bc-stubs 96.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (312) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +2 -0
  3. package/bc/Assets/Female3DCG/Female3DCG.d.ts +41 -0
  4. package/bc/Assets/Female3DCG/Female3DCGExtended.d.ts +29 -0
  5. package/bc/Backgrounds/Backgrounds.d.ts +37 -0
  6. package/bc/Female3DCG_Types.d.ts +875 -0
  7. package/bc/Screens/Character/Appearance/Appearance.d.ts +392 -0
  8. package/bc/Screens/Character/BackgroundSelection/BackgroundSelection.d.ts +98 -0
  9. package/bc/Screens/Character/Cheat/Cheat.d.ts +54 -0
  10. package/bc/Screens/Character/Creation/Creation.d.ts +40 -0
  11. package/bc/Screens/Character/Disclaimer/Disclaimer.d.ts +21 -0
  12. package/bc/Screens/Character/FriendList/FriendList.d.ts +102 -0
  13. package/bc/Screens/Character/InformationSheet/InformationSheet.d.ts +46 -0
  14. package/bc/Screens/Character/ItemColor/ItemColor.d.ts +232 -0
  15. package/bc/Screens/Character/Login/Login.d.ts +194 -0
  16. package/bc/Screens/Character/OnlineProfile/OnlineProfile.d.ts +27 -0
  17. package/bc/Screens/Character/PasswordReset/PasswordReset.d.ts +28 -0
  18. package/bc/Screens/Character/Preference/Preference.d.ts +658 -0
  19. package/bc/Screens/Character/Relog/Relog.d.ts +36 -0
  20. package/bc/Screens/Character/Title/Title.d.ts +68 -0
  21. package/bc/Screens/Character/Wardrobe/Wardrobe.d.ts +93 -0
  22. package/bc/Screens/Cutscene/NPCCollaring/NPCCollaring.d.ts +26 -0
  23. package/bc/Screens/Cutscene/NPCSlaveAuction/NPCSlaveAuction.d.ts +27 -0
  24. package/bc/Screens/Cutscene/NPCWedding/NPCWedding.d.ts +35 -0
  25. package/bc/Screens/Cutscene/PlayerCollaring/PlayerCollaring.d.ts +26 -0
  26. package/bc/Screens/Cutscene/PlayerMistress/PlayerMistress.d.ts +24 -0
  27. package/bc/Screens/Cutscene/SarahIntro/SarahIntro.d.ts +22 -0
  28. package/bc/Screens/Inventory/Cloth/CheerleaderTop/CheerleaderTop.d.ts +33 -0
  29. package/bc/Screens/Inventory/Cloth/FrilledShirt/FrilledShirt.d.ts +10 -0
  30. package/bc/Screens/Inventory/ClothAccessory/Bib/Bib.d.ts +2 -0
  31. package/bc/Screens/Inventory/EyeShadow/EyeShadow.d.ts +60 -0
  32. package/bc/Screens/Inventory/Futuristic/Futuristic.d.ts +60 -0
  33. package/bc/Screens/Inventory/ItemArms/FullLatexSuit/FullLatexSuit.d.ts +6 -0
  34. package/bc/Screens/Inventory/ItemArms/HempRope/HempRope.d.ts +2 -0
  35. package/bc/Screens/Inventory/ItemArms/NylonRope/NylonRope.d.ts +2 -0
  36. package/bc/Screens/Inventory/ItemArms/PrisonLockdownSuit/PrisonLockdownSuit.d.ts +4 -0
  37. package/bc/Screens/Inventory/ItemArms/TransportJacket/TransportJacket.d.ts +10 -0
  38. package/bc/Screens/Inventory/ItemBreast/ForbiddenChastityBra/ForbiddenChastityBra.d.ts +32 -0
  39. package/bc/Screens/Inventory/ItemBreast/FuturisticBra/FuturisticBra.d.ts +24 -0
  40. package/bc/Screens/Inventory/ItemButt/AnalBeads2/AnalBeads2.d.ts +2 -0
  41. package/bc/Screens/Inventory/ItemButt/InflVibeButtPlug/InflVibeButtPlug.d.ts +2 -0
  42. package/bc/Screens/Inventory/ItemDevices/DollBox/DollBox.d.ts +2 -0
  43. package/bc/Screens/Inventory/ItemDevices/FuckMachine/FuckMachine.d.ts +16 -0
  44. package/bc/Screens/Inventory/ItemDevices/FuturisticCrate/FuturisticCrate.d.ts +8 -0
  45. package/bc/Screens/Inventory/ItemDevices/KabeshiriWall/KabeshiriWall.d.ts +13 -0
  46. package/bc/Screens/Inventory/ItemDevices/Kennel/Kennel.d.ts +18 -0
  47. package/bc/Screens/Inventory/ItemDevices/LuckyWheel/LuckyWheel.d.ts +48 -0
  48. package/bc/Screens/Inventory/ItemDevices/PetBowl/PetBowl.d.ts +6 -0
  49. package/bc/Screens/Inventory/ItemDevices/VacBedDeluxe/VacBedDeluxe.d.ts +2 -0
  50. package/bc/Screens/Inventory/ItemDevices/WheelFortune/WheelFortune.d.ts +10 -0
  51. package/bc/Screens/Inventory/ItemDevices/WoodenBox/WoodenBox.d.ts +13 -0
  52. package/bc/Screens/Inventory/ItemFeet/HempRope/HempRope.d.ts +2 -0
  53. package/bc/Screens/Inventory/ItemFeet/NylonRope/NylonRope.d.ts +2 -0
  54. package/bc/Screens/Inventory/ItemHandhelds/PortalTablet/PortalTablet.d.ts +10 -0
  55. package/bc/Screens/Inventory/ItemHead/DroneMask/DroneMask.d.ts +2 -0
  56. package/bc/Screens/Inventory/ItemHood/CanvasHood/CanvasHood.d.ts +6 -0
  57. package/bc/Screens/Inventory/ItemMisc/CombinationPadlock/CombinationPadlock.d.ts +16 -0
  58. package/bc/Screens/Inventory/ItemMisc/ExclusivePadlock/ExclusivePadlock.d.ts +6 -0
  59. package/bc/Screens/Inventory/ItemMisc/FamilyPadlock/FamilyPadlock.d.ts +6 -0
  60. package/bc/Screens/Inventory/ItemMisc/HighSecurityPadlock/HighSecurityPadlock.d.ts +15 -0
  61. package/bc/Screens/Inventory/ItemMisc/IntricatePadlock/IntricatePadlock.d.ts +6 -0
  62. package/bc/Screens/Inventory/ItemMisc/LoversPadlock/LoversPadlock.d.ts +6 -0
