bc-stubs 96.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (312) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +2 -0
  3. package/bc/Assets/Female3DCG/Female3DCG.d.ts +41 -0
  4. package/bc/Assets/Female3DCG/Female3DCGExtended.d.ts +29 -0
  5. package/bc/Backgrounds/Backgrounds.d.ts +37 -0
  6. package/bc/Female3DCG_Types.d.ts +875 -0
  7. package/bc/Screens/Character/Appearance/Appearance.d.ts +392 -0
  8. package/bc/Screens/Character/BackgroundSelection/BackgroundSelection.d.ts +98 -0
  9. package/bc/Screens/Character/Cheat/Cheat.d.ts +54 -0
  10. package/bc/Screens/Character/Creation/Creation.d.ts +40 -0
  11. package/bc/Screens/Character/Disclaimer/Disclaimer.d.ts +21 -0
  12. package/bc/Screens/Character/FriendList/FriendList.d.ts +102 -0
  13. package/bc/Screens/Character/InformationSheet/InformationSheet.d.ts +46 -0
  14. package/bc/Screens/Character/ItemColor/ItemColor.d.ts +232 -0
  15. package/bc/Screens/Character/Login/Login.d.ts +194 -0
  16. package/bc/Screens/Character/OnlineProfile/OnlineProfile.d.ts +27 -0
  17. package/bc/Screens/Character/PasswordReset/PasswordReset.d.ts +28 -0
  18. package/bc/Screens/Character/Preference/Preference.d.ts +658 -0
  19. package/bc/Screens/Character/Relog/Relog.d.ts +36 -0
  20. package/bc/Screens/Character/Title/Title.d.ts +68 -0
  21. package/bc/Screens/Character/Wardrobe/Wardrobe.d.ts +93 -0
  22. package/bc/Screens/Cutscene/NPCCollaring/NPCCollaring.d.ts +26 -0
  23. package/bc/Screens/Cutscene/NPCSlaveAuction/NPCSlaveAuction.d.ts +27 -0
  24. package/bc/Screens/Cutscene/NPCWedding/NPCWedding.d.ts +35 -0
  25. package/bc/Screens/Cutscene/PlayerCollaring/PlayerCollaring.d.ts +26 -0
  26. package/bc/Screens/Cutscene/PlayerMistress/PlayerMistress.d.ts +24 -0
  27. package/bc/Screens/Cutscene/SarahIntro/SarahIntro.d.ts +22 -0
  28. package/bc/Screens/Inventory/Cloth/CheerleaderTop/CheerleaderTop.d.ts +33 -0
  29. package/bc/Screens/Inventory/Cloth/FrilledShirt/FrilledShirt.d.ts +10 -0
  30. package/bc/Screens/Inventory/ClothAccessory/Bib/Bib.d.ts +2 -0
  31. package/bc/Screens/Inventory/EyeShadow/EyeShadow.d.ts +60 -0
  32. package/bc/Screens/Inventory/Futuristic/Futuristic.d.ts +60 -0
  33. package/bc/Screens/Inventory/ItemArms/FullLatexSuit/FullLatexSuit.d.ts +6 -0
  34. package/bc/Screens/Inventory/ItemArms/HempRope/HempRope.d.ts +2 -0
  35. package/bc/Screens/Inventory/ItemArms/NylonRope/NylonRope.d.ts +2 -0
  36. package/bc/Screens/Inventory/ItemArms/PrisonLockdownSuit/PrisonLockdownSuit.d.ts +4 -0
  37. package/bc/Screens/Inventory/ItemArms/TransportJacket/TransportJacket.d.ts +10 -0
  38. package/bc/Screens/Inventory/ItemBreast/ForbiddenChastityBra/ForbiddenChastityBra.d.ts +32 -0
  39. package/bc/Screens/Inventory/ItemBreast/FuturisticBra/FuturisticBra.d.ts +24 -0
  40. package/bc/Screens/Inventory/ItemButt/AnalBeads2/AnalBeads2.d.ts +2 -0
  41. package/bc/Screens/Inventory/ItemButt/InflVibeButtPlug/InflVibeButtPlug.d.ts +2 -0
  42. package/bc/Screens/Inventory/ItemDevices/DollBox/DollBox.d.ts +2 -0
  43. package/bc/Screens/Inventory/ItemDevices/FuckMachine/FuckMachine.d.ts +16 -0
  44. package/bc/Screens/Inventory/ItemDevices/FuturisticCrate/FuturisticCrate.d.ts +8 -0
  45. package/bc/Screens/Inventory/ItemDevices/KabeshiriWall/KabeshiriWall.d.ts +13 -0
  46. package/bc/Screens/Inventory/ItemDevices/Kennel/Kennel.d.ts +18 -0
  47. package/bc/Screens/Inventory/ItemDevices/LuckyWheel/LuckyWheel.d.ts +48 -0
  48. package/bc/Screens/Inventory/ItemDevices/PetBowl/PetBowl.d.ts +6 -0
  49. package/bc/Screens/Inventory/ItemDevices/VacBedDeluxe/VacBedDeluxe.d.ts +2 -0
  50. package/bc/Screens/Inventory/ItemDevices/WheelFortune/WheelFortune.d.ts +10 -0
  51. package/bc/Screens/Inventory/ItemDevices/WoodenBox/WoodenBox.d.ts +13 -0
  52. package/bc/Screens/Inventory/ItemFeet/HempRope/HempRope.d.ts +2 -0
  53. package/bc/Screens/Inventory/ItemFeet/NylonRope/NylonRope.d.ts +2 -0
  54. package/bc/Screens/Inventory/ItemHandhelds/PortalTablet/PortalTablet.d.ts +10 -0
  55. package/bc/Screens/Inventory/ItemHead/DroneMask/DroneMask.d.ts +2 -0
  56. package/bc/Screens/Inventory/ItemHood/CanvasHood/CanvasHood.d.ts +6 -0
  57. package/bc/Screens/Inventory/ItemMisc/CombinationPadlock/CombinationPadlock.d.ts +16 -0
  58. package/bc/Screens/Inventory/ItemMisc/ExclusivePadlock/ExclusivePadlock.d.ts +6 -0
  59. package/bc/Screens/Inventory/ItemMisc/FamilyPadlock/FamilyPadlock.d.ts +6 -0
  60. package/bc/Screens/Inventory/ItemMisc/HighSecurityPadlock/HighSecurityPadlock.d.ts +15 -0
  61. package/bc/Screens/Inventory/ItemMisc/IntricatePadlock/IntricatePadlock.d.ts +6 -0
  62. package/bc/Screens/Inventory/ItemMisc/LoversPadlock/LoversPadlock.d.ts +6 -0
  63. package/bc/Screens/Inventory/ItemMisc/LoversTimerPadlock/LoversTimerPadlock.d.ts +17 -0
  64. package/bc/Screens/Inventory/ItemMisc/MetalPadlock/MetalPadlock.d.ts +6 -0
  65. package/bc/Screens/Inventory/ItemMisc/MistressPadlock/MistressPadlock.d.ts +6 -0
  66. package/bc/Screens/Inventory/ItemMisc/MistressTimerPadlock/MistressTimerPadlock.d.ts +13 -0
  67. package/bc/Screens/Inventory/ItemMisc/OwnerPadlock/OwnerPadlock.d.ts +6 -0
  68. package/bc/Screens/Inventory/ItemMisc/OwnerTimerPadlock/OwnerTimerPadlock.d.ts +22 -0
  69. package/bc/Screens/Inventory/ItemMisc/PandoraPadlock/PandoraPadlock.d.ts +6 -0
  70. package/bc/Screens/Inventory/ItemMisc/PasswordPadlock/PasswordPadlock.d.ts +17 -0
  71. package/bc/Screens/Inventory/ItemMisc/PortalLinkPadlock/PortalLinkPadlock.d.ts +6 -0
  72. package/bc/Screens/Inventory/ItemMisc/SafewordPadlock/SafewordPadlock.d.ts +12 -0
  73. package/bc/Screens/Inventory/ItemMisc/TimerPadlock/TimerPadlock.d.ts +13 -0
