@bloomengine/engine 0.4.0 → 0.4.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (493) hide show
  1. package/package.json +4 -11
  2. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/build.gradle +0 -51
  3. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/AndroidManifest.xml +0 -20
  4. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/cpp/CMakeLists.txt +0 -20
  5. package/native/third_party/JoltPhysics/Build/Android/UnitTests/build.gradle +0 -51
  6. package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/AndroidManifest.xml +0 -20
  7. package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/cpp/CMakeLists.txt +0 -20
  8. package/native/third_party/JoltPhysics/Build/Android/build.gradle +0 -17
  9. package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.jar +0 -0
  10. package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.properties +0 -5
  11. package/native/third_party/JoltPhysics/Build/Android/gradle.properties +0 -21
  12. package/native/third_party/JoltPhysics/Build/Android/gradlew +0 -185
  13. package/native/third_party/JoltPhysics/Build/Android/gradlew.bat +0 -89
  14. package/native/third_party/JoltPhysics/Build/Android/settings.gradle +0 -10
  15. package/native/third_party/JoltPhysics/Build/CMakeLists.txt +0 -449
  16. package/native/third_party/JoltPhysics/Build/README.md +0 -250
  17. package/native/third_party/JoltPhysics/Build/cmake_linux_clang_gcc.sh +0 -28
  18. package/native/third_party/JoltPhysics/Build/cmake_linux_emscripten.sh +0 -19
  19. package/native/third_party/JoltPhysics/Build/cmake_linux_mingw.sh +0 -19
  20. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl.bat +0 -3
  21. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_32bit.bat +0 -3
  22. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm.bat +0 -3
  23. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm_32bit.bat +0 -4
  24. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_cross_platform_deterministic.bat +0 -3
  25. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_double.bat +0 -3
  26. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_no_object_stream.bat +0 -3
  27. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang.bat +0 -10
  28. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_cross_platform_deterministic.bat +0 -10
  29. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_double.bat +0 -10
  30. package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp.bat +0 -5
  31. package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp_arm.bat +0 -5
  32. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl.bat +0 -3
  33. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_cross_platform_deterministic.bat +0 -3
  34. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_double.bat +0 -3
  35. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang.bat +0 -10
  36. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_cross_platform_deterministic.bat +0 -10
  37. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_double.bat +0 -10
  38. package/native/third_party/JoltPhysics/Build/cmake_windows_mingw.sh +0 -19
  39. package/native/third_party/JoltPhysics/Build/cmake_xcode_ios.sh +0 -4
  40. package/native/third_party/JoltPhysics/Build/cmake_xcode_macos.sh +0 -4
  41. package/native/third_party/JoltPhysics/Build/iOS/JoltViewerInfo.plist +0 -34
  42. package/native/third_party/JoltPhysics/Build/iOS/SamplesInfo.plist +0 -34
  43. package/native/third_party/JoltPhysics/Build/iOS/UnitTestsInfo.plist +0 -34
  44. package/native/third_party/JoltPhysics/Build/macOS/icon.icns +0 -0
  45. package/native/third_party/JoltPhysics/Build/macos_install_vulkan_sdk.sh +0 -13
  46. package/native/third_party/JoltPhysics/Build/ubuntu24_install_vulkan_sdk.sh +0 -4
  47. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.cpp +0 -242
  48. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.h +0 -121
  49. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeToBuffer.h +0 -296
  50. package/native/third_party/JoltPhysics/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h +0 -323
  51. package/native/third_party/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h +0 -555
  52. package/native/third_party/JoltPhysics/Jolt/ConfigurationString.h +0 -112
  53. package/native/third_party/JoltPhysics/Jolt/Core/ARMNeon.h +0 -94
  54. package/native/third_party/JoltPhysics/Jolt/Core/Array.h +0 -713
  55. package/native/third_party/JoltPhysics/Jolt/Core/Atomics.h +0 -44
  56. package/native/third_party/JoltPhysics/Jolt/Core/BinaryHeap.h +0 -96
  57. package/native/third_party/JoltPhysics/Jolt/Core/ByteBuffer.h +0 -74
  58. package/native/third_party/JoltPhysics/Jolt/Core/Color.cpp +0 -38
  59. package/native/third_party/JoltPhysics/Jolt/Core/Color.h +0 -98
  60. package/native/third_party/JoltPhysics/Jolt/Core/Core.h +0 -652
  61. package/native/third_party/JoltPhysics/Jolt/Core/FPControlWord.h +0 -143
  62. package/native/third_party/JoltPhysics/Jolt/Core/FPException.h +0 -96
  63. package/native/third_party/JoltPhysics/Jolt/Core/FPFlushDenormals.h +0 -43
  64. package/native/third_party/JoltPhysics/Jolt/Core/Factory.cpp +0 -92
  65. package/native/third_party/JoltPhysics/Jolt/Core/Factory.h +0 -54
  66. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.h +0 -122
  67. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.inl +0 -215
  68. package/native/third_party/JoltPhysics/Jolt/Core/HashCombine.h +0 -234
  69. package/native/third_party/JoltPhysics/Jolt/Core/HashTable.h +0 -876
  70. package/native/third_party/JoltPhysics/Jolt/Core/InsertionSort.h +0 -58
  71. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.cpp +0 -27
  72. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.h +0 -38
  73. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.h +0 -311
  74. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.inl +0 -56
  75. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.cpp +0 -65
  76. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.h +0 -62
  77. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.cpp +0 -364
  78. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.h +0 -101
  79. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.cpp +0 -230
  80. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.h +0 -85
  81. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.cpp +0 -51
  82. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.h +0 -67
  83. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.h +0 -182
  84. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.inl +0 -351
  85. package/native/third_party/JoltPhysics/Jolt/Core/Memory.cpp +0 -85
  86. package/native/third_party/JoltPhysics/Jolt/Core/Memory.h +0 -85
  87. package/native/third_party/JoltPhysics/Jolt/Core/Mutex.h +0 -223
  88. package/native/third_party/JoltPhysics/Jolt/Core/MutexArray.h +0 -98
  89. package/native/third_party/JoltPhysics/Jolt/Core/NonCopyable.h +0 -18
  90. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.cpp +0 -677
  91. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.h +0 -301
