native_audio 0.1.0
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- checksums.yaml +7 -0
- data/assets/include/GL/glew.h +26427 -0
- data/assets/include/GLES2/gl2.h +656 -0
- data/assets/include/GLES2/gl2ext.h +3949 -0
- data/assets/include/GLES2/gl2ext_angle.h +701 -0
- data/assets/include/GLES2/gl2platform.h +27 -0
- data/assets/include/GLES3/gl3.h +1192 -0
- data/assets/include/GLES3/gl31.h +1507 -0
- data/assets/include/GLES3/gl32.h +1808 -0
- data/assets/include/GLES3/gl3platform.h +27 -0
- data/assets/include/KHR/khrplatform.h +290 -0
- data/assets/include/SDL2/SDL.h +233 -0
- data/assets/include/SDL2/SDL_assert.h +326 -0
- data/assets/include/SDL2/SDL_atomic.h +415 -0
- data/assets/include/SDL2/SDL_audio.h +1500 -0
- data/assets/include/SDL2/SDL_bits.h +126 -0
- data/assets/include/SDL2/SDL_blendmode.h +198 -0
- data/assets/include/SDL2/SDL_clipboard.h +141 -0
- data/assets/include/SDL2/SDL_config.h +61 -0
- data/assets/include/SDL2/SDL_config_android.h +194 -0
- data/assets/include/SDL2/SDL_config_emscripten.h +218 -0
- data/assets/include/SDL2/SDL_config_iphoneos.h +217 -0
- data/assets/include/SDL2/SDL_config_macosx.h +277 -0
- data/assets/include/SDL2/SDL_config_minimal.h +95 -0
- data/assets/include/SDL2/SDL_config_ngage.h +89 -0
- data/assets/include/SDL2/SDL_config_os2.h +207 -0
- data/assets/include/SDL2/SDL_config_pandora.h +141 -0
- data/assets/include/SDL2/SDL_config_windows.h +331 -0
- data/assets/include/SDL2/SDL_config_wingdk.h +253 -0
- data/assets/include/SDL2/SDL_config_winrt.h +220 -0
- data/assets/include/SDL2/SDL_config_xbox.h +235 -0
- data/assets/include/SDL2/SDL_copying.h +20 -0
- data/assets/include/SDL2/SDL_cpuinfo.h +594 -0
- data/assets/include/SDL2/SDL_egl.h +2352 -0
- data/assets/include/SDL2/SDL_endian.h +348 -0
- data/assets/include/SDL2/SDL_error.h +163 -0
- data/assets/include/SDL2/SDL_events.h +1166 -0
- data/assets/include/SDL2/SDL_filesystem.h +149 -0
- data/assets/include/SDL2/SDL_gamecontroller.h +1074 -0
- data/assets/include/SDL2/SDL_gesture.h +117 -0
- data/assets/include/SDL2/SDL_guid.h +100 -0
- data/assets/include/SDL2/SDL_haptic.h +1341 -0
- data/assets/include/SDL2/SDL_hidapi.h +451 -0
- data/assets/include/SDL2/SDL_hints.h +2569 -0
- data/assets/include/SDL2/SDL_image.h +2173 -0
- data/assets/include/SDL2/SDL_joystick.h +1066 -0
- data/assets/include/SDL2/SDL_keyboard.h +353 -0
- data/assets/include/SDL2/SDL_keycode.h +358 -0
- data/assets/include/SDL2/SDL_loadso.h +115 -0
- data/assets/include/SDL2/SDL_locale.h +103 -0
- data/assets/include/SDL2/SDL_log.h +404 -0
- data/assets/include/SDL2/SDL_main.h +275 -0
- data/assets/include/SDL2/SDL_messagebox.h +193 -0
- data/assets/include/SDL2/SDL_metal.h +113 -0
- data/assets/include/SDL2/SDL_misc.h +79 -0
- data/assets/include/SDL2/SDL_mixer.h +2784 -0
- data/assets/include/SDL2/SDL_mouse.h +465 -0
- data/assets/include/SDL2/SDL_mutex.h +471 -0
- data/assets/include/SDL2/SDL_name.h +33 -0
- data/assets/include/SDL2/SDL_opengl.h +2132 -0
- data/assets/include/SDL2/SDL_opengl_glext.h +13209 -0
- data/assets/include/SDL2/SDL_opengles.h +39 -0
- data/assets/include/SDL2/SDL_opengles2.h +52 -0
- data/assets/include/SDL2/SDL_opengles2_gl2.h +656 -0
- data/assets/include/SDL2/SDL_opengles2_gl2ext.h +4033 -0
- data/assets/include/SDL2/SDL_opengles2_gl2platform.h +27 -0
- data/assets/include/SDL2/SDL_opengles2_khrplatform.h +311 -0
- data/assets/include/SDL2/SDL_pixels.h +644 -0
- data/assets/include/SDL2/SDL_platform.h +261 -0
- data/assets/include/SDL2/SDL_power.h +88 -0
- data/assets/include/SDL2/SDL_quit.h +58 -0
- data/assets/include/SDL2/SDL_rect.h +376 -0
- data/assets/include/SDL2/SDL_render.h +1919 -0
- data/assets/include/SDL2/SDL_revision.h +6 -0
- data/assets/include/SDL2/SDL_rwops.h +841 -0
- data/assets/include/SDL2/SDL_scancode.h +438 -0
- data/assets/include/SDL2/SDL_sensor.h +322 -0
- data/assets/include/SDL2/SDL_shape.h +155 -0
- data/assets/include/SDL2/SDL_stdinc.h +830 -0
- data/assets/include/SDL2/SDL_surface.h +997 -0
- data/assets/include/SDL2/SDL_system.h +623 -0
- data/assets/include/SDL2/SDL_syswm.h +386 -0
- data/assets/include/SDL2/SDL_test.h +69 -0
- data/assets/include/SDL2/SDL_test_assert.h +105 -0
- data/assets/include/SDL2/SDL_test_common.h +236 -0
- data/assets/include/SDL2/SDL_test_compare.h +69 -0
- data/assets/include/SDL2/SDL_test_crc32.h +124 -0
- data/assets/include/SDL2/SDL_test_font.h +168 -0
- data/assets/include/SDL2/SDL_test_fuzzer.h +386 -0
- data/assets/include/SDL2/SDL_test_harness.h +134 -0
- data/assets/include/SDL2/SDL_test_images.h +78 -0
- data/assets/include/SDL2/SDL_test_log.h +67 -0
- data/assets/include/SDL2/SDL_test_md5.h +129 -0
- data/assets/include/SDL2/SDL_test_memory.h +63 -0
- data/assets/include/SDL2/SDL_test_random.h +115 -0
- data/assets/include/SDL2/SDL_thread.h +464 -0
- data/assets/include/SDL2/SDL_timer.h +222 -0
- data/assets/include/SDL2/SDL_touch.h +150 -0
- data/assets/include/SDL2/SDL_ttf.h +2316 -0
- data/assets/include/SDL2/SDL_types.h +29 -0
- data/assets/include/SDL2/SDL_version.h +204 -0
- data/assets/include/SDL2/SDL_video.h +2150 -0
- data/assets/include/SDL2/SDL_vulkan.h +215 -0
- data/assets/include/SDL2/begin_code.h +187 -0
