bc-stubs 96.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (312) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +2 -0
  3. package/bc/Assets/Female3DCG/Female3DCG.d.ts +41 -0
  4. package/bc/Assets/Female3DCG/Female3DCGExtended.d.ts +29 -0
  5. package/bc/Backgrounds/Backgrounds.d.ts +37 -0
  6. package/bc/Female3DCG_Types.d.ts +875 -0
  7. package/bc/Screens/Character/Appearance/Appearance.d.ts +392 -0
  8. package/bc/Screens/Character/BackgroundSelection/BackgroundSelection.d.ts +98 -0
  9. package/bc/Screens/Character/Cheat/Cheat.d.ts +54 -0
  10. package/bc/Screens/Character/Creation/Creation.d.ts +40 -0
  11. package/bc/Screens/Character/Disclaimer/Disclaimer.d.ts +21 -0
  12. package/bc/Screens/Character/FriendList/FriendList.d.ts +102 -0
  13. package/bc/Screens/Character/InformationSheet/InformationSheet.d.ts +46 -0
  14. package/bc/Screens/Character/ItemColor/ItemColor.d.ts +232 -0
  15. package/bc/Screens/Character/Login/Login.d.ts +194 -0
  16. package/bc/Screens/Character/OnlineProfile/OnlineProfile.d.ts +27 -0
  17. package/bc/Screens/Character/PasswordReset/PasswordReset.d.ts +28 -0
  18. package/bc/Screens/Character/Preference/Preference.d.ts +658 -0
  19. package/bc/Screens/Character/Relog/Relog.d.ts +36 -0
  20. package/bc/Screens/Character/Title/Title.d.ts +68 -0
  21. package/bc/Screens/Character/Wardrobe/Wardrobe.d.ts +93 -0
  22. package/bc/Screens/Cutscene/NPCCollaring/NPCCollaring.d.ts +26 -0
  23. package/bc/Screens/Cutscene/NPCSlaveAuction/NPCSlaveAuction.d.ts +27 -0
  24. package/bc/Screens/Cutscene/NPCWedding/NPCWedding.d.ts +35 -0
  25. package/bc/Screens/Cutscene/PlayerCollaring/PlayerCollaring.d.ts +26 -0
  26. package/bc/Screens/Cutscene/PlayerMistress/PlayerMistress.d.ts +24 -0
  27. package/bc/Screens/Cutscene/SarahIntro/SarahIntro.d.ts +22 -0
  28. package/bc/Screens/Inventory/Cloth/CheerleaderTop/CheerleaderTop.d.ts +33 -0
  29. package/bc/Screens/Inventory/Cloth/FrilledShirt/FrilledShirt.d.ts +10 -0
  30. package/bc/Screens/Inventory/ClothAccessory/Bib/Bib.d.ts +2 -0
  31. package/bc/Screens/Inventory/EyeShadow/EyeShadow.d.ts +60 -0
  32. package/bc/Screens/Inventory/Futuristic/Futuristic.d.ts +60 -0
  33. package/bc/Screens/Inventory/ItemArms/FullLatexSuit/FullLatexSuit.d.ts +6 -0
  34. package/bc/Screens/Inventory/ItemArms/HempRope/HempRope.d.ts +2 -0
  35. package/bc/Screens/Inventory/ItemArms/NylonRope/NylonRope.d.ts +2 -0
  36. package/bc/Screens/Inventory/ItemArms/PrisonLockdownSuit/PrisonLockdownSuit.d.ts +4 -0
  37. package/bc/Screens/Inventory/ItemArms/TransportJacket/TransportJacket.d.ts +10 -0
  38. package/bc/Screens/Inventory/ItemBreast/ForbiddenChastityBra/ForbiddenChastityBra.d.ts +32 -0
  39. package/bc/Screens/Inventory/ItemBreast/FuturisticBra/FuturisticBra.d.ts +24 -0
  40. package/bc/Screens/Inventory/ItemButt/AnalBeads2/AnalBeads2.d.ts +2 -0
  41. package/bc/Screens/Inventory/ItemButt/InflVibeButtPlug/InflVibeButtPlug.d.ts +2 -0
  42. package/bc/Screens/Inventory/ItemDevices/DollBox/DollBox.d.ts +2 -0
  43. package/bc/Screens/Inventory/ItemDevices/FuckMachine/FuckMachine.d.ts +16 -0
  44. package/bc/Screens/Inventory/ItemDevices/FuturisticCrate/FuturisticCrate.d.ts +8 -0
  45. package/bc/Screens/Inventory/ItemDevices/KabeshiriWall/KabeshiriWall.d.ts +13 -0
  46. package/bc/Screens/Inventory/ItemDevices/Kennel/Kennel.d.ts +18 -0
  47. package/bc/Screens/Inventory/ItemDevices/LuckyWheel/LuckyWheel.d.ts +48 -0
  48. package/bc/Screens/Inventory/ItemDevices/PetBowl/PetBowl.d.ts +6 -0
  49. package/bc/Screens/Inventory/ItemDevices/VacBedDeluxe/VacBedDeluxe.d.ts +2 -0
  50. package/bc/Screens/Inventory/ItemDevices/WheelFortune/WheelFortune.d.ts +10 -0
  51. package/bc/Screens/Inventory/ItemDevices/WoodenBox/WoodenBox.d.ts +13 -0
  52. package/bc/Screens/Inventory/ItemFeet/HempRope/HempRope.d.ts +2 -0
  53. package/bc/Screens/Inventory/ItemFeet/NylonRope/NylonRope.d.ts +2 -0
  54. package/bc/Screens/Inventory/ItemHandhelds/PortalTablet/PortalTablet.d.ts +10 -0
  55. package/bc/Screens/Inventory/ItemHead/DroneMask/DroneMask.d.ts +2 -0
  56. package/bc/Screens/Inventory/ItemHood/CanvasHood/CanvasHood.d.ts +6 -0
  57. package/bc/Screens/Inventory/ItemMisc/CombinationPadlock/CombinationPadlock.d.ts +16 -0
  58. package/bc/Screens/Inventory/ItemMisc/ExclusivePadlock/ExclusivePadlock.d.ts +6 -0
  59. package/bc/Screens/Inventory/ItemMisc/FamilyPadlock/FamilyPadlock.d.ts +6 -0
  60. package/bc/Screens/Inventory/ItemMisc/HighSecurityPadlock/HighSecurityPadlock.d.ts +15 -0
  61. package/bc/Screens/Inventory/ItemMisc/IntricatePadlock/IntricatePadlock.d.ts +6 -0
  62. package/bc/Screens/Inventory/ItemMisc/LoversPadlock/LoversPadlock.d.ts +6 -0
  63. package/bc/Screens/Inventory/ItemMisc/LoversTimerPadlock/LoversTimerPadlock.d.ts +17 -0
  64. package/bc/Screens/Inventory/ItemMisc/MetalPadlock/MetalPadlock.d.ts +6 -0
  65. package/bc/Screens/Inventory/ItemMisc/MistressPadlock/MistressPadlock.d.ts +6 -0
  66. package/bc/Screens/Inventory/ItemMisc/MistressTimerPadlock/MistressTimerPadlock.d.ts +13 -0
  67. package/bc/Screens/Inventory/ItemMisc/OwnerPadlock/OwnerPadlock.d.ts +6 -0
  68. package/bc/Screens/Inventory/ItemMisc/OwnerTimerPadlock/OwnerTimerPadlock.d.ts +22 -0
  69. package/bc/Screens/Inventory/ItemMisc/PandoraPadlock/PandoraPadlock.d.ts +6 -0
  70. package/bc/Screens/Inventory/ItemMisc/PasswordPadlock/PasswordPadlock.d.ts +17 -0
  71. package/bc/Screens/Inventory/ItemMisc/PortalLinkPadlock/PortalLinkPadlock.d.ts +6 -0
  72. package/bc/Screens/Inventory/ItemMisc/SafewordPadlock/SafewordPadlock.d.ts +12 -0
  73. package/bc/Screens/Inventory/ItemMisc/TimerPadlock/TimerPadlock.d.ts +13 -0
