native_audio 0.1.0
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- checksums.yaml +7 -0
- data/assets/include/GL/glew.h +26427 -0
- data/assets/include/GLES2/gl2.h +656 -0
- data/assets/include/GLES2/gl2ext.h +3949 -0
- data/assets/include/GLES2/gl2ext_angle.h +701 -0
- data/assets/include/GLES2/gl2platform.h +27 -0
- data/assets/include/GLES3/gl3.h +1192 -0
- data/assets/include/GLES3/gl31.h +1507 -0
- data/assets/include/GLES3/gl32.h +1808 -0
- data/assets/include/GLES3/gl3platform.h +27 -0
- data/assets/include/KHR/khrplatform.h +290 -0
- data/assets/include/SDL2/SDL.h +233 -0
- data/assets/include/SDL2/SDL_assert.h +326 -0
- data/assets/include/SDL2/SDL_atomic.h +415 -0
- data/assets/include/SDL2/SDL_audio.h +1500 -0
- data/assets/include/SDL2/SDL_bits.h +126 -0
- data/assets/include/SDL2/SDL_blendmode.h +198 -0
- data/assets/include/SDL2/SDL_clipboard.h +141 -0
- data/assets/include/SDL2/SDL_config.h +61 -0
- data/assets/include/SDL2/SDL_config_android.h +194 -0
- data/assets/include/SDL2/SDL_config_emscripten.h +218 -0
- data/assets/include/SDL2/SDL_config_iphoneos.h +217 -0
- data/assets/include/SDL2/SDL_config_macosx.h +277 -0
- data/assets/include/SDL2/SDL_config_minimal.h +95 -0
- data/assets/include/SDL2/SDL_config_ngage.h +89 -0
- data/assets/include/SDL2/SDL_config_os2.h +207 -0
- data/assets/include/SDL2/SDL_config_pandora.h +141 -0
- data/assets/include/SDL2/SDL_config_windows.h +331 -0
- data/assets/include/SDL2/SDL_config_wingdk.h +253 -0
- data/assets/include/SDL2/SDL_config_winrt.h +220 -0
- data/assets/include/SDL2/SDL_config_xbox.h +235 -0
- data/assets/include/SDL2/SDL_copying.h +20 -0
- data/assets/include/SDL2/SDL_cpuinfo.h +594 -0
- data/assets/include/SDL2/SDL_egl.h +2352 -0
- data/assets/include/SDL2/SDL_endian.h +348 -0
- data/assets/include/SDL2/SDL_error.h +163 -0
- data/assets/include/SDL2/SDL_events.h +1166 -0
- data/assets/include/SDL2/SDL_filesystem.h +149 -0
- data/assets/include/SDL2/SDL_gamecontroller.h +1074 -0
- data/assets/include/SDL2/SDL_gesture.h +117 -0
- data/assets/include/SDL2/SDL_guid.h +100 -0
- data/assets/include/SDL2/SDL_haptic.h +1341 -0
- data/assets/include/SDL2/SDL_hidapi.h +451 -0
- data/assets/include/SDL2/SDL_hints.h +2569 -0
- data/assets/include/SDL2/SDL_image.h +2173 -0
- data/assets/include/SDL2/SDL_joystick.h +1066 -0
- data/assets/include/SDL2/SDL_keyboard.h +353 -0
- data/assets/include/SDL2/SDL_keycode.h +358 -0
- data/assets/include/SDL2/SDL_loadso.h +115 -0
- data/assets/include/SDL2/SDL_locale.h +103 -0
- data/assets/include/SDL2/SDL_log.h +404 -0
- data/assets/include/SDL2/SDL_main.h +275 -0
- data/assets/include/SDL2/SDL_messagebox.h +193 -0
- data/assets/include/SDL2/SDL_metal.h +113 -0
- data/assets/include/SDL2/SDL_misc.h +79 -0
- data/assets/include/SDL2/SDL_mixer.h +2784 -0
- data/assets/include/SDL2/SDL_mouse.h +465 -0
- data/assets/include/SDL2/SDL_mutex.h +471 -0
- data/assets/include/SDL2/SDL_name.h +33 -0
- data/assets/include/SDL2/SDL_opengl.h +2132 -0
- data/assets/include/SDL2/SDL_opengl_glext.h +13209 -0
- data/assets/include/SDL2/SDL_opengles.h +39 -0
- data/assets/include/SDL2/SDL_opengles2.h +52 -0
- data/assets/include/SDL2/SDL_opengles2_gl2.h +656 -0
- data/assets/include/SDL2/SDL_opengles2_gl2ext.h +4033 -0
- data/assets/include/SDL2/SDL_opengles2_gl2platform.h +27 -0
- data/assets/include/SDL2/SDL_opengles2_khrplatform.h +311 -0
- data/assets/include/SDL2/SDL_pixels.h +644 -0
- data/assets/include/SDL2/SDL_platform.h +261 -0
- data/assets/include/SDL2/SDL_power.h +88 -0
- data/assets/include/SDL2/SDL_quit.h +58 -0
- data/assets/include/SDL2/SDL_rect.h +376 -0
- data/assets/include/SDL2/SDL_render.h +1919 -0
- data/assets/include/SDL2/SDL_revision.h +6 -0
- data/assets/include/SDL2/SDL_rwops.h +841 -0
- data/assets/include/SDL2/SDL_scancode.h +438 -0
- data/assets/include/SDL2/SDL_sensor.h +322 -0
- data/assets/include/SDL2/SDL_shape.h +155 -0
- data/assets/include/SDL2/SDL_stdinc.h +830 -0
- data/assets/include/SDL2/SDL_surface.h +997 -0
- data/assets/include/SDL2/SDL_system.h +623 -0
- data/assets/include/SDL2/SDL_syswm.h +386 -0
- data/assets/include/SDL2/SDL_test.h +69 -0
- data/assets/include/SDL2/SDL_test_assert.h +105 -0
- data/assets/include/SDL2/SDL_test_common.h +236 -0
- data/assets/include/SDL2/SDL_test_compare.h +69 -0
- data/assets/include/SDL2/SDL_test_crc32.h +124 -0
- data/assets/include/SDL2/SDL_test_font.h +168 -0
- data/assets/include/SDL2/SDL_test_fuzzer.h +386 -0
- data/assets/include/SDL2/SDL_test_harness.h +134 -0
- data/assets/include/SDL2/SDL_test_images.h +78 -0
- data/assets/include/SDL2/SDL_test_log.h +67 -0
- data/assets/include/SDL2/SDL_test_md5.h +129 -0
- data/assets/include/SDL2/SDL_test_memory.h +63 -0
- data/assets/include/SDL2/SDL_test_random.h +115 -0
- data/assets/include/SDL2/SDL_thread.h +464 -0
- data/assets/include/SDL2/SDL_timer.h +222 -0
- data/assets/include/SDL2/SDL_touch.h +150 -0
- data/assets/include/SDL2/SDL_ttf.h +2316 -0
- data/assets/include/SDL2/SDL_types.h +29 -0
- data/assets/include/SDL2/SDL_version.h +204 -0
- data/assets/include/SDL2/SDL_video.h +2150 -0
- data/assets/include/SDL2/SDL_vulkan.h +215 -0
- data/assets/include/SDL2/begin_code.h +187 -0
- data/assets/include/SDL2/close_code.h +40 -0
- data/assets/macos/universal/lib/libFLAC.a +0 -0
- data/assets/macos/universal/lib/libSDL2.a +0 -0
- data/assets/macos/universal/lib/libSDL2_image.a +0 -0
- data/assets/macos/universal/lib/libSDL2_mixer.a +0 -0
- data/assets/macos/universal/lib/libSDL2_ttf.a +0 -0
- data/assets/macos/universal/lib/libmodplug.a +0 -0
- data/assets/macos/universal/lib/libmpg123.a +0 -0
- data/assets/macos/universal/lib/libogg.a +0 -0
- data/assets/macos/universal/lib/libvorbis.a +0 -0
- data/assets/macos/universal/lib/libvorbisfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libFLAC.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_mixer.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libglew32.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmodplug.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmpg123.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libogg.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopus.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopusfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libsndfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libssp.a +1 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libstdc++.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbis.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbisfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libz.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libzstd.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libFLAC.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2_mixer.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libglew32.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmodplug.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmpg123.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libogg.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libopus.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libopusfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libsndfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libssp.a +1 -0
- data/assets/windows/mingw-w64-x86_64/lib/libstdc++.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libvorbis.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libvorbisfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libz.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libzstd.a +0 -0
- data/ext/Makefile +270 -0
- data/ext/audio.c +80 -0
- data/ext/audio.o +0 -0
- data/ext/extconf.h +3 -0
- data/ext/extconf.rb +177 -0
- data/ext/mkmf.log +7 -0
- data/lib/audio.bundle +0 -0
- data/lib/native_audio.rb +50 -0
- metadata +198 -0
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//
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// Copyright 2017 The ANGLE Project Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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//
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// gl2ext_angle.h: ANGLE modifications to the gl2ext.h header file.