  74. package/bc/Screens/Inventory/ItemMisc/TimerPasswordPadlock/TimerPasswordPadlock.d.ts +13 -0
  75. package/bc/Screens/Inventory/ItemMisc/WoodenSign/WoodenSign.d.ts +2 -0
  76. package/bc/Screens/Inventory/ItemMouth/FuturisticPanelGag/FuturisticPanelGag.d.ts +49 -0
  77. package/bc/Screens/Inventory/ItemNeck/AutoShockCollar/AutoShockCollar.d.ts +4 -0
  78. package/bc/Screens/Inventory/ItemNeck/FuturisticCollar/FuturisticCollar.d.ts +59 -0
  79. package/bc/Screens/Inventory/ItemNeck/PetSuitShockCollar/PetSuitShockCollar.d.ts +4 -0
  80. package/bc/Screens/Inventory/ItemNeck/ShockCollar/ShockCollar.d.ts +4 -0
  81. package/bc/Screens/Inventory/ItemNeck/SlaveCollar/SlaveCollar.d.ts +25 -0
  82. package/bc/Screens/Inventory/ItemNeckAccessories/CollarAutoShockUnit/CollarAutoShockUnit.d.ts +15 -0
  83. package/bc/Screens/Inventory/ItemNeckAccessories/CollarNameTag/CollarNameTag.d.ts +8 -0
  84. package/bc/Screens/Inventory/ItemNeckAccessories/CollarShockUnit/CollarShockUnit.d.ts +17 -0
  85. package/bc/Screens/Inventory/ItemNeckAccessories/CustomCollarTag/CustomCollarTag.d.ts +2 -0
  86. package/bc/Screens/Inventory/ItemNeckAccessories/ElectronicTag/ElectronicTag.d.ts +2 -0
  87. package/bc/Screens/Inventory/ItemNeckRestraints/CollarLeash/CollarLeash.d.ts +4 -0
  88. package/bc/Screens/Inventory/ItemNeckRestraints/PetPost/PetPost.d.ts +2 -0
  89. package/bc/Screens/Inventory/ItemNipples/LactationPump/LactationPump.d.ts +2 -0
  90. package/bc/Screens/Inventory/ItemPelvis/ForbiddenChastityBelt/ForbiddenChastityBelt.d.ts +32 -0
  91. package/bc/Screens/Inventory/ItemPelvis/FuturisticChastityBelt/FuturisticChastityBelt.d.ts +28 -0
  92. package/bc/Screens/Inventory/ItemPelvis/FuturisticTrainingBelt/FuturisticTrainingBelt.d.ts +103 -0
  93. package/bc/Screens/Inventory/ItemPelvis/LoveChastityBelt/LoveChastityBelt.d.ts +8 -0
  94. package/bc/Screens/Inventory/ItemPelvis/ObedienceBelt/ObedienceBelt.d.ts +29 -0
  95. package/bc/Screens/Inventory/ItemPelvis/PortalPanties/PortalPanties.d.ts +10 -0
  96. package/bc/Screens/Inventory/ItemPelvis/SciFiPleasurePanties/SciFiPleasurePanties.d.ts +6 -0
  97. package/bc/Screens/Inventory/ItemTorso/FuturisticHarness/FuturisticHarness.d.ts +8 -0
  98. package/bc/Screens/Inventory/ItemVulva/ClitAndDildoVibratorbelt/ClitAndDildoVibratorbelt.d.ts +4 -0
  99. package/bc/Screens/Inventory/ItemVulva/FuturisticVibrator/FuturisticVibrator.d.ts +65 -0
  100. package/bc/Screens/Inventory/ItemVulva/LoversVibrator/LoversVibrator.d.ts +2 -0
  101. package/bc/Screens/Inventory/Wings/SteampunkWings/SteampunkWings.d.ts +16 -0
  102. package/bc/Screens/MiniGame/Chess/BondageChess.d.ts +30 -0
  103. package/bc/Screens/MiniGame/Chess/chess.d.ts +7 -0
  104. package/bc/Screens/MiniGame/ChestLockpick/ChestLockpick.d.ts +27 -0
  105. package/bc/Screens/MiniGame/ClubCard/ClubCard.d.ts +373 -0
  106. package/bc/Screens/MiniGame/ClubCardBuilder/ClubCardBuilder.d.ts +66 -0
  107. package/bc/Screens/MiniGame/DojoStruggle/DojoStruggle.d.ts +25 -0
  108. package/bc/Screens/MiniGame/GetUp/GetUp.d.ts +31 -0
  109. package/bc/Screens/MiniGame/HorseWalk/HorseWalk.d.ts +85 -0
  110. package/bc/Screens/MiniGame/Kidnap/Kidnap.d.ts +165 -0
  111. package/bc/Screens/MiniGame/KinkyDungeon/KDAutoStruggle.d.ts +99 -0
  112. package/bc/Screens/MiniGame/KinkyDungeon/KDClasses.d.ts +11 -0
  113. package/bc/Screens/MiniGame/KinkyDungeon/KDDelayedActions.d.ts +17 -0
  114. package/bc/Screens/MiniGame/KinkyDungeon/KDFixForBC.d.ts +11 -0
  115. package/bc/Screens/MiniGame/KinkyDungeon/KDModUtils.d.ts +93 -0
  116. package/bc/Screens/MiniGame/KinkyDungeon/KDParticles.d.ts +37 -0
  117. package/bc/Screens/MiniGame/KinkyDungeon/KDTypeDefs.d.ts +2161 -0
  118. package/bc/Screens/MiniGame/KinkyDungeon/KDWardrobe.d.ts +84 -0
  119. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeon.d.ts +653 -0
  120. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonAlt.d.ts +481 -0
  121. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonBones.d.ts +16 -0
  122. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonBoss.d.ts +119 -0
  123. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonBuffs.d.ts +33 -0
  124. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonBuffsList.d.ts +865 -0
  125. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonConsumables.d.ts +36 -0
  126. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonConsumablesList.d.ts +66 -0
  127. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonCurse.d.ts +44 -0
  128. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDialogue.d.ts +171 -0
  129. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDialogueList.d.ts +45 -0
  130. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDialogueTriggers.d.ts +48 -0
  131. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDraw.d.ts +738 -0
  132. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDress.d.ts +62 -0
  133. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDressList.d.ts +33 -0
  134. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEditor.d.ts +1124 -0
  135. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEditorGen.d.ts +113 -0
  136. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEditorTiles.d.ts +4 -0
  137. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEffectTiles.d.ts +6 -0
  138. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEnemies.d.ts +544 -0
  139. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEnemiesList.d.ts +22 -0
  140. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEnemyEventList.d.ts +18 -0
