@woosh/meep-engine 3.38.0 → 3.40.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/bundle-worker-image-decoder.js +1 -1
- package/build/bundle-worker-terrain.js +1 -1
- package/package.json +1 -1
- package/src/core/binary/BinaryBuffer.d.ts +11 -0
- package/src/core/binary/BinaryBuffer.d.ts.map +1 -1
- package/src/core/binary/BinaryBuffer.js +30 -0
- package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_aabb.d.ts.map +1 -1
- package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_aabb.js +28 -7
- package/src/core/geom/3d/aabb/aabb3_transform_oriented.d.ts +15 -0
- package/src/core/geom/3d/aabb/aabb3_transform_oriented.d.ts.map +1 -1
- package/src/core/geom/3d/aabb/aabb3_transform_oriented.js +41 -0
- package/src/core/geom/3d/aabb/aabb3_transform_oriented_inverse.d.ts +12 -0
- package/src/core/geom/3d/aabb/aabb3_transform_oriented_inverse.d.ts.map +1 -1
- package/src/core/geom/3d/aabb/aabb3_transform_oriented_inverse.js +27 -0
- package/src/core/geom/3d/gjk/gjk.js +3 -3
- package/src/core/geom/3d/gjk/gjk_distance.d.ts +94 -0
- package/src/core/geom/3d/gjk/gjk_distance.d.ts.map +1 -0
- package/src/core/geom/3d/gjk/gjk_distance.js +782 -0
- package/src/core/geom/3d/gjk/gjk_epa_penetration.d.ts +5 -4
- package/src/core/geom/3d/gjk/gjk_epa_penetration.d.ts.map +1 -1
- package/src/core/geom/3d/gjk/gjk_epa_penetration.js +14 -9
- package/src/core/geom/3d/gjk/minkowski_support.d.ts +11 -7
- package/src/core/geom/3d/gjk/minkowski_support.d.ts.map +1 -1
- package/src/core/geom/3d/gjk/minkowski_support.js +33 -9
- package/src/core/geom/3d/gjk/mpr.d.ts.map +1 -1
- package/src/core/geom/3d/gjk/mpr.js +26 -5
- package/src/core/geom/3d/line/line3_compute_segment_closest_point_to_aabb3_t.d.ts +15 -0
- package/src/core/geom/3d/line/line3_compute_segment_closest_point_to_aabb3_t.d.ts.map +1 -1
- package/src/core/geom/3d/line/line3_compute_segment_closest_point_to_aabb3_t.js +106 -33
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale.d.ts +2 -1
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale.d.ts.map +1 -1
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale.js +4 -8
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_array.d.ts +32 -0
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_array.d.ts.map +1 -0
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_array.js +85 -0
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_scalar.d.ts +3 -3
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_scalar.d.ts.map +1 -1
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_scalar.js +24 -34
- package/src/core/geom/3d/quaternion/quat3_integrate.d.ts +17 -0
- package/src/core/geom/3d/quaternion/quat3_integrate.d.ts.map +1 -1
- package/src/core/geom/3d/quaternion/quat3_integrate.js +45 -4
- package/src/core/geom/3d/quaternion/quat3_multiply.d.ts +16 -0
- package/src/core/geom/3d/quaternion/quat3_multiply.d.ts.map +1 -1
- package/src/core/geom/3d/quaternion/quat3_multiply.js +25 -0
- package/src/core/geom/3d/quaternion/quat3_nlerp.d.ts +18 -0
- package/src/core/geom/3d/quaternion/quat3_nlerp.d.ts.map +1 -1
- package/src/core/geom/3d/quaternion/quat3_nlerp.js +45 -0
- package/src/core/geom/3d/quaternion/quat3_shortest_arc.d.ts +17 -0
- package/src/core/geom/3d/quaternion/quat3_shortest_arc.d.ts.map +1 -1
- package/src/core/geom/3d/quaternion/quat3_shortest_arc.js +155 -94
- package/src/core/geom/3d/quaternion/quat3_to_matrix3.d.ts +12 -0
- package/src/core/geom/3d/quaternion/quat3_to_matrix3.d.ts.map +1 -1
- package/src/core/geom/3d/quaternion/quat3_to_matrix3.js +31 -0
- package/src/core/geom/3d/shape/AbstractShape3D.d.ts +20 -6
- package/src/core/geom/3d/shape/AbstractShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/AbstractShape3D.js +20 -6
- package/src/core/geom/3d/shape/BoxShape3D.d.ts +1 -1
- package/src/core/geom/3d/shape/BoxShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/BoxShape3D.js +5 -1
- package/src/core/geom/3d/shape/CapsuleShape3D.d.ts +1 -1
- package/src/core/geom/3d/shape/CapsuleShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/CapsuleShape3D.js +5 -1
- package/src/core/geom/3d/shape/ConvexHullShape3D.d.ts +25 -11
- package/src/core/geom/3d/shape/ConvexHullShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/ConvexHullShape3D.js +392 -22
- package/src/core/geom/3d/shape/CylinderShape3D.d.ts +8 -7
- package/src/core/geom/3d/shape/CylinderShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/CylinderShape3D.js +12 -7
- package/src/core/geom/3d/shape/HeightMapShape3D.d.ts +51 -8
- package/src/core/geom/3d/shape/HeightMapShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/HeightMapShape3D.js +260 -14
- package/src/core/geom/3d/shape/MeshShape3D.d.ts +61 -7
- package/src/core/geom/3d/shape/MeshShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/MeshShape3D.js +111 -20
- package/src/core/geom/3d/shape/PointShape3D.d.ts +1 -1
- package/src/core/geom/3d/shape/PointShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/PointShape3D.js +1 -1
- package/src/core/geom/3d/shape/PosedShape3D.d.ts +9 -0
- package/src/core/geom/3d/shape/PosedShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/PosedShape3D.js +36 -6
- package/src/core/geom/3d/shape/SphereShape3D.d.ts +1 -1
- package/src/core/geom/3d/shape/SphereShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/SphereShape3D.js +5 -1
- package/src/core/geom/3d/shape/TransformedShape3D.d.ts +12 -10
- package/src/core/geom/3d/shape/TransformedShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/TransformedShape3D.js +53 -19
- package/src/core/geom/3d/shape/Triangle3D.d.ts +1 -1
- package/src/core/geom/3d/shape/Triangle3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/Triangle3D.js +5 -1
- package/src/core/geom/3d/shape/UnionShape3D.d.ts +1 -1
- package/src/core/geom/3d/shape/UnionShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/UnionShape3D.js +19 -2
