native_audio 0.1.0
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- checksums.yaml +7 -0
- data/assets/include/GL/glew.h +26427 -0
- data/assets/include/GLES2/gl2.h +656 -0
- data/assets/include/GLES2/gl2ext.h +3949 -0
- data/assets/include/GLES2/gl2ext_angle.h +701 -0
- data/assets/include/GLES2/gl2platform.h +27 -0
- data/assets/include/GLES3/gl3.h +1192 -0
- data/assets/include/GLES3/gl31.h +1507 -0
- data/assets/include/GLES3/gl32.h +1808 -0
- data/assets/include/GLES3/gl3platform.h +27 -0
- data/assets/include/KHR/khrplatform.h +290 -0
- data/assets/include/SDL2/SDL.h +233 -0
- data/assets/include/SDL2/SDL_assert.h +326 -0
- data/assets/include/SDL2/SDL_atomic.h +415 -0
- data/assets/include/SDL2/SDL_audio.h +1500 -0
- data/assets/include/SDL2/SDL_bits.h +126 -0
- data/assets/include/SDL2/SDL_blendmode.h +198 -0
- data/assets/include/SDL2/SDL_clipboard.h +141 -0
- data/assets/include/SDL2/SDL_config.h +61 -0
- data/assets/include/SDL2/SDL_config_android.h +194 -0
- data/assets/include/SDL2/SDL_config_emscripten.h +218 -0
- data/assets/include/SDL2/SDL_config_iphoneos.h +217 -0
- data/assets/include/SDL2/SDL_config_macosx.h +277 -0
- data/assets/include/SDL2/SDL_config_minimal.h +95 -0
- data/assets/include/SDL2/SDL_config_ngage.h +89 -0
- data/assets/include/SDL2/SDL_config_os2.h +207 -0
- data/assets/include/SDL2/SDL_config_pandora.h +141 -0
- data/assets/include/SDL2/SDL_config_windows.h +331 -0
- data/assets/include/SDL2/SDL_config_wingdk.h +253 -0
- data/assets/include/SDL2/SDL_config_winrt.h +220 -0
- data/assets/include/SDL2/SDL_config_xbox.h +235 -0
- data/assets/include/SDL2/SDL_copying.h +20 -0
- data/assets/include/SDL2/SDL_cpuinfo.h +594 -0
- data/assets/include/SDL2/SDL_egl.h +2352 -0
- data/assets/include/SDL2/SDL_endian.h +348 -0
- data/assets/include/SDL2/SDL_error.h +163 -0
- data/assets/include/SDL2/SDL_events.h +1166 -0
- data/assets/include/SDL2/SDL_filesystem.h +149 -0
- data/assets/include/SDL2/SDL_gamecontroller.h +1074 -0
- data/assets/include/SDL2/SDL_gesture.h +117 -0
- data/assets/include/SDL2/SDL_guid.h +100 -0
- data/assets/include/SDL2/SDL_haptic.h +1341 -0
- data/assets/include/SDL2/SDL_hidapi.h +451 -0
- data/assets/include/SDL2/SDL_hints.h +2569 -0
- data/assets/include/SDL2/SDL_image.h +2173 -0
- data/assets/include/SDL2/SDL_joystick.h +1066 -0
- data/assets/include/SDL2/SDL_keyboard.h +353 -0
- data/assets/include/SDL2/SDL_keycode.h +358 -0
- data/assets/include/SDL2/SDL_loadso.h +115 -0
- data/assets/include/SDL2/SDL_locale.h +103 -0
- data/assets/include/SDL2/SDL_log.h +404 -0
- data/assets/include/SDL2/SDL_main.h +275 -0
- data/assets/include/SDL2/SDL_messagebox.h +193 -0
- data/assets/include/SDL2/SDL_metal.h +113 -0
- data/assets/include/SDL2/SDL_misc.h +79 -0
- data/assets/include/SDL2/SDL_mixer.h +2784 -0
- data/assets/include/SDL2/SDL_mouse.h +465 -0
- data/assets/include/SDL2/SDL_mutex.h +471 -0
- data/assets/include/SDL2/SDL_name.h +33 -0
- data/assets/include/SDL2/SDL_opengl.h +2132 -0
- data/assets/include/SDL2/SDL_opengl_glext.h +13209 -0
- data/assets/include/SDL2/SDL_opengles.h +39 -0
- data/assets/include/SDL2/SDL_opengles2.h +52 -0
- data/assets/include/SDL2/SDL_opengles2_gl2.h +656 -0
- data/assets/include/SDL2/SDL_opengles2_gl2ext.h +4033 -0
- data/assets/include/SDL2/SDL_opengles2_gl2platform.h +27 -0
- data/assets/include/SDL2/SDL_opengles2_khrplatform.h +311 -0
- data/assets/include/SDL2/SDL_pixels.h +644 -0
- data/assets/include/SDL2/SDL_platform.h +261 -0
- data/assets/include/SDL2/SDL_power.h +88 -0
- data/assets/include/SDL2/SDL_quit.h +58 -0
- data/assets/include/SDL2/SDL_rect.h +376 -0
- data/assets/include/SDL2/SDL_render.h +1919 -0
- data/assets/include/SDL2/SDL_revision.h +6 -0
- data/assets/include/SDL2/SDL_rwops.h +841 -0
- data/assets/include/SDL2/SDL_scancode.h +438 -0
- data/assets/include/SDL2/SDL_sensor.h +322 -0
- data/assets/include/SDL2/SDL_shape.h +155 -0
- data/assets/include/SDL2/SDL_stdinc.h +830 -0
- data/assets/include/SDL2/SDL_surface.h +997 -0
- data/assets/include/SDL2/SDL_system.h +623 -0