  63. package/bc/Screens/Inventory/ItemMisc/LoversTimerPadlock/LoversTimerPadlock.d.ts +17 -0
  64. package/bc/Screens/Inventory/ItemMisc/MetalPadlock/MetalPadlock.d.ts +6 -0
  65. package/bc/Screens/Inventory/ItemMisc/MistressPadlock/MistressPadlock.d.ts +6 -0
  66. package/bc/Screens/Inventory/ItemMisc/MistressTimerPadlock/MistressTimerPadlock.d.ts +13 -0
  67. package/bc/Screens/Inventory/ItemMisc/OwnerPadlock/OwnerPadlock.d.ts +6 -0
  68. package/bc/Screens/Inventory/ItemMisc/OwnerTimerPadlock/OwnerTimerPadlock.d.ts +22 -0
  69. package/bc/Screens/Inventory/ItemMisc/PandoraPadlock/PandoraPadlock.d.ts +6 -0
  70. package/bc/Screens/Inventory/ItemMisc/PasswordPadlock/PasswordPadlock.d.ts +17 -0
  71. package/bc/Screens/Inventory/ItemMisc/PortalLinkPadlock/PortalLinkPadlock.d.ts +6 -0
  72. package/bc/Screens/Inventory/ItemMisc/SafewordPadlock/SafewordPadlock.d.ts +12 -0
  73. package/bc/Screens/Inventory/ItemMisc/TimerPadlock/TimerPadlock.d.ts +13 -0
  74. package/bc/Screens/Inventory/ItemMisc/TimerPasswordPadlock/TimerPasswordPadlock.d.ts +13 -0
  75. package/bc/Screens/Inventory/ItemMisc/WoodenSign/WoodenSign.d.ts +2 -0
  76. package/bc/Screens/Inventory/ItemMouth/FuturisticPanelGag/FuturisticPanelGag.d.ts +49 -0
  77. package/bc/Screens/Inventory/ItemNeck/AutoShockCollar/AutoShockCollar.d.ts +4 -0
  78. package/bc/Screens/Inventory/ItemNeck/FuturisticCollar/FuturisticCollar.d.ts +59 -0
  79. package/bc/Screens/Inventory/ItemNeck/PetSuitShockCollar/PetSuitShockCollar.d.ts +4 -0
  80. package/bc/Screens/Inventory/ItemNeck/ShockCollar/ShockCollar.d.ts +4 -0
  81. package/bc/Screens/Inventory/ItemNeck/SlaveCollar/SlaveCollar.d.ts +25 -0
  82. package/bc/Screens/Inventory/ItemNeckAccessories/CollarAutoShockUnit/CollarAutoShockUnit.d.ts +15 -0
  83. package/bc/Screens/Inventory/ItemNeckAccessories/CollarNameTag/CollarNameTag.d.ts +8 -0
  84. package/bc/Screens/Inventory/ItemNeckAccessories/CollarShockUnit/CollarShockUnit.d.ts +17 -0
  85. package/bc/Screens/Inventory/ItemNeckAccessories/CustomCollarTag/CustomCollarTag.d.ts +2 -0
  86. package/bc/Screens/Inventory/ItemNeckAccessories/ElectronicTag/ElectronicTag.d.ts +2 -0
  87. package/bc/Screens/Inventory/ItemNeckRestraints/CollarLeash/CollarLeash.d.ts +4 -0
  88. package/bc/Screens/Inventory/ItemNeckRestraints/PetPost/PetPost.d.ts +2 -0
  89. package/bc/Screens/Inventory/ItemNipples/LactationPump/LactationPump.d.ts +2 -0
  90. package/bc/Screens/Inventory/ItemPelvis/ForbiddenChastityBelt/ForbiddenChastityBelt.d.ts +32 -0
  91. package/bc/Screens/Inventory/ItemPelvis/FuturisticChastityBelt/FuturisticChastityBelt.d.ts +28 -0
  92. package/bc/Screens/Inventory/ItemPelvis/FuturisticTrainingBelt/FuturisticTrainingBelt.d.ts +103 -0
  93. package/bc/Screens/Inventory/ItemPelvis/LoveChastityBelt/LoveChastityBelt.d.ts +8 -0
  94. package/bc/Screens/Inventory/ItemPelvis/ObedienceBelt/ObedienceBelt.d.ts +29 -0
  95. package/bc/Screens/Inventory/ItemPelvis/PortalPanties/PortalPanties.d.ts +10 -0
  96. package/bc/Screens/Inventory/ItemPelvis/SciFiPleasurePanties/SciFiPleasurePanties.d.ts +6 -0
  97. package/bc/Screens/Inventory/ItemTorso/FuturisticHarness/FuturisticHarness.d.ts +8 -0
  98. package/bc/Screens/Inventory/ItemVulva/ClitAndDildoVibratorbelt/ClitAndDildoVibratorbelt.d.ts +4 -0
  99. package/bc/Screens/Inventory/ItemVulva/FuturisticVibrator/FuturisticVibrator.d.ts +65 -0
  100. package/bc/Screens/Inventory/ItemVulva/LoversVibrator/LoversVibrator.d.ts +2 -0
  101. package/bc/Screens/Inventory/Wings/SteampunkWings/SteampunkWings.d.ts +16 -0
  102. package/bc/Screens/MiniGame/Chess/BondageChess.d.ts +30 -0
  103. package/bc/Screens/MiniGame/Chess/chess.d.ts +7 -0
  104. package/bc/Screens/MiniGame/ChestLockpick/ChestLockpick.d.ts +27 -0
  105. package/bc/Screens/MiniGame/ClubCard/ClubCard.d.ts +373 -0
  106. package/bc/Screens/MiniGame/ClubCardBuilder/ClubCardBuilder.d.ts +66 -0
  107. package/bc/Screens/MiniGame/DojoStruggle/DojoStruggle.d.ts +25 -0
  108. package/bc/Screens/MiniGame/GetUp/GetUp.d.ts +31 -0
  109. package/bc/Screens/MiniGame/HorseWalk/HorseWalk.d.ts +85 -0
  110. package/bc/Screens/MiniGame/Kidnap/Kidnap.d.ts +165 -0
  111. package/bc/Screens/MiniGame/KinkyDungeon/KDAutoStruggle.d.ts +99 -0
  112. package/bc/Screens/MiniGame/KinkyDungeon/KDClasses.d.ts +11 -0
  113. package/bc/Screens/MiniGame/KinkyDungeon/KDDelayedActions.d.ts +17 -0
  114. package/bc/Screens/MiniGame/KinkyDungeon/KDFixForBC.d.ts +11 -0
  115. package/bc/Screens/MiniGame/KinkyDungeon/KDModUtils.d.ts +93 -0
  116. package/bc/Screens/MiniGame/KinkyDungeon/KDParticles.d.ts +37 -0
  117. package/bc/Screens/MiniGame/KinkyDungeon/KDTypeDefs.d.ts +2161 -0
  118. package/bc/Screens/MiniGame/KinkyDungeon/KDWardrobe.d.ts +84 -0
