@woosh/meep-engine 3.37.0 → 3.39.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/bundle-worker-image-decoder.js +1 -1
- package/build/bundle-worker-terrain.js +1 -1
- package/package.json +1 -1
- package/src/core/binary/BinaryBuffer.d.ts +11 -0
- package/src/core/binary/BinaryBuffer.d.ts.map +1 -1
- package/src/core/binary/BinaryBuffer.js +30 -0
- package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_aabb.d.ts.map +1 -1
- package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_aabb.js +28 -7
- package/src/core/geom/3d/aabb/aabb3_transform_oriented.d.ts +15 -0
- package/src/core/geom/3d/aabb/aabb3_transform_oriented.d.ts.map +1 -1
- package/src/core/geom/3d/aabb/aabb3_transform_oriented.js +41 -0
- package/src/core/geom/3d/aabb/aabb3_transform_oriented_inverse.d.ts +12 -0
- package/src/core/geom/3d/aabb/aabb3_transform_oriented_inverse.d.ts.map +1 -1
- package/src/core/geom/3d/aabb/aabb3_transform_oriented_inverse.js +27 -0
- package/src/core/geom/3d/gjk/gjk.js +3 -3
- package/src/core/geom/3d/gjk/gjk_distance.d.ts +94 -0
- package/src/core/geom/3d/gjk/gjk_distance.d.ts.map +1 -0
- package/src/core/geom/3d/gjk/gjk_distance.js +782 -0
- package/src/core/geom/3d/gjk/gjk_epa_penetration.d.ts +5 -4
- package/src/core/geom/3d/gjk/gjk_epa_penetration.d.ts.map +1 -1
- package/src/core/geom/3d/gjk/gjk_epa_penetration.js +14 -9
- package/src/core/geom/3d/gjk/minkowski_support.d.ts +11 -7
- package/src/core/geom/3d/gjk/minkowski_support.d.ts.map +1 -1
- package/src/core/geom/3d/gjk/minkowski_support.js +33 -9
- package/src/core/geom/3d/gjk/mpr.d.ts.map +1 -1
- package/src/core/geom/3d/gjk/mpr.js +26 -5
- package/src/core/geom/3d/line/line3_compute_segment_closest_point_to_aabb3_t.d.ts +15 -0
- package/src/core/geom/3d/line/line3_compute_segment_closest_point_to_aabb3_t.d.ts.map +1 -1
- package/src/core/geom/3d/line/line3_compute_segment_closest_point_to_aabb3_t.js +106 -33
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale.d.ts +2 -1
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale.d.ts.map +1 -1
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale.js +4 -8
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_array.d.ts +32 -0
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_array.d.ts.map +1 -0
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_array.js +85 -0
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_scalar.d.ts +3 -3
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_scalar.d.ts.map +1 -1
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_scalar.js +24 -34
- package/src/core/geom/3d/quaternion/quat3_integrate.d.ts +17 -0
- package/src/core/geom/3d/quaternion/quat3_integrate.d.ts.map +1 -1
- package/src/core/geom/3d/quaternion/quat3_integrate.js +45 -4
- package/src/core/geom/3d/quaternion/quat3_multiply.d.ts +16 -0
- package/src/core/geom/3d/quaternion/quat3_multiply.d.ts.map +1 -1
- package/src/core/geom/3d/quaternion/quat3_multiply.js +25 -0
- package/src/core/geom/3d/quaternion/quat3_nlerp.d.ts +18 -0
- package/src/core/geom/3d/quaternion/quat3_nlerp.d.ts.map +1 -1
- package/src/core/geom/3d/quaternion/quat3_nlerp.js +45 -0
- package/src/core/geom/3d/quaternion/quat3_shortest_arc.d.ts +17 -0
- package/src/core/geom/3d/quaternion/quat3_shortest_arc.d.ts.map +1 -1
- package/src/core/geom/3d/quaternion/quat3_shortest_arc.js +155 -94
- package/src/core/geom/3d/quaternion/quat3_to_matrix3.d.ts +12 -0
- package/src/core/geom/3d/quaternion/quat3_to_matrix3.d.ts.map +1 -1
- package/src/core/geom/3d/quaternion/quat3_to_matrix3.js +31 -0
- package/src/core/geom/3d/shape/AbstractShape3D.d.ts +20 -6
- package/src/core/geom/3d/shape/AbstractShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/AbstractShape3D.js +20 -6
- package/src/core/geom/3d/shape/BoxShape3D.d.ts +1 -1
- package/src/core/geom/3d/shape/BoxShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/BoxShape3D.js +5 -1
- package/src/core/geom/3d/shape/CapsuleShape3D.d.ts +1 -1
- package/src/core/geom/3d/shape/CapsuleShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/CapsuleShape3D.js +5 -1
- package/src/core/geom/3d/shape/ConvexHullShape3D.d.ts +25 -11
- package/src/core/geom/3d/shape/ConvexHullShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/ConvexHullShape3D.js +392 -22
- package/src/core/geom/3d/shape/CylinderShape3D.d.ts +8 -7
- package/src/core/geom/3d/shape/CylinderShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/CylinderShape3D.js +12 -7
- package/src/core/geom/3d/shape/HeightMapShape3D.d.ts +51 -8
- package/src/core/geom/3d/shape/HeightMapShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/HeightMapShape3D.js +260 -14
- package/src/core/geom/3d/shape/MeshShape3D.d.ts +61 -7
- package/src/core/geom/3d/shape/MeshShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/MeshShape3D.js +111 -20
- package/src/core/geom/3d/shape/PointShape3D.d.ts +1 -1
- package/src/core/geom/3d/shape/PointShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/PointShape3D.js +1 -1
- package/src/core/geom/3d/shape/PosedShape3D.d.ts +9 -0
- package/src/core/geom/3d/shape/PosedShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/PosedShape3D.js +36 -6
- package/src/core/geom/3d/shape/SphereShape3D.d.ts +1 -1
- package/src/core/geom/3d/shape/SphereShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/SphereShape3D.js +5 -1
- package/src/core/geom/3d/shape/TransformedShape3D.d.ts +12 -10
- package/src/core/geom/3d/shape/TransformedShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/TransformedShape3D.js +53 -19
