@bloomengine/engine 0.4.0 → 0.4.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +4 -11
- package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/build.gradle +0 -51
- package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/AndroidManifest.xml +0 -20
- package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/cpp/CMakeLists.txt +0 -20
- package/native/third_party/JoltPhysics/Build/Android/UnitTests/build.gradle +0 -51
- package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/AndroidManifest.xml +0 -20
- package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/cpp/CMakeLists.txt +0 -20
- package/native/third_party/JoltPhysics/Build/Android/build.gradle +0 -17
- package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.jar +0 -0
- package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.properties +0 -5
- package/native/third_party/JoltPhysics/Build/Android/gradle.properties +0 -21
- package/native/third_party/JoltPhysics/Build/Android/gradlew +0 -185
- package/native/third_party/JoltPhysics/Build/Android/gradlew.bat +0 -89
- package/native/third_party/JoltPhysics/Build/Android/settings.gradle +0 -10
- package/native/third_party/JoltPhysics/Build/CMakeLists.txt +0 -449
- package/native/third_party/JoltPhysics/Build/README.md +0 -250
- package/native/third_party/JoltPhysics/Build/cmake_linux_clang_gcc.sh +0 -28
- package/native/third_party/JoltPhysics/Build/cmake_linux_emscripten.sh +0 -19
- package/native/third_party/JoltPhysics/Build/cmake_linux_mingw.sh +0 -19
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_32bit.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm_32bit.bat +0 -4
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_cross_platform_deterministic.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_double.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_no_object_stream.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_cross_platform_deterministic.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_double.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp.bat +0 -5
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp_arm.bat +0 -5
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_cross_platform_deterministic.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_double.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_cross_platform_deterministic.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_double.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_windows_mingw.sh +0 -19
- package/native/third_party/JoltPhysics/Build/cmake_xcode_ios.sh +0 -4
- package/native/third_party/JoltPhysics/Build/cmake_xcode_macos.sh +0 -4
- package/native/third_party/JoltPhysics/Build/iOS/JoltViewerInfo.plist +0 -34
- package/native/third_party/JoltPhysics/Build/iOS/SamplesInfo.plist +0 -34
- package/native/third_party/JoltPhysics/Build/iOS/UnitTestsInfo.plist +0 -34
- package/native/third_party/JoltPhysics/Build/macOS/icon.icns +0 -0
- package/native/third_party/JoltPhysics/Build/macos_install_vulkan_sdk.sh +0 -13
- package/native/third_party/JoltPhysics/Build/ubuntu24_install_vulkan_sdk.sh +0 -4
- package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.cpp +0 -242
- package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.h +0 -121
- package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeToBuffer.h +0 -296
- package/native/third_party/JoltPhysics/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h +0 -323
- package/native/third_party/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h +0 -555
- package/native/third_party/JoltPhysics/Jolt/ConfigurationString.h +0 -112
- package/native/third_party/JoltPhysics/Jolt/Core/ARMNeon.h +0 -94
- package/native/third_party/JoltPhysics/Jolt/Core/Array.h +0 -713
- package/native/third_party/JoltPhysics/Jolt/Core/Atomics.h +0 -44
- package/native/third_party/JoltPhysics/Jolt/Core/BinaryHeap.h +0 -96
- package/native/third_party/JoltPhysics/Jolt/Core/ByteBuffer.h +0 -74
- package/native/third_party/JoltPhysics/Jolt/Core/Color.cpp +0 -38
- package/native/third_party/JoltPhysics/Jolt/Core/Color.h +0 -98
- package/native/third_party/JoltPhysics/Jolt/Core/Core.h +0 -652
- package/native/third_party/JoltPhysics/Jolt/Core/FPControlWord.h +0 -143
- package/native/third_party/JoltPhysics/Jolt/Core/FPException.h +0 -96
- package/native/third_party/JoltPhysics/Jolt/Core/FPFlushDenormals.h +0 -43
- package/native/third_party/JoltPhysics/Jolt/Core/Factory.cpp +0 -92
- package/native/third_party/JoltPhysics/Jolt/Core/Factory.h +0 -54
- package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.h +0 -122
- package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.inl +0 -215
- package/native/third_party/JoltPhysics/Jolt/Core/HashCombine.h +0 -234
- package/native/third_party/JoltPhysics/Jolt/Core/HashTable.h +0 -876
- package/native/third_party/JoltPhysics/Jolt/Core/InsertionSort.h +0 -58
- package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.cpp +0 -27
- package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.h +0 -38
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.h +0 -311
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.inl +0 -56
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.cpp +0 -65
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.h +0 -62
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.cpp +0 -364
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.h +0 -101
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.cpp +0 -230
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.h +0 -85
- package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.cpp +0 -51
- package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.h +0 -67
- package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.h +0 -182
- package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.inl +0 -351
- package/native/third_party/JoltPhysics/Jolt/Core/Memory.cpp +0 -85
- package/native/third_party/JoltPhysics/Jolt/Core/Memory.h +0 -85
- package/native/third_party/JoltPhysics/Jolt/Core/Mutex.h +0 -223
- package/native/third_party/JoltPhysics/Jolt/Core/MutexArray.h +0 -98
- package/native/third_party/JoltPhysics/Jolt/Core/NonCopyable.h +0 -18
- package/native/third_party/JoltPhysics/Jolt/Core/Profiler.cpp +0 -677
- package/native/third_party/JoltPhysics/Jolt/Core/Profiler.h +0 -301
- package/native/third_party/JoltPhysics/Jolt/Core/Profiler.inl +0 -90
- package/native/third_party/JoltPhysics/Jolt/Core/QuickSort.h +0 -137
