@bloomengine/engine 0.4.0 → 0.4.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +4 -11
- package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/build.gradle +0 -51
- package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/AndroidManifest.xml +0 -20
- package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/cpp/CMakeLists.txt +0 -20
- package/native/third_party/JoltPhysics/Build/Android/UnitTests/build.gradle +0 -51
- package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/AndroidManifest.xml +0 -20
- package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/cpp/CMakeLists.txt +0 -20
- package/native/third_party/JoltPhysics/Build/Android/build.gradle +0 -17
- package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.jar +0 -0
- package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.properties +0 -5
- package/native/third_party/JoltPhysics/Build/Android/gradle.properties +0 -21
- package/native/third_party/JoltPhysics/Build/Android/gradlew +0 -185
- package/native/third_party/JoltPhysics/Build/Android/gradlew.bat +0 -89
- package/native/third_party/JoltPhysics/Build/Android/settings.gradle +0 -10
- package/native/third_party/JoltPhysics/Build/CMakeLists.txt +0 -449
- package/native/third_party/JoltPhysics/Build/README.md +0 -250
- package/native/third_party/JoltPhysics/Build/cmake_linux_clang_gcc.sh +0 -28
- package/native/third_party/JoltPhysics/Build/cmake_linux_emscripten.sh +0 -19
- package/native/third_party/JoltPhysics/Build/cmake_linux_mingw.sh +0 -19
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_32bit.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm_32bit.bat +0 -4
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_cross_platform_deterministic.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_double.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_no_object_stream.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_cross_platform_deterministic.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_double.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp.bat +0 -5
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp_arm.bat +0 -5
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_cross_platform_deterministic.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_double.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_cross_platform_deterministic.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_double.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_windows_mingw.sh +0 -19
- package/native/third_party/JoltPhysics/Build/cmake_xcode_ios.sh +0 -4
- package/native/third_party/JoltPhysics/Build/cmake_xcode_macos.sh +0 -4
- package/native/third_party/JoltPhysics/Build/iOS/JoltViewerInfo.plist +0 -34
- package/native/third_party/JoltPhysics/Build/iOS/SamplesInfo.plist +0 -34
- package/native/third_party/JoltPhysics/Build/iOS/UnitTestsInfo.plist +0 -34
- package/native/third_party/JoltPhysics/Build/macOS/icon.icns +0 -0
- package/native/third_party/JoltPhysics/Build/macos_install_vulkan_sdk.sh +0 -13
- package/native/third_party/JoltPhysics/Build/ubuntu24_install_vulkan_sdk.sh +0 -4
- package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.cpp +0 -242
- package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.h +0 -121
- package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeToBuffer.h +0 -296
- package/native/third_party/JoltPhysics/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h +0 -323
- package/native/third_party/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h +0 -555
- package/native/third_party/JoltPhysics/Jolt/ConfigurationString.h +0 -112
- package/native/third_party/JoltPhysics/Jolt/Core/ARMNeon.h +0 -94
- package/native/third_party/JoltPhysics/Jolt/Core/Array.h +0 -713
- package/native/third_party/JoltPhysics/Jolt/Core/Atomics.h +0 -44
- package/native/third_party/JoltPhysics/Jolt/Core/BinaryHeap.h +0 -96
- package/native/third_party/JoltPhysics/Jolt/Core/ByteBuffer.h +0 -74
- package/native/third_party/JoltPhysics/Jolt/Core/Color.cpp +0 -38
- package/native/third_party/JoltPhysics/Jolt/Core/Color.h +0 -98
- package/native/third_party/JoltPhysics/Jolt/Core/Core.h +0 -652
- package/native/third_party/JoltPhysics/Jolt/Core/FPControlWord.h +0 -143
- package/native/third_party/JoltPhysics/Jolt/Core/FPException.h +0 -96
- package/native/third_party/JoltPhysics/Jolt/Core/FPFlushDenormals.h +0 -43
- package/native/third_party/JoltPhysics/Jolt/Core/Factory.cpp +0 -92
- package/native/third_party/JoltPhysics/Jolt/Core/Factory.h +0 -54
- package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.h +0 -122
- package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.inl +0 -215
- package/native/third_party/JoltPhysics/Jolt/Core/HashCombine.h +0 -234
- package/native/third_party/JoltPhysics/Jolt/Core/HashTable.h +0 -876
- package/native/third_party/JoltPhysics/Jolt/Core/InsertionSort.h +0 -58
- package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.cpp +0 -27
- package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.h +0 -38
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.h +0 -311
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.inl +0 -56
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.cpp +0 -65
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.h +0 -62
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.cpp +0 -364
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.h +0 -101
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.cpp +0 -230
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.h +0 -85
- package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.cpp +0 -51
- package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.h +0 -67
- package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.h +0 -182
- package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.inl +0 -351
- package/native/third_party/JoltPhysics/Jolt/Core/Memory.cpp +0 -85
- package/native/third_party/JoltPhysics/Jolt/Core/Memory.h +0 -85
- package/native/third_party/JoltPhysics/Jolt/Core/Mutex.h +0 -223
- package/native/third_party/JoltPhysics/Jolt/Core/MutexArray.h +0 -98
- package/native/third_party/JoltPhysics/Jolt/Core/NonCopyable.h +0 -18
- package/native/third_party/JoltPhysics/Jolt/Core/Profiler.cpp +0 -677
- package/native/third_party/JoltPhysics/Jolt/Core/Profiler.h +0 -301
- package/native/third_party/JoltPhysics/Jolt/Core/Profiler.inl +0 -90
- package/native/third_party/JoltPhysics/Jolt/Core/QuickSort.h +0 -137
- package/native/third_party/JoltPhysics/Jolt/Core/RTTI.cpp +0 -149
- package/native/third_party/JoltPhysics/Jolt/Core/RTTI.h +0 -436
- package/native/third_party/JoltPhysics/Jolt/Core/Reference.h +0 -244
- package/native/third_party/JoltPhysics/Jolt/Core/Result.h +0 -174
- package/native/third_party/JoltPhysics/Jolt/Core/STLAlignedAllocator.h +0 -72
- package/native/third_party/JoltPhysics/Jolt/Core/STLAllocator.h +0 -127
- package/native/third_party/JoltPhysics/Jolt/Core/STLLocalAllocator.h +0 -170
- package/native/third_party/JoltPhysics/Jolt/Core/STLTempAllocator.h +0 -80
- package/native/third_party/JoltPhysics/Jolt/Core/ScopeExit.h +0 -49
- package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.cpp +0 -135
- package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.h +0 -68
- package/native/third_party/JoltPhysics/Jolt/Core/StaticArray.h +0 -329
- package/native/third_party/JoltPhysics/Jolt/Core/StreamIn.h +0 -120
- package/native/third_party/JoltPhysics/Jolt/Core/StreamOut.h +0 -97