  92. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.inl +0 -90
  93. package/native/third_party/JoltPhysics/Jolt/Core/QuickSort.h +0 -137
  94. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.cpp +0 -149
  95. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.h +0 -436
  96. package/native/third_party/JoltPhysics/Jolt/Core/Reference.h +0 -244
  97. package/native/third_party/JoltPhysics/Jolt/Core/Result.h +0 -174
  98. package/native/third_party/JoltPhysics/Jolt/Core/STLAlignedAllocator.h +0 -72
  99. package/native/third_party/JoltPhysics/Jolt/Core/STLAllocator.h +0 -127
  100. package/native/third_party/JoltPhysics/Jolt/Core/STLLocalAllocator.h +0 -170
  101. package/native/third_party/JoltPhysics/Jolt/Core/STLTempAllocator.h +0 -80
  102. package/native/third_party/JoltPhysics/Jolt/Core/ScopeExit.h +0 -49
  103. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.cpp +0 -135
  104. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.h +0 -68
  105. package/native/third_party/JoltPhysics/Jolt/Core/StaticArray.h +0 -329
  106. package/native/third_party/JoltPhysics/Jolt/Core/StreamIn.h +0 -120
  107. package/native/third_party/JoltPhysics/Jolt/Core/StreamOut.h +0 -97
  108. package/native/third_party/JoltPhysics/Jolt/Core/StreamUtils.h +0 -168
  109. package/native/third_party/JoltPhysics/Jolt/Core/StreamWrapper.h +0 -53
  110. package/native/third_party/JoltPhysics/Jolt/Core/StridedPtr.h +0 -63
  111. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.cpp +0 -101
  112. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.h +0 -38
  113. package/native/third_party/JoltPhysics/Jolt/Core/TempAllocator.h +0 -209
  114. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.cpp +0 -37
  115. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.h +0 -58
  116. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedMap.h +0 -80
  117. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedSet.h +0 -32
  118. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox.h +0 -313
  119. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox4.h +0 -224
  120. package/native/third_party/JoltPhysics/Jolt/Geometry/ClipPoly.h +0 -200
  121. package/native/third_party/JoltPhysics/Jolt/Geometry/ClosestPoint.h +0 -498
  122. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp +0 -1467
  123. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.h +0 -276
  124. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.cpp +0 -335
  125. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.h +0 -105
  126. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexSupport.h +0 -188
  127. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h +0 -845
  128. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAPenetrationDepth.h +0 -557
  129. package/native/third_party/JoltPhysics/Jolt/Geometry/Ellipse.h +0 -77
  130. package/native/third_party/JoltPhysics/Jolt/Geometry/GJKClosestPoint.h +0 -945
  131. package/native/third_party/JoltPhysics/Jolt/Geometry/IndexedTriangle.h +0 -130
  132. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.cpp +0 -222
  133. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.h +0 -19
  134. package/native/third_party/JoltPhysics/Jolt/Geometry/MortonCode.h +0 -40
  135. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.cpp +0 -178
  136. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.h +0 -39
  137. package/native/third_party/JoltPhysics/Jolt/Geometry/Plane.h +0 -104
  138. package/native/third_party/JoltPhysics/Jolt/Geometry/RayAABox.h +0 -241
  139. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCapsule.h +0 -37
  140. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCylinder.h +0 -101
  141. package/native/third_party/JoltPhysics/Jolt/Geometry/RaySphere.h +0 -96
  142. package/native/third_party/JoltPhysics/Jolt/Geometry/RayTriangle.h +0 -158
  143. package/native/third_party/JoltPhysics/Jolt/Geometry/Sphere.h +0 -72
  144. package/native/third_party/JoltPhysics/Jolt/Geometry/Triangle.h +0 -34
  145. package/native/third_party/JoltPhysics/Jolt/Jolt.cmake +0 -703
  146. package/native/third_party/JoltPhysics/Jolt/Jolt.h +0 -16
  147. package/native/third_party/JoltPhysics/Jolt/Jolt.natvis +0 -116
  148. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.h +0 -99
  149. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.inl +0 -177
  150. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.h +0 -158
  151. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.inl +0 -310
  152. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.h +0 -291
  153. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.inl +0 -941
  154. package/native/third_party/JoltPhysics/Jolt/Math/Double3.h +0 -48
  155. package/native/third_party/JoltPhysics/Jolt/Math/DynMatrix.h +0 -31
  156. package/native/third_party/JoltPhysics/Jolt/Math/EigenValueSymmetric.h +0 -177
  157. package/native/third_party/JoltPhysics/Jolt/Math/FindRoot.h +0 -42
  158. package/native/third_party/JoltPhysics/Jolt/Math/Float2.h +0 -36
  159. package/native/third_party/JoltPhysics/Jolt/Math/Float3.h +0 -50
  160. package/native/third_party/JoltPhysics/Jolt/Math/Float4.h +0 -44
  161. package/native/third_party/JoltPhysics/Jolt/Math/GaussianElimination.h +0 -102
  162. package/native/third_party/JoltPhysics/Jolt/Math/HalfFloat.h +0 -208
  163. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.h +0 -243
  164. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.inl +0 -952
  165. package/native/third_party/JoltPhysics/Jolt/Math/Math.h +0 -208
  166. package/native/third_party/JoltPhysics/Jolt/Math/MathTypes.h +0 -32
  167. package/native/third_party/JoltPhysics/Jolt/Math/Matrix.h +0 -259
  168. package/native/third_party/JoltPhysics/Jolt/Math/Quat.h +0 -268
  169. package/native/third_party/JoltPhysics/Jolt/Math/Quat.inl +0 -406
  170. package/native/third_party/JoltPhysics/Jolt/Math/Real.h +0 -44
  171. package/native/third_party/JoltPhysics/Jolt/Math/Swizzle.h +0 -19
  172. package/native/third_party/JoltPhysics/Jolt/Math/Trigonometry.h +0 -79
  173. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.h +0 -232
  174. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.inl +0 -636
  175. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.cpp +0 -71
  176. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.h +0 -308
  177. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.inl +0 -942
  178. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.h +0 -320
  179. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.inl +0 -1152
  180. package/native/third_party/JoltPhysics/Jolt/Math/Vector.h +0 -211
  181. package/native/third_party/JoltPhysics/Jolt/ObjectStream/GetPrimitiveTypeOfType.h +0 -54
  182. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.cpp +0 -38
  183. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.h +0 -337
  184. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.cpp +0 -252
  185. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.h +0 -57
  186. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.cpp +0 -165
  187. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.h +0 -57
