native_audio 0.1.0
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- checksums.yaml +7 -0
- data/assets/include/GL/glew.h +26427 -0
- data/assets/include/GLES2/gl2.h +656 -0
- data/assets/include/GLES2/gl2ext.h +3949 -0
- data/assets/include/GLES2/gl2ext_angle.h +701 -0
- data/assets/include/GLES2/gl2platform.h +27 -0
- data/assets/include/GLES3/gl3.h +1192 -0
- data/assets/include/GLES3/gl31.h +1507 -0
- data/assets/include/GLES3/gl32.h +1808 -0
- data/assets/include/GLES3/gl3platform.h +27 -0
- data/assets/include/KHR/khrplatform.h +290 -0
- data/assets/include/SDL2/SDL.h +233 -0
- data/assets/include/SDL2/SDL_assert.h +326 -0
- data/assets/include/SDL2/SDL_atomic.h +415 -0
- data/assets/include/SDL2/SDL_audio.h +1500 -0
- data/assets/include/SDL2/SDL_bits.h +126 -0
- data/assets/include/SDL2/SDL_blendmode.h +198 -0
- data/assets/include/SDL2/SDL_clipboard.h +141 -0
- data/assets/include/SDL2/SDL_config.h +61 -0
- data/assets/include/SDL2/SDL_config_android.h +194 -0
- data/assets/include/SDL2/SDL_config_emscripten.h +218 -0
- data/assets/include/SDL2/SDL_config_iphoneos.h +217 -0
- data/assets/include/SDL2/SDL_config_macosx.h +277 -0
- data/assets/include/SDL2/SDL_config_minimal.h +95 -0
- data/assets/include/SDL2/SDL_config_ngage.h +89 -0
- data/assets/include/SDL2/SDL_config_os2.h +207 -0
- data/assets/include/SDL2/SDL_config_pandora.h +141 -0
- data/assets/include/SDL2/SDL_config_windows.h +331 -0
- data/assets/include/SDL2/SDL_config_wingdk.h +253 -0
- data/assets/include/SDL2/SDL_config_winrt.h +220 -0
- data/assets/include/SDL2/SDL_config_xbox.h +235 -0
- data/assets/include/SDL2/SDL_copying.h +20 -0
- data/assets/include/SDL2/SDL_cpuinfo.h +594 -0
- data/assets/include/SDL2/SDL_egl.h +2352 -0
- data/assets/include/SDL2/SDL_endian.h +348 -0
- data/assets/include/SDL2/SDL_error.h +163 -0
- data/assets/include/SDL2/SDL_events.h +1166 -0
- data/assets/include/SDL2/SDL_filesystem.h +149 -0
- data/assets/include/SDL2/SDL_gamecontroller.h +1074 -0
- data/assets/include/SDL2/SDL_gesture.h +117 -0
- data/assets/include/SDL2/SDL_guid.h +100 -0
- data/assets/include/SDL2/SDL_haptic.h +1341 -0
- data/assets/include/SDL2/SDL_hidapi.h +451 -0
- data/assets/include/SDL2/SDL_hints.h +2569 -0
- data/assets/include/SDL2/SDL_image.h +2173 -0
- data/assets/include/SDL2/SDL_joystick.h +1066 -0
- data/assets/include/SDL2/SDL_keyboard.h +353 -0
- data/assets/include/SDL2/SDL_keycode.h +358 -0
- data/assets/include/SDL2/SDL_loadso.h +115 -0
- data/assets/include/SDL2/SDL_locale.h +103 -0
- data/assets/include/SDL2/SDL_log.h +404 -0
- data/assets/include/SDL2/SDL_main.h +275 -0
- data/assets/include/SDL2/SDL_messagebox.h +193 -0
- data/assets/include/SDL2/SDL_metal.h +113 -0
- data/assets/include/SDL2/SDL_misc.h +79 -0
- data/assets/include/SDL2/SDL_mixer.h +2784 -0
- data/assets/include/SDL2/SDL_mouse.h +465 -0
- data/assets/include/SDL2/SDL_mutex.h +471 -0
- data/assets/include/SDL2/SDL_name.h +33 -0
- data/assets/include/SDL2/SDL_opengl.h +2132 -0
- data/assets/include/SDL2/SDL_opengl_glext.h +13209 -0
- data/assets/include/SDL2/SDL_opengles.h +39 -0
- data/assets/include/SDL2/SDL_opengles2.h +52 -0
- data/assets/include/SDL2/SDL_opengles2_gl2.h +656 -0
- data/assets/include/SDL2/SDL_opengles2_gl2ext.h +4033 -0
- data/assets/include/SDL2/SDL_opengles2_gl2platform.h +27 -0
- data/assets/include/SDL2/SDL_opengles2_khrplatform.h +311 -0
- data/assets/include/SDL2/SDL_pixels.h +644 -0
- data/assets/include/SDL2/SDL_platform.h +261 -0
- data/assets/include/SDL2/SDL_power.h +88 -0
- data/assets/include/SDL2/SDL_quit.h +58 -0
- data/assets/include/SDL2/SDL_rect.h +376 -0
- data/assets/include/SDL2/SDL_render.h +1919 -0
- data/assets/include/SDL2/SDL_revision.h +6 -0
- data/assets/include/SDL2/SDL_rwops.h +841 -0
- data/assets/include/SDL2/SDL_scancode.h +438 -0
- data/assets/include/SDL2/SDL_sensor.h +322 -0
- data/assets/include/SDL2/SDL_shape.h +155 -0
- data/assets/include/SDL2/SDL_stdinc.h +830 -0
- data/assets/include/SDL2/SDL_surface.h +997 -0
- data/assets/include/SDL2/SDL_system.h +623 -0