- package/native/third_party/JoltPhysics/Jolt/Core/StreamUtils.h +0 -168
- package/native/third_party/JoltPhysics/Jolt/Core/StreamWrapper.h +0 -53
- package/native/third_party/JoltPhysics/Jolt/Core/StridedPtr.h +0 -63
- package/native/third_party/JoltPhysics/Jolt/Core/StringTools.cpp +0 -101
- package/native/third_party/JoltPhysics/Jolt/Core/StringTools.h +0 -38
- package/native/third_party/JoltPhysics/Jolt/Core/TempAllocator.h +0 -209
- package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.cpp +0 -37
- package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.h +0 -58
- package/native/third_party/JoltPhysics/Jolt/Core/UnorderedMap.h +0 -80
- package/native/third_party/JoltPhysics/Jolt/Core/UnorderedSet.h +0 -32
- package/native/third_party/JoltPhysics/Jolt/Geometry/AABox.h +0 -313
- package/native/third_party/JoltPhysics/Jolt/Geometry/AABox4.h +0 -224
- package/native/third_party/JoltPhysics/Jolt/Geometry/ClipPoly.h +0 -200
- package/native/third_party/JoltPhysics/Jolt/Geometry/ClosestPoint.h +0 -498
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp +0 -1467
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.h +0 -276
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.cpp +0 -335
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.h +0 -105
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexSupport.h +0 -188
- package/native/third_party/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h +0 -845
- package/native/third_party/JoltPhysics/Jolt/Geometry/EPAPenetrationDepth.h +0 -557
- package/native/third_party/JoltPhysics/Jolt/Geometry/Ellipse.h +0 -77
- package/native/third_party/JoltPhysics/Jolt/Geometry/GJKClosestPoint.h +0 -945
- package/native/third_party/JoltPhysics/Jolt/Geometry/IndexedTriangle.h +0 -130
- package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.cpp +0 -222
- package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.h +0 -19
- package/native/third_party/JoltPhysics/Jolt/Geometry/MortonCode.h +0 -40
- package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.cpp +0 -178
- package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.h +0 -39
- package/native/third_party/JoltPhysics/Jolt/Geometry/Plane.h +0 -104
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayAABox.h +0 -241
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayCapsule.h +0 -37
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayCylinder.h +0 -101
- package/native/third_party/JoltPhysics/Jolt/Geometry/RaySphere.h +0 -96
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayTriangle.h +0 -158
- package/native/third_party/JoltPhysics/Jolt/Geometry/Sphere.h +0 -72
- package/native/third_party/JoltPhysics/Jolt/Geometry/Triangle.h +0 -34
- package/native/third_party/JoltPhysics/Jolt/Jolt.cmake +0 -703
- package/native/third_party/JoltPhysics/Jolt/Jolt.h +0 -16
- package/native/third_party/JoltPhysics/Jolt/Jolt.natvis +0 -116
- package/native/third_party/JoltPhysics/Jolt/Math/BVec16.h +0 -99
- package/native/third_party/JoltPhysics/Jolt/Math/BVec16.inl +0 -177
- package/native/third_party/JoltPhysics/Jolt/Math/DMat44.h +0 -158
- package/native/third_party/JoltPhysics/Jolt/Math/DMat44.inl +0 -310
- package/native/third_party/JoltPhysics/Jolt/Math/DVec3.h +0 -291
- package/native/third_party/JoltPhysics/Jolt/Math/DVec3.inl +0 -941
- package/native/third_party/JoltPhysics/Jolt/Math/Double3.h +0 -48
- package/native/third_party/JoltPhysics/Jolt/Math/DynMatrix.h +0 -31
- package/native/third_party/JoltPhysics/Jolt/Math/EigenValueSymmetric.h +0 -177
- package/native/third_party/JoltPhysics/Jolt/Math/FindRoot.h +0 -42
- package/native/third_party/JoltPhysics/Jolt/Math/Float2.h +0 -36
- package/native/third_party/JoltPhysics/Jolt/Math/Float3.h +0 -50
- package/native/third_party/JoltPhysics/Jolt/Math/Float4.h +0 -44
- package/native/third_party/JoltPhysics/Jolt/Math/GaussianElimination.h +0 -102
- package/native/third_party/JoltPhysics/Jolt/Math/HalfFloat.h +0 -208
- package/native/third_party/JoltPhysics/Jolt/Math/Mat44.h +0 -243
- package/native/third_party/JoltPhysics/Jolt/Math/Mat44.inl +0 -952
- package/native/third_party/JoltPhysics/Jolt/Math/Math.h +0 -208
- package/native/third_party/JoltPhysics/Jolt/Math/MathTypes.h +0 -32
- package/native/third_party/JoltPhysics/Jolt/Math/Matrix.h +0 -259
- package/native/third_party/JoltPhysics/Jolt/Math/Quat.h +0 -268
- package/native/third_party/JoltPhysics/Jolt/Math/Quat.inl +0 -406
- package/native/third_party/JoltPhysics/Jolt/Math/Real.h +0 -44
- package/native/third_party/JoltPhysics/Jolt/Math/Swizzle.h +0 -19
- package/native/third_party/JoltPhysics/Jolt/Math/Trigonometry.h +0 -79
- package/native/third_party/JoltPhysics/Jolt/Math/UVec4.h +0 -232
- package/native/third_party/JoltPhysics/Jolt/Math/UVec4.inl +0 -636
- package/native/third_party/JoltPhysics/Jolt/Math/Vec3.cpp +0 -71
- package/native/third_party/JoltPhysics/Jolt/Math/Vec3.h +0 -308
- package/native/third_party/JoltPhysics/Jolt/Math/Vec3.inl +0 -942
- package/native/third_party/JoltPhysics/Jolt/Math/Vec4.h +0 -320
- package/native/third_party/JoltPhysics/Jolt/Math/Vec4.inl +0 -1152
- package/native/third_party/JoltPhysics/Jolt/Math/Vector.h +0 -211
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/GetPrimitiveTypeOfType.h +0 -54
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.cpp +0 -38
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.h +0 -337
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.cpp +0 -252
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.h +0 -57
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.cpp +0 -165
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.h +0 -57
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.cpp +0 -635
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.h +0 -148
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.cpp +0 -166
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.h +0 -101
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.cpp +0 -418
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.h +0 -55
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.cpp +0 -255
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.h +0 -62
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTypes.h +0 -26
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttribute.h +0 -111
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeEnum.h +0 -67
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeTyped.h +0 -60
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.cpp +0 -15
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.h +0 -170
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.cpp +0 -70
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.h +0 -45
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/AllowedDOFs.h +0 -68
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.cpp +0 -426
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.h +0 -452
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.inl +0 -197
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyAccess.h +0 -68
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyActivationListener.h +0 -28
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.cpp +0 -234
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.h +0 -124
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyFilter.h +0 -130
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyID.h +0 -101
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp +0 -1099
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.h +0 -324