- data/assets/include/SDL2/SDL_syswm.h +386 -0
- data/assets/include/SDL2/SDL_test.h +69 -0
- data/assets/include/SDL2/SDL_test_assert.h +105 -0
- data/assets/include/SDL2/SDL_test_common.h +236 -0
- data/assets/include/SDL2/SDL_test_compare.h +69 -0
- data/assets/include/SDL2/SDL_test_crc32.h +124 -0
- data/assets/include/SDL2/SDL_test_font.h +168 -0
- data/assets/include/SDL2/SDL_test_fuzzer.h +386 -0
- data/assets/include/SDL2/SDL_test_harness.h +134 -0
- data/assets/include/SDL2/SDL_test_images.h +78 -0
- data/assets/include/SDL2/SDL_test_log.h +67 -0
- data/assets/include/SDL2/SDL_test_md5.h +129 -0
- data/assets/include/SDL2/SDL_test_memory.h +63 -0
- data/assets/include/SDL2/SDL_test_random.h +115 -0
- data/assets/include/SDL2/SDL_thread.h +464 -0
- data/assets/include/SDL2/SDL_timer.h +222 -0
- data/assets/include/SDL2/SDL_touch.h +150 -0
- data/assets/include/SDL2/SDL_ttf.h +2316 -0
- data/assets/include/SDL2/SDL_types.h +29 -0
- data/assets/include/SDL2/SDL_version.h +204 -0
- data/assets/include/SDL2/SDL_video.h +2150 -0
- data/assets/include/SDL2/SDL_vulkan.h +215 -0
- data/assets/include/SDL2/begin_code.h +187 -0
- data/assets/include/SDL2/close_code.h +40 -0
- data/assets/macos/universal/lib/libFLAC.a +0 -0
- data/assets/macos/universal/lib/libSDL2.a +0 -0
- data/assets/macos/universal/lib/libSDL2_image.a +0 -0
- data/assets/macos/universal/lib/libSDL2_mixer.a +0 -0
- data/assets/macos/universal/lib/libSDL2_ttf.a +0 -0
- data/assets/macos/universal/lib/libmodplug.a +0 -0
- data/assets/macos/universal/lib/libmpg123.a +0 -0
- data/assets/macos/universal/lib/libogg.a +0 -0
- data/assets/macos/universal/lib/libvorbis.a +0 -0
- data/assets/macos/universal/lib/libvorbisfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libFLAC.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_mixer.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libglew32.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmodplug.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmpg123.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libogg.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopus.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopusfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libsndfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libssp.a +1 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libstdc++.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbis.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbisfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libz.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libzstd.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libFLAC.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2_mixer.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libglew32.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmodplug.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmpg123.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libogg.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libopus.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libopusfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libsndfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libssp.a +1 -0
- data/assets/windows/mingw-w64-x86_64/lib/libstdc++.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libvorbis.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libvorbisfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libz.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libzstd.a +0 -0
- data/ext/Makefile +270 -0
- data/ext/audio.c +80 -0
- data/ext/audio.o +0 -0
- data/ext/extconf.h +3 -0
- data/ext/extconf.rb +177 -0
- data/ext/mkmf.log +7 -0
- data/lib/audio.bundle +0 -0
- data/lib/native_audio.rb +50 -0
- metadata +198 -0
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/**
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* \file SDL_hidapi.h
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*
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* Header file for SDL HIDAPI functions.
