
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.js +338 -105
- package/src/engine/control/first-person/abilities/Ability.d.ts +14 -5
- package/src/engine/control/first-person/abilities/Ability.d.ts.map +1 -1
- package/src/engine/control/first-person/abilities/Ability.js +14 -5
- package/src/engine/control/first-person/abilities/LedgeGrab.d.ts.map +1 -1
- package/src/engine/control/first-person/abilities/LedgeGrab.js +16 -12
- package/src/engine/control/first-person/abilities/Mantle.d.ts.map +1 -1
- package/src/engine/control/first-person/abilities/Mantle.js +5 -1
- package/src/engine/control/first-person/abilities/Slide.js +1 -1
- package/src/engine/control/first-person/collision/KinematicMover.d.ts +92 -14
- package/src/engine/control/first-person/collision/KinematicMover.d.ts.map +1 -1
- package/src/engine/control/first-person/collision/KinematicMover.js +218 -37
- package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts +5 -0
- package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts.map +1 -1
- package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.js +17 -10
- package/src/engine/ecs/EntityComponentDataset.d.ts.map +1 -1
- package/src/engine/ecs/EntityComponentDataset.js +27 -13
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +8 -0
- package/src/engine/ecs/transform/Transform64.d.ts +4 -2
- package/src/engine/ecs/transform/Transform64.d.ts.map +1 -1
- package/src/engine/ecs/transform/Transform64.js +10 -16
- package/src/engine/graphics/ecs/water/Water.d.ts +31 -72
- package/src/engine/graphics/ecs/water/Water.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/Water.js +59 -84
- package/src/engine/graphics/ecs/water/WaterSerializationAdapter.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/WaterSerializationAdapter.js +11 -49
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_1_2.d.ts +1 -1
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_1_2.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_1_2.js +27 -18
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_2_3.d.ts +12 -0
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_2_3.d.ts.map +1 -0
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_2_3.js +45 -0
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_3_4.d.ts +6 -0
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_3_4.d.ts.map +1 -0
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_3_4.js +10 -0
- package/src/engine/graphics/ecs/water/WaterWaves.d.ts +33 -0
- package/src/engine/graphics/ecs/water/WaterWaves.d.ts.map +1 -0
- package/src/engine/graphics/ecs/water/WaterWaves.js +46 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.d.ts +17 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.d.ts.map +1 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.js +26 -0
- package/src/engine/graphics/texture/3d/scs3d_sample_linear.d.ts +22 -0
- package/src/engine/graphics/texture/3d/scs3d_sample_linear.d.ts.map +1 -1
- package/src/engine/graphics/texture/3d/scs3d_sample_linear.js +43 -1
- package/src/engine/graphics/texture/sampler/Sampler2D.d.ts +29 -3
- package/src/engine/graphics/texture/sampler/Sampler2D.d.ts.map +1 -1
- package/src/engine/graphics/texture/sampler/Sampler2D.js +102 -14
- package/src/engine/graphics/texture/sampler/sampler2d_to_avif.d.ts.map +1 -1
- package/src/engine/graphics/texture/sampler/sampler2d_to_avif.js +8 -5
- package/src/engine/graphics3/WaterSystem.d.ts +31 -48
- package/src/engine/graphics3/WaterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/WaterSystem.js +177 -261
- package/src/engine/interpolation/BinaryInterpolationAdapter.d.ts +10 -4
- package/src/engine/interpolation/BinaryInterpolationAdapter.d.ts.map +1 -1
- package/src/engine/interpolation/BinaryInterpolationAdapter.js +11 -5
- package/src/engine/interpolation/InterpolationLog.d.ts +11 -5
- package/src/engine/interpolation/InterpolationLog.d.ts.map +1 -1
- package/src/engine/interpolation/InterpolationLog.js +12 -6
- package/src/engine/interpolation/InterpolationSystem.d.ts.map +1 -1
- package/src/engine/interpolation/InterpolationSystem.js +39 -8
- package/src/engine/interpolation/PoseInterpolationAdapter.d.ts +1 -1
- package/src/engine/interpolation/PoseInterpolationAdapter.d.ts.map +1 -1
- package/src/engine/interpolation/PoseInterpolationAdapter.js +51 -22
- package/src/engine/interpolation/TransformPoseSerializationAdapter.d.ts.map +1 -1
- package/src/engine/interpolation/TransformPoseSerializationAdapter.js +18 -23
- package/src/engine/network/adapters/QuaternionInterpolationAdapter.d.ts +1 -1
- package/src/engine/network/adapters/QuaternionInterpolationAdapter.d.ts.map +1 -1
- package/src/engine/network/adapters/QuaternionInterpolationAdapter.js +3 -1
- package/src/engine/network/adapters/TransformInterpolationAdapter.d.ts +1 -1
- package/src/engine/network/adapters/TransformInterpolationAdapter.d.ts.map +1 -1
