bc-stubs 96.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (312) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +2 -0
  3. package/bc/Assets/Female3DCG/Female3DCG.d.ts +41 -0
  4. package/bc/Assets/Female3DCG/Female3DCGExtended.d.ts +29 -0
  5. package/bc/Backgrounds/Backgrounds.d.ts +37 -0
  6. package/bc/Female3DCG_Types.d.ts +875 -0
  7. package/bc/Screens/Character/Appearance/Appearance.d.ts +392 -0
  8. package/bc/Screens/Character/BackgroundSelection/BackgroundSelection.d.ts +98 -0
  9. package/bc/Screens/Character/Cheat/Cheat.d.ts +54 -0
  10. package/bc/Screens/Character/Creation/Creation.d.ts +40 -0
  11. package/bc/Screens/Character/Disclaimer/Disclaimer.d.ts +21 -0
  12. package/bc/Screens/Character/FriendList/FriendList.d.ts +102 -0
  13. package/bc/Screens/Character/InformationSheet/InformationSheet.d.ts +46 -0
  14. package/bc/Screens/Character/ItemColor/ItemColor.d.ts +232 -0
  15. package/bc/Screens/Character/Login/Login.d.ts +194 -0
  16. package/bc/Screens/Character/OnlineProfile/OnlineProfile.d.ts +27 -0
  17. package/bc/Screens/Character/PasswordReset/PasswordReset.d.ts +28 -0
  18. package/bc/Screens/Character/Preference/Preference.d.ts +658 -0
  19. package/bc/Screens/Character/Relog/Relog.d.ts +36 -0
  20. package/bc/Screens/Character/Title/Title.d.ts +68 -0
  21. package/bc/Screens/Character/Wardrobe/Wardrobe.d.ts +93 -0
  22. package/bc/Screens/Cutscene/NPCCollaring/NPCCollaring.d.ts +26 -0
  23. package/bc/Screens/Cutscene/NPCSlaveAuction/NPCSlaveAuction.d.ts +27 -0
  24. package/bc/Screens/Cutscene/NPCWedding/NPCWedding.d.ts +35 -0
  25. package/bc/Screens/Cutscene/PlayerCollaring/PlayerCollaring.d.ts +26 -0
  26. package/bc/Screens/Cutscene/PlayerMistress/PlayerMistress.d.ts +24 -0
  27. package/bc/Screens/Cutscene/SarahIntro/SarahIntro.d.ts +22 -0
  28. package/bc/Screens/Inventory/Cloth/CheerleaderTop/CheerleaderTop.d.ts +33 -0
  29. package/bc/Screens/Inventory/Cloth/FrilledShirt/FrilledShirt.d.ts +10 -0
  30. package/bc/Screens/Inventory/ClothAccessory/Bib/Bib.d.ts +2 -0
  31. package/bc/Screens/Inventory/EyeShadow/EyeShadow.d.ts +60 -0
  32. package/bc/Screens/Inventory/Futuristic/Futuristic.d.ts +60 -0
  33. package/bc/Screens/Inventory/ItemArms/FullLatexSuit/FullLatexSuit.d.ts +6 -0
  34. package/bc/Screens/Inventory/ItemArms/HempRope/HempRope.d.ts +2 -0
  35. package/bc/Screens/Inventory/ItemArms/NylonRope/NylonRope.d.ts +2 -0
  36. package/bc/Screens/Inventory/ItemArms/PrisonLockdownSuit/PrisonLockdownSuit.d.ts +4 -0
  37. package/bc/Screens/Inventory/ItemArms/TransportJacket/TransportJacket.d.ts +10 -0
  38. package/bc/Screens/Inventory/ItemBreast/ForbiddenChastityBra/ForbiddenChastityBra.d.ts +32 -0
  39. package/bc/Screens/Inventory/ItemBreast/FuturisticBra/FuturisticBra.d.ts +24 -0
  40. package/bc/Screens/Inventory/ItemButt/AnalBeads2/AnalBeads2.d.ts +2 -0
  41. package/bc/Screens/Inventory/ItemButt/InflVibeButtPlug/InflVibeButtPlug.d.ts +2 -0
  42. package/bc/Screens/Inventory/ItemDevices/DollBox/DollBox.d.ts +2 -0
  43. package/bc/Screens/Inventory/ItemDevices/FuckMachine/FuckMachine.d.ts +16 -0
  44. package/bc/Screens/Inventory/ItemDevices/FuturisticCrate/FuturisticCrate.d.ts +8 -0
  45. package/bc/Screens/Inventory/ItemDevices/KabeshiriWall/KabeshiriWall.d.ts +13 -0
  46. package/bc/Screens/Inventory/ItemDevices/Kennel/Kennel.d.ts +18 -0
  47. package/bc/Screens/Inventory/ItemDevices/LuckyWheel/LuckyWheel.d.ts +48 -0
  48. package/bc/Screens/Inventory/ItemDevices/PetBowl/PetBowl.d.ts +6 -0
  49. package/bc/Screens/Inventory/ItemDevices/VacBedDeluxe/VacBedDeluxe.d.ts +2 -0
  50. package/bc/Screens/Inventory/ItemDevices/WheelFortune/WheelFortune.d.ts +10 -0
  51. package/bc/Screens/Inventory/ItemDevices/WoodenBox/WoodenBox.d.ts +13 -0
  52. package/bc/Screens/Inventory/ItemFeet/HempRope/HempRope.d.ts +2 -0
  53. package/bc/Screens/Inventory/ItemFeet/NylonRope/NylonRope.d.ts +2 -0
  54. package/bc/Screens/Inventory/ItemHandhelds/PortalTablet/PortalTablet.d.ts +10 -0
  55. package/bc/Screens/Inventory/ItemHead/DroneMask/DroneMask.d.ts +2 -0
  56. package/bc/Screens/Inventory/ItemHood/CanvasHood/CanvasHood.d.ts +6 -0
  57. package/bc/Screens/Inventory/ItemMisc/CombinationPadlock/CombinationPadlock.d.ts +16 -0
  58. package/bc/Screens/Inventory/ItemMisc/ExclusivePadlock/ExclusivePadlock.d.ts +6 -0
  59. package/bc/Screens/Inventory/ItemMisc/FamilyPadlock/FamilyPadlock.d.ts +6 -0
  60. package/bc/Screens/Inventory/ItemMisc/HighSecurityPadlock/HighSecurityPadlock.d.ts +15 -0
  61. package/bc/Screens/Inventory/ItemMisc/IntricatePadlock/IntricatePadlock.d.ts +6 -0
  62. package/bc/Screens/Inventory/ItemMisc/LoversPadlock/LoversPadlock.d.ts +6 -0
  63. package/bc/Screens/Inventory/ItemMisc/LoversTimerPadlock/LoversTimerPadlock.d.ts +17 -0
  64. package/bc/Screens/Inventory/ItemMisc/MetalPadlock/MetalPadlock.d.ts +6 -0
  65. package/bc/Screens/Inventory/ItemMisc/MistressPadlock/MistressPadlock.d.ts +6 -0
  66. package/bc/Screens/Inventory/ItemMisc/MistressTimerPadlock/MistressTimerPadlock.d.ts +13 -0
  67. package/bc/Screens/Inventory/ItemMisc/OwnerPadlock/OwnerPadlock.d.ts +6 -0
  68. package/bc/Screens/Inventory/ItemMisc/OwnerTimerPadlock/OwnerTimerPadlock.d.ts +22 -0
  69. package/bc/Screens/Inventory/ItemMisc/PandoraPadlock/PandoraPadlock.d.ts +6 -0
  70. package/bc/Screens/Inventory/ItemMisc/PasswordPadlock/PasswordPadlock.d.ts +17 -0
  71. package/bc/Screens/Inventory/ItemMisc/PortalLinkPadlock/PortalLinkPadlock.d.ts +6 -0
  72. package/bc/Screens/Inventory/ItemMisc/SafewordPadlock/SafewordPadlock.d.ts +12 -0
  73. package/bc/Screens/Inventory/ItemMisc/TimerPadlock/TimerPadlock.d.ts +13 -0
  74. package/bc/Screens/Inventory/ItemMisc/TimerPasswordPadlock/TimerPasswordPadlock.d.ts +13 -0
  75. package/bc/Screens/Inventory/ItemMisc/WoodenSign/WoodenSign.d.ts +2 -0
  76. package/bc/Screens/Inventory/ItemMouth/FuturisticPanelGag/FuturisticPanelGag.d.ts +49 -0