  188. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.cpp +0 -635
  189. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.h +0 -148
  190. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.cpp +0 -166
  191. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.h +0 -101
  192. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.cpp +0 -418
  193. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.h +0 -55
  194. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.cpp +0 -255
  195. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.h +0 -62
  196. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTypes.h +0 -26
  197. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttribute.h +0 -111
  198. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeEnum.h +0 -67
  199. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeTyped.h +0 -60
  200. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.cpp +0 -15
  201. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.h +0 -170
  202. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.cpp +0 -70
  203. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.h +0 -45
  204. package/native/third_party/JoltPhysics/Jolt/Physics/Body/AllowedDOFs.h +0 -68
  205. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.cpp +0 -426
  206. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.h +0 -452
  207. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.inl +0 -197
  208. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyAccess.h +0 -68
  209. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyActivationListener.h +0 -28
  210. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.cpp +0 -234
  211. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.h +0 -124
  212. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyFilter.h +0 -130
  213. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyID.h +0 -101
  214. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp +0 -1099
  215. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.h +0 -324
  216. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLock.h +0 -111
  217. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockInterface.h +0 -134
  218. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockMulti.h +0 -120
  219. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.cpp +0 -1220
  220. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.h +0 -403
  221. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyPair.h +0 -36
  222. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyType.h +0 -19
  223. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.cpp +0 -185
  224. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.h +0 -58
  225. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.cpp +0 -92
  226. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.h +0 -308
  227. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.inl +0 -178
  228. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionQuality.h +0 -31
  229. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionType.h +0 -17
  230. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.cpp +0 -354
  231. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.h +0 -159
  232. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.cpp +0 -59
  233. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.h +0 -157
  234. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterID.h +0 -98
  235. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.cpp +0 -1933
  236. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.h +0 -752
  237. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/AABoxCast.h +0 -20
  238. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdgeMode.h +0 -17
  239. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdges.h +0 -114
  240. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BackFaceMode.h +0 -16
  241. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.cpp +0 -16
  242. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.h +0 -109
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  461. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/Wheel.cpp +0 -93
  462. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/Wheel.h +0 -148
  463. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.cpp +0 -866
  464. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.h +0 -205
  465. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.cpp +0 -204
  466. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.h +0 -29
  467. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.cpp +0 -1107
  468. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.h +0 -383
  469. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.cpp +0 -168
  470. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.h +0 -48
  471. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.cpp +0 -158
  472. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.h +0 -130
  473. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.cpp +0 -80
  474. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.h +0 -88
  475. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.cpp +0 -165
  476. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.h +0 -91
  477. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.cpp +0 -82
  478. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.h +0 -72
  479. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.cpp +0 -237
  480. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.h +0 -145
  481. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.cpp +0 -87
  482. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.h +0 -82
  483. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.cpp +0 -73
  484. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.h +0 -84
  485. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.cpp +0 -139
  486. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.h +0 -52
  487. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.cpp +0 -43
  488. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.h +0 -28
  489. package/native/third_party/JoltPhysics/LICENSE +0 -7
  490. package/native/third_party/JoltPhysics/README.md +0 -173
  491. package/native/third_party/bloom_jolt/CMakeLists.txt +0 -87
  492. package/native/third_party/bloom_jolt/include/bloom_jolt.h +0 -519
  493. package/native/third_party/bloom_jolt/src/bloom_jolt.cpp +0 -1780
@@ -1,93 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #pragma once
6
-
7
- #include <Jolt/ObjectStream/SerializableObject.h>
8
- #include <Jolt/Core/LinearCurve.h>
9
- #include <Jolt/Core/StreamIn.h>
10
- #include <Jolt/Core/StreamOut.h>
11
- #include <Jolt/Physics/StateRecorder.h>
12
-
13
- JPH_NAMESPACE_BEGIN
14
-
15
- #ifdef JPH_DEBUG_RENDERER
16
- class DebugRenderer;
17
- #endif // JPH_DEBUG_RENDERER
18
-
19
- /// Generic properties for a vehicle engine
20
- class JPH_EXPORT VehicleEngineSettings
21
- {
22
- JPH_DECLARE_SERIALIZABLE_NON_VIRTUAL(JPH_EXPORT, VehicleEngineSettings)
23
-
24
- public:
25
- /// Constructor
26
- VehicleEngineSettings();
27
-
28
- /// Saves the contents in binary form to inStream.