- package/native/third_party/JoltPhysics/Jolt/Core/RTTI.cpp +0 -149
- package/native/third_party/JoltPhysics/Jolt/Core/RTTI.h +0 -436
- package/native/third_party/JoltPhysics/Jolt/Core/Reference.h +0 -244
- package/native/third_party/JoltPhysics/Jolt/Core/Result.h +0 -174
- package/native/third_party/JoltPhysics/Jolt/Core/STLAlignedAllocator.h +0 -72
- package/native/third_party/JoltPhysics/Jolt/Core/STLAllocator.h +0 -127
- package/native/third_party/JoltPhysics/Jolt/Core/STLLocalAllocator.h +0 -170
- package/native/third_party/JoltPhysics/Jolt/Core/STLTempAllocator.h +0 -80
- package/native/third_party/JoltPhysics/Jolt/Core/ScopeExit.h +0 -49
- package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.cpp +0 -135
- package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.h +0 -68
- package/native/third_party/JoltPhysics/Jolt/Core/StaticArray.h +0 -329
- package/native/third_party/JoltPhysics/Jolt/Core/StreamIn.h +0 -120
- package/native/third_party/JoltPhysics/Jolt/Core/StreamOut.h +0 -97
- package/native/third_party/JoltPhysics/Jolt/Core/StreamUtils.h +0 -168
- package/native/third_party/JoltPhysics/Jolt/Core/StreamWrapper.h +0 -53
- package/native/third_party/JoltPhysics/Jolt/Core/StridedPtr.h +0 -63
- package/native/third_party/JoltPhysics/Jolt/Core/StringTools.cpp +0 -101
- package/native/third_party/JoltPhysics/Jolt/Core/StringTools.h +0 -38
- package/native/third_party/JoltPhysics/Jolt/Core/TempAllocator.h +0 -209
- package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.cpp +0 -37
- package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.h +0 -58
- package/native/third_party/JoltPhysics/Jolt/Core/UnorderedMap.h +0 -80
- package/native/third_party/JoltPhysics/Jolt/Core/UnorderedSet.h +0 -32
- package/native/third_party/JoltPhysics/Jolt/Geometry/AABox.h +0 -313
- package/native/third_party/JoltPhysics/Jolt/Geometry/AABox4.h +0 -224
- package/native/third_party/JoltPhysics/Jolt/Geometry/ClipPoly.h +0 -200
- package/native/third_party/JoltPhysics/Jolt/Geometry/ClosestPoint.h +0 -498
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp +0 -1467
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.h +0 -276
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.cpp +0 -335
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.h +0 -105
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexSupport.h +0 -188
- package/native/third_party/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h +0 -845
- package/native/third_party/JoltPhysics/Jolt/Geometry/EPAPenetrationDepth.h +0 -557
- package/native/third_party/JoltPhysics/Jolt/Geometry/Ellipse.h +0 -77
- package/native/third_party/JoltPhysics/Jolt/Geometry/GJKClosestPoint.h +0 -945
- package/native/third_party/JoltPhysics/Jolt/Geometry/IndexedTriangle.h +0 -130
- package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.cpp +0 -222
- package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.h +0 -19
- package/native/third_party/JoltPhysics/Jolt/Geometry/MortonCode.h +0 -40
- package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.cpp +0 -178
- package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.h +0 -39
- package/native/third_party/JoltPhysics/Jolt/Geometry/Plane.h +0 -104
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayAABox.h +0 -241
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayCapsule.h +0 -37
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayCylinder.h +0 -101
- package/native/third_party/JoltPhysics/Jolt/Geometry/RaySphere.h +0 -96
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayTriangle.h +0 -158
- package/native/third_party/JoltPhysics/Jolt/Geometry/Sphere.h +0 -72
- package/native/third_party/JoltPhysics/Jolt/Geometry/Triangle.h +0 -34
- package/native/third_party/JoltPhysics/Jolt/Jolt.cmake +0 -703
- package/native/third_party/JoltPhysics/Jolt/Jolt.h +0 -16
- package/native/third_party/JoltPhysics/Jolt/Jolt.natvis +0 -116
- package/native/third_party/JoltPhysics/Jolt/Math/BVec16.h +0 -99
- package/native/third_party/JoltPhysics/Jolt/Math/BVec16.inl +0 -177
- package/native/third_party/JoltPhysics/Jolt/Math/DMat44.h +0 -158
- package/native/third_party/JoltPhysics/Jolt/Math/DMat44.inl +0 -310
- package/native/third_party/JoltPhysics/Jolt/Math/DVec3.h +0 -291
- package/native/third_party/JoltPhysics/Jolt/Math/DVec3.inl +0 -941
- package/native/third_party/JoltPhysics/Jolt/Math/Double3.h +0 -48
- package/native/third_party/JoltPhysics/Jolt/Math/DynMatrix.h +0 -31
- package/native/third_party/JoltPhysics/Jolt/Math/EigenValueSymmetric.h +0 -177
- package/native/third_party/JoltPhysics/Jolt/Math/FindRoot.h +0 -42
- package/native/third_party/JoltPhysics/Jolt/Math/Float2.h +0 -36
- package/native/third_party/JoltPhysics/Jolt/Math/Float3.h +0 -50
- package/native/third_party/JoltPhysics/Jolt/Math/Float4.h +0 -44
- package/native/third_party/JoltPhysics/Jolt/Math/GaussianElimination.h +0 -102
- package/native/third_party/JoltPhysics/Jolt/Math/HalfFloat.h +0 -208
- package/native/third_party/JoltPhysics/Jolt/Math/Mat44.h +0 -243
- package/native/third_party/JoltPhysics/Jolt/Math/Mat44.inl +0 -952
- package/native/third_party/JoltPhysics/Jolt/Math/Math.h +0 -208
- package/native/third_party/JoltPhysics/Jolt/Math/MathTypes.h +0 -32
- package/native/third_party/JoltPhysics/Jolt/Math/Matrix.h +0 -259
- package/native/third_party/JoltPhysics/Jolt/Math/Quat.h +0 -268
- package/native/third_party/JoltPhysics/Jolt/Math/Quat.inl +0 -406
- package/native/third_party/JoltPhysics/Jolt/Math/Real.h +0 -44
- package/native/third_party/JoltPhysics/Jolt/Math/Swizzle.h +0 -19
- package/native/third_party/JoltPhysics/Jolt/Math/Trigonometry.h +0 -79
- package/native/third_party/JoltPhysics/Jolt/Math/UVec4.h +0 -232
- package/native/third_party/JoltPhysics/Jolt/Math/UVec4.inl +0 -636
- package/native/third_party/JoltPhysics/Jolt/Math/Vec3.cpp +0 -71
- package/native/third_party/JoltPhysics/Jolt/Math/Vec3.h +0 -308
- package/native/third_party/JoltPhysics/Jolt/Math/Vec3.inl +0 -942
- package/native/third_party/JoltPhysics/Jolt/Math/Vec4.h +0 -320
- package/native/third_party/JoltPhysics/Jolt/Math/Vec4.inl +0 -1152
- package/native/third_party/JoltPhysics/Jolt/Math/Vector.h +0 -211
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/GetPrimitiveTypeOfType.h +0 -54
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.cpp +0 -38
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.h +0 -337
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.cpp +0 -252
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.h +0 -57