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// Currently we don't include this file directly, we patch gl2ext.h
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// to include it implicitly so it is visible throughout our code.
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#ifndef INCLUDE_GLES2_GL2EXT_ANGLE_H_
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#define INCLUDE_GLES2_GL2EXT_ANGLE_H_
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// clang-format off
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#ifndef GL_ANGLE_client_arrays
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#define GL_ANGLE_client_arrays 1
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#define GL_CLIENT_ARRAYS_ANGLE 0x93AA
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#endif /* GL_ANGLE_client_arrays */
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#ifndef GL_ANGLE_request_extension
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#define GL_ANGLE_request_extension 1
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#define GL_REQUESTABLE_EXTENSIONS_ANGLE 0x93A8
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#define GL_NUM_REQUESTABLE_EXTENSIONS_ANGLE 0x93A9
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typedef void (GL_APIENTRYP PFNGLREQUESTEXTENSIONANGLEPROC) (const GLchar *name);
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typedef void (GL_APIENTRYP PFNGLDISABLEEXTENSIONANGLEPROC) (const GLchar *name);
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#ifdef GL_GLEXT_PROTOTYPES
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GL_APICALL void GL_APIENTRY glRequestExtensionANGLE (const GLchar *name);
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GL_APICALL void GL_APIENTRY glDisableExtensionANGLE (const GLchar *name);
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#endif
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#endif /* GL_ANGLE_webgl_compatibility */
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#ifndef GL_ANGLE_robust_resource_initialization
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#define GL_ANGLE_robust_resource_initialization 1
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#define GL_ROBUST_RESOURCE_INITIALIZATION_ANGLE 0x93AB
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#define GL_RESOURCE_INITIALIZED_ANGLE 0x969F
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#endif /* GL_ANGLE_robust_resource_initialization */
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#ifndef GL_ANGLE_provoking_vertex
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#define GL_ANGLE_provoking_vertex 1
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#define GL_FIRST_VERTEX_CONVENTION_ANGLE 0x8E4D
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#define GL_LAST_VERTEX_CONVENTION_ANGLE 0x8E4E
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#define GL_PROVOKING_VERTEX_ANGLE 0x8E4F
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typedef void (GL_APIENTRYP PFNGLPROVOKINGVERTEXANGLEPROC) (GLenum);
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#ifdef GL_GLEXT_PROTOTYPES
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GL_APICALL void GL_APIENTRY glProvokingVertexANGLE(GLenum provokeMode);
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#endif
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#endif /* GL_ANGLE_provoking_vertex */
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#ifndef GL_ANGLE_clip_cull_distance
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#define GL_ANGLE_clip_cull_distance 1
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#define GL_MAX_CLIP_DISTANCES_ANGLE 0x0D32
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#define GL_MAX_CULL_DISTANCES_ANGLE 0x82F9
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#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_ANGLE 0x82FA
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#define GL_CLIP_DISTANCE0_ANGLE 0x3000
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#define GL_CLIP_DISTANCE1_ANGLE 0x3001
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#define GL_CLIP_DISTANCE2_ANGLE 0x3002
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#define GL_CLIP_DISTANCE3_ANGLE 0x3003
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#define GL_CLIP_DISTANCE4_ANGLE 0x3004
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#define GL_CLIP_DISTANCE5_ANGLE 0x3005
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#define GL_CLIP_DISTANCE6_ANGLE 0x3006
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#define GL_CLIP_DISTANCE7_ANGLE 0x3007
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#endif /* GL_ANGLE_clip_cull_distance */
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#ifndef GL_CHROMIUM_framebuffer_mixed_samples
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#define GL_CHROMIUM_frambuffer_mixed_samples 1
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#define GL_COVERAGE_MODULATION_CHROMIUM 0x9332
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typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONCHROMIUMPROC) (GLenum components);
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#ifdef GL_GLEXT_PROTOTYPES
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GL_APICALL void GL_APIENTRY glCoverageModulationCHROMIUM(GLenum components);
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#endif
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#endif /* GL_CHROMIUM_framebuffer_mixed_samples */
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#ifndef GL_CHROMIUM_bind_generates_resource
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#define GL_CHROMIUM_bind_generates_resource 1
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#define GL_BIND_GENERATES_RESOURCE_CHROMIUM 0x9244
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#endif /* GL_CHROMIUM_bind_generates_resource */
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#ifndef GL_ANGLE_memory_size
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#define GL_ANGLE_memory_size
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#define GL_MEMORY_SIZE_ANGLE 0x93AD
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#endif /* GL_ANGLE_memory_size */
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// needed by NV_path_rendering (and thus CHROMIUM_path_rendering)
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// but CHROMIUM_path_rendering only needs MatrixLoadfEXT, MatrixLoadIdentityEXT
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#ifndef GL_EXT_direct_state_access
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#define GL_EXT_direct_state_access 1
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typedef void(GL_APIENTRYP PFNGLMATRIXLOADFEXTPROC)(GLenum matrixMode, const GLfloat *m);
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typedef void(GL_APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC)(GLenum matrixMode);
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#ifdef GL_GLEXT_PROTOTYPES
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GL_APICALL void GL_APIENTRY glMatrixLoadfEXT(GLenum matrixMode, const GLfloat *m);
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GL_APICALL void GL_APIENTRY glMatrixLoadIdentityEXT(GLenum matrixMode);
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#endif
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#endif /* GL_EXT_direct_state_access */
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#ifndef GL_CHROMIUM_copy_texture
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#define GL_CHROMIUM_copy_texture 1
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typedef void(GL_APIENTRYP PFNGLCOPYTEXTURECHROMIUMPROC)(GLuint sourceId,
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GLint sourceLevel,
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GLenum destTarget,
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GLuint destId,
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GLint destLevel,
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GLint internalFormat,
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GLenum destType,
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GLboolean unpackFlipY,
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GLboolean unpackPremultiplyAlpha,
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GLboolean unpackUnmultiplyAlpha);
