native_audio 0.1.0
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- checksums.yaml +7 -0
- data/assets/include/GL/glew.h +26427 -0
- data/assets/include/GLES2/gl2.h +656 -0
- data/assets/include/GLES2/gl2ext.h +3949 -0
- data/assets/include/GLES2/gl2ext_angle.h +701 -0
- data/assets/include/GLES2/gl2platform.h +27 -0
- data/assets/include/GLES3/gl3.h +1192 -0
- data/assets/include/GLES3/gl31.h +1507 -0
- data/assets/include/GLES3/gl32.h +1808 -0
- data/assets/include/GLES3/gl3platform.h +27 -0
- data/assets/include/KHR/khrplatform.h +290 -0
- data/assets/include/SDL2/SDL.h +233 -0
- data/assets/include/SDL2/SDL_assert.h +326 -0
- data/assets/include/SDL2/SDL_atomic.h +415 -0
- data/assets/include/SDL2/SDL_audio.h +1500 -0
- data/assets/include/SDL2/SDL_bits.h +126 -0
- data/assets/include/SDL2/SDL_blendmode.h +198 -0
- data/assets/include/SDL2/SDL_clipboard.h +141 -0
- data/assets/include/SDL2/SDL_config.h +61 -0
- data/assets/include/SDL2/SDL_config_android.h +194 -0
- data/assets/include/SDL2/SDL_config_emscripten.h +218 -0
- data/assets/include/SDL2/SDL_config_iphoneos.h +217 -0
- data/assets/include/SDL2/SDL_config_macosx.h +277 -0
- data/assets/include/SDL2/SDL_config_minimal.h +95 -0
- data/assets/include/SDL2/SDL_config_ngage.h +89 -0
- data/assets/include/SDL2/SDL_config_os2.h +207 -0
- data/assets/include/SDL2/SDL_config_pandora.h +141 -0
- data/assets/include/SDL2/SDL_config_windows.h +331 -0
- data/assets/include/SDL2/SDL_config_wingdk.h +253 -0
- data/assets/include/SDL2/SDL_config_winrt.h +220 -0
- data/assets/include/SDL2/SDL_config_xbox.h +235 -0
- data/assets/include/SDL2/SDL_copying.h +20 -0
- data/assets/include/SDL2/SDL_cpuinfo.h +594 -0
- data/assets/include/SDL2/SDL_egl.h +2352 -0
- data/assets/include/SDL2/SDL_endian.h +348 -0
- data/assets/include/SDL2/SDL_error.h +163 -0
- data/assets/include/SDL2/SDL_events.h +1166 -0
- data/assets/include/SDL2/SDL_filesystem.h +149 -0
- data/assets/include/SDL2/SDL_gamecontroller.h +1074 -0
- data/assets/include/SDL2/SDL_gesture.h +117 -0
- data/assets/include/SDL2/SDL_guid.h +100 -0
- data/assets/include/SDL2/SDL_haptic.h +1341 -0
- data/assets/include/SDL2/SDL_hidapi.h +451 -0
- data/assets/include/SDL2/SDL_hints.h +2569 -0
- data/assets/include/SDL2/SDL_image.h +2173 -0
- data/assets/include/SDL2/SDL_joystick.h +1066 -0
- data/assets/include/SDL2/SDL_keyboard.h +353 -0
- data/assets/include/SDL2/SDL_keycode.h +358 -0
- data/assets/include/SDL2/SDL_loadso.h +115 -0
- data/assets/include/SDL2/SDL_locale.h +103 -0
- data/assets/include/SDL2/SDL_log.h +404 -0
- data/assets/include/SDL2/SDL_main.h +275 -0
- data/assets/include/SDL2/SDL_messagebox.h +193 -0
- data/assets/include/SDL2/SDL_metal.h +113 -0
- data/assets/include/SDL2/SDL_misc.h +79 -0
- data/assets/include/SDL2/SDL_mixer.h +2784 -0
- data/assets/include/SDL2/SDL_mouse.h +465 -0
- data/assets/include/SDL2/SDL_mutex.h +471 -0
- data/assets/include/SDL2/SDL_name.h +33 -0
- data/assets/include/SDL2/SDL_opengl.h +2132 -0
- data/assets/include/SDL2/SDL_opengl_glext.h +13209 -0
- data/assets/include/SDL2/SDL_opengles.h +39 -0
- data/assets/include/SDL2/SDL_opengles2.h +52 -0
- data/assets/include/SDL2/SDL_opengles2_gl2.h +656 -0
- data/assets/include/SDL2/SDL_opengles2_gl2ext.h +4033 -0
- data/assets/include/SDL2/SDL_opengles2_gl2platform.h +27 -0
- data/assets/include/SDL2/SDL_opengles2_khrplatform.h +311 -0
- data/assets/include/SDL2/SDL_pixels.h +644 -0
- data/assets/include/SDL2/SDL_platform.h +261 -0
- data/assets/include/SDL2/SDL_power.h +88 -0
- data/assets/include/SDL2/SDL_quit.h +58 -0
- data/assets/include/SDL2/SDL_rect.h +376 -0
- data/assets/include/SDL2/SDL_render.h +1919 -0
- data/assets/include/SDL2/SDL_revision.h +6 -0
- data/assets/include/SDL2/SDL_rwops.h +841 -0
- data/assets/include/SDL2/SDL_scancode.h +438 -0
- data/assets/include/SDL2/SDL_sensor.h +322 -0
- data/assets/include/SDL2/SDL_shape.h +155 -0
- data/assets/include/SDL2/SDL_stdinc.h +830 -0
- data/assets/include/SDL2/SDL_surface.h +997 -0
- data/assets/include/SDL2/SDL_system.h +623 -0