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.cpp +0 -165
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.h +0 -57
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.cpp +0 -635
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.h +0 -148
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.cpp +0 -166
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.h +0 -101
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.cpp +0 -418
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.h +0 -55
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.cpp +0 -255
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.h +0 -62
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTypes.h +0 -26
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttribute.h +0 -111
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeEnum.h +0 -67
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeTyped.h +0 -60
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.cpp +0 -15
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.h +0 -170
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.cpp +0 -70
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.h +0 -45
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/AllowedDOFs.h +0 -68
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.cpp +0 -426
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.h +0 -452
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.inl +0 -197
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyAccess.h +0 -68
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyActivationListener.h +0 -28
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.cpp +0 -234
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.h +0 -124
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyFilter.h +0 -130
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyID.h +0 -101
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp +0 -1099
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.h +0 -324
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLock.h +0 -111
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockInterface.h +0 -134
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockMulti.h +0 -120
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.cpp +0 -1220
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.h +0 -403
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyPair.h +0 -36
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyType.h +0 -19
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.cpp +0 -185
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.h +0 -58
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.cpp +0 -92
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.h +0 -308
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.inl +0 -178
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionQuality.h +0 -31
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionType.h +0 -17
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.cpp +0 -354
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.h +0 -159
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.cpp +0 -59
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.h +0 -157
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterID.h +0 -98
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.cpp +0 -1933
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.h +0 -752
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/AABoxCast.h +0 -20
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdgeMode.h +0 -17
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdges.h +0 -114
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BackFaceMode.h +0 -16
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.cpp +0 -16
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.h +0 -109
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.cpp +0 -313
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.h +0 -38
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayer.h +0 -148
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayerInterfaceMask.h +0 -92
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayerInterfaceTable.h +0 -64
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.cpp +0 -629
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.h +0 -108
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuery.h +0 -56
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/ObjectVsBroadPhaseLayerFilterMask.h +0 -35
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/ObjectVsBroadPhaseLayerFilterTable.h +0 -66
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/QuadTree.cpp +0 -1768
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/QuadTree.h +0 -389
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastConvexVsTriangles.cpp +0 -107
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastConvexVsTriangles.h +0 -46
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastResult.h +0 -37
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- package/native/third_party/JoltPhysics/README.md +0 -173
- package/native/third_party/bloom_jolt/CMakeLists.txt +0 -87
- package/native/third_party/bloom_jolt/include/bloom_jolt.h +0 -519
- package/native/third_party/bloom_jolt/src/bloom_jolt.cpp +0 -1780
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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
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// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
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// SPDX-License-Identifier: MIT
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#pragma once
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#include <Jolt/Core/TickCounter.h>
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#include <Jolt/Physics/Collision/Shape/Shape.h>
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JPH_SUPPRESS_WARNING_PUSH
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JPH_CLANG_SUPPRESS_WARNING("-Wc++98-compat-pedantic")
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// Shorthand function to ifdef out code if narrow phase stats tracking is off
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#ifdef JPH_TRACK_NARROWPHASE_STATS
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#define JPH_IF_TRACK_NARROWPHASE_STATS(...) __VA_ARGS__
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#else
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#define JPH_IF_TRACK_NARROWPHASE_STATS(...)