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typedef void(GL_APIENTRYP PFNGLCOPYSUBTEXTURECHROMIUMPROC)(GLuint sourceId,
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GLint sourceLevel,
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GLenum destTarget,
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GLuint destId,
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GLint destLevel,
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GLint xoffset,
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GLint yoffset,
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GLint x,
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GLint y,
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GLsizei width,
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GLsizei height,
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GLboolean unpackFlipY,
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GLboolean unpackPremultiplyAlpha,
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GLboolean unpackUnmultiplyAlpha);
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#ifdef GL_GLEXT_PROTOTYPES
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GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM(GLuint sourceId,
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GLint sourceLevel,
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GLenum destTarget,
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GLuint destId,
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GLint destLevel,
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GLint internalFormat,
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GLenum destType,
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GLboolean unpackFlipY,
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GLboolean unpackPremultiplyAlpha,
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GLboolean unpackUnmultiplyAlpha);
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GL_APICALL void GL_APIENTRY glCopySubTextureCHROMIUM(GLuint sourceId,
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GLint sourceLevel,
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GLenum destTarget,
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GLuint destId,
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GLint destLevel,
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GLint xoffset,
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GLint yoffset,
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GLint x,
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GLint y,
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GLsizei width,
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GLsizei height,
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GLboolean unpackFlipY,
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GLboolean unpackPremultiplyAlpha,
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GLboolean unpackUnmultiplyAlpha);
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#endif
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#endif /* GL_CHROMIUM_copy_texture */
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#ifndef GL_CHROMIUM_compressed_copy_texture
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#define GL_CHROMIUM_compressed_copy_texture 1
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typedef void(GL_APIENTRYP PFNGLCOMPRESSEDCOPYTEXTURECHROMIUMPROC)(GLuint sourceId, GLuint destId);
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#ifdef GL_GLEXT_PROTOTYPES
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GL_APICALL void GL_APIENTRY glCompressedCopyTextureCHROMIUM(GLuint sourceId, GLuint destId);
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#endif
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#endif /* GL_CHROMIUM_compressed_copy_texture */
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#ifndef GL_ANGLE_copy_texture_3d
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#define GL_ANGLE_copy_texture_3d 1
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typedef void(GL_APIENTRYP PFNGLCOPYTEXTURE3DANGLEPROC)(GLuint sourceId,
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GLint sourceLevel,
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GLenum destTarget,
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GLuint destId,
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GLint destLevel,
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GLint internalFormat,
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GLenum destType,
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GLboolean unpackFlipY,
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GLboolean unpackPremultiplyAlpha,
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GLboolean unpackUnmultiplyAlpha);
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typedef void(GL_APIENTRYP PFNGLCOPYSUBTEXTURE3DANGLEPROC)(GLuint sourceId,
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GLint sourceLevel,
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GLenum destTarget,
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GLuint destId,
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GLint destLevel,
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GLint xoffset,
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GLint yoffset,
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GLint zoffset,
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GLint x,
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GLint y,
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GLint z,
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GLsizei width,
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GLsizei height,
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GLsizei depth,
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GLboolean unpackFlipY,
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GLboolean unpackPremultiplyAlpha,
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GLboolean unpackUnmultiplyAlpha);
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#ifdef GL_GLEXT_PROTOTYPES
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GL_APICALL void GL_APIENTRY glCopyTexture3DANGLE(GLuint sourceId,
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GLint sourceLevel,
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GLenum destTarget,
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GLuint destId,
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GLint destLevel,
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GLint internalFormat,
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GLenum destType,
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GLboolean unpackFlipY,
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GLboolean unpackPremultiplyAlpha,
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GLboolean unpackUnmultiplyAlpha);
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GL_APICALL void GL_APIENTRY glCopySubTexture3DANGLE(GLuint sourceId,
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GLint sourceLevel,
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GLenum destTarget,
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GLuint destId,
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GLint destLevel,
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GLint xoffset,
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GLint yoffset,
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GLint zoffset,
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GLint x,
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GLint y,
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GLint z,
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GLsizei width,
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GLsizei height,
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GLsizei depth,
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GLboolean unpackFlipY,
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GLboolean unpackPremultiplyAlpha,
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GLboolean unpackUnmultiplyAlpha);
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#endif
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#endif /* GL_ANGLE_copy_texture_3d */
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#ifndef GL_CHROMIUM_sync_query