- package/src/core/geom/3d/shape/sdf/sdf3_box.d.ts +14 -0
- package/src/core/geom/3d/shape/sdf/sdf3_box.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_box.js +67 -5
- package/src/core/geom/3d/shape/sdf/sdf3_capsule.d.ts +14 -0
- package/src/core/geom/3d/shape/sdf/sdf3_capsule.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_capsule.js +61 -3
- package/src/core/geom/3d/shape/sdf/sdf3_cylinder.d.ts +14 -0
- package/src/core/geom/3d/shape/sdf/sdf3_cylinder.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_cylinder.js +63 -4
- package/src/core/geom/3d/shape/sdf/sdf3_plane.d.ts +15 -0
- package/src/core/geom/3d/shape/sdf/sdf3_plane.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_plane.js +64 -2
- package/src/core/geom/3d/shape/sdf/sdf3_sphere.d.ts +21 -0
- package/src/core/geom/3d/shape/sdf/sdf3_sphere.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_sphere.js +66 -3
- package/src/core/geom/3d/shape/shape3_mesh_from_geometry.d.ts +2 -0
- package/src/core/geom/3d/shape/shape3_mesh_from_geometry.d.ts.map +1 -1
- package/src/core/geom/3d/shape/shape3_mesh_from_geometry.js +7 -0
- package/src/core/geom/3d/shape/util/mesh_compute_triangle_edge_flags.d.ts +41 -0
- package/src/core/geom/3d/shape/util/mesh_compute_triangle_edge_flags.d.ts.map +1 -0
- package/src/core/geom/3d/shape/util/mesh_compute_triangle_edge_flags.js +538 -0
- package/src/core/geom/3d/sphere/harmonics/sh_basis_at.d.ts +31 -0
- package/src/core/geom/3d/sphere/harmonics/sh_basis_at.d.ts.map +1 -0
- package/src/core/geom/3d/sphere/harmonics/sh_basis_at.js +85 -0
- package/src/core/geom/3d/sphere/harmonics/sh_vmf_window.d.ts +18 -0
- package/src/core/geom/3d/sphere/harmonics/sh_vmf_window.d.ts.map +1 -0
- package/src/core/geom/3d/sphere/harmonics/sh_vmf_window.js +19 -0
- package/src/core/geom/3d/triangle/TriangleEdgeFlags.d.ts +49 -0
- package/src/core/geom/3d/triangle/TriangleEdgeFlags.d.ts.map +1 -0
- package/src/core/geom/3d/triangle/TriangleEdgeFlags.js +55 -0
- package/src/core/geom/3d/triangle/tri3_classify_shared_edge.d.ts +42 -0
- package/src/core/geom/3d/triangle/tri3_classify_shared_edge.d.ts.map +1 -0
- package/src/core/geom/3d/triangle/tri3_classify_shared_edge.js +85 -0
- package/src/core/geom/3d/triangle/tri3_closest_point.d.ts +13 -0
- package/src/core/geom/3d/triangle/tri3_closest_point.d.ts.map +1 -1
- package/src/core/geom/3d/triangle/tri3_closest_point.js +36 -1
- package/src/core/geom/3d/triangle/tri3_closest_point_barycentric.d.ts +14 -0
- package/src/core/geom/3d/triangle/tri3_closest_point_barycentric.d.ts.map +1 -1
- package/src/core/geom/3d/triangle/tri3_closest_point_barycentric.js +40 -0
- package/src/core/geom/vec3/v3_quaternion_apply.d.ts +19 -0
- package/src/core/geom/vec3/v3_quaternion_apply.d.ts.map +1 -1
- package/src/core/geom/vec3/v3_quaternion_apply.js +32 -0
- package/src/core/geom/vec3/v3_quaternion_apply_inverse.d.ts +19 -0
- package/src/core/geom/vec3/v3_quaternion_apply_inverse.d.ts.map +1 -1
- package/src/core/geom/vec3/v3_quaternion_apply_inverse.js +32 -0
- package/src/engine/EngineHarness.d.ts.map +1 -1
- package/src/engine/EngineHarness.js +17 -4
- package/src/engine/asset/loaders/image/avif/threaded_image_encoder.js +1 -1
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts +135 -10
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts.map +1 -1
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.js +338 -105
- package/src/engine/control/first-person/abilities/Ability.d.ts +14 -5
- package/src/engine/control/first-person/abilities/Ability.d.ts.map +1 -1
- package/src/engine/control/first-person/abilities/Ability.js +14 -5
- package/src/engine/control/first-person/abilities/LedgeGrab.d.ts.map +1 -1
- package/src/engine/control/first-person/abilities/LedgeGrab.js +16 -12
- package/src/engine/control/first-person/abilities/Mantle.d.ts.map +1 -1
- package/src/engine/control/first-person/abilities/Mantle.js +5 -1
- package/src/engine/control/first-person/abilities/Slide.js +1 -1
- package/src/engine/control/first-person/collision/KinematicMover.d.ts +92 -14
- package/src/engine/control/first-person/collision/KinematicMover.d.ts.map +1 -1
- package/src/engine/control/first-person/collision/KinematicMover.js +218 -37
- package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts +5 -0
- package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts.map +1 -1
- package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.js +17 -10
- package/src/engine/ecs/EntityComponentDataset.d.ts.map +1 -1
- package/src/engine/ecs/EntityComponentDataset.js +27 -13
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +8 -0
- package/src/engine/ecs/transform/Transform64.d.ts +4 -2
- package/src/engine/ecs/transform/Transform64.d.ts.map +1 -1
- package/src/engine/ecs/transform/Transform64.js +10 -16
- package/src/engine/graphics/ecs/water/Water.d.ts +31 -72
- package/src/engine/graphics/ecs/water/Water.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/Water.js +59 -84
- package/src/engine/graphics/ecs/water/WaterSerializationAdapter.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/WaterSerializationAdapter.js +11 -49
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_1_2.d.ts +1 -1
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_1_2.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_1_2.js +27 -18
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_2_3.d.ts +12 -0
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_2_3.d.ts.map +1 -0
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_2_3.js +45 -0
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_3_4.d.ts +6 -0
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_3_4.d.ts.map +1 -0
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_3_4.js +10 -0