- package/src/core/geom/3d/shape/Triangle3D.d.ts +1 -1
- package/src/core/geom/3d/shape/Triangle3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/Triangle3D.js +5 -1
- package/src/core/geom/3d/shape/UnionShape3D.d.ts +1 -1
- package/src/core/geom/3d/shape/UnionShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/UnionShape3D.js +19 -2
- package/src/core/geom/3d/shape/sdf/sdf3_box.d.ts +14 -0
- package/src/core/geom/3d/shape/sdf/sdf3_box.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_box.js +67 -5
- package/src/core/geom/3d/shape/sdf/sdf3_capsule.d.ts +14 -0
- package/src/core/geom/3d/shape/sdf/sdf3_capsule.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_capsule.js +61 -3
- package/src/core/geom/3d/shape/sdf/sdf3_cylinder.d.ts +14 -0
- package/src/core/geom/3d/shape/sdf/sdf3_cylinder.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_cylinder.js +63 -4
- package/src/core/geom/3d/shape/sdf/sdf3_plane.d.ts +15 -0
- package/src/core/geom/3d/shape/sdf/sdf3_plane.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_plane.js +64 -2
- package/src/core/geom/3d/shape/sdf/sdf3_sphere.d.ts +21 -0
- package/src/core/geom/3d/shape/sdf/sdf3_sphere.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_sphere.js +66 -3
- package/src/core/geom/3d/shape/shape3_mesh_from_geometry.d.ts +2 -0
- package/src/core/geom/3d/shape/shape3_mesh_from_geometry.d.ts.map +1 -1
- package/src/core/geom/3d/shape/shape3_mesh_from_geometry.js +7 -0
- package/src/core/geom/3d/shape/util/mesh_compute_triangle_edge_flags.d.ts +41 -0
- package/src/core/geom/3d/shape/util/mesh_compute_triangle_edge_flags.d.ts.map +1 -0
- package/src/core/geom/3d/shape/util/mesh_compute_triangle_edge_flags.js +538 -0
- package/src/core/geom/3d/sphere/harmonics/sh_basis_at.d.ts +31 -0
- package/src/core/geom/3d/sphere/harmonics/sh_basis_at.d.ts.map +1 -0
- package/src/core/geom/3d/sphere/harmonics/sh_basis_at.js +85 -0
- package/src/core/geom/3d/sphere/harmonics/sh_vmf_window.d.ts +18 -0
- package/src/core/geom/3d/sphere/harmonics/sh_vmf_window.d.ts.map +1 -0
- package/src/core/geom/3d/sphere/harmonics/sh_vmf_window.js +19 -0
- package/src/core/geom/3d/triangle/TriangleEdgeFlags.d.ts +49 -0
- package/src/core/geom/3d/triangle/TriangleEdgeFlags.d.ts.map +1 -0
- package/src/core/geom/3d/triangle/TriangleEdgeFlags.js +55 -0
- package/src/core/geom/3d/triangle/tri3_classify_shared_edge.d.ts +42 -0
- package/src/core/geom/3d/triangle/tri3_classify_shared_edge.d.ts.map +1 -0
- package/src/core/geom/3d/triangle/tri3_classify_shared_edge.js +85 -0
- package/src/core/geom/3d/triangle/tri3_closest_point.d.ts +13 -0
- package/src/core/geom/3d/triangle/tri3_closest_point.d.ts.map +1 -1
- package/src/core/geom/3d/triangle/tri3_closest_point.js +36 -1
- package/src/core/geom/3d/triangle/tri3_closest_point_barycentric.d.ts +14 -0
- package/src/core/geom/3d/triangle/tri3_closest_point_barycentric.d.ts.map +1 -1
- package/src/core/geom/3d/triangle/tri3_closest_point_barycentric.js +40 -0
- package/src/core/geom/vec3/v3_quaternion_apply.d.ts +19 -0
- package/src/core/geom/vec3/v3_quaternion_apply.d.ts.map +1 -1
- package/src/core/geom/vec3/v3_quaternion_apply.js +32 -0
- package/src/core/geom/vec3/v3_quaternion_apply_inverse.d.ts +19 -0
- package/src/core/geom/vec3/v3_quaternion_apply_inverse.d.ts.map +1 -1
- package/src/core/geom/vec3/v3_quaternion_apply_inverse.js +32 -0
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts +135 -10
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts.map +1 -1
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.js +338 -105
- package/src/engine/control/first-person/abilities/Ability.d.ts +14 -5
- package/src/engine/control/first-person/abilities/Ability.d.ts.map +1 -1
- package/src/engine/control/first-person/abilities/Ability.js +14 -5
- package/src/engine/control/first-person/abilities/LedgeGrab.d.ts.map +1 -1
- package/src/engine/control/first-person/abilities/LedgeGrab.js +16 -12
- package/src/engine/control/first-person/abilities/Mantle.d.ts.map +1 -1
- package/src/engine/control/first-person/abilities/Mantle.js +5 -1
- package/src/engine/control/first-person/abilities/Slide.js +1 -1
- package/src/engine/control/first-person/collision/KinematicMover.d.ts +92 -14
- package/src/engine/control/first-person/collision/KinematicMover.d.ts.map +1 -1
- package/src/engine/control/first-person/collision/KinematicMover.js +218 -37
- package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts +5 -0
- package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts.map +1 -1
- package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.js +17 -10
- package/src/engine/ecs/EntityComponentDataset.d.ts.map +1 -1
- package/src/engine/ecs/EntityComponentDataset.js +27 -13
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +6 -0
- package/src/engine/ecs/transform/TRANSFORM64_EVENT_PLACED.d.ts +11 -0
- package/src/engine/ecs/transform/TRANSFORM64_EVENT_PLACED.d.ts.map +1 -0
- package/src/engine/ecs/transform/TRANSFORM64_EVENT_PLACED.js +10 -0
- package/src/engine/ecs/transform/Transform64.d.ts +4 -2
- package/src/engine/ecs/transform/Transform64.d.ts.map +1 -1
- package/src/engine/ecs/transform/Transform64.js +10 -16
- package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.d.ts.map +1 -1
- package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.js +16 -0
- package/src/engine/graphics/ecs/water/Water.d.ts +26 -34
- package/src/engine/graphics/ecs/water/Water.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/Water.js +42 -36
