@bloomengine/engine 0.4.0 → 0.4.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (493) hide show
  1. package/package.json +4 -11
  2. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/build.gradle +0 -51
  3. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/AndroidManifest.xml +0 -20
  4. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/cpp/CMakeLists.txt +0 -20
  5. package/native/third_party/JoltPhysics/Build/Android/UnitTests/build.gradle +0 -51
  6. package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/AndroidManifest.xml +0 -20
  7. package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/cpp/CMakeLists.txt +0 -20
  8. package/native/third_party/JoltPhysics/Build/Android/build.gradle +0 -17
  9. package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.jar +0 -0
  10. package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.properties +0 -5
  11. package/native/third_party/JoltPhysics/Build/Android/gradle.properties +0 -21
  12. package/native/third_party/JoltPhysics/Build/Android/gradlew +0 -185
  13. package/native/third_party/JoltPhysics/Build/Android/gradlew.bat +0 -89
  14. package/native/third_party/JoltPhysics/Build/Android/settings.gradle +0 -10
  15. package/native/third_party/JoltPhysics/Build/CMakeLists.txt +0 -449
  16. package/native/third_party/JoltPhysics/Build/README.md +0 -250
  17. package/native/third_party/JoltPhysics/Build/cmake_linux_clang_gcc.sh +0 -28
  18. package/native/third_party/JoltPhysics/Build/cmake_linux_emscripten.sh +0 -19
  19. package/native/third_party/JoltPhysics/Build/cmake_linux_mingw.sh +0 -19
  20. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl.bat +0 -3
  21. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_32bit.bat +0 -3
  22. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm.bat +0 -3
  23. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm_32bit.bat +0 -4
  24. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_cross_platform_deterministic.bat +0 -3
  25. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_double.bat +0 -3
  26. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_no_object_stream.bat +0 -3
  27. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang.bat +0 -10
  28. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_cross_platform_deterministic.bat +0 -10
  29. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_double.bat +0 -10
  30. package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp.bat +0 -5
  31. package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp_arm.bat +0 -5
  32. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl.bat +0 -3
  33. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_cross_platform_deterministic.bat +0 -3
  34. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_double.bat +0 -3
  35. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang.bat +0 -10
  36. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_cross_platform_deterministic.bat +0 -10
  37. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_double.bat +0 -10
  38. package/native/third_party/JoltPhysics/Build/cmake_windows_mingw.sh +0 -19
  39. package/native/third_party/JoltPhysics/Build/cmake_xcode_ios.sh +0 -4
  40. package/native/third_party/JoltPhysics/Build/cmake_xcode_macos.sh +0 -4
  41. package/native/third_party/JoltPhysics/Build/iOS/JoltViewerInfo.plist +0 -34
  42. package/native/third_party/JoltPhysics/Build/iOS/SamplesInfo.plist +0 -34
  43. package/native/third_party/JoltPhysics/Build/iOS/UnitTestsInfo.plist +0 -34
  44. package/native/third_party/JoltPhysics/Build/macOS/icon.icns +0 -0
  45. package/native/third_party/JoltPhysics/Build/macos_install_vulkan_sdk.sh +0 -13
  46. package/native/third_party/JoltPhysics/Build/ubuntu24_install_vulkan_sdk.sh +0 -4
  47. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.cpp +0 -242
  48. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.h +0 -121
  49. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeToBuffer.h +0 -296
  50. package/native/third_party/JoltPhysics/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h +0 -323
  51. package/native/third_party/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h +0 -555
  52. package/native/third_party/JoltPhysics/Jolt/ConfigurationString.h +0 -112
  53. package/native/third_party/JoltPhysics/Jolt/Core/ARMNeon.h +0 -94
  54. package/native/third_party/JoltPhysics/Jolt/Core/Array.h +0 -713
  55. package/native/third_party/JoltPhysics/Jolt/Core/Atomics.h +0 -44
  56. package/native/third_party/JoltPhysics/Jolt/Core/BinaryHeap.h +0 -96
  57. package/native/third_party/JoltPhysics/Jolt/Core/ByteBuffer.h +0 -74
  58. package/native/third_party/JoltPhysics/Jolt/Core/Color.cpp +0 -38
  59. package/native/third_party/JoltPhysics/Jolt/Core/Color.h +0 -98
  60. package/native/third_party/JoltPhysics/Jolt/Core/Core.h +0 -652
  61. package/native/third_party/JoltPhysics/Jolt/Core/FPControlWord.h +0 -143
  62. package/native/third_party/JoltPhysics/Jolt/Core/FPException.h +0 -96
  63. package/native/third_party/JoltPhysics/Jolt/Core/FPFlushDenormals.h +0 -43
  64. package/native/third_party/JoltPhysics/Jolt/Core/Factory.cpp +0 -92
  65. package/native/third_party/JoltPhysics/Jolt/Core/Factory.h +0 -54
  66. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.h +0 -122
  67. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.inl +0 -215
  68. package/native/third_party/JoltPhysics/Jolt/Core/HashCombine.h +0 -234
  69. package/native/third_party/JoltPhysics/Jolt/Core/HashTable.h +0 -876
  70. package/native/third_party/JoltPhysics/Jolt/Core/InsertionSort.h +0 -58
  71. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.cpp +0 -27
  72. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.h +0 -38
  73. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.h +0 -311
  74. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.inl +0 -56
  75. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.cpp +0 -65
  76. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.h +0 -62
  77. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.cpp +0 -364
  78. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.h +0 -101
  79. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.cpp +0 -230
  80. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.h +0 -85
  81. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.cpp +0 -51
  82. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.h +0 -67
  83. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.h +0 -182
  84. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.inl +0 -351
  85. package/native/third_party/JoltPhysics/Jolt/Core/Memory.cpp +0 -85
  86. package/native/third_party/JoltPhysics/Jolt/Core/Memory.h +0 -85
  87. package/native/third_party/JoltPhysics/Jolt/Core/Mutex.h +0 -223
  88. package/native/third_party/JoltPhysics/Jolt/Core/MutexArray.h +0 -98
  89. package/native/third_party/JoltPhysics/Jolt/Core/NonCopyable.h +0 -18
  90. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.cpp +0 -677
  91. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.h +0 -301
  92. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.inl +0 -90
  93. package/native/third_party/JoltPhysics/Jolt/Core/QuickSort.h +0 -137
  94. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.cpp +0 -149
  95. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.h +0 -436
  96. package/native/third_party/JoltPhysics/Jolt/Core/Reference.h +0 -244
  97. package/native/third_party/JoltPhysics/Jolt/Core/Result.h +0 -174
  98. package/native/third_party/JoltPhysics/Jolt/Core/STLAlignedAllocator.h +0 -72
  99. package/native/third_party/JoltPhysics/Jolt/Core/STLAllocator.h +0 -127
  100. package/native/third_party/JoltPhysics/Jolt/Core/STLLocalAllocator.h +0 -170
  101. package/native/third_party/JoltPhysics/Jolt/Core/STLTempAllocator.h +0 -80
  102. package/native/third_party/JoltPhysics/Jolt/Core/ScopeExit.h +0 -49
  103. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.cpp +0 -135
  104. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.h +0 -68
  105. package/native/third_party/JoltPhysics/Jolt/Core/StaticArray.h +0 -329
  106. package/native/third_party/JoltPhysics/Jolt/Core/StreamIn.h +0 -120
  107. package/native/third_party/JoltPhysics/Jolt/Core/StreamOut.h +0 -97
  108. package/native/third_party/JoltPhysics/Jolt/Core/StreamUtils.h +0 -168
  109. package/native/third_party/JoltPhysics/Jolt/Core/StreamWrapper.h +0 -53
  110. package/native/third_party/JoltPhysics/Jolt/Core/StridedPtr.h +0 -63
  111. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.cpp +0 -101
  112. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.h +0 -38
  113. package/native/third_party/JoltPhysics/Jolt/Core/TempAllocator.h +0 -209
  114. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.cpp +0 -37
  115. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.h +0 -58
  116. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedMap.h +0 -80
  117. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedSet.h +0 -32
  118. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox.h +0 -313
  119. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox4.h +0 -224
