@woosh/meep-engine 3.37.0 → 3.39.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/bundle-worker-image-decoder.js +1 -1
- package/build/bundle-worker-terrain.js +1 -1
- package/package.json +1 -1
- package/src/core/binary/BinaryBuffer.d.ts +11 -0
- package/src/core/binary/BinaryBuffer.d.ts.map +1 -1
- package/src/core/binary/BinaryBuffer.js +30 -0
- package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_aabb.d.ts.map +1 -1
- package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_aabb.js +28 -7
- package/src/core/geom/3d/aabb/aabb3_transform_oriented.d.ts +15 -0
- package/src/core/geom/3d/aabb/aabb3_transform_oriented.d.ts.map +1 -1
- package/src/core/geom/3d/aabb/aabb3_transform_oriented.js +41 -0
- package/src/core/geom/3d/aabb/aabb3_transform_oriented_inverse.d.ts +12 -0
- package/src/core/geom/3d/aabb/aabb3_transform_oriented_inverse.d.ts.map +1 -1
- package/src/core/geom/3d/aabb/aabb3_transform_oriented_inverse.js +27 -0
- package/src/core/geom/3d/gjk/gjk.js +3 -3
- package/src/core/geom/3d/gjk/gjk_distance.d.ts +94 -0
- package/src/core/geom/3d/gjk/gjk_distance.d.ts.map +1 -0
- package/src/core/geom/3d/gjk/gjk_distance.js +782 -0
- package/src/core/geom/3d/gjk/gjk_epa_penetration.d.ts +5 -4
- package/src/core/geom/3d/gjk/gjk_epa_penetration.d.ts.map +1 -1
- package/src/core/geom/3d/gjk/gjk_epa_penetration.js +14 -9
- package/src/core/geom/3d/gjk/minkowski_support.d.ts +11 -7
- package/src/core/geom/3d/gjk/minkowski_support.d.ts.map +1 -1
- package/src/core/geom/3d/gjk/minkowski_support.js +33 -9
- package/src/core/geom/3d/gjk/mpr.d.ts.map +1 -1
- package/src/core/geom/3d/gjk/mpr.js +26 -5
- package/src/core/geom/3d/line/line3_compute_segment_closest_point_to_aabb3_t.d.ts +15 -0
- package/src/core/geom/3d/line/line3_compute_segment_closest_point_to_aabb3_t.d.ts.map +1 -1
- package/src/core/geom/3d/line/line3_compute_segment_closest_point_to_aabb3_t.js +106 -33
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale.d.ts +2 -1
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale.d.ts.map +1 -1
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale.js +4 -8
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_array.d.ts +32 -0
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_array.d.ts.map +1 -0
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_array.js +85 -0
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_scalar.d.ts +3 -3
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_scalar.d.ts.map +1 -1
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_scalar.js +24 -34
- package/src/core/geom/3d/quaternion/quat3_integrate.d.ts +17 -0
- package/src/core/geom/3d/quaternion/quat3_integrate.d.ts.map +1 -1
- package/src/core/geom/3d/quaternion/quat3_integrate.js +45 -4
- package/src/core/geom/3d/quaternion/quat3_multiply.d.ts +16 -0
- package/src/core/geom/3d/quaternion/quat3_multiply.d.ts.map +1 -1
- package/src/core/geom/3d/quaternion/quat3_multiply.js +25 -0
- package/src/core/geom/3d/quaternion/quat3_nlerp.d.ts +18 -0
- package/src/core/geom/3d/quaternion/quat3_nlerp.d.ts.map +1 -1
- package/src/core/geom/3d/quaternion/quat3_nlerp.js +45 -0
- package/src/core/geom/3d/quaternion/quat3_shortest_arc.d.ts +17 -0
- package/src/core/geom/3d/quaternion/quat3_shortest_arc.d.ts.map +1 -1
- package/src/core/geom/3d/quaternion/quat3_shortest_arc.js +155 -94
- package/src/core/geom/3d/quaternion/quat3_to_matrix3.d.ts +12 -0
- package/src/core/geom/3d/quaternion/quat3_to_matrix3.d.ts.map +1 -1
- package/src/core/geom/3d/quaternion/quat3_to_matrix3.js +31 -0
- package/src/core/geom/3d/shape/AbstractShape3D.d.ts +20 -6
- package/src/core/geom/3d/shape/AbstractShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/AbstractShape3D.js +20 -6
- package/src/core/geom/3d/shape/BoxShape3D.d.ts +1 -1
- package/src/core/geom/3d/shape/BoxShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/BoxShape3D.js +5 -1
- package/src/core/geom/3d/shape/CapsuleShape3D.d.ts +1 -1
- package/src/core/geom/3d/shape/CapsuleShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/CapsuleShape3D.js +5 -1
- package/src/core/geom/3d/shape/ConvexHullShape3D.d.ts +25 -11
- package/src/core/geom/3d/shape/ConvexHullShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/ConvexHullShape3D.js +392 -22
- package/src/core/geom/3d/shape/CylinderShape3D.d.ts +8 -7
- package/src/core/geom/3d/shape/CylinderShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/CylinderShape3D.js +12 -7
- package/src/core/geom/3d/shape/HeightMapShape3D.d.ts +51 -8
- package/src/core/geom/3d/shape/HeightMapShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/HeightMapShape3D.js +260 -14
- package/src/core/geom/3d/shape/MeshShape3D.d.ts +61 -7
- package/src/core/geom/3d/shape/MeshShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/MeshShape3D.js +111 -20
- package/src/core/geom/3d/shape/PointShape3D.d.ts +1 -1
- package/src/core/geom/3d/shape/PointShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/PointShape3D.js +1 -1
- package/src/core/geom/3d/shape/PosedShape3D.d.ts +9 -0
- package/src/core/geom/3d/shape/PosedShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/PosedShape3D.js +36 -6
- package/src/core/geom/3d/shape/SphereShape3D.d.ts +1 -1
- package/src/core/geom/3d/shape/SphereShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/SphereShape3D.js +5 -1
- package/src/core/geom/3d/shape/TransformedShape3D.d.ts +12 -10
- package/src/core/geom/3d/shape/TransformedShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/TransformedShape3D.js +53 -19
- package/src/core/geom/3d/shape/Triangle3D.d.ts +1 -1
- package/src/core/geom/3d/shape/Triangle3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/Triangle3D.js +5 -1
- package/src/core/geom/3d/shape/UnionShape3D.d.ts +1 -1
- package/src/core/geom/3d/shape/UnionShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/UnionShape3D.js +19 -2
- package/src/core/geom/3d/shape/sdf/sdf3_box.d.ts +14 -0
- package/src/core/geom/3d/shape/sdf/sdf3_box.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_box.js +67 -5
- package/src/core/geom/3d/shape/sdf/sdf3_capsule.d.ts +14 -0
- package/src/core/geom/3d/shape/sdf/sdf3_capsule.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_capsule.js +61 -3
- package/src/core/geom/3d/shape/sdf/sdf3_cylinder.d.ts +14 -0
- package/src/core/geom/3d/shape/sdf/sdf3_cylinder.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_cylinder.js +63 -4
- package/src/core/geom/3d/shape/sdf/sdf3_plane.d.ts +15 -0
- package/src/core/geom/3d/shape/sdf/sdf3_plane.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_plane.js +64 -2