- package/src/engine/network/adapters/TransformInterpolationAdapter.js +3 -1
- package/src/engine/network/adapters/Vector3InterpolationAdapter.d.ts.map +1 -1
- package/src/engine/network/adapters/Vector3InterpolationAdapter.js +5 -2
- package/src/engine/physics/body/SolverBodyState.d.ts.map +1 -1
- package/src/engine/physics/body/SolverBodyState.js +4 -5
- package/src/engine/physics/broadphase/compute_fat_world_aabb.d.ts +12 -0
- package/src/engine/physics/broadphase/compute_fat_world_aabb.d.ts.map +1 -1
- package/src/engine/physics/broadphase/compute_fat_world_aabb.js +28 -3
- package/src/engine/physics/ccd/linear_sweep.d.ts +42 -12
- package/src/engine/physics/ccd/linear_sweep.d.ts.map +1 -1
- package/src/engine/physics/ccd/linear_sweep.js +1131 -97
- package/src/engine/physics/cloth/collider/ClothColliderIndex.d.ts +13 -0
- package/src/engine/physics/cloth/collider/ClothColliderIndex.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/ClothColliderIndex.js +90 -22
- package/src/engine/physics/cloth/collider/cloth_collider_bounds.js +84 -24
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.d.ts +46 -3
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.js +116 -68
- package/src/engine/physics/cloth/ecs/ClothWorld.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothWorld.js +59 -47
- package/src/engine/physics/cloth/ecs/cloth_gather_colliders.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_gather_colliders.js +62 -55
- package/src/engine/physics/cloth/ecs/cloth_reconstruct_pose.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_reconstruct_pose.js +46 -39
- package/src/engine/physics/cloth/ecs/cloth_write_back.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_write_back.js +41 -36
- package/src/engine/physics/cloth/playground/garment_build.js +6 -6
- package/src/engine/physics/cloth/playground/garment_main.js +18 -14
- package/src/engine/physics/cloth/solver/cloth_contact_find.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_contact_find.js +8 -5
- package/src/engine/physics/cloth/solver/cloth_solve_vertex.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_solve_vertex.js +8 -5
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.js +15 -15
- package/src/engine/physics/cloth/solver/find_non_finite_cloth_state.d.ts +5 -0
- package/src/engine/physics/cloth/solver/find_non_finite_cloth_state.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/find_non_finite_cloth_state.js +32 -9
- package/src/engine/physics/constraint/solve_constraints.d.ts +50 -8
- package/src/engine/physics/constraint/solve_constraints.d.ts.map +1 -1
- package/src/engine/physics/constraint/solve_constraints.js +703 -429
- package/src/engine/physics/contact/ManifoldStore.d.ts +12 -0
- package/src/engine/physics/contact/ManifoldStore.d.ts.map +1 -1
- package/src/engine/physics/contact/ManifoldStore.js +32 -0
- package/src/engine/physics/ecs/BodyKind.d.ts +16 -8
- package/src/engine/physics/ecs/BodyKind.d.ts.map +1 -1
- package/src/engine/physics/ecs/BodyKind.js +16 -8
- package/src/engine/physics/ecs/Collider.d.ts +7 -2
- package/src/engine/physics/ecs/Collider.d.ts.map +1 -1
- package/src/engine/physics/ecs/Collider.js +7 -2
- package/src/engine/physics/ecs/PhysicsEvents.d.ts +13 -0
- package/src/engine/physics/ecs/PhysicsEvents.d.ts.map +1 -1
- package/src/engine/physics/ecs/PhysicsEvents.js +13 -0
- package/src/engine/physics/ecs/PhysicsSystem.d.ts +320 -36
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{"version":3,"file":"gjk_epa_penetration.d.ts","sourceRoot":"","sources":["../../../../../../src/core/geom/3d/gjk/gjk_epa_penetration.js"],"names":[],"mappings":"
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{"version":3,"file":"gjk_epa_penetration.d.ts","sourceRoot":"","sources":["../../../../../../src/core/geom/3d/gjk/gjk_epa_penetration.js"],"names":[],"mappings":"AAkkBA;;;;;;;;;;;;;;;;GAgBG;AACH,yCATW,YAAY,GAAC,MAAM,EAAE,KACrB,eAAe,KACf,eAAe,GACb,MAAM,CA0BlB;AA7DD;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,4BAFU,MAAM,CAEgB;;;;;;;8BAzdnB;IAAE,OAAO,SAAW,YAAY,QAAE,MAAM,QAAE,CAAC,YAAY,GAAC,MAAM,EAAE,CAAC,QAAE,MAAM,KAAG,IAAI,CAAA;CAAE"}
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@@ -35,7 +35,7 @@ import { v3_triple_cross } from "../../vec3/v3_triple_cross.js";
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* Structure follows Bullet's btGjkEpa2: GJK produces a rank-4 simplex that
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* strictly encloses the origin; EPA builds outward-oriented faces from it and
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* expands toward the closest face, rebuilding the horizon each step. Operates on
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* any support provider with `support(out, off,
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* any support provider with `support(out, off, direction, direction_offset)` in WORLD space (e.g.