  120. package/native/third_party/JoltPhysics/Jolt/Geometry/ClipPoly.h +0 -200
  121. package/native/third_party/JoltPhysics/Jolt/Geometry/ClosestPoint.h +0 -498
  122. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp +0 -1467
  123. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.h +0 -276
  124. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.cpp +0 -335
  125. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.h +0 -105
  126. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexSupport.h +0 -188
  127. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h +0 -845
  128. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAPenetrationDepth.h +0 -557
  129. package/native/third_party/JoltPhysics/Jolt/Geometry/Ellipse.h +0 -77
  130. package/native/third_party/JoltPhysics/Jolt/Geometry/GJKClosestPoint.h +0 -945
  131. package/native/third_party/JoltPhysics/Jolt/Geometry/IndexedTriangle.h +0 -130
  132. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.cpp +0 -222
  133. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.h +0 -19
  134. package/native/third_party/JoltPhysics/Jolt/Geometry/MortonCode.h +0 -40
  135. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.cpp +0 -178
  136. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.h +0 -39
  137. package/native/third_party/JoltPhysics/Jolt/Geometry/Plane.h +0 -104
  138. package/native/third_party/JoltPhysics/Jolt/Geometry/RayAABox.h +0 -241
  139. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCapsule.h +0 -37
  140. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCylinder.h +0 -101
  141. package/native/third_party/JoltPhysics/Jolt/Geometry/RaySphere.h +0 -96
  142. package/native/third_party/JoltPhysics/Jolt/Geometry/RayTriangle.h +0 -158
  143. package/native/third_party/JoltPhysics/Jolt/Geometry/Sphere.h +0 -72
  144. package/native/third_party/JoltPhysics/Jolt/Geometry/Triangle.h +0 -34
  145. package/native/third_party/JoltPhysics/Jolt/Jolt.cmake +0 -703
  146. package/native/third_party/JoltPhysics/Jolt/Jolt.h +0 -16
  147. package/native/third_party/JoltPhysics/Jolt/Jolt.natvis +0 -116
  148. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.h +0 -99
  149. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.inl +0 -177
  150. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.h +0 -158
  151. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.inl +0 -310
  152. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.h +0 -291
  153. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.inl +0 -941
  154. package/native/third_party/JoltPhysics/Jolt/Math/Double3.h +0 -48
  155. package/native/third_party/JoltPhysics/Jolt/Math/DynMatrix.h +0 -31
  156. package/native/third_party/JoltPhysics/Jolt/Math/EigenValueSymmetric.h +0 -177
  157. package/native/third_party/JoltPhysics/Jolt/Math/FindRoot.h +0 -42
  158. package/native/third_party/JoltPhysics/Jolt/Math/Float2.h +0 -36
  159. package/native/third_party/JoltPhysics/Jolt/Math/Float3.h +0 -50
  160. package/native/third_party/JoltPhysics/Jolt/Math/Float4.h +0 -44
  161. package/native/third_party/JoltPhysics/Jolt/Math/GaussianElimination.h +0 -102
  162. package/native/third_party/JoltPhysics/Jolt/Math/HalfFloat.h +0 -208
  163. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.h +0 -243
  164. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.inl +0 -952
  165. package/native/third_party/JoltPhysics/Jolt/Math/Math.h +0 -208
  166. package/native/third_party/JoltPhysics/Jolt/Math/MathTypes.h +0 -32
  167. package/native/third_party/JoltPhysics/Jolt/Math/Matrix.h +0 -259
  168. package/native/third_party/JoltPhysics/Jolt/Math/Quat.h +0 -268
  169. package/native/third_party/JoltPhysics/Jolt/Math/Quat.inl +0 -406
  170. package/native/third_party/JoltPhysics/Jolt/Math/Real.h +0 -44
  171. package/native/third_party/JoltPhysics/Jolt/Math/Swizzle.h +0 -19
  172. package/native/third_party/JoltPhysics/Jolt/Math/Trigonometry.h +0 -79
  173. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.h +0 -232
  174. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.inl +0 -636
  175. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.cpp +0 -71
  176. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.h +0 -308
  177. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.inl +0 -942
  178. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.h +0 -320
  179. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.inl +0 -1152
  180. package/native/third_party/JoltPhysics/Jolt/Math/Vector.h +0 -211
  181. package/native/third_party/JoltPhysics/Jolt/ObjectStream/GetPrimitiveTypeOfType.h +0 -54
  182. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.cpp +0 -38
  183. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.h +0 -337
  184. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.cpp +0 -252
  185. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.h +0 -57
  186. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.cpp +0 -165
  187. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.h +0 -57
  188. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.cpp +0 -635
  189. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.h +0 -148
  190. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.cpp +0 -166
  191. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.h +0 -101
  192. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.cpp +0 -418
  193. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.h +0 -55
  194. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.cpp +0 -255
  195. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.h +0 -62
  196. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTypes.h +0 -26
  197. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttribute.h +0 -111
  198. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeEnum.h +0 -67
  199. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeTyped.h +0 -60
  200. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.cpp +0 -15
  201. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.h +0 -170
  202. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.cpp +0 -70
  203. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.h +0 -45
  204. package/native/third_party/JoltPhysics/Jolt/Physics/Body/AllowedDOFs.h +0 -68
  205. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.cpp +0 -426
  206. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.h +0 -452
  207. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.inl +0 -197
  208. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyAccess.h +0 -68
  209. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyActivationListener.h +0 -28
  210. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.cpp +0 -234
  211. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.h +0 -124
  212. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyFilter.h +0 -130
  213. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyID.h +0 -101
  214. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp +0 -1099
  215. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.h +0 -324
  216. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLock.h +0 -111
  217. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockInterface.h +0 -134
  218. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockMulti.h +0 -120
  219. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.cpp +0 -1220
  220. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.h +0 -403
  221. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyPair.h +0 -36
  222. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyType.h +0 -19
  223. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.cpp +0 -185
  224. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.h +0 -58
  225. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.cpp +0 -92
  226. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.h +0 -308
  227. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.inl +0 -178
  228. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionQuality.h +0 -31
  229. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionType.h +0 -17
  230. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.cpp +0 -354
  231. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.h +0 -159
  232. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.cpp +0 -59
  233. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.h +0 -157
  234. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterID.h +0 -98
  235. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.cpp +0 -1933
  236. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.h +0 -752
  237. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/AABoxCast.h +0 -20
  238. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdgeMode.h +0 -17
  239. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdges.h +0 -114
  240. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BackFaceMode.h +0 -16
  241. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.cpp +0 -16
  242. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.h +0 -109
  243. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.cpp +0 -313
  244. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.h +0 -38
  245. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayer.h +0 -148
