@bloomengine/engine 0.4.0 → 0.4.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (493) hide show
  1. package/package.json +4 -11
  2. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/build.gradle +0 -51
  3. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/AndroidManifest.xml +0 -20
  4. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/cpp/CMakeLists.txt +0 -20
  5. package/native/third_party/JoltPhysics/Build/Android/UnitTests/build.gradle +0 -51
  6. package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/AndroidManifest.xml +0 -20
  7. package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/cpp/CMakeLists.txt +0 -20
  8. package/native/third_party/JoltPhysics/Build/Android/build.gradle +0 -17
  9. package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.jar +0 -0
  10. package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.properties +0 -5
  11. package/native/third_party/JoltPhysics/Build/Android/gradle.properties +0 -21
  12. package/native/third_party/JoltPhysics/Build/Android/gradlew +0 -185
  13. package/native/third_party/JoltPhysics/Build/Android/gradlew.bat +0 -89
  14. package/native/third_party/JoltPhysics/Build/Android/settings.gradle +0 -10
  15. package/native/third_party/JoltPhysics/Build/CMakeLists.txt +0 -449
  16. package/native/third_party/JoltPhysics/Build/README.md +0 -250
  17. package/native/third_party/JoltPhysics/Build/cmake_linux_clang_gcc.sh +0 -28
  18. package/native/third_party/JoltPhysics/Build/cmake_linux_emscripten.sh +0 -19
  19. package/native/third_party/JoltPhysics/Build/cmake_linux_mingw.sh +0 -19
  20. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl.bat +0 -3
  21. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_32bit.bat +0 -3
  22. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm.bat +0 -3
  23. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm_32bit.bat +0 -4
  24. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_cross_platform_deterministic.bat +0 -3
  25. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_double.bat +0 -3
  26. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_no_object_stream.bat +0 -3
  27. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang.bat +0 -10
  28. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_cross_platform_deterministic.bat +0 -10
  29. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_double.bat +0 -10
  30. package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp.bat +0 -5
  31. package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp_arm.bat +0 -5
  32. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl.bat +0 -3
  33. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_cross_platform_deterministic.bat +0 -3
  34. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_double.bat +0 -3
  35. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang.bat +0 -10
  36. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_cross_platform_deterministic.bat +0 -10
  37. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_double.bat +0 -10
  38. package/native/third_party/JoltPhysics/Build/cmake_windows_mingw.sh +0 -19
  39. package/native/third_party/JoltPhysics/Build/cmake_xcode_ios.sh +0 -4
  40. package/native/third_party/JoltPhysics/Build/cmake_xcode_macos.sh +0 -4
  41. package/native/third_party/JoltPhysics/Build/iOS/JoltViewerInfo.plist +0 -34
  42. package/native/third_party/JoltPhysics/Build/iOS/SamplesInfo.plist +0 -34
  43. package/native/third_party/JoltPhysics/Build/iOS/UnitTestsInfo.plist +0 -34
  44. package/native/third_party/JoltPhysics/Build/macOS/icon.icns +0 -0
  45. package/native/third_party/JoltPhysics/Build/macos_install_vulkan_sdk.sh +0 -13
  46. package/native/third_party/JoltPhysics/Build/ubuntu24_install_vulkan_sdk.sh +0 -4
  47. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.cpp +0 -242
  48. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.h +0 -121
  49. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeToBuffer.h +0 -296
  50. package/native/third_party/JoltPhysics/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h +0 -323
  51. package/native/third_party/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h +0 -555
  52. package/native/third_party/JoltPhysics/Jolt/ConfigurationString.h +0 -112
  53. package/native/third_party/JoltPhysics/Jolt/Core/ARMNeon.h +0 -94
  54. package/native/third_party/JoltPhysics/Jolt/Core/Array.h +0 -713
  55. package/native/third_party/JoltPhysics/Jolt/Core/Atomics.h +0 -44
  56. package/native/third_party/JoltPhysics/Jolt/Core/BinaryHeap.h +0 -96
  57. package/native/third_party/JoltPhysics/Jolt/Core/ByteBuffer.h +0 -74
  58. package/native/third_party/JoltPhysics/Jolt/Core/Color.cpp +0 -38
  59. package/native/third_party/JoltPhysics/Jolt/Core/Color.h +0 -98
  60. package/native/third_party/JoltPhysics/Jolt/Core/Core.h +0 -652
  61. package/native/third_party/JoltPhysics/Jolt/Core/FPControlWord.h +0 -143
  62. package/native/third_party/JoltPhysics/Jolt/Core/FPException.h +0 -96
  63. package/native/third_party/JoltPhysics/Jolt/Core/FPFlushDenormals.h +0 -43
  64. package/native/third_party/JoltPhysics/Jolt/Core/Factory.cpp +0 -92
  65. package/native/third_party/JoltPhysics/Jolt/Core/Factory.h +0 -54
  66. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.h +0 -122
  67. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.inl +0 -215
  68. package/native/third_party/JoltPhysics/Jolt/Core/HashCombine.h +0 -234
  69. package/native/third_party/JoltPhysics/Jolt/Core/HashTable.h +0 -876
  70. package/native/third_party/JoltPhysics/Jolt/Core/InsertionSort.h +0 -58
  71. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.cpp +0 -27
  72. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.h +0 -38
  73. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.h +0 -311
  74. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.inl +0 -56
  75. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.cpp +0 -65
  76. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.h +0 -62
  77. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.cpp +0 -364
  78. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.h +0 -101
  79. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.cpp +0 -230
  80. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.h +0 -85
  81. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.cpp +0 -51
  82. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.h +0 -67
  83. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.h +0 -182
  84. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.inl +0 -351
  85. package/native/third_party/JoltPhysics/Jolt/Core/Memory.cpp +0 -85
  86. package/native/third_party/JoltPhysics/Jolt/Core/Memory.h +0 -85
  87. package/native/third_party/JoltPhysics/Jolt/Core/Mutex.h +0 -223
  88. package/native/third_party/JoltPhysics/Jolt/Core/MutexArray.h +0 -98
  89. package/native/third_party/JoltPhysics/Jolt/Core/NonCopyable.h +0 -18
  90. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.cpp +0 -677
  91. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.h +0 -301
  92. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.inl +0 -90
  93. package/native/third_party/JoltPhysics/Jolt/Core/QuickSort.h +0 -137
  94. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.cpp +0 -149
  95. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.h +0 -436