- data/assets/include/SDL2/SDL_syswm.h +386 -0
- data/assets/include/SDL2/SDL_test.h +69 -0
- data/assets/include/SDL2/SDL_test_assert.h +105 -0
- data/assets/include/SDL2/SDL_test_common.h +236 -0
- data/assets/include/SDL2/SDL_test_compare.h +69 -0
- data/assets/include/SDL2/SDL_test_crc32.h +124 -0
- data/assets/include/SDL2/SDL_test_font.h +168 -0
- data/assets/include/SDL2/SDL_test_fuzzer.h +386 -0
- data/assets/include/SDL2/SDL_test_harness.h +134 -0
- data/assets/include/SDL2/SDL_test_images.h +78 -0
- data/assets/include/SDL2/SDL_test_log.h +67 -0
- data/assets/include/SDL2/SDL_test_md5.h +129 -0
- data/assets/include/SDL2/SDL_test_memory.h +63 -0
- data/assets/include/SDL2/SDL_test_random.h +115 -0
- data/assets/include/SDL2/SDL_thread.h +464 -0
- data/assets/include/SDL2/SDL_timer.h +222 -0
- data/assets/include/SDL2/SDL_touch.h +150 -0
- data/assets/include/SDL2/SDL_ttf.h +2316 -0
- data/assets/include/SDL2/SDL_types.h +29 -0
- data/assets/include/SDL2/SDL_version.h +204 -0
- data/assets/include/SDL2/SDL_video.h +2150 -0
- data/assets/include/SDL2/SDL_vulkan.h +215 -0
- data/assets/include/SDL2/begin_code.h +187 -0
- data/assets/include/SDL2/close_code.h +40 -0
- data/assets/macos/universal/lib/libFLAC.a +0 -0
- data/assets/macos/universal/lib/libSDL2.a +0 -0
- data/assets/macos/universal/lib/libSDL2_image.a +0 -0
- data/assets/macos/universal/lib/libSDL2_mixer.a +0 -0
- data/assets/macos/universal/lib/libSDL2_ttf.a +0 -0
- data/assets/macos/universal/lib/libmodplug.a +0 -0
- data/assets/macos/universal/lib/libmpg123.a +0 -0
- data/assets/macos/universal/lib/libogg.a +0 -0
- data/assets/macos/universal/lib/libvorbis.a +0 -0
- data/assets/macos/universal/lib/libvorbisfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libFLAC.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_mixer.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libglew32.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmodplug.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmpg123.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libogg.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopus.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopusfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libsndfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libssp.a +1 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libstdc++.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbis.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbisfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libz.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libzstd.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libFLAC.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2_mixer.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libglew32.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmodplug.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmpg123.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libogg.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libopus.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libopusfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libsndfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libssp.a +1 -0
- data/assets/windows/mingw-w64-x86_64/lib/libstdc++.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libvorbis.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libvorbisfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libz.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libzstd.a +0 -0
- data/ext/Makefile +270 -0
- data/ext/audio.c +80 -0
- data/ext/audio.o +0 -0
- data/ext/extconf.h +3 -0
- data/ext/extconf.rb +177 -0
- data/ext/mkmf.log +7 -0
- data/lib/audio.bundle +0 -0
- data/lib/native_audio.rb +50 -0
- metadata +198 -0
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/**
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* \file SDL_test_common.h
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*
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* Include file for SDL test framework.
