@bloomengine/engine 0.4.0 → 0.4.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (493) hide show
  1. package/package.json +4 -11
  2. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/build.gradle +0 -51
  3. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/AndroidManifest.xml +0 -20
  4. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/cpp/CMakeLists.txt +0 -20
  5. package/native/third_party/JoltPhysics/Build/Android/UnitTests/build.gradle +0 -51
  6. package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/AndroidManifest.xml +0 -20
  7. package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/cpp/CMakeLists.txt +0 -20
  8. package/native/third_party/JoltPhysics/Build/Android/build.gradle +0 -17
  9. package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.jar +0 -0
  10. package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.properties +0 -5
  11. package/native/third_party/JoltPhysics/Build/Android/gradle.properties +0 -21
  12. package/native/third_party/JoltPhysics/Build/Android/gradlew +0 -185
  13. package/native/third_party/JoltPhysics/Build/Android/gradlew.bat +0 -89
  14. package/native/third_party/JoltPhysics/Build/Android/settings.gradle +0 -10
  15. package/native/third_party/JoltPhysics/Build/CMakeLists.txt +0 -449
  16. package/native/third_party/JoltPhysics/Build/README.md +0 -250
  17. package/native/third_party/JoltPhysics/Build/cmake_linux_clang_gcc.sh +0 -28
  18. package/native/third_party/JoltPhysics/Build/cmake_linux_emscripten.sh +0 -19
  19. package/native/third_party/JoltPhysics/Build/cmake_linux_mingw.sh +0 -19
  20. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl.bat +0 -3
  21. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_32bit.bat +0 -3
  22. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm.bat +0 -3
  23. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm_32bit.bat +0 -4
  24. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_cross_platform_deterministic.bat +0 -3
  25. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_double.bat +0 -3
  26. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_no_object_stream.bat +0 -3
  27. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang.bat +0 -10
  28. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_cross_platform_deterministic.bat +0 -10
  29. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_double.bat +0 -10
  30. package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp.bat +0 -5
  31. package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp_arm.bat +0 -5
  32. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl.bat +0 -3
  33. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_cross_platform_deterministic.bat +0 -3
  34. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_double.bat +0 -3
  35. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang.bat +0 -10
  36. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_cross_platform_deterministic.bat +0 -10
  37. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_double.bat +0 -10
  38. package/native/third_party/JoltPhysics/Build/cmake_windows_mingw.sh +0 -19
  39. package/native/third_party/JoltPhysics/Build/cmake_xcode_ios.sh +0 -4
  40. package/native/third_party/JoltPhysics/Build/cmake_xcode_macos.sh +0 -4
  41. package/native/third_party/JoltPhysics/Build/iOS/JoltViewerInfo.plist +0 -34
  42. package/native/third_party/JoltPhysics/Build/iOS/SamplesInfo.plist +0 -34
  43. package/native/third_party/JoltPhysics/Build/iOS/UnitTestsInfo.plist +0 -34
  44. package/native/third_party/JoltPhysics/Build/macOS/icon.icns +0 -0
  45. package/native/third_party/JoltPhysics/Build/macos_install_vulkan_sdk.sh +0 -13
  46. package/native/third_party/JoltPhysics/Build/ubuntu24_install_vulkan_sdk.sh +0 -4
  47. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.cpp +0 -242
  48. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.h +0 -121
  49. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeToBuffer.h +0 -296
  50. package/native/third_party/JoltPhysics/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h +0 -323
  51. package/native/third_party/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h +0 -555
  52. package/native/third_party/JoltPhysics/Jolt/ConfigurationString.h +0 -112
  53. package/native/third_party/JoltPhysics/Jolt/Core/ARMNeon.h +0 -94
  54. package/native/third_party/JoltPhysics/Jolt/Core/Array.h +0 -713
  55. package/native/third_party/JoltPhysics/Jolt/Core/Atomics.h +0 -44
  56. package/native/third_party/JoltPhysics/Jolt/Core/BinaryHeap.h +0 -96
  57. package/native/third_party/JoltPhysics/Jolt/Core/ByteBuffer.h +0 -74
  58. package/native/third_party/JoltPhysics/Jolt/Core/Color.cpp +0 -38
  59. package/native/third_party/JoltPhysics/Jolt/Core/Color.h +0 -98
  60. package/native/third_party/JoltPhysics/Jolt/Core/Core.h +0 -652
  61. package/native/third_party/JoltPhysics/Jolt/Core/FPControlWord.h +0 -143
  62. package/native/third_party/JoltPhysics/Jolt/Core/FPException.h +0 -96
  63. package/native/third_party/JoltPhysics/Jolt/Core/FPFlushDenormals.h +0 -43
  64. package/native/third_party/JoltPhysics/Jolt/Core/Factory.cpp +0 -92
  65. package/native/third_party/JoltPhysics/Jolt/Core/Factory.h +0 -54
  66. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.h +0 -122
  67. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.inl +0 -215
  68. package/native/third_party/JoltPhysics/Jolt/Core/HashCombine.h +0 -234
  69. package/native/third_party/JoltPhysics/Jolt/Core/HashTable.h +0 -876
  70. package/native/third_party/JoltPhysics/Jolt/Core/InsertionSort.h +0 -58
  71. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.cpp +0 -27
  72. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.h +0 -38
  73. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.h +0 -311
  74. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.inl +0 -56
  75. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.cpp +0 -65
  76. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.h +0 -62
  77. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.cpp +0 -364
  78. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.h +0 -101
  79. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.cpp +0 -230
  80. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.h +0 -85
  81. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.cpp +0 -51
  82. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.h +0 -67
  83. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.h +0 -182
  84. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.inl +0 -351
  85. package/native/third_party/JoltPhysics/Jolt/Core/Memory.cpp +0 -85
  86. package/native/third_party/JoltPhysics/Jolt/Core/Memory.h +0 -85
  87. package/native/third_party/JoltPhysics/Jolt/Core/Mutex.h +0 -223
  88. package/native/third_party/JoltPhysics/Jolt/Core/MutexArray.h +0 -98
  89. package/native/third_party/JoltPhysics/Jolt/Core/NonCopyable.h +0 -18
  90. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.cpp +0 -677
  91. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.h +0 -301
  92. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.inl +0 -90
  93. package/native/third_party/JoltPhysics/Jolt/Core/QuickSort.h +0 -137
  94. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.cpp +0 -149
  95. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.h +0 -436
  96. package/native/third_party/JoltPhysics/Jolt/Core/Reference.h +0 -244
  97. package/native/third_party/JoltPhysics/Jolt/Core/Result.h +0 -174
  98. package/native/third_party/JoltPhysics/Jolt/Core/STLAlignedAllocator.h +0 -72
  99. package/native/third_party/JoltPhysics/Jolt/Core/STLAllocator.h +0 -127
  100. package/native/third_party/JoltPhysics/Jolt/Core/STLLocalAllocator.h +0 -170
  101. package/native/third_party/JoltPhysics/Jolt/Core/STLTempAllocator.h +0 -80
  102. package/native/third_party/JoltPhysics/Jolt/Core/ScopeExit.h +0 -49
  103. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.cpp +0 -135
  104. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.h +0 -68
  105. package/native/third_party/JoltPhysics/Jolt/Core/StaticArray.h +0 -329
  106. package/native/third_party/JoltPhysics/Jolt/Core/StreamIn.h +0 -120
  107. package/native/third_party/JoltPhysics/Jolt/Core/StreamOut.h +0 -97
  108. package/native/third_party/JoltPhysics/Jolt/Core/StreamUtils.h +0 -168
  109. package/native/third_party/JoltPhysics/Jolt/Core/StreamWrapper.h +0 -53
  110. package/native/third_party/JoltPhysics/Jolt/Core/StridedPtr.h +0 -63
  111. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.cpp +0 -101
  112. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.h +0 -38
  113. package/native/third_party/JoltPhysics/Jolt/Core/TempAllocator.h +0 -209
  114. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.cpp +0 -37
  115. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.h +0 -58
  116. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedMap.h +0 -80
  117. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedSet.h +0 -32
  118. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox.h +0 -313
  119. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox4.h +0 -224
  120. package/native/third_party/JoltPhysics/Jolt/Geometry/ClipPoly.h +0 -200
  121. package/native/third_party/JoltPhysics/Jolt/Geometry/ClosestPoint.h +0 -498
  122. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp +0 -1467
  123. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.h +0 -276
  124. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.cpp +0 -335
  125. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.h +0 -105
  126. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexSupport.h +0 -188
  127. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h +0 -845
  128. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAPenetrationDepth.h +0 -557
  129. package/native/third_party/JoltPhysics/Jolt/Geometry/Ellipse.h +0 -77
  130. package/native/third_party/JoltPhysics/Jolt/Geometry/GJKClosestPoint.h +0 -945
  131. package/native/third_party/JoltPhysics/Jolt/Geometry/IndexedTriangle.h +0 -130
  132. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.cpp +0 -222
  133. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.h +0 -19
  134. package/native/third_party/JoltPhysics/Jolt/Geometry/MortonCode.h +0 -40
  135. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.cpp +0 -178
  136. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.h +0 -39
  137. package/native/third_party/JoltPhysics/Jolt/Geometry/Plane.h +0 -104
  138. package/native/third_party/JoltPhysics/Jolt/Geometry/RayAABox.h +0 -241