  246. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayerInterfaceMask.h +0 -92
  247. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayerInterfaceTable.h +0 -64
  248. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.cpp +0 -629
  249. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.h +0 -108
  250. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuery.h +0 -56
  251. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/ObjectVsBroadPhaseLayerFilterMask.h +0 -35
  252. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/ObjectVsBroadPhaseLayerFilterTable.h +0 -66
  253. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/QuadTree.cpp +0 -1768
  254. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/QuadTree.h +0 -389
  255. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastConvexVsTriangles.cpp +0 -107
  256. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastConvexVsTriangles.h +0 -46
  257. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastResult.h +0 -37
  258. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastSphereVsTriangles.cpp +0 -223
  259. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastSphereVsTriangles.h +0 -49
  260. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollectFacesMode.h +0 -16
  261. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollideConvexVsTriangles.cpp +0 -155
  262. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollideConvexVsTriangles.h +0 -56
  263. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollidePointResult.h +0 -25
  264. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollideShape.h +0 -106
  265. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollideShapeVsShapePerLeaf.h +0 -94
  266. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollideSoftBodyVertexIterator.h +0 -110
  267. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollideSoftBodyVerticesVsTriangles.h +0 -102
  268. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollideSphereVsTriangles.cpp +0 -121
  269. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollideSphereVsTriangles.h +0 -50
  270. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollisionCollector.h +0 -109
  271. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollisionCollectorImpl.h +0 -219
  272. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollisionDispatch.cpp +0 -107
  273. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollisionDispatch.h +0 -97
  274. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollisionGroup.cpp +0 -35
  275. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollisionGroup.h +0 -97
  276. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ContactListener.h +0 -143
  277. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/EstimateCollisionResponse.cpp +0 -213
  278. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/EstimateCollisionResponse.h +0 -48
  279. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/GroupFilter.cpp +0 -32
  280. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/GroupFilter.h +0 -46
  281. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/GroupFilterTable.cpp +0 -38
  282. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/GroupFilterTable.h +0 -130
  283. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/InternalEdgeRemovingCollector.h +0 -279
  284. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ManifoldBetweenTwoFaces.cpp +0 -271
  285. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ManifoldBetweenTwoFaces.h +0 -44
  286. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/NarrowPhaseQuery.cpp +0 -448
  287. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/NarrowPhaseQuery.h +0 -77
  288. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/NarrowPhaseStats.cpp +0 -62
  289. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/NarrowPhaseStats.h +0 -110
  290. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ObjectLayer.h +0 -111
  291. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ObjectLayerPairFilterMask.h +0 -52
  292. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ObjectLayerPairFilterTable.h +0 -78
  293. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/PhysicsMaterial.cpp +0 -35
  294. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/PhysicsMaterial.h +0 -57
  295. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/PhysicsMaterialSimple.cpp +0 -38
  296. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/PhysicsMaterialSimple.h +0 -37
  297. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/RayCast.h +0 -87
  298. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/BoxShape.cpp +0 -318
  299. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/BoxShape.h +0 -115
  300. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/CapsuleShape.cpp +0 -438
  301. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/CapsuleShape.h +0 -129
  302. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/CompoundShape.cpp +0 -433
  303. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/CompoundShape.h +0 -354
  304. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/CompoundShapeVisitors.h +0 -461
  305. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/ConvexHullShape.cpp +0 -1311
  306. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/ConvexHullShape.h +0 -202
  307. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/ConvexShape.cpp +0 -566
  308. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/ConvexShape.h +0 -150
  309. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/CylinderShape.cpp +0 -418
  310. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/CylinderShape.h +0 -126
  311. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/DecoratedShape.cpp +0 -87
  312. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/DecoratedShape.h +0 -80
  313. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/EmptyShape.cpp +0 -64
  314. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/EmptyShape.h +0 -75
  315. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/GetTrianglesContext.h +0 -248
  316. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/HeightFieldShape.cpp +0 -2754
  317. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/HeightFieldShape.h +0 -380
  318. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/MeshShape.cpp +0 -1305
  319. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/MeshShape.h +0 -228
  320. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/MutableCompoundShape.cpp +0 -596
  321. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/MutableCompoundShape.h +0 -176
  322. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/OffsetCenterOfMassShape.cpp +0 -217
  323. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/OffsetCenterOfMassShape.h +0 -140
  324. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/PlaneShape.cpp +0 -541
  325. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/PlaneShape.h +0 -147
  326. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/PolyhedronSubmergedVolumeCalculator.h +0 -319
  327. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/RotatedTranslatedShape.cpp +0 -333
  328. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/RotatedTranslatedShape.h +0 -161
  329. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/ScaleHelpers.h +0 -83
  330. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/ScaledShape.cpp +0 -238
  331. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/ScaledShape.h +0 -145
  332. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/Shape.cpp +0 -325
  333. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/Shape.h +0 -466
  334. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/SphereShape.cpp +0 -347
  335. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/SphereShape.h +0 -125
  336. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/StaticCompoundShape.cpp +0 -674
  337. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/StaticCompoundShape.h +0 -139
  338. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/SubShapeID.h +0 -138
  339. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/SubShapeIDPair.h +0 -65
  340. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/TaperedCapsuleShape.cpp +0 -453
  341. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/TaperedCapsuleShape.gliffy +0 -1
  342. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/TaperedCapsuleShape.h +0 -135
  343. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/TaperedCylinderShape.cpp +0 -691
  344. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/TaperedCylinderShape.h +0 -132
  345. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/TriangleShape.cpp +0 -430
  346. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/TriangleShape.h +0 -143
  347. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ShapeCast.h +0 -173
  348. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ShapeFilter.h +0 -73
  349. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/SimShapeFilter.h +0 -40
  350. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/SimShapeFilterWrapper.h +0 -58