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*
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* This is an adaptation of the original HIDAPI interface by Alan Ott,
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* and includes source code licensed under the following BSD license:
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*
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Copyright (c) 2010, Alan Ott, Signal 11 Software
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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* Neither the name of Signal 11 Software nor the names of its
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contributors may be used to endorse or promote products derived from
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this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
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LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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*
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* If you would like a version of SDL without this code, you can build SDL
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* with SDL_HIDAPI_DISABLED defined to 1. You might want to do this for example
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* on iOS or tvOS to avoid a dependency on the CoreBluetooth framework.
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*/
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#ifndef SDL_hidapi_h_
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#define SDL_hidapi_h_
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#include "SDL_stdinc.h"
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* \brief A handle representing an open HID device
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*/
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struct SDL_hid_device_;
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typedef struct SDL_hid_device_ SDL_hid_device; /**< opaque hidapi structure */
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/** hidapi info structure */
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/**
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* \brief Information about a connected HID device
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*/
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typedef struct SDL_hid_device_info
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{
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/** Platform-specific device path */
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char *path;
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/** Device Vendor ID */
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unsigned short vendor_id;
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/** Device Product ID */
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unsigned short product_id;
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/** Serial Number */
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wchar_t *serial_number;
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/** Device Release Number in binary-coded decimal,
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also known as Device Version Number */
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unsigned short release_number;
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/** Manufacturer String */
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wchar_t *manufacturer_string;
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/** Product string */
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wchar_t *product_string;
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/** Usage Page for this Device/Interface
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(Windows/Mac only). */
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unsigned short usage_page;
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/** Usage for this Device/Interface
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(Windows/Mac only).*/
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unsigned short usage;
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/** The USB interface which this logical device
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represents.
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* Valid on both Linux implementations in all cases.
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* Valid on the Windows implementation only if the device
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contains more than one interface. */
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int interface_number;
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/** Additional information about the USB interface.
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Valid on libusb and Android implementations. */
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int interface_class;
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int interface_subclass;
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int interface_protocol;
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/** Pointer to the next device */
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struct SDL_hid_device_info *next;
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} SDL_hid_device_info;
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/**
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* Initialize the HIDAPI library.
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*
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* This function initializes the HIDAPI library. Calling it is not strictly
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* necessary, as it will be called automatically by SDL_hid_enumerate() and
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* any of the SDL_hid_open_*() functions if it is needed. This function should
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* be called at the beginning of execution however, if there is a chance of
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* HIDAPI handles being opened by different threads simultaneously.
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*
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* Each call to this function should have a matching call to SDL_hid_exit()
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*
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* \returns 0 on success and -1 on error.
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*
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* \since This function is available since SDL 2.0.18.
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*
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* \sa SDL_hid_exit
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*/
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extern DECLSPEC int SDLCALL SDL_hid_init(void);
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/**
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* Finalize the HIDAPI library.
