@bloomengine/engine 0.4.0 → 0.4.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (493) hide show
  1. package/package.json +4 -11
  2. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/build.gradle +0 -51
  3. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/AndroidManifest.xml +0 -20
  4. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/cpp/CMakeLists.txt +0 -20
  5. package/native/third_party/JoltPhysics/Build/Android/UnitTests/build.gradle +0 -51
  6. package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/AndroidManifest.xml +0 -20
  7. package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/cpp/CMakeLists.txt +0 -20
  8. package/native/third_party/JoltPhysics/Build/Android/build.gradle +0 -17
  9. package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.jar +0 -0
  10. package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.properties +0 -5
  11. package/native/third_party/JoltPhysics/Build/Android/gradle.properties +0 -21
  12. package/native/third_party/JoltPhysics/Build/Android/gradlew +0 -185
  13. package/native/third_party/JoltPhysics/Build/Android/gradlew.bat +0 -89
  14. package/native/third_party/JoltPhysics/Build/Android/settings.gradle +0 -10
  15. package/native/third_party/JoltPhysics/Build/CMakeLists.txt +0 -449
  16. package/native/third_party/JoltPhysics/Build/README.md +0 -250
  17. package/native/third_party/JoltPhysics/Build/cmake_linux_clang_gcc.sh +0 -28
  18. package/native/third_party/JoltPhysics/Build/cmake_linux_emscripten.sh +0 -19
  19. package/native/third_party/JoltPhysics/Build/cmake_linux_mingw.sh +0 -19
  20. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl.bat +0 -3
  21. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_32bit.bat +0 -3
  22. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm.bat +0 -3
  23. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm_32bit.bat +0 -4
  24. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_cross_platform_deterministic.bat +0 -3
  25. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_double.bat +0 -3
  26. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_no_object_stream.bat +0 -3
  27. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang.bat +0 -10
  28. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_cross_platform_deterministic.bat +0 -10
  29. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_double.bat +0 -10
  30. package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp.bat +0 -5
  31. package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp_arm.bat +0 -5
  32. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl.bat +0 -3
  33. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_cross_platform_deterministic.bat +0 -3
  34. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_double.bat +0 -3
  35. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang.bat +0 -10
  36. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_cross_platform_deterministic.bat +0 -10
  37. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_double.bat +0 -10
  38. package/native/third_party/JoltPhysics/Build/cmake_windows_mingw.sh +0 -19
  39. package/native/third_party/JoltPhysics/Build/cmake_xcode_ios.sh +0 -4
  40. package/native/third_party/JoltPhysics/Build/cmake_xcode_macos.sh +0 -4
  41. package/native/third_party/JoltPhysics/Build/iOS/JoltViewerInfo.plist +0 -34
  42. package/native/third_party/JoltPhysics/Build/iOS/SamplesInfo.plist +0 -34
  43. package/native/third_party/JoltPhysics/Build/iOS/UnitTestsInfo.plist +0 -34
  44. package/native/third_party/JoltPhysics/Build/macOS/icon.icns +0 -0
  45. package/native/third_party/JoltPhysics/Build/macos_install_vulkan_sdk.sh +0 -13
  46. package/native/third_party/JoltPhysics/Build/ubuntu24_install_vulkan_sdk.sh +0 -4
  47. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.cpp +0 -242
  48. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.h +0 -121
  49. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeToBuffer.h +0 -296
  50. package/native/third_party/JoltPhysics/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h +0 -323
  51. package/native/third_party/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h +0 -555
  52. package/native/third_party/JoltPhysics/Jolt/ConfigurationString.h +0 -112
  53. package/native/third_party/JoltPhysics/Jolt/Core/ARMNeon.h +0 -94
  54. package/native/third_party/JoltPhysics/Jolt/Core/Array.h +0 -713
  55. package/native/third_party/JoltPhysics/Jolt/Core/Atomics.h +0 -44
  56. package/native/third_party/JoltPhysics/Jolt/Core/BinaryHeap.h +0 -96
  57. package/native/third_party/JoltPhysics/Jolt/Core/ByteBuffer.h +0 -74
  58. package/native/third_party/JoltPhysics/Jolt/Core/Color.cpp +0 -38
  59. package/native/third_party/JoltPhysics/Jolt/Core/Color.h +0 -98
  60. package/native/third_party/JoltPhysics/Jolt/Core/Core.h +0 -652
  61. package/native/third_party/JoltPhysics/Jolt/Core/FPControlWord.h +0 -143