  141. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonErrors.d.ts +59 -0
  142. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEvents.d.ts +151 -0
  143. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonFactions.d.ts +53 -0
  144. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonFactionsList.d.ts +650 -0
  145. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonFight.d.ts +453 -0
  146. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonFurniture.d.ts +28 -0
  147. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonGame.d.ts +429 -0
  148. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonHUD.d.ts +134 -0
  149. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonInput.d.ts +23 -0
  150. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonInventory.d.ts +178 -0
  151. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonItem.d.ts +33 -0
  152. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonJail.d.ts +142 -0
  153. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonJailList.d.ts +105 -0
  154. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonLoot.d.ts +66 -0
  155. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonLootList.d.ts +866 -0
  156. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonLore.d.ts +37 -0
  157. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMagic.d.ts +113 -0
  158. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMagicCode.d.ts +23 -0
  159. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMagicList.d.ts +62 -0
  160. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMapMods.d.ts +5 -0
  161. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMistress.d.ts +10 -0
  162. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMultiplayer.d.ts +26 -0
  163. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMusic.d.ts +28 -0
  164. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonObject.d.ts +42 -0
  165. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonParams.d.ts +4 -0
  166. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonPathfinding.d.ts +36 -0
  167. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonPerks.d.ts +147 -0
  168. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonPersonality.d.ts +83 -0
  169. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonPlayerEffects.d.ts +35 -0
  170. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonQuest.d.ts +10 -0
  171. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonReputation.d.ts +229 -0
  172. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonRestraints.d.ts +766 -0
  173. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonRestraintsList.d.ts +55 -0
  174. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonSetpiece.d.ts +91 -0
  175. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonShrine.d.ts +89 -0
  176. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonSpawns.d.ts +49 -0
  177. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonStats.d.ts +282 -0
  178. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonTests.d.ts +5 -0
  179. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonTiles.d.ts +160 -0
  180. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonTilesList.d.ts +72 -0
  181. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonTraps.d.ts +34 -0
  182. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonVibe.d.ts +98 -0
  183. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonVision.d.ts +24 -0
  184. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonWeaponList.d.ts +5 -0
  185. package/bc/Screens/MiniGame/MagicBattle/MagicBattle.d.ts +73 -0
  186. package/bc/Screens/MiniGame/MagicPuzzle/MagicPuzzle.d.ts +75 -0
  187. package/bc/Screens/MiniGame/MaidCleaning/MaidCleaning.d.ts +51 -0
  188. package/bc/Screens/MiniGame/MaidDrinks/MaidDrinks.d.ts +82 -0
  189. package/bc/Screens/MiniGame/PlayerAuction/PlayerAuction.d.ts +36 -0
  190. package/bc/Screens/MiniGame/PuppyWalker/PuppyWalker.d.ts +39 -0
  191. package/bc/Screens/MiniGame/RhythmGame/RhythmGame.d.ts +76 -0
  192. package/bc/Screens/MiniGame/SlaveAuction/SlaveAuction.d.ts +39 -0
  193. package/bc/Screens/MiniGame/Tennis/Tennis.d.ts +52 -0
  194. package/bc/Screens/MiniGame/Therapy/Therapy.d.ts +39 -0
  195. package/bc/Screens/MiniGame/WheelFortune/WheelFortune.d.ts +105 -0
  196. package/bc/Screens/Online/AdvancedRule/AdvancedRule.d.ts +32 -0
  197. package/bc/Screens/Online/ChatAdmin/ChatAdmin.d.ts +59 -0
  198. package/bc/Screens/Online/ChatBlockItem/ChatBlockItem.d.ts +30 -0
  199. package/bc/Screens/Online/ChatCreate/ChatCreate.d.ts +66 -0
  200. package/bc/Screens/Online/ChatRoom/ChatRoom.d.ts +1342 -0
  201. package/bc/Screens/Online/ChatRoom/Commands.d.ts +66 -0
  202. package/bc/Screens/Online/ChatSearch/ChatSearch.d.ts +241 -0
  203. package/bc/Screens/Online/ChatSelect/ChatSelect.d.ts +33 -0
  204. package/bc/Screens/Online/ForbiddenWords/ForbiddenWords.d.ts +33 -0
  205. package/bc/Screens/Online/Game/OnlineGame.d.ts +69 -0
  206. package/bc/Screens/Online/GameClubCard/GameClubCard.d.ts +131 -0
  207. package/bc/Screens/Online/GameLARP/GameLARP.d.ts +279 -0
  208. package/bc/Screens/Online/GameMagicBattle/GameMagicBattle.d.ts +159 -0
  209. package/bc/Screens/Online/WheelFortuneCustomize/WheelFortuneCustomize.d.ts +24 -0
  210. package/bc/Screens/Room/Arcade/Arcade.d.ts +94 -0
  211. package/bc/Screens/Room/AsylumBedroom/AsylumBedroom.d.ts +16 -0
  212. package/bc/Screens/Room/AsylumEntrance/AsylumEntrance.d.ts +265 -0
  213. package/bc/Screens/Room/AsylumGGTS/AsylumGGTS.d.ts +330 -0
  214. package/bc/Screens/Room/AsylumMeeting/AsylumMeeting.d.ts +110 -0