- data/assets/include/SDL2/close_code.h +40 -0
- data/assets/macos/universal/lib/libFLAC.a +0 -0
- data/assets/macos/universal/lib/libSDL2.a +0 -0
- data/assets/macos/universal/lib/libSDL2_image.a +0 -0
- data/assets/macos/universal/lib/libSDL2_mixer.a +0 -0
- data/assets/macos/universal/lib/libSDL2_ttf.a +0 -0
- data/assets/macos/universal/lib/libmodplug.a +0 -0
- data/assets/macos/universal/lib/libmpg123.a +0 -0
- data/assets/macos/universal/lib/libogg.a +0 -0
- data/assets/macos/universal/lib/libvorbis.a +0 -0
- data/assets/macos/universal/lib/libvorbisfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libFLAC.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_mixer.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libglew32.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmodplug.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmpg123.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libogg.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopus.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopusfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libsndfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libssp.a +1 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libstdc++.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbis.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbisfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libz.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libzstd.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libFLAC.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2_mixer.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libglew32.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmodplug.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmpg123.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libogg.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libopus.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libopusfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libsndfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libssp.a +1 -0
- data/assets/windows/mingw-w64-x86_64/lib/libstdc++.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libvorbis.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libvorbisfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libz.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libzstd.a +0 -0
- data/ext/Makefile +270 -0
- data/ext/audio.c +80 -0
- data/ext/audio.o +0 -0
- data/ext/extconf.h +3 -0
- data/ext/extconf.rb +177 -0
- data/ext/mkmf.log +7 -0
- data/lib/audio.bundle +0 -0
- data/lib/native_audio.rb +50 -0
- metadata +198 -0
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/**
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* \file SDL_sensor.h
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*
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* Include file for SDL sensor event handling
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*
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*/
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#ifndef SDL_sensor_h_
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#define SDL_sensor_h_
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#include "SDL_stdinc.h"
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#include "SDL_error.h"
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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/* *INDENT-OFF* */
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extern "C" {
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/* *INDENT-ON* */
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#endif
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/**
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* \brief SDL_sensor.h
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*
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* In order to use these functions, SDL_Init() must have been called
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* with the ::SDL_INIT_SENSOR flag. This causes SDL to scan the system
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* for sensors, and load appropriate drivers.
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*/
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struct _SDL_Sensor;
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typedef struct _SDL_Sensor SDL_Sensor;
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/**
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* This is a unique ID for a sensor for the time it is connected to the system,
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* and is never reused for the lifetime of the application.
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*
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* The ID value starts at 0 and increments from there. The value -1 is an invalid ID.
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*/
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typedef Sint32 SDL_SensorID;
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/* The different sensors defined by SDL
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*
