@bloomengine/engine 0.4.0 → 0.4.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (493) hide show
  1. package/package.json +4 -11
  2. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/build.gradle +0 -51
  3. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/AndroidManifest.xml +0 -20
  4. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/cpp/CMakeLists.txt +0 -20
  5. package/native/third_party/JoltPhysics/Build/Android/UnitTests/build.gradle +0 -51
  6. package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/AndroidManifest.xml +0 -20
  7. package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/cpp/CMakeLists.txt +0 -20
  8. package/native/third_party/JoltPhysics/Build/Android/build.gradle +0 -17
  9. package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.jar +0 -0
  10. package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.properties +0 -5
  11. package/native/third_party/JoltPhysics/Build/Android/gradle.properties +0 -21
  12. package/native/third_party/JoltPhysics/Build/Android/gradlew +0 -185
  13. package/native/third_party/JoltPhysics/Build/Android/gradlew.bat +0 -89
  14. package/native/third_party/JoltPhysics/Build/Android/settings.gradle +0 -10
  15. package/native/third_party/JoltPhysics/Build/CMakeLists.txt +0 -449
  16. package/native/third_party/JoltPhysics/Build/README.md +0 -250
  17. package/native/third_party/JoltPhysics/Build/cmake_linux_clang_gcc.sh +0 -28
  18. package/native/third_party/JoltPhysics/Build/cmake_linux_emscripten.sh +0 -19
  19. package/native/third_party/JoltPhysics/Build/cmake_linux_mingw.sh +0 -19
  20. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl.bat +0 -3
  21. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_32bit.bat +0 -3
  22. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm.bat +0 -3
  23. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm_32bit.bat +0 -4
  24. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_cross_platform_deterministic.bat +0 -3
  25. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_double.bat +0 -3
  26. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_no_object_stream.bat +0 -3
  27. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang.bat +0 -10
  28. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_cross_platform_deterministic.bat +0 -10
  29. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_double.bat +0 -10
  30. package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp.bat +0 -5
  31. package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp_arm.bat +0 -5
  32. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl.bat +0 -3
  33. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_cross_platform_deterministic.bat +0 -3
  34. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_double.bat +0 -3
  35. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang.bat +0 -10
  36. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_cross_platform_deterministic.bat +0 -10
  37. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_double.bat +0 -10
  38. package/native/third_party/JoltPhysics/Build/cmake_windows_mingw.sh +0 -19
  39. package/native/third_party/JoltPhysics/Build/cmake_xcode_ios.sh +0 -4
  40. package/native/third_party/JoltPhysics/Build/cmake_xcode_macos.sh +0 -4
  41. package/native/third_party/JoltPhysics/Build/iOS/JoltViewerInfo.plist +0 -34
  42. package/native/third_party/JoltPhysics/Build/iOS/SamplesInfo.plist +0 -34
  43. package/native/third_party/JoltPhysics/Build/iOS/UnitTestsInfo.plist +0 -34
  44. package/native/third_party/JoltPhysics/Build/macOS/icon.icns +0 -0
  45. package/native/third_party/JoltPhysics/Build/macos_install_vulkan_sdk.sh +0 -13
  46. package/native/third_party/JoltPhysics/Build/ubuntu24_install_vulkan_sdk.sh +0 -4
  47. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.cpp +0 -242
  48. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.h +0 -121
  49. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeToBuffer.h +0 -296
  50. package/native/third_party/JoltPhysics/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h +0 -323
  51. package/native/third_party/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h +0 -555
  52. package/native/third_party/JoltPhysics/Jolt/ConfigurationString.h +0 -112
  53. package/native/third_party/JoltPhysics/Jolt/Core/ARMNeon.h +0 -94
  54. package/native/third_party/JoltPhysics/Jolt/Core/Array.h +0 -713
  55. package/native/third_party/JoltPhysics/Jolt/Core/Atomics.h +0 -44
  56. package/native/third_party/JoltPhysics/Jolt/Core/BinaryHeap.h +0 -96
  57. package/native/third_party/JoltPhysics/Jolt/Core/ByteBuffer.h +0 -74
  58. package/native/third_party/JoltPhysics/Jolt/Core/Color.cpp +0 -38
  59. package/native/third_party/JoltPhysics/Jolt/Core/Color.h +0 -98
  60. package/native/third_party/JoltPhysics/Jolt/Core/Core.h +0 -652
  61. package/native/third_party/JoltPhysics/Jolt/Core/FPControlWord.h +0 -143
  62. package/native/third_party/JoltPhysics/Jolt/Core/FPException.h +0 -96
  63. package/native/third_party/JoltPhysics/Jolt/Core/FPFlushDenormals.h +0 -43
  64. package/native/third_party/JoltPhysics/Jolt/Core/Factory.cpp +0 -92
  65. package/native/third_party/JoltPhysics/Jolt/Core/Factory.h +0 -54
  66. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.h +0 -122
  67. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.inl +0 -215
  68. package/native/third_party/JoltPhysics/Jolt/Core/HashCombine.h +0 -234
  69. package/native/third_party/JoltPhysics/Jolt/Core/HashTable.h +0 -876