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*
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* This function frees all of the static data associated with HIDAPI. It
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* should be called at the end of execution to avoid memory leaks.
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*
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* \returns 0 on success and -1 on error.
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*
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* \since This function is available since SDL 2.0.18.
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*
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* \sa SDL_hid_init
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*/
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extern DECLSPEC int SDLCALL SDL_hid_exit(void);
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/**
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* Check to see if devices may have been added or removed.
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*
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* Enumerating the HID devices is an expensive operation, so you can call this
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* to see if there have been any system device changes since the last call to
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* this function. A change in the counter returned doesn't necessarily mean
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* that anything has changed, but you can call SDL_hid_enumerate() to get an
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* updated device list.
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*
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* Calling this function for the first time may cause a thread or other system
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* resource to be allocated to track device change notifications.
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*
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* \returns a change counter that is incremented with each potential device
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* change, or 0 if device change detection isn't available.
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*
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* \since This function is available since SDL 2.0.18.
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*
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* \sa SDL_hid_enumerate
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*/
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extern DECLSPEC Uint32 SDLCALL SDL_hid_device_change_count(void);
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/**
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* Enumerate the HID Devices.
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*
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* This function returns a linked list of all the HID devices attached to the
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* system which match vendor_id and product_id. If `vendor_id` is set to 0
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* then any vendor matches. If `product_id` is set to 0 then any product
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* matches. If `vendor_id` and `product_id` are both set to 0, then all HID
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* devices will be returned.
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*
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* \param vendor_id The Vendor ID (VID) of the types of device to open.
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* \param product_id The Product ID (PID) of the types of device to open.
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* \returns a pointer to a linked list of type SDL_hid_device_info, containing
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* information about the HID devices attached to the system, or NULL
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* in the case of failure. Free this linked list by calling
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* SDL_hid_free_enumeration().
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*
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* \since This function is available since SDL 2.0.18.
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*
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* \sa SDL_hid_device_change_count
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*/
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extern DECLSPEC SDL_hid_device_info * SDLCALL SDL_hid_enumerate(unsigned short vendor_id, unsigned short product_id);
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/**
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* Free an enumeration Linked List
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*
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* This function frees a linked list created by SDL_hid_enumerate().
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*
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* \param devs Pointer to a list of struct_device returned from
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* SDL_hid_enumerate().
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*
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* \since This function is available since SDL 2.0.18.
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*/
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extern DECLSPEC void SDLCALL SDL_hid_free_enumeration(SDL_hid_device_info *devs);
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+
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/**
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* Open a HID device using a Vendor ID (VID), Product ID (PID) and optionally
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* a serial number.
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*
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* If `serial_number` is NULL, the first device with the specified VID and PID
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* is opened.
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*
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* \param vendor_id The Vendor ID (VID) of the device to open.
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* \param product_id The Product ID (PID) of the device to open.
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* \param serial_number The Serial Number of the device to open (Optionally
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* NULL).
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* \returns a pointer to a SDL_hid_device object on success or NULL on
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* failure.
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*
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* \since This function is available since SDL 2.0.18.
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*/
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extern DECLSPEC SDL_hid_device * SDLCALL SDL_hid_open(unsigned short vendor_id, unsigned short product_id, const wchar_t *serial_number);
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+
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/**
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* Open a HID device by its path name.
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+
*
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* The path name be determined by calling SDL_hid_enumerate(), or a
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* platform-specific path name can be used (eg: /dev/hidraw0 on Linux).
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+
*
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* \param path The path name of the device to open
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* \returns a pointer to a SDL_hid_device object on success or NULL on
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+
* failure.
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+
*
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+
* \since This function is available since SDL 2.0.18.
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*/
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extern DECLSPEC SDL_hid_device * SDLCALL SDL_hid_open_path(const char *path, int bExclusive /* = false */);
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+
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+
/**
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+
* Write an Output report to a HID device.