  139. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCapsule.h +0 -37
  140. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCylinder.h +0 -101
  141. package/native/third_party/JoltPhysics/Jolt/Geometry/RaySphere.h +0 -96
  142. package/native/third_party/JoltPhysics/Jolt/Geometry/RayTriangle.h +0 -158
  143. package/native/third_party/JoltPhysics/Jolt/Geometry/Sphere.h +0 -72
  144. package/native/third_party/JoltPhysics/Jolt/Geometry/Triangle.h +0 -34
  145. package/native/third_party/JoltPhysics/Jolt/Jolt.cmake +0 -703
  146. package/native/third_party/JoltPhysics/Jolt/Jolt.h +0 -16
  147. package/native/third_party/JoltPhysics/Jolt/Jolt.natvis +0 -116
  148. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.h +0 -99
  149. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.inl +0 -177
  150. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.h +0 -158
  151. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.inl +0 -310
  152. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.h +0 -291
  153. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.inl +0 -941
  154. package/native/third_party/JoltPhysics/Jolt/Math/Double3.h +0 -48
  155. package/native/third_party/JoltPhysics/Jolt/Math/DynMatrix.h +0 -31
  156. package/native/third_party/JoltPhysics/Jolt/Math/EigenValueSymmetric.h +0 -177
  157. package/native/third_party/JoltPhysics/Jolt/Math/FindRoot.h +0 -42
  158. package/native/third_party/JoltPhysics/Jolt/Math/Float2.h +0 -36
  159. package/native/third_party/JoltPhysics/Jolt/Math/Float3.h +0 -50
  160. package/native/third_party/JoltPhysics/Jolt/Math/Float4.h +0 -44
  161. package/native/third_party/JoltPhysics/Jolt/Math/GaussianElimination.h +0 -102
  162. package/native/third_party/JoltPhysics/Jolt/Math/HalfFloat.h +0 -208
  163. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.h +0 -243
  164. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.inl +0 -952
  165. package/native/third_party/JoltPhysics/Jolt/Math/Math.h +0 -208
  166. package/native/third_party/JoltPhysics/Jolt/Math/MathTypes.h +0 -32
  167. package/native/third_party/JoltPhysics/Jolt/Math/Matrix.h +0 -259
  168. package/native/third_party/JoltPhysics/Jolt/Math/Quat.h +0 -268
  169. package/native/third_party/JoltPhysics/Jolt/Math/Quat.inl +0 -406
  170. package/native/third_party/JoltPhysics/Jolt/Math/Real.h +0 -44
  171. package/native/third_party/JoltPhysics/Jolt/Math/Swizzle.h +0 -19
  172. package/native/third_party/JoltPhysics/Jolt/Math/Trigonometry.h +0 -79
  173. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.h +0 -232
  174. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.inl +0 -636
  175. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.cpp +0 -71
  176. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.h +0 -308
  177. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.inl +0 -942
  178. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.h +0 -320
  179. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.inl +0 -1152
  180. package/native/third_party/JoltPhysics/Jolt/Math/Vector.h +0 -211
  181. package/native/third_party/JoltPhysics/Jolt/ObjectStream/GetPrimitiveTypeOfType.h +0 -54
  182. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.cpp +0 -38
  183. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.h +0 -337
  184. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.cpp +0 -252
  185. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.h +0 -57
  186. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.cpp +0 -165
  187. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.h +0 -57
  188. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.cpp +0 -635
  189. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.h +0 -148
  190. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.cpp +0 -166
  191. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.h +0 -101
  192. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.cpp +0 -418
  193. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.h +0 -55
  194. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.cpp +0 -255
  195. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.h +0 -62
  196. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTypes.h +0 -26
  197. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttribute.h +0 -111
  198. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeEnum.h +0 -67
  199. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeTyped.h +0 -60
  200. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.cpp +0 -15
  201. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.h +0 -170
  202. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.cpp +0 -70
  203. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.h +0 -45
  204. package/native/third_party/JoltPhysics/Jolt/Physics/Body/AllowedDOFs.h +0 -68
  205. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.cpp +0 -426
  206. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.h +0 -452
  207. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.inl +0 -197
  208. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyAccess.h +0 -68
  209. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyActivationListener.h +0 -28
  210. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.cpp +0 -234
  211. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.h +0 -124
  212. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyFilter.h +0 -130
  213. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyID.h +0 -101
  214. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp +0 -1099
  215. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.h +0 -324
  216. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLock.h +0 -111
  217. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockInterface.h +0 -134
  218. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockMulti.h +0 -120
  219. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.cpp +0 -1220
  220. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.h +0 -403
  221. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyPair.h +0 -36
  222. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyType.h +0 -19
  223. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.cpp +0 -185
  224. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.h +0 -58
  225. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.cpp +0 -92
  226. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.h +0 -308
  227. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.inl +0 -178
  228. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionQuality.h +0 -31
  229. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionType.h +0 -17
  230. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.cpp +0 -354
  231. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.h +0 -159
  232. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.cpp +0 -59
  233. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.h +0 -157
  234. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterID.h +0 -98
  235. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.cpp +0 -1933
  236. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.h +0 -752
  237. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/AABoxCast.h +0 -20
  238. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdgeMode.h +0 -17
  239. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdges.h +0 -114
  240. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BackFaceMode.h +0 -16
  241. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.cpp +0 -16
  242. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.h +0 -109
  243. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.cpp +0 -313
  244. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.h +0 -38
  245. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayer.h +0 -148
  246. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayerInterfaceMask.h +0 -92
  247. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayerInterfaceTable.h +0 -64
  248. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.cpp +0 -629
  249. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.h +0 -108
  250. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuery.h +0 -56
  251. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/ObjectVsBroadPhaseLayerFilterMask.h +0 -35
  252. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/ObjectVsBroadPhaseLayerFilterTable.h +0 -66
  253. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/QuadTree.cpp +0 -1768
  254. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/QuadTree.h +0 -389
  255. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastConvexVsTriangles.cpp +0 -107
  256. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastConvexVsTriangles.h +0 -46
  257. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastResult.h +0 -37
  258. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastSphereVsTriangles.cpp +0 -223
  259. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastSphereVsTriangles.h +0 -49
  260. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollectFacesMode.h +0 -16
  261. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollideConvexVsTriangles.cpp +0 -155
  262. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollideConvexVsTriangles.h +0 -56
  263. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollidePointResult.h +0 -25
  264. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollideShape.h +0 -106
  265. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollideShapeVsShapePerLeaf.h +0 -94
  266. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollideSoftBodyVertexIterator.h +0 -110
  267. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollideSoftBodyVerticesVsTriangles.h +0 -102
  268. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollideSphereVsTriangles.cpp +0 -121
  269. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollideSphereVsTriangles.h +0 -50
  270. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollisionCollector.h +0 -109
  271. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollisionCollectorImpl.h +0 -219
  272. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollisionDispatch.cpp +0 -107
  273. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollisionDispatch.h +0 -97
  274. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollisionGroup.cpp +0 -35
  275. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollisionGroup.h +0 -97
  276. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ContactListener.h +0 -143