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*
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* This code is a part of the SDL2_test library, not the main SDL library.
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*/
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/* Ported from original test\common.h file. */
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#ifndef SDL_test_common_h_
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#define SDL_test_common_h_
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#include "SDL.h"
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#if defined(__PSP__)
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#define DEFAULT_WINDOW_WIDTH 480
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#define DEFAULT_WINDOW_HEIGHT 272
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#elif defined(__VITA__)
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#define DEFAULT_WINDOW_WIDTH 960
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#define DEFAULT_WINDOW_HEIGHT 544
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#else
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#define DEFAULT_WINDOW_WIDTH 640
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#define DEFAULT_WINDOW_HEIGHT 480
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#endif
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#define VERBOSE_VIDEO 0x00000001
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#define VERBOSE_MODES 0x00000002
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#define VERBOSE_RENDER 0x00000004
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#define VERBOSE_EVENT 0x00000008
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#define VERBOSE_AUDIO 0x00000010
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#define VERBOSE_MOTION 0x00000020
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typedef struct
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{
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/* SDL init flags */
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char **argv;
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Uint32 flags;
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Uint32 verbose;
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/* Video info */
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const char *videodriver;
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int display;
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const char *window_title;
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const char *window_icon;
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Uint32 window_flags;
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SDL_bool flash_on_focus_loss;
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int window_x;
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int window_y;
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int window_w;
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int window_h;
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int window_minW;
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int window_minH;
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int window_maxW;
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int window_maxH;
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int logical_w;
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int logical_h;
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float scale;
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int depth;
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int refresh_rate;
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int num_windows;
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SDL_Window **windows;
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/* Renderer info */
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const char *renderdriver;
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Uint32 render_flags;
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SDL_bool skip_renderer;
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SDL_Renderer **renderers;
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SDL_Texture **targets;
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/* Audio info */
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const char *audiodriver;
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SDL_AudioSpec audiospec;
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/* GL settings */
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int gl_red_size;
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int gl_green_size;
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int gl_blue_size;
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int gl_alpha_size;
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int gl_buffer_size;
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int gl_depth_size;
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int gl_stencil_size;
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int gl_double_buffer;
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int gl_accum_red_size;
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int gl_accum_green_size;
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int gl_accum_blue_size;
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int gl_accum_alpha_size;
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int gl_stereo;
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int gl_multisamplebuffers;
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int gl_multisamplesamples;
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int gl_retained_backing;
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int gl_accelerated;
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int gl_major_version;
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int gl_minor_version;
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int gl_debug;
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int gl_profile_mask;
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/* Additional fields added in 2.0.18 */
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SDL_Rect confine;
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} SDLTest_CommonState;
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* Function prototypes */
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/**
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* \brief Parse command line parameters and create common state.
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*
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* \param argv Array of command line parameters
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* \param flags Flags indicating which subsystem to initialize (i.e. SDL_INIT_VIDEO | SDL_INIT_AUDIO)
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*
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* \returns a newly allocated common state object.
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*/
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SDLTest_CommonState *SDLTest_CommonCreateState(char **argv, Uint32 flags);
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/**
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* \brief Process one common argument.
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*
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* \param state The common state describing the test window to create.
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* \param index The index of the argument to process in argv[].
