bc-stubs 96.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +2 -0
- package/bc/Assets/Female3DCG/Female3DCG.d.ts +41 -0
- package/bc/Assets/Female3DCG/Female3DCGExtended.d.ts +29 -0
- package/bc/Backgrounds/Backgrounds.d.ts +37 -0
- package/bc/Female3DCG_Types.d.ts +875 -0
- package/bc/Screens/Character/Appearance/Appearance.d.ts +392 -0
- package/bc/Screens/Character/BackgroundSelection/BackgroundSelection.d.ts +98 -0
- package/bc/Screens/Character/Cheat/Cheat.d.ts +54 -0
- package/bc/Screens/Character/Creation/Creation.d.ts +40 -0
- package/bc/Screens/Character/Disclaimer/Disclaimer.d.ts +21 -0
- package/bc/Screens/Character/FriendList/FriendList.d.ts +102 -0
- package/bc/Screens/Character/InformationSheet/InformationSheet.d.ts +46 -0
- package/bc/Screens/Character/ItemColor/ItemColor.d.ts +232 -0
- package/bc/Screens/Character/Login/Login.d.ts +194 -0
- package/bc/Screens/Character/OnlineProfile/OnlineProfile.d.ts +27 -0
- package/bc/Screens/Character/PasswordReset/PasswordReset.d.ts +28 -0
- package/bc/Screens/Character/Preference/Preference.d.ts +658 -0
- package/bc/Screens/Character/Relog/Relog.d.ts +36 -0
- package/bc/Screens/Character/Title/Title.d.ts +68 -0
- package/bc/Screens/Character/Wardrobe/Wardrobe.d.ts +93 -0
- package/bc/Screens/Cutscene/NPCCollaring/NPCCollaring.d.ts +26 -0
- package/bc/Screens/Cutscene/NPCSlaveAuction/NPCSlaveAuction.d.ts +27 -0
- package/bc/Screens/Cutscene/NPCWedding/NPCWedding.d.ts +35 -0
- package/bc/Screens/Cutscene/PlayerCollaring/PlayerCollaring.d.ts +26 -0
- package/bc/Screens/Cutscene/PlayerMistress/PlayerMistress.d.ts +24 -0
- package/bc/Screens/Cutscene/SarahIntro/SarahIntro.d.ts +22 -0
- package/bc/Screens/Inventory/Cloth/CheerleaderTop/CheerleaderTop.d.ts +33 -0
- package/bc/Screens/Inventory/Cloth/FrilledShirt/FrilledShirt.d.ts +10 -0
- package/bc/Screens/Inventory/ClothAccessory/Bib/Bib.d.ts +2 -0
- package/bc/Screens/Inventory/EyeShadow/EyeShadow.d.ts +60 -0
- package/bc/Screens/Inventory/Futuristic/Futuristic.d.ts +60 -0
- package/bc/Screens/Inventory/ItemArms/FullLatexSuit/FullLatexSuit.d.ts +6 -0
- package/bc/Screens/Inventory/ItemArms/HempRope/HempRope.d.ts +2 -0
- package/bc/Screens/Inventory/ItemArms/NylonRope/NylonRope.d.ts +2 -0
- package/bc/Screens/Inventory/ItemArms/PrisonLockdownSuit/PrisonLockdownSuit.d.ts +4 -0
- package/bc/Screens/Inventory/ItemArms/TransportJacket/TransportJacket.d.ts +10 -0
- package/bc/Screens/Inventory/ItemBreast/ForbiddenChastityBra/ForbiddenChastityBra.d.ts +32 -0
- package/bc/Screens/Inventory/ItemBreast/FuturisticBra/FuturisticBra.d.ts +24 -0
- package/bc/Screens/Inventory/ItemButt/AnalBeads2/AnalBeads2.d.ts +2 -0
- package/bc/Screens/Inventory/ItemButt/InflVibeButtPlug/InflVibeButtPlug.d.ts +2 -0
- package/bc/Screens/Inventory/ItemDevices/DollBox/DollBox.d.ts +2 -0
- package/bc/Screens/Inventory/ItemDevices/FuckMachine/FuckMachine.d.ts +16 -0
- package/bc/Screens/Inventory/ItemDevices/FuturisticCrate/FuturisticCrate.d.ts +8 -0
- package/bc/Screens/Inventory/ItemDevices/KabeshiriWall/KabeshiriWall.d.ts +13 -0
- package/bc/Screens/Inventory/ItemDevices/Kennel/Kennel.d.ts +18 -0
- package/bc/Screens/Inventory/ItemDevices/LuckyWheel/LuckyWheel.d.ts +48 -0
- package/bc/Screens/Inventory/ItemDevices/PetBowl/PetBowl.d.ts +6 -0
- package/bc/Screens/Inventory/ItemDevices/VacBedDeluxe/VacBedDeluxe.d.ts +2 -0
- package/bc/Screens/Inventory/ItemDevices/WheelFortune/WheelFortune.d.ts +10 -0
- package/bc/Screens/Inventory/ItemDevices/WoodenBox/WoodenBox.d.ts +13 -0
- package/bc/Screens/Inventory/ItemFeet/HempRope/HempRope.d.ts +2 -0
- package/bc/Screens/Inventory/ItemFeet/NylonRope/NylonRope.d.ts +2 -0
- package/bc/Screens/Inventory/ItemHandhelds/PortalTablet/PortalTablet.d.ts +10 -0
- package/bc/Screens/Inventory/ItemHead/DroneMask/DroneMask.d.ts +2 -0
- package/bc/Screens/Inventory/ItemHood/CanvasHood/CanvasHood.d.ts +6 -0
- package/bc/Screens/Inventory/ItemMisc/CombinationPadlock/CombinationPadlock.d.ts +16 -0
- package/bc/Screens/Inventory/ItemMisc/ExclusivePadlock/ExclusivePadlock.d.ts +6 -0
- package/bc/Screens/Inventory/ItemMisc/FamilyPadlock/FamilyPadlock.d.ts +6 -0
- package/bc/Screens/Inventory/ItemMisc/HighSecurityPadlock/HighSecurityPadlock.d.ts +15 -0
- package/bc/Screens/Inventory/ItemMisc/IntricatePadlock/IntricatePadlock.d.ts +6 -0
- package/bc/Screens/Inventory/ItemMisc/LoversPadlock/LoversPadlock.d.ts +6 -0
- package/bc/Screens/Inventory/ItemMisc/LoversTimerPadlock/LoversTimerPadlock.d.ts +17 -0
- package/bc/Screens/Inventory/ItemMisc/MetalPadlock/MetalPadlock.d.ts +6 -0
- package/bc/Screens/Inventory/ItemMisc/MistressPadlock/MistressPadlock.d.ts +6 -0
- package/bc/Screens/Inventory/ItemMisc/MistressTimerPadlock/MistressTimerPadlock.d.ts +13 -0
- package/bc/Screens/Inventory/ItemMisc/OwnerPadlock/OwnerPadlock.d.ts +6 -0
- package/bc/Screens/Inventory/ItemMisc/OwnerTimerPadlock/OwnerTimerPadlock.d.ts +22 -0
- package/bc/Screens/Inventory/ItemMisc/PandoraPadlock/PandoraPadlock.d.ts +6 -0
- package/bc/Screens/Inventory/ItemMisc/PasswordPadlock/PasswordPadlock.d.ts +17 -0
- package/bc/Screens/Inventory/ItemMisc/PortalLinkPadlock/PortalLinkPadlock.d.ts +6 -0
- package/bc/Screens/Inventory/ItemMisc/SafewordPadlock/SafewordPadlock.d.ts +12 -0
- package/bc/Screens/Inventory/ItemMisc/TimerPadlock/TimerPadlock.d.ts +13 -0
- package/bc/Screens/Inventory/ItemMisc/TimerPasswordPadlock/TimerPasswordPadlock.d.ts +13 -0
- package/bc/Screens/Inventory/ItemMisc/WoodenSign/WoodenSign.d.ts +2 -0
- package/bc/Screens/Inventory/ItemMouth/FuturisticPanelGag/FuturisticPanelGag.d.ts +49 -0
- package/bc/Screens/Inventory/ItemNeck/AutoShockCollar/AutoShockCollar.d.ts +4 -0
- package/bc/Screens/Inventory/ItemNeck/FuturisticCollar/FuturisticCollar.d.ts +59 -0
- package/bc/Screens/Inventory/ItemNeck/PetSuitShockCollar/PetSuitShockCollar.d.ts +4 -0
- package/bc/Screens/Inventory/ItemNeck/ShockCollar/ShockCollar.d.ts +4 -0
- package/bc/Screens/Inventory/ItemNeck/SlaveCollar/SlaveCollar.d.ts +25 -0
- package/bc/Screens/Inventory/ItemNeckAccessories/CollarAutoShockUnit/CollarAutoShockUnit.d.ts +15 -0
- package/bc/Screens/Inventory/ItemNeckAccessories/CollarNameTag/CollarNameTag.d.ts +8 -0
- package/bc/Screens/Inventory/ItemNeckAccessories/CollarShockUnit/CollarShockUnit.d.ts +17 -0
- package/bc/Screens/Inventory/ItemNeckAccessories/CustomCollarTag/CustomCollarTag.d.ts +2 -0
- package/bc/Screens/Inventory/ItemNeckAccessories/ElectronicTag/ElectronicTag.d.ts +2 -0
- package/bc/Screens/Inventory/ItemNeckRestraints/CollarLeash/CollarLeash.d.ts +4 -0
- package/bc/Screens/Inventory/ItemNeckRestraints/PetPost/PetPost.d.ts +2 -0