  119. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeon.d.ts +653 -0
  120. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonAlt.d.ts +481 -0
  121. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonBones.d.ts +16 -0
  122. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonBoss.d.ts +119 -0
  123. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonBuffs.d.ts +33 -0
  124. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonBuffsList.d.ts +865 -0
  125. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonConsumables.d.ts +36 -0
  126. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonConsumablesList.d.ts +66 -0
  127. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonCurse.d.ts +44 -0
  128. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDialogue.d.ts +171 -0
  129. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDialogueList.d.ts +45 -0
  130. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDialogueTriggers.d.ts +48 -0
  131. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDraw.d.ts +738 -0
  132. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDress.d.ts +62 -0
  133. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonDressList.d.ts +33 -0
  134. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEditor.d.ts +1124 -0
  135. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEditorGen.d.ts +113 -0
  136. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEditorTiles.d.ts +4 -0
  137. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEffectTiles.d.ts +6 -0
  138. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEnemies.d.ts +544 -0
  139. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEnemiesList.d.ts +22 -0
  140. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEnemyEventList.d.ts +18 -0
  141. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonErrors.d.ts +59 -0
  142. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonEvents.d.ts +151 -0
  143. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonFactions.d.ts +53 -0
  144. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonFactionsList.d.ts +650 -0
  145. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonFight.d.ts +453 -0
  146. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonFurniture.d.ts +28 -0
  147. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonGame.d.ts +429 -0
  148. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonHUD.d.ts +134 -0
  149. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonInput.d.ts +23 -0
  150. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonInventory.d.ts +178 -0
  151. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonItem.d.ts +33 -0
  152. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonJail.d.ts +142 -0
  153. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonJailList.d.ts +105 -0
  154. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonLoot.d.ts +66 -0
  155. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonLootList.d.ts +866 -0
  156. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonLore.d.ts +37 -0
  157. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMagic.d.ts +113 -0
  158. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMagicCode.d.ts +23 -0
  159. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMagicList.d.ts +62 -0
  160. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMapMods.d.ts +5 -0
  161. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMistress.d.ts +10 -0
  162. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMultiplayer.d.ts +26 -0
  163. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonMusic.d.ts +28 -0
  164. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonObject.d.ts +42 -0
  165. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonParams.d.ts +4 -0
  166. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonPathfinding.d.ts +36 -0
  167. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonPerks.d.ts +147 -0
  168. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonPersonality.d.ts +83 -0
  169. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonPlayerEffects.d.ts +35 -0
  170. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonQuest.d.ts +10 -0
  171. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonReputation.d.ts +229 -0
  172. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonRestraints.d.ts +766 -0
  173. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonRestraintsList.d.ts +55 -0
  174. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonSetpiece.d.ts +91 -0
  175. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonShrine.d.ts +89 -0
  176. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonSpawns.d.ts +49 -0