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*
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* \returns the number of arguments processed (i.e. 1 for --fullscreen, 2 for --video [videodriver], or -1 on error.
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*/
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int SDLTest_CommonArg(SDLTest_CommonState * state, int index);
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/**
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* \brief Logs command line usage info.
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*
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* This logs the appropriate command line options for the subsystems in use
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* plus other common options, and then any application-specific options.
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* This uses the SDL_Log() function and splits up output to be friendly to
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* 80-character-wide terminals.
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*
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* \param state The common state describing the test window for the app.
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* \param argv0 argv[0], as passed to main/SDL_main.
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* \param options an array of strings for application specific options. The last element of the array should be NULL.
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*/
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void SDLTest_CommonLogUsage(SDLTest_CommonState * state, const char *argv0, const char **options);
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/**
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* \brief Returns common usage information
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*
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* You should (probably) be using SDLTest_CommonLogUsage() instead, but this
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* function remains for binary compatibility. Strings returned from this
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* function are valid until SDLTest_CommonQuit() is called, in which case
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* those strings' memory is freed and can no longer be used.
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*
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* \param state The common state describing the test window to create.
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* \returns a string with usage information
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*/
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const char *SDLTest_CommonUsage(SDLTest_CommonState * state);
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/**
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* \brief Open test window.
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*
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* \param state The common state describing the test window to create.
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*
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* \returns SDL_TRUE if initialization succeeded, false otherwise
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*/
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SDL_bool SDLTest_CommonInit(SDLTest_CommonState * state);
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/**
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* \brief Easy argument handling when test app doesn't need any custom args.
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*
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* \param state The common state describing the test window to create.
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* \param argc argc, as supplied to SDL_main
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* \param argv argv, as supplied to SDL_main
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*
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* \returns SDL_FALSE if app should quit, true otherwise.
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*/
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SDL_bool SDLTest_CommonDefaultArgs(SDLTest_CommonState * state, const int argc, char **argv);
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/**
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* \brief Common event handler for test windows.
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*
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* \param state The common state used to create test window.
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* \param event The event to handle.
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* \param done Flag indicating we are done.
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*
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*/
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void SDLTest_CommonEvent(SDLTest_CommonState * state, SDL_Event * event, int *done);
|
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/**
|
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* \brief Close test window.
|
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*
|
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* \param state The common state used to create test window.
|
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*
|
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+
*/
|
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void SDLTest_CommonQuit(SDLTest_CommonState * state);
|
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+
|
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/**
|
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* \brief Draws various window information (position, size, etc.) to the renderer.
|
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*
|
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* \param renderer The renderer to draw to.
|
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* \param window The window whose information should be displayed.
|
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* \param usedHeight Returns the height used, so the caller can draw more below.
|
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*
|
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*/
|
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+
void SDLTest_CommonDrawWindowInfo(SDL_Renderer * renderer, SDL_Window * window, int * usedHeight);
|
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+
|
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/* Ends C function definitions when using C++ */
|
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+
#ifdef __cplusplus
|
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}
|
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#endif
|
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#include "close_code.h"
|
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+
|
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#endif /* SDL_test_common_h_ */
|
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+
|
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/* vi: set ts=4 sw=4 expandtab: */
|
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|
|
1
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/*
|
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+
Simple DirectMedia Layer
|
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|
+
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
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+
|
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|
+
This software is provided 'as-is', without any express or implied
|
6
|
+
warranty. In no event will the authors be held liable for any damages
|
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|
+
arising from the use of this software.
|
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|
+
|
9
|
+
Permission is granted to anyone to use this software for any purpose,
|
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|
+
including commercial applications, and to alter it and redistribute it
|
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|
+
freely, subject to the following restrictions:
|
12
|
+
|
13
|
+
1. The origin of this software must not be misrepresented; you must not
|
14
|
+
claim that you wrote the original software. If you use this software
|
15
|
+
in a product, an acknowledgment in the product documentation would be
|
16
|
+
appreciated but is not required.
|
17
|
+
2. Altered source versions must be plainly marked as such, and must not be
|
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|
+
misrepresented as being the original software.