- package/bc/Screens/Inventory/ItemNipples/LactationPump/LactationPump.d.ts +2 -0
- package/bc/Screens/Inventory/ItemPelvis/ForbiddenChastityBelt/ForbiddenChastityBelt.d.ts +32 -0
- package/bc/Screens/Inventory/ItemPelvis/FuturisticChastityBelt/FuturisticChastityBelt.d.ts +28 -0
- package/bc/Screens/Inventory/ItemPelvis/FuturisticTrainingBelt/FuturisticTrainingBelt.d.ts +103 -0
- package/bc/Screens/Inventory/ItemPelvis/LoveChastityBelt/LoveChastityBelt.d.ts +8 -0
- package/bc/Screens/Inventory/ItemPelvis/ObedienceBelt/ObedienceBelt.d.ts +29 -0
- package/bc/Screens/Inventory/ItemPelvis/PortalPanties/PortalPanties.d.ts +10 -0
- package/bc/Screens/Inventory/ItemPelvis/SciFiPleasurePanties/SciFiPleasurePanties.d.ts +6 -0
- package/bc/Screens/Inventory/ItemTorso/FuturisticHarness/FuturisticHarness.d.ts +8 -0
- package/bc/Screens/Inventory/ItemVulva/ClitAndDildoVibratorbelt/ClitAndDildoVibratorbelt.d.ts +4 -0
- package/bc/Screens/Inventory/ItemVulva/FuturisticVibrator/FuturisticVibrator.d.ts +65 -0
- package/bc/Screens/Inventory/ItemVulva/LoversVibrator/LoversVibrator.d.ts +2 -0
- package/bc/Screens/Inventory/Wings/SteampunkWings/SteampunkWings.d.ts +16 -0
- package/bc/Screens/MiniGame/Chess/BondageChess.d.ts +30 -0
- package/bc/Screens/MiniGame/Chess/chess.d.ts +7 -0
- package/bc/Screens/MiniGame/ChestLockpick/ChestLockpick.d.ts +27 -0
- package/bc/Screens/MiniGame/ClubCard/ClubCard.d.ts +373 -0
- package/bc/Screens/MiniGame/ClubCardBuilder/ClubCardBuilder.d.ts +66 -0
- package/bc/Screens/MiniGame/DojoStruggle/DojoStruggle.d.ts +25 -0
- package/bc/Screens/MiniGame/GetUp/GetUp.d.ts +31 -0
- package/bc/Screens/MiniGame/HorseWalk/HorseWalk.d.ts +85 -0
- package/bc/Screens/MiniGame/Kidnap/Kidnap.d.ts +165 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KDAutoStruggle.d.ts +99 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KDClasses.d.ts +11 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KDDelayedActions.d.ts +17 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KDFixForBC.d.ts +11 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KDModUtils.d.ts +93 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KDParticles.d.ts +37 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KDTypeDefs.d.ts +2161 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KDWardrobe.d.ts +84 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeon.d.ts +653 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonAlt.d.ts +481 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonBones.d.ts +16 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonBoss.d.ts +119 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonBuffs.d.ts +33 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonBuffsList.d.ts +865 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonConsumables.d.ts +36 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonConsumablesList.d.ts +66 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonCurse.d.ts +44 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDialogue.d.ts +171 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDialogueList.d.ts +45 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDialogueTriggers.d.ts +48 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDraw.d.ts +738 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDress.d.ts +62 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDressList.d.ts +33 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEditor.d.ts +1124 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEditorGen.d.ts +113 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEditorTiles.d.ts +4 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEffectTiles.d.ts +6 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEnemies.d.ts +544 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEnemiesList.d.ts +22 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEnemyEventList.d.ts +18 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonErrors.d.ts +59 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEvents.d.ts +151 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonFactions.d.ts +53 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonFactionsList.d.ts +650 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonFight.d.ts +453 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonFurniture.d.ts +28 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonGame.d.ts +429 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonHUD.d.ts +134 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonInput.d.ts +23 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonInventory.d.ts +178 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonItem.d.ts +33 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonJail.d.ts +142 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonJailList.d.ts +105 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonLoot.d.ts +66 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonLootList.d.ts +866 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonLore.d.ts +37 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMagic.d.ts +113 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMagicCode.d.ts +23 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMagicList.d.ts +62 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMapMods.d.ts +5 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMistress.d.ts +10 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMultiplayer.d.ts +26 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMusic.d.ts +28 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonObject.d.ts +42 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonParams.d.ts +4 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonPathfinding.d.ts +36 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonPerks.d.ts +147 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonPersonality.d.ts +83 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonPlayerEffects.d.ts +35 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonQuest.d.ts +10 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonReputation.d.ts +229 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonRestraints.d.ts +766 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonRestraintsList.d.ts +55 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonSetpiece.d.ts +91 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonShrine.d.ts +89 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonSpawns.d.ts +49 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonStats.d.ts +282 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonTests.d.ts +5 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonTiles.d.ts +160 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonTilesList.d.ts +72 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonTraps.d.ts +34 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonVibe.d.ts +98 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonVision.d.ts +24 -0
