native_audio 0.1.0
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- checksums.yaml +7 -0
- data/assets/include/GL/glew.h +26427 -0
- data/assets/include/GLES2/gl2.h +656 -0
- data/assets/include/GLES2/gl2ext.h +3949 -0
- data/assets/include/GLES2/gl2ext_angle.h +701 -0
- data/assets/include/GLES2/gl2platform.h +27 -0
- data/assets/include/GLES3/gl3.h +1192 -0
- data/assets/include/GLES3/gl31.h +1507 -0
- data/assets/include/GLES3/gl32.h +1808 -0
- data/assets/include/GLES3/gl3platform.h +27 -0
- data/assets/include/KHR/khrplatform.h +290 -0
- data/assets/include/SDL2/SDL.h +233 -0
- data/assets/include/SDL2/SDL_assert.h +326 -0
- data/assets/include/SDL2/SDL_atomic.h +415 -0
- data/assets/include/SDL2/SDL_audio.h +1500 -0
- data/assets/include/SDL2/SDL_bits.h +126 -0
- data/assets/include/SDL2/SDL_blendmode.h +198 -0
- data/assets/include/SDL2/SDL_clipboard.h +141 -0
- data/assets/include/SDL2/SDL_config.h +61 -0
- data/assets/include/SDL2/SDL_config_android.h +194 -0
- data/assets/include/SDL2/SDL_config_emscripten.h +218 -0
- data/assets/include/SDL2/SDL_config_iphoneos.h +217 -0
- data/assets/include/SDL2/SDL_config_macosx.h +277 -0
- data/assets/include/SDL2/SDL_config_minimal.h +95 -0
- data/assets/include/SDL2/SDL_config_ngage.h +89 -0
- data/assets/include/SDL2/SDL_config_os2.h +207 -0
- data/assets/include/SDL2/SDL_config_pandora.h +141 -0
- data/assets/include/SDL2/SDL_config_windows.h +331 -0
- data/assets/include/SDL2/SDL_config_wingdk.h +253 -0
- data/assets/include/SDL2/SDL_config_winrt.h +220 -0
- data/assets/include/SDL2/SDL_config_xbox.h +235 -0
- data/assets/include/SDL2/SDL_copying.h +20 -0
- data/assets/include/SDL2/SDL_cpuinfo.h +594 -0
- data/assets/include/SDL2/SDL_egl.h +2352 -0
- data/assets/include/SDL2/SDL_endian.h +348 -0
- data/assets/include/SDL2/SDL_error.h +163 -0
- data/assets/include/SDL2/SDL_events.h +1166 -0
- data/assets/include/SDL2/SDL_filesystem.h +149 -0
- data/assets/include/SDL2/SDL_gamecontroller.h +1074 -0
- data/assets/include/SDL2/SDL_gesture.h +117 -0
- data/assets/include/SDL2/SDL_guid.h +100 -0
- data/assets/include/SDL2/SDL_haptic.h +1341 -0
- data/assets/include/SDL2/SDL_hidapi.h +451 -0
- data/assets/include/SDL2/SDL_hints.h +2569 -0
- data/assets/include/SDL2/SDL_image.h +2173 -0
- data/assets/include/SDL2/SDL_joystick.h +1066 -0
- data/assets/include/SDL2/SDL_keyboard.h +353 -0
- data/assets/include/SDL2/SDL_keycode.h +358 -0
- data/assets/include/SDL2/SDL_loadso.h +115 -0
- data/assets/include/SDL2/SDL_locale.h +103 -0
- data/assets/include/SDL2/SDL_log.h +404 -0
- data/assets/include/SDL2/SDL_main.h +275 -0
- data/assets/include/SDL2/SDL_messagebox.h +193 -0
- data/assets/include/SDL2/SDL_metal.h +113 -0
- data/assets/include/SDL2/SDL_misc.h +79 -0
- data/assets/include/SDL2/SDL_mixer.h +2784 -0
- data/assets/include/SDL2/SDL_mouse.h +465 -0
- data/assets/include/SDL2/SDL_mutex.h +471 -0
- data/assets/include/SDL2/SDL_name.h +33 -0
- data/assets/include/SDL2/SDL_opengl.h +2132 -0
- data/assets/include/SDL2/SDL_opengl_glext.h +13209 -0
- data/assets/include/SDL2/SDL_opengles.h +39 -0
- data/assets/include/SDL2/SDL_opengles2.h +52 -0
- data/assets/include/SDL2/SDL_opengles2_gl2.h +656 -0
- data/assets/include/SDL2/SDL_opengles2_gl2ext.h +4033 -0
- data/assets/include/SDL2/SDL_opengles2_gl2platform.h +27 -0
- data/assets/include/SDL2/SDL_opengles2_khrplatform.h +311 -0
- data/assets/include/SDL2/SDL_pixels.h +644 -0
- data/assets/include/SDL2/SDL_platform.h +261 -0
- data/assets/include/SDL2/SDL_power.h +88 -0
- data/assets/include/SDL2/SDL_quit.h +58 -0
- data/assets/include/SDL2/SDL_rect.h +376 -0
- data/assets/include/SDL2/SDL_render.h +1919 -0
- data/assets/include/SDL2/SDL_revision.h +6 -0
- data/assets/include/SDL2/SDL_rwops.h +841 -0
- data/assets/include/SDL2/SDL_scancode.h +438 -0
- data/assets/include/SDL2/SDL_sensor.h +322 -0
- data/assets/include/SDL2/SDL_shape.h +155 -0
- data/assets/include/SDL2/SDL_stdinc.h +830 -0
- data/assets/include/SDL2/SDL_surface.h +997 -0
- data/assets/include/SDL2/SDL_system.h +623 -0