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* {@link PosedShape3D}); the penetration normal + depth come from the Minkowski
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* difference's closest face to the origin. No cross-frame state → reset-and-
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* resimulate determinism preserved.
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@@ -74,6 +74,10 @@ const _w = new Float64Array(3); // newly sampled support point
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const SIMPLEX = new Float64Array(12); // 4 points, 3 floats each; slot 0 = newest (a)
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const DIR = new Float64Array(3);
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// GJK's seed directions, in arrays as minkowski_support takes them. Never written.
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const AXIS_Y = new Float64Array([0, 1, 0]);
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// --- vector scratch (shared; GJK and EPA never run concurrently) ---
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const CEN = new Float64Array(3); // polytope centroid (for outward orientation)
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* A convex shape exposing a world-space support mapping: `support(out, off, direction,
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* direction_offset)` writes the farthest point of the shape along the unit direction in
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/**
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* {@link GJK_INCONCLUSIVE}
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minkowski_support(SIMPLEX, 0, A, B,
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minkowski_support(SIMPLEX, 0, A, B, AXIS_X, 0);
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minkowski_support(SIMPLEX, 0, A, B,
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minkowski_support(SIMPLEX, 0, A, B, AXIS_Y, 0);
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}
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DIR[0] = -SIMPLEX[0];
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DIR[1] = -SIMPLEX[1];
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if (v3_length_sqr(DIR[0], DIR[1], DIR[2]) < DIR_EPS) {
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minkowski_support(_w, 0, A, B, DIR
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minkowski_support(_w, 0, A, B, DIR, 0);
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if (v3_dot(_w[0], _w[1], _w[2], DIR[0], DIR[1], DIR[2]) < 0) {
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}
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minkowski_support(_w, 0, A, B, FACE_N
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minkowski_support(_w, 0, A, B, FACE_N, bn);
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const wdist = v3_dot(FACE_N[bn], FACE_N[bn + 1], FACE_N[bn + 2], _w[0], _w[1], _w[2]) - FACE_DIST[best];
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if (wdist < EPA_EPS) {
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break; // converged onto the closest face
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@@ -17,17 +17,21 @@
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*
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* Shared by GJK, MPR, AND the robust penetration query
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* (`gjk_epa_penetration.js`): all three operate on the same support-provider
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* protocol — `support(out, off,
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* is no body-space/world-space split between them (a
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* world adapter satisfies the same contract a raw shape does).
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* protocol — `support(out, off, direction, direction_offset)` with a unit
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* direction — there is no body-space/world-space split between them (a
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* {@link PosedShape3D} world adapter satisfies the same contract a raw shape does).
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*
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* The direction arrives in an array, as it leaves for the two shapes: this is called from GJK, MPR
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* and EPA loops that V8 does not always inline it into, and it calls two shapes' supports that V8
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* never inlines, so a direction handed across as three numbers was boxed at both crossings.