- package/src/engine/graphics/ecs/water/WaterSerializationAdapter.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/WaterSerializationAdapter.js +38 -62
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_1_2.d.ts +6 -0
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_1_2.d.ts.map +1 -0
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_1_2.js +27 -0
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_2_3.d.ts +12 -0
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_2_3.d.ts.map +1 -0
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_2_3.js +45 -0
- package/src/engine/graphics/ecs/water/WaterWaves.d.ts +33 -0
- package/src/engine/graphics/ecs/water/WaterWaves.d.ts.map +1 -0
- package/src/engine/graphics/ecs/water/WaterWaves.js +46 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.d.ts +17 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.d.ts.map +1 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.js +26 -0
- package/src/engine/graphics/texture/3d/scs3d_sample_linear.d.ts +22 -0
- package/src/engine/graphics/texture/3d/scs3d_sample_linear.d.ts.map +1 -1
- package/src/engine/graphics/texture/3d/scs3d_sample_linear.js +43 -1
- package/src/engine/graphics/texture/sampler/Sampler2D.d.ts +29 -3
- package/src/engine/graphics/texture/sampler/Sampler2D.d.ts.map +1 -1
- package/src/engine/graphics/texture/sampler/Sampler2D.js +102 -14
- package/src/engine/graphics3/WaterSystem.d.ts +58 -6
- package/src/engine/graphics3/WaterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/WaterSystem.js +423 -293
- package/src/engine/interpolation/BinaryInterpolationAdapter.d.ts +10 -4
- package/src/engine/interpolation/BinaryInterpolationAdapter.d.ts.map +1 -1
- package/src/engine/interpolation/BinaryInterpolationAdapter.js +11 -5
- package/src/engine/interpolation/InterpolationLog.d.ts +11 -5
- package/src/engine/interpolation/InterpolationLog.d.ts.map +1 -1
- package/src/engine/interpolation/InterpolationLog.js +12 -6
- package/src/engine/interpolation/InterpolationSystem.d.ts.map +1 -1
- package/src/engine/interpolation/InterpolationSystem.js +39 -8
- package/src/engine/interpolation/PoseInterpolationAdapter.d.ts +1 -1
- package/src/engine/interpolation/PoseInterpolationAdapter.d.ts.map +1 -1
- package/src/engine/interpolation/PoseInterpolationAdapter.js +51 -22
- package/src/engine/interpolation/TransformPoseSerializationAdapter.d.ts.map +1 -1
- package/src/engine/interpolation/TransformPoseSerializationAdapter.js +18 -23
- package/src/engine/network/adapters/QuaternionInterpolationAdapter.d.ts +1 -1
- package/src/engine/network/adapters/QuaternionInterpolationAdapter.d.ts.map +1 -1
- package/src/engine/network/adapters/QuaternionInterpolationAdapter.js +3 -1
- package/src/engine/network/adapters/TransformInterpolationAdapter.d.ts +1 -1
- package/src/engine/network/adapters/TransformInterpolationAdapter.d.ts.map +1 -1
- package/src/engine/network/adapters/TransformInterpolationAdapter.js +3 -1
- package/src/engine/network/adapters/Vector3InterpolationAdapter.d.ts.map +1 -1
- package/src/engine/network/adapters/Vector3InterpolationAdapter.js +5 -2
- package/src/engine/physics/body/SolverBodyState.d.ts.map +1 -1
- package/src/engine/physics/body/SolverBodyState.js +4 -5
- package/src/engine/physics/broadphase/compute_fat_world_aabb.d.ts +12 -0
- package/src/engine/physics/broadphase/compute_fat_world_aabb.d.ts.map +1 -1
- package/src/engine/physics/broadphase/compute_fat_world_aabb.js +28 -3
- package/src/engine/physics/ccd/linear_sweep.d.ts +42 -12
- package/src/engine/physics/ccd/linear_sweep.d.ts.map +1 -1
- package/src/engine/physics/ccd/linear_sweep.js +1131 -97
- package/src/engine/physics/cloth/collider/ClothColliderIndex.d.ts +26 -14
- package/src/engine/physics/cloth/collider/ClothColliderIndex.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/ClothColliderIndex.js +221 -52
- package/src/engine/physics/cloth/collider/cloth_collider_bounds.d.ts +30 -0
- package/src/engine/physics/cloth/collider/cloth_collider_bounds.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/cloth_collider_bounds.js +117 -24
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.d.ts +46 -3
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.js +116 -68
- package/src/engine/physics/cloth/ecs/ClothColliderFlags.js +2 -1
- package/src/engine/physics/cloth/ecs/ClothColliderSystem.d.ts +10 -1
- package/src/engine/physics/cloth/ecs/ClothColliderSystem.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothColliderSystem.js +36 -14
- package/src/engine/physics/cloth/ecs/ClothInstance.d.ts +15 -2
- package/src/engine/physics/cloth/ecs/ClothInstance.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothInstance.js +17 -2
- package/src/engine/physics/cloth/ecs/ClothWorld.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothWorld.js +78 -53
- package/src/engine/physics/cloth/ecs/cloth_gather_colliders.d.ts +18 -20
- package/src/engine/physics/cloth/ecs/cloth_gather_colliders.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_gather_colliders.js +185 -128
- package/src/engine/physics/cloth/ecs/cloth_reconstruct_pose.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_reconstruct_pose.js +46 -39
- package/src/engine/physics/cloth/ecs/cloth_write_back.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_write_back.js +41 -36
- package/src/engine/physics/cloth/playground/garment_build.js +6 -6
- package/src/engine/physics/cloth/playground/garment_main.js +18 -14
- package/src/engine/physics/cloth/solver/cloth_contact_find.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_contact_find.js +8 -5