  96. package/native/third_party/JoltPhysics/Jolt/Core/Reference.h +0 -244
  97. package/native/third_party/JoltPhysics/Jolt/Core/Result.h +0 -174
  98. package/native/third_party/JoltPhysics/Jolt/Core/STLAlignedAllocator.h +0 -72
  99. package/native/third_party/JoltPhysics/Jolt/Core/STLAllocator.h +0 -127
  100. package/native/third_party/JoltPhysics/Jolt/Core/STLLocalAllocator.h +0 -170
  101. package/native/third_party/JoltPhysics/Jolt/Core/STLTempAllocator.h +0 -80
  102. package/native/third_party/JoltPhysics/Jolt/Core/ScopeExit.h +0 -49
  103. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.cpp +0 -135
  104. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.h +0 -68
  105. package/native/third_party/JoltPhysics/Jolt/Core/StaticArray.h +0 -329
  106. package/native/third_party/JoltPhysics/Jolt/Core/StreamIn.h +0 -120
  107. package/native/third_party/JoltPhysics/Jolt/Core/StreamOut.h +0 -97
  108. package/native/third_party/JoltPhysics/Jolt/Core/StreamUtils.h +0 -168
  109. package/native/third_party/JoltPhysics/Jolt/Core/StreamWrapper.h +0 -53
  110. package/native/third_party/JoltPhysics/Jolt/Core/StridedPtr.h +0 -63
  111. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.cpp +0 -101
  112. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.h +0 -38
  113. package/native/third_party/JoltPhysics/Jolt/Core/TempAllocator.h +0 -209
  114. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.cpp +0 -37
  115. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.h +0 -58
  116. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedMap.h +0 -80
  117. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedSet.h +0 -32
  118. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox.h +0 -313
  119. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox4.h +0 -224
  120. package/native/third_party/JoltPhysics/Jolt/Geometry/ClipPoly.h +0 -200
  121. package/native/third_party/JoltPhysics/Jolt/Geometry/ClosestPoint.h +0 -498
  122. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp +0 -1467
  123. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.h +0 -276
  124. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.cpp +0 -335
  125. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.h +0 -105
  126. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexSupport.h +0 -188
  127. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h +0 -845
  128. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAPenetrationDepth.h +0 -557
  129. package/native/third_party/JoltPhysics/Jolt/Geometry/Ellipse.h +0 -77
  130. package/native/third_party/JoltPhysics/Jolt/Geometry/GJKClosestPoint.h +0 -945
  131. package/native/third_party/JoltPhysics/Jolt/Geometry/IndexedTriangle.h +0 -130
  132. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.cpp +0 -222
  133. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.h +0 -19
  134. package/native/third_party/JoltPhysics/Jolt/Geometry/MortonCode.h +0 -40
  135. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.cpp +0 -178
  136. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.h +0 -39
  137. package/native/third_party/JoltPhysics/Jolt/Geometry/Plane.h +0 -104
  138. package/native/third_party/JoltPhysics/Jolt/Geometry/RayAABox.h +0 -241
  139. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCapsule.h +0 -37
  140. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCylinder.h +0 -101
  141. package/native/third_party/JoltPhysics/Jolt/Geometry/RaySphere.h +0 -96
  142. package/native/third_party/JoltPhysics/Jolt/Geometry/RayTriangle.h +0 -158
  143. package/native/third_party/JoltPhysics/Jolt/Geometry/Sphere.h +0 -72
  144. package/native/third_party/JoltPhysics/Jolt/Geometry/Triangle.h +0 -34
  145. package/native/third_party/JoltPhysics/Jolt/Jolt.cmake +0 -703
  146. package/native/third_party/JoltPhysics/Jolt/Jolt.h +0 -16
  147. package/native/third_party/JoltPhysics/Jolt/Jolt.natvis +0 -116
  148. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.h +0 -99
  149. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.inl +0 -177
  150. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.h +0 -158
  151. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.inl +0 -310
  152. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.h +0 -291
  153. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.inl +0 -941
  154. package/native/third_party/JoltPhysics/Jolt/Math/Double3.h +0 -48
  155. package/native/third_party/JoltPhysics/Jolt/Math/DynMatrix.h +0 -31
  156. package/native/third_party/JoltPhysics/Jolt/Math/EigenValueSymmetric.h +0 -177
  157. package/native/third_party/JoltPhysics/Jolt/Math/FindRoot.h +0 -42
  158. package/native/third_party/JoltPhysics/Jolt/Math/Float2.h +0 -36
  159. package/native/third_party/JoltPhysics/Jolt/Math/Float3.h +0 -50
  160. package/native/third_party/JoltPhysics/Jolt/Math/Float4.h +0 -44
  161. package/native/third_party/JoltPhysics/Jolt/Math/GaussianElimination.h +0 -102
  162. package/native/third_party/JoltPhysics/Jolt/Math/HalfFloat.h +0 -208
  163. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.h +0 -243
  164. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.inl +0 -952
  165. package/native/third_party/JoltPhysics/Jolt/Math/Math.h +0 -208
  166. package/native/third_party/JoltPhysics/Jolt/Math/MathTypes.h +0 -32
  167. package/native/third_party/JoltPhysics/Jolt/Math/Matrix.h +0 -259
  168. package/native/third_party/JoltPhysics/Jolt/Math/Quat.h +0 -268
  169. package/native/third_party/JoltPhysics/Jolt/Math/Quat.inl +0 -406
  170. package/native/third_party/JoltPhysics/Jolt/Math/Real.h +0 -44
  171. package/native/third_party/JoltPhysics/Jolt/Math/Swizzle.h +0 -19
  172. package/native/third_party/JoltPhysics/Jolt/Math/Trigonometry.h +0 -79
  173. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.h +0 -232
  174. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.inl +0 -636
  175. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.cpp +0 -71
  176. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.h +0 -308
  177. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.inl +0 -942
  178. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.h +0 -320
  179. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.inl +0 -1152
  180. package/native/third_party/JoltPhysics/Jolt/Math/Vector.h +0 -211
  181. package/native/third_party/JoltPhysics/Jolt/ObjectStream/GetPrimitiveTypeOfType.h +0 -54
  182. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.cpp +0 -38
  183. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.h +0 -337
  184. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.cpp +0 -252
  185. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.h +0 -57
  186. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.cpp +0 -165
  187. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.h +0 -57
  188. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.cpp +0 -635
  189. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.h +0 -148
  190. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.cpp +0 -166
  191. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.h +0 -101
  192. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.cpp +0 -418
  193. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.h +0 -55
  194. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.cpp +0 -255
  195. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.h +0 -62
