bc-stubs 96.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (312) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +2 -0
  3. package/bc/Assets/Female3DCG/Female3DCG.d.ts +41 -0
  4. package/bc/Assets/Female3DCG/Female3DCGExtended.d.ts +29 -0
  5. package/bc/Backgrounds/Backgrounds.d.ts +37 -0
  6. package/bc/Female3DCG_Types.d.ts +875 -0
  7. package/bc/Screens/Character/Appearance/Appearance.d.ts +392 -0
  8. package/bc/Screens/Character/BackgroundSelection/BackgroundSelection.d.ts +98 -0
  9. package/bc/Screens/Character/Cheat/Cheat.d.ts +54 -0
  10. package/bc/Screens/Character/Creation/Creation.d.ts +40 -0
  11. package/bc/Screens/Character/Disclaimer/Disclaimer.d.ts +21 -0
  12. package/bc/Screens/Character/FriendList/FriendList.d.ts +102 -0
  13. package/bc/Screens/Character/InformationSheet/InformationSheet.d.ts +46 -0
  14. package/bc/Screens/Character/ItemColor/ItemColor.d.ts +232 -0
  15. package/bc/Screens/Character/Login/Login.d.ts +194 -0
  16. package/bc/Screens/Character/OnlineProfile/OnlineProfile.d.ts +27 -0
  17. package/bc/Screens/Character/PasswordReset/PasswordReset.d.ts +28 -0
  18. package/bc/Screens/Character/Preference/Preference.d.ts +658 -0
  19. package/bc/Screens/Character/Relog/Relog.d.ts +36 -0
  20. package/bc/Screens/Character/Title/Title.d.ts +68 -0
  21. package/bc/Screens/Character/Wardrobe/Wardrobe.d.ts +93 -0
  22. package/bc/Screens/Cutscene/NPCCollaring/NPCCollaring.d.ts +26 -0
  23. package/bc/Screens/Cutscene/NPCSlaveAuction/NPCSlaveAuction.d.ts +27 -0
  24. package/bc/Screens/Cutscene/NPCWedding/NPCWedding.d.ts +35 -0
  25. package/bc/Screens/Cutscene/PlayerCollaring/PlayerCollaring.d.ts +26 -0
  26. package/bc/Screens/Cutscene/PlayerMistress/PlayerMistress.d.ts +24 -0
  27. package/bc/Screens/Cutscene/SarahIntro/SarahIntro.d.ts +22 -0
  28. package/bc/Screens/Inventory/Cloth/CheerleaderTop/CheerleaderTop.d.ts +33 -0
  29. package/bc/Screens/Inventory/Cloth/FrilledShirt/FrilledShirt.d.ts +10 -0
  30. package/bc/Screens/Inventory/ClothAccessory/Bib/Bib.d.ts +2 -0
  31. package/bc/Screens/Inventory/EyeShadow/EyeShadow.d.ts +60 -0
  32. package/bc/Screens/Inventory/Futuristic/Futuristic.d.ts +60 -0
  33. package/bc/Screens/Inventory/ItemArms/FullLatexSuit/FullLatexSuit.d.ts +6 -0
  34. package/bc/Screens/Inventory/ItemArms/HempRope/HempRope.d.ts +2 -0
  35. package/bc/Screens/Inventory/ItemArms/NylonRope/NylonRope.d.ts +2 -0
  36. package/bc/Screens/Inventory/ItemArms/PrisonLockdownSuit/PrisonLockdownSuit.d.ts +4 -0
  37. package/bc/Screens/Inventory/ItemArms/TransportJacket/TransportJacket.d.ts +10 -0
  38. package/bc/Screens/Inventory/ItemBreast/ForbiddenChastityBra/ForbiddenChastityBra.d.ts +32 -0
  39. package/bc/Screens/Inventory/ItemBreast/FuturisticBra/FuturisticBra.d.ts +24 -0
  40. package/bc/Screens/Inventory/ItemButt/AnalBeads2/AnalBeads2.d.ts +2 -0
  41. package/bc/Screens/Inventory/ItemButt/InflVibeButtPlug/InflVibeButtPlug.d.ts +2 -0
  42. package/bc/Screens/Inventory/ItemDevices/DollBox/DollBox.d.ts +2 -0
  43. package/bc/Screens/Inventory/ItemDevices/FuckMachine/FuckMachine.d.ts +16 -0
  44. package/bc/Screens/Inventory/ItemDevices/FuturisticCrate/FuturisticCrate.d.ts +8 -0
  45. package/bc/Screens/Inventory/ItemDevices/KabeshiriWall/KabeshiriWall.d.ts +13 -0
  46. package/bc/Screens/Inventory/ItemDevices/Kennel/Kennel.d.ts +18 -0
  47. package/bc/Screens/Inventory/ItemDevices/LuckyWheel/LuckyWheel.d.ts +48 -0
  48. package/bc/Screens/Inventory/ItemDevices/PetBowl/PetBowl.d.ts +6 -0
  49. package/bc/Screens/Inventory/ItemDevices/VacBedDeluxe/VacBedDeluxe.d.ts +2 -0
  50. package/bc/Screens/Inventory/ItemDevices/WheelFortune/WheelFortune.d.ts +10 -0
  51. package/bc/Screens/Inventory/ItemDevices/WoodenBox/WoodenBox.d.ts +13 -0
  52. package/bc/Screens/Inventory/ItemFeet/HempRope/HempRope.d.ts +2 -0
  53. package/bc/Screens/Inventory/ItemFeet/NylonRope/NylonRope.d.ts +2 -0
  54. package/bc/Screens/Inventory/ItemHandhelds/PortalTablet/PortalTablet.d.ts +10 -0
  55. package/bc/Screens/Inventory/ItemHead/DroneMask/DroneMask.d.ts +2 -0
  56. package/bc/Screens/Inventory/ItemHood/CanvasHood/CanvasHood.d.ts +6 -0
  57. package/bc/Screens/Inventory/ItemMisc/CombinationPadlock/CombinationPadlock.d.ts +16 -0
  58. package/bc/Screens/Inventory/ItemMisc/ExclusivePadlock/ExclusivePadlock.d.ts +6 -0
  59. package/bc/Screens/Inventory/ItemMisc/FamilyPadlock/FamilyPadlock.d.ts +6 -0
  60. package/bc/Screens/Inventory/ItemMisc/HighSecurityPadlock/HighSecurityPadlock.d.ts +15 -0
  61. package/bc/Screens/Inventory/ItemMisc/IntricatePadlock/IntricatePadlock.d.ts +6 -0
  62. package/bc/Screens/Inventory/ItemMisc/LoversPadlock/LoversPadlock.d.ts +6 -0
  63. package/bc/Screens/Inventory/ItemMisc/LoversTimerPadlock/LoversTimerPadlock.d.ts +17 -0
  64. package/bc/Screens/Inventory/ItemMisc/MetalPadlock/MetalPadlock.d.ts +6 -0
  65. package/bc/Screens/Inventory/ItemMisc/MistressPadlock/MistressPadlock.d.ts +6 -0
  66. package/bc/Screens/Inventory/ItemMisc/MistressTimerPadlock/MistressTimerPadlock.d.ts +13 -0
  67. package/bc/Screens/Inventory/ItemMisc/OwnerPadlock/OwnerPadlock.d.ts +6 -0
  68. package/bc/Screens/Inventory/ItemMisc/OwnerTimerPadlock/OwnerTimerPadlock.d.ts +22 -0
  69. package/bc/Screens/Inventory/ItemMisc/PandoraPadlock/PandoraPadlock.d.ts +6 -0
  70. package/bc/Screens/Inventory/ItemMisc/PasswordPadlock/PasswordPadlock.d.ts +17 -0
  71. package/bc/Screens/Inventory/ItemMisc/PortalLinkPadlock/PortalLinkPadlock.d.ts +6 -0
  72. package/bc/Screens/Inventory/ItemMisc/SafewordPadlock/SafewordPadlock.d.ts +12 -0
  73. package/bc/Screens/Inventory/ItemMisc/TimerPadlock/TimerPadlock.d.ts +13 -0
  74. package/bc/Screens/Inventory/ItemMisc/TimerPasswordPadlock/TimerPasswordPadlock.d.ts +13 -0
  75. package/bc/Screens/Inventory/ItemMisc/WoodenSign/WoodenSign.d.ts +2 -0
  76. package/bc/Screens/Inventory/ItemMouth/FuturisticPanelGag/FuturisticPanelGag.d.ts +49 -0
  77. package/bc/Screens/Inventory/ItemNeck/AutoShockCollar/AutoShockCollar.d.ts +4 -0
  78. package/bc/Screens/Inventory/ItemNeck/FuturisticCollar/FuturisticCollar.d.ts +59 -0
  79. package/bc/Screens/Inventory/ItemNeck/PetSuitShockCollar/PetSuitShockCollar.d.ts +4 -0
  80. package/bc/Screens/Inventory/ItemNeck/ShockCollar/ShockCollar.d.ts +4 -0
  81. package/bc/Screens/Inventory/ItemNeck/SlaveCollar/SlaveCollar.d.ts +25 -0
  82. package/bc/Screens/Inventory/ItemNeckAccessories/CollarAutoShockUnit/CollarAutoShockUnit.d.ts +15 -0
