native_audio 0.1.0
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- checksums.yaml +7 -0
- data/assets/include/GL/glew.h +26427 -0
- data/assets/include/GLES2/gl2.h +656 -0
- data/assets/include/GLES2/gl2ext.h +3949 -0
- data/assets/include/GLES2/gl2ext_angle.h +701 -0
- data/assets/include/GLES2/gl2platform.h +27 -0
- data/assets/include/GLES3/gl3.h +1192 -0
- data/assets/include/GLES3/gl31.h +1507 -0
- data/assets/include/GLES3/gl32.h +1808 -0
- data/assets/include/GLES3/gl3platform.h +27 -0
- data/assets/include/KHR/khrplatform.h +290 -0
- data/assets/include/SDL2/SDL.h +233 -0
- data/assets/include/SDL2/SDL_assert.h +326 -0
- data/assets/include/SDL2/SDL_atomic.h +415 -0
- data/assets/include/SDL2/SDL_audio.h +1500 -0
- data/assets/include/SDL2/SDL_bits.h +126 -0
- data/assets/include/SDL2/SDL_blendmode.h +198 -0
- data/assets/include/SDL2/SDL_clipboard.h +141 -0
- data/assets/include/SDL2/SDL_config.h +61 -0
- data/assets/include/SDL2/SDL_config_android.h +194 -0
- data/assets/include/SDL2/SDL_config_emscripten.h +218 -0
- data/assets/include/SDL2/SDL_config_iphoneos.h +217 -0
- data/assets/include/SDL2/SDL_config_macosx.h +277 -0
- data/assets/include/SDL2/SDL_config_minimal.h +95 -0
- data/assets/include/SDL2/SDL_config_ngage.h +89 -0
- data/assets/include/SDL2/SDL_config_os2.h +207 -0
- data/assets/include/SDL2/SDL_config_pandora.h +141 -0
- data/assets/include/SDL2/SDL_config_windows.h +331 -0
- data/assets/include/SDL2/SDL_config_wingdk.h +253 -0
- data/assets/include/SDL2/SDL_config_winrt.h +220 -0
- data/assets/include/SDL2/SDL_config_xbox.h +235 -0
- data/assets/include/SDL2/SDL_copying.h +20 -0
- data/assets/include/SDL2/SDL_cpuinfo.h +594 -0
- data/assets/include/SDL2/SDL_egl.h +2352 -0
- data/assets/include/SDL2/SDL_endian.h +348 -0
- data/assets/include/SDL2/SDL_error.h +163 -0
- data/assets/include/SDL2/SDL_events.h +1166 -0
- data/assets/include/SDL2/SDL_filesystem.h +149 -0
- data/assets/include/SDL2/SDL_gamecontroller.h +1074 -0
- data/assets/include/SDL2/SDL_gesture.h +117 -0
- data/assets/include/SDL2/SDL_guid.h +100 -0
- data/assets/include/SDL2/SDL_haptic.h +1341 -0
- data/assets/include/SDL2/SDL_hidapi.h +451 -0
- data/assets/include/SDL2/SDL_hints.h +2569 -0
- data/assets/include/SDL2/SDL_image.h +2173 -0
- data/assets/include/SDL2/SDL_joystick.h +1066 -0
- data/assets/include/SDL2/SDL_keyboard.h +353 -0
- data/assets/include/SDL2/SDL_keycode.h +358 -0
- data/assets/include/SDL2/SDL_loadso.h +115 -0
- data/assets/include/SDL2/SDL_locale.h +103 -0
- data/assets/include/SDL2/SDL_log.h +404 -0
- data/assets/include/SDL2/SDL_main.h +275 -0
- data/assets/include/SDL2/SDL_messagebox.h +193 -0
- data/assets/include/SDL2/SDL_metal.h +113 -0
- data/assets/include/SDL2/SDL_misc.h +79 -0
- data/assets/include/SDL2/SDL_mixer.h +2784 -0
- data/assets/include/SDL2/SDL_mouse.h +465 -0
- data/assets/include/SDL2/SDL_mutex.h +471 -0
- data/assets/include/SDL2/SDL_name.h +33 -0
- data/assets/include/SDL2/SDL_opengl.h +2132 -0
- data/assets/include/SDL2/SDL_opengl_glext.h +13209 -0
- data/assets/include/SDL2/SDL_opengles.h +39 -0
- data/assets/include/SDL2/SDL_opengles2.h +52 -0
- data/assets/include/SDL2/SDL_opengles2_gl2.h +656 -0
- data/assets/include/SDL2/SDL_opengles2_gl2ext.h +4033 -0
- data/assets/include/SDL2/SDL_opengles2_gl2platform.h +27 -0
- data/assets/include/SDL2/SDL_opengles2_khrplatform.h +311 -0
- data/assets/include/SDL2/SDL_pixels.h +644 -0
- data/assets/include/SDL2/SDL_platform.h +261 -0
- data/assets/include/SDL2/SDL_power.h +88 -0
- data/assets/include/SDL2/SDL_quit.h +58 -0
- data/assets/include/SDL2/SDL_rect.h +376 -0
- data/assets/include/SDL2/SDL_render.h +1919 -0
- data/assets/include/SDL2/SDL_revision.h +6 -0
- data/assets/include/SDL2/SDL_rwops.h +841 -0
- data/assets/include/SDL2/SDL_scancode.h +438 -0
- data/assets/include/SDL2/SDL_sensor.h +322 -0
- data/assets/include/SDL2/SDL_shape.h +155 -0
- data/assets/include/SDL2/SDL_stdinc.h +830 -0
- data/assets/include/SDL2/SDL_surface.h +997 -0
- data/assets/include/SDL2/SDL_system.h +623 -0