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+
*
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+
* The first byte of `data` must contain the Report ID. For devices which only
|
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+
* support a single report, this must be set to 0x0. The remaining bytes
|
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+
* contain the report data. Since the Report ID is mandatory, calls to
|
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|
+
* SDL_hid_write() will always contain one more byte than the report contains.
|
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+
* For example, if a hid report is 16 bytes long, 17 bytes must be passed to
|
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+
* SDL_hid_write(), the Report ID (or 0x0, for devices with a single report),
|
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|
+
* followed by the report data (16 bytes). In this example, the length passed
|
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|
+
* in would be 17.
|
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|
+
*
|
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|
+
* SDL_hid_write() will send the data on the first OUT endpoint, if one
|
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|
+
* exists. If it does not, it will send the data through the Control Endpoint
|
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|
+
* (Endpoint 0).
|
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|
+
*
|
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|
+
* \param dev A device handle returned from SDL_hid_open().
|
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|
+
* \param data The data to send, including the report number as the first
|
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|
+
* byte.
|
264
|
+
* \param length The length in bytes of the data to send.
|
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|
+
* \returns the actual number of bytes written and -1 on error.
|
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|
+
*
|
267
|
+
* \since This function is available since SDL 2.0.18.
|
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|
+
*/
|
269
|
+
extern DECLSPEC int SDLCALL SDL_hid_write(SDL_hid_device *dev, const unsigned char *data, size_t length);
|
270
|
+
|
271
|
+
/**
|
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|
+
* Read an Input report from a HID device with timeout.
|
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+
*
|
274
|
+
* Input reports are returned to the host through the INTERRUPT IN endpoint.
|
275
|
+
* The first byte will contain the Report number if the device uses numbered
|
276
|
+
* reports.
|
277
|
+
*
|
278
|
+
* \param dev A device handle returned from SDL_hid_open().
|
279
|
+
* \param data A buffer to put the read data into.
|
280
|
+
* \param length The number of bytes to read. For devices with multiple
|
281
|
+
* reports, make sure to read an extra byte for the report
|
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|
+
* number.
|
283
|
+
* \param milliseconds timeout in milliseconds or -1 for blocking wait.
|
284
|
+
* \returns the actual number of bytes read and -1 on error. If no packet was
|
285
|
+
* available to be read within the timeout period, this function
|
286
|
+
* returns 0.
|
287
|
+
*
|
288
|
+
* \since This function is available since SDL 2.0.18.
|
289
|
+
*/
|
290
|
+
extern DECLSPEC int SDLCALL SDL_hid_read_timeout(SDL_hid_device *dev, unsigned char *data, size_t length, int milliseconds);
|
291
|
+
|
292
|
+
/**
|
293
|
+
* Read an Input report from a HID device.
|
294
|
+
*
|
295
|
+
* Input reports are returned to the host through the INTERRUPT IN endpoint.
|
296
|
+
* The first byte will contain the Report number if the device uses numbered
|
297
|
+
* reports.
|
298
|
+
*
|
299
|
+
* \param dev A device handle returned from SDL_hid_open().
|
300
|
+
* \param data A buffer to put the read data into.
|
301
|
+
* \param length The number of bytes to read. For devices with multiple
|
302
|
+
* reports, make sure to read an extra byte for the report
|
303
|
+
* number.
|
304
|
+
* \returns the actual number of bytes read and -1 on error. If no packet was
|
305
|
+
* available to be read and the handle is in non-blocking mode, this
|
306
|
+
* function returns 0.
|
307
|
+
*
|
308
|
+
* \since This function is available since SDL 2.0.18.
|
309
|
+
*/
|
310
|
+
extern DECLSPEC int SDLCALL SDL_hid_read(SDL_hid_device *dev, unsigned char *data, size_t length);
|
311
|
+
|
312
|
+
/**
|
313
|
+
* Set the device handle to be non-blocking.
|
314
|
+
*
|
315
|
+
* In non-blocking mode calls to SDL_hid_read() will return immediately with a
|
316
|
+
* value of 0 if there is no data to be read. In blocking mode, SDL_hid_read()
|
317
|
+
* will wait (block) until there is data to read before returning.