  277. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/EstimateCollisionResponse.cpp +0 -213
  278. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/EstimateCollisionResponse.h +0 -48
  279. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/GroupFilter.cpp +0 -32
  280. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/GroupFilter.h +0 -46
  281. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/GroupFilterTable.cpp +0 -38
  282. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/GroupFilterTable.h +0 -130
  283. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/InternalEdgeRemovingCollector.h +0 -279
  284. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ManifoldBetweenTwoFaces.cpp +0 -271
  285. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ManifoldBetweenTwoFaces.h +0 -44
  286. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/NarrowPhaseQuery.cpp +0 -448
  287. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/NarrowPhaseQuery.h +0 -77
  288. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/NarrowPhaseStats.cpp +0 -62
  289. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/NarrowPhaseStats.h +0 -110
  290. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ObjectLayer.h +0 -111
  291. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ObjectLayerPairFilterMask.h +0 -52
  292. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ObjectLayerPairFilterTable.h +0 -78
  293. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/PhysicsMaterial.cpp +0 -35
  294. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/PhysicsMaterial.h +0 -57
  295. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/PhysicsMaterialSimple.cpp +0 -38
  296. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/PhysicsMaterialSimple.h +0 -37
  297. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/RayCast.h +0 -87
  298. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/BoxShape.cpp +0 -318
  299. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/BoxShape.h +0 -115
  300. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/CapsuleShape.cpp +0 -438
  301. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/CapsuleShape.h +0 -129
  302. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/CompoundShape.cpp +0 -433
  303. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/CompoundShape.h +0 -354
  304. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/CompoundShapeVisitors.h +0 -461
  305. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/ConvexHullShape.cpp +0 -1311
  306. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/ConvexHullShape.h +0 -202
  307. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/ConvexShape.cpp +0 -566
  308. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/ConvexShape.h +0 -150
  309. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/CylinderShape.cpp +0 -418
  310. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/CylinderShape.h +0 -126
  311. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/DecoratedShape.cpp +0 -87
  312. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/DecoratedShape.h +0 -80
  313. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/EmptyShape.cpp +0 -64
  314. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/EmptyShape.h +0 -75
  315. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/GetTrianglesContext.h +0 -248
  316. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/HeightFieldShape.cpp +0 -2754
  317. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/HeightFieldShape.h +0 -380
  318. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/MeshShape.cpp +0 -1305
  319. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/MeshShape.h +0 -228
  320. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/MutableCompoundShape.cpp +0 -596
  321. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/MutableCompoundShape.h +0 -176
  322. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/OffsetCenterOfMassShape.cpp +0 -217
  323. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/OffsetCenterOfMassShape.h +0 -140
  324. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/PlaneShape.cpp +0 -541
  325. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/PlaneShape.h +0 -147
  326. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/PolyhedronSubmergedVolumeCalculator.h +0 -319
  327. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/RotatedTranslatedShape.cpp +0 -333
  328. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/RotatedTranslatedShape.h +0 -161
  329. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/ScaleHelpers.h +0 -83
  330. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/ScaledShape.cpp +0 -238
  331. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/ScaledShape.h +0 -145
  332. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/Shape.cpp +0 -325
  333. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/Shape.h +0 -466
  334. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/SphereShape.cpp +0 -347
  335. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/SphereShape.h +0 -125
  336. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/StaticCompoundShape.cpp +0 -674
  337. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/StaticCompoundShape.h +0 -139
  338. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/SubShapeID.h +0 -138
  339. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/SubShapeIDPair.h +0 -65
  340. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/TaperedCapsuleShape.cpp +0 -453
  341. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/TaperedCapsuleShape.gliffy +0 -1
  342. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/TaperedCapsuleShape.h +0 -135
  343. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/TaperedCylinderShape.cpp +0 -691
  344. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/TaperedCylinderShape.h +0 -132
  345. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/TriangleShape.cpp +0 -430
  346. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/TriangleShape.h +0 -143
  347. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ShapeCast.h +0 -173
  348. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ShapeFilter.h +0 -73
  349. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/SimShapeFilter.h +0 -40
  350. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/SimShapeFilterWrapper.h +0 -58
  351. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/SortReverseAndStore.h +0 -48
  352. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/TransformedShape.cpp +0 -180
  353. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/TransformedShape.h +0 -194
  354. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/CalculateSolverSteps.h +0 -70
  355. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConeConstraint.cpp +0 -246
  356. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConeConstraint.h +0 -133
  357. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/Constraint.cpp +0 -73
  358. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/Constraint.h +0 -243
  359. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintManager.cpp +0 -289
  360. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintManager.h +0 -100
  361. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/AngleConstraintPart.h +0 -257
  362. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/AxisConstraintPart.h +0 -682
  363. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/DualAxisConstraintPart.h +0 -276
  364. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/GearConstraintPart.h +0 -195
  365. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/HingeRotationConstraintPart.h +0 -222
  366. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/IndependentAxisConstraintPart.h +0 -246
  367. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/PointConstraintPart.h +0 -239
  368. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/RackAndPinionConstraintPart.h +0 -196
  369. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/RotationEulerConstraintPart.h +0 -283
  370. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/RotationQuatConstraintPart.h +0 -246
  371. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/SpringPart.h +0 -169
  372. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/SwingTwistConstraintPart.h +0 -597
  373. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ContactConstraintManager.cpp +0 -1804
  374. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ContactConstraintManager.h +0 -524
  375. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/DistanceConstraint.cpp +0 -266
  376. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/DistanceConstraint.h +0 -120
  377. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/FixedConstraint.cpp +0 -215
  378. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/FixedConstraint.h +0 -96
  379. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/GearConstraint.cpp +0 -188
  380. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/GearConstraint.h +0 -116
  381. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/HingeConstraint.cpp +0 -443
  382. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/HingeConstraint.h +0 -205
  383. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/MotorSettings.cpp +0 -43
  384. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/MotorSettings.h +0 -66
  385. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PathConstraint.cpp +0 -458
  386. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PathConstraint.h +0 -191
  387. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PathConstraintPath.cpp +0 -85
  388. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PathConstraintPath.h +0 -76
  389. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PathConstraintPathHermite.cpp +0 -308
  390. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PathConstraintPathHermite.h +0 -54
  391. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PointConstraint.cpp +0 -157
  392. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PointConstraint.h +0 -94
  393. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PulleyConstraint.cpp +0 -253
  394. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PulleyConstraint.h +0 -137
  395. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/RackAndPinionConstraint.cpp +0 -189
  396. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/RackAndPinionConstraint.h +0 -118
  397. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/SixDOFConstraint.cpp +0 -900