  77. package/bc/Screens/Inventory/ItemNeck/AutoShockCollar/AutoShockCollar.d.ts +4 -0
  78. package/bc/Screens/Inventory/ItemNeck/FuturisticCollar/FuturisticCollar.d.ts +59 -0
  79. package/bc/Screens/Inventory/ItemNeck/PetSuitShockCollar/PetSuitShockCollar.d.ts +4 -0
  80. package/bc/Screens/Inventory/ItemNeck/ShockCollar/ShockCollar.d.ts +4 -0
  81. package/bc/Screens/Inventory/ItemNeck/SlaveCollar/SlaveCollar.d.ts +25 -0
  82. package/bc/Screens/Inventory/ItemNeckAccessories/CollarAutoShockUnit/CollarAutoShockUnit.d.ts +15 -0
  83. package/bc/Screens/Inventory/ItemNeckAccessories/CollarNameTag/CollarNameTag.d.ts +8 -0
  84. package/bc/Screens/Inventory/ItemNeckAccessories/CollarShockUnit/CollarShockUnit.d.ts +17 -0
  85. package/bc/Screens/Inventory/ItemNeckAccessories/CustomCollarTag/CustomCollarTag.d.ts +2 -0
  86. package/bc/Screens/Inventory/ItemNeckAccessories/ElectronicTag/ElectronicTag.d.ts +2 -0
  87. package/bc/Screens/Inventory/ItemNeckRestraints/CollarLeash/CollarLeash.d.ts +4 -0
  88. package/bc/Screens/Inventory/ItemNeckRestraints/PetPost/PetPost.d.ts +2 -0
  89. package/bc/Screens/Inventory/ItemNipples/LactationPump/LactationPump.d.ts +2 -0
  90. package/bc/Screens/Inventory/ItemPelvis/ForbiddenChastityBelt/ForbiddenChastityBelt.d.ts +32 -0
  91. package/bc/Screens/Inventory/ItemPelvis/FuturisticChastityBelt/FuturisticChastityBelt.d.ts +28 -0
  92. package/bc/Screens/Inventory/ItemPelvis/FuturisticTrainingBelt/FuturisticTrainingBelt.d.ts +103 -0
  93. package/bc/Screens/Inventory/ItemPelvis/LoveChastityBelt/LoveChastityBelt.d.ts +8 -0
  94. package/bc/Screens/Inventory/ItemPelvis/ObedienceBelt/ObedienceBelt.d.ts +29 -0
  95. package/bc/Screens/Inventory/ItemPelvis/PortalPanties/PortalPanties.d.ts +10 -0
  96. package/bc/Screens/Inventory/ItemPelvis/SciFiPleasurePanties/SciFiPleasurePanties.d.ts +6 -0
  97. package/bc/Screens/Inventory/ItemTorso/FuturisticHarness/FuturisticHarness.d.ts +8 -0
  98. package/bc/Screens/Inventory/ItemVulva/ClitAndDildoVibratorbelt/ClitAndDildoVibratorbelt.d.ts +4 -0
  99. package/bc/Screens/Inventory/ItemVulva/FuturisticVibrator/FuturisticVibrator.d.ts +65 -0
  100. package/bc/Screens/Inventory/ItemVulva/LoversVibrator/LoversVibrator.d.ts +2 -0
  101. package/bc/Screens/Inventory/Wings/SteampunkWings/SteampunkWings.d.ts +16 -0
  102. package/bc/Screens/MiniGame/Chess/BondageChess.d.ts +30 -0
  103. package/bc/Screens/MiniGame/Chess/chess.d.ts +7 -0
  104. package/bc/Screens/MiniGame/ChestLockpick/ChestLockpick.d.ts +27 -0
  105. package/bc/Screens/MiniGame/ClubCard/ClubCard.d.ts +373 -0
  106. package/bc/Screens/MiniGame/ClubCardBuilder/ClubCardBuilder.d.ts +66 -0
  107. package/bc/Screens/MiniGame/DojoStruggle/DojoStruggle.d.ts +25 -0
  108. package/bc/Screens/MiniGame/GetUp/GetUp.d.ts +31 -0
  109. package/bc/Screens/MiniGame/HorseWalk/HorseWalk.d.ts +85 -0
  110. package/bc/Screens/MiniGame/Kidnap/Kidnap.d.ts +165 -0
  111. package/bc/Screens/MiniGame/KinkyDungeon/KDAutoStruggle.d.ts +99 -0
  112. package/bc/Screens/MiniGame/KinkyDungeon/KDClasses.d.ts +11 -0
  113. package/bc/Screens/MiniGame/KinkyDungeon/KDDelayedActions.d.ts +17 -0
  114. package/bc/Screens/MiniGame/KinkyDungeon/KDFixForBC.d.ts +11 -0
  115. package/bc/Screens/MiniGame/KinkyDungeon/KDModUtils.d.ts +93 -0
  116. package/bc/Screens/MiniGame/KinkyDungeon/KDParticles.d.ts +37 -0
  117. package/bc/Screens/MiniGame/KinkyDungeon/KDTypeDefs.d.ts +2161 -0
  118. package/bc/Screens/MiniGame/KinkyDungeon/KDWardrobe.d.ts +84 -0
  119. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeon.d.ts +653 -0
  120. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonAlt.d.ts +481 -0
  121. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonBones.d.ts +16 -0
  122. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonBoss.d.ts +119 -0
  123. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonBuffs.d.ts +33 -0
  124. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonBuffsList.d.ts +865 -0
  125. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonConsumables.d.ts +36 -0
  126. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonConsumablesList.d.ts +66 -0
  127. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonCurse.d.ts +44 -0
  128. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDialogue.d.ts +171 -0
  129. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDialogueList.d.ts +45 -0
  130. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDialogueTriggers.d.ts +48 -0
  131. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDraw.d.ts +738 -0
  132. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDress.d.ts +62 -0
  133. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDressList.d.ts +33 -0
  134. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEditor.d.ts +1124 -0
  135. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEditorGen.d.ts +113 -0
  136. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEditorTiles.d.ts +4 -0
  137. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEffectTiles.d.ts +6 -0
  138. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEnemies.d.ts +544 -0
  139. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEnemiesList.d.ts +22 -0
  140. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEnemyEventList.d.ts +18 -0
  141. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonErrors.d.ts +59 -0
  142. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEvents.d.ts +151 -0
  143. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonFactions.d.ts +53 -0
  144. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonFactionsList.d.ts +650 -0
  145. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonFight.d.ts +453 -0
  146. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonFurniture.d.ts +28 -0
  147. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonGame.d.ts +429 -0