  83. package/bc/Screens/Inventory/ItemNeckAccessories/CollarNameTag/CollarNameTag.d.ts +8 -0
  84. package/bc/Screens/Inventory/ItemNeckAccessories/CollarShockUnit/CollarShockUnit.d.ts +17 -0
  85. package/bc/Screens/Inventory/ItemNeckAccessories/CustomCollarTag/CustomCollarTag.d.ts +2 -0
  86. package/bc/Screens/Inventory/ItemNeckAccessories/ElectronicTag/ElectronicTag.d.ts +2 -0
  87. package/bc/Screens/Inventory/ItemNeckRestraints/CollarLeash/CollarLeash.d.ts +4 -0
  88. package/bc/Screens/Inventory/ItemNeckRestraints/PetPost/PetPost.d.ts +2 -0
  89. package/bc/Screens/Inventory/ItemNipples/LactationPump/LactationPump.d.ts +2 -0
  90. package/bc/Screens/Inventory/ItemPelvis/ForbiddenChastityBelt/ForbiddenChastityBelt.d.ts +32 -0
  91. package/bc/Screens/Inventory/ItemPelvis/FuturisticChastityBelt/FuturisticChastityBelt.d.ts +28 -0
  92. package/bc/Screens/Inventory/ItemPelvis/FuturisticTrainingBelt/FuturisticTrainingBelt.d.ts +103 -0
  93. package/bc/Screens/Inventory/ItemPelvis/LoveChastityBelt/LoveChastityBelt.d.ts +8 -0
  94. package/bc/Screens/Inventory/ItemPelvis/ObedienceBelt/ObedienceBelt.d.ts +29 -0
  95. package/bc/Screens/Inventory/ItemPelvis/PortalPanties/PortalPanties.d.ts +10 -0
  96. package/bc/Screens/Inventory/ItemPelvis/SciFiPleasurePanties/SciFiPleasurePanties.d.ts +6 -0
  97. package/bc/Screens/Inventory/ItemTorso/FuturisticHarness/FuturisticHarness.d.ts +8 -0
  98. package/bc/Screens/Inventory/ItemVulva/ClitAndDildoVibratorbelt/ClitAndDildoVibratorbelt.d.ts +4 -0
  99. package/bc/Screens/Inventory/ItemVulva/FuturisticVibrator/FuturisticVibrator.d.ts +65 -0
  100. package/bc/Screens/Inventory/ItemVulva/LoversVibrator/LoversVibrator.d.ts +2 -0
  101. package/bc/Screens/Inventory/Wings/SteampunkWings/SteampunkWings.d.ts +16 -0
  102. package/bc/Screens/MiniGame/Chess/BondageChess.d.ts +30 -0
  103. package/bc/Screens/MiniGame/Chess/chess.d.ts +7 -0
  104. package/bc/Screens/MiniGame/ChestLockpick/ChestLockpick.d.ts +27 -0
  105. package/bc/Screens/MiniGame/ClubCard/ClubCard.d.ts +373 -0
  106. package/bc/Screens/MiniGame/ClubCardBuilder/ClubCardBuilder.d.ts +66 -0
  107. package/bc/Screens/MiniGame/DojoStruggle/DojoStruggle.d.ts +25 -0
  108. package/bc/Screens/MiniGame/GetUp/GetUp.d.ts +31 -0
  109. package/bc/Screens/MiniGame/HorseWalk/HorseWalk.d.ts +85 -0
  110. package/bc/Screens/MiniGame/Kidnap/Kidnap.d.ts +165 -0
  111. package/bc/Screens/MiniGame/KinkyDungeon/KDAutoStruggle.d.ts +99 -0
  112. package/bc/Screens/MiniGame/KinkyDungeon/KDClasses.d.ts +11 -0
  113. package/bc/Screens/MiniGame/KinkyDungeon/KDDelayedActions.d.ts +17 -0
  114. package/bc/Screens/MiniGame/KinkyDungeon/KDFixForBC.d.ts +11 -0
  115. package/bc/Screens/MiniGame/KinkyDungeon/KDModUtils.d.ts +93 -0
  116. package/bc/Screens/MiniGame/KinkyDungeon/KDParticles.d.ts +37 -0
  117. package/bc/Screens/MiniGame/KinkyDungeon/KDTypeDefs.d.ts +2161 -0
  118. package/bc/Screens/MiniGame/KinkyDungeon/KDWardrobe.d.ts +84 -0
  119. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeon.d.ts +653 -0
  120. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonAlt.d.ts +481 -0
  121. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonBones.d.ts +16 -0
  122. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonBoss.d.ts +119 -0
  123. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonBuffs.d.ts +33 -0
  124. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonBuffsList.d.ts +865 -0
  125. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonConsumables.d.ts +36 -0
  126. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonConsumablesList.d.ts +66 -0
  127. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonCurse.d.ts +44 -0
  128. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDialogue.d.ts +171 -0
  129. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDialogueList.d.ts +45 -0
  130. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDialogueTriggers.d.ts +48 -0
  131. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDraw.d.ts +738 -0
  132. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDress.d.ts +62 -0
  133. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDressList.d.ts +33 -0
  134. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEditor.d.ts +1124 -0
  135. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEditorGen.d.ts +113 -0
  136. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEditorTiles.d.ts +4 -0
  137. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEffectTiles.d.ts +6 -0
  138. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEnemies.d.ts +544 -0
  139. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEnemiesList.d.ts +22 -0
  140. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEnemyEventList.d.ts +18 -0
  141. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonErrors.d.ts +59 -0
  142. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEvents.d.ts +151 -0
  143. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonFactions.d.ts +53 -0
  144. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonFactionsList.d.ts +650 -0
  145. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonFight.d.ts +453 -0
  146. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonFurniture.d.ts +28 -0
  147. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonGame.d.ts +429 -0
  148. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonHUD.d.ts +134 -0
  149. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonInput.d.ts +23 -0
  150. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonInventory.d.ts +178 -0
  151. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonItem.d.ts +33 -0
  152. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonJail.d.ts +142 -0
  153. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonJailList.d.ts +105 -0
  154. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonLoot.d.ts +66 -0
  155. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonLootList.d.ts +866 -0
  156. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonLore.d.ts +37 -0
  157. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMagic.d.ts +113 -0
  158. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMagicCode.d.ts +23 -0
  159. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMagicList.d.ts +62 -0
  160. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMapMods.d.ts +5 -0