  62. package/native/third_party/JoltPhysics/Jolt/Core/FPException.h +0 -96
  63. package/native/third_party/JoltPhysics/Jolt/Core/FPFlushDenormals.h +0 -43
  64. package/native/third_party/JoltPhysics/Jolt/Core/Factory.cpp +0 -92
  65. package/native/third_party/JoltPhysics/Jolt/Core/Factory.h +0 -54
  66. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.h +0 -122
  67. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.inl +0 -215
  68. package/native/third_party/JoltPhysics/Jolt/Core/HashCombine.h +0 -234
  69. package/native/third_party/JoltPhysics/Jolt/Core/HashTable.h +0 -876
  70. package/native/third_party/JoltPhysics/Jolt/Core/InsertionSort.h +0 -58
  71. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.cpp +0 -27
  72. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.h +0 -38
  73. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.h +0 -311
  74. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.inl +0 -56
  75. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.cpp +0 -65
  76. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.h +0 -62
  77. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.cpp +0 -364
  78. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.h +0 -101
  79. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.cpp +0 -230
  80. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.h +0 -85
  81. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.cpp +0 -51
  82. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.h +0 -67
  83. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.h +0 -182
  84. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.inl +0 -351
  85. package/native/third_party/JoltPhysics/Jolt/Core/Memory.cpp +0 -85
  86. package/native/third_party/JoltPhysics/Jolt/Core/Memory.h +0 -85
  87. package/native/third_party/JoltPhysics/Jolt/Core/Mutex.h +0 -223
  88. package/native/third_party/JoltPhysics/Jolt/Core/MutexArray.h +0 -98
  89. package/native/third_party/JoltPhysics/Jolt/Core/NonCopyable.h +0 -18
  90. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.cpp +0 -677
  91. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.h +0 -301
  92. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.inl +0 -90
  93. package/native/third_party/JoltPhysics/Jolt/Core/QuickSort.h +0 -137
  94. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.cpp +0 -149
  95. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.h +0 -436
  96. package/native/third_party/JoltPhysics/Jolt/Core/Reference.h +0 -244
  97. package/native/third_party/JoltPhysics/Jolt/Core/Result.h +0 -174
  98. package/native/third_party/JoltPhysics/Jolt/Core/STLAlignedAllocator.h +0 -72
  99. package/native/third_party/JoltPhysics/Jolt/Core/STLAllocator.h +0 -127
  100. package/native/third_party/JoltPhysics/Jolt/Core/STLLocalAllocator.h +0 -170
  101. package/native/third_party/JoltPhysics/Jolt/Core/STLTempAllocator.h +0 -80
  102. package/native/third_party/JoltPhysics/Jolt/Core/ScopeExit.h +0 -49
  103. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.cpp +0 -135
  104. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.h +0 -68
  105. package/native/third_party/JoltPhysics/Jolt/Core/StaticArray.h +0 -329
  106. package/native/third_party/JoltPhysics/Jolt/Core/StreamIn.h +0 -120
  107. package/native/third_party/JoltPhysics/Jolt/Core/StreamOut.h +0 -97
  108. package/native/third_party/JoltPhysics/Jolt/Core/StreamUtils.h +0 -168
  109. package/native/third_party/JoltPhysics/Jolt/Core/StreamWrapper.h +0 -53
  110. package/native/third_party/JoltPhysics/Jolt/Core/StridedPtr.h +0 -63
  111. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.cpp +0 -101
  112. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.h +0 -38
  113. package/native/third_party/JoltPhysics/Jolt/Core/TempAllocator.h +0 -209
  114. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.cpp +0 -37
  115. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.h +0 -58
  116. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedMap.h +0 -80
  117. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedSet.h +0 -32
  118. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox.h +0 -313
  119. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox4.h +0 -224
  120. package/native/third_party/JoltPhysics/Jolt/Geometry/ClipPoly.h +0 -200
  121. package/native/third_party/JoltPhysics/Jolt/Geometry/ClosestPoint.h +0 -498
  122. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp +0 -1467
  123. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.h +0 -276
  124. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.cpp +0 -335
  125. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.h +0 -105
  126. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexSupport.h +0 -188
  127. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h +0 -845
  128. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAPenetrationDepth.h +0 -557
  129. package/native/third_party/JoltPhysics/Jolt/Geometry/Ellipse.h +0 -77
