bc-stubs 96.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (312) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +2 -0
  3. package/bc/Assets/Female3DCG/Female3DCG.d.ts +41 -0
  4. package/bc/Assets/Female3DCG/Female3DCGExtended.d.ts +29 -0
  5. package/bc/Backgrounds/Backgrounds.d.ts +37 -0
  6. package/bc/Female3DCG_Types.d.ts +875 -0
  7. package/bc/Screens/Character/Appearance/Appearance.d.ts +392 -0
  8. package/bc/Screens/Character/BackgroundSelection/BackgroundSelection.d.ts +98 -0
  9. package/bc/Screens/Character/Cheat/Cheat.d.ts +54 -0
  10. package/bc/Screens/Character/Creation/Creation.d.ts +40 -0
  11. package/bc/Screens/Character/Disclaimer/Disclaimer.d.ts +21 -0
  12. package/bc/Screens/Character/FriendList/FriendList.d.ts +102 -0
  13. package/bc/Screens/Character/InformationSheet/InformationSheet.d.ts +46 -0
  14. package/bc/Screens/Character/ItemColor/ItemColor.d.ts +232 -0
  15. package/bc/Screens/Character/Login/Login.d.ts +194 -0
  16. package/bc/Screens/Character/OnlineProfile/OnlineProfile.d.ts +27 -0
  17. package/bc/Screens/Character/PasswordReset/PasswordReset.d.ts +28 -0
  18. package/bc/Screens/Character/Preference/Preference.d.ts +658 -0
  19. package/bc/Screens/Character/Relog/Relog.d.ts +36 -0
  20. package/bc/Screens/Character/Title/Title.d.ts +68 -0
  21. package/bc/Screens/Character/Wardrobe/Wardrobe.d.ts +93 -0
  22. package/bc/Screens/Cutscene/NPCCollaring/NPCCollaring.d.ts +26 -0
  23. package/bc/Screens/Cutscene/NPCSlaveAuction/NPCSlaveAuction.d.ts +27 -0
  24. package/bc/Screens/Cutscene/NPCWedding/NPCWedding.d.ts +35 -0
  25. package/bc/Screens/Cutscene/PlayerCollaring/PlayerCollaring.d.ts +26 -0
  26. package/bc/Screens/Cutscene/PlayerMistress/PlayerMistress.d.ts +24 -0
  27. package/bc/Screens/Cutscene/SarahIntro/SarahIntro.d.ts +22 -0
  28. package/bc/Screens/Inventory/Cloth/CheerleaderTop/CheerleaderTop.d.ts +33 -0
  29. package/bc/Screens/Inventory/Cloth/FrilledShirt/FrilledShirt.d.ts +10 -0
  30. package/bc/Screens/Inventory/ClothAccessory/Bib/Bib.d.ts +2 -0
  31. package/bc/Screens/Inventory/EyeShadow/EyeShadow.d.ts +60 -0
  32. package/bc/Screens/Inventory/Futuristic/Futuristic.d.ts +60 -0
  33. package/bc/Screens/Inventory/ItemArms/FullLatexSuit/FullLatexSuit.d.ts +6 -0
  34. package/bc/Screens/Inventory/ItemArms/HempRope/HempRope.d.ts +2 -0
  35. package/bc/Screens/Inventory/ItemArms/NylonRope/NylonRope.d.ts +2 -0
  36. package/bc/Screens/Inventory/ItemArms/PrisonLockdownSuit/PrisonLockdownSuit.d.ts +4 -0
  37. package/bc/Screens/Inventory/ItemArms/TransportJacket/TransportJacket.d.ts +10 -0
  38. package/bc/Screens/Inventory/ItemBreast/ForbiddenChastityBra/ForbiddenChastityBra.d.ts +32 -0
  39. package/bc/Screens/Inventory/ItemBreast/FuturisticBra/FuturisticBra.d.ts +24 -0
  40. package/bc/Screens/Inventory/ItemButt/AnalBeads2/AnalBeads2.d.ts +2 -0
  41. package/bc/Screens/Inventory/ItemButt/InflVibeButtPlug/InflVibeButtPlug.d.ts +2 -0
  42. package/bc/Screens/Inventory/ItemDevices/DollBox/DollBox.d.ts +2 -0
  43. package/bc/Screens/Inventory/ItemDevices/FuckMachine/FuckMachine.d.ts +16 -0
  44. package/bc/Screens/Inventory/ItemDevices/FuturisticCrate/FuturisticCrate.d.ts +8 -0
  45. package/bc/Screens/Inventory/ItemDevices/KabeshiriWall/KabeshiriWall.d.ts +13 -0
  46. package/bc/Screens/Inventory/ItemDevices/Kennel/Kennel.d.ts +18 -0
  47. package/bc/Screens/Inventory/ItemDevices/LuckyWheel/LuckyWheel.d.ts +48 -0
  48. package/bc/Screens/Inventory/ItemDevices/PetBowl/PetBowl.d.ts +6 -0
  49. package/bc/Screens/Inventory/ItemDevices/VacBedDeluxe/VacBedDeluxe.d.ts +2 -0
  50. package/bc/Screens/Inventory/ItemDevices/WheelFortune/WheelFortune.d.ts +10 -0
  51. package/bc/Screens/Inventory/ItemDevices/WoodenBox/WoodenBox.d.ts +13 -0
  52. package/bc/Screens/Inventory/ItemFeet/HempRope/HempRope.d.ts +2 -0
  53. package/bc/Screens/Inventory/ItemFeet/NylonRope/NylonRope.d.ts +2 -0
  54. package/bc/Screens/Inventory/ItemHandhelds/PortalTablet/PortalTablet.d.ts +10 -0
  55. package/bc/Screens/Inventory/ItemHead/DroneMask/DroneMask.d.ts +2 -0
  56. package/bc/Screens/Inventory/ItemHood/CanvasHood/CanvasHood.d.ts +6 -0
  57. package/bc/Screens/Inventory/ItemMisc/CombinationPadlock/CombinationPadlock.d.ts +16 -0
  58. package/bc/Screens/Inventory/ItemMisc/ExclusivePadlock/ExclusivePadlock.d.ts +6 -0
  59. package/bc/Screens/Inventory/ItemMisc/FamilyPadlock/FamilyPadlock.d.ts +6 -0
  60. package/bc/Screens/Inventory/ItemMisc/HighSecurityPadlock/HighSecurityPadlock.d.ts +15 -0
  61. package/bc/Screens/Inventory/ItemMisc/IntricatePadlock/IntricatePadlock.d.ts +6 -0
  62. package/bc/Screens/Inventory/ItemMisc/LoversPadlock/LoversPadlock.d.ts +6 -0
  63. package/bc/Screens/Inventory/ItemMisc/LoversTimerPadlock/LoversTimerPadlock.d.ts +17 -0
  64. package/bc/Screens/Inventory/ItemMisc/MetalPadlock/MetalPadlock.d.ts +6 -0
  65. package/bc/Screens/Inventory/ItemMisc/MistressPadlock/MistressPadlock.d.ts +6 -0
  66. package/bc/Screens/Inventory/ItemMisc/MistressTimerPadlock/MistressTimerPadlock.d.ts +13 -0
  67. package/bc/Screens/Inventory/ItemMisc/OwnerPadlock/OwnerPadlock.d.ts +6 -0
  68. package/bc/Screens/Inventory/ItemMisc/OwnerTimerPadlock/OwnerTimerPadlock.d.ts +22 -0
  69. package/bc/Screens/Inventory/ItemMisc/PandoraPadlock/PandoraPadlock.d.ts +6 -0
  70. package/bc/Screens/Inventory/ItemMisc/PasswordPadlock/PasswordPadlock.d.ts +17 -0
  71. package/bc/Screens/Inventory/ItemMisc/PortalLinkPadlock/PortalLinkPadlock.d.ts +6 -0
  72. package/bc/Screens/Inventory/ItemMisc/SafewordPadlock/SafewordPadlock.d.ts +12 -0
  73. package/bc/Screens/Inventory/ItemMisc/TimerPadlock/TimerPadlock.d.ts +13 -0
  74. package/bc/Screens/Inventory/ItemMisc/TimerPasswordPadlock/TimerPasswordPadlock.d.ts +13 -0
  75. package/bc/Screens/Inventory/ItemMisc/WoodenSign/WoodenSign.d.ts +2 -0
  76. package/bc/Screens/Inventory/ItemMouth/FuturisticPanelGag/FuturisticPanelGag.d.ts +49 -0
  77. package/bc/Screens/Inventory/ItemNeck/AutoShockCollar/AutoShockCollar.d.ts +4 -0
  78. package/bc/Screens/Inventory/ItemNeck/FuturisticCollar/FuturisticCollar.d.ts +59 -0