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* Additional sensors may be available, using platform dependent semantics.
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*
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* Hare are the additional Android sensors:
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* https://developer.android.com/reference/android/hardware/SensorEvent.html#values
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*/
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typedef enum
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{
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SDL_SENSOR_INVALID = -1, /**< Returned for an invalid sensor */
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SDL_SENSOR_UNKNOWN, /**< Unknown sensor type */
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SDL_SENSOR_ACCEL, /**< Accelerometer */
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SDL_SENSOR_GYRO, /**< Gyroscope */
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SDL_SENSOR_ACCEL_L, /**< Accelerometer for left Joy-Con controller and Wii nunchuk */
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SDL_SENSOR_GYRO_L, /**< Gyroscope for left Joy-Con controller */
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SDL_SENSOR_ACCEL_R, /**< Accelerometer for right Joy-Con controller */
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SDL_SENSOR_GYRO_R /**< Gyroscope for right Joy-Con controller */
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} SDL_SensorType;
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/**
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* Accelerometer sensor
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*
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* The accelerometer returns the current acceleration in SI meters per
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* second squared. This measurement includes the force of gravity, so
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* a device at rest will have an value of SDL_STANDARD_GRAVITY away
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* from the center of the earth.
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*
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* values[0]: Acceleration on the x axis
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* values[1]: Acceleration on the y axis
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* values[2]: Acceleration on the z axis
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*
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* For phones held in portrait mode and game controllers held in front of you,
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* the axes are defined as follows:
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* -X ... +X : left ... right
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* -Y ... +Y : bottom ... top
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* -Z ... +Z : farther ... closer
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*
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* The axis data is not changed when the phone is rotated.
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*
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* \sa SDL_GetDisplayOrientation()
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*/
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#define SDL_STANDARD_GRAVITY 9.80665f
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/**
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* Gyroscope sensor
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*
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* The gyroscope returns the current rate of rotation in radians per second.
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* The rotation is positive in the counter-clockwise direction. That is,
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* an observer looking from a positive location on one of the axes would
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* see positive rotation on that axis when it appeared to be rotating
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*
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* values[0]: Angular speed around the x axis (pitch)
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* values[1]: Angular speed around the y axis (yaw)
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* values[2]: Angular speed around the z axis (roll)
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*
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* For phones held in portrait mode and game controllers held in front of you,
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* the axes are defined as follows:
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* -X ... +X : left ... right
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* -Y ... +Y : bottom ... top
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* -Z ... +Z : farther ... closer
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*
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* The axis data is not changed when the phone or controller is rotated.