  148. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonHUD.d.ts +134 -0
  149. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonInput.d.ts +23 -0
  150. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonInventory.d.ts +178 -0
  151. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonItem.d.ts +33 -0
  152. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonJail.d.ts +142 -0
  153. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonJailList.d.ts +105 -0
  154. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonLoot.d.ts +66 -0
  155. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonLootList.d.ts +866 -0
  156. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonLore.d.ts +37 -0
  157. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMagic.d.ts +113 -0
  158. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMagicCode.d.ts +23 -0
  159. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMagicList.d.ts +62 -0
  160. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMapMods.d.ts +5 -0
  161. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMistress.d.ts +10 -0
  162. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMultiplayer.d.ts +26 -0
  163. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMusic.d.ts +28 -0
  164. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonObject.d.ts +42 -0
  165. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonParams.d.ts +4 -0
  166. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonPathfinding.d.ts +36 -0
  167. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonPerks.d.ts +147 -0
  168. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonPersonality.d.ts +83 -0
  169. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonPlayerEffects.d.ts +35 -0
  170. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonQuest.d.ts +10 -0
  171. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonReputation.d.ts +229 -0
  172. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonRestraints.d.ts +766 -0
  173. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonRestraintsList.d.ts +55 -0
  174. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonSetpiece.d.ts +91 -0
  175. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonShrine.d.ts +89 -0
  176. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonSpawns.d.ts +49 -0
  177. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonStats.d.ts +282 -0
  178. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonTests.d.ts +5 -0
  179. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonTiles.d.ts +160 -0
  180. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonTilesList.d.ts +72 -0
  181. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonTraps.d.ts +34 -0
  182. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonVibe.d.ts +98 -0
  183. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonVision.d.ts +24 -0
  184. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonWeaponList.d.ts +5 -0
  185. package/bc/Screens/MiniGame/MagicBattle/MagicBattle.d.ts +73 -0
  186. package/bc/Screens/MiniGame/MagicPuzzle/MagicPuzzle.d.ts +75 -0
  187. package/bc/Screens/MiniGame/MaidCleaning/MaidCleaning.d.ts +51 -0
  188. package/bc/Screens/MiniGame/MaidDrinks/MaidDrinks.d.ts +82 -0
  189. package/bc/Screens/MiniGame/PlayerAuction/PlayerAuction.d.ts +36 -0
  190. package/bc/Screens/MiniGame/PuppyWalker/PuppyWalker.d.ts +39 -0
  191. package/bc/Screens/MiniGame/RhythmGame/RhythmGame.d.ts +76 -0
  192. package/bc/Screens/MiniGame/SlaveAuction/SlaveAuction.d.ts +39 -0
  193. package/bc/Screens/MiniGame/Tennis/Tennis.d.ts +52 -0
  194. package/bc/Screens/MiniGame/Therapy/Therapy.d.ts +39 -0
  195. package/bc/Screens/MiniGame/WheelFortune/WheelFortune.d.ts +105 -0
  196. package/bc/Screens/Online/AdvancedRule/AdvancedRule.d.ts +32 -0
  197. package/bc/Screens/Online/ChatAdmin/ChatAdmin.d.ts +59 -0
  198. package/bc/Screens/Online/ChatBlockItem/ChatBlockItem.d.ts +30 -0
  199. package/bc/Screens/Online/ChatCreate/ChatCreate.d.ts +66 -0
  200. package/bc/Screens/Online/ChatRoom/ChatRoom.d.ts +1342 -0
  201. package/bc/Screens/Online/ChatRoom/Commands.d.ts +66 -0
  202. package/bc/Screens/Online/ChatSearch/ChatSearch.d.ts +241 -0
  203. package/bc/Screens/Online/ChatSelect/ChatSelect.d.ts +33 -0
  204. package/bc/Screens/Online/ForbiddenWords/ForbiddenWords.d.ts +33 -0
  205. package/bc/Screens/Online/Game/OnlineGame.d.ts +69 -0
  206. package/bc/Screens/Online/GameClubCard/GameClubCard.d.ts +131 -0
  207. package/bc/Screens/Online/GameLARP/GameLARP.d.ts +279 -0
  208. package/bc/Screens/Online/GameMagicBattle/GameMagicBattle.d.ts +159 -0
  209. package/bc/Screens/Online/WheelFortuneCustomize/WheelFortuneCustomize.d.ts +24 -0
  210. package/bc/Screens/Room/Arcade/Arcade.d.ts +94 -0
  211. package/bc/Screens/Room/AsylumBedroom/AsylumBedroom.d.ts +16 -0
  212. package/bc/Screens/Room/AsylumEntrance/AsylumEntrance.d.ts +265 -0
  213. package/bc/Screens/Room/AsylumGGTS/AsylumGGTS.d.ts +330 -0
  214. package/bc/Screens/Room/AsylumMeeting/AsylumMeeting.d.ts +110 -0
  215. package/bc/Screens/Room/AsylumTherapy/AsylumTherapy.d.ts +117 -0
  216. package/bc/Screens/Room/Cafe/Cafe.d.ts +144 -0
  217. package/bc/Screens/Room/Cell/Cell.d.ts +32 -0
  218. package/bc/Screens/Room/ClubCardLounge/ClubCardLounge.d.ts +28 -0
  219. package/bc/Screens/Room/CollegeCafeteria/CollegeCafeteria.d.ts +57 -0
  220. package/bc/Screens/Room/CollegeChess/CollegeChess.d.ts +75 -0
  221. package/bc/Screens/Room/CollegeDetention/CollegeDetention.d.ts +98 -0
  222. package/bc/Screens/Room/CollegeEntrance/CollegeEntrance.d.ts +54 -0
  223. package/bc/Screens/Room/CollegeTeacher/CollegeTeacher.d.ts +71 -0
  224. package/bc/Screens/Room/CollegeTennis/CollegeTennis.d.ts +47 -0
  225. package/bc/Screens/Room/CollegeTheater/CollegeTheater.d.ts +100 -0