  79. package/bc/Screens/Inventory/ItemNeck/PetSuitShockCollar/PetSuitShockCollar.d.ts +4 -0
  80. package/bc/Screens/Inventory/ItemNeck/ShockCollar/ShockCollar.d.ts +4 -0
  81. package/bc/Screens/Inventory/ItemNeck/SlaveCollar/SlaveCollar.d.ts +25 -0
  82. package/bc/Screens/Inventory/ItemNeckAccessories/CollarAutoShockUnit/CollarAutoShockUnit.d.ts +15 -0
  83. package/bc/Screens/Inventory/ItemNeckAccessories/CollarNameTag/CollarNameTag.d.ts +8 -0
  84. package/bc/Screens/Inventory/ItemNeckAccessories/CollarShockUnit/CollarShockUnit.d.ts +17 -0
  85. package/bc/Screens/Inventory/ItemNeckAccessories/CustomCollarTag/CustomCollarTag.d.ts +2 -0
  86. package/bc/Screens/Inventory/ItemNeckAccessories/ElectronicTag/ElectronicTag.d.ts +2 -0
  87. package/bc/Screens/Inventory/ItemNeckRestraints/CollarLeash/CollarLeash.d.ts +4 -0
  88. package/bc/Screens/Inventory/ItemNeckRestraints/PetPost/PetPost.d.ts +2 -0
  89. package/bc/Screens/Inventory/ItemNipples/LactationPump/LactationPump.d.ts +2 -0
  90. package/bc/Screens/Inventory/ItemPelvis/ForbiddenChastityBelt/ForbiddenChastityBelt.d.ts +32 -0
  91. package/bc/Screens/Inventory/ItemPelvis/FuturisticChastityBelt/FuturisticChastityBelt.d.ts +28 -0
  92. package/bc/Screens/Inventory/ItemPelvis/FuturisticTrainingBelt/FuturisticTrainingBelt.d.ts +103 -0
  93. package/bc/Screens/Inventory/ItemPelvis/LoveChastityBelt/LoveChastityBelt.d.ts +8 -0
  94. package/bc/Screens/Inventory/ItemPelvis/ObedienceBelt/ObedienceBelt.d.ts +29 -0
  95. package/bc/Screens/Inventory/ItemPelvis/PortalPanties/PortalPanties.d.ts +10 -0
  96. package/bc/Screens/Inventory/ItemPelvis/SciFiPleasurePanties/SciFiPleasurePanties.d.ts +6 -0
  97. package/bc/Screens/Inventory/ItemTorso/FuturisticHarness/FuturisticHarness.d.ts +8 -0
  98. package/bc/Screens/Inventory/ItemVulva/ClitAndDildoVibratorbelt/ClitAndDildoVibratorbelt.d.ts +4 -0
  99. package/bc/Screens/Inventory/ItemVulva/FuturisticVibrator/FuturisticVibrator.d.ts +65 -0
  100. package/bc/Screens/Inventory/ItemVulva/LoversVibrator/LoversVibrator.d.ts +2 -0
  101. package/bc/Screens/Inventory/Wings/SteampunkWings/SteampunkWings.d.ts +16 -0
  102. package/bc/Screens/MiniGame/Chess/BondageChess.d.ts +30 -0
  103. package/bc/Screens/MiniGame/Chess/chess.d.ts +7 -0
  104. package/bc/Screens/MiniGame/ChestLockpick/ChestLockpick.d.ts +27 -0
  105. package/bc/Screens/MiniGame/ClubCard/ClubCard.d.ts +373 -0
  106. package/bc/Screens/MiniGame/ClubCardBuilder/ClubCardBuilder.d.ts +66 -0
  107. package/bc/Screens/MiniGame/DojoStruggle/DojoStruggle.d.ts +25 -0
  108. package/bc/Screens/MiniGame/GetUp/GetUp.d.ts +31 -0
  109. package/bc/Screens/MiniGame/HorseWalk/HorseWalk.d.ts +85 -0
  110. package/bc/Screens/MiniGame/Kidnap/Kidnap.d.ts +165 -0
  111. package/bc/Screens/MiniGame/KinkyDungeon/KDAutoStruggle.d.ts +99 -0
  112. package/bc/Screens/MiniGame/KinkyDungeon/KDClasses.d.ts +11 -0
  113. package/bc/Screens/MiniGame/KinkyDungeon/KDDelayedActions.d.ts +17 -0
  114. package/bc/Screens/MiniGame/KinkyDungeon/KDFixForBC.d.ts +11 -0
  115. package/bc/Screens/MiniGame/KinkyDungeon/KDModUtils.d.ts +93 -0
  116. package/bc/Screens/MiniGame/KinkyDungeon/KDParticles.d.ts +37 -0
  117. package/bc/Screens/MiniGame/KinkyDungeon/KDTypeDefs.d.ts +2161 -0
  118. package/bc/Screens/MiniGame/KinkyDungeon/KDWardrobe.d.ts +84 -0
  119. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeon.d.ts +653 -0
  120. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonAlt.d.ts +481 -0
  121. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonBones.d.ts +16 -0
  122. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonBoss.d.ts +119 -0
  123. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonBuffs.d.ts +33 -0
  124. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonBuffsList.d.ts +865 -0
  125. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonConsumables.d.ts +36 -0
  126. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonConsumablesList.d.ts +66 -0
  127. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonCurse.d.ts +44 -0
  128. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDialogue.d.ts +171 -0
  129. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDialogueList.d.ts +45 -0
  130. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDialogueTriggers.d.ts +48 -0
  131. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDraw.d.ts +738 -0
  132. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDress.d.ts +62 -0
  133. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDressList.d.ts +33 -0
  134. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEditor.d.ts +1124 -0
  135. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEditorGen.d.ts +113 -0
  136. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEditorTiles.d.ts +4 -0
  137. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEffectTiles.d.ts +6 -0
  138. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEnemies.d.ts +544 -0
  139. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEnemiesList.d.ts +22 -0
  140. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEnemyEventList.d.ts +18 -0
  141. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonErrors.d.ts +59 -0
  142. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEvents.d.ts +151 -0
  143. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonFactions.d.ts +53 -0
  144. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonFactionsList.d.ts +650 -0
  145. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonFight.d.ts +453 -0
  146. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonFurniture.d.ts +28 -0
  147. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonGame.d.ts +429 -0
  148. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonHUD.d.ts +134 -0
  149. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonInput.d.ts +23 -0
  150. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonInventory.d.ts +178 -0
  151. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonItem.d.ts +33 -0
  152. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonJail.d.ts +142 -0
  153. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonJailList.d.ts +105 -0