  74. package/bc/Screens/Inventory/ItemMisc/TimerPasswordPadlock/TimerPasswordPadlock.d.ts +13 -0
  75. package/bc/Screens/Inventory/ItemMisc/WoodenSign/WoodenSign.d.ts +2 -0
  76. package/bc/Screens/Inventory/ItemMouth/FuturisticPanelGag/FuturisticPanelGag.d.ts +49 -0
  77. package/bc/Screens/Inventory/ItemNeck/AutoShockCollar/AutoShockCollar.d.ts +4 -0
  78. package/bc/Screens/Inventory/ItemNeck/FuturisticCollar/FuturisticCollar.d.ts +59 -0
  79. package/bc/Screens/Inventory/ItemNeck/PetSuitShockCollar/PetSuitShockCollar.d.ts +4 -0
  80. package/bc/Screens/Inventory/ItemNeck/ShockCollar/ShockCollar.d.ts +4 -0
  81. package/bc/Screens/Inventory/ItemNeck/SlaveCollar/SlaveCollar.d.ts +25 -0
  82. package/bc/Screens/Inventory/ItemNeckAccessories/CollarAutoShockUnit/CollarAutoShockUnit.d.ts +15 -0
  83. package/bc/Screens/Inventory/ItemNeckAccessories/CollarNameTag/CollarNameTag.d.ts +8 -0
  84. package/bc/Screens/Inventory/ItemNeckAccessories/CollarShockUnit/CollarShockUnit.d.ts +17 -0
  85. package/bc/Screens/Inventory/ItemNeckAccessories/CustomCollarTag/CustomCollarTag.d.ts +2 -0
  86. package/bc/Screens/Inventory/ItemNeckAccessories/ElectronicTag/ElectronicTag.d.ts +2 -0
  87. package/bc/Screens/Inventory/ItemNeckRestraints/CollarLeash/CollarLeash.d.ts +4 -0
  88. package/bc/Screens/Inventory/ItemNeckRestraints/PetPost/PetPost.d.ts +2 -0
  89. package/bc/Screens/Inventory/ItemNipples/LactationPump/LactationPump.d.ts +2 -0
  90. package/bc/Screens/Inventory/ItemPelvis/ForbiddenChastityBelt/ForbiddenChastityBelt.d.ts +32 -0
  91. package/bc/Screens/Inventory/ItemPelvis/FuturisticChastityBelt/FuturisticChastityBelt.d.ts +28 -0
  92. package/bc/Screens/Inventory/ItemPelvis/FuturisticTrainingBelt/FuturisticTrainingBelt.d.ts +103 -0
  93. package/bc/Screens/Inventory/ItemPelvis/LoveChastityBelt/LoveChastityBelt.d.ts +8 -0
  94. package/bc/Screens/Inventory/ItemPelvis/ObedienceBelt/ObedienceBelt.d.ts +29 -0
  95. package/bc/Screens/Inventory/ItemPelvis/PortalPanties/PortalPanties.d.ts +10 -0
  96. package/bc/Screens/Inventory/ItemPelvis/SciFiPleasurePanties/SciFiPleasurePanties.d.ts +6 -0
  97. package/bc/Screens/Inventory/ItemTorso/FuturisticHarness/FuturisticHarness.d.ts +8 -0
  98. package/bc/Screens/Inventory/ItemVulva/ClitAndDildoVibratorbelt/ClitAndDildoVibratorbelt.d.ts +4 -0
  99. package/bc/Screens/Inventory/ItemVulva/FuturisticVibrator/FuturisticVibrator.d.ts +65 -0
  100. package/bc/Screens/Inventory/ItemVulva/LoversVibrator/LoversVibrator.d.ts +2 -0
  101. package/bc/Screens/Inventory/Wings/SteampunkWings/SteampunkWings.d.ts +16 -0
  102. package/bc/Screens/MiniGame/Chess/BondageChess.d.ts +30 -0
  103. package/bc/Screens/MiniGame/Chess/chess.d.ts +7 -0
  104. package/bc/Screens/MiniGame/ChestLockpick/ChestLockpick.d.ts +27 -0
  105. package/bc/Screens/MiniGame/ClubCard/ClubCard.d.ts +373 -0
  106. package/bc/Screens/MiniGame/ClubCardBuilder/ClubCardBuilder.d.ts +66 -0
  107. package/bc/Screens/MiniGame/DojoStruggle/DojoStruggle.d.ts +25 -0
  108. package/bc/Screens/MiniGame/GetUp/GetUp.d.ts +31 -0
  109. package/bc/Screens/MiniGame/HorseWalk/HorseWalk.d.ts +85 -0
  110. package/bc/Screens/MiniGame/Kidnap/Kidnap.d.ts +165 -0
  111. package/bc/Screens/MiniGame/KinkyDungeon/KDAutoStruggle.d.ts +99 -0
  112. package/bc/Screens/MiniGame/KinkyDungeon/KDClasses.d.ts +11 -0
  113. package/bc/Screens/MiniGame/KinkyDungeon/KDDelayedActions.d.ts +17 -0
  114. package/bc/Screens/MiniGame/KinkyDungeon/KDFixForBC.d.ts +11 -0
  115. package/bc/Screens/MiniGame/KinkyDungeon/KDModUtils.d.ts +93 -0
  116. package/bc/Screens/MiniGame/KinkyDungeon/KDParticles.d.ts +37 -0
  117. package/bc/Screens/MiniGame/KinkyDungeon/KDTypeDefs.d.ts +2161 -0
  118. package/bc/Screens/MiniGame/KinkyDungeon/KDWardrobe.d.ts +84 -0
  119. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeon.d.ts +653 -0
  120. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonAlt.d.ts +481 -0
  121. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonBones.d.ts +16 -0
  122. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonBoss.d.ts +119 -0
  123. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonBuffs.d.ts +33 -0
  124. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonBuffsList.d.ts +865 -0
  125. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonConsumables.d.ts +36 -0
  126. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonConsumablesList.d.ts +66 -0
  127. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonCurse.d.ts +44 -0
  128. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDialogue.d.ts +171 -0
  129. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDialogueList.d.ts +45 -0
  130. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDialogueTriggers.d.ts +48 -0
  131. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDraw.d.ts +738 -0
  132. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDress.d.ts +62 -0
  133. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDressList.d.ts +33 -0
  134. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEditor.d.ts +1124 -0
  135. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEditorGen.d.ts +113 -0
  136. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEditorTiles.d.ts +4 -0
  137. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEffectTiles.d.ts +6 -0
  138. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEnemies.d.ts +544 -0
  139. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEnemiesList.d.ts +22 -0
  140. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEnemyEventList.d.ts +18 -0
  141. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonErrors.d.ts +59 -0
  142. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEvents.d.ts +151 -0