- data/assets/include/SDL2/SDL_syswm.h +386 -0
- data/assets/include/SDL2/SDL_test.h +69 -0
- data/assets/include/SDL2/SDL_test_assert.h +105 -0
- data/assets/include/SDL2/SDL_test_common.h +236 -0
- data/assets/include/SDL2/SDL_test_compare.h +69 -0
- data/assets/include/SDL2/SDL_test_crc32.h +124 -0
- data/assets/include/SDL2/SDL_test_font.h +168 -0
- data/assets/include/SDL2/SDL_test_fuzzer.h +386 -0
- data/assets/include/SDL2/SDL_test_harness.h +134 -0
- data/assets/include/SDL2/SDL_test_images.h +78 -0
- data/assets/include/SDL2/SDL_test_log.h +67 -0
- data/assets/include/SDL2/SDL_test_md5.h +129 -0
- data/assets/include/SDL2/SDL_test_memory.h +63 -0
- data/assets/include/SDL2/SDL_test_random.h +115 -0
- data/assets/include/SDL2/SDL_thread.h +464 -0
- data/assets/include/SDL2/SDL_timer.h +222 -0
- data/assets/include/SDL2/SDL_touch.h +150 -0
- data/assets/include/SDL2/SDL_ttf.h +2316 -0
- data/assets/include/SDL2/SDL_types.h +29 -0
- data/assets/include/SDL2/SDL_version.h +204 -0
- data/assets/include/SDL2/SDL_video.h +2150 -0
- data/assets/include/SDL2/SDL_vulkan.h +215 -0
- data/assets/include/SDL2/begin_code.h +187 -0
- data/assets/include/SDL2/close_code.h +40 -0
- data/assets/macos/universal/lib/libFLAC.a +0 -0
- data/assets/macos/universal/lib/libSDL2.a +0 -0
- data/assets/macos/universal/lib/libSDL2_image.a +0 -0
- data/assets/macos/universal/lib/libSDL2_mixer.a +0 -0
- data/assets/macos/universal/lib/libSDL2_ttf.a +0 -0
- data/assets/macos/universal/lib/libmodplug.a +0 -0
- data/assets/macos/universal/lib/libmpg123.a +0 -0
- data/assets/macos/universal/lib/libogg.a +0 -0
- data/assets/macos/universal/lib/libvorbis.a +0 -0
- data/assets/macos/universal/lib/libvorbisfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libFLAC.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_mixer.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libglew32.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmodplug.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmpg123.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libogg.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopus.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopusfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libsndfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libssp.a +1 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libstdc++.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbis.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbisfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libz.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libzstd.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libFLAC.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2_mixer.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libglew32.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmodplug.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmpg123.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libogg.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libopus.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libopusfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libsndfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libssp.a +1 -0
- data/assets/windows/mingw-w64-x86_64/lib/libstdc++.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libvorbis.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libvorbisfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libz.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libzstd.a +0 -0
- data/ext/Makefile +270 -0
- data/ext/audio.c +80 -0
- data/ext/audio.o +0 -0
- data/ext/extconf.h +3 -0
- data/ext/extconf.rb +177 -0
- data/ext/mkmf.log +7 -0
- data/lib/audio.bundle +0 -0
- data/lib/native_audio.rb +50 -0
- metadata +198 -0
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/**
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* \file SDL_scancode.h
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*
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* Defines keyboard scancodes.