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLock.h +0 -111
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockInterface.h +0 -134
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockMulti.h +0 -120
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.cpp +0 -1220
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.h +0 -403
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyPair.h +0 -36
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyType.h +0 -19
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.cpp +0 -185
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.h +0 -58
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.cpp +0 -92
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.h +0 -308
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.inl +0 -178
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionQuality.h +0 -31
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionType.h +0 -17
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.cpp +0 -354
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.h +0 -159
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.cpp +0 -59
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.h +0 -157
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterID.h +0 -98
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.cpp +0 -1933
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.h +0 -752
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/AABoxCast.h +0 -20
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdgeMode.h +0 -17
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdges.h +0 -114
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BackFaceMode.h +0 -16
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.cpp +0 -16
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.h +0 -109
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.cpp +0 -313
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.h +0 -38
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayer.h +0 -148
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayerInterfaceMask.h +0 -92
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayerInterfaceTable.h +0 -64
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.cpp +0 -629
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.h +0 -108
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuery.h +0 -56
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/ObjectVsBroadPhaseLayerFilterMask.h +0 -35
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/ObjectVsBroadPhaseLayerFilterTable.h +0 -66
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/QuadTree.cpp +0 -1768
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/QuadTree.h +0 -389
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastConvexVsTriangles.cpp +0 -107
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastConvexVsTriangles.h +0 -46
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastResult.h +0 -37
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- package/native/third_party/JoltPhysics/README.md +0 -173
- package/native/third_party/bloom_jolt/CMakeLists.txt +0 -87
- package/native/third_party/bloom_jolt/include/bloom_jolt.h +0 -519
- package/native/third_party/bloom_jolt/src/bloom_jolt.cpp +0 -1780
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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
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// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
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// SPDX-License-Identifier: MIT
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#include <Jolt/Jolt.h>
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#include <Jolt/Physics/Collision/Shape/TaperedCapsuleShape.h>
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#include <Jolt/Physics/Collision/Shape/SphereShape.h>
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#include <Jolt/Physics/Collision/Shape/RotatedTranslatedShape.h>
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#include <Jolt/Physics/Collision/Shape/ScaleHelpers.h>
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#include <Jolt/Physics/Collision/TransformedShape.h>
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#include <Jolt/Physics/Collision/CollideSoftBodyVertexIterator.h>
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#include <Jolt/Geometry/RayCapsule.h>
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#include <Jolt/ObjectStream/TypeDeclarations.h>
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#include <Jolt/Core/StreamIn.h>
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#include <Jolt/Core/StreamOut.h>
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#ifdef JPH_DEBUG_RENDERER
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#include <Jolt/Renderer/DebugRenderer.h>
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#endif // JPH_DEBUG_RENDERER
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JPH_NAMESPACE_BEGIN
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JPH_IMPLEMENT_SERIALIZABLE_VIRTUAL(TaperedCapsuleShapeSettings)
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{
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JPH_ADD_BASE_CLASS(TaperedCapsuleShapeSettings, ConvexShapeSettings)
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JPH_ADD_ATTRIBUTE(TaperedCapsuleShapeSettings, mHalfHeightOfTaperedCylinder)
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JPH_ADD_ATTRIBUTE(TaperedCapsuleShapeSettings, mTopRadius)
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JPH_ADD_ATTRIBUTE(TaperedCapsuleShapeSettings, mBottomRadius)
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}
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bool TaperedCapsuleShapeSettings::IsSphere() const
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{
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return max(mTopRadius, mBottomRadius) >= 2.0f * mHalfHeightOfTaperedCylinder + min(mTopRadius, mBottomRadius);
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}
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ShapeSettings::ShapeResult TaperedCapsuleShapeSettings::Create() const
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{
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if (mCachedResult.IsEmpty())
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{
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Ref<Shape> shape;
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if (IsValid() && IsSphere())
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{
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// Determine sphere center and radius
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float radius, center;
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if (mTopRadius > mBottomRadius)
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{
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radius = mTopRadius;
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center = mHalfHeightOfTaperedCylinder;
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}
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else
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{
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radius = mBottomRadius;
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center = -mHalfHeightOfTaperedCylinder;
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}