  70. package/native/third_party/JoltPhysics/Jolt/Core/InsertionSort.h +0 -58
  71. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.cpp +0 -27
  72. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.h +0 -38
  73. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.h +0 -311
  74. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.inl +0 -56
  75. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.cpp +0 -65
  76. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.h +0 -62
  77. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.cpp +0 -364
  78. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.h +0 -101
  79. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.cpp +0 -230
  80. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.h +0 -85
  81. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.cpp +0 -51
  82. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.h +0 -67
  83. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.h +0 -182
  84. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.inl +0 -351
  85. package/native/third_party/JoltPhysics/Jolt/Core/Memory.cpp +0 -85
  86. package/native/third_party/JoltPhysics/Jolt/Core/Memory.h +0 -85
  87. package/native/third_party/JoltPhysics/Jolt/Core/Mutex.h +0 -223
  88. package/native/third_party/JoltPhysics/Jolt/Core/MutexArray.h +0 -98
  89. package/native/third_party/JoltPhysics/Jolt/Core/NonCopyable.h +0 -18
  90. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.cpp +0 -677
  91. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.h +0 -301
  92. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.inl +0 -90
  93. package/native/third_party/JoltPhysics/Jolt/Core/QuickSort.h +0 -137
  94. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.cpp +0 -149
  95. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.h +0 -436
  96. package/native/third_party/JoltPhysics/Jolt/Core/Reference.h +0 -244
  97. package/native/third_party/JoltPhysics/Jolt/Core/Result.h +0 -174
  98. package/native/third_party/JoltPhysics/Jolt/Core/STLAlignedAllocator.h +0 -72
  99. package/native/third_party/JoltPhysics/Jolt/Core/STLAllocator.h +0 -127
  100. package/native/third_party/JoltPhysics/Jolt/Core/STLLocalAllocator.h +0 -170
  101. package/native/third_party/JoltPhysics/Jolt/Core/STLTempAllocator.h +0 -80
  102. package/native/third_party/JoltPhysics/Jolt/Core/ScopeExit.h +0 -49
  103. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.cpp +0 -135
  104. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.h +0 -68
  105. package/native/third_party/JoltPhysics/Jolt/Core/StaticArray.h +0 -329
  106. package/native/third_party/JoltPhysics/Jolt/Core/StreamIn.h +0 -120
  107. package/native/third_party/JoltPhysics/Jolt/Core/StreamOut.h +0 -97
  108. package/native/third_party/JoltPhysics/Jolt/Core/StreamUtils.h +0 -168
  109. package/native/third_party/JoltPhysics/Jolt/Core/StreamWrapper.h +0 -53
  110. package/native/third_party/JoltPhysics/Jolt/Core/StridedPtr.h +0 -63
  111. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.cpp +0 -101
  112. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.h +0 -38
  113. package/native/third_party/JoltPhysics/Jolt/Core/TempAllocator.h +0 -209
  114. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.cpp +0 -37
  115. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.h +0 -58
  116. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedMap.h +0 -80
  117. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedSet.h +0 -32
  118. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox.h +0 -313
  119. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox4.h +0 -224
  120. package/native/third_party/JoltPhysics/Jolt/Geometry/ClipPoly.h +0 -200
  121. package/native/third_party/JoltPhysics/Jolt/Geometry/ClosestPoint.h +0 -498
  122. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp +0 -1467
  123. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.h +0 -276
  124. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.cpp +0 -335
  125. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.h +0 -105
  126. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexSupport.h +0 -188
  127. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h +0 -845
  128. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAPenetrationDepth.h +0 -557
  129. package/native/third_party/JoltPhysics/Jolt/Geometry/Ellipse.h +0 -77
  130. package/native/third_party/JoltPhysics/Jolt/Geometry/GJKClosestPoint.h +0 -945
  131. package/native/third_party/JoltPhysics/Jolt/Geometry/IndexedTriangle.h +0 -130
  132. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.cpp +0 -222
  133. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.h +0 -19
  134. package/native/third_party/JoltPhysics/Jolt/Geometry/MortonCode.h +0 -40
  135. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.cpp +0 -178
  136. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.h +0 -39
  137. package/native/third_party/JoltPhysics/Jolt/Geometry/Plane.h +0 -104
  138. package/native/third_party/JoltPhysics/Jolt/Geometry/RayAABox.h +0 -241
  139. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCapsule.h +0 -37
  140. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCylinder.h +0 -101
  141. package/native/third_party/JoltPhysics/Jolt/Geometry/RaySphere.h +0 -96
  142. package/native/third_party/JoltPhysics/Jolt/Geometry/RayTriangle.h +0 -158
  143. package/native/third_party/JoltPhysics/Jolt/Geometry/Sphere.h +0 -72
  144. package/native/third_party/JoltPhysics/Jolt/Geometry/Triangle.h +0 -34
  145. package/native/third_party/JoltPhysics/Jolt/Jolt.cmake +0 -703