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*/
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#ifndef SDL_scancode_h_
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#define SDL_scancode_h_
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#include "SDL_stdinc.h"
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/**
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* \brief The SDL keyboard scancode representation.
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*
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* Values of this type are used to represent keyboard keys, among other places
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* in the \link SDL_Keysym::scancode key.keysym.scancode \endlink field of the
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* SDL_Event structure.
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*
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* The values in this enumeration are based on the USB usage page standard:
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* https://www.usb.org/sites/default/files/documents/hut1_12v2.pdf
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*/
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typedef enum
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{
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SDL_SCANCODE_UNKNOWN = 0,
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/**
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* \name Usage page 0x07
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*
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* These values are from usage page 0x07 (USB keyboard page).
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*/
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/* @{ */
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SDL_SCANCODE_A = 4,
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SDL_SCANCODE_B = 5,
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SDL_SCANCODE_C = 6,
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SDL_SCANCODE_D = 7,
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SDL_SCANCODE_E = 8,
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SDL_SCANCODE_F = 9,
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SDL_SCANCODE_G = 10,
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SDL_SCANCODE_H = 11,
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SDL_SCANCODE_I = 12,
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SDL_SCANCODE_J = 13,
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SDL_SCANCODE_K = 14,
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SDL_SCANCODE_L = 15,
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SDL_SCANCODE_M = 16,
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SDL_SCANCODE_N = 17,
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SDL_SCANCODE_O = 18,
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SDL_SCANCODE_P = 19,
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SDL_SCANCODE_Q = 20,
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SDL_SCANCODE_R = 21,
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SDL_SCANCODE_S = 22,
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SDL_SCANCODE_T = 23,
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SDL_SCANCODE_U = 24,
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SDL_SCANCODE_V = 25,
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SDL_SCANCODE_W = 26,
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SDL_SCANCODE_X = 27,
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SDL_SCANCODE_Y = 28,
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SDL_SCANCODE_Z = 29,
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SDL_SCANCODE_1 = 30,
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SDL_SCANCODE_2 = 31,
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SDL_SCANCODE_3 = 32,
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SDL_SCANCODE_4 = 33,
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SDL_SCANCODE_5 = 34,
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SDL_SCANCODE_6 = 35,
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SDL_SCANCODE_7 = 36,
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SDL_SCANCODE_8 = 37,
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SDL_SCANCODE_9 = 38,
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SDL_SCANCODE_0 = 39,
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SDL_SCANCODE_RETURN = 40,
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SDL_SCANCODE_ESCAPE = 41,
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SDL_SCANCODE_BACKSPACE = 42,
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SDL_SCANCODE_TAB = 43,
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SDL_SCANCODE_SPACE = 44,
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SDL_SCANCODE_MINUS = 45,
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SDL_SCANCODE_EQUALS = 46,
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SDL_SCANCODE_LEFTBRACKET = 47,
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SDL_SCANCODE_RIGHTBRACKET = 48,
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SDL_SCANCODE_BACKSLASH = 49, /**< Located at the lower left of the return
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* key on ISO keyboards and at the right end
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* of the QWERTY row on ANSI keyboards.
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* Produces REVERSE SOLIDUS (backslash) and
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* VERTICAL LINE in a US layout, REVERSE
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* SOLIDUS and VERTICAL LINE in a UK Mac
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* layout, NUMBER SIGN and TILDE in a UK
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* Windows layout, DOLLAR SIGN and POUND SIGN
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* in a Swiss German layout, NUMBER SIGN and
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* APOSTROPHE in a German layout, GRAVE
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* ACCENT and POUND SIGN in a French Mac
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* layout, and ASTERISK and MICRO SIGN in a
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* French Windows layout.