- package/src/core/geom/3d/shape/sdf/sdf3_sphere.d.ts +21 -0
- package/src/core/geom/3d/shape/sdf/sdf3_sphere.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_sphere.js +66 -3
- package/src/core/geom/3d/shape/shape3_mesh_from_geometry.d.ts +2 -0
- package/src/core/geom/3d/shape/shape3_mesh_from_geometry.d.ts.map +1 -1
- package/src/core/geom/3d/shape/shape3_mesh_from_geometry.js +7 -0
- package/src/core/geom/3d/shape/util/mesh_compute_triangle_edge_flags.d.ts +41 -0
- package/src/core/geom/3d/shape/util/mesh_compute_triangle_edge_flags.d.ts.map +1 -0
- package/src/core/geom/3d/shape/util/mesh_compute_triangle_edge_flags.js +538 -0
- package/src/core/geom/3d/sphere/harmonics/sh_basis_at.d.ts +31 -0
- package/src/core/geom/3d/sphere/harmonics/sh_basis_at.d.ts.map +1 -0
- package/src/core/geom/3d/sphere/harmonics/sh_basis_at.js +85 -0
- package/src/core/geom/3d/sphere/harmonics/sh_vmf_window.d.ts +18 -0
- package/src/core/geom/3d/sphere/harmonics/sh_vmf_window.d.ts.map +1 -0
- package/src/core/geom/3d/sphere/harmonics/sh_vmf_window.js +19 -0
- package/src/core/geom/3d/triangle/TriangleEdgeFlags.d.ts +49 -0
- package/src/core/geom/3d/triangle/TriangleEdgeFlags.d.ts.map +1 -0
- package/src/core/geom/3d/triangle/TriangleEdgeFlags.js +55 -0
- package/src/core/geom/3d/triangle/tri3_classify_shared_edge.d.ts +42 -0
- package/src/core/geom/3d/triangle/tri3_classify_shared_edge.d.ts.map +1 -0
- package/src/core/geom/3d/triangle/tri3_classify_shared_edge.js +85 -0
- package/src/core/geom/3d/triangle/tri3_closest_point.d.ts +13 -0
- package/src/core/geom/3d/triangle/tri3_closest_point.d.ts.map +1 -1
- package/src/core/geom/3d/triangle/tri3_closest_point.js +36 -1
- package/src/core/geom/3d/triangle/tri3_closest_point_barycentric.d.ts +14 -0
- package/src/core/geom/3d/triangle/tri3_closest_point_barycentric.d.ts.map +1 -1
- package/src/core/geom/3d/triangle/tri3_closest_point_barycentric.js +40 -0
- package/src/core/geom/vec3/v3_quaternion_apply.d.ts +19 -0
- package/src/core/geom/vec3/v3_quaternion_apply.d.ts.map +1 -1
- package/src/core/geom/vec3/v3_quaternion_apply.js +32 -0
- package/src/core/geom/vec3/v3_quaternion_apply_inverse.d.ts +19 -0
- package/src/core/geom/vec3/v3_quaternion_apply_inverse.d.ts.map +1 -1
- package/src/core/geom/vec3/v3_quaternion_apply_inverse.js +32 -0
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts +135 -10
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts.map +1 -1
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.js +338 -105
- package/src/engine/control/first-person/abilities/Ability.d.ts +14 -5
- package/src/engine/control/first-person/abilities/Ability.d.ts.map +1 -1
- package/src/engine/control/first-person/abilities/Ability.js +14 -5
- package/src/engine/control/first-person/abilities/LedgeGrab.d.ts.map +1 -1
- package/src/engine/control/first-person/abilities/LedgeGrab.js +16 -12
- package/src/engine/control/first-person/abilities/Mantle.d.ts.map +1 -1
- package/src/engine/control/first-person/abilities/Mantle.js +5 -1
- package/src/engine/control/first-person/abilities/Slide.js +1 -1
- package/src/engine/control/first-person/collision/KinematicMover.d.ts +92 -14
- package/src/engine/control/first-person/collision/KinematicMover.d.ts.map +1 -1
- package/src/engine/control/first-person/collision/KinematicMover.js +218 -37
- package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts +5 -0
- package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts.map +1 -1
- package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.js +17 -10
- package/src/engine/ecs/EntityComponentDataset.d.ts.map +1 -1
- package/src/engine/ecs/EntityComponentDataset.js +27 -13
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +6 -0
- package/src/engine/ecs/transform/TRANSFORM64_EVENT_PLACED.d.ts +11 -0
- package/src/engine/ecs/transform/TRANSFORM64_EVENT_PLACED.d.ts.map +1 -0
- package/src/engine/ecs/transform/TRANSFORM64_EVENT_PLACED.js +10 -0
- package/src/engine/ecs/transform/Transform64.d.ts +4 -2
- package/src/engine/ecs/transform/Transform64.d.ts.map +1 -1
- package/src/engine/ecs/transform/Transform64.js +10 -16
- package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.d.ts.map +1 -1
- package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.js +16 -0
- package/src/engine/graphics/ecs/water/Water.d.ts +26 -34
- package/src/engine/graphics/ecs/water/Water.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/Water.js +42 -36
- package/src/engine/graphics/ecs/water/WaterSerializationAdapter.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/WaterSerializationAdapter.js +38 -62
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_1_2.d.ts +6 -0
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_1_2.d.ts.map +1 -0
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_1_2.js +27 -0
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_2_3.d.ts +12 -0
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_2_3.d.ts.map +1 -0
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_2_3.js +45 -0
- package/src/engine/graphics/ecs/water/WaterWaves.d.ts +33 -0
- package/src/engine/graphics/ecs/water/WaterWaves.d.ts.map +1 -0
- package/src/engine/graphics/ecs/water/WaterWaves.js +46 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.d.ts +17 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.d.ts.map +1 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.js +26 -0
- package/src/engine/graphics/texture/3d/scs3d_sample_linear.d.ts +22 -0
- package/src/engine/graphics/texture/3d/scs3d_sample_linear.d.ts.map +1 -1
- package/src/engine/graphics/texture/3d/scs3d_sample_linear.js +43 -1
- package/src/engine/graphics/texture/sampler/Sampler2D.d.ts +29 -3
- package/src/engine/graphics/texture/sampler/Sampler2D.d.ts.map +1 -1
- package/src/engine/graphics/texture/sampler/Sampler2D.js +102 -14
- package/src/engine/graphics3/WaterSystem.d.ts +58 -6
- package/src/engine/graphics3/WaterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/WaterSystem.js +423 -293
- package/src/engine/interpolation/BinaryInterpolationAdapter.d.ts +10 -4
- package/src/engine/interpolation/BinaryInterpolationAdapter.d.ts.map +1 -1
- package/src/engine/interpolation/BinaryInterpolationAdapter.js +11 -5
- package/src/engine/interpolation/InterpolationLog.d.ts +11 -5
- package/src/engine/interpolation/InterpolationLog.d.ts.map +1 -1
- package/src/engine/interpolation/InterpolationLog.js +12 -6
- package/src/engine/interpolation/InterpolationSystem.d.ts.map +1 -1
- package/src/engine/interpolation/InterpolationSystem.js +39 -8
- package/src/engine/interpolation/PoseInterpolationAdapter.d.ts +1 -1