  398. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/SixDOFConstraint.h +0 -289
  399. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/SliderConstraint.cpp +0 -501
  400. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/SliderConstraint.h +0 -198
  401. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/SpringSettings.cpp +0 -35
  402. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/SpringSettings.h +0 -70
  403. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/SwingTwistConstraint.cpp +0 -524
  404. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/SwingTwistConstraint.h +0 -197
  405. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/TwoBodyConstraint.cpp +0 -56
  406. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/TwoBodyConstraint.h +0 -65
  407. package/native/third_party/JoltPhysics/Jolt/Physics/DeterminismLog.cpp +0 -17
  408. package/native/third_party/JoltPhysics/Jolt/Physics/DeterminismLog.h +0 -159
  409. package/native/third_party/JoltPhysics/Jolt/Physics/EActivation.h +0 -16
  410. package/native/third_party/JoltPhysics/Jolt/Physics/EPhysicsUpdateError.h +0 -37
  411. package/native/third_party/JoltPhysics/Jolt/Physics/IslandBuilder.cpp +0 -492
  412. package/native/third_party/JoltPhysics/Jolt/Physics/IslandBuilder.h +0 -144
  413. package/native/third_party/JoltPhysics/Jolt/Physics/LargeIslandSplitter.cpp +0 -582
  414. package/native/third_party/JoltPhysics/Jolt/Physics/LargeIslandSplitter.h +0 -187
  415. package/native/third_party/JoltPhysics/Jolt/Physics/PhysicsLock.h +0 -169
  416. package/native/third_party/JoltPhysics/Jolt/Physics/PhysicsScene.cpp +0 -261
  417. package/native/third_party/JoltPhysics/Jolt/Physics/PhysicsScene.h +0 -104
  418. package/native/third_party/JoltPhysics/Jolt/Physics/PhysicsSettings.h +0 -125
  419. package/native/third_party/JoltPhysics/Jolt/Physics/PhysicsStepListener.h +0 -37
  420. package/native/third_party/JoltPhysics/Jolt/Physics/PhysicsSystem.cpp +0 -2915
  421. package/native/third_party/JoltPhysics/Jolt/Physics/PhysicsSystem.h +0 -391
  422. package/native/third_party/JoltPhysics/Jolt/Physics/PhysicsUpdateContext.cpp +0 -25
  423. package/native/third_party/JoltPhysics/Jolt/Physics/PhysicsUpdateContext.h +0 -176
  424. package/native/third_party/JoltPhysics/Jolt/Physics/Ragdoll/Ragdoll.cpp +0 -744
  425. package/native/third_party/JoltPhysics/Jolt/Physics/Ragdoll/Ragdoll.h +0 -245
  426. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyContactListener.h +0 -55
  427. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyCreationSettings.cpp +0 -128
  428. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyCreationSettings.h +0 -75
  429. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyManifold.h +0 -74
  430. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyMotionProperties.cpp +0 -1501
  431. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyMotionProperties.h +0 -333
  432. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyShape.cpp +0 -354
  433. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyShape.h +0 -73
  434. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodySharedSettings.cpp +0 -1487
  435. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodySharedSettings.h +0 -390
  436. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyUpdateContext.h +0 -63
  437. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyVertex.h +0 -36
  438. package/native/third_party/JoltPhysics/Jolt/Physics/StateRecorder.h +0 -136
  439. package/native/third_party/JoltPhysics/Jolt/Physics/StateRecorderImpl.cpp +0 -90
  440. package/native/third_party/JoltPhysics/Jolt/Physics/StateRecorderImpl.h +0 -50
  441. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/MotorcycleController.cpp +0 -306
  442. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/MotorcycleController.h +0 -119
  443. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/TrackedVehicleController.cpp +0 -547
  444. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/TrackedVehicleController.h +0 -169
  445. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleAntiRollBar.cpp +0 -33
  446. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleAntiRollBar.h +0 -33
  447. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleCollisionTester.cpp +0 -376
  448. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleCollisionTester.h +0 -146
  449. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleConstraint.cpp +0 -703
  450. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleConstraint.h +0 -252
  451. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleController.cpp +0 -17
  452. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleController.h +0 -87
  453. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleDifferential.cpp +0 -81
  454. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleDifferential.h +0 -39
  455. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleEngine.cpp +0 -122
  456. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleEngine.h +0 -93
  457. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleTrack.cpp +0 -52
  458. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleTrack.h +0 -56
  459. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleTransmission.cpp +0 -159
  460. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleTransmission.h +0 -87
  461. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/Wheel.cpp +0 -93
  462. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/Wheel.h +0 -148
  463. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.cpp +0 -866
  464. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.h +0 -205
  465. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.cpp +0 -204
  466. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.h +0 -29
  467. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.cpp +0 -1107
  468. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.h +0 -383
  469. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.cpp +0 -168
  470. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.h +0 -48
  471. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.cpp +0 -158
  472. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.h +0 -130
  473. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.cpp +0 -80
  474. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.h +0 -88
  475. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.cpp +0 -165
  476. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.h +0 -91
  477. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.cpp +0 -82
  478. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.h +0 -72
  479. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.cpp +0 -237
  480. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.h +0 -145
  481. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.cpp +0 -87
  482. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.h +0 -82
  483. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.cpp +0 -73
  484. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.h +0 -84
  485. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.cpp +0 -139
  486. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.h +0 -52
  487. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.cpp +0 -43
  488. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.h +0 -28
  489. package/native/third_party/JoltPhysics/LICENSE +0 -7
  490. package/native/third_party/JoltPhysics/README.md +0 -173
  491. package/native/third_party/bloom_jolt/CMakeLists.txt +0 -87
  492. package/native/third_party/bloom_jolt/include/bloom_jolt.h +0 -519
  493. package/native/third_party/bloom_jolt/src/bloom_jolt.cpp +0 -1780
@@ -1,319 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #pragma once
6
-
7
- #include <Jolt/Geometry/Plane.h>
8
- #ifdef JPH_DEBUG_RENDERER
9
- #include <Jolt/Renderer/DebugRenderer.h>
10
- #endif // JPH_DEBUG_RENDERER
11
-
12
- JPH_NAMESPACE_BEGIN
13
-
14
- /// This class calculates the intersection between a fluid surface and a polyhedron and returns the submerged volume and its center of buoyancy
15
- /// Construct this class and then one by one add all faces of the polyhedron using the AddFace function. After all faces have been added the result
16
- /// can be gotten through GetResult.
17
- class PolyhedronSubmergedVolumeCalculator
18
- {
19
- private:
20
- // Calculate submerged volume * 6 and center of mass * 4 for a tetrahedron with 4 vertices submerged
21
- // inV1 .. inV4 are submerged
22
- inline static void sTetrahedronVolume4(Vec3Arg inV1, Vec3Arg inV2, Vec3Arg inV3, Vec3Arg inV4, float &outVolumeTimes6, Vec3 &outCenterTimes4)
23
- {
24
- // Calculate center of mass and mass of this tetrahedron,
25
- // see: https://en.wikipedia.org/wiki/Tetrahedron#Volume
26
- outVolumeTimes6 = max((inV1 - inV4).Dot((inV2 - inV4).Cross(inV3 - inV4)), 0.0f); // All contributions should be positive because we use a reference point that is on the surface of the hull
27
- outCenterTimes4 = inV1 + inV2 + inV3 + inV4;
28
- }
29
-
30
- // Get the intersection point with a plane.
31
- // inV1 is inD1 distance away from the plane, inV2 is inD2 distance away from the plane
32
- inline static Vec3 sGetPlaneIntersection(Vec3Arg inV1, float inD1, Vec3Arg inV2, float inD2)
33
- {
34
- JPH_ASSERT(Sign(inD1) != Sign(inD2), "Assuming both points are on opposite ends of the plane");
35
- float delta = inD1 - inD2;
36
- if (abs(delta) < 1.0e-6f)
37
- return inV1; // Parallel to plane, just pick a point
38
- else
39
- return inV1 + inD1 * (inV2 - inV1) / delta;
40
- }
41
-
42
- // Calculate submerged volume * 6 and center of mass * 4 for a tetrahedron with 1 vertex submerged
43
- // inV1 is submerged, inV2 .. inV4 are not
44
- // inD1 .. inD4 are the distances from the points to the plane
45
- inline JPH_IF_NOT_DEBUG_RENDERER(static) void sTetrahedronVolume1(Vec3Arg inV1, float inD1, Vec3Arg inV2, float inD2, Vec3Arg inV3, float inD3, Vec3Arg inV4, float inD4, float &outVolumeTimes6, Vec3 &outCenterTimes4)
46
- {
47
- // A tetrahedron with 1 point submerged is cut along 3 edges forming a new tetrahedron
48
- Vec3 v2 = sGetPlaneIntersection(inV1, inD1, inV2, inD2);
49
- Vec3 v3 = sGetPlaneIntersection(inV1, inD1, inV3, inD3);
50
- Vec3 v4 = sGetPlaneIntersection(inV1, inD1, inV4, inD4);
51
-
52
- #ifdef JPH_DEBUG_RENDERER
53
- // Draw intersection between tetrahedron and surface
54
- if (Shape::sDrawSubmergedVolumes)
55
- {
56
- RVec3 v2w = mBaseOffset + v2;
57
- RVec3 v3w = mBaseOffset + v3;
58
- RVec3 v4w = mBaseOffset + v4;
