native_audio 0.1.0

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Files changed (156) hide show
  1. checksums.yaml +7 -0
  2. data/assets/include/GL/glew.h +26427 -0
  3. data/assets/include/GLES2/gl2.h +656 -0
  4. data/assets/include/GLES2/gl2ext.h +3949 -0
  5. data/assets/include/GLES2/gl2ext_angle.h +701 -0
  6. data/assets/include/GLES2/gl2platform.h +27 -0
  7. data/assets/include/GLES3/gl3.h +1192 -0
  8. data/assets/include/GLES3/gl31.h +1507 -0
  9. data/assets/include/GLES3/gl32.h +1808 -0
  10. data/assets/include/GLES3/gl3platform.h +27 -0
  11. data/assets/include/KHR/khrplatform.h +290 -0
  12. data/assets/include/SDL2/SDL.h +233 -0
  13. data/assets/include/SDL2/SDL_assert.h +326 -0
  14. data/assets/include/SDL2/SDL_atomic.h +415 -0
  15. data/assets/include/SDL2/SDL_audio.h +1500 -0
  16. data/assets/include/SDL2/SDL_bits.h +126 -0
  17. data/assets/include/SDL2/SDL_blendmode.h +198 -0
  18. data/assets/include/SDL2/SDL_clipboard.h +141 -0
  19. data/assets/include/SDL2/SDL_config.h +61 -0
  20. data/assets/include/SDL2/SDL_config_android.h +194 -0
  21. data/assets/include/SDL2/SDL_config_emscripten.h +218 -0
  22. data/assets/include/SDL2/SDL_config_iphoneos.h +217 -0
  23. data/assets/include/SDL2/SDL_config_macosx.h +277 -0
  24. data/assets/include/SDL2/SDL_config_minimal.h +95 -0
  25. data/assets/include/SDL2/SDL_config_ngage.h +89 -0
  26. data/assets/include/SDL2/SDL_config_os2.h +207 -0
  27. data/assets/include/SDL2/SDL_config_pandora.h +141 -0
  28. data/assets/include/SDL2/SDL_config_windows.h +331 -0
  29. data/assets/include/SDL2/SDL_config_wingdk.h +253 -0
  30. data/assets/include/SDL2/SDL_config_winrt.h +220 -0
  31. data/assets/include/SDL2/SDL_config_xbox.h +235 -0
  32. data/assets/include/SDL2/SDL_copying.h +20 -0
  33. data/assets/include/SDL2/SDL_cpuinfo.h +594 -0
  34. data/assets/include/SDL2/SDL_egl.h +2352 -0
  35. data/assets/include/SDL2/SDL_endian.h +348 -0
  36. data/assets/include/SDL2/SDL_error.h +163 -0
  37. data/assets/include/SDL2/SDL_events.h +1166 -0
  38. data/assets/include/SDL2/SDL_filesystem.h +149 -0
  39. data/assets/include/SDL2/SDL_gamecontroller.h +1074 -0
  40. data/assets/include/SDL2/SDL_gesture.h +117 -0
  41. data/assets/include/SDL2/SDL_guid.h +100 -0
  42. data/assets/include/SDL2/SDL_haptic.h +1341 -0
  43. data/assets/include/SDL2/SDL_hidapi.h +451 -0
  44. data/assets/include/SDL2/SDL_hints.h +2569 -0
  45. data/assets/include/SDL2/SDL_image.h +2173 -0
  46. data/assets/include/SDL2/SDL_joystick.h +1066 -0
  47. data/assets/include/SDL2/SDL_keyboard.h +353 -0
  48. data/assets/include/SDL2/SDL_keycode.h +358 -0
  49. data/assets/include/SDL2/SDL_loadso.h +115 -0
  50. data/assets/include/SDL2/SDL_locale.h +103 -0
  51. data/assets/include/SDL2/SDL_log.h +404 -0
  52. data/assets/include/SDL2/SDL_main.h +275 -0
  53. data/assets/include/SDL2/SDL_messagebox.h +193 -0
  54. data/assets/include/SDL2/SDL_metal.h +113 -0
  55. data/assets/include/SDL2/SDL_misc.h +79 -0
  56. data/assets/include/SDL2/SDL_mixer.h +2784 -0
  57. data/assets/include/SDL2/SDL_mouse.h +465 -0
  58. data/assets/include/SDL2/SDL_mutex.h +471 -0
  59. data/assets/include/SDL2/SDL_name.h +33 -0
  60. data/assets/include/SDL2/SDL_opengl.h +2132 -0
  61. data/assets/include/SDL2/SDL_opengl_glext.h +13209 -0
  62. data/assets/include/SDL2/SDL_opengles.h +39 -0
  63. data/assets/include/SDL2/SDL_opengles2.h +52 -0
  64. data/assets/include/SDL2/SDL_opengles2_gl2.h +656 -0
  65. data/assets/include/SDL2/SDL_opengles2_gl2ext.h +4033 -0
  66. data/assets/include/SDL2/SDL_opengles2_gl2platform.h +27 -0