  196. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTypes.h +0 -26
  197. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttribute.h +0 -111
  198. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeEnum.h +0 -67
  199. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeTyped.h +0 -60
  200. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.cpp +0 -15
  201. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.h +0 -170
  202. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.cpp +0 -70
  203. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.h +0 -45
  204. package/native/third_party/JoltPhysics/Jolt/Physics/Body/AllowedDOFs.h +0 -68
  205. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.cpp +0 -426
  206. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.h +0 -452
  207. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.inl +0 -197
  208. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyAccess.h +0 -68
  209. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyActivationListener.h +0 -28
  210. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.cpp +0 -234
  211. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.h +0 -124
  212. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyFilter.h +0 -130
  213. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyID.h +0 -101
  214. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp +0 -1099
  215. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.h +0 -324
  216. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLock.h +0 -111
  217. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockInterface.h +0 -134
  218. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockMulti.h +0 -120
  219. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.cpp +0 -1220
  220. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.h +0 -403
  221. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyPair.h +0 -36
  222. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyType.h +0 -19
  223. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.cpp +0 -185
  224. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.h +0 -58
  225. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.cpp +0 -92
  226. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.h +0 -308
  227. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.inl +0 -178
  228. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionQuality.h +0 -31
  229. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionType.h +0 -17
  230. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.cpp +0 -354
  231. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.h +0 -159
  232. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.cpp +0 -59
  233. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.h +0 -157
  234. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterID.h +0 -98
  235. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.cpp +0 -1933
  236. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.h +0 -752
  237. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/AABoxCast.h +0 -20
  238. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdgeMode.h +0 -17
  239. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdges.h +0 -114
  240. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BackFaceMode.h +0 -16
  241. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.cpp +0 -16
  242. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.h +0 -109
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  462. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/Wheel.h +0 -148
  463. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.cpp +0 -866
  464. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.h +0 -205
  465. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.cpp +0 -204
  466. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.h +0 -29
  467. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.cpp +0 -1107
  468. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.h +0 -383
  469. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.cpp +0 -168
  470. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.h +0 -48
  471. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.cpp +0 -158
  472. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.h +0 -130
  473. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.cpp +0 -80
  474. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.h +0 -88
  475. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.cpp +0 -165
  476. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.h +0 -91
  477. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.cpp +0 -82
  478. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.h +0 -72
  479. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.cpp +0 -237
  480. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.h +0 -145
  481. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.cpp +0 -87
  482. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.h +0 -82
  483. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.cpp +0 -73
  484. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.h +0 -84
  485. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.cpp +0 -139
  486. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.h +0 -52
  487. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.cpp +0 -43
  488. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.h +0 -28
  489. package/native/third_party/JoltPhysics/LICENSE +0 -7
  490. package/native/third_party/JoltPhysics/README.md +0 -173
  491. package/native/third_party/bloom_jolt/CMakeLists.txt +0 -87
  492. package/native/third_party/bloom_jolt/include/bloom_jolt.h +0 -519
  493. package/native/third_party/bloom_jolt/src/bloom_jolt.cpp +0 -1780
@@ -1,383 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #pragma once
6
-
7
- #ifndef JPH_DEBUG_RENDERER
8
- #error This file should only be included when JPH_DEBUG_RENDERER is defined
9
- #endif // !JPH_DEBUG_RENDERER
10
-
11
- #ifndef JPH_DEBUG_RENDERER_EXPORT
12
- // By default export the debug renderer
13
- #define JPH_DEBUG_RENDERER_EXPORT JPH_EXPORT
14
- #endif // !JPH_DEBUG_RENDERER_EXPORT
15
-
16
- #include <Jolt/Core/Color.h>
17
- #include <Jolt/Core/Reference.h>
18
- #include <Jolt/Core/HashCombine.h>
19
- #include <Jolt/Core/UnorderedMap.h>
20
- #include <Jolt/Core/NonCopyable.h>
21
- #include <Jolt/Math/Float2.h>
22
- #include <Jolt/Geometry/IndexedTriangle.h>
23
- #include <Jolt/Geometry/AABox.h>
24
-
25
- JPH_NAMESPACE_BEGIN
26
-
27
- class OrientedBox;
28
-
29
- /// Simple triangle renderer for debugging purposes.
30
- ///
31
- /// Inherit from this class to provide your own implementation.
32
- ///
33
- /// Implement the following virtual functions:
34
- /// - DrawLine
35
- /// - DrawTriangle
36
- /// - DrawText3D
37
- /// - CreateTriangleBatch
38
- /// - DrawGeometry
39
- ///
40
- /// Make sure you call Initialize() from the constructor of your implementation.
41
- ///
42
- /// The CreateTriangleBatch is used to prepare a batch of triangles to be drawn by a single DrawGeometry call,
43
- /// which means that Jolt can render a complex scene much more efficiently than when each triangle in that scene would have been drawn through DrawTriangle.
44
- ///
45
- /// Note that an implementation that implements CreateTriangleBatch and DrawGeometry is provided by DebugRendererSimple which can be used to start quickly.