  226. package/bc/Screens/Room/Crafting/Crafting.d.ts +213 -0
  227. package/bc/Screens/Room/DailyJob/DailyJob.d.ts +111 -0
  228. package/bc/Screens/Room/Empty/Empty.d.ts +84 -0
  229. package/bc/Screens/Room/Gambling/Gambling.d.ts +269 -0
  230. package/bc/Screens/Room/Infiltration/Infiltration.d.ts +223 -0
  231. package/bc/Screens/Room/InfiltrationPerks/InfiltrationPerks.d.ts +42 -0
  232. package/bc/Screens/Room/Introduction/Introduction.d.ts +195 -0
  233. package/bc/Screens/Room/KidnapLeague/KidnapLeague.d.ts +253 -0
  234. package/bc/Screens/Room/LARP/LARP.d.ts +39 -0
  235. package/bc/Screens/Room/Magic/Magic.d.ts +199 -0
  236. package/bc/Screens/Room/MagicSchoolEscape/MagicSchoolEscape.d.ts +36 -0
  237. package/bc/Screens/Room/MagicSchoolLaboratory/MagicSchoolLaboratory.d.ts +170 -0
  238. package/bc/Screens/Room/MaidQuarters/MaidQuarters.d.ts +305 -0
  239. package/bc/Screens/Room/MainHall/MainHall.d.ts +255 -0
  240. package/bc/Screens/Room/Management/Management.d.ts +544 -0
  241. package/bc/Screens/Room/MovieStudio/MovieStudio.d.ts +178 -0
  242. package/bc/Screens/Room/Nursery/Nursery.d.ts +85 -0
  243. package/bc/Screens/Room/Pandora/Pandora.d.ts +348 -0
  244. package/bc/Screens/Room/PandoraPrison/PandoraPrison.d.ts +180 -0
  245. package/bc/Screens/Room/Photographic/Photographic.d.ts +53 -0
  246. package/bc/Screens/Room/Platform/Platform.d.ts +1730 -0
  247. package/bc/Screens/Room/PlatformDialog/PlatformDialog.d.ts +3966 -0
  248. package/bc/Screens/Room/PlatformIntro/PlatformIntro.d.ts +21 -0
  249. package/bc/Screens/Room/PlatformProfile/PlatformProfile.d.ts +62 -0
  250. package/bc/Screens/Room/Poker/Poker.d.ts +141 -0
  251. package/bc/Screens/Room/Poker/PokerHandValue.d.ts +65 -0
  252. package/bc/Screens/Room/Prison/Prison.d.ts +118 -0
  253. package/bc/Screens/Room/Private/Private.d.ts +781 -0
  254. package/bc/Screens/Room/PrivateBed/PrivateBed.d.ts +78 -0
  255. package/bc/Screens/Room/PrivateRansom/PrivateRansom.d.ts +28 -0
  256. package/bc/Screens/Room/Sarah/Sarah.d.ts +162 -0
  257. package/bc/Screens/Room/Shibari/Shibari.d.ts +162 -0
  258. package/bc/Screens/Room/Shop/Shop.d.ts +162 -0
  259. package/bc/Screens/Room/SlaveMarket/SlaveMarket.d.ts +90 -0
  260. package/bc/Screens/Room/Stable/Stable.d.ts +236 -0
  261. package/bc/Scripts/Activity.d.ts +270 -0
  262. package/bc/Scripts/AfkTimer.d.ts +43 -0
  263. package/bc/Scripts/Animation.d.ts +81 -0
  264. package/bc/Scripts/Asset.d.ts +216 -0
  265. package/bc/Scripts/Audio.d.ts +105 -0
  266. package/bc/Scripts/Character.d.ts +495 -0
  267. package/bc/Scripts/CharacterName.d.ts +1 -0
  268. package/bc/Scripts/ColorPicker.d.ts +155 -0
  269. package/bc/Scripts/Common.d.ts +499 -0
  270. package/bc/Scripts/CommonDraw.d.ts +34 -0
  271. package/bc/Scripts/ControllerSupport.d.ts +107 -0
  272. package/bc/Scripts/Dialog.d.ts +970 -0
  273. package/bc/Scripts/DictionaryBuilder.d.ts +210 -0
  274. package/bc/Scripts/Drawing.d.ts +581 -0
  275. package/bc/Scripts/Drawing3D.d.ts +21 -0
  276. package/bc/Scripts/DynamicDraw.d.ts +310 -0
  277. package/bc/Scripts/Element.d.ts +154 -0
  278. package/bc/Scripts/ExtendedItem.d.ts +339 -0
  279. package/bc/Scripts/GLDraw.d.ts +223 -0
  280. package/bc/Scripts/Game.d.ts +61 -0
  281. package/bc/Scripts/GameLog.d.ts +87 -0
  282. package/bc/Scripts/Graph.d.ts +46 -0
  283. package/bc/Scripts/Import.d.ts +7 -0
  284. package/bc/Scripts/Inventory.d.ts +509 -0
  285. package/bc/Scripts/MiniGame.d.ts +30 -0
  286. package/bc/Scripts/ModularItem.d.ts +286 -0
  287. package/bc/Scripts/Mouse.d.ts +34 -0
  288. package/bc/Scripts/NPC.d.ts +105 -0
  289. package/bc/Scripts/Notification.d.ts +120 -0
  290. package/bc/Scripts/PortalLink.d.ts +159 -0
  291. package/bc/Scripts/Property.d.ts +98 -0
  292. package/bc/Scripts/Reputation.d.ts +36 -0
  293. package/bc/Scripts/Server.d.ts +239 -0
  294. package/bc/Scripts/Skill.d.ts +107 -0
  295. package/bc/Scripts/Speech.d.ts +145 -0
  296. package/bc/Scripts/Struggle.d.ts +357 -0
  297. package/bc/Scripts/Testing.d.ts +30 -0
  298. package/bc/Scripts/Text.d.ts +92 -0
  299. package/bc/Scripts/TextItem.d.ts +65 -0
  300. package/bc/Scripts/TightenLoosenItem.d.ts +31 -0
  301. package/bc/Scripts/Timer.d.ts +62 -0
  302. package/bc/Scripts/Translation.d.ts +101 -0
  303. package/bc/Scripts/TypedItem.d.ts +242 -0
  304. package/bc/Scripts/Validation.d.ts +324 -0
  305. package/bc/Scripts/VariableHeight.d.ts +108 -0
  306. package/bc/Scripts/VibratorMode.d.ts +209 -0
  307. package/bc/Scripts/lib/LZString.d.ts +12 -0
  308. package/bc/Scripts/lib/three/FBXLoader.d.ts +0 -0
  309. package/bc/Scripts/lib/three/GLTFLoader.d.ts +0 -0
  310. package/bc/Scripts/lib/webgl/resources/m4.d.ts +0 -0
  311. package/bc/Typedef.d.ts +3933 -0
  312. package/package.json +19 -0
@@ -0,0 +1,481 @@
1
+ declare function KinkyDungeonAltFloor(Type: any): any;
2
+ declare function KinkyDungeonCreateMaze(POI: any, VisitedRooms: any, width: any, height: any, openness: any, density: any, hallopenness: any, data: any): void;
3
+ /**
4
+ *
5
+ * @param {*} POI
6
+ * @param {*} VisitedRooms
7
+ * @param {*} width
8
+ * @param {*} height
9
+ * @param {*} openness
10
+ * @param {*} density
11
+ * @param {*} hallopenness
12
+ * @param {{params: floorParams; chestlist: any[]; traps: any[]; shrinelist: any[]; chargerlist: any[]; spawnpoints: any[]}} data
13
+ */
14
+ declare function KinkyDungeonCreateTileMaze(POI: any, VisitedRooms: any, width: any, height: any, openness: any, density: any, hallopenness: any, data: {
15
+ params: floorParams;
16
+ chestlist: any[];
17
+ traps: any[];
18
+ shrinelist: any[];
19
+ chargerlist: any[];
20
+ spawnpoints: any[];
21
+ }): void;
22
+ declare function KinkyDungeonCreateRoom(POI: any, VisitedRooms: any, width: any, height: any, openness: any, density: any, hallopenness: any, data: any): void;