  67. data/assets/include/SDL2/SDL_opengles2_khrplatform.h +311 -0
  68. data/assets/include/SDL2/SDL_pixels.h +644 -0
  69. data/assets/include/SDL2/SDL_platform.h +261 -0
  70. data/assets/include/SDL2/SDL_power.h +88 -0
  71. data/assets/include/SDL2/SDL_quit.h +58 -0
  72. data/assets/include/SDL2/SDL_rect.h +376 -0
  73. data/assets/include/SDL2/SDL_render.h +1919 -0
  74. data/assets/include/SDL2/SDL_revision.h +6 -0
  75. data/assets/include/SDL2/SDL_rwops.h +841 -0
  76. data/assets/include/SDL2/SDL_scancode.h +438 -0
  77. data/assets/include/SDL2/SDL_sensor.h +322 -0
  78. data/assets/include/SDL2/SDL_shape.h +155 -0
  79. data/assets/include/SDL2/SDL_stdinc.h +830 -0
  80. data/assets/include/SDL2/SDL_surface.h +997 -0
  81. data/assets/include/SDL2/SDL_system.h +623 -0
  82. data/assets/include/SDL2/SDL_syswm.h +386 -0
  83. data/assets/include/SDL2/SDL_test.h +69 -0
  84. data/assets/include/SDL2/SDL_test_assert.h +105 -0
  85. data/assets/include/SDL2/SDL_test_common.h +236 -0
  86. data/assets/include/SDL2/SDL_test_compare.h +69 -0
  87. data/assets/include/SDL2/SDL_test_crc32.h +124 -0
  88. data/assets/include/SDL2/SDL_test_font.h +168 -0
  89. data/assets/include/SDL2/SDL_test_fuzzer.h +386 -0
  90. data/assets/include/SDL2/SDL_test_harness.h +134 -0
  91. data/assets/include/SDL2/SDL_test_images.h +78 -0
  92. data/assets/include/SDL2/SDL_test_log.h +67 -0
  93. data/assets/include/SDL2/SDL_test_md5.h +129 -0
  94. data/assets/include/SDL2/SDL_test_memory.h +63 -0
  95. data/assets/include/SDL2/SDL_test_random.h +115 -0
  96. data/assets/include/SDL2/SDL_thread.h +464 -0
  97. data/assets/include/SDL2/SDL_timer.h +222 -0
  98. data/assets/include/SDL2/SDL_touch.h +150 -0
  99. data/assets/include/SDL2/SDL_ttf.h +2316 -0
  100. data/assets/include/SDL2/SDL_types.h +29 -0
  101. data/assets/include/SDL2/SDL_version.h +204 -0
  102. data/assets/include/SDL2/SDL_video.h +2150 -0
  103. data/assets/include/SDL2/SDL_vulkan.h +215 -0
  104. data/assets/include/SDL2/begin_code.h +187 -0
  105. data/assets/include/SDL2/close_code.h +40 -0
  106. data/assets/macos/universal/lib/libFLAC.a +0 -0
  107. data/assets/macos/universal/lib/libSDL2.a +0 -0
  108. data/assets/macos/universal/lib/libSDL2_image.a +0 -0
  109. data/assets/macos/universal/lib/libSDL2_mixer.a +0 -0
  110. data/assets/macos/universal/lib/libSDL2_ttf.a +0 -0
  111. data/assets/macos/universal/lib/libmodplug.a +0 -0
  112. data/assets/macos/universal/lib/libmpg123.a +0 -0
  113. data/assets/macos/universal/lib/libogg.a +0 -0
  114. data/assets/macos/universal/lib/libvorbis.a +0 -0
  115. data/assets/macos/universal/lib/libvorbisfile.a +0 -0
  116. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libFLAC.a +0 -0
  117. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2.a +0 -0
  118. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_mixer.a +0 -0
  119. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libglew32.a +0 -0
  120. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmodplug.a +0 -0
  121. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmpg123.a +0 -0
  122. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libogg.a +0 -0
  123. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopus.a +0 -0
  124. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopusfile.a +0 -0
  125. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libsndfile.a +0 -0
  126. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libssp.a +1 -0
  127. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libstdc++.a +0 -0