- data/assets/include/SDL2/SDL_syswm.h +386 -0
- data/assets/include/SDL2/SDL_test.h +69 -0
- data/assets/include/SDL2/SDL_test_assert.h +105 -0
- data/assets/include/SDL2/SDL_test_common.h +236 -0
- data/assets/include/SDL2/SDL_test_compare.h +69 -0
- data/assets/include/SDL2/SDL_test_crc32.h +124 -0
- data/assets/include/SDL2/SDL_test_font.h +168 -0
- data/assets/include/SDL2/SDL_test_fuzzer.h +386 -0
- data/assets/include/SDL2/SDL_test_harness.h +134 -0
- data/assets/include/SDL2/SDL_test_images.h +78 -0
- data/assets/include/SDL2/SDL_test_log.h +67 -0
- data/assets/include/SDL2/SDL_test_md5.h +129 -0
- data/assets/include/SDL2/SDL_test_memory.h +63 -0
- data/assets/include/SDL2/SDL_test_random.h +115 -0
- data/assets/include/SDL2/SDL_thread.h +464 -0
- data/assets/include/SDL2/SDL_timer.h +222 -0
- data/assets/include/SDL2/SDL_touch.h +150 -0
- data/assets/include/SDL2/SDL_ttf.h +2316 -0
- data/assets/include/SDL2/SDL_types.h +29 -0
- data/assets/include/SDL2/SDL_version.h +204 -0
- data/assets/include/SDL2/SDL_video.h +2150 -0
- data/assets/include/SDL2/SDL_vulkan.h +215 -0
- data/assets/include/SDL2/begin_code.h +187 -0
- data/assets/include/SDL2/close_code.h +40 -0
- data/assets/macos/universal/lib/libFLAC.a +0 -0
- data/assets/macos/universal/lib/libSDL2.a +0 -0
- data/assets/macos/universal/lib/libSDL2_image.a +0 -0
- data/assets/macos/universal/lib/libSDL2_mixer.a +0 -0
- data/assets/macos/universal/lib/libSDL2_ttf.a +0 -0
- data/assets/macos/universal/lib/libmodplug.a +0 -0
- data/assets/macos/universal/lib/libmpg123.a +0 -0
- data/assets/macos/universal/lib/libogg.a +0 -0
- data/assets/macos/universal/lib/libvorbis.a +0 -0
- data/assets/macos/universal/lib/libvorbisfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libFLAC.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_mixer.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libglew32.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmodplug.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmpg123.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libogg.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopus.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopusfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libsndfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libssp.a +1 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libstdc++.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbis.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbisfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libz.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libzstd.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libFLAC.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2_mixer.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libglew32.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmodplug.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmpg123.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libogg.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libopus.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libopusfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libsndfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libssp.a +1 -0
- data/assets/windows/mingw-w64-x86_64/lib/libstdc++.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libvorbis.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libvorbisfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libz.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libzstd.a +0 -0
- data/ext/Makefile +270 -0
- data/ext/audio.c +80 -0
- data/ext/audio.o +0 -0
- data/ext/extconf.h +3 -0
- data/ext/extconf.rb +177 -0
- data/ext/mkmf.log +7 -0
- data/lib/audio.bundle +0 -0
- data/lib/native_audio.rb +50 -0
- metadata +198 -0
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/**
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* \file SDL_syswm.h
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*
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* Include file for SDL custom system window manager hooks.