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*
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* \sa SDL_GetDisplayOrientation()
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*/
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/* Function prototypes */
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/**
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* Locking for multi-threaded access to the sensor API
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*
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* If you are using the sensor API or handling events from multiple threads
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* you should use these locking functions to protect access to the sensors.
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*
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* In particular, you are guaranteed that the sensor list won't change, so the
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* API functions that take a sensor index will be valid, and sensor events
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* will not be delivered.
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*
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* \since This function is available since SDL 2.0.14.
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*/
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extern DECLSPEC void SDLCALL SDL_LockSensors(void);
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extern DECLSPEC void SDLCALL SDL_UnlockSensors(void);
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/**
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* Count the number of sensors attached to the system right now.
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*
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* \returns the number of sensors detected.
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*
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* \since This function is available since SDL 2.0.9.
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*/
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extern DECLSPEC int SDLCALL SDL_NumSensors(void);
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/**
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* Get the implementation dependent name of a sensor.
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*
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* \param device_index The sensor to obtain name from
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* \returns the sensor name, or NULL if `device_index` is out of range.
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*
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* \since This function is available since SDL 2.0.9.
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*/
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extern DECLSPEC const char *SDLCALL SDL_SensorGetDeviceName(int device_index);
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/**
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* Get the type of a sensor.
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*
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* \param device_index The sensor to get the type from
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* \returns the SDL_SensorType, or `SDL_SENSOR_INVALID` if `device_index` is
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* out of range.
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*
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* \since This function is available since SDL 2.0.9.
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*/
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extern DECLSPEC SDL_SensorType SDLCALL SDL_SensorGetDeviceType(int device_index);
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/**
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* Get the platform dependent type of a sensor.
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*
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* \param device_index The sensor to check
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* \returns the sensor platform dependent type, or -1 if `device_index` is out
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* of range.
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*
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* \since This function is available since SDL 2.0.9.
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*/
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extern DECLSPEC int SDLCALL SDL_SensorGetDeviceNonPortableType(int device_index);
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/**
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* Get the instance ID of a sensor.
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*
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* \param device_index The sensor to get instance id from
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* \returns the sensor instance ID, or -1 if `device_index` is out of range.
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*
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* \since This function is available since SDL 2.0.9.
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*/
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extern DECLSPEC SDL_SensorID SDLCALL SDL_SensorGetDeviceInstanceID(int device_index);
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/**
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* Open a sensor for use.
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*
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* \param device_index The sensor to open
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* \returns an SDL_Sensor sensor object, or NULL if an error occurred.
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*
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* \since This function is available since SDL 2.0.9.
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*/
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extern DECLSPEC SDL_Sensor *SDLCALL SDL_SensorOpen(int device_index);
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/**
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* Return the SDL_Sensor associated with an instance id.
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*
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* \param instance_id The sensor from instance id
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* \returns an SDL_Sensor object.
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*
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* \since This function is available since SDL 2.0.9.
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*/
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extern DECLSPEC SDL_Sensor *SDLCALL SDL_SensorFromInstanceID(SDL_SensorID instance_id);
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/**
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* Get the implementation dependent name of a sensor
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*
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* \param sensor The SDL_Sensor object
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* \returns the sensor name, or NULL if `sensor` is NULL.
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*
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* \since This function is available since SDL 2.0.9.
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*/
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extern DECLSPEC const char *SDLCALL SDL_SensorGetName(SDL_Sensor *sensor);
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/**
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* Get the type of a sensor.
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*
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* \param sensor The SDL_Sensor object to inspect
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* \returns the SDL_SensorType type, or `SDL_SENSOR_INVALID` if `sensor` is
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* NULL.
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*
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* \since This function is available since SDL 2.0.9.
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*/
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extern DECLSPEC SDL_SensorType SDLCALL SDL_SensorGetType(SDL_Sensor *sensor);
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/**
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* Get the platform dependent type of a sensor.
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*
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* \param sensor The SDL_Sensor object to inspect
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* \returns the sensor platform dependent type, or -1 if `sensor` is NULL.