  177. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonStats.d.ts +282 -0
  178. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonTests.d.ts +5 -0
  179. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonTiles.d.ts +160 -0
  180. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonTilesList.d.ts +72 -0
  181. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonTraps.d.ts +34 -0
  182. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonVibe.d.ts +98 -0
  183. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonVision.d.ts +24 -0
  184. package/bc/Screens/MiniGame/KinkyDungeon/KinkyDungeonWeaponList.d.ts +5 -0
  185. package/bc/Screens/MiniGame/MagicBattle/MagicBattle.d.ts +73 -0
  186. package/bc/Screens/MiniGame/MagicPuzzle/MagicPuzzle.d.ts +75 -0
  187. package/bc/Screens/MiniGame/MaidCleaning/MaidCleaning.d.ts +51 -0
  188. package/bc/Screens/MiniGame/MaidDrinks/MaidDrinks.d.ts +82 -0
  189. package/bc/Screens/MiniGame/PlayerAuction/PlayerAuction.d.ts +36 -0
  190. package/bc/Screens/MiniGame/PuppyWalker/PuppyWalker.d.ts +39 -0
  191. package/bc/Screens/MiniGame/RhythmGame/RhythmGame.d.ts +76 -0
  192. package/bc/Screens/MiniGame/SlaveAuction/SlaveAuction.d.ts +39 -0
  193. package/bc/Screens/MiniGame/Tennis/Tennis.d.ts +52 -0
  194. package/bc/Screens/MiniGame/Therapy/Therapy.d.ts +39 -0
  195. package/bc/Screens/MiniGame/WheelFortune/WheelFortune.d.ts +105 -0
  196. package/bc/Screens/Online/AdvancedRule/AdvancedRule.d.ts +32 -0
  197. package/bc/Screens/Online/ChatAdmin/ChatAdmin.d.ts +59 -0
  198. package/bc/Screens/Online/ChatBlockItem/ChatBlockItem.d.ts +30 -0
  199. package/bc/Screens/Online/ChatCreate/ChatCreate.d.ts +66 -0
  200. package/bc/Screens/Online/ChatRoom/ChatRoom.d.ts +1342 -0
  201. package/bc/Screens/Online/ChatRoom/Commands.d.ts +66 -0
  202. package/bc/Screens/Online/ChatSearch/ChatSearch.d.ts +241 -0
  203. package/bc/Screens/Online/ChatSelect/ChatSelect.d.ts +33 -0
  204. package/bc/Screens/Online/ForbiddenWords/ForbiddenWords.d.ts +33 -0
  205. package/bc/Screens/Online/Game/OnlineGame.d.ts +69 -0
  206. package/bc/Screens/Online/GameClubCard/GameClubCard.d.ts +131 -0
  207. package/bc/Screens/Online/GameLARP/GameLARP.d.ts +279 -0
  208. package/bc/Screens/Online/GameMagicBattle/GameMagicBattle.d.ts +159 -0
  209. package/bc/Screens/Online/WheelFortuneCustomize/WheelFortuneCustomize.d.ts +24 -0
  210. package/bc/Screens/Room/Arcade/Arcade.d.ts +94 -0
  211. package/bc/Screens/Room/AsylumBedroom/AsylumBedroom.d.ts +16 -0
  212. package/bc/Screens/Room/AsylumEntrance/AsylumEntrance.d.ts +265 -0
  213. package/bc/Screens/Room/AsylumGGTS/AsylumGGTS.d.ts +330 -0
  214. package/bc/Screens/Room/AsylumMeeting/AsylumMeeting.d.ts +110 -0
  215. package/bc/Screens/Room/AsylumTherapy/AsylumTherapy.d.ts +117 -0
  216. package/bc/Screens/Room/Cafe/Cafe.d.ts +144 -0
  217. package/bc/Screens/Room/Cell/Cell.d.ts +32 -0
  218. package/bc/Screens/Room/ClubCardLounge/ClubCardLounge.d.ts +28 -0
  219. package/bc/Screens/Room/CollegeCafeteria/CollegeCafeteria.d.ts +57 -0
  220. package/bc/Screens/Room/CollegeChess/CollegeChess.d.ts +75 -0
  221. package/bc/Screens/Room/CollegeDetention/CollegeDetention.d.ts +98 -0
  222. package/bc/Screens/Room/CollegeEntrance/CollegeEntrance.d.ts +54 -0
  223. package/bc/Screens/Room/CollegeTeacher/CollegeTeacher.d.ts +71 -0
  224. package/bc/Screens/Room/CollegeTennis/CollegeTennis.d.ts +47 -0
  225. package/bc/Screens/Room/CollegeTheater/CollegeTheater.d.ts +100 -0
  226. package/bc/Screens/Room/Crafting/Crafting.d.ts +213 -0
  227. package/bc/Screens/Room/DailyJob/DailyJob.d.ts +111 -0
  228. package/bc/Screens/Room/Empty/Empty.d.ts +84 -0
  229. package/bc/Screens/Room/Gambling/Gambling.d.ts +269 -0
  230. package/bc/Screens/Room/Infiltration/Infiltration.d.ts +223 -0
  231. package/bc/Screens/Room/InfiltrationPerks/InfiltrationPerks.d.ts +42 -0
  232. package/bc/Screens/Room/Introduction/Introduction.d.ts +195 -0
  233. package/bc/Screens/Room/KidnapLeague/KidnapLeague.d.ts +253 -0
  234. package/bc/Screens/Room/LARP/LARP.d.ts +39 -0
  235. package/bc/Screens/Room/Magic/Magic.d.ts +199 -0
  236. package/bc/Screens/Room/MagicSchoolEscape/MagicSchoolEscape.d.ts +36 -0
  237. package/bc/Screens/Room/MagicSchoolLaboratory/MagicSchoolLaboratory.d.ts +170 -0
  238. package/bc/Screens/Room/MaidQuarters/MaidQuarters.d.ts +305 -0
  239. package/bc/Screens/Room/MainHall/MainHall.d.ts +255 -0
  240. package/bc/Screens/Room/Management/Management.d.ts +544 -0
  241. package/bc/Screens/Room/MovieStudio/MovieStudio.d.ts +178 -0
  242. package/bc/Screens/Room/Nursery/Nursery.d.ts +85 -0
  243. package/bc/Screens/Room/Pandora/Pandora.d.ts +348 -0