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*/
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#ifndef SDL_syswm_h_
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#define SDL_syswm_h_
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#include "SDL_stdinc.h"
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#include "SDL_error.h"
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#include "SDL_video.h"
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#include "SDL_version.h"
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/**
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* \brief SDL_syswm.h
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*
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* Your application has access to a special type of event ::SDL_SYSWMEVENT,
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* which contains window-manager specific information and arrives whenever
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* an unhandled window event occurs. This event is ignored by default, but
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* you can enable it with SDL_EventState().
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*/
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struct SDL_SysWMinfo;
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#if !defined(SDL_PROTOTYPES_ONLY)
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#if defined(SDL_VIDEO_DRIVER_WINDOWS)
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#endif
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#ifndef NOMINMAX /* don't define min() and max(). */
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#define NOMINMAX
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#endif
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#include <windows.h>
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#endif
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#if defined(SDL_VIDEO_DRIVER_WINRT)
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#include <Inspectable.h>
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#endif
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/* This is the structure for custom window manager events */
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#if defined(SDL_VIDEO_DRIVER_X11)
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#if defined(__APPLE__) && defined(__MACH__)
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/* conflicts with Quickdraw.h */
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#define Cursor X11Cursor
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#endif
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#include <X11/Xlib.h>
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#include <X11/Xatom.h>
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#if defined(__APPLE__) && defined(__MACH__)
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/* matches the re-define above */
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#undef Cursor
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#endif
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#endif /* defined(SDL_VIDEO_DRIVER_X11) */
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#if defined(SDL_VIDEO_DRIVER_DIRECTFB)
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#include <directfb.h>
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#endif
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#if defined(SDL_VIDEO_DRIVER_COCOA)
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#ifdef __OBJC__
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@class NSWindow;
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#else
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typedef struct _NSWindow NSWindow;
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#endif
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#endif
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#if defined(SDL_VIDEO_DRIVER_UIKIT)
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#ifdef __OBJC__
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#include <UIKit/UIKit.h>
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#else
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typedef struct _UIWindow UIWindow;
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typedef struct _UIViewController UIViewController;
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#endif
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typedef Uint32 GLuint;
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#endif
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#if defined(SDL_VIDEO_VULKAN) || defined(SDL_VIDEO_METAL)
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#define SDL_METALVIEW_TAG 255
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#endif
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#if defined(SDL_VIDEO_DRIVER_ANDROID)
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typedef struct ANativeWindow ANativeWindow;
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typedef void *EGLSurface;
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#endif
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#if defined(SDL_VIDEO_DRIVER_VIVANTE)
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#include "SDL_egl.h"
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#endif
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#if defined(SDL_VIDEO_DRIVER_OS2)
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#define INCL_WIN
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#include <os2.h>
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#endif
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#endif /* SDL_PROTOTYPES_ONLY */
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#if defined(SDL_VIDEO_DRIVER_KMSDRM)
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struct gbm_device;
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#endif
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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#if !defined(SDL_PROTOTYPES_ONLY)
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/**
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* These are the various supported windowing subsystems
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*/
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typedef enum
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{
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SDL_SYSWM_UNKNOWN,
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SDL_SYSWM_WINDOWS,
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SDL_SYSWM_X11,
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SDL_SYSWM_DIRECTFB,
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SDL_SYSWM_COCOA,
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SDL_SYSWM_UIKIT,
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SDL_SYSWM_WAYLAND,
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SDL_SYSWM_MIR, /* no longer available, left for API/ABI compatibility. Remove in 2.1! */
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SDL_SYSWM_WINRT,
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SDL_SYSWM_ANDROID,
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SDL_SYSWM_VIVANTE,
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SDL_SYSWM_OS2,
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SDL_SYSWM_HAIKU,
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SDL_SYSWM_KMSDRM,
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SDL_SYSWM_RISCOS
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} SDL_SYSWM_TYPE;
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/**
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* The custom event structure.