46
- class JPH_DEBUG_RENDERER_EXPORT DebugRenderer : public NonCopyable
47
- {
48
- public:
49
- JPH_OVERRIDE_NEW_DELETE
50
-
51
- /// Constructor
52
- DebugRenderer();
53
- virtual ~DebugRenderer();
54
-
55
- /// Call once after frame is complete. Releases unused dynamically generated geometry assets.
56
- void NextFrame();
57
-
58
- /// Draw line
59
- virtual void DrawLine(RVec3Arg inFrom, RVec3Arg inTo, ColorArg inColor) = 0;
60
-
61
- /// Draw wireframe box
62
- void DrawWireBox(const AABox &inBox, ColorArg inColor);
63
- void DrawWireBox(const OrientedBox &inBox, ColorArg inColor);
64
- void DrawWireBox(RMat44Arg inMatrix, const AABox &inBox, ColorArg inColor);
65
-
66
- /// Draw a marker on a position
67
- void DrawMarker(RVec3Arg inPosition, ColorArg inColor, float inSize);
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-
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- /// Draw an arrow
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- void DrawArrow(RVec3Arg inFrom, RVec3Arg inTo, ColorArg inColor, float inSize);
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-
72
- /// Draw coordinate system (3 arrows, x = red, y = green, z = blue)
73
- void DrawCoordinateSystem(RMat44Arg inTransform, float inSize = 1.0f);
74
-
75
- /// Draw a plane through inPoint with normal inNormal
76
- void DrawPlane(RVec3Arg inPoint, Vec3Arg inNormal, ColorArg inColor, float inSize);
77
-
78
- /// Draw wireframe triangle
79
- void DrawWireTriangle(RVec3Arg inV1, RVec3Arg inV2, RVec3Arg inV3, ColorArg inColor);
80
-
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- /// Draw a wireframe polygon
82
- template <class VERTEX_ARRAY>
83
- void DrawWirePolygon(RMat44Arg inTransform, const VERTEX_ARRAY &inVertices, ColorArg inColor, float inArrowSize = 0.0f) { for (typename VERTEX_ARRAY::size_type i = 0; i < inVertices.size(); ++i) DrawArrow(inTransform * inVertices[i], inTransform * inVertices[(i + 1) % inVertices.size()], inColor, inArrowSize); }
84
-
85
- /// Draw wireframe sphere
86
- void DrawWireSphere(RVec3Arg inCenter, float inRadius, ColorArg inColor, int inLevel = 3);
87
- void DrawWireUnitSphere(RMat44Arg inMatrix, ColorArg inColor, int inLevel = 3);
88
-
89
- /// Enum that determines if a shadow should be cast or not
90
- enum class ECastShadow
91
- {
92
- On, ///< This shape should cast a shadow
93
- Off ///< This shape should not cast a shadow
94
- };
95
-
96
- /// Determines how triangles are drawn
97
- enum class EDrawMode
98
- {
99
- Solid, ///< Draw as a solid shape
100
- Wireframe, ///< Draw as wireframe
101
- };
102
-
103
- /// Draw a single back face culled triangle
104
- virtual void DrawTriangle(RVec3Arg inV1, RVec3Arg inV2, RVec3Arg inV3, ColorArg inColor, ECastShadow inCastShadow = ECastShadow::Off) = 0;
105
-
106
- /// Draw a box
107
- void DrawBox(const AABox &inBox, ColorArg inColor, ECastShadow inCastShadow = ECastShadow::On, EDrawMode inDrawMode = EDrawMode::Solid);
108
- void DrawBox(RMat44Arg inMatrix, const AABox &inBox, ColorArg inColor, ECastShadow inCastShadow = ECastShadow::On, EDrawMode inDrawMode = EDrawMode::Solid);
109
-
110
- /// Draw a sphere
111
- void DrawSphere(RVec3Arg inCenter, float inRadius, ColorArg inColor, ECastShadow inCastShadow = ECastShadow::On, EDrawMode inDrawMode = EDrawMode::Solid);
112
- void DrawUnitSphere(RMat44Arg inMatrix, ColorArg inColor, ECastShadow inCastShadow = ECastShadow::On, EDrawMode inDrawMode = EDrawMode::Solid);
113
-
114
- /// Draw a capsule with one half sphere at (0, -inHalfHeightOfCylinder, 0) and the other half sphere at (0, inHalfHeightOfCylinder, 0) and radius inRadius.
115
- /// The capsule will be transformed by inMatrix.
116
- void DrawCapsule(RMat44Arg inMatrix, float inHalfHeightOfCylinder, float inRadius, ColorArg inColor, ECastShadow inCastShadow = ECastShadow::On, EDrawMode inDrawMode = EDrawMode::Solid);
117
-
118
- /// Draw a cylinder with top (0, inHalfHeight, 0) and bottom (0, -inHalfHeight, 0) and radius inRadius.
119
- /// The cylinder will be transformed by inMatrix
120
- void DrawCylinder(RMat44Arg inMatrix, float inHalfHeight, float inRadius, ColorArg inColor, ECastShadow inCastShadow = ECastShadow::On, EDrawMode inDrawMode = EDrawMode::Solid);
121
-
122
- /// Draw a bottomless cone.
123
- /// @param inTop Top of cone, center of base is at inTop + inAxis.
124
- /// @param inAxis Height and direction of cone
125
- /// @param inPerpendicular Perpendicular vector to inAxis.
126
- /// @param inHalfAngle Specifies the cone angle in radians (angle measured between inAxis and cone surface).
127
- /// @param inLength The length of the cone.
128
- /// @param inColor Color to use for drawing the cone.
129
- /// @param inCastShadow determines if this geometry should cast a shadow or not.
130
- /// @param inDrawMode determines if we draw the geometry solid or in wireframe.
131
- void DrawOpenCone(RVec3Arg inTop, Vec3Arg inAxis, Vec3Arg inPerpendicular, float inHalfAngle, float inLength, ColorArg inColor, ECastShadow inCastShadow = ECastShadow::On, EDrawMode inDrawMode = EDrawMode::Solid);
132
-
133
- /// Draws cone rotation limits as used by the SwingTwistConstraintPart.