  128. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbis.a +0 -0
  129. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbisfile.a +0 -0
  130. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libz.a +0 -0
  131. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libzstd.a +0 -0
  132. data/assets/windows/mingw-w64-x86_64/lib/libFLAC.a +0 -0
  133. data/assets/windows/mingw-w64-x86_64/lib/libSDL2.a +0 -0
  134. data/assets/windows/mingw-w64-x86_64/lib/libSDL2_mixer.a +0 -0
  135. data/assets/windows/mingw-w64-x86_64/lib/libglew32.a +0 -0
  136. data/assets/windows/mingw-w64-x86_64/lib/libmodplug.a +0 -0
  137. data/assets/windows/mingw-w64-x86_64/lib/libmpg123.a +0 -0
  138. data/assets/windows/mingw-w64-x86_64/lib/libogg.a +0 -0
  139. data/assets/windows/mingw-w64-x86_64/lib/libopus.a +0 -0
  140. data/assets/windows/mingw-w64-x86_64/lib/libopusfile.a +0 -0
  141. data/assets/windows/mingw-w64-x86_64/lib/libsndfile.a +0 -0
  142. data/assets/windows/mingw-w64-x86_64/lib/libssp.a +1 -0
  143. data/assets/windows/mingw-w64-x86_64/lib/libstdc++.a +0 -0
  144. data/assets/windows/mingw-w64-x86_64/lib/libvorbis.a +0 -0
  145. data/assets/windows/mingw-w64-x86_64/lib/libvorbisfile.a +0 -0
  146. data/assets/windows/mingw-w64-x86_64/lib/libz.a +0 -0
  147. data/assets/windows/mingw-w64-x86_64/lib/libzstd.a +0 -0
  148. data/ext/Makefile +270 -0
  149. data/ext/audio.c +80 -0
  150. data/ext/audio.o +0 -0
  151. data/ext/extconf.h +3 -0
  152. data/ext/extconf.rb +177 -0
  153. data/ext/mkmf.log +7 -0
  154. data/lib/audio.bundle +0 -0
  155. data/lib/native_audio.rb +50 -0
  156. metadata +198 -0
@@ -0,0 +1,348 @@
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+ /*
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+ Simple DirectMedia Layer
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+ Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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+
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+ This software is provided 'as-is', without any express or implied
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+ warranty. In no event will the authors be held liable for any damages
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+ arising from the use of this software.
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+
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+ Permission is granted to anyone to use this software for any purpose,
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+ including commercial applications, and to alter it and redistribute it
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+ freely, subject to the following restrictions:
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+
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+ 1. The origin of this software must not be misrepresented; you must not
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+ claim that you wrote the original software. If you use this software
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+ in a product, an acknowledgment in the product documentation would be
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+ appreciated but is not required.
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+ 2. Altered source versions must be plainly marked as such, and must not be
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+ misrepresented as being the original software.
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+ 3. This notice may not be removed or altered from any source distribution.