- package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonWeaponList.d.ts +5 -0
- package/bc/Screens/MiniGame/MagicBattle/MagicBattle.d.ts +73 -0
- package/bc/Screens/MiniGame/MagicPuzzle/MagicPuzzle.d.ts +75 -0
- package/bc/Screens/MiniGame/MaidCleaning/MaidCleaning.d.ts +51 -0
- package/bc/Screens/MiniGame/MaidDrinks/MaidDrinks.d.ts +82 -0
- package/bc/Screens/MiniGame/PlayerAuction/PlayerAuction.d.ts +36 -0
- package/bc/Screens/MiniGame/PuppyWalker/PuppyWalker.d.ts +39 -0
- package/bc/Screens/MiniGame/RhythmGame/RhythmGame.d.ts +76 -0
- package/bc/Screens/MiniGame/SlaveAuction/SlaveAuction.d.ts +39 -0
- package/bc/Screens/MiniGame/Tennis/Tennis.d.ts +52 -0
- package/bc/Screens/MiniGame/Therapy/Therapy.d.ts +39 -0
- package/bc/Screens/MiniGame/WheelFortune/WheelFortune.d.ts +105 -0
- package/bc/Screens/Online/AdvancedRule/AdvancedRule.d.ts +32 -0
- package/bc/Screens/Online/ChatAdmin/ChatAdmin.d.ts +59 -0
- package/bc/Screens/Online/ChatBlockItem/ChatBlockItem.d.ts +30 -0
- package/bc/Screens/Online/ChatCreate/ChatCreate.d.ts +66 -0
- package/bc/Screens/Online/ChatRoom/ChatRoom.d.ts +1342 -0
- package/bc/Screens/Online/ChatRoom/Commands.d.ts +66 -0
- package/bc/Screens/Online/ChatSearch/ChatSearch.d.ts +241 -0
- package/bc/Screens/Online/ChatSelect/ChatSelect.d.ts +33 -0
- package/bc/Screens/Online/ForbiddenWords/ForbiddenWords.d.ts +33 -0
- package/bc/Screens/Online/Game/OnlineGame.d.ts +69 -0
- package/bc/Screens/Online/GameClubCard/GameClubCard.d.ts +131 -0
- package/bc/Screens/Online/GameLARP/GameLARP.d.ts +279 -0
- package/bc/Screens/Online/GameMagicBattle/GameMagicBattle.d.ts +159 -0
- package/bc/Screens/Online/WheelFortuneCustomize/WheelFortuneCustomize.d.ts +24 -0
- package/bc/Screens/Room/Arcade/Arcade.d.ts +94 -0
- package/bc/Screens/Room/AsylumBedroom/AsylumBedroom.d.ts +16 -0
- package/bc/Screens/Room/AsylumEntrance/AsylumEntrance.d.ts +265 -0
- package/bc/Screens/Room/AsylumGGTS/AsylumGGTS.d.ts +330 -0
- package/bc/Screens/Room/AsylumMeeting/AsylumMeeting.d.ts +110 -0
- package/bc/Screens/Room/AsylumTherapy/AsylumTherapy.d.ts +117 -0
- package/bc/Screens/Room/Cafe/Cafe.d.ts +144 -0
- package/bc/Screens/Room/Cell/Cell.d.ts +32 -0
- package/bc/Screens/Room/ClubCardLounge/ClubCardLounge.d.ts +28 -0
- package/bc/Screens/Room/CollegeCafeteria/CollegeCafeteria.d.ts +57 -0
- package/bc/Screens/Room/CollegeChess/CollegeChess.d.ts +75 -0
- package/bc/Screens/Room/CollegeDetention/CollegeDetention.d.ts +98 -0
- package/bc/Screens/Room/CollegeEntrance/CollegeEntrance.d.ts +54 -0
- package/bc/Screens/Room/CollegeTeacher/CollegeTeacher.d.ts +71 -0
- package/bc/Screens/Room/CollegeTennis/CollegeTennis.d.ts +47 -0
- package/bc/Screens/Room/CollegeTheater/CollegeTheater.d.ts +100 -0
- package/bc/Screens/Room/Crafting/Crafting.d.ts +213 -0
- package/bc/Screens/Room/DailyJob/DailyJob.d.ts +111 -0
- package/bc/Screens/Room/Empty/Empty.d.ts +84 -0
- package/bc/Screens/Room/Gambling/Gambling.d.ts +269 -0
- package/bc/Screens/Room/Infiltration/Infiltration.d.ts +223 -0
- package/bc/Screens/Room/InfiltrationPerks/InfiltrationPerks.d.ts +42 -0
- package/bc/Screens/Room/Introduction/Introduction.d.ts +195 -0
- package/bc/Screens/Room/KidnapLeague/KidnapLeague.d.ts +253 -0
- package/bc/Screens/Room/LARP/LARP.d.ts +39 -0
- package/bc/Screens/Room/Magic/Magic.d.ts +199 -0
- package/bc/Screens/Room/MagicSchoolEscape/MagicSchoolEscape.d.ts +36 -0
- package/bc/Screens/Room/MagicSchoolLaboratory/MagicSchoolLaboratory.d.ts +170 -0
- package/bc/Screens/Room/MaidQuarters/MaidQuarters.d.ts +305 -0
- package/bc/Screens/Room/MainHall/MainHall.d.ts +255 -0
- package/bc/Screens/Room/Management/Management.d.ts +544 -0
- package/bc/Screens/Room/MovieStudio/MovieStudio.d.ts +178 -0
- package/bc/Screens/Room/Nursery/Nursery.d.ts +85 -0
- package/bc/Screens/Room/Pandora/Pandora.d.ts +348 -0
- package/bc/Screens/Room/PandoraPrison/PandoraPrison.d.ts +180 -0
- package/bc/Screens/Room/Photographic/Photographic.d.ts +53 -0
- package/bc/Screens/Room/Platform/Platform.d.ts +1730 -0
- package/bc/Screens/Room/PlatformDialog/PlatformDialog.d.ts +3966 -0
- package/bc/Screens/Room/PlatformIntro/PlatformIntro.d.ts +21 -0
- package/bc/Screens/Room/PlatformProfile/PlatformProfile.d.ts +62 -0
- package/bc/Screens/Room/Poker/Poker.d.ts +141 -0
- package/bc/Screens/Room/Poker/PokerHandValue.d.ts +65 -0
- package/bc/Screens/Room/Prison/Prison.d.ts +118 -0
- package/bc/Screens/Room/Private/Private.d.ts +781 -0
- package/bc/Screens/Room/PrivateBed/PrivateBed.d.ts +78 -0
- package/bc/Screens/Room/PrivateRansom/PrivateRansom.d.ts +28 -0
- package/bc/Screens/Room/Sarah/Sarah.d.ts +162 -0
- package/bc/Screens/Room/Shibari/Shibari.d.ts +162 -0
- package/bc/Screens/Room/Shop/Shop.d.ts +162 -0
- package/bc/Screens/Room/SlaveMarket/SlaveMarket.d.ts +90 -0
- package/bc/Screens/Room/Stable/Stable.d.ts +236 -0
- package/bc/Scripts/Activity.d.ts +270 -0
- package/bc/Scripts/AfkTimer.d.ts +43 -0
- package/bc/Scripts/Animation.d.ts +81 -0
- package/bc/Scripts/Asset.d.ts +216 -0
- package/bc/Scripts/Audio.d.ts +105 -0
- package/bc/Scripts/Character.d.ts +495 -0
- package/bc/Scripts/CharacterName.d.ts +1 -0
- package/bc/Scripts/ColorPicker.d.ts +155 -0
- package/bc/Scripts/Common.d.ts +499 -0
- package/bc/Scripts/CommonDraw.d.ts +34 -0
- package/bc/Scripts/ControllerSupport.d.ts +107 -0
- package/bc/Scripts/Dialog.d.ts +970 -0
- package/bc/Scripts/DictionaryBuilder.d.ts +210 -0
- package/bc/Scripts/Drawing.d.ts +581 -0
- package/bc/Scripts/Drawing3D.d.ts +21 -0
- package/bc/Scripts/DynamicDraw.d.ts +310 -0
- package/bc/Scripts/Element.d.ts +154 -0
- package/bc/Scripts/ExtendedItem.d.ts +339 -0
- package/bc/Scripts/GLDraw.d.ts +223 -0
- package/bc/Scripts/Game.d.ts +61 -0
- package/bc/Scripts/GameLog.d.ts +87 -0
- package/bc/Scripts/Graph.d.ts +46 -0
- package/bc/Scripts/Import.d.ts +7 -0
- package/bc/Scripts/Inventory.d.ts +509 -0
- package/bc/Scripts/MiniGame.d.ts +30 -0
- package/bc/Scripts/ModularItem.d.ts +286 -0
- package/bc/Scripts/Mouse.d.ts +34 -0
- package/bc/Scripts/NPC.d.ts +105 -0
- package/bc/Scripts/Notification.d.ts +120 -0
- package/bc/Scripts/PortalLink.d.ts +159 -0
- package/bc/Scripts/Property.d.ts +98 -0
- package/bc/Scripts/Reputation.d.ts +36 -0