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#endif // JPH_TRACK_NARROWPHASE_STATS
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JPH_SUPPRESS_WARNING_POP
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#ifdef JPH_TRACK_NARROWPHASE_STATS
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JPH_NAMESPACE_BEGIN
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/// Structure that tracks narrow phase timing information for a particular combination of shapes
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class NarrowPhaseStat
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{
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public:
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/// Trace an individual stat in CSV form.
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void ReportStats(const char *inName, EShapeSubType inType1, EShapeSubType inType2, uint64 inTicks100Pct) const;
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/// Trace the collected broadphase stats in CSV form.
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/// This report can be used to judge and tweak the efficiency of the broadphase.
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static void sReportStats();
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atomic<uint64> mNumQueries = 0;
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atomic<uint64> mHitsReported = 0;
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atomic<uint64> mTotalTicks = 0;
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atomic<uint64> mChildTicks = 0;
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static NarrowPhaseStat sCollideShape[NumSubShapeTypes][NumSubShapeTypes];
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static NarrowPhaseStat sCastShape[NumSubShapeTypes][NumSubShapeTypes];
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};
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/// Object that tracks the start and end of a narrow phase operation
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class TrackNarrowPhaseStat
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{
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public:
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TrackNarrowPhaseStat(NarrowPhaseStat &inStat) :
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mStat(inStat),
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mParent(sRoot),
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mStart(GetProcessorTickCount())
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{
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// Make this the new root of the chain
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sRoot = this;
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}
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~TrackNarrowPhaseStat()
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{
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uint64 delta_ticks = GetProcessorTickCount() - mStart;
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// Notify parent of time spent in child
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if (mParent != nullptr)
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mParent->mStat.mChildTicks += delta_ticks;
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// Increment stats at this level
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mStat.mNumQueries++;
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mStat.mTotalTicks += delta_ticks;
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// Restore root pointer
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JPH_ASSERT(sRoot == this);
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sRoot = mParent;
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}
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NarrowPhaseStat & mStat;
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TrackNarrowPhaseStat * mParent;
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uint64 mStart;
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static thread_local TrackNarrowPhaseStat *sRoot;
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};
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/// Object that tracks the start and end of a hit being processed by a collision collector
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class TrackNarrowPhaseCollector
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{
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public:
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TrackNarrowPhaseCollector() :
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mStart(GetProcessorTickCount())
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{
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}
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~TrackNarrowPhaseCollector()
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{
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// Mark time spent in collector as 'child' time for the parent
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uint64 delta_ticks = GetProcessorTickCount() - mStart;
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if (TrackNarrowPhaseStat::sRoot != nullptr)
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TrackNarrowPhaseStat::sRoot->mStat.mChildTicks += delta_ticks;
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// Notify all parents of a hit
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for (TrackNarrowPhaseStat *track = TrackNarrowPhaseStat::sRoot; track != nullptr; track = track->mParent)
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track->mStat.mHitsReported++;
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}
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private:
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uint64 mStart;
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};
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JPH_NAMESPACE_END
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#endif // JPH_TRACK_NARROWPHASE_STATS
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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
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// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
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// SPDX-License-Identifier: MIT
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#pragma once
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#include <Jolt/Core/NonCopyable.h>
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JPH_NAMESPACE_BEGIN
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/// Layer that objects can be in, determines which other objects it can collide with
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#ifndef JPH_OBJECT_LAYER_BITS
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#define JPH_OBJECT_LAYER_BITS 16
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#endif // JPH_OBJECT_LAYER_BITS
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#if JPH_OBJECT_LAYER_BITS == 16
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using ObjectLayer = uint16;
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#elif JPH_OBJECT_LAYER_BITS == 32
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using ObjectLayer = uint32;
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#else
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#error "JPH_OBJECT_LAYER_BITS must be 16 or 32"
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#endif
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/// Constant value used to indicate an invalid object layer
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static constexpr ObjectLayer cObjectLayerInvalid = ObjectLayer(~ObjectLayer(0U));
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/// Filter class for object layers
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class JPH_EXPORT ObjectLayerFilter : public NonCopyable
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{
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public:
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/// Destructor
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virtual ~ObjectLayerFilter() = default;
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/// Function to filter out object layers when doing collision query test (return true to allow testing against objects with this layer)
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virtual bool ShouldCollide([[maybe_unused]] ObjectLayer inLayer) const
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{
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return true;
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}
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#ifdef JPH_TRACK_BROADPHASE_STATS
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/// Get a string that describes this filter for stat tracking purposes
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virtual String GetDescription() const
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{
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return "No Description";
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}
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#endif // JPH_TRACK_BROADPHASE_STATS
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};
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/// Filter class to test if two objects can collide based on their object layer. Used while finding collision pairs.