  161. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMistress.d.ts +10 -0
  162. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMultiplayer.d.ts +26 -0
  163. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMusic.d.ts +28 -0
  164. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonObject.d.ts +42 -0
  165. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonParams.d.ts +4 -0
  166. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonPathfinding.d.ts +36 -0
  167. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonPerks.d.ts +147 -0
  168. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonPersonality.d.ts +83 -0
  169. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonPlayerEffects.d.ts +35 -0
  170. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonQuest.d.ts +10 -0
  171. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonReputation.d.ts +229 -0
  172. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonRestraints.d.ts +766 -0
  173. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonRestraintsList.d.ts +55 -0
  174. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonSetpiece.d.ts +91 -0
  175. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonShrine.d.ts +89 -0
  176. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonSpawns.d.ts +49 -0
  177. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonStats.d.ts +282 -0
  178. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonTests.d.ts +5 -0
  179. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonTiles.d.ts +160 -0
  180. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonTilesList.d.ts +72 -0
  181. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonTraps.d.ts +34 -0
  182. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonVibe.d.ts +98 -0
  183. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonVision.d.ts +24 -0
  184. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonWeaponList.d.ts +5 -0
  185. package/bc/Screens/MiniGame/MagicBattle/MagicBattle.d.ts +73 -0
  186. package/bc/Screens/MiniGame/MagicPuzzle/MagicPuzzle.d.ts +75 -0
  187. package/bc/Screens/MiniGame/MaidCleaning/MaidCleaning.d.ts +51 -0
  188. package/bc/Screens/MiniGame/MaidDrinks/MaidDrinks.d.ts +82 -0
  189. package/bc/Screens/MiniGame/PlayerAuction/PlayerAuction.d.ts +36 -0
  190. package/bc/Screens/MiniGame/PuppyWalker/PuppyWalker.d.ts +39 -0
  191. package/bc/Screens/MiniGame/RhythmGame/RhythmGame.d.ts +76 -0
  192. package/bc/Screens/MiniGame/SlaveAuction/SlaveAuction.d.ts +39 -0
  193. package/bc/Screens/MiniGame/Tennis/Tennis.d.ts +52 -0
  194. package/bc/Screens/MiniGame/Therapy/Therapy.d.ts +39 -0
  195. package/bc/Screens/MiniGame/WheelFortune/WheelFortune.d.ts +105 -0
  196. package/bc/Screens/Online/AdvancedRule/AdvancedRule.d.ts +32 -0
  197. package/bc/Screens/Online/ChatAdmin/ChatAdmin.d.ts +59 -0
  198. package/bc/Screens/Online/ChatBlockItem/ChatBlockItem.d.ts +30 -0
  199. package/bc/Screens/Online/ChatCreate/ChatCreate.d.ts +66 -0
  200. package/bc/Screens/Online/ChatRoom/ChatRoom.d.ts +1342 -0
  201. package/bc/Screens/Online/ChatRoom/Commands.d.ts +66 -0
  202. package/bc/Screens/Online/ChatSearch/ChatSearch.d.ts +241 -0
  203. package/bc/Screens/Online/ChatSelect/ChatSelect.d.ts +33 -0
  204. package/bc/Screens/Online/ForbiddenWords/ForbiddenWords.d.ts +33 -0
  205. package/bc/Screens/Online/Game/OnlineGame.d.ts +69 -0
  206. package/bc/Screens/Online/GameClubCard/GameClubCard.d.ts +131 -0
  207. package/bc/Screens/Online/GameLARP/GameLARP.d.ts +279 -0
  208. package/bc/Screens/Online/GameMagicBattle/GameMagicBattle.d.ts +159 -0
  209. package/bc/Screens/Online/WheelFortuneCustomize/WheelFortuneCustomize.d.ts +24 -0
  210. package/bc/Screens/Room/Arcade/Arcade.d.ts +94 -0
  211. package/bc/Screens/Room/AsylumBedroom/AsylumBedroom.d.ts +16 -0
  212. package/bc/Screens/Room/AsylumEntrance/AsylumEntrance.d.ts +265 -0
  213. package/bc/Screens/Room/AsylumGGTS/AsylumGGTS.d.ts +330 -0
  214. package/bc/Screens/Room/AsylumMeeting/AsylumMeeting.d.ts +110 -0
  215. package/bc/Screens/Room/AsylumTherapy/AsylumTherapy.d.ts +117 -0
  216. package/bc/Screens/Room/Cafe/Cafe.d.ts +144 -0
  217. package/bc/Screens/Room/Cell/Cell.d.ts +32 -0
  218. package/bc/Screens/Room/ClubCardLounge/ClubCardLounge.d.ts +28 -0
  219. package/bc/Screens/Room/CollegeCafeteria/CollegeCafeteria.d.ts +57 -0
  220. package/bc/Screens/Room/CollegeChess/CollegeChess.d.ts +75 -0
  221. package/bc/Screens/Room/CollegeDetention/CollegeDetention.d.ts +98 -0
  222. package/bc/Screens/Room/CollegeEntrance/CollegeEntrance.d.ts +54 -0
  223. package/bc/Screens/Room/CollegeTeacher/CollegeTeacher.d.ts +71 -0
  224. package/bc/Screens/Room/CollegeTennis/CollegeTennis.d.ts +47 -0
  225. package/bc/Screens/Room/CollegeTheater/CollegeTheater.d.ts +100 -0
  226. package/bc/Screens/Room/Crafting/Crafting.d.ts +213 -0
  227. package/bc/Screens/Room/DailyJob/DailyJob.d.ts +111 -0
  228. package/bc/Screens/Room/Empty/Empty.d.ts +84 -0
  229. package/bc/Screens/Room/Gambling/Gambling.d.ts +269 -0
  230. package/bc/Screens/Room/Infiltration/Infiltration.d.ts +223 -0
  231. package/bc/Screens/Room/InfiltrationPerks/InfiltrationPerks.d.ts +42 -0
  232. package/bc/Screens/Room/Introduction/Introduction.d.ts +195 -0
  233. package/bc/Screens/Room/KidnapLeague/KidnapLeague.d.ts +253 -0
  234. package/bc/Screens/Room/LARP/LARP.d.ts +39 -0
  235. package/bc/Screens/Room/Magic/Magic.d.ts +199 -0
  236. package/bc/Screens/Room/MagicSchoolEscape/MagicSchoolEscape.d.ts +36 -0
  237. package/bc/Screens/Room/MagicSchoolLaboratory/MagicSchoolLaboratory.d.ts +170 -0
  238. package/bc/Screens/Room/MaidQuarters/MaidQuarters.d.ts +305 -0
  239. package/bc/Screens/Room/MainHall/MainHall.d.ts +255 -0
  240. package/bc/Screens/Room/Management/Management.d.ts +544 -0
  241. package/bc/Screens/Room/MovieStudio/MovieStudio.d.ts +178 -0
  242. package/bc/Screens/Room/Nursery/Nursery.d.ts +85 -0
  243. package/bc/Screens/Room/Pandora/Pandora.d.ts +348 -0
  244. package/bc/Screens/Room/PandoraPrison/PandoraPrison.d.ts +180 -0
  245. package/bc/Screens/Room/Photographic/Photographic.d.ts +53 -0
  246. package/bc/Screens/Room/Platform/Platform.d.ts +1730 -0
  247. package/bc/Screens/Room/PlatformDialog/PlatformDialog.d.ts +3966 -0
  248. package/bc/Screens/Room/PlatformIntro/PlatformIntro.d.ts +21 -0
  249. package/bc/Screens/Room/PlatformProfile/PlatformProfile.d.ts +62 -0