- package/src/engine/physics/cloth/solver/cloth_solve_vertex.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_solve_vertex.js +8 -5
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.js +15 -15
- package/src/engine/physics/cloth/solver/find_non_finite_cloth_state.d.ts +5 -0
- package/src/engine/physics/cloth/solver/find_non_finite_cloth_state.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/find_non_finite_cloth_state.js +32 -9
- package/src/engine/physics/constraint/solve_constraints.d.ts +50 -8
- package/src/engine/physics/constraint/solve_constraints.d.ts.map +1 -1
- package/src/engine/physics/constraint/solve_constraints.js +703 -429
- package/src/engine/physics/contact/ManifoldStore.d.ts +12 -0
- package/src/engine/physics/contact/ManifoldStore.d.ts.map +1 -1
- package/src/engine/physics/contact/ManifoldStore.js +32 -0
- package/src/engine/physics/ecs/BodyKind.d.ts +16 -8
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- package/src/shade/renderer/water/medium/shader_water_bodies_derive.js +30 -0
- package/src/shade/renderer/water/optics/chunk_water_inscatter.d.ts +28 -0
- package/src/shade/renderer/water/optics/chunk_water_inscatter.d.ts.map +1 -0
- package/src/shade/renderer/water/optics/chunk_water_inscatter.js +123 -0
- package/src/shade/renderer/water/optics/chunk_water_light_transmittance.d.ts +23 -0
- package/src/shade/renderer/water/optics/chunk_water_light_transmittance.d.ts.map +1 -0
- package/src/shade/renderer/water/optics/chunk_water_light_transmittance_dry.d.ts +18 -0
- package/src/shade/renderer/water/optics/chunk_water_light_transmittance_dry.d.ts.map +1 -0
- package/src/shade/renderer/water/optics/chunk_water_optics.d.ts +12 -0
- package/src/shade/renderer/water/optics/chunk_water_optics.d.ts.map +1 -0
- package/src/shade/renderer/water/optics/chunk_water_optics.js +75 -0
- package/src/shade/renderer/water/optics/chunk_water_receiver_downwelling.d.ts +27 -0
- package/src/shade/renderer/water/optics/chunk_water_receiver_downwelling.d.ts.map +1 -0
- package/src/shade/renderer/water/optics/chunk_water_receiver_downwelling.js +74 -0
- package/src/shade/renderer/water/shader_water.d.ts +15 -26
- package/src/shade/renderer/water/shader_water.d.ts.map +1 -1
- package/src/shade/renderer/water/shader_water.js +373 -213
- package/src/shade/renderer/water/shader_water_avboit.d.ts +12 -0
- package/src/shade/renderer/water/shader_water_avboit.d.ts.map +1 -0
- package/src/shade/renderer/water/shader_water_avboit.js +268 -0
- package/src/shade/renderer/water/surface/GPUWaterWaveSimulation.d.ts +98 -0
- package/src/shade/renderer/water/surface/GPUWaterWaveSimulation.d.ts.map +1 -0
- package/src/shade/renderer/water/surface/GPUWaterWaveSimulation.js +408 -0
- package/src/shade/renderer/water/surface/WATER_SURFACE_VERTEX_STRUCT.d.ts +12 -0
- package/src/shade/renderer/water/surface/WATER_SURFACE_VERTEX_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/water/surface/WATER_SURFACE_VERTEX_STRUCT.js +27 -0
- package/src/shade/renderer/water/surface/WATER_WAVE_PARAMETERS_STRUCT.d.ts +14 -0
- package/src/shade/renderer/water/surface/WATER_WAVE_PARAMETERS_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/water/surface/WATER_WAVE_PARAMETERS_STRUCT.js +49 -0
- package/src/shade/renderer/water/surface/chunk_water_wave.d.ts +15 -0
- package/src/shade/renderer/water/surface/chunk_water_wave.d.ts.map +1 -0
- package/src/shade/renderer/water/surface/chunk_water_wave.js +48 -0
- package/src/shade/renderer/water/surface/chunk_water_wave_grid.d.ts +9 -0
- package/src/shade/renderer/water/surface/chunk_water_wave_grid.d.ts.map +1 -0
- package/src/shade/renderer/water/surface/chunk_water_wave_grid.js +47 -0
- package/src/shade/renderer/water/surface/shader_water_surface_write.d.ts +10 -0
- package/src/shade/renderer/water/surface/shader_water_surface_write.d.ts.map +1 -0
- package/src/shade/renderer/water/surface/shader_water_surface_write.js +51 -0
- package/src/shade/renderer/water/surface/shader_water_wave_step.d.ts +12 -0
- package/src/shade/renderer/water/surface/shader_water_wave_step.d.ts.map +1 -0
- package/src/shade/renderer/water/surface/shader_water_wave_step.js +54 -0
- package/src/shade/renderer/water/surface/water_surface_grid_indices.d.ts +13 -0
- package/src/shade/renderer/water/surface/water_surface_grid_indices.d.ts.map +1 -0
- package/src/shade/renderer/water/surface/water_surface_grid_indices.js +39 -0
- package/src/shade/renderer/water/water_missing_receiver_path.d.ts +17 -0
- package/src/shade/renderer/water/water_missing_receiver_path.d.ts.map +1 -0
- package/src/shade/renderer/water/water_missing_receiver_path.js +40 -0
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +247 -23
- package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts +18 -14
- package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLLanguageCore.js +61 -6
- package/src/shade/renderer/animation/skinning/bounds_refresh/chunk_aabb_atomic_f32.d.ts +0 -29
- package/src/shade/renderer/animation/skinning/bounds_refresh/chunk_aabb_atomic_f32.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/geometry/plane/plane_ray_raycast.d.ts.map +0 -1
- package/src/shade/renderer/shadow/map/csm/CSM_CASTER_RANGE_STRUCT.d.ts +0 -29
- package/src/shade/renderer/shadow/map/csm/CSM_CASTER_RANGE_STRUCT.d.ts.map +0 -1
- package/src/shade/renderer/shadow/map/csm/CSM_CASTER_RANGE_STRUCT.js +0 -43
- package/src/shade/renderer/shadow/map/csm/SHADOWMAP_CSM_CASCADE_COUNT.d.ts +0 -7
- package/src/shade/renderer/shadow/map/csm/SHADOWMAP_CSM_CASCADE_COUNT.d.ts.map +0 -1