- package/src/engine/interpolation/PoseInterpolationAdapter.d.ts.map +1 -1
- package/src/engine/interpolation/PoseInterpolationAdapter.js +51 -22
- package/src/engine/interpolation/TransformPoseSerializationAdapter.d.ts.map +1 -1
- package/src/engine/interpolation/TransformPoseSerializationAdapter.js +18 -23
- package/src/engine/network/adapters/QuaternionInterpolationAdapter.d.ts +1 -1
- package/src/engine/network/adapters/QuaternionInterpolationAdapter.d.ts.map +1 -1
- package/src/engine/network/adapters/QuaternionInterpolationAdapter.js +3 -1
- package/src/engine/network/adapters/TransformInterpolationAdapter.d.ts +1 -1
- package/src/engine/network/adapters/TransformInterpolationAdapter.d.ts.map +1 -1
- package/src/engine/network/adapters/TransformInterpolationAdapter.js +3 -1
- package/src/engine/network/adapters/Vector3InterpolationAdapter.d.ts.map +1 -1
- package/src/engine/network/adapters/Vector3InterpolationAdapter.js +5 -2
- package/src/engine/physics/body/SolverBodyState.d.ts.map +1 -1
- package/src/engine/physics/body/SolverBodyState.js +4 -5
- package/src/engine/physics/broadphase/compute_fat_world_aabb.d.ts +12 -0
- package/src/engine/physics/broadphase/compute_fat_world_aabb.d.ts.map +1 -1
- package/src/engine/physics/broadphase/compute_fat_world_aabb.js +28 -3
- package/src/engine/physics/ccd/linear_sweep.d.ts +42 -12
- package/src/engine/physics/ccd/linear_sweep.d.ts.map +1 -1
- package/src/engine/physics/ccd/linear_sweep.js +1131 -97
- package/src/engine/physics/cloth/collider/ClothColliderIndex.d.ts +26 -14
- package/src/engine/physics/cloth/collider/ClothColliderIndex.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/ClothColliderIndex.js +221 -52
- package/src/engine/physics/cloth/collider/cloth_collider_bounds.d.ts +30 -0
- package/src/engine/physics/cloth/collider/cloth_collider_bounds.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/cloth_collider_bounds.js +117 -24
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.d.ts +46 -3
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.js +116 -68
- package/src/engine/physics/cloth/ecs/ClothColliderFlags.js +2 -1
- package/src/engine/physics/cloth/ecs/ClothColliderSystem.d.ts +10 -1
- package/src/engine/physics/cloth/ecs/ClothColliderSystem.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothColliderSystem.js +36 -14
- package/src/engine/physics/cloth/ecs/ClothInstance.d.ts +15 -2
- package/src/engine/physics/cloth/ecs/ClothInstance.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothInstance.js +17 -2
- package/src/engine/physics/cloth/ecs/ClothWorld.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothWorld.js +78 -53
- package/src/engine/physics/cloth/ecs/cloth_gather_colliders.d.ts +18 -20
- package/src/engine/physics/cloth/ecs/cloth_gather_colliders.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_gather_colliders.js +185 -128
- package/src/engine/physics/cloth/ecs/cloth_reconstruct_pose.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_reconstruct_pose.js +46 -39
- package/src/engine/physics/cloth/ecs/cloth_write_back.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_write_back.js +41 -36
- package/src/engine/physics/cloth/playground/garment_build.js +6 -6
- package/src/engine/physics/cloth/playground/garment_main.js +18 -14
- package/src/engine/physics/cloth/solver/cloth_contact_find.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_contact_find.js +8 -5
- package/src/engine/physics/cloth/solver/cloth_solve_vertex.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_solve_vertex.js +8 -5
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.js +15 -15
- package/src/engine/physics/cloth/solver/find_non_finite_cloth_state.d.ts +5 -0
- package/src/engine/physics/cloth/solver/find_non_finite_cloth_state.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/find_non_finite_cloth_state.js +32 -9
- package/src/engine/physics/constraint/solve_constraints.d.ts +50 -8
- package/src/engine/physics/constraint/solve_constraints.d.ts.map +1 -1
- package/src/engine/physics/constraint/solve_constraints.js +703 -429
- package/src/engine/physics/contact/ManifoldStore.d.ts +12 -0
- package/src/engine/physics/contact/ManifoldStore.d.ts.map +1 -1
- package/src/engine/physics/contact/ManifoldStore.js +32 -0
- package/src/engine/physics/ecs/BodyKind.d.ts +16 -8
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- package/src/shade/renderer/water/optics/chunk_water_inscatter.d.ts +28 -0
- package/src/shade/renderer/water/optics/chunk_water_inscatter.d.ts.map +1 -0
- package/src/shade/renderer/water/optics/chunk_water_inscatter.js +123 -0
- package/src/shade/renderer/water/optics/chunk_water_light_transmittance.d.ts +23 -0
- package/src/shade/renderer/water/optics/chunk_water_light_transmittance.d.ts.map +1 -0
- package/src/shade/renderer/water/optics/chunk_water_light_transmittance_dry.d.ts +18 -0
- package/src/shade/renderer/water/optics/chunk_water_light_transmittance_dry.d.ts.map +1 -0
- package/src/shade/renderer/water/optics/chunk_water_optics.d.ts +12 -0
- package/src/shade/renderer/water/optics/chunk_water_optics.d.ts.map +1 -0
- package/src/shade/renderer/water/optics/chunk_water_optics.js +75 -0
- package/src/shade/renderer/water/optics/chunk_water_receiver_downwelling.d.ts +27 -0
- package/src/shade/renderer/water/optics/chunk_water_receiver_downwelling.d.ts.map +1 -0
- package/src/shade/renderer/water/optics/chunk_water_receiver_downwelling.js +74 -0
- package/src/shade/renderer/water/shader_water.d.ts +15 -26
- package/src/shade/renderer/water/shader_water.d.ts.map +1 -1
- package/src/shade/renderer/water/shader_water.js +373 -213
- package/src/shade/renderer/water/shader_water_avboit.d.ts +12 -0
- package/src/shade/renderer/water/shader_water_avboit.d.ts.map +1 -0
- package/src/shade/renderer/water/shader_water_avboit.js +268 -0
- package/src/shade/renderer/water/surface/GPUWaterWaveSimulation.d.ts +98 -0
- package/src/shade/renderer/water/surface/GPUWaterWaveSimulation.d.ts.map +1 -0
- package/src/shade/renderer/water/surface/GPUWaterWaveSimulation.js +408 -0
- package/src/shade/renderer/water/surface/WATER_SURFACE_VERTEX_STRUCT.d.ts +12 -0
- package/src/shade/renderer/water/surface/WATER_SURFACE_VERTEX_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/water/surface/WATER_SURFACE_VERTEX_STRUCT.js +27 -0
- package/src/shade/renderer/water/surface/WATER_WAVE_PARAMETERS_STRUCT.d.ts +14 -0
- package/src/shade/renderer/water/surface/WATER_WAVE_PARAMETERS_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/water/surface/WATER_WAVE_PARAMETERS_STRUCT.js +49 -0