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*
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* @param {Float64Array|number[]} result 3-vector destination
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* @param {number} result_offset
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* @param {number}
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*
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* @param {number}
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* @param {Float64Array|number[]} direction search direction (any non-zero magnitude), at
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* `direction_offset`; read before anything is written, and left untouched
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* @param {number} direction_offset
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*/
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export function minkowski_support(result: Float64Array | number[], result_offset: number, shape_a: AbstractShape3D, shape_b: AbstractShape3D,
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export function minkowski_support(result: Float64Array | number[], result_offset: number, shape_a: AbstractShape3D, shape_b: AbstractShape3D, direction: Float64Array | number[], direction_offset: number): void;
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//# sourceMappingURL=minkowski_support.d.ts.map
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{"version":3,"file":"minkowski_support.d.ts","sourceRoot":"","sources":["../../../../../../src/core/geom/3d/gjk/minkowski_support.js"],"names":[],"mappings":"AAEA
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{"version":3,"file":"minkowski_support.d.ts","sourceRoot":"","sources":["../../../../../../src/core/geom/3d/gjk/minkowski_support.js"],"names":[],"mappings":"AAEA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAkCG;AACH,0CARW,YAAY,GAAC,MAAM,EAAE,iBACrB,MAAM,iEAGN,YAAY,GAAC,MAAM,EAAE,oBAErB,MAAM,QAyChB"}
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@@ -19,24 +19,32 @@ import { v3_length } from "../../vec3/v3_length.js";
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*
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* Shared by GJK, MPR, AND the robust penetration query
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* (`gjk_epa_penetration.js`): all three operate on the same support-provider
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* is no body-space/world-space split between them (a
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* world adapter satisfies the same contract a raw shape does).
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* protocol — `support(out, off, direction, direction_offset)` with a unit
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* direction — there is no body-space/world-space split between them (a
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* {@link PosedShape3D} world adapter satisfies the same contract a raw shape does).
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*
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* The direction arrives in an array, as it leaves for the two shapes: this is called from GJK, MPR
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* and EPA loops that V8 does not always inline it into, and it calls two shapes' supports that V8
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* never inlines, so a direction handed across as three numbers was boxed at both crossings.
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*
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* @param {number}
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*
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* @param {number}
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* @param {Float64Array|number[]} direction search direction (any non-zero magnitude), at
|
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* `direction_offset`; read before anything is written, and left untouched
|
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* @param {number} direction_offset
|
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|
*/
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export function minkowski_support(
|
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result, result_offset,
|
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|
shape_a,
|
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shape_b,
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-
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+
direction, direction_offset
|
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) {
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let dir_x = direction[direction_offset];
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let dir_y = direction[direction_offset + 1];
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let dir_z = direction[direction_offset + 2];
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+
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40
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|
const len = v3_length(dir_x, dir_y, dir_z);
|
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41
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42
50
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if (len > 0) {
|
|
@@ -50,8 +58,18 @@ export function minkowski_support(
|
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51
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}
|
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|
|
53
|
-
|
|
54
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-
|
|
61
|
+
// One scratch for both directions, each written just before its call.
|
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|
+
scratch_direction[0] = dir_x;
|
|
63
|
+
scratch_direction[1] = dir_y;
|
|
64
|
+
scratch_direction[2] = dir_z;
|
|
65
|
+
|
|
66
|
+
shape_a.support(scratch_support_a, 0, scratch_direction, 0);
|
|
67
|
+
|
|
68
|
+
scratch_direction[0] = -dir_x;
|
|
69
|
+
scratch_direction[1] = -dir_y;
|
|
70
|
+
scratch_direction[2] = -dir_z;
|
|
71
|
+
|
|
72
|
+
shape_b.support(scratch_support_b, 0, scratch_direction, 0);
|
|
55
73
|
|
|
56
74
|
result[result_offset] = scratch_support_a[0] - scratch_support_b[0];
|
|
57
75
|
result[result_offset + 1] = scratch_support_a[1] - scratch_support_b[1];
|
|
@@ -69,3 +87,9 @@ export function minkowski_support(
|
|
|
69
87
|
*/
|
|
70
88
|
const scratch_support_a = new Float64Array(3);
|
|
71
89
|
const scratch_support_b = new Float64Array(3);
|
|
90
|
+
|
|
91
|
+
/**
|
|
92
|
+
* The unit direction handed to each shape's support, in double precision as the rest.
|
|
93
|
+
* @type {Float64Array}
|
|
94
|
+
*/
|
|
95
|
+
const scratch_direction = new Float64Array(3);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"mpr.d.ts","sourceRoot":"","sources":["../../../../../../src/core/geom/3d/gjk/mpr.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"mpr.d.ts","sourceRoot":"","sources":["../../../../../../src/core/geom/3d/gjk/mpr.js"],"names":[],"mappings":"AA4DA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA2DG;AACH,4BANW,YAAY,iBACZ,MAAM,iDAGJ,OAAO,CA6UnB"}
|
|
@@ -52,6 +52,12 @@ const V2 = new Float64Array(3);
|
|
|
52
52
|
const V3 = new Float64Array(3);
|
|
53
53
|
const V4 = new Float64Array(3);
|
|
54
54
|
|
|
55
|
+
/**
|
|
56
|
+
* The search direction handed to {@link minkowski_support}, which takes it in an array.