23
+ declare function KinkyDungeonCreateDollRoom(POI: any, VisitedRooms: any, width: any, height: any, openness: any, density: any, hallopenness: any, data: any): void;
24
+ declare function KinkyDungeonCreateDollmaker(POI: any, VisitedRooms: any, width: any, height: any, openness: any, density: any, hallopenness: any, data: any): void;
25
+ declare function KinkyDungeonCreateTunnel(POI: any, VisitedRooms: any, width: any, height: any, openness: any, density: any, hallopenness: any, data: any): void;
26
+ declare function KinkyDungeonCreatePerkRoom(POI: any, VisitedRooms: any, width: any, height: any, openness: any, density: any, hallopenness: any, data: any): void;
27
+ declare function KinkyDungeonCreateJourneyFloor(POI: any, VisitedRooms: any, width: any, height: any, openness: any, density: any, hallopenness: any, data: any): void;
28
+ declare function KinkyDungeonCreateShopStart(POI: any, VisitedRooms: any, width: any, height: any, openness: any, density: any, hallopenness: any, data: any): void;
29
+ declare function KinkyDungeonCreateTestTile(POI: any, VisitedRooms: any, width: any, height: any, openness: any, density: any, hallopenness: any, data: any): void;
30
+ declare function KinkyDungeonCreateTutorial(POI: any, VisitedRooms: any, width: any, height: any, openness: any, density: any, hallopenness: any, data: any): void;
31
+ declare namespace KDJourneyMapMod {
32
+ const Random: boolean;
33
+ }
34
+ declare namespace KDDefaultMaxFlags {
35
+ const goldchest: number;
36
+ const lessergold: number;
37
+ const silverchest: number;
38
+ const darkchest: number;
39
+ const redchest: number;
40
+ const bluechest: number;
41
+ const forbidden: number;
42
+ const artifact: number;
43
+ const jail: number;
44
+ const playroom: number;
45
+ const supplydepot: number;
46
+ const barracks: number;
47
+ const robotroom: number;
48
+ const laboratory: number;
49
+ const library: number;
50
+ const armory: number;
51
+ const workshop: number;
52
+ const tinker: number;
53
+ const office: number;
54
+ const worship: number;
55
+ const graveyard: number;
56
+ const well: number;
57
+ const wildlife: number;
58
+ const range: number;
59
+ const arena: number;
60
+ const arena_boss: number;
61
+ const arena_miniboss: number;
62
+ const slimespawn: number;
63
+ const beastspawn: number;
64
+ const magicspawn: number;
65
+ const robotspawn: number;
66
+ }
67
+ declare namespace alts {
68
+ namespace Tunnel {
69
+ const name: string;
70
+ const bossroom: boolean;
71
+ const width: number;
72
+ const height: number;
73
+ const genType: string;
74
+ const spawns: boolean;
75
+ const chests: boolean;
76
+ const shrines: boolean;
77
+ const orbs: number;
78
+ const setpieces: {};
79
+ const chargers: boolean;
80
+ const notorches: boolean;
81
+ const heart: boolean;
82
+ const specialtiles: boolean;
83
+ const shortcut: boolean;
84
+ const enemies: boolean;
85
+ const nojail: boolean;
86
+ const nolore: boolean;
87
+ const nokeys: boolean;
88
+ const nostairs: boolean;
89
+ const notraps: boolean;
90
+ const noClutter: boolean;
91
+ const noShrineTypes: string[];
92
+ const tickFlags: boolean;
93
+ const noMusic: boolean;
94
+ const keepMainPath: boolean;
95
+ }
96
+ namespace PerkRoom {
97
+ const name_1: string;
98
+ export { name_1 as name };
99
+ const bossroom_1: boolean;
100
+ export { bossroom_1 as bossroom };
101
+ const width_1: number;
102
+ export { width_1 as width };
103
+ const height_1: number;
104
+ export { height_1 as height };
105
+ const genType_1: string;
106
+ export { genType_1 as genType };
107
+ export namespace setpieces_1 {
108
+ const PearlChest: number;
109
+ }
110
+ export { setpieces_1 as setpieces };
111
+ const spawns_1: boolean;
112
+ export { spawns_1 as spawns };
113
+ const chests_1: boolean;
114
+ export { chests_1 as chests };
115
+ const shrines_1: boolean;
116
+ export { shrines_1 as shrines };
117
+ const orbs_1: number;
118
+ export { orbs_1 as orbs };
119
+ const chargers_1: boolean;
120
+ export { chargers_1 as chargers };
121
+ const notorches_1: boolean;
122
+ export { notorches_1 as notorches };
123
+ const heart_1: boolean;
124
+ export { heart_1 as heart };
125
+ const specialtiles_1: boolean;
126
+ export { specialtiles_1 as specialtiles };
127
+ const shortcut_1: boolean;
128
+ export { shortcut_1 as shortcut };
129
+ const enemies_1: boolean;
130
+ export { enemies_1 as enemies };
131
+ const nojail_1: boolean;
132
+ export { nojail_1 as nojail };
133
+ const nolore_1: boolean;
134
+ export { nolore_1 as nolore };
135
+ const nokeys_1: boolean;
136
+ export { nokeys_1 as nokeys };
137
+ const nostairs_1: boolean;
138
+ export { nostairs_1 as nostairs };
139
+ const notraps_1: boolean;
140
+ export { notraps_1 as notraps };
141
+ const noClutter_1: boolean;
142
+ export { noClutter_1 as noClutter };
143
+ const noShrineTypes_1: string[];
144
+ export { noShrineTypes_1 as noShrineTypes };
145
+ const noMusic_1: boolean;
146
+ export { noMusic_1 as noMusic };
147
+ const keepMainPath_1: boolean;
148
+ export { keepMainPath_1 as keepMainPath };
149
+ }
150
+ namespace Jail {
151
+ const name_2: string;
152
+ export { name_2 as name };
153
+ const bossroom_2: boolean;
154
+ export { bossroom_2 as bossroom };
155
+ const width_2: number;
156
+ export { width_2 as width };
157
+ const height_2: number;
158
+ export { height_2 as height };
159
+ export const enemyMult: number;
160
+ export namespace setpieces_2 {
161
+ const GuaranteedCell: number;
162
+ const ExtraCell: number;
163
+ const Bedroom: number;
164
+ const QuadCell: number;
165
+ const Storage: number;
166
+ }
167
+ export { setpieces_2 as setpieces };
168
+ export namespace bonusTags {
169
+ namespace construct {
170
+ const bonus: number;
171
+ const mult: number;
172
+ }
173
+ }
174
+ const genType_2: string;
175
+ export { genType_2 as genType };
176