134
- /// @param inMatrix Matrix that transforms from constraint space to world space
135
- /// @param inSwingYHalfAngle See SwingTwistConstraintPart
136
- /// @param inSwingZHalfAngle See SwingTwistConstraintPart
137
- /// @param inEdgeLength Size of the edge of the cone shape
138
- /// @param inColor Color to use for drawing the cone.
139
- /// @param inCastShadow determines if this geometry should cast a shadow or not.
140
- /// @param inDrawMode determines if we draw the geometry solid or in wireframe.
141
- void DrawSwingConeLimits(RMat44Arg inMatrix, float inSwingYHalfAngle, float inSwingZHalfAngle, float inEdgeLength, ColorArg inColor, ECastShadow inCastShadow = ECastShadow::On, EDrawMode inDrawMode = EDrawMode::Solid);
142
-
143
- /// Draws rotation limits as used by the SwingTwistConstraintPart.
144
- /// @param inMatrix Matrix that transforms from constraint space to world space
145
- /// @param inMinSwingYAngle See SwingTwistConstraintPart
146
- /// @param inMaxSwingYAngle See SwingTwistConstraintPart
147
- /// @param inMinSwingZAngle See SwingTwistConstraintPart
148
- /// @param inMaxSwingZAngle See SwingTwistConstraintPart
149
- /// @param inEdgeLength Size of the edge of the cone shape
150
- /// @param inColor Color to use for drawing the cone.
151
- /// @param inCastShadow determines if this geometry should cast a shadow or not.
152
- /// @param inDrawMode determines if we draw the geometry solid or in wireframe.
153
- void DrawSwingPyramidLimits(RMat44Arg inMatrix, float inMinSwingYAngle, float inMaxSwingYAngle, float inMinSwingZAngle, float inMaxSwingZAngle, float inEdgeLength, ColorArg inColor, ECastShadow inCastShadow = ECastShadow::On, EDrawMode inDrawMode = EDrawMode::Solid);
154
-
155
- /// Draw a pie (part of a circle).
156
- /// @param inCenter The center of the circle.
157
- /// @param inRadius Radius of the circle.
158
- /// @param inNormal The plane normal in which the pie resides.
159
- /// @param inAxis The axis that defines an angle of 0 radians.
160
- /// @param inMinAngle The pie will be drawn between [inMinAngle, inMaxAngle] (in radians).
161
- /// @param inMaxAngle The pie will be drawn between [inMinAngle, inMaxAngle] (in radians).
162
- /// @param inColor Color to use for drawing the pie.
163
- /// @param inCastShadow determines if this geometry should cast a shadow or not.
164
- /// @param inDrawMode determines if we draw the geometry solid or in wireframe.
165
- void DrawPie(RVec3Arg inCenter, float inRadius, Vec3Arg inNormal, Vec3Arg inAxis, float inMinAngle, float inMaxAngle, ColorArg inColor, ECastShadow inCastShadow = ECastShadow::On, EDrawMode inDrawMode = EDrawMode::Solid);
166
-
167
- /// Draw a tapered cylinder
168
- /// @param inMatrix Matrix that transforms the cylinder to world space.
169
- /// @param inTop Top of cylinder (along Y axis)
170
- /// @param inBottom Bottom of cylinder (along Y axis)
171
- /// @param inTopRadius Radius at the top
172
- /// @param inBottomRadius Radius at the bottom
173
- /// @param inColor Color to use for drawing the pie.
174
- /// @param inCastShadow determines if this geometry should cast a shadow or not.
175
- /// @param inDrawMode determines if we draw the geometry solid or in wireframe.
176
- void DrawTaperedCylinder(RMat44Arg inMatrix, float inTop, float inBottom, float inTopRadius, float inBottomRadius, ColorArg inColor, ECastShadow inCastShadow = ECastShadow::On, EDrawMode inDrawMode = EDrawMode::Solid);
177
-
178
- /// Singleton instance
179
- static DebugRenderer * sInstance;
180
-
181
- /// Vertex format used by the triangle renderer
182
- class Vertex
183
- {
184
- public:
185
- Float3 mPosition;
186
- Float3 mNormal;
187
- Float2 mUV;
188
- Color mColor;
189
- };
190
-
191
- /// A single triangle
192
- class JPH_DEBUG_RENDERER_EXPORT Triangle
193
- {
194
- public:
195
- Triangle() = default;
196
- Triangle(Vec3Arg inV1, Vec3Arg inV2, Vec3Arg inV3, ColorArg inColor);
197
- Triangle(Vec3Arg inV1, Vec3Arg inV2, Vec3Arg inV3, ColorArg inColor, Vec3Arg inUVOrigin, Vec3Arg inUVDirection);
198
-
199
- Vertex mV[3];
200
- };
201
-
202
- /// Handle for a batch of triangles
203
- using Batch = Ref<RefTargetVirtual>;
204
-
205
- /// A single level of detail
206
- class LOD
207
- {
208
- public:
209
- Batch mTriangleBatch;
210
- float mDistance;
211
- };
212
-
213
- /// A geometry primitive containing triangle batches for various lods
214
- class Geometry : public RefTarget<Geometry>
215
- {
216
- public:
217
- JPH_OVERRIDE_NEW_DELETE
218
-
219
- /// Constructor
220
- Geometry(const AABox &inBounds) : mBounds(inBounds) { }
221
- Geometry(const Batch &inBatch, const AABox &inBounds) : mBounds(inBounds) { mLODs.push_back({ inBatch, cLargeFloat }); }
222
-
223
- /// Determine which LOD to render
224
- /// @param inCameraPosition Current position of the camera
225
- /// @param inWorldSpaceBounds World space bounds for this geometry (transform mBounds by model space matrix)
226
- /// @param inLODScaleSq is the squared scale of the model matrix, it is multiplied with the LOD distances in inGeometry to calculate the real LOD distance (so a number > 1 will force a higher LOD).
227
- /// @return The selected LOD.