- package/bc/Scripts/Server.d.ts +239 -0
- package/bc/Scripts/Skill.d.ts +107 -0
- package/bc/Scripts/Speech.d.ts +145 -0
- package/bc/Scripts/Struggle.d.ts +357 -0
- package/bc/Scripts/Testing.d.ts +30 -0
- package/bc/Scripts/Text.d.ts +92 -0
- package/bc/Scripts/TextItem.d.ts +65 -0
- package/bc/Scripts/TightenLoosenItem.d.ts +31 -0
- package/bc/Scripts/Timer.d.ts +62 -0
- package/bc/Scripts/Translation.d.ts +101 -0
- package/bc/Scripts/TypedItem.d.ts +242 -0
- package/bc/Scripts/Validation.d.ts +324 -0
- package/bc/Scripts/VariableHeight.d.ts +108 -0
- package/bc/Scripts/VibratorMode.d.ts +209 -0
- package/bc/Scripts/lib/LZString.d.ts +12 -0
- package/bc/Scripts/lib/three/FBXLoader.d.ts +0 -0
- package/bc/Scripts/lib/three/GLTFLoader.d.ts +0 -0
- package/bc/Scripts/lib/webgl/resources/m4.d.ts +0 -0
- package/bc/Typedef.d.ts +3933 -0
- package/package.json +19 -0
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/**
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* Loads the commands for the Player
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* @returns {void} - Nothing
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*/
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declare function CommandsLoad(): void;
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/**
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* Translates the help for commands
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* @returns {void} - Nothing
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*/
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declare function CommandsTranslate(): void;
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/**
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* Gets all available commands
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* @returns [ICommand[]]
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*/
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declare function GetCommands(): ICommand[];
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/**
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* Fill the user input with the command
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* @param {string} command
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* @returns {void} - Nothing
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*/
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declare function CommandSet(command: string): void;
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/**
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* Add a list of commands
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* @param {ICommand | ICommand[]} add - Commands to add
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* @returns {void} - Nothing
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*/
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declare function CommandCombine(add: ICommand | ICommand[]): void;
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/**
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* Parse the input chat message
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* @param {string} msg - Input string, cannot be empty
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*/
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declare function CommandParse(msg: string): void;
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/**
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* Prints out the help for commands with tags that include low
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* @param {string} low - lower case search keyword for tags
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* @param {number} [timeout] - total time to display the help message in ms
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* @returns {void} - Nothing
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*/
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declare function CommandHelp(low: string, timeout?: number): void;
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/**
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* Prints out the help for commands
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* @param {Optional<ICommand, 'Action'>[]} CommandList - list of commands
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* @param {number} Timeout - total time to display the help message in ms
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*/
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declare function CommandPrintHelpFor(CommandList: Optional<ICommand, 'Action'>[], Timeout: number): void;
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/**
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* Finds command and executes it from the message
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* @param {string} msg - User input
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* @returns {void} - Nothing
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*/
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declare function CommandExecute(msg: string): void;
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/**
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* Tries to complete the message to a command or print help about it
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* @param {string} msg - InputChat content
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*/
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declare function CommandAutoComplete(msg: string): void;
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/** @type {ICommand[]} */
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declare var Commands: ICommand[];
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/** @readonly */
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declare let CommandsKey: "/";
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/** @type {TextCache} */
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declare let CommandText: TextCache;
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/**
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* @type {ICommand[]}
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*/
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declare const CommonCommands: ICommand[];
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@@ -0,0 +1,241 @@
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/**
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* Loads the chat search screen properties, creates the inputs and loads up the first 24 rooms.