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*/
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struct SDL_SysWMmsg
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{
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SDL_version version;
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SDL_SYSWM_TYPE subsystem;
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union
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{
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#if defined(SDL_VIDEO_DRIVER_WINDOWS)
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struct {
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HWND hwnd; /**< The window for the message */
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UINT msg; /**< The type of message */
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WPARAM wParam; /**< WORD message parameter */
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LPARAM lParam; /**< LONG message parameter */
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} win;
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#endif
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#if defined(SDL_VIDEO_DRIVER_X11)
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struct {
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XEvent event;
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} x11;
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#endif
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#if defined(SDL_VIDEO_DRIVER_DIRECTFB)
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struct {
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DFBEvent event;
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} dfb;
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#endif
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#if defined(SDL_VIDEO_DRIVER_COCOA)
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struct
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{
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/* Latest version of Xcode clang complains about empty structs in C v. C++:
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error: empty struct has size 0 in C, size 1 in C++
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*/
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int dummy;
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/* No Cocoa window events yet */
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} cocoa;
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#endif
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#if defined(SDL_VIDEO_DRIVER_UIKIT)
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struct
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{
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int dummy;
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/* No UIKit window events yet */
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} uikit;
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#endif
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#if defined(SDL_VIDEO_DRIVER_VIVANTE)
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struct
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{
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int dummy;
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/* No Vivante window events yet */
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} vivante;
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#endif
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#if defined(SDL_VIDEO_DRIVER_OS2)
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struct
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{
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BOOL fFrame; /**< TRUE if hwnd is a frame window */
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HWND hwnd; /**< The window receiving the message */
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ULONG msg; /**< The message identifier */
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MPARAM mp1; /**< The first first message parameter */
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MPARAM mp2; /**< The second first message parameter */
|
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+
} os2;
|
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+
#endif
|
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/* Can't have an empty union */
|
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int dummy;
|
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+
} msg;
|
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+
};
|
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+
|
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/**
|
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* The custom window manager information structure.
|
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+
*
|
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* When this structure is returned, it holds information about which
|
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|
+
* low level system it is using, and will be one of SDL_SYSWM_TYPE.