  146. package/native/third_party/JoltPhysics/Jolt/Jolt.h +0 -16
  147. package/native/third_party/JoltPhysics/Jolt/Jolt.natvis +0 -116
  148. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.h +0 -99
  149. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.inl +0 -177
  150. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.h +0 -158
  151. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.inl +0 -310
  152. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.h +0 -291
  153. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.inl +0 -941
  154. package/native/third_party/JoltPhysics/Jolt/Math/Double3.h +0 -48
  155. package/native/third_party/JoltPhysics/Jolt/Math/DynMatrix.h +0 -31
  156. package/native/third_party/JoltPhysics/Jolt/Math/EigenValueSymmetric.h +0 -177
  157. package/native/third_party/JoltPhysics/Jolt/Math/FindRoot.h +0 -42
  158. package/native/third_party/JoltPhysics/Jolt/Math/Float2.h +0 -36
  159. package/native/third_party/JoltPhysics/Jolt/Math/Float3.h +0 -50
  160. package/native/third_party/JoltPhysics/Jolt/Math/Float4.h +0 -44
  161. package/native/third_party/JoltPhysics/Jolt/Math/GaussianElimination.h +0 -102
  162. package/native/third_party/JoltPhysics/Jolt/Math/HalfFloat.h +0 -208
  163. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.h +0 -243
  164. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.inl +0 -952
  165. package/native/third_party/JoltPhysics/Jolt/Math/Math.h +0 -208
  166. package/native/third_party/JoltPhysics/Jolt/Math/MathTypes.h +0 -32
  167. package/native/third_party/JoltPhysics/Jolt/Math/Matrix.h +0 -259
  168. package/native/third_party/JoltPhysics/Jolt/Math/Quat.h +0 -268
  169. package/native/third_party/JoltPhysics/Jolt/Math/Quat.inl +0 -406
  170. package/native/third_party/JoltPhysics/Jolt/Math/Real.h +0 -44
  171. package/native/third_party/JoltPhysics/Jolt/Math/Swizzle.h +0 -19
  172. package/native/third_party/JoltPhysics/Jolt/Math/Trigonometry.h +0 -79
  173. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.h +0 -232
  174. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.inl +0 -636
  175. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.cpp +0 -71
  176. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.h +0 -308
  177. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.inl +0 -942
  178. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.h +0 -320
  179. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.inl +0 -1152
  180. package/native/third_party/JoltPhysics/Jolt/Math/Vector.h +0 -211
  181. package/native/third_party/JoltPhysics/Jolt/ObjectStream/GetPrimitiveTypeOfType.h +0 -54
  182. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.cpp +0 -38
  183. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.h +0 -337
  184. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.cpp +0 -252
  185. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.h +0 -57
  186. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.cpp +0 -165
  187. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.h +0 -57
  188. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.cpp +0 -635
  189. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.h +0 -148
  190. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.cpp +0 -166
  191. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.h +0 -101
  192. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.cpp +0 -418
  193. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.h +0 -55
  194. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.cpp +0 -255
  195. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.h +0 -62
  196. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTypes.h +0 -26
  197. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttribute.h +0 -111
  198. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeEnum.h +0 -67
  199. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeTyped.h +0 -60
  200. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.cpp +0 -15
  201. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.h +0 -170
  202. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.cpp +0 -70
  203. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.h +0 -45
  204. package/native/third_party/JoltPhysics/Jolt/Physics/Body/AllowedDOFs.h +0 -68
  205. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.cpp +0 -426
  206. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.h +0 -452
  207. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.inl +0 -197
  208. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyAccess.h +0 -68
  209. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyActivationListener.h +0 -28
  210. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.cpp +0 -234
  211. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.h +0 -124
  212. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyFilter.h +0 -130
  213. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyID.h +0 -101
  214. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp +0 -1099
  215. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.h +0 -324
  216. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLock.h +0 -111
  217. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockInterface.h +0 -134
  218. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockMulti.h +0 -120
  219. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.cpp +0 -1220
  220. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.h +0 -403
  221. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyPair.h +0 -36