29
- void SaveBinaryState(StreamOut &inStream) const;
30
-
31
- /// Restores the contents in binary form to inStream.
32
- void RestoreBinaryState(StreamIn &inStream);
33
-
34
- float mMaxTorque = 500.0f; ///< Max amount of torque (Nm) that the engine can deliver
35
- float mMinRPM = 1000.0f; ///< Min amount of revolutions per minute (rpm) the engine can produce without stalling
36
- float mMaxRPM = 6000.0f; ///< Max amount of revolutions per minute (rpm) the engine can generate
37
- LinearCurve mNormalizedTorque; ///< Y-axis: Curve that describes a ratio of the max torque the engine can produce (0 = 0, 1 = mMaxTorque). X-axis: the fraction of the RPM of the engine (0 = mMinRPM, 1 = mMaxRPM)
38
- float mInertia = 0.5f; ///< Moment of inertia (kg m^2) of the engine
39
- float mAngularDamping = 0.2f; ///< Angular damping factor of the wheel: dw/dt = -c * w. Value should be zero or positive and is usually close to 0.
40
- };
41
-
42
- /// Runtime data for engine
43
- class JPH_EXPORT VehicleEngine : public VehicleEngineSettings
44
- {
45
- public:
46
- /// Multiply an angular velocity (rad/s) with this value to get rounds per minute (RPM)
47
- static constexpr float cAngularVelocityToRPM = 60.0f / (2.0f * JPH_PI);
48
-
49
- /// Clamp the RPM between min and max RPM
50
- inline void ClampRPM() { mCurrentRPM = Clamp(mCurrentRPM, mMinRPM, mMaxRPM); }
51
-
52
- /// Current rotation speed of engine in rounds per minute
53
- float GetCurrentRPM() const { return mCurrentRPM; }
54
-
55
- /// Update rotation speed of engine in rounds per minute
56
- void SetCurrentRPM(float inRPM) { mCurrentRPM = inRPM; ClampRPM(); }
57
-
58
- /// Get current angular velocity of the engine in radians / second
59
- inline float GetAngularVelocity() const { return mCurrentRPM / cAngularVelocityToRPM; }
60
-
61
- /// Get the amount of torque (N m) that the engine can supply
62
- /// @param inAcceleration How much the gas pedal is pressed [0, 1]
63
- float GetTorque(float inAcceleration) const { return inAcceleration * mMaxTorque * mNormalizedTorque.GetValue(mCurrentRPM / mMaxRPM); }
64
-
65
- /// Apply a torque to the engine rotation speed
66
- /// @param inTorque Torque in N m
67
- /// @param inDeltaTime Delta time in seconds
68
- void ApplyTorque(float inTorque, float inDeltaTime);
69
-
70
- /// Update the engine RPM for damping
71
- /// @param inDeltaTime Delta time in seconds
72
- void ApplyDamping(float inDeltaTime);
73
-
74
- #ifdef JPH_DEBUG_RENDERER
75
- // Function that converts RPM to an angle in radians for debugging purposes
76
- float ConvertRPMToAngle(float inRPM) const { return (-0.75f + 1.5f * inRPM / mMaxRPM) * JPH_PI; }
77
-
78
- /// Debug draw a RPM meter
79
- void DrawRPM(DebugRenderer *inRenderer, RVec3Arg inPosition, Vec3Arg inForward, Vec3Arg inUp, float inSize, float inShiftDownRPM, float inShiftUpRPM) const;
80
- #endif // JPH_DEBUG_RENDERER
81
-
82
- /// If the engine is idle we allow the vehicle to sleep
83
- bool AllowSleep() const { return mCurrentRPM <= 1.01f * mMinRPM; }
84
-
85
- /// Saving state for replay
86
- void SaveState(StateRecorder &inStream) const;
87
- void RestoreState(StateRecorder &inStream);
88
-
89
- private:
90
- float mCurrentRPM = mMinRPM; ///< Current rotation speed of engine in rounds per minute
91
- };
92
-
93
- JPH_NAMESPACE_END
@@ -1,52 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #include <Jolt/Jolt.h>
6
-
7
- #include <Jolt/Physics/Vehicle/VehicleTrack.h>
8
- #include <Jolt/ObjectStream/TypeDeclarations.h>
9
-
10
- JPH_NAMESPACE_BEGIN
11
-
12
- JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL(VehicleTrackSettings)
13
- {
14
- JPH_ADD_ATTRIBUTE(VehicleTrackSettings, mDrivenWheel)
15
- JPH_ADD_ATTRIBUTE(VehicleTrackSettings, mWheels)
16
- JPH_ADD_ATTRIBUTE(VehicleTrackSettings, mInertia)
17
- JPH_ADD_ATTRIBUTE(VehicleTrackSettings, mAngularDamping)
18
- JPH_ADD_ATTRIBUTE(VehicleTrackSettings, mMaxBrakeTorque)
19
- JPH_ADD_ATTRIBUTE(VehicleTrackSettings, mDifferentialRatio)
20
- }
21
-
22
- void VehicleTrackSettings::SaveBinaryState(StreamOut &inStream) const
23
- {
24
- inStream.Write(mDrivenWheel);
25
- inStream.Write(mWheels);
26
- inStream.Write(mInertia);
27
- inStream.Write(mAngularDamping);
28
- inStream.Write(mMaxBrakeTorque);
29
- inStream.Write(mDifferentialRatio);