|
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+
*/
|
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|
+
struct SDL_SysWMinfo
|
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|
+
{
|
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|
+
SDL_version version;
|
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|
+
SDL_SYSWM_TYPE subsystem;
|
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|
+
union
|
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+
{
|
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+
#if defined(SDL_VIDEO_DRIVER_WINDOWS)
|
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|
+
struct
|
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|
+
{
|
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|
+
HWND window; /**< The window handle */
|
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+
HDC hdc; /**< The window device context */
|
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|
+
HINSTANCE hinstance; /**< The instance handle */
|
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+
} win;
|
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|
+
#endif
|
240
|
+
#if defined(SDL_VIDEO_DRIVER_WINRT)
|
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|
+
struct
|
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|
+
{
|
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|
+
IInspectable * window; /**< The WinRT CoreWindow */
|
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|
+
} winrt;
|
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|
+
#endif
|
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|
+
#if defined(SDL_VIDEO_DRIVER_X11)
|
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|
+
struct
|
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|
+
{
|
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|
+
Display *display; /**< The X11 display */
|
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+
Window window; /**< The X11 window */
|
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|
+
} x11;
|
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|
+
#endif
|
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+
#if defined(SDL_VIDEO_DRIVER_DIRECTFB)
|
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|
+
struct
|
255
|
+
{
|
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|
+
IDirectFB *dfb; /**< The directfb main interface */
|
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|
+
IDirectFBWindow *window; /**< The directfb window handle */
|
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|
+
IDirectFBSurface *surface; /**< The directfb client surface */
|
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|
+
} dfb;
|
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|
+
#endif
|
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|
+
#if defined(SDL_VIDEO_DRIVER_COCOA)
|
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|
+
struct
|
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|
+
{
|
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|
+
#if defined(__OBJC__) && defined(__has_feature)
|
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|
+
#if __has_feature(objc_arc)
|
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|
+
NSWindow __unsafe_unretained *window; /**< The Cocoa window */
|
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|
+
#else
|
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|
+
NSWindow *window; /**< The Cocoa window */
|
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|
+
#endif
|
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|
+
#else
|
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|
+
NSWindow *window; /**< The Cocoa window */
|
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|
+
#endif
|
273
|
+
} cocoa;
|
274
|
+
#endif
|
275
|
+
#if defined(SDL_VIDEO_DRIVER_UIKIT)
|
276
|
+
struct
|
277
|
+
{
|
278
|
+
#if defined(__OBJC__) && defined(__has_feature)
|
279
|
+
#if __has_feature(objc_arc)
|
280
|
+
UIWindow __unsafe_unretained *window; /**< The UIKit window */
|
281
|
+
#else
|
282
|
+
UIWindow *window; /**< The UIKit window */
|
283
|
+
#endif
|
284
|
+
#else
|
285
|
+
UIWindow *window; /**< The UIKit window */
|
286
|
+
#endif
|
287
|
+
GLuint framebuffer; /**< The GL view's Framebuffer Object. It must be bound when rendering to the screen using GL. */