  244. package/bc/Screens/Room/PandoraPrison/PandoraPrison.d.ts +180 -0
  245. package/bc/Screens/Room/Photographic/Photographic.d.ts +53 -0
  246. package/bc/Screens/Room/Platform/Platform.d.ts +1730 -0
  247. package/bc/Screens/Room/PlatformDialog/PlatformDialog.d.ts +3966 -0
  248. package/bc/Screens/Room/PlatformIntro/PlatformIntro.d.ts +21 -0
  249. package/bc/Screens/Room/PlatformProfile/PlatformProfile.d.ts +62 -0
  250. package/bc/Screens/Room/Poker/Poker.d.ts +141 -0
  251. package/bc/Screens/Room/Poker/PokerHandValue.d.ts +65 -0
  252. package/bc/Screens/Room/Prison/Prison.d.ts +118 -0
  253. package/bc/Screens/Room/Private/Private.d.ts +781 -0
  254. package/bc/Screens/Room/PrivateBed/PrivateBed.d.ts +78 -0
  255. package/bc/Screens/Room/PrivateRansom/PrivateRansom.d.ts +28 -0
  256. package/bc/Screens/Room/Sarah/Sarah.d.ts +162 -0
  257. package/bc/Screens/Room/Shibari/Shibari.d.ts +162 -0
  258. package/bc/Screens/Room/Shop/Shop.d.ts +162 -0
  259. package/bc/Screens/Room/SlaveMarket/SlaveMarket.d.ts +90 -0
  260. package/bc/Screens/Room/Stable/Stable.d.ts +236 -0
  261. package/bc/Scripts/Activity.d.ts +270 -0
  262. package/bc/Scripts/AfkTimer.d.ts +43 -0
  263. package/bc/Scripts/Animation.d.ts +81 -0
  264. package/bc/Scripts/Asset.d.ts +216 -0
  265. package/bc/Scripts/Audio.d.ts +105 -0
  266. package/bc/Scripts/Character.d.ts +495 -0
  267. package/bc/Scripts/CharacterName.d.ts +1 -0
  268. package/bc/Scripts/ColorPicker.d.ts +155 -0
  269. package/bc/Scripts/Common.d.ts +499 -0
  270. package/bc/Scripts/CommonDraw.d.ts +34 -0
  271. package/bc/Scripts/ControllerSupport.d.ts +107 -0
  272. package/bc/Scripts/Dialog.d.ts +970 -0
  273. package/bc/Scripts/DictionaryBuilder.d.ts +210 -0
  274. package/bc/Scripts/Drawing.d.ts +581 -0
  275. package/bc/Scripts/Drawing3D.d.ts +21 -0
  276. package/bc/Scripts/DynamicDraw.d.ts +310 -0
  277. package/bc/Scripts/Element.d.ts +154 -0
  278. package/bc/Scripts/ExtendedItem.d.ts +339 -0
  279. package/bc/Scripts/GLDraw.d.ts +223 -0
  280. package/bc/Scripts/Game.d.ts +61 -0
  281. package/bc/Scripts/GameLog.d.ts +87 -0
  282. package/bc/Scripts/Graph.d.ts +46 -0
  283. package/bc/Scripts/Import.d.ts +7 -0
  284. package/bc/Scripts/Inventory.d.ts +509 -0
  285. package/bc/Scripts/MiniGame.d.ts +30 -0
  286. package/bc/Scripts/ModularItem.d.ts +286 -0
  287. package/bc/Scripts/Mouse.d.ts +34 -0
  288. package/bc/Scripts/NPC.d.ts +105 -0
  289. package/bc/Scripts/Notification.d.ts +120 -0
  290. package/bc/Scripts/PortalLink.d.ts +159 -0
  291. package/bc/Scripts/Property.d.ts +98 -0
  292. package/bc/Scripts/Reputation.d.ts +36 -0
  293. package/bc/Scripts/Server.d.ts +239 -0
  294. package/bc/Scripts/Skill.d.ts +107 -0
  295. package/bc/Scripts/Speech.d.ts +145 -0
  296. package/bc/Scripts/Struggle.d.ts +357 -0
  297. package/bc/Scripts/Testing.d.ts +30 -0
  298. package/bc/Scripts/Text.d.ts +92 -0
  299. package/bc/Scripts/TextItem.d.ts +65 -0
  300. package/bc/Scripts/TightenLoosenItem.d.ts +31 -0
  301. package/bc/Scripts/Timer.d.ts +62 -0
  302. package/bc/Scripts/Translation.d.ts +101 -0
  303. package/bc/Scripts/TypedItem.d.ts +242 -0
  304. package/bc/Scripts/Validation.d.ts +324 -0
  305. package/bc/Scripts/VariableHeight.d.ts +108 -0
  306. package/bc/Scripts/VibratorMode.d.ts +209 -0
  307. package/bc/Scripts/lib/LZString.d.ts +12 -0
  308. package/bc/Scripts/lib/three/FBXLoader.d.ts +0 -0
  309. package/bc/Scripts/lib/three/GLTFLoader.d.ts +0 -0
  310. package/bc/Scripts/lib/webgl/resources/m4.d.ts +0 -0
  311. package/bc/Typedef.d.ts +3933 -0
  312. package/package.json +19 -0
@@ -0,0 +1,216 @@
1
+ /**
2
+ * Adds a new asset group to the main list
3
+ * @param {IAssetFamily} Family
4
+ * @param {AssetGroupDefinition} GroupDef
5
+ * @returns {AssetGroup}
6
+ */
7
+ declare function AssetGroupAdd(Family: IAssetFamily, GroupDef: AssetGroupDefinition): AssetGroup;
8
+ /**
9
+ * Collects the group equivalence classes defined by the MirrorActivitiesFrom property into a map for easy access to
10
+ * mirror group sets (i.e. all groups that are mirror activities from, or are mirrored by, each other).
11
+ * @param {AssetGroup} group - The group to register
12
+ */
13
+ declare function AssetActivityMirrorGroupSet(group: AssetGroup): void;
14
+ /**
15
+ * Adds a new asset to the main list
16
+ * @param {AssetGroup} Group
17
+ * @param {AssetDefinition} AssetDef
18
+ * @param {ExtendedItemMainConfig} ExtendedConfig
19
+ * @returns {void} - Nothing
20
+ */
21
+ declare function AssetAdd(Group: AssetGroup, AssetDef: AssetDefinition, ExtendedConfig: ExtendedItemMainConfig): void;
22
+ /**
23
+ * Construct the items extended item config, merging via {@link AssetArchetypeConfig.CopyConfig} if required.