|
|
57
|
+
* @type {Float64Array}
|
|
58
|
+
*/
|
|
59
|
+
const search_direction = new Float64Array(3);
|
|
60
|
+
|
|
55
61
|
/**
|
|
56
62
|
* Minkowski Portal Refinement (XenoCollide, Gary Snethen, GDC 2009).
|
|
57
63
|
*
|
|
@@ -146,7 +152,10 @@ export function mpr(result, result_offset, shape_a, shape_b) {
|
|
|
146
152
|
}
|
|
147
153
|
|
|
148
154
|
// ── Step 2: first support V1 in direction −V0 (toward the origin) ──
|
|
149
|
-
|
|
155
|
+
search_direction[0] = -V0[0];
|
|
156
|
+
search_direction[1] = -V0[1];
|
|
157
|
+
search_direction[2] = -V0[2];
|
|
158
|
+
minkowski_support(V1, 0, shape_a, shape_b, search_direction, 0);
|
|
150
159
|
|
|
151
160
|
// If V1 isn't past the origin along −V0, the origin lies outside
|
|
152
161
|
// the Mink-diff and the shapes are separated.
|
|
@@ -184,7 +193,10 @@ export function mpr(result, result_offset, shape_a, shape_b) {
|
|
|
184
193
|
return true;
|
|
185
194
|
}
|
|
186
195
|
|
|
187
|
-
|
|
196
|
+
search_direction[0] = nx;
|
|
197
|
+
search_direction[1] = ny;
|
|
198
|
+
search_direction[2] = nz;
|
|
199
|
+
minkowski_support(V2, 0, shape_a, shape_b, search_direction, 0);
|
|
188
200
|
|
|
189
201
|
if (V2[0] * nx + V2[1] * ny + V2[2] * nz < 0) {
|
|
190
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|
return false;
|
|
@@ -212,7 +224,10 @@ export function mpr(result, result_offset, shape_a, shape_b) {
|
|
|
212
224
|
// tetrahedron V0–V1–V2–V3 actually contains the origin.
|
|
213
225
|
let discovered = false;
|
|
214
226
|
for (let i = 0; i < MPR_MAX_ITERATIONS; i++) {
|
|
215
|
-
|
|
227
|
+
search_direction[0] = nx;
|
|
228
|
+
search_direction[1] = ny;
|
|
229
|
+
search_direction[2] = nz;
|
|
230
|
+
minkowski_support(V3, 0, shape_a, shape_b, search_direction, 0);
|
|
216
231
|
|
|
217
232
|
if (V3[0] * nx + V3[1] * ny + V3[2] * nz < 0) {
|
|
218
233
|
return false;
|
|
@@ -317,7 +332,10 @@ export function mpr(result, result_offset, shape_a, shape_b) {
|
|
|
317
332
|
const portal_dist = V1[0] * pn_x + V1[1] * pn_y + V1[2] * pn_z;
|
|
318
333
|
|
|
319
334
|
// New support V4 in the portal normal direction.
|
|
320
|
-
|
|
335
|
+
search_direction[0] = pn_x;
|
|
336
|
+
search_direction[1] = pn_y;
|
|
337
|
+
search_direction[2] = pn_z;
|
|
338
|
+
minkowski_support(V4, 0, shape_a, shape_b, search_direction, 0);
|
|
321
339
|
|
|
322
340
|
const v4_dist = V4[0] * pn_x + V4[1] * pn_y + V4[2] * pn_z;
|
|
323
341
|
|
|
@@ -419,7 +437,10 @@ export function mpr(result, result_offset, shape_a, shape_b) {
|
|
|
419
437
|
// separating-plane certificate costs one support call and holds
|
|
420
438
|
// regardless of how the refinement terminated. Apply the same rule
|
|
421
439
|
// both exits use rather than emitting an unexamined MTV.