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// Create sphere
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shape = new SphereShape(radius, mMaterial);
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// Offset sphere if needed
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if (abs(center) > 1.0e-6f)
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{
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RotatedTranslatedShapeSettings rot_trans(Vec3(0, center, 0), Quat::sIdentity(), shape);
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mCachedResult = rot_trans.Create();
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}
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else
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mCachedResult.Set(shape);
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}
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else
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{
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// Normal tapered capsule shape
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shape = new TaperedCapsuleShape(*this, mCachedResult);
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}
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}
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return mCachedResult;
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}
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TaperedCapsuleShapeSettings::TaperedCapsuleShapeSettings(float inHalfHeightOfTaperedCylinder, float inTopRadius, float inBottomRadius, const PhysicsMaterial *inMaterial) :
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ConvexShapeSettings(inMaterial),
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mHalfHeightOfTaperedCylinder(inHalfHeightOfTaperedCylinder),
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mTopRadius(inTopRadius),
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mBottomRadius(inBottomRadius)
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{
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}
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TaperedCapsuleShape::TaperedCapsuleShape(const TaperedCapsuleShapeSettings &inSettings, ShapeResult &outResult) :
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ConvexShape(EShapeSubType::TaperedCapsule, inSettings, outResult),
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mTopRadius(inSettings.mTopRadius),
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mBottomRadius(inSettings.mBottomRadius)
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{
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if (mTopRadius <= 0.0f)
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{
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outResult.SetError("Invalid top radius");
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return;
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}
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if (mBottomRadius <= 0.0f)
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{
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outResult.SetError("Invalid bottom radius");
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return;
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}
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if (inSettings.mHalfHeightOfTaperedCylinder <= 0.0f)
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{
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outResult.SetError("Invalid height");
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return;
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}
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// If this goes off one of the sphere ends falls totally inside the other and you should use a sphere instead
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if (inSettings.IsSphere())
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{
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outResult.SetError("One sphere embedded in other sphere, please use sphere shape instead");
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return;
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}
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// Approximation: The center of mass is exactly half way between the top and bottom cap of the tapered capsule
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mTopCenter = inSettings.mHalfHeightOfTaperedCylinder + 0.5f * (mBottomRadius - mTopRadius);
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mBottomCenter = -inSettings.mHalfHeightOfTaperedCylinder + 0.5f * (mBottomRadius - mTopRadius);
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// Calculate center of mass
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mCenterOfMass = Vec3(0, inSettings.mHalfHeightOfTaperedCylinder - mTopCenter, 0);
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// Calculate convex radius
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mConvexRadius = min(mTopRadius, mBottomRadius);
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JPH_ASSERT(mConvexRadius > 0.0f);
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// Calculate the sin and tan of the angle that the cone surface makes with the Y axis
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// See: TaperedCapsuleShape.gliffy
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mSinAlpha = (mBottomRadius - mTopRadius) / (mTopCenter - mBottomCenter);
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JPH_ASSERT(mSinAlpha >= -1.0f && mSinAlpha <= 1.0f);
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mTanAlpha = Tan(ASin(mSinAlpha));
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outResult.Set(this);
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}
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class TaperedCapsuleShape::TaperedCapsule final : public Support
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{
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public:
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TaperedCapsule(Vec3Arg inTopCenter, Vec3Arg inBottomCenter, float inTopRadius, float inBottomRadius, float inConvexRadius) :
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mTopCenter(inTopCenter),
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mBottomCenter(inBottomCenter),
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mTopRadius(inTopRadius),
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mBottomRadius(inBottomRadius),
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mConvexRadius(inConvexRadius)
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{
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static_assert(sizeof(TaperedCapsule) <= sizeof(SupportBuffer), "Buffer size too small");
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JPH_ASSERT(IsAligned(this, alignof(TaperedCapsule)));
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}
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virtual Vec3 GetSupport(Vec3Arg inDirection) const override
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{
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// Check zero vector
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float len = inDirection.Length();
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if (len == 0.0f)
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return mTopCenter + Vec3(0, mTopRadius, 0); // Return top