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class JPH_EXPORT ObjectLayerPairFilter : public NonCopyable
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{
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public:
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/// Destructor
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virtual ~ObjectLayerPairFilter() = default;
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/// Returns true if two layers can collide
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virtual bool ShouldCollide([[maybe_unused]] ObjectLayer inLayer1, [[maybe_unused]] ObjectLayer inLayer2) const
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{
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return true;
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}
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};
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/// Default filter class that uses the pair filter in combination with a specified layer to filter layers
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class JPH_EXPORT DefaultObjectLayerFilter : public ObjectLayerFilter
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{
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public:
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/// Constructor
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DefaultObjectLayerFilter(const ObjectLayerPairFilter &inObjectLayerPairFilter, ObjectLayer inLayer) :
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mObjectLayerPairFilter(inObjectLayerPairFilter),
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mLayer(inLayer)
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{
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}
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/// Copy constructor
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DefaultObjectLayerFilter(const DefaultObjectLayerFilter &inRHS) :
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mObjectLayerPairFilter(inRHS.mObjectLayerPairFilter),
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mLayer(inRHS.mLayer)
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{
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}
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// See ObjectLayerFilter::ShouldCollide
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virtual bool ShouldCollide(ObjectLayer inLayer) const override
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{
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return mObjectLayerPairFilter.ShouldCollide(mLayer, inLayer);
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}
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private:
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const ObjectLayerPairFilter & mObjectLayerPairFilter;
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ObjectLayer mLayer;
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};
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/// Allows objects from a specific layer only
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class JPH_EXPORT SpecifiedObjectLayerFilter : public ObjectLayerFilter
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{
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public:
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/// Constructor
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explicit SpecifiedObjectLayerFilter(ObjectLayer inLayer) :
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mLayer(inLayer)
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{
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}
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// See ObjectLayerFilter::ShouldCollide
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virtual bool ShouldCollide(ObjectLayer inLayer) const override
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{
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return mLayer == inLayer;
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}
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private:
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ObjectLayer mLayer;
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};
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JPH_NAMESPACE_END
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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
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// SPDX-FileCopyrightText: 2023 Jorrit Rouwe
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// SPDX-License-Identifier: MIT
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#pragma once
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#include <Jolt/Physics/Collision/ObjectLayer.h>
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JPH_NAMESPACE_BEGIN
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/// Filter class to test if two objects can collide based on their object layer. Used while finding collision pairs.
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/// Uses group bits and mask bits. Two layers can collide if Object1.Group & Object2.Mask is non-zero and Object2.Group & Object1.Mask is non-zero.
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/// The behavior is similar to that in e.g. Bullet.
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/// This implementation works together with BroadPhaseLayerInterfaceMask and ObjectVsBroadPhaseLayerFilterMask
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class ObjectLayerPairFilterMask : public ObjectLayerPairFilter
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{
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public:
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JPH_OVERRIDE_NEW_DELETE
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/// Number of bits for the group and mask bits
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static constexpr uint32 cNumBits = JPH_OBJECT_LAYER_BITS / 2;
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static constexpr uint32 cMask = (1 << cNumBits) - 1;
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/// Construct an ObjectLayer from a group and mask bits
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static ObjectLayer sGetObjectLayer(uint32 inGroup, uint32 inMask = cMask)
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{
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JPH_ASSERT((inGroup & ~cMask) == 0);
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JPH_ASSERT((inMask & ~cMask) == 0);
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return ObjectLayer((inGroup & cMask) | (inMask << cNumBits));
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}
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/// Get the group bits from an ObjectLayer
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static inline uint32 sGetGroup(ObjectLayer inObjectLayer)
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{
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return uint32(inObjectLayer) & cMask;
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}
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/// Get the mask bits from an ObjectLayer
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static inline uint32 sGetMask(ObjectLayer inObjectLayer)
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{
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return uint32(inObjectLayer) >> cNumBits;
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}
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/// Returns true if two layers can collide
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virtual bool ShouldCollide(ObjectLayer inObject1, ObjectLayer inObject2) const override
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{
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return (sGetGroup(inObject1) & sGetMask(inObject2)) != 0
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&& (sGetGroup(inObject2) & sGetMask(inObject1)) != 0;
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}
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};
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JPH_NAMESPACE_END
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@@ -1,78 +0,0 @@
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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
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// SPDX-FileCopyrightText: 2023 Jorrit Rouwe
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// SPDX-License-Identifier: MIT
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#pragma once
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#include <Jolt/Physics/Collision/ObjectLayer.h>
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JPH_NAMESPACE_BEGIN
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/// Filter class to test if two objects can collide based on their object layer. Used while finding collision pairs.
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/// This implementation uses a table to determine if two layers can collide.
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class ObjectLayerPairFilterTable : public ObjectLayerPairFilter
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{
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private:
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/// Get which bit corresponds to the pair (inLayer1, inLayer2)
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uint GetBit(ObjectLayer inLayer1, ObjectLayer inLayer2) const
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{
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// We store the lower left half only, so swap the inputs when trying to access the top right half
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if (inLayer1 > inLayer2)
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std::swap(inLayer1, inLayer2);
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JPH_ASSERT(inLayer2 < mNumObjectLayers);
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// Calculate at which bit the entry for this pair resides
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// We use the fact that a row always starts at inLayer2 * (inLayer2 + 1) / 2
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// (this is the amount of bits needed to store a table of inLayer2 entries)
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return (inLayer2 * (inLayer2 + 1)) / 2 + inLayer1;
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}
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public:
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JPH_OVERRIDE_NEW_DELETE
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/// Constructs the table with inNumObjectLayers Layers, initially all layer pairs are disabled
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explicit ObjectLayerPairFilterTable(uint inNumObjectLayers) :
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mNumObjectLayers(inNumObjectLayers)
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{
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// By default nothing collides
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// For the first layer we only need to store 1 bit, for the second 2 bits, for the third 3 bits, etc.