- package/src/shade/renderer/shadow/map/csm/SHADOWMAP_CSM_CASCADE_COUNT.js +0 -6
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{"version":3,"file":"shader_lightmap_viz_to_sh.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/lightmap/bake/shader_lightmap_viz_to_sh.js"],"names":[],"mappings":"
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{"version":3,"file":"StandardShadeMaterial.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/material/StandardShadeMaterial.js"],"names":[],"mappings":"AAOA;;;;GAIG;AAEH;IACI;;;OAGG;IACH,gBAFU,YAAY,CAEP;IAEf;;;OAGG;IACH,eAFU,KAAK,CAEsB;IAErC;;OAEG;IACH,gBAFU,YAAY,CAEP;IAEf;;;;;;OAMG;IACH,aAFU,YAAY,CAEV;IAEZ;;OAEG;IACH,kBAFU,YAAY,CAEL;IAEjB;;;;;;;;OAQG;IACH,UAFU,mBAAmB,GAAC,SAAS,CAE9B;IAET;;;OAGG;IACH,kBAFU,MAAM,CAEK;IAErB;;;OAGG;IACH,iBAFU,MAAM,CAEI;IAEpB;;;;;;;;OAQG;IACH,qBAFU,MAAM,CAEQ;IAExB;;;;;;OAMG;IACH,YAFU,MAAM,CAEC;IAEjB;;;;;;;;;;;OAWG;IACH,QAFU,mBAAmB,GAAC,IAAI,CAEpB;IAEd;;;OAGG;IACH,iBAFU,KAAK,CAE4B;IAE3C;;;OAGG;IACH,iBAFU,cAAc,CAEmB;IAW3C;;;;;OAKG;IACH,YAFW,qBAAqB,QAoB/B;IAED;;;OAGG;IACH,SAFa,qBAAqB,CAQjC;IAaD;;;;OAIG;IACH,cAHW,qBAAqB,GACnB,OAAO,CA+BnB;IAGL;;;OAGG;IACH,kCAFU,OAAO,CAEsC;CANtD;2BAvMY,OAAO,4BAA4B,EAAE,YAAY;kCACjD,OAAO,2CAA2C,EAAE,mBAAmB;kCACvE,OAAO,kCAAkC,EAAE,mBAAmB;8BAL7C,oBAAoB;sBAJ5B,8BAA8B;2BACzB,4CAA4C"}
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{"version":3,"file":"GPUResidentMaterialContext.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/material/resident/GPUResidentMaterialContext.js"],"names":[],"mappings":"
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{"version":3,"file":"GPUResidentMaterialContext.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/material/resident/GPUResidentMaterialContext.js"],"names":[],"mappings":"AA0HA,sDAAuD;AAEvD,wDAAyD;AAEzD,+DAAiJ;AAEjJ,+DAA+I;AAE/I;IAqKI;;;;OAIG;IACH,yCAFW,eAAe,EAiDzB;IA7LD;;;OAGG;IACH,6BAEC;IAQD;;;OAGG;IACH,kCAEC;IAQD;;;OAGG;IACH,yCAEC;IAED;;;OAGG;IACH,kCAIC;IAmED;;;;;OAKG;IACH,0BAEC;IAOD;;;;;;OAMG;IACH,8BAEC;IAqJD;;;;;;;;;OASG;IACH,0BAHW,aAAa,GACX,YAAY,CAmBxB;IAgBD;;;;OAIG;IACH,wBAHW,YAAY,GACV,WAAW,CAIvB;IAGD,uBA+HC;IAED,wBA8EC;IAED;;;;OAIG;IACH,sCAFW,eAAe,QAUzB;IAoCD,eAWC;IAGD,gBAIC;;CACJ;8BA/uBY,OAAO,0BAA0B,EAAE,eAAe;8BAClD,OAAO,gCAAgC,EAAE,eAAe;2BACxD,OAAO,+BAA+B,EAAE,YAAY;4BACpD,OAAO,qBAAqB,EAAE,aAAa;oCAC3C,OAAO,6BAA6B,EAAE,qBAAqB;kCAC3D,OAAO,qCAAqC,EAAE,mBAAmB;kCAZ5C,oCAAoC;AAMtE;;;;;;;GAOG;AAEH;IACI,WAAM;IAEN;;;OAGG;IACH,SAFU,MAAM,CAEJ;IAEZ;;OAEG;IACH,QAFU,qBAAqB,CAExB;IAEP;;OAEG;IACH,gBAFU,WAAW,CAEP;IAEd;;OAEG;IACH,aAFU,WAAW,CAEV;IAEX;;;;OAIG;IACH,gBAFU,WAAW,GAAC,IAAI,CAEZ;IACd;;OAEG;IACH,kBAFU,WAAW,CAEL;IAEhB;;;OAGG;IACH,aAFU,MAAM,CAEe;CAClC;AAqBD;IACI,WAAO;IAEP;;OAEG;IACH,QAFU,YAAY,CAEf;CACV"}
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@@ -5,13 +5,15 @@ import { isPowerOfTwo } from "../../../../core/math/isPowerOfTwo.js";
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import { TextureViewDescriptor } from "../../../descriptor/texture/TextureViewDescriptor.js";
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import { ShadeGPUCommandContext } from "../../../device/ShadeGPUCommandContext.js";
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import { MEDIA_TABLE_CAPACITY, MEDIA_TABLE_STRUCT } from "../../medium/MEDIA_TABLE_STRUCT.js";
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import { PIXEL_TEXTURE_ORM } from "../PIXEL_TEXTURE_ORM.js";
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import { render_copy_texture } from "../../postprocess/gtao/render_copy_texture.js";
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import { GPUTextureContext } from "../../texture/GPUTextureContext.js";
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import { PIXEL_TEXTURE_NORMAL } from "../../texture/util/PIXEL_TEXTURE_NORMAL.js";
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import { WHITE_PIXEL_TEXTURE } from "../../texture/util/WHITE_PIXEL_TEXTURE.js";
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import { INDIRECT_MATERIAL_ARRAY_TYPE } from "./INDIRECT_MATERIAL_ARRAY_TYPE.js";
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|
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*/
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id = 0
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/**
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*/
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version = -1
|
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|
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@@ -43,13 +52,40 @@ class MaterialInfo {
|
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texture_orm
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* @
|
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|
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|
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|
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texture_normal
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texture_emissive
|
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|
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|
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|
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medium_slot = GPU_DATABASE_NULL
|
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}
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class MediumInfo {
|
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/**
|
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* Row of the media table this medium is written at.