  215. package/bc/Screens/Room/AsylumTherapy/AsylumTherapy.d.ts +117 -0
  216. package/bc/Screens/Room/Cafe/Cafe.d.ts +144 -0
  217. package/bc/Screens/Room/Cell/Cell.d.ts +32 -0
  218. package/bc/Screens/Room/ClubCardLounge/ClubCardLounge.d.ts +28 -0
  219. package/bc/Screens/Room/CollegeCafeteria/CollegeCafeteria.d.ts +57 -0
  220. package/bc/Screens/Room/CollegeChess/CollegeChess.d.ts +75 -0
  221. package/bc/Screens/Room/CollegeDetention/CollegeDetention.d.ts +98 -0
  222. package/bc/Screens/Room/CollegeEntrance/CollegeEntrance.d.ts +54 -0
  223. package/bc/Screens/Room/CollegeTeacher/CollegeTeacher.d.ts +71 -0
  224. package/bc/Screens/Room/CollegeTennis/CollegeTennis.d.ts +47 -0
  225. package/bc/Screens/Room/CollegeTheater/CollegeTheater.d.ts +100 -0
  226. package/bc/Screens/Room/Crafting/Crafting.d.ts +213 -0
  227. package/bc/Screens/Room/DailyJob/DailyJob.d.ts +111 -0
  228. package/bc/Screens/Room/Empty/Empty.d.ts +84 -0
  229. package/bc/Screens/Room/Gambling/Gambling.d.ts +269 -0
  230. package/bc/Screens/Room/Infiltration/Infiltration.d.ts +223 -0
  231. package/bc/Screens/Room/InfiltrationPerks/InfiltrationPerks.d.ts +42 -0
  232. package/bc/Screens/Room/Introduction/Introduction.d.ts +195 -0
  233. package/bc/Screens/Room/KidnapLeague/KidnapLeague.d.ts +253 -0
  234. package/bc/Screens/Room/LARP/LARP.d.ts +39 -0
  235. package/bc/Screens/Room/Magic/Magic.d.ts +199 -0
  236. package/bc/Screens/Room/MagicSchoolEscape/MagicSchoolEscape.d.ts +36 -0
  237. package/bc/Screens/Room/MagicSchoolLaboratory/MagicSchoolLaboratory.d.ts +170 -0
  238. package/bc/Screens/Room/MaidQuarters/MaidQuarters.d.ts +305 -0
  239. package/bc/Screens/Room/MainHall/MainHall.d.ts +255 -0
  240. package/bc/Screens/Room/Management/Management.d.ts +544 -0
  241. package/bc/Screens/Room/MovieStudio/MovieStudio.d.ts +178 -0
  242. package/bc/Screens/Room/Nursery/Nursery.d.ts +85 -0
  243. package/bc/Screens/Room/Pandora/Pandora.d.ts +348 -0
  244. package/bc/Screens/Room/PandoraPrison/PandoraPrison.d.ts +180 -0
  245. package/bc/Screens/Room/Photographic/Photographic.d.ts +53 -0
  246. package/bc/Screens/Room/Platform/Platform.d.ts +1730 -0
  247. package/bc/Screens/Room/PlatformDialog/PlatformDialog.d.ts +3966 -0
  248. package/bc/Screens/Room/PlatformIntro/PlatformIntro.d.ts +21 -0
  249. package/bc/Screens/Room/PlatformProfile/PlatformProfile.d.ts +62 -0
  250. package/bc/Screens/Room/Poker/Poker.d.ts +141 -0
  251. package/bc/Screens/Room/Poker/PokerHandValue.d.ts +65 -0
  252. package/bc/Screens/Room/Prison/Prison.d.ts +118 -0
  253. package/bc/Screens/Room/Private/Private.d.ts +781 -0
  254. package/bc/Screens/Room/PrivateBed/PrivateBed.d.ts +78 -0
  255. package/bc/Screens/Room/PrivateRansom/PrivateRansom.d.ts +28 -0
  256. package/bc/Screens/Room/Sarah/Sarah.d.ts +162 -0
  257. package/bc/Screens/Room/Shibari/Shibari.d.ts +162 -0
  258. package/bc/Screens/Room/Shop/Shop.d.ts +162 -0
  259. package/bc/Screens/Room/SlaveMarket/SlaveMarket.d.ts +90 -0
  260. package/bc/Screens/Room/Stable/Stable.d.ts +236 -0
  261. package/bc/Scripts/Activity.d.ts +270 -0
  262. package/bc/Scripts/AfkTimer.d.ts +43 -0
  263. package/bc/Scripts/Animation.d.ts +81 -0
  264. package/bc/Scripts/Asset.d.ts +216 -0
  265. package/bc/Scripts/Audio.d.ts +105 -0
  266. package/bc/Scripts/Character.d.ts +495 -0
  267. package/bc/Scripts/CharacterName.d.ts +1 -0
  268. package/bc/Scripts/ColorPicker.d.ts +155 -0
  269. package/bc/Scripts/Common.d.ts +499 -0
  270. package/bc/Scripts/CommonDraw.d.ts +34 -0
  271. package/bc/Scripts/ControllerSupport.d.ts +107 -0
  272. package/bc/Scripts/Dialog.d.ts +970 -0
  273. package/bc/Scripts/DictionaryBuilder.d.ts +210 -0
  274. package/bc/Scripts/Drawing.d.ts +581 -0
  275. package/bc/Scripts/Drawing3D.d.ts +21 -0
  276. package/bc/Scripts/DynamicDraw.d.ts +310 -0
  277. package/bc/Scripts/Element.d.ts +154 -0
  278. package/bc/Scripts/ExtendedItem.d.ts +339 -0
  279. package/bc/Scripts/GLDraw.d.ts +223 -0
  280. package/bc/Scripts/Game.d.ts +61 -0
  281. package/bc/Scripts/GameLog.d.ts +87 -0
  282. package/bc/Scripts/Graph.d.ts +46 -0
  283. package/bc/Scripts/Import.d.ts +7 -0
  284. package/bc/Scripts/Inventory.d.ts +509 -0
  285. package/bc/Scripts/MiniGame.d.ts +30 -0
  286. package/bc/Scripts/ModularItem.d.ts +286 -0
  287. package/bc/Scripts/Mouse.d.ts +34 -0
  288. package/bc/Scripts/NPC.d.ts +105 -0
  289. package/bc/Scripts/Notification.d.ts +120 -0
  290. package/bc/Scripts/PortalLink.d.ts +159 -0
  291. package/bc/Scripts/Property.d.ts +98 -0
  292. package/bc/Scripts/Reputation.d.ts +36 -0
  293. package/bc/Scripts/Server.d.ts +239 -0
  294. package/bc/Scripts/Skill.d.ts +107 -0
  295. package/bc/Scripts/Speech.d.ts +145 -0
  296. package/bc/Scripts/Struggle.d.ts +357 -0
  297. package/bc/Scripts/Testing.d.ts +30 -0
  298. package/bc/Scripts/Text.d.ts +92 -0
  299. package/bc/Scripts/TextItem.d.ts +65 -0
  300. package/bc/Scripts/TightenLoosenItem.d.ts +31 -0
  301. package/bc/Scripts/Timer.d.ts +62 -0
  302. package/bc/Scripts/Translation.d.ts +101 -0
  303. package/bc/Scripts/TypedItem.d.ts +242 -0
  304. package/bc/Scripts/Validation.d.ts +324 -0
  305. package/bc/Scripts/VariableHeight.d.ts +108 -0
  306. package/bc/Scripts/VibratorMode.d.ts +209 -0
  307. package/bc/Scripts/lib/LZString.d.ts +12 -0
  308. package/bc/Scripts/lib/three/FBXLoader.d.ts +0 -0
  309. package/bc/Scripts/lib/three/GLTFLoader.d.ts +0 -0
  310. package/bc/Scripts/lib/webgl/resources/m4.d.ts +0 -0
  311. package/bc/Typedef.d.ts +3933 -0
  312. package/package.json +19 -0
@@ -0,0 +1,66 @@
1
+ /**
2
+ * Loads the commands for the Player