  143. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonFactions.d.ts +53 -0
  144. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonFactionsList.d.ts +650 -0
  145. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonFight.d.ts +453 -0
  146. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonFurniture.d.ts +28 -0
  147. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonGame.d.ts +429 -0
  148. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonHUD.d.ts +134 -0
  149. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonInput.d.ts +23 -0
  150. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonInventory.d.ts +178 -0
  151. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonItem.d.ts +33 -0
  152. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonJail.d.ts +142 -0
  153. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonJailList.d.ts +105 -0
  154. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonLoot.d.ts +66 -0
  155. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonLootList.d.ts +866 -0
  156. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonLore.d.ts +37 -0
  157. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMagic.d.ts +113 -0
  158. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMagicCode.d.ts +23 -0
  159. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMagicList.d.ts +62 -0
  160. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMapMods.d.ts +5 -0
  161. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMistress.d.ts +10 -0
  162. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMultiplayer.d.ts +26 -0
  163. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMusic.d.ts +28 -0
  164. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonObject.d.ts +42 -0
  165. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonParams.d.ts +4 -0
  166. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonPathfinding.d.ts +36 -0
  167. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonPerks.d.ts +147 -0
  168. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonPersonality.d.ts +83 -0
  169. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonPlayerEffects.d.ts +35 -0
  170. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonQuest.d.ts +10 -0
  171. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonReputation.d.ts +229 -0
  172. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonRestraints.d.ts +766 -0
  173. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonRestraintsList.d.ts +55 -0
  174. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonSetpiece.d.ts +91 -0
  175. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonShrine.d.ts +89 -0
  176. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonSpawns.d.ts +49 -0
  177. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonStats.d.ts +282 -0
  178. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonTests.d.ts +5 -0
  179. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonTiles.d.ts +160 -0
  180. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonTilesList.d.ts +72 -0
  181. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonTraps.d.ts +34 -0
  182. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonVibe.d.ts +98 -0
  183. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonVision.d.ts +24 -0
  184. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonWeaponList.d.ts +5 -0
  185. package/bc/Screens/MiniGame/MagicBattle/MagicBattle.d.ts +73 -0
  186. package/bc/Screens/MiniGame/MagicPuzzle/MagicPuzzle.d.ts +75 -0
  187. package/bc/Screens/MiniGame/MaidCleaning/MaidCleaning.d.ts +51 -0
  188. package/bc/Screens/MiniGame/MaidDrinks/MaidDrinks.d.ts +82 -0
  189. package/bc/Screens/MiniGame/PlayerAuction/PlayerAuction.d.ts +36 -0
  190. package/bc/Screens/MiniGame/PuppyWalker/PuppyWalker.d.ts +39 -0
  191. package/bc/Screens/MiniGame/RhythmGame/RhythmGame.d.ts +76 -0
  192. package/bc/Screens/MiniGame/SlaveAuction/SlaveAuction.d.ts +39 -0
  193. package/bc/Screens/MiniGame/Tennis/Tennis.d.ts +52 -0
  194. package/bc/Screens/MiniGame/Therapy/Therapy.d.ts +39 -0
  195. package/bc/Screens/MiniGame/WheelFortune/WheelFortune.d.ts +105 -0
  196. package/bc/Screens/Online/AdvancedRule/AdvancedRule.d.ts +32 -0
  197. package/bc/Screens/Online/ChatAdmin/ChatAdmin.d.ts +59 -0
  198. package/bc/Screens/Online/ChatBlockItem/ChatBlockItem.d.ts +30 -0
  199. package/bc/Screens/Online/ChatCreate/ChatCreate.d.ts +66 -0
  200. package/bc/Screens/Online/ChatRoom/ChatRoom.d.ts +1342 -0
  201. package/bc/Screens/Online/ChatRoom/Commands.d.ts +66 -0
  202. package/bc/Screens/Online/ChatSearch/ChatSearch.d.ts +241 -0
  203. package/bc/Screens/Online/ChatSelect/ChatSelect.d.ts +33 -0
  204. package/bc/Screens/Online/ForbiddenWords/ForbiddenWords.d.ts +33 -0
  205. package/bc/Screens/Online/Game/OnlineGame.d.ts +69 -0
  206. package/bc/Screens/Online/GameClubCard/GameClubCard.d.ts +131 -0
  207. package/bc/Screens/Online/GameLARP/GameLARP.d.ts +279 -0
  208. package/bc/Screens/Online/GameMagicBattle/GameMagicBattle.d.ts +159 -0
  209. package/bc/Screens/Online/WheelFortuneCustomize/WheelFortuneCustomize.d.ts +24 -0
  210. package/bc/Screens/Room/Arcade/Arcade.d.ts +94 -0
  211. package/bc/Screens/Room/AsylumBedroom/AsylumBedroom.d.ts +16 -0
  212. package/bc/Screens/Room/AsylumEntrance/AsylumEntrance.d.ts +265 -0
  213. package/bc/Screens/Room/AsylumGGTS/AsylumGGTS.d.ts +330 -0
  214. package/bc/Screens/Room/AsylumMeeting/AsylumMeeting.d.ts +110 -0
  215. package/bc/Screens/Room/AsylumTherapy/AsylumTherapy.d.ts +117 -0
  216. package/bc/Screens/Room/Cafe/Cafe.d.ts +144 -0