|
288
|
+
GLuint colorbuffer; /**< The GL view's color Renderbuffer Object. It must be bound when SDL_GL_SwapWindow is called. */
|
289
|
+
GLuint resolveFramebuffer; /**< The Framebuffer Object which holds the resolve color Renderbuffer, when MSAA is used. */
|
290
|
+
} uikit;
|
291
|
+
#endif
|
292
|
+
#if defined(SDL_VIDEO_DRIVER_WAYLAND)
|
293
|
+
struct
|
294
|
+
{
|
295
|
+
struct wl_display *display; /**< Wayland display */
|
296
|
+
struct wl_surface *surface; /**< Wayland surface */
|
297
|
+
void *shell_surface; /**< DEPRECATED Wayland shell_surface (window manager handle) */
|
298
|
+
struct wl_egl_window *egl_window; /**< Wayland EGL window (native window) */
|
299
|
+
struct xdg_surface *xdg_surface; /**< Wayland xdg surface (window manager handle) */
|
300
|
+
struct xdg_toplevel *xdg_toplevel; /**< Wayland xdg toplevel role */
|
301
|
+
struct xdg_popup *xdg_popup; /**< Wayland xdg popup role */
|
302
|
+
struct xdg_positioner *xdg_positioner; /**< Wayland xdg positioner, for popup */
|
303
|
+
} wl;
|
304
|
+
#endif
|
305
|
+
#if defined(SDL_VIDEO_DRIVER_MIR) /* no longer available, left for API/ABI compatibility. Remove in 2.1! */
|
306
|
+
struct
|
307
|
+
{
|
308
|
+
void *connection; /**< Mir display server connection */
|
309
|
+
void *surface; /**< Mir surface */
|
310
|
+
} mir;
|
311
|
+
#endif
|
312
|
+
|
313
|
+
#if defined(SDL_VIDEO_DRIVER_ANDROID)
|
314
|
+
struct
|
315
|
+
{
|
316
|
+
ANativeWindow *window;
|
317
|
+
EGLSurface surface;
|
318
|
+
} android;
|
319
|
+
#endif
|
320
|
+
|
321
|
+
#if defined(SDL_VIDEO_DRIVER_OS2)
|
322
|
+
struct
|
323
|
+
{
|
324
|
+
HWND hwnd; /**< The window handle */
|
325
|
+
HWND hwndFrame; /**< The frame window handle */
|
326
|
+
} os2;
|
327
|
+
#endif
|
328
|
+
|
329
|
+
#if defined(SDL_VIDEO_DRIVER_VIVANTE)
|
330
|
+
struct
|
331
|
+
{
|
332
|
+
EGLNativeDisplayType display;
|
333
|
+
EGLNativeWindowType window;
|
334
|
+
} vivante;
|
335
|
+
#endif
|
336
|
+
|
337
|
+
#if defined(SDL_VIDEO_DRIVER_KMSDRM)
|
338
|
+
struct
|
339
|
+
{
|
340
|
+
int dev_index; /**< Device index (ex: the X in /dev/dri/cardX) */
|
341
|
+
int drm_fd; /**< DRM FD (unavailable on Vulkan windows) */
|
342
|
+
struct gbm_device *gbm_dev; /**< GBM device (unavailable on Vulkan windows) */
|
343
|
+
} kmsdrm;
|
344
|
+
#endif
|
345
|
+
|
346
|
+
/* Make sure this union is always 64 bytes (8 64-bit pointers). */
|
347
|
+
/* Be careful not to overflow this if you add a new target! */
|
348
|
+
Uint8 dummy[64];
|
349
|
+
} info;
|
350
|
+
};
|
351
|
+
|
352
|
+
#endif /* SDL_PROTOTYPES_ONLY */
|
353
|
+
|
354
|
+
typedef struct SDL_SysWMinfo SDL_SysWMinfo;
|
355
|
+
|
356
|
+
|
357
|
+
/**
|
358
|
+
* Get driver-specific information about a window.
|
359
|
+
*
|
360
|
+
* You must include SDL_syswm.h for the declaration of SDL_SysWMinfo.
|
361
|
+
*
|
362
|
+
* The caller must initialize the `info` structure's version by using
|
363
|
+
* `SDL_VERSION(&info.version)`, and then this function will fill in the rest
|
364
|
+
* of the structure with information about the given window.
|
365
|
+
*
|
366
|
+
* \param window the window about which information is being requested
|
367
|
+
* \param info an SDL_SysWMinfo structure filled in with window information
|
368
|
+
* \returns SDL_TRUE if the function is implemented and the `version` member
|
369
|
+
* of the `info` struct is valid, or SDL_FALSE if the information
|
370
|
+
* could not be retrieved; call SDL_GetError() for more information.
|
371
|
+
*
|
372
|
+
* \since This function is available since SDL 2.0.0.
|
373
|
+
*/
|
374
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowWMInfo(SDL_Window * window,
|
375
|
+
SDL_SysWMinfo * info);
|
376
|
+
|
377
|
+
|
378
|
+
/* Ends C function definitions when using C++ */
|
379
|
+
#ifdef __cplusplus
|
380
|
+
}
|
381
|
+
#endif
|
382
|
+
#include "close_code.h"
|
383
|
+
|
384
|
+
#endif /* SDL_syswm_h_ */
|
385
|
+
|
386
|
+
/* vi: set ts=4 sw=4 expandtab: */
|
@@ -0,0 +1,69 @@
|
|
1
|
+
/*
|
2
|
+
Simple DirectMedia Layer
|
3
|
+
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
4
|
+
|
5
|
+
This software is provided 'as-is', without any express or implied
|
6
|
+
warranty. In no event will the authors be held liable for any damages
|
7
|
+
arising from the use of this software.