+ const spawns_2: boolean;
177
+ export { spawns_2 as spawns };
178
+ const chests_2: boolean;
179
+ export { chests_2 as chests };
180
+ const shrines_2: boolean;
181
+ export { shrines_2 as shrines };
182
+ const orbs_2: number;
183
+ export { orbs_2 as orbs };
184
+ const chargers_2: boolean;
185
+ export { chargers_2 as chargers };
186
+ const notorches_2: boolean;
187
+ export { notorches_2 as notorches };
188
+ const heart_2: boolean;
189
+ export { heart_2 as heart };
190
+ const specialtiles_2: boolean;
191
+ export { specialtiles_2 as specialtiles };
192
+ const shortcut_2: boolean;
193
+ export { shortcut_2 as shortcut };
194
+ const enemies_2: boolean;
195
+ export { enemies_2 as enemies };
196
+ const nojail_2: boolean;
197
+ export { nojail_2 as nojail };
198
+ const nokeys_2: boolean;
199
+ export { nokeys_2 as nokeys };
200
+ const nostairs_2: boolean;
201
+ export { nostairs_2 as nostairs };
202
+ const notraps_2: boolean;
203
+ export { notraps_2 as notraps };
204
+ export const noRelease: boolean;
205
+ export const releaseOnLowSec: boolean;
206
+ const noShrineTypes_2: string[];
207
+ export { noShrineTypes_2 as noShrineTypes };
208
+ }
209
+ namespace DollRoom {
210
+ const name_3: string;
211
+ export { name_3 as name };
212
+ export const noWear: boolean;
213
+ const bossroom_3: boolean;
214
+ export { bossroom_3 as bossroom };
215
+ const width_3: number;
216
+ export { width_3 as width };
217
+ const height_3: number;
218
+ export { height_3 as height };
219
+ export const nopatrols: boolean;
220
+ const setpieces_3: {};
221
+ export { setpieces_3 as setpieces };
222
+ export namespace data {
223
+ const dollroom: boolean;
224
+ }
225
+ const genType_3: string;
226
+ export { genType_3 as genType };
227
+ const spawns_3: boolean;
228
+ export { spawns_3 as spawns };
229
+ const chests_3: boolean;
230
+ export { chests_3 as chests };
231
+ const shrines_3: boolean;
232
+ export { shrines_3 as shrines };
233
+ const orbs_3: number;
234
+ export { orbs_3 as orbs };
235
+ const chargers_3: boolean;
236
+ export { chargers_3 as chargers };
237
+ const notorches_3: boolean;
238
+ export { notorches_3 as notorches };
239
+ const heart_3: boolean;
240
+ export { heart_3 as heart };
241
+ const specialtiles_3: boolean;
242
+ export { specialtiles_3 as specialtiles };
243
+ const shortcut_3: boolean;
244
+ export { shortcut_3 as shortcut };
245
+ const enemies_3: boolean;
246
+ export { enemies_3 as enemies };
247
+ const nojail_3: boolean;
248
+ export { nojail_3 as nojail };
249
+ const nokeys_3: boolean;
250
+ export { nokeys_3 as nokeys };
251
+ const nostairs_3: boolean;
252
+ export { nostairs_3 as nostairs };
253
+ export const nostartstairs: boolean;
254
+ const notraps_3: boolean;
255
+ export { notraps_3 as notraps };
256
+ const noClutter_2: boolean;
257
+ export { noClutter_2 as noClutter };
258
+ export const nobrick: boolean;
259
+ const nolore_2: boolean;
260
+ export { nolore_2 as nolore };
261
+ export const noboring: boolean;
262
+ }
263
+ namespace TestTile {
264
+ const name_4: string;
265
+ export { name_4 as name };
266
+ const noWear_1: boolean;
267
+ export { noWear_1 as noWear };
268
+ const bossroom_4: boolean;
269
+ export { bossroom_4 as bossroom };
270
+ const width_4: number;
271
+ export { width_4 as width };
272
+ const height_4: number;
273
+ export { height_4 as height };
274
+ const setpieces_4: {};
275
+ export { setpieces_4 as setpieces };
276
+ const genType_4: string;
277
+ export { genType_4 as genType };
278
+ const spawns_4: boolean;
279
+ export { spawns_4 as spawns };
280
+ const chests_4: boolean;
281
+ export { chests_4 as chests };
282
+ const shrines_4: boolean;
283
+ export { shrines_4 as shrines };
284
+ const orbs_4: number;
285
+ export { orbs_4 as orbs };
286
+ const chargers_4: boolean;
287
+ export { chargers_4 as chargers };
288
+ const notorches_4: boolean;
289
+ export { notorches_4 as notorches };
290
+ const heart_4: boolean;
291
+ export { heart_4 as heart };
292
+ const specialtiles_4: boolean;
293
+ export { specialtiles_4 as specialtiles };
294
+ const shortcut_4: boolean;
295
+ export { shortcut_4 as shortcut };
296
+ const enemies_4: boolean;
297
+ export { enemies_4 as enemies };
298
+ const nojail_4: boolean;
299
+ export { nojail_4 as nojail };
300
+ const nokeys_4: boolean;
301
+ export { nokeys_4 as nokeys };
302
+ const nostairs_4: boolean;
303
+ export { nostairs_4 as nostairs };
304
+ const nostartstairs_1: boolean;
305
+ export { nostartstairs_1 as nostartstairs };
306
+ const notraps_4: boolean;
307
+ export { notraps_4 as notraps };
308
+ const noClutter_3: boolean;
309
+ export { noClutter_3 as noClutter };
310
+ const nobrick_1: boolean;
311
+ export { nobrick_1 as nobrick };
312
+ const nolore_3: boolean;
313
+ export { nolore_3 as nolore };
314
+ const noboring_1: boolean;
315
+ export { noboring_1 as noboring };
316
+ }
317
+ namespace JourneyFloor {
318
+ const name_5: string;
319
+ export { name_5 as name };
320
+ const bossroom_5: boolean;
321
+ export { bossroom_5 as bossroom };
322
+ const width_5: number;
323
+ export { width_5 as width };
324
+ const height_5: number;
325
+ export { height_5 as height };
326
+ const setpieces_5: {};
327
+ export { setpieces_5 as setpieces };
328
+ const genType_5: string;
329
+ export { genType_5 as genType };
330
+ const spawns_5: boolean;
331
+ export { spawns_5 as spawns };
332
+ const chests_5: boolean;
333
+ export { chests_5 as chests };
334
+ const shrines_5: boolean;
335
+ export { shrines_5 as shrines };
336
+ const orbs_5: number;
337
+ export { orbs_5 as orbs };
338
+ const chargers_5: boolean;
339
+ export { chargers_5 as chargers };
340
+ const notorches_5: boolean;
341
+ export { notorches_5 as notorches };
342
+ const heart_5: boolean;
343
+ export { heart_5 as heart };
344
+ const specialtiles_5: boolean;
345