  351. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/SortReverseAndStore.h +0 -48
  352. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/TransformedShape.cpp +0 -180
  353. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/TransformedShape.h +0 -194
  354. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/CalculateSolverSteps.h +0 -70
  355. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConeConstraint.cpp +0 -246
  356. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConeConstraint.h +0 -133
  357. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/Constraint.cpp +0 -73
  358. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/Constraint.h +0 -243
  359. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintManager.cpp +0 -289
  360. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintManager.h +0 -100
  361. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/AngleConstraintPart.h +0 -257
  362. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/AxisConstraintPart.h +0 -682
  363. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/DualAxisConstraintPart.h +0 -276
  364. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/GearConstraintPart.h +0 -195
  365. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/HingeRotationConstraintPart.h +0 -222
  366. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/IndependentAxisConstraintPart.h +0 -246
  367. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/PointConstraintPart.h +0 -239
  368. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/RackAndPinionConstraintPart.h +0 -196
  369. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/RotationEulerConstraintPart.h +0 -283
  370. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/RotationQuatConstraintPart.h +0 -246
  371. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/SpringPart.h +0 -169
  372. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/SwingTwistConstraintPart.h +0 -597
  373. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ContactConstraintManager.cpp +0 -1804
  374. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ContactConstraintManager.h +0 -524
  375. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/DistanceConstraint.cpp +0 -266
  376. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/DistanceConstraint.h +0 -120
  377. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/FixedConstraint.cpp +0 -215
  378. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/FixedConstraint.h +0 -96
  379. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/GearConstraint.cpp +0 -188
  380. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/GearConstraint.h +0 -116
  381. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/HingeConstraint.cpp +0 -443
  382. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/HingeConstraint.h +0 -205
  383. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/MotorSettings.cpp +0 -43
  384. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/MotorSettings.h +0 -66
  385. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PathConstraint.cpp +0 -458
  386. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PathConstraint.h +0 -191
  387. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PathConstraintPath.cpp +0 -85
  388. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PathConstraintPath.h +0 -76
  389. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PathConstraintPathHermite.cpp +0 -308
  390. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PathConstraintPathHermite.h +0 -54
  391. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PointConstraint.cpp +0 -157
  392. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PointConstraint.h +0 -94
  393. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PulleyConstraint.cpp +0 -253
  394. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PulleyConstraint.h +0 -137
  395. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/RackAndPinionConstraint.cpp +0 -189
  396. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/RackAndPinionConstraint.h +0 -118
  397. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/SixDOFConstraint.cpp +0 -900
  398. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/SixDOFConstraint.h +0 -289
  399. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/SliderConstraint.cpp +0 -501
  400. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/SliderConstraint.h +0 -198
  401. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/SpringSettings.cpp +0 -35
  402. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/SpringSettings.h +0 -70
  403. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/SwingTwistConstraint.cpp +0 -524
  404. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/SwingTwistConstraint.h +0 -197
  405. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/TwoBodyConstraint.cpp +0 -56
  406. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/TwoBodyConstraint.h +0 -65
  407. package/native/third_party/JoltPhysics/Jolt/Physics/DeterminismLog.cpp +0 -17
  408. package/native/third_party/JoltPhysics/Jolt/Physics/DeterminismLog.h +0 -159
  409. package/native/third_party/JoltPhysics/Jolt/Physics/EActivation.h +0 -16
  410. package/native/third_party/JoltPhysics/Jolt/Physics/EPhysicsUpdateError.h +0 -37
  411. package/native/third_party/JoltPhysics/Jolt/Physics/IslandBuilder.cpp +0 -492
  412. package/native/third_party/JoltPhysics/Jolt/Physics/IslandBuilder.h +0 -144
  413. package/native/third_party/JoltPhysics/Jolt/Physics/LargeIslandSplitter.cpp +0 -582
  414. package/native/third_party/JoltPhysics/Jolt/Physics/LargeIslandSplitter.h +0 -187
  415. package/native/third_party/JoltPhysics/Jolt/Physics/PhysicsLock.h +0 -169
  416. package/native/third_party/JoltPhysics/Jolt/Physics/PhysicsScene.cpp +0 -261
  417. package/native/third_party/JoltPhysics/Jolt/Physics/PhysicsScene.h +0 -104
  418. package/native/third_party/JoltPhysics/Jolt/Physics/PhysicsSettings.h +0 -125
  419. package/native/third_party/JoltPhysics/Jolt/Physics/PhysicsStepListener.h +0 -37
  420. package/native/third_party/JoltPhysics/Jolt/Physics/PhysicsSystem.cpp +0 -2915
  421. package/native/third_party/JoltPhysics/Jolt/Physics/PhysicsSystem.h +0 -391
  422. package/native/third_party/JoltPhysics/Jolt/Physics/PhysicsUpdateContext.cpp +0 -25
  423. package/native/third_party/JoltPhysics/Jolt/Physics/PhysicsUpdateContext.h +0 -176
  424. package/native/third_party/JoltPhysics/Jolt/Physics/Ragdoll/Ragdoll.cpp +0 -744
  425. package/native/third_party/JoltPhysics/Jolt/Physics/Ragdoll/Ragdoll.h +0 -245
  426. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyContactListener.h +0 -55
  427. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyCreationSettings.cpp +0 -128
  428. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyCreationSettings.h +0 -75
  429. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyManifold.h +0 -74
  430. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyMotionProperties.cpp +0 -1501
  431. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyMotionProperties.h +0 -333
  432. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyShape.cpp +0 -354
  433. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyShape.h +0 -73
  434. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodySharedSettings.cpp +0 -1487
  435. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodySharedSettings.h +0 -390
  436. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyUpdateContext.h +0 -63
  437. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyVertex.h +0 -36
  438. package/native/third_party/JoltPhysics/Jolt/Physics/StateRecorder.h +0 -136
  439. package/native/third_party/JoltPhysics/Jolt/Physics/StateRecorderImpl.cpp +0 -90
  440. package/native/third_party/JoltPhysics/Jolt/Physics/StateRecorderImpl.h +0 -50
  441. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/MotorcycleController.cpp +0 -306
  442. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/MotorcycleController.h +0 -119
  443. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/TrackedVehicleController.cpp +0 -547
  444. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/TrackedVehicleController.h +0 -169
  445. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleAntiRollBar.cpp +0 -33
  446. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleAntiRollBar.h +0 -33
  447. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleCollisionTester.cpp +0 -376
  448. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleCollisionTester.h +0 -146
  449. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleConstraint.cpp +0 -703
  450. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleConstraint.h +0 -252
  451. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleController.cpp +0 -17
  452. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleController.h +0 -87
  453. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleDifferential.cpp +0 -81
  454. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleDifferential.h +0 -39
  455. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleEngine.cpp +0 -122
  456. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleEngine.h +0 -93