3
+ * @returns {void} - Nothing
4
+ */
5
+ declare function CommandsLoad(): void;
6
+ /**
7
+ * Translates the help for commands
8
+ * @returns {void} - Nothing
9
+ */
10
+ declare function CommandsTranslate(): void;
11
+ /**
12
+ * Gets all available commands
13
+ * @returns [ICommand[]]
14
+ */
15
+ declare function GetCommands(): ICommand[];
16
+ /**
17
+ * Fill the user input with the command
18
+ * @param {string} command
19
+ * @returns {void} - Nothing
20
+ */
21
+ declare function CommandSet(command: string): void;
22
+ /**
23
+ * Add a list of commands
24
+ * @param {ICommand | ICommand[]} add - Commands to add
25
+ * @returns {void} - Nothing
26
+ */
27
+ declare function CommandCombine(add: ICommand | ICommand[]): void;
28
+ /**
29
+ * Parse the input chat message
30
+ * @param {string} msg - Input string, cannot be empty
31
+ */
32
+ declare function CommandParse(msg: string): void;
33
+ /**
34
+ * Prints out the help for commands with tags that include low
35
+ * @param {string} low - lower case search keyword for tags
36
+ * @param {number} [timeout] - total time to display the help message in ms
37
+ * @returns {void} - Nothing
38
+ */
39
+ declare function CommandHelp(low: string, timeout?: number): void;
40
+ /**
41
+ * Prints out the help for commands
42
+ * @param {Optional<ICommand, 'Action'>[]} CommandList - list of commands
43
+ * @param {number} Timeout - total time to display the help message in ms
44
+ */
45
+ declare function CommandPrintHelpFor(CommandList: Optional<ICommand, 'Action'>[], Timeout: number): void;
46
+ /**
47
+ * Finds command and executes it from the message
48
+ * @param {string} msg - User input
49
+ * @returns {void} - Nothing
50
+ */
51
+ declare function CommandExecute(msg: string): void;
52
+ /**
53
+ * Tries to complete the message to a command or print help about it
54
+ * @param {string} msg - InputChat content
55
+ */
56
+ declare function CommandAutoComplete(msg: string): void;
57
+ /** @type {ICommand[]} */
58
+ declare var Commands: ICommand[];
59
+ /** @readonly */
60
+ declare let CommandsKey: "/";
61
+ /** @type {TextCache} */
62
+ declare let CommandText: TextCache;
63
+ /**
64
+ * @type {ICommand[]}
65
+ */
66
+ declare const CommonCommands: ICommand[];
@@ -0,0 +1,241 @@
1
+ /**
2
+ * Loads the chat search screen properties, creates the inputs and loads up the first 24 rooms.
3
+ * @returns {void} - Nothing
4
+ */
5
+ declare function ChatSearchLoad(): void;
6
+ /**
7
+ * When the chat Search screen runs, draws the screen
8
+ * @returns {void} - Nothing
9
+ */
10
+ declare function ChatSearchRun(): void;
11
+ /**
12
+ * Handles the click events on the chat search screen. Is called from CommonClick()
13
+ * @returns {void} - Nothing
14
+ */
15
+ declare function ChatSearchClick(): void;
16
+ /**
17
+ * @returns {boolean} - True if the player changed the options and the apply/revert buttons should show
18
+ */
19
+ declare function ChatSearchChangedLanguageOrFilterTerms(): boolean;
20
+ /**
21
+ * While in filter view, called when player clicks apply, presses enter, or returns to the normal view.
22
+ * Saves the "temp" options into their normal variables, and sends them to the server.
23
+ * Also refreshes the displayed rooms accordingly.
24
+ * @returns {void} - Nothing
25
+ */
26
+ declare function ChatSearchSaveLanguageAndFilterTerms(): void;
27
+ /**
28
+ * While in filter view, calls when player clicks revert.
29
+ * Also called when entering the filter view, so that the values are correct on first load or if they got changed in any other way somehow.
30
+ * Loads the "temp" options from their normal variables, and updates the search box.
31
+ * @returns {void} - Nothing
32
+ */
33
+ declare function ChatSearchLoadLanguageAndFilterTerms(): void;
34
+ /**
35
+ * Handles the key presses while in the chat search screen.
36
+ * When the user presses enter, we launch the search query or save the temp options.
37
+ * @returns {void} - Nothing
38
+ */
39
+ declare function ChatSearchKeyDown(): void;
40
+ /**
41
+ * Handles exiting from the chat search screen, removes the input.
42
+ * @returns {void} - Nothing
43
+ */
44
+ declare function ChatSearchExit(): void;
45
+ /**
46
+ * Draws the filter mode help screen: just text and a back button.
47
+ * @returns {void} - Nothing
48
+ */
49
+ declare function ChatSearchFilterHelpDraw(): void;
50
+ /**
51
+ * Draws the filter mode unhide confirm screen: just text and confirm/cancel buttons.
52
+ * @returns {void} - Nothing
53
+ */
54
+ declare function ChatSearchFilterUnhideConfirmDraw(): void;
55
+ /**
56
+ * Draws the list of rooms in normal mode.
57
+ * @returns {void} - Nothing
58
+ */
59
+ declare function ChatSearchNormalDraw(): void;
60
+ /**
61
+ * Garbles based on immersion settings
62
+ * @param {string} Text - The text to garble
63
+ * @returns {string} - Garbled text
64
+ */
65
+ declare function ChatSearchMuffle(Text: string): string;
66
+ /**
67
+ * Draws the list of rooms in permission mode.
68
+ * @returns {void} - Nothing
69
+ */
70
+ declare function ChatSearchPermissionDraw(): void;
71
+ /**
72
+ * Handles the clicks related to the chatroom list when in normal mode
73
+ * @returns {void} - Nothing
74
+ */
75
+ declare function ChatSearchJoin(): void;
76
+ /**
77
+ * Switch the search screen between the normal view and the filter mode which allows hiding of rooms
78
+ * @returns {void} - Nothing
79
+ */
80
+ declare function ChatSearchToggleSearchMode(): void;
81
+ /**
82
+ * Switch to the Hidden Rooms view or back again.
83
+ * Correctly handles adding/removing the input box as needed.