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// We use the formula Sum_i=1^N i = N * (N + 1) / 2 to calculate the size of the table
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int table_size = (inNumObjectLayers * (inNumObjectLayers + 1) / 2 + 7) / 8;
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mTable.resize(table_size, 0);
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}
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/// Get the number of object layers
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uint GetNumObjectLayers() const
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{
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return mNumObjectLayers;
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}
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/// Disable collision between two object layers
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void DisableCollision(ObjectLayer inLayer1, ObjectLayer inLayer2)
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{
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uint bit = GetBit(inLayer1, inLayer2);
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mTable[bit >> 3] &= (0xff ^ (1 << (bit & 0b111)));
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}
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/// Enable collision between two object layers
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void EnableCollision(ObjectLayer inLayer1, ObjectLayer inLayer2)
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{
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uint bit = GetBit(inLayer1, inLayer2);
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mTable[bit >> 3] |= 1 << (bit & 0b111);
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}
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/// Returns true if two layers can collide
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virtual bool ShouldCollide(ObjectLayer inObject1, ObjectLayer inObject2) const override
|
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{
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// Test if the bit is set for this group pair
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uint bit = GetBit(inObject1, inObject2);
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return (mTable[bit >> 3] & (1 << (bit & 0b111))) != 0;
|
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}
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private:
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uint mNumObjectLayers; ///< The number of layers that this table supports
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Array<uint8> mTable; ///< The table of bits that indicates which layers collide
|
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};
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JPH_NAMESPACE_END
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@@ -1,35 +0,0 @@
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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
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// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
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// SPDX-License-Identifier: MIT
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#include <Jolt/Jolt.h>
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#include <Jolt/Physics/Collision/PhysicsMaterial.h>
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#include <Jolt/Physics/Collision/PhysicsMaterialSimple.h>
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#include <Jolt/Core/StreamUtils.h>
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JPH_NAMESPACE_BEGIN
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RefConst<PhysicsMaterial> PhysicsMaterial::sDefault;
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JPH_IMPLEMENT_SERIALIZABLE_VIRTUAL(PhysicsMaterial)
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{
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JPH_ADD_BASE_CLASS(PhysicsMaterial, SerializableObject)
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}
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void PhysicsMaterial::SaveBinaryState(StreamOut &inStream) const
|
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{
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inStream.Write(GetRTTI()->GetHash());
|
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}
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void PhysicsMaterial::RestoreBinaryState(StreamIn &inStream)
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{
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// RTTI hash is read in sRestoreFromBinaryState
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}
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PhysicsMaterial::PhysicsMaterialResult PhysicsMaterial::sRestoreFromBinaryState(StreamIn &inStream)
|
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{
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return StreamUtils::RestoreObject<PhysicsMaterial>(inStream, &PhysicsMaterial::RestoreBinaryState);
|
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|
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}
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JPH_NAMESPACE_END
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@@ -1,57 +0,0 @@
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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
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2
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// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
|
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// SPDX-License-Identifier: MIT
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|
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#pragma once
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#include <Jolt/Core/Reference.h>
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#include <Jolt/Core/Color.h>
|
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#include <Jolt/Core/Result.h>
|
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#include <Jolt/ObjectStream/SerializableObject.h>
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JPH_NAMESPACE_BEGIN
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class StreamIn;
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class StreamOut;
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/// This structure describes the surface of (part of) a shape. You should inherit from it to define additional
|
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/// information that is interesting for the simulation. The 2 materials involved in a contact could be used
|
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|
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/// to decide which sound or particle effects to play.
|
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|
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///
|
|
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|
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/// If you inherit from this material, don't forget to create a suitable default material in sDefault
|
|
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|
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class JPH_EXPORT PhysicsMaterial : public SerializableObject, public RefTarget<PhysicsMaterial>
|
|
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|
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{
|
|
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|
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JPH_DECLARE_SERIALIZABLE_VIRTUAL(JPH_EXPORT, PhysicsMaterial)
|
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|
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|
|
26
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public:
|
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/// Constructor
|
|
28
|
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PhysicsMaterial() = default;
|
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|
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virtual ~PhysicsMaterial() override = default;
|
|
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|
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|
|
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|
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/// Default material that is used when a shape has no materials defined
|
|
32
|
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static RefConst<PhysicsMaterial> sDefault;
|
|
33
|
-
|
|
34
|
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// Properties
|
|
35
|
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virtual const char * GetDebugName() const { return "Unknown"; }
|
|
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|
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virtual Color GetDebugColor() const { return Color::sGrey; }
|
|
37
|
-
|
|
38
|
-
/// Saves the contents of the material in binary form to inStream.
|
|
39
|
-
virtual void SaveBinaryState(StreamOut &inStream) const;
|
|
40
|
-
|
|
41
|
-
using PhysicsMaterialResult = Result<Ref<PhysicsMaterial>>;
|
|
42
|
-
|
|
43
|
-
/// Creates a PhysicsMaterial of the correct type and restores its contents from the binary stream inStream.