  457. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleTrack.cpp +0 -52
  458. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleTrack.h +0 -56
  459. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleTransmission.cpp +0 -159
  460. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleTransmission.h +0 -87
  461. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/Wheel.cpp +0 -93
  462. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/Wheel.h +0 -148
  463. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.cpp +0 -866
  464. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.h +0 -205
  465. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.cpp +0 -204
  466. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.h +0 -29
  467. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.cpp +0 -1107
  468. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.h +0 -383
  469. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.cpp +0 -168
  470. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.h +0 -48
  471. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.cpp +0 -158
  472. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.h +0 -130
  473. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.cpp +0 -80
  474. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.h +0 -88
  475. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.cpp +0 -165
  476. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.h +0 -91
  477. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.cpp +0 -82
  478. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.h +0 -72
  479. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.cpp +0 -237
  480. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.h +0 -145
  481. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.cpp +0 -87
  482. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.h +0 -82
  483. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.cpp +0 -73
  484. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.h +0 -84
  485. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.cpp +0 -139
  486. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.h +0 -52
  487. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.cpp +0 -43
  488. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.h +0 -28
  489. package/native/third_party/JoltPhysics/LICENSE +0 -7
  490. package/native/third_party/JoltPhysics/README.md +0 -173
  491. package/native/third_party/bloom_jolt/CMakeLists.txt +0 -87
  492. package/native/third_party/bloom_jolt/include/bloom_jolt.h +0 -519
  493. package/native/third_party/bloom_jolt/src/bloom_jolt.cpp +0 -1780
@@ -1,443 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #include <Jolt/Jolt.h>
6
-
7
- #include <Jolt/Physics/Constraints/HingeConstraint.h>
8
- #include <Jolt/Physics/Constraints/ConstraintPart/RotationEulerConstraintPart.h>
9
- #include <Jolt/Physics/Body/Body.h>
10
- #include <Jolt/ObjectStream/TypeDeclarations.h>
11
- #include <Jolt/Core/StreamIn.h>
12
- #include <Jolt/Core/StreamOut.h>
13
- #ifdef JPH_DEBUG_RENDERER
14
- #include <Jolt/Renderer/DebugRenderer.h>
15
- #endif // JPH_DEBUG_RENDERER
16
-
17
- JPH_NAMESPACE_BEGIN
18
-
19
- JPH_IMPLEMENT_SERIALIZABLE_VIRTUAL(HingeConstraintSettings)
20
- {
21
- JPH_ADD_BASE_CLASS(HingeConstraintSettings, TwoBodyConstraintSettings)
22
-
23
- JPH_ADD_ENUM_ATTRIBUTE(HingeConstraintSettings, mSpace)
24
- JPH_ADD_ATTRIBUTE(HingeConstraintSettings, mPoint1)
25
- JPH_ADD_ATTRIBUTE(HingeConstraintSettings, mHingeAxis1)
26
- JPH_ADD_ATTRIBUTE(HingeConstraintSettings, mNormalAxis1)
27
- JPH_ADD_ATTRIBUTE(HingeConstraintSettings, mPoint2)
28
- JPH_ADD_ATTRIBUTE(HingeConstraintSettings, mHingeAxis2)
29
- JPH_ADD_ATTRIBUTE(HingeConstraintSettings, mNormalAxis2)
30
- JPH_ADD_ATTRIBUTE(HingeConstraintSettings, mLimitsMin)
31
- JPH_ADD_ATTRIBUTE(HingeConstraintSettings, mLimitsMax)
32
- JPH_ADD_ATTRIBUTE(HingeConstraintSettings, mLimitsSpringSettings)
33
- JPH_ADD_ATTRIBUTE(HingeConstraintSettings, mMaxFrictionTorque)
34
- JPH_ADD_ATTRIBUTE(HingeConstraintSettings, mMotorSettings)
35
- }
36
-
37
- void HingeConstraintSettings::SaveBinaryState(StreamOut &inStream) const
38
- {
39
- ConstraintSettings::SaveBinaryState(inStream);
40
-
41
- inStream.Write(mSpace);
42
- inStream.Write(mPoint1);
43
- inStream.Write(mHingeAxis1);
44
- inStream.Write(mNormalAxis1);
45
- inStream.Write(mPoint2);
46
- inStream.Write(mHingeAxis2);
47
- inStream.Write(mNormalAxis2);
48
- inStream.Write(mLimitsMin);
49
- inStream.Write(mLimitsMax);
50
- inStream.Write(mMaxFrictionTorque);
51
- mLimitsSpringSettings.SaveBinaryState(inStream);
52
- mMotorSettings.SaveBinaryState(inStream);
53
- }
54
-
55
- void HingeConstraintSettings::RestoreBinaryState(StreamIn &inStream)
56
- {
57
- ConstraintSettings::RestoreBinaryState(inStream);
58
-
59
- inStream.Read(mSpace);
60
- inStream.Read(mPoint1);
61
- inStream.Read(mHingeAxis1);
62
- inStream.Read(mNormalAxis1);
63
- inStream.Read(mPoint2);
64
- inStream.Read(mHingeAxis2);
65
- inStream.Read(mNormalAxis2);
66
- inStream.Read(mLimitsMin);
67
- inStream.Read(mLimitsMax);
68
- inStream.Read(mMaxFrictionTorque);
69
- mLimitsSpringSettings.RestoreBinaryState(inStream);
70
- mMotorSettings.RestoreBinaryState(inStream);}
71
-
72
- TwoBodyConstraint *HingeConstraintSettings::Create(Body &inBody1, Body &inBody2) const
73
- {
74
- return new HingeConstraint(inBody1, inBody2, *this);
75
- }
76
-
77
- HingeConstraint::HingeConstraint(Body &inBody1, Body &inBody2, const HingeConstraintSettings &inSettings) :
78
- TwoBodyConstraint(inBody1, inBody2, inSettings),
79
- mMaxFrictionTorque(inSettings.mMaxFrictionTorque),
80
- mMotorSettings(inSettings.mMotorSettings)
81
- {
82
- // Store limits
83
- JPH_ASSERT(inSettings.mLimitsMin != inSettings.mLimitsMax || inSettings.mLimitsSpringSettings.mFrequency > 0.0f, "Better use a fixed constraint in this case");
84
- SetLimits(inSettings.mLimitsMin, inSettings.mLimitsMax);
85
-
86
- // Store inverse of initial rotation from body 1 to body 2 in body 1 space
87
- mInvInitialOrientation = RotationEulerConstraintPart::sGetInvInitialOrientationXZ(inSettings.mNormalAxis1, inSettings.mHingeAxis1, inSettings.mNormalAxis2, inSettings.mHingeAxis2);
88
-
89
- if (inSettings.mSpace == EConstraintSpace::WorldSpace)
90
- {
91
- // If all properties were specified in world space, take them to local space now
92
- RMat44 inv_transform1 = inBody1.GetInverseCenterOfMassTransform();
93
- mLocalSpacePosition1 = Vec3(inv_transform1 * inSettings.mPoint1);
94
- mLocalSpaceHingeAxis1 = inv_transform1.Multiply3x3(inSettings.mHingeAxis1).Normalized();
95
- mLocalSpaceNormalAxis1 = inv_transform1.Multiply3x3(inSettings.mNormalAxis1).Normalized();
96
-
97
- RMat44 inv_transform2 = inBody2.GetInverseCenterOfMassTransform();
98
- mLocalSpacePosition2 = Vec3(inv_transform2 * inSettings.mPoint2);
99
- mLocalSpaceHingeAxis2 = inv_transform2.Multiply3x3(inSettings.mHingeAxis2).Normalized();
100
- mLocalSpaceNormalAxis2 = inv_transform2.Multiply3x3(inSettings.mNormalAxis2).Normalized();
101
-
102
- // Constraints were specified in world space, so we should have replaced c1 with q10^-1 c1 and c2 with q20^-1 c2
103
- // => r0^-1 = (q20^-1 c2) (q10^-1 c1)^1 = q20^-1 (c2 c1^-1) q10
104
- mInvInitialOrientation = inBody2.GetRotation().Conjugated() * mInvInitialOrientation * inBody1.GetRotation();
105
- }
106
- else
107
- {
108
- mLocalSpacePosition1 = Vec3(inSettings.mPoint1);
109
- mLocalSpaceHingeAxis1 = inSettings.mHingeAxis1;
110
- mLocalSpaceNormalAxis1 = inSettings.mNormalAxis1;
111
-
112
- mLocalSpacePosition2 = Vec3(inSettings.mPoint2);
113
- mLocalSpaceHingeAxis2 = inSettings.mHingeAxis2;
114
- mLocalSpaceNormalAxis2 = inSettings.mNormalAxis2;
115
- }
116
-
117
- // Store spring settings
118
- SetLimitsSpringSettings(inSettings.mLimitsSpringSettings);
119
- }
120
-
121
- void HingeConstraint::NotifyShapeChanged(const BodyID &inBodyID, Vec3Arg inDeltaCOM)
122
- {
123
- if (mBody1->GetID() == inBodyID)
124
- mLocalSpacePosition1 -= inDeltaCOM;
125
- else if (mBody2->GetID() == inBodyID)
126
- mLocalSpacePosition2 -= inDeltaCOM;
127
- }
128
-
129
- float HingeConstraint::GetCurrentAngle() const
130
- {
131
- // See: CalculateA1AndTheta
132
- Quat rotation1 = mBody1->GetRotation();
133
- Quat diff = mBody2->GetRotation() * mInvInitialOrientation * rotation1.Conjugated();
134
- return diff.GetRotationAngle(rotation1 * mLocalSpaceHingeAxis1);
135
- }
136
-
137
- void HingeConstraint::SetTargetOrientationBS(QuatArg inOrientation)
138
- {
139
- // See: CalculateA1AndTheta
140
- //
141
- // The rotation between body 1 and 2 can be written as:
142
- //
143
- // q2 = q1 rh1 r0
144
- //
145
- // where rh1 is a rotation around local hinge axis 1, also:
146
- //
147
- // q2 = q1 inOrientation
148
- //
149
- // This means:
150
- //
151
- // rh1 r0 = inOrientation <=> rh1 = inOrientation * r0^-1
152
- Quat rh1 = inOrientation * mInvInitialOrientation;
153
- SetTargetAngle(rh1.GetRotationAngle(mLocalSpaceHingeAxis1));
154
- }
155
-
156
- void HingeConstraint::SetLimits(float inLimitsMin, float inLimitsMax)
157
- {
158
- JPH_ASSERT(inLimitsMin <= 0.0f && inLimitsMin >= -JPH_PI);
159