- package/src/shade/renderer/water/surface/chunk_water_wave.d.ts +15 -0
- package/src/shade/renderer/water/surface/chunk_water_wave.d.ts.map +1 -0
- package/src/shade/renderer/water/surface/chunk_water_wave.js +48 -0
- package/src/shade/renderer/water/surface/chunk_water_wave_grid.d.ts +9 -0
- package/src/shade/renderer/water/surface/chunk_water_wave_grid.d.ts.map +1 -0
- package/src/shade/renderer/water/surface/chunk_water_wave_grid.js +47 -0
- package/src/shade/renderer/water/surface/shader_water_surface_write.d.ts +10 -0
- package/src/shade/renderer/water/surface/shader_water_surface_write.d.ts.map +1 -0
- package/src/shade/renderer/water/surface/shader_water_surface_write.js +51 -0
- package/src/shade/renderer/water/surface/shader_water_wave_step.d.ts +12 -0
- package/src/shade/renderer/water/surface/shader_water_wave_step.d.ts.map +1 -0
- package/src/shade/renderer/water/surface/shader_water_wave_step.js +54 -0
- package/src/shade/renderer/water/surface/water_surface_grid_indices.d.ts +13 -0
- package/src/shade/renderer/water/surface/water_surface_grid_indices.d.ts.map +1 -0
- package/src/shade/renderer/water/surface/water_surface_grid_indices.js +39 -0
- package/src/shade/renderer/water/water_missing_receiver_path.d.ts +17 -0
- package/src/shade/renderer/water/water_missing_receiver_path.d.ts.map +1 -0
- package/src/shade/renderer/water/water_missing_receiver_path.js +40 -0
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +247 -23
- package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts +18 -14
- package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLLanguageCore.js +61 -6
- package/src/shade/renderer/animation/skinning/bounds_refresh/chunk_aabb_atomic_f32.d.ts +0 -29
- package/src/shade/renderer/animation/skinning/bounds_refresh/chunk_aabb_atomic_f32.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/geometry/plane/plane_ray_raycast.d.ts.map +0 -1
- package/src/shade/renderer/shadow/map/csm/CSM_CASTER_RANGE_STRUCT.d.ts +0 -29
- package/src/shade/renderer/shadow/map/csm/CSM_CASTER_RANGE_STRUCT.d.ts.map +0 -1
- package/src/shade/renderer/shadow/map/csm/CSM_CASTER_RANGE_STRUCT.js +0 -43
- package/src/shade/renderer/shadow/map/csm/SHADOWMAP_CSM_CASCADE_COUNT.d.ts +0 -7
- package/src/shade/renderer/shadow/map/csm/SHADOWMAP_CSM_CASCADE_COUNT.d.ts.map +0 -1
- package/src/shade/renderer/shadow/map/csm/SHADOWMAP_CSM_CASCADE_COUNT.js +0 -6
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{"version":3,"file":"BinaryInterpolationAdapter.d.ts","sourceRoot":"","sources":["../../../../src/engine/interpolation/BinaryInterpolationAdapter.js"],"names":[],"mappings":";;;;;gCAMU,MAAM;AANhB;;;;;;;GAOG;AACH;IACI,gEAAgE;;IAEhE,qEAAqE;;IAErE,+DAA+D;;GAEhE;AAEH;;;;;;;;;;;;;;;GAeG;AACH;IAEI,sDAAsD;IACtD,MADW,MAAM,CACe;IAEhC
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{"version":3,"file":"BinaryInterpolationAdapter.d.ts","sourceRoot":"","sources":["../../../../src/engine/interpolation/BinaryInterpolationAdapter.js"],"names":[],"mappings":";;;;;gCAMU,MAAM;AANhB;;;;;;;GAOG;AACH;IACI,gEAAgE;;IAEhE,qEAAqE;;IAErE,+DAA+D;;GAEhE;AAEH;;;;;;;;;;;;;;;GAeG;AACH;IAEI,sDAAsD;IACtD,MADW,MAAM,CACe;IAEhC;;;;;;;;;;;;;;;;;;;OAmBG;IACH,0EALW,MAAM,iBACN,MAAM,SACN,YAAY,gBACZ,MAAM,QAIhB;CACJ"}
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{"version":3,"file":"InterpolationLog.d.ts","sourceRoot":"","sources":["../../../../src/engine/interpolation/InterpolationLog.js"],"names":[],"mappings":"AAqFA
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{"version":3,"file":"InterpolationLog.d.ts","sourceRoot":"","sources":["../../../../src/engine/interpolation/InterpolationLog.js"],"names":[],"mappings":"AAqFA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAiDG;AACH;IA+CI;;;;;OAKG;IACH,0DALW;QAAE,qBAAqB,CAAC,EAAE,MAAM,CAAC;QAAC,gBAAgB,CAAC,EAAE,MAAM,CAAA;KAAE,EAkDvE;IA9BG,kFAAkF;IAClF,iBADwE,MAAM,CAClC;IAY5C,+EAA+E;IAC/E,kBADqE,MAAM,CACnC;IAkB5C;;;;;;;;OAQG;IACH,iBAFW,MAAM,QAkEhB;IAED;;;;;;;;;;;;;OAaG;IACH,yBAJW,MAAM,WACN,MAAM,GACJ,YAAY,CAmCxB;IAED;;;;;OAKG;IACH,mBAsDC;IAED;;;;;;;OAOG;IACH,iBAeC;IAED;;;OAGG;IACH,eAHW,MAAM,GACJ,OAAO,CAInB;IAED;;;;;;;;;;;;;;OAcG;IACH,YAPW,MAAM,EAAE,GAAC,WAAW,cACpB,MAAM,QACN,MAAM,cACN,MAAM,WACN,MAAM,GACJ,OAAO,CA+BnB;IAED;;;;;;;;;;;;;;;;;;;;;;;OAuBG;IACH,wBAVW,YAAY,cACZ,MAAM,WACN,MAAM,UACN,MAAM,UACN,MAAM,SACN,YAAY,gBACZ,MAAM,wCAEJ,OAAO,CAuBnB;IAED;;;;;;;;;;;;;;;;;;;OAmBG;IACH,cANW,MAAM,cACN,MAAM,WACN,MAAM,aACN,CAAC,MAAM,EAAE,YAAY,KAAK,IAAI,GAC5B,OAAO,CAyBnB;IAED;;;;;;;OAOG;IACH,+BAHW,MAAM,GACJ,MAAM,CAgBlB;IAED;;;;;;;;;;;;;;;OAeG;IACH,yBAHW,MAAM,GACJ,OAAO,CAqCnB;IAED;;;OAGG;IACH,QAFa,MAAM,CAIlB;IAED;;;OAGG;IACH,eAFa,MAAM,CAIlB;IAED;;;OAGG;IACH,cASC;;CACJ;6BA1rB4B,mCAAmC"}
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{"version":3,"file":"InterpolationSystem.d.ts","sourceRoot":"","sources":["../../../../src/engine/interpolation/InterpolationSystem.js"],"names":[],"mappings":"
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+
{"version":3,"file":"InterpolationSystem.d.ts","sourceRoot":"","sources":["../../../../src/engine/interpolation/InterpolationSystem.js"],"names":[],"mappings":"AAqBA;;;;;;;;;;;GAWG;AACH,yCAHW,WAAW,4EACX,YAAY,QAgBtB;AAoBD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAmCG;AACH;IA4GI;;OAEG;IACH,0DAFW;QAAE,qBAAqB,CAAC,EAAE,MAAM,CAAC;QAAC,gBAAgB,CAAC,EAAE,MAAM,CAAA;KAAE,EA2BvE;IAtID,sCAA8B;IAC9B,wHAIE;IAEF;;;;OAIG;IACH,mBAAuB;IAEvB;;;;;;;OAOG;IACH,kBAAsB;IAEtB;;;;;OAKG;IACH,yBAA6B;IAkFzB;;;;OAIG;IACH,KAFU,gBAAgB,CAEkD;IAE5E;;;;OAIG;IACH,kBAAmC;IAGnC;;;;OAIG;IACH,gBAAiC;IAIrC;;;;;;;;;;;OAWG;IACH,yBAJW,MAAM,OACN,gBAAgB,UAChB,MAAM;QAAE,MAAM,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,QAc7D;IAED;;;OAGG;IACH,oBAFa,MAAM,CAOlB;IAED;;;;;OAKG;IACH,2BAHW,MAAM,GACJ,OAAO,CAInB;IAED;;OAEG;IACH,qDAEC;IAED;;OAEG;IACH,sDAEC;IAED;;;OAGG;IACH,mBAHW,YAAY,UACZ,MAAM,QAchB;IAED;;;OAGG;IACH,qBAHW,YAAY,UACZ,MAAM,QAUhB;IAED;;;;OAIG;IACH,gBAcC;IAED;;;;;;;;;OASG;IACH,eAiCC;IAkPD;;;;;;;;;;;;;;;;;;;;;;OAsBG;IACH,gBAVW,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,OACN,MAAM,OACN,MAAM,OACN,MAAM,OACN,MAAM,GACJ,OAAO,CAkCnB;IAuED,sBA8HC;IAGL;;;OAGG;IACH,gCAFU,OAAO,CAEkC;;CANlD;4BAz3B2B,iCAAiC;uBADtC,kBAAkB;6BAIyC,mBAAmB;4CALzD,iDAAiD;iCAI5D,uBAAuB"}
|
|
@@ -13,6 +13,12 @@ import { Interpolated, INTERPOLATION_KEY_UNSET, INTERPOLATION_SOURCE_LOCAL } fro
|
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13
13
|
*/
|
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14
14
|
const LOCAL_HISTORY_TICKS = 8;
|
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15
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|
