native_audio 0.1.0
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +7 -0
- data/assets/include/GL/glew.h +26427 -0
- data/assets/include/GLES2/gl2.h +656 -0
- data/assets/include/GLES2/gl2ext.h +3949 -0
- data/assets/include/GLES2/gl2ext_angle.h +701 -0
- data/assets/include/GLES2/gl2platform.h +27 -0
- data/assets/include/GLES3/gl3.h +1192 -0
- data/assets/include/GLES3/gl31.h +1507 -0
- data/assets/include/GLES3/gl32.h +1808 -0
- data/assets/include/GLES3/gl3platform.h +27 -0
- data/assets/include/KHR/khrplatform.h +290 -0
- data/assets/include/SDL2/SDL.h +233 -0
- data/assets/include/SDL2/SDL_assert.h +326 -0
- data/assets/include/SDL2/SDL_atomic.h +415 -0
- data/assets/include/SDL2/SDL_audio.h +1500 -0
- data/assets/include/SDL2/SDL_bits.h +126 -0
- data/assets/include/SDL2/SDL_blendmode.h +198 -0
- data/assets/include/SDL2/SDL_clipboard.h +141 -0
- data/assets/include/SDL2/SDL_config.h +61 -0
- data/assets/include/SDL2/SDL_config_android.h +194 -0
- data/assets/include/SDL2/SDL_config_emscripten.h +218 -0
- data/assets/include/SDL2/SDL_config_iphoneos.h +217 -0
- data/assets/include/SDL2/SDL_config_macosx.h +277 -0
- data/assets/include/SDL2/SDL_config_minimal.h +95 -0
- data/assets/include/SDL2/SDL_config_ngage.h +89 -0
- data/assets/include/SDL2/SDL_config_os2.h +207 -0
- data/assets/include/SDL2/SDL_config_pandora.h +141 -0
- data/assets/include/SDL2/SDL_config_windows.h +331 -0
- data/assets/include/SDL2/SDL_config_wingdk.h +253 -0
- data/assets/include/SDL2/SDL_config_winrt.h +220 -0
- data/assets/include/SDL2/SDL_config_xbox.h +235 -0
- data/assets/include/SDL2/SDL_copying.h +20 -0
- data/assets/include/SDL2/SDL_cpuinfo.h +594 -0
- data/assets/include/SDL2/SDL_egl.h +2352 -0
- data/assets/include/SDL2/SDL_endian.h +348 -0
- data/assets/include/SDL2/SDL_error.h +163 -0
- data/assets/include/SDL2/SDL_events.h +1166 -0
- data/assets/include/SDL2/SDL_filesystem.h +149 -0
- data/assets/include/SDL2/SDL_gamecontroller.h +1074 -0
- data/assets/include/SDL2/SDL_gesture.h +117 -0
- data/assets/include/SDL2/SDL_guid.h +100 -0
- data/assets/include/SDL2/SDL_haptic.h +1341 -0
- data/assets/include/SDL2/SDL_hidapi.h +451 -0
- data/assets/include/SDL2/SDL_hints.h +2569 -0
- data/assets/include/SDL2/SDL_image.h +2173 -0
- data/assets/include/SDL2/SDL_joystick.h +1066 -0
- data/assets/include/SDL2/SDL_keyboard.h +353 -0
- data/assets/include/SDL2/SDL_keycode.h +358 -0
- data/assets/include/SDL2/SDL_loadso.h +115 -0
- data/assets/include/SDL2/SDL_locale.h +103 -0
- data/assets/include/SDL2/SDL_log.h +404 -0
- data/assets/include/SDL2/SDL_main.h +275 -0
- data/assets/include/SDL2/SDL_messagebox.h +193 -0
- data/assets/include/SDL2/SDL_metal.h +113 -0
- data/assets/include/SDL2/SDL_misc.h +79 -0
- data/assets/include/SDL2/SDL_mixer.h +2784 -0
- data/assets/include/SDL2/SDL_mouse.h +465 -0
- data/assets/include/SDL2/SDL_mutex.h +471 -0
- data/assets/include/SDL2/SDL_name.h +33 -0
- data/assets/include/SDL2/SDL_opengl.h +2132 -0
- data/assets/include/SDL2/SDL_opengl_glext.h +13209 -0
- data/assets/include/SDL2/SDL_opengles.h +39 -0
- data/assets/include/SDL2/SDL_opengles2.h +52 -0
- data/assets/include/SDL2/SDL_opengles2_gl2.h +656 -0
- data/assets/include/SDL2/SDL_opengles2_gl2ext.h +4033 -0
- data/assets/include/SDL2/SDL_opengles2_gl2platform.h +27 -0
- data/assets/include/SDL2/SDL_opengles2_khrplatform.h +311 -0
- data/assets/include/SDL2/SDL_pixels.h +644 -0
- data/assets/include/SDL2/SDL_platform.h +261 -0
- data/assets/include/SDL2/SDL_power.h +88 -0
- data/assets/include/SDL2/SDL_quit.h +58 -0
- data/assets/include/SDL2/SDL_rect.h +376 -0
- data/assets/include/SDL2/SDL_render.h +1919 -0
- data/assets/include/SDL2/SDL_revision.h +6 -0
- data/assets/include/SDL2/SDL_rwops.h +841 -0
- data/assets/include/SDL2/SDL_scancode.h +438 -0
- data/assets/include/SDL2/SDL_sensor.h +322 -0
- data/assets/include/SDL2/SDL_shape.h +155 -0
- data/assets/include/SDL2/SDL_stdinc.h +830 -0
- data/assets/include/SDL2/SDL_surface.h +997 -0
- data/assets/include/SDL2/SDL_system.h +623 -0
- data/assets/include/SDL2/SDL_syswm.h +386 -0