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#define GL_CHROMIUM_sync_query 1
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#define GL_COMMANDS_COMPLETED_CHROMIUM 0x84F7
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#endif /* GL_CHROMIUM_sync_query */
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#ifndef GL_EXT_texture_compression_s3tc_srgb
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#define GL_EXT_texture_compression_s3tc_srgb 1
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#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
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#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
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#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
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#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
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#endif /* GL_EXT_texture_compression_s3tc_srgb */
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#ifndef GL_ANGLE_lossy_etc_decode
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#define GL_ANGLE_lossy_etc_decode 1
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#define GL_ETC1_RGB8_LOSSY_DECODE_ANGLE 0x9690
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#define GL_COMPRESSED_R11_LOSSY_DECODE_EAC_ANGLE 0x9691
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#define GL_COMPRESSED_SIGNED_R11_LOSSY_DECODE_EAC_ANGLE 0x9692
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#define GL_COMPRESSED_RG11_LOSSY_DECODE_EAC_ANGLE 0x9693
|
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#define GL_COMPRESSED_SIGNED_RG11_LOSSY_DECODE_EAC_ANGLE 0x9694
|
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#define GL_COMPRESSED_RGB8_LOSSY_DECODE_ETC2_ANGLE 0x9695
|
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#define GL_COMPRESSED_SRGB8_LOSSY_DECODE_ETC2_ANGLE 0x9696
|
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#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_LOSSY_DECODE_ETC2_ANGLE 0x9697
|
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#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_LOSSY_DECODE_ETC2_ANGLE 0x9698
|
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#define GL_COMPRESSED_RGBA8_LOSSY_DECODE_ETC2_EAC_ANGLE 0x9699
|
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|
+
#define GL_COMPRESSED_SRGB8_ALPHA8_LOSSY_DECODE_ETC2_EAC_ANGLE 0x969A
|
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#endif /* GL_ANGLE_lossy_etc_decode */
|
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+
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#ifndef GL_ANGLE_robust_client_memory
|
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#define GL_ANGLE_robust_client_memory 1
|
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typedef void (GL_APIENTRYP PFNGLGETBOOLEANVROBUSTANGLEPROC) (GLenum pname, GLsizei bufSize, GLsizei *length, GLboolean *data);
|
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typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
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typedef void (GL_APIENTRYP PFNGLGETFLOATVROBUSTANGLEPROC) (GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *data);
|
251
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typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVROBUSTANGLEPROC) (GLenum target, GLenum attachment, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
252
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+
typedef void (GL_APIENTRYP PFNGLGETINTEGERVROBUSTANGLEPROC) (GLenum pname, GLsizei bufSize, GLsizei *length, GLint *data);
|
253
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+
typedef void (GL_APIENTRYP PFNGLGETPROGRAMIVROBUSTANGLEPROC) (GLuint program, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
254
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+
typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
255
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typedef void (GL_APIENTRYP PFNGLGETSHADERIVROBUSTANGLEPROC) (GLuint shader, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
256
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+
typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
|
257
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+
typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
258
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+
typedef void (GL_APIENTRYP PFNGLGETUNIFORMFVROBUSTANGLEPROC) (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLfloat *params);
|
259
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+
typedef void (GL_APIENTRYP PFNGLGETUNIFORMIVROBUSTANGLEPROC) (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLint *params);
|
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+
typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVROBUSTANGLEPROC) (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
|
261
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+
typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVROBUSTANGLEPROC) (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
262
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+
typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVROBUSTANGLEPROC) (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, void **pointer);
|
263
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+
typedef void (GL_APIENTRYP PFNGLREADPIXELSROBUSTANGLEPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *pixels);
|
264
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+
typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DROBUSTANGLEPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
|
265
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+
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, const GLfloat *params);
|
266
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+
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, const GLint *params);
|
267
|
+
typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DROBUSTANGLEPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
|
268
|
+
typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DROBUSTANGLEPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
|
269
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+
typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DROBUSTANGLEPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
|
270
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+
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DROBUSTANGLEPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLsizei bufSize, const void *data);
|
271
|
+
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DROBUSTANGLEPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLsizei bufSize, const void *data);
|
272
|
+
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DROBUSTANGLEPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei bufSize, const void *data);
|
273
|
+
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DROBUSTANGLEPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei bufSize, const void *data);
|
274
|
+
typedef void (GL_APIENTRYP PFNGLGETQUERYIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
275
|
+
typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVROBUSTANGLEPROC) (GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
|
276
|
+
typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, void **params);
|
277
|
+
typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VROBUSTANGLEPROC) (GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLint *data);
|
278
|
+
typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATIVROBUSTANGLEPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
279
|
+
typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIIVROBUSTANGLEPROC) (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
280
|
+
typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIUIVROBUSTANGLEPROC) (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
|
281
|
+
typedef void (GL_APIENTRYP PFNGLGETUNIFORMUIVROBUSTANGLEPROC) (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params);
|
282
|
+
typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVROBUSTANGLEPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
283
|
+
typedef void (GL_APIENTRYP PFNGLGETINTEGER64VROBUSTANGLEPROC) (GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *data);
|
284
|
+