- JPH_ASSERT(inLimitsMax >= 0.0f && inLimitsMax <= JPH_PI);
160
- mLimitsMin = inLimitsMin;
161
- mLimitsMax = inLimitsMax;
162
- mHasLimits = mLimitsMin > -JPH_PI || mLimitsMax < JPH_PI;
163
- }
164
-
165
- void HingeConstraint::CalculateA1AndTheta()
166
- {
167
- if (mHasLimits || mMotorState != EMotorState::Off || mMaxFrictionTorque > 0.0f)
168
- {
169
- Quat rotation1 = mBody1->GetRotation();
170
-
171
- // Calculate relative rotation in world space
172
- //
173
- // The rest rotation is:
174
- //
175
- // q2 = q1 r0
176
- //
177
- // But the actual rotation is
178
- //
179
- // q2 = diff q1 r0
180
- // <=> diff = q2 r0^-1 q1^-1
181
- //
182
- // Where:
183
- // q1 = current rotation of body 1
184
- // q2 = current rotation of body 2
185
- // diff = relative rotation in world space
186
- Quat diff = mBody2->GetRotation() * mInvInitialOrientation * rotation1.Conjugated();
187
-
188
- // Calculate hinge axis in world space
189
- mA1 = rotation1 * mLocalSpaceHingeAxis1;
190
-
191
- // Get rotation angle around the hinge axis
192
- mTheta = diff.GetRotationAngle(mA1);
193
- }
194
- }
195
-
196
- void HingeConstraint::CalculateRotationLimitsConstraintProperties(float inDeltaTime)
197
- {
198
- // Apply constraint if outside of limits
199
- if (mHasLimits && (mTheta <= mLimitsMin || mTheta >= mLimitsMax))
200
- mRotationLimitsConstraintPart.CalculateConstraintPropertiesWithSettings(inDeltaTime, *mBody1, *mBody2, mA1, 0.0f, GetSmallestAngleToLimit(), mLimitsSpringSettings);
201
- else
202
- mRotationLimitsConstraintPart.Deactivate();
203
- }
204
-
205
- void HingeConstraint::CalculateMotorConstraintProperties(float inDeltaTime)
206
- {
207
- switch (mMotorState)
208
- {
209
- case EMotorState::Off:
210
- if (mMaxFrictionTorque > 0.0f)
211
- mMotorConstraintPart.CalculateConstraintProperties(*mBody1, *mBody2, mA1);
212
- else
213
- mMotorConstraintPart.Deactivate();
214
- break;
215
-
216
- case EMotorState::Velocity:
217
- mMotorConstraintPart.CalculateConstraintProperties(*mBody1, *mBody2, mA1, -mTargetAngularVelocity);
218
- break;
219
-
220
- case EMotorState::Position:
221
- if (mMotorSettings.mSpringSettings.HasStiffness())
222
- mMotorConstraintPart.CalculateConstraintPropertiesWithSettings(inDeltaTime, *mBody1, *mBody2, mA1, 0.0f, CenterAngleAroundZero(mTheta - mTargetAngle), mMotorSettings.mSpringSettings);
223
- else
224
- mMotorConstraintPart.Deactivate();
225
- break;
226
- }
227
- }
228
-
229
- void HingeConstraint::SetupVelocityConstraint(float inDeltaTime)
230
- {
231
- // Cache constraint values that are valid until the bodies move
232
- Mat44 rotation1 = Mat44::sRotation(mBody1->GetRotation());
233
- Mat44 rotation2 = Mat44::sRotation(mBody2->GetRotation());
234
- mPointConstraintPart.CalculateConstraintProperties(*mBody1, rotation1, mLocalSpacePosition1, *mBody2, rotation2, mLocalSpacePosition2);
235
- mRotationConstraintPart.CalculateConstraintProperties(*mBody1, rotation1, rotation1.Multiply3x3(mLocalSpaceHingeAxis1), *mBody2, rotation2, rotation2.Multiply3x3(mLocalSpaceHingeAxis2));
236
- CalculateA1AndTheta();
237
- CalculateRotationLimitsConstraintProperties(inDeltaTime);
238
- CalculateMotorConstraintProperties(inDeltaTime);
239
- }
240
-
241
- void HingeConstraint::ResetWarmStart()
242
- {
243
- mMotorConstraintPart.Deactivate();
244
- mPointConstraintPart.Deactivate();
245
- mRotationConstraintPart.Deactivate();
246
- mRotationLimitsConstraintPart.Deactivate();
247
- }
248
-
249
- void HingeConstraint::WarmStartVelocityConstraint(float inWarmStartImpulseRatio)
250
- {
251
- // Warm starting: Apply previous frame impulse
252
- mMotorConstraintPart.WarmStart(*mBody1, *mBody2, inWarmStartImpulseRatio);
253
- mPointConstraintPart.WarmStart(*mBody1, *mBody2, inWarmStartImpulseRatio);
254
- mRotationConstraintPart.WarmStart(*mBody1, *mBody2, inWarmStartImpulseRatio);
255
- mRotationLimitsConstraintPart.WarmStart(*mBody1, *mBody2, inWarmStartImpulseRatio);
256
- }
257
-
258
- float HingeConstraint::GetSmallestAngleToLimit() const
259
- {
260
- float dist_to_min = CenterAngleAroundZero(mTheta - mLimitsMin);
261
- float dist_to_max = CenterAngleAroundZero(mTheta - mLimitsMax);
262
- return abs(dist_to_min) < abs(dist_to_max)? dist_to_min : dist_to_max;
263
- }
264
-
265
- bool HingeConstraint::IsMinLimitClosest() const
266
- {
267
- float dist_to_min = CenterAngleAroundZero(mTheta - mLimitsMin);
268
- float dist_to_max = CenterAngleAroundZero(mTheta - mLimitsMax);
269
- return abs(dist_to_min) < abs(dist_to_max);
270
- }
271
-
272
- bool HingeConstraint::SolveVelocityConstraint(float inDeltaTime)
273
- {
274
- // Solve motor
275
- bool motor = false;
276
- if (mMotorConstraintPart.IsActive())
277
- {
278
- switch (mMotorState)
279
- {
280
- case EMotorState::Off:
281
- {
282
- float max_lambda = mMaxFrictionTorque * inDeltaTime;
283
- motor = mMotorConstraintPart.SolveVelocityConstraint(*mBody1, *mBody2, mA1, -max_lambda, max_lambda);
284
- break;
285
- }
286
-
287
- case EMotorState::Velocity:
288
- case EMotorState::Position:
289
- motor = mMotorConstraintPart.SolveVelocityConstraint(*mBody1, *mBody2, mA1, inDeltaTime * mMotorSettings.mMinTorqueLimit, inDeltaTime * mMotorSettings.mMaxTorqueLimit);
290
- break;
291
- }
292
- }
293
-
294
- // Solve point constraint
295
- bool pos = mPointConstraintPart.SolveVelocityConstraint(*mBody1, *mBody2);
296
-
297
- // Solve rotation constraint
298
- bool rot = mRotationConstraintPart.SolveVelocityConstraint(*mBody1, *mBody2);
299
-
300
- // Solve rotation limits
301
- bool limit = false;
302
- if (mRotationLimitsConstraintPart.IsActive())
303
- {
304
- float min_lambda, max_lambda;
305
- if (mLimitsMin == mLimitsMax)
306
- {
307
- min_lambda = -FLT_MAX;
308
- max_lambda = FLT_MAX;
309
- }
310
- else if (IsMinLimitClosest())
311
- {
312
- min_lambda = 0.0f;
313
- max_lambda = FLT_MAX;
314
- }
315
- else
316
- {
317
- min_lambda = -FLT_MAX;
318
- max_lambda = 0.0f;
319
- }
320
- limit = mRotationLimitsConstraintPart.SolveVelocityConstraint(*mBody1, *mBody2, mA1, min_lambda, max_lambda);
321
- }
322
-
323
- return motor || pos || rot || limit;
324
- }
325
-
326
- bool HingeConstraint::SolvePositionConstraint(float inDeltaTime, float inBaumgarte)
327
- {
328
- // Motor operates on velocities only, don't call SolvePositionConstraint
329
-
330
- // Solve point constraint
331
- mPointConstraintPart.CalculateConstraintProperties(*mBody1, Mat44::sRotation(mBody1->GetRotation()), mLocalSpacePosition1, *mBody2, Mat44::sRotation(mBody2->GetRotation()), mLocalSpacePosition2);
332
- bool pos = mPointConstraintPart.SolvePositionConstraint(*mBody1, *mBody2, inBaumgarte);
333
-
334
- // Solve rotation constraint
335
- Mat44 rotation1 = Mat44::sRotation(mBody1->GetRotation()); // Note that previous call to GetRotation() is out of date since the rotation has changed
336
- Mat44 rotation2 = Mat44::sRotation(mBody2->GetRotation());
337
- mRotationConstraintPart.CalculateConstraintProperties(*mBody1, rotation1, rotation1.Multiply3x3(mLocalSpaceHingeAxis1), *mBody2, rotation2, rotation2.Multiply3x3(mLocalSpaceHingeAxis2));
338
- bool rot = mRotationConstraintPart.SolvePositionConstraint(*mBody1, *mBody2, inBaumgarte);
339
-
340
- // Solve rotation limits
341
- bool limit = false;
342
- if (mHasLimits && mLimitsSpringSettings.mFrequency <= 0.0f)
343
- {
344
- CalculateA1AndTheta();
345
- CalculateRotationLimitsConstraintProperties(inDeltaTime);
346
- if (mRotationLimitsConstraintPart.IsActive())
347
- limit = mRotationLimitsConstraintPart.SolvePositionConstraint(*mBody1, *mBody2, GetSmallestAngleToLimit(), inBaumgarte);
348
- }
349
-
350
- return pos || rot || limit;
351
- }
352
-
353
- #ifdef JPH_DEBUG_RENDERER
354
- void HingeConstraint::DrawConstraint(DebugRenderer *inRenderer) const
355
- {
356
- RMat44 transform1 = mBody1->GetCenterOfMassTransform();
357
- RMat44 transform2 = mBody2->GetCenterOfMassTransform();
358
-
359
- // Draw constraint
360
- RVec3 constraint_pos1 = transform1 * mLocalSpacePosition1;
361
- inRenderer->DrawMarker(constraint_pos1, Color::sRed, 0.1f);
362
- inRenderer->DrawLine(constraint_pos1, transform1 * (mLocalSpacePosition1 + mDrawConstraintSize * mLocalSpaceHingeAxis1), Color::sRed);
363
-
364
- RVec3 constraint_pos2 = transform2 * mLocalSpacePosition2;
365
- inRenderer->DrawMarker(constraint_pos2, Color::sGreen, 0.1f);
366
- inRenderer->DrawLine(constraint_pos2, transform2 * (mLocalSpacePosition2 + mDrawConstraintSize * mLocalSpaceHingeAxis2), Color::sGreen);
367
- inRenderer->DrawLine(constraint_pos2, transform2 * (mLocalSpacePosition2 + mDrawConstraintSize * mLocalSpaceNormalAxis2), Color::sWhite);
368
- }
369
-
370
- void HingeConstraint::DrawConstraintLimits(DebugRenderer *inRenderer) const
371
- {
372
- if (mHasLimits && mLimitsMax > mLimitsMin)
373
- {
374
- // Get constraint properties in world space
375
- RMat44 transform1 = mBody1->GetCenterOfMassTransform();
376
- RVec3 position1 = transform1 * mLocalSpacePosition1;
377
- Vec3 hinge_axis1 = transform1.Multiply3x3(mLocalSpaceHingeAxis1);
378
- Vec3 normal_axis1 = transform1.Multiply3x3(mLocalSpaceNormalAxis1);
379
-
380
- inRenderer->DrawPie(position1, mDrawConstraintSize, hinge_axis1, normal_axis1, mLimitsMin, mLimitsMax, Color::sPurple, DebugRenderer::ECastShadow::Off);