- data/assets/include/SDL2/SDL_syswm.h +386 -0
- data/assets/include/SDL2/SDL_test.h +69 -0
- data/assets/include/SDL2/SDL_test_assert.h +105 -0
- data/assets/include/SDL2/SDL_test_common.h +236 -0
- data/assets/include/SDL2/SDL_test_compare.h +69 -0
- data/assets/include/SDL2/SDL_test_crc32.h +124 -0
- data/assets/include/SDL2/SDL_test_font.h +168 -0
- data/assets/include/SDL2/SDL_test_fuzzer.h +386 -0
- data/assets/include/SDL2/SDL_test_harness.h +134 -0
- data/assets/include/SDL2/SDL_test_images.h +78 -0
- data/assets/include/SDL2/SDL_test_log.h +67 -0
- data/assets/include/SDL2/SDL_test_md5.h +129 -0
- data/assets/include/SDL2/SDL_test_memory.h +63 -0
- data/assets/include/SDL2/SDL_test_random.h +115 -0
- data/assets/include/SDL2/SDL_thread.h +464 -0
- data/assets/include/SDL2/SDL_timer.h +222 -0
- data/assets/include/SDL2/SDL_touch.h +150 -0
- data/assets/include/SDL2/SDL_ttf.h +2316 -0
- data/assets/include/SDL2/SDL_types.h +29 -0
- data/assets/include/SDL2/SDL_version.h +204 -0
- data/assets/include/SDL2/SDL_video.h +2150 -0
- data/assets/include/SDL2/SDL_vulkan.h +215 -0
- data/assets/include/SDL2/begin_code.h +187 -0
- data/assets/include/SDL2/close_code.h +40 -0
- data/assets/macos/universal/lib/libFLAC.a +0 -0
- data/assets/macos/universal/lib/libSDL2.a +0 -0
- data/assets/macos/universal/lib/libSDL2_image.a +0 -0
- data/assets/macos/universal/lib/libSDL2_mixer.a +0 -0
- data/assets/macos/universal/lib/libSDL2_ttf.a +0 -0
- data/assets/macos/universal/lib/libmodplug.a +0 -0
- data/assets/macos/universal/lib/libmpg123.a +0 -0
- data/assets/macos/universal/lib/libogg.a +0 -0
- data/assets/macos/universal/lib/libvorbis.a +0 -0
- data/assets/macos/universal/lib/libvorbisfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libFLAC.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_mixer.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libglew32.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmodplug.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmpg123.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libogg.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopus.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopusfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libsndfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libssp.a +1 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libstdc++.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbis.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbisfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libz.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libzstd.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libFLAC.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2_mixer.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libglew32.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmodplug.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmpg123.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libogg.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libopus.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libopusfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libsndfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libssp.a +1 -0
- data/assets/windows/mingw-w64-x86_64/lib/libstdc++.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libvorbis.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libvorbisfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libz.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libzstd.a +0 -0
- data/ext/Makefile +270 -0
- data/ext/audio.c +80 -0
- data/ext/audio.o +0 -0
- data/ext/extconf.h +3 -0
- data/ext/extconf.rb +177 -0
- data/ext/mkmf.log +7 -0
- data/lib/audio.bundle +0 -0
- data/lib/native_audio.rb +50 -0
- metadata +198 -0
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/**
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* \file SDL_cpuinfo.h
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*
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* CPU feature detection for SDL.