  217. package/bc/Screens/Room/Cell/Cell.d.ts +32 -0
  218. package/bc/Screens/Room/ClubCardLounge/ClubCardLounge.d.ts +28 -0
  219. package/bc/Screens/Room/CollegeCafeteria/CollegeCafeteria.d.ts +57 -0
  220. package/bc/Screens/Room/CollegeChess/CollegeChess.d.ts +75 -0
  221. package/bc/Screens/Room/CollegeDetention/CollegeDetention.d.ts +98 -0
  222. package/bc/Screens/Room/CollegeEntrance/CollegeEntrance.d.ts +54 -0
  223. package/bc/Screens/Room/CollegeTeacher/CollegeTeacher.d.ts +71 -0
  224. package/bc/Screens/Room/CollegeTennis/CollegeTennis.d.ts +47 -0
  225. package/bc/Screens/Room/CollegeTheater/CollegeTheater.d.ts +100 -0
  226. package/bc/Screens/Room/Crafting/Crafting.d.ts +213 -0
  227. package/bc/Screens/Room/DailyJob/DailyJob.d.ts +111 -0
  228. package/bc/Screens/Room/Empty/Empty.d.ts +84 -0
  229. package/bc/Screens/Room/Gambling/Gambling.d.ts +269 -0
  230. package/bc/Screens/Room/Infiltration/Infiltration.d.ts +223 -0
  231. package/bc/Screens/Room/InfiltrationPerks/InfiltrationPerks.d.ts +42 -0
  232. package/bc/Screens/Room/Introduction/Introduction.d.ts +195 -0
  233. package/bc/Screens/Room/KidnapLeague/KidnapLeague.d.ts +253 -0
  234. package/bc/Screens/Room/LARP/LARP.d.ts +39 -0
  235. package/bc/Screens/Room/Magic/Magic.d.ts +199 -0
  236. package/bc/Screens/Room/MagicSchoolEscape/MagicSchoolEscape.d.ts +36 -0
  237. package/bc/Screens/Room/MagicSchoolLaboratory/MagicSchoolLaboratory.d.ts +170 -0
  238. package/bc/Screens/Room/MaidQuarters/MaidQuarters.d.ts +305 -0
  239. package/bc/Screens/Room/MainHall/MainHall.d.ts +255 -0
  240. package/bc/Screens/Room/Management/Management.d.ts +544 -0
  241. package/bc/Screens/Room/MovieStudio/MovieStudio.d.ts +178 -0
  242. package/bc/Screens/Room/Nursery/Nursery.d.ts +85 -0
  243. package/bc/Screens/Room/Pandora/Pandora.d.ts +348 -0
  244. package/bc/Screens/Room/PandoraPrison/PandoraPrison.d.ts +180 -0
  245. package/bc/Screens/Room/Photographic/Photographic.d.ts +53 -0
  246. package/bc/Screens/Room/Platform/Platform.d.ts +1730 -0
  247. package/bc/Screens/Room/PlatformDialog/PlatformDialog.d.ts +3966 -0
  248. package/bc/Screens/Room/PlatformIntro/PlatformIntro.d.ts +21 -0
  249. package/bc/Screens/Room/PlatformProfile/PlatformProfile.d.ts +62 -0
  250. package/bc/Screens/Room/Poker/Poker.d.ts +141 -0
  251. package/bc/Screens/Room/Poker/PokerHandValue.d.ts +65 -0
  252. package/bc/Screens/Room/Prison/Prison.d.ts +118 -0
  253. package/bc/Screens/Room/Private/Private.d.ts +781 -0
  254. package/bc/Screens/Room/PrivateBed/PrivateBed.d.ts +78 -0
  255. package/bc/Screens/Room/PrivateRansom/PrivateRansom.d.ts +28 -0
  256. package/bc/Screens/Room/Sarah/Sarah.d.ts +162 -0
  257. package/bc/Screens/Room/Shibari/Shibari.d.ts +162 -0
  258. package/bc/Screens/Room/Shop/Shop.d.ts +162 -0
  259. package/bc/Screens/Room/SlaveMarket/SlaveMarket.d.ts +90 -0
  260. package/bc/Screens/Room/Stable/Stable.d.ts +236 -0
  261. package/bc/Scripts/Activity.d.ts +270 -0
  262. package/bc/Scripts/AfkTimer.d.ts +43 -0
  263. package/bc/Scripts/Animation.d.ts +81 -0
  264. package/bc/Scripts/Asset.d.ts +216 -0
  265. package/bc/Scripts/Audio.d.ts +105 -0
  266. package/bc/Scripts/Character.d.ts +495 -0
  267. package/bc/Scripts/CharacterName.d.ts +1 -0
  268. package/bc/Scripts/ColorPicker.d.ts +155 -0
  269. package/bc/Scripts/Common.d.ts +499 -0
  270. package/bc/Scripts/CommonDraw.d.ts +34 -0
  271. package/bc/Scripts/ControllerSupport.d.ts +107 -0
  272. package/bc/Scripts/Dialog.d.ts +970 -0
  273. package/bc/Scripts/DictionaryBuilder.d.ts +210 -0
  274. package/bc/Scripts/Drawing.d.ts +581 -0
  275. package/bc/Scripts/Drawing3D.d.ts +21 -0
  276. package/bc/Scripts/DynamicDraw.d.ts +310 -0
  277. package/bc/Scripts/Element.d.ts +154 -0
  278. package/bc/Scripts/ExtendedItem.d.ts +339 -0
  279. package/bc/Scripts/GLDraw.d.ts +223 -0
  280. package/bc/Scripts/Game.d.ts +61 -0
  281. package/bc/Scripts/GameLog.d.ts +87 -0
  282. package/bc/Scripts/Graph.d.ts +46 -0
  283. package/bc/Scripts/Import.d.ts +7 -0
  284. package/bc/Scripts/Inventory.d.ts +509 -0
  285. package/bc/Scripts/MiniGame.d.ts +30 -0
  286. package/bc/Scripts/ModularItem.d.ts +286 -0
  287. package/bc/Scripts/Mouse.d.ts +34 -0
  288. package/bc/Scripts/NPC.d.ts +105 -0
  289. package/bc/Scripts/Notification.d.ts +120 -0
  290. package/bc/Scripts/PortalLink.d.ts +159 -0
  291. package/bc/Scripts/Property.d.ts +98 -0
  292. package/bc/Scripts/Reputation.d.ts +36 -0
  293. package/bc/Scripts/Server.d.ts +239 -0
  294. package/bc/Scripts/Skill.d.ts +107 -0
  295. package/bc/Scripts/Speech.d.ts +145 -0
  296. package/bc/Scripts/Struggle.d.ts +357 -0
  297. package/bc/Scripts/Testing.d.ts +30 -0
  298. package/bc/Scripts/Text.d.ts +92 -0
  299. package/bc/Scripts/TextItem.d.ts +65 -0
  300. package/bc/Scripts/TightenLoosenItem.d.ts +31 -0
  301. package/bc/Scripts/Timer.d.ts +62 -0
  302. package/bc/Scripts/Translation.d.ts +101 -0
  303. package/bc/Scripts/TypedItem.d.ts +242 -0
  304. package/bc/Scripts/Validation.d.ts +324 -0
  305. package/bc/Scripts/VariableHeight.d.ts +108 -0
  306. package/bc/Scripts/VibratorMode.d.ts +209 -0
  307. package/bc/Scripts/lib/LZString.d.ts +12 -0
  308. package/bc/Scripts/lib/three/FBXLoader.d.ts +0 -0
  309. package/bc/Scripts/lib/three/GLTFLoader.d.ts +0 -0
  310. package/bc/Scripts/lib/webgl/resources/m4.d.ts +0 -0
  311. package/bc/Typedef.d.ts +3933 -0
  312. package/package.json +19 -0
@@ -0,0 +1,32 @@
1
+ /** @type {ExtendedItemCallbacks.Load} */
2
+ declare function InventoryItemPelvisForbiddenChastityBelts1Load(): void;
3
+ /** @type {ExtendedItemCallbacks.Draw} */
4
+ declare function InventoryItemPelvisForbiddenChastityBelts1Draw(): void;