24
+ * Potentially updates the passed {@link AssetArchetypeConfig} object inplace.
25
+ * @param {Asset} A - The asset to configure
26
+ * @param {AssetArchetypeConfig} config - The extended item configuration of the base item
27
+ * @param {ExtendedItemMainConfig} extendedConfig - The extended item configuration object for the asset's family
28
+ * @returns {null | AssetArchetypeConfig} - The oiginally passed base item configuration, potentially updated inplace.
29
+ * Returns `null` insstead if an error was encountered.
30
+ */
31
+ declare function AssetBuildConfig(A: Asset, config: AssetArchetypeConfig, extendedConfig: ExtendedItemMainConfig): null | AssetArchetypeConfig;
32
+ /**
33
+ * Constructs extended item functions for an asset, if extended item configuration exists for the asset.
34
+ * Updates the passed config inplace if {@link ExtendedItem.CopyConfig} is present.
35
+ * @param {Asset} A - The asset to configure
36
+ * @param {AssetArchetypeConfig} baseConfig - The extended item configuration of the base item
37
+ * @param {ExtendedItemMainConfig} extendedConfig - The extended item configuration object for the asset's family
38
+ * @param {null | ExtendedItemOption} parentOption
39
+ * @param {boolean} createCallbacks
40
+ * @returns {null | AssetArchetypeData} - The extended itemdata or `null` if an error was encoutered
41
+ */
42
+ declare function AssetBuildExtended(A: Asset, baseConfig: AssetArchetypeConfig, extendedConfig: ExtendedItemMainConfig, parentOption?: null | ExtendedItemOption, createCallbacks?: boolean): null | AssetArchetypeData;
43
+ /**
44
+ * Finds the extended item configuration for the provided group and asset name, if any exists
45
+ * @param {ExtendedItemMainConfig} ExtendedConfig - The full extended item configuration object
46
+ * @param {AssetGroupName} GroupName - The name of the asset group to find extended configuration for
47
+ * @param {string} AssetName - The name of the asset to find extended configuration fo
48
+ * @returns {AssetArchetypeConfig | undefined} - The extended asset configuration object for the specified asset, if
49
+ * any exists, or undefined otherwise
50
+ */
51
+ declare function AssetFindExtendedConfig(ExtendedConfig: ExtendedItemMainConfig, GroupName: AssetGroupName, AssetName: string): AssetArchetypeConfig | undefined;
52
+ /**
53
+ * Builds the layer array for an asset based on the asset definition. One layer is created for each drawable part of
54
+ * the asset (excluding the lock). If the asset definition contains no layer definitions, a default layer definition
55
+ * will be created.
56
+ * @param {AssetDefinition} AssetDefinition - The raw asset definition
57
+ * @param {Asset} A - The built asset
58
+ * @return {AssetLayer[]} - An array of layer objects representing the drawable layers of the asset
59
+ */
60
+ declare function AssetBuildLayer(AssetDefinition: AssetDefinition, A: Asset): AssetLayer[];
61
+ /**
62
+ * Maps a layer definition to a drawable layer object
63
+ * @param {AssetLayerDefinition} Layer - The raw layer definition
64
+ * @param {AssetDefinition} AssetDefinition - The raw asset definition
65
+ * @param {Asset} A - The built asset
66
+ * @param {number} I - The index of the layer within the asset
67
+ * @return {AssetLayer} - A Layer object representing the drawable properties of the given layer
68
+ */
69
+ declare function AssetMapLayer(Layer: AssetLayerDefinition, AssetDefinition: AssetDefinition, A: Asset, I: number): AssetLayer;
70
+ /**
71
+ * Resolves the AllowPose and HideForPose properties on a layer or an asset
72
+ * @param {Asset | AssetLayerDefinition} obj - The asset or layer object
73
+ * @param {AssetPoseName[]} defaultAllowPose - A fallback value for the AllowPose property if it's not defined on the
74
+ * object
75
+ * @return {{AllowPose: AssetPoseName[], HideForPose: (AssetPoseName | "")[]}} - A partial object containing AllowPose and HideForPose
76
+ * properties
77
+ */
78
+ declare function AssetParsePoseProperties(obj: Asset | AssetLayerDefinition, defaultAllowPose?: AssetPoseName[]): {
79
+ AllowPose: AssetPoseName[];
80
+ HideForPose: (AssetPoseName | "")[];
81
+ };
82
+ /**
83
+ * Parses and validates asset's opacity
84
+ * @param {number|undefined} opacity
85
+ * @returns {number}
86
+ */
87
+ declare function AssetParseOpacity(opacity: number | undefined): number;
88
+ /**
89
+ * Determines whether a layer can be colorized, based on the layer definition and its parent asset/group definitions
90
+ * @param {AssetLayerDefinition} Layer - The raw layer definition
91
+ * @param {AssetDefinition} NewAsset - The raw asset definition
92
+ * @param {AssetGroup} Group - The group being processed
93
+ * @return {boolean} - Whether or not the layer should be permit colors
94
+ */
95
+ declare function AssetLayerAllowColorize(Layer: AssetLayerDefinition, NewAsset: AssetDefinition, Group: AssetGroup): boolean;
96
+ /**
97
+ * Builds the alpha mask definitions for a layer, based on the
98
+ * @param {AssetLayerDefinition} Layer - The raw layer definition
99
+ * @param {AssetDefinition} NewAsset - The raw asset definition
100
+ * @param {number} I - The index of the layer within its asset
101
+ * @return {AlphaDefinition[]} - a list of alpha mask definitions for the layer
102
+ */
103
+ declare function AssetLayerAlpha(Layer: AssetLayerDefinition, NewAsset: AssetDefinition, I: number): AlphaDefinition[];
104
+ /**
105
+ * Assigns color indices to the layers of an asset. These determine which colors get applied to the layer. Also adds
106
+ * a count of colorable layers to the asset definition.