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+ */
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+
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+ /**
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+ * \file SDL_endian.h
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+ *
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+ * Functions for reading and writing endian-specific values
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+ */
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+
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+ #ifndef SDL_endian_h_
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+ #define SDL_endian_h_
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+
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+ #include "SDL_stdinc.h"
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+
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+ #if defined(_MSC_VER) && (_MSC_VER >= 1400)
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+ /* As of Clang 11, '_m_prefetchw' is conflicting with the winnt.h's version,
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+ so we define the needed '_m_prefetch' here as a pseudo-header, until the issue is fixed. */
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+ #ifdef __clang__
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+ #ifndef __PRFCHWINTRIN_H
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+ #define __PRFCHWINTRIN_H
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+ static __inline__ void __attribute__((__always_inline__, __nodebug__))
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+ _m_prefetch(void *__P)
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+ {
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+ __builtin_prefetch(__P, 0, 3 /* _MM_HINT_T0 */);
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+ }
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+ #endif /* __PRFCHWINTRIN_H */
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+ #endif /* __clang__ */
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+
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+ #include <intrin.h>
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+ #endif
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+
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+ /**
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+ * \name The two types of endianness
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+ */
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+ /* @{ */
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+ #define SDL_LIL_ENDIAN 1234
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+ #define SDL_BIG_ENDIAN 4321
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+ /* @} */
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+
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+ #ifndef SDL_BYTEORDER /* Not defined in SDL_config.h? */
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+ #ifdef __linux__
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+ #include <endian.h>
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+ #define SDL_BYTEORDER __BYTE_ORDER
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+ #elif defined(__OpenBSD__) || defined(__DragonFly__)
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+ #include <endian.h>
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+ #define SDL_BYTEORDER BYTE_ORDER
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+ #elif defined(__FreeBSD__) || defined(__NetBSD__)
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+ #include <sys/endian.h>
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+ #define SDL_BYTEORDER BYTE_ORDER
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+ /* predefs from newer gcc and clang versions: */
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+ #elif defined(__ORDER_LITTLE_ENDIAN__) && defined(__ORDER_BIG_ENDIAN__) && defined(__BYTE_ORDER__)
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+ #if (__BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__)
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+ #define SDL_BYTEORDER SDL_LIL_ENDIAN
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+ #elif (__BYTE_ORDER__ == __ORDER_BIG_ENDIAN__)
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+ #define SDL_BYTEORDER SDL_BIG_ENDIAN
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+ #else
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+ #error Unsupported endianness
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+ #endif /**/
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+ #else
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+ #if defined(__hppa__) || \
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+ defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
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+ (defined(__MIPS__) && defined(__MIPSEB__)) || \
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+ defined(__ppc__) || defined(__POWERPC__) || defined(__powerpc__) || defined(__PPC__) || \
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+ defined(__sparc__)
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+ #define SDL_BYTEORDER SDL_BIG_ENDIAN
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+ #else
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+ #define SDL_BYTEORDER SDL_LIL_ENDIAN
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+ #endif
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+ #endif /* __linux__ */
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+ #endif /* !SDL_BYTEORDER */
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+
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+ #ifndef SDL_FLOATWORDORDER /* Not defined in SDL_config.h? */
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+ /* predefs from newer gcc versions: */
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+ #if defined(__ORDER_LITTLE_ENDIAN__) && defined(__ORDER_BIG_ENDIAN__) && defined(__FLOAT_WORD_ORDER__)
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+ #if (__FLOAT_WORD_ORDER__ == __ORDER_LITTLE_ENDIAN__)
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+ #define SDL_FLOATWORDORDER SDL_LIL_ENDIAN
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+ #elif (__FLOAT_WORD_ORDER__ == __ORDER_BIG_ENDIAN__)
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+ #define SDL_FLOATWORDORDER SDL_BIG_ENDIAN
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+ #else
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+ #error Unsupported endianness
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+ #endif /**/
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+ #elif defined(__MAVERICK__)
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+ /* For Maverick, float words are always little-endian. */