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*/
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SDL_SCANCODE_NONUSHASH = 50, /**< ISO USB keyboards actually use this code
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* instead of 49 for the same key, but all
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* OSes I've seen treat the two codes
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* identically. So, as an implementor, unless
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* your keyboard generates both of those
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* codes and your OS treats them differently,
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* you should generate SDL_SCANCODE_BACKSLASH
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* instead of this code. As a user, you
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* should not rely on this code because SDL
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* will never generate it with most (all?)
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* keyboards.
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*/
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SDL_SCANCODE_SEMICOLON = 51,
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SDL_SCANCODE_APOSTROPHE = 52,
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SDL_SCANCODE_GRAVE = 53, /**< Located in the top left corner (on both ANSI
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* and ISO keyboards). Produces GRAVE ACCENT and
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* TILDE in a US Windows layout and in US and UK
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* Mac layouts on ANSI keyboards, GRAVE ACCENT
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* and NOT SIGN in a UK Windows layout, SECTION
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* SIGN and PLUS-MINUS SIGN in US and UK Mac
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* layouts on ISO keyboards, SECTION SIGN and
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* DEGREE SIGN in a Swiss German layout (Mac:
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* only on ISO keyboards), CIRCUMFLEX ACCENT and
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* DEGREE SIGN in a German layout (Mac: only on
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* ISO keyboards), SUPERSCRIPT TWO and TILDE in a
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* French Windows layout, COMMERCIAL AT and
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* NUMBER SIGN in a French Mac layout on ISO
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* keyboards, and LESS-THAN SIGN and GREATER-THAN
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* SIGN in a Swiss German, German, or French Mac
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* layout on ANSI keyboards.
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*/
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SDL_SCANCODE_COMMA = 54,
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SDL_SCANCODE_PERIOD = 55,
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SDL_SCANCODE_SLASH = 56,
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SDL_SCANCODE_CAPSLOCK = 57,
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SDL_SCANCODE_F1 = 58,
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SDL_SCANCODE_F2 = 59,
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SDL_SCANCODE_F3 = 60,
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SDL_SCANCODE_F4 = 61,
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SDL_SCANCODE_F5 = 62,
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SDL_SCANCODE_F6 = 63,
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SDL_SCANCODE_F7 = 64,
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SDL_SCANCODE_F8 = 65,
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SDL_SCANCODE_F9 = 66,
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SDL_SCANCODE_F10 = 67,
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SDL_SCANCODE_F11 = 68,
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SDL_SCANCODE_F12 = 69,
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SDL_SCANCODE_PRINTSCREEN = 70,
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SDL_SCANCODE_SCROLLLOCK = 71,
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SDL_SCANCODE_PAUSE = 72,
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SDL_SCANCODE_INSERT = 73, /**< insert on PC, help on some Mac keyboards (but
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does send code 73, not 117) */
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SDL_SCANCODE_HOME = 74,
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SDL_SCANCODE_PAGEUP = 75,
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SDL_SCANCODE_DELETE = 76,
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SDL_SCANCODE_END = 77,
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SDL_SCANCODE_PAGEDOWN = 78,
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SDL_SCANCODE_RIGHT = 79,
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SDL_SCANCODE_LEFT = 80,
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SDL_SCANCODE_DOWN = 81,
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SDL_SCANCODE_UP = 82,
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SDL_SCANCODE_NUMLOCKCLEAR = 83, /**< num lock on PC, clear on Mac keyboards
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*/
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SDL_SCANCODE_KP_DIVIDE = 84,
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SDL_SCANCODE_KP_MULTIPLY = 85,
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SDL_SCANCODE_KP_MINUS = 86,
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+
SDL_SCANCODE_KP_PLUS = 87,
|
187
|
+
SDL_SCANCODE_KP_ENTER = 88,
|
188
|
+
SDL_SCANCODE_KP_1 = 89,
|
189
|
+
SDL_SCANCODE_KP_2 = 90,
|
190
|
+
SDL_SCANCODE_KP_3 = 91,
|
191
|
+
SDL_SCANCODE_KP_4 = 92,
|
192
|
+
SDL_SCANCODE_KP_5 = 93,
|
193
|
+
SDL_SCANCODE_KP_6 = 94,
|
194
|
+
SDL_SCANCODE_KP_7 = 95,
|
195
|
+
SDL_SCANCODE_KP_8 = 96,
|
196
|
+
SDL_SCANCODE_KP_9 = 97,
|
197
|
+
SDL_SCANCODE_KP_0 = 98,
|
198
|
+
SDL_SCANCODE_KP_PERIOD = 99,
|
199
|
+
|
200
|
+
SDL_SCANCODE_NONUSBACKSLASH = 100, /**< This is the additional key that ISO
|
201
|
+
* keyboards have over ANSI ones,
|
202
|
+
* located between left shift and Y.