- package/src/engine/graphics/ecs/water/WaterWaves.d.ts +33 -0
- package/src/engine/graphics/ecs/water/WaterWaves.d.ts.map +1 -0
- package/src/engine/graphics/ecs/water/WaterWaves.js +46 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.d.ts +17 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.d.ts.map +1 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.js +26 -0
- package/src/engine/graphics/texture/3d/scs3d_sample_linear.d.ts +22 -0
- package/src/engine/graphics/texture/3d/scs3d_sample_linear.d.ts.map +1 -1
- package/src/engine/graphics/texture/3d/scs3d_sample_linear.js +43 -1
- package/src/engine/graphics/texture/sampler/Sampler2D.d.ts +29 -3
- package/src/engine/graphics/texture/sampler/Sampler2D.d.ts.map +1 -1
- package/src/engine/graphics/texture/sampler/Sampler2D.js +102 -14
- package/src/engine/graphics/texture/sampler/sampler2d_to_avif.d.ts.map +1 -1
- package/src/engine/graphics/texture/sampler/sampler2d_to_avif.js +8 -5
- package/src/engine/graphics3/WaterSystem.d.ts +31 -48
- package/src/engine/graphics3/WaterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/WaterSystem.js +177 -261
- package/src/engine/interpolation/BinaryInterpolationAdapter.d.ts +10 -4
- package/src/engine/interpolation/BinaryInterpolationAdapter.d.ts.map +1 -1
- package/src/engine/interpolation/BinaryInterpolationAdapter.js +11 -5
- package/src/engine/interpolation/InterpolationLog.d.ts +11 -5
- package/src/engine/interpolation/InterpolationLog.d.ts.map +1 -1
- package/src/engine/interpolation/InterpolationLog.js +12 -6
- package/src/engine/interpolation/InterpolationSystem.d.ts.map +1 -1
- package/src/engine/interpolation/InterpolationSystem.js +39 -8
- package/src/engine/interpolation/PoseInterpolationAdapter.d.ts +1 -1
- package/src/engine/interpolation/PoseInterpolationAdapter.d.ts.map +1 -1
- package/src/engine/interpolation/PoseInterpolationAdapter.js +51 -22
- package/src/engine/interpolation/TransformPoseSerializationAdapter.d.ts.map +1 -1
- package/src/engine/interpolation/TransformPoseSerializationAdapter.js +18 -23
- package/src/engine/network/adapters/QuaternionInterpolationAdapter.d.ts +1 -1
- package/src/engine/network/adapters/QuaternionInterpolationAdapter.d.ts.map +1 -1
- package/src/engine/network/adapters/QuaternionInterpolationAdapter.js +3 -1
- package/src/engine/network/adapters/TransformInterpolationAdapter.d.ts +1 -1
- package/src/engine/network/adapters/TransformInterpolationAdapter.d.ts.map +1 -1
- package/src/engine/network/adapters/TransformInterpolationAdapter.js +3 -1
- package/src/engine/network/adapters/Vector3InterpolationAdapter.d.ts.map +1 -1
- package/src/engine/network/adapters/Vector3InterpolationAdapter.js +5 -2
- package/src/engine/physics/body/SolverBodyState.d.ts.map +1 -1
- package/src/engine/physics/body/SolverBodyState.js +4 -5
- package/src/engine/physics/broadphase/compute_fat_world_aabb.d.ts +12 -0
- package/src/engine/physics/broadphase/compute_fat_world_aabb.d.ts.map +1 -1
- package/src/engine/physics/broadphase/compute_fat_world_aabb.js +28 -3
- package/src/engine/physics/ccd/linear_sweep.d.ts +42 -12
- package/src/engine/physics/ccd/linear_sweep.d.ts.map +1 -1
- package/src/engine/physics/ccd/linear_sweep.js +1131 -97
- package/src/engine/physics/cloth/collider/ClothColliderIndex.d.ts +13 -0
- package/src/engine/physics/cloth/collider/ClothColliderIndex.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/ClothColliderIndex.js +90 -22
- package/src/engine/physics/cloth/collider/cloth_collider_bounds.js +84 -24
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.d.ts +46 -3
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.js +116 -68
- package/src/engine/physics/cloth/ecs/ClothWorld.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothWorld.js +59 -47
- package/src/engine/physics/cloth/ecs/cloth_gather_colliders.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_gather_colliders.js +62 -55
- package/src/engine/physics/cloth/ecs/cloth_reconstruct_pose.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_reconstruct_pose.js +46 -39
- package/src/engine/physics/cloth/ecs/cloth_write_back.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_write_back.js +41 -36
- package/src/engine/physics/cloth/playground/garment_build.js +6 -6
- package/src/engine/physics/cloth/playground/garment_main.js +18 -14
- package/src/engine/physics/cloth/solver/cloth_contact_find.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_contact_find.js +8 -5
- package/src/engine/physics/cloth/solver/cloth_solve_vertex.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_solve_vertex.js +8 -5
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.js +15 -15
- package/src/engine/physics/cloth/solver/find_non_finite_cloth_state.d.ts +5 -0
- package/src/engine/physics/cloth/solver/find_non_finite_cloth_state.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/find_non_finite_cloth_state.js +32 -9
- package/src/engine/physics/constraint/solve_constraints.d.ts +50 -8
- package/src/engine/physics/constraint/solve_constraints.d.ts.map +1 -1
- package/src/engine/physics/constraint/solve_constraints.js +703 -429
- package/src/engine/physics/contact/ManifoldStore.d.ts +12 -0
- package/src/engine/physics/contact/ManifoldStore.d.ts.map +1 -1
- package/src/engine/physics/contact/ManifoldStore.js +32 -0
- package/src/engine/physics/ecs/BodyKind.d.ts +16 -8
- package/src/engine/physics/ecs/BodyKind.d.ts.map +1 -1
- package/src/engine/physics/ecs/BodyKind.js +16 -8
- package/src/engine/physics/ecs/Collider.d.ts +7 -2
- package/src/engine/physics/ecs/Collider.d.ts.map +1 -1
- package/src/engine/physics/ecs/Collider.js +7 -2
- package/src/engine/physics/ecs/PhysicsEvents.d.ts +13 -0
- package/src/engine/physics/ecs/PhysicsEvents.d.ts.map +1 -1
- package/src/engine/physics/ecs/PhysicsEvents.js +13 -0