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+ #define SDL_FLOATWORDORDER SDL_LIL_ENDIAN
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+ #elif (defined(__arm__) || defined(__thumb__)) && !defined(__VFP_FP__) && !defined(__ARM_EABI__)
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+ /* For FPA, float words are always big-endian. */
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+ #define SDL_FLOATWORDORDER SDL_BIG_ENDIAN
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+ #else
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+ /* By default, assume that floats words follow the memory system mode. */
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+ #define SDL_FLOATWORDORDER SDL_BYTEORDER
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+ #endif /* __FLOAT_WORD_ORDER__ */
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+ #endif /* !SDL_FLOATWORDORDER */
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+
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+
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+ #include "begin_code.h"
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+ /* Set up for C function definitions, even when using C++ */
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+ #ifdef __cplusplus
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+ extern "C" {
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+ #endif
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+
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+ /**
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+ * \file SDL_endian.h
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+ */
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+
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+ /* various modern compilers may have builtin swap */
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+ #if defined(__GNUC__) || defined(__clang__)
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+ # define HAS_BUILTIN_BSWAP16 (_SDL_HAS_BUILTIN(__builtin_bswap16)) || \
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+ (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 8))
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+ # define HAS_BUILTIN_BSWAP32 (_SDL_HAS_BUILTIN(__builtin_bswap32)) || \
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+ (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 3))
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+ # define HAS_BUILTIN_BSWAP64 (_SDL_HAS_BUILTIN(__builtin_bswap64)) || \
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+ (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 3))
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+
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+ /* this one is broken */
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+ # define HAS_BROKEN_BSWAP (__GNUC__ == 2 && __GNUC_MINOR__ <= 95)
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+ #else
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+ # define HAS_BUILTIN_BSWAP16 0
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+ # define HAS_BUILTIN_BSWAP32 0
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+ # define HAS_BUILTIN_BSWAP64 0
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+ # define HAS_BROKEN_BSWAP 0
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+ #endif
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+
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+ #if HAS_BUILTIN_BSWAP16
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+ #define SDL_Swap16(x) __builtin_bswap16(x)
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+ #elif defined(_MSC_VER) && (_MSC_VER >= 1400)
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+ #pragma intrinsic(_byteswap_ushort)
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+ #define SDL_Swap16(x) _byteswap_ushort(x)
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+ #elif defined(__i386__) && !HAS_BROKEN_BSWAP
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+ SDL_FORCE_INLINE Uint16
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+ SDL_Swap16(Uint16 x)
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+ {
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+ __asm__("xchgb %b0,%h0": "=q"(x):"0"(x));
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+ return x;
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+ }
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+ #elif defined(__x86_64__)
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+ SDL_FORCE_INLINE Uint16
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+ SDL_Swap16(Uint16 x)
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+ {
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+ __asm__("xchgb %b0,%h0": "=Q"(x):"0"(x));
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+ return x;
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+ }
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+ #elif (defined(__powerpc__) || defined(__ppc__))
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+ SDL_FORCE_INLINE Uint16
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+ SDL_Swap16(Uint16 x)
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+ {
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+ int result;
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+
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+ __asm__("rlwimi %0,%2,8,16,23": "=&r"(result):"0"(x >> 8), "r"(x));
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+ return (Uint16)result;
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+ }
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+ #elif (defined(__m68k__) && !defined(__mcoldfire__))
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+ SDL_FORCE_INLINE Uint16
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+ SDL_Swap16(Uint16 x)
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+ {
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+ __asm__("rorw #8,%0": "=d"(x): "0"(x):"cc");
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+ return x;
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+ }
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+ #elif defined(__WATCOMC__) && defined(__386__)
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+ extern __inline Uint16 SDL_Swap16(Uint16);
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+ #pragma aux SDL_Swap16 = \
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+ "xchg al, ah" \
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+ parm [ax] \
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+ modify [ax];
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+ #else
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+ SDL_FORCE_INLINE Uint16