84
+ * @returns {void} - Nothing
85
+ */
86
+ declare function ChatSearchToggleHiddenMode(): void;
87
+ /**
88
+ * Switch to the Filter Help view or back again.
89
+ * Correctly handles adding/removing the input box as needed.
90
+ * @returns {void} - Nothing
91
+ */
92
+ declare function ChatSearchToggleHelpMode(): void;
93
+ /**
94
+ * Adds/removes event listeners to the input box when entering/exiting filter view.
95
+ * @param {boolean} add - true to add listeners, false to remove.
96
+ * @returns {void} - Nothing
97
+ */
98
+ declare function ChatSearchSetFilterChangeHandler(add: boolean): void;
99
+ /**
100
+ * Handles the input box being changed in any way, while in filter view.
101
+ * Makes sure the "temp" filter terms variable is kept updated, so the apply/revert buttons will appear/disappear at the correct times.
102
+ * @returns {void} - Nothing
103
+ */
104
+ declare function ChatSearchFilterChangeHandler(): void;
105
+ /**
106
+ * Handles the clicks related to the chatroom list when in permission mode
107
+ * @returns {void} - Nothing
108
+ */
109
+ declare function ChatSearchClickPermission(): void;
110
+ /**
111
+ * Does whatever is necessary to unhide a room.
112
+ * Shows a confirmation screen first, unless the only reason is "TempHidden".
113
+ * This is called when clicking a room in the list and also, if a confirmation is shown, called again when the confirm button is clicked.
114
+ *
115
+ * @param {number} C - Index of the room within ChatSearchHiddenResult
116
+ * @param {boolean} Confirmed - False when clicking on room list, true when clicking Confirm button
117
+ */
118
+ declare function ChatSearchClickUnhideRoom(C: number, Confirmed: boolean): void;
119
+ /**
120
+ * Handles the reception of the server response when joining a room or when getting banned/kicked
121
+ * @param {string} data - Response from the server
122
+ * @returns {void} - Nothing
123
+ */
124
+ declare function ChatSearchResponse(data: string): void;
125
+ /**
126
+ * Censors the chat search result name and description based on the player preference
127
+ * @returns {void} - Nothing
128
+ */
129
+ declare function ChatSearchCensor(): void;
130
+ /**
131
+ * Handles the reception of the server data when it responds to the search query
132
+ * @param {readonly any[]} data - Response from the server, contains the room list matching the query
133
+ * @returns {void} - Nothing
134
+ */
135
+ declare function ChatSearchResultResponse(data: readonly any[]): void;
136
+ /**
137
+ * Automatically join a room, for example due to leashes or reconnect
138
+ * @returns {void} - Nothing
139
+ */
140
+ declare function ChatSearchAutoJoinRoom(): void;
141
+ /**
142
+ * Sends the search query data to the server. The response will be handled by ChatSearchResponse once it is received
143
+ * @returns {void} - Nothing
144
+ */
145
+ declare function ChatSearchQuery(): void;
146
+ /**
147
+ * Sorts the room result based on a player's settings
148
+ * @returns {void} - Nothing
149
+ */
150
+ declare function ChatSearchQuerySort(): void;
151
+ /**
152
+ * Remove any rooms from the room list which contain the player's filter terms in the name
153
+ * @returns {void} - Nothing
154
+ */
155
+ declare function ChatSearchApplyFilterTerms(): void;
156
+ /**
157
+ * Get a list of reasons why a room should be hidden.
158
+ * If the returned array is empty, the room should be shown.
159
+ * @param {{ Name: string, CreatorMemberNumber: number }} Room - the room object to check
160
+ * @returns {string[]} - list of reasons
161
+ */
162
+ declare function ChatSearchGetFilterReasons(Room: {
163
+ Name: string;
164
+ CreatorMemberNumber: number;
165
+ }): string[];
166
+ /**
167
+ * Check if a room matches filtered-out terms and should thus be hidden.
168
+ * Also used when deciding which terms need to be removed from the filter option in order to make a room be no longer hidden.
169
+ * Only checks the room name, not the description.
170
+ * @param {{ Name: string }} Room - the room object to check
171
+ * @param {string[]} Terms - list of terms to check
172
+ * @returns {boolean} - true if room matches, false otherwise
173
+ */
174
+ declare function ChatSearchMatchesTerms(Room: {
175
+ Name: string;
176
+ }, Terms: string[]): boolean;
177
+ /**
178
+ * Calculates starting offset for the ignored rooms list when displaying results in filter/permission mode.
179
+ * @param {number} shownRooms - Number of rooms shown before the ignored rooms.
180
+ * @returns {number} - Starting offset for ingored rooms
181
+ */
182
+ declare function ChatSearchCalculateIgnoredRoomsOffset(shownRooms: number): number;
183
+ declare var ChatSearchBackground: string;
184
+ /** @type {{ Name: string, CreatorMemberNumber: number, MemberLimit: number, MemberCount: number, DisplayName: string, BlockCategory: ChatRoomBlockCategory[], Game: ChatRoomGame, Friends: { MemberName: string, MemberNumber: number, Type: string }[], Description: string, Creator: string, Order: number }[]} */
185
+ declare var ChatSearchResult: {
186
+ Name: string;
187
+ CreatorMemberNumber: number;
188
+ MemberLimit: number;
189
+ MemberCount: number;
190
+ DisplayName: string;
191
+ BlockCategory: ChatRoomBlockCategory[];
192
+ Game: ChatRoomGame;
193
+ Friends: {
194
+ MemberName: string;
195
+ MemberNumber: number;
196
+ Type: string;
197
+ }[];
198
+ Description: string;
199
+ Creator: string;
200
+ Order: number;
201
+ }[];
202
+ /** @type {typeof ChatSearchResult} */
203
+ declare var ChatSearchHiddenResult: typeof ChatSearchResult;
204
+ declare var ChatSearchLastSearchDataJSON: string;
205
+ declare var ChatSearchLastQuerySearchTime: number;
206
+ declare var ChatSearchLastQueryJoin: string;
207
+ declare var ChatSearchLastQueryJoinTime: number;
208
+ declare var ChatSearchResultOffset: number;
209
+ declare var ChatSearchRoomsPerPage: number;
210
+ declare var ChatSearchMessage: string;
211
+ declare var ChatSearchLeaveRoom: string;
212
+ /** @type {ModuleType} */
213
+ declare var ChatSearchLeaveSpace: ModuleType;
214
+ /** @type {null | Item[]} */
215
+ declare var ChatSearchSafewordAppearance: null | Item[];
216
+ /** @type {null | AssetPoseName[]} */
217
+ declare var ChatSearchSafewordPose: null | AssetPoseName[];
218
+ /** @type {null | AssetPoseName[]} */
219
+ declare var ChatSearchPreviousActivePose: null | AssetPoseName[];
220
+ /** @type {number[]} */
221
+ declare var ChatSearchTempHiddenRooms: number[];
222
+ /** @type {"" | "Filter"} */
223
+ declare var ChatSearchMode: "" | "Filter";
224
+ declare var ChatSearchGhostPlayerOnClickActive: boolean;
225
+ declare var ChatSearchShowHiddenRoomsActive: boolean;