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* @returns {void} - Nothing
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*/
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declare function ChatSearchLoad(): void;
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/**
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* When the chat Search screen runs, draws the screen
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* @returns {void} - Nothing
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*/
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declare function ChatSearchRun(): void;
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/**
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* Handles the click events on the chat search screen. Is called from CommonClick()
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* @returns {void} - Nothing
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*/
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declare function ChatSearchClick(): void;
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/**
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* @returns {boolean} - True if the player changed the options and the apply/revert buttons should show
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*/
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declare function ChatSearchChangedLanguageOrFilterTerms(): boolean;
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/**
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* While in filter view, called when player clicks apply, presses enter, or returns to the normal view.
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* Saves the "temp" options into their normal variables, and sends them to the server.
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* Also refreshes the displayed rooms accordingly.
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* @returns {void} - Nothing
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*/
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declare function ChatSearchSaveLanguageAndFilterTerms(): void;
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/**
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* While in filter view, calls when player clicks revert.
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* Also called when entering the filter view, so that the values are correct on first load or if they got changed in any other way somehow.
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* Loads the "temp" options from their normal variables, and updates the search box.
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* @returns {void} - Nothing
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*/
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declare function ChatSearchLoadLanguageAndFilterTerms(): void;
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/**
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* Handles the key presses while in the chat search screen.
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* When the user presses enter, we launch the search query or save the temp options.
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* @returns {void} - Nothing
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*/
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declare function ChatSearchKeyDown(): void;
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/**
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* Handles exiting from the chat search screen, removes the input.
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* @returns {void} - Nothing
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*/
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declare function ChatSearchExit(): void;
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/**
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* Draws the filter mode help screen: just text and a back button.
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* @returns {void} - Nothing
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*/
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declare function ChatSearchFilterHelpDraw(): void;
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/**
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* Draws the filter mode unhide confirm screen: just text and confirm/cancel buttons.
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* @returns {void} - Nothing
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*/
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declare function ChatSearchFilterUnhideConfirmDraw(): void;
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/**
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* Draws the list of rooms in normal mode.
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* @returns {void} - Nothing
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*/
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declare function ChatSearchNormalDraw(): void;
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/**
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* Garbles based on immersion settings
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* @param {string} Text - The text to garble
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* @returns {string} - Garbled text
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*/
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declare function ChatSearchMuffle(Text: string): string;
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/**
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* Draws the list of rooms in permission mode.
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* @returns {void} - Nothing
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*/
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declare function ChatSearchPermissionDraw(): void;
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/**
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* Handles the clicks related to the chatroom list when in normal mode
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* @returns {void} - Nothing
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*/
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declare function ChatSearchJoin(): void;
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/**
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* Switch the search screen between the normal view and the filter mode which allows hiding of rooms
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* @returns {void} - Nothing
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*/
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declare function ChatSearchToggleSearchMode(): void;
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/**
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* Switch to the Hidden Rooms view or back again.
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* Correctly handles adding/removing the input box as needed.
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* @returns {void} - Nothing
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*/
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declare function ChatSearchToggleHiddenMode(): void;
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/**
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* Switch to the Filter Help view or back again.
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* Correctly handles adding/removing the input box as needed.
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* @returns {void} - Nothing
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*/
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declare function ChatSearchToggleHelpMode(): void;
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/**
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* Adds/removes event listeners to the input box when entering/exiting filter view.
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* @param {boolean} add - true to add listeners, false to remove.
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* @returns {void} - Nothing
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*/
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declare function ChatSearchSetFilterChangeHandler(add: boolean): void;
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/**
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* Handles the input box being changed in any way, while in filter view.
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* Makes sure the "temp" filter terms variable is kept updated, so the apply/revert buttons will appear/disappear at the correct times.
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* @returns {void} - Nothing
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*/
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declare function ChatSearchFilterChangeHandler(): void;
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/**
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* Handles the clicks related to the chatroom list when in permission mode
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* @returns {void} - Nothing
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*/
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declare function ChatSearchClickPermission(): void;
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/**
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* Does whatever is necessary to unhide a room.
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* Shows a confirmation screen first, unless the only reason is "TempHidden".
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* This is called when clicking a room in the list and also, if a confirmation is shown, called again when the confirm button is clicked.
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*
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* @param {number} C - Index of the room within ChatSearchHiddenResult
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* @param {boolean} Confirmed - False when clicking on room list, true when clicking Confirm button
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*/
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declare function ChatSearchClickUnhideRoom(C: number, Confirmed: boolean): void;
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/**
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* Handles the reception of the server response when joining a room or when getting banned/kicked
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* @param {string} data - Response from the server
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* @returns {void} - Nothing
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*/
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declare function ChatSearchResponse(data: string): void;
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/**
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126
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* Censors the chat search result name and description based on the player preference
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* @returns {void} - Nothing
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*/
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declare function ChatSearchCensor(): void;
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/**
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* Handles the reception of the server data when it responds to the search query
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* @param {readonly any[]} data - Response from the server, contains the room list matching the query
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* @returns {void} - Nothing
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*/
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declare function ChatSearchResultResponse(data: readonly any[]): void;
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/**
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* Automatically join a room, for example due to leashes or reconnect
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* @returns {void} - Nothing
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*/
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declare function ChatSearchAutoJoinRoom(): void;
|
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141
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/**
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142
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* Sends the search query data to the server. The response will be handled by ChatSearchResponse once it is received
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* @returns {void} - Nothing
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*/
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145
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declare function ChatSearchQuery(): void;
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146
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/**
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147
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* Sorts the room result based on a player's settings
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148
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* @returns {void} - Nothing
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149
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*/
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150
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declare function ChatSearchQuerySort(): void;
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151
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/**
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152
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* Remove any rooms from the room list which contain the player's filter terms in the name
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153
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* @returns {void} - Nothing
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154
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*/
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155
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declare function ChatSearchApplyFilterTerms(): void;
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156
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/**
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157
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* Get a list of reasons why a room should be hidden.
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158
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* If the returned array is empty, the room should be shown.
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159
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* @param {{ Name: string, CreatorMemberNumber: number }} Room - the room object to check
|
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160
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* @returns {string[]} - list of reasons
|
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161
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*/
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162
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declare function ChatSearchGetFilterReasons(Room: {
|
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163
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Name: string;
|
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164
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CreatorMemberNumber: number;
|
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165
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}): string[];
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166
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+
/**
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167
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* Check if a room matches filtered-out terms and should thus be hidden.
|
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168
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* Also used when deciding which terms need to be removed from the filter option in order to make a room be no longer hidden.