  130. package/native/third_party/JoltPhysics/Jolt/Geometry/GJKClosestPoint.h +0 -945
  131. package/native/third_party/JoltPhysics/Jolt/Geometry/IndexedTriangle.h +0 -130
  132. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.cpp +0 -222
  133. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.h +0 -19
  134. package/native/third_party/JoltPhysics/Jolt/Geometry/MortonCode.h +0 -40
  135. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.cpp +0 -178
  136. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.h +0 -39
  137. package/native/third_party/JoltPhysics/Jolt/Geometry/Plane.h +0 -104
  138. package/native/third_party/JoltPhysics/Jolt/Geometry/RayAABox.h +0 -241
  139. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCapsule.h +0 -37
  140. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCylinder.h +0 -101
  141. package/native/third_party/JoltPhysics/Jolt/Geometry/RaySphere.h +0 -96
  142. package/native/third_party/JoltPhysics/Jolt/Geometry/RayTriangle.h +0 -158
  143. package/native/third_party/JoltPhysics/Jolt/Geometry/Sphere.h +0 -72
  144. package/native/third_party/JoltPhysics/Jolt/Geometry/Triangle.h +0 -34
  145. package/native/third_party/JoltPhysics/Jolt/Jolt.cmake +0 -703
  146. package/native/third_party/JoltPhysics/Jolt/Jolt.h +0 -16
  147. package/native/third_party/JoltPhysics/Jolt/Jolt.natvis +0 -116
  148. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.h +0 -99
  149. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.inl +0 -177
  150. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.h +0 -158
  151. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.inl +0 -310
  152. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.h +0 -291
  153. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.inl +0 -941
  154. package/native/third_party/JoltPhysics/Jolt/Math/Double3.h +0 -48
  155. package/native/third_party/JoltPhysics/Jolt/Math/DynMatrix.h +0 -31
  156. package/native/third_party/JoltPhysics/Jolt/Math/EigenValueSymmetric.h +0 -177
  157. package/native/third_party/JoltPhysics/Jolt/Math/FindRoot.h +0 -42
  158. package/native/third_party/JoltPhysics/Jolt/Math/Float2.h +0 -36
  159. package/native/third_party/JoltPhysics/Jolt/Math/Float3.h +0 -50
  160. package/native/third_party/JoltPhysics/Jolt/Math/Float4.h +0 -44
  161. package/native/third_party/JoltPhysics/Jolt/Math/GaussianElimination.h +0 -102
  162. package/native/third_party/JoltPhysics/Jolt/Math/HalfFloat.h +0 -208
  163. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.h +0 -243
  164. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.inl +0 -952
  165. package/native/third_party/JoltPhysics/Jolt/Math/Math.h +0 -208
  166. package/native/third_party/JoltPhysics/Jolt/Math/MathTypes.h +0 -32
  167. package/native/third_party/JoltPhysics/Jolt/Math/Matrix.h +0 -259
  168. package/native/third_party/JoltPhysics/Jolt/Math/Quat.h +0 -268
  169. package/native/third_party/JoltPhysics/Jolt/Math/Quat.inl +0 -406
  170. package/native/third_party/JoltPhysics/Jolt/Math/Real.h +0 -44
  171. package/native/third_party/JoltPhysics/Jolt/Math/Swizzle.h +0 -19
  172. package/native/third_party/JoltPhysics/Jolt/Math/Trigonometry.h +0 -79
  173. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.h +0 -232
  174. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.inl +0 -636
  175. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.cpp +0 -71
  176. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.h +0 -308
  177. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.inl +0 -942
  178. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.h +0 -320
  179. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.inl +0 -1152
  180. package/native/third_party/JoltPhysics/Jolt/Math/Vector.h +0 -211
  181. package/native/third_party/JoltPhysics/Jolt/ObjectStream/GetPrimitiveTypeOfType.h +0 -54
  182. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.cpp +0 -38
  183. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.h +0 -337
  184. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.cpp +0 -252
  185. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.h +0 -57
  186. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.cpp +0 -165
  187. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.h +0 -57
  188. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.cpp +0 -635
  189. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.h +0 -148
  190. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.cpp +0 -166
  191. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.h +0 -101
  192. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.cpp +0 -418
  193. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.h +0 -55
  194. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.cpp +0 -255
  195. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.h +0 -62
  196. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTypes.h +0 -26
  197. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttribute.h +0 -111