|
|
422
|
-
|
|
440
|
+
search_direction[0] = pn_x;
|
|
441
|
+
search_direction[1] = pn_y;
|
|
442
|
+
search_direction[2] = pn_z;
|
|
443
|
+
minkowski_support(V4, 0, shape_a, shape_b, search_direction, 0);
|
|
423
444
|
if (V4[0] * pn_x + V4[1] * pn_y + V4[2] * pn_z < 0) {
|
|
424
445
|
return false;
|
|
425
446
|
}
|
|
@@ -41,4 +41,19 @@
|
|
|
41
41
|
* @returns {number} t in [0, 1]
|
|
42
42
|
*/
|
|
43
43
|
export function line3_compute_segment_closest_point_to_aabb3_t(p0_x: number, p0_y: number, p0_z: number, p1_x: number, p1_y: number, p1_z: number, box_x0: number, box_y0: number, box_z0: number, box_x1: number, box_y1: number, box_z1: number): number;
|
|
44
|
+
/**
|
|
45
|
+
* {@link line3_compute_segment_closest_point_to_aabb3_t} with the segment read from
|
|
46
|
+
* `segment[segment_offset ..+5]` as `[p0, p1]` and the box from `box[box_offset ..+5]` as
|
|
47
|
+
* `[min, max]`, writing `t` to `result[result_offset]`. The one place the arithmetic lives. For a
|
|
48
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*/
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export function line3_compute_segment_closest_point_to_aabb3_t_array(result: Float64Array, result_offset: number, segment: Float64Array, segment_offset: number, box: Float64Array, box_offset: number): void;
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{"version":3,"file":"line3_compute_segment_closest_point_to_aabb3_t.d.ts","sourceRoot":"","sources":["../../../../../../src/core/geom/3d/line/line3_compute_segment_closest_point_to_aabb3_t.js"],"names":[],"mappings":"
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{"version":3,"file":"line3_compute_segment_closest_point_to_aabb3_t.d.ts","sourceRoot":"","sources":["../../../../../../src/core/geom/3d/line/line3_compute_segment_closest_point_to_aabb3_t.js"],"names":[],"mappings":"AAuCA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAyCG;AACH,qEAdW,MAAM,QACN,MAAM,QACN,MAAM,QACN,MAAM,QACN,MAAM,QACN,MAAM,UACN,MAAM,UACN,MAAM,UACN,MAAM,UACN,MAAM,UACN,MAAM,UACN,MAAM,GACJ,MAAM,CA0BlB;AAMD;;;;;;;;;;;;;GAaG;AACH,6EAPW,YAAY,iBACZ,MAAM,WACN,YAAY,kBACZ,MAAM,OACN,YAAY,cACZ,MAAM,QAsGhB"}
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function _consider() {
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if (g <= 0 && t > track[TRACK_A]) { track[TRACK_A] = t; track[TRACK_A + 1] = g; }
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box_x0, box_y0, box_z0,
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box_x1, box_y1, box_z1
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inputs[3] = p1_x;
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inputs[4] = p1_y;
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inputs[5] = p1_z;
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line3_compute_segment_closest_point_to_aabb3_t_array(scalar_result, 0, inputs, 0, inputs, 6);
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/** Where {@link line3_compute_segment_closest_point_to_aabb3_t} packs its segment and its box. */
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*/
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export function line3_compute_segment_closest_point_to_aabb3_t_array(
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result, result_offset,
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segment, segment_offset,
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box, box_offset
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) {
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const p0_x = segment[segment_offset], p0_y = segment[segment_offset + 1], p0_z = segment[segment_offset + 2];
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const p1_x = segment[segment_offset + 3], p1_y = segment[segment_offset + 4], p1_z = segment[segment_offset + 5];
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const box_x0 = box[box_offset], box_y0 = box[box_offset + 1], box_z0 = box[box_offset + 2];
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const box_x1 = box[box_offset + 3], box_y1 = box[box_offset + 4], box_z1 = box[box_offset + 5];
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const d_x = p1_x - p0_x;
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const d_y = p1_y - p0_y;
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const d_z = p1_z - p0_z;
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if (d_x === 0 && d_y === 0 && d_z === 0) {
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result[result_offset] = 0;
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track[TRACK_A] = -1; track[TRACK_A + 1] = 0;
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track[TRACK_B] = 2; track[TRACK_B + 1] = 0;
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track[TRACK_C] = -1; track[TRACK_C + 1] = 0;
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track[TRACK_D] = 2; track[TRACK_D + 1] = 0;
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track[TRACK_CANDIDATE + 1] = v3_dot(
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p0_x - clamp(p0_x, box_x0, box_x1),
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p0_y - clamp(p0_y, box_y0, box_y1),
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);
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_consider();
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track[TRACK_CANDIDATE] = 1;
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track[TRACK_CANDIDATE + 1] = v3_dot(
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);
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_consider();
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// Face-plane crossing candidates (where an axis enters/leaves its slab).