  222. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyType.h +0 -19
  223. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.cpp +0 -185
  224. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.h +0 -58
  225. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.cpp +0 -92
  226. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.h +0 -308
  227. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.inl +0 -178
  228. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionQuality.h +0 -31
  229. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionType.h +0 -17
  230. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.cpp +0 -354
  231. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.h +0 -159
  232. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.cpp +0 -59
  233. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.h +0 -157
  234. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterID.h +0 -98
  235. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.cpp +0 -1933
  236. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.h +0 -752
  237. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/AABoxCast.h +0 -20
  238. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdgeMode.h +0 -17
  239. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdges.h +0 -114
  240. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BackFaceMode.h +0 -16
  241. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.cpp +0 -16
  242. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.h +0 -109
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  461. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/Wheel.cpp +0 -93
  462. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/Wheel.h +0 -148
  463. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.cpp +0 -866
  464. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.h +0 -205
  465. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.cpp +0 -204
  466. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.h +0 -29
  467. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.cpp +0 -1107
  468. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.h +0 -383
  469. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.cpp +0 -168
  470. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.h +0 -48
  471. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.cpp +0 -158
  472. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.h +0 -130
  473. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.cpp +0 -80
  474. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.h +0 -88
  475. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.cpp +0 -165
  476. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.h +0 -91
  477. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.cpp +0 -82
  478. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.h +0 -72
  479. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.cpp +0 -237
  480. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.h +0 -145
  481. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.cpp +0 -87
  482. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.h +0 -82
  483. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.cpp +0 -73
  484. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.h +0 -84
  485. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.cpp +0 -139
  486. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.h +0 -52
  487. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.cpp +0 -43
  488. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.h +0 -28
  489. package/native/third_party/JoltPhysics/LICENSE +0 -7
  490. package/native/third_party/JoltPhysics/README.md +0 -173
  491. package/native/third_party/bloom_jolt/CMakeLists.txt +0 -87
  492. package/native/third_party/bloom_jolt/include/bloom_jolt.h +0 -519
  493. package/native/third_party/bloom_jolt/src/bloom_jolt.cpp +0 -1780
@@ -1,16 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #pragma once
6
-
7
- // Project includes
8
- #include <Jolt/Core/Core.h>
9
- #include <Jolt/Core/ARMNeon.h>
10
- #include <Jolt/Core/Memory.h>
11
- #include <Jolt/Core/IssueReporting.h>
12
- #include <Jolt/Core/Array.h>
13
- #include <Jolt/Math/Math.h>
14
- #include <Jolt/Math/Vec4.h>
15
- #include <Jolt/Math/Mat44.h>
16
- #include <Jolt/Math/Real.h>
@@ -1,116 +0,0 @@
1
- <?xml version="1.0" encoding="utf-8"?>
2
- <AutoVisualizer xmlns="http://schemas.microsoft.com/vstudio/debugger/natvis/2010">
3
- <Type Name="JPH::Color">
4
- <DisplayString>r={(int)r}, g={(int)g}, b={(int)b}, a={(int)a}</DisplayString>
5
- </Type>
6
- <Type Name="JPH::Float2">
7
- <DisplayString>{x}, {y}</DisplayString>
8
- </Type>
9
- <Type Name="JPH::Float3">
10
- <DisplayString>{x}, {y}, {z}</DisplayString>
11
- </Type>
12
- <Type Name="JPH::Float4">
13
- <DisplayString>{x}, {y}, {z}, {w}</DisplayString>
14
- </Type>
15
- <Type Name="JPH::Vec3">
16
- <DisplayString>{mF32[0]}, {mF32[1]}, {mF32[2]}, L^2={mF32[0]*mF32[0]+mF32[1]*mF32[1]+mF32[2]*mF32[2]}</DisplayString>
17
- </Type>
18
- <Type Name="JPH::DVec3">
19
- <DisplayString>{mF64[0]}, {mF64[1]}, {mF64[2]}, L^2={mF64[0]*mF64[0]+mF64[1]*mF64[1]+mF64[2]*mF64[2]}</DisplayString>
20
- </Type>
21
- <Type Name="JPH::Vec4">
22
- <DisplayString>{mF32[0]}, {mF32[1]}, {mF32[2]}, {mF32[3]}, L^2={mF32[0]*mF32[0]+mF32[1]*mF32[1]+mF32[2]*mF32[2]+mF32[3]*mF32[3]}</DisplayString>
23
- </Type>
24
- <Type Name="JPH::UVec4">
25
- <DisplayString>{mU32[0]}, {mU32[1]}, {mU32[2]}, {mU32[3]}</DisplayString>
26
- </Type>
27
- <Type Name="JPH::BVec16">
28