226
+ declare var ChatSearchFilterHelpActive: boolean;
227
+ /** @type {null | { Index: number, RoomLabel: string, MemberLabel: string, WordsLabel: string }} */
228
+ declare var ChatSearchFilterUnhideConfirm: null | {
229
+ Index: number;
230
+ RoomLabel: string;
231
+ MemberLabel: string;
232
+ WordsLabel: string;
233
+ };
234
+ declare var ChatSearchRejoinIncrement: number;
235
+ /** @type {null | string} */
236
+ declare var ChatSearchReturnToScreen: null | string;
237
+ /** @type {"" | ChatRoomLanguage} */
238
+ declare var ChatSearchLanguage: "" | ChatRoomLanguage;
239
+ /** @type {"" | ChatRoomLanguage} */
240
+ declare var ChatSearchLanguageTemp: "" | ChatRoomLanguage;
241
+ declare var ChatSearchFilterTermsTemp: string;
@@ -0,0 +1,33 @@
1
+ /**
2
+ * Runs the chatroom search select screen
3
+ * @returns {void} - Nothing
4
+ */
5
+ declare function ChatSelectRun(): void;
6
+ /**
7
+ * Handles clicks on the chat select screen
8
+ * @returns {void} - Nothing
9
+ */
10
+ declare function ChatSelectClick(): void;
11
+ /**
12
+ * Loads the chat select screen, automatically joining a chat search space if configured
13
+ * @returns {void} - Nothing
14
+ */
15
+ declare function ChatSelectLoad(): void;
16
+ /**
17
+ * Start the chat search screen for the relevant chat room space
18
+ * @param {ChatRoomSpaceType} space - The space to join
19
+ */
20
+ declare function ChatSelectStartSearch(space: ChatRoomSpaceType): void;
21
+ declare function ChatSelectExit(): void;
22
+ /**
23
+ * Returns whether all provided genders are allowed in the specified space
24
+ * @param {string} space - The chatroom space
25
+ * @param {string[]} genders - A list of relevant genders to check#
26
+ * @returns {boolean} - Whether the genders are allowed
27
+ */
28
+ declare function ChatSelectGendersAllowed(space: string, genders: string[]): boolean;
29
+ declare var ChatSelectBackground: string;
30
+ /** @type {boolean} */
31
+ declare var ChatSelectAllowedInFemaleOnly: boolean;
32
+ /** @type {boolean} */
33
+ declare var ChatSelectAllowedInMaleOnly: boolean;
@@ -0,0 +1,33 @@
1
+ /**
2
+ * Loads the forbidden words screen, fetches the word list from the current character rules
3
+ * @returns {void} - Nothing
4
+ */
5
+ declare function ForbiddenWordsLoad(): void;
6
+ /**
7
+ * Starts the forbidden words screen and loads it
8
+ * @returns {void} - Nothing
9
+ */
10
+ declare function ForbiddenWordsOpen(RuleType: any): void;
11
+ /**
12
+ * Draws the forbidden words text and check boxes
13
+ * @returns {void} - Nothing
14
+ */
15
+ declare function ForbiddenWordsRun(): void;
16
+ /**
17
+ * Handles the click events. Called from CommonClick()
18
+ * @returns {void} - Nothing
19
+ */
20
+ declare function ForbiddenWordsClick(): void;
21
+ /**
22
+ * Handles exiting from the screen, updates the sub rules
23
+ * @returns {void} - Nothing
24
+ */
25
+ declare function ForbiddenWordsExit(): void;
26
+ declare var ForbiddenWordsBackground: string;
27
+ /** @type {null | Character } */
28
+ declare var ForbiddenWordsTarget: null | Character;
29
+ /** @type {string[]} */
30
+ declare var ForbiddenWordsList: string[];
31
+ declare var ForbiddenWordsOffset: number;
32
+ declare var ForbiddenWordsConsequence: string;
33
+ declare var ForbiddenWordsConsequenceList: string[];
@@ -0,0 +1,69 @@
1
+ /**
2
+ * Loads the online game dictionary that will be used throughout the game to output messages
3
+ * @returns {void} - Nothing
4
+ */
5
+ declare function OnlneGameDictionaryLoad(): void;
6
+ /**
7
+ * @param {string} CachePath
8
+ * @returns {void}
9
+ */
10
+ declare function OnlineGameTranslate(CachePath: string): void;
11
+ /**
12
+ * Searches in the dictionary for a specific keyword and returns the message linked to it
13
+ * @param {string} KeyWord - Keyword of the text to look for
14
+ * @returns {string} The text attached to the keyword, will return a missing text if it was not found
15
+ */
16
+ declare function OnlineGameDictionaryText(KeyWord: string): string;
17
+ /**
18
+ * Catches the character click from chat rooms and make sure the online game doesn't need to handle them
19
+ * @param {Character} C - Character that has been clicked on
20
+ * @return {boolean} Returns the return content of click function of the currently selected game, or false if there is no corresponding game
21
+ */
22
+ declare function OnlineGameClickCharacter(C: Character): boolean;
23
+ /**
24
+ * Catches the chat room clicks and make sure the online game doesn't need to handle them
25
+ * @return {boolean} Returns the return content of click function of the currently selected game, or false if there is no corresponding game
26
+ */
27
+ declare function OnlineGameClick(): boolean;
28
+ /**
29
+ * Run the corresponding online game scripts
30
+ * @returns {void} - Nothing
31
+ */
32
+ declare function OnlineGameRun(): void;
33
+ /**
34
+ * Checks if clothes can be changed in an online game space
35
+ * @returns {boolean} - Returns TRUE if there's no online game that currently blocks changing
36
+ */
37
+ declare function OnlineGameAllowChange(): boolean;
38
+ /**
39
+ * Checks if blocking items is currently allowed
40
+ * @returns {boolean} - Returns TRUE if the online game allows you to block items
41
+ */
42
+ declare function OnlineGameAllowBlockItems(): boolean;
43
+ /**
44
+ * Retrieves the current status of online games and stores it
45
+ * @returns {void} - Nothing
46
+ */
47
+ declare function OnlineGameLoadStatus(): void;
48
+ /**
49
+ * Resets the game status if needed when the chat room data is updated
50
+ * @returns {void} - Nothing
51
+ */
52
+ declare function OnlineGameReset(): void;
53
+ /**
54
+ * Returns TRUE if the MemberPlayer supplied is still in the current chat room
55
+ * @param {number} MemberNumber - The number to validate
56
+ * @returns {boolean} - Returns TRUE if that number is still in the room
57
+ */
58
+ declare function OnlineGameCharacterInChatRoom(MemberNumber: number): boolean;
59
+ /**
60
+ * Draws the online game images/text needed on the characters
61
+ * @param {Character} C - Character to draw the info for
62
+ * @param {number} X - Position of the character the X axis
63
+ * @param {number} Y - Position of the character the Y axis
64
+ * @param {number} Zoom - Amount of zoom the character has (Height)
65
+ * @returns {void} - Nothing
66
+ */
67
+ declare function OnlineGameDrawCharacter(C: Character, X: number, Y: number, Zoom: number): void;
68
+ /** @type {null | string[][]} */
69
+ declare let OnlineGameDictionary: null | string[][];
@@ -0,0 +1,131 @@
1
+ /**
2
+ * Gets the current state of online Club Card.