|
318
|
+
*
|
319
|
+
* Nonblocking can be turned on and off at any time.
|
320
|
+
*
|
321
|
+
* \param dev A device handle returned from SDL_hid_open().
|
322
|
+
* \param nonblock enable or not the nonblocking reads - 1 to enable
|
323
|
+
* nonblocking - 0 to disable nonblocking.
|
324
|
+
* \returns 0 on success and -1 on error.
|
325
|
+
*
|
326
|
+
* \since This function is available since SDL 2.0.18.
|
327
|
+
*/
|
328
|
+
extern DECLSPEC int SDLCALL SDL_hid_set_nonblocking(SDL_hid_device *dev, int nonblock);
|
329
|
+
|
330
|
+
/**
|
331
|
+
* Send a Feature report to the device.
|
332
|
+
*
|
333
|
+
* Feature reports are sent over the Control endpoint as a Set_Report
|
334
|
+
* transfer. The first byte of `data` must contain the Report ID. For devices
|
335
|
+
* which only support a single report, this must be set to 0x0. The remaining
|
336
|
+
* bytes contain the report data. Since the Report ID is mandatory, calls to
|
337
|
+
* SDL_hid_send_feature_report() will always contain one more byte than the
|
338
|
+
* report contains. For example, if a hid report is 16 bytes long, 17 bytes
|
339
|
+
* must be passed to SDL_hid_send_feature_report(): the Report ID (or 0x0, for
|
340
|
+
* devices which do not use numbered reports), followed by the report data (16
|
341
|
+
* bytes). In this example, the length passed in would be 17.
|
342
|
+
*
|
343
|
+
* \param dev A device handle returned from SDL_hid_open().
|
344
|
+
* \param data The data to send, including the report number as the first
|
345
|
+
* byte.
|
346
|
+
* \param length The length in bytes of the data to send, including the report
|
347
|
+
* number.
|
348
|
+
* \returns the actual number of bytes written and -1 on error.
|
349
|
+
*
|
350
|
+
* \since This function is available since SDL 2.0.18.
|
351
|
+
*/
|
352
|
+
extern DECLSPEC int SDLCALL SDL_hid_send_feature_report(SDL_hid_device *dev, const unsigned char *data, size_t length);
|
353
|
+
|
354
|
+
/**
|
355
|
+
* Get a feature report from a HID device.
|
356
|
+
*
|
357
|
+
* Set the first byte of `data` to the Report ID of the report to be read.
|
358
|
+
* Make sure to allow space for this extra byte in `data`. Upon return, the
|
359
|
+
* first byte will still contain the Report ID, and the report data will start
|
360
|
+
* in data[1].
|
361
|
+
*
|
362
|
+
* \param dev A device handle returned from SDL_hid_open().
|
363
|
+
* \param data A buffer to put the read data into, including the Report ID.
|
364
|
+
* Set the first byte of `data` to the Report ID of the report to
|
365
|
+
* be read, or set it to zero if your device does not use numbered
|
366
|
+
* reports.
|
367
|
+
* \param length The number of bytes to read, including an extra byte for the
|
368
|
+
* report ID. The buffer can be longer than the actual report.
|
369
|
+
* \returns the number of bytes read plus one for the report ID (which is
|
370
|
+
* still in the first byte), or -1 on error.
|
371
|
+
*
|
372
|
+
* \since This function is available since SDL 2.0.18.
|
373
|
+
*/
|
374
|
+
extern DECLSPEC int SDLCALL SDL_hid_get_feature_report(SDL_hid_device *dev, unsigned char *data, size_t length);
|
375
|
+
|
376
|
+
/**
|
377
|
+
* Close a HID device.
|
378
|
+
*
|
379
|
+
* \param dev A device handle returned from SDL_hid_open().
|
380
|
+
*
|
381
|
+
* \since This function is available since SDL 2.0.18.