5
+ /** @type {ExtendedItemCallbacks.Click} */
6
+ declare function InventoryItemPelvisForbiddenChastityBelts1Click(): void;
7
+ /** @type {ExtendedItemCallbacks.Exit} */
8
+ declare function InventoryItemPelvisForbiddenChastityBelts1Exit(): void;
9
+ declare function InventoryItemPelvisForbiddenChastityBeltResetCount(): void;
10
+ /**
11
+ * @typedef {{ UpdateTime?: number, CheckTime?: number, LastMessageLen?: number, LastTriggerCount?: number, DisplayCount?: number }} ForbiddenChastityBeltPersistentData
12
+ */
13
+ /** @type {ExtendedItemCallbacks.BeforeDraw<ForbiddenChastityBeltPersistentData>} */
14
+ declare function AssetsItemPelvisForbiddenChastityBeltBeforeDraw(data: DynamicDrawingData<ForbiddenChastityBeltPersistentData>): DynamicBeforeDrawOverrides;
15
+ /**
16
+ * @param {Item} Item
17
+ */
18
+ declare function InventoryForbiddenChastityBeltCheckPunish(Item: Item): "" | "Struggle" | "Orgasm" | "StandUp";
19
+ /**
20
+ * @param {DynamicScriptCallbackData<FuturisticChastityBeltPersistentData>} data
21
+ * @param {number} LastTime
22
+ */
23
+ declare function AssetsItemPelvisForbiddenChastityBeltUpdate(data: DynamicScriptCallbackData<FuturisticChastityBeltPersistentData>, LastTime: number): void;
24
+ /** @type {ExtendedItemCallbacks.ScriptDraw<ForbiddenChastityBeltPersistentData>} */
25
+ declare function AssetsItemPelvisForbiddenChastityBeltScriptDraw(data: DynamicScriptCallbackData<ForbiddenChastityBeltPersistentData>): void;
26
+ type ForbiddenChastityBeltPersistentData = {
27
+ UpdateTime?: number;
28
+ CheckTime?: number;
29
+ LastMessageLen?: number;
30
+ LastTriggerCount?: number;
31
+ DisplayCount?: number;
32
+ };
@@ -0,0 +1,28 @@
1
+ /**
2
+ * @param {Item} Item
3
+ */
4
+ declare function InventoryFuturisticChastityBeltCheckPunish(Item: Item): "" | "Struggle" | "Orgasm" | "StruggleOther";
5
+ /**
6
+ * @param {DynamicScriptCallbackData<FuturisticChastityBeltPersistentData>} data
7
+ */
8
+ declare function AssetsItemPelvisFuturisticChastityBeltScriptUpdatePlayer(data: DynamicScriptCallbackData<FuturisticChastityBeltPersistentData>): void;
9
+ /**
10
+ * Trigger a shock automatically
11
+ * @param {Character} C
12
+ * @param {Item} Item
13
+ * @param {string} ShockType
14
+ * @param {string} [ReplacementWord]
15
+ * @param {boolean} [NoShock]
16
+ */
17
+ declare function AssetsItemPelvisFuturisticChastityBeltScriptTrigger(C: Character, Item: Item, ShockType: string, ReplacementWord?: string, NoShock?: boolean): void;
18
+ /**
19
+ * @typedef {{ UpdateTime?: number, LastMessageLen?: number }} FuturisticChastityBeltPersistentData
20
+ */
21
+ /** @type {ExtendedItemCallbacks.ScriptDraw<FuturisticChastityBeltPersistentData>} */
22
+ declare function AssetsItemPelvisFuturisticChastityBeltScriptDraw(data: DynamicScriptCallbackData<FuturisticChastityBeltPersistentData>): void;
23
+ declare var FuturisticChastityBeltShockCooldownOrgasm: number;
24
+ declare var InventoryItemPelvisFuturisticChastityBeltTamperZones: string[];
25
+ type FuturisticChastityBeltPersistentData = {
26
+ UpdateTime?: number;
27
+ LastMessageLen?: number;
28
+ };
@@ -0,0 +1,103 @@
1
+ /** @type {ExtendedItemScriptHookCallbacks.Load<VibratingItemData>} */
2
+ declare function InventoryItemPelvisFuturisticTrainingBeltLoadHook(data: VibratingItemData, originalFunction: () => void): void;
3
+ /** @type {ExtendedItemScriptHookCallbacks.Draw<VibratingItemData>} */
4
+ declare function InventoryItemPelvisFuturisticTrainingBeltDrawHook(data: VibratingItemData, originalFunction: () => void): void;
5
+ /** @type {ExtendedItemScriptHookCallbacks.Click<VibratingItemData>} */
6
+ declare function InventoryItemPelvisFuturisticTrainingBeltClickHook(data: VibratingItemData, originalFunction: () => void): void;
7
+ /** @type {ExtendedItemScriptHookCallbacks.Exit<VibratingItemData>} */
8
+ declare function InventoryItemPelvisFuturisticTrainingBeltExitHook(data: VibratingItemData, originalFunction: () => void): void;
9
+ /** @type {ExtendedItemCallbacks.PublishAction<ExtendedItemOption>} */
10
+ declare function InventoryItemPelvisFuturisticTrainingBeltPublishAction(C: Character, item: Item, newOption: ExtendedItemOption): void;
11
+ /**
12
+ * Not called.
13
+ * @param {Character} C
14
+ * @param {string} Setting
15
+ * @param {boolean} Active
16
+ */
17
+ declare function InventoryItemPelvisFuturisticTrainingBeltPublishMode(C: Character, Setting: string, Active: boolean): void;
18
+ /**
19
+ * Publishes a generic message when the belt gets updated.
20
+ * @param {Character} C
21
+ * @param {string} msg
22
+ */
23
+ declare function InventoryItemPelvisFuturisticTrainingBeltPublishGeneric(C: Character, msg: string): void;
24
+ /**
25
+ * Get a vibe mode given a belt state
26
+ * @param {Character} C
27
+ * @param {string} State
28
+ * @param {boolean} First
29
+ * @returns {VibratorMode}
30
+ */
31
+ declare function InventoryItemPelvisFuturisticTrainingBeltGetVibeMode(C: Character, State: string, First: boolean): VibratorMode;
32
+ /**
33
+ * This function sets the vibration mode, similar to the extended vibrators
34
+ * @param {VibratingItemData} data
35
+ * @param {Character} C
36
+ * @param {FuturisticTrainingBeltPersistentData} PersistentData
37
+ * @param {Item} Item
38
+ * @param {boolean} [Force]
39
+ */
40
+ declare function InventoryItemPelvisFuturisticTrainingBeltUpdateVibeMode(data: VibratingItemData, C: Character, PersistentData: FuturisticTrainingBeltPersistentData, Item: Item, Force?: boolean): void;
41
+ /**
42
+ * Performs punishment checks on the chat log for the given item and
43
+ * returns an appropriate punishment, if applicable.