228
- const LOD & GetLOD(Vec3Arg inCameraPosition, const AABox &inWorldSpaceBounds, float inLODScaleSq) const
229
- {
230
- float dist_sq = inWorldSpaceBounds.GetSqDistanceTo(inCameraPosition);
231
- for (const LOD &lod : mLODs)
232
- if (dist_sq <= inLODScaleSq * Square(lod.mDistance))
233
- return lod;
234
-
235
- return mLODs.back();
236
- }
237
-
238
- /// All level of details for this mesh
239
- Array<LOD> mLODs;
240
-
241
- /// Bounding box that encapsulates all LODs
242
- AABox mBounds;
243
- };
244
-
245
- /// Handle for a lodded triangle batch
246
- using GeometryRef = Ref<Geometry>;
247
-
248
- /// Calculate bounding box for a batch of triangles
249
- static AABox sCalculateBounds(const Vertex *inVertices, int inVertexCount);
250
-
251
- /// Create a batch of triangles that can be drawn efficiently
252
- virtual Batch CreateTriangleBatch(const Triangle *inTriangles, int inTriangleCount) = 0;
253
- virtual Batch CreateTriangleBatch(const Vertex *inVertices, int inVertexCount, const uint32 *inIndices, int inIndexCount) = 0;
254
- Batch CreateTriangleBatch(const Array<Triangle> &inTriangles) { return CreateTriangleBatch(inTriangles.empty()? nullptr : &inTriangles[0], int(inTriangles.size())); }
255
- Batch CreateTriangleBatch(const Array<Vertex> &inVertices, const Array<uint32> &inIndices) { return CreateTriangleBatch(inVertices.empty()? nullptr : &inVertices[0], int(inVertices.size()), inIndices.empty()? nullptr : &inIndices[0], int(inIndices.size())); }
256
- Batch CreateTriangleBatch(const VertexList &inVertices, const IndexedTriangleNoMaterialList &inTriangles);
257
-
258
- /// Create a primitive for a convex shape using its support function
259
- using SupportFunction = function<Vec3 (Vec3Arg inDirection)>;
260
- Batch CreateTriangleBatchForConvex(SupportFunction inGetSupport, int inLevel, AABox *outBounds = nullptr);
261
- GeometryRef CreateTriangleGeometryForConvex(SupportFunction inGetSupport);
262
-
263
- /// Determines which polygons are culled
264
- enum class ECullMode
265
- {
266
- CullBackFace, ///< Don't draw backfacing polygons
267
- CullFrontFace, ///< Don't draw front facing polygons
268
- Off ///< Don't do culling and draw both sides
269
- };
270
-
271
- /// Draw some geometry
272
- /// @param inModelMatrix is the matrix that transforms the geometry to world space.
273
- /// @param inWorldSpaceBounds is the bounding box of the geometry after transforming it into world space.
274
- /// @param inLODScaleSq is the squared scale of the model matrix, it is multiplied with the LOD distances in inGeometry to calculate the real LOD distance (so a number > 1 will force a higher LOD).
275
- /// @param inModelColor is the color with which to multiply the vertex colors in inGeometry.
276
- /// @param inGeometry The geometry to draw.
277
- /// @param inCullMode determines which polygons are culled.
278
- /// @param inCastShadow determines if this geometry should cast a shadow or not.
279
- /// @param inDrawMode determines if we draw the geometry solid or in wireframe.
280
- virtual void DrawGeometry(RMat44Arg inModelMatrix, const AABox &inWorldSpaceBounds, float inLODScaleSq, ColorArg inModelColor, const GeometryRef &inGeometry, ECullMode inCullMode = ECullMode::CullBackFace, ECastShadow inCastShadow = ECastShadow::On, EDrawMode inDrawMode = EDrawMode::Solid) = 0;
281
- void DrawGeometry(RMat44Arg inModelMatrix, ColorArg inModelColor, const GeometryRef &inGeometry, ECullMode inCullMode = ECullMode::CullBackFace, ECastShadow inCastShadow = ECastShadow::On, EDrawMode inDrawMode = EDrawMode::Solid) { DrawGeometry(inModelMatrix, inGeometry->mBounds.Transformed(inModelMatrix), max(max(inModelMatrix.GetAxisX().LengthSq(), inModelMatrix.GetAxisY().LengthSq()), inModelMatrix.GetAxisZ().LengthSq()), inModelColor, inGeometry, inCullMode, inCastShadow, inDrawMode); }
282
-
283
- /// Draw text
284
- virtual void DrawText3D(RVec3Arg inPosition, const string_view &inString, ColorArg inColor = Color::sWhite, float inHeight = 0.5f) = 0;
285
-
286
- protected:
287
- /// Initialize the system, must be called from the constructor of the DebugRenderer implementation
288
- void Initialize();
289
-
290
- private:
291
- /// Recursive helper function for DrawWireUnitSphere
292
- void DrawWireUnitSphereRecursive(RMat44Arg inMatrix, ColorArg inColor, Vec3Arg inDir1, Vec3Arg inDir2, Vec3Arg inDir3, int inLevel);
293
-
294
- /// Helper functions to create a box
295
- void CreateQuad(Array<uint32> &ioIndices, Array<Vertex> &ioVertices, Vec3Arg inV1, Vec3Arg inV2, Vec3Arg inV3, Vec3Arg inV4);
296
-
297
- /// Helper functions to create a vertex and index buffer for a sphere
298
- void Create8thSphereRecursive(Array<uint32> &ioIndices, Array<Vertex> &ioVertices, Vec3Arg inDir1, uint32 &ioIdx1, Vec3Arg inDir2, uint32 &ioIdx2, Vec3Arg inDir3, uint32 &ioIdx3, const Float2 &inUV, SupportFunction inGetSupport, int inLevel);