  154. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonLoot.d.ts +66 -0
  155. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonLootList.d.ts +866 -0
  156. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonLore.d.ts +37 -0
  157. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMagic.d.ts +113 -0
  158. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMagicCode.d.ts +23 -0
  159. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMagicList.d.ts +62 -0
  160. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMapMods.d.ts +5 -0
  161. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMistress.d.ts +10 -0
  162. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMultiplayer.d.ts +26 -0
  163. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMusic.d.ts +28 -0
  164. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonObject.d.ts +42 -0
  165. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonParams.d.ts +4 -0
  166. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonPathfinding.d.ts +36 -0
  167. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonPerks.d.ts +147 -0
  168. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonPersonality.d.ts +83 -0
  169. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonPlayerEffects.d.ts +35 -0
  170. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonQuest.d.ts +10 -0
  171. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonReputation.d.ts +229 -0
  172. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonRestraints.d.ts +766 -0
  173. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonRestraintsList.d.ts +55 -0
  174. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonSetpiece.d.ts +91 -0
  175. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonShrine.d.ts +89 -0
  176. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonSpawns.d.ts +49 -0
  177. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonStats.d.ts +282 -0
  178. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonTests.d.ts +5 -0
  179. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonTiles.d.ts +160 -0
  180. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonTilesList.d.ts +72 -0
  181. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonTraps.d.ts +34 -0
  182. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonVibe.d.ts +98 -0
  183. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonVision.d.ts +24 -0
  184. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonWeaponList.d.ts +5 -0
  185. package/bc/Screens/MiniGame/MagicBattle/MagicBattle.d.ts +73 -0
  186. package/bc/Screens/MiniGame/MagicPuzzle/MagicPuzzle.d.ts +75 -0
  187. package/bc/Screens/MiniGame/MaidCleaning/MaidCleaning.d.ts +51 -0
  188. package/bc/Screens/MiniGame/MaidDrinks/MaidDrinks.d.ts +82 -0
  189. package/bc/Screens/MiniGame/PlayerAuction/PlayerAuction.d.ts +36 -0
  190. package/bc/Screens/MiniGame/PuppyWalker/PuppyWalker.d.ts +39 -0
  191. package/bc/Screens/MiniGame/RhythmGame/RhythmGame.d.ts +76 -0
  192. package/bc/Screens/MiniGame/SlaveAuction/SlaveAuction.d.ts +39 -0
  193. package/bc/Screens/MiniGame/Tennis/Tennis.d.ts +52 -0
  194. package/bc/Screens/MiniGame/Therapy/Therapy.d.ts +39 -0
  195. package/bc/Screens/MiniGame/WheelFortune/WheelFortune.d.ts +105 -0
  196. package/bc/Screens/Online/AdvancedRule/AdvancedRule.d.ts +32 -0
  197. package/bc/Screens/Online/ChatAdmin/ChatAdmin.d.ts +59 -0
  198. package/bc/Screens/Online/ChatBlockItem/ChatBlockItem.d.ts +30 -0
  199. package/bc/Screens/Online/ChatCreate/ChatCreate.d.ts +66 -0
  200. package/bc/Screens/Online/ChatRoom/ChatRoom.d.ts +1342 -0
  201. package/bc/Screens/Online/ChatRoom/Commands.d.ts +66 -0
  202. package/bc/Screens/Online/ChatSearch/ChatSearch.d.ts +241 -0
  203. package/bc/Screens/Online/ChatSelect/ChatSelect.d.ts +33 -0
  204. package/bc/Screens/Online/ForbiddenWords/ForbiddenWords.d.ts +33 -0
  205. package/bc/Screens/Online/Game/OnlineGame.d.ts +69 -0
  206. package/bc/Screens/Online/GameClubCard/GameClubCard.d.ts +131 -0
  207. package/bc/Screens/Online/GameLARP/GameLARP.d.ts +279 -0
  208. package/bc/Screens/Online/GameMagicBattle/GameMagicBattle.d.ts +159 -0
  209. package/bc/Screens/Online/WheelFortuneCustomize/WheelFortuneCustomize.d.ts +24 -0
  210. package/bc/Screens/Room/Arcade/Arcade.d.ts +94 -0
  211. package/bc/Screens/Room/AsylumBedroom/AsylumBedroom.d.ts +16 -0
  212. package/bc/Screens/Room/AsylumEntrance/AsylumEntrance.d.ts +265 -0
  213. package/bc/Screens/Room/AsylumGGTS/AsylumGGTS.d.ts +330 -0
  214. package/bc/Screens/Room/AsylumMeeting/AsylumMeeting.d.ts +110 -0
  215. package/bc/Screens/Room/AsylumTherapy/AsylumTherapy.d.ts +117 -0
  216. package/bc/Screens/Room/Cafe/Cafe.d.ts +144 -0
  217. package/bc/Screens/Room/Cell/Cell.d.ts +32 -0
  218. package/bc/Screens/Room/ClubCardLounge/ClubCardLounge.d.ts +28 -0
  219. package/bc/Screens/Room/CollegeCafeteria/CollegeCafeteria.d.ts +57 -0
  220. package/bc/Screens/Room/CollegeChess/CollegeChess.d.ts +75 -0
  221. package/bc/Screens/Room/CollegeDetention/CollegeDetention.d.ts +98 -0
  222. package/bc/Screens/Room/CollegeEntrance/CollegeEntrance.d.ts +54 -0
  223. package/bc/Screens/Room/CollegeTeacher/CollegeTeacher.d.ts +71 -0
  224. package/bc/Screens/Room/CollegeTennis/CollegeTennis.d.ts +47 -0
  225. package/bc/Screens/Room/CollegeTheater/CollegeTheater.d.ts +100 -0
  226. package/bc/Screens/Room/Crafting/Crafting.d.ts +213 -0
  227. package/bc/Screens/Room/DailyJob/DailyJob.d.ts +111 -0
  228. package/bc/Screens/Room/Empty/Empty.d.ts +84 -0
  229. package/bc/Screens/Room/Gambling/Gambling.d.ts +269 -0
  230. package/bc/Screens/Room/Infiltration/Infiltration.d.ts +223 -0
  231. package/bc/Screens/Room/InfiltrationPerks/InfiltrationPerks.d.ts +42 -0
  232. package/bc/Screens/Room/Introduction/Introduction.d.ts +195 -0
  233. package/bc/Screens/Room/KidnapLeague/KidnapLeague.d.ts +253 -0
  234. package/bc/Screens/Room/LARP/LARP.d.ts +39 -0
  235. package/bc/Screens/Room/Magic/Magic.d.ts +199 -0
  236. package/bc/Screens/Room/MagicSchoolEscape/MagicSchoolEscape.d.ts +36 -0
  237. package/bc/Screens/Room/MagicSchoolLaboratory/MagicSchoolLaboratory.d.ts +170 -0