typedef void (GL_APIENTRYP PFNGLGETINTEGER64I_VROBUSTANGLEPROC) (GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLint64 *data);
|
285
|
+
typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERI64VROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *params);
|
286
|
+
typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIVROBUSTANGLEPROC) (GLuint sampler, GLenum pname, GLsizei bufSize, const GLint *param);
|
287
|
+
typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFVROBUSTANGLEPROC) (GLuint sampler, GLenum pname, GLsizei bufSize, const GLfloat *param);
|
288
|
+
typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIVROBUSTANGLEPROC) (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
289
|
+
typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERFVROBUSTANGLEPROC) (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
|
290
|
+
typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
291
|
+
typedef void (GL_APIENTRYP PFNGLGETPROGRAMINTERFACEIVROBUSTANGLEPROC) (GLuint program, GLenum programInterface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
292
|
+
typedef void (GL_APIENTRYP PFNGLGETBOOLEANI_VROBUSTANGLEPROC) (GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLboolean *data);
|
293
|
+
typedef void (GL_APIENTRYP PFNGLGETMULTISAMPLEFVROBUSTANGLEPROC) (GLenum pname, GLuint index, GLsizei bufSize, GLsizei *length, GLfloat *val);
|
294
|
+
typedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERIVROBUSTANGLEPROC) (GLenum target, GLint level, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
295
|
+
typedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERFVROBUSTANGLEPROC) (GLenum target, GLint level, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
|
296
|
+
typedef void (GL_APIENTRYP PFNGLGETPOINTERVROBUSTANGLEROBUSTANGLEPROC) (GLenum pname, GLsizei bufSize, GLsizei *length, void **params);
|
297
|
+
typedef void (GL_APIENTRYP PFNGLREADNPIXELSROBUSTANGLEPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *data);
|
298
|
+
typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVROBUSTANGLEPROC) (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLfloat *params);
|
299
|
+
typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVROBUSTANGLEPROC) (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLint *params);
|
300
|
+
typedef void (GL_APIENTRYP PFNGLGETNUNIFORMUIVROBUSTANGLEPROC) (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params);
|
301
|
+
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, const GLint *params);
|
302
|
+
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, const GLuint *params);
|
303
|
+
typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
304
|
+
typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
|
305
|
+
typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVROBUSTANGLEPROC) (GLuint sampler, GLenum pname, GLsizei bufSize, const GLint *param);
|
306
|
+
typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVROBUSTANGLEPROC) (GLuint sampler, GLenum pname, GLsizei bufSize, const GLuint *param);
|
307
|
+
typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVROBUSTANGLEPROC) (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
308
|
+
typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVROBUSTANGLEPROC) (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
|
309
|
+
typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVROBUSTANGLEPROC)(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
310
|
+
typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VROBUSTANGLEPROC)(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *params);
|
311
|
+
typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VROBUSTANGLEPROC)(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint64 *params);
|
312
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
313
|
+
GL_APICALL void GL_APIENTRY glGetBooleanvRobustANGLE (GLenum pname, GLsizei bufSize, GLsizei *length, GLboolean *data);
|
314
|
+
GL_APICALL void GL_APIENTRY glGetBufferParameterivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
315
|
+
GL_APICALL void GL_APIENTRY glGetFloatvRobustANGLE (GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *data);
|
316
|
+
GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameterivRobustANGLE (GLenum target, GLenum attachment, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
317
|
+
GL_APICALL void GL_APIENTRY glGetIntegervRobustANGLE (GLenum pname, GLsizei bufSize, GLsizei *length, GLint *data);
|
318
|
+
GL_APICALL void GL_APIENTRY glGetProgramivRobustANGLE (GLuint program, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
319
|
+
GL_APICALL void GL_APIENTRY glGetRenderbufferParameterivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
320
|
+
GL_APICALL void GL_APIENTRY glGetShaderivRobustANGLE (GLuint shader, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
321
|
+
GL_APICALL void GL_APIENTRY glGetTexParameterfvRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
|
322
|
+
GL_APICALL void GL_APIENTRY glGetTexParameterivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
323
|
+
GL_APICALL void GL_APIENTRY glGetUniformfvRobustANGLE (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLfloat *params);
|
324
|
+
GL_APICALL void GL_APIENTRY glGetUniformivRobustANGLE (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLint *params);
|
325
|
+
GL_APICALL void GL_APIENTRY glGetVertexAttribfvRobustANGLE (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
|
326
|
+
GL_APICALL void GL_APIENTRY glGetVertexAttribivRobustANGLE (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
327
|
+
GL_APICALL void GL_APIENTRY glGetVertexAttribPointervRobustANGLE (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, void **pointer);
|
328
|
+
GL_APICALL void GL_APIENTRY glReadPixelsRobustANGLE (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *pixels);
|
329
|
+
GL_APICALL void GL_APIENTRY glTexImage2DRobustANGLE (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
|
330
|
+
GL_APICALL void GL_APIENTRY glTexParameterfvRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, const GLfloat *params);
|
331
|
+
GL_APICALL void GL_APIENTRY glTexParameterivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, const GLint *params);
|
332
|
+
GL_APICALL void GL_APIENTRY glTexSubImage2DRobustANGLE (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
|
333
|
+
GL_APICALL void GL_APIENTRY glTexImage3DRobustANGLE (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
|
334
|
+
GL_APICALL void GL_APIENTRY glTexSubImage3DRobustANGLE (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
|
335
|
+
GL_APICALL void GL_APIENTRY glCompressedTexImage2DRobustANGLE(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLsizei bufSize, const void *data);
|
336
|
+
GL_APICALL void GL_APIENTRY glCompressedTexSubImage2DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLsizei bufSize, const void *data);
|
337
|
+
GL_APICALL void GL_APIENTRY glCompressedTexImage3DRobustANGLE(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei bufSize, const void *data);
|
338
|
+
GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei bufSize, const void *data);
|
339
|
+
GL_APICALL void GL_APIENTRY glGetQueryivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
340
|
+
GL_APICALL void GL_APIENTRY glGetQueryObjectuivRobustANGLE (GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
|
341
|
+
GL_APICALL void GL_APIENTRY glGetBufferPointervRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, void **params);
|
342
|
+
GL_APICALL void GL_APIENTRY glGetIntegeri_vRobustANGLE (GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLint *data);
|
343
|
+
GL_APICALL void GL_APIENTRY glGetInternalformativRobustANGLE (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
344
|
+
GL_APICALL void GL_APIENTRY glGetVertexAttribIivRobustANGLE (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
345
|
+
GL_APICALL void GL_APIENTRY glGetVertexAttribIuivRobustANGLE (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
|
346
|
+
GL_APICALL void GL_APIENTRY glGetUniformuivRobustANGLE (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params);
|
347
|
+
GL_APICALL void GL_APIENTRY glGetActiveUniformBlockivRobustANGLE (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
348
|
+
GL_APICALL void GL_APIENTRY glGetInteger64vRobustANGLE (GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *data);
|
349
|
+