- data/assets/include/SDL2/SDL_test.h +69 -0
- data/assets/include/SDL2/SDL_test_assert.h +105 -0
- data/assets/include/SDL2/SDL_test_common.h +236 -0
- data/assets/include/SDL2/SDL_test_compare.h +69 -0
- data/assets/include/SDL2/SDL_test_crc32.h +124 -0
- data/assets/include/SDL2/SDL_test_font.h +168 -0
- data/assets/include/SDL2/SDL_test_fuzzer.h +386 -0
- data/assets/include/SDL2/SDL_test_harness.h +134 -0
- data/assets/include/SDL2/SDL_test_images.h +78 -0
- data/assets/include/SDL2/SDL_test_log.h +67 -0
- data/assets/include/SDL2/SDL_test_md5.h +129 -0
- data/assets/include/SDL2/SDL_test_memory.h +63 -0
- data/assets/include/SDL2/SDL_test_random.h +115 -0
- data/assets/include/SDL2/SDL_thread.h +464 -0
- data/assets/include/SDL2/SDL_timer.h +222 -0
- data/assets/include/SDL2/SDL_touch.h +150 -0
- data/assets/include/SDL2/SDL_ttf.h +2316 -0
- data/assets/include/SDL2/SDL_types.h +29 -0
- data/assets/include/SDL2/SDL_version.h +204 -0
- data/assets/include/SDL2/SDL_video.h +2150 -0
- data/assets/include/SDL2/SDL_vulkan.h +215 -0
- data/assets/include/SDL2/begin_code.h +187 -0
- data/assets/include/SDL2/close_code.h +40 -0
- data/assets/macos/universal/lib/libFLAC.a +0 -0
- data/assets/macos/universal/lib/libSDL2.a +0 -0
- data/assets/macos/universal/lib/libSDL2_image.a +0 -0
- data/assets/macos/universal/lib/libSDL2_mixer.a +0 -0
- data/assets/macos/universal/lib/libSDL2_ttf.a +0 -0
- data/assets/macos/universal/lib/libmodplug.a +0 -0
- data/assets/macos/universal/lib/libmpg123.a +0 -0
- data/assets/macos/universal/lib/libogg.a +0 -0
- data/assets/macos/universal/lib/libvorbis.a +0 -0
- data/assets/macos/universal/lib/libvorbisfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libFLAC.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_mixer.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libglew32.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmodplug.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmpg123.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libogg.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopus.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopusfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libsndfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libssp.a +1 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libstdc++.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbis.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbisfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libz.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libzstd.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libFLAC.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2_mixer.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libglew32.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmodplug.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmpg123.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libogg.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libopus.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libopusfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libsndfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libssp.a +1 -0
- data/assets/windows/mingw-w64-x86_64/lib/libstdc++.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libvorbis.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libvorbisfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libz.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libzstd.a +0 -0
- data/ext/Makefile +270 -0
- data/ext/audio.c +80 -0
- data/ext/audio.o +0 -0
- data/ext/extconf.h +3 -0
- data/ext/extconf.rb +177 -0
- data/ext/mkmf.log +7 -0
- data/lib/audio.bundle +0 -0
- data/lib/native_audio.rb +50 -0
- metadata +198 -0
@@ -0,0 +1,220 @@
|
|
1
|
+
/*
|
2
|
+
Simple DirectMedia Layer
|
3
|
+
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
4
|
+
|
5
|
+
This software is provided 'as-is', without any express or implied
|
6
|
+
warranty. In no event will the authors be held liable for any damages
|
7
|
+
arising from the use of this software.