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+ SDL_Swap16(Uint16 x)
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+ {
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+ return SDL_static_cast(Uint16, ((x << 8) | (x >> 8)));
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+ }
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+ #endif
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+
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+ #if HAS_BUILTIN_BSWAP32
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+ #define SDL_Swap32(x) __builtin_bswap32(x)
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+ #elif defined(_MSC_VER) && (_MSC_VER >= 1400)
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+ #pragma intrinsic(_byteswap_ulong)
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+ #define SDL_Swap32(x) _byteswap_ulong(x)
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+ #elif defined(__i386__) && !HAS_BROKEN_BSWAP
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+ SDL_FORCE_INLINE Uint32
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+ SDL_Swap32(Uint32 x)
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+ {
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+ __asm__("bswap %0": "=r"(x):"0"(x));
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+ return x;
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+ }
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+ #elif defined(__x86_64__)
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+ SDL_FORCE_INLINE Uint32
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+ SDL_Swap32(Uint32 x)
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+ {
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+ __asm__("bswapl %0": "=r"(x):"0"(x));
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+ return x;
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+ }
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+ #elif (defined(__powerpc__) || defined(__ppc__))
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+ SDL_FORCE_INLINE Uint32
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+ SDL_Swap32(Uint32 x)
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+ {
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+ Uint32 result;
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+
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+ __asm__("rlwimi %0,%2,24,16,23": "=&r"(result): "0" (x>>24), "r"(x));
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+ __asm__("rlwimi %0,%2,8,8,15" : "=&r"(result): "0" (result), "r"(x));
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+ __asm__("rlwimi %0,%2,24,0,7" : "=&r"(result): "0" (result), "r"(x));
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+ return result;
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+ }
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+ #elif (defined(__m68k__) && !defined(__mcoldfire__))
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+ SDL_FORCE_INLINE Uint32
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+ SDL_Swap32(Uint32 x)
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+ {
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+ __asm__("rorw #8,%0\n\tswap %0\n\trorw #8,%0": "=d"(x): "0"(x):"cc");
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+ return x;
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+ }
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+ #elif defined(__WATCOMC__) && defined(__386__)
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+ extern __inline Uint32 SDL_Swap32(Uint32);
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+ #pragma aux SDL_Swap32 = \
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+ "bswap eax" \
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+ parm [eax] \
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+ modify [eax];
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+ #else
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+ SDL_FORCE_INLINE Uint32
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+ SDL_Swap32(Uint32 x)
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+ {
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+ return SDL_static_cast(Uint32, ((x << 24) | ((x << 8) & 0x00FF0000) |
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+ ((x >> 8) & 0x0000FF00) | (x >> 24)));
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+ }
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+ #endif
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+
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+ #if HAS_BUILTIN_BSWAP64
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+ #define SDL_Swap64(x) __builtin_bswap64(x)
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+ #elif defined(_MSC_VER) && (_MSC_VER >= 1400)
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+ #pragma intrinsic(_byteswap_uint64)
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+ #define SDL_Swap64(x) _byteswap_uint64(x)
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+ #elif defined(__i386__) && !HAS_BROKEN_BSWAP
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+ SDL_FORCE_INLINE Uint64
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+ SDL_Swap64(Uint64 x)
250
+ {
251
+ union {
252
+ struct {
253
+ Uint32 a, b;
254
+ } s;
255
+ Uint64 u;
256
+ } v;
257
+ v.u = x;
258
+ __asm__("bswapl %0 ; bswapl %1 ; xchgl %0,%1"
259
+ : "=r"(v.s.a), "=r"(v.s.b)
260
+ : "0" (v.s.a), "1"(v.s.b));
261
+ return v.u;
262
+ }
263
+ #elif defined(__x86_64__)
264
+ SDL_FORCE_INLINE Uint64
265
+ SDL_Swap64(Uint64 x)
266
+ {
267
+ __asm__("bswapq %0": "=r"(x):"0"(x));
268
+ return x;
269
+ }
270
+ #elif defined(__WATCOMC__) && defined(__386__)
271
+ extern __inline Uint64 SDL_Swap64(Uint64);
272
+ #pragma aux SDL_Swap64 = \
273
+ "bswap eax" \
274
+ "bswap edx" \
275
+ "xchg eax,edx" \
276
+ parm [eax edx] \
277
+ modify [eax edx];
278
+ #else
279
+ SDL_FORCE_INLINE Uint64
280
+ SDL_Swap64(Uint64 x)
281
+ {
282
+ Uint32 hi, lo;
283
+
284
+ /* Separate into high and low 32-bit values and swap them */
285
+ lo = SDL_static_cast(Uint32, x & 0xFFFFFFFF);
286
+ x >>= 32;
287
+ hi = SDL_static_cast(Uint32, x & 0xFFFFFFFF);
288
+ x = SDL_Swap32(lo);
289
+ x <<= 32;
290
+ x |= SDL_Swap32(hi);
291
+ return (x);
292
+ }
293
+ #endif
294
+
295
+
296
+ SDL_FORCE_INLINE float
297
+ SDL_SwapFloat(float x)
298
+ {
299
+ union {
300
+ float f;
301
+ Uint32 ui32;
302
+ } swapper;
303
+ swapper.f = x;
304
+ swapper.ui32 = SDL_Swap32(swapper.ui32);
305
+ return swapper.f;
306
+ }
307
+
308
+ /* remove extra macros */
309
+ #undef HAS_BROKEN_BSWAP
310
+ #undef HAS_BUILTIN_BSWAP16
311
+ #undef HAS_BUILTIN_BSWAP32
312
+ #undef HAS_BUILTIN_BSWAP64
313
+
314
+ /**
315
+ * \name Swap to native
316
+ * Byteswap item from the specified endianness to the native endianness.