  250. package/bc/Screens/Room/Poker/Poker.d.ts +141 -0
  251. package/bc/Screens/Room/Poker/PokerHandValue.d.ts +65 -0
  252. package/bc/Screens/Room/Prison/Prison.d.ts +118 -0
  253. package/bc/Screens/Room/Private/Private.d.ts +781 -0
  254. package/bc/Screens/Room/PrivateBed/PrivateBed.d.ts +78 -0
  255. package/bc/Screens/Room/PrivateRansom/PrivateRansom.d.ts +28 -0
  256. package/bc/Screens/Room/Sarah/Sarah.d.ts +162 -0
  257. package/bc/Screens/Room/Shibari/Shibari.d.ts +162 -0
  258. package/bc/Screens/Room/Shop/Shop.d.ts +162 -0
  259. package/bc/Screens/Room/SlaveMarket/SlaveMarket.d.ts +90 -0
  260. package/bc/Screens/Room/Stable/Stable.d.ts +236 -0
  261. package/bc/Scripts/Activity.d.ts +270 -0
  262. package/bc/Scripts/AfkTimer.d.ts +43 -0
  263. package/bc/Scripts/Animation.d.ts +81 -0
  264. package/bc/Scripts/Asset.d.ts +216 -0
  265. package/bc/Scripts/Audio.d.ts +105 -0
  266. package/bc/Scripts/Character.d.ts +495 -0
  267. package/bc/Scripts/CharacterName.d.ts +1 -0
  268. package/bc/Scripts/ColorPicker.d.ts +155 -0
  269. package/bc/Scripts/Common.d.ts +499 -0
  270. package/bc/Scripts/CommonDraw.d.ts +34 -0
  271. package/bc/Scripts/ControllerSupport.d.ts +107 -0
  272. package/bc/Scripts/Dialog.d.ts +970 -0
  273. package/bc/Scripts/DictionaryBuilder.d.ts +210 -0
  274. package/bc/Scripts/Drawing.d.ts +581 -0
  275. package/bc/Scripts/Drawing3D.d.ts +21 -0
  276. package/bc/Scripts/DynamicDraw.d.ts +310 -0
  277. package/bc/Scripts/Element.d.ts +154 -0
  278. package/bc/Scripts/ExtendedItem.d.ts +339 -0
  279. package/bc/Scripts/GLDraw.d.ts +223 -0
  280. package/bc/Scripts/Game.d.ts +61 -0
  281. package/bc/Scripts/GameLog.d.ts +87 -0
  282. package/bc/Scripts/Graph.d.ts +46 -0
  283. package/bc/Scripts/Import.d.ts +7 -0
  284. package/bc/Scripts/Inventory.d.ts +509 -0
  285. package/bc/Scripts/MiniGame.d.ts +30 -0
  286. package/bc/Scripts/ModularItem.d.ts +286 -0
  287. package/bc/Scripts/Mouse.d.ts +34 -0
  288. package/bc/Scripts/NPC.d.ts +105 -0
  289. package/bc/Scripts/Notification.d.ts +120 -0
  290. package/bc/Scripts/PortalLink.d.ts +159 -0
  291. package/bc/Scripts/Property.d.ts +98 -0
  292. package/bc/Scripts/Reputation.d.ts +36 -0
  293. package/bc/Scripts/Server.d.ts +239 -0
  294. package/bc/Scripts/Skill.d.ts +107 -0
  295. package/bc/Scripts/Speech.d.ts +145 -0
  296. package/bc/Scripts/Struggle.d.ts +357 -0
  297. package/bc/Scripts/Testing.d.ts +30 -0
  298. package/bc/Scripts/Text.d.ts +92 -0
  299. package/bc/Scripts/TextItem.d.ts +65 -0
  300. package/bc/Scripts/TightenLoosenItem.d.ts +31 -0
  301. package/bc/Scripts/Timer.d.ts +62 -0
  302. package/bc/Scripts/Translation.d.ts +101 -0
  303. package/bc/Scripts/TypedItem.d.ts +242 -0
  304. package/bc/Scripts/Validation.d.ts +324 -0
  305. package/bc/Scripts/VariableHeight.d.ts +108 -0
  306. package/bc/Scripts/VibratorMode.d.ts +209 -0
  307. package/bc/Scripts/lib/LZString.d.ts +12 -0
  308. package/bc/Scripts/lib/three/FBXLoader.d.ts +0 -0
  309. package/bc/Scripts/lib/three/GLTFLoader.d.ts +0 -0
  310. package/bc/Scripts/lib/webgl/resources/m4.d.ts +0 -0
  311. package/bc/Typedef.d.ts +3933 -0
  312. package/package.json +19 -0
@@ -0,0 +1,37 @@
1
+ declare function KinkyDungeonNewLore(): boolean;
2
+ declare function KinkyDungeonUpdateTabs(exploredLore: any): void;
3
+ declare function KinkyDungeonDrawLore(): void;
4
+ declare function KinkyDungeonUpdateLore(exploredLore: any): void;
5
+ declare function KinkyDungeonHandleLore(): boolean;
6
+ declare let KinkyDungeonCurrentLore: number;
7
+ /**
8
+ * @type {any}
9
+ */
10
+ declare let KinkyDungeonCurrentLoreTab: any;
11
+ /**
12
+ * @type {any[]}
13
+ */
14
+ declare let KinkyDungeonCurrentLoreTabs: any[];
15
+ declare let KinkyDungeonCurrentLoreItems: any[];
16
+ declare let KinkyDungeonCurrentLoreItemOffset: number;
17
+ declare let KinkyDungeonCurrentLoreTabOffset: number;
18
+ declare let KinkyDungeonLore: number[];
19
+ declare namespace KinkyDungeonCheckpointLore {
20
+ const Combat: number[];
21
+ const School: number[];
22
+ const History: number[];
23
+ const Enemy: number[];
24
+ const grv: number[];
25
+ const tmb: number[];
26
+ const cat: number[];
27
+ const lib: number[];
28
+ const jng: number[];
29
+ const cry: number[];
30
+ const tmp: number[];
31
+ const ore: number[];
32
+ const bel: number[];
33
+ }
34
+ declare let KinkyDungeonLoreScale: number;
35
+ declare let KinkyDungeonRepeatLoreChance: number;
36
+ declare let KinkyDungeonGenericLoreChance: number;
37
+ declare let KinkyDungeonNewLoreList: any;
@@ -0,0 +1,113 @@
1
+ declare function KinkyDungeonSearchSpell(list: any, name: any): any;
2
+ declare function KinkyDungeonFindSpell(name: any, SearchEnemies: any): any;
3
+ declare function KinkyDungeonDisableSpell(Name: any): void;
4
+ declare function KinkyDungeonResetMagic(): void;
5
+ /**
6
+ *
7
+ * @param {string} name
8
+ * @returns {boolean}
9
+ */
10
+ declare function KDHasSpell(name: string): boolean;
11
+ /**
12
+ *
13
+ * @param {string} name
14
+ * @param {number} Level - Spell level. Set to -1 to allow any level
15
+ * @returns {spell}
16
+ */
17
+ declare function KDGetUpcast(name: string, Level: number): spell;
18
+ /**
19
+ *
20
+ * @param {string} name
21
+ * @returns {boolean}
22
+ */
23
+ declare function KDHasUpcast(name: string): boolean;
24
+ /**
25
+ *
26
+ * @returns {boolean}
27
+ */
28
+ declare function KDCanUpcast(): boolean;
29
+ declare function KDEmpower(data: any, entity: any): void;
30
+ declare function KinkyDungeoCheckComponents(spell: any, x: any, y: any): string[];
31
+ declare function KinkyDungeonHandleSpellChoice(SpellChoice: any): any;
32
+ declare function KDSpellIgnoreComp(spell: any): boolean;
33
+ declare function KinkyDungeonHandleSpellCast(spell: any): any;
34
+ declare function KinkyDungeonClickSpell(i: any): {
35
+ spell: any;
36
+ clicked: boolean;
37
+ };
38
+ declare function KinkyDungeonHandleSpell(): boolean;
39
+ declare function KinkyDungeonGetManaCost(Spell: any): any;
40
+ declare function KinkyDungeonGetCost(Spell: any): any;
41
+ declare function KinkyDungeonMakeNoise(radius: any, noiseX: any, noiseY: any): void;
42
+ /**
43
+ *
44
+ * @param {number} targetX
45
+ * @param {number} targetY
46
+ * @param {spell} spell
47
+ * @param {*} enemy
48
+ * @param {*} player
49
+ * @param {*} bullet
50
+ * @param {string} [forceFaction]
51
+ * @param {any} [castData]
52