  238. package/bc/Screens/Room/MaidQuarters/MaidQuarters.d.ts +305 -0
  239. package/bc/Screens/Room/MainHall/MainHall.d.ts +255 -0
  240. package/bc/Screens/Room/Management/Management.d.ts +544 -0
  241. package/bc/Screens/Room/MovieStudio/MovieStudio.d.ts +178 -0
  242. package/bc/Screens/Room/Nursery/Nursery.d.ts +85 -0
  243. package/bc/Screens/Room/Pandora/Pandora.d.ts +348 -0
  244. package/bc/Screens/Room/PandoraPrison/PandoraPrison.d.ts +180 -0
  245. package/bc/Screens/Room/Photographic/Photographic.d.ts +53 -0
  246. package/bc/Screens/Room/Platform/Platform.d.ts +1730 -0
  247. package/bc/Screens/Room/PlatformDialog/PlatformDialog.d.ts +3966 -0
  248. package/bc/Screens/Room/PlatformIntro/PlatformIntro.d.ts +21 -0
  249. package/bc/Screens/Room/PlatformProfile/PlatformProfile.d.ts +62 -0
  250. package/bc/Screens/Room/Poker/Poker.d.ts +141 -0
  251. package/bc/Screens/Room/Poker/PokerHandValue.d.ts +65 -0
  252. package/bc/Screens/Room/Prison/Prison.d.ts +118 -0
  253. package/bc/Screens/Room/Private/Private.d.ts +781 -0
  254. package/bc/Screens/Room/PrivateBed/PrivateBed.d.ts +78 -0
  255. package/bc/Screens/Room/PrivateRansom/PrivateRansom.d.ts +28 -0
  256. package/bc/Screens/Room/Sarah/Sarah.d.ts +162 -0
  257. package/bc/Screens/Room/Shibari/Shibari.d.ts +162 -0
  258. package/bc/Screens/Room/Shop/Shop.d.ts +162 -0
  259. package/bc/Screens/Room/SlaveMarket/SlaveMarket.d.ts +90 -0
  260. package/bc/Screens/Room/Stable/Stable.d.ts +236 -0
  261. package/bc/Scripts/Activity.d.ts +270 -0
  262. package/bc/Scripts/AfkTimer.d.ts +43 -0
  263. package/bc/Scripts/Animation.d.ts +81 -0
  264. package/bc/Scripts/Asset.d.ts +216 -0
  265. package/bc/Scripts/Audio.d.ts +105 -0
  266. package/bc/Scripts/Character.d.ts +495 -0
  267. package/bc/Scripts/CharacterName.d.ts +1 -0
  268. package/bc/Scripts/ColorPicker.d.ts +155 -0
  269. package/bc/Scripts/Common.d.ts +499 -0
  270. package/bc/Scripts/CommonDraw.d.ts +34 -0
  271. package/bc/Scripts/ControllerSupport.d.ts +107 -0
  272. package/bc/Scripts/Dialog.d.ts +970 -0
  273. package/bc/Scripts/DictionaryBuilder.d.ts +210 -0
  274. package/bc/Scripts/Drawing.d.ts +581 -0
  275. package/bc/Scripts/Drawing3D.d.ts +21 -0
  276. package/bc/Scripts/DynamicDraw.d.ts +310 -0
  277. package/bc/Scripts/Element.d.ts +154 -0
  278. package/bc/Scripts/ExtendedItem.d.ts +339 -0
  279. package/bc/Scripts/GLDraw.d.ts +223 -0
  280. package/bc/Scripts/Game.d.ts +61 -0
  281. package/bc/Scripts/GameLog.d.ts +87 -0
  282. package/bc/Scripts/Graph.d.ts +46 -0
  283. package/bc/Scripts/Import.d.ts +7 -0
  284. package/bc/Scripts/Inventory.d.ts +509 -0
  285. package/bc/Scripts/MiniGame.d.ts +30 -0
  286. package/bc/Scripts/ModularItem.d.ts +286 -0
  287. package/bc/Scripts/Mouse.d.ts +34 -0
  288. package/bc/Scripts/NPC.d.ts +105 -0
  289. package/bc/Scripts/Notification.d.ts +120 -0
  290. package/bc/Scripts/PortalLink.d.ts +159 -0
  291. package/bc/Scripts/Property.d.ts +98 -0
  292. package/bc/Scripts/Reputation.d.ts +36 -0
  293. package/bc/Scripts/Server.d.ts +239 -0
  294. package/bc/Scripts/Skill.d.ts +107 -0
  295. package/bc/Scripts/Speech.d.ts +145 -0
  296. package/bc/Scripts/Struggle.d.ts +357 -0
  297. package/bc/Scripts/Testing.d.ts +30 -0
  298. package/bc/Scripts/Text.d.ts +92 -0
  299. package/bc/Scripts/TextItem.d.ts +65 -0
  300. package/bc/Scripts/TightenLoosenItem.d.ts +31 -0
  301. package/bc/Scripts/Timer.d.ts +62 -0
  302. package/bc/Scripts/Translation.d.ts +101 -0
  303. package/bc/Scripts/TypedItem.d.ts +242 -0
  304. package/bc/Scripts/Validation.d.ts +324 -0
  305. package/bc/Scripts/VariableHeight.d.ts +108 -0
  306. package/bc/Scripts/VibratorMode.d.ts +209 -0
  307. package/bc/Scripts/lib/LZString.d.ts +12 -0
  308. package/bc/Scripts/lib/three/FBXLoader.d.ts +0 -0
  309. package/bc/Scripts/lib/three/GLTFLoader.d.ts +0 -0
  310. package/bc/Scripts/lib/webgl/resources/m4.d.ts +0 -0
  311. package/bc/Typedef.d.ts +3933 -0
  312. package/package.json +19 -0
@@ -0,0 +1,113 @@
1
+ /**
2
+ *
3
+ * @param {number} w
4
+ * @param {number} h
5
+ * @param {Record<string, string>} indices
6
+ * @param {any} data
7
+ * @param {Record<string, boolean>} requiredAccess
8
+ * @param {Record<string, number>} maxTagFlags
9
+ * @returns {Record<string, KDMapTile>}
10
+ */
11
+ declare function KDMapTilesPopulate(w: number, h: number, indices: Record<string, string>, data: any, requiredAccess: Record<string, boolean>, maxTagFlags: Record<string, number>, tagModifiers: any): Record<string, KDMapTile>;
12
+ /**
13
+ *
14
+ * @param {KDMapTile} mapTile - Tile to be evaluated for weight
15
+ * @param {Record<string, boolean>} tags - Tags of the INCOMING tile, not the current one
16
+ * @param {Record<string, number>} tagCounts - Counts of all tags on the map at present
17
+ * @param {Record<string, number>} tagModifiers - Tags of the incoming tile will get a multiplier if the incoming tile has it
18
+ * @returns {number}
19
+ */
20
+ declare function KDGetTileWeight(mapTile: KDMapTile, tags: Record<string, boolean>, tagCounts: Record<string, number>, tagModifiers: Record<string, number>): number;
21
+ /**
22
+ *
23
+ * @param {string} index
24
+ * @param {number} indX
25
+ * @param {number} indY
26
+ * @param {Record<string, KDMapTile>} tilesFilled
27
+ * @param {Record<string, string>} indexFilled
28
+ * @param {Record<string, boolean>} requiredAccess
29
+ * @param {Record<string, boolean>} globalTags
30
+ * @param {Record<string, string>} indices
31
+ * @param {Record<string, number>} tagModifiers
32
+ * @returns {string}
33
+ */
34
+ declare function KD_GetMapTile(index: string, indX: number, indY: number, tilesFilled: Record<string, KDMapTile>, indexFilled: Record<string, string>, tagCounts: any, requiredAccess: Record<string, boolean>, globalTags: Record<string, boolean>, indices: Record<string, string>, tagModifiers: Record<string, number>): string;
35
+ /**
36
+ *
37
+ * @param {KDMapTile} mapTile
38
+ * @param {number} indX
39
+ * @param {number} indY
40
+ * @param {Record<string, string>} indices
41
+ * @param {Record<string, boolean>} requiredAccess