317
+ */
318
+ /* @{ */
319
+ #if SDL_BYTEORDER == SDL_LIL_ENDIAN
320
+ #define SDL_SwapLE16(X) (X)
321
+ #define SDL_SwapLE32(X) (X)
322
+ #define SDL_SwapLE64(X) (X)
323
+ #define SDL_SwapFloatLE(X) (X)
324
+ #define SDL_SwapBE16(X) SDL_Swap16(X)
325
+ #define SDL_SwapBE32(X) SDL_Swap32(X)
326
+ #define SDL_SwapBE64(X) SDL_Swap64(X)
327
+ #define SDL_SwapFloatBE(X) SDL_SwapFloat(X)
328
+ #else
329
+ #define SDL_SwapLE16(X) SDL_Swap16(X)
330
+ #define SDL_SwapLE32(X) SDL_Swap32(X)
331
+ #define SDL_SwapLE64(X) SDL_Swap64(X)
332
+ #define SDL_SwapFloatLE(X) SDL_SwapFloat(X)
333
+ #define SDL_SwapBE16(X) (X)
334
+ #define SDL_SwapBE32(X) (X)
335
+ #define SDL_SwapBE64(X) (X)
336
+ #define SDL_SwapFloatBE(X) (X)
337
+ #endif
338
+ /* @} *//* Swap to native */
339
+
340
+ /* Ends C function definitions when using C++ */
341
+ #ifdef __cplusplus
342
+ }
343
+ #endif
344
+ #include "close_code.h"
345
+
346
+ #endif /* SDL_endian_h_ */
347
+
348
+ /* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,163 @@
1
+ /*
2
+ Simple DirectMedia Layer
3
+ Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
+
5
+ This software is provided 'as-is', without any express or implied
6
+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
8
+
9
+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
19
+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
21
+
22
+ /**
23
+ * \file SDL_error.h
24
+ *
25
+ * Simple error message routines for SDL.
26
+ */
27
+
28
+ #ifndef SDL_error_h_
29
+ #define SDL_error_h_
30
+
31
+ #include "SDL_stdinc.h"
32
+
33
+ #include "begin_code.h"
34
+ /* Set up for C function definitions, even when using C++ */
35
+ #ifdef __cplusplus
36
+ extern "C" {
37
+ #endif
38
+
39
+ /* Public functions */
40
+
41
+
42
+ /**
43
+ * Set the SDL error message for the current thread.
44
+ *
45
+ * Calling this function will replace any previous error message that was set.
46
+ *
47
+ * This function always returns -1, since SDL frequently uses -1 to signify an
48
+ * failing result, leading to this idiom:
49
+ *
50
+ * ```c
51
+ * if (error_code) {
52
+ * return SDL_SetError("This operation has failed: %d", error_code);
53
+ * }
54
+ * ```
55
+ *
56
+ * \param fmt a printf()-style message format string
57
+ * \param ... additional parameters matching % tokens in the `fmt` string, if
58
+ * any
59
+ * \returns always -1.
60
+ *
61
+ * \since This function is available since SDL 2.0.0.