299
- void Create8thSphere(Array<uint32> &ioIndices, Array<Vertex> &ioVertices, Vec3Arg inDir1, Vec3Arg inDir2, Vec3Arg inDir3, const Float2 &inUV, SupportFunction inGetSupport, int inLevel);
300
-
301
- /// Helper functions to create a vertex and index buffer for a cylinder
302
- Batch CreateCylinder(float inTop, float inBottom, float inTopRadius, float inBottomRadius, int inLevel);
303
-
304
- /// Helper function for DrawSwingConeLimits and DrawSwingPyramidLimits
305
- Geometry * CreateSwingLimitGeometry(int inNumSegments, const Vec3 *inVertices);
306
-
307
- // Predefined shapes
308
- GeometryRef mBox;
309
- GeometryRef mSphere;
310
- GeometryRef mCapsuleTop;
311
- GeometryRef mCapsuleMid;
312
- GeometryRef mCapsuleBottom;
313
- GeometryRef mOpenCone;
314
- GeometryRef mCylinder;
315
-
316
- struct SwingConeLimits
317
- {
318
- bool operator == (const SwingConeLimits &inRHS) const
319
- {
320
- return mSwingYHalfAngle == inRHS.mSwingYHalfAngle
321
- && mSwingZHalfAngle == inRHS.mSwingZHalfAngle;
322
- }
323
-
324
- float mSwingYHalfAngle;
325
- float mSwingZHalfAngle;
326
- };
327
-
328
- JPH_MAKE_HASH_STRUCT(SwingConeLimits, SwingConeLimitsHasher, t.mSwingYHalfAngle, t.mSwingZHalfAngle)
329
-
330
- using SwingConeBatches = UnorderedMap<SwingConeLimits, GeometryRef, SwingConeLimitsHasher>;
331
- SwingConeBatches mSwingConeLimits;
332
- SwingConeBatches mPrevSwingConeLimits;
333
-
334
- struct SwingPyramidLimits
335
- {
336
- bool operator == (const SwingPyramidLimits &inRHS) const
337
- {
338
- return mMinSwingYAngle == inRHS.mMinSwingYAngle
339
- && mMaxSwingYAngle == inRHS.mMaxSwingYAngle
340
- && mMinSwingZAngle == inRHS.mMinSwingZAngle
341
- && mMaxSwingZAngle == inRHS.mMaxSwingZAngle;
342
- }
343
-
344
- float mMinSwingYAngle;
345
- float mMaxSwingYAngle;
346
- float mMinSwingZAngle;
347
- float mMaxSwingZAngle;
348
- };
349
-
350
- JPH_MAKE_HASH_STRUCT(SwingPyramidLimits, SwingPyramidLimitsHasher, t.mMinSwingYAngle, t.mMaxSwingYAngle, t.mMinSwingZAngle, t.mMaxSwingZAngle)
351
-
352
- using SwingPyramidBatches = UnorderedMap<SwingPyramidLimits, GeometryRef, SwingPyramidLimitsHasher>;
353
- SwingPyramidBatches mSwingPyramidLimits;
354
- SwingPyramidBatches mPrevSwingPyramidLimits;
355
-
356
- using PieBatces = UnorderedMap<float, GeometryRef>;
357
- PieBatces mPieLimits;
358
- PieBatces mPrevPieLimits;
359
-
360
- struct TaperedCylinder
361
- {
362
- bool operator == (const TaperedCylinder &inRHS) const
363
- {
364
- return mTop == inRHS.mTop
365
- && mBottom == inRHS.mBottom
366
- && mTopRadius == inRHS.mTopRadius
367
- && mBottomRadius == inRHS.mBottomRadius;
368
- }
369
-
370
- float mTop;
371
- float mBottom;
372
- float mTopRadius;
373
- float mBottomRadius;
374
- };
375
-
376
- JPH_MAKE_HASH_STRUCT(TaperedCylinder, TaperedCylinderHasher, t.mTop, t.mBottom, t.mTopRadius, t.mBottomRadius)
377
-
378
- using TaperedCylinderBatces = UnorderedMap<TaperedCylinder, GeometryRef, TaperedCylinderHasher>;
379
- TaperedCylinderBatces mTaperedCylinders;
380
- TaperedCylinderBatces mPrevTaperedCylinders;
381
- };
382
-
383
- JPH_NAMESPACE_END
@@ -1,168 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #include <Jolt/Jolt.h>
6
-
7
- #ifdef JPH_DEBUG_RENDERER
8
-
9
- #include <Jolt/Renderer/DebugRendererPlayback.h>
10
-
11
- JPH_NAMESPACE_BEGIN
12
-
13
- void DebugRendererPlayback::Parse(StreamIn &inStream)
14
- {
15
- using ECommand = DebugRendererRecorder::ECommand;
16
-
17
- for (;;)
18
- {
19
- // Read the next command
20
- ECommand command;
21
- inStream.Read(command);
22
-
23
- if (inStream.IsEOF() || inStream.IsFailed())
24
- return;
25
-
26
- if (command == ECommand::CreateBatch)
27
- {
28
- uint32 id;
29
- inStream.Read(id);
30
-
31
- uint32 triangle_count;
32
- inStream.Read(triangle_count);
33
-
34
- DebugRenderer::Triangle *triangles = new DebugRenderer::Triangle [triangle_count];
35
- inStream.ReadBytes(triangles, triangle_count * sizeof(DebugRenderer::Triangle));
36
-
37
- mBatches.insert({ id, mRenderer.CreateTriangleBatch(triangles, triangle_count) });
38
-
39
- delete [] triangles;
40
- }
41
- else if (command == ECommand::CreateBatchIndexed)
42
- {
43
- uint32 id;
44
- inStream.Read(id);
45
-
46
- uint32 vertex_count;
47
- inStream.Read(vertex_count);
48
-
49
- DebugRenderer::Vertex *vertices = new DebugRenderer::Vertex [vertex_count];
50
- inStream.ReadBytes(vertices, vertex_count * sizeof(DebugRenderer::Vertex));
51
-
52
- uint32 index_count;
53
- inStream.Read(index_count);
54
-
55
- uint32 *indices = new uint32 [index_count];
56
- inStream.ReadBytes(indices, index_count * sizeof(uint32));
57
-
58
- mBatches.insert({ id, mRenderer.CreateTriangleBatch(vertices, vertex_count, indices, index_count) });
59
-
60
- delete [] indices;
61