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169
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* Only checks the room name, not the description.
|
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170
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* @param {{ Name: string }} Room - the room object to check
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171
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* @param {string[]} Terms - list of terms to check
|
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172
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* @returns {boolean} - true if room matches, false otherwise
|
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173
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*/
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174
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declare function ChatSearchMatchesTerms(Room: {
|
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175
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Name: string;
|
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176
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}, Terms: string[]): boolean;
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177
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/**
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178
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* Calculates starting offset for the ignored rooms list when displaying results in filter/permission mode.
|
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179
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* @param {number} shownRooms - Number of rooms shown before the ignored rooms.
|
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180
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* @returns {number} - Starting offset for ingored rooms
|
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181
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+
*/
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182
|
+
declare function ChatSearchCalculateIgnoredRoomsOffset(shownRooms: number): number;
|
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183
|
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declare var ChatSearchBackground: string;
|
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184
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/** @type {{ Name: string, CreatorMemberNumber: number, MemberLimit: number, MemberCount: number, DisplayName: string, BlockCategory: ChatRoomBlockCategory[], Game: ChatRoomGame, Friends: { MemberName: string, MemberNumber: number, Type: string }[], Description: string, Creator: string, Order: number }[]} */
|
|
185
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+
declare var ChatSearchResult: {
|
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186
|
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Name: string;
|
|
187
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+
CreatorMemberNumber: number;
|
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188
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+
MemberLimit: number;
|
|
189
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+
MemberCount: number;
|
|
190
|
+
DisplayName: string;
|
|
191
|
+
BlockCategory: ChatRoomBlockCategory[];
|
|
192
|
+
Game: ChatRoomGame;
|
|
193
|
+
Friends: {
|
|
194
|
+
MemberName: string;
|
|
195
|
+
MemberNumber: number;
|
|
196
|
+
Type: string;
|
|
197
|
+
}[];
|
|
198
|
+
Description: string;
|
|
199
|
+
Creator: string;
|
|
200
|
+
Order: number;
|
|
201
|
+
}[];
|
|
202
|
+
/** @type {typeof ChatSearchResult} */
|
|
203
|
+
declare var ChatSearchHiddenResult: typeof ChatSearchResult;
|
|
204
|
+
declare var ChatSearchLastSearchDataJSON: string;
|
|
205
|
+
declare var ChatSearchLastQuerySearchTime: number;
|
|
206
|
+
declare var ChatSearchLastQueryJoin: string;
|
|
207
|
+
declare var ChatSearchLastQueryJoinTime: number;
|
|
208
|
+
declare var ChatSearchResultOffset: number;
|
|
209
|
+
declare var ChatSearchRoomsPerPage: number;
|
|
210
|
+
declare var ChatSearchMessage: string;
|
|
211
|
+
declare var ChatSearchLeaveRoom: string;
|
|
212
|
+
/** @type {ModuleType} */
|
|
213
|
+
declare var ChatSearchLeaveSpace: ModuleType;
|
|
214
|
+
/** @type {null | Item[]} */
|
|
215
|
+
declare var ChatSearchSafewordAppearance: null | Item[];
|
|
216
|
+
/** @type {null | AssetPoseName[]} */
|
|
217
|
+
declare var ChatSearchSafewordPose: null | AssetPoseName[];
|
|
218
|
+
/** @type {null | AssetPoseName[]} */
|
|
219
|
+
declare var ChatSearchPreviousActivePose: null | AssetPoseName[];
|
|
220
|
+
/** @type {number[]} */
|
|
221
|
+
declare var ChatSearchTempHiddenRooms: number[];
|
|
222
|
+
/** @type {"" | "Filter"} */
|
|
223
|
+
declare var ChatSearchMode: "" | "Filter";
|
|
224
|
+
declare var ChatSearchGhostPlayerOnClickActive: boolean;
|
|
225
|
+
declare var ChatSearchShowHiddenRoomsActive: boolean;
|
|
226
|
+
declare var ChatSearchFilterHelpActive: boolean;
|
|
227
|
+
/** @type {null | { Index: number, RoomLabel: string, MemberLabel: string, WordsLabel: string }} */
|
|
228
|
+
declare var ChatSearchFilterUnhideConfirm: null | {
|
|
229
|
+
Index: number;
|
|
230
|
+
RoomLabel: string;
|
|
231
|
+
MemberLabel: string;
|
|
232
|
+
WordsLabel: string;
|
|
233
|
+
};
|
|
234
|
+
declare var ChatSearchRejoinIncrement: number;
|
|
235
|
+
/** @type {null | string} */
|
|
236
|
+
declare var ChatSearchReturnToScreen: null | string;
|
|
237
|
+
/** @type {"" | ChatRoomLanguage} */
|
|
238
|
+
declare var ChatSearchLanguage: "" | ChatRoomLanguage;
|
|
239
|
+
/** @type {"" | ChatRoomLanguage} */
|
|
240
|
+
declare var ChatSearchLanguageTemp: "" | ChatRoomLanguage;
|
|
241
|
+
declare var ChatSearchFilterTermsTemp: string;
|
|
@@ -0,0 +1,33 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Runs the chatroom search select screen
|
|
3
|
+
* @returns {void} - Nothing
|
|
4
|
+
*/
|
|
5
|
+
declare function ChatSelectRun(): void;
|
|
6
|
+
/**
|
|
7
|
+
* Handles clicks on the chat select screen
|
|
8
|
+
* @returns {void} - Nothing
|
|
9
|
+
*/
|
|
10
|
+
declare function ChatSelectClick(): void;
|
|
11
|
+
/**
|
|
12
|
+
* Loads the chat select screen, automatically joining a chat search space if configured
|
|
13
|
+
* @returns {void} - Nothing
|
|
14
|
+
*/
|
|
15
|
+
declare function ChatSelectLoad(): void;
|
|
16
|
+
/**
|
|
17
|
+
* Start the chat search screen for the relevant chat room space
|
|
18
|
+