62
+ *
63
+ * \sa SDL_ClearError
64
+ * \sa SDL_GetError
65
+ */
66
+ extern DECLSPEC int SDLCALL SDL_SetError(SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(1);
67
+
68
+ /**
69
+ * Retrieve a message about the last error that occurred on the current
70
+ * thread.
71
+ *
72
+ * It is possible for multiple errors to occur before calling SDL_GetError().
73
+ * Only the last error is returned.
74
+ *
75
+ * The message is only applicable when an SDL function has signaled an error.
76
+ * You must check the return values of SDL function calls to determine when to
77
+ * appropriately call SDL_GetError(). You should *not* use the results of
78
+ * SDL_GetError() to decide if an error has occurred! Sometimes SDL will set
79
+ * an error string even when reporting success.
80
+ *
81
+ * SDL will *not* clear the error string for successful API calls. You *must*
82
+ * check return values for failure cases before you can assume the error
83
+ * string applies.
84
+ *
85
+ * Error strings are set per-thread, so an error set in a different thread
86
+ * will not interfere with the current thread's operation.
87
+ *
88
+ * The returned string is internally allocated and must not be freed by the
89
+ * application.
90
+ *
91
+ * \returns a message with information about the specific error that occurred,
92
+ * or an empty string if there hasn't been an error message set since
93
+ * the last call to SDL_ClearError(). The message is only applicable
94
+ * when an SDL function has signaled an error. You must check the
95
+ * return values of SDL function calls to determine when to
96
+ * appropriately call SDL_GetError().
97
+ *
98
+ * \since This function is available since SDL 2.0.0.
99
+ *
100
+ * \sa SDL_ClearError
101
+ * \sa SDL_SetError
102
+ */
103
+ extern DECLSPEC const char *SDLCALL SDL_GetError(void);
104
+
105
+ /**
106
+ * Get the last error message that was set for the current thread.
107
+ *
108
+ * This allows the caller to copy the error string into a provided buffer, but
109
+ * otherwise operates exactly the same as SDL_GetError().
110
+ *
111
+ * \param errstr A buffer to fill with the last error message that was set for
112
+ * the current thread
113
+ * \param maxlen The size of the buffer pointed to by the errstr parameter
114
+ * \returns the pointer passed in as the `errstr` parameter.
115
+ *
116
+ * \since This function is available since SDL 2.0.14.
117
+ *
118
+ * \sa SDL_GetError
119
+ */
120
+ extern DECLSPEC char * SDLCALL SDL_GetErrorMsg(char *errstr, int maxlen);
121
+
122
+ /**
123
+ * Clear any previous error message for this thread.
124
+ *
125
+ * \since This function is available since SDL 2.0.0.
126
+ *
127
+ * \sa SDL_GetError
128
+ * \sa SDL_SetError
129
+ */
130
+ extern DECLSPEC void SDLCALL SDL_ClearError(void);
131
+
132
+ /**
133
+ * \name Internal error functions
134
+ *
135
+ * \internal
136
+ * Private error reporting function - used internally.
137
+ */
138
+ /* @{ */
139
+ #define SDL_OutOfMemory() SDL_Error(SDL_ENOMEM)
140
+ #define SDL_Unsupported() SDL_Error(SDL_UNSUPPORTED)
141
+ #define SDL_InvalidParamError(param) SDL_SetError("Parameter '%s' is invalid", (param))
142
+ typedef enum
143
+ {
144
+ SDL_ENOMEM,
145
+ SDL_EFREAD,
146
+ SDL_EFWRITE,
147
+ SDL_EFSEEK,
148
+ SDL_UNSUPPORTED,
149
+ SDL_LASTERROR
150
+ } SDL_errorcode;
151
+ /* SDL_Error() unconditionally returns -1. */
152
+ extern DECLSPEC int SDLCALL SDL_Error(SDL_errorcode code);
153
+ /* @} *//* Internal error functions */
154
+
155
+ /* Ends C function definitions when using C++ */
156
+ #ifdef __cplusplus
157
+ }
158
+ #endif
159
+ #include "close_code.h"
160
+
161
+ #endif /* SDL_error_h_ */
162
+
163
+ /* vi: set ts=4 sw=4 expandtab: */