|
382
|
+
*/
|
383
|
+
extern DECLSPEC void SDLCALL SDL_hid_close(SDL_hid_device *dev);
|
384
|
+
|
385
|
+
/**
|
386
|
+
* Get The Manufacturer String from a HID device.
|
387
|
+
*
|
388
|
+
* \param dev A device handle returned from SDL_hid_open().
|
389
|
+
* \param string A wide string buffer to put the data into.
|
390
|
+
* \param maxlen The length of the buffer in multiples of wchar_t.
|
391
|
+
* \returns 0 on success and -1 on error.
|
392
|
+
*
|
393
|
+
* \since This function is available since SDL 2.0.18.
|
394
|
+
*/
|
395
|
+
extern DECLSPEC int SDLCALL SDL_hid_get_manufacturer_string(SDL_hid_device *dev, wchar_t *string, size_t maxlen);
|
396
|
+
|
397
|
+
/**
|
398
|
+
* Get The Product String from a HID device.
|
399
|
+
*
|
400
|
+
* \param dev A device handle returned from SDL_hid_open().
|
401
|
+
* \param string A wide string buffer to put the data into.
|
402
|
+
* \param maxlen The length of the buffer in multiples of wchar_t.
|
403
|
+
* \returns 0 on success and -1 on error.
|
404
|
+
*
|
405
|
+
* \since This function is available since SDL 2.0.18.
|
406
|
+
*/
|
407
|
+
extern DECLSPEC int SDLCALL SDL_hid_get_product_string(SDL_hid_device *dev, wchar_t *string, size_t maxlen);
|
408
|
+
|
409
|
+
/**
|
410
|
+
* Get The Serial Number String from a HID device.
|
411
|
+
*
|
412
|
+
* \param dev A device handle returned from SDL_hid_open().
|
413
|
+
* \param string A wide string buffer to put the data into.
|
414
|
+
* \param maxlen The length of the buffer in multiples of wchar_t.
|
415
|
+
* \returns 0 on success and -1 on error.
|
416
|
+
*
|
417
|
+
* \since This function is available since SDL 2.0.18.
|
418
|
+
*/
|
419
|
+
extern DECLSPEC int SDLCALL SDL_hid_get_serial_number_string(SDL_hid_device *dev, wchar_t *string, size_t maxlen);
|
420
|
+
|
421
|
+
/**
|
422
|
+
* Get a string from a HID device, based on its string index.
|
423
|
+
*
|
424
|
+
* \param dev A device handle returned from SDL_hid_open().
|
425
|
+
* \param string_index The index of the string to get.
|
426
|
+
* \param string A wide string buffer to put the data into.
|
427
|
+
* \param maxlen The length of the buffer in multiples of wchar_t.
|
428
|
+
* \returns 0 on success and -1 on error.
|
429
|
+
*
|
430
|
+
* \since This function is available since SDL 2.0.18.
|
431
|
+
*/
|
432
|
+
extern DECLSPEC int SDLCALL SDL_hid_get_indexed_string(SDL_hid_device *dev, int string_index, wchar_t *string, size_t maxlen);
|
433
|
+
|
434
|
+
/**
|
435
|
+
* Start or stop a BLE scan on iOS and tvOS to pair Steam Controllers
|
436
|
+
*
|
437
|
+
* \param active SDL_TRUE to start the scan, SDL_FALSE to stop the scan
|
438
|
+
*
|
439
|
+
* \since This function is available since SDL 2.0.18.
|
440
|
+
*/
|
441
|
+
extern DECLSPEC void SDLCALL SDL_hid_ble_scan(SDL_bool active);
|
442
|
+
|
443
|
+
/* Ends C function definitions when using C++ */
|
444
|
+
#ifdef __cplusplus
|
445
|
+
}
|
446
|
+
#endif
|
447
|
+
#include "close_code.h"
|
448
|
+
|
449
|
+
#endif /* SDL_hidapi_h_ */
|
450
|
+
|
451
|
+
/* vi: set sts=4 ts=4 sw=4 expandtab: */
|