- <DisplayString>{uint(mU8[0])}, {uint(mU8[1])}, {uint(mU8[2])}, {uint(mU8[3])}, {uint(mU8[4])}, {uint(mU8[5])}, {uint(mU8[6])}, {uint(mU8[7])}, {uint(mU8[8])}, {uint(mU8[9])}, {uint(mU8[10])}, {uint(mU8[11])}, {uint(mU8[12])}, {uint(mU8[13])}, {uint(mU8[14])}, {uint(mU8[15])}</DisplayString>
29
- </Type>
30
- <Type Name="JPH::Quat">
31
- <DisplayString>{mValue}</DisplayString>
32
- </Type>
33
- <Type Name="JPH::Mat44">
34
- <DisplayString>{mCol[0].mF32[0]}, {mCol[1].mF32[0]}, {mCol[2].mF32[0]}, {mCol[3].mF32[0]} | {mCol[0].mF32[1]}, {mCol[1].mF32[1]}, {mCol[2].mF32[1]}, {mCol[3].mF32[1]} | {mCol[0].mF32[2]}, {mCol[1].mF32[2]}, {mCol[2].mF32[2]}, {mCol[3].mF32[2]}</DisplayString>
35
- <Expand>
36
- <Synthetic Name="[Row 0]">
37
- <DisplayString>{mCol[0].mF32[0]}, {mCol[1].mF32[0]}, {mCol[2].mF32[0]}, {mCol[3].mF32[0]}</DisplayString>
38
- </Synthetic>
39
- <Synthetic Name="[Row 1]">
40
- <DisplayString>{mCol[0].mF32[1]}, {mCol[1].mF32[1]}, {mCol[2].mF32[1]}, {mCol[3].mF32[1]}</DisplayString>
41
- </Synthetic>
42
- <Synthetic Name="[Row 2]">
43
- <DisplayString>{mCol[0].mF32[2]}, {mCol[1].mF32[2]}, {mCol[2].mF32[2]}, {mCol[3].mF32[2]}</DisplayString>
44
- </Synthetic>
45
- <Synthetic Name="[Row 3]">
46
- <DisplayString>{mCol[0].mF32[3]}, {mCol[1].mF32[3]}, {mCol[2].mF32[3]}, {mCol[3].mF32[3]}</DisplayString>
47
- </Synthetic>
48
- </Expand>
49
- </Type>
50
- <Type Name="JPH::DMat44">
51
- <DisplayString>{mCol[0].mF32[0]}, {mCol[1].mF32[0]}, {mCol[2].mF32[0]}, {mCol3.mF64[0]} | {mCol[0].mF32[1]}, {mCol[1].mF32[1]}, {mCol[2].mF32[1]}, {mCol3.mF64[1]} | {mCol[0].mF32[2]}, {mCol[1].mF32[2]}, {mCol[2].mF32[2]}, {mCol3.mF64[2]}</DisplayString>
52
- <Expand>
53
- <Synthetic Name="[Row 0]">
54
- <DisplayString>{mCol[0].mF32[0]}, {mCol[1].mF32[0]}, {mCol[2].mF32[0]}, {mCol3.mF64[0]}</DisplayString>
55
- </Synthetic>
56
- <Synthetic Name="[Row 1]">
57
- <DisplayString>{mCol[0].mF32[1]}, {mCol[1].mF32[1]}, {mCol[2].mF32[1]}, {mCol3.mF64[1]}</DisplayString>
58
- </Synthetic>
59
- <Synthetic Name="[Row 2]">
60
- <DisplayString>{mCol[0].mF32[2]}, {mCol[1].mF32[2]}, {mCol[2].mF32[2]}, {mCol3.mF64[2]}</DisplayString>
61
- </Synthetic>
62
- <Synthetic Name="[Row 3]">
63
- <DisplayString>{mCol[0].mF32[3]}, {mCol[1].mF32[3]}, {mCol[2].mF32[3]}, 1}</DisplayString>
64
- </Synthetic>
65
- </Expand>
66
- </Type>
67
- <Type Name="JPH::AABox">
68
- <DisplayString>min=({mMin}), max=({mMax})</DisplayString>
69
- </Type>
70
- <Type Name="JPH::BodyID">
71
- <DisplayString>idx={mID &amp; 0x007fffff}, seq={(mID >> 23) &amp; 0xff}, in_bp={mID >> 24,d}</DisplayString>
72
- </Type>
73
- <Type Name="JPH::Body">
74
- <DisplayString>{mDebugName}: p=({mPosition.mF32[0],g}, {mPosition.mF32[1],g}, {mPosition.mF32[2],g}), r=({mRotation.mValue.mF32[0],g}, {mRotation.mValue.mF32[1],g}, {mRotation.mValue.mF32[2],g}, {mRotation.mValue.mF32[3],g}), v=({mLinearVelocity.mF32[0],g}, {mLinearVelocity.mF32[1],g}, {mLinearVelocity.mF32[2],g}), w=({mAngularVelocity.mF32[0],g}, {mAngularVelocity.mF32[1],g}, {mAngularVelocity.mF32[2],g})</DisplayString>
75
- </Type>
76
- <Type Name="JPH::BodyManager">
77
- <DisplayString>bodies={mBodies._Mypair._Myval2._Mylast - mBodies._Mypair._Myval2._Myfirst}, active={mActiveBodies._Mypair._Myval2._Mylast - mActiveBodies._Mypair._Myval2._Myfirst}</DisplayString>
78
- </Type>
79
- <Type Name="JPH::StaticArray&lt;*&gt;">
80
- <DisplayString>size={mSize}</DisplayString>
81
- <Expand>
82
- <Item Name="[size]" ExcludeView="simple">mSize</Item>
83
- <ArrayItems>
84
- <Size>mSize</Size>
85
- <ValuePointer>(value_type *)mElements</ValuePointer>
86
- </ArrayItems>
87
- </Expand>
88
- </Type>
89
- <Type Name="JPH::Array&lt;*&gt;">
90
- <DisplayString>size={mSize}</DisplayString>
91
- <Expand>
92
- <Item Name="[size]" ExcludeView="simple">mSize</Item>
93
- <Item Name="[capacity]" ExcludeView="simple">mCapacity</Item>
94
- <ArrayItems>
95
- <Size>mSize</Size>
96
- <ValuePointer>mElements</ValuePointer>
97
- </ArrayItems>
98
- </Expand>
99
- </Type>
100
- <Type Name="JPH::HashTable&lt;*&gt;">
101
- <DisplayString>size={mSize}</DisplayString>
102
- <Expand>
103
- <Item Name="[size]" ExcludeView="simple">mSize</Item>
104
- <Item Name="[bucket_count]" ExcludeView="simple">mMaxSize</Item>
105
- <IndexListItems Condition="mData != nullptr">
106
- <Size>mMaxSize</Size>
107
- <ValueNode Condition="mControl[$i] &amp; 0x80">mData[$i]</ValueNode>
108
- <ValueNode Condition="mControl[$i] == 0">"--Empty--"</ValueNode>
109
- <ValueNode Condition="mControl[$i] == 0x7f">"--Deleted--"</ValueNode>
110
- </IndexListItems>
111
- </Expand>
112
- </Type>
113
- <Type Name="JPH::StridedPtr&lt;*&gt;">
114
- <DisplayString>{(value_type *)mPtr}, stride={mStride}</DisplayString>
115
- </Type>
116
- </AutoVisualizer>
@@ -1,99 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2024 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #pragma once
6
-
7
- JPH_NAMESPACE_BEGIN
8
-
9
- /// A vector consisting of 16 bytes
10
- class [[nodiscard]] alignas(JPH_VECTOR_ALIGNMENT) BVec16
11
- {
12
- public:
13
- JPH_OVERRIDE_NEW_DELETE
14
-
15
- // Underlying vector type
16
- #if defined(JPH_USE_SSE)
17
- using Type = __m128i;
18
- #elif defined(JPH_USE_NEON)
19
- using Type = uint8x16_t;
20
- #else
21
- using Type = struct { uint64 mData[2]; };
22
- #endif
23
-
24
- /// Constructor
25
- BVec16() = default; ///< Intentionally not initialized for performance reasons
26
- BVec16(const BVec16 &inRHS) = default;
27
- BVec16 & operator = (const BVec16 &inRHS) = default;
28
- JPH_INLINE BVec16(Type inRHS) : mValue(inRHS) { }
29
-
30
- /// Create a vector from 16 bytes