107
+ * @param {Asset} A - The built asset
108
+ * @returns {void} - Nothing
109
+ */
110
+ declare function AssetAssignColorIndices(A: Asset): void;
111
+ /**
112
+ * Builds the asset description from the CSV file
113
+ * @param {IAssetFamily} Family
114
+ * @param {string[][]} CSV
115
+ */
116
+ declare function AssetBuildDescription(Family: IAssetFamily, CSV: string[][]): void;
117
+ /**
118
+ * Loads the description of the assets in a specific language
119
+ * @param {IAssetFamily} Family The asset family to load the description for
120
+ */
121
+ declare function AssetLoadDescription(Family: IAssetFamily): void;
122
+ /**
123
+ * Loads a specific asset file
124
+ * @param {readonly AssetGroupDefinition[]} Groups
125
+ * @param {IAssetFamily} Family
126
+ * @param {ExtendedItemMainConfig} ExtendedConfig
127
+ */
128
+ declare function AssetLoad(Groups: readonly AssetGroupDefinition[], Family: IAssetFamily, ExtendedConfig: ExtendedItemMainConfig): void;
129
+ /** Reset and load all the assets */
130
+ declare function AssetLoadAll(): void;
131
+ /**
132
+ * Gets a specific asset by family/group/name
133
+ * @param {IAssetFamily} Family - The family to search in (Ignored until other family is added)
134
+ * @param {AssetGroupName} Group - Name of the group of the searched asset
135
+ * @param {string} Name - Name of the searched asset
136
+ * @returns {Asset|null}
137
+ */
138
+ declare function AssetGet(Family: IAssetFamily, Group: AssetGroupName, Name: string): Asset | null;
139
+ /**
140
+ * Gets all activities on a family and name
141
+ * @param {IAssetFamily} family - The family to search in
142
+ * @returns {Activity[]}
143
+ */
144
+ declare function AssetAllActivities(family: IAssetFamily): Activity[];
145
+ /**
146
+ * Gets an activity asset by family and name
147
+ * @param {IAssetFamily} family - The family to search in
148
+ * @param {ActivityName} name - Name of activity to search for
149
+ * @returns {Activity|undefined}
150
+ */
151
+ declare function AssetGetActivity(family: IAssetFamily, name: ActivityName): Activity | undefined;
152
+ /**
153
+ * Get the list of all activities on a group for a given family.
154
+ *
155
+ * @description Note that this just returns activities as defined, no checks are
156
+ * actually done on whether the activity makes sense.
157
+ *
158
+ * @param {IAssetFamily} family
159
+ * @param {AssetGroupName} groupname
160
+ * @param {"self" | "other" | "any"} onSelf
161
+ * @returns {Activity[]}
162
+ */
163
+ declare function AssetActivitiesForGroup(family: IAssetFamily, groupname: AssetGroupName, onSelf?: "self" | "other" | "any"): Activity[];
164
+ /**
165
+ * Cleans the given array of assets of any items that no longer exists
166
+ * @param {readonly ItemPermissions[]} AssetArray - The arrays of items to clean
167
+ * @returns {ItemPermissions[]} - The cleaned up array
168
+ */
169
+ declare function AssetCleanArray(AssetArray: readonly ItemPermissions[]): ItemPermissions[];
170
+ /**
171
+ * Gets an asset group by the asset family name and group name
172
+ * @template {AssetGroupName} T
173
+ * @param {IAssetFamily} Family - The asset family that the group belongs to (Ignored until other family is added)
174
+ * @param {T} Group - The name of the asset group to find
175
+ * @returns {AssetGroupMap[T] | null} - The asset group matching the provided family and group name
176
+ */
177
+ declare function AssetGroupGet<T extends AssetGroupName>(Family: IAssetFamily, Group: T): AssetGroupMap[T];
178
+ /**
179
+ * Utility function for retrieving the preview image directory path for an asset
180
+ * @param {Asset} A - The asset whose preview path to retrieve
181
+ * @returns {string} - The path to the asset's preview image directory
182
+ */
183
+ declare function AssetGetPreviewPath(A: Asset): string;
184
+ /**
185
+ * Utility function for retrieving the base path of an asset's inventory directory, where extended item scripts are
186
+ * held
187
+ * @param {Asset} A - The asset whose inventory path to retrieve
188
+ * @returns {string} - The path to the asset's inventory directory
189
+ */
190
+ declare function AssetGetInventoryPath(A: Asset): string;
191
+ /**
192
+ * Sort a list of asset layers for the {@link Character.AppearanceLayers } property.
193
+ * Performs an inplace update of the passed array and then returns it.