|
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+
3. This notice may not be removed or altered from any source distribution.
|
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+
*/
|
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+
|
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/**
|
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* \file SDL_test_compare.h
|
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*
|
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* Include file for SDL test framework.
|
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*
|
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* This code is a part of the SDL2_test library, not the main SDL library.
|
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*/
|
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+
|
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/*
|
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+
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Defines comparison functions (i.e. for surfaces).
|
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+
|
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*/
|
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+
|
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+
#ifndef SDL_test_compare_h_
|
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+
#define SDL_test_compare_h_
|
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+
|
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|
+
#include "SDL.h"
|
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|
+
|
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|
+
#include "SDL_test_images.h"
|
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|
+
|
43
|
+
#include "begin_code.h"
|
44
|
+
/* Set up for C function definitions, even when using C++ */
|
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|
+
#ifdef __cplusplus
|
46
|
+
extern "C" {
|
47
|
+
#endif
|
48
|
+
|
49
|
+
/**
|
50
|
+
* \brief Compares a surface and with reference image data for equality
|
51
|
+
*
|
52
|
+
* \param surface Surface used in comparison
|
53
|
+
* \param referenceSurface Test Surface used in comparison
|
54
|
+
* \param allowable_error Allowable difference (=sum of squared difference for each RGB component) in blending accuracy.
|
55
|
+
*
|
56
|
+
* \returns 0 if comparison succeeded, >0 (=number of pixels for which the comparison failed) if comparison failed, -1 if any of the surfaces were NULL, -2 if the surface sizes differ.
|
57
|
+
*/
|
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|
+
int SDLTest_CompareSurfaces(SDL_Surface *surface, SDL_Surface *referenceSurface, int allowable_error);
|
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|
+
|
60
|
+
|
61
|
+
/* Ends C function definitions when using C++ */
|
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|
+
#ifdef __cplusplus
|
63
|
+
}
|
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|
+
#endif
|
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|
+
#include "close_code.h"
|
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|
+
|
67
|
+
#endif /* SDL_test_compare_h_ */
|
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|
+
|
69
|
+
/* vi: set ts=4 sw=4 expandtab: */
|
@@ -0,0 +1,124 @@
|
|
1
|
+
/*
|
2
|
+
Simple DirectMedia Layer
|
3
|
+
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
4
|
+
|
5
|
+
This software is provided 'as-is', without any express or implied
|
6
|
+
warranty. In no event will the authors be held liable for any damages
|
7
|
+
arising from the use of this software.
|
8
|
+
|
9
|
+
Permission is granted to anyone to use this software for any purpose,
|
10
|
+
including commercial applications, and to alter it and redistribute it
|
11
|
+
freely, subject to the following restrictions:
|
12
|
+
|
13
|
+
1. The origin of this software must not be misrepresented; you must not
|
14
|
+
claim that you wrote the original software. If you use this software
|
15
|
+
in a product, an acknowledgment in the product documentation would be
|
16
|
+
appreciated but is not required.
|
17
|
+
2. Altered source versions must be plainly marked as such, and must not be
|
18
|
+
misrepresented as being the original software.
|
19
|
+
3. This notice may not be removed or altered from any source distribution.
|
20
|
+
*/
|
21
|
+
|
22
|
+
/**
|
23
|
+
* \file SDL_test_crc32.h
|
24
|
+
*
|
25
|
+
* Include file for SDL test framework.
|
26
|
+
*
|
27
|
+
* This code is a part of the SDL2_test library, not the main SDL library.
|
28
|
+
*/
|
29
|
+
|
30
|
+
/*
|
31
|
+
|
32
|
+
Implements CRC32 calculations (default output is Perl String::CRC32 compatible).