+ * @returns {{result: string, data: any}}
53
+ */
54
+ declare function KinkyDungeonCastSpell(targetX: number, targetY: number, spell: spell, enemy: any, player: any, bullet: any, forceFaction?: string, castData?: any): {
55
+ result: string;
56
+ data: any;
57
+ };
58
+ declare function KinkyDungeonClickSpellChoice(I: any, CurrentSpell: any): void;
59
+ declare function KinkyDungeonHandleMagic(): boolean;
60
+ declare function KDGetPrerequisite(spell: any): string;
61
+ declare function KinkyDungeonCheckSpellPrerequisite(spell: any): boolean;
62
+ declare function KinkyDungeonDetectLanguageForMaxWidth(str: any, maxWidthTranslate: any, maxWidthEnglish: any): any;
63
+ declare function KinkyDungeonWordWrap(str: any, maxWidthTranslate: any, maxWidthEnglish: any): string;
64
+ declare function KinkyDungeonTestWhite(x: any, language: any): any;
65
+ declare function KDSchoolColor(school: any): string;
66
+ declare function KinkyDungeonDrawMagic(): void;
67
+ declare function KDFilterSpellPages(): string[][][];
68
+ declare function KDFilterSpellPageNames(): string[];
69
+ declare function KDCorrectCurrentSpellPage(pages: any): number;
70
+ declare function KinkyDungeonListSpells(Mode: any): any;
71
+ declare function KinkyDungeonDrawMagicSpells(): void;
72
+ declare function KinkyDungeonHandleMagicSpells(): boolean;
73
+ declare function KinkyDungeonSpellIndex(Name: any): number;
74
+ declare function KinkyDungeonSetPreviewSpell(spell: any): void;
75
+ declare function KinkyDungeonGetCompList(spell: any): string;
76
+ declare function KinkyDungeonSendMagicEvent(Event: any, data: any, forceSpell: any): void;
77
+ declare function KDCastSpellToEnemies(fn: any, tX: any, tY: any, spell: any): boolean;
78
+ /**
79
+ * Returns true if the enemy matches one of the tags
80
+ * @param {string[]} tags
81
+ * @param {entity} entity
82
+ * @returns {boolean}
83
+ */
84
+ declare function KDMatchTags(tags: string[], entity: entity): boolean;
85
+ declare let KinkyDungeonManaCost: number;
86
+ declare let KDEmpowerSprite: string;
87
+ declare let KDMaxEmpower: number;
88
+ declare let KinkyDungeonBookScale: number;
89
+ declare let KinkyDungeonMysticSeals: number;
90
+ declare let KinkyDungeonCurrentBook: string;
91
+ declare let KinkyDungeonCurrentPage: number;
92
+ declare let KinkyDungeonCurrentSpellsPage: number;
93
+ declare let KinkyDungeonBooks: string[];
94
+ declare let KinkyDungeonPreviewSpell: any;
95
+ declare let KinkyDungeonSpellChoices: number[];
96
+ declare let KinkyDungeonSpellChoicesToggle: boolean[];
97
+ declare let KinkyDungeonSpellChoiceCount: number;
98
+ declare let KinkyDungeonSpellChoiceCountPerPage: number;
99
+ declare let KDSpellPage: number;
100
+ declare let KinkyDungeonSpellOffset: number;
101
+ declare let KinkyDungeonSpellChoiceOffset: number;
102
+ declare let KDPlayerHitBy: any[];
103
+ declare let KinkyDungeonMiscastPityModifier: number;
104
+ declare let KinkyDungeonMiscastPityModifierIncrementPercentage: number;
105
+ declare let KinkyDungeonSpellPress: string;
106
+ declare let KDSwapSpell: number;
107
+ declare let selectedFilters: string[];
108
+ declare let genericfilters: string[];
109
+ declare let KDSpellListIndex: number;
110
+ declare let KDSpellListIndexVis: number;
111
+ declare let KDMaxSpellPerColumn: number;
112
+ declare let KDMaxSpellYY: number;
113
+ declare let MagicSpellsUIShift: number;
@@ -0,0 +1,23 @@
1
+ /**
2
+ * @type {Record<string, (spell: any, data: any, targetX: any, targetY: any, tX: any, tY: any, entity: any, enemy: any, moveDirection: any, bullet: any, miscast: any, faction: any, cast: any, selfCast: any) => void | string>}
3
+ */
4
+ declare let KinkyDungeonSpellSpecials: Record<string, (spell: any, data: any, targetX: any, targetY: any, tX: any, tY: any, entity: any, enemy: any, moveDirection: any, bullet: any, miscast: any, faction: any, cast: any, selfCast: any) => void | string>;
5
+ declare namespace KDCommandCaptureBindings {
6
+ function vine(spell: any, entity: any, faction: any, bullet: any, miscast: any, attacker: any, counter: any): void;
7
+ function rope(spell: any, entity: any, faction: any, bullet: any, miscast: any, attacker: any, counter: any): void;
8
+ function fabric(spell: any, entity: any, faction: any, bullet: any, miscast: any, attacker: any, counter: any): void;
9
+ function belt(spell: any, entity: any, faction: any, bullet: any, miscast: any, attacker: any, counter: any): void;
10
+ function chain(spell: any, entity: any, faction: any, bullet: any, miscast: any, attacker: any, counter: any): void;
11
+ }
12
+ declare namespace KDCommandBindBindings {
13
+ export function vine_1(spell: any, x: any, y: any, faction: any, bullet: any, miscast: any, attacker: any, counter: any): void;
14
+ export { vine_1 as vine };
15
+ export function rope_1(spell: any, x: any, y: any, faction: any, bullet: any, miscast: any, attacker: any, counter: any): void;
16
+ export { rope_1 as rope };
17
+ export function fabric_1(spell: any, x: any, y: any, faction: any, bullet: any, miscast: any, attacker: any, counter: any): void;
18
+ export { fabric_1 as fabric };
19
+ export function chain_1(spell: any, x: any, y: any, faction: any, bullet: any, miscast: any, attacker: any, counter: any): void;
20
+ export { chain_1 as chain };
21
+ export function belt_1(spell: any, x: any, y: any, faction: any, bullet: any, miscast: any, attacker: any, counter: any): void;
22
+ export { belt_1 as belt };
23
+ }
@@ -0,0 +1,62 @@
1
+ declare namespace KDCommandWord {
2
+ const name: string;
3
+ const tags: string[];
4
+ const sfx: string;
5
+ const school: string;
6
+ const manacost: number;
7
+ const components: string[];
8
+ const level: number;
9
+ const type: string;
10
+ const special: string;
11
+ const noMiscast: boolean;
12
+ const onhit: string;
13
+ const time: number;
14
+ const power: number;
15
+ const range: number;
16
+ const size: number;
17
+ const damage: string;
18
+ }
19
+ /**
20
+ * These are starting spells
21
+ */
22
+ declare let KinkyDungeonSpellsStart: any[];
23
+ declare let filters: string[];
24
+ /** Extra filters, indexed according to the learnable spells menu */
25
+ declare let filtersExtra: string[][];
26
+ declare let KDColumnLabels: string[][];
27
+ declare let KinkyDungeonSpellPages: string[];
28
+ /**
29
+ * These spells occur in the menu and the player can learn them
30
+ * Spells with NoBuy cannot be bought, but can be looked at.