59
-
60
- DebugRenderer::sInstance->DrawTriangle(v4w, v3w, v2w, Color::sGreen);
61
- DebugRenderer::sInstance->DrawWireTriangle(v4w, v3w, v2w, Color::sWhite);
62
- }
63
- #endif // JPH_DEBUG_RENDERER
64
-
65
- sTetrahedronVolume4(inV1, v2, v3, v4, outVolumeTimes6, outCenterTimes4);
66
- }
67
-
68
- // Calculate submerged volume * 6 and center of mass * 4 for a tetrahedron with 2 vertices submerged
69
- // inV1, inV2 are submerged, inV3, inV4 are not
70
- // inD1 .. inD4 are the distances from the points to the plane
71
- inline JPH_IF_NOT_DEBUG_RENDERER(static) void sTetrahedronVolume2(Vec3Arg inV1, float inD1, Vec3Arg inV2, float inD2, Vec3Arg inV3, float inD3, Vec3Arg inV4, float inD4, float &outVolumeTimes6, Vec3 &outCenterTimes4)
72
- {
73
- // A tetrahedron with 2 points submerged is cut along 4 edges forming a quad
74
- Vec3 c = sGetPlaneIntersection(inV1, inD1, inV3, inD3);
75
- Vec3 d = sGetPlaneIntersection(inV1, inD1, inV4, inD4);
76
- Vec3 e = sGetPlaneIntersection(inV2, inD2, inV4, inD4);
77
- Vec3 f = sGetPlaneIntersection(inV2, inD2, inV3, inD3);
78
-
79
- #ifdef JPH_DEBUG_RENDERER
80
- // Draw intersection between tetrahedron and surface
81
- if (Shape::sDrawSubmergedVolumes)
82
- {
83
- RVec3 cw = mBaseOffset + c;
84
- RVec3 dw = mBaseOffset + d;
85
- RVec3 ew = mBaseOffset + e;
86
- RVec3 fw = mBaseOffset + f;
87
-
88
- DebugRenderer::sInstance->DrawTriangle(cw, ew, dw, Color::sGreen);
89
- DebugRenderer::sInstance->DrawTriangle(cw, fw, ew, Color::sGreen);
90
- DebugRenderer::sInstance->DrawWireTriangle(cw, ew, dw, Color::sWhite);
91
- DebugRenderer::sInstance->DrawWireTriangle(cw, fw, ew, Color::sWhite);
92
- }
93
- #endif // JPH_DEBUG_RENDERER
94
-
95
- // We pick point c as reference (which is on the cut off surface)
96
- // This leaves us with three tetrahedrons to sum up (any faces that are in the same plane as c will have zero volume)
97
- Vec3 center1, center2, center3;
98
- float volume1, volume2, volume3;
99
- sTetrahedronVolume4(e, f, inV2, c, volume1, center1);
100
- sTetrahedronVolume4(e, inV1, d, c, volume2, center2);
101
- sTetrahedronVolume4(e, inV2, inV1, c, volume3, center3);
102
-
103
- // Tally up the totals
104
- outVolumeTimes6 = volume1 + volume2 + volume3;
105
- outCenterTimes4 = outVolumeTimes6 > 0.0f? (volume1 * center1 + volume2 * center2 + volume3 * center3) / outVolumeTimes6 : Vec3::sZero();
106
- }
107
-
108
- // Calculate submerged volume * 6 and center of mass * 4 for a tetrahedron with 3 vertices submerged
109
- // inV1, inV2, inV3 are submerged, inV4 is not
110
- // inD1 .. inD4 are the distances from the points to the plane
111
- inline JPH_IF_NOT_DEBUG_RENDERER(static) void sTetrahedronVolume3(Vec3Arg inV1, float inD1, Vec3Arg inV2, float inD2, Vec3Arg inV3, float inD3, Vec3Arg inV4, float inD4, float &outVolumeTimes6, Vec3 &outCenterTimes4)
112
- {
113
- // A tetrahedron with 1 point above the surface is cut along 3 edges forming a new tetrahedron
114
- Vec3 v1 = sGetPlaneIntersection(inV1, inD1, inV4, inD4);
115
- Vec3 v2 = sGetPlaneIntersection(inV2, inD2, inV4, inD4);
116
- Vec3 v3 = sGetPlaneIntersection(inV3, inD3, inV4, inD4);
117
-
118
- #ifdef JPH_DEBUG_RENDERER
119
- // Draw intersection between tetrahedron and surface
120
- if (Shape::sDrawSubmergedVolumes)
121
- {
122
- RVec3 v1w = mBaseOffset + v1;
123
- RVec3 v2w = mBaseOffset + v2;
124
- RVec3 v3w = mBaseOffset + v3;
125
-
126
- DebugRenderer::sInstance->DrawTriangle(v3w, v2w, v1w, Color::sGreen);
127
- DebugRenderer::sInstance->DrawWireTriangle(v3w, v2w, v1w, Color::sWhite);
128
- }
129
- #endif // JPH_DEBUG_RENDERER
130
-
131
- Vec3 dry_center, total_center;
132
- float dry_volume, total_volume;
133
-
134
- // We first calculate the part that is above the surface
135
- sTetrahedronVolume4(v1, v2, v3, inV4, dry_volume, dry_center);
136
-
137
- // Calculate the total volume
138
- sTetrahedronVolume4(inV1, inV2, inV3, inV4, total_volume, total_center);
139
-
140
- // From this we can calculate the center and volume of the submerged part
141
- outVolumeTimes6 = max(total_volume - dry_volume, 0.0f);
142
- outCenterTimes4 = outVolumeTimes6 > 0.0f? (total_center * total_volume - dry_center * dry_volume) / outVolumeTimes6 : Vec3::sZero();
143
- }
144
-
145
- public:
146
- /// A helper class that contains cached information about a polyhedron vertex
147
- class Point
148
- {
149
- public:
150
- Vec3 mPosition; ///< World space position of vertex
151
- float mDistanceToSurface; ///< Signed distance to the surface (> 0 is above, < 0 is below)
152
- bool mAboveSurface; ///< If the point is above the surface (mDistanceToSurface > 0)
153
- };
154
-
155
- /// Constructor
156
- /// @param inTransform Transform to transform all incoming points with
157
- /// @param inPoints Array of points that are part of the polyhedron
158
- /// @param inPointStride Amount of bytes between each point (should usually be sizeof(Vec3))
159
- /// @param inNumPoints The amount of points
160
- /// @param inSurface The plane that forms the fluid surface (normal should point up)
161
- /// @param ioBuffer A temporary buffer of Point's that should have inNumPoints entries and should stay alive while this class is alive
162
- #ifdef JPH_DEBUG_RENDERER
163
- /// @param inBaseOffset The offset to transform inTransform to world space (in double precision mode this can be used to shift the whole operation closer to the origin). Only used for debug drawing.
164
- #endif // JPH_DEBUG_RENDERER
165
- PolyhedronSubmergedVolumeCalculator(const Mat44 &inTransform, const Vec3 *inPoints, int inPointStride, int inNumPoints, const Plane &inSurface, Point *ioBuffer
166
- #ifdef JPH_DEBUG_RENDERER // Not using JPH_IF_DEBUG_RENDERER for Doxygen
167
- , RVec3 inBaseOffset
168
- #endif // JPH_DEBUG_RENDERER
169
- ) :
170
- mPoints(ioBuffer)
171
- #ifdef JPH_DEBUG_RENDERER
172
- , mBaseOffset(inBaseOffset)
173
- #endif // JPH_DEBUG_RENDERER
174
- {
175
- // Convert the points to world space and determine the distance to the surface
176
- float reference_dist = FLT_MAX;
177
- for (int p = 0; p < inNumPoints; ++p)
178
- {
179
- // Calculate values
180
- Vec3 transformed_point = inTransform * *reinterpret_cast<const Vec3 *>(reinterpret_cast<const uint8 *>(inPoints) + p * inPointStride);
181
- float dist = inSurface.SignedDistance(transformed_point);
182
- bool above = dist >= 0.0f;
183
-
184
- // Keep track if all are above or below
185
- mAllAbove &= above;
186
- mAllBelow &= !above;
187
-
188
- // Calculate lowest point, we use this to create tetrahedrons out of all faces
189
- if (reference_dist > dist)
190
- {
191
- mReferencePointIdx = p;
192
- reference_dist = dist;
193
- }
194
-
195
- // Store values
196
- ioBuffer->mPosition = transformed_point;
197
- ioBuffer->mDistanceToSurface = dist;
198
- ioBuffer->mAboveSurface = above;
199
- ++ioBuffer;
200
- }
201
- }
202
-
203
- /// Check if all points are above the surface. Should be used as early out.
204
- inline bool AreAllAbove() const
205
- {
206
- return mAllAbove;
207
- }
208
-
209
- /// Check if all points are below the surface. Should be used as early out.
210
- inline bool AreAllBelow() const
211
- {
212
- return mAllBelow;
213
- }
214
-
215
- /// Get the lowest point of the polyhedron. Used to form the 4th vertex to make a tetrahedron out of a polyhedron face.
216
- inline int GetReferencePointIdx() const
217
- {
218
- return mReferencePointIdx;
219
- }
220
-
221
- /// Add a polyhedron face. Supply the indices of the points that form the face (in counter clockwise order).
222
- void AddFace(int inIdx1, int inIdx2, int inIdx3)
223
- {
224
- JPH_ASSERT(inIdx1 != mReferencePointIdx && inIdx2 != mReferencePointIdx && inIdx3 != mReferencePointIdx, "A face using the reference point will not contribute to the volume");
225
-
226
- // Find the points
227
- const Point &ref = mPoints[mReferencePointIdx];
228
- const Point &p1 = mPoints[inIdx1];
229
- const Point &p2 = mPoints[inIdx2];
230
- const Point &p3 = mPoints[inIdx3];
231
-
232
- // Determine which vertices are submerged
233
- uint code = (p1.mAboveSurface? 0 : 0b001) | (p2.mAboveSurface? 0 : 0b010) | (p3.mAboveSurface? 0 : 0b100);
234
-
235
- float volume;
236
- Vec3 center;
237
- switch (code)
238
- {
239
- case 0b000:
240
- // One point submerged
241
- sTetrahedronVolume1(ref.mPosition, ref.mDistanceToSurface, p3.mPosition, p3.mDistanceToSurface, p2.mPosition, p2.mDistanceToSurface, p1.mPosition, p1.mDistanceToSurface, volume, center);
242
- break;
243
-
244
- case 0b001:
245
- // Two points submerged
246
- sTetrahedronVolume2(ref.mPosition, ref.mDistanceToSurface, p1.mPosition, p1.mDistanceToSurface, p3.mPosition, p3.mDistanceToSurface, p2.mPosition, p2.mDistanceToSurface, volume, center);
247
- break;
248
-
249
- case 0b010:
250
- // Two points submerged
251
- sTetrahedronVolume2(ref.mPosition, ref.mDistanceToSurface, p2.mPosition, p2.mDistanceToSurface, p1.mPosition, p1.mDistanceToSurface, p3.mPosition, p3.mDistanceToSurface, volume, center);
252
- break;
253
-
254
- case 0b100:
255
- // Two points submerged
256
- sTetrahedronVolume2(ref.mPosition, ref.mDistanceToSurface, p3.mPosition, p3.mDistanceToSurface, p2.mPosition, p2.mDistanceToSurface, p1.mPosition, p1.mDistanceToSurface, volume, center);
257
- break;
258
-
259
- case 0b011:
260
- // Three points submerged
261
- sTetrahedronVolume3(ref.mPosition, ref.mDistanceToSurface, p2.mPosition, p2.mDistanceToSurface, p1.mPosition, p1.mDistanceToSurface, p3.mPosition, p3.mDistanceToSurface, volume, center);
262
- break;
263
-
264
- case 0b101:
265
- // Three points submerged
266
- sTetrahedronVolume3(ref.mPosition, ref.mDistanceToSurface, p1.mPosition, p1.mDistanceToSurface, p3.mPosition, p3.mDistanceToSurface, p2.mPosition, p2.mDistanceToSurface, volume, center);
267
- break;
268
-
269
- case 0b110:
270
- // Three points submerged
271
- sTetrahedronVolume3(ref.mPosition, ref.mDistanceToSurface, p3.mPosition, p3.mDistanceToSurface, p2.mPosition, p2.mDistanceToSurface, p1.mPosition, p1.mDistanceToSurface, volume, center);
272
- break;
273
-
274
- case 0b111:
275
- // Four points submerged
276
- sTetrahedronVolume4(ref.mPosition, p3.mPosition, p2.mPosition, p1.mPosition, volume, center);
277
- break;
278
-
279
- default:
280
- // Should not be possible
281
- JPH_ASSERT(false);
282
- volume = 0.0f;
283
- center = Vec3::sZero();
284
- break;
285
- }
286
-
287
- mSubmergedVolume += volume;
288
- mCenterOfBuoyancy += volume * center;
289
- }
290
-
291
- /// Call after all faces have been added. Returns the submerged volume and the center of buoyancy for the submerged volume.