42
+ * @param {Record<string, string>} indexFilled
43
+ * @returns {boolean}
44
+ */
45
+ declare function KDCheckMapTileFilling(mapTile: KDMapTile, indX: number, indY: number, indices: Record<string, string>, requiredAccess: Record<string, boolean>, indexFilled: Record<string, string>): boolean;
46
+ /** Suspends the inside of large tiles */
47
+ declare function KDLooseIndexRankingSuspend(indexCheck: any, indexTile: any, w: any, h: any, xx: any, yy: any): boolean;
48
+ /**
49
+ *
50
+ * @param {KDMapTile} mapTile
51
+ * @param {number} indX
52
+ * @param {number} indY
53
+ * @param {Record<string, string>} indexFilled
54
+ * @param {Record<string, boolean>} requiredAccess
55
+ * @returns {boolean}
56
+ */
57
+ declare function KDCheckMapTileAccess(mapTile: KDMapTile, indX: number, indY: number, indexFilled: Record<string, string>, requiredAccess: Record<string, boolean>): boolean;
58
+ /**
59
+ *
60
+ * @param {KDMapTile} tile
61
+ * @param {number} x
62
+ * @param {number} y
63
+ * @param {any} y
64
+ * @returns {string[]}
65
+ */
66
+ declare function KD_PasteTile(tile: KDMapTile, x: number, y: number, data: any): string[];
67
+ /**
68
+ * Creates a map tile based on a generator tile
69
+ * @param {number} x
70
+ * @param {number} y
71
+ * @param {any} tileGenerator
72
+ * @param {any} data
73
+ * @returns {any}
74
+ */
75
+ declare function KDCreateTile(x: number, y: number, tileGenerator: any, data: any): any;
76
+ /**
77
+ * Creates a map tile based on a generator tile
78
+ * @param {number} x
79
+ * @param {number} y
80
+ * @param {any} tileGenerator
81
+ * @param {any} data
82
+ * @returns {any}
83
+ */
84
+ declare function KDCreateEffectTileTile(x: number, y: number, tileGenerator: any, data: any): any;
85
+ /**
86
+ * Aggregates tags from nearby tiles for the specific tile
87
+ * @param {number} x - Top left corner
88
+ * @param {number} y - Top left corner
89
+ * @param {number} w - Tile size
90
+ * @param {number} h - Tile size
91
+ * @param {Record<string, KDMapTile>} tilesFilled
92
+ * @param {Record<string, boolean>} globalTags
93
+ * @return {Record<string, boolean>}
94
+ */
95
+ declare function KDAggregateTileTags(x: number, y: number, w: number, h: number, tilesFilled: Record<string, KDMapTile>, globalTags: Record<string, boolean>): Record<string, boolean>;
96
+ /** If a tile's weight is higher than this, then any time without this much weight will get culled from the list */
97
+ declare let KD_GENWEIGHTCUTOFF: number;
98
+ declare namespace KDEffectTileGen {
99
+ function TorchUnlit(x: any, y: any, tile: any, tileGenerator: any, data: any): any;
100
+ function Torch(x: any, y: any, tile: any, tileGenerator: any, data: any): any;
101
+ function Wire(x: any, y: any, tile: any, tileGenerator: any, data: any): any;
102
+ }
103
+ /**
104
+ * @type {Record<string, (x: number, y: number, tile: any, tileGenerator: any, data: {params: floorParams; chestlist: any[]; traps: any[]; shrinelist: any[]; chargerlist: any[]; spawnpoints: any[]}) => any>}
105
+ */
106
+ declare let KDTileGen: Record<string, (x: number, y: number, tile: any, tileGenerator: any, data: {
107
+ params: floorParams;
108
+ chestlist: any[];
109
+ traps: any[];
110
+ shrinelist: any[];
111
+ chargerlist: any[];
112
+ spawnpoints: any[];
113
+ }) => any>;
@@ -0,0 +1,4 @@
1
+ /**
2
+ * @type {Record<string, KDMapTile>}
3
+ */
4
+ declare let KDMapTilesList: Record<string, KDMapTile>;
@@ -0,0 +1,6 @@
1
+ declare let KDLatexDmg: number;
2
+ declare let KDLatexBind: number;
3
+ /**
4
+ * @type {Record<string, effectTile>}
5
+ */
6
+ declare let KDEffectTiles: Record<string, effectTile>;
@@ -0,0 +1,544 @@
1
+ /**
2
+ * Refreshes the enemies map
3
+ */
4
+ declare function KinkyDungeonRefreshEnemiesCache(): void;
5
+ /**
6
+ *
7
+ * @param {string} Name
8
+ * @returns {enemy}
9
+ */
10
+ declare function KinkyDungeonGetEnemyByName(Name: string): enemy;
11
+ declare function KinkyDungeonGetEnemyByName(name: string): enemy;
12
+ /**
13
+ *
14
+ * @param {number} x
15
+ * @param {number} y
16
+ * @param {string[]} [filter]
17
+ * @param {boolean} [any]
18
+ * @param {boolean} [qualified] - Exclude jails where the player doesnt meet conditions
19
+ * @returns {KDJailPoint}
20
+ */
21
+ declare function KinkyDungeonNearestJailPoint(x: number, y: number, filter?: string[], any?: boolean, qualified?: boolean): KDJailPoint;
22
+ declare function KDLockNearbyJailDoors(x: any, y: any): void;
23
+ /**
24
+ *
25
+ * @param {string[]} [filter]
26
+ * @param {{x: number, y: number, type: string, radius: number}[]} [exclude]
27
+ * @returns {{x: number, y: number, type: string, radius: number}}
28
+ */
29
+ declare function KinkyDungeonRandomJailPoint(filter?: string[], exclude?: {
30
+ x: number;
31
+ y: number;
32
+ type: string;
33
+ radius: number;
34
+ }[]): {
35
+ x: number;
36
+ y: number;
37
+ type: string;
38
+ radius: number;
39
+ };
40
+ declare function KinkyDungeonNearestPatrolPoint(x: any, y: any): number;
41
+ /**
42
+ *
43
+ * @param {string} Flag
44
+ * @param {number} Duration - In turns
45
+ * @param {number} [Floors] - Optional, makes this flag expire in this many floors
46
+ */
47
+ declare function KinkyDungeonSetFlag(Flag: string, Duration: number, Floors?: number): void;
48
+ declare function KinkyDungeonUpdateFlags(delta: any): void;
49
+ declare function KinkyDungeonGetPatrolPoint(index: any, radius: any, Tiles: any): any;
50
+ declare function KDHelpless(enemy: any): boolean;
51
+ declare function KinkyDungeonNearestPlayer(enemy: any, requireVision: any, decoy: any, visionRadius: any, AI_Data: any): any;
52
+ declare function KinkyDungeonInDanger(): boolean;
53
+ declare function KDAmbushAI(enemy: any): boolean;
54
+ declare function KinkyDungeonDrawEnemies(canvasOffsetX: any, canvasOffsetY: any, CamX: any, CamY: any): void;
55
+ /**
56
+ *
57
+ * @param {entity} enemy
58
+ * @param {string} flag
59
+ * @returns {boolean}
60
+ */
61
+ declare function KDEnemyHasFlag(enemy: entity, flag: string): boolean;
62
+ declare function KinkyDungeonDrawEnemiesStatus(canvasOffsetX: any, canvasOffsetY: any, CamX: any, CamY: any): void;
63