|
8
|
+
|
9
|
+
Permission is granted to anyone to use this software for any purpose,
|
10
|
+
including commercial applications, and to alter it and redistribute it
|
11
|
+
freely, subject to the following restrictions:
|
12
|
+
|
13
|
+
1. The origin of this software must not be misrepresented; you must not
|
14
|
+
claim that you wrote the original software. If you use this software
|
15
|
+
in a product, an acknowledgment in the product documentation would be
|
16
|
+
appreciated but is not required.
|
17
|
+
2. Altered source versions must be plainly marked as such, and must not be
|
18
|
+
misrepresented as being the original software.
|
19
|
+
3. This notice may not be removed or altered from any source distribution.
|
20
|
+
*/
|
21
|
+
|
22
|
+
#ifndef SDL_config_winrt_h_
|
23
|
+
#define SDL_config_winrt_h_
|
24
|
+
#define SDL_config_h_
|
25
|
+
|
26
|
+
#include "SDL_platform.h"
|
27
|
+
|
28
|
+
/* Make sure the Windows SDK's NTDDI_VERSION macro gets defined. This is used
|
29
|
+
by SDL to determine which version of the Windows SDK is being used.
|
30
|
+
*/
|
31
|
+
#include <sdkddkver.h>
|
32
|
+
|
33
|
+
/* Define possibly-undefined NTDDI values (used when compiling SDL against
|
34
|
+
older versions of the Windows SDK.
|
35
|
+
*/
|
36
|
+
#ifndef NTDDI_WINBLUE
|
37
|
+
#define NTDDI_WINBLUE 0x06030000
|
38
|
+
#endif
|
39
|
+
#ifndef NTDDI_WIN10
|
40
|
+
#define NTDDI_WIN10 0x0A000000
|
41
|
+
#endif
|
42
|
+
|
43
|
+
/* This is a set of defines to configure the SDL features */
|
44
|
+
|
45
|
+
#ifdef _WIN64
|
46
|
+
# define SIZEOF_VOIDP 8
|
47
|
+
#else
|
48
|
+
# define SIZEOF_VOIDP 4
|
49
|
+
#endif
|
50
|
+
|
51
|
+
#ifdef __clang__
|
52
|
+
# define HAVE_GCC_ATOMICS 1
|
53
|
+
#endif
|
54
|
+
|
55
|
+
/* Useful headers */
|
56
|
+
#define HAVE_DXGI_H 1
|
57
|
+
#if WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP
|
58
|
+
#define HAVE_XINPUT_H 1
|
59
|
+
#endif
|
60
|
+
|
61
|
+
#define HAVE_MMDEVICEAPI_H 1
|
62
|
+
#define HAVE_AUDIOCLIENT_H 1
|
63
|
+
#define HAVE_TPCSHRD_H 1
|
64
|
+
|
65
|
+
#define HAVE_LIBC 1
|
66
|
+
#define STDC_HEADERS 1
|
67
|
+
#define HAVE_CTYPE_H 1
|
68
|
+
#define HAVE_FLOAT_H 1
|
69
|
+
#define HAVE_LIMITS_H 1
|
70
|
+
#define HAVE_MATH_H 1
|
71
|
+
#define HAVE_SIGNAL_H 1
|
72
|
+
#define HAVE_STDINT_H 1
|
73
|
+
#define HAVE_STDIO_H 1
|
74
|
+
#define HAVE_STRING_H 1
|
75
|
+
|
76
|
+
/* C library functions */
|
77
|
+
#define HAVE_MALLOC 1
|
78
|
+
#define HAVE_CALLOC 1
|
79
|
+
#define HAVE_REALLOC 1
|
80
|
+
#define HAVE_FREE 1
|
81
|
+
#define HAVE_ALLOCA 1
|
82
|
+
#define HAVE_QSORT 1
|
83
|
+
#define HAVE_BSEARCH 1
|
84
|
+
#define HAVE_ABS 1
|
85
|
+
#define HAVE_MEMSET 1
|
86
|
+
#define HAVE_MEMCPY 1