292
- void GetResult(float &outSubmergedVolume, Vec3 &outCenterOfBuoyancy) const
293
- {
294
- outCenterOfBuoyancy = mSubmergedVolume > 0.0f? mCenterOfBuoyancy / (4.0f * mSubmergedVolume) : Vec3::sZero(); // Do this before dividing submerged volume by 6 to get correct weight factor
295
- outSubmergedVolume = mSubmergedVolume / 6.0f;
296
- }
297
-
298
- private:
299
- // The precalculated points for this polyhedron
300
- const Point * mPoints;
301
-
302
- // If all points are above/below the surface
303
- bool mAllBelow = true;
304
- bool mAllAbove = true;
305
-
306
- // The lowest point
307
- int mReferencePointIdx = 0;
308
-
309
- // Aggregator for submerged volume and center of buoyancy
310
- float mSubmergedVolume = 0.0f;
311
- Vec3 mCenterOfBuoyancy = Vec3::sZero();
312
-
313
- #ifdef JPH_DEBUG_RENDERER
314
- // Base offset used for drawing
315
- RVec3 mBaseOffset;
316
- #endif
317
- };
318
-
319
- JPH_NAMESPACE_END
@@ -1,333 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #include <Jolt/Jolt.h>
6
-
7
- #include <Jolt/Physics/Collision/Shape/RotatedTranslatedShape.h>
8
- #include <Jolt/Physics/Collision/CollisionDispatch.h>
9
- #include <Jolt/Physics/Collision/RayCast.h>
10
- #include <Jolt/Physics/Collision/ShapeCast.h>
11
- #include <Jolt/Physics/Collision/TransformedShape.h>
12
- #include <Jolt/Core/StreamIn.h>
13
- #include <Jolt/Core/StreamOut.h>
14
- #include <Jolt/ObjectStream/TypeDeclarations.h>
15
-
16
- JPH_NAMESPACE_BEGIN
17
-
18
- JPH_IMPLEMENT_SERIALIZABLE_VIRTUAL(RotatedTranslatedShapeSettings)
19
- {
20
- JPH_ADD_BASE_CLASS(RotatedTranslatedShapeSettings, DecoratedShapeSettings)
21
-
22
- JPH_ADD_ATTRIBUTE(RotatedTranslatedShapeSettings, mPosition)
23
- JPH_ADD_ATTRIBUTE(RotatedTranslatedShapeSettings, mRotation)
24
- }
25
-
26
- ShapeSettings::ShapeResult RotatedTranslatedShapeSettings::Create() const
27
- {
28
- if (mCachedResult.IsEmpty())
29
- Ref<Shape> shape = new RotatedTranslatedShape(*this, mCachedResult);
30
- return mCachedResult;
31
- }
32
-
33
- RotatedTranslatedShape::RotatedTranslatedShape(const RotatedTranslatedShapeSettings &inSettings, ShapeResult &outResult) :
34
- DecoratedShape(EShapeSubType::RotatedTranslated, inSettings, outResult)
35
- {
36
- if (outResult.HasError())
37
- return;
38
-
39
- // Calculate center of mass position
40
- mCenterOfMass = inSettings.mPosition + inSettings.mRotation * mInnerShape->GetCenterOfMass();
41
-
42
- // Store rotation (position is always zero because we center around the center of mass)
43
- mRotation = inSettings.mRotation;
44
- mIsRotationIdentity = mRotation.IsClose(Quat::sIdentity());
45
-
46
- outResult.Set(this);
47
- }
48
-
49
- RotatedTranslatedShape::RotatedTranslatedShape(Vec3Arg inPosition, QuatArg inRotation, const Shape *inShape) :
50
- DecoratedShape(EShapeSubType::RotatedTranslated, inShape)
51
- {
52
- // Calculate center of mass position
53
- mCenterOfMass = inPosition + inRotation * mInnerShape->GetCenterOfMass();
54
-
55
- // Store rotation (position is always zero because we center around the center of mass)
56
- mRotation = inRotation;
57
- mIsRotationIdentity = mRotation.IsClose(Quat::sIdentity());
58
- }
59
-
60
- MassProperties RotatedTranslatedShape::GetMassProperties() const
61
- {
62
- // Rotate inertia of child into place
63
- MassProperties p = mInnerShape->GetMassProperties();
64
- p.Rotate(Mat44::sRotation(mRotation));
65
- return p;
66
- }
67
-
68
- AABox RotatedTranslatedShape::GetLocalBounds() const
69
- {
70
- return mInnerShape->GetLocalBounds().Transformed(Mat44::sRotation(mRotation));
71
- }
72
-
73
- AABox RotatedTranslatedShape::GetWorldSpaceBounds(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale) const
74
- {
75
- Mat44 transform = inCenterOfMassTransform * Mat44::sRotation(mRotation);
76
- return mInnerShape->GetWorldSpaceBounds(transform, TransformScale(inScale));
77
- }
78
-
79
- TransformedShape RotatedTranslatedShape::GetSubShapeTransformedShape(const SubShapeID &inSubShapeID, Vec3Arg inPositionCOM, QuatArg inRotation, Vec3Arg inScale, SubShapeID &outRemainder) const
80
- {
81
- // We don't use any bits in the sub shape ID
82
- outRemainder = inSubShapeID;
83
-
84
- TransformedShape ts(RVec3(inPositionCOM), inRotation * mRotation, mInnerShape, BodyID());
85
- ts.SetShapeScale(TransformScale(inScale));
86
- return ts;
87
- }
88
-
89
- Vec3 RotatedTranslatedShape::GetSurfaceNormal(const SubShapeID &inSubShapeID, Vec3Arg inLocalSurfacePosition) const
90
- {
91
- // Transform surface position to local space and pass call on
92
- Mat44 transform = Mat44::sRotation(mRotation.Conjugated());
93
- Vec3 normal = mInnerShape->GetSurfaceNormal(inSubShapeID, transform * inLocalSurfacePosition);
94
-
95
- // Transform normal to this shape's space
96
- return transform.Multiply3x3Transposed(normal);
97
- }
98
-
99
- void RotatedTranslatedShape::GetSupportingFace(const SubShapeID &inSubShapeID, Vec3Arg inDirection, Vec3Arg inScale, Mat44Arg inCenterOfMassTransform, SupportingFace &outVertices) const
100
- {
101
- Mat44 transform = Mat44::sRotation(mRotation);
102
- mInnerShape->GetSupportingFace(inSubShapeID, transform.Multiply3x3Transposed(inDirection), TransformScale(inScale), inCenterOfMassTransform * transform, outVertices);
103
- }
104
-
105
- void RotatedTranslatedShape::GetSubmergedVolume(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale, const Plane &inSurface, float &outTotalVolume, float &outSubmergedVolume, Vec3 &outCenterOfBuoyancy JPH_IF_DEBUG_RENDERER(, RVec3Arg inBaseOffset)) const
106
- {
107
- // Get center of mass transform of child
108
- Mat44 transform = inCenterOfMassTransform * Mat44::sRotation(mRotation);
109
-
110
- // Recurse to child
111
- mInnerShape->GetSubmergedVolume(transform, TransformScale(inScale), inSurface, outTotalVolume, outSubmergedVolume, outCenterOfBuoyancy JPH_IF_DEBUG_RENDERER(, inBaseOffset));
112
- }
113
-
114
- #ifdef JPH_DEBUG_RENDERER
115
- void RotatedTranslatedShape::Draw(DebugRenderer *inRenderer, RMat44Arg inCenterOfMassTransform, Vec3Arg inScale, ColorArg inColor, bool inUseMaterialColors, bool inDrawWireframe) const
116
- {
117
- mInnerShape->Draw(inRenderer, inCenterOfMassTransform * Mat44::sRotation(mRotation), TransformScale(inScale), inColor, inUseMaterialColors, inDrawWireframe);
118
- }
119
-
120
- void RotatedTranslatedShape::DrawGetSupportFunction(DebugRenderer *inRenderer, RMat44Arg inCenterOfMassTransform, Vec3Arg inScale, ColorArg inColor, bool inDrawSupportDirection) const
121
- {
122
- mInnerShape->DrawGetSupportFunction(inRenderer, inCenterOfMassTransform * Mat44::sRotation(mRotation), TransformScale(inScale), inColor, inDrawSupportDirection);