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16
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+
/**
|
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17
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+
* A blend fraction of zero, `[0]`, for reading one tick back out of the log unblended. Never written.
|
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+
* @type {Float64Array}
|
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+
*/
|
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20
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+
const NO_BLEND = new Float64Array(1);
|
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+
|
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16
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/**
|
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|
* Move `t` by `(dx, dy, dz)` and turn it by the unit quaternion `(ex, ey, ez, ew)` in its own
|
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24
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* frame — on the right, `q' = q * e`.
|
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@@ -195,6 +201,14 @@ export class InterpolationSystem extends System {
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/** @type {Float64Array} */
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#quat_scratch = new Float64Array(4);
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+
/**
|
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+
* The blend fraction {@link update} hands the log, `[t]`: written before each blend and passed
|
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* as an array, since a fraction passed as a number to the log and on to its adapter is boxed
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* into a heap object on every call V8 does not inline.
|
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* @type {Float64Array}
|
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+
*/
|
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+
#blend = new Float64Array(1);
|
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+
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/**
|
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* @param {{ buffer_capacity_bytes?: number, records_capacity?: number }} [options]
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*/
|
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@@ -330,8 +344,10 @@ export class InterpolationSystem extends System {
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return;
|
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}
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-
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-
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+
// Keys, then a lookup, as every Map walk in this system: destructuring the Map's own entries
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+
// builds a [key, value] array for each one, every frame and every step.
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for (const entity of displaced.keys()) {
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this.#restore_slots(entity, displaced.get(entity), this.__entities.get(entity));
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}
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displaced.clear();
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@@ -365,7 +381,11 @@ export class InterpolationSystem extends System {
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this.#record(completed);
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} else if (completed >= 0) {
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// already recorded (by a render update since); a teleport raised after that is not in it
|
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-
|
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+
const entities = this.__entities;
|
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|
+
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+
for (const entity of entities.keys()) {
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const interpolated = entities.get(entity);
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+
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if (interpolated.snap && interpolated.sourceId === INTERPOLATION_SOURCE_LOCAL) {
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this.#rewrite_with_live(entity, interpolated, completed);
|
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|
}
|
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@@ -429,9 +449,12 @@ export class InterpolationSystem extends System {
|
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429
449
|
}
|
|
430
450
|
|
|
431
451
|
this.#release(slot);
|
|
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|
+
|
|
453
|
+
slots[i] = null;
|
|
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454
|
}
|
|
433
455
|
|
|
434
|
-
slots.length = 0
|
|
456
|
+
// Emptied slot by slot, not truncated: `slots.length = 0` drops the backing store, and the
|
|
457
|
+
// next entity to take this array from the pool allocated a new one on its first push.
|
|
435
458
|
this.#slots_pool.push(slots);
|
|
436
459
|
}
|
|
437
460
|
|
|
@@ -538,7 +561,11 @@ export class InterpolationSystem extends System {
|
|
|
538
561
|
|
|
539
562
|
let open = false;
|
|
540
563
|
|
|
541
|
-
|
|
564
|
+
const entities = this.__entities;
|
|
565
|
+
|
|
566
|
+
for (const entity of entities.keys()) {
|
|
567
|
+
const interpolated = entities.get(entity);
|
|
568
|
+
|
|
542
569
|
if (interpolated.sourceId !== INTERPOLATION_SOURCE_LOCAL) {
|
|
543
570
|
continue;
|
|
544
571
|
}
|
|
@@ -678,7 +705,7 @@ export class InterpolationSystem extends System {
|
|
|
678
705
|
const scratch = this.__scratch;
|
|
679
706
|
|
|
680
707
|
scratch.position = 0;
|
|
681
|
-
if (!log.interpolate(scratch, key, interpoland.type_id, tick, tick, 0, interpoland.interpolation_adapter)) {
|
|
708
|
+
if (!log.interpolate(scratch, key, interpoland.type_id, tick, tick, NO_BLEND, 0, interpoland.interpolation_adapter)) {
|
|
682
709
|
return;
|
|
683
710
|
}
|
|
684
711
|
|
|
@@ -753,6 +780,7 @@ export class InterpolationSystem extends System {
|
|
|
753
780
|
this.#record(em.fixedStepTick);
|
|
754
781
|
|
|
755
782
|
const scratch = this.__scratch;
|
|
783
|
+
const blend = this.#blend;
|
|
756
784
|
|
|
757
785
|
// Default (local) timeline: blend the last two completed fixed steps at
|
|
758
786
|
// the sub-step alpha, reading this system's own log.