|
87
|
+
#define HAVE_MEMMOVE 1
|
88
|
+
#define HAVE_MEMCMP 1
|
89
|
+
#define HAVE_STRLEN 1
|
90
|
+
#define HAVE__STRREV 1
|
91
|
+
#define HAVE__STRUPR 1
|
92
|
+
#define HAVE_STRCHR 1
|
93
|
+
#define HAVE_STRRCHR 1
|
94
|
+
#define HAVE_STRSTR 1
|
95
|
+
#define HAVE_STRTOL 1
|
96
|
+
#define HAVE_STRTOUL 1
|
97
|
+
/* #undef HAVE_STRTOLL */
|
98
|
+
/* #undef HAVE_STRTOULL */
|
99
|
+
#define HAVE_STRTOD 1
|
100
|
+
#define HAVE_ATOI 1
|
101
|
+
#define HAVE_ATOF 1
|
102
|
+
#define HAVE_STRCMP 1
|
103
|
+
#define HAVE_STRNCMP 1
|
104
|
+
#define HAVE__STRICMP 1
|
105
|
+
#define HAVE__STRNICMP 1
|
106
|
+
#define HAVE_VSNPRINTF 1
|
107
|
+
/* TODO, WinRT: consider using ??_s versions of the following */
|
108
|
+
/* #undef HAVE__STRLWR */
|
109
|
+
/* #undef HAVE_ITOA */
|
110
|
+
/* #undef HAVE__LTOA */
|
111
|
+
/* #undef HAVE__ULTOA */
|
112
|
+
/* #undef HAVE_SSCANF */
|
113
|
+
#define HAVE_M_PI 1
|
114
|
+
#define HAVE_ACOS 1
|
115
|
+
#define HAVE_ACOSF 1
|
116
|
+
#define HAVE_ASIN 1
|
117
|
+
#define HAVE_ASINF 1
|
118
|
+
#define HAVE_ATAN 1
|
119
|
+
#define HAVE_ATANF 1
|
120
|
+
#define HAVE_ATAN2 1
|
121
|
+
#define HAVE_ATAN2F 1
|
122
|
+
#define HAVE_CEIL 1
|
123
|
+
#define HAVE_CEILF 1
|
124
|
+
#define HAVE__COPYSIGN 1
|
125
|
+
#define HAVE_COS 1
|
126
|
+
#define HAVE_COSF 1
|
127
|
+
#define HAVE_EXP 1
|
128
|
+
#define HAVE_EXPF 1
|
129
|
+
#define HAVE_FABS 1
|
130
|
+
#define HAVE_FABSF 1
|
131
|
+
#define HAVE_FLOOR 1
|
132
|
+
#define HAVE_FLOORF 1
|
133
|
+
#define HAVE_FMOD 1
|
134
|
+
#define HAVE_FMODF 1
|
135
|
+
#define HAVE_LOG 1
|
136
|
+
#define HAVE_LOGF 1
|
137
|
+
#define HAVE_LOG10 1
|
138
|
+
#define HAVE_LOG10F 1
|
139
|
+
#define HAVE_LROUND 1
|
140
|
+
#define HAVE_LROUNDF 1
|
141
|
+
#define HAVE_POW 1
|
142
|
+
#define HAVE_POWF 1
|
143
|
+
#define HAVE_ROUND 1
|
144
|
+
#define HAVE_ROUNDF 1
|
145
|
+
#define HAVE__SCALB 1
|
146
|
+
#define HAVE_SIN 1
|
147
|
+
#define HAVE_SINF 1
|
148
|
+
#define HAVE_SQRT 1
|
149
|
+
#define HAVE_SQRTF 1
|
150
|
+
#define HAVE_TAN 1
|
151
|
+
#define HAVE_TANF 1
|
152
|
+
#define HAVE_TRUNC 1
|
153
|
+
#define HAVE_TRUNCF 1
|
154
|
+
#define HAVE__FSEEKI64 1
|
155
|
+
|
156
|
+
#define HAVE_ROAPI_H 1
|
157
|
+
|
158
|
+
/* Enable various audio drivers */
|
159
|
+
#define SDL_AUDIO_DRIVER_WASAPI 1
|
160
|
+
#define SDL_AUDIO_DRIVER_DISK 1
|
161
|
+
#define SDL_AUDIO_DRIVER_DUMMY 1
|
162
|
+
|
163
|
+
/* Enable various input drivers */
|
164
|
+
#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
|
165
|
+
#define SDL_JOYSTICK_DISABLED 1
|
166
|
+
#define SDL_HAPTIC_DISABLED 1
|
167
|
+
#else
|
168
|
+
#define SDL_JOYSTICK_VIRTUAL 1
|
169
|
+
#if (NTDDI_VERSION >= NTDDI_WIN10)