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*/
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#ifndef SDL_cpuinfo_h_
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#define SDL_cpuinfo_h_
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#include "SDL_stdinc.h"
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/* Need to do this here because intrin.h has C++ code in it */
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/* Visual Studio 2005 has a bug where intrin.h conflicts with winnt.h */
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#if defined(_MSC_VER) && (_MSC_VER >= 1500) && (defined(_M_IX86) || defined(_M_X64))
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#ifdef __clang__
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/* As of Clang 11, '_m_prefetchw' is conflicting with the winnt.h's version,
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so we define the needed '_m_prefetch' here as a pseudo-header, until the issue is fixed. */
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#ifndef __PRFCHWINTRIN_H
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#define __PRFCHWINTRIN_H
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static __inline__ void __attribute__((__always_inline__, __nodebug__))
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_m_prefetch(void *__P)
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{
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__builtin_prefetch (__P, 0, 3 /* _MM_HINT_T0 */);
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}
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#endif /* __PRFCHWINTRIN_H */
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#endif /* __clang__ */
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#include <intrin.h>
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#ifndef _WIN64
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#ifndef __MMX__
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#define __MMX__
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#endif
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#ifndef __3dNOW__
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#define __3dNOW__
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#endif
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#endif
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#ifndef __SSE__
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#define __SSE__
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#endif
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#ifndef __SSE2__
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#define __SSE2__
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#endif
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#ifndef __SSE3__
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#define __SSE3__
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#endif
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#elif defined(__MINGW64_VERSION_MAJOR)
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#include <intrin.h>
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#if !defined(SDL_DISABLE_ARM_NEON_H) && defined(__ARM_NEON)
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# include <arm_neon.h>
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#endif
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#else
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/* altivec.h redefining bool causes a number of problems, see bugs 3993 and 4392, so you need to explicitly define SDL_ENABLE_ALTIVEC_H to have it included. */
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#if defined(HAVE_ALTIVEC_H) && defined(__ALTIVEC__) && !defined(__APPLE_ALTIVEC__) && defined(SDL_ENABLE_ALTIVEC_H)
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#include <altivec.h>
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#endif
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#if !defined(SDL_DISABLE_ARM_NEON_H)
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# if defined(__ARM_NEON)
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# include <arm_neon.h>
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# elif defined(__WINDOWS__) || defined(__WINRT__) || defined(__GDK__)
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/* Visual Studio doesn't define __ARM_ARCH, but _M_ARM (if set, always 7), and _M_ARM64 (if set, always 1). */
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# if defined(_M_ARM)
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# include <armintr.h>
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# include <arm_neon.h>
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# define __ARM_NEON 1 /* Set __ARM_NEON so that it can be used elsewhere, at compile time */
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# endif
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# if defined (_M_ARM64)
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# include <arm64intr.h>
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# include <arm64_neon.h>
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# define __ARM_NEON 1 /* Set __ARM_NEON so that it can be used elsewhere, at compile time */
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# define __ARM_ARCH 8
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# endif
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# endif
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#endif
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#endif /* compiler version */
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#if defined(__3dNOW__) && !defined(SDL_DISABLE_MM3DNOW_H)
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#include <mm3dnow.h>
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#endif
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#if defined(__loongarch_sx) && !defined(SDL_DISABLE_LSX_H)
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#include <lsxintrin.h>
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#define __LSX__
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#endif
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#if defined(__loongarch_asx) && !defined(SDL_DISABLE_LASX_H)
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#include <lasxintrin.h>
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#define __LASX__
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#endif
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#if defined(HAVE_IMMINTRIN_H) && !defined(SDL_DISABLE_IMMINTRIN_H)
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#include <immintrin.h>
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#else
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#if defined(__MMX__) && !defined(SDL_DISABLE_MMINTRIN_H)
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#include <mmintrin.h>
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#endif
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#if defined(__SSE__) && !defined(SDL_DISABLE_XMMINTRIN_H)
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#include <xmmintrin.h>
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#endif
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#if defined(__SSE2__) && !defined(SDL_DISABLE_EMMINTRIN_H)
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#include <emmintrin.h>
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#endif
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#if defined(__SSE3__) && !defined(SDL_DISABLE_PMMINTRIN_H)
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#include <pmmintrin.h>
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#endif
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#endif /* HAVE_IMMINTRIN_H */
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* This is a guess for the cacheline size used for padding.
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* Most x86 processors have a 64 byte cache line.
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* We'll use the larger value to be generally safe.
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*/
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#define SDL_CACHELINE_SIZE 128
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/**
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* Get the number of CPU cores available.