|
|
@@ -767,7 +795,8 @@ export class InterpolationSystem extends System {
|
|
|
767
795
|
|
|
768
796
|
this.#decay_offsets(dt);
|
|
769
797
|
|
|
770
|
-
for (const
|
|
798
|
+
for (const entity of entities.keys()) {
|
|
799
|
+
const interpolated = entities.get(entity);
|
|
771
800
|
const key = interpolated.key;
|
|
772
801
|
if (key === INTERPOLATION_KEY_UNSET) {
|
|
773
802
|
continue;
|
|
@@ -832,8 +861,10 @@ export class InterpolationSystem extends System {
|
|
|
832
861
|
const interpoland = interpolands[i];
|
|
833
862
|
|
|
834
863
|
scratch.position = 0;
|
|
864
|
+
blend[0] = t;
|
|
865
|
+
|
|
835
866
|
const ok = log.interpolate(
|
|
836
|
-
scratch, key, interpoland.type_id, tick_a, tick_b,
|
|
867
|
+
scratch, key, interpoland.type_id, tick_a, tick_b, blend, 0, interpoland.interpolation_adapter
|
|
837
868
|
);
|
|
838
869
|
if (!ok) {
|
|
839
870
|
// Neither tick carries this interpoland — leave the live
|
|
@@ -11,7 +11,7 @@
|
|
|
11
11
|
*/
|
|
12
12
|
export class PoseInterpolationAdapter extends BinaryInterpolationAdapter {
|
|
13
13
|
/** @inheritdoc */
|
|
14
|
-
interpolate(out_buffer: any, source: any, first_offset: any, second_offset: any,
|
|
14
|
+
interpolate(out_buffer: any, source: any, first_offset: any, second_offset: any, blend: any, blend_offset: any): void;
|
|
15
15
|
}
|
|
16
16
|
import { BinaryInterpolationAdapter } from "./BinaryInterpolationAdapter.js";
|
|
17
17
|
//# sourceMappingURL=PoseInterpolationAdapter.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"PoseInterpolationAdapter.d.ts","sourceRoot":"","sources":["../../../../src/engine/interpolation/PoseInterpolationAdapter.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"PoseInterpolationAdapter.d.ts","sourceRoot":"","sources":["../../../../src/engine/interpolation/PoseInterpolationAdapter.js"],"names":[],"mappings":"AAmBA;;;;;;;;;;GAUG;AACH;IAEI,kBAAkB;IAClB,sHAuDC;CACJ;2CAzF0C,iCAAiC"}
|
|
@@ -1,5 +1,22 @@
|
|
|
1
1
|
import { BinaryInterpolationAdapter } from "./BinaryInterpolationAdapter.js";
|
|
2
2
|
|
|
3
|
+
/**
|
|
4
|
+
* The two snapshots {@link PoseInterpolationAdapter#interpolate} blends, read out of the log as
|
|
5
|
+
* arrays: `[x, y, z, qx, qy, qz, qw]` of the first, then of the second. Read one number at a time,
|
|
6
|
+
* the fourteen reads took 574 of the 920 bytes of bytecode V8 will inline into one function, the
|
|
7
|
+
* last of the seven writes of the blend no longer fitted, and it was called out of line with its
|
|
8
|
+
* number boxed into a heap object.
|
|
9
|
+
* @type {Float64Array}
|
|
10
|
+
*/
|
|
11
|
+
const scratch_snapshots = new Float64Array(14);
|
|
12
|
+
|
|
13
|
+
/**
|
|
14
|
+
* The blend {@link PoseInterpolationAdapter#interpolate} writes, `[x, y, z, qx, qy, qz, qw]`, handed to
|
|
15
|
+
* the buffer as one array rather than as seven numbers to seven calls.
|
|
16
|
+
* @type {Float64Array}
|
|
17
|
+
*/
|
|
18
|
+
const scratch_blend = new Float64Array(7);
|
|
19
|
+
|
|
3
20
|
/**
|
|
4
21
|
* Linear-blend interpolator matching {@link TransformPoseSerializationAdapter}'s
|
|
5
22
|
* layout (7 × Float64: position xyz + rotation xyzw). Position lerps
|
|
@@ -14,24 +31,32 @@ import { BinaryInterpolationAdapter } from "./BinaryInterpolationAdapter.js";
|
|
|
14
31
|
export class PoseInterpolationAdapter extends BinaryInterpolationAdapter {
|
|
15
32
|
|
|
16
33
|
/** @inheritdoc */
|
|
17
|
-
interpolate(out_buffer, source, first_offset, second_offset,
|
|
34
|
+
interpolate(out_buffer, source, first_offset, second_offset, blend, blend_offset) {
|
|
35
|
+
const t = blend[blend_offset];
|
|
36
|
+
|
|
37
|
+
const s = scratch_snapshots;
|
|
38
|
+
|
|
18
39
|
source.position = first_offset;
|
|
19
|
-
|
|
20
|
-
const ay = source.readFloat64();
|
|
21
|
-
const az = source.readFloat64();
|
|
22
|
-
const aqx = source.readFloat64();
|
|
23
|
-
const aqy = source.readFloat64();
|
|
24
|
-
const aqz = source.readFloat64();
|
|
25
|
-
const aqw = source.readFloat64();
|
|
40
|
+
source.readFloat64Array(s, 0, 7);
|
|
26
41
|
|
|
27
42
|
source.position = second_offset;
|
|
28
|
-
|
|
29
|
-
|
|
30
|
-
const
|
|
31
|
-
|
|
32
|
-
|
|
33
|
-
|
|
34
|
-
|
|
43
|
+
source.readFloat64Array(s, 7, 7);
|
|
44
|
+
|
|
45
|
+
const ax = s[0];
|
|
46
|
+
const ay = s[1];
|
|
47
|
+
const az = s[2];
|
|
48
|
+
const aqx = s[3];
|
|
49
|
+
const aqy = s[4];
|
|
50
|
+
const aqz = s[5];
|
|
51
|
+
const aqw = s[6];
|
|
52
|
+
|
|
53
|
+
const bx = s[7];
|
|
54
|
+
const by = s[8];
|
|
55
|
+
const bz = s[9];
|
|
56
|
+
let bqx = s[10];
|
|
57
|
+
let bqy = s[11];
|
|
58
|
+
let bqz = s[12];
|
|
59
|
+
let bqw = s[13];
|
|
35
60
|
|
|
36
61
|
// Position: componentwise lerp.