- package/src/engine/physics/ecs/PhysicsSystem.d.ts +320 -36
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function unit(out, offset
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|
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|
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|
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@@ -1 +1 @@
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1
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{"version":3,"file":"cloth_write_back.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/physics/cloth/ecs/cloth_write_back.js"],"names":[],"mappings":"AAYA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAiDG;AAEH;;;;;;GAMG;AACH,wFAFa,IAAI,
|
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1
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{"version":3,"file":"cloth_write_back.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/physics/cloth/ecs/cloth_write_back.js"],"names":[],"mappings":"AAYA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAiDG;AAEH;;;;;;GAMG;AACH,wFAFa,IAAI,CAiDhB;AAyBD;;;;;;;;;GASG;AACH,0FAJW,MAAM,UACN,MAAM,GACJ,IAAI,CA6BhB"}
|
|
@@ -1,7 +1,7 @@
|
|
|
1
|
-
import {
|
|
2
|
-
import {
|
|
1
|
+
import { quat3_multiply_array } from "../../../../core/geom/3d/quaternion/quat3_multiply.js";
|
|
2
|
+
import { v3_quaternion_apply_array } from "../../../../core/geom/vec3/v3_quaternion_apply.js";
|
|
3
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|
import {
|
|
4
|
-
|
|
4
|
+
v3_quaternion_apply_inverse_array
|
|
5
5
|
} from "../../../../core/geom/vec3/v3_quaternion_apply_inverse.js";
|
|
6
6
|
import { t64_announce_change } from "../../../ecs/transform/t64_announce_change.js";
|
|
7
7
|
import {
|
|
@@ -90,10 +90,9 @@ export function cloth_write_back(instance, ecd) {
|
|
|
90
90
|
const ay = instance.anchor_translation[1];
|
|
91
91
|
const az = instance.anchor_translation[2];
|
|
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|
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|
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|
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|
|
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|
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|
|
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|
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const
|
|
96
|
-
const aqw = instance.anchor_rotation[3];
|
|
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|
+
// The rotations go in as arrays, read where they sit: handed over as seven and eight numbers,
|
|
94
|
+
// each was boxed into a heap object wherever the call was not inlined.
|
|
95
|
+
const anchor_rotation = instance.anchor_rotation;
|
|
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96
|
|
|
98
97
|
const parent = instance.node_parent;
|
|
99
98
|
|
|
@@ -102,22 +101,13 @@ export function cloth_write_back(instance, ecd) {
|
|
|
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101
|
|
|
103
102
|
const n = node * 3;
|
|
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103
|
|
|
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|
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|
|
106
|
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|
|
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|
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|
|
108
|
-
aqx, aqy, aqz, aqw
|
|
109
|
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);
|
|
104
|
+
v3_quaternion_apply_array(transform, TRANSFORM64_TRANSLATION_OFFSET, blended, n, anchor_rotation, 0);
|
|
110
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|
|
|
111
106
|
transform[TRANSFORM64_TRANSLATION_OFFSET] += ax;
|
|
112
107
|
transform[TRANSFORM64_TRANSLATION_OFFSET + 1] += ay;
|
|
113
108
|
transform[TRANSFORM64_TRANSLATION_OFFSET + 2] += az;
|
|
114
109
|
|
|
115
|
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|
|
116
|
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|
|
117
|
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aqx, aqy, aqz, aqw,
|
|
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|
-
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|
|
119
|
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|
|
120
|
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);
|
|
110
|
+
quat3_multiply_array(transform, TRANSFORM64_ROTATION_OFFSET, anchor_rotation, 0, reconstructed, node * 4);
|
|
121
111
|
|
|
122
112
|
transform.updateMatrix();
|
|
123
113
|
|
|
@@ -164,24 +154,25 @@ export function cloth_write_local_pose(local, instance, node, parent) {
|
|
|
164
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|
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|
|
165
155
|
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|
|
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|
|
|
167
|
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|
|
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|
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|
|
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|
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|
|
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|
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const
|
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
|
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|
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|
|
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|
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|
|
182
|
-
|
|
183
|
-
|
|
184
|
-
|
|
157
|
+
// Operands go in as arrays, the parent's rotation and the node's straight from the instance, the
|
|
158
|
+
// offset and the conjugate through scratch: handed over as seven and eight numbers, each was
|
|
159
|
+
// boxed into a heap object wherever the call was not inlined.