|
203
|
+
* Produces GRAVE ACCENT and TILDE in a
|
204
|
+
* US or UK Mac layout, REVERSE SOLIDUS
|
205
|
+
* (backslash) and VERTICAL LINE in a
|
206
|
+
* US or UK Windows layout, and
|
207
|
+
* LESS-THAN SIGN and GREATER-THAN SIGN
|
208
|
+
* in a Swiss German, German, or French
|
209
|
+
* layout. */
|
210
|
+
SDL_SCANCODE_APPLICATION = 101, /**< windows contextual menu, compose */
|
211
|
+
SDL_SCANCODE_POWER = 102, /**< The USB document says this is a status flag,
|
212
|
+
* not a physical key - but some Mac keyboards
|
213
|
+
* do have a power key. */
|
214
|
+
SDL_SCANCODE_KP_EQUALS = 103,
|
215
|
+
SDL_SCANCODE_F13 = 104,
|
216
|
+
SDL_SCANCODE_F14 = 105,
|
217
|
+
SDL_SCANCODE_F15 = 106,
|
218
|
+
SDL_SCANCODE_F16 = 107,
|
219
|
+
SDL_SCANCODE_F17 = 108,
|
220
|
+
SDL_SCANCODE_F18 = 109,
|
221
|
+
SDL_SCANCODE_F19 = 110,
|
222
|
+
SDL_SCANCODE_F20 = 111,
|
223
|
+
SDL_SCANCODE_F21 = 112,
|
224
|
+
SDL_SCANCODE_F22 = 113,
|
225
|
+
SDL_SCANCODE_F23 = 114,
|
226
|
+
SDL_SCANCODE_F24 = 115,
|
227
|
+
SDL_SCANCODE_EXECUTE = 116,
|
228
|
+
SDL_SCANCODE_HELP = 117, /**< AL Integrated Help Center */
|
229
|
+
SDL_SCANCODE_MENU = 118, /**< Menu (show menu) */
|
230
|
+
SDL_SCANCODE_SELECT = 119,
|
231
|
+
SDL_SCANCODE_STOP = 120, /**< AC Stop */
|
232
|
+
SDL_SCANCODE_AGAIN = 121, /**< AC Redo/Repeat */
|
233
|
+
SDL_SCANCODE_UNDO = 122, /**< AC Undo */
|
234
|
+
SDL_SCANCODE_CUT = 123, /**< AC Cut */
|
235
|
+
SDL_SCANCODE_COPY = 124, /**< AC Copy */
|
236
|
+
SDL_SCANCODE_PASTE = 125, /**< AC Paste */
|
237
|
+
SDL_SCANCODE_FIND = 126, /**< AC Find */
|
238
|
+
SDL_SCANCODE_MUTE = 127,
|
239
|
+
SDL_SCANCODE_VOLUMEUP = 128,
|
240
|
+
SDL_SCANCODE_VOLUMEDOWN = 129,
|
241
|
+
/* not sure whether there's a reason to enable these */
|
242
|
+
/* SDL_SCANCODE_LOCKINGCAPSLOCK = 130, */
|
243
|
+
/* SDL_SCANCODE_LOCKINGNUMLOCK = 131, */
|
244
|
+
/* SDL_SCANCODE_LOCKINGSCROLLLOCK = 132, */
|
245
|
+
SDL_SCANCODE_KP_COMMA = 133,
|
246
|
+
SDL_SCANCODE_KP_EQUALSAS400 = 134,
|
247
|
+
|
248
|
+
SDL_SCANCODE_INTERNATIONAL1 = 135, /**< used on Asian keyboards, see
|
249
|
+
footnotes in USB doc */
|
250
|
+
SDL_SCANCODE_INTERNATIONAL2 = 136,