381
- }
382
- }
383
- #endif // JPH_DEBUG_RENDERER
384
-
385
- void HingeConstraint::SaveState(StateRecorder &inStream) const
386
- {
387
- TwoBodyConstraint::SaveState(inStream);
388
-
389
- mMotorConstraintPart.SaveState(inStream);
390
- mRotationConstraintPart.SaveState(inStream);
391
- mPointConstraintPart.SaveState(inStream);
392
- mRotationLimitsConstraintPart.SaveState(inStream);
393
-
394
- inStream.Write(mMotorState);
395
- inStream.Write(mTargetAngularVelocity);
396
- inStream.Write(mTargetAngle);
397
- }
398
-
399
- void HingeConstraint::RestoreState(StateRecorder &inStream)
400
- {
401
- TwoBodyConstraint::RestoreState(inStream);
402
-
403
- mMotorConstraintPart.RestoreState(inStream);
404
- mRotationConstraintPart.RestoreState(inStream);
405
- mPointConstraintPart.RestoreState(inStream);
406
- mRotationLimitsConstraintPart.RestoreState(inStream);
407
-
408
- inStream.Read(mMotorState);
409
- inStream.Read(mTargetAngularVelocity);
410
- inStream.Read(mTargetAngle);
411
- }
412
-
413
-
414
- Ref<ConstraintSettings> HingeConstraint::GetConstraintSettings() const
415
- {
416
- HingeConstraintSettings *settings = new HingeConstraintSettings;
417
- ToConstraintSettings(*settings);
418
- settings->mSpace = EConstraintSpace::LocalToBodyCOM;
419
- settings->mPoint1 = RVec3(mLocalSpacePosition1);
420
- settings->mHingeAxis1 = mLocalSpaceHingeAxis1;
421
- settings->mNormalAxis1 = mLocalSpaceNormalAxis1;
422
- settings->mPoint2 = RVec3(mLocalSpacePosition2);
423
- settings->mHingeAxis2 = mLocalSpaceHingeAxis2;
424
- settings->mNormalAxis2 = mLocalSpaceNormalAxis2;
425
- settings->mLimitsMin = mLimitsMin;
426
- settings->mLimitsMax = mLimitsMax;
427
- settings->mLimitsSpringSettings = mLimitsSpringSettings;
428
- settings->mMaxFrictionTorque = mMaxFrictionTorque;
429
- settings->mMotorSettings = mMotorSettings;
430
- return settings;
431
- }
432
-
433
- Mat44 HingeConstraint::GetConstraintToBody1Matrix() const
434
- {
435
- return Mat44(Vec4(mLocalSpaceHingeAxis1, 0), Vec4(mLocalSpaceNormalAxis1, 0), Vec4(mLocalSpaceHingeAxis1.Cross(mLocalSpaceNormalAxis1), 0), Vec4(mLocalSpacePosition1, 1));
436
- }
437
-
438
- Mat44 HingeConstraint::GetConstraintToBody2Matrix() const
439
- {
440
- return Mat44(Vec4(mLocalSpaceHingeAxis2, 0), Vec4(mLocalSpaceNormalAxis2, 0), Vec4(mLocalSpaceHingeAxis2.Cross(mLocalSpaceNormalAxis2), 0), Vec4(mLocalSpacePosition2, 1));
441
- }
442
-
443
- JPH_NAMESPACE_END
@@ -1,205 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #pragma once
6
-
7
- #include <Jolt/Physics/Constraints/TwoBodyConstraint.h>
8
- #include <Jolt/Physics/Constraints/MotorSettings.h>
9
- #include <Jolt/Physics/Constraints/ConstraintPart/PointConstraintPart.h>
10
- #include <Jolt/Physics/Constraints/ConstraintPart/HingeRotationConstraintPart.h>
11
- #include <Jolt/Physics/Constraints/ConstraintPart/AngleConstraintPart.h>
12
-
13
- JPH_NAMESPACE_BEGIN
14
-
15
- /// Hinge constraint settings, used to create a hinge constraint
16
- class JPH_EXPORT HingeConstraintSettings final : public TwoBodyConstraintSettings
17
- {
18
- JPH_DECLARE_SERIALIZABLE_VIRTUAL(JPH_EXPORT, HingeConstraintSettings)
19
-
20
- public:
21
- // See: ConstraintSettings::SaveBinaryState
22
- virtual void SaveBinaryState(StreamOut &inStream) const override;
23
-
24
- /// Create an instance of this constraint
25
- virtual TwoBodyConstraint * Create(Body &inBody1, Body &inBody2) const override;
26
-
27
- /// This determines in which space the constraint is setup, all properties below should be in the specified space
28
- EConstraintSpace mSpace = EConstraintSpace::WorldSpace;
29
-
30
- /// Body 1 constraint reference frame (space determined by mSpace).
31
- /// Hinge axis is the axis where rotation is allowed.
32
- /// When the normal axis of both bodies align in world space, the hinge angle is defined to be 0.
33
- /// mHingeAxis1 and mNormalAxis1 should be perpendicular. mHingeAxis2 and mNormalAxis2 should also be perpendicular.
34
- /// If you configure the joint in world space and create both bodies with a relative rotation you want to be defined as zero,
35
- /// you can simply set mHingeAxis1 = mHingeAxis2 and mNormalAxis1 = mNormalAxis2.
36
- RVec3 mPoint1 = RVec3::sZero();
37
- Vec3 mHingeAxis1 = Vec3::sAxisY();
38
- Vec3 mNormalAxis1 = Vec3::sAxisX();
39
-
40
- /// Body 2 constraint reference frame (space determined by mSpace)
41
- RVec3 mPoint2 = RVec3::sZero();
42
- Vec3 mHingeAxis2 = Vec3::sAxisY();
43
- Vec3 mNormalAxis2 = Vec3::sAxisX();
44
-
45
- /// Rotation around the hinge axis will be limited between [mLimitsMin, mLimitsMax] where mLimitsMin e [-pi, 0] and mLimitsMax e [0, pi].
46
- /// Both angles are in radians.
47
- float mLimitsMin = -JPH_PI;
48
- float mLimitsMax = JPH_PI;
49
-
50
- /// When enabled, this makes the limits soft. When the constraint exceeds the limits, a spring force will pull it back.
51
- SpringSettings mLimitsSpringSettings;
52
-
53
- /// Maximum amount of torque (N m) to apply as friction when the constraint is not powered by a motor
54
- float mMaxFrictionTorque = 0.0f;
55
-
56
- /// In case the constraint is powered, this determines the motor settings around the hinge axis
57
- MotorSettings mMotorSettings;
58
-
59
- protected:
60
- // See: ConstraintSettings::RestoreBinaryState
61
- virtual void RestoreBinaryState(StreamIn &inStream) override;
62
- };
63
-
64
- /// A hinge constraint constrains 2 bodies on a single point and allows only a single axis of rotation
65
- class JPH_EXPORT HingeConstraint final : public TwoBodyConstraint
66
- {
67
- public:
68
- JPH_OVERRIDE_NEW_DELETE
69
-
70
- /// Construct hinge constraint
71
- HingeConstraint(Body &inBody1, Body &inBody2, const HingeConstraintSettings &inSettings);
72
-
73
- // Generic interface of a constraint
74
- virtual EConstraintSubType GetSubType() const override { return EConstraintSubType::Hinge; }
75
- virtual void NotifyShapeChanged(const BodyID &inBodyID, Vec3Arg inDeltaCOM) override;
76
- virtual void SetupVelocityConstraint(float inDeltaTime) override;
77
- virtual void ResetWarmStart() override;
78
- virtual void WarmStartVelocityConstraint(float inWarmStartImpulseRatio) override;
79
- virtual bool SolveVelocityConstraint(float inDeltaTime) override;
80
- virtual bool SolvePositionConstraint(float inDeltaTime, float inBaumgarte) override;
81
- #ifdef JPH_DEBUG_RENDERER
82
- virtual void DrawConstraint(DebugRenderer *inRenderer) const override;
83
- virtual void DrawConstraintLimits(DebugRenderer *inRenderer) const override;
84
- #endif // JPH_DEBUG_RENDERER
85
- virtual void SaveState(StateRecorder &inStream) const override;
86
- virtual void RestoreState(StateRecorder &inStream) override;
87
- virtual Ref<ConstraintSettings> GetConstraintSettings() const override;
88
-
89
- // See: TwoBodyConstraint
90
- virtual Mat44 GetConstraintToBody1Matrix() const override;
91
- virtual Mat44 GetConstraintToBody2Matrix() const override;
92
-
93
- /// Get the attachment point for body 1 relative to body 1 COM (transform by Body::GetCenterOfMassTransform to take to world space)
94
- inline Vec3 GetLocalSpacePoint1() const { return mLocalSpacePosition1; }
95
-
96
- /// Get the attachment point for body 2 relative to body 2 COM (transform by Body::GetCenterOfMassTransform to take to world space)
97
- inline Vec3 GetLocalSpacePoint2() const { return mLocalSpacePosition2; }
98
-
99
- // Local space hinge directions (transform direction by Body::GetCenterOfMassTransform to take to world space)
100
- Vec3 GetLocalSpaceHingeAxis1() const { return mLocalSpaceHingeAxis1; }
101
- Vec3 GetLocalSpaceHingeAxis2() const { return mLocalSpaceHingeAxis2; }
102
-
103
- // Local space normal directions (transform direction by Body::GetCenterOfMassTransform to take to world space)
104
- Vec3 GetLocalSpaceNormalAxis1() const { return mLocalSpaceNormalAxis1; }
105
- Vec3 GetLocalSpaceNormalAxis2() const { return mLocalSpaceNormalAxis2; }
106
-
107
- /// Get the current rotation angle from the rest position
108
- float GetCurrentAngle() const;
109
-
110
- // Friction control
111
- void SetMaxFrictionTorque(float inFrictionTorque) { mMaxFrictionTorque = inFrictionTorque; }
112
- float GetMaxFrictionTorque() const { return mMaxFrictionTorque; }
113
-
114
- // Motor settings
115
- MotorSettings & GetMotorSettings() { return mMotorSettings; }
116
- const MotorSettings & GetMotorSettings() const { return mMotorSettings; }
117
-
118
- // Motor controls
119
- void SetMotorState(EMotorState inState) { JPH_ASSERT(inState == EMotorState::Off || mMotorSettings.IsValid()); mMotorState = inState; }
120
- EMotorState GetMotorState() const { return mMotorState; }
121
- void SetTargetAngularVelocity(float inAngularVelocity) { mTargetAngularVelocity = inAngularVelocity; } ///< rad/s
122
- float GetTargetAngularVelocity() const { return mTargetAngularVelocity; }
123
- void SetTargetAngle(float inAngle) { mTargetAngle = mHasLimits? Clamp(inAngle, mLimitsMin, mLimitsMax) : inAngle; } ///< rad
124
- float GetTargetAngle() const { return mTargetAngle; }
125
-
126
- /// Set the target orientation in body space (R2 = R1 * inOrientation, where R1 and R2 are the world space rotations for body 1 and 2).