31
- JPH_INLINE BVec16(uint8 inB0, uint8 inB1, uint8 inB2, uint8 inB3, uint8 inB4, uint8 inB5, uint8 inB6, uint8 inB7, uint8 inB8, uint8 inB9, uint8 inB10, uint8 inB11, uint8 inB12, uint8 inB13, uint8 inB14, uint8 inB15);
32
-
33
- /// Create a vector from two uint64's
34
- JPH_INLINE BVec16(uint64 inV0, uint64 inV1);
35
-
36
- /// Comparison
37
- JPH_INLINE bool operator == (BVec16Arg inV2) const;
38
- JPH_INLINE bool operator != (BVec16Arg inV2) const { return !(*this == inV2); }
39
-
40
- /// Vector with all zeros
41
- static JPH_INLINE BVec16 sZero();
42
-
43
- /// Replicate int inV across all components
44
- static JPH_INLINE BVec16 sReplicate(uint8 inV);
45
-
46
- /// Load 16 bytes from memory
47
- static JPH_INLINE BVec16 sLoadByte16(const uint8 *inV);
48
-
49
- /// Equals (component wise), highest bit of each component that is set is considered true
50
- static JPH_INLINE BVec16 sEquals(BVec16Arg inV1, BVec16Arg inV2);
51
-
52
- /// Logical or (component wise)
53
- static JPH_INLINE BVec16 sOr(BVec16Arg inV1, BVec16Arg inV2);
54
-
55
- /// Logical xor (component wise)
56
- static JPH_INLINE BVec16 sXor(BVec16Arg inV1, BVec16Arg inV2);
57
-
58
- /// Logical and (component wise)
59
- static JPH_INLINE BVec16 sAnd(BVec16Arg inV1, BVec16Arg inV2);
60
-
61
- /// Logical not (component wise)
62
- static JPH_INLINE BVec16 sNot(BVec16Arg inV1);
63
-
64
- /// Get component by index
65
- JPH_INLINE uint8 operator [] (uint inCoordinate) const { JPH_ASSERT(inCoordinate < 16); return mU8[inCoordinate]; }
66
- JPH_INLINE uint8 & operator [] (uint inCoordinate) { JPH_ASSERT(inCoordinate < 16); return mU8[inCoordinate]; }
67
-
68
- /// Test if any of the components are true (true is when highest bit of component is set)
69
- JPH_INLINE bool TestAnyTrue() const;
70
-
71
- /// Test if all components are true (true is when highest bit of component is set)
72
- JPH_INLINE bool TestAllTrue() const;
73
-
74
- /// Store if mU8[0] is true in bit 0, mU8[1] in bit 1, etc. (true is when highest bit of component is set)
75
- JPH_INLINE int GetTrues() const;
76
-
77
- /// To String
78
- friend ostream & operator << (ostream &inStream, BVec16Arg inV)
79
- {
80
- inStream << uint(inV.mU8[0]) << ", " << uint(inV.mU8[1]) << ", " << uint(inV.mU8[2]) << ", " << uint(inV.mU8[3]) << ", "
81
- << uint(inV.mU8[4]) << ", " << uint(inV.mU8[5]) << ", " << uint(inV.mU8[6]) << ", " << uint(inV.mU8[7]) << ", "
82
- << uint(inV.mU8[8]) << ", " << uint(inV.mU8[9]) << ", " << uint(inV.mU8[10]) << ", " << uint(inV.mU8[11]) << ", "
83
- << uint(inV.mU8[12]) << ", " << uint(inV.mU8[13]) << ", " << uint(inV.mU8[14]) << ", " << uint(inV.mU8[15]);
84
- return inStream;
85
- }
86
-
87
- union
88
- {
89
- Type mValue;
90
- uint8 mU8[16];
91
- uint64 mU64[2];
92
- };
93
- };
94
-
95
- static_assert(std::is_trivial<BVec16>(), "Is supposed to be a trivial type!");
96
-
97
- JPH_NAMESPACE_END
98
-
99
- #include "BVec16.inl"
@@ -1,177 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2024 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- JPH_NAMESPACE_BEGIN
6
-
7
- BVec16::BVec16(uint8 inB0, uint8 inB1, uint8 inB2, uint8 inB3, uint8 inB4, uint8 inB5, uint8 inB6, uint8 inB7, uint8 inB8, uint8 inB9, uint8 inB10, uint8 inB11, uint8 inB12, uint8 inB13, uint8 inB14, uint8 inB15)
8
- {
9
- #if defined(JPH_USE_SSE)
10
- mValue = _mm_set_epi8(char(inB15), char(inB14), char(inB13), char(inB12), char(inB11), char(inB10), char(inB9), char(inB8), char(inB7), char(inB6), char(inB5), char(inB4), char(inB3), char(inB2), char(inB1), char(inB0));
11
- #elif defined(JPH_USE_NEON)
12
- uint8x8_t v1 = vcreate_u8(uint64(inB0) | (uint64(inB1) << 8) | (uint64(inB2) << 16) | (uint64(inB3) << 24) | (uint64(inB4) << 32) | (uint64(inB5) << 40) | (uint64(inB6) << 48) | (uint64(inB7) << 56));
13
- uint8x8_t v2 = vcreate_u8(uint64(inB8) | (uint64(inB9) << 8) | (uint64(inB10) << 16) | (uint64(inB11) << 24) | (uint64(inB12) << 32) | (uint64(inB13) << 40) | (uint64(inB14) << 48) | (uint64(inB15) << 56));
14
- mValue = vcombine_u8(v1, v2);
15
- #else
16
- mU8[0] = inB0;
17
- mU8[1] = inB1;
18
- mU8[2] = inB2;
19
- mU8[3] = inB3;
20
- mU8[4] = inB4;
21
- mU8[5] = inB5;
22
- mU8[6] = inB6;
23
- mU8[7] = inB7;
24
- mU8[8] = inB8;
25
- mU8[9] = inB9;
26
- mU8[10] = inB10;
27
- mU8[11] = inB11;
28
- mU8[12] = inB12;
29
- mU8[13] = inB13;
30
- mU8[14] = inB14;
31
- mU8[15] = inB15;
32
- #endif
33
- }
34
-
35
- BVec16::BVec16(uint64 inV0, uint64 inV1)
36
- {
37
- mU64[0] = inV0;
38
- mU64[1] = inV1;
39
- }
40
-
41
- bool BVec16::operator == (BVec16Arg inV2) const
42
- {
43
- return sEquals(*this, inV2).TestAllTrue();
44
- }
45
-
46
- BVec16 BVec16::sZero()
47
- {
48
- #if defined(JPH_USE_SSE)
49
- return _mm_setzero_si128();
50
- #elif defined(JPH_USE_NEON)
51
- return vdupq_n_u8(0);
52
- #else
53
- return BVec16(0, 0);
54
- #endif
55
- }
56
-
57
- BVec16 BVec16::sReplicate(uint8 inV)
58
- {
59
- #if defined(JPH_USE_SSE)
60
- return _mm_set1_epi8(char(inV));
61
- #elif defined(JPH_USE_NEON)
62
- return vdupq_n_u8(inV);
63
- #else
64
- uint64 v(inV);
65
- v |= v << 8;
66
- v |= v << 16;
67
- v |= v << 32;
68
- return BVec16(v, v);
69
- #endif
70
- }
71
-
72
- BVec16 BVec16::sLoadByte16(const uint8 *inV)
73
- {
74
- #if defined(JPH_USE_SSE)
75
- return _mm_loadu_si128(reinterpret_cast<const __m128i *>(inV));
76
- #elif defined(JPH_USE_NEON)
77
- return vld1q_u8(inV);
78
- #else
79
- return BVec16(inV[0], inV[1], inV[2], inV[3], inV[4], inV[5], inV[6], inV[7], inV[8], inV[9], inV[10], inV[11], inV[12], inV[13], inV[14], inV[15]);
80
- #endif