|
|
160
|
+
const offset = scratch_local_offset;
|
|
161
|
+
|
|
162
|
+
offset[0] = blended[node * 3] - blended[parent * 3];
|
|
163
|
+
offset[1] = blended[node * 3 + 1] - blended[parent * 3 + 1];
|
|
164
|
+
offset[2] = blended[node * 3 + 2] - blended[parent * 3 + 2];
|
|
165
|
+
|
|
166
|
+
v3_quaternion_apply_inverse_array(local, TRANSFORM64_TRANSLATION_OFFSET, offset, 0, rotation, parent * 4);
|
|
167
|
+
|
|
168
|
+
const conjugate = scratch_parent_conjugate;
|
|
169
|
+
|
|
170
|
+
conjugate[0] = -rotation[parent * 4];
|
|
171
|
+
conjugate[1] = -rotation[parent * 4 + 1];
|
|
172
|
+
conjugate[2] = -rotation[parent * 4 + 2];
|
|
173
|
+
conjugate[3] = rotation[parent * 4 + 3];
|
|
174
|
+
|
|
175
|
+
quat3_multiply_array(local, TRANSFORM64_ROTATION_OFFSET, conjugate, 0, rotation, node * 4);
|
|
185
176
|
|
|
186
177
|
// `multiplyTransforms` reads the matrix, not the components, so a local
|
|
187
178
|
// transform that is not refreshed here composes the pose it had last time.
|
|
@@ -218,3 +209,17 @@ function pose_pruned(instance, ecd) {
|
|
|
218
209
|
t64_announce_change(ecd, instance.pruned_entity[i]);
|
|
219
210
|
}
|
|
220
211
|
}
|
|
212
|
+
|
|
213
|
+
/**
|
|
214
|
+
* {@link cloth_write_local_pose}'s node position less its parent's, in the cloth's frame.
|
|
215
|
+
* @type {Float64Array}
|
|
216
|
+
* @private
|
|
217
|
+
*/
|
|
218
|
+
const scratch_local_offset = new Float64Array(3);
|
|
219
|
+
|
|
220
|
+
/**
|
|
221
|
+
* {@link cloth_write_local_pose}'s parent rotation, conjugated: `[-x, -y, -z, w]`.
|
|
222
|
+
* @type {Float64Array}
|
|
223
|
+
* @private
|
|
224
|
+
*/
|
|
225
|
+
const scratch_parent_conjugate = new Float64Array(4);
|
|
@@ -157,9 +157,9 @@ export async function build_garment({ preset, dynamics, links, spacing, collide,
|
|
|
157
157
|
cloth.fixedUpdate(1 / 60);
|
|
158
158
|
|
|
159
159
|
const bind = skeleton.joint.map(entity => {
|
|
160
|
-
const t = ecd.getComponent(entity, Transform64)
|
|
160
|
+
const t = ecd.getComponent(entity, Transform64);
|
|
161
161
|
|
|
162
|
-
return [t
|
|
162
|
+
return [t.translation_x, t.translation_y, t.translation_z];
|
|
163
163
|
});
|
|
164
164
|
|
|
165
165
|
return {
|
|
@@ -351,13 +351,13 @@ export function garment_sync_colliders(scene) {
|
|
|
351
351
|
const t = scene.ecd.getComponent(part.node, Transform64);
|
|
352
352
|
|
|
353
353
|
part.transform.setTranslation(
|
|
354
|
-
t.
|
|
355
|
-
t.
|
|
356
|
-
t.
|
|
354
|
+
t.translation_x + part.offset[0],
|
|
355
|
+
t.translation_y + part.offset[1],
|
|
356
|
+
t.translation_z + part.offset[2]
|
|
357
357
|
);
|
|
358
358
|
|
|
359
359
|
part.transform.setRotation(
|
|
360
|
-
t.
|
|
360
|
+
t.rotation_x, t.rotation_y, t.rotation_z, t.rotation_w
|
|
361
361
|
);
|
|
362
362
|
|
|
363
363
|
part.transform.updateMatrix();
|
|
@@ -201,9 +201,9 @@ function draw() {
|
|
|
201
201
|
* @returns {number} depth
|
|
202
202
|
*/
|
|
203
203
|
function project_node(node, out, width, height) {
|
|
204
|
-
const t = scene.ecd.getComponent(node, Transform64)
|
|
204
|
+
const t = scene.ecd.getComponent(node, Transform64);
|
|
205
205
|
|
|
206
|
-
return project(out, camera, t
|
|
206
|
+
return project(out, camera, t.translation_x, t.translation_y, t.translation_z, width, height);
|
|
207
207
|
}
|
|
208
208
|
|
|
209
209
|
/**
|
|
@@ -291,11 +291,15 @@ function draw_bind(width, height) {
|
|
|
291
291
|
const parent = parent_of(node);
|
|
292
292
|
const parent_index = joint.indexOf(parent);
|
|
293
293
|
|
|
294
|
-
|
|
295
|
-
|
|
296
|
-
: Array.from(scene.ecd.getComponent(parent, Transform64).translation);
|
|
294
|
+
if (parent_index >= 0) {
|
|
295
|
+
const from = bind[parent_index];
|
|
297
296
|
|
|
298
|
-
|
|
297
|
+
project(SCREEN, camera, from[0], from[1], from[2], width, height);
|
|
298
|
+
} else {
|
|
299
|
+
const from = scene.ecd.getComponent(parent, Transform64);
|
|
300
|
+
|
|
301
|
+
project(SCREEN, camera, from.translation_x, from.translation_y, from.translation_z, width, height);
|
|
302
|
+
}
|
|
299
303
|
project(OTHER, camera, bind[i][0], bind[i][1], bind[i][2], width, height);
|
|
300
304
|
|
|
301
305
|
context.beginPath();
|
|
@@ -356,13 +360,13 @@ function draw_frames(width, height) {
|
|
|
356
360
|
for (const node of scene.joint) {
|
|
357
361
|
const t = scene.ecd.getComponent(node, Transform64);
|
|
358
362
|
|
|
359
|
-
project(SCREEN, camera, t.