31
+ * Spells with NoMenu do not appear in the menu until the player has them
32
+ */
33
+ declare let KinkyDungeonLearnableSpells: string[][][];
34
+ /**
35
+ * Spells that the player can choose
36
+ * @type {Record<string, spell[]>}
37
+ */
38
+ declare let KinkyDungeonSpellList: Record<string, spell[]>;
39
+ /**
40
+ * Spells that are not in the base spell lists
41
+ * @type {spell[]}
42
+ */
43
+ declare let KinkyDungeonSpellListEnemies: spell[];
44
+ /** @type {Record<string, KDBondage>} */
45
+ declare let KDSpecialBondage: Record<string, KDBondage>;
46
+ declare namespace KDMagicDefs {
47
+ const RopeKraken_TentacleCost: number;
48
+ const RopeKraken_TentacleThreshold: number;
49
+ const RopeKraken_TentacleCountMin: number;
50
+ const RopeKraken_TentacleCountShare: number;
51
+ const SarcoKraken_TentacleCost: number;
52
+ const SarcoKraken_TentacleThreshold: number;
53
+ const SarcoKraken_TentacleCountMin: number;
54
+ const SarcoKraken_TentacleCountMax: number;
55
+ const SarcoKraken_TentacleCountShare: number;
56
+ const SlimeKraken_TentacleCost: number;
57
+ const SlimeKraken_TentacleThreshold: number;
58
+ const SlimeKraken_TentacleCountMin: number;
59
+ const SlimeKraken_TentacleCountShare: number;
60
+ }
61
+ /** @type {Record<string, (enemy: entity, target: entity, spell?: spell) => boolean>} */
62
+ declare let KDCastConditions: Record<string, (enemy: entity, target: entity, spell?: spell) => boolean>;
@@ -0,0 +1,5 @@
1
+ declare function KDGetMapGenList(count: any, mods: any): any[];
2
+ /**
3
+ * @type {Record<string, MapMod>}
4
+ */
5
+ declare let KDMapMods: Record<string, MapMod>;
@@ -0,0 +1,10 @@
1
+ declare let Ally: string;
2
+ declare let Sub: string;
3
+ declare let Enemy: string;
4
+ declare let Jailer: string;
5
+ declare let KDMistress: {
6
+ Adventurer: {
7
+ name: string;
8
+ alignment: string;
9
+ }
10
+ }
@@ -0,0 +1,26 @@
1
+ /**
2
+ * Sends a multiplayer update, trimming off stuff that doesnt need to get sent yet
3
+ * @returns {void}
4
+ */
5
+ declare function KinkyDungeonMultiplayerUpdate(Delay: any): void;
6
+ /**
7
+ * Converts a string into Kinky Game Data
8
+ * @returns {void}
9
+ */
10
+ declare function KinkyDungeonUnpackData(KinkyData: any): void;
11
+ declare function KinkyDungeonUpdateFromData(): boolean;
12
+ /**
13
+ * Turns the game state into a string that can be sent over
14
+ * @returns {string} - String containing game data
15
+ */
16
+ declare function KinkyDungeonPackData(IncludeMap: any, IncludeItems: any, IncludeInventory: any, IncludeStats: any): string;
17
+ /**
18
+ * Sends kinky dungeon data to the target member
19
+ * @returns {void}
20
+ */
21
+ declare function KinkyDungeonSendData(data: any): void;
22
+ /**
23
+ * Handles kinky dungeon data after receiving it from another player
24
+ * @returns {void}
25
+ */
26
+ declare function KinkyDungeonHandleData(data: any, SourceMemberNumber: any): void;
@@ -0,0 +1,28 @@
1
+ declare function KDGetCheckpoint(): string;
2
+ declare function KDUpdateMusic(): void;
3
+ declare function KDPlayMusic(Sound: any, Volume: any): void;
4
+ declare function KDEndMusic(): void;
5
+ /** These tracks will loop with a certain chance of forcibly continuing the loop. 0 = no loop*/
6
+ declare let KDMusicLoopTracksChance: {
7
+ "AREA1-GRAVEYARD.ogg": number;
8
+ "AREA2-ANCIENTTOMBS.ogg": number;
9
+ "GENERIC-DOLLRACK.ogg": number;
10
+ "AREA4-MAGICLIBRARY.ogg": number;
11
+ "AREA5-UNDERGROUNDJUNGLE.ogg": number;
12
+ "AREA6-CRYSTALCAVE.ogg": number;
13
+ "AREA7-LOSTTEMPLE.ogg": number;
14
+ "AREA8-ORRERY.ogg": number;
15
+ "AREA9-BELLOWS.ogg": number;
16
+ };
17
+ declare let KDCurrentSong: string;
18
+ declare let KDNewSong: string;
19
+ declare let KDLastSong: string;
20
+ declare let KDCurrentLoops: number;
21
+ declare let KDCurrentFade: number;
22
+ declare let KDMusicFadeTime: number;
23
+ declare let KDMusicFadeInTime: number;
24
+ declare let KDMusicTickRate: number;
25
+ /** @type {HTMLAudioElement} */
26
+ declare let KDCurrentMusicSound: HTMLAudioElement;
27
+ declare let KDCurrentMusicSoundUpdate: any;
28
+ declare let lastKDMusicTick: number;
@@ -0,0 +1,42 @@
1
+ declare function KinkyDungeonDrawDoor(): void;
2
+ /** Chest lock */
3
+ declare function KinkyDungeonDrawLock(): void;
4
+ declare function KinkyDungeonDrawGhost(): void;
5
+ declare function KinkyDungeonDrawAngel(): void;
6
+ declare function KinkyDungeonGhostMessage(): void;
7
+ declare function KinkyDungeonAngelMessage(): void;
8
+ declare function KinkyDungeonFoodMessage(Tile: any): void;
9
+ declare function KinkyDungeonMakeGhostDecision(): void;
10
+ declare function KinkyDungeonDrawCharger(): void;
11
+ declare function KinkyDungeonDrawTablet(): void;
12
+ declare function KinkyDungeonDrawFood(): void;
13
+ declare function KinkyDungeonHandleCharger(): boolean;
14
+ /**
15
+ * Script happens when you display an object message
16
+ * @type {Record<string,() => void>}
17
+ */
18
+ declare let KDObjectMessages: Record<string, () => void>;
19
+ /**
20
+ * Script happens when you move to an object
21
+ * MUTUALLY exclusive with KDObjectDraw, as this
22
+ * overrides the default behavior of clicking on the object and bringing up a modal
23
+ * @type {Record<string,(x: number, y: number) => void>}
24
+ */
25
+ declare let KDObjectClick: Record<string, (x: number, y: number) => void>;
26
+ /**
27
+ * Script to handle click in an object's modal
28
+ * tbh should remove this soon
29
+ * @type {Record<string,() => boolean>}
30
+ */
31
+ declare let KDObjectHandle: Record<string, () => boolean>;
32
+ /**
33
+ * Determines if an object has an interface and also if it pauses the game when you click on it
34
+ * You dont need an interface (for example the updated food table) but then you need
35
+ * an entry in KDObjectClick instead.