81
- }
82
-
83
- BVec16 BVec16::sEquals(BVec16Arg inV1, BVec16Arg inV2)
84
- {
85
- #if defined(JPH_USE_SSE)
86
- return _mm_cmpeq_epi8(inV1.mValue, inV2.mValue);
87
- #elif defined(JPH_USE_NEON)
88
- return vceqq_u8(inV1.mValue, inV2.mValue);
89
- #else
90
- auto equals = [](uint64 inV1, uint64 inV2) {
91
- uint64 r = inV1 ^ ~inV2; // Bits that are equal are 1
92
- r &= r << 1; // Combine bit 0 through 1
93
- r &= r << 2; // Combine bit 0 through 3
94
- r &= r << 4; // Combine bit 0 through 7
95
- r &= 0x8080808080808080UL; // Keep only the highest bit of each byte
96
- return r;
97
- };
98
- return BVec16(equals(inV1.mU64[0], inV2.mU64[0]), equals(inV1.mU64[1], inV2.mU64[1]));
99
- #endif
100
- }
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-
102
- BVec16 BVec16::sOr(BVec16Arg inV1, BVec16Arg inV2)
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- {
104
- #if defined(JPH_USE_SSE)
105
- return _mm_or_si128(inV1.mValue, inV2.mValue);
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- #elif defined(JPH_USE_NEON)
107
- return vorrq_u8(inV1.mValue, inV2.mValue);
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- #else
109
- return BVec16(inV1.mU64[0] | inV2.mU64[0], inV1.mU64[1] | inV2.mU64[1]);
110
- #endif
111
- }
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-
113
- BVec16 BVec16::sXor(BVec16Arg inV1, BVec16Arg inV2)
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- {
115
- #if defined(JPH_USE_SSE)
116
- return _mm_xor_si128(inV1.mValue, inV2.mValue);
117
- #elif defined(JPH_USE_NEON)
118
- return veorq_u8(inV1.mValue, inV2.mValue);
119
- #else
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- return BVec16(inV1.mU64[0] ^ inV2.mU64[0], inV1.mU64[1] ^ inV2.mU64[1]);
121
- #endif
122
- }
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-
124
- BVec16 BVec16::sAnd(BVec16Arg inV1, BVec16Arg inV2)
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- {
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- #if defined(JPH_USE_SSE)
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- return _mm_and_si128(inV1.mValue, inV2.mValue);
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- #elif defined(JPH_USE_NEON)
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- return vandq_u8(inV1.mValue, inV2.mValue);
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- #else
131
- return BVec16(inV1.mU64[0] & inV2.mU64[0], inV1.mU64[1] & inV2.mU64[1]);
132
- #endif
133
- }
134
-
135
-
136
- BVec16 BVec16::sNot(BVec16Arg inV1)
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- {
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- #if defined(JPH_USE_SSE)
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- return sXor(inV1, sReplicate(0xff));
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- #elif defined(JPH_USE_NEON)
141
- return vmvnq_u8(inV1.mValue);
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- #else
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- return BVec16(~inV1.mU64[0], ~inV1.mU64[1]);
144
- #endif
145
- }
146
-
147
- int BVec16::GetTrues() const
148
- {
149
- #if defined(JPH_USE_SSE)
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- return _mm_movemask_epi8(mValue);
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- #else
152
- int result = 0;
153
- for (int i = 0; i < 16; ++i)
154
- result |= int(mU8[i] >> 7) << i;
155
- return result;
156
- #endif
157
- }
158
-
159
- bool BVec16::TestAnyTrue() const
160
- {
161
- #if defined(JPH_USE_SSE)
162
- return _mm_movemask_epi8(mValue) != 0;
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- #else
164
- return ((mU64[0] | mU64[1]) & 0x8080808080808080UL) != 0;
165
- #endif
166
- }
167
-
168
- bool BVec16::TestAllTrue() const
169
- {
170
- #if defined(JPH_USE_SSE)
171
- return _mm_movemask_epi8(mValue) == 0b1111111111111111;
172
- #else
173
- return ((mU64[0] & mU64[1]) & 0x8080808080808080UL) == 0x8080808080808080UL;
174
- #endif
175
- }
176
-
177
- JPH_NAMESPACE_END
@@ -1,158 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2022 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #pragma once
6
-
7
- #include <Jolt/Math/MathTypes.h>
8
-
9
- JPH_NAMESPACE_BEGIN
10
-
11
- /// Holds a 4x4 matrix of floats with the last column consisting of doubles
12
- class [[nodiscard]] alignas(max(JPH_VECTOR_ALIGNMENT, JPH_DVECTOR_ALIGNMENT)) DMat44
13
- {
14
- public:
15
- JPH_OVERRIDE_NEW_DELETE
16
-
17
- // Underlying column type
18
- using Type = Vec4::Type;
19
- using DType = DVec3::Type;
20
- using DTypeArg = DVec3::TypeArg;
21
-
22
- // Argument type
23
- using ArgType = DMat44Arg;
24
-
25
- /// Constructor
26
- DMat44() = default; ///< Intentionally not initialized for performance reasons
27
- JPH_INLINE DMat44(Vec4Arg inC1, Vec4Arg inC2, Vec4Arg inC3, DVec3Arg inC4);
28
- DMat44(const DMat44 &inM2) = default;
29
- DMat44 & operator = (const DMat44 &inM2) = default;
30
- JPH_INLINE explicit DMat44(Mat44Arg inM);
31
- JPH_INLINE DMat44(Mat44Arg inRot, DVec3Arg inT);
32
- JPH_INLINE DMat44(Type inC1, Type inC2, Type inC3, DTypeArg inC4);
33
-
34
- /// Zero matrix
35
- static JPH_INLINE DMat44 sZero();
36
-
37
- /// Identity matrix
38
- static JPH_INLINE DMat44 sIdentity();
39
-
40
- /// Rotate from quaternion
41
- static JPH_INLINE DMat44 sRotation(QuatArg inQuat) { return DMat44(Mat44::sRotation(inQuat), DVec3::sZero()); }
42
-
43
- /// Get matrix that translates
44
- static JPH_INLINE DMat44 sTranslation(DVec3Arg inV) { return DMat44(Vec4(1, 0, 0, 0), Vec4(0, 1, 0, 0), Vec4(0, 0, 1, 0), inV); }
45
-
46
- /// Get matrix that rotates and translates