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// Check if the support of the top sphere or bottom sphere is bigger
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Vec3 support_top = mTopCenter + (mTopRadius / len) * inDirection;
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Vec3 support_bottom = mBottomCenter + (mBottomRadius / len) * inDirection;
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if (support_top.Dot(inDirection) > support_bottom.Dot(inDirection))
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return support_top;
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else
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return support_bottom;
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}
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virtual float GetConvexRadius() const override
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{
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return mConvexRadius;
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}
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private:
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Vec3 mTopCenter;
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Vec3 mBottomCenter;
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float mTopRadius;
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float mBottomRadius;
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float mConvexRadius;
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};
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const ConvexShape::Support *TaperedCapsuleShape::GetSupportFunction(ESupportMode inMode, SupportBuffer &inBuffer, Vec3Arg inScale) const
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{
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JPH_ASSERT(IsValidScale(inScale));
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// Get scaled tapered capsule
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Vec3 abs_scale = inScale.Abs();
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float scale_xz = abs_scale.GetX();
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float scale_y = inScale.GetY(); // The sign of y is important as it flips the tapered capsule
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Vec3 scaled_top_center = Vec3(0, scale_y * mTopCenter, 0);
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Vec3 scaled_bottom_center = Vec3(0, scale_y * mBottomCenter, 0);
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float scaled_top_radius = scale_xz * mTopRadius;
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float scaled_bottom_radius = scale_xz * mBottomRadius;
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float scaled_convex_radius = scale_xz * mConvexRadius;
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switch (inMode)
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{
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case ESupportMode::IncludeConvexRadius:
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return new (&inBuffer) TaperedCapsule(scaled_top_center, scaled_bottom_center, scaled_top_radius, scaled_bottom_radius, 0.0f);
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case ESupportMode::ExcludeConvexRadius:
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case ESupportMode::Default:
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{
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// Get radii reduced by convex radius
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float tr = scaled_top_radius - scaled_convex_radius;
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float br = scaled_bottom_radius - scaled_convex_radius;
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JPH_ASSERT(tr >= 0.0f && br >= 0.0f);
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JPH_ASSERT(tr == 0.0f || br == 0.0f, "Convex radius should be that of the smallest sphere");
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return new (&inBuffer) TaperedCapsule(scaled_top_center, scaled_bottom_center, tr, br, scaled_convex_radius);
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}
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}
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JPH_ASSERT(false);
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return nullptr;
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}
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void TaperedCapsuleShape::GetSupportingFace(const SubShapeID &inSubShapeID, Vec3Arg inDirection, Vec3Arg inScale, Mat44Arg inCenterOfMassTransform, SupportingFace &outVertices) const
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{
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JPH_ASSERT(inSubShapeID.IsEmpty(), "Invalid subshape ID");
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JPH_ASSERT(IsValidScale(inScale));
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// Check zero vector
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float len = inDirection.Length();
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if (len == 0.0f)
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return;
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// Get scaled tapered capsule
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Vec3 abs_scale = inScale.Abs();
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float scale_xz = abs_scale.GetX();
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float scale_y = inScale.GetY(); // The sign of y is important as it flips the tapered capsule
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Vec3 scaled_top_center = Vec3(0, scale_y * mTopCenter, 0);
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Vec3 scaled_bottom_center = Vec3(0, scale_y * mBottomCenter, 0);
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float scaled_top_radius = scale_xz * mTopRadius;
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float scaled_bottom_radius = scale_xz * mBottomRadius;
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// Get support point for top and bottom sphere in the opposite of inDirection (including convex radius)
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Vec3 support_top = scaled_top_center - (scaled_top_radius / len) * inDirection;
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Vec3 support_bottom = scaled_bottom_center - (scaled_bottom_radius / len) * inDirection;
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// Get projection on inDirection
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float proj_top = support_top.Dot(inDirection);
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float proj_bottom = support_bottom.Dot(inDirection);
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// If projection is roughly equal then return line, otherwise we return nothing as there's only 1 point
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if (abs(proj_top - proj_bottom) < cCapsuleProjectionSlop * len)
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{
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outVertices.push_back(inCenterOfMassTransform * support_top);
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outVertices.push_back(inCenterOfMassTransform * support_bottom);
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}
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}