+ declare function KinkyDungeonDrawEnemiesWarning(canvasOffsetX: any, canvasOffsetY: any, CamX: any, CamY: any): void;
64
+ declare function KinkyDungeonBar(x: any, y: any, w: any, h: any, value: any, foreground?: string, background?: string, orig?: any, origColor?: string, notches?: any, notchcolor?: string, notchbg?: string, zIndex?: number): void;
65
+ /**
66
+ *
67
+ * @param {entity} enemy
68
+ * @param {number} [playerDist]
69
+ * @returns {boolean}
70
+ */
71
+ declare function KDCanSeeEnemy(enemy: entity, playerDist?: number): boolean;
72
+ declare function KDMaxEnemyViewDist(enemy: any): number;
73
+ /**
74
+ *
75
+ * @param {entity} enemy
76
+ * @returns {number}
77
+ */
78
+ declare function KDGetEnemyStruggleMod(enemy: entity): number;
79
+ /**
80
+ *
81
+ * @param {entity} enemy
82
+ * @param {number} vibe
83
+ * @returns {number}
84
+ */
85
+ declare function KDGetEnemyDistractRate(enemy: entity, vibe: number): number;
86
+ /**
87
+ *
88
+ * @param {entity} enemy
89
+ * @param {number} vibe
90
+ * @returns {number}
91
+ */
92
+ declare function KDGetEnemyDistractionDamage(enemy: entity, vibe: number): number;
93
+ /**
94
+ *
95
+ * @param {number} currentval
96
+ * @param {number} targetval
97
+ * @param {number} rate
98
+ * @param {number} minrate - Minimum rate
99
+ * @param {number} delta
100
+ * @param {number} eps -epsilon, threshold for making the value eqyal exactly
101
+ * @returns {number}
102
+ */
103
+ declare function KDEaseValue(delta: number, currentval: number, targetval: number, rate: number, minrate: number, eps?: number): number;
104
+ declare function KinkyDungeonDrawEnemiesHP(delta: any, canvasOffsetX: any, canvasOffsetY: any, CamX: any, CamY: any, CamXoffset: any, CamYoffset: any): void;
105
+ /**
106
+ *
107
+ * @param {entity} enemy
108
+ * @param {number} offset
109
+ * @returns {number}
110
+ */
111
+ declare function KDDrawEnemyTooltip(enemy: entity, offset: number): number;
112
+ declare function KDGetColor(enemy: any): string;
113
+ /**
114
+ *
115
+ * @param {entity} enemy
116
+ * @returns {boolean} Whether or not it was a Champion capture
117
+ */
118
+ declare function KinkyDungeonCapture(enemy: entity): boolean;
119
+ /**
120
+ *
121
+ * @param {entity} enemy
122
+ */
123
+ declare function KDDropStolenItems(enemy: entity): void;
124
+ /**
125
+ *
126
+ * @param {entity} enemy
127
+ * @param {number} E
128
+ * @returns {boolean}
129
+ */
130
+ declare function KinkyDungeonEnemyCheckHP(enemy: entity, E: number): boolean;
131
+ /**
132
+ *
133
+ * @param {entity} enemy
134
+ */
135
+ declare function KDDropItems(enemy: entity): void;
136
+ /**
137
+ *
138
+ * @param {entity} Enemy
139
+ * @returns {boolean} - If the NPC is eligible to use favors
140
+ */
141
+ declare function KDFavorNPC(Enemy: entity): boolean;
142
+ /**
143
+ *
144
+ * @param {entity} Enemy
145
+ * @returns {number} - Gets the favor with the enemy
146
+ */
147
+ declare function KDGetFavor(Enemy: entity): number;
148
+ /**
149
+ *
150
+ * @param {entity} Enemy
151
+ * @param {number} Amount
152
+ */
153
+ declare function KDChangeFavor(Enemy: entity, Amount: number): void;
154
+ declare function KDAddFavor(Faction: any, Amount: any): void;
155
+ declare function KDModFavor(Faction: any, Amount: any): void;
156
+ declare function KinkyDungeonCheckLOS(enemy: any, player: any, distance: any, maxdistance: any, allowBlind: any, allowBars: any): boolean;
157
+ declare function KinkyDungeonTrackSneak(enemy: any, delta: any, player: any, darkmult: any): boolean;
158
+ declare function KinkyDungeonMultiplicativeStat(Stat: any): number;
159
+ /**
160
+ *
161
+ * @param {number} x
162
+ * @param {number} y
163
+ * @param {number} dist
164
+ * @param {entity} [hostileEnemy]
165
+ * @returns {entity[]}
166
+ */
167
+ declare function KDNearbyEnemies(x: number, y: number, dist: number, hostileEnemy?: entity): entity[];
168
+ /**
169
+ *
170
+ * @param {number} x
171
+ * @param {number} y
172
+ * @param {number} dist
173
+ * @returns {{x: number, y: number, tile: any}[]}
174
+ */
175
+ declare function KDNearbyTiles(x: number, y: number, dist: number): {
176
+ x: number;
177
+ y: number;
178
+ tile: any;
179
+ }[];
180
+ /**
181
+ *
182
+ * @param {number} x
183
+ * @param {number} y
184
+ * @param {number} dist
185
+ * @param {entity} [neutralEnemy]
186
+ * @returns {entity[]}
187
+ */
188
+ declare function KDNearbyNeutrals(x: number, y: number, dist: number, neutralEnemy?: entity): entity[];
189
+ declare function KinkyDungeonGetRandomEnemyPoint(avoidPlayer: any, onlyPlayer: any, Enemy: any, playerDist?: number, minDist?: number): {
190
+ x: number;
191
+ y: number;
192
+ };
193
+ declare function KinkyDungeonGetRandomEnemyPointCriteria(criteria: any, avoidPlayer: any, onlyPlayer: any, Enemy: any, playerDist?: number, minDist?: number): {
194
+ x: number;
195
+ y: number;
196
+ };
197
+ declare function KinkyDungeonGetNearbyPoint(x: any, y: any, allowNearPlayer: boolean, Enemy: any, Adjacent: any, ignoreOffLimits: any, callback: any): {
198
+ x: any;
199
+ y: any;
200
+ };
201
+ declare function KinkyDungeonSetEnemyFlag(enemy: any, flag: any, duration: any): void;
202
+ /**
203
+ *
204
+ * @param {entity} enemy
205
+ * @param {number} delta
206
+ */
207
+ declare function KinkyDungeonTickFlagsEnemy(enemy: entity, delta: number): void;
208
+ /**
209
+ *
210
+ * @param {entity} enemy
211
+ * @returns {boolean}
212
+ */
213
+ declare function KinkyDungeonHasStatus(enemy: entity): boolean;
214
+ /**
215
+ *
216
+ * @param {entity} enemy
217
+ * @returns {boolean}
218
+ */
219
+ declare function KinkyDungeonIsDisabled(enemy: entity): boolean;
220
+ /**
221
+ *
222
+ * @param {entity} enemy
223
+ * @returns {boolean}
224
+ */
225
+ declare function KinkyDungeonIsSlowed(enemy: entity): boolean;
226
+ /**
227
+ *
228
+ * @param {entity} enemy
229
+ * @returns {boolean}
230
+ */
231
+ declare function KinkyDungeonCanCastSpells(enemy: entity): boolean;
232
+ declare function KDCanBind(enemy: any): boolean;
233
+ declare function KDBoundEffects(enemy: any): 1 | 0 | 2 | 3 | 4;
234
+ declare function KinkyDungeonUpdateEnemies(delta: any, Allied: any): void;