|
|
37
62
|
const ox = ax + (bx - ax) * t;
|
|
@@ -50,12 +75,16 @@ export class PoseInterpolationAdapter extends BinaryInterpolationAdapter {
|
|
|
50
75
|
const inv = len2 > 0 ? 1 / Math.sqrt(len2) : 1;
|
|
51
76
|
qx *= inv; qy *= inv; qz *= inv; qw *= inv;
|
|
52
77
|
|
|
53
|
-
|
|
54
|
-
|
|
55
|
-
|
|
56
|
-
|
|
57
|
-
|
|
58
|
-
|
|
59
|
-
|
|
78
|
+
const o = scratch_blend;
|
|
79
|
+
|
|
80
|
+
o[0] = ox;
|
|
81
|
+
o[1] = oy;
|
|
82
|
+
o[2] = oz;
|
|
83
|
+
o[3] = qx;
|
|
84
|
+
o[4] = qy;
|
|
85
|
+
o[5] = qz;
|
|
86
|
+
o[6] = qw;
|
|
87
|
+
|
|
88
|
+
out_buffer.writeFloat64Array(o, 0, 7);
|
|
60
89
|
}
|
|
61
90
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"TransformPoseSerializationAdapter.d.ts","sourceRoot":"","sources":["../../../../src/engine/interpolation/TransformPoseSerializationAdapter.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"TransformPoseSerializationAdapter.d.ts","sourceRoot":"","sources":["../../../../src/engine/interpolation/TransformPoseSerializationAdapter.js"],"names":[],"mappings":"AAOA;;;;;;;;;;;;;;;;;;GAkBG;AACH;;IAEI,0BAAoB;IAGpB;;;OAGG;IACH,2CAFW,WAAW,QAOrB;IAED;;;OAGG;IACH,6CAFW,WAAW,QAgBrB;CACJ;gDA7D+C,0DAA0D;4BAKnG,iCAAiC"}
|
|
@@ -1,5 +1,9 @@
|
|
|
1
1
|
import { BinaryClassSerializationAdapter } from "../ecs/storage/binary/BinaryClassSerializationAdapter.js";
|
|
2
|
-
import {
|
|
2
|
+
import {
|
|
3
|
+
Transform64,
|
|
4
|
+
TRANSFORM64_ROTATION_OFFSET,
|
|
5
|
+
TRANSFORM64_TRANSLATION_OFFSET
|
|
6
|
+
} from "../ecs/transform/Transform64.js";
|
|
3
7
|
|
|
4
8
|
/**
|
|
5
9
|
* Full-precision (Float64) pose serializer for {@link Transform64}: position +
|
|
@@ -30,14 +34,10 @@ export class TransformPoseSerializationAdapter extends BinaryClassSerializationA
|
|
|
30
34
|
* @param {Transform64} transform
|
|
31
35
|
*/
|
|
32
36
|
serialize(buffer, transform) {
|
|
33
|
-
|
|
34
|
-
|
|
35
|
-
buffer.
|
|
36
|
-
buffer.
|
|
37
|
-
buffer.writeFloat64(r[0]);
|
|
38
|
-
buffer.writeFloat64(r[1]);
|
|
39
|
-
buffer.writeFloat64(r[2]);
|
|
40
|
-
buffer.writeFloat64(r[3]);
|
|
37
|
+
// Straight from the lanes, as arrays: `transform.rotation` would build a view over them on
|
|
38
|
+
// every call, and seven writeFloat64 calls box their numbers wherever V8 leaves them out of line.
|
|
39
|
+
buffer.writeFloat64Array(transform, TRANSFORM64_TRANSLATION_OFFSET, 3);
|
|
40
|
+
buffer.writeFloat64Array(transform, TRANSFORM64_ROTATION_OFFSET, 4);
|
|
41
41
|
}
|
|
42
42
|
|
|
43
43
|
/**
|
|
@@ -45,22 +45,17 @@ export class TransformPoseSerializationAdapter extends BinaryClassSerializationA
|
|
|
45
45
|
* @param {Transform64} transform
|
|
46
46
|
*/
|
|
47
47
|
deserialize(buffer, transform) {
|
|
48
|
-
|
|
49
|
-
|
|
50
|
-
|
|
51
|
-
|
|
52
|
-
const ry = buffer.readFloat64();
|
|
53
|
-
const rz = buffer.readFloat64();
|
|
54
|
-
const rw = buffer.readFloat64();
|
|
55
|
-
transform.setTranslation(px, py, pz);
|
|
56
|
-
transform.setRotation(rx, ry, rz, rw);
|
|
48
|
+
// Straight into the lanes. Read into locals and handed to setTranslation / setRotation, the
|
|
49
|
+
// seven numbers were each boxed into a heap object wherever V8 did not inline the setter.
|
|
50
|
+
buffer.readFloat64Array(transform, TRANSFORM64_TRANSLATION_OFFSET, 3);
|
|
51
|
+
buffer.readFloat64Array(transform, TRANSFORM64_ROTATION_OFFSET, 4);
|
|
57
52
|
|
|
58
53
|
/**
|
|
59
|
-
*
|
|
60
|
-
* placement, culling and attachments read. Without this the rotation half of
|
|
61
|
-
* interpolated pose was written into slots nothing looks at, and the object rendered
|
|
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* whatever pose was last composed. The translation half escaped only because the
|
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* *is* the matrix's fourth column.
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* Writing the rotation does not touch the matrix — `setRotation` says so — and the matrix
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* is what render placement, culling and attachments read. Without this the rotation half of
|
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* every interpolated pose was written into slots nothing looks at, and the object rendered
|
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* at whatever pose was last composed. The translation half escaped only because the
|
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* translation *is* the matrix's fourth column.