36
+ * @type {Record<string,() => void>}
37
+ */
38
+ declare let KDObjectDraw: Record<string, () => void>;
39
+ declare let KDChargerLight: number;
40
+ declare let KDChargerColor: number;
41
+ declare let KDLeylineLightColor: number;
42
+ declare let KDLeylineLight: number;
@@ -0,0 +1,4 @@
1
+ /**
2
+ * @type {Record<mapKey,floorParams>}
3
+ */
4
+ declare const KinkyDungeonMapParams: Record<mapKey, floorParams>;
@@ -0,0 +1,36 @@
1
+ declare function KDUpdateDoorNavMap(): void;
2
+ /**
3
+ * @param {number} startx - the start position
4
+ * @param {number} starty - the start position
5
+ * @param {number} endx - the end positon
6
+ * @param {number} endy - the end positon
7
+ * @param {boolean} blockEnemy - Do enemies block movement?
8
+ * @param {boolean} blockPlayer - Does player block movement?
9
+ * @param {string} Tiles - Allowed move tiles!
10
+ * @param {entity} [Enemy] - Enemy trying to pathfind
11
+ * @param {boolean} [trimLongDistance] - Give up after 1000 or so tiles checked
12
+ * @returns {any} - Returns an array of x, y points in order
13
+ */
14
+ declare function KinkyDungeonFindPath(startx: number, starty: number, endx: number, endy: number, blockEnemy: boolean, blockPlayer: boolean, ignoreLocks: any, Tiles: string, RequireLight: any, noDoors: any, needDoorMemory: any, Enemy?: entity, trimLongDistance?: boolean): any;
15
+ declare function KinkyDungeonGetPath(closed: any, xx: any, yy: any, endx: any, endy: any): {
16
+ x: any;
17
+ y: any;
18
+ }[];
19
+ declare function KDSetPathfindCache(PathMap: any, newPath: any, endx: any, endy: any, Tiles: any, Finalindex: any): void;
20
+ /**
21
+ * @type {Map<string, {x: number, y: number}[]>}
22
+ */
23
+ declare let KDPathCache: Map<string, {
24
+ x: number;
25
+ y: number;
26
+ }[]>;
27
+ /**
28
+ * @type {Map<string, {x: number, y: number}[]>}
29
+ */
30
+ declare let KDPathCacheIgnoreLocks: Map<string, {
31
+ x: number;
32
+ y: number;
33
+ }[]>;
34
+ declare let KDPathfindingCacheHits: number;
35
+ declare let KDPathfindingCacheFails: number;
36
+ declare let KDPFTrim: number;
@@ -0,0 +1,147 @@
1
+ declare function KDGetPerkCost(perk: any): any;
2
+ declare function KinkyDungeonGetStatPoints(Stats: any): number;
3
+ /**
4
+ * Determine if a perk can be picked with a certain number of points remaining
5
+ * @param {string} Stat
6
+ * @param {number} [points]
7
+ * @returns {boolean}
8
+ */
9
+ declare function KinkyDungeonCanPickStat(Stat: string, points?: number): boolean;
10
+ /**
11
+ * General validation for a perk
12
+ * @param {KDPerk} stat
13
+ * @returns {boolean}
14
+ */
15
+ declare function KDValidatePerk(stat: KDPerk): boolean;
16
+ /**
17
+ * @param {string} perk1
18
+ * @param {string} perk2
19
+ * @returns {boolean}
20
+ * Determines if perk1 is blocked by another perk or in general */
21
+ declare function KDPerkBlocked(perk1: string, perk2: string): boolean;
22
+ declare function KinkyDungeonCanUnPickStat(Stat: any): boolean;
23
+ declare function KinkyDungeonDrawPerks(NonSelectable: any): boolean;
24
+ /**
25
+ *
26
+ * @param {any[]} list
27
+ * @param {number} x
28
+ * @param {number} y
29
+ * @param {number} w
30
+ * @param {number} h
31
+ * @param {number} max
32
+ * @param {number} fontSize
33
+ * @param {(any) => ((any) => boolean)} clickfnc
34
+ * @param {string} prefix
35
+ */
36
+ declare function drawVertList(list: any[], x: number, y: number, w: number, h: number, max: number, fontSize: number, clickfnc: (any: any) => (any: any) => boolean, prefix: string): void;
37
+ /**
38
+ *
39
+ * @param {Record<string, boolean>} existing
40
+ * @returns {string[]}
41
+ */
42
+ declare function KDGetRandomPerks(existing: Record<string, boolean>): string[];
43
+ declare let KDDoorKnobChance: number;
44
+ declare let KDDoorKnobChanceArms: number;
45
+ declare let KDDoorAttractChance: number;
46
+ declare let KDDoorAttractChanceArms: number;
47
+ /** These weapons can get removed if you start the game with them*/
48
+ declare let kdStartWeapons: string[];
49
+ declare namespace KDPerkParams {
50
+ const KDEnemyDamageMult: number;
51
+ const KDEnemyResistBuff: number;
52
+ const KDEnemyArmorBoost: number;
53
+ }
54
+ declare let KDCategoriesStart: {
55
+ name: string;
56
+ buffs: any[];
57
+ debuffs: any[];
58
+ }[];
59
+ declare namespace KDPerkIcons {
60
+ function Pacifist(): boolean;
61
+ function BerserkerRage(): boolean;
62
+ function BoundPower(): boolean;
63
+ function UnstableMagic(): boolean;
64
+ function BurningDesire(): boolean;
65
+ function FrigidPersonality(): boolean;
66
+ function ImmovableObject(): boolean;
67
+ function GroundedInReality(): boolean;
68
+ function LikeTheWind(): boolean;
69
+ function LeastResistance(): boolean;
70
+ }
71
+ declare namespace KDPerkUpdateStats {
72
+ export function Rigger(): void;
73
+ export function Ticklish(): void;
74
+ export function Stoic(): void;
75
+ export function Lascivious(): void;
76
+ export function Unperturbed(): void;
77
+ export function PainTolerance(): void;
78
+ export function Sticky(): void;
79
+ export function EnemyResist(): void;
80
+ export function BoundPower_1(): void;
81
+ export { BoundPower_1 as BoundPower };
82
+ export function BerserkerRage_1(): void;
83
+ export { BerserkerRage_1 as BerserkerRage };
84
+ export function Dodge(): void;
85
+ export function UnstableMagic_1(): void;
86
+ export { UnstableMagic_1 as UnstableMagic };
87
+ export function CommonLatex(): void;
88
+ export function CommonLeather(): void;
89
+ export function CommonMaid(): void;
90
+ export function CommonWolf(): void;
91
+ export function CommonDress(): void;
92
+ export function CommonFuuka(): void;
93
+ export function CommonCyber(): void;
94
+ export function CommonExp(): void;
95
+ export function CommonKitty(): void;
96
+ }
97
+ /**
98