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*
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* \since This function is available since SDL 2.0.9.
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*/
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extern DECLSPEC int SDLCALL SDL_SensorGetNonPortableType(SDL_Sensor *sensor);
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+
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/**
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* Get the instance ID of a sensor.
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*
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* \param sensor The SDL_Sensor object to inspect
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* \returns the sensor instance ID, or -1 if `sensor` is NULL.
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*
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* \since This function is available since SDL 2.0.9.
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*/
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extern DECLSPEC SDL_SensorID SDLCALL SDL_SensorGetInstanceID(SDL_Sensor *sensor);
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/**
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* Get the current state of an opened sensor.
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*
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* The number of values and interpretation of the data is sensor dependent.
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*
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* \param sensor The SDL_Sensor object to query
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* \param data A pointer filled with the current sensor state
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* \param num_values The number of values to write to data
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* \returns 0 or -1 if an error occurred.
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*
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* \since This function is available since SDL 2.0.9.
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*/
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extern DECLSPEC int SDLCALL SDL_SensorGetData(SDL_Sensor *sensor, float *data, int num_values);
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+
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/**
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* Get the current state of an opened sensor with the timestamp of the last
|
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* update.
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*
|
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* The number of values and interpretation of the data is sensor dependent.
|
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*
|
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* \param sensor The SDL_Sensor object to query
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* \param timestamp A pointer filled with the timestamp in microseconds of the
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* current sensor reading if available, or 0 if not
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* \param data A pointer filled with the current sensor state
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* \param num_values The number of values to write to data
|
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* \returns 0 or -1 if an error occurred.
|
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*
|
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* \since This function is available since SDL 2.26.0.
|
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*/
|
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extern DECLSPEC int SDLCALL SDL_SensorGetDataWithTimestamp(SDL_Sensor *sensor, Uint64 *timestamp, float *data, int num_values);
|
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+
|
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|
+
/**
|
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|
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* Close a sensor previously opened with SDL_SensorOpen().
|
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|
+
*
|
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|
+
* \param sensor The SDL_Sensor object to close
|
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+
*
|
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|
+
* \since This function is available since SDL 2.0.9.
|
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|
+
*/
|
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|
+
extern DECLSPEC void SDLCALL SDL_SensorClose(SDL_Sensor *sensor);
|
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|
+
|
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|
+
/**
|
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|
+
* Update the current state of the open sensors.
|
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|
+
*
|
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|
+
* This is called automatically by the event loop if sensor events are
|
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|
+
* enabled.
|
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|
+
*
|
304
|
+
* This needs to be called from the thread that initialized the sensor
|
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|
+
* subsystem.
|
306
|
+
*
|
307
|
+
* \since This function is available since SDL 2.0.9.
|
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|
+
*/
|
309
|
+
extern DECLSPEC void SDLCALL SDL_SensorUpdate(void);
|
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|
+
|
311
|
+
|
312
|
+
/* Ends C function definitions when using C++ */
|
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|
+
#ifdef __cplusplus
|
314
|
+
/* *INDENT-OFF* */
|
315
|
+
}
|
316
|
+
/* *INDENT-ON* */
|
317
|
+
#endif
|
318
|
+
#include "close_code.h"
|
319
|
+
|
320
|
+
#endif /* SDL_sensor_h_ */
|
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|
+
|
322
|
+
/* vi: set ts=4 sw=4 expandtab: */
|
@@ -0,0 +1,155 @@
|
|
1
|
+
/*
|
2
|
+
Simple DirectMedia Layer
|
3
|
+
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
4
|
+
|
5
|
+
This software is provided 'as-is', without any express or implied
|
6
|
+
warranty. In no event will the authors be held liable for any damages
|
7
|
+
arising from the use of this software.
|
8
|
+
|
9
|
+
Permission is granted to anyone to use this software for any purpose,
|
10
|
+
including commercial applications, and to alter it and redistribute it
|
11
|
+
freely, subject to the following restrictions:
|
12
|
+
|
13
|
+
1. The origin of this software must not be misrepresented; you must not
|
14
|
+
claim that you wrote the original software. If you use this software
|
15
|
+
in a product, an acknowledgment in the product documentation would be
|
16
|
+
appreciated but is not required.