235
+ declare function KDMakeHostile(enemy: any, timer: any): void;
236
+ /**
237
+ * Makes an enemy vulnerable if you are behind them
238
+ * @param {entity} enemy
239
+ */
240
+ declare function KDCheckVulnerableBackstab(enemy: entity): boolean;
241
+ /**
242
+ *
243
+ * @param {entity} enemy
244
+ * @returns {string}
245
+ */
246
+ declare function KDGetAI(enemy: entity): string;
247
+ declare function KDAddThought(id: any, name: any, priority: any, duration: any): void;
248
+ declare function KDEnemyCanTalk(enemy: any): boolean;
249
+ /**
250
+ *
251
+ * @param {entity} enemy
252
+ * @param {*} player
253
+ * @param {number} delta
254
+ * @param {number} visionMod
255
+ * @param {item[]} playerItems
256
+ * @returns {{idle: boolean, defeat: boolean}}
257
+ */
258
+ declare function KinkyDungeonEnemyLoop(enemy: entity, player: any, delta: number, visionMod: number, playerItems: item[]): {
259
+ idle: boolean;
260
+ defeat: boolean;
261
+ };
262
+ declare function KinkyDungeonGetEnemyID(): number;
263
+ declare function KinkyDungeonGetItemID(): number;
264
+ declare function KinkyDungeonNoEnemy(x: any, y: any, Player: any): boolean;
265
+ /**
266
+ *
267
+ * @param {entity} enemy
268
+ * @returns {boolean}
269
+ */
270
+ declare function KDIsImmobile(enemy: entity): boolean;
271
+ /**
272
+ *
273
+ * @param {entity} e - Target enemy
274
+ * @param {entity} Enemy - Enemy trying to move
275
+ * @returns
276
+ */
277
+ declare function KinkyDungeonCanSwapWith(e: entity, Enemy: entity): boolean;
278
+ declare function KinkyDungeonNoEnemyExceptSub(x: any, y: any, Player: any, Enemy: any): boolean;
279
+ declare function KinkyDungeonEnemyAt(x: any, y: any): entity;
280
+ declare function KinkyDungeonEntityAt(x: any, y: any, requireVision: any, vx: any, vy: any): any;
281
+ declare function KinkyDungeonEnemyTryMove(enemy: any, Direction: any, delta: any, x: any, y: any): boolean;
282
+ declare function KinkyDungeonEnemyTryAttack(enemy: any, player: any, Tiles: any, delta: any, x: any, y: any, points: any, replace: any, msgColor: any, usingSpecial: any, refreshWarningTiles: any, attack: any, MovableTiles: any): boolean;
283
+ declare function KinkyDungeonGetWarningTilesAdj(): {
284
+ x: number;
285
+ y: number;
286
+ }[];
287
+ /**
288
+ * Returns whether or not the player can be pickpocketed
289
+ * Current conditions are:
290
+ * - Player has less than 50 willpower
291
+ * @param {entity} player
292
+ * @returns {boolean}
293
+ */
294
+ declare function KDCanPickpocketPlayer(player: entity): boolean;
295
+ declare function KDCanPickpocket(enemy: any): boolean;
296
+ declare function KinkyDungeonGetWarningTiles(dx: any, dy: any, range: any, width: any, forwardOffset?: number): {
297
+ x: number;
298
+ y: number;
299
+ }[];
300
+ declare function KinkyDungeonFindMaster(enemy: any): {
301
+ master: entity;
302
+ dist: number;
303
+ };
304
+ declare function KinkyDungeonEnemyCanMove(enemy: any, dir: any, MovableTiles: any, AvoidTiles: any, ignoreLocks: any, Tries: any): boolean;
305
+ declare function KinkyDungeonFindID(id: any): entity;
306
+ declare function KDDash(enemy: any, player: any, MovableTiles: any): {
307
+ happened: number;
308
+ Dash: boolean;
309
+ };
310
+ declare function KinkyDungeonSendEnemyEvent(Event: any, data: any): void;
311
+ /**
312
+ *
313
+ * @param {entity} enemy
314
+ * @param {any} data
315
+ * @param {boolean} aggressive
316
+ * @returns {(enemy, AIData) => void}
317
+ */
318
+ declare function KDGetIntentEvent(enemy: entity, data: any, play: any, allied: any, hostile: any, aggressive: boolean): (enemy: any, AIData: any) => void;
319
+ declare function KDAddEntity(entity: any): void;
320
+ declare function KDSpliceIndex(index: any, num?: number): void;
321
+ /**
322
+ *
323
+ * @param {entity} enemy
324
+ * @param {any} target
325
+ * @returns {{x: number, y: number, delta: number}}
326
+ */
327
+ declare function KDGetDir(enemy: entity, target: any): {
328
+ x: number;
329
+ y: number;
330
+ delta: number;
331
+ };
332
+ /**
333
+ *
334
+ * @param {entity} enemy
335
+ * @returns {number}
336
+ */
337
+ declare function KDPullResistance(enemy: entity): number;
338
+ /**
339
+ *
340
+ * @param {number} power
341
+ * @param {entity} enemy
342
+ * @param {boolean} allowNeg
343
+ * @returns {number}
344
+ */
345
+ declare function KDPushModifier(power: number, enemy: entity, allowNeg?: boolean): number;
346
+ /**
347
+ *
348
+ * @param {entity} enemy
349
+ * @param {number} amount
350
+ * @param {string} type
351
+ * @param {any} Damage
352
+ * @returns {*}
353
+ */
354
+ declare function KDTieUpEnemy(enemy: entity, amount: number, type: string, Damage: any): any;
355
+ declare function KDPredictStruggle(enemy: any, struggleMod: any, delta: any): {
356
+ enemy: any;
357
+ struggleMod: any;
358
+ delta: any;
359
+ boundLevel: any;
360
+ specialBoundLevel: any;
361
+ };
362
+ /**
363
+ * @param {entity} enemy - the enemy to check if the player can domme
364
+ * @returns {boolean}
365
+ */
366
+ declare function KDCanDom(enemy: entity): boolean;
367
+ /**
368
+ * Returns true if any non-dominant activities are currently being performed on the player which compromises their ability to dominate
369
+ * @returns {boolean}
370
+ */
371
+ declare function KDPlayerIsNotDom(): boolean;
372
+ /**
373
+ * Returns true if player has any level of bondage
374
+ * @returns {boolean}
375
+ */
376
+ declare function KDPlayerIsTied(): boolean;
377
+ /**
378
+ * @param {entity} enemy
379
+ * @returns {boolean}
380
+ */
381
+ declare function KDIsBrat(enemy: entity): boolean;
382
+ /**
383
+ * Captures helpless enemies near the enemy
384
+ * @param {entity} enemy
385
+ */
386
+ declare function KDCaptureNearby(enemy: entity): void;
387
+ /**
388
+ *
389
+ * @param {entity} enemy
390
+ * @param {boolean} guaranteed
391
+ * @returns {string}
392
+ */
393
+ declare function KinkyDungeonGetLoadoutForEnemy(enemy: entity, guaranteed: boolean): string;
394
+ /**
395
+ * Gets the text for a key, suffixed with the enemy faction or name if available. Otherwise falls back to just the key
396