* @param {ChatRoomSpaceType} space - The space to join
|
|
19
|
+
*/
|
|
20
|
+
declare function ChatSelectStartSearch(space: ChatRoomSpaceType): void;
|
|
21
|
+
declare function ChatSelectExit(): void;
|
|
22
|
+
/**
|
|
23
|
+
* Returns whether all provided genders are allowed in the specified space
|
|
24
|
+
* @param {string} space - The chatroom space
|
|
25
|
+
* @param {string[]} genders - A list of relevant genders to check#
|
|
26
|
+
* @returns {boolean} - Whether the genders are allowed
|
|
27
|
+
*/
|
|
28
|
+
declare function ChatSelectGendersAllowed(space: string, genders: string[]): boolean;
|
|
29
|
+
declare var ChatSelectBackground: string;
|
|
30
|
+
/** @type {boolean} */
|
|
31
|
+
declare var ChatSelectAllowedInFemaleOnly: boolean;
|
|
32
|
+
/** @type {boolean} */
|
|
33
|
+
declare var ChatSelectAllowedInMaleOnly: boolean;
|
|
@@ -0,0 +1,33 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Loads the forbidden words screen, fetches the word list from the current character rules
|
|
3
|
+
* @returns {void} - Nothing
|
|
4
|
+
*/
|
|
5
|
+
declare function ForbiddenWordsLoad(): void;
|
|
6
|
+
/**
|
|
7
|
+
* Starts the forbidden words screen and loads it
|
|
8
|
+
* @returns {void} - Nothing
|
|
9
|
+
*/
|
|
10
|
+
declare function ForbiddenWordsOpen(RuleType: any): void;
|
|
11
|
+
/**
|
|
12
|
+
* Draws the forbidden words text and check boxes
|
|
13
|
+
* @returns {void} - Nothing
|
|
14
|
+
*/
|
|
15
|
+
declare function ForbiddenWordsRun(): void;
|
|
16
|
+
/**
|
|
17
|
+
* Handles the click events. Called from CommonClick()
|
|
18
|
+
* @returns {void} - Nothing
|
|
19
|
+
*/
|
|
20
|
+
declare function ForbiddenWordsClick(): void;
|
|
21
|
+
/**
|
|
22
|
+
* Handles exiting from the screen, updates the sub rules
|
|
23
|
+
* @returns {void} - Nothing
|
|
24
|
+
*/
|
|
25
|
+
declare function ForbiddenWordsExit(): void;
|
|
26
|
+
declare var ForbiddenWordsBackground: string;
|
|
27
|
+
/** @type {null | Character } */
|
|
28
|
+
declare var ForbiddenWordsTarget: null | Character;
|
|
29
|
+
/** @type {string[]} */
|
|
30
|
+
declare var ForbiddenWordsList: string[];
|
|
31
|
+
declare var ForbiddenWordsOffset: number;
|
|
32
|
+
declare var ForbiddenWordsConsequence: string;
|
|
33
|
+
declare var ForbiddenWordsConsequenceList: string[];
|
|
@@ -0,0 +1,69 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Loads the online game dictionary that will be used throughout the game to output messages
|
|
3
|
+
* @returns {void} - Nothing
|
|
4
|
+
*/
|
|
5
|
+
declare function OnlneGameDictionaryLoad(): void;
|
|
6
|
+
/**
|
|
7
|
+
* @param {string} CachePath
|
|
8
|
+
* @returns {void}
|
|
9
|
+
*/
|
|
10
|
+
declare function OnlineGameTranslate(CachePath: string): void;
|
|
11
|
+
/**
|
|
12
|
+
* Searches in the dictionary for a specific keyword and returns the message linked to it
|
|
13
|
+
* @param {string} KeyWord - Keyword of the text to look for
|
|
14
|
+
* @returns {string} The text attached to the keyword, will return a missing text if it was not found
|
|
15
|
+
*/
|
|
16
|
+
declare function OnlineGameDictionaryText(KeyWord: string): string;
|
|
17
|
+
/**
|
|
18
|
+
* Catches the character click from chat rooms and make sure the online game doesn't need to handle them
|
|
19
|
+
* @param {Character} C - Character that has been clicked on
|
|
20
|
+
* @return {boolean} Returns the return content of click function of the currently selected game, or false if there is no corresponding game
|
|
21
|
+
*/
|
|
22
|
+
declare function OnlineGameClickCharacter(C: Character): boolean;
|
|
23
|
+
/**
|
|
24
|
+
* Catches the chat room clicks and make sure the online game doesn't need to handle them
|
|
25
|
+
* @return {boolean} Returns the return content of click function of the currently selected game, or false if there is no corresponding game
|
|
26
|
+
*/
|
|
27
|
+
declare function OnlineGameClick(): boolean;
|
|
28
|
+
/**
|
|
29
|
+
* Run the corresponding online game scripts
|
|
30
|
+
* @returns {void} - Nothing
|
|
31
|
+
*/
|
|
32
|
+
declare function OnlineGameRun(): void;
|
|
33
|
+
/**
|
|
34
|
+
* Checks if clothes can be changed in an online game space
|
|
35
|
+
* @returns {boolean} - Returns TRUE if there's no online game that currently blocks changing
|
|
36
|
+
*/
|
|
37
|
+
declare function OnlineGameAllowChange(): boolean;
|
|
38
|
+
/**
|
|
39
|
+
* Checks if blocking items is currently allowed
|
|
40
|
+
* @returns {boolean} - Returns TRUE if the online game allows you to block items
|
|
41
|
+
*/
|
|
42
|
+
declare function OnlineGameAllowBlockItems(): boolean;
|
|
43
|
+
/**
|
|
44
|
+
* Retrieves the current status of online games and stores it
|
|
45
|
+
* @returns {void} - Nothing
|
|
46
|
+
*/
|
|
47
|
+
declare function OnlineGameLoadStatus(): void;
|
|
48
|
+
/**
|
|
49
|
+
* Resets the game status if needed when the chat room data is updated
|
|
50
|
+
* @returns {void} - Nothing
|
|
51
|
+
*/
|
|
52
|
+
declare function OnlineGameReset(): void;
|
|
53
|
+
/**
|
|
54
|
+
* Returns TRUE if the MemberPlayer supplied is still in the current chat room
|
|
55
|
+
* @param {number} MemberNumber - The number to validate
|
|
56
|
+
* @returns {boolean} - Returns TRUE if that number is still in the room
|
|
57
|
+
*/
|
|
58
|
+
declare function OnlineGameCharacterInChatRoom(MemberNumber: number): boolean;
|
|
59
|
+
/**
|
|
60
|
+
* Draws the online game images/text needed on the characters
|
|
61
|
+
* @param {Character} C - Character to draw the info for
|
|
62
|
+
* @param {number} X - Position of the character the X axis
|
|
63
|
+
* @param {number} Y - Position of the character the Y axis
|
|
64
|
+
* @param {number} Zoom - Amount of zoom the character has (Height)
|
|
65
|
+
* @returns {void} - Nothing
|
|
66
|
+
*/
|
|
67
|
+
declare function OnlineGameDrawCharacter(C: Character, X: number, Y: number, Zoom: number): void;
|
|
68
|
+
/** @type {null | string[][]} */
|
|
69
|
+
declare let OnlineGameDictionary: null | string[][];
|
|
@@ -0,0 +1,131 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Gets the current state of online Club Card.
|
|
3
|
+
* @returns {OnlineGameStatus}
|
|
4
|
+
*/
|
|
5
|
+
declare function GameClubCardGetStatus(): OnlineGameStatus;
|
|
6
|
+
/**
|
|
7
|
+
* Set the current state of online Club Card.
|
|
8
|
+
* @param {OnlineGameStatus} s
|
|
9
|
+
* @returns {void}
|
|
10
|
+
*/
|
|
11
|
+
declare function GameClubCardSetStatus(s: OnlineGameStatus): void;
|
|
12
|
+
/**
|
|
13
|
+
* Checks if the character is an admin for the room/game.