194
+ * @param {AssetLayer[]} layers - The to-be sorted asset layers
195
+ * @returns {AssetLayer[]} - The newly sorted asset layers
196
+ */
197
+ declare function AssetLayerSort(layers: AssetLayer[]): AssetLayer[];
198
+ /**
199
+ * Convert {@link AssetDefinition} default color into a {@link Asset} default color list
200
+ * @param {number} colorableLayerCount The number of colorable layers
201
+ * @param {string | readonly string[]} [color] See {@link AssetDefinition.DefaultColor}
202
+ * @returns {string[]} See {@link Asset.DefaultColor}
203
+ */
204
+ declare function AssetParseDefaultColor(colorableLayerCount: number, color?: string | readonly string[]): string[];
205
+ /** @type {Asset[]} */
206
+ declare var Asset: Asset[];
207
+ /** @type {AssetGroup[]} */
208
+ declare var AssetGroup: AssetGroup[];
209
+ /** @type {Map<string, Asset>} */
210
+ declare var AssetMap: Map<string, Asset>;
211
+ /** @type {Map<AssetGroupName, AssetGroup>} */
212
+ declare var AssetGroupMap: Map<AssetGroupName, AssetGroup>;
213
+ /** @type {Pose[]} */
214
+ declare var Pose: Pose[];
215
+ /** @type {Map<AssetGroupName, AssetGroup[]>} */
216
+ declare var AssetActivityMirrorGroups: Map<AssetGroupName, AssetGroup[]>;
@@ -0,0 +1,105 @@
1
+ /**
2
+ * Plays a sound at a given volume
3
+ * @param {string} src - Source of the audio file to play
4
+ * @param {number} [volume] - Volume of the audio in percentage (ranges from 0 to 1)
5
+ * @returns {void} - Nothing
6
+ */
7
+ declare function AudioPlayInstantSound(src: string, volume?: number): void;
8
+ /**
9
+ * Begins to play a sound when applying/removing an item
10
+ * @param {string} SourceFile - Source of the audio file to play
11
+ * @returns {void} - Nothing
12
+ */
13
+ declare function AudioDialogStart(SourceFile: string): void;
14
+ /**
15
+ * Stops playing the sound when done applying/removing an item
16
+ * @returns {void} - Nothing
17
+ */
18
+ declare function AudioDialogStop(): void;
19
+ /**
20
+ * Returns the actual volume given a volume modifier.
21
+ *
22
+ * @param {number} modifier - The volume modifier to use, from -4 to 4
23
+ * @returns {number} The volume level, from 0.0 to 1.0
24
+ */
25
+ declare function AudioVolumeFromModifier(modifier: number): number;
26
+ /**
27
+ * Is sound allowed to play.
28
+ *
29
+ * @param {boolean} IsPlayerInvolved - Whether the player was involved in what caused the sound to play.
30
+ * @returns {boolean} True if the player has item sound enabled, and a non-muted volume, false otherwise.
31
+ */
32
+ declare function AudioShouldSilenceSound(IsPlayerInvolved?: boolean): boolean;
33
+ /**
34
+ * Takes the received data dictionary content and identifies the audio to be played
35
+ * @param {IChatRoomMessage} data - Data received
36
+ * @param {Character} sender
37
+ * @param {string} msg
38
+ * @param {IChatRoomMessageMetadata} metadata
39
+ * @returns {boolean}
40
+ */
41
+ declare function AudioPlaySoundForChatMessage(data: IChatRoomMessage, sender: Character, msg: string, metadata: IChatRoomMessageMetadata): boolean;
42
+ /**
43
+ * Low-level function to play a sound effect.
44
+ * @param {AudioSoundEffect|string} soundEffect
45
+ * @param {number} [volumeModifier]
46
+ * @returns {boolean} if a sound was played or not.
47
+ */
48
+ declare function AudioPlaySoundEffect(soundEffect: AudioSoundEffect | string, volumeModifier?: number): boolean;
49
+ /**
50
+ * Plays a given asset sound effect.
51
+ * @param {Character} character
52
+ * @param {Asset} asset
53
+ * @returns {boolean} Whether a sound was played.
54
+ */
55
+ declare function AudioPlaySoundForAsset(character: Character, asset: Asset): boolean;
56
+ /**
57
+ * Get the sound effect for a given asset.
58
+ *
59
+ * @param {Character} character
60
+ * @param {AssetGroupName} groupName
61
+ * @param {string} assetName
62
+ * @returns {AudioSoundEffect?}
63
+ */
64
+ declare function AudioGetSoundFromAsset(character: Character, groupName: AssetGroupName, assetName: string): AudioSoundEffect | null;
65
+ /**
66
+ * Get a file name for a given sound effect.
67
+ * @param {string} sound - The sound effect to load a file from.
68
+ * @returns {string?}
69
+ */
70
+ declare function AudioGetFileName(sound: string): string | null;
71
+ /**
72
+ * Processes which sound should be played for items
73
+ * @param {IChatRoomMessage} data - Data content triggering the potential sound
74
+ * @param {IChatRoomMessageMetadata} metadata - The chat message metadata
75
+ * @returns {AudioSoundEffect | undefined} - The name of the sound to play, followed by the noise modifier
76
+ */
77
+ declare function AudioGetSoundFromChatMessage(data: IChatRoomMessage, metadata: IChatRoomMessageMetadata): AudioSoundEffect | undefined;
78
+ /**
79
+ * Processes the sound for vibrators
80
+ * @param {IChatRoomMessage} data - Represents the chat message received
81
+ * @param {IChatRoomMessageMetadata} metadata - The metadata from the recieved message
82
+ * @returns {[string, number]} - The name of the sound to play, followed by the noise modifier
83
+ */
84
+ declare function AudioVibratorSounds(data: IChatRoomMessage, metadata: IChatRoomMessageMetadata): [string, number];
85
+ /**
86
+ * Processes the sound for shocks
87
+ * @param {IChatRoomMessage} data - Represents the chat message received
88
+ * @returns {[string, number]} - The name of the sound to play, followed by the noise modifier
89
+ */
90
+ declare function AudioShockSounds(data: IChatRoomMessage): [string, number];
91
+ declare var AudioDialog: HTMLAudioElement;
92
+ /** @type AudioEffect[] */
93
+ declare var AudioList: AudioEffect[];
94
+ /**
95
+ * A list of chat message audio effect "detectors".
96
+ *
97
+ * They get checked in the order they're defined, so be careful where you insert new entries.
98
+ *
99
+ * @type AudioChatAction[]
100
+ */
101
+ declare var AudioActions: AudioChatAction[];
102
+ /** The "normal" volume for a game sound, a.k.a a sound with modifier 0 */
103
+ declare let AudioVolumeNormalLevel: number;
104
+ /** Number of available modifier steps */
105
+ declare let AudioVolumeModifierSteps: number;