|
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|
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*/
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slot = 0
|
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|
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/**
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|
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|
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|
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version = -1
|
|
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|
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/**
|
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* @type {ParticipatingMedium}
|
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|
+
*/
|
|
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+
source;
|
|
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|
}
|
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|
|
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class TextureInfo {
|
|
@@ -61,6 +97,12 @@ class TextureInfo {
|
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source;
|
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}
|
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|
|
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/**
|
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+
* Byte offset of the media table's first record, after its count.
|
|
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|
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* @type {number}
|
|
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|
+
*/
|
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|
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const MEDIA_TABLE_RECORDS_OFFSET = MEDIA_TABLE_STRUCT.fields.find(f => f.name === 'records').offset;
|
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+
|
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/**
|
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|
* What a material that is not standard contributes to the ray passes: white, opaque, fully rough,
|
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|
* not metallic, not transmissive, not emissive — through the default textures its missing slots
|
|
@@ -161,10 +203,14 @@ export class GPUResidentMaterialContext {
|
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}
|
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|
/**
|
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|
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* One entry per material object, never one per equal value: a mesh row names its own
|
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|
+
* material's id and the shaders read `materials[mesh.material]`, so a material that only
|
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|
+
* equals another — a clone — still needs the row at its own id. Shared by `equals()`, that row
|
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|
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* was never written: zeroed, opacity 0, a surface rays passed through.
|
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*
|
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* @type {
|
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|
+
* @type {Map<ShadeMaterial, MaterialInfo>}
|
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*/
|
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|
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#material_cache = new
|
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|
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#material_cache = new Map();
|
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|
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|
/**
|
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*
|
|
@@ -196,6 +242,57 @@ export class GPUResidentMaterialContext {
|
|
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|
*/
|
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|
#version_managed_materials = 0;
|
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|
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|
+
/**
|
|
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|
+
* The media the resident materials fill their insides with, one row each, shared by every
|
|
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|
+
* material that names the same medium. Rows are dense ({@link #media_slots}), unlike material
|
|
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|
+
* rows, which sit at the material's own id. Like materials, a medium stays resident once seen.
|
|
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|
+
*
|
|
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|
+
* @type {Map<ParticipatingMedium, MediumInfo>}
|
|
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|
+
*/
|
|
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|
+
#media = new Map();
|
|
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|
+
|
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+
/**
|
|
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|
+
* @type {IdPool}
|
|
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|
+
*/
|
|
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|
+
#media_slots = new IdPool();
|
|
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|
+
|
|
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|
+
/**
|
|
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|
+
* Whether the table's count is the number of resident media.
|
|
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|
+
* @type {boolean}
|
|
262
|
+
*/
|
|
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|
+
#media_count_written = false;
|
|
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|
+
|
|
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|
+
/**
|
|
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|
+
* @type {number}
|
|
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|
+
*/
|
|
268
|
+
#media_limit = 0;
|
|
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|
+
|
|
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|
+
/**
|
|
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|
+
* How many media the table can hold: what {@link MEDIA_TABLE_STRUCT} addresses, within the
|
|
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|
+
* device's uniform binding size.
|
|
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|
+
*
|
|
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|
+
* @returns {number}
|
|
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|
+
*/
|
|
276
|
+
get media_limit() {
|
|
277
|
+
return this.#media_limit;
|
|
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|
+
}
|
|
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|
+
|
|
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|
+
/**
|
|
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|
+
* @type {GPUBuffer}
|
|
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|
+
*/
|
|
283
|
+
#buffer_media;
|
|
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|
+
|
|
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|
+
/**
|
|
286
|
+
* The media table, {@link MEDIA_TABLE_STRUCT}: how many media are resident, then one
|
|
287
|
+
* {@link MEDIUM_STRUCT} per slot, the slot a material row names in its `medium` field. A uniform
|
|
288
|
+
* buffer, written in place as media change.
|
|
289
|
+
*
|
|
290
|
+
* @returns {GPUBuffer}
|
|
291
|
+
*/
|
|
292
|
+
get buffer_media() {
|
|
293
|
+
return this.#buffer_media;
|
|
294
|
+
}
|
|
295
|
+
|
|
199
296
|
/**
|
|
200
297
|
*
|
|
201
298
|
* @param {GPUDevice} device
|
|
@@ -227,6 +324,17 @@ export class GPUResidentMaterialContext {
|
|
|
227
324
|
size: INDIRECT_MATERIAL_STRUCT.size * this.#material_limit,
|
|
228
325
|
});
|
|
229
326
|
|
|
327
|
+
this.#media_limit = Math.min(
|
|
328
|
+
Math.floor((limits.maxUniformBufferBindingSize - MEDIA_TABLE_RECORDS_OFFSET) / MEDIUM_STRUCT.size),
|
|
329
|
+
MEDIA_TABLE_CAPACITY
|
|
330
|
+
);
|
|
331
|
+
|
|
332
|
+
this.#buffer_media = device.createBuffer({
|
|
333
|
+
label: 'Participating Media',
|
|
334
|
+
usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST,
|
|
335
|
+
size: MEDIA_TABLE_STRUCT.size,
|
|
336
|
+
});
|
|
337
|
+
|
|
230
338
|
this.#buffer_textures = new GPUTextureContext(device);
|
|
231
339
|
const descriptor = this.#buffer_textures.descriptor;
|
|
232
340
|
|
|
@@ -241,36 +349,124 @@ export class GPUResidentMaterialContext {
|
|
|
241
349
|
|
|
242
350
|
|
|
243
351
|
/**
|
|
352
|
+
* Pack a material's row from its current fields, and remember the version that was.