|
|
14
|
+
* @param {Character} C - Character to check for
|
|
15
|
+
* @returns {boolean} - Returns TRUE if that character is an admin/the game administrator
|
|
16
|
+
*/
|
|
17
|
+
declare function GameClubCardIsAdmin(C: Character): boolean;
|
|
18
|
+
/**
|
|
19
|
+
* Draws the Club Card icon of a character
|
|
20
|
+
* @param {Character} C - Character for which to draw the icons
|
|
21
|
+
* @param {number} X - Position on the X axis of the canvas
|
|
22
|
+
* @param {number} Y - Position on the Y axis of the canvas
|
|
23
|
+
* @param {number} Zoom - Zoom factor of the character
|
|
24
|
+
* @returns {void} - Nothing
|
|
25
|
+
*/
|
|
26
|
+
declare function GameClubCardDrawIcon(C: Character, X: number, Y: number, Zoom: number): void;
|
|
27
|
+
/**
|
|
28
|
+
* Draws the online game images/text needed on the characters
|
|
29
|
+
* @param {Character} C - Character to draw the info for
|
|
30
|
+
* @param {number} X - Position of the character the X axis
|
|
31
|
+
* @param {number} Y - Position of the character the Y axis
|
|
32
|
+
* @param {number} Zoom - Amount of zoom the character has (Height)
|
|
33
|
+
* @returns {void} - Nothing
|
|
34
|
+
*/
|
|
35
|
+
declare function GameClubCardDrawCharacter(C: Character, X: number, Y: number, Zoom: number): void;
|
|
36
|
+
/**
|
|
37
|
+
* Loads the online Club Card configuration screen.
|
|
38
|
+
* @returns {void} - Nothing
|
|
39
|
+
*/
|
|
40
|
+
declare function GameClubCardLoad(): void;
|
|
41
|
+
/**
|
|
42
|
+
* Runs the online Club Card configuration screen
|
|
43
|
+
* @returns {void} - Nothing
|
|
44
|
+
*/
|
|
45
|
+
declare function GameClubCardRun(): void;
|
|
46
|
+
/**
|
|
47
|
+
* Handles clicks in the online Club Card configuration screen
|
|
48
|
+
* @returns {void} - Nothing
|
|
49
|
+
*/
|
|
50
|
+
declare function GameClubCardClick(): void;
|
|
51
|
+
/**
|
|
52
|
+
* Triggered when the player exits the Club Card config screen.
|
|
53
|
+
* @returns {void} - Nothing
|
|
54
|
+
*/
|
|
55
|
+
declare function GameClubCardExit(): void;
|
|
56
|
+
/**
|
|
57
|
+
* Checks there's 1 player in slot 1 and slot 2 so we can start the game.
|
|
58
|
+
* @returns {boolean} - Returns TRUE if the game can be launched
|
|
59
|
+
*/
|
|
60
|
+
declare function GameClubCardCanLaunchGame(): boolean;
|
|
61
|
+
/**
|
|
62
|
+
* Returns TRUE if the game is running and can be joined
|
|
63
|
+
* @returns {boolean} - TRUE if the player can join
|
|
64
|
+
*/
|
|
65
|
+
declare function GameClubCardCanJoinGame(): boolean;
|
|
66
|
+
/**
|
|
67
|
+
* Resets the online Club Card game so a new game might be started
|
|
68
|
+
* @returns {void} - Nothing
|
|
69
|
+
*/
|
|
70
|
+
declare function GameClubCardReset(): void;
|
|
71
|
+
/**
|
|
72
|
+
* Ensure all character's Club Card game status are the same
|
|
73
|
+
* @returns {void} - Nothing
|
|
74
|
+
*/
|
|
75
|
+
declare function GameClubCardLoadStatus(): void;
|
|
76
|
+
/**
|
|
77
|
+
* Creates a bundle of cards in a string to push to the server.
|
|
78
|
+
* @param {ClubCard[]} Cards - An array of c
|
|
79
|
+
* @param {boolean} IncludeTime - If we must include the time property
|
|
80
|
+
* @returns {string} - A string with all the cards
|
|
81
|
+
*/
|
|
82
|
+
declare function GameClubCardDoBundle(Cards: ClubCard[], IncludeTime?: boolean): string;
|
|
83
|
+
/**
|
|
84
|
+
* Processes the club card game data received from the server
|
|
85
|
+
* @param {string} Bundle - An array of c
|
|
86
|
+
* @param {boolean} IncludeTime - If we must include the time property
|
|
87
|
+
* @param {string} Location - The location of the card
|
|
88
|
+
* @returns {ClubCard[]} - A string with all the cards
|
|
89
|
+
*/
|
|
90
|
+
declare function GameClubCardUndoBundle(Bundle: string, IncludeTime?: boolean, Location?: string): ClubCard[];
|
|
91
|
+
/**
|
|
92
|
+
* Loads the full server bundle for a player
|
|
93
|
+
* @param {ClubCardPlayer} CCPlayer - The club card player
|
|
94
|
+
* @param {any} Bundle - An array of c
|
|
95
|
+
* @returns {void} - Nothing
|
|
96
|
+
*/
|
|
97
|
+
declare function GameClubCardLoadBundle(CCPlayer: ClubCardPlayer, Bundle: any): void;
|
|
98
|
+
/**
|
|
99
|
+
* Assigns both club card players based on the players selection
|
|
100
|
+
* @param {IChatRoomGameResponse} Packet - The data packet to process
|
|
101
|
+
* @param {Character} Char - The character that's sending the packet
|
|
102
|
+
* @returns {void} - Nothing
|
|
103
|
+
*/
|
|
104
|
+
declare function GameClubCardAssignPlayers(Packet: IChatRoomGameResponse, Char: Character): void;
|
|
105
|
+
/**
|
|
106
|
+
* Loads the club card game data
|
|
107
|
+
* @param {IChatRoomGameResponse} Packet - The data packet to process
|
|
108
|
+
* @returns {void} - Nothing
|
|
109
|
+
*/
|
|
110
|
+
declare function GameClubCardLoadData(Packet: IChatRoomGameResponse): void;
|
|
111
|
+
/**
|
|
112
|
+
* Processes the club card game data received from the server
|
|
113
|
+
* @param {IChatRoomGameResponse} Packet - The data packet to process
|
|
114
|
+
* @returns {void} - Nothing
|
|
115
|
+
*/
|
|
116
|
+
declare function GameClubCardProcess(Packet: IChatRoomGameResponse): void;
|
|
117
|
+
/**
|
|
118
|
+
* Syncs the online data with all players
|
|
119
|
+
* @param {string} Progress - The progress status to push (default to action)
|
|
120
|
+
* @returns {void} - Nothing
|
|
121
|
+
*/
|
|
122
|
+
declare function GameClubCardSyncOnlineData(Progress?: string): void;
|
|
123
|
+
/**
|
|
124
|
+
* When the game ends, we go back to the online chat room
|
|
125
|
+
* @returns {void} - Nothing
|
|
126
|
+
*/
|
|
127
|
+
declare function GameClubCardEnd(): void;
|
|
128
|
+
declare var GameClubCardBackground: string;
|
|
129
|
+
declare var GameClubCardEntryPlayerSlot: number;
|
|
130
|
+
declare var GameClubCardExpectQuery: boolean;
|
|
131
|
+
declare var GameClubCardQueryAdmin: boolean;
|