|
8
|
+
|
9
|
+
Permission is granted to anyone to use this software for any purpose,
|
10
|
+
including commercial applications, and to alter it and redistribute it
|
11
|
+
freely, subject to the following restrictions:
|
12
|
+
|
13
|
+
1. The origin of this software must not be misrepresented; you must not
|
14
|
+
claim that you wrote the original software. If you use this software
|
15
|
+
in a product, an acknowledgment in the product documentation would be
|
16
|
+
appreciated but is not required.
|
17
|
+
2. Altered source versions must be plainly marked as such, and must not be
|
18
|
+
misrepresented as being the original software.
|
19
|
+
3. This notice may not be removed or altered from any source distribution.
|
20
|
+
*/
|
21
|
+
|
22
|
+
/**
|
23
|
+
* \file SDL_test.h
|
24
|
+
*
|
25
|
+
* Include file for SDL test framework.
|
26
|
+
*
|
27
|
+
* This code is a part of the SDL2_test library, not the main SDL library.
|
28
|
+
*/
|
29
|
+
|
30
|
+
#ifndef SDL_test_h_
|
31
|
+
#define SDL_test_h_
|
32
|
+
|
33
|
+
#include "SDL.h"
|
34
|
+
#include "SDL_test_assert.h"
|
35
|
+
#include "SDL_test_common.h"
|
36
|
+
#include "SDL_test_compare.h"
|
37
|
+
#include "SDL_test_crc32.h"
|
38
|
+
#include "SDL_test_font.h"
|
39
|
+
#include "SDL_test_fuzzer.h"
|
40
|
+
#include "SDL_test_harness.h"
|
41
|
+
#include "SDL_test_images.h"
|
42
|
+
#include "SDL_test_log.h"
|
43
|
+
#include "SDL_test_md5.h"
|
44
|
+
#include "SDL_test_memory.h"
|
45
|
+
#include "SDL_test_random.h"
|
46
|
+
|
47
|
+
#include "begin_code.h"
|
48
|
+
/* Set up for C function definitions, even when using C++ */
|
49
|
+
#ifdef __cplusplus
|
50
|
+
extern "C" {
|
51
|
+
#endif
|
52
|
+
|
53
|
+
/* Global definitions */
|
54
|
+
|
55
|
+
/*
|
56
|
+
* Note: Maximum size of SDLTest log message is less than SDL's limit
|
57
|
+
* to ensure we can fit additional information such as the timestamp.
|
58
|
+
*/
|
59
|
+
#define SDLTEST_MAX_LOGMESSAGE_LENGTH 3584
|
60
|
+
|
61
|
+
/* Ends C function definitions when using C++ */
|
62
|
+
#ifdef __cplusplus
|
63
|
+
}
|
64
|
+
#endif
|
65
|
+
#include "close_code.h"
|
66
|
+
|
67
|
+
#endif /* SDL_test_h_ */
|
68
|
+
|
69
|
+
/* vi: set ts=4 sw=4 expandtab: */
|
@@ -0,0 +1,105 @@
|
|
1
|
+
/*
|
2
|
+
Simple DirectMedia Layer
|
3
|
+
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
4
|
+
|
5
|
+
This software is provided 'as-is', without any express or implied
|
6
|
+
warranty. In no event will the authors be held liable for any damages
|
7
|
+
arising from the use of this software.
|
8
|
+
|
9
|
+
Permission is granted to anyone to use this software for any purpose,
|
10
|
+
including commercial applications, and to alter it and redistribute it
|
11
|
+
freely, subject to the following restrictions:
|
12
|
+
|
13
|
+
1. The origin of this software must not be misrepresented; you must not
|
14
|
+
claim that you wrote the original software. If you use this software
|
15
|
+
in a product, an acknowledgment in the product documentation would be
|
16
|
+
appreciated but is not required.
|
17
|
+
2. Altered source versions must be plainly marked as such, and must not be
|
18
|
+
misrepresented as being the original software.
|
19
|
+
3. This notice may not be removed or altered from any source distribution.
|
20
|
+
*/
|
21
|
+
|
22
|
+
/**
|
23
|
+
* \file SDL_test_assert.h
|
24
|
+
*
|
25
|
+
* Include file for SDL test framework.