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MassProperties TaperedCapsuleShape::GetMassProperties() const
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{
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AABox box = GetInertiaApproximation();
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MassProperties p;
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p.SetMassAndInertiaOfSolidBox(box.GetSize(), GetDensity());
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return p;
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}
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Vec3 TaperedCapsuleShape::GetSurfaceNormal(const SubShapeID &inSubShapeID, Vec3Arg inLocalSurfacePosition) const
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{
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JPH_ASSERT(inSubShapeID.IsEmpty(), "Invalid subshape ID");
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// See: TaperedCapsuleShape.gliffy
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// We need to calculate ty and by in order to see if the position is on the top or bottom sphere
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// sin(alpha) = by / br = ty / tr
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// => by = sin(alpha) * br, ty = sin(alpha) * tr
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if (inLocalSurfacePosition.GetY() > mTopCenter + mSinAlpha * mTopRadius)
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return (inLocalSurfacePosition - Vec3(0, mTopCenter, 0)).Normalized();
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else if (inLocalSurfacePosition.GetY() < mBottomCenter + mSinAlpha * mBottomRadius)
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return (inLocalSurfacePosition - Vec3(0, mBottomCenter, 0)).Normalized();
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else
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{
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// Get perpendicular vector to the surface in the xz plane
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Vec3 perpendicular = Vec3(inLocalSurfacePosition.GetX(), 0, inLocalSurfacePosition.GetZ()).NormalizedOr(Vec3::sAxisX());
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// We know that the perpendicular has length 1 and that it needs a y component where tan(alpha) = y / 1 in order to align it to the surface
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perpendicular.SetY(mTanAlpha);
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return perpendicular.Normalized();
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}
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}
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AABox TaperedCapsuleShape::GetLocalBounds() const
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{
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float max_radius = max(mTopRadius, mBottomRadius);
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return AABox(Vec3(-max_radius, mBottomCenter - mBottomRadius, -max_radius), Vec3(max_radius, mTopCenter + mTopRadius, max_radius));
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}
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AABox TaperedCapsuleShape::GetWorldSpaceBounds(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale) const
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{
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JPH_ASSERT(IsValidScale(inScale));
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Vec3 abs_scale = inScale.Abs();
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float scale_xz = abs_scale.GetX();
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float scale_y = inScale.GetY(); // The sign of y is important as it flips the tapered capsule
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Vec3 bottom_extent = Vec3::sReplicate(scale_xz * mBottomRadius);
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Vec3 bottom_center = inCenterOfMassTransform * Vec3(0, scale_y * mBottomCenter, 0);
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Vec3 top_extent = Vec3::sReplicate(scale_xz * mTopRadius);
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Vec3 top_center = inCenterOfMassTransform * Vec3(0, scale_y * mTopCenter, 0);
|
|
299
|
-
Vec3 p1 = Vec3::sMin(top_center - top_extent, bottom_center - bottom_extent);
|
|
300
|
-
Vec3 p2 = Vec3::sMax(top_center + top_extent, bottom_center + bottom_extent);
|
|
301
|
-
return AABox(p1, p2);
|
|
302
|
-
}
|
|
303
|
-
|
|
304
|
-
void TaperedCapsuleShape::CollideSoftBodyVertices(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale, const CollideSoftBodyVertexIterator &inVertices, uint inNumVertices, int inCollidingShapeIndex) const
|
|
305
|
-
{
|
|
306
|
-
JPH_ASSERT(IsValidScale(inScale));
|
|
307
|
-
|
|
308
|
-
Mat44 inverse_transform = inCenterOfMassTransform.InversedRotationTranslation();
|
|
309
|
-
|
|
310
|
-
// Get scaled tapered capsule
|
|
311
|
-
Vec3 abs_scale = inScale.Abs();
|
|
312
|
-
float scale_y = abs_scale.GetY();
|
|
313
|
-
float scale_xz = abs_scale.GetX();
|
|
314
|
-
Vec3 scale_y_flip(1, Sign(inScale.GetY()), 1);
|
|
315
|
-
Vec3 scaled_top_center(0, scale_y * mTopCenter, 0);
|
|
316
|
-
Vec3 scaled_bottom_center(0, scale_y * mBottomCenter, 0);
|
|
317
|
-
float scaled_top_radius = scale_xz * mTopRadius;
|
|
318
|
-
float scaled_bottom_radius = scale_xz * mBottomRadius;
|
|
319
|
-
|
|
320
|
-
for (CollideSoftBodyVertexIterator v = inVertices, sbv_end = inVertices + inNumVertices; v != sbv_end; ++v)
|
|
321
|
-
if (v.GetInvMass() > 0.0f)
|
|
322
|
-
{
|
|
323
|
-
Vec3 local_pos = scale_y_flip * (inverse_transform * v.GetPosition());
|
|
324
|
-
|
|
325
|
-
Vec3 position, normal;
|
|
326
|
-
|
|
327
|
-
// If the vertex is inside the cone starting at the top center pointing along the y-axis with angle PI/2 - alpha then the closest point is on the top sphere
|
|
328
|
-
// This corresponds to: Dot(y-axis, (local_pos - top_center) / |local_pos - top_center|) >= cos(PI/2 - alpha)
|
|
329
|
-
// <=> (local_pos - top_center).y >= sin(alpha) * |local_pos - top_center|
|
|
330
|
-
Vec3 top_center_to_local_pos = local_pos - scaled_top_center;
|
|
331
|
-
float top_center_to_local_pos_len = top_center_to_local_pos.Length();
|
|
332
|
-
if (top_center_to_local_pos.GetY() >= mSinAlpha * top_center_to_local_pos_len)
|
|
333
|
-
{
|
|
334
|
-
// Top sphere
|
|
335
|
-
normal = top_center_to_local_pos_len != 0.0f? top_center_to_local_pos / top_center_to_local_pos_len : Vec3::sAxisY();
|
|
336
|
-
position = scaled_top_center + scaled_top_radius * normal;
|
|
337
|
-
}
|
|
338
|
-
else
|
|
339
|
-
{
|
|
340
|
-
// If the vertex is outside the cone starting at the bottom center pointing along the y-axis with angle PI/2 - alpha then the closest point is on the bottom sphere
|
|
341
|
-
// This corresponds to: Dot(y-axis, (local_pos - bottom_center) / |local_pos - bottom_center|) <= cos(PI/2 - alpha)
|
|
342
|
-
// <=> (local_pos - bottom_center).y <= sin(alpha) * |local_pos - bottom_center|
|
|
343
|
-
Vec3 bottom_center_to_local_pos = local_pos - scaled_bottom_center;
|
|
344
|
-
float bottom_center_to_local_pos_len = bottom_center_to_local_pos.Length();
|
|
345
|
-
if (bottom_center_to_local_pos.GetY() <= mSinAlpha * bottom_center_to_local_pos_len)
|
|
346
|
-
{
|
|
347
|
-
// Bottom sphere
|
|
348
|
-
normal = bottom_center_to_local_pos_len != 0.0f? bottom_center_to_local_pos / bottom_center_to_local_pos_len : -Vec3::sAxisY();