+ * @type {Record<string, () => string>}
99
+ */
100
+ declare let KDPerkCount: Record<string, () => string>;
101
+ /**
102
+ * @type {Record<string, KDPerk>}
103
+ */
104
+ declare let KinkyDungeonStatsPresets: Record<string, KDPerk>;
105
+ declare namespace KDPerkStart {
106
+ export function Studious(): void;
107
+ export function Submissive(): void;
108
+ export function Pacifist_1(): void;
109
+ export { Pacifist_1 as Pacifist };
110
+ export function Rigger_1(): void;
111
+ export { Rigger_1 as Rigger };
112
+ export function Unchained(): void;
113
+ export function FuukaCollar(): void;
114
+ export function Prisoner(): void;
115
+ export function Slayer(): void;
116
+ export function Conjurer(): void;
117
+ export function Magician(): void;
118
+ export function Brawler(): void;
119
+ export function SelfBondage(): void;
120
+ export function StartLatex(): void;
121
+ export function DollmakerVisor(): void;
122
+ export function DollmakerMask(): void;
123
+ export function StartCyberDoll(): void;
124
+ export function StartMaid(): void;
125
+ export function StartWolfgirl(): void;
126
+ export function StartObsidian(): void;
127
+ export function Hogtied(): void;
128
+ export function Stranger(): void;
129
+ export function WrongNeighborhood(): void;
130
+ export function Cursed(): void;
131
+ export function MC_Trainee(): void;
132
+ }
133
+ declare let KDPerksFilter: string;
134
+ declare let KDPerksButtonWidth: number;
135
+ declare let KDPerksButtonWidthPad: number;
136
+ declare let KDPerksButtonHeight: number;
137
+ declare let KDPerksButtonHeightPad: number;
138
+ declare let KDPerksXPad: number;
139
+ declare let KDPerksYPad: number;
140
+ declare let KDPerksYStart: number;
141
+ declare let KDPerksXStart: number;
142
+ declare let KDPerksMaxY: number;
143
+ declare let KDPerksScroll: number;
144
+ declare let KDPerksIndex: number;
145
+ declare let KDPerksIndexUI: number;
146
+ declare let KDPerksIndexUIWeight: number;
147
+ declare let KDCategories: any[];
@@ -0,0 +1,83 @@
1
+ /**
2
+ *
3
+ * @param {entity} enemy
4
+ * @returns {string}
5
+ */
6
+ declare function KDGetPersonality(enemy: entity): string;
7
+ /**
8
+ *
9
+ * @param {entity} enemy
10
+ * @returns {string}
11
+ */
12
+ declare function KDJailPersonality(enemy: entity): string;
13
+ declare namespace KDJailPersonalities {
14
+ const Robot: boolean;
15
+ const Dom: boolean;
16
+ const Sub: boolean;
17
+ }
18
+ declare let KDStrictPersonalities: string[];
19
+ declare let KDLoosePersonalities: string[];
20
+ declare let KDEnemyPersonalities: {
21
+ "": {
22
+ weight: number;
23
+ loose: boolean;
24
+ strict: boolean;
25
+ brat: boolean;
26
+ domVariance: number;
27
+ tags: {
28
+ robot: number;
29
+ };
30
+ };
31
+ Robot: {
32
+ weight: number;
33
+ loose: boolean;
34
+ strict: boolean;
35
+ brat: boolean;
36
+ tags: {
37
+ robot: number;
38
+ cyborg: number;
39
+ };
40
+ };
41
+ Dom: {
42
+ weight: number;
43
+ loose: boolean;
44
+ strict: boolean;
45
+ brat: boolean;
46
+ tags: {
47
+ minor: number;
48
+ alchemist: number;
49
+ elite: number;
50
+ boss: number;
51
+ robot: number;
52
+ cyborg: number;
53
+ };
54
+ };
55
+ Sub: {
56
+ weight: number;
57
+ loose: boolean;
58
+ strict: boolean;
59
+ brat: boolean;
60
+ tags: {
61
+ minor: number;
62
+ human: number;
63
+ elite: number;
64
+ boss: number;
65
+ robot: number;
66
+ cyborg: number;
67
+ };
68
+ };
69
+ Brat: {
70
+ weight: number;
71
+ loose: boolean;
72
+ strict: boolean;
73
+ brat: boolean;
74
+ domMod: number;
75
+ tags: {
76
+ minor: number;
77
+ human: number;
78
+ boss: number;
79
+ robot: number;
80
+ cyborg: number;
81
+ };
82
+ };
83
+ };
@@ -0,0 +1,35 @@
1
+ /**
2
+ *
3
+ * @param {any} spell
4
+ * @param {number} count
5
+ * @param {string[]} tags
6
+ * @param {string} faction
7
+ * @param {boolean} [noDeep]
8
+ * @param {boolean} [bypass] - Bypass inaccessible things
9
+ * @returns {restraint[]}
10
+ */
11
+ declare function KDPlayerEffectRestrain(spell: any, count: number, tags: string[], faction: string, noDeep?: boolean, bypass?: boolean, allowEvade?: boolean, allowBlock?: boolean, allowBondageResist?: boolean): restraint[];
12
+ declare function KDTestSpellHits(spell: any, allowEvade?: number, allowBlock?: number): boolean;
13
+ declare function KinkyDungeonPlayerEffect(target: any, damage: any, playerEffect: any, spell: any, faction: any, bullet: any): boolean;
14
+ /**
15
+ * For those 'three strikes you're out' effects
16
+ * @param {string} Name
17
+ * @param {entity} Target
18
+ * @param {number} time - Time for the buff to wear off
19
+ * @param {(target: entity) => void} FinalEffect
20
+ * @param {string} buffType - Buff effect
21
+ */
22
+ declare function KDTripleBuffKill(Name: string, Target: entity, time: number, FinalEffect?: (target: entity) => void, buffType?: string): void;
23
+ /**
24
+ *
25
+ * @param {boolean} resetSlimeLevel
26
+ * @param {string} restraint
27
+ */
28
+ declare function KDAdvanceSlime(resetSlimeLevel: boolean, restraint?: string): boolean;
29
+ /**
30
+ * @type {Record<string, (target, damage, playerEffect, spell, faction, bullet) => {sfx: string, effect: boolean}>}
31
+ */
32
+ declare let KDPlayerEffects: Record<string, (target: any, damage: any, playerEffect: any, spell: any, faction: any, bullet: any) => {
33
+ sfx: string;
34
+ effect: boolean;
35
+ }>;
@@ -0,0 +1,10 @@
1
+ declare function KDQuestList(count: any, mods: any, RoomType: any, MapMod: any, data: any): any[];
2
+ declare function KDQuestTick(quests: any): void;
3
+ declare function KDRemoveQuest(quest: any): void;
4
+ declare function KDAddQuest(quest: any): void;
5
+ declare function KDHasQuest(quest: any): boolean;
6
+ declare let QuestCompleteWeight: number;
7
+ /**
8
+ * @type {Record<string, any>}
9
+ */
10
+ declare let KDQuests: Record<string, any>;