30
- }
31
-
32
- void VehicleTrackSettings::RestoreBinaryState(StreamIn &inStream)
33
- {
34
- inStream.Read(mDrivenWheel);
35
- inStream.Read(mWheels);
36
- inStream.Read(mInertia);
37
- inStream.Read(mAngularDamping);
38
- inStream.Read(mMaxBrakeTorque);
39
- inStream.Read(mDifferentialRatio);
40
- }
41
-
42
- void VehicleTrack::SaveState(StateRecorder &inStream) const
43
- {
44
- inStream.Write(mAngularVelocity);
45
- }
46
-
47
- void VehicleTrack::RestoreState(StateRecorder &inStream)
48
- {
49
- inStream.Read(mAngularVelocity);
50
- }
51
-
52
- JPH_NAMESPACE_END
@@ -1,56 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #pragma once
6
-
7
- #include <Jolt/ObjectStream/SerializableObject.h>
8
- #include <Jolt/Core/LinearCurve.h>
9
- #include <Jolt/Core/StreamIn.h>
10
- #include <Jolt/Core/StreamOut.h>
11
- #include <Jolt/Physics/StateRecorder.h>
12
-
13
- JPH_NAMESPACE_BEGIN
14
-
15
- /// On which side of the vehicle the track is located (for steering)
16
- enum class ETrackSide : uint
17
- {
18
- Left = 0,
19
- Right = 1,
20
- Num = 2
21
- };
22
-
23
- /// Generic properties for tank tracks
24
- class JPH_EXPORT VehicleTrackSettings
25
- {
26
- JPH_DECLARE_SERIALIZABLE_NON_VIRTUAL(JPH_EXPORT, VehicleTrackSettings)
27
-
28
- public:
29
- /// Saves the contents in binary form to inStream.
30
- void SaveBinaryState(StreamOut &inStream) const;
31
-
32
- /// Restores the contents in binary form to inStream.
33
- void RestoreBinaryState(StreamIn &inStream);
34
-
35
- uint mDrivenWheel; ///< Which wheel on the track is connected to the engine
36
- Array<uint> mWheels; ///< Indices of wheels that are inside this track, should include the driven wheel too
37
- float mInertia = 10.0f; ///< Moment of inertia (kg m^2) of the track and its wheels as seen on the driven wheel
38
- float mAngularDamping = 0.5f; ///< Damping factor of track and its wheels: dw/dt = -c * w as seen on the driven wheel
39
- float mMaxBrakeTorque = 15000.0f; ///< How much torque (Nm) the brakes can apply on the driven wheel
40
- float mDifferentialRatio = 6.0f; ///< Ratio between rotation speed of gear box and driven wheel of track
41
- };
42
-
43
- /// Runtime data for tank tracks
44
- class JPH_EXPORT VehicleTrack : public VehicleTrackSettings
45
- {
46
- public:
47
- /// Saving state for replay
48
- void SaveState(StateRecorder &inStream) const;
49
- void RestoreState(StateRecorder &inStream);
50
-
51
- float mAngularVelocity = 0.0f; ///< Angular velocity of the driven wheel, will determine the speed of the entire track
52
- };
53
-
54
- using VehicleTracks = VehicleTrack[(int)ETrackSide::Num];
55
-
56
- JPH_NAMESPACE_END
@@ -1,159 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #include <Jolt/Jolt.h>
6
-
7
- #include <Jolt/Physics/Vehicle/VehicleTransmission.h>
8
- #include <Jolt/ObjectStream/TypeDeclarations.h>
9
-
10
- JPH_NAMESPACE_BEGIN
11
-
12
- JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL(VehicleTransmissionSettings)
13
- {
14
- JPH_ADD_ENUM_ATTRIBUTE(VehicleTransmissionSettings, mMode)
15
- JPH_ADD_ATTRIBUTE(VehicleTransmissionSettings, mGearRatios)
16
- JPH_ADD_ATTRIBUTE(VehicleTransmissionSettings, mReverseGearRatios)
17
- JPH_ADD_ATTRIBUTE(VehicleTransmissionSettings, mSwitchTime)
18
- JPH_ADD_ATTRIBUTE(VehicleTransmissionSettings, mClutchReleaseTime)
19
- JPH_ADD_ATTRIBUTE(VehicleTransmissionSettings, mSwitchLatency)
20
- JPH_ADD_ATTRIBUTE(VehicleTransmissionSettings, mShiftUpRPM)
21
- JPH_ADD_ATTRIBUTE(VehicleTransmissionSettings, mShiftDownRPM)
22
- JPH_ADD_ATTRIBUTE(VehicleTransmissionSettings, mClutchStrength)
23
- }
24
-
25
- void VehicleTransmissionSettings::SaveBinaryState(StreamOut &inStream) const
26
- {
27
- inStream.Write(mMode);
28
- inStream.Write(mGearRatios);
29
- inStream.Write(mReverseGearRatios);
30
- inStream.Write(mSwitchTime);
31
- inStream.Write(mClutchReleaseTime);
32
- inStream.Write(mSwitchLatency);
33
- inStream.Write(mShiftUpRPM);
34
- inStream.Write(mShiftDownRPM);
35
- inStream.Write(mClutchStrength);
36
- }
37
-
38
- void VehicleTransmissionSettings::RestoreBinaryState(StreamIn &inStream)
39
- {
40
- inStream.Read(mMode);
41
- inStream.Read(mGearRatios);
42
- inStream.Read(mReverseGearRatios);
43
- inStream.Read(mSwitchTime);
44
- inStream.Read(mClutchReleaseTime);
45