|
|
363
|
+
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t.translation_x + dx * length,
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t.translation_y + dy * length,
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);
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1
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-
{"version":3,"file":"cloth_contact_find.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/physics/cloth/solver/cloth_contact_find.js"],"names":[],"mappings":"AAgHA;;;;;;;;;;;;;;;;;;GAkBG;AACH,6DARW,YAAY,GAAC,YAAY,QACzB,UAAU,SACV,MAAM,MACN,MAAM,GAGJ,MAAM,
|
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1
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+
{"version":3,"file":"cloth_contact_find.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/physics/cloth/solver/cloth_contact_find.js"],"names":[],"mappings":"AAgHA;;;;;;;;;;;;;;;;;;GAkBG;AACH,6DARW,YAAY,GAAC,YAAY,QACzB,UAAU,SACV,MAAM,MACN,MAAM,GAGJ,MAAM,CAwLlB;AAlSD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA2EG;AAEH;;;;;;;;;GASG;AACH,mCAFU,MAAM,CAEsB"}
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} from "../collider/ClothColliderRecord.js";
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import {
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cloth_collider_pose_at,
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-
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cloth_collider_signed_distance_array,
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cloth_collider_to_local_array
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} from "../collider/cloth_collider_sdf.js";
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import { CLOTH_CONTACT_SLOTS } from "./constraint/cloth_contact_row.js";
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cloth_collider_signed_distance_array(NORMAL, 0, table, record, position, p);
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*/
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const NORMAL = new Float64Array(
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const NORMAL = new Float64Array(4);
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/**
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1
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-
{"version":3,"file":"cloth_solve_vertex.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/physics/cloth/solver/cloth_solve_vertex.js"],"names":[],"mappings":"AAgFA;;;;;;;;;;;;;GAaG;AACH,gEANW,MAAM,qBACN,MAAM,mBACN,YAAY,GAAC,YAAY,GAAC,IAAI,
|
|
1
|
+
{"version":3,"file":"cloth_solve_vertex.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/physics/cloth/solver/cloth_solve_vertex.js"],"names":[],"mappings":"AAgFA;;;;;;;;;;;;;GAaG;AACH,gEANW,MAAM,qBACN,MAAM,mBACN,YAAY,GAAC,YAAY,GAAC,IAAI,QAgIxC"}
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@@ -163,11 +163,14 @@ export function cloth_solve_vertex(state, particle, inverse_h_squared, collider_
|
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// The pivots of an SPD matrix are its `H` restricted to nested subspaces,
|
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// so all three positive *is* positive definiteness — the same claim §5.3
|
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// makes, checked where it is actually used.
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-
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-
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// makes, checked where it is actually used. The message is built only when the check fails: as
|
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// an argument it was a string of four numbers per vertex per iteration.
|
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|
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if (!(pivot_x > 0 && pivot_y > 0 && pivot_z > 0)) {
|
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assert.ok(
|
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false,
|
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|
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`cloth vertex ${particle}: H is not positive definite (pivots ${pivot_x}, ${pivot_y}, ${pivot_z}) — the SPD-by-construction argument of §5.3 has been broken`
|
|
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|
+
);
|
|
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|
+
}
|
|
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174
|
|
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|
const force_x = accumulator[CVA_F_X];
|
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|
const force_y = accumulator[CVA_F_Y];
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"cloth_contact_row.d.ts","sourceRoot":"","sources":["../../../../../../../src/engine/physics/cloth/solver/constraint/cloth_contact_row.js"],"names":[],"mappings":"AAuHA;;;;;;;;GAQG;AACH,sDANW,YAAY,+BAEZ,MAAM,SACN,YAAY,GAAC,YAAY,
|
|
1
|
+
{"version":3,"file":"cloth_contact_row.d.ts","sourceRoot":"","sources":["../../../../../../../src/engine/physics/cloth/solver/constraint/cloth_contact_row.js"],"names":[],"mappings":"AAuHA;;;;;;;;GAQG;AACH,sDANW,YAAY,+BAEZ,MAAM,SACN,YAAY,GAAC,YAAY,QA+LnC;AAED;;;;;;;;;;;;;;;;GAgBG;AACH,mEANW,MAAM,SACN,MAAM,eACN,MAAM,eACN,MAAM,qBACN,MAAM,QA8ChB;AAED;;;;;;;;;;;;;;;GAeG;AACH,oEALW,YAAY,GAAC,YAAY,QACzB,MAAM,eACN,MAAM,qBACN,MAAM,QAqGhB;AAxdD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA2DG;AAEH;;;;;;;;;;;;;;;;;;;;;;;GAuBG;AACH,kCAFU,MAAM,CAEqB;AAErC;;;;;GAKG;AACH,qCAFU,MAAM,CAE2B"}
|
|
@@ -5,9 +5,9 @@ import {
|
|
|
5
5
|
CCR_STRIDE
|
|
6
6
|
} from "../../collider/ClothColliderRecord.js";
|
|
7
7
|
import {
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
|
|
8
|
+
cloth_collider_from_local_array,
|
|
9
|
+
cloth_collider_signed_distance_array,
|
|
10
|
+
cloth_collider_to_local_array
|
|
11
11
|
} from "../../collider/cloth_collider_sdf.js";
|
|
12
12
|
import {
|
|
13
13
|
CVA_F_X,
|
|
@@ -177,7 +177,11 @@ export function cloth_contact_accumulate(accumulator, state, particle, table) {
|
|
|
177
177
|
|
|
178
178
|
const r = record * CCR_STRIDE;
|
|
179
179
|
|
|
180
|
-
|
|
180
|
+
// The particle goes in where it sits and the distance comes back beside the normal:
|
|
181
|
+
// handed over and back as numbers, each was boxed wherever the call was not inlined.