|
|
244
353
|
*
|
|
245
|
-
* @param {
|
|
246
|
-
* @returns {MaterialInfo}
|
|
354
|
+
* @param {MaterialInfo} info
|
|
247
355
|
*/
|
|
248
|
-
#pack_material(
|
|
249
|
-
const
|
|
356
|
+
#pack_material(info) {
|
|
357
|
+
const material = info.source;
|
|
250
358
|
|
|
359
|
+
info.texture_albedo = this.obtain_texture(material.texture_albedo ?? WHITE_PIXEL_TEXTURE);
|
|
360
|
+
info.texture_orm = this.obtain_texture(material.texture_orm ?? PIXEL_TEXTURE_ORM);
|
|
361
|
+
// no default stands in for a missing normal map: the atlas cannot hold the flat texel
|
|
362
|
+
const texture_normal = material.texture_normal ?? null;
|
|
251
363
|
|
|
252
|
-
|
|
364
|
+
info.texture_normal = texture_normal === null ? null : this.obtain_texture(texture_normal);
|
|
365
|
+
info.texture_emissive = this.obtain_texture(material.texture_emissive ?? WHITE_PIXEL_TEXTURE);
|
|
253
366
|
|
|
254
|
-
|
|
367
|
+
const medium = material.isStandardShadeMaterial === true ? material.medium : null;
|
|
255
368
|
|
|
256
|
-
|
|
257
|
-
r.texture_orm = this.obtain_texture(material.texture_orm ?? PIXEL_TEXTURE_ORM);
|
|
258
|
-
r.texture_normal = this.obtain_texture(material.texture_normal ?? PIXEL_TEXTURE_NORMAL);
|
|
259
|
-
r.texture_emissive = this.obtain_texture(material.texture_emissive ?? WHITE_PIXEL_TEXTURE);
|
|
369
|
+
info.medium_slot = medium === null ? GPU_DATABASE_NULL : this.#obtain_medium(medium).slot;
|
|
260
370
|
|
|
371
|
+
info.version = material.version;
|
|
261
372
|
|
|
262
373
|
this.#version++;
|
|
374
|
+
}
|
|
263
375
|
|
|
264
|
-
|
|
376
|
+
/**
|
|
377
|
+
* Give a medium its row, once. Its record is written by {@link #write_media}, which also
|
|
378
|
+
* rewrites it whenever its version moves.
|
|
379
|
+
*
|
|
380
|
+
* @param {ParticipatingMedium} medium
|
|
381
|
+
* @returns {MediumInfo}
|
|
382
|
+
*/
|
|
383
|
+
#obtain_medium(medium) {
|
|
384
|
+
assert.equal(medium.isParticipatingMedium, true, 'medium.isParticipatingMedium !== true');
|
|
385
|
+
|
|
386
|
+
let info = this.#media.get(medium);
|
|
387
|
+
|
|
388
|
+
if (info === undefined) {
|
|
389
|
+
info = new MediumInfo();
|
|
390
|
+
|
|
391
|
+
info.slot = this.#media_slots.get();
|
|
392
|
+
info.source = medium;
|
|
393
|
+
|
|
394
|
+
assert.lessThan(
|
|
395
|
+
info.slot,
|
|
396
|
+
this.#media_limit,
|
|
397
|
+
`medium slot ${info.slot} exceeds the media limit (=${this.#media_limit})`
|
|
398
|
+
);
|
|
399
|
+
|
|
400
|
+
this.#media.set(medium, info);
|
|
401
|
+
|
|
402
|
+
this.#media_count_written = false;
|
|
403
|
+
}
|
|
404
|
+
|
|
405
|
+
return info;
|
|
265
406
|
}
|
|
266
407
|
|
|
267
408
|
/**
|
|
409
|
+
* Write every resident medium whose version has moved since its row was last written — new
|
|
410
|
+
* ones included. Media are few and shared, so this looks at each of them per update rather than
|
|
411
|
+
* hearing from the materials that name them: an edit to a medium changes no material.
|
|
412
|
+
*/
|
|
413
|
+
#write_media() {
|
|
414
|
+
if (!this.#media_count_written) {
|
|
415
|
+
// slots are dense and never given back, so the count is how many there are
|
|
416
|
+
this.#device.queue.writeBuffer(this.#buffer_media, 0, new Uint32Array([this.#media.size]));
|
|
417
|
+
|
|
418
|
+
this.#media_count_written = true;
|
|
419
|
+
}
|
|
420
|
+
|
|
421
|
+
/** @type {ArrayBuffer|null} */
|
|
422
|
+
let bytes = null;
|
|
423
|
+
|
|
424
|
+
for (const info of this.#media.values()) {
|
|
425
|
+
const medium = info.source;
|
|
426
|
+
|
|
427
|
+
if (info.version === medium.version) {
|
|
428
|
+
continue;
|
|
429
|
+
}
|
|
430
|
+
|
|
431
|
+
if (bytes === null) {
|
|
432
|
+
bytes = new ArrayBuffer(MEDIUM_STRUCT.size);
|
|
433
|
+
}
|
|
434
|
+
|
|
435
|
+
write_gpu_typed_buffer(medium.to_gpu_record(), MEDIUM_STRUCT, bytes, 0);
|
|
436
|
+
|
|
437
|
+
this.#device.queue.writeBuffer(this.#buffer_media, MEDIA_TABLE_RECORDS_OFFSET + info.slot * MEDIUM_STRUCT.size, bytes);
|
|
438
|
+
|
|
439
|
+
info.version = medium.version;
|
|
440
|
+
}
|
|
441
|
+
}
|
|
442
|
+
|
|
443
|
+
/**
|
|
444
|
+
* Make a material resident, or repack it if its {@link ShadeMaterial#version} has moved since —
|
|
445
|
+
* the same contract {@link GPUMaterialManager} restages by. A hit used to be final, so a factor
|
|
446
|
+
* set after the first pack never reached the row. Every caller re-obtains what it needs before
|
|
447
|
+
* {@link update}: the scene's drawn list, and the manager's materials whenever its version
|
|
448
|
+
* moves, so the check rides on walks that already happen.