|
|
349
|
-
}
|
|
350
|
-
else
|
|
351
|
-
{
|
|
352
|
-
// Tapered cylinder
|
|
353
|
-
normal = Vec3(local_pos.GetX(), 0, local_pos.GetZ()).NormalizedOr(Vec3::sAxisX());
|
|
354
|
-
normal.SetY(mTanAlpha);
|
|
355
|
-
normal = normal.NormalizedOr(Vec3::sAxisX());
|
|
356
|
-
}
|
|
357
|
-
position = scaled_bottom_center + scaled_bottom_radius * normal;
|
|
358
|
-
}
|
|
359
|
-
|
|
360
|
-
Plane plane = Plane::sFromPointAndNormal(position, normal);
|
|
361
|
-
float penetration = -plane.SignedDistance(local_pos);
|
|
362
|
-
if (v.UpdatePenetration(penetration))
|
|
363
|
-
{
|
|
364
|
-
// Need to flip the normal's y if capsule is flipped (this corresponds to flipping both the point and the normal around y)
|
|
365
|
-
plane.SetNormal(scale_y_flip * plane.GetNormal());
|
|
366
|
-
|
|
367
|
-
// Store collision
|
|
368
|
-
v.SetCollision(plane.GetTransformed(inCenterOfMassTransform), inCollidingShapeIndex);
|
|
369
|
-
}
|
|
370
|
-
}
|
|
371
|
-
}
|
|
372
|
-
|
|
373
|
-
#ifdef JPH_DEBUG_RENDERER
|
|
374
|
-
void TaperedCapsuleShape::Draw(DebugRenderer *inRenderer, RMat44Arg inCenterOfMassTransform, Vec3Arg inScale, ColorArg inColor, bool inUseMaterialColors, bool inDrawWireframe) const
|
|
375
|
-
{
|
|
376
|
-
if (mGeometry == nullptr)
|
|
377
|
-
{
|
|
378
|
-
SupportBuffer buffer;
|
|
379
|
-
const Support *support = GetSupportFunction(ESupportMode::IncludeConvexRadius, buffer, Vec3::sOne());
|
|
380
|
-
mGeometry = inRenderer->CreateTriangleGeometryForConvex([support](Vec3Arg inDirection) { return support->GetSupport(inDirection); });
|
|
381
|
-
}
|
|
382
|
-
|
|
383
|
-
// Preserve flip along y axis but make sure we're not inside out
|
|
384
|
-
Vec3 scale = ScaleHelpers::IsInsideOut(inScale)? inScale.FlipSign<-1, 1, 1>() : inScale;
|
|
385
|
-
RMat44 world_transform = inCenterOfMassTransform * Mat44::sScale(scale);
|
|
386
|
-
|
|
387
|
-
AABox bounds = Shape::GetWorldSpaceBounds(inCenterOfMassTransform, inScale);
|
|
388
|
-
|
|
389
|
-
float lod_scale_sq = Square(max(mTopRadius, mBottomRadius));
|
|
390
|
-
|
|
391
|
-
Color color = inUseMaterialColors? GetMaterial()->GetDebugColor() : inColor;
|
|
392
|
-
|
|
393
|
-
DebugRenderer::EDrawMode draw_mode = inDrawWireframe? DebugRenderer::EDrawMode::Wireframe : DebugRenderer::EDrawMode::Solid;
|
|
394
|
-
|
|
395
|
-
inRenderer->DrawGeometry(world_transform, bounds, lod_scale_sq, color, mGeometry, DebugRenderer::ECullMode::CullBackFace, DebugRenderer::ECastShadow::On, draw_mode);
|
|
396
|
-
}
|
|
397
|
-
#endif // JPH_DEBUG_RENDERER
|
|
398
|
-
|
|
399
|
-
AABox TaperedCapsuleShape::GetInertiaApproximation() const
|
|
400
|
-
{
|
|
401
|
-
// TODO: For now the mass and inertia is that of a box
|
|
402
|
-
float avg_radius = 0.5f * (mTopRadius + mBottomRadius);
|
|
403
|
-
return AABox(Vec3(-avg_radius, mBottomCenter - mBottomRadius, -avg_radius), Vec3(avg_radius, mTopCenter + mTopRadius, avg_radius));
|
|
404
|
-
}
|
|
405
|
-
|
|
406
|
-
void TaperedCapsuleShape::SaveBinaryState(StreamOut &inStream) const
|
|
407
|
-
{
|
|
408
|
-
ConvexShape::SaveBinaryState(inStream);
|
|
409
|
-
|
|
410
|
-
inStream.Write(mCenterOfMass);
|
|
411
|
-
inStream.Write(mTopRadius);
|
|
412
|
-
inStream.Write(mBottomRadius);
|
|
413
|
-
inStream.Write(mTopCenter);
|
|
414
|
-
inStream.Write(mBottomCenter);
|
|
415
|
-
inStream.Write(mConvexRadius);
|
|
416
|
-
inStream.Write(mSinAlpha);
|
|
417
|
-
inStream.Write(mTanAlpha);
|
|
418
|
-
}
|
|
419
|
-
|
|
420
|
-
void TaperedCapsuleShape::RestoreBinaryState(StreamIn &inStream)
|
|
421
|
-
{
|
|
422
|
-
ConvexShape::RestoreBinaryState(inStream);
|
|
423
|
-
|
|
424
|
-
inStream.Read(mCenterOfMass);
|
|
425
|
-
inStream.Read(mTopRadius);
|
|
426
|
-
inStream.Read(mBottomRadius);
|
|
427
|
-
inStream.Read(mTopCenter);
|
|
428
|
-
inStream.Read(mBottomCenter);
|
|
429
|
-
inStream.Read(mConvexRadius);
|
|
430
|
-
inStream.Read(mSinAlpha);
|
|
431
|
-
inStream.Read(mTanAlpha);
|
|
432
|
-
}
|
|
433
|
-
|
|
434
|
-
bool TaperedCapsuleShape::IsValidScale(Vec3Arg inScale) const
|
|
435
|
-
{
|
|
436
|
-
return ConvexShape::IsValidScale(inScale) && ScaleHelpers::IsUniformScale(inScale.Abs());
|
|
437
|
-
}
|
|
438
|
-
|
|
439
|
-
Vec3 TaperedCapsuleShape::MakeScaleValid(Vec3Arg inScale) const
|
|
440
|
-
{
|
|
441
|
-
Vec3 scale = ScaleHelpers::MakeNonZeroScale(inScale);
|
|
442
|
-
|
|
443
|
-
return scale.GetSign() * ScaleHelpers::MakeUniformScale(scale.Abs());
|
|
444
|
-
}
|
|
445
|
-
|
|
446
|
-
void TaperedCapsuleShape::sRegister()
|
|
447
|
-
{
|
|
448
|
-
ShapeFunctions &f = ShapeFunctions::sGet(EShapeSubType::TaperedCapsule);
|
|
449
|
-
f.mConstruct = []() -> Shape * { return new TaperedCapsuleShape; };
|
|
450
|
-
f.mColor = Color::sGreen;
|
|
451
|
-
}
|
|
452
|
-
|
|
453
|
-
JPH_NAMESPACE_END
|
package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/TaperedCapsuleShape.gliffy
DELETED
|
@@ -1 +0,0 @@
|
|
|
1
|
-
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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
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// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
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// SPDX-License-Identifier: MIT
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#pragma once
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#include <Jolt/Physics/Collision/Shape/ConvexShape.h>
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#ifdef JPH_DEBUG_RENDERER
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#include <Jolt/Renderer/DebugRenderer.h>
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#endif // JPH_DEBUG_RENDERER
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JPH_NAMESPACE_BEGIN
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/// Class that constructs a TaperedCapsuleShape
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class JPH_EXPORT TaperedCapsuleShapeSettings final : public ConvexShapeSettings
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{
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JPH_DECLARE_SERIALIZABLE_VIRTUAL(JPH_EXPORT, TaperedCapsuleShapeSettings)
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public:
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/// Default constructor for deserialization
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TaperedCapsuleShapeSettings() = default;
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/// Create a tapered capsule centered around the origin with one sphere cap at (0, -inHalfHeightOfTaperedCylinder, 0) with radius inBottomRadius and the other at (0, inHalfHeightOfTaperedCylinder, 0) with radius inTopRadius
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TaperedCapsuleShapeSettings(float inHalfHeightOfTaperedCylinder, float inTopRadius, float inBottomRadius, const PhysicsMaterial *inMaterial = nullptr);
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/// Check if the settings are valid
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bool IsValid() const { return mTopRadius > 0.0f && mBottomRadius > 0.0f && mHalfHeightOfTaperedCylinder >= 0.0f; }
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/// Checks if the settings of this tapered capsule make this shape a sphere
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bool IsSphere() const;
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// See: ShapeSettings
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virtual ShapeResult Create() const override;