44
+ *
45
+ * @param {Item} Item
46
+ * @param {number} LastTime
47
+ * @returns {{ name: "Speech"|"RequiredSpeech"|"ProhibitedSpeech"|"", word?: string }}
48
+ */
49
+ declare function InventoryFuturisticTrainingBeltCheckPunishSpeech(Item: Item, LastTime: number): {
50
+ name: "Speech" | "RequiredSpeech" | "ProhibitedSpeech" | "";
51
+ word?: string;
52
+ };
53
+ /**
54
+ * @param {VibratingItemData} data
55
+ * @param {DynamicScriptCallbackData<FuturisticTrainingBeltPersistentData>} drawData
56
+ * @param {number} LastTime
57
+ */
58
+ declare function AssetsItemPelvisFuturisticTrainingBeltScriptUpdatePlayer(data: VibratingItemData, drawData: DynamicScriptCallbackData<FuturisticTrainingBeltPersistentData>, LastTime: number): void;
59
+ /**
60
+ * Handles the vibrator state machine for the belt
61
+ * @param {VibratingItemData} data
62
+ * @param {DynamicScriptCallbackData<FuturisticTrainingBeltPersistentData>} drawData
63
+ * @returns
64
+ */
65
+ declare function AssetsItemPelvisFuturisticTrainingBeltScriptStateMachine(data: VibratingItemData, drawData: DynamicScriptCallbackData<FuturisticTrainingBeltPersistentData>): void;
66
+ /**
67
+ * @typedef {{ UpdateTime?: number, LastMessageLen?: number, CheckTime?: number, DeviceState?: number, DeviceStateTimer?: number, DeviceVibeMode?: VibratorMode }} FuturisticTrainingBeltPersistentData
68
+ */
69
+ /** @type {ExtendedItemScriptHookCallbacks.ScriptDraw<VibratingItemData, FuturisticTrainingBeltPersistentData>} */
70
+ declare function AssetsItemPelvisFuturisticTrainingBeltScriptDraw(data: VibratingItemData, originalFunction: (drawData: DynamicScriptCallbackData<FuturisticTrainingBeltPersistentData>) => void, drawData: DynamicScriptCallbackData<FuturisticTrainingBeltPersistentData>): void;
71
+ declare var FuturisticTrainingBeltPermissions: string[];
72
+ declare var FuturisticTrainingBeltSpeechPunishments: string[];
73
+ declare var FuturisticTrainingBeltModes: string[];
74
+ declare var FuturisticTrainingBeltStates: string[];
75
+ /** @type {ItemPropertiesCustom["PublicModeCurrent"]} */
76
+ declare var FuturisticTrainingBeltSetMode: ItemPropertiesCustom["PublicModeCurrent"];
77
+ declare var FuturisticTrainingBeltStandUpFlag: boolean;
78
+ declare var FuturisticTrainingBeltSpeechCharacterLimit: number;
79
+ declare var FuturisticTrainingBeltRandomEdgeCycle: number;
80
+ declare var FuturisticTrainingBeltRandomTeaseDurationMin: number;
81
+ declare var FuturisticTrainingBeltRandomTeaseDurationMax: number;
82
+ declare var FuturisticTrainingBeltRandomTeaseDurationCooldown: number;
83
+ declare var FuturisticTrainingBeltRandomTeaseChance: number;
84
+ declare var FuturisticTrainingBeltRandomTeaseMaxChance: number;
85
+ declare var FuturisticTrainingBeltRandomDenyChance: number;
86
+ declare var FuturisticTrainingBeltRandomDenyDuration: number;
87
+ declare var FuturisticTrainingBeltRandomOrgasmDurationMin: number;
88
+ declare var FuturisticTrainingBeltRandomOrgasmDurationMax: number;
89
+ declare var FuturisticTrainingBeltRandomOrgasmDurationCooldown: number;
90
+ declare var FuturisticTrainingBeltRandomOrgasmChance: number;
91
+ declare var FuturisticTrainingBeltPunishmentEdgeDuration: number;
92
+ declare var FuturisticTrainingBeltPunishmentVibeDuration: number;
93
+ declare var FuturisticTrainingBeltConfigure: boolean;
94
+ declare var FuturisticTrainingBeltPage: number;
95
+ declare var FuturisticTrainingBeltMaxPage: number;
96
+ type FuturisticTrainingBeltPersistentData = {
97
+ UpdateTime?: number;
98
+ LastMessageLen?: number;
99
+ CheckTime?: number;
100
+ DeviceState?: number;
101
+ DeviceStateTimer?: number;
102
+ DeviceVibeMode?: VibratorMode;
103
+ };
@@ -0,0 +1,8 @@
1
+ /** @type {ExtendedItemScriptHookCallbacks.Draw<ModularItemData>} */
2
+ declare function InventoryItemPelvisLoveChastityBeltDraw(Data: ModularItemData, OriginalFunction: () => void): void;
3
+ /** @type {ExtendedItemScriptHookCallbacks.SetOption<ModularItemData, ModularItemOption>} */
4
+ declare function InventoryItemPelvisLoveChastityBeltSetOptionHook(data: ModularItemData, originalFunction: (C: Character, item: Item, newOption: ModularItemOption, previousOption: ModularItemOption, push: boolean) => void, C: Character, item: Item, newOption: ModularItemOption, previousOption: ModularItemOption, push: boolean): void;
5
+ /** @type {ExtendedItemScriptHookCallbacks.Validate<ModularItemData, ModularItemOption>} */
6
+ declare function InventoryItemPelvisLoveChastityBeltValidate(Data: ModularItemData, OriginalFunction: (C: Character, item: Item, newOption: ModularItemOption, previousOption: ModularItemOption, permitExisting?: boolean) => string, C: Character, Item: Item, Option: ModularItemOption, CurrentOption: ModularItemOption): string;
7
+ /** Map the names of the love chastity belt front + black shield options to its scifi pleasure panties equivalent. */
8
+ declare const InventoryItemPelvisLoveChastityBeltCrotchShield: Map<string, string>;
@@ -0,0 +1,29 @@
1
+ /** @type {ExtendedItemCallbacks.Load} */
2
+ declare function InventoryItemPelvisObedienceBelts1Load(): void;
3
+ /** @type {ExtendedItemCallbacks.Draw} */
4
+ declare function InventoryItemPelvisObedienceBelts1Draw(): void;
5
+ /** @type {ExtendedItemCallbacks.Click} */
6
+ declare function InventoryItemPelvisObedienceBelts1Click(): void;
7
+ /** @type {ExtendedItemCallbacks.Exit} */
8
+ declare function InventoryItemPelvisObedienceBelts1Exit(): void;
9
+ /**
10
+ * @param {Item} Item
11
+ */
12
+ declare function InventoryObedienceBeltCheckPunish(Item: Item): "" | "Orgasm" | "StandUp";
13
+ /**
14