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*
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* \returns the total number of logical CPU cores. On CPUs that include
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* technologies such as hyperthreading, the number of logical cores
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* may be more than the number of physical cores.
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*
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* \since This function is available since SDL 2.0.0.
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*/
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extern DECLSPEC int SDLCALL SDL_GetCPUCount(void);
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/**
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* Determine the L1 cache line size of the CPU.
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*
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* This is useful for determining multi-threaded structure padding or SIMD
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* prefetch sizes.
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*
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* \returns the L1 cache line size of the CPU, in bytes.
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*
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* \since This function is available since SDL 2.0.0.
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*/
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extern DECLSPEC int SDLCALL SDL_GetCPUCacheLineSize(void);
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/**
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* Determine whether the CPU has the RDTSC instruction.
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*
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* This always returns false on CPUs that aren't using Intel instruction sets.
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*
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* \returns SDL_TRUE if the CPU has the RDTSC instruction or SDL_FALSE if not.
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_Has3DNow
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* \sa SDL_HasAltiVec
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* \sa SDL_HasAVX
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* \sa SDL_HasAVX2
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* \sa SDL_HasMMX
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* \sa SDL_HasSSE
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* \sa SDL_HasSSE2
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* \sa SDL_HasSSE3
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* \sa SDL_HasSSE41
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* \sa SDL_HasSSE42
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_HasRDTSC(void);
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/**
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* Determine whether the CPU has AltiVec features.
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*
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* This always returns false on CPUs that aren't using PowerPC instruction
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* sets.
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*
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* \returns SDL_TRUE if the CPU has AltiVec features or SDL_FALSE if not.
|
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+
*
|
193
|
+
* \since This function is available since SDL 2.0.0.
|
194
|
+
*
|
195
|
+
* \sa SDL_Has3DNow
|
196
|
+
* \sa SDL_HasAVX
|
197
|
+
* \sa SDL_HasAVX2
|
198
|
+
* \sa SDL_HasMMX
|
199
|
+
* \sa SDL_HasRDTSC
|
200
|
+
* \sa SDL_HasSSE
|
201
|
+
* \sa SDL_HasSSE2
|
202
|
+
* \sa SDL_HasSSE3
|
203
|
+
* \sa SDL_HasSSE41
|
204
|
+
* \sa SDL_HasSSE42
|
205
|
+
*/
|
206
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_HasAltiVec(void);
|
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+
|
208
|
+
/**
|
209
|
+
* Determine whether the CPU has MMX features.
|
210
|
+
*
|
211
|
+
* This always returns false on CPUs that aren't using Intel instruction sets.
|
212
|
+
*
|
213
|
+
* \returns SDL_TRUE if the CPU has MMX features or SDL_FALSE if not.
|
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+
*
|
215
|
+
* \since This function is available since SDL 2.0.0.
|
216
|
+
*
|
217
|
+
* \sa SDL_Has3DNow
|
218
|
+
* \sa SDL_HasAltiVec
|
219
|
+
* \sa SDL_HasAVX
|
220
|
+
* \sa SDL_HasAVX2
|
221
|
+
* \sa SDL_HasRDTSC
|
222
|
+
* \sa SDL_HasSSE
|
223
|
+
* \sa SDL_HasSSE2
|
224
|
+
* \sa SDL_HasSSE3
|
225
|
+
* \sa SDL_HasSSE41
|
226
|
+
* \sa SDL_HasSSE42
|
227
|
+
*/
|
228
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_HasMMX(void);
|
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|
+
|
230
|
+
/**
|
231
|
+
* Determine whether the CPU has 3DNow! features.
|
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|
+
*
|
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|
+
* This always returns false on CPUs that aren't using AMD instruction sets.
|
234
|
+
*
|
235
|
+
* \returns SDL_TRUE if the CPU has 3DNow! features or SDL_FALSE if not.
|
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|
+
*
|
237
|
+
* \since This function is available since SDL 2.0.0.
|
238
|
+
*
|
239
|
+
* \sa SDL_HasAltiVec
|
240
|
+
* \sa SDL_HasAVX
|
241
|
+
* \sa SDL_HasAVX2
|
242
|
+
* \sa SDL_HasMMX
|
243
|
+
* \sa SDL_HasRDTSC
|
244
|
+
* \sa SDL_HasSSE
|
245
|
+
* \sa SDL_HasSSE2
|
246
|
+
* \sa SDL_HasSSE3
|
247
|
+
* \sa SDL_HasSSE41
|
248
|
+
* \sa SDL_HasSSE42
|
249
|
+
*/
|
250
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_Has3DNow(void);
|
251
|
+
|
252
|
+
/**
|
253
|
+
* Determine whether the CPU has SSE features.