|
|
44
|
-
static PhysicsMaterialResult sRestoreFromBinaryState(StreamIn &inStream);
|
|
45
|
-
|
|
46
|
-
protected:
|
|
47
|
-
/// Don't allow copy constructing this base class, but allow derived classes to copy themselves
|
|
48
|
-
PhysicsMaterial(const PhysicsMaterial &) = default;
|
|
49
|
-
PhysicsMaterial & operator = (const PhysicsMaterial &) = default;
|
|
50
|
-
|
|
51
|
-
/// This function should not be called directly, it is used by sRestoreFromBinaryState.
|
|
52
|
-
virtual void RestoreBinaryState(StreamIn &inStream);
|
|
53
|
-
};
|
|
54
|
-
|
|
55
|
-
using PhysicsMaterialList = Array<RefConst<PhysicsMaterial>>;
|
|
56
|
-
|
|
57
|
-
JPH_NAMESPACE_END
|
|
@@ -1,38 +0,0 @@
|
|
|
1
|
-
// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
|
|
2
|
-
// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
|
|
3
|
-
// SPDX-License-Identifier: MIT
|
|
4
|
-
|
|
5
|
-
#include <Jolt/Jolt.h>
|
|
6
|
-
|
|
7
|
-
#include <Jolt/Physics/Collision/PhysicsMaterialSimple.h>
|
|
8
|
-
#include <Jolt/ObjectStream/TypeDeclarations.h>
|
|
9
|
-
#include <Jolt/Core/StreamIn.h>
|
|
10
|
-
#include <Jolt/Core/StreamOut.h>
|
|
11
|
-
|
|
12
|
-
JPH_NAMESPACE_BEGIN
|
|
13
|
-
|
|
14
|
-
JPH_IMPLEMENT_SERIALIZABLE_VIRTUAL(PhysicsMaterialSimple)
|
|
15
|
-
{
|
|
16
|
-
JPH_ADD_BASE_CLASS(PhysicsMaterialSimple, PhysicsMaterial)
|
|
17
|
-
|
|
18
|
-
JPH_ADD_ATTRIBUTE(PhysicsMaterialSimple, mDebugName)
|
|
19
|
-
JPH_ADD_ATTRIBUTE(PhysicsMaterialSimple, mDebugColor)
|
|
20
|
-
}
|
|
21
|
-
|
|
22
|
-
void PhysicsMaterialSimple::SaveBinaryState(StreamOut &inStream) const
|
|
23
|
-
{
|
|
24
|
-
PhysicsMaterial::SaveBinaryState(inStream);
|
|
25
|
-
|
|
26
|
-
inStream.Write(mDebugName);
|
|
27
|
-
inStream.Write(mDebugColor);
|
|
28
|
-
}
|
|
29
|
-
|
|
30
|
-
void PhysicsMaterialSimple::RestoreBinaryState(StreamIn &inStream)
|
|
31
|
-
{
|
|
32
|
-
PhysicsMaterial::RestoreBinaryState(inStream);
|
|
33
|
-
|
|
34
|
-
inStream.Read(mDebugName);
|
|
35
|
-
inStream.Read(mDebugColor);
|
|
36
|
-
}
|
|
37
|
-
|
|
38
|
-
JPH_NAMESPACE_END
|
|
@@ -1,37 +0,0 @@
|
|
|
1
|
-
// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
|
|
2
|
-
// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
|
|
3
|
-
// SPDX-License-Identifier: MIT
|
|
4
|
-
|
|
5
|
-
#pragma once
|
|
6
|
-
|
|
7
|
-
#include <Jolt/Physics/Collision/PhysicsMaterial.h>
|
|
8
|
-
|
|
9
|
-
JPH_NAMESPACE_BEGIN
|
|
10
|
-
|
|
11
|
-
/// Sample implementation of PhysicsMaterial that just holds the needed properties directly
|
|
12
|
-
class JPH_EXPORT PhysicsMaterialSimple : public PhysicsMaterial
|
|
13
|
-
{
|
|
14
|
-
JPH_DECLARE_SERIALIZABLE_VIRTUAL(JPH_EXPORT, PhysicsMaterialSimple)
|
|
15
|
-
|
|
16
|
-
public:
|
|
17
|
-
/// Constructor
|
|
18
|
-
PhysicsMaterialSimple() = default;
|
|
19
|
-
PhysicsMaterialSimple(const string_view &inName, ColorArg inColor) : mDebugName(inName), mDebugColor(inColor) { }
|
|
20
|
-
|
|
21
|
-
// Properties
|
|
22
|
-
virtual const char * GetDebugName() const override { return mDebugName.c_str(); }
|
|
23
|
-
virtual Color GetDebugColor() const override { return mDebugColor; }
|
|
24
|
-
|
|
25
|
-
// See: PhysicsMaterial::SaveBinaryState
|
|
26
|
-
virtual void SaveBinaryState(StreamOut &inStream) const override;
|
|
27
|
-
|
|
28
|
-
protected:
|
|
29
|
-
// See: PhysicsMaterial::RestoreBinaryState
|
|
30
|
-
virtual void RestoreBinaryState(StreamIn &inStream) override;
|
|
31
|
-
|
|
32
|
-
private:
|
|
33
|
-
String mDebugName; ///< Name of the material, used for debugging purposes
|
|
34
|
-
Color mDebugColor = Color::sGrey; ///< Color of the material, used to render the shapes
|
|
35
|
-
};
|
|
36
|
-
|
|
37
|
-
JPH_NAMESPACE_END
|
|