|
170
|
+
#define SDL_JOYSTICK_WGI 1
|
171
|
+
#define SDL_HAPTIC_DISABLED 1
|
172
|
+
#else
|
173
|
+
#define SDL_JOYSTICK_XINPUT 1
|
174
|
+
#define SDL_HAPTIC_XINPUT 1
|
175
|
+
#endif /* WIN10 */
|
176
|
+
#endif
|
177
|
+
|
178
|
+
/* WinRT doesn't have HIDAPI available */
|
179
|
+
#define SDL_HIDAPI_DISABLED 1
|
180
|
+
|
181
|
+
/* Enable the dummy sensor driver */
|
182
|
+
#define SDL_SENSOR_DUMMY 1
|
183
|
+
|
184
|
+
/* Enable various shared object loading systems */
|
185
|
+
#define SDL_LOADSO_WINDOWS 1
|
186
|
+
|
187
|
+
/* Enable various threading systems */
|
188
|
+
#if (NTDDI_VERSION >= NTDDI_WINBLUE)
|
189
|
+
#define SDL_THREAD_GENERIC_COND_SUFFIX 1
|
190
|
+
#define SDL_THREAD_WINDOWS 1
|
191
|
+
#else
|
192
|
+
/* WinRT on Windows 8.0 and Windows Phone 8.0 don't support CreateThread() */
|
193
|
+
#define SDL_THREAD_STDCPP 1
|
194
|
+
#endif
|
195
|
+
|
196
|
+
/* Enable various timer systems */
|
197
|
+
#define SDL_TIMER_WINDOWS 1
|
198
|
+
|
199
|
+
/* Enable various video drivers */
|
200
|
+
#define SDL_VIDEO_DRIVER_WINRT 1
|
201
|
+
#define SDL_VIDEO_DRIVER_DUMMY 1
|
202
|
+
|
203
|
+
/* Enable OpenGL ES 2.0 (via a modified ANGLE library) */
|
204
|
+
#define SDL_VIDEO_OPENGL_ES2 1
|
205
|
+
#define SDL_VIDEO_OPENGL_EGL 1
|
206
|
+
|
207
|
+
/* Enable appropriate renderer(s) */
|
208
|
+
#define SDL_VIDEO_RENDER_D3D11 1
|
209
|
+
|
210
|
+
/* Disable D3D12 as it's not implemented for WinRT */
|
211
|
+
#define SDL_VIDEO_RENDER_D3D12 0
|
212
|
+
|
213
|
+
#if SDL_VIDEO_OPENGL_ES2
|
214
|
+
#define SDL_VIDEO_RENDER_OGL_ES2 1
|
215
|
+
#endif
|
216
|
+
|
217
|
+
/* Enable system power support */
|
218
|
+
#define SDL_POWER_WINRT 1
|
219
|
+
|
220
|
+
#endif /* SDL_config_winrt_h_ */
|
@@ -0,0 +1,235 @@
|
|
1
|
+
/*
|
2
|
+
Simple DirectMedia Layer
|
3
|
+
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
4
|
+
|
5
|
+
This software is provided 'as-is', without any express or implied
|
6
|
+
warranty. In no event will the authors be held liable for any damages
|
7
|
+
arising from the use of this software.
|
8
|
+
|
9
|
+
Permission is granted to anyone to use this software for any purpose,
|
10
|
+
including commercial applications, and to alter it and redistribute it
|
11
|
+
freely, subject to the following restrictions:
|
12
|
+
|
13
|
+
1. The origin of this software must not be misrepresented; you must not
|
14
|
+
claim that you wrote the original software. If you use this software
|
15
|
+
in a product, an acknowledgment in the product documentation would be
|
16
|
+
appreciated but is not required.
|
17
|
+
2. Altered source versions must be plainly marked as such, and must not be
|
18
|
+
misrepresented as being the original software.