|
251
|
+
SDL_SCANCODE_INTERNATIONAL3 = 137, /**< Yen */
|
252
|
+
SDL_SCANCODE_INTERNATIONAL4 = 138,
|
253
|
+
SDL_SCANCODE_INTERNATIONAL5 = 139,
|
254
|
+
SDL_SCANCODE_INTERNATIONAL6 = 140,
|
255
|
+
SDL_SCANCODE_INTERNATIONAL7 = 141,
|
256
|
+
SDL_SCANCODE_INTERNATIONAL8 = 142,
|
257
|
+
SDL_SCANCODE_INTERNATIONAL9 = 143,
|
258
|
+
SDL_SCANCODE_LANG1 = 144, /**< Hangul/English toggle */
|
259
|
+
SDL_SCANCODE_LANG2 = 145, /**< Hanja conversion */
|
260
|
+
SDL_SCANCODE_LANG3 = 146, /**< Katakana */
|
261
|
+
SDL_SCANCODE_LANG4 = 147, /**< Hiragana */
|
262
|
+
SDL_SCANCODE_LANG5 = 148, /**< Zenkaku/Hankaku */
|
263
|
+
SDL_SCANCODE_LANG6 = 149, /**< reserved */
|
264
|
+
SDL_SCANCODE_LANG7 = 150, /**< reserved */
|
265
|
+
SDL_SCANCODE_LANG8 = 151, /**< reserved */
|
266
|
+
SDL_SCANCODE_LANG9 = 152, /**< reserved */
|
267
|
+
|
268
|
+
SDL_SCANCODE_ALTERASE = 153, /**< Erase-Eaze */
|
269
|
+
SDL_SCANCODE_SYSREQ = 154,
|
270
|
+
SDL_SCANCODE_CANCEL = 155, /**< AC Cancel */
|
271
|
+
SDL_SCANCODE_CLEAR = 156,
|
272
|
+
SDL_SCANCODE_PRIOR = 157,
|
273
|
+
SDL_SCANCODE_RETURN2 = 158,
|
274
|
+
SDL_SCANCODE_SEPARATOR = 159,
|
275
|
+
SDL_SCANCODE_OUT = 160,
|
276
|
+
SDL_SCANCODE_OPER = 161,
|
277
|
+
SDL_SCANCODE_CLEARAGAIN = 162,
|
278
|
+
SDL_SCANCODE_CRSEL = 163,
|
279
|
+
SDL_SCANCODE_EXSEL = 164,
|
280
|
+
|
281
|
+
SDL_SCANCODE_KP_00 = 176,
|
282
|
+
SDL_SCANCODE_KP_000 = 177,
|
283
|
+
SDL_SCANCODE_THOUSANDSSEPARATOR = 178,
|
284
|
+
SDL_SCANCODE_DECIMALSEPARATOR = 179,
|
285
|
+
SDL_SCANCODE_CURRENCYUNIT = 180,
|
286
|
+
SDL_SCANCODE_CURRENCYSUBUNIT = 181,
|
287
|
+
SDL_SCANCODE_KP_LEFTPAREN = 182,
|
288
|
+
SDL_SCANCODE_KP_RIGHTPAREN = 183,
|
289
|
+
SDL_SCANCODE_KP_LEFTBRACE = 184,
|
290
|
+
SDL_SCANCODE_KP_RIGHTBRACE = 185,
|
291
|
+
SDL_SCANCODE_KP_TAB = 186,
|
292
|
+
SDL_SCANCODE_KP_BACKSPACE = 187,
|
293
|
+
SDL_SCANCODE_KP_A = 188,
|
294
|
+
SDL_SCANCODE_KP_B = 189,
|
295
|
+
SDL_SCANCODE_KP_C = 190,
|
296
|
+
SDL_SCANCODE_KP_D = 191,
|
297
|
+
SDL_SCANCODE_KP_E = 192,
|
298
|
+
SDL_SCANCODE_KP_F = 193,
|
299
|
+
SDL_SCANCODE_KP_XOR = 194,
|
300
|
+
SDL_SCANCODE_KP_POWER = 195,
|
301
|
+