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*/
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transform.updateMatrix();
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}
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@@ -8,7 +8,7 @@
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8
8
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*/
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9
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export class QuaternionInterpolationAdapter extends BinaryInterpolationAdapter {
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/** @inheritdoc */
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-
interpolate(out_buffer: any, source: any, first_offset: any, second_offset: any,
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11
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+
interpolate(out_buffer: any, source: any, first_offset: any, second_offset: any, blend: any, blend_offset: any): void;
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12
12
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}
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import { BinaryInterpolationAdapter } from "../../interpolation/BinaryInterpolationAdapter.js";
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//# sourceMappingURL=QuaternionInterpolationAdapter.d.ts.map
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"QuaternionInterpolationAdapter.d.ts","sourceRoot":"","sources":["../../../../../src/engine/network/adapters/QuaternionInterpolationAdapter.js"],"names":[],"mappings":"AAWA;;;;;;;GAOG;AACH;IAEI,kBAAkB;IAClB
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1
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+
{"version":3,"file":"QuaternionInterpolationAdapter.d.ts","sourceRoot":"","sources":["../../../../../src/engine/network/adapters/QuaternionInterpolationAdapter.js"],"names":[],"mappings":"AAWA;;;;;;;GAOG;AACH;IAEI,kBAAkB;IAClB,sHAqBC;CACJ;2CA3C0C,mDAAmD"}
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@@ -20,7 +20,9 @@ const scratch = new Float64Array(4);
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20
20
|
export class QuaternionInterpolationAdapter extends BinaryInterpolationAdapter {
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21
21
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/** @inheritdoc */
|
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interpolate(out_buffer, source, first_offset, second_offset,
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+
interpolate(out_buffer, source, first_offset, second_offset, blend, blend_offset) {
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const t = blend[blend_offset];
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+
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source.position = first_offset;
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const ax = source.readFloat32();
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const ay = source.readFloat32();
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@@ -12,7 +12,7 @@
|
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12
12
|
*/
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13
13
|
export class TransformInterpolationAdapter extends BinaryInterpolationAdapter {
|
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/** @inheritdoc */
|
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-
interpolate(out_buffer: any, source: any, first_offset: any, second_offset: any,
|
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15
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+
interpolate(out_buffer: any, source: any, first_offset: any, second_offset: any, blend: any, blend_offset: any): void;
|
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16
16
|
}
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17
|
import { BinaryInterpolationAdapter } from "../../interpolation/BinaryInterpolationAdapter.js";
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|
//# sourceMappingURL=TransformInterpolationAdapter.d.ts.map
|
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@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"TransformInterpolationAdapter.d.ts","sourceRoot":"","sources":["../../../../../src/engine/network/adapters/TransformInterpolationAdapter.js"],"names":[],"mappings":"AAsBA;;;;;;;;;;;GAWG;AACH;IAEI,kBAAkB;IAClB
|
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1
|
+
{"version":3,"file":"TransformInterpolationAdapter.d.ts","sourceRoot":"","sources":["../../../../../src/engine/network/adapters/TransformInterpolationAdapter.js"],"names":[],"mappings":"AAsBA;;;;;;;;;;;GAWG;AACH;IAEI,kBAAkB;IAClB,sHA+CC;CACJ;2CAhF0C,mDAAmD"}
|
|
@@ -35,7 +35,9 @@ const rotation_scratch = new Float64Array(4);
|
|
|
35
35
|
export class TransformInterpolationAdapter extends BinaryInterpolationAdapter {
|
|
36
36
|
|
|
37
37
|
/** @inheritdoc */
|
|
38
|
-
interpolate(out_buffer, source, first_offset, second_offset,
|
|
38
|
+
interpolate(out_buffer, source, first_offset, second_offset, blend, blend_offset) {
|
|
39
|
+
const t = blend[blend_offset];
|
|
40
|
+
|
|
39
41
|
// ---- Decode sample A ----
|
|
40
42
|
source.position = first_offset;
|
|
41
43
|
const ax = source.readFloat32();
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Vector3InterpolationAdapter.d.ts","sourceRoot":"","sources":["../../../../../src/engine/network/adapters/Vector3InterpolationAdapter.js"],"names":[],"mappings":"AAGA;;;;;;;;;;;;;GAaG;AACH;
|
|
1
|
+
{"version":3,"file":"Vector3InterpolationAdapter.d.ts","sourceRoot":"","sources":["../../../../../src/engine/network/adapters/Vector3InterpolationAdapter.js"],"names":[],"mappings":"AAGA;;;;;;;;;;;;;GAaG;AACH;CA+BC;2CA/C0C,mDAAmD"}
|
|
@@ -22,9 +22,12 @@ export class Vector3InterpolationAdapter extends BinaryInterpolationAdapter {
|
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22
22
|
* @param {BinaryBuffer} source
|
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23
23
|
* @param {number} first_offset
|
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24
24
|
* @param {number} second_offset
|
|
25
|
-
* @param {
|
|
25
|
+
* @param {Float64Array} blend holds the blend fraction
|
|
26
|
+
* @param {number} blend_offset index of the fraction in `blend`
|
|
26
27
|
*/
|
|
27
|
-
interpolate(out_buffer, source, first_offset, second_offset,
|
|
28
|
+
interpolate(out_buffer, source, first_offset, second_offset, blend, blend_offset) {
|
|
29
|
+
const t = blend[blend_offset];
|
|
30
|
+
|
|
28
31
|
source.position = first_offset;
|
|
29
32
|
const ax = source.readFloat32();
|
|
30
33
|
const ay = source.readFloat32();
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"SolverBodyState.d.ts","sourceRoot":"","sources":["../../../../../src/engine/physics/body/SolverBodyState.js"],"names":[],"mappings":"AAKA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAoDG;AAEH,+CAA+C;AAC/C,6BAA8B;AAC9B,oFAAoF;AACpF,4BAA6B;AAC7B,4BAA6B;AAC7B,4BAA6B;AAC7B,oFAAoF;AACpF,uBAAwB;AACxB,uBAAwB;AACxB,uBAAwB;AACxB,uBAAwB;AACxB,kCAAkC;AAClC,yBAA0B;AAC1B,yBAA0B;AAC1B,0BAA2B;AAC3B,mCAAmC;AACnC,0BAA2B;AAC3B,0BAA2B;AAC3B,0BAA2B;AAE3B,wBAAwB;AACxB,4BAA6B;AAE7B;IAWI,uCA0BC;IApCD,eAAe;IACf,yBAAqB;IAErB;;;;OAIG;IACH,cAAU;IAKN;;;OAGG;IACH,MAFU,YAAY,CAEwB;IAE9C;;;;;OAKG;IACH,gBAAkC;IAElC;;;;OAIG;IACH,mBAAsC;IAEtC,eAAe;IACf,mBAAqB;IAGzB;;;OAGG;IACH,6BAEC;IAED;;;;;OAKG;IACH,WAFW,MAAM,QAiBhB;IAED;;;;;;;;OAQG;IACH,YAJW,MAAM,+
|
|
1
|
+
{"version":3,"file":"SolverBodyState.d.ts","sourceRoot":"","sources":["../../../../../src/engine/physics/body/SolverBodyState.js"],"names":[],"mappings":"AAKA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAoDG;AAEH,+CAA+C;AAC/C,6BAA8B;AAC9B,oFAAoF;AACpF,4BAA6B;AAC7B,4BAA6B;AAC7B,4BAA6B;AAC7B,oFAAoF;AACpF,uBAAwB;AACxB,uBAAwB;AACxB,uBAAwB;AACxB,uBAAwB;AACxB,kCAAkC;AAClC,yBAA0B;AAC1B,yBAA0B;AAC1B,0BAA2B;AAC3B,mCAAmC;AACnC,0BAA2B;AAC3B,0BAA2B;AAC3B,0BAA2B;AAE3B,wBAAwB;AACxB,4BAA6B;AAE7B;IAWI,uCA0BC;IApCD,eAAe;IACf,yBAAqB;IAErB;;;;OAIG;IACH,cAAU;IAKN;;;OAGG;IACH,MAFU,YAAY,CAEwB;IAE9C;;;;;OAKG;IACH,gBAAkC;IAElC;;;;OAIG;IACH,mBAAsC;IAEtC,eAAe;IACf,mBAAqB;IAGzB;;;OAGG;IACH,6BAEC;IAED;;;;;OAKG;IACH,WAFW,MAAM,QAiBhB;IAED;;;;;;;;OAQG;IACH,YAJW,MAAM,+CA6DhB;IAED;;;;;;;OAOG;IACH,gBAFW,WAAW,QAoBrB;IAED;;;OAGG;IACH,eAeC;CACJ"}
|
|
@@ -202,11 +202,10 @@ export class SolverBodyState {
|
|
|
202
202
|
d[base + SBS_INV_I_Z] = 0;
|
|
203
203
|
}
|
|
204
204
|
|
|
205
|
-
|
|
206
|
-
d[base +
|
|
207
|
-
d[base +
|
|
208
|
-
d[base +
|
|
209
|
-
d[base + SBS_QW] = q[3];
|
|
205
|
+
d[base + SBS_QX] = transform.rotation_x;
|
|
206
|
+
d[base + SBS_QY] = transform.rotation_y;
|
|
207
|
+
d