+ * @param {DynamicScriptCallbackData<ObedienceBeltPersistentData>} data
15
+ * @param {number} LastTime
16
+ */
17
+ declare function AssetsItemPelvisObedienceBeltUpdate(data: DynamicScriptCallbackData<ObedienceBeltPersistentData>, LastTime: number): void;
18
+ /**
19
+ * @typedef {{ UpdateTime?: number, LastMessageLen?: number, CheckTime?: number }} ObedienceBeltPersistentData
20
+ */
21
+ /** @type {ExtendedItemCallbacks.ScriptDraw<ObedienceBeltPersistentData>} */
22
+ declare function AssetsItemPelvisObedienceBeltScriptDraw(data: DynamicScriptCallbackData<ObedienceBeltPersistentData>): void;
23
+ /** @type {ExtendedItemScriptHookCallbacks.AfterDraw<TextItemData, ObedienceBeltPersistentData>} */
24
+ declare function AssetsItemPelvisObedienceBeltAfterDrawHook(data: TextItemData, originalFunction: (drawData: DynamicDrawingData<ObedienceBeltPersistentData>) => void, { C, A, CA, X, Y, drawCanvas, drawCanvasBlink, AlphaMasks, L, Color }: DynamicDrawingData<ObedienceBeltPersistentData>): void;
25
+ type ObedienceBeltPersistentData = {
26
+ UpdateTime?: number;
27
+ LastMessageLen?: number;
28
+ CheckTime?: number;
29
+ };
@@ -0,0 +1,10 @@
1
+ /** @type {ExtendedItemCallbacks.Init} */
2
+ declare function InventoryItemPelvisPortalPantieso0Init(C: Character, Item: Item, Refresh: boolean): boolean;
3
+ /** @type {ExtendedItemCallbacks.Load} */
4
+ declare function InventoryItemPelvisPortalPantieso0Load(): void;
5
+ /** @type {ExtendedItemCallbacks.Draw} */
6
+ declare function InventoryItemPelvisPortalPantieso0Draw(): void;
7
+ /** @type {ExtendedItemCallbacks.Click} */
8
+ declare function InventoryItemPelvisPortalPantieso0Click(): void;
9
+ /** @type {ExtendedItemCallbacks.Exit} */
10
+ declare function InventoryItemPelvisPortalPantieso0Exit(): void;
@@ -0,0 +1,6 @@
1
+ /** @type {ExtendedItemScriptHookCallbacks.Draw<ModularItemData>} */
2
+ declare function InventoryItemPelvisSciFiPleasurePantiesDrawHook(Data: ModularItemData, OriginalFunction: () => void): void;
3
+ /** @type {ExtendedItemScriptHookCallback<ModularItemData, [Futuristic?: boolean]>} */
4
+ declare function InventoryItemPelvisSciFiPleasurePantiesClickHook(Data: ModularItemData, OriginalFunction: (Futuristic?: boolean) => void, Futuristic?: boolean): void;
5
+ /** @type {ExtendedItemChatCallback<ModularItemOption>} */
6
+ declare function InventoryItemPelvisSciFiPleasurePantiesChatPrefix({ previousOption, newOption }: ExtendedItemChatData<ModularItemOption>): string;
@@ -0,0 +1,8 @@
1
+ /** @type {ExtendedItemScriptHookCallbacks.Draw<TypedItemData>} */
2
+ declare function InventoryItemTorsoFuturisticHarnessDrawHook(Data: TypedItemData, OriginalFunction: () => void): void;
3
+ /** @type {ExtendedItemScriptHookCallbacks.Click<TypedItemData>} */
4
+ declare function InventoryItemTorsoFuturisticHarnessClickHook(Data: TypedItemData, OriginalFunction: () => void): void;
5
+ /** @type {() => boolean} */
6
+ declare function InventoryItemTorsoFuturisticHarnessIsColorable(): boolean;
7
+ /** @type {() => void} */
8
+ declare function InventoryItemTorsoFuturisticHarnessColor(): void;
@@ -0,0 +1,4 @@
1
+ /** @type {ExtendedItemScriptHookCallbacks.Draw<ModularItemData>} */
2
+ declare function InventoryItemVulvaClitAndDildoVibratorbeltDrawHook(Data: ModularItemData, OriginalFunction: () => void): void;
3
+ /** @type {ExtendedItemScriptHookCallbacks.SetOption<ModularItemData, ModularItemOption>} */
4
+ declare function InventoryItemVulvaClitAndDildoVibratorbeltSetOptionHook(data: ModularItemData, originalFunction: (C: Character, item: Item, newOption: ModularItemOption, previousOption: ModularItemOption, push: boolean) => void, C: Character, item: Item, newOption: ModularItemOption, previousOption: ModularItemOption, push: boolean): void;
@@ -0,0 +1,65 @@
1
+ /** @type {ExtendedItemScriptHookCallbacks.Load<VibratingItemData>} */
2
+ declare function InventoryItemVulvaFuturisticVibratorLoadHook(data: VibratingItemData, originalFunction: () => void): void;
3
+ /** @type {ExtendedItemScriptHookCallbacks.Draw<VibratingItemData>} */
4
+ declare function InventoryItemVulvaFuturisticVibratorDrawHook(data: VibratingItemData, originalFunction: () => void): void;
5
+ declare function InventoryItemVulvaFuturisticVibratorPreviousAccessMode(current: any): "" | "ProhibitSelf" | "LockMember";
6
+ declare function InventoryItemVulvaFuturisticVibratorNextAccessMode(current: any): "" | "ProhibitSelf" | "LockMember";
7
+ /** @type {ExtendedItemScriptHookCallbacks.Click<VibratingItemData>} */
8
+ declare function InventoryItemVulvaFuturisticVibratorClickHook(data: VibratingItemData, originalFunction: () => void): void;
9
+ declare function InventoryItemVulvaFuturisticVibratorClickSet(): void;
10
+ /** @type {ExtendedItemScriptHookCallbacks.Exit<VibratingItemData>} */
11
+ declare function InventoryItemVulvaFuturisticVibratorExitHook(data: VibratingItemData, originalFunction: () => void): void;
12
+ /**
13
+ * @param {string} msg
14
+ * @param {readonly string[]} TriggerValues
15
+ * @returns {string[]}
16
+ */
17
+ declare function InventoryItemVulvaFuturisticVibratorDetectMsg(msg: string, TriggerValues: readonly string[]): string[];
18
+ /**
19
+ * @param {Character} C
20
+ * @param {Item} Item
21
+ * @param {ItemVulvaFuturisticVibratorAccessMode} Mode
22
+ */
23
+ declare function InventoryItemVulvaFuturisticVibratorSetAccessMode(C: Character, Item: Item, Mode: ItemVulvaFuturisticVibratorAccessMode): void;
24
+ /**
25
+ * @param {Item} Item
26
+ * @param {boolean} Increase
27
+ * @returns {VibratorMode}
28
+ */
29