- inStream.Read(mSwitchLatency);
46
- inStream.Read(mShiftUpRPM);
47
- inStream.Read(mShiftDownRPM);
48
- inStream.Read(mClutchStrength);
49
- }
50
-
51
- void VehicleTransmission::Update(float inDeltaTime, float inCurrentRPM, float inForwardInput, bool inCanShiftUp)
52
- {
53
- // Update current gear and calculate clutch friction
54
- if (mMode == ETransmissionMode::Auto)
55
- {
56
- // Switch gears based on rpm
57
- int old_gear = mCurrentGear;
58
- if (mCurrentGear == 0 // In neutral
59
- || inForwardInput * float(mCurrentGear) < 0.0f) // Changing between forward / reverse
60
- {
61
- // Switch to first gear or reverse depending on input
62
- mCurrentGear = inForwardInput > 0.0f? 1 : (inForwardInput < 0.0f? -1 : 0);
63
- }
64
- else if (mGearSwitchLatencyTimeLeft == 0.0f) // If not in the timout after switching gears
65
- {
66
- if (inCanShiftUp && inCurrentRPM > mShiftUpRPM)
67
- {
68
- if (mCurrentGear < 0)
69
- {
70
- // Shift up, reverse
71
- if (mCurrentGear > -(int)mReverseGearRatios.size())
72
- mCurrentGear--;
73
- }
74
- else
75
- {
76
- // Shift up, forward
77
- if (mCurrentGear < (int)mGearRatios.size())
78
- mCurrentGear++;
79
- }
80
- }
81
- else if (inCurrentRPM < mShiftDownRPM)
82
- {
83
- if (mCurrentGear < 0)
84
- {
85
- // Shift down, reverse
86
- int max_gear = inForwardInput != 0.0f? -1 : 0;
87
- if (mCurrentGear < max_gear)
88
- mCurrentGear++;
89
- }
90
- else
91
- {
92
- // Shift down, forward
93
- int min_gear = inForwardInput != 0.0f? 1 : 0;
94
- if (mCurrentGear > min_gear)
95
- mCurrentGear--;
96
- }
97
- }
98
- }
99
-
100
- if (old_gear != mCurrentGear)
101
- {
102
- // We've shifted gear, start switch countdown
103
- mGearSwitchTimeLeft = old_gear != 0? mSwitchTime : 0.0f;
104
- mClutchReleaseTimeLeft = mClutchReleaseTime;
105
- mGearSwitchLatencyTimeLeft = mSwitchLatency;
106
- mClutchFriction = 0.0f;
107
- }
108
- else if (mGearSwitchTimeLeft > 0.0f)
109
- {
110
- // If still switching gears, count down
111
- mGearSwitchTimeLeft = max(0.0f, mGearSwitchTimeLeft - inDeltaTime);
112
- mClutchFriction = 0.0f;
113
- }
114
- else if (mClutchReleaseTimeLeft > 0.0f)
115
- {
116
- // After switching the gears we slowly release the clutch
117
- mClutchReleaseTimeLeft = max(0.0f, mClutchReleaseTimeLeft - inDeltaTime);
118
- mClutchFriction = 1.0f - mClutchReleaseTimeLeft / mClutchReleaseTime;
119
- }
120
- else
121
- {
122
- // Clutch has full friction
123
- mClutchFriction = 1.0f;
124
-
125
- // Count down switch latency
126
- mGearSwitchLatencyTimeLeft = max(0.0f, mGearSwitchLatencyTimeLeft - inDeltaTime);
127
- }
128
- }
129
- }
130
-
131
- float VehicleTransmission::GetCurrentRatio() const
132
- {
133
- if (mCurrentGear < 0)
134
- return mReverseGearRatios[-mCurrentGear - 1];
135
- else if (mCurrentGear == 0)
136
- return 0.0f;
137
- else
138
- return mGearRatios[mCurrentGear - 1];
139
- }
140
-
141
- void VehicleTransmission::SaveState(StateRecorder &inStream) const
142
- {
143
- inStream.Write(mCurrentGear);
144
- inStream.Write(mClutchFriction);
145
- inStream.Write(mGearSwitchTimeLeft);
146
- inStream.Write(mClutchReleaseTimeLeft);
147
- inStream.Write(mGearSwitchLatencyTimeLeft);
148
- }
149
-
150
- void VehicleTransmission::RestoreState(StateRecorder &inStream)
151
- {
152
- inStream.Read(mCurrentGear);
153
- inStream.Read(mClutchFriction);
154
- inStream.Read(mGearSwitchTimeLeft);
155
- inStream.Read(mClutchReleaseTimeLeft);
156
- inStream.Read(mGearSwitchLatencyTimeLeft);
157
- }
158
-
159
- JPH_NAMESPACE_END
@@ -1,87 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #pragma once
6
-
7
- #include <Jolt/ObjectStream/SerializableObject.h>
8
- #include <Jolt/Core/StreamIn.h>
9
- #include <Jolt/Core/StreamOut.h>
10
- #include <Jolt/Physics/StateRecorder.h>
11
-
12
- JPH_NAMESPACE_BEGIN
13
-
14
- /// How gears are shifted
15
- enum class ETransmissionMode : uint8
16
- {
17
- Auto, ///< Automatically shift gear up and down
18
- Manual, ///< Manual gear shift (call SetTransmissionInput)
19
- };
20
-
21
- /// Configuration for the transmission of a vehicle (gear box)
22
- class JPH_EXPORT VehicleTransmissionSettings
23
- {
24
- JPH_DECLARE_SERIALIZABLE_NON_VIRTUAL(JPH_EXPORT, VehicleTransmissionSettings)
25
-
26
- public:
27
- /// Saves the contents in binary form to inStream.