SDL_SCANCODE_KP_PERCENT = 196,
|
302
|
+
SDL_SCANCODE_KP_LESS = 197,
|
303
|
+
SDL_SCANCODE_KP_GREATER = 198,
|
304
|
+
SDL_SCANCODE_KP_AMPERSAND = 199,
|
305
|
+
SDL_SCANCODE_KP_DBLAMPERSAND = 200,
|
306
|
+
SDL_SCANCODE_KP_VERTICALBAR = 201,
|
307
|
+
SDL_SCANCODE_KP_DBLVERTICALBAR = 202,
|
308
|
+
SDL_SCANCODE_KP_COLON = 203,
|
309
|
+
SDL_SCANCODE_KP_HASH = 204,
|
310
|
+
SDL_SCANCODE_KP_SPACE = 205,
|
311
|
+
SDL_SCANCODE_KP_AT = 206,
|
312
|
+
SDL_SCANCODE_KP_EXCLAM = 207,
|
313
|
+
SDL_SCANCODE_KP_MEMSTORE = 208,
|
314
|
+
SDL_SCANCODE_KP_MEMRECALL = 209,
|
315
|
+
SDL_SCANCODE_KP_MEMCLEAR = 210,
|
316
|
+
SDL_SCANCODE_KP_MEMADD = 211,
|
317
|
+
SDL_SCANCODE_KP_MEMSUBTRACT = 212,
|
318
|
+
SDL_SCANCODE_KP_MEMMULTIPLY = 213,
|
319
|
+
SDL_SCANCODE_KP_MEMDIVIDE = 214,
|
320
|
+
SDL_SCANCODE_KP_PLUSMINUS = 215,
|
321
|
+
SDL_SCANCODE_KP_CLEAR = 216,
|
322
|
+
SDL_SCANCODE_KP_CLEARENTRY = 217,
|
323
|
+
SDL_SCANCODE_KP_BINARY = 218,
|
324
|
+
SDL_SCANCODE_KP_OCTAL = 219,
|
325
|
+
SDL_SCANCODE_KP_DECIMAL = 220,
|
326
|
+
SDL_SCANCODE_KP_HEXADECIMAL = 221,
|
327
|
+
|
328
|
+
SDL_SCANCODE_LCTRL = 224,
|
329
|
+
SDL_SCANCODE_LSHIFT = 225,
|
330
|
+
SDL_SCANCODE_LALT = 226, /**< alt, option */
|
331
|
+
SDL_SCANCODE_LGUI = 227, /**< windows, command (apple), meta */
|
332
|
+
SDL_SCANCODE_RCTRL = 228,
|
333
|
+
SDL_SCANCODE_RSHIFT = 229,
|
334
|
+
SDL_SCANCODE_RALT = 230, /**< alt gr, option */
|
335
|
+
SDL_SCANCODE_RGUI = 231, /**< windows, command (apple), meta */
|
336
|
+
|
337
|
+
SDL_SCANCODE_MODE = 257, /**< I'm not sure if this is really not covered
|
338
|
+
* by any of the above, but since there's a
|
339
|
+
* special KMOD_MODE for it I'm adding it here
|
340
|
+
*/
|
341
|
+
|
342
|
+
/* @} *//* Usage page 0x07 */
|
343
|
+
|
344
|
+
/**
|
345
|
+
* \name Usage page 0x0C
|
346
|
+
*
|
347
|
+
* These values are mapped from usage page 0x0C (USB consumer page).
|
348
|
+
* See https://usb.org/sites/default/files/hut1_2.pdf
|
349
|
+
*
|
350
|
+
* There are way more keys in the spec than we can represent in the
|
351
|
+
* current scancode range, so pick the ones that commonly come up in
|
352
|
+
* real world usage.