|
26
|
+
*
|
27
|
+
* This code is a part of the SDL2_test library, not the main SDL library.
|
28
|
+
*/
|
29
|
+
|
30
|
+
/*
|
31
|
+
*
|
32
|
+
* Assert API for test code and test cases
|
33
|
+
*
|
34
|
+
*/
|
35
|
+
|
36
|
+
#ifndef SDL_test_assert_h_
|
37
|
+
#define SDL_test_assert_h_
|
38
|
+
|
39
|
+
#include "begin_code.h"
|
40
|
+
/* Set up for C function definitions, even when using C++ */
|
41
|
+
#ifdef __cplusplus
|
42
|
+
extern "C" {
|
43
|
+
#endif
|
44
|
+
|
45
|
+
/**
|
46
|
+
* \brief Fails the assert.
|
47
|
+
*/
|
48
|
+
#define ASSERT_FAIL 0
|
49
|
+
|
50
|
+
/**
|
51
|
+
* \brief Passes the assert.
|
52
|
+
*/
|
53
|
+
#define ASSERT_PASS 1
|
54
|
+
|
55
|
+
/**
|
56
|
+
* \brief Assert that logs and break execution flow on failures.
|
57
|
+
*
|
58
|
+
* \param assertCondition Evaluated condition or variable to assert; fail (==0) or pass (!=0).
|
59
|
+
* \param assertDescription Message to log with the assert describing it.
|
60
|
+
*/
|
61
|
+
void SDLTest_Assert(int assertCondition, SDL_PRINTF_FORMAT_STRING const char *assertDescription, ...) SDL_PRINTF_VARARG_FUNC(2);
|
62
|
+
|
63
|
+
/**
|
64
|
+
* \brief Assert for test cases that logs but does not break execution flow on failures. Updates assertion counters.
|
65
|
+
*
|
66
|
+
* \param assertCondition Evaluated condition or variable to assert; fail (==0) or pass (!=0).
|
67
|
+
* \param assertDescription Message to log with the assert describing it.
|
68
|
+
*
|
69
|
+
* \returns the assertCondition so it can be used to externally to break execution flow if desired.
|
70
|
+
*/
|
71
|
+
int SDLTest_AssertCheck(int assertCondition, SDL_PRINTF_FORMAT_STRING const char *assertDescription, ...) SDL_PRINTF_VARARG_FUNC(2);
|
72
|
+
|
73
|
+
/**
|
74
|
+
* \brief Explicitly pass without checking an assertion condition. Updates assertion counter.
|
75
|
+
*
|
76
|
+
* \param assertDescription Message to log with the assert describing it.
|
77
|
+
*/
|
78
|
+
void SDLTest_AssertPass(SDL_PRINTF_FORMAT_STRING const char *assertDescription, ...) SDL_PRINTF_VARARG_FUNC(1);
|
79
|
+
|
80
|
+
/**
|
81
|
+
* \brief Resets the assert summary counters to zero.
|
82
|
+
*/
|
83
|
+
void SDLTest_ResetAssertSummary(void);
|
84
|
+
|
85
|
+
/**
|
86
|
+
* \brief Logs summary of all assertions (total, pass, fail) since last reset as INFO or ERROR.
|
87
|
+
*/
|
88
|
+
void SDLTest_LogAssertSummary(void);
|
89
|
+
|
90
|
+
|
91
|
+
/**
|
92
|
+
* \brief Converts the current assert summary state to a test result.
|
93
|
+
*
|
94
|
+
* \returns TEST_RESULT_PASSED, TEST_RESULT_FAILED, or TEST_RESULT_NO_ASSERT
|
95
|
+
*/
|
96
|
+
int SDLTest_AssertSummaryToTestResult(void);
|
97
|
+
|
98
|
+
#ifdef __cplusplus
|
99
|
+
}
|
100
|
+
#endif
|
101
|
+
#include "close_code.h"
|
102
|
+
|
103
|
+
#endif /* SDL_test_assert_h_ */
|
104
|
+
|
105
|
+
/* vi: set ts=4 sw=4 expandtab: */
|