123
- }
124
-
125
- void RotatedTranslatedShape::DrawGetSupportingFace(DebugRenderer *inRenderer, RMat44Arg inCenterOfMassTransform, Vec3Arg inScale) const
126
- {
127
- mInnerShape->DrawGetSupportingFace(inRenderer, inCenterOfMassTransform * Mat44::sRotation(mRotation), TransformScale(inScale));
128
- }
129
- #endif // JPH_DEBUG_RENDERER
130
-
131
- bool RotatedTranslatedShape::CastRay(const RayCast &inRay, const SubShapeIDCreator &inSubShapeIDCreator, RayCastResult &ioHit) const
132
- {
133
- // Transform the ray
134
- Mat44 transform = Mat44::sRotation(mRotation.Conjugated());
135
- RayCast ray = inRay.Transformed(transform);
136
-
137
- return mInnerShape->CastRay(ray, inSubShapeIDCreator, ioHit);
138
- }
139
-
140
- void RotatedTranslatedShape::CastRay(const RayCast &inRay, const RayCastSettings &inRayCastSettings, const SubShapeIDCreator &inSubShapeIDCreator, CastRayCollector &ioCollector, const ShapeFilter &inShapeFilter) const
141
- {
142
- // Test shape filter
143
- if (!inShapeFilter.ShouldCollide(this, inSubShapeIDCreator.GetID()))
144
- return;
145
-
146
- // Transform the ray
147
- Mat44 transform = Mat44::sRotation(mRotation.Conjugated());
148
- RayCast ray = inRay.Transformed(transform);
149
-
150
- return mInnerShape->CastRay(ray, inRayCastSettings, inSubShapeIDCreator, ioCollector, inShapeFilter);
151
- }
152
-
153
- void RotatedTranslatedShape::CollidePoint(Vec3Arg inPoint, const SubShapeIDCreator &inSubShapeIDCreator, CollidePointCollector &ioCollector, const ShapeFilter &inShapeFilter) const
154
- {
155
- // Test shape filter
156
- if (!inShapeFilter.ShouldCollide(this, inSubShapeIDCreator.GetID()))
157
- return;
158
-
159
- // Transform the point
160
- Mat44 transform = Mat44::sRotation(mRotation.Conjugated());
161
- mInnerShape->CollidePoint(transform * inPoint, inSubShapeIDCreator, ioCollector, inShapeFilter);
162
- }
163
-
164
- void RotatedTranslatedShape::CollideSoftBodyVertices(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale, const CollideSoftBodyVertexIterator &inVertices, uint inNumVertices, int inCollidingShapeIndex) const
165
- {
166
- mInnerShape->CollideSoftBodyVertices(inCenterOfMassTransform * Mat44::sRotation(mRotation), inScale, inVertices, inNumVertices, inCollidingShapeIndex);
167
- }
168
-
169
- void RotatedTranslatedShape::CollectTransformedShapes(const AABox &inBox, Vec3Arg inPositionCOM, QuatArg inRotation, Vec3Arg inScale, const SubShapeIDCreator &inSubShapeIDCreator, TransformedShapeCollector &ioCollector, const ShapeFilter &inShapeFilter) const
170
- {
171
- // Test shape filter
172
- if (!inShapeFilter.ShouldCollide(this, inSubShapeIDCreator.GetID()))
173
- return;
174
-
175
- mInnerShape->CollectTransformedShapes(inBox, inPositionCOM, inRotation * mRotation, TransformScale(inScale), inSubShapeIDCreator, ioCollector, inShapeFilter);
176
- }
177
-
178
- void RotatedTranslatedShape::TransformShape(Mat44Arg inCenterOfMassTransform, TransformedShapeCollector &ioCollector) const
179
- {
180
- mInnerShape->TransformShape(inCenterOfMassTransform * Mat44::sRotation(mRotation), ioCollector);
181
- }
182
-
183
- void RotatedTranslatedShape::sCollideRotatedTranslatedVsShape(const Shape *inShape1, const Shape *inShape2, Vec3Arg inScale1, Vec3Arg inScale2, Mat44Arg inCenterOfMassTransform1, Mat44Arg inCenterOfMassTransform2, const SubShapeIDCreator &inSubShapeIDCreator1, const SubShapeIDCreator &inSubShapeIDCreator2, const CollideShapeSettings &inCollideShapeSettings, CollideShapeCollector &ioCollector, const ShapeFilter &inShapeFilter)
184
- {
185
- JPH_ASSERT(inShape1->GetSubType() == EShapeSubType::RotatedTranslated);
186
- const RotatedTranslatedShape *shape1 = static_cast<const RotatedTranslatedShape *>(inShape1);
187
-
188
- // Get world transform of 1
189
- Mat44 transform1 = inCenterOfMassTransform1 * Mat44::sRotation(shape1->mRotation);
190
-
191
- CollisionDispatch::sCollideShapeVsShape(shape1->mInnerShape, inShape2, shape1->TransformScale(inScale1), inScale2, transform1, inCenterOfMassTransform2, inSubShapeIDCreator1, inSubShapeIDCreator2, inCollideShapeSettings, ioCollector, inShapeFilter);
192
- }
193
-
194
- void RotatedTranslatedShape::sCollideShapeVsRotatedTranslated(const Shape *inShape1, const Shape *inShape2, Vec3Arg inScale1, Vec3Arg inScale2, Mat44Arg inCenterOfMassTransform1, Mat44Arg inCenterOfMassTransform2, const SubShapeIDCreator &inSubShapeIDCreator1, const SubShapeIDCreator &inSubShapeIDCreator2, const CollideShapeSettings &inCollideShapeSettings, CollideShapeCollector &ioCollector, const ShapeFilter &inShapeFilter)
195
- {
196
- JPH_ASSERT(inShape2->GetSubType() == EShapeSubType::RotatedTranslated);
197
- const RotatedTranslatedShape *shape2 = static_cast<const RotatedTranslatedShape *>(inShape2);
198
-
199
- // Get world transform of 2
200
- Mat44 transform2 = inCenterOfMassTransform2 * Mat44::sRotation(shape2->mRotation);
201
-
202
- CollisionDispatch::sCollideShapeVsShape(inShape1, shape2->mInnerShape, inScale1, shape2->TransformScale(inScale2), inCenterOfMassTransform1, transform2, inSubShapeIDCreator1, inSubShapeIDCreator2, inCollideShapeSettings, ioCollector, inShapeFilter);
203
- }
204
-
205
- void RotatedTranslatedShape::sCollideRotatedTranslatedVsRotatedTranslated(const Shape *inShape1, const Shape *inShape2, Vec3Arg inScale1, Vec3Arg inScale2, Mat44Arg inCenterOfMassTransform1, Mat44Arg inCenterOfMassTransform2, const SubShapeIDCreator &inSubShapeIDCreator1, const SubShapeIDCreator &inSubShapeIDCreator2, const CollideShapeSettings &inCollideShapeSettings, CollideShapeCollector &ioCollector, const ShapeFilter &inShapeFilter)
206
- {
207
- JPH_ASSERT(inShape1->GetSubType() == EShapeSubType::RotatedTranslated);
208
- const RotatedTranslatedShape *shape1 = static_cast<const RotatedTranslatedShape *>(inShape1);
209
- JPH_ASSERT(inShape2->GetSubType() == EShapeSubType::RotatedTranslated);
210
- const RotatedTranslatedShape *shape2 = static_cast<const RotatedTranslatedShape *>(inShape2);
211
-
212
- // Get world transform of 1 and 2
213
- Mat44 transform1 = inCenterOfMassTransform1 * Mat44::sRotation(shape1->mRotation);
214
- Mat44 transform2 = inCenterOfMassTransform2 * Mat44::sRotation(shape2->mRotation);
215
-
216
- CollisionDispatch::sCollideShapeVsShape(shape1->mInnerShape, shape2->mInnerShape, shape1->TransformScale(inScale1), shape2->TransformScale(inScale2), transform1, transform2, inSubShapeIDCreator1, inSubShapeIDCreator2, inCollideShapeSettings, ioCollector, inShapeFilter);
217
- }
218
-
219