|
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for (let axis = 0; axis < 3; axis++) {
|
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@@ -120,34 +185,42 @@ export function line3_compute_segment_closest_point_to_aabb3_t(
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const c_x = p0_x + d_x * tc;
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const c_y = p0_y + d_y * tc;
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const c_z = p0_z + d_z * tc;
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)
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// v3_dot of the offset from the clamped point, written out with clamp's comparisons:
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// this branch is taken too rarely for V8 to inline calls on it, and they box what
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// they are handed
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const k_x = c_x < box_x0 ? box_x0 : (c_x > box_x1 ? box_x1 : c_x);
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const k_y = c_y < box_y0 ? box_y0 : (c_y > box_y1 ? box_y1 : c_y);
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const k_z = c_z < box_z0 ? box_z0 : (c_z > box_z1 ? box_z1 : c_z);
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track[TRACK_CANDIDATE] = tc;
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track[TRACK_CANDIDATE + 1] = ((c_x - k_x) * d_x + (c_y - k_y) * d_y + (c_z - k_z) * d_z);
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_consider();
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}
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}
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const a_t = track[TRACK_A], a_g = track[TRACK_A + 1];
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const b_t = track[TRACK_B], b_g = track[TRACK_B + 1];
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const c_t = track[TRACK_C], c_g = track[TRACK_C + 1];
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const d_t = track[TRACK_D], d_g = track[TRACK_D + 1];
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// Rightmost minimiser: where g' last reaches 0 (g' linear between a and b).
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let t_hi;
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if (
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if (a_t < 0) {
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t_hi = 0; // g' > 0 everywhere → minimum at the p0 end
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-
} else if (
|
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} else if (b_t > 1) {
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t_hi = 1; // g' ≤ 0 everywhere → minimum at the p1 end
|
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} else {
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t_hi =
|
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t_hi = a_t - a_g * (b_t - a_t) / (b_g - a_g);
|
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}
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// Leftmost minimiser: where g' first reaches 0.
|
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let t_lo;
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if (
|
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|
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if (d_t > 1) {
|
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t_lo = 1; // g' < 0 everywhere → minimum at the p1 end
|
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-
} else if (
|
|
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|
+
} else if (c_t < 0) {
|
|
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|
t_lo = 0; // g' ≥ 0 everywhere → minimum at the p0 end
|
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|
} else {
|
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t_lo =
|
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|
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t_lo = c_t - c_g * (d_t - c_t) / (d_g - c_g);
|
|
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}
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|
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-
|
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result[result_offset] = (t_lo + t_hi) * 0.5;
|
|
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|
}
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@@ -7,7 +7,8 @@
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7
7
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* gl-matrix `mat4.fromRotationTranslationScale`. The quaternion is assumed to be of
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|
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|
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* {@link m4_from_rotation_translation_scale_array} with every offset 0, which is where the
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* arithmetic lives; use that one for operands at other offsets.
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12
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*
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13
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* @param {number[]|Float32Array|Float64Array} out destination 4x4 matrix
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|
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|
|
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|
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{"version":3,"file":"m4_from_rotation_translation_scale.d.ts","sourceRoot":"","sources":["../../../../../../src/core/geom/3d/mat4/m4_from_rotation_translation_scale.js"],"names":[],"mappings":"AAEA
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|
1
|
+
{"version":3,"file":"m4_from_rotation_translation_scale.d.ts","sourceRoot":"","sources":["../../../../../../src/core/geom/3d/mat4/m4_from_rotation_translation_scale.js"],"names":[],"mappings":"AAEA;;;;;;;;;;;;;;;;;;;;GAoBG;AACH,wDATW,MAAM,EAAE,GAAC,YAAY,GAAC,YAAY,KAClC,MAAM,EAAE,GAAC,YAAY,GAAC,YAAY,KAClC,MAAM,EAAE,GAAC,YAAY,GAAC,YAAY,KAClC,MAAM,EAAE,GAAC,YAAY,GAAC,YAAY,GAChC,MAAM,EAAE,GAAC,YAAY,GAAC,YAAY,CAS9C"}
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import {
|
|
1
|
+
import { m4_from_rotation_translation_scale_array } from "./m4_from_rotation_translation_scale_array.js";
|
|
2
2
|
|
|
3
3
|
/**
|
|
4
4
|
* Compose a 4x4 transform matrix from a rotation quaternion, a translation and a
|
|
@@ -9,7 +9,8 @@ import { m4_from_rotation_translation_scale_scalar } from "./m4_from_rotation_tr
|
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9
9
|
* gl-matrix `mat4.fromRotationTranslationScale`. The quaternion is assumed to be of
|
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|
* unit length. Allocation-free.
|
|
11
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|
*
|
|
12
|
-
*
|
|
12
|
+
* {@link m4_from_rotation_translation_scale_array} with every offset 0, which is where the
|
|
13
|
+
* arithmetic lives; use that one for operands at other offsets.