47
- static JPH_INLINE DMat44 sRotationTranslation(QuatArg inR, DVec3Arg inT) { return DMat44(Mat44::sRotation(inR), inT); }
48
-
49
- /// Get inverse matrix of sRotationTranslation
50
- static JPH_INLINE DMat44 sInverseRotationTranslation(QuatArg inR, DVec3Arg inT);
51
-
52
- /// Get matrix that scales (produces a matrix with (inV, 1) on its diagonal)
53
- static JPH_INLINE DMat44 sScale(Vec3Arg inV) { return DMat44(Mat44::sScale(inV), DVec3::sZero()); }
54
-
55
- /// Convert to Mat44 rounding to nearest
56
- JPH_INLINE Mat44 ToMat44() const { return Mat44(mCol[0], mCol[1], mCol[2], Vec3(mCol3)); }
57
-
58
- /// Comparison
59
- JPH_INLINE bool operator == (DMat44Arg inM2) const;
60
- JPH_INLINE bool operator != (DMat44Arg inM2) const { return !(*this == inM2); }
61
-
62
- /// Test if two matrices are close
63
- JPH_INLINE bool IsClose(DMat44Arg inM2, float inMaxDistSq = 1.0e-12f) const;
64
-
65
- /// Multiply matrix by matrix
66
- JPH_INLINE DMat44 operator * (Mat44Arg inM) const;
67
-
68
- /// Multiply matrix by matrix
69
- JPH_INLINE DMat44 operator * (DMat44Arg inM) const;
70
-
71
- /// Multiply vector by matrix
72
- JPH_INLINE DVec3 operator * (Vec3Arg inV) const;
73
-
74
- /// Multiply vector by matrix
75
- JPH_INLINE DVec3 operator * (DVec3Arg inV) const;
76
-
77
- /// Multiply vector by only 3x3 part of the matrix
78
- JPH_INLINE Vec3 Multiply3x3(Vec3Arg inV) const { return GetRotation().Multiply3x3(inV); }
79
-
80
- /// Multiply vector by only 3x3 part of the matrix
81
- JPH_INLINE DVec3 Multiply3x3(DVec3Arg inV) const;
82
-
83
- /// Multiply vector by only 3x3 part of the transpose of the matrix (\f$result = this^T \: inV\f$)
84
- JPH_INLINE Vec3 Multiply3x3Transposed(Vec3Arg inV) const { return GetRotation().Multiply3x3Transposed(inV); }
85
-
86
- /// Scale a matrix: result = this * Mat44::sScale(inScale)
87
- JPH_INLINE DMat44 PreScaled(Vec3Arg inScale) const;
88
-
89
- /// Scale a matrix: result = Mat44::sScale(inScale) * this
90
- JPH_INLINE DMat44 PostScaled(Vec3Arg inScale) const;
91
-
92
- /// Pre multiply by translation matrix: result = this * Mat44::sTranslation(inTranslation)
93
- JPH_INLINE DMat44 PreTranslated(Vec3Arg inTranslation) const;
94
-
95
- /// Pre multiply by translation matrix: result = this * Mat44::sTranslation(inTranslation)
96
- JPH_INLINE DMat44 PreTranslated(DVec3Arg inTranslation) const;
97
-
98
- /// Post multiply by translation matrix: result = Mat44::sTranslation(inTranslation) * this (i.e. add inTranslation to the 4-th column)
99
- JPH_INLINE DMat44 PostTranslated(Vec3Arg inTranslation) const;
100
-
101
- /// Post multiply by translation matrix: result = Mat44::sTranslation(inTranslation) * this (i.e. add inTranslation to the 4-th column)
102
- JPH_INLINE DMat44 PostTranslated(DVec3Arg inTranslation) const;
103
-
104
- /// Access to the columns
105
- JPH_INLINE Vec3 GetAxisX() const { return Vec3(mCol[0]); }
106
- JPH_INLINE void SetAxisX(Vec3Arg inV) { mCol[0] = Vec4(inV, 0.0f); }
107
- JPH_INLINE Vec3 GetAxisY() const { return Vec3(mCol[1]); }
108
- JPH_INLINE void SetAxisY(Vec3Arg inV) { mCol[1] = Vec4(inV, 0.0f); }
109
- JPH_INLINE Vec3 GetAxisZ() const { return Vec3(mCol[2]); }
110
- JPH_INLINE void SetAxisZ(Vec3Arg inV) { mCol[2] = Vec4(inV, 0.0f); }
111
- JPH_INLINE DVec3 GetTranslation() const { return mCol3; }
112
- JPH_INLINE void SetTranslation(DVec3Arg inV) { mCol3 = inV; }
113
- JPH_INLINE Vec3 GetColumn3(uint inCol) const { JPH_ASSERT(inCol < 3); return Vec3(mCol[inCol]); }
114
- JPH_INLINE void SetColumn3(uint inCol, Vec3Arg inV) { JPH_ASSERT(inCol < 3); mCol[inCol] = Vec4(inV, 0.0f); }
115
- JPH_INLINE Vec4 GetColumn4(uint inCol) const { JPH_ASSERT(inCol < 3); return mCol[inCol]; }
116
- JPH_INLINE void SetColumn4(uint inCol, Vec4Arg inV) { JPH_ASSERT(inCol < 3); mCol[inCol] = inV; }
117
-
118
- /// Transpose 3x3 subpart of matrix
119
- JPH_INLINE Mat44 Transposed3x3() const { return GetRotation().Transposed3x3(); }
120
-
121
- /// Inverse 4x4 matrix
122
- JPH_INLINE DMat44 Inversed() const;
123
-
124
- /// Inverse 4x4 matrix when it only contains rotation and translation
125
- JPH_INLINE DMat44 InversedRotationTranslation() const;
126
-
127
- /// Get rotation part only (note: retains the first 3 values from the bottom row)
128
- JPH_INLINE Mat44 GetRotation() const { return Mat44(mCol[0], mCol[1], mCol[2], Vec4(0, 0, 0, 1)); }
129
-
130
- /// Updates the rotation part of this matrix (the first 3 columns)
131
- JPH_INLINE void SetRotation(Mat44Arg inRotation);
132
-
133
- /// Convert to quaternion
134
- JPH_INLINE Quat GetQuaternion() const { return GetRotation().GetQuaternion(); }
135
-
136
- /// Get matrix that transforms a direction with the same transform as this matrix (length is not preserved)
137
- JPH_INLINE Mat44 GetDirectionPreservingMatrix() const { return GetRotation().Inversed3x3().Transposed3x3(); }
138
-
139
- /// Works identical to Mat44::Decompose
140
- JPH_INLINE DMat44 Decompose(Vec3 &outScale) const { return DMat44(GetRotation().Decompose(outScale), mCol3); }
141
-
142
- /// To String
143
- friend ostream & operator << (ostream &inStream, DMat44Arg inM)
144
- {
145
- inStream << inM.mCol[0] << ", " << inM.mCol[1] << ", " << inM.mCol[2] << ", " << inM.mCol3;
146
- return inStream;
147
- }
148
-
149
- private:
150
- Vec4 mCol[3]; ///< Rotation columns
151
- DVec3 mCol3; ///< Translation column, 4th element is assumed to be 1
152
- };
153
-
154
- static_assert(std::is_trivial<DMat44>(), "Is supposed to be a trivial type!");
155
-
156
- JPH_NAMESPACE_END
157
-
158
- #include "DMat44.inl"