|
19
|
+
3. This notice may not be removed or altered from any source distribution.
|
20
|
+
*/
|
21
|
+
|
22
|
+
#ifndef SDL_config_wingdk_h_
|
23
|
+
#define SDL_config_wingdk_h_
|
24
|
+
#define SDL_config_h_
|
25
|
+
|
26
|
+
#include "SDL_platform.h"
|
27
|
+
|
28
|
+
/* Windows GDK does not need Windows SDK version checks because it requires
|
29
|
+
* a recent version of the Windows 10 SDK. */
|
30
|
+
|
31
|
+
/* GDK only supports 64-bit */
|
32
|
+
# define SIZEOF_VOIDP 8
|
33
|
+
|
34
|
+
#ifdef __clang__
|
35
|
+
# define HAVE_GCC_ATOMICS 1
|
36
|
+
#endif
|
37
|
+
|
38
|
+
/*#define HAVE_DDRAW_H 1*/
|
39
|
+
/*#define HAVE_DINPUT_H 1*/
|
40
|
+
/*#define HAVE_DSOUND_H 1*/
|
41
|
+
/* No SDK version checks needed for these because the SDK has to be new. */
|
42
|
+
/* #define HAVE_DXGI_H 1 */
|
43
|
+
#define HAVE_XINPUT_H 1
|
44
|
+
/*#define HAVE_WINDOWS_GAMING_INPUT_H 1*/
|
45
|
+
/*#define HAVE_D3D11_H 1*/
|
46
|
+
/*#define HAVE_ROAPI_H 1*/
|
47
|
+
#define HAVE_D3D12_H 1
|
48
|
+
/*#define HAVE_SHELLSCALINGAPI_H 1*/
|
49
|
+
#define HAVE_MMDEVICEAPI_H 1
|
50
|
+
#define HAVE_AUDIOCLIENT_H 1
|
51
|
+
/*#define HAVE_TPCSHRD_H 1*/
|
52
|
+
/*#define HAVE_SENSORSAPI_H 1*/
|
53
|
+
#if (defined(_M_IX86) || defined(_M_X64) || defined(_M_AMD64)) && (defined(_MSC_VER) && _MSC_VER >= 1600)
|
54
|
+
#define HAVE_IMMINTRIN_H 1
|
55
|
+
#elif defined(__has_include) && (defined(__i386__) || defined(__x86_64))
|
56
|
+
# if __has_include(<immintrin.h>)
|
57
|
+
# define HAVE_IMMINTRIN_H 1
|
58
|
+
# endif
|
59
|
+
#endif
|
60
|
+
|
61
|
+
/* This is disabled by default to avoid C runtime dependencies and manifest requirements */
|
62
|
+
#ifdef HAVE_LIBC
|
63
|
+
/* Useful headers */
|
64
|
+
#define STDC_HEADERS 1
|
65
|
+
#define HAVE_CTYPE_H 1
|
66
|
+
#define HAVE_FLOAT_H 1
|
67
|
+
#define HAVE_LIMITS_H 1
|
68
|
+
#define HAVE_MATH_H 1
|
69
|
+
#define HAVE_SIGNAL_H 1
|
70
|
+
#define HAVE_STDINT_H 1
|
71
|
+
#define HAVE_STDIO_H 1
|
72
|
+
#define HAVE_STRING_H 1
|
73
|
+
|
74
|
+
/* C library functions */
|
75
|
+
#define HAVE_MALLOC 1
|
76
|
+
#define HAVE_CALLOC 1
|
77
|
+
#define HAVE_REALLOC 1
|
78
|
+
#define HAVE_FREE 1
|
79
|
+
#define HAVE_ALLOCA 1
|
80
|
+
#define HAVE_QSORT 1
|
81
|
+
#define HAVE_BSEARCH 1
|
82
|
+
#define HAVE_ABS 1
|
83
|
+
#define HAVE_MEMSET 1
|
84
|
+
#define HAVE_MEMCPY 1
|
85
|
+
#define HAVE_MEMMOVE 1
|
86
|
+
#define HAVE_MEMCMP 1
|
87
|
+
#define HAVE_STRLEN 1
|
88
|
+
#define HAVE__STRREV 1
|
89
|
+
/* These functions have security warnings, so we won't use them */
|
90
|
+
/* #undef HAVE__STRUPR */
|
91
|
+
/* #undef HAVE__STRLWR */
|
92
|
+
#define HAVE_STRCHR 1
|
93
|
+
#define HAVE_STRRCHR 1
|
94
|
+
#define HAVE_STRSTR 1
|
95
|
+
/* #undef HAVE_STRTOK_R */
|
96
|
+
/* These functions have security warnings, so we won't use them */
|
97
|
+