+ export { specialtiles_5 as specialtiles };
346
+ const shortcut_5: boolean;
347
+ export { shortcut_5 as shortcut };
348
+ const enemies_5: boolean;
349
+ export { enemies_5 as enemies };
350
+ const nojail_5: boolean;
351
+ export { nojail_5 as nojail };
352
+ const nokeys_5: boolean;
353
+ export { nokeys_5 as nokeys };
354
+ const nolore_4: boolean;
355
+ export { nolore_4 as nolore };
356
+ const nostairs_5: boolean;
357
+ export { nostairs_5 as nostairs };
358
+ const notraps_5: boolean;
359
+ export { notraps_5 as notraps };
360
+ const noClutter_4: boolean;
361
+ export { noClutter_4 as noClutter };
362
+ export const skiptunnel: boolean;
363
+ }
364
+ namespace ShopStart {
365
+ const name_6: string;
366
+ export { name_6 as name };
367
+ const bossroom_6: boolean;
368
+ export { bossroom_6 as bossroom };
369
+ const width_6: number;
370
+ export { width_6 as width };
371
+ const height_6: number;
372
+ export { height_6 as height };
373
+ const setpieces_6: {};
374
+ export { setpieces_6 as setpieces };
375
+ const genType_6: string;
376
+ export { genType_6 as genType };
377
+ const spawns_6: boolean;
378
+ export { spawns_6 as spawns };
379
+ const chests_6: boolean;
380
+ export { chests_6 as chests };
381
+ const shrines_6: boolean;
382
+ export { shrines_6 as shrines };
383
+ const orbs_6: number;
384
+ export { orbs_6 as orbs };
385
+ const chargers_6: boolean;
386
+ export { chargers_6 as chargers };
387
+ const notorches_6: boolean;
388
+ export { notorches_6 as notorches };
389
+ const heart_6: boolean;
390
+ export { heart_6 as heart };
391
+ const specialtiles_6: boolean;
392
+ export { specialtiles_6 as specialtiles };
393
+ const shortcut_6: boolean;
394
+ export { shortcut_6 as shortcut };
395
+ const enemies_6: boolean;
396
+ export { enemies_6 as enemies };
397
+ const nojail_6: boolean;
398
+ export { nojail_6 as nojail };
399
+ const nokeys_6: boolean;
400
+ export { nokeys_6 as nokeys };
401
+ const nolore_5: boolean;
402
+ export { nolore_5 as nolore };
403
+ const nostairs_6: boolean;
404
+ export { nostairs_6 as nostairs };
405
+ const notraps_6: boolean;
406
+ export { notraps_6 as notraps };
407
+ const noClutter_5: boolean;
408
+ export { noClutter_5 as noClutter };
409
+ const skiptunnel_1: boolean;
410
+ export { skiptunnel_1 as skiptunnel };
411
+ }
412
+ namespace Tutorial {
413
+ const name_7: string;
414
+ export { name_7 as name };
415
+ const bossroom_7: boolean;
416
+ export { bossroom_7 as bossroom };
417
+ const width_7: number;
418
+ export { width_7 as width };
419
+ const height_7: number;
420
+ export { height_7 as height };
421
+ const setpieces_7: {};
422
+ export { setpieces_7 as setpieces };
423
+ const genType_7: string;
424
+ export { genType_7 as genType };
425
+ const spawns_7: boolean;
426
+ export { spawns_7 as spawns };
427
+ const chests_7: boolean;
428
+ export { chests_7 as chests };
429
+ const shrines_7: boolean;
430
+ export { shrines_7 as shrines };
431
+ const orbs_7: number;
432
+ export { orbs_7 as orbs };
433
+ const chargers_7: boolean;
434
+ export { chargers_7 as chargers };
435
+ const notorches_7: boolean;
436
+ export { notorches_7 as notorches };
437
+ const heart_7: boolean;
438
+ export { heart_7 as heart };
439
+ const specialtiles_7: boolean;
440
+ export { specialtiles_7 as specialtiles };
441
+ const shortcut_7: boolean;
442
+ export { shortcut_7 as shortcut };
443
+ const enemies_7: boolean;
444
+ export { enemies_7 as enemies };
445
+ const nojail_7: boolean;
446
+ export { nojail_7 as nojail };
447
+ const nokeys_7: boolean;
448
+ export { nokeys_7 as nokeys };
449
+ const nolore_6: boolean;
450
+ export { nolore_6 as nolore };
451
+ const nostairs_7: boolean;
452
+ export { nostairs_7 as nostairs };
453
+ const notraps_7: boolean;
454
+ export { notraps_7 as notraps };
455
+ const noClutter_6: boolean;
456
+ export { noClutter_6 as noClutter };
457
+ }
458
+ }
459
+ declare let KDJourneyList: string[];
460
+ declare namespace KinkyDungeonCreateMapGenType {
461
+ export function Room(POI: any, VisitedRooms: any, width: any, height: any, openness: any, density: any, hallopenness: any, data: any): void;
462
+ export function JourneyFloor_1(POI: any, VisitedRooms: any, width: any, height: any, openness: any, density: any, hallopenness: any, data: any): void;
463
+ export { JourneyFloor_1 as JourneyFloor };
464
+ export function ShopStart_1(POI: any, VisitedRooms: any, width: any, height: any, openness: any, density: any, hallopenness: any, data: any): void;
465
+ export { ShopStart_1 as ShopStart };
466
+ export function TestTile_1(POI: any, VisitedRooms: any, width: any, height: any, openness: any, density: any, hallopenness: any, data: any): void;
467
+ export { TestTile_1 as TestTile };
468
+ export function Tutorial_1(POI: any, VisitedRooms: any, width: any, height: any, openness: any, density: any, hallopenness: any, data: any): void;
469
+ export { Tutorial_1 as Tutorial };
470
+ export function Tunnel_1(POI: any, VisitedRooms: any, width: any, height: any, openness: any, density: any, hallopenness: any, data: any): void;
471
+ export { Tunnel_1 as Tunnel };
472
+ export function PerkRoom_1(POI: any, VisitedRooms: any, width: any, height: any, openness: any, density: any, hallopenness: any, data: any): void;
473
+ export { PerkRoom_1 as PerkRoom };
474
+ export function Chamber(POI: any, VisitedRooms: any, width: any, height: any, openness: any, density: any, hallopenness: any, data: any): void;
475
+ export function Maze(POI: any, VisitedRooms: any, width: any, height: any, openness: any, density: any, hallopenness: any, data: any): void;
476
+ export function TileMaze(POI: any, VisitedRooms: any, width: any, height: any, openness: any, density: any, hallopenness: any, data: any): void;
477
+ export function NarrowMaze(POI: any, VisitedRooms: any, width: any, height: any, openness: any, density: any, hallopenness: any, data: any): void;