3
+ * @returns {OnlineGameStatus}
4
+ */
5
+ declare function GameClubCardGetStatus(): OnlineGameStatus;
6
+ /**
7
+ * Set the current state of online Club Card.
8
+ * @param {OnlineGameStatus} s
9
+ * @returns {void}
10
+ */
11
+ declare function GameClubCardSetStatus(s: OnlineGameStatus): void;
12
+ /**
13
+ * Checks if the character is an admin for the room/game.
14
+ * @param {Character} C - Character to check for
15
+ * @returns {boolean} - Returns TRUE if that character is an admin/the game administrator
16
+ */
17
+ declare function GameClubCardIsAdmin(C: Character): boolean;
18
+ /**
19
+ * Draws the Club Card icon of a character
20
+ * @param {Character} C - Character for which to draw the icons
21
+ * @param {number} X - Position on the X axis of the canvas
22
+ * @param {number} Y - Position on the Y axis of the canvas
23
+ * @param {number} Zoom - Zoom factor of the character
24
+ * @returns {void} - Nothing
25
+ */
26
+ declare function GameClubCardDrawIcon(C: Character, X: number, Y: number, Zoom: number): void;
27
+ /**
28
+ * Draws the online game images/text needed on the characters
29
+ * @param {Character} C - Character to draw the info for
30
+ * @param {number} X - Position of the character the X axis
31
+ * @param {number} Y - Position of the character the Y axis
32
+ * @param {number} Zoom - Amount of zoom the character has (Height)
33
+ * @returns {void} - Nothing
34
+ */
35
+ declare function GameClubCardDrawCharacter(C: Character, X: number, Y: number, Zoom: number): void;
36
+ /**
37
+ * Loads the online Club Card configuration screen.
38
+ * @returns {void} - Nothing
39
+ */
40
+ declare function GameClubCardLoad(): void;
41
+ /**
42
+ * Runs the online Club Card configuration screen
43
+ * @returns {void} - Nothing
44
+ */
45
+ declare function GameClubCardRun(): void;
46
+ /**
47
+ * Handles clicks in the online Club Card configuration screen
48
+ * @returns {void} - Nothing
49
+ */
50
+ declare function GameClubCardClick(): void;
51
+ /**
52
+ * Triggered when the player exits the Club Card config screen.
53
+ * @returns {void} - Nothing
54
+ */
55
+ declare function GameClubCardExit(): void;
56
+ /**
57
+ * Checks there's 1 player in slot 1 and slot 2 so we can start the game.
58
+ * @returns {boolean} - Returns TRUE if the game can be launched
59
+ */
60
+ declare function GameClubCardCanLaunchGame(): boolean;
61
+ /**
62
+ * Returns TRUE if the game is running and can be joined
63
+ * @returns {boolean} - TRUE if the player can join
64
+ */
65
+ declare function GameClubCardCanJoinGame(): boolean;
66
+ /**
67
+ * Resets the online Club Card game so a new game might be started
68
+ * @returns {void} - Nothing
69
+ */
70
+ declare function GameClubCardReset(): void;
71
+ /**
72
+ * Ensure all character's Club Card game status are the same
73
+ * @returns {void} - Nothing
74
+ */
75
+ declare function GameClubCardLoadStatus(): void;
76
+ /**
77
+ * Creates a bundle of cards in a string to push to the server.
78
+ * @param {ClubCard[]} Cards - An array of c
79
+ * @param {boolean} IncludeTime - If we must include the time property
80
+ * @returns {string} - A string with all the cards
81
+ */
82
+ declare function GameClubCardDoBundle(Cards: ClubCard[], IncludeTime?: boolean): string;
83
+ /**
84
+ * Processes the club card game data received from the server
85
+ * @param {string} Bundle - An array of c
86
+ * @param {boolean} IncludeTime - If we must include the time property
87
+ * @param {string} Location - The location of the card
88
+ * @returns {ClubCard[]} - A string with all the cards
89
+ */
90
+ declare function GameClubCardUndoBundle(Bundle: string, IncludeTime?: boolean, Location?: string): ClubCard[];
91
+ /**
92
+ * Loads the full server bundle for a player
93
+ * @param {ClubCardPlayer} CCPlayer - The club card player
94
+ * @param {any} Bundle - An array of c
95
+ * @returns {void} - Nothing
96
+ */
97
+ declare function GameClubCardLoadBundle(CCPlayer: ClubCardPlayer, Bundle: any): void;
98
+ /**
99
+ * Assigns both club card players based on the players selection
100
+ * @param {IChatRoomGameResponse} Packet - The data packet to process
101
+ * @param {Character} Char - The character that's sending the packet
102
+ * @returns {void} - Nothing
103
+ */
104
+ declare function GameClubCardAssignPlayers(Packet: IChatRoomGameResponse, Char: Character): void;
105
+ /**
106
+ * Loads the club card game data
107
+ * @param {IChatRoomGameResponse} Packet - The data packet to process
108
+ * @returns {void} - Nothing
109
+ */
110
+ declare function GameClubCardLoadData(Packet: IChatRoomGameResponse): void;
111
+ /**
112
+ * Processes the club card game data received from the server
113
+ * @param {IChatRoomGameResponse} Packet - The data packet to process
114
+ * @returns {void} - Nothing
115
+ */
116
+ declare function GameClubCardProcess(Packet: IChatRoomGameResponse): void;
117
+ /**
118
+ * Syncs the online data with all players
119
+ * @param {string} Progress - The progress status to push (default to action)
120
+ * @returns {void} - Nothing
121
+ */
122
+ declare function GameClubCardSyncOnlineData(Progress?: string): void;
123
+ /**
124
+ * When the game ends, we go back to the online chat room
125
+ * @returns {void} - Nothing
126
+ */
127
+ declare function GameClubCardEnd(): void;
128
+ declare var GameClubCardBackground: string;
129
+ declare var GameClubCardEntryPlayerSlot: number;
130
+ declare var GameClubCardExpectQuery: boolean;
131
+ declare var GameClubCardQueryAdmin: boolean;