/* #undef HAVE__LTOA */
|
98
|
+
/* #undef HAVE__ULTOA */
|
99
|
+
#define HAVE_STRTOL 1
|
100
|
+
#define HAVE_STRTOUL 1
|
101
|
+
#define HAVE_STRTOD 1
|
102
|
+
#define HAVE_ATOI 1
|
103
|
+
#define HAVE_ATOF 1
|
104
|
+
#define HAVE_STRCMP 1
|
105
|
+
#define HAVE_STRNCMP 1
|
106
|
+
#define HAVE__STRICMP 1
|
107
|
+
#define HAVE__STRNICMP 1
|
108
|
+
#define HAVE__WCSICMP 1
|
109
|
+
#define HAVE__WCSNICMP 1
|
110
|
+
#define HAVE__WCSDUP 1
|
111
|
+
#define HAVE_ACOS 1
|
112
|
+
#define HAVE_ASIN 1
|
113
|
+
#define HAVE_ATAN 1
|
114
|
+
#define HAVE_ATAN2 1
|
115
|
+
#define HAVE_CEIL 1
|
116
|
+
#define HAVE_COS 1
|
117
|
+
#define HAVE_EXP 1
|
118
|
+
#define HAVE_FABS 1
|
119
|
+
#define HAVE_FLOOR 1
|
120
|
+
#define HAVE_FMOD 1
|
121
|
+
#define HAVE_LOG 1
|
122
|
+
#define HAVE_LOG10 1
|
123
|
+
#define HAVE_POW 1
|
124
|
+
#define HAVE_SIN 1
|
125
|
+
#define HAVE_SQRT 1
|
126
|
+
#define HAVE_TAN 1
|
127
|
+
#define HAVE_ACOSF 1
|
128
|
+
#define HAVE_ASINF 1
|
129
|
+
#define HAVE_ATANF 1
|
130
|
+
#define HAVE_ATAN2F 1
|
131
|
+
#define HAVE_CEILF 1
|
132
|
+
#define HAVE__COPYSIGN 1
|
133
|
+
#define HAVE_COSF 1
|
134
|
+
#define HAVE_EXPF 1
|
135
|
+
#define HAVE_FABSF 1
|
136
|
+
#define HAVE_FLOORF 1
|
137
|
+
#define HAVE_FMODF 1
|
138
|
+
#define HAVE_LOGF 1
|
139
|
+
#define HAVE_LOG10F 1
|
140
|
+
#define HAVE_POWF 1
|
141
|
+
#define HAVE_SINF 1
|
142
|
+
#define HAVE_SQRTF 1
|
143
|
+
#define HAVE_TANF 1
|
144
|
+
#if defined(_MSC_VER)
|
145
|
+
/* These functions were added with the VC++ 2013 C runtime library */
|
146
|
+
#define HAVE_STRTOLL 1
|
147
|
+
#define HAVE_STRTOULL 1
|
148
|
+
#define HAVE_VSSCANF 1
|
149
|
+
#define HAVE_LROUND 1
|
150
|
+
#define HAVE_LROUNDF 1
|
151
|
+
#define HAVE_ROUND 1
|
152
|
+
#define HAVE_ROUNDF 1
|
153
|
+
#define HAVE_SCALBN 1
|
154
|
+
#define HAVE_SCALBNF 1
|
155
|
+
#define HAVE_TRUNC 1
|
156
|
+
#define HAVE_TRUNCF 1
|
157
|
+
#define HAVE__FSEEKI64 1
|
158
|
+
#ifdef _USE_MATH_DEFINES
|
159
|
+
#define HAVE_M_PI 1
|
160
|
+
#endif
|
161
|
+
#else
|
162
|
+
#define HAVE_M_PI 1
|
163
|
+
#endif
|
164
|
+
#else
|
165
|
+
#define HAVE_STDARG_H 1
|
166
|
+
#define HAVE_STDDEF_H 1
|
167
|
+
#define HAVE_STDINT_H 1
|
168
|
+
#endif
|
169
|
+
|
170
|
+
/* Enable various audio drivers */
|
171
|
+
#if defined(HAVE_MMDEVICEAPI_H) && defined(HAVE_AUDIOCLIENT_H)
|
172
|
+
#define SDL_AUDIO_DRIVER_WASAPI 1
|
173
|
+
#endif
|
174
|
+
/*#define SDL_AUDIO_DRIVER_DSOUND 1*/
|
175
|
+
/*#define SDL_AUDIO_DRIVER_WINMM 1*/
|
176
|
+
#define SDL_AUDIO_DRIVER_DISK 1
|
177
|
+
#define SDL_AUDIO_DRIVER_DUMMY 1
|
178
|
+
|
179
|
+
/* Enable various input drivers */
|
180
|
+
/*#define SDL_JOYSTICK_DINPUT 1*/
|
181
|
+
/*#define SDL_JOYSTICK_HIDAPI 1*/
|
182
|
+
/*#define SDL_JOYSTICK_RAWINPUT 1*/
|
183
|
+
#define SDL_JOYSTICK_VIRTUAL 1
|
184
|
+