|
254
|
+
*
|
255
|
+
* This always returns false on CPUs that aren't using Intel instruction sets.
|
256
|
+
*
|
257
|
+
* \returns SDL_TRUE if the CPU has SSE features or SDL_FALSE if not.
|
258
|
+
*
|
259
|
+
* \since This function is available since SDL 2.0.0.
|
260
|
+
*
|
261
|
+
* \sa SDL_Has3DNow
|
262
|
+
* \sa SDL_HasAltiVec
|
263
|
+
* \sa SDL_HasAVX
|
264
|
+
* \sa SDL_HasAVX2
|
265
|
+
* \sa SDL_HasMMX
|
266
|
+
* \sa SDL_HasRDTSC
|
267
|
+
* \sa SDL_HasSSE2
|
268
|
+
* \sa SDL_HasSSE3
|
269
|
+
* \sa SDL_HasSSE41
|
270
|
+
* \sa SDL_HasSSE42
|
271
|
+
*/
|
272
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE(void);
|
273
|
+
|
274
|
+
/**
|
275
|
+
* Determine whether the CPU has SSE2 features.
|
276
|
+
*
|
277
|
+
* This always returns false on CPUs that aren't using Intel instruction sets.
|
278
|
+
*
|
279
|
+
* \returns SDL_TRUE if the CPU has SSE2 features or SDL_FALSE if not.
|
280
|
+
*
|
281
|
+
* \since This function is available since SDL 2.0.0.
|
282
|
+
*
|
283
|
+
* \sa SDL_Has3DNow
|
284
|
+
* \sa SDL_HasAltiVec
|
285
|
+
* \sa SDL_HasAVX
|
286
|
+
* \sa SDL_HasAVX2
|
287
|
+
* \sa SDL_HasMMX
|
288
|
+
* \sa SDL_HasRDTSC
|
289
|
+
* \sa SDL_HasSSE
|
290
|
+
* \sa SDL_HasSSE3
|
291
|
+
* \sa SDL_HasSSE41
|
292
|
+
* \sa SDL_HasSSE42
|
293
|
+
*/
|
294
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE2(void);
|
295
|
+
|
296
|
+
/**
|
297
|
+
* Determine whether the CPU has SSE3 features.
|
298
|
+
*
|
299
|
+
* This always returns false on CPUs that aren't using Intel instruction sets.
|
300
|
+
*
|
301
|
+
* \returns SDL_TRUE if the CPU has SSE3 features or SDL_FALSE if not.
|
302
|
+
*
|
303
|
+
* \since This function is available since SDL 2.0.0.
|
304
|
+
*
|
305
|
+
* \sa SDL_Has3DNow
|
306
|
+
* \sa SDL_HasAltiVec
|
307
|
+
* \sa SDL_HasAVX
|
308
|
+
* \sa SDL_HasAVX2
|
309
|
+
* \sa SDL_HasMMX
|
310
|
+
* \sa SDL_HasRDTSC
|
311
|
+
* \sa SDL_HasSSE
|
312
|
+
* \sa SDL_HasSSE2
|
313
|
+
* \sa SDL_HasSSE41
|
314
|
+
* \sa SDL_HasSSE42
|
315
|
+
*/
|
316
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE3(void);
|
317
|
+
|
318
|
+
/**
|
319
|
+
* Determine whether the CPU has SSE4.1 features.
|
320
|
+
*
|
321
|
+
* This always returns false on CPUs that aren't using Intel instruction sets.
|
322
|
+
*
|
323
|
+
* \returns SDL_TRUE if the CPU has SSE4.1 features or SDL_FALSE if not.
|
324
|
+
*
|
325
|
+
* \since This function is available since SDL 2.0.0.
|
326
|
+
*
|
327
|
+
* \sa SDL_Has3DNow
|
328
|
+
* \sa SDL_HasAltiVec
|
329
|
+
* \sa SDL_HasAVX
|
330
|
+
* \sa SDL_HasAVX2
|
331
|
+
* \sa SDL_HasMMX
|
332
|
+
* \sa SDL_HasRDTSC
|
333
|
+
* \sa SDL_HasSSE
|
334
|
+
* \sa SDL_HasSSE2
|
335
|
+
* \sa SDL_HasSSE3
|
336
|
+
* \sa SDL_HasSSE42
|
337
|
+
*/
|
338
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE41(void);
|
339
|
+
|
340
|
+
/**
|
341
|
+
* Determine whether the CPU has SSE4.2 features.
|
342
|
+
*
|
343
|
+
* This always returns false on CPUs that aren't using Intel instruction sets.