478
+ export function DollRoom_1(POI: any, VisitedRooms: any, width: any, height: any, openness: any, density: any, hallopenness: any, data: any): void;
479
+ export { DollRoom_1 as DollRoom };
480
+ export function Dollmaker(POI: any, VisitedRooms: any, width: any, height: any, openness: any, density: any, hallopenness: any, data: any): void;
481
+ }
@@ -0,0 +1,16 @@
1
+ /**
2
+ *
3
+ * @param {enemy} Enemy
4
+ * @param {entity} e
5
+ * @param {number} chanceBoost
6
+ */
7
+ declare function KDProcessCustomPatron(Enemy: enemy, e: entity, chanceBoost: number): void;
8
+ declare let KinkyDungeonBones: {};
9
+ declare let KDPatronAdventurers: any[];
10
+ declare let KDPatronCustomEnemies: Map<string, {
11
+ name: string;
12
+ color: string;
13
+ prisoner: boolean;
14
+ free: boolean;
15
+ customSprite: string;
16
+ }[]>;
@@ -0,0 +1,119 @@
1
+ declare function KinkyDungeonBossFloor(Floor: any): {
2
+ boss: string;
3
+ bossroom: boolean;
4
+ width: number;
5
+ height: number;
6
+ setpieces: {
7
+ GuaranteedCell: number;
8
+ FuukaAltar: number;
9
+ };
10
+ genType: string;
11
+ spawns: boolean;
12
+ chests: boolean;
13
+ shrines: boolean;
14
+ chargers: boolean;
15
+ torches: boolean;
16
+ heart: boolean;
17
+ specialtiles: boolean;
18
+ shortcut: boolean;
19
+ enemies: boolean;
20
+ nokeys: boolean;
21
+ nojail: boolean;
22
+ } | {
23
+ boss: string;
24
+ bossroom: boolean;
25
+ jailType: string;
26
+ guardType: string;
27
+ width: number;
28
+ height: number;
29
+ setpieces: {};
30
+ genType: string;
31
+ spawns: boolean;
32
+ chests: boolean;
33
+ shrines: boolean;
34
+ noWear: boolean;
35
+ chargers: boolean;
36
+ notorches: boolean;
37
+ heart: boolean;
38
+ specialtiles: boolean;
39
+ shortcut: boolean;
40
+ enemies: boolean;
41
+ nokeys: boolean;
42
+ nojail: boolean;
43
+ noClutter: boolean;
44
+ nostairs: boolean;
45
+ nostartstairs: boolean;
46
+ nobrick: boolean;
47
+ nolore: boolean;
48
+ skin: string;
49
+ noboring: boolean;
50
+ };
51
+ declare namespace bosses {
52
+ namespace Fuuka {
53
+ const boss: string;
54
+ const bossroom: boolean;
55
+ const width: number;
56
+ const height: number;
57
+ namespace setpieces {
58
+ const GuaranteedCell: number;
59
+ const FuukaAltar: number;
60
+ }
61
+ const genType: string;
62
+ const spawns: boolean;
63
+ const chests: boolean;
64
+ const shrines: boolean;
65
+ const chargers: boolean;
66
+ const torches: boolean;
67
+ const heart: boolean;
68
+ const specialtiles: boolean;
69
+ const shortcut: boolean;
70
+ const enemies: boolean;
71
+ const nokeys: boolean;
72
+ const nojail: boolean;
73
+ }
74
+ namespace Dollmaker {
75
+ const boss_1: string;
76
+ export { boss_1 as boss };
77
+ const bossroom_1: boolean;
78
+ export { bossroom_1 as bossroom };
79
+ export const jailType: string;
80
+ export const guardType: string;
81
+ const width_1: number;
82
+ export { width_1 as width };
83
+ const height_1: number;
84
+ export { height_1 as height };
85
+ const setpieces_1: {};
86
+ export { setpieces_1 as setpieces };
87
+ const genType_1: string;
88
+ export { genType_1 as genType };
89
+ const spawns_1: boolean;
90
+ export { spawns_1 as spawns };
91
+ const chests_1: boolean;
92
+ export { chests_1 as chests };
93
+ const shrines_1: boolean;
94
+ export { shrines_1 as shrines };
95
+ export const noWear: boolean;
96
+ const chargers_1: boolean;
97
+ export { chargers_1 as chargers };
98
+ export const notorches: boolean;
99
+ const heart_1: boolean;
100
+ export { heart_1 as heart };
101
+ const specialtiles_1: boolean;
102
+ export { specialtiles_1 as specialtiles };
103
+ const shortcut_1: boolean;
104
+ export { shortcut_1 as shortcut };
105
+ const enemies_1: boolean;
106
+ export { enemies_1 as enemies };
107
+ const nokeys_1: boolean;
108
+ export { nokeys_1 as nokeys };
109
+ const nojail_1: boolean;
110
+ export { nojail_1 as nojail };
111
+ export const noClutter: boolean;
112
+ export const nostairs: boolean;
113
+ export const nostartstairs: boolean;
114
+ export const nobrick: boolean;
115
+ export const nolore: boolean;
116
+ export const skin: string;
117
+ export const noboring: boolean;
118
+ }
119
+ }
@@ -0,0 +1,33 @@
1
+ declare function KinkyDungeonSendBuffEvent(Event: any, data: any): void;
2
+ declare function KinkyDungeonTickBuffs(list: any, delta: any, endFloor: any, entity: any): void;
3
+ declare function KinkyDungeonTickBuffTag(list: any, tag: any, Amount?: number): void;
4
+ /**
5
+ *
6
+ * @param {entity} entity
7
+ * @param {string} tag
8
+ * @returns {boolean}
9
+ */
10
+ declare function KDEntityHasBuffTags(entity: entity, tag: string): boolean;
11
+ /**
12
+ *
13
+ * @param {entity} entity
14
+ * @param {string} tag
15
+ * @returns {Record<string, any>}
16
+ */
17
+ declare function KDGetBuffsWithTag(entity: entity, tag: string): Record<string, any>;
18
+ /**
19
+ *
20
+ * @param {entity} entity
21
+ * @param {string[]} tags
22
+ */
23
+ declare function KinkyDungeonRemoveBuffsWithTag(entity: entity, tags: string[]): void;
24
+ declare function KinkyDungeonUpdateBuffs(delta: any, endFloor: any): void;
25
+ declare function KinkyDungeonGetBuffedStat(list: any, Stat: any, onlyPositiveDuration: any): number;
26
+ declare function KinkyDungeonExpireBuff(list: any, key: any): void;
27
+ declare function KinkyDungeonApplyBuffToEntity(entity: any, origbuff: any, changes: any): void;
28
+ declare function KinkyDungeonApplyBuff(list: any, origbuff: any, changes: any): void;
29
+ declare function KinkyDungeonGetbuff(list: any, Buff: any): any;
30
+ declare function KinkyDungeonHasBuff(list: any, Buff: any): boolean;
31
+ declare function KDEntityHasBuff(entity: any, buff: any): boolean;
32
+ declare function KDEntityBuffedStat(entity: any, stat: any): number;
33
+ declare function KDEntityGetBuff(entity: any, buff: any): any;