+ declare function InventoryItemVulvaFuturisticVibratorGetMode(Item: Item, Increase: boolean): VibratorMode;
30
+ /**
31
+ * @param {VibratingItemData} data
32
+ * @param {Character} C
33
+ * @param {Item} Item
34
+ * @param {VibratingItemOption} newOption
35
+ * @param {VibratingItemOption} previousOption
36
+ */
37
+ declare function InventoryItemVulvaFuturisticVibratorSetMode(data: VibratingItemData, C: Character, Item: Item, newOption: VibratingItemOption, previousOption: VibratingItemOption): void;
38
+ /**
39
+ * @param {VibratingItemData} data
40
+ * @param {Character} C
41
+ * @param {Item} Item
42
+ * @param {number} LastTime
43
+ */
44
+ declare function InventoryItemVulvaFuturisticVibratorHandleChat(data: VibratingItemData, C: Character, Item: Item, LastTime: number): void;
45
+ /**
46
+ * @typedef {{ CheckTime?: number, Mode?: VibratorMode, ChangeTime?: number, LastChange?: number }} FuturisticVibratorPersistentData
47
+ */
48
+ /** @type {ExtendedItemScriptHookCallbacks.ScriptDraw<VibratingItemData, FuturisticVibratorPersistentData>} */
49
+ declare function AssetsItemVulvaFuturisticVibratorScriptDrawHook(data: VibratingItemData, originalFunction: (drawData: DynamicScriptCallbackData<FuturisticVibratorPersistentData>) => void, drawData: DynamicScriptCallbackData<FuturisticVibratorPersistentData>): void;
50
+ declare var ItemVulvaFuturisticVibratorTriggers: string[];
51
+ /** @type {string[]} */
52
+ declare var ItemVulvaFuturisticVibratorTriggerValues: string[];
53
+ /** @type {{EVERYONE: "", PROHIBIT_SELF: "ProhibitSelf", LOCK_MEMBER_ONLY: "LockMember"}} */
54
+ declare const ItemVulvaFuturisticVibratorAccessMode: {
55
+ EVERYONE: "";
56
+ PROHIBIT_SELF: "ProhibitSelf";
57
+ LOCK_MEMBER_ONLY: "LockMember";
58
+ };
59
+ declare const ItemVulvaFuturisticVibratorAccessModes: ("" | "ProhibitSelf" | "LockMember")[];
60
+ type FuturisticVibratorPersistentData = {
61
+ CheckTime?: number;
62
+ Mode?: VibratorMode;
63
+ ChangeTime?: number;
64
+ LastChange?: number;
65
+ };
@@ -0,0 +1,2 @@
1
+ /** @type {ExtendedItemScriptHookCallbacks.Draw<VibratingItemData>} */
2
+ declare function InventoryItemVulvaLoversVibratorDrawHook(Data: VibratingItemData, OriginalFunction: () => void): void;
@@ -0,0 +1,16 @@
1
+ /**
2
+ * @typedef {{ State?: number, StateGears?: number, Modifier?: number, ModifierGears?: number, ChangeTime?: number, FrameTime?: number, DrawRequested?: boolean }} SteampunkWingsPersistentData
3
+ */
4
+ /** @type {ExtendedItemCallbacks.BeforeDraw<SteampunkWingsPersistentData>} */
5
+ declare function AssetsWingsSteampunkWingsBeforeDraw({ PersistentData, L, LayerType: lt }: DynamicDrawingData<SteampunkWingsPersistentData>): DynamicBeforeDrawOverrides;
6
+ /** @type {ExtendedItemCallbacks.ScriptDraw<SteampunkWingsPersistentData>} */
7
+ declare function AssetsWingsSteampunkWingsScriptDraw({ C, Item, PersistentData }: DynamicScriptCallbackData<SteampunkWingsPersistentData>): void;
8
+ type SteampunkWingsPersistentData = {
9
+ State?: number;
10
+ StateGears?: number;
11
+ Modifier?: number;
12
+ ModifierGears?: number;
13
+ ChangeTime?: number;
14
+ FrameTime?: number;
15
+ DrawRequested?: boolean;
16
+ };
@@ -0,0 +1,30 @@
1
+ /**
2
+ * Loads the chess mini game and sets the difficulty ratio before serving the first ball
3
+ * @returns {void} - Nothing
4
+ */
5
+ declare function ChessLoad(): void;
6
+ /**
7
+ * Runs the chess mini game and draws its components on screen
8
+ * @returns {void} - Nothing
9
+ */
10
+ declare function ChessRun(): void;
11
+ /**
12
+ * Handles clicks during the chess mini game
13
+ * @returns {void} - Nothing
14
+ */
15
+ declare function ChessClick(): void;
16
+ /**
17
+ * Returns a single letter character indicating which color pieces the player is controlling
18
+ * @returns {"w" | "b"} - "w" for white or "b" for black
19
+ */
20
+ declare function ChessPlayerColor(): "w" | "b";
21
+ declare var ChessBackground: string;
22
+ /** @type {null | Character} */
23
+ declare var ChessCharacterWhite: null | Character;
24
+ /** @type {null | Character} */
25
+ declare var ChessCharacterBlack: null | Character;
26
+ declare var ChessEndStatus: string;
27
+ declare var ChessMinorPieceWhite: number;
28
+ declare var ChessMajorPieceWhite: number;
29
+ declare var ChessMinorPieceBlack: number;
30
+ declare var ChessMajorPieceBlack: number;
@@ -0,0 +1,7 @@
1
+ declare function MiniGameChessStart(Depth: any, PlayerColor: any): void;
2
+ declare var MiniGameChessBoard: any;
3
+ declare var MiniGameChessGame: any;
4
+ /**
5
+ * Dummy name for the module in Scripts/lib/chessboard
6
+ */
7
+ declare var chess: any;
@@ -0,0 +1,27 @@
1
+ /**
2
+ * Loads the mini game, resets the speed and difficulty
3
+ * @returns {void} - Nothing
4
+ */
5
+ declare function ChestLockpickLoad(): void;
6
+ /**
7
+ * Runs the chest lock pick mini game and draws its components on screen
8
+ * @returns {void} - Nothing
9
+ */
10
+ declare function ChestLockpickRun(): void;
11
+ /**
12
+ * Handles clicks during the mini game
13
+ * @returns {void} - Nothing
14
+ */
15
+ declare function ChestLockpickClick(): void;
16
+ /**
17
+ * Handles the key press in the mini game, the C cheat key removes a pick lock requirement
18
+ * @returns {void} - Nothing
19
+ */
20
+ declare function ChestLockpickKeyDown(): void;
21
+ /** @type {null | string} */
22
+ declare var ChestLockpickBackground: null | string;
23
+ declare var ChestLockpickChestImage: string;
24
+ declare var ChestLockpickSpeed: number;
25
+ declare var ChestLockpickAngle: number;
26
+ declare var ChestLockpickHoleAngle: number;
27
+ declare var ChestLockpickCount: number;