- delete [] vertices;
62
- }
63
- else if (command == ECommand::CreateGeometry)
64
- {
65
- uint32 geometry_id;
66
- inStream.Read(geometry_id);
67
-
68
- AABox bounds;
69
- inStream.Read(bounds.mMin);
70
- inStream.Read(bounds.mMax);
71
-
72
- DebugRenderer::GeometryRef geometry = new DebugRenderer::Geometry(bounds);
73
- mGeometries[geometry_id] = geometry;
74
-
75
- uint32 num_lods;
76
- inStream.Read(num_lods);
77
- for (uint32 l = 0; l < num_lods; ++l)
78
- {
79
- DebugRenderer::LOD lod;
80
- inStream.Read(lod.mDistance);
81
-
82
- uint32 batch_id;
83
- inStream.Read(batch_id);
84
- lod.mTriangleBatch = mBatches.find(batch_id)->second;
85
-
86
- geometry->mLODs.push_back(lod);
87
- }
88
- }
89
- else if (command == ECommand::EndFrame)
90
- {
91
- mFrames.push_back({});
92
- Frame &frame = mFrames.back();
93
-
94
- // Read all lines
95
- uint32 num_lines = 0;
96
- inStream.Read(num_lines);
97
- frame.mLines.resize(num_lines);
98
- for (DebugRendererRecorder::LineBlob &line : frame.mLines)
99
- {
100
- inStream.Read(line.mFrom);
101
- inStream.Read(line.mTo);
102
- inStream.Read(line.mColor);
103
- }
104
-
105
- // Read all triangles
106
- uint32 num_triangles = 0;
107
- inStream.Read(num_triangles);
108
- frame.mTriangles.resize(num_triangles);
109
- for (DebugRendererRecorder::TriangleBlob &triangle : frame.mTriangles)
110
- {
111
- inStream.Read(triangle.mV1);
112
- inStream.Read(triangle.mV2);
113
- inStream.Read(triangle.mV3);
114
- inStream.Read(triangle.mColor);
115
- inStream.Read(triangle.mCastShadow);
116
- }
117
-
118
- // Read all texts
119
- uint32 num_texts = 0;
120
- inStream.Read(num_texts);
121
- frame.mTexts.resize(num_texts);
122
- for (DebugRendererRecorder::TextBlob &text : frame.mTexts)
123
- {
124
- inStream.Read(text.mPosition);
125
- inStream.Read(text.mString);
126
- inStream.Read(text.mColor);
127
- inStream.Read(text.mHeight);
128
- }
129
-
130
- // Read all geometries
131
- uint32 num_geometries = 0;
132
- inStream.Read(num_geometries);
133
- frame.mGeometries.resize(num_geometries);
134
- for (DebugRendererRecorder::GeometryBlob &geom : frame.mGeometries)
135
- {
136
- inStream.Read(geom.mModelMatrix);
137
- inStream.Read(geom.mModelColor);
138
- inStream.Read(geom.mGeometryID);
139
- inStream.Read(geom.mCullMode);
140
- inStream.Read(geom.mCastShadow);
141
- inStream.Read(geom.mDrawMode);
142
- }
143
- }
144
- else
145
- JPH_ASSERT(false);
146
- }
147
- }
148
-
149
- void DebugRendererPlayback::DrawFrame(uint inFrameNumber) const
150
- {
151
- const Frame &frame = mFrames[inFrameNumber];
152
-
153
- for (const DebugRendererRecorder::LineBlob &line : frame.mLines)
154
- mRenderer.DrawLine(line.mFrom, line.mTo, line.mColor);
155
-
156
- for (const DebugRendererRecorder::TriangleBlob &triangle : frame.mTriangles)
157
- mRenderer.DrawTriangle(triangle.mV1, triangle.mV2, triangle.mV3, triangle.mColor, triangle.mCastShadow);
158
-
159
- for (const DebugRendererRecorder::TextBlob &text : frame.mTexts)
160
- mRenderer.DrawText3D(text.mPosition, text.mString, text.mColor, text.mHeight);
161
-
162
- for (const DebugRendererRecorder::GeometryBlob &geom : frame.mGeometries)
163
- mRenderer.DrawGeometry(geom.mModelMatrix, geom.mModelColor, mGeometries.find(geom.mGeometryID)->second, geom.mCullMode, geom.mCastShadow, geom.mDrawMode);
164
- }
165
-
166
- JPH_NAMESPACE_END
167
-
168
- #endif // JPH_DEBUG_RENDERER
@@ -1,48 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #pragma once
6
-
7
- #ifndef JPH_DEBUG_RENDERER
8
- #error This file should only be included when JPH_DEBUG_RENDERER is defined
9
- #endif // !JPH_DEBUG_RENDERER
10
-
11
- #include <Jolt/Renderer/DebugRendererRecorder.h>
12
- #include <Jolt/Core/StreamIn.h>
13
- #include <Jolt/Core/UnorderedMap.h>
14
-
15
- JPH_NAMESPACE_BEGIN
16
-
17
- /// Class that can read a recorded stream from DebugRendererRecorder and plays it back trough a DebugRenderer
18
- class JPH_DEBUG_RENDERER_EXPORT DebugRendererPlayback
19
- {
20
- public:
21
- /// Constructor
22
- DebugRendererPlayback(DebugRenderer &inRenderer) : mRenderer(inRenderer) { }
23
-
24
- /// Parse a stream of frames
25
- void Parse(StreamIn &inStream);
26
-
27
- /// Get the number of parsed frames
28
- uint GetNumFrames() const { return (uint)mFrames.size(); }
29
-
30
- /// Draw a frame
31
- void DrawFrame(uint inFrameNumber) const;
32
-
33
- private:
34
- /// The debug renderer we're using to do the actual rendering
35
- DebugRenderer & mRenderer;
36
-
37
- /// Mapping of ID to batch
38
- UnorderedMap<uint32, DebugRenderer::Batch> mBatches;
39
-
40
- /// Mapping of ID to geometry
41
- UnorderedMap<uint32, DebugRenderer::GeometryRef> mGeometries;
42
-
43
- /// The list of parsed frames
44
- using Frame = DebugRendererRecorder::Frame;
45
- Array<Frame> mFrames;
46
- };
47
-
48
- JPH_NAMESPACE_END