|
33
|
+
|
34
|
+
*/
|
35
|
+
|
36
|
+
#ifndef SDL_test_crc32_h_
|
37
|
+
#define SDL_test_crc32_h_
|
38
|
+
|
39
|
+
#include "begin_code.h"
|
40
|
+
/* Set up for C function definitions, even when using C++ */
|
41
|
+
#ifdef __cplusplus
|
42
|
+
extern "C" {
|
43
|
+
#endif
|
44
|
+
|
45
|
+
|
46
|
+
/* ------------ Definitions --------- */
|
47
|
+
|
48
|
+
/* Definition shared by all CRC routines */
|
49
|
+
|
50
|
+
#ifndef CrcUint32
|
51
|
+
#define CrcUint32 unsigned int
|
52
|
+
#endif
|
53
|
+
#ifndef CrcUint8
|
54
|
+
#define CrcUint8 unsigned char
|
55
|
+
#endif
|
56
|
+
|
57
|
+
#ifdef ORIGINAL_METHOD
|
58
|
+
#define CRC32_POLY 0x04c11db7 /* AUTODIN II, Ethernet, & FDDI */
|
59
|
+
#else
|
60
|
+
#define CRC32_POLY 0xEDB88320 /* Perl String::CRC32 compatible */
|
61
|
+
#endif
|
62
|
+
|
63
|
+
/**
|
64
|
+
* Data structure for CRC32 (checksum) computation
|
65
|
+
*/
|
66
|
+
typedef struct {
|
67
|
+
CrcUint32 crc32_table[256]; /* CRC table */
|
68
|
+
} SDLTest_Crc32Context;
|
69
|
+
|
70
|
+
/* ---------- Function Prototypes ------------- */
|
71
|
+
|
72
|
+
/**
|
73
|
+
* \brief Initialize the CRC context
|
74
|
+
*
|
75
|
+
* Note: The function initializes the crc table required for all crc calculations.
|
76
|
+
*
|
77
|
+
* \param crcContext pointer to context variable
|
78
|
+
*
|
79
|
+
* \returns 0 for OK, -1 on error
|
80
|
+
*
|
81
|
+
*/
|
82
|
+
int SDLTest_Crc32Init(SDLTest_Crc32Context * crcContext);
|
83
|
+
|
84
|
+
|
85
|
+
/**
|
86
|
+
* \brief calculate a crc32 from a data block
|
87
|
+
*
|
88
|
+
* \param crcContext pointer to context variable
|
89
|
+
* \param inBuf input buffer to checksum
|
90
|
+
* \param inLen length of input buffer
|
91
|
+
* \param crc32 pointer to Uint32 to store the final CRC into
|
92
|
+
*
|
93
|
+
* \returns 0 for OK, -1 on error
|
94
|
+
*
|
95
|
+
*/
|
96
|
+
int SDLTest_Crc32Calc(SDLTest_Crc32Context * crcContext, CrcUint8 *inBuf, CrcUint32 inLen, CrcUint32 *crc32);
|
97
|
+
|
98
|
+
/* Same routine broken down into three steps */
|
99
|
+
int SDLTest_Crc32CalcStart(SDLTest_Crc32Context * crcContext, CrcUint32 *crc32);
|
100
|
+
int SDLTest_Crc32CalcEnd(SDLTest_Crc32Context * crcContext, CrcUint32 *crc32);
|
101
|
+
int SDLTest_Crc32CalcBuffer(SDLTest_Crc32Context * crcContext, CrcUint8 *inBuf, CrcUint32 inLen, CrcUint32 *crc32);
|
102
|
+
|
103
|
+
|
104
|
+
/**
|
105
|
+
* \brief clean up CRC context
|
106
|
+
*
|
107
|
+
* \param crcContext pointer to context variable
|
108
|
+
*
|
109
|
+
* \returns 0 for OK, -1 on error
|
110
|
+
*
|
111
|
+
*/
|
112
|
+
|
113
|
+
int SDLTest_Crc32Done(SDLTest_Crc32Context * crcContext);
|
114
|
+
|
115
|
+
|
116
|
+
/* Ends C function definitions when using C++ */
|
117
|
+
#ifdef __cplusplus
|
118
|
+
}
|
119
|
+
#endif
|
120
|
+
#include "close_code.h"
|
121
|
+
|
122
|
+
#endif /* SDL_test_crc32_h_ */
|
123
|
+
|
124
|
+
/* vi: set ts=4 sw=4 expandtab: */
|
@@ -0,0 +1,168 @@
|
|
1
|
+
/*
|
2
|
+
Simple DirectMedia Layer
|
3
|
+
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
4
|
+
|
5
|
+
This software is provided 'as-is', without any express or implied
|
6
|
+
warranty. In no event will the authors be held liable for any damages
|
7
|
+
arising from the use of this software.