  198. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeEnum.h +0 -67
  199. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeTyped.h +0 -60
  200. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.cpp +0 -15
  201. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.h +0 -170
  202. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.cpp +0 -70
  203. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.h +0 -45
  204. package/native/third_party/JoltPhysics/Jolt/Physics/Body/AllowedDOFs.h +0 -68
  205. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.cpp +0 -426
  206. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.h +0 -452
  207. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.inl +0 -197
  208. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyAccess.h +0 -68
  209. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyActivationListener.h +0 -28
  210. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.cpp +0 -234
  211. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.h +0 -124
  212. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyFilter.h +0 -130
  213. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyID.h +0 -101
  214. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp +0 -1099
  215. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.h +0 -324
  216. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLock.h +0 -111
  217. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockInterface.h +0 -134
  218. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockMulti.h +0 -120
  219. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.cpp +0 -1220
  220. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.h +0 -403
  221. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyPair.h +0 -36
  222. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyType.h +0 -19
  223. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.cpp +0 -185
  224. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.h +0 -58
  225. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.cpp +0 -92
  226. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.h +0 -308
  227. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.inl +0 -178
  228. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionQuality.h +0 -31
  229. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionType.h +0 -17
  230. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.cpp +0 -354
  231. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.h +0 -159
  232. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.cpp +0 -59
  233. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.h +0 -157
  234. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterID.h +0 -98
  235. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.cpp +0 -1933
  236. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.h +0 -752
  237. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/AABoxCast.h +0 -20
  238. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdgeMode.h +0 -17
  239. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdges.h +0 -114
  240. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BackFaceMode.h +0 -16
  241. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.cpp +0 -16
  242. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.h +0 -109
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  462. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/Wheel.h +0 -148
  463. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.cpp +0 -866
  464. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.h +0 -205
  465. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.cpp +0 -204
  466. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.h +0 -29
  467. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.cpp +0 -1107
  468. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.h +0 -383
  469. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.cpp +0 -168
  470. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.h +0 -48
  471. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.cpp +0 -158
  472. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.h +0 -130
  473. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.cpp +0 -80
  474. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.h +0 -88
  475. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.cpp +0 -165
  476. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.h +0 -91
  477. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.cpp +0 -82
  478. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.h +0 -72
  479. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.cpp +0 -237
  480. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.h +0 -145
  481. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.cpp +0 -87
  482. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.h +0 -82
  483. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.cpp +0 -73