GL_APICALL void GL_APIENTRY glGetInteger64i_vRobustANGLE (GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLint64 *data);
|
350
|
+
GL_APICALL void GL_APIENTRY glGetBufferParameteri64vRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *params);
|
351
|
+
GL_APICALL void GL_APIENTRY glSamplerParameterivRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, const GLint *param);
|
352
|
+
GL_APICALL void GL_APIENTRY glSamplerParameterfvRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, const GLfloat *param);
|
353
|
+
GL_APICALL void GL_APIENTRY glGetSamplerParameterivRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
354
|
+
GL_APICALL void GL_APIENTRY glGetSamplerParameterfvRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
|
355
|
+
GL_APICALL void GL_APIENTRY glGetFramebufferParameterivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
356
|
+
GL_APICALL void GL_APIENTRY glGetProgramInterfaceivRobustANGLE (GLuint program, GLenum programInterface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
357
|
+
GL_APICALL void GL_APIENTRY glGetBooleani_vRobustANGLE (GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLboolean *data);
|
358
|
+
GL_APICALL void GL_APIENTRY glGetMultisamplefvRobustANGLE (GLenum pname, GLuint index, GLsizei bufSize, GLsizei *length, GLfloat *val);
|
359
|
+
GL_APICALL void GL_APIENTRY glGetTexLevelParameterivRobustANGLE (GLenum target, GLint level, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
360
|
+
GL_APICALL void GL_APIENTRY glGetTexLevelParameterfvRobustANGLE (GLenum target, GLint level, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
|
361
|
+
GL_APICALL void GL_APIENTRY glGetPointervRobustANGLERobustANGLE (GLenum pname, GLsizei bufSize, GLsizei *length, void **params);
|
362
|
+
GL_APICALL void GL_APIENTRY glReadnPixelsRobustANGLE (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *data);
|
363
|
+
GL_APICALL void GL_APIENTRY glGetnUniformfvRobustANGLE (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLfloat *params);
|
364
|
+
GL_APICALL void GL_APIENTRY glGetnUniformivRobustANGLE (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLint *params);
|
365
|
+
GL_APICALL void GL_APIENTRY glGetnUniformuivRobustANGLE (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params);
|
366
|
+
GL_APICALL void GL_APIENTRY glTexParameterIivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, const GLint *params);
|
367
|
+
GL_APICALL void GL_APIENTRY glTexParameterIuivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, const GLuint *params);
|
368
|
+
GL_APICALL void GL_APIENTRY glGetTexParameterIivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
369
|
+
GL_APICALL void GL_APIENTRY glGetTexParameterIuivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
|
370
|
+
GL_APICALL void GL_APIENTRY glSamplerParameterIivRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, const GLint *param);
|
371
|
+
GL_APICALL void GL_APIENTRY glSamplerParameterIuivRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, const GLuint *param);
|
372
|
+
GL_APICALL void GL_APIENTRY glGetSamplerParameterIivRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
373
|
+
GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
|
374
|
+
GL_APICALL void GL_APIENTRY glGetQueryObjectivRobustANGLE(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
375
|
+
GL_APICALL void GL_APIENTRY glGetQueryObjecti64vRobustANGLE(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *params);
|
376
|
+
GL_APICALL void GL_APIENTRY glGetQueryObjectui64vRobustANGLE(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint64 *params);
|
377
|
+
#endif
|
378
|
+
#endif /* GL_ANGLE_robust_client_memory */
|
379
|
+
|
380
|
+
#ifndef GL_ANGLE_program_cache_control
|
381
|
+
#define GL_ANGLE_program_cache_control 1
|
382
|
+
#define GL_PROGRAM_CACHE_ENABLED_ANGLE 0x93AC
|
383
|
+
#endif /* GL_ANGLE_program_cache_control */
|
384
|
+
|
385
|
+
#ifndef GL_ANGLE_texture_rectangle
|
386
|
+
#define GL_ANGLE_texture_rectangle 1
|
387
|
+
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ANGLE 0x84F8
|
388
|
+
#define GL_TEXTURE_RECTANGLE_ANGLE 0x84F5
|
389
|
+
#define GL_TEXTURE_BINDING_RECTANGLE_ANGLE 0x84F6
|
390
|
+
#define GL_SAMPLER_2D_RECT_ANGLE 0x8B63
|
391
|
+
#endif /* GL_ANGLE_texture_rectangle */
|
392
|
+
|
393
|
+
#ifndef GL_ANGLE_texture_multisample
|
394
|
+
#define GL_ANGLE_texture_multisample 1
|
395
|
+
#define GL_SAMPLE_POSITION_ANGLE 0x8E50
|
396
|
+
#define GL_SAMPLE_MASK_ANGLE 0x8E51
|
397
|
+
#define GL_SAMPLE_MASK_VALUE_ANGLE 0x8E52
|
398
|
+
#define GL_TEXTURE_2D_MULTISAMPLE_ANGLE 0x9100
|
399
|
+
#define GL_MAX_SAMPLE_MASK_WORDS_ANGLE 0x8E59
|
400
|
+
#define GL_MAX_COLOR_TEXTURE_SAMPLES_ANGLE 0x910E
|
401
|
+
#define GL_MAX_DEPTH_TEXTURE_SAMPLES_ANGLE 0x910F
|
402
|
+
#define GL_MAX_INTEGER_SAMPLES_ANGLE 0x9110
|
403
|
+
#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ANGLE 0x9104
|
404
|
+
#define GL_TEXTURE_SAMPLES_ANGLE 0x9106
|
405
|
+
#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS_ANGLE 0x9107
|
406
|
+
typedef void(GL_APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEANGLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
|
407
|
+
typedef void(GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERFVANGLEPROC)(GLenum target, GLint level, GLenum pname, GLfloat *params);
|
408
|
+
typedef void(GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERIVANGLEPROC)(GLenum target, GLint level, GLenum pname, GLint *params);
|
409
|
+
typedef void (GL_APIENTRYP PFNGLGETMULTISAMPLEFVANGLEPROC)(GLenum pname, GLuint index, GLfloat *val);
|
410
|
+
typedef void (GL_APIENTRYP PFNGLSAMPLEMASKIANGLEPROC)(GLuint maskNumber, GLbitfield mask);
|
411
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
412
|
+
GL_APICALL void GL_APIENTRY glTexStorage2DMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
|
413
|
+
GL_APICALL void GL_APIENTRY glGetTexLevelParameterfvANGLE(GLenum target, GLint level, GLenum pname, GLfloat *params);
|
414
|
+
GL_APICALL void GL_APIENTRY glGetTexLevelParameterivANGLE(GLenum target, GLint level, GLenum pname, GLint *params);
|
415
|
+
GL_APICALL void GL_APIENTRY glGetMultisamplefvANGLE(GLenum pname, GLuint index, GLfloat *val);
|
416
|
+
GL_APICALL void GL_APIENTRY glSampleMaskiANGLE(GLuint maskNumber, GLbitfield mask);
|
417
|
+
#endif
|
418
|
+
#endif // !GL_ANGLE_texture_multisample
|
419
|
+
|
420
|
+
#ifndef GL_ANGLE_get_tex_level_parameter
|
421
|
+
#define GL_ANGLE_get_tex_level_parameter 1
|
422
|
+
typedef void(GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERFVANGLEPROC)(GLenum target, GLint level, GLenum pname, GLfloat *params);
|
423
|
+
typedef void(GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERIVANGLEPROC)(GLenum target, GLint level, GLenum pname, GLint *params);
|
424
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
425
|
+
GL_APICALL void GL_APIENTRY glGetTexLevelParameterfvANGLE(GLenum target, GLint level, GLenum pname, GLfloat *params);
|
426
|
+
GL_APICALL void GL_APIENTRY glGetTexLevelParameterivANGLE(GLenum target, GLint level, GLenum pname, GLint *params);
|
427
|
+
#endif
|
428
|
+
#endif /* GL_ANGLE_get_tex_level_parameter */
|
429
|
+
|
430
|
+
#ifndef GL_ANGLE_multi_draw
|
431
|
+
#define GL_ANGLE_multi_draw 1
|
432
|
+
typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSANGLEPROC) (GLenum mode, const GLint *firsts, const GLsizei *counts, GLsizei drawcount);
|
433
|
+
typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, const GLint *firsts, const GLsizei *counts, const GLsizei *instanceCounts, GLsizei drawcount);
|
434
|
+
typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSANGLEPROC) (GLenum mode, const GLsizei *counts, GLenum type, const GLvoid* const *indices, GLsizei drawcount);
|
435
|
+
typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, const GLsizei *counts, GLenum type, const GLvoid* const *indices, const GLsizei *instanceCounts, GLsizei drawcount);
|
436
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
437
|
+
GL_APICALL void GL_APIENTRY glMultiDrawArraysANGLE (GLenum mode, const GLint *firsts, const GLsizei *counts, GLsizei drawcount);
|
438
|
+
GL_APICALL void GL_APIENTRY glMultiDrawArraysInstancedANGLE (GLenum mode, const GLint *firsts, const GLsizei *counts, const GLsizei *instanceCounts, GLsizei drawcount);
|
439
|
+
GL_APICALL void GL_APIENTRY glMultiDrawElementsANGLE (GLenum mode, const GLsizei *counts, GLenum type, const GLvoid* const *indices, GLsizei drawcount);
|
440
|
+