|
344
|
+
*
|
345
|
+
* \returns SDL_TRUE if the CPU has SSE4.2 features or SDL_FALSE if not.
|
346
|
+
*
|
347
|
+
* \since This function is available since SDL 2.0.0.
|
348
|
+
*
|
349
|
+
* \sa SDL_Has3DNow
|
350
|
+
* \sa SDL_HasAltiVec
|
351
|
+
* \sa SDL_HasAVX
|
352
|
+
* \sa SDL_HasAVX2
|
353
|
+
* \sa SDL_HasMMX
|
354
|
+
* \sa SDL_HasRDTSC
|
355
|
+
* \sa SDL_HasSSE
|
356
|
+
* \sa SDL_HasSSE2
|
357
|
+
* \sa SDL_HasSSE3
|
358
|
+
* \sa SDL_HasSSE41
|
359
|
+
*/
|
360
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE42(void);
|
361
|
+
|
362
|
+
/**
|
363
|
+
* Determine whether the CPU has AVX features.
|
364
|
+
*
|
365
|
+
* This always returns false on CPUs that aren't using Intel instruction sets.
|
366
|
+
*
|
367
|
+
* \returns SDL_TRUE if the CPU has AVX features or SDL_FALSE if not.
|
368
|
+
*
|
369
|
+
* \since This function is available since SDL 2.0.2.
|
370
|
+
*
|
371
|
+
* \sa SDL_Has3DNow
|
372
|
+
* \sa SDL_HasAltiVec
|
373
|
+
* \sa SDL_HasAVX2
|
374
|
+
* \sa SDL_HasMMX
|
375
|
+
* \sa SDL_HasRDTSC
|
376
|
+
* \sa SDL_HasSSE
|
377
|
+
* \sa SDL_HasSSE2
|
378
|
+
* \sa SDL_HasSSE3
|
379
|
+
* \sa SDL_HasSSE41
|
380
|
+
* \sa SDL_HasSSE42
|
381
|
+
*/
|
382
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX(void);
|
383
|
+
|
384
|
+
/**
|
385
|
+
* Determine whether the CPU has AVX2 features.
|
386
|
+
*
|
387
|
+
* This always returns false on CPUs that aren't using Intel instruction sets.
|
388
|
+
*
|
389
|
+
* \returns SDL_TRUE if the CPU has AVX2 features or SDL_FALSE if not.
|
390
|
+
*
|
391
|
+
* \since This function is available since SDL 2.0.4.
|
392
|
+
*
|
393
|
+
* \sa SDL_Has3DNow
|
394
|
+
* \sa SDL_HasAltiVec
|
395
|
+
* \sa SDL_HasAVX
|
396
|
+
* \sa SDL_HasMMX
|
397
|
+
* \sa SDL_HasRDTSC
|
398
|
+
* \sa SDL_HasSSE
|
399
|
+
* \sa SDL_HasSSE2
|
400
|
+
* \sa SDL_HasSSE3
|
401
|
+
* \sa SDL_HasSSE41
|
402
|
+
* \sa SDL_HasSSE42
|
403
|
+
*/
|
404
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX2(void);
|
405
|
+
|
406
|
+
/**
|
407
|
+
* Determine whether the CPU has AVX-512F (foundation) features.
|
408
|
+
*
|
409
|
+
* This always returns false on CPUs that aren't using Intel instruction sets.
|
410
|
+
*
|
411
|
+
* \returns SDL_TRUE if the CPU has AVX-512F features or SDL_FALSE if not.
|
412
|
+
*
|
413
|
+
* \since This function is available since SDL 2.0.9.
|
414
|
+
*
|
415
|
+
* \sa SDL_HasAVX
|
416
|
+
*/
|
417
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX512F(void);
|
418
|
+
|
419
|
+
/**
|
420
|
+
* Determine whether the CPU has ARM SIMD (ARMv6) features.
|
421
|
+
*
|
422
|
+
* This is different from ARM NEON, which is a different instruction set.
|
423
|
+
*
|
424
|
+
* This always returns false on CPUs that aren't using ARM instruction sets.
|
425
|
+
*
|
426
|
+
* \returns SDL_TRUE if the CPU has ARM SIMD features or SDL_FALSE if not.
|
427
|
+
*
|
428
|
+
* \since This function is available since SDL 2.0.12.
|
429
|
+
*
|
430
|
+
* \sa SDL_HasNEON
|
431
|
+
*/
|
432
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_HasARMSIMD(void);
|
433
|
+
|
434
|
+
/**
|
435
|
+
* Determine whether the CPU has NEON (ARM SIMD) features.