|
|
268
449
|
*
|
|
269
450
|
* @param {ShadeMaterial} material
|
|
270
451
|
* @returns {MaterialInfo}
|
|
271
452
|
*/
|
|
272
453
|
obtain_material(material) {
|
|
273
|
-
|
|
454
|
+
let info = this.#material_cache.get(material);
|
|
455
|
+
|
|
456
|
+
if (info === undefined) {
|
|
457
|
+
info = new MaterialInfo();
|
|
458
|
+
|
|
459
|
+
info.id = material.id;
|
|
460
|
+
info.source = material;
|
|
461
|
+
|
|
462
|
+
this.#material_cache.set(material, info);
|
|
463
|
+
|
|
464
|
+
this.#pack_material(info);
|
|
465
|
+
} else if (info.version !== material.version) {
|
|
466
|
+
this.#pack_material(info);
|
|
467
|
+
}
|
|
468
|
+
|
|
469
|
+
return info;
|
|
274
470
|
}
|
|
275
471
|
|
|
276
472
|
/**
|
|
@@ -481,11 +677,11 @@ export class GPUResidentMaterialContext {
|
|
|
481
677
|
{
|
|
482
678
|
texture_albedo: info.texture_albedo.id,
|
|
483
679
|
texture_orm: info.texture_orm.id,
|
|
484
|
-
texture_normal: info.texture_normal.id,
|
|
680
|
+
texture_normal: info.texture_normal === null ? GPU_DATABASE_NULL : info.texture_normal.id,
|
|
485
681
|
texture_emissive: info.texture_emissive.id,
|
|
486
682
|
sampler_albedo: sampler_descriptor_pack(info.texture_albedo.source),
|
|
487
683
|
sampler_orm: sampler_descriptor_pack(info.texture_orm.source),
|
|
488
|
-
sampler_normal: sampler_descriptor_pack(info.texture_normal.source),
|
|
684
|
+
sampler_normal: info.texture_normal === null ? 0 : sampler_descriptor_pack(info.texture_normal.source),
|
|
489
685
|
sampler_emissive: sampler_descriptor_pack(info.texture_emissive.source),
|
|
490
686
|
color_albedo: surface.diffuse_color,
|
|
491
687
|
roughness_factor: surface.roughness_factor,
|
|
@@ -493,6 +689,7 @@ export class GPUResidentMaterialContext {
|
|
|
493
689
|
transmission_factor: surface.transmission_factor,
|
|
494
690
|
ior_factor: surface.ior_factor,
|
|
495
691
|
emissive_factor: surface.emissive_factor,
|
|
692
|
+
medium: info.medium_slot,
|
|
496
693
|
},
|
|
497
694
|
INDIRECT_MATERIAL_STRUCT,
|
|
498
695
|
mapped_buffer_materials,
|
|
@@ -558,6 +755,8 @@ export class GPUResidentMaterialContext {
|
|
|
558
755
|
|
|
559
756
|
this.#update_from_manager();
|
|
560
757
|
|
|
758
|
+
this.#write_media();
|
|
759
|
+
|
|
561
760
|
if (this.#version === this.#version_commited) {
|
|
562
761
|
return;
|
|
563
762
|
}
|
|
@@ -568,6 +767,7 @@ export class GPUResidentMaterialContext {
|
|
|
568
767
|
|
|
569
768
|
destroy() {
|
|
570
769
|
this.#buffer_materials.destroy();
|
|
770
|
+
this.#buffer_media.destroy();
|
|
571
771
|
this.#buffer_textures.destroy();
|
|
572
772
|
}
|
|
573
773
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"INDIRECT_MATERIAL_STRUCT.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/material/resident/INDIRECT_MATERIAL_STRUCT.js"],"names":[],"mappings":"AAGA,
|
|
1
|
+
{"version":3,"file":"INDIRECT_MATERIAL_STRUCT.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/material/resident/INDIRECT_MATERIAL_STRUCT.js"],"names":[],"mappings":"AAGA,oDAoC2B;6BAtCE,mCAAmC"}
|
|
@@ -4,6 +4,11 @@ import { WebGPUStruct } from "../../shader/type/WebGPUStruct.js";
|
|
|
4
4
|
export const INDIRECT_MATERIAL_STRUCT = WebGPUStruct.from({
|
|
5
5
|
texture_albedo: u32,
|
|
6
6
|
texture_orm: u32,
|
|
7
|
+
/**
|
|
8
|
+
* Atlas slot of the material's normal map, or GPU_DATABASE_NULL for none, which shades with the
|
|
9
|
+
* geometric normal. Not a default texture, as the other slots have: the atlas is rgba8unorm, and
|
|
10
|
+
* the flat texel is 0.5, which 8 bits store as 128/255 — a normal leaning 0.32 degrees.
|
|
11
|
+
*/
|
|
7
12
|
texture_normal: u32,
|
|
8
13
|
texture_emissive: u32,
|
|
9
14
|
|
|
@@ -27,4 +32,9 @@ export const INDIRECT_MATERIAL_STRUCT = WebGPUStruct.from({
|
|
|
27
32
|
*/
|
|
28
33
|
ior_factor: f32,
|
|
29
34
|
emissive_factor: vec3f,
|
|
35
|
+
/**
|
|
36
|
+
* Slot of the material's {@link StandardShadeMaterial.medium} in the resident media table, or
|
|
37
|
+
* GPU_DATABASE_NULL for none. Sits in what was the struct's tail padding.
|
|
38
|
+
*/
|
|
39
|
+
medium: u32,
|
|
30
40
|
}, "IndirectMaterialInfo");
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* How many media the resident media table holds: what fits in the baseline 65536-byte uniform
|
|
3
|
+
* binding after the table's 16-byte header.
|
|
4
|
+
* @type {number}
|
|
5
|
+
*/
|
|
6
|
+
export const MEDIA_TABLE_CAPACITY: number;
|
|
7
|
+
/**
|
|
8
|
+
* The resident media table as the ray passes bind it, as the uniform `media`: how many media are
|
|
9
|
+
* resident, and one {@link MEDIUM_STRUCT} per slot, the slot a material row names in its `medium`
|
|
10
|
+
* field. The count lets a pass skip everything media cost it — the probe for which media a path
|
|
11
|
+
* starts inside — in a scene that has none. Uniform rather than storage because every pass tracing
|
|
12
|
+
* with `render_trace_path` binds it, and the Brick4 probe bake already uses all ten storage buffers
|
|
13
|
+
* the engine requires.
|
|
14
|
+
*/
|
|
15
|
+
export const MEDIA_TABLE_STRUCT: WebGPUStruct;
|
|
16
|
+
import { WebGPUStruct } from "../shader/type/WebGPUStruct.js";
|
|
17
|
+
//# sourceMappingURL=MEDIA_TABLE_STRUCT.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"MEDIA_TABLE_STRUCT.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/medium/MEDIA_TABLE_STRUCT.js"],"names":[],"mappings":"AAKA;;;;GAIG;AACH,mCAFU,MAAM,CAEkE;AAElF;;;;;;;GAOG;AACH,8CAG8B;6BArBD,gCAAgC"}
|