GL_APICALL void GL_APIENTRY glMultiDrawElementsInstancedANGLE (GLenum mode, const GLsizei *counts, GLenum type, const GLvoid* const *indices, const GLsizei *instanceCounts, GLsizei drawcount);
|
441
|
+
#endif
|
442
|
+
#endif /* GL_ANGLE_multi_draw */
|
443
|
+
|
444
|
+
#ifndef GL_ANGLE_base_vertex_base_instance
|
445
|
+
#define GL_ANGLE_base_vertex_base_instance 1
|
446
|
+
typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instanceCount, GLuint baseInstance);
|
447
|
+
typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount, GLint baseVertex, GLuint baseInstance);
|
448
|
+
typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSINSTANCEDBASEINSTANCEANGLEPROC) (GLenum mode, const GLsizei *firsts, const GLsizei *counts, const GLsizei *instanceCounts, const GLuint *baseInstances, GLsizei drawCount);
|
449
|
+
typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEANGLEPROC) (GLenum mode, const GLsizei *counts, GLenum type, const GLvoid* const *indices, const GLsizei *instanceCounts, const GLint *baseVertices, const GLuint *baseInstances, GLsizei drawCount);
|
450
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
451
|
+
GL_APICALL void GL_APIENTRY glDrawArraysInstancedBaseInstanceANGLE (GLenum mode, GLint first, GLsizei count, GLsizei instanceCount, GLuint baseInstance);
|
452
|
+
GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexBaseInstanceANGLE (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount, GLint baseVertex, GLuint baseInstance);
|
453
|
+
GL_APICALL void GL_APIENTRY glMultiDrawArraysInstancedBaseInstanceANGLE (GLenum mode, const GLsizei *firsts, const GLsizei *counts, const GLsizei *instanceCounts, const GLuint *baseInstances, GLsizei drawCount);
|
454
|
+
GL_APICALL void GL_APIENTRY glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE (GLenum mode, const GLsizei *counts, GLenum type, const GLvoid* const *indices, const GLsizei *instanceCounts, const GLint *baseVertices, const GLuint *baseInstances, GLsizei drawCount);
|
455
|
+
#endif
|
456
|
+
#endif
|
457
|
+
|
458
|
+
#ifndef GL_CHROMIUM_bind_uniform_location
|
459
|
+
#define GL_CHROMIUM_bind_uniform_location 1
|
460
|
+
typedef void (GL_APIENTRYP PFNGLBINDUNIFORMLOCATIONCHROMIUMPROC)(GLuint program, GLint location, const GLchar *name);
|
461
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
462
|
+
GL_APICALL void GL_APIENTRY glBindUniformLocationCHROMIUM(GLuint program, GLint location, const GLchar *name);
|
463
|
+
#endif
|
464
|
+
#endif /* GL_CHROMIUM_bind_uniform_location */
|
465
|
+
|
466
|
+
/* GL_CHROMIUM_lose_context */
|
467
|
+
#ifndef GL_CHROMIUM_lose_context
|
468
|
+
#define GL_CHROMIUM_lose_context 1
|
469
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
470
|
+
GL_APICALL void GL_APIENTRY glLoseContextCHROMIUM(GLenum current, GLenum other);
|
471
|
+
#endif
|
472
|
+
typedef void (GL_APIENTRYP PFNGLLOSECONTEXTCHROMIUMPROC) (GLenum current, GLenum other);
|
473
|
+
#endif /* GL_CHROMIUM_lose_context */
|
474
|
+
|
475
|
+
#ifndef GL_ANGLE_texture_external_update
|
476
|
+
#define GL_ANGLE_texture_external_update 1
|
477
|
+
#define GL_TEXTURE_NATIVE_ID_ANGLE 0x3481
|
478
|
+
typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DEXTERNALANGLEPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type);
|
479
|
+
typedef void (GL_APIENTRYP PFNGLINVALIDATETEXTUREANGLEPROC) (GLenum target);
|
480
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
481
|
+
GL_APICALL void GL_APIENTRY glTexImage2DExternalANGLE (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type);
|
482
|
+
GL_APICALL void GL_APIENTRY glInvalidateTextureANGLE (GLenum target);
|
483
|
+
#endif
|
484
|
+
#endif /* GL_ANGLE_texture_external_update */
|
485
|
+
|
486
|
+
#ifndef GL_ANGLE_get_image
|
487
|
+
#define GL_ANGLE_get_image
|
488
|
+
typedef void (GL_APIENTRYP PFNGLGETTEXIMAGEANGLEPROC) (GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
|
489
|
+
typedef void (GL_APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEANGLEPROC) (GLenum target, GLint level, void *pixels);
|
490
|
+
typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERIMAGEANGLEPROC) (GLenum target, GLenum format, GLenum type, void *pixels);
|
491
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
492
|
+
GL_APICALL void GL_APIENTRY glGetTexImageANGLE (GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
|
493
|
+
GL_APICALL void GL_APIENTRY glGetCompressedTexImageANGLE (GLenum target, GLint level, void *pixels);
|
494
|
+
GL_APICALL void GL_APIENTRY glGetRenderbufferImageANGLE (GLenum target, GLenum format, GLenum type, void *pixels);
|
495
|
+
#endif
|
496
|
+
#endif /* GL_ANGLE_get_image */
|
497
|
+
|
498
|
+
#ifndef GL_WEBGL_video_texture
|
499
|
+
#define GL_WEBGL_video_texture 1
|
500
|
+
#define GL_TEXTURE_VIDEO_IMAGE_WEBGL 0x9248
|
501
|
+
#define GL_SAMPLER_VIDEO_IMAGE_WEBGL 0x9249
|
502
|
+
#endif /* GL_WEBGL_video_texture */
|
503
|
+
|
504
|
+
#ifndef GL_ANGLE_memory_object_flags
|
505
|
+
#define GL_ANGLE_memory_object_flags 1
|
506
|
+
#define GL_CREATE_SPARSE_BINDING_BIT_ANGLE 0x00000001
|
507
|
+
#define GL_CREATE_SPARSE_RESIDENCY_BIT_ANGLE 0x00000002
|
508
|
+
#define GL_CREATE_SPARSE_ALIASED_BIT_ANGLE 0x00000004
|
509
|
+
#define GL_CREATE_MUTABLE_FORMAT_BIT_ANGLE 0x00000008
|
510
|
+
#define GL_CREATE_CUBE_COMPATIBLE_BIT_ANGLE 0x00000010
|
511
|
+
#define GL_CREATE_ALIAS_BIT_ANGLE 0x00000400
|
512
|
+
#define GL_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT_ANGLE 0x00000040
|
513
|
+
#define GL_CREATE_2D_ARRAY_COMPATIBLE_BIT_ANGLE 0x00000020
|
514
|
+
#define GL_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT_ANGLE 0x00000080
|
515
|
+
#define GL_CREATE_EXTENDED_USAGE_BIT_ANGLE 0x00000100
|
516
|
+
#define GL_CREATE_PROTECTED_BIT_ANGLE 0x00000800
|
517
|
+
#define GL_CREATE_DISJOINT_BIT_ANGLE 0x00000200
|
518
|
+
#define GL_CREATE_CORNER_SAMPLED_BIT_ANGLE 0x00002000
|
519
|
+
#define GL_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_ANGLE 0x00001000
|
520
|
+
#define GL_CREATE_SUBSAMPLED_BIT_ANGLE 0x00004000
|
521
|
+
#define GL_USAGE_TRANSFER_SRC_BIT_ANGLE 0x00000001
|
522
|
+
#define GL_USAGE_TRANSFER_DST_BIT_ANGLE 0x00000002
|
523
|
+
#define GL_USAGE_SAMPLED_BIT_ANGLE 0x00000004
|
524
|
+
#define GL_USAGE_STORAGE_BIT_ANGLE 0x00000008
|
525
|
+
#define GL_USAGE_COLOR_ATTACHMENT_BIT_ANGLE 0x00000010
|
526
|
+
#define GL_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT_ANGLE 0x00000020
|
527
|
+
#define GL_USAGE_TRANSIENT_ATTACHMENT_BIT_ANGLE 0x00000040
|
528
|
+
#define GL_USAGE_INPUT_ATTACHMENT_BIT_ANGLE 0x00000080
|
529
|
+
#define GL_USAGE_SHADING_RATE_IMAGE_BIT_ANGLE 0x00000100
|
530
|
+
#define GL_USAGE_FRAGMENT_DENSITY_MAP_BIT_ANGLE 0x00000200
|
531
|
+
typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEMFLAGS2DANGLEPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext);
|
532
|
+
typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEMFLAGS2DMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext);
|
533
|
+
typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEMFLAGS3DANGLEPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext);
|
534
|
+
typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEMFLAGS3DMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext);
|
535
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
536
|
+
GL_APICALL void GL_APIENTRY glTexStorageMemFlags2DANGLE (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext);
|
537
|
+
GL_APICALL void GL_APIENTRY glTexStorageMemFlags2DMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext);
|
538
|
+
GL_APICALL void GL_APIENTRY glTexStorageMemFlags3DANGLE (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext);
|
539
|
+
GL_APICALL void GL_APIENTRY glTexStorageMemFlags3DMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext);
|
540
|
+
#endif
|
541
|
+
#endif /* GL_ANGLE_memory_object_flags */
|
542
|
+
|
543
|
+
#ifndef GL_ANGLE_memory_object_fuchsia
|
544
|
+
#define GL_ANGLE_memory_object_fuchsia 1
|
545
|
+
#define GL_HANDLE_TYPE_ZIRCON_VMO_ANGLE 0x93AE
|
546
|
+
typedef void(GL_APIENTRYP PFNGLIMPORTMEMORYZIRCONHANDLEANGLEPROC)(GLuint memory,
|
547
|
+
GLuint64 size,
|
548
|
+
GLenum handleType,
|
549
|
+
GLuint handle);
|
550
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
551
|
+
GL_APICALL void GL_APIENTRY glImportMemoryZirconHandleANGLE(GLuint memory,
|
552
|
+
GLuint64 size,
|
553
|
+
GLenum handleType,
|
554
|
+
GLuint handle);
|
555
|
+
#endif
|
556
|
+
#endif /* GL_ANGLE_memory_object_fuchsia */
|
557
|
+