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float mHalfHeightOfTaperedCylinder = 0.0f;
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float mTopRadius = 0.0f;
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float mBottomRadius = 0.0f;
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};
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/// A capsule with different top and bottom radii
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class JPH_EXPORT TaperedCapsuleShape final : public ConvexShape
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{
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public:
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JPH_OVERRIDE_NEW_DELETE
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/// Constructor
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TaperedCapsuleShape() : ConvexShape(EShapeSubType::TaperedCapsule) { }
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TaperedCapsuleShape(const TaperedCapsuleShapeSettings &inSettings, ShapeResult &outResult);
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/// Get top radius of the tapered capsule
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inline float GetTopRadius() const { return mTopRadius; }
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/// Get bottom radius of the tapered capsule
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inline float GetBottomRadius() const { return mBottomRadius; }
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/// Get half height between the top and bottom sphere center
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inline float GetHalfHeight() const { return 0.5f * (mTopCenter - mBottomCenter); }
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// See Shape::GetCenterOfMass
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virtual Vec3 GetCenterOfMass() const override { return mCenterOfMass; }
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// See Shape::GetLocalBounds
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virtual AABox GetLocalBounds() const override;
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// See Shape::GetWorldSpaceBounds
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virtual AABox GetWorldSpaceBounds(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale) const override;
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using Shape::GetWorldSpaceBounds;
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// See Shape::GetInnerRadius
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virtual float GetInnerRadius() const override { return min(mTopRadius, mBottomRadius); }
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// See Shape::GetMassProperties
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virtual MassProperties GetMassProperties() const override;
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// See Shape::GetSurfaceNormal
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virtual Vec3 GetSurfaceNormal(const SubShapeID &inSubShapeID, Vec3Arg inLocalSurfacePosition) const override;
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// See Shape::GetSupportingFace
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virtual void GetSupportingFace(const SubShapeID &inSubShapeID, Vec3Arg inDirection, Vec3Arg inScale, Mat44Arg inCenterOfMassTransform, SupportingFace &outVertices) const override;
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// See ConvexShape::GetSupportFunction
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virtual const Support * GetSupportFunction(ESupportMode inMode, SupportBuffer &inBuffer, Vec3Arg inScale) const override;
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// See: Shape::CollideSoftBodyVertices
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virtual void CollideSoftBodyVertices(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale, const CollideSoftBodyVertexIterator &inVertices, uint inNumVertices, int inCollidingShapeIndex) const override;
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#ifdef JPH_DEBUG_RENDERER
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// See Shape::Draw
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virtual void Draw(DebugRenderer *inRenderer, RMat44Arg inCenterOfMassTransform, Vec3Arg inScale, ColorArg inColor, bool inUseMaterialColors, bool inDrawWireframe) const override;
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#endif // JPH_DEBUG_RENDERER
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// See Shape
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virtual void SaveBinaryState(StreamOut &inStream) const override;
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// See Shape::GetStats
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virtual Stats GetStats() const override { return Stats(sizeof(*this), 0); }
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// See Shape::GetVolume
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virtual float GetVolume() const override { return GetLocalBounds().GetVolume(); } // Volume is approximate!
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// See Shape::IsValidScale
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virtual bool IsValidScale(Vec3Arg inScale) const override;
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// See Shape::MakeScaleValid
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virtual Vec3 MakeScaleValid(Vec3Arg inScale) const override;
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// Register shape functions with the registry
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static void sRegister();
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protected:
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// See: Shape::RestoreBinaryState
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virtual void RestoreBinaryState(StreamIn &inStream) override;
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private:
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// Class for GetSupportFunction
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class TaperedCapsule;
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/// Returns box that approximates the inertia
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AABox GetInertiaApproximation() const;
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Vec3 mCenterOfMass = Vec3::sZero();
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float mTopRadius = 0.0f;
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float mBottomRadius = 0.0f;
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float mTopCenter = 0.0f;
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float mBottomCenter = 0.0f;
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float mConvexRadius = 0.0f;
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float mSinAlpha = 0.0f;
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float mTanAlpha = 0.0f;
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#ifdef JPH_DEBUG_RENDERER
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mutable DebugRenderer::GeometryRef mGeometry;
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#endif // JPH_DEBUG_RENDERER
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};
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JPH_NAMESPACE_END
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