+ * @param {string} key - The base text key
397
+ * @param {entity} enemy - The enemy
398
+ * @param {boolean} useName - Whether to use the enemy name or faction
399
+ * @returns {string}
400
+ */
401
+ declare function KinkyDungeonGetTextForEnemy(key: string, enemy: entity, useName?: boolean): string;
402
+ declare function KDPlayerIsDefeated(): number;
403
+ declare function KDPlayerIsDisabled(): number | boolean;
404
+ declare function KDPlayerIsStunned(): number | boolean;
405
+ /**
406
+ *
407
+ * @param {entity} enemy
408
+ * @returns {{suff: string, color: string}}
409
+ */
410
+ declare function KDGetAwareTooltip(enemy: entity): {
411
+ suff: string;
412
+ color: string;
413
+ };
414
+ /**
415
+ *
416
+ * @param {string} lock
417
+ * @returns {string}
418
+ */
419
+ declare function KDProcessLock(lock: string): string;
420
+ /**
421
+ *
422
+ * @param {entity} enemy
423
+ * @param {number} restMult
424
+ */
425
+ declare function KDRestockRestraints(enemy: entity, restMult: number): void;
426
+ /**
427
+ *
428
+ * @param {entity} enemy
429
+ * @param {number} restMult
430
+ * @returns {number}
431
+ */
432
+ declare function KDDetermineBaseRestCount(enemy: entity, restMult: number): number;
433
+ /**
434
+ *
435
+ * @param {entity} enemy
436
+ * @param {number} restMult
437
+ * @param {number} [count]
438
+ */
439
+ declare function KDStockRestraints(enemy: entity, restMult: number, count?: number): void;
440
+ /**
441
+ *
442
+ * @param {entity} enemy
443
+ * @param {string} loadout
444
+ */
445
+ declare function KDSetLoadout(enemy: entity, loadout: string): void;
446
+ declare function KDClearItems(enemy: any): void;
447
+ /**
448
+ *
449
+ * @param {entity} enemy
450
+ * @param {entity} player
451
+ * @returns {boolean}
452
+ */
453
+ declare function KDCanDetect(enemy: entity, player: entity, allowBlind?: boolean): boolean;
454
+ /**
455
+ *
456
+ * @param {entity} enemy
457
+ * @param {string} type
458
+ * @returns {number}
459
+ */
460
+ declare function KDGetSecurity(enemy: entity, type: string): number;
461
+ /**
462
+ * Reduces the enemy's binding by a certain amount
463
+ * @param {entity} enemy
464
+ * @param {number} bonus
465
+ */
466
+ declare function KDReduceBinding(enemy: entity, bonus: number): void;
467
+ /**
468
+ * Helper function to determine if a character needs punishing
469
+ * @param {entity} enemy
470
+ * @param {entity} player
471
+ */
472
+ declare function KDPlayerDeservesPunishment(enemy: entity, player: entity): boolean;
473
+ /**
474
+ *
475
+ * @param {entity} enemy
476
+ */
477
+ declare function KDPlugEnemy(enemy: entity): void;
478
+ /**
479
+ *
480
+ * @param {entity} enemy
481
+ * @param {boolean} removeSpecial
482
+ * @returns {Record<string, boolean>}
483
+ */
484
+ declare function KDGetTags(enemy: entity, removeSpecial: boolean): Record<string, boolean>;
485
+ /**
486
+ *
487
+ * @param {entity} enemy
488
+ * @param {boolean} useSpecial
489
+ * @returns {Record<string, boolean>}
490
+ */
491
+ declare function KDGetExtraTags(enemy: entity, useSpecial: boolean): Record<string, boolean>;
492
+ /**
493
+ *
494
+ * @param {entity} enemy
495
+ * @param {string} faction
496
+ * @param {restraint[]} restraintsToAdd
497
+ * @param {(item) => void} blockFunction
498
+ * @param {string[]} [restraintFromInventory]
499
+ * @param {spell} [spell]
500
+ * @returns {restraint[]}
501
+ */
502
+ declare function KDRunBondageResist(enemy: entity, faction: string, restraintsToAdd: restraint[], blockFunction: (item: any) => void, restraintFromInventory?: string[], spell?: spell): restraint[];
503
+ /**
504
+ * Assigns the point an enemy leashes the player to
505
+ * @param {entity} enemy
506
+ */
507
+ declare function KDAssignLeashPoint(enemy: entity): void;
508
+ declare let KDEnemiesCache: Map<any, any>;
509
+ declare let KinkyDungeonSummonCount: number;
510
+ declare let KinkyDungeonEnemyAlertRadius: number;
511
+ declare let KDStealthyMult: number;
512
+ declare let KDConspicuousMult: number;
513
+ declare let commentChance: number;
514
+ declare let actionDialogueChance: number;
515
+ declare let actionDialogueChanceIntense: number;
516
+ declare let KDEventableAttackTypes: string[];
517
+ /** @type {Map<string, number>} */
518
+ declare let KinkyDungeonFlags: Map<string, number>;
519
+ declare let KinkyDungeonFastMoveSuppress: boolean;
520
+ declare let KinkyDungeonFastStruggleSuppress: boolean;
521
+ declare let KDMaxBindingBars: number;
522
+ declare let KDBarAdvanceRate: number;
523
+ declare let KDBarAdvanceRateMin: number;
524
+ declare let KDChampionMax: number;
525
+ declare let KinkyDungeonDamageTaken: boolean;
526
+ declare let KinkyDungeonTorsoGrabCD: number;
527
+ declare let KinkyDungeonHuntDownPlayer: boolean;
528
+ /**
529
+ * @type {Map<number, {name: string, priority: number, duration: number, index: number}>}
530
+ */
531
+ declare let KDThoughtBubbles: Map<number, {
532
+ name: string;
533
+ priority: number;
534
+ duration: number;
535
+ index: number;
536
+ }>;
537
+ declare let AIData: {};
538
+ declare let KinkyDungeonEnemyID: number;
539
+ declare let KDDomThresh_Loose: number;
540
+ declare let KDDomThresh_Normal: number;
541
+ declare let KDDomThresh_Strict: number;
542
+ declare let KDDomThresh_Variance: number;
543
+ declare let KDDomThresh_PerkMod: number;
544
+ declare let KDDefaultRestraintThresh: number;
@@ -0,0 +1,22 @@
1
+ /**
2
+ * @type {enemy[]}
3
+ */
4
+ declare let KinkyDungeonEnemies: enemy[];
5
+ declare namespace KDOndeath {
6
+ function summon(enemy: any, o: any): void;
7
+ function dialogue(enemy: any, o: any): void;
8
+ function spellOnSelf(enemy: any, o: any): void;
9
+ function removeQuest(enemy: any, o: any): void;
10
+ function dollID(enemy: any, o: any): void;
11
+ function addQuest(enemy: any, o: any): void;
12
+ }
13
+ /**
14
+ * @type {Record<string, AIType>}
15
+ */
16
+ declare let KDAIType: Record<string, AIType>;
17
+ /**
18
+ * @type {Record<string, KDLoadout>}
19
+ */
20
+ declare let KDLoadouts: Record<string, KDLoadout>;
21
+ /** @type {Record<string, SpecialCondition>} */
22
+ declare let KDSpecialConditions: Record<string, SpecialCondition>;