|
|
182
|
+
cloth_collider_signed_distance_array(NORMAL, 0, table, record, position, self);
|
|
183
|
+
|
|
184
|
+
const distance = NORMAL[3];
|
|
181
185
|
|
|
182
186
|
const offset = radius + table[r + CCR_INFLATION];
|
|
183
187
|
|
|
@@ -190,7 +194,7 @@ export function cloth_contact_accumulate(accumulator, state, particle, table) {
|
|
|
190
194
|
// clamped out — and while it is, the friction anchor follows the
|
|
191
195
|
// particle, so that when it *does* touch it sticks where it landed
|
|
192
196
|
// rather than being dragged back to wherever it last was.
|
|
193
|
-
|
|
197
|
+
cloth_collider_to_local_array(anchor, slot * 3, table, record, position, self);
|
|
194
198
|
|
|
195
199
|
friction_lambda[slot] = 0;
|
|
196
200
|
|
|
@@ -238,10 +242,7 @@ export function cloth_contact_accumulate(accumulator, state, particle, table) {
|
|
|
238
242
|
continue;
|
|
239
243
|
}
|
|
240
244
|
|
|
241
|
-
|
|
242
|
-
ANCHOR_WORLD, 0, table, record,
|
|
243
|
-
anchor[slot * 3], anchor[slot * 3 + 1], anchor[slot * 3 + 2]
|
|
244
|
-
);
|
|
245
|
+
cloth_collider_from_local_array(ANCHOR_WORLD, 0, table, record, anchor, slot * 3);
|
|
245
246
|
|
|
246
247
|
const dx = x - ANCHOR_WORLD[0];
|
|
247
248
|
const dy = y - ANCHOR_WORLD[1];
|
|
@@ -440,7 +441,9 @@ export function cloth_contact_dual_update(state, table, beta, k_max_ratio, inver
|
|
|
440
441
|
|
|
441
442
|
const r = record * CCR_STRIDE;
|
|
442
443
|
|
|
443
|
-
|
|
444
|
+
cloth_collider_signed_distance_array(NORMAL, 0, table, record, position, self);
|
|
445
|
+
|
|
446
|
+
const distance = NORMAL[3];
|
|
444
447
|
|
|
445
448
|
const c = radius + table[r + CCR_INFLATION] - distance;
|
|
446
449
|
|
|
@@ -464,10 +467,7 @@ export function cloth_contact_dual_update(state, table, beta, k_max_ratio, inver
|
|
|
464
467
|
continue;
|
|
465
468
|
}
|
|
466
469
|
|
|
467
|
-
|
|
468
|
-
ANCHOR_WORLD, 0, table, record,
|
|
469
|
-
anchor[slot * 3], anchor[slot * 3 + 1], anchor[slot * 3 + 2]
|
|
470
|
-
);
|
|
470
|
+
cloth_collider_from_local_array(ANCHOR_WORLD, 0, table, record, anchor, slot * 3);
|
|
471
471
|
|
|
472
472
|
const dx = x - ANCHOR_WORLD[0];
|
|
473
473
|
const dy = y - ANCHOR_WORLD[1];
|
|
@@ -515,7 +515,7 @@ function clamp_band(value, lo, hi) {
|
|
|
515
515
|
* @type {Float64Array}
|
|
516
516
|
* @private
|
|
517
517
|
*/
|
|
518
|
-
const NORMAL = new Float64Array(
|
|
518
|
+
const NORMAL = new Float64Array(4);
|
|
519
519
|
|
|
520
520
|
/**
|
|
521
521
|
* @type {Float64Array}
|
|
@@ -17,6 +17,11 @@
|
|
|
17
17
|
* carries state across steps: a multiplier that goes non-finite poisons every
|
|
18
18
|
* subsequent step even after the positions that produced it have been reset.
|
|
19
19
|
*
|
|
20
|
+
* Every test is `v - v === 0`, which is `Number.isFinite(v)` for a number — `v - v` is zero for any
|
|
21
|
+
* finite `v` and NaN for NaN and both infinities — without the call. Until V8 optimises this sweep,
|
|
22
|
+
* which takes a few hundred steps, `Number.isFinite` is a call into a builtin and every number handed
|
|
23
|
+
* to it is boxed into a heap object first.
|
|
24
|
+
*
|
|
20
25
|
* @param {ClothState} state
|
|
21
26
|
* @returns {string} "" when clean, else a description of the first non-finite value
|
|
22
27
|
*
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"find_non_finite_cloth_state.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/physics/cloth/solver/find_non_finite_cloth_state.js"],"names":[],"mappings":"AAAA
|
|
1
|
+
{"version":3,"file":"find_non_finite_cloth_state.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/physics/cloth/solver/find_non_finite_cloth_state.js"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6BG;AACH,gEALa,MAAM,CAqGlB"}
|
|
@@ -17,6 +17,11 @@
|
|
|
17
17
|
* carries state across steps: a multiplier that goes non-finite poisons every
|
|
18
18
|
* subsequent step even after the positions that produced it have been reset.