- void RotatedTranslatedShape::sCastRotatedTranslatedVsShape(const ShapeCast &inShapeCast, const ShapeCastSettings &inShapeCastSettings, const Shape *inShape, Vec3Arg inScale, const ShapeFilter &inShapeFilter, Mat44Arg inCenterOfMassTransform2, const SubShapeIDCreator &inSubShapeIDCreator1, const SubShapeIDCreator &inSubShapeIDCreator2, CastShapeCollector &ioCollector)
220
- {
221
- // Fetch rotated translated shape from cast shape
222
- JPH_ASSERT(inShapeCast.mShape->GetSubType() == EShapeSubType::RotatedTranslated);
223
- const RotatedTranslatedShape *shape1 = static_cast<const RotatedTranslatedShape *>(inShapeCast.mShape);
224
-
225
- // Transform the shape cast and update the shape
226
- Mat44 transform = inShapeCast.mCenterOfMassStart * Mat44::sRotation(shape1->mRotation);
227
- Vec3 scale = shape1->TransformScale(inShapeCast.mScale);
228
- ShapeCast shape_cast(shape1->mInnerShape, scale, transform, inShapeCast.mDirection);
229
-
230
- CollisionDispatch::sCastShapeVsShapeLocalSpace(shape_cast, inShapeCastSettings, inShape, inScale, inShapeFilter, inCenterOfMassTransform2, inSubShapeIDCreator1, inSubShapeIDCreator2, ioCollector);
231
- }
232
-
233
- void RotatedTranslatedShape::sCastShapeVsRotatedTranslated(const ShapeCast &inShapeCast, const ShapeCastSettings &inShapeCastSettings, const Shape *inShape, Vec3Arg inScale, const ShapeFilter &inShapeFilter, Mat44Arg inCenterOfMassTransform2, const SubShapeIDCreator &inSubShapeIDCreator1, const SubShapeIDCreator &inSubShapeIDCreator2, CastShapeCollector &ioCollector)
234
- {
235
- JPH_ASSERT(inShape->GetSubType() == EShapeSubType::RotatedTranslated);
236
- const RotatedTranslatedShape *shape = static_cast<const RotatedTranslatedShape *>(inShape);
237
-
238
- // Determine the local transform
239
- Mat44 local_transform = Mat44::sRotation(shape->mRotation);
240
-
241
- // Transform the shape cast
242
- ShapeCast shape_cast = inShapeCast.PostTransformed(local_transform.Transposed3x3());
243
-
244
- CollisionDispatch::sCastShapeVsShapeLocalSpace(shape_cast, inShapeCastSettings, shape->mInnerShape, shape->TransformScale(inScale), inShapeFilter, inCenterOfMassTransform2 * local_transform, inSubShapeIDCreator1, inSubShapeIDCreator2, ioCollector);
245
- }
246
-
247
- void RotatedTranslatedShape::sCastRotatedTranslatedVsRotatedTranslated(const ShapeCast &inShapeCast, const ShapeCastSettings &inShapeCastSettings, const Shape *inShape, Vec3Arg inScale, const ShapeFilter &inShapeFilter, Mat44Arg inCenterOfMassTransform2, const SubShapeIDCreator &inSubShapeIDCreator1, const SubShapeIDCreator &inSubShapeIDCreator2, CastShapeCollector &ioCollector)
248
- {
249
- JPH_ASSERT(inShapeCast.mShape->GetSubType() == EShapeSubType::RotatedTranslated);
250
- const RotatedTranslatedShape *shape1 = static_cast<const RotatedTranslatedShape *>(inShapeCast.mShape);
251
- JPH_ASSERT(inShape->GetSubType() == EShapeSubType::RotatedTranslated);
252
- const RotatedTranslatedShape *shape2 = static_cast<const RotatedTranslatedShape *>(inShape);
253
-
254
- // Determine the local transform of shape 2
255
- Mat44 local_transform2 = Mat44::sRotation(shape2->mRotation);
256
- Mat44 local_transform2_transposed = local_transform2.Transposed3x3();
257
-
258
- // Transform the shape cast and update the shape
259
- Mat44 transform = (local_transform2_transposed * inShapeCast.mCenterOfMassStart) * Mat44::sRotation(shape1->mRotation);
260
- Vec3 scale = shape1->TransformScale(inShapeCast.mScale);
261
- ShapeCast shape_cast(shape1->mInnerShape, scale, transform, local_transform2_transposed.Multiply3x3(inShapeCast.mDirection));
262
-
263
- CollisionDispatch::sCastShapeVsShapeLocalSpace(shape_cast, inShapeCastSettings, shape2->mInnerShape, shape2->TransformScale(inScale), inShapeFilter, inCenterOfMassTransform2 * local_transform2, inSubShapeIDCreator1, inSubShapeIDCreator2, ioCollector);
264
- }
265
-
266
- void RotatedTranslatedShape::SaveBinaryState(StreamOut &inStream) const
267
- {
268
- DecoratedShape::SaveBinaryState(inStream);
269
-
270
- inStream.Write(mCenterOfMass);
271
- inStream.Write(mRotation);
272
- }
273
-
274
- void RotatedTranslatedShape::RestoreBinaryState(StreamIn &inStream)
275
- {
276
- DecoratedShape::RestoreBinaryState(inStream);
277
-
278
- inStream.Read(mCenterOfMass);
279
- inStream.Read(mRotation);
280
- mIsRotationIdentity = mRotation.IsClose(Quat::sIdentity());
281
- }
282
-
283
- bool RotatedTranslatedShape::IsValidScale(Vec3Arg inScale) const
284
- {
285
- if (!Shape::IsValidScale(inScale))
286
- return false;
287
-
288
- if (mIsRotationIdentity || ScaleHelpers::IsUniformScale(inScale))
289
- return mInnerShape->IsValidScale(inScale);
290
-
291
- if (!ScaleHelpers::CanScaleBeRotated(mRotation, inScale))
292
- return false;
293
-
294
- return mInnerShape->IsValidScale(ScaleHelpers::RotateScale(mRotation, inScale));
295
- }
296
-
297
- Vec3 RotatedTranslatedShape::MakeScaleValid(Vec3Arg inScale) const
298
- {
299
- Vec3 scale = ScaleHelpers::MakeNonZeroScale(inScale);
300
-
301
- if (mIsRotationIdentity || ScaleHelpers::IsUniformScale(scale))
302
- return mInnerShape->MakeScaleValid(scale);
303
-
304
- if (ScaleHelpers::CanScaleBeRotated(mRotation, scale))
305
- return ScaleHelpers::RotateScale(mRotation.Conjugated(), mInnerShape->MakeScaleValid(ScaleHelpers::RotateScale(mRotation, scale)));
306
-
307
- Vec3 abs_uniform_scale = ScaleHelpers::MakeUniformScale(scale.Abs());
308
- Vec3 uniform_scale = scale.GetSign() * abs_uniform_scale;
309
- if (ScaleHelpers::CanScaleBeRotated(mRotation, uniform_scale))
310
- return uniform_scale;
311
-
312
- return Sign(scale.GetX()) * abs_uniform_scale;
313
- }
314
-
315
- void RotatedTranslatedShape::sRegister()
316
- {
317
- ShapeFunctions &f = ShapeFunctions::sGet(EShapeSubType::RotatedTranslated);
318
- f.mConstruct = []() -> Shape * { return new RotatedTranslatedShape; };
319
- f.mColor = Color::sBlue;
320
-
321
- for (EShapeSubType s : sAllSubShapeTypes)
322
- {
323
- CollisionDispatch::sRegisterCollideShape(EShapeSubType::RotatedTranslated, s, sCollideRotatedTranslatedVsShape);
324
- CollisionDispatch::sRegisterCollideShape(s, EShapeSubType::RotatedTranslated, sCollideShapeVsRotatedTranslated);
325
- CollisionDispatch::sRegisterCastShape(EShapeSubType::RotatedTranslated, s, sCastRotatedTranslatedVsShape);
326
- CollisionDispatch::sRegisterCastShape(s, EShapeSubType::RotatedTranslated, sCastShapeVsRotatedTranslated);
327
- }
328
-
329
- CollisionDispatch::sRegisterCollideShape(EShapeSubType::RotatedTranslated, EShapeSubType::RotatedTranslated, sCollideRotatedTranslatedVsRotatedTranslated);
330
- CollisionDispatch::sRegisterCastShape(EShapeSubType::RotatedTranslated, EShapeSubType::RotatedTranslated, sCastRotatedTranslatedVsRotatedTranslated);
331
- }
332
-
333
- JPH_NAMESPACE_END