@@ -1,87 +0,0 @@
|
|
|
1
|
-
// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
|
|
2
|
-
// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
|
|
3
|
-
// SPDX-License-Identifier: MIT
|
|
4
|
-
|
|
5
|
-
#pragma once
|
|
6
|
-
|
|
7
|
-
#include <Jolt/Physics/Collision/BackFaceMode.h>
|
|
8
|
-
|
|
9
|
-
JPH_NAMESPACE_BEGIN
|
|
10
|
-
|
|
11
|
-
/// Structure that holds a single ray cast
|
|
12
|
-
template <class Vec, class Mat, class RayCastType>
|
|
13
|
-
struct RayCastT
|
|
14
|
-
{
|
|
15
|
-
JPH_OVERRIDE_NEW_DELETE
|
|
16
|
-
|
|
17
|
-
/// Constructors
|
|
18
|
-
RayCastT() = default; // Allow raycast to be created uninitialized
|
|
19
|
-
RayCastT(typename Vec::ArgType inOrigin, Vec3Arg inDirection) : mOrigin(inOrigin), mDirection(inDirection) { }
|
|
20
|
-
RayCastT(const RayCastT<Vec, Mat, RayCastType> &) = default;
|
|
21
|
-
|
|
22
|
-
/// Transform this ray using inTransform
|
|
23
|
-
RayCastType Transformed(typename Mat::ArgType inTransform) const
|
|
24
|
-
{
|
|
25
|
-
Vec ray_origin = inTransform * mOrigin;
|
|
26
|
-
Vec3 ray_direction(inTransform * (mOrigin + mDirection) - ray_origin);
|
|
27
|
-
return { ray_origin, ray_direction };
|
|
28
|
-
}
|
|
29
|
-
|
|
30
|
-
/// Translate ray using inTranslation
|
|
31
|
-
RayCastType Translated(typename Vec::ArgType inTranslation) const
|
|
32
|
-
{
|
|
33
|
-
return { inTranslation + mOrigin, mDirection };
|
|
34
|
-
}
|
|
35
|
-
|
|
36
|
-
/// Get point with fraction inFraction on ray (0 = start of ray, 1 = end of ray)
|
|
37
|
-
inline Vec GetPointOnRay(float inFraction) const
|
|
38
|
-
{
|
|
39
|
-
return mOrigin + inFraction * mDirection;
|
|
40
|
-
}
|
|
41
|
-
|
|
42
|
-
Vec mOrigin; ///< Origin of the ray
|
|
43
|
-
Vec3 mDirection; ///< Direction and length of the ray (anything beyond this length will not be reported as a hit)
|
|
44
|
-
};
|
|
45
|
-
|
|
46
|
-
struct RayCast : public RayCastT<Vec3, Mat44, RayCast>
|
|
47
|
-
{
|
|
48
|
-
using RayCastT<Vec3, Mat44, RayCast>::RayCastT;
|
|
49
|
-
};
|
|
50
|
-
|
|
51
|
-
struct RRayCast : public RayCastT<RVec3, RMat44, RRayCast>
|
|
52
|
-
{
|
|
53
|
-
using RayCastT<RVec3, RMat44, RRayCast>::RayCastT;
|
|
54
|
-
|
|
55
|
-
/// Convert from RayCast, converts single to double precision
|
|
56
|
-
explicit RRayCast(const RayCast &inRay) :
|
|
57
|
-
RRayCast(RVec3(inRay.mOrigin), inRay.mDirection)
|
|
58
|
-
{
|
|
59
|
-
}
|
|
60
|
-
|
|
61
|
-
/// Convert to RayCast, which implies casting from double precision to single precision
|
|
62
|
-
explicit operator RayCast() const
|
|
63
|
-
{
|
|
64
|
-
return RayCast(Vec3(mOrigin), mDirection);
|
|
65
|
-
}
|
|
66
|
-
};
|
|
67
|
-
|
|
68
|
-
/// Settings to be passed with a ray cast
|
|
69
|
-
class RayCastSettings
|
|
70
|
-
{
|
|
71
|
-
public:
|
|
72
|
-
JPH_OVERRIDE_NEW_DELETE
|
|
73
|
-
|
|
74
|
-
/// Set the backfacing mode for all shapes
|
|
75
|
-
void SetBackFaceMode(EBackFaceMode inMode) { mBackFaceModeTriangles = mBackFaceModeConvex = inMode; }
|
|
76
|
-
|
|
77
|
-
/// How backfacing triangles should be treated (should we report back facing hits for triangle based shapes, e.g. MeshShape/HeightFieldShape?)
|
|
78
|
-
EBackFaceMode mBackFaceModeTriangles = EBackFaceMode::IgnoreBackFaces;
|
|
79
|
-
|
|
80
|
-
/// How backfacing convex objects should be treated (should we report back facing hits for convex shapes?)
|
|
81
|
-
EBackFaceMode mBackFaceModeConvex = EBackFaceMode::IgnoreBackFaces;
|
|
82
|
-
|
|
83
|
-
/// If convex shapes should be treated as solid. When true, a ray starting inside a convex shape will generate a hit at fraction 0.
|
|
84
|
-
bool mTreatConvexAsSolid = true;
|
|
85
|
-
};
|
|
86
|
-
|
|
87
|
-
JPH_NAMESPACE_END
|