|
436
|
+
*
|
437
|
+
* This always returns false on CPUs that aren't using ARM instruction sets.
|
438
|
+
*
|
439
|
+
* \returns SDL_TRUE if the CPU has ARM NEON features or SDL_FALSE if not.
|
440
|
+
*
|
441
|
+
* \since This function is available since SDL 2.0.6.
|
442
|
+
*/
|
443
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_HasNEON(void);
|
444
|
+
|
445
|
+
/**
|
446
|
+
* Determine whether the CPU has LSX (LOONGARCH SIMD) features.
|
447
|
+
*
|
448
|
+
* This always returns false on CPUs that aren't using LOONGARCH instruction
|
449
|
+
* sets.
|
450
|
+
*
|
451
|
+
* \returns SDL_TRUE if the CPU has LOONGARCH LSX features or SDL_FALSE if
|
452
|
+
* not.
|
453
|
+
*
|
454
|
+
* \since This function is available since SDL 2.24.0.
|
455
|
+
*/
|
456
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_HasLSX(void);
|
457
|
+
|
458
|
+
/**
|
459
|
+
* Determine whether the CPU has LASX (LOONGARCH SIMD) features.
|
460
|
+
*
|
461
|
+
* This always returns false on CPUs that aren't using LOONGARCH instruction
|
462
|
+
* sets.
|
463
|
+
*
|
464
|
+
* \returns SDL_TRUE if the CPU has LOONGARCH LASX features or SDL_FALSE if
|
465
|
+
* not.
|
466
|
+
*
|
467
|
+
* \since This function is available since SDL 2.24.0.
|
468
|
+
*/
|
469
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_HasLASX(void);
|
470
|
+
|
471
|
+
/**
|
472
|
+
* Get the amount of RAM configured in the system.
|
473
|
+
*
|
474
|
+
* \returns the amount of RAM configured in the system in MiB.
|
475
|
+
*
|
476
|
+
* \since This function is available since SDL 2.0.1.
|
477
|
+
*/
|
478
|
+
extern DECLSPEC int SDLCALL SDL_GetSystemRAM(void);
|
479
|
+
|
480
|
+
/**
|
481
|
+
* Report the alignment this system needs for SIMD allocations.
|
482
|
+
*
|
483
|
+
* This will return the minimum number of bytes to which a pointer must be
|
484
|
+
* aligned to be compatible with SIMD instructions on the current machine. For
|
485
|
+
* example, if the machine supports SSE only, it will return 16, but if it
|
486
|
+
* supports AVX-512F, it'll return 64 (etc). This only reports values for
|
487
|
+
* instruction sets SDL knows about, so if your SDL build doesn't have
|
488
|
+
* SDL_HasAVX512F(), then it might return 16 for the SSE support it sees and
|
489
|
+
* not 64 for the AVX-512 instructions that exist but SDL doesn't know about.
|
490
|
+
* Plan accordingly.
|
491
|
+
*
|
492
|
+
* \returns the alignment in bytes needed for available, known SIMD
|
493
|
+
* instructions.
|
494
|
+
*
|
495
|
+
* \since This function is available since SDL 2.0.10.
|
496
|
+
*/
|
497
|
+
extern DECLSPEC size_t SDLCALL SDL_SIMDGetAlignment(void);
|
498
|
+
|
499
|
+
/**
|
500
|
+
* Allocate memory in a SIMD-friendly way.
|
501
|
+
*
|
502
|
+
* This will allocate a block of memory that is suitable for use with SIMD
|
503
|
+
* instructions. Specifically, it will be properly aligned and padded for the
|
504
|
+
* system's supported vector instructions.
|
505
|
+
*
|
506
|
+
* The memory returned will be padded such that it is safe to read or write an
|
507
|
+
* incomplete vector at the end of the memory block. This can be useful so you
|
508
|
+
* don't have to drop back to a scalar fallback at the end of your SIMD
|
509
|
+
* processing loop to deal with the final elements without overflowing the
|
510
|
+
* allocated buffer.
|
511
|
+
*
|
512
|
+
* You must free this memory with SDL_FreeSIMD(), not free() or SDL_free() or
|
513
|
+
* delete[], etc.
|
514
|
+
*
|
515
|
+
* Note that SDL will only deal with SIMD instruction sets it is aware of; for
|
516
|
+
* example, SDL 2.0.8 knows that SSE wants 16-byte vectors (SDL_HasSSE()), and
|
517
|
+
* AVX2 wants 32 bytes (SDL_HasAVX2()), but doesn't know that AVX-512 wants
|
518
|
+
* 64. To be clear: if you can't decide to use an instruction set with an
|
519
|
+
* SDL_Has*() function, don't use that instruction set with memory allocated
|
520
|
+
* through here.