|
558
|
+
#ifndef GL_ANGLE_semaphore_fuchsia
|
559
|
+
#define GL_ANGLE_semaphore_fuchsia 1
|
560
|
+
#define GL_HANDLE_TYPE_ZIRCON_EVENT_ANGLE 0x93AF
|
561
|
+
typedef void(GL_APIENTRYP PFNGLIMPORTSEMAPHOREZIRCONHANDLEANGLEPROC)(GLuint semaphore,
|
562
|
+
GLenum handleType,
|
563
|
+
GLuint handle);
|
564
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
565
|
+
GL_APICALL void GL_APIENTRY glImportSemaphoreZirconHandleANGLE(GLuint memory,
|
566
|
+
GLenum handleType,
|
567
|
+
GLuint handle);
|
568
|
+
#endif
|
569
|
+
#endif /* GL_ANGLE_semaphore_fuchsia */
|
570
|
+
|
571
|
+
#ifndef GL_ANGLE_vulkan_image
|
572
|
+
#define GL_ANGLE_vulkan_image 1
|
573
|
+
typedef void(GL_APIENTRYP PFNGLACQUIRETEXTURESANGLEPROC)(GLuint numTexture, const GLuint *textures, const GLenum *layouts);
|
574
|
+
typedef void(GL_APIENTRYP PFNGLRELEASETEXTURESANGLEPROC)(GLuint numTexture, const GLuint *textures, GLenum *layouts);
|
575
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
576
|
+
GL_APICALL void GL_APIENTRY glAcquireTexturesANGLE(GLuint numTexture, const GLuint *textures, const GLenum *layouts);
|
577
|
+
GL_APICALL void GL_APIENTRY glReleaseTexturesANGLE(GLuint numTexture, const GLuint *textures, GLenum *layouts);
|
578
|
+
#endif
|
579
|
+
#endif /* GL_ANGLE_vulkan_image */
|
580
|
+
|
581
|
+
#ifndef GL_CHROMIUM_texture_filtering_hint
|
582
|
+
#define GL_CHROMIUM_texture_filtering_hint
|
583
|
+
#define GL_TEXTURE_FILTERING_HINT_CHROMIUM 0x8AF0
|
584
|
+
#endif /* GL_CHROMIUM_texture_filtering_hint */
|
585
|
+
|
586
|
+
#ifndef GL_NV_robustness_video_memory
|
587
|
+
#define GL_NV_robustness_video_memory
|
588
|
+
#define GL_PURGED_CONTEXT_RESET_NV 0x92BB
|
589
|
+
#endif /* GL_NV_robustness_video_memory */
|
590
|
+
|
591
|
+
#ifndef GL_ANGLE_get_serialized_context_string
|
592
|
+
#define GL_ANGLE_get_serialized_context_string
|
593
|
+
#define GL_SERIALIZED_CONTEXT_STRING_ANGLE 0x96B0
|
594
|
+
#endif /* GL_ANGLE_get_serialized_context_string */
|
595
|
+
|
596
|
+
#ifndef GL_ANGLE_robust_fragment_shader_output
|
597
|
+
#define GL_ANGLE_robust_fragment_shader_output
|
598
|
+
#define GL_ROBUST_FRAGMENT_SHADER_OUTPUT_ANGLE 0x96B9
|
599
|
+
#endif /* GL_ANGLE_robust_fragment_shader_output */
|
600
|
+
|
601
|
+
#ifndef GL_ANGLE_shader_pixel_local_storage
|
602
|
+
#define GL_ANGLE_shader_pixel_local_storage 1
|
603
|
+
#define GL_MAX_PIXEL_LOCAL_STORAGE_PLANES_ANGLE 0x96E0
|
604
|
+
#define GL_MAX_COLOR_ATTACHMENTS_WITH_ACTIVE_PIXEL_LOCAL_STORAGE_ANGLE 0x96E1
|
605
|
+
#define GL_MAX_COMBINED_DRAW_BUFFERS_AND_PIXEL_LOCAL_STORAGE_PLANES_ANGLE 0x96E2
|
606
|
+
#define GL_PIXEL_LOCAL_STORAGE_ACTIVE_PLANES_ANGLE 0x96E3
|
607
|
+
#define GL_LOAD_OP_ZERO_ANGLE 0x96E4
|
608
|
+
#define GL_LOAD_OP_CLEAR_ANGLE 0x96E5
|
609
|
+
#define GL_LOAD_OP_LOAD_ANGLE 0x96E6
|
610
|
+
#define GL_LOAD_OP_DISABLE_ANGLE 0x96E7
|
611
|
+
#define GL_STORE_OP_STORE_ANGLE 0x96E8
|
612
|
+
#define GL_PIXEL_LOCAL_FORMAT_ANGLE 0x96E9
|
613
|
+
#define GL_PIXEL_LOCAL_TEXTURE_NAME_ANGLE 0x96EA
|
614
|
+
#define GL_PIXEL_LOCAL_TEXTURE_LEVEL_ANGLE 0x96EB
|
615
|
+
#define GL_PIXEL_LOCAL_TEXTURE_LAYER_ANGLE 0x96EC
|
616
|
+
#define GL_PIXEL_LOCAL_CLEAR_VALUE_FLOAT_ANGLE 0x96ED
|
617
|
+
#define GL_PIXEL_LOCAL_CLEAR_VALUE_INT_ANGLE 0x96EE
|
618
|
+
#define GL_PIXEL_LOCAL_CLEAR_VALUE_UNSIGNED_INT_ANGLE 0x96EF
|
619
|
+
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERMEMORYLESSPIXELLOCALSTORAGEANGLEPROC) (GLint plane, GLenum internalformat);
|
620
|
+
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREPIXELLOCALSTORAGEANGLEPROC) (GLint plane, GLuint backingtexture, GLint level, GLint layer);
|
621
|
+
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPIXELLOCALCLEARVALUEFVANGLEPROC) (GLint plane, const GLfloat value[4]);
|
622
|
+
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPIXELLOCALCLEARVALUEIVANGLEPROC) (GLint plane, const GLint value[4]);
|
623
|
+
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPIXELLOCALCLEARVALUEUIVANGLEPROC) (GLint plane, const GLuint value[4]);
|
624
|
+
typedef void (GL_APIENTRYP PFNGLBEGINPIXELLOCALSTORAGEANGLEPROC) (GLsizei n, const GLenum loadops[]);
|
625
|
+
typedef void (GL_APIENTRYP PFNGLENDPIXELLOCALSTORAGEANGLEPROC) (GLsizei n, const GLenum storeops[]);
|
626
|
+
typedef void (GL_APIENTRYP PFNGLPIXELLOCALSTORAGEBARRIERANGLEPROC) (void);
|
627
|
+
typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGEPARAMETERFVANGLEPROC) (GLint plane, GLenum pname, GLfloat* params);
|
628
|
+
typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGEPARAMETERIVANGLEPROC) (GLint plane, GLenum pname, GLint* params);
|
629
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
630
|
+
GL_APICALL void GL_APIENTRY glFramebufferMemorylessPixelLocalStorageANGLE (GLint plane, GLenum internalformat);
|
631
|
+
GL_APICALL void GL_APIENTRY glFramebufferTexturePixelLocalStorageANGLE (GLint plane, GLuint backingtexture, GLint level, GLint layer);
|
632
|
+
GL_APICALL void GL_APIENTRY glFramebufferPixelLocalClearValuefvANGLE (GLint plane, const GLfloat value[4]);
|
633
|
+
GL_APICALL void GL_APIENTRY glFramebufferPixelLocalClearValueivANGLE (GLint plane, const GLint value[4]);
|
634
|
+
GL_APICALL void GL_APIENTRY glFramebufferPixelLocalClearValueuivANGLE (GLint plane, const GLuint value[4]);
|
635
|
+
GL_APICALL void GL_APIENTRY glBeginPixelLocalStorageANGLE (GLsizei n, const GLenum loadops[]);
|
636
|
+
GL_APICALL void GL_APIENTRY glEndPixelLocalStorageANGLE (GLsizei n, const GLenum storeops[]);
|
637
|
+
GL_APICALL void GL_APIENTRY glPixelLocalStorageBarrierANGLE (void);
|
638
|
+
GL_APICALL void GL_APIENTRY glGetFramebufferPixelLocalStorageParameterfvANGLE (GLint plane, GLenum pname, GLfloat* params);
|
639
|
+
GL_APICALL void GL_APIENTRY glGetFramebufferPixelLocalStorageParameterivANGLE (GLint plane, GLenum pname, GLint* params);
|
640
|
+
#endif
|
641
|
+
#endif /* GL_ANGLE_shader_pixel_local_storage */
|
642
|
+
|
643
|
+
// clang-format on
|
644
|
+
|
645
|
+
#ifndef GL_ANGLE_yuv_internal_format
|
646
|
+
#define GL_ANGLE_yuv_internal_format
|
647
|
+
|
648
|
+
// YUV formats introduced by GL_ANGLE_yuv_internal_format
|
649
|
+
// 8-bit YUV formats
|
650
|
+
#define GL_G8_B8R8_2PLANE_420_UNORM_ANGLE 0x96B1
|
651
|
+
#define GL_G8_B8_R8_3PLANE_420_UNORM_ANGLE 0x96B2
|
652
|
+
|
653
|
+
// 10-bit YUV formats
|
654
|
+
#define GL_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16_ANGLE 0x96B3
|
655
|
+
#define GL_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16_ANGLE 0x96B4
|
656
|
+
|
657
|
+
// 12-bit YUV formats
|
658
|
+
#define GL_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16_ANGLE 0x96B5
|
659
|
+
#define GL_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16_ANGLE 0x96B6
|
660
|
+
|
661
|
+
// 16-bit YUV formats
|
662
|
+
#define GL_G16_B16R16_2PLANE_420_UNORM_ANGLE 0x96B7
|
663
|
+
#define GL_G16_B16_R16_3PLANE_420_UNORM_ANGLE 0x96B8
|
664
|
+
|
665
|
+
#endif /* GL_ANGLE_yuv_internal_format */
|
666
|
+
|
667
|
+
#ifndef GL_ANGLE_rgbx_internal_format
|
668
|
+
#define GL_ANGLE_rgbx_internal_format
|
669
|
+
|
670
|
+
#define GL_RGBX8_ANGLE 0x96BA
|
671
|
+
|
672
|
+
#endif /* GL_ANGLE_rgbx_internal_format */
|
673
|
+
|
674
|
+
#ifndef GL_ANGLE_logic_op
|
675
|
+
#define GL_ANGLE_logic_op
|
676
|
+
|
677
|
+
// Enums identical to GLES1 and desktop GL
|
678
|
+
#define GL_COLOR_LOGIC_OP_ANGLE 0x0BF2
|
679
|
+
#define GL_LOGIC_OP_CLEAR_ANGLE 0x1500
|
680
|
+
#define GL_LOGIC_OP_AND_ANGLE 0x1501
|
681
|
+
#define GL_LOGIC_OP_AND_REVERSE_ANGLE 0x1502
|
682
|
+
#define GL_LOGIC_OP_COPY_ANGLE 0x1503
|
683
|
+
#define GL_LOGIC_OP_AND_INVERTED_ANGLE 0x1504
|
684
|
+
#define GL_LOGIC_OP_NOOP_ANGLE 0x1505
|
685
|
+
#define GL_LOGIC_OP_XOR_ANGLE 0x1506
|
686
|
+
#define GL_LOGIC_OP_OR_ANGLE 0x1507
|
687
|
+
#define GL_LOGIC_OP_NOR_ANGLE 0x1508
|
688
|
+
#define GL_LOGIC_OP_EQUIV_ANGLE 0x1509
|
689
|
+
#define GL_LOGIC_OP_INVERT_ANGLE 0x150A
|
690
|
+
#define GL_LOGIC_OP_OR_REVERSE_ANGLE 0x150B
|
691
|
+
#define GL_LOGIC_OP_COPY_INVERTED_ANGLE 0x150C
|
692
|
+
#define GL_LOGIC_OP_OR_INVERTED_ANGLE 0x150D
|
693
|
+
#define GL_LOGIC_OP_NAND_ANGLE 0x150E
|
694
|
+
#define GL_LOGIC_OP_SET_ANGLE 0x150F
|
695
|
+
typedef void (GL_APIENTRYP PFNGLLOGICOPANGLEPROC) (GLenum);
|
696
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
697
|
+
GL_APICALL void GL_APIENTRY glLogicOpANGLE (GLenum);
|
698
|
+
#endif
|
699
|
+
#endif /* GL_ANGLE_logic_op */
|
700
|
+
|
701
|
+
#endif // INCLUDE_GLES2_GL2EXT_ANGLE_H_
|