|
17
|
+
2. Altered source versions must be plainly marked as such, and must not be
|
18
|
+
misrepresented as being the original software.
|
19
|
+
3. This notice may not be removed or altered from any source distribution.
|
20
|
+
*/
|
21
|
+
|
22
|
+
#ifndef SDL_shape_h_
|
23
|
+
#define SDL_shape_h_
|
24
|
+
|
25
|
+
#include "SDL_stdinc.h"
|
26
|
+
#include "SDL_pixels.h"
|
27
|
+
#include "SDL_rect.h"
|
28
|
+
#include "SDL_surface.h"
|
29
|
+
#include "SDL_video.h"
|
30
|
+
|
31
|
+
#include "begin_code.h"
|
32
|
+
/* Set up for C function definitions, even when using C++ */
|
33
|
+
#ifdef __cplusplus
|
34
|
+
extern "C" {
|
35
|
+
#endif
|
36
|
+
|
37
|
+
/** \file SDL_shape.h
|
38
|
+
*
|
39
|
+
* Header file for the shaped window API.
|
40
|
+
*/
|
41
|
+
|
42
|
+
#define SDL_NONSHAPEABLE_WINDOW -1
|
43
|
+
#define SDL_INVALID_SHAPE_ARGUMENT -2
|
44
|
+
#define SDL_WINDOW_LACKS_SHAPE -3
|
45
|
+
|
46
|
+
/**
|
47
|
+
* Create a window that can be shaped with the specified position, dimensions,
|
48
|
+
* and flags.
|
49
|
+
*
|
50
|
+
* \param title The title of the window, in UTF-8 encoding.
|
51
|
+
* \param x The x position of the window, ::SDL_WINDOWPOS_CENTERED, or
|
52
|
+
* ::SDL_WINDOWPOS_UNDEFINED.
|
53
|
+
* \param y The y position of the window, ::SDL_WINDOWPOS_CENTERED, or
|
54
|
+
* ::SDL_WINDOWPOS_UNDEFINED.
|
55
|
+
* \param w The width of the window.
|
56
|
+
* \param h The height of the window.
|
57
|
+
* \param flags The flags for the window, a mask of SDL_WINDOW_BORDERLESS with
|
58
|
+
* any of the following: ::SDL_WINDOW_OPENGL,
|
59
|
+
* ::SDL_WINDOW_INPUT_GRABBED, ::SDL_WINDOW_HIDDEN,
|
60
|
+
* ::SDL_WINDOW_RESIZABLE, ::SDL_WINDOW_MAXIMIZED,
|
61
|
+
* ::SDL_WINDOW_MINIMIZED, ::SDL_WINDOW_BORDERLESS is always set,
|
62
|
+
* and ::SDL_WINDOW_FULLSCREEN is always unset.
|
63
|
+
* \return the window created, or NULL if window creation failed.
|
64
|
+
*
|
65
|
+
* \since This function is available since SDL 2.0.0.
|
66
|
+
*
|
67
|
+
* \sa SDL_DestroyWindow
|
68
|
+
*/
|
69
|
+
extern DECLSPEC SDL_Window * SDLCALL SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags);
|
70
|
+
|
71
|
+
/**
|
72
|
+
* Return whether the given window is a shaped window.
|
73
|
+
*
|
74
|
+
* \param window The window to query for being shaped.
|
75
|
+
* \return SDL_TRUE if the window is a window that can be shaped, SDL_FALSE if
|
76
|
+
* the window is unshaped or NULL.
|
77
|
+
*
|
78
|
+
* \since This function is available since SDL 2.0.0.