|
521
|
+
*
|
522
|
+
* SDL_AllocSIMD(0) will return a non-NULL pointer, assuming the system isn't
|
523
|
+
* out of memory, but you are not allowed to dereference it (because you only
|
524
|
+
* own zero bytes of that buffer).
|
525
|
+
*
|
526
|
+
* \param len The length, in bytes, of the block to allocate. The actual
|
527
|
+
* allocated block might be larger due to padding, etc.
|
528
|
+
* \returns a pointer to the newly-allocated block, NULL if out of memory.
|
529
|
+
*
|
530
|
+
* \since This function is available since SDL 2.0.10.
|
531
|
+
*
|
532
|
+
* \sa SDL_SIMDGetAlignment
|
533
|
+
* \sa SDL_SIMDRealloc
|
534
|
+
* \sa SDL_SIMDFree
|
535
|
+
*/
|
536
|
+
extern DECLSPEC void * SDLCALL SDL_SIMDAlloc(const size_t len);
|
537
|
+
|
538
|
+
/**
|
539
|
+
* Reallocate memory obtained from SDL_SIMDAlloc
|
540
|
+
*
|
541
|
+
* It is not valid to use this function on a pointer from anything but
|
542
|
+
* SDL_SIMDAlloc(). It can't be used on pointers from malloc, realloc,
|
543
|
+
* SDL_malloc, memalign, new[], etc.
|
544
|
+
*
|
545
|
+
* \param mem The pointer obtained from SDL_SIMDAlloc. This function also
|
546
|
+
* accepts NULL, at which point this function is the same as
|
547
|
+
* calling SDL_SIMDAlloc with a NULL pointer.
|
548
|
+
* \param len The length, in bytes, of the block to allocated. The actual
|
549
|
+
* allocated block might be larger due to padding, etc. Passing 0
|
550
|
+
* will return a non-NULL pointer, assuming the system isn't out of
|
551
|
+
* memory.
|
552
|
+
* \returns a pointer to the newly-reallocated block, NULL if out of memory.
|
553
|
+
*
|
554
|
+
* \since This function is available since SDL 2.0.14.
|
555
|
+
*
|
556
|
+
* \sa SDL_SIMDGetAlignment
|
557
|
+
* \sa SDL_SIMDAlloc
|
558
|
+
* \sa SDL_SIMDFree
|
559
|
+
*/
|
560
|
+
extern DECLSPEC void * SDLCALL SDL_SIMDRealloc(void *mem, const size_t len);
|
561
|
+
|
562
|
+
/**
|
563
|
+
* Deallocate memory obtained from SDL_SIMDAlloc
|
564
|
+
*
|
565
|
+
* It is not valid to use this function on a pointer from anything but
|
566
|
+
* SDL_SIMDAlloc() or SDL_SIMDRealloc(). It can't be used on pointers from
|
567
|
+
* malloc, realloc, SDL_malloc, memalign, new[], etc.
|
568
|
+
*
|
569
|
+
* However, SDL_SIMDFree(NULL) is a legal no-op.
|
570
|
+
*
|
571
|
+
* The memory pointed to by `ptr` is no longer valid for access upon return,
|
572
|
+
* and may be returned to the system or reused by a future allocation. The
|
573
|
+
* pointer passed to this function is no longer safe to dereference once this
|
574
|
+
* function returns, and should be discarded.
|
575
|
+
*
|
576
|
+
* \param ptr The pointer, returned from SDL_SIMDAlloc or SDL_SIMDRealloc, to
|
577
|
+
* deallocate. NULL is a legal no-op.
|
578
|
+
*
|
579
|
+
* \since This function is available since SDL 2.0.10.
|
580
|
+
*
|
581
|
+
* \sa SDL_SIMDAlloc
|
582
|
+
* \sa SDL_SIMDRealloc
|
583
|
+
*/
|
584
|
+
extern DECLSPEC void SDLCALL SDL_SIMDFree(void *ptr);
|
585
|
+
|
586
|
+
/* Ends C function definitions when using C++ */
|
587
|
+
#ifdef __cplusplus
|
588
|
+
}
|
589
|
+
#endif
|
590
|
+
#include "close_code.h"
|
591
|
+
|
592
|
+
#endif /* SDL_cpuinfo_h_ */
|
593
|
+
|
594
|
+
/* vi: set ts=4 sw=4 expandtab: */
|