|
8
|
+
|
9
|
+
Permission is granted to anyone to use this software for any purpose,
|
10
|
+
including commercial applications, and to alter it and redistribute it
|
11
|
+
freely, subject to the following restrictions:
|
12
|
+
|
13
|
+
1. The origin of this software must not be misrepresented; you must not
|
14
|
+
claim that you wrote the original software. If you use this software
|
15
|
+
in a product, an acknowledgment in the product documentation would be
|
16
|
+
appreciated but is not required.
|
17
|
+
2. Altered source versions must be plainly marked as such, and must not be
|
18
|
+
misrepresented as being the original software.
|
19
|
+
3. This notice may not be removed or altered from any source distribution.
|
20
|
+
*/
|
21
|
+
|
22
|
+
/**
|
23
|
+
* \file SDL_test_font.h
|
24
|
+
*
|
25
|
+
* Include file for SDL test framework.
|
26
|
+
*
|
27
|
+
* This code is a part of the SDL2_test library, not the main SDL library.
|
28
|
+
*/
|
29
|
+
|
30
|
+
#ifndef SDL_test_font_h_
|
31
|
+
#define SDL_test_font_h_
|
32
|
+
|
33
|
+
#include "begin_code.h"
|
34
|
+
/* Set up for C function definitions, even when using C++ */
|
35
|
+
#ifdef __cplusplus
|
36
|
+
extern "C" {
|
37
|
+
#endif
|
38
|
+
|
39
|
+
/* Function prototypes */
|
40
|
+
|
41
|
+
#define FONT_CHARACTER_SIZE 8
|
42
|
+
#define FONT_LINE_HEIGHT (FONT_CHARACTER_SIZE + 2)
|
43
|
+
|
44
|
+
/**
|
45
|
+
* \brief Draw a string in the currently set font.
|
46
|
+
*
|
47
|
+
* \param renderer The renderer to draw on.
|
48
|
+
* \param x The X coordinate of the upper left corner of the character.
|
49
|
+
* \param y The Y coordinate of the upper left corner of the character.
|
50
|
+
* \param c The character to draw.
|
51
|
+
*
|
52
|
+
* \returns 0 on success, -1 on failure.
|
53
|
+
*/
|
54
|
+
int SDLTest_DrawCharacter(SDL_Renderer *renderer, int x, int y, Uint32 c);
|
55
|
+
|
56
|
+
/**
|
57
|
+
* \brief Draw a UTF-8 string in the currently set font.
|
58
|
+
*
|
59
|
+
* The font currently only supports characters in the Basic Latin and Latin-1 Supplement sets.
|
60
|
+
*
|
61
|
+
* \param renderer The renderer to draw on.
|
62
|
+
* \param x The X coordinate of the upper left corner of the string.
|
63
|
+
* \param y The Y coordinate of the upper left corner of the string.
|
64
|
+
* \param s The string to draw.
|
65
|
+
*
|
66
|
+
* \returns 0 on success, -1 on failure.
|
67
|
+
*/
|
68
|
+
int SDLTest_DrawString(SDL_Renderer *renderer, int x, int y, const char *s);
|
69
|
+
|
70
|
+
/**
|
71
|
+
* \brief Data used for multi-line text output
|
72
|
+
*/
|
73
|
+
typedef struct SDLTest_TextWindow
|
74
|
+
{
|
75
|
+
SDL_Rect rect;
|
76
|
+
int current;
|
77
|
+
int numlines;
|
78
|
+
char **lines;
|
79
|
+
} SDLTest_TextWindow;
|
80
|
+
|
81
|
+
/**
|
82
|
+
* \brief Create a multi-line text output window
|
83
|
+
*
|
84
|
+
* \param x The X coordinate of the upper left corner of the window.
|
85
|
+
* \param y The Y coordinate of the upper left corner of the window.