  484. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.h +0 -84
  485. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.cpp +0 -139
  486. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.h +0 -52
  487. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.cpp +0 -43
  488. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.h +0 -28
  489. package/native/third_party/JoltPhysics/LICENSE +0 -7
  490. package/native/third_party/JoltPhysics/README.md +0 -173
  491. package/native/third_party/bloom_jolt/CMakeLists.txt +0 -87
  492. package/native/third_party/bloom_jolt/include/bloom_jolt.h +0 -519
  493. package/native/third_party/bloom_jolt/src/bloom_jolt.cpp +0 -1780
@@ -1,44 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2022 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #pragma once
6
-
7
- #include <Jolt/Math/DVec3.h>
8
- #include <Jolt/Math/DMat44.h>
9
-
10
- JPH_NAMESPACE_BEGIN
11
-
12
- #ifdef JPH_DOUBLE_PRECISION
13
-
14
- // Define real to double
15
- using Real = double;
16
- using Real3 = Double3;
17
- using RVec3 = DVec3;
18
- using RVec3Arg = DVec3Arg;
19
- using RMat44 = DMat44;
20
- using RMat44Arg = DMat44Arg;
21
-
22
- #define JPH_RVECTOR_ALIGNMENT JPH_DVECTOR_ALIGNMENT
23
-
24
- #else
25
-
26
- // Define real to float
27
- using Real = float;
28
- using Real3 = Float3;
29
- using RVec3 = Vec3;
30
- using RVec3Arg = Vec3Arg;
31
- using RMat44 = Mat44;
32
- using RMat44Arg = Mat44Arg;
33
-
34
- #define JPH_RVECTOR_ALIGNMENT JPH_VECTOR_ALIGNMENT
35
-
36
- #endif // JPH_DOUBLE_PRECISION
37
-
38
- // Put the 'real' operator in a namespace so that users can opt in to use it:
39
- // using namespace JPH::literals;
40
- namespace literals {
41
- constexpr Real operator ""_r (long double inValue) { return Real(inValue); }
42
- };
43
-
44
- JPH_NAMESPACE_END
@@ -1,19 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #pragma once
6
-
7
- JPH_NAMESPACE_BEGIN
8
-
9
- /// Enum indicating which component to use when swizzling
10
- enum
11
- {
12
- SWIZZLE_X = 0, ///< Use the X component
13
- SWIZZLE_Y = 1, ///< Use the Y component
14
- SWIZZLE_Z = 2, ///< Use the Z component
15
- SWIZZLE_W = 3, ///< Use the W component
16
- SWIZZLE_UNUSED = 2, ///< We always use the Z component when we don't specifically want to initialize a value, this is consistent with what is done in Vec3(x, y, z), Vec3(Float3 &) and Vec3::sLoadFloat3Unsafe
17
- };
18
-
19
- JPH_NAMESPACE_END
@@ -1,79 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #pragma once
6
-
7
- JPH_NAMESPACE_BEGIN
8
-
9
- // Note that this file exists because std::sin etc. are not platform independent and will lead to non-deterministic simulation
10
-
11
- /// Sine of x (input in radians)
12
- JPH_INLINE float Sin(float inX)
13
- {
14
- Vec4 s, c;
15
- Vec4::sReplicate(inX).SinCos(s, c);
16
- return s.GetX();
17
- }
18
-
19
- /// Cosine of x (input in radians)
20
- JPH_INLINE float Cos(float inX)
21
- {
22
- Vec4 s, c;
23
- Vec4::sReplicate(inX).SinCos(s, c);
24
- return c.GetX();
25
- }
26
-
27
- /// Tangent of x (input in radians)
28
- JPH_INLINE float Tan(float inX)
29
- {
30
- return Vec4::sReplicate(inX).Tan().GetX();
31
- }
32
-
33
- /// Arc sine of x (returns value in the range [-PI / 2, PI / 2])
34
- /// Note that all input values will be clamped to the range [-1, 1] and this function will not return NaNs like std::asin
35
- JPH_INLINE float ASin(float inX)
36
- {
37
- return Vec4::sReplicate(inX).ASin().GetX();
38
- }
39
-
40
- /// Arc cosine of x (returns value in the range [0, PI])
41
- /// Note that all input values will be clamped to the range [-1, 1] and this function will not return NaNs like std::acos
42
- JPH_INLINE float ACos(float inX)
43
- {
44
- return Vec4::sReplicate(inX).ACos().GetX();
45
- }
46
-
47
- /// An approximation of ACos, max error is 4.2e-3 over the entire range [-1, 1], is approximately 2.5x faster than ACos
48
- JPH_INLINE float ACosApproximate(float inX)
49
- {
50
- // See: https://www.johndcook.com/blog/2022/09/06/inverse-cosine-near-1/
51
- // See also: https://seblagarde.wordpress.com/2014/12/01/inverse-trigonometric-functions-gpu-optimization-for-amd-gcn-architecture/
52
- // Taylor of cos(x) = 1 - x^2 / 2 + ...
53
- // Substitute x = sqrt(2 y) we get: cos(sqrt(2 y)) = 1 - y
54
- // Substitute z = 1 - y we get: cos(sqrt(2 (1 - z))) = z <=> acos(z) = sqrt(2 (1 - z))
55
- // To avoid the discontinuity at 1, instead of using the Taylor expansion of acos(x) we use acos(x) / sqrt(2 (1 - x)) = 1 + (1 - x) / 12 + ...
56
- // Since the approximation was made at 1, it has quite a large error at 0 meaning that if we want to extend to the
57
- // range [-1, 1] by mirroring the range [0, 1], the value at 0+ is not the same as 0-.
58
- // So we observe that the form of the Taylor expansion is f(x) = sqrt(1 - x) * (a + b x) and we fit the function so that f(0) = pi / 2
59
- // this gives us a = pi / 2. f(1) = 0 regardless of b. We search for a constant b that minimizes the error in the range [0, 1].