28
- void SaveBinaryState(StreamOut &inStream) const;
29
-
30
- /// Restores the contents in binary form to inStream.
31
- void RestoreBinaryState(StreamIn &inStream);
32
-
33
- ETransmissionMode mMode = ETransmissionMode::Auto; ///< How to switch gears
34
- Array<float> mGearRatios { 2.66f, 1.78f, 1.3f, 1.0f, 0.74f }; ///< Ratio in rotation rate between engine and gear box, first element is 1st gear, 2nd element 2nd gear etc.
35
- Array<float> mReverseGearRatios { -2.90f }; ///< Ratio in rotation rate between engine and gear box when driving in reverse
36
- float mSwitchTime = 0.5f; ///< How long it takes to switch gears (s), only used in auto mode
37
- float mClutchReleaseTime = 0.3f; ///< How long it takes to release the clutch (go to full friction), only used in auto mode
38
- float mSwitchLatency = 0.5f; ///< How long to wait after releasing the clutch before another switch is attempted (s), only used in auto mode
39
- float mShiftUpRPM = 4000.0f; ///< If RPM of engine is bigger then this we will shift a gear up, only used in auto mode
40
- float mShiftDownRPM = 2000.0f; ///< If RPM of engine is smaller then this we will shift a gear down, only used in auto mode
41
- float mClutchStrength = 10.0f; ///< Strength of the clutch when fully engaged. Total torque a clutch applies is Torque = ClutchStrength * (Velocity Engine - Avg Velocity Wheels At Clutch) (units: k m^2 s^-1)
42
- };
43
-
44
- /// Runtime data for transmission
45
- class JPH_EXPORT VehicleTransmission : public VehicleTransmissionSettings
46
- {
47
- public:
48
- /// Set input from driver regarding the transmission (only relevant when transmission is set to manual mode)
49
- /// @param inCurrentGear Current gear, -1 = reverse, 0 = neutral, 1 = 1st gear etc.
50
- /// @param inClutchFriction Value between 0 and 1 indicating how much friction the clutch gives (0 = no friction, 1 = full friction)
51
- void Set(int inCurrentGear, float inClutchFriction) { mCurrentGear = inCurrentGear; mClutchFriction = inClutchFriction; }
52
-
53
- /// Update the current gear and clutch friction if the transmission is in auto mode
54
- /// @param inDeltaTime Time step delta time in s
55
- /// @param inCurrentRPM Current RPM for engine
56
- /// @param inForwardInput Hint if the user wants to drive forward (> 0) or backwards (< 0)
57
- /// @param inCanShiftUp Indicates if we want to allow the transmission to shift up (e.g. pass false if wheels are slipping)
58
- void Update(float inDeltaTime, float inCurrentRPM, float inForwardInput, bool inCanShiftUp);
59
-
60
- /// Current gear, -1 = reverse, 0 = neutral, 1 = 1st gear etc.
61
- int GetCurrentGear() const { return mCurrentGear; }
62
-
63
- /// Value between 0 and 1 indicating how much friction the clutch gives (0 = no friction, 1 = full friction)
64
- float GetClutchFriction() const { return mClutchFriction; }
65
-
66
- /// If the auto box is currently switching gears
67
- bool IsSwitchingGear() const { return mGearSwitchTimeLeft > 0.0f; }
68
-
69
- /// Return the transmission ratio based on the current gear (ratio between engine and differential)
70
- float GetCurrentRatio() const;
71
-
72
- /// Only allow sleeping when the transmission is idle
73
- bool AllowSleep() const { return mGearSwitchTimeLeft <= 0.0f && mClutchReleaseTimeLeft <= 0.0f && mGearSwitchLatencyTimeLeft <= 0.0f; }
74
-
75
- /// Saving state for replay
76
- void SaveState(StateRecorder &inStream) const;
77
- void RestoreState(StateRecorder &inStream);
78
-
79
- private:
80
- int mCurrentGear = 0; ///< Current gear, -1 = reverse, 0 = neutral, 1 = 1st gear etc.