|
|
13
14
|
*
|
|
14
15
|
* @param {number[]|Float32Array|Float64Array} out destination 4x4 matrix
|
|
15
16
|
* @param {number[]|Float32Array|Float64Array} q rotation quaternion `[x, y, z, w]`
|
|
@@ -21,12 +22,7 @@ import { m4_from_rotation_translation_scale_scalar } from "./m4_from_rotation_tr
|
|
|
21
22
|
* @copyright Company Named Limited (c) 2026
|
|
22
23
|
*/
|
|
23
24
|
export function m4_from_rotation_translation_scale(out, q, v, s) {
|
|
24
|
-
|
|
25
|
-
out,
|
|
26
|
-
q[0], q[1], q[2], q[3],
|
|
27
|
-
v[0], v[1], v[2],
|
|
28
|
-
s[0], s[1], s[2]
|
|
29
|
-
);
|
|
25
|
+
m4_from_rotation_translation_scale_array(out, q, 0, v, 0, s, 0);
|
|
30
26
|
|
|
31
27
|
return out;
|
|
32
28
|
}
|
|
@@ -0,0 +1,32 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Compose a 4x4 transform matrix from a rotation quaternion, a translation and a (non-uniform) scale,
|
|
3
|
+
* each read from an array at an offset. `out = T * R * S`.
|
|
4
|
+
*
|
|
5
|
+
* The one place the quaternion→matrix expansion lives: {@link m4_from_rotation_translation_scale}
|
|
6
|
+
* (arrays at offset 0) hands it its arrays, and {@link m4_from_rotation_translation_scale_scalar}
|
|
7
|
+
* packs its numbers for it. Use this one wherever the operands already sit in flat arrays, such as
|
|
8
|
+
* {@link Transform64}, which packs the matrix and all three operands in a single buffer: a caller V8
|
|
9
|
+
* does not inline this into passes arrays and small integers, where handing over the ten operands as
|
|
10
|
+
* numbers would box each of them into a new heap object.
|
|
11
|
+
*
|
|
12
|
+
* Inverse of {@link m4_decompose_array}, and shaped like it: the matrix at offset 0, each operand at
|
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13
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+
* its own offset.
|
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14
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+
*
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15
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+
* Every operand is read before the first element of `out` is written, so the operands may overlap
|
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16
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+
* `out`, as a {@link Transform64}'s translation overlaps its matrix.
|
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17
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+
*
|
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18
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+
* The quaternion is assumed to be of unit length. Allocation-free.
|
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19
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+
*
|
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20
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+
* @param {number[]|Float32Array|Float64Array} out destination 4x4 matrix, column-major
|
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21
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+
* @param {number[]|Float32Array|Float64Array} rotation quaternion `[x, y, z, w]`
|
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22
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+
* @param {number} rotation_offset offset into `rotation`
|
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23
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+
* @param {number[]|Float32Array|Float64Array} translation `[x, y, z]`
|
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24
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+
* @param {number} translation_offset offset into `translation`
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25
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+
* @param {number[]|Float32Array|Float64Array} scale `[x, y, z]`
|
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26
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+
* @param {number} scale_offset offset into `scale`
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27
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+
*
|
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28
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+
* @author Alex Goldring
|
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29
|
+
* @copyright Company Named Limited (c) 2026
|
|
30
|
+
*/
|
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31
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+
export function m4_from_rotation_translation_scale_array(out: number[] | Float32Array | Float64Array, rotation: number[] | Float32Array | Float64Array, rotation_offset: number, translation: number[] | Float32Array | Float64Array, translation_offset: number, scale: number[] | Float32Array | Float64Array, scale_offset: number): void;
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32
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+
//# sourceMappingURL=m4_from_rotation_translation_scale_array.d.ts.map
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@@ -0,0 +1 @@
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|
1
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+
{"version":3,"file":"m4_from_rotation_translation_scale_array.d.ts","sourceRoot":"","sources":["../../../../../../src/core/geom/3d/mat4/m4_from_rotation_translation_scale_array.js"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6BG;AACH,8DAXW,MAAM,EAAE,GAAC,YAAY,GAAC,YAAY,YAClC,MAAM,EAAE,GAAC,YAAY,GAAC,YAAY,mBAClC,MAAM,eACN,MAAM,EAAE,GAAC,YAAY,GAAC,YAAY,sBAClC,MAAM,SACN,MAAM,EAAE,GAAC,YAAY,GAAC,YAAY,gBAClC,MAAM,QA2DhB"}
|