60
- float abs_x = min(abs(inX), 1.0f); // Ensure that we don't get a value larger than 1
61
- float val = sqrt(1.0f - abs_x) * (JPH_PI / 2 - 0.175394f * abs_x);
62
-
63
- // Our approximation is valid in the range [0, 1], extend it to the range [-1, 1]
64
- return inX < 0? JPH_PI - val : val;
65
- }
66
-
67
- /// Arc tangent of x (returns value in the range [-PI / 2, PI / 2])
68
- JPH_INLINE float ATan(float inX)
69
- {
70
- return Vec4::sReplicate(inX).ATan().GetX();
71
- }
72
-
73
- /// Arc tangent of y / x using the signs of the arguments to determine the correct quadrant (returns value in the range [-PI, PI])
74
- JPH_INLINE float ATan2(float inY, float inX)
75
- {
76
- return Vec4::sATan2(Vec4::sReplicate(inY), Vec4::sReplicate(inX)).GetX();
77
- }
78
-
79
- JPH_NAMESPACE_END
@@ -1,232 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #pragma once
6
-
7
- #include <Jolt/Math/Vec4.h>
8
-
9
- JPH_NAMESPACE_BEGIN
10
-
11
- class [[nodiscard]] alignas(JPH_VECTOR_ALIGNMENT) UVec4
12
- {
13
- public:
14
- JPH_OVERRIDE_NEW_DELETE
15
-
16
- // Underlying vector type
17
- #if defined(JPH_USE_SSE)
18
- using Type = __m128i;
19
- #elif defined(JPH_USE_NEON)
20
- using Type = uint32x4_t;
21
- #else
22
- using Type = struct { uint32 mData[4]; };
23
- #endif
24
-
25
- /// Constructor
26
- UVec4() = default; ///< Intentionally not initialized for performance reasons
27
- UVec4(const UVec4 &inRHS) = default;
28
- UVec4 & operator = (const UVec4 &inRHS) = default;
29
- JPH_INLINE UVec4(Type inRHS) : mValue(inRHS) { }
30
-
31
- /// Create a vector from 4 integer components
32
- JPH_INLINE UVec4(uint32 inX, uint32 inY, uint32 inZ, uint32 inW);
33
-
34
- /// Comparison
35
- JPH_INLINE bool operator == (UVec4Arg inV2) const;
36
- JPH_INLINE bool operator != (UVec4Arg inV2) const { return !(*this == inV2); }
37
-
38
- /// Swizzle the elements in inV
39
- template<uint32 SwizzleX, uint32 SwizzleY, uint32 SwizzleZ, uint32 SwizzleW>
40
- JPH_INLINE UVec4 Swizzle() const;
41
-
42
- /// Vector with all zeros
43
- static JPH_INLINE UVec4 sZero();
44
-
45
- /// Replicate int inV across all components
46
- static JPH_INLINE UVec4 sReplicate(uint32 inV);
47
-
48
- /// Load 1 int from memory and place it in the X component, zeros Y, Z and W
49
- static JPH_INLINE UVec4 sLoadInt(const uint32 *inV);
50
-
51
- /// Load 4 ints from memory
52
- static JPH_INLINE UVec4 sLoadInt4(const uint32 *inV);
53
-
54
- /// Load 4 ints from memory, aligned to 16 bytes
55
- static JPH_INLINE UVec4 sLoadInt4Aligned(const uint32 *inV);
56
-
57
- /// Gather 4 ints from memory at inBase + inOffsets[i] * Scale
58
- template <const int Scale>
59
- static JPH_INLINE UVec4 sGatherInt4(const uint32 *inBase, UVec4Arg inOffsets);
60
-
61
- /// Return the minimum value of each of the components
62
- static JPH_INLINE UVec4 sMin(UVec4Arg inV1, UVec4Arg inV2);
63
-
64
- /// Return the maximum of each of the components
65
- static JPH_INLINE UVec4 sMax(UVec4Arg inV1, UVec4Arg inV2);
66
-
67
- /// Equals (component wise)
68
- static JPH_INLINE UVec4 sEquals(UVec4Arg inV1, UVec4Arg inV2);
69
-
70
- /// Component wise select, returns inNotSet when highest bit of inControl = 0 and inSet when highest bit of inControl = 1
71
- static JPH_INLINE UVec4 sSelect(UVec4Arg inNotSet, UVec4Arg inSet, UVec4Arg inControl);
72
-
73
- /// Logical or (component wise)
74
- static JPH_INLINE UVec4 sOr(UVec4Arg inV1, UVec4Arg inV2);
75
-
76
- /// Logical xor (component wise)
77
- static JPH_INLINE UVec4 sXor(UVec4Arg inV1, UVec4Arg inV2);
78
-
79
- /// Logical and (component wise)
80
- static JPH_INLINE UVec4 sAnd(UVec4Arg inV1, UVec4Arg inV2);
81
-
82
- /// Logical not (component wise)
83
- static JPH_INLINE UVec4 sNot(UVec4Arg inV1);
84
-
85
- /// Sorts the elements in inIndex so that the values that correspond to trues in inValue are the first elements.