|
353
|
+
*/
|
354
|
+
/* @{ */
|
355
|
+
|
356
|
+
SDL_SCANCODE_AUDIONEXT = 258,
|
357
|
+
SDL_SCANCODE_AUDIOPREV = 259,
|
358
|
+
SDL_SCANCODE_AUDIOSTOP = 260,
|
359
|
+
SDL_SCANCODE_AUDIOPLAY = 261,
|
360
|
+
SDL_SCANCODE_AUDIOMUTE = 262,
|
361
|
+
SDL_SCANCODE_MEDIASELECT = 263,
|
362
|
+
SDL_SCANCODE_WWW = 264, /**< AL Internet Browser */
|
363
|
+
SDL_SCANCODE_MAIL = 265,
|
364
|
+
SDL_SCANCODE_CALCULATOR = 266, /**< AL Calculator */
|
365
|
+
SDL_SCANCODE_COMPUTER = 267,
|
366
|
+
SDL_SCANCODE_AC_SEARCH = 268, /**< AC Search */
|
367
|
+
SDL_SCANCODE_AC_HOME = 269, /**< AC Home */
|
368
|
+
SDL_SCANCODE_AC_BACK = 270, /**< AC Back */
|
369
|
+
SDL_SCANCODE_AC_FORWARD = 271, /**< AC Forward */
|
370
|
+
SDL_SCANCODE_AC_STOP = 272, /**< AC Stop */
|
371
|
+
SDL_SCANCODE_AC_REFRESH = 273, /**< AC Refresh */
|
372
|
+
SDL_SCANCODE_AC_BOOKMARKS = 274, /**< AC Bookmarks */
|
373
|
+
|
374
|
+
/* @} *//* Usage page 0x0C */
|
375
|
+
|
376
|
+
/**
|
377
|
+
* \name Walther keys
|
378
|
+
*
|
379
|
+
* These are values that Christian Walther added (for mac keyboard?).
|
380
|
+
*/
|
381
|
+
/* @{ */
|
382
|
+
|
383
|
+
SDL_SCANCODE_BRIGHTNESSDOWN = 275,
|
384
|
+
SDL_SCANCODE_BRIGHTNESSUP = 276,
|
385
|
+
SDL_SCANCODE_DISPLAYSWITCH = 277, /**< display mirroring/dual display
|
386
|
+
switch, video mode switch */
|
387
|
+
SDL_SCANCODE_KBDILLUMTOGGLE = 278,
|
388
|
+
SDL_SCANCODE_KBDILLUMDOWN = 279,
|
389
|
+
SDL_SCANCODE_KBDILLUMUP = 280,
|
390
|
+
SDL_SCANCODE_EJECT = 281,
|
391
|
+
SDL_SCANCODE_SLEEP = 282, /**< SC System Sleep */
|
392
|
+
|
393
|
+
SDL_SCANCODE_APP1 = 283,
|
394
|
+
SDL_SCANCODE_APP2 = 284,
|
395
|
+
|
396
|
+
/* @} *//* Walther keys */
|
397
|
+
|
398
|
+
/**
|
399
|
+
* \name Usage page 0x0C (additional media keys)
|
400
|
+
*
|
401
|
+
* These values are mapped from usage page 0x0C (USB consumer page).
|
402
|
+
*/
|
403
|
+
/* @{ */
|
404
|
+
|
405
|
+
SDL_SCANCODE_AUDIOREWIND = 285,
|
406
|
+
SDL_SCANCODE_AUDIOFASTFORWARD = 286,
|
407
|
+
|
408
|
+
/* @} *//* Usage page 0x0C (additional media keys) */
|
409
|
+
|
410
|
+
/**
|
411
|
+
* \name Mobile keys
|
412
|
+
*
|
413
|
+
* These are values that are often used on mobile phones.
|
414
|
+
*/
|
415
|
+
/* @{ */
|
416
|
+
|
417
|
+
SDL_SCANCODE_SOFTLEFT = 287, /**< Usually situated below the display on phones and
|
418
|
+
used as a multi-function feature key for selecting
|
419
|
+
a software defined function shown on the bottom left
|
420
|
+
of the display. */
|
421
|
+
SDL_SCANCODE_SOFTRIGHT = 288, /**< Usually situated below the display on phones and
|
422
|
+
used as a multi-function feature key for selecting
|
423
|
+
a software defined function shown on the bottom right
|
424
|
+
of the display. */
|
425
|
+
SDL_SCANCODE_CALL = 289, /**< Used for accepting phone calls. */
|
426
|
+
SDL_SCANCODE_ENDCALL = 290, /**< Used for rejecting phone calls. */
|
427
|
+
|
428
|
+
/* @} *//* Mobile keys */
|
429
|
+
|
430
|
+
/* Add any other keys here. */
|
431
|
+
|
432
|
+
SDL_NUM_SCANCODES = 512 /**< not a key, just marks the number of scancodes
|
433
|
+
for array bounds */
|
434
|
+
} SDL_Scancode;
|
435
|
+
|
436
|
+
#endif /* SDL_scancode_h_ */
|
437
|
+
|
438
|
+
/* vi: set ts=4 sw=4 expandtab: */
|