#ifdef HAVE_WINDOWS_GAMING_INPUT_H
|
185
|
+
#define SDL_JOYSTICK_WGI 1
|
186
|
+
#endif
|
187
|
+
#define SDL_JOYSTICK_XINPUT 1
|
188
|
+
/*#define SDL_HAPTIC_DINPUT 1*/
|
189
|
+
#define SDL_HAPTIC_XINPUT 1
|
190
|
+
|
191
|
+
/* Enable the sensor driver */
|
192
|
+
#ifdef HAVE_SENSORSAPI_H
|
193
|
+
#define SDL_SENSOR_WINDOWS 1
|
194
|
+
#else
|
195
|
+
#define SDL_SENSOR_DUMMY 1
|
196
|
+
#endif
|
197
|
+
|
198
|
+
/* Enable various shared object loading systems */
|
199
|
+
#define SDL_LOADSO_WINDOWS 1
|
200
|
+
|
201
|
+
/* Enable various threading systems */
|
202
|
+
#define SDL_THREAD_GENERIC_COND_SUFFIX 1
|
203
|
+
#define SDL_THREAD_WINDOWS 1
|
204
|
+
|
205
|
+
/* Enable various timer systems */
|
206
|
+
#define SDL_TIMER_WINDOWS 1
|
207
|
+
|
208
|
+
/* Enable various video drivers */
|
209
|
+
#define SDL_VIDEO_DRIVER_DUMMY 1
|
210
|
+
#define SDL_VIDEO_DRIVER_WINDOWS 1
|
211
|
+
|
212
|
+
/* #ifndef SDL_VIDEO_RENDER_D3D
|
213
|
+
#define SDL_VIDEO_RENDER_D3D 1
|
214
|
+
#endif*/
|
215
|
+
#if !defined(SDL_VIDEO_RENDER_D3D11) && defined(HAVE_D3D11_H)
|
216
|
+
#define SDL_VIDEO_RENDER_D3D11 1
|
217
|
+
#endif
|
218
|
+
#if !defined(SDL_VIDEO_RENDER_D3D12) && defined(HAVE_D3D12_H)
|
219
|
+
#define SDL_VIDEO_RENDER_D3D12 1
|
220
|
+
#endif
|
221
|
+
|
222
|
+
/* Enable system power support */
|
223
|
+
/*#define SDL_POWER_WINDOWS 1*/
|
224
|
+
#define SDL_POWER_HARDWIRED 1
|
225
|
+
|
226
|
+
/* Enable filesystem support */
|
227
|
+
/* #define SDL_FILESYSTEM_WINDOWS 1*/
|
228
|
+
#define SDL_FILESYSTEM_XBOX 1
|
229
|
+
|
230
|
+
/* Disable IME as not supported yet (TODO: Xbox IME?) */
|
231
|
+
#define SDL_DISABLE_WINDOWS_IME 1
|
232
|
+
|
233
|
+
#endif /* SDL_config_wingdk_h_ */
|
234
|
+
|
235
|
+
/* vi: set ts=4 sw=4 expandtab: */
|
@@ -0,0 +1,20 @@
|
|
1
|
+
/*
|
2
|
+
Simple DirectMedia Layer
|
3
|
+
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
4
|
+
|
5
|
+
This software is provided 'as-is', without any express or implied
|
6
|
+
warranty. In no event will the authors be held liable for any damages
|
7
|
+
arising from the use of this software.
|
8
|
+
|
9
|
+
Permission is granted to anyone to use this software for any purpose,
|
10
|
+
including commercial applications, and to alter it and redistribute it
|
11
|
+
freely, subject to the following restrictions:
|
12
|
+
|
13
|
+
1. The origin of this software must not be misrepresented; you must not
|
14
|
+
claim that you wrote the original software. If you use this software
|
15
|
+
in a product, an acknowledgment in the product documentation would be
|
16
|
+
appreciated but is not required.
|
17
|
+
2. Altered source versions must be plainly marked as such, and must not be
|
18
|
+
misrepresented as being the original software.
|
19
|
+
3. This notice may not be removed or altered from any source distribution.
|
20
|
+
*/
|