86
- /// The remaining elements will be set to inValue.w.
87
- /// I.e. if inValue = (true, false, true, false) and inIndex = (1, 2, 3, 4) the function returns (1, 3, 4, 4).
88
- static JPH_INLINE UVec4 sSort4True(UVec4Arg inValue, UVec4Arg inIndex);
89
-
90
- /// Get individual components
91
- #if defined(JPH_USE_SSE)
92
- JPH_INLINE uint32 GetX() const { return uint32(_mm_cvtsi128_si32(mValue)); }
93
- JPH_INLINE uint32 GetY() const { return mU32[1]; }
94
- JPH_INLINE uint32 GetZ() const { return mU32[2]; }
95
- JPH_INLINE uint32 GetW() const { return mU32[3]; }
96
- #elif defined(JPH_USE_NEON)
97
- JPH_INLINE uint32 GetX() const { return vgetq_lane_u32(mValue, 0); }
98
- JPH_INLINE uint32 GetY() const { return vgetq_lane_u32(mValue, 1); }
99
- JPH_INLINE uint32 GetZ() const { return vgetq_lane_u32(mValue, 2); }
100
- JPH_INLINE uint32 GetW() const { return vgetq_lane_u32(mValue, 3); }
101
- #else
102
- JPH_INLINE uint32 GetX() const { return mU32[0]; }
103
- JPH_INLINE uint32 GetY() const { return mU32[1]; }
104
- JPH_INLINE uint32 GetZ() const { return mU32[2]; }
105
- JPH_INLINE uint32 GetW() const { return mU32[3]; }
106
- #endif
107
-
108
- /// Set individual components
109
- JPH_INLINE void SetX(uint32 inX) { mU32[0] = inX; }
110
- JPH_INLINE void SetY(uint32 inY) { mU32[1] = inY; }
111
- JPH_INLINE void SetZ(uint32 inZ) { mU32[2] = inZ; }
112
- JPH_INLINE void SetW(uint32 inW) { mU32[3] = inW; }
113
-
114
- /// Get component by index
115
- JPH_INLINE uint32 operator [] (uint inCoordinate) const { JPH_ASSERT(inCoordinate < 4); return mU32[inCoordinate]; }
116
- JPH_INLINE uint32 & operator [] (uint inCoordinate) { JPH_ASSERT(inCoordinate < 4); return mU32[inCoordinate]; }
117
-
118
- /// Component wise multiplication of two integer vectors (stores low 32 bits of result only)
119
- JPH_INLINE UVec4 operator * (UVec4Arg inV2) const;
120
-
121
- /// Add two integer vectors (component wise)
122
- JPH_INLINE UVec4 operator + (UVec4Arg inV2) const;
123
-
124
- /// Add two integer vectors (component wise)
125
- JPH_INLINE UVec4 & operator += (UVec4Arg inV2);
126
-
127
- /// Subtract two integer vectors (component wise)
128
- JPH_INLINE UVec4 operator - (UVec4Arg inV2) const;
129
-
130
- /// Subtract two integer vectors (component wise)
131
- JPH_INLINE UVec4 & operator -= (UVec4Arg inV2);
132
-
133
- /// Replicate the X component to all components
134
- JPH_INLINE UVec4 SplatX() const;
135
-
136
- /// Replicate the Y component to all components
137
- JPH_INLINE UVec4 SplatY() const;
138
-
139
- /// Replicate the Z component to all components
140
- JPH_INLINE UVec4 SplatZ() const;
141
-
142
- /// Replicate the W component to all components
143
- JPH_INLINE UVec4 SplatW() const;
144
-
145
- /// Convert each component from an int to a float
146
- JPH_INLINE Vec4 ToFloat() const;
147
-
148
- /// Reinterpret UVec4 as a Vec4 (doesn't change the bits)
149
- JPH_INLINE Vec4 ReinterpretAsFloat() const;
150
-
151
- /// Dot product, returns the dot product in X, Y, Z and W components
152
- JPH_INLINE UVec4 DotV(UVec4Arg inV2) const;
153
-
154
- /// Dot product
155