|
79
|
+
*
|
80
|
+
* \sa SDL_CreateShapedWindow
|
81
|
+
*/
|
82
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_IsShapedWindow(const SDL_Window *window);
|
83
|
+
|
84
|
+
/** \brief An enum denoting the specific type of contents present in an SDL_WindowShapeParams union. */
|
85
|
+
typedef enum {
|
86
|
+
/** \brief The default mode, a binarized alpha cutoff of 1. */
|
87
|
+
ShapeModeDefault,
|
88
|
+
/** \brief A binarized alpha cutoff with a given integer value. */
|
89
|
+
ShapeModeBinarizeAlpha,
|
90
|
+
/** \brief A binarized alpha cutoff with a given integer value, but with the opposite comparison. */
|
91
|
+
ShapeModeReverseBinarizeAlpha,
|
92
|
+
/** \brief A color key is applied. */
|
93
|
+
ShapeModeColorKey
|
94
|
+
} WindowShapeMode;
|
95
|
+
|
96
|
+
#define SDL_SHAPEMODEALPHA(mode) (mode == ShapeModeDefault || mode == ShapeModeBinarizeAlpha || mode == ShapeModeReverseBinarizeAlpha)
|
97
|
+
|
98
|
+
/** \brief A union containing parameters for shaped windows. */
|
99
|
+
typedef union {
|
100
|
+
/** \brief A cutoff alpha value for binarization of the window shape's alpha channel. */
|
101
|
+
Uint8 binarizationCutoff;
|
102
|
+
SDL_Color colorKey;
|
103
|
+
} SDL_WindowShapeParams;
|
104
|
+
|
105
|
+
/** \brief A struct that tags the SDL_WindowShapeParams union with an enum describing the type of its contents. */
|
106
|
+
typedef struct SDL_WindowShapeMode {
|
107
|
+
/** \brief The mode of these window-shape parameters. */
|
108
|
+
WindowShapeMode mode;
|
109
|
+
/** \brief Window-shape parameters. */
|
110
|
+
SDL_WindowShapeParams parameters;
|
111
|
+
} SDL_WindowShapeMode;
|
112
|
+
|
113
|
+
/**
|
114
|
+
* Set the shape and parameters of a shaped window.
|
115
|
+
*
|
116
|
+
* \param window The shaped window whose parameters should be set.
|
117
|
+
* \param shape A surface encoding the desired shape for the window.
|
118
|
+
* \param shape_mode The parameters to set for the shaped window.
|
119
|
+
* \return 0 on success, SDL_INVALID_SHAPE_ARGUMENT on an invalid shape
|
120
|
+
* argument, or SDL_NONSHAPEABLE_WINDOW if the SDL_Window given does
|
121
|
+
* not reference a valid shaped window.
|
122
|
+
*
|
123
|
+
* \since This function is available since SDL 2.0.0.
|
124
|
+
*
|
125
|
+
* \sa SDL_WindowShapeMode
|
126
|
+
* \sa SDL_GetShapedWindowMode
|
127
|
+
*/
|
128
|
+
extern DECLSPEC int SDLCALL SDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode);
|
129
|
+
|
130
|
+
/**
|
131
|
+
* Get the shape parameters of a shaped window.
|
132
|
+
*
|
133
|
+
* \param window The shaped window whose parameters should be retrieved.
|
134
|
+
* \param shape_mode An empty shape-mode structure to fill, or NULL to check
|
135
|
+
* whether the window has a shape.
|
136
|
+
* \return 0 if the window has a shape and, provided shape_mode was not NULL,
|
137
|
+
* shape_mode has been filled with the mode data,
|
138
|
+
* SDL_NONSHAPEABLE_WINDOW if the SDL_Window given is not a shaped
|
139
|
+
* window, or SDL_WINDOW_LACKS_SHAPE if the SDL_Window given is a
|
140
|
+
* shapeable window currently lacking a shape.
|
141
|
+
*
|
142
|
+
* \since This function is available since SDL 2.0.0.
|
143
|
+
*
|
144
|
+
* \sa SDL_WindowShapeMode
|
145
|
+
* \sa SDL_SetWindowShape
|
146
|
+
*/
|
147
|
+
extern DECLSPEC int SDLCALL SDL_GetShapedWindowMode(SDL_Window *window,SDL_WindowShapeMode *shape_mode);
|
148
|
+
|
149
|
+
/* Ends C function definitions when using C++ */
|
150
|
+
#ifdef __cplusplus
|
151
|
+
}
|
152
|
+
#endif
|
153
|
+
#include "close_code.h"
|
154
|
+
|
155
|
+
#endif /* SDL_shape_h_ */
|