81
- float mClutchFriction = 1.0f; ///< Value between 0 and 1 indicating how much friction the clutch gives (0 = no friction, 1 = full friction)
82
- float mGearSwitchTimeLeft = 0.0f; ///< When switching gears this will be > 0 and will cause the engine to not provide any torque to the wheels for a short time (used for automatic gear switching only)
83
- float mClutchReleaseTimeLeft = 0.0f; ///< After switching gears this will be > 0 and will cause the clutch friction to go from 0 to 1 (used for automatic gear switching only)
84
- float mGearSwitchLatencyTimeLeft = 0.0f; ///< After releasing the clutch this will be > 0 and will prevent another gear switch (used for automatic gear switching only)
85
- };
86
-
87
- JPH_NAMESPACE_END
@@ -1,93 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #include <Jolt/Jolt.h>
6
-
7
- #include <Jolt/Physics/Vehicle/Wheel.h>
8
- #include <Jolt/Physics/Vehicle/VehicleConstraint.h>
9
- #include <Jolt/ObjectStream/TypeDeclarations.h>
10
-
11
- JPH_NAMESPACE_BEGIN
12
-
13
- JPH_IMPLEMENT_SERIALIZABLE_VIRTUAL(WheelSettings)
14
- {
15
- JPH_ADD_ATTRIBUTE(WheelSettings, mSuspensionForcePoint)
16
- JPH_ADD_ATTRIBUTE(WheelSettings, mPosition)
17
- JPH_ADD_ATTRIBUTE(WheelSettings, mSuspensionDirection)
18
- JPH_ADD_ATTRIBUTE(WheelSettings, mSteeringAxis)
19
- JPH_ADD_ATTRIBUTE(WheelSettings, mWheelForward)
20
- JPH_ADD_ATTRIBUTE(WheelSettings, mWheelUp)
21
- JPH_ADD_ATTRIBUTE(WheelSettings, mSuspensionMinLength)
22
- JPH_ADD_ATTRIBUTE(WheelSettings, mSuspensionMaxLength)
23
- JPH_ADD_ATTRIBUTE(WheelSettings, mSuspensionPreloadLength)
24
- JPH_ADD_ENUM_ATTRIBUTE_WITH_ALIAS(WheelSettings, mSuspensionSpring.mMode, "mSuspensionSpringMode")
25
- JPH_ADD_ATTRIBUTE_WITH_ALIAS(WheelSettings, mSuspensionSpring.mFrequency, "mSuspensionFrequency") // Renaming attributes to stay compatible with old versions of the library
26
- JPH_ADD_ATTRIBUTE_WITH_ALIAS(WheelSettings, mSuspensionSpring.mDamping, "mSuspensionDamping")
27
- JPH_ADD_ATTRIBUTE(WheelSettings, mRadius)
28
- JPH_ADD_ATTRIBUTE(WheelSettings, mWidth)
29
- JPH_ADD_ATTRIBUTE(WheelSettings, mEnableSuspensionForcePoint)
30
- }
31
-
32
- void WheelSettings::SaveBinaryState(StreamOut &inStream) const
33
- {
34
- inStream.Write(mSuspensionForcePoint);
35
- inStream.Write(mPosition);
36
- inStream.Write(mSuspensionDirection);
37
- inStream.Write(mSteeringAxis);
38
- inStream.Write(mWheelForward);
39
- inStream.Write(mWheelUp);
40
- inStream.Write(mSuspensionMinLength);
41
- inStream.Write(mSuspensionMaxLength);
42
- inStream.Write(mSuspensionPreloadLength);
43
- mSuspensionSpring.SaveBinaryState(inStream);
44
- inStream.Write(mRadius);
45
- inStream.Write(mWidth);
46
- inStream.Write(mEnableSuspensionForcePoint);
47
- }
48
-
49
- void WheelSettings::RestoreBinaryState(StreamIn &inStream)
50
- {
51
- inStream.Read(mSuspensionForcePoint);
52
- inStream.Read(mPosition);
53
- inStream.Read(mSuspensionDirection);
54
- inStream.Read(mSteeringAxis);
55
- inStream.Read(mWheelForward);
56
- inStream.Read(mWheelUp);
57
- inStream.Read(mSuspensionMinLength);
58
- inStream.Read(mSuspensionMaxLength);
59
- inStream.Read(mSuspensionPreloadLength);
60
- mSuspensionSpring.RestoreBinaryState(inStream);
61
- inStream.Read(mRadius);
62
- inStream.Read(mWidth);
63
- inStream.Read(mEnableSuspensionForcePoint);
64
- }
65
-
66
- Wheel::Wheel(const WheelSettings &inSettings) :
67
- mSettings(&inSettings),
68
- mSuspensionLength(inSettings.mSuspensionMaxLength)
69
- {
70
- JPH_ASSERT(inSettings.mSuspensionDirection.IsNormalized());
71
- JPH_ASSERT(inSettings.mSteeringAxis.IsNormalized());
72
- JPH_ASSERT(inSettings.mWheelForward.IsNormalized());
73
- JPH_ASSERT(inSettings.mWheelUp.IsNormalized());
74
- JPH_ASSERT(inSettings.mSuspensionMinLength >= 0.0f);
75
- JPH_ASSERT(inSettings.mSuspensionMaxLength >= inSettings.mSuspensionMinLength);
76
- JPH_ASSERT(inSettings.mSuspensionPreloadLength >= 0.0f);
77
- JPH_ASSERT(inSettings.mSuspensionSpring.mFrequency > 0.0f);
78
- JPH_ASSERT(inSettings.mSuspensionSpring.mDamping >= 0.0f);
79
- JPH_ASSERT(inSettings.mRadius > 0.0f);
80
- JPH_ASSERT(inSettings.mWidth >= 0.0f);
81
- }
82
-
83
- bool Wheel::SolveLongitudinalConstraintPart(const VehicleConstraint &inConstraint, float inMinImpulse, float inMaxImpulse)
84
- {
85
- return mLongitudinalPart.SolveVelocityConstraint(*inConstraint.GetVehicleBody(), *mContactBody, -mContactLongitudinal, inMinImpulse, inMaxImpulse);
86
- }
87
-
88
- bool Wheel::SolveLateralConstraintPart(const VehicleConstraint &inConstraint, float inMinImpulse, float inMaxImpulse)
89
- {
90
- return mLateralPart.SolveVelocityConstraint(*inConstraint.GetVehicleBody(), *mContactBody, -mContactLateral, inMinImpulse, inMaxImpulse);
91
- }
92
-
93
- JPH_NAMESPACE_END