- JPH_INLINE uint32 Dot(UVec4Arg inV2) const;
156
-
157
- /// Store 4 ints to memory
158
- JPH_INLINE void StoreInt4(uint32 *outV) const;
159
-
160
- /// Store 4 ints to memory, aligned to 16 bytes
161
- JPH_INLINE void StoreInt4Aligned(uint32 *outV) const;
162
-
163
- /// Test if any of the components are true (true is when highest bit of component is set)
164
- JPH_INLINE bool TestAnyTrue() const;
165
-
166
- /// Test if any of X, Y or Z components are true (true is when highest bit of component is set)
167
- JPH_INLINE bool TestAnyXYZTrue() const;
168
-
169
- /// Test if all components are true (true is when highest bit of component is set)
170
- JPH_INLINE bool TestAllTrue() const;
171
-
172
- /// Test if X, Y and Z components are true (true is when highest bit of component is set)
173
- JPH_INLINE bool TestAllXYZTrue() const;
174
-
175
- /// Count the number of components that are true (true is when highest bit of component is set)
176
- JPH_INLINE int CountTrues() const;
177
-
178
- /// Store if X is true in bit 0, Y in bit 1, Z in bit 2 and W in bit 3 (true is when highest bit of component is set)
179
- JPH_INLINE int GetTrues() const;
180
-
181
- /// Shift all components by Count bits to the left (filling with zeros from the left)
182
- template <const uint Count>
183
- JPH_INLINE UVec4 LogicalShiftLeft() const;
184
-
185
- /// Shift all components by Count bits to the right (filling with zeros from the right)
186
- template <const uint Count>
187
- JPH_INLINE UVec4 LogicalShiftRight() const;
188
-
189
- /// Shift all components by Count bits to the right (shifting in the value of the highest bit)
190
- template <const uint Count>
191
- JPH_INLINE UVec4 ArithmeticShiftRight() const;
192
-
193
- /// Takes the lower 4 16 bits and expands them to X, Y, Z and W
194
- JPH_INLINE UVec4 Expand4Uint16Lo() const;
195
-
196
- /// Takes the upper 4 16 bits and expands them to X, Y, Z and W
197
- JPH_INLINE UVec4 Expand4Uint16Hi() const;
198
-
199
- /// Takes byte 0 .. 3 and expands them to X, Y, Z and W
200
- JPH_INLINE UVec4 Expand4Byte0() const;
201
-
202
- /// Takes byte 4 .. 7 and expands them to X, Y, Z and W
203
- JPH_INLINE UVec4 Expand4Byte4() const;
204
-
205
- /// Takes byte 8 .. 11 and expands them to X, Y, Z and W
206
- JPH_INLINE UVec4 Expand4Byte8() const;
207
-
208
- /// Takes byte 12 .. 15 and expands them to X, Y, Z and W
209
- JPH_INLINE UVec4 Expand4Byte12() const;
210
-
211
- /// Shift vector components by 4 - Count floats to the left, so if Count = 1 the resulting vector is (W, 0, 0, 0), when Count = 3 the resulting vector is (Y, Z, W, 0)
212
- JPH_INLINE UVec4 ShiftComponents4Minus(int inCount) const;
213
-
214
- /// To String
215
- friend ostream & operator << (ostream &inStream, UVec4Arg inV)
216
- {
217
- inStream << inV.mU32[0] << ", " << inV.mU32[1] << ", " << inV.mU32[2] << ", " << inV.mU32[3];
218
- return inStream;
219
- }
220
-
221
- union
222
- {
223
- Type mValue;
224
- uint32 mU32[4];
225
- };
226
- };
227
-
228
- static_assert(std::is_trivial<UVec4>(), "Is supposed to be a trivial type!");
229
-
230
- JPH_NAMESPACE_END
231
-
232
- #include "UVec4.inl"