127
- /// Calculates the local space target angle and calls SetTargetAngle. Motor state must be EMotorState::Position for this to have any effect.
128
- /// May set the wrong angle if inOrientation contains large rotations around other axis than the hinge axis.
129
- void SetTargetOrientationBS(QuatArg inOrientation);
130
-
131
- /// Update the rotation limits of the hinge, value in radians (see HingeConstraintSettings)
132
- void SetLimits(float inLimitsMin, float inLimitsMax);
133
- float GetLimitsMin() const { return mLimitsMin; }
134
- float GetLimitsMax() const { return mLimitsMax; }
135
- bool HasLimits() const { return mHasLimits; }
136
-
137
- /// Update the limits spring settings
138
- const SpringSettings & GetLimitsSpringSettings() const { return mLimitsSpringSettings; }
139
- SpringSettings & GetLimitsSpringSettings() { return mLimitsSpringSettings; }
140
- void SetLimitsSpringSettings(const SpringSettings &inLimitsSpringSettings) { mLimitsSpringSettings = inLimitsSpringSettings; }
141
-
142
- ///@name Get Lagrange multiplier from last physics update (the linear/angular impulse applied to satisfy the constraint)
143
- inline Vec3 GetTotalLambdaPosition() const { return mPointConstraintPart.GetTotalLambda(); }
144
- inline Vector<2> GetTotalLambdaRotation() const { return mRotationConstraintPart.GetTotalLambda(); }
145
- inline float GetTotalLambdaRotationLimits() const { return mRotationLimitsConstraintPart.GetTotalLambda(); }
146
- inline float GetTotalLambdaMotor() const { return mMotorConstraintPart.GetTotalLambda(); }
147
-
148
- private:
149
- // Internal helper function to calculate the values below
150
- void CalculateA1AndTheta();
151
- void CalculateRotationLimitsConstraintProperties(float inDeltaTime);
152
- void CalculateMotorConstraintProperties(float inDeltaTime);
153
- inline float GetSmallestAngleToLimit() const;
154
- inline bool IsMinLimitClosest() const;
155
-
156
- // CONFIGURATION PROPERTIES FOLLOW
157
-
158
- // Local space constraint positions
159
- Vec3 mLocalSpacePosition1;
160
- Vec3 mLocalSpacePosition2;
161
-
162
- // Local space hinge directions
163
- Vec3 mLocalSpaceHingeAxis1;
164
- Vec3 mLocalSpaceHingeAxis2;
165
-
166
- // Local space normal direction (direction relative to which to draw constraint limits)
167
- Vec3 mLocalSpaceNormalAxis1;
168
- Vec3 mLocalSpaceNormalAxis2;
169
-
170
- // Inverse of initial relative orientation between bodies (which defines hinge angle = 0)
171
- Quat mInvInitialOrientation;
172
-
173
- // Hinge limits
174
- bool mHasLimits;
175
- float mLimitsMin;
176
- float mLimitsMax;
177
-
178
- // Soft constraint limits
179
- SpringSettings mLimitsSpringSettings;
180
-
181
- // Friction
182
- float mMaxFrictionTorque;
183
-
184
- // Motor controls
185
- MotorSettings mMotorSettings;
186
- EMotorState mMotorState = EMotorState::Off;
187
- float mTargetAngularVelocity = 0.0f;
188
- float mTargetAngle = 0.0f;
189
-
190
- // RUN TIME PROPERTIES FOLLOW
191
-
192
- // Current rotation around the hinge axis
193
- float mTheta = 0.0f;
194
-
195
- // World space hinge axis for body 1
196
- Vec3 mA1;
197
-
198
- // The constraint parts
199
- PointConstraintPart mPointConstraintPart;
200
- HingeRotationConstraintPart mRotationConstraintPart;
201
- AngleConstraintPart mRotationLimitsConstraintPart;
202
- AngleConstraintPart mMotorConstraintPart;
203
- };
204
-
205
- JPH_NAMESPACE_END
@@ -1,43 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #include <Jolt/Jolt.h>
6
-
7
- #include <Jolt/Physics/Constraints/MotorSettings.h>
8
- #include <Jolt/ObjectStream/TypeDeclarations.h>
9
- #include <Jolt/Core/StreamIn.h>
10
- #include <Jolt/Core/StreamOut.h>
11
-
12
- JPH_NAMESPACE_BEGIN
13
-
14
- JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL(MotorSettings)
15
- {
16
- JPH_ADD_ENUM_ATTRIBUTE_WITH_ALIAS(MotorSettings, mSpringSettings.mMode, "mSpringMode")
17
- JPH_ADD_ATTRIBUTE_WITH_ALIAS(MotorSettings, mSpringSettings.mFrequency, "mFrequency") // Renaming attributes to stay compatible with old versions of the library
18
- JPH_ADD_ATTRIBUTE_WITH_ALIAS(MotorSettings, mSpringSettings.mDamping, "mDamping")
19
- JPH_ADD_ATTRIBUTE(MotorSettings, mMinForceLimit)
20
- JPH_ADD_ATTRIBUTE(MotorSettings, mMaxForceLimit)
21
- JPH_ADD_ATTRIBUTE(MotorSettings, mMinTorqueLimit)
22
- JPH_ADD_ATTRIBUTE(MotorSettings, mMaxTorqueLimit)
23
- }
24
-
25
- void MotorSettings::SaveBinaryState(StreamOut &inStream) const
26
- {
27
- mSpringSettings.SaveBinaryState(inStream);
28
- inStream.Write(mMinForceLimit);
29
- inStream.Write(mMaxForceLimit);
30
- inStream.Write(mMinTorqueLimit);
31
- inStream.Write(mMaxTorqueLimit);
32
- }
33
-
34
- void MotorSettings::RestoreBinaryState(StreamIn &inStream)
35
- {
36
- mSpringSettings.RestoreBinaryState(inStream);
37
- inStream.Read(mMinForceLimit);
38
- inStream.Read(mMaxForceLimit);
39
- inStream.Read(mMinTorqueLimit);
40
- inStream.Read(mMaxTorqueLimit);
41
- }
42
-
43
- JPH_NAMESPACE_END