|
86
|
+
* \param w The width of the window (currently ignored)
|
87
|
+
* \param h The height of the window (currently ignored)
|
88
|
+
*
|
89
|
+
* \returns the new window, or NULL on failure.
|
90
|
+
*
|
91
|
+
* \since This function is available since SDL 2.24.0
|
92
|
+
*/
|
93
|
+
SDLTest_TextWindow *SDLTest_TextWindowCreate(int x, int y, int w, int h);
|
94
|
+
|
95
|
+
/**
|
96
|
+
* \brief Display a multi-line text output window
|
97
|
+
*
|
98
|
+
* This function should be called every frame to display the text
|
99
|
+
*
|
100
|
+
* \param textwin The text output window
|
101
|
+
* \param renderer The renderer to use for display
|
102
|
+
*
|
103
|
+
* \since This function is available since SDL 2.24.0
|
104
|
+
*/
|
105
|
+
void SDLTest_TextWindowDisplay(SDLTest_TextWindow *textwin, SDL_Renderer *renderer);
|
106
|
+
|
107
|
+
/**
|
108
|
+
* \brief Add text to a multi-line text output window
|
109
|
+
*
|
110
|
+
* Adds UTF-8 text to the end of the current text. The newline character starts a
|
111
|
+
* new line of text. The backspace character deletes the last character or, if the
|
112
|
+
* line is empty, deletes the line and goes to the end of the previous line.
|
113
|
+
*
|
114
|
+
* \param textwin The text output window
|
115
|
+
* \param fmt A printf() style format string
|
116
|
+
* \param ... additional parameters matching % tokens in the `fmt` string, if any
|
117
|
+
*
|
118
|
+
* \since This function is available since SDL 2.24.0
|
119
|
+
*/
|
120
|
+
void SDLTest_TextWindowAddText(SDLTest_TextWindow *textwin, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2);
|
121
|
+
|
122
|
+
/**
|
123
|
+
* \brief Add text to a multi-line text output window
|
124
|
+
*
|
125
|
+
* Adds UTF-8 text to the end of the current text. The newline character starts a
|
126
|
+
* new line of text. The backspace character deletes the last character or, if the
|
127
|
+
* line is empty, deletes the line and goes to the end of the previous line.
|
128
|
+
*
|
129
|
+
* \param textwin The text output window
|
130
|
+
* \param text The text to add to the window
|
131
|
+
* \param len The length, in bytes, of the text to add to the window
|
132
|
+
*
|
133
|
+
* \since This function is available since SDL 2.24.0
|
134
|
+
*/
|
135
|
+
void SDLTest_TextWindowAddTextWithLength(SDLTest_TextWindow *textwin, const char *text, size_t len);
|
136
|
+
|
137
|
+
/**
|
138
|
+
* \brief Clear the text in a multi-line text output window
|
139
|
+
*
|
140
|
+
* \param textwin The text output window
|
141
|
+
*
|
142
|
+
* \since This function is available since SDL 2.24.0
|
143
|
+
*/
|
144
|
+
void SDLTest_TextWindowClear(SDLTest_TextWindow *textwin);
|
145
|
+
|
146
|
+
/**
|
147
|
+
* \brief Free the storage associated with a multi-line text output window
|
148
|
+
*
|
149
|
+
* \param textwin The text output window
|
150
|
+
*
|
151
|
+
* \since This function is available since SDL 2.24.0
|
152
|
+
*/
|
153
|
+
void SDLTest_TextWindowDestroy(SDLTest_TextWindow *textwin);
|
154
|
+
|
155
|
+
/**
|
156
|
+
* \brief Cleanup textures used by font drawing functions.
|
157
|
+
*/
|
158
|
+
void SDLTest_CleanupTextDrawing(void);
|
159
|
+
|
160
|
+
/* Ends C function definitions when using C++ */
|
161
|
+
#ifdef __cplusplus
|
162
|
+
}
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163
|
+
#endif
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164
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+
#include "close_code.h"
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165
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+
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166
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+
#endif /* SDL_test_font_h_ */
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167
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+
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168
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+
/* vi: set ts=4 sw=4 expandtab: */
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