|
|
19
19
|
*
|
|
20
|
+
* Every test is `v - v === 0`, which is `Number.isFinite(v)` for a number — `v - v` is zero for any
|
|
21
|
+
* finite `v` and NaN for NaN and both infinities — without the call. Until V8 optimises this sweep,
|
|
22
|
+
* which takes a few hundred steps, `Number.isFinite` is a call into a builtin and every number handed
|
|
23
|
+
* to it is boxed into a heap object first.
|
|
24
|
+
*
|
|
20
25
|
* @param {ClothState} state
|
|
21
26
|
* @returns {string} "" when clean, else a description of the first non-finite value
|
|
22
27
|
*
|
|
@@ -32,11 +37,15 @@ export function find_non_finite_cloth_state(state) {
|
|
|
32
37
|
for (let i = 0; i < particle_count; i++) {
|
|
33
38
|
const p = i * 3;
|
|
34
39
|
|
|
35
|
-
|
|
40
|
+
const position_sum = position[p] + position[p + 1] + position[p + 2];
|
|
41
|
+
|
|
42
|
+
if (!(position_sum - position_sum === 0)) {
|
|
36
43
|
return `particle[${i}].position = (${position[p]}, ${position[p + 1]}, ${position[p + 2]})`;
|
|
37
44
|
}
|
|
38
45
|
|
|
39
|
-
|
|
46
|
+
const velocity_sum = velocity[p] + velocity[p + 1] + velocity[p + 2];
|
|
47
|
+
|
|
48
|
+
if (!(velocity_sum - velocity_sum === 0)) {
|
|
40
49
|
return `particle[${i}].velocity = (${velocity[p]}, ${velocity[p + 1]}, ${velocity[p + 2]})`;
|
|
41
50
|
}
|
|
42
51
|
}
|
|
@@ -47,11 +56,15 @@ export function find_non_finite_cloth_state(state) {
|
|
|
47
56
|
const stretch_penalty = state.stretch_penalty;
|
|
48
57
|
|
|
49
58
|
for (let row = 0; row < stretch_count; row++) {
|
|
50
|
-
|
|
59
|
+
const stretch_lambda_value = stretch_lambda[row];
|
|
60
|
+
|
|
61
|
+
if (!(stretch_lambda_value - stretch_lambda_value === 0)) {
|
|
51
62
|
return `stretch[${row}].lambda = ${stretch_lambda[row]}`;
|
|
52
63
|
}
|
|
53
64
|
|
|
54
|
-
|
|
65
|
+
const stretch_penalty_value = stretch_penalty[row];
|
|
66
|
+
|
|
67
|
+
if (!(stretch_penalty_value - stretch_penalty_value === 0)) {
|
|
55
68
|
return `stretch[${row}].penalty = ${stretch_penalty[row]}`;
|
|
56
69
|
}
|
|
57
70
|
}
|
|
@@ -64,11 +77,15 @@ export function find_non_finite_cloth_state(state) {
|
|
|
64
77
|
for (let row = 0; row < bend_count; row++) {
|
|
65
78
|
const dual = row * 3;
|
|
66
79
|
|
|
67
|
-
|
|
80
|
+
const bend_lambda_sum = bend_lambda[dual] + bend_lambda[dual + 1] + bend_lambda[dual + 2];
|
|
81
|
+
|
|
82
|
+
if (!(bend_lambda_sum - bend_lambda_sum === 0)) {
|
|
68
83
|
return `bend[${row}].lambda = (${bend_lambda[dual]}, ${bend_lambda[dual + 1]}, ${bend_lambda[dual + 2]})`;
|
|
69
84
|
}
|
|
70
85
|
|
|
71
|
-
|
|
86
|
+
const bend_penalty_value = bend_penalty[row];
|
|
87
|
+
|
|
88
|
+
if (!(bend_penalty_value - bend_penalty_value === 0)) {
|
|
72
89
|
return `bend[${row}].penalty = ${bend_penalty[row]}`;
|
|
73
90
|
}
|
|
74
91
|
}
|
|
@@ -80,11 +97,15 @@ export function find_non_finite_cloth_state(state) {
|
|
|
80
97
|
const leash_target = state.leash_target;
|
|
81
98
|
|
|
82
99
|
for (let row = 0; row < leash_count; row++) {
|
|
83
|
-
|
|
100
|
+
const leash_lambda_value = leash_lambda[row];
|
|
101
|
+
|
|
102
|
+
if (!(leash_lambda_value - leash_lambda_value === 0)) {
|
|
84
103
|
return `leash[${row}].lambda = ${leash_lambda[row]}`;
|
|
85
104
|
}
|
|
86
105
|
|
|
87
|
-
|
|
106
|
+
const leash_penalty_value = leash_penalty[row];
|
|
107
|
+
|
|
108
|
+
if (!(leash_penalty_value - leash_penalty_value === 0)) {
|
|
88
109
|
return `leash[${row}].penalty = ${leash_penalty[row]}`;
|
|
89
110
|
}
|
|
90
111
|
|
|
@@ -95,7 +116,9 @@ export function find_non_finite_cloth_state(state) {
|
|
|
95
116
|
// than a solve.
|
|
96
117
|
const target = row * 3;
|
|
97
118
|
|
|
98
|
-
|
|
119
|
+
const leash_target_sum = leash_target[target] + leash_target[target + 1] + leash_target[target + 2];
|
|
120
|
+
|
|
121
|
+
if (!(leash_target_sum - leash_target_sum === 0)) {
|
|
99
122
|
return `leash[${row}].target = (${leash_target[target]}, ${leash_target[target + 1]}, ${leash_target[target + 2]})`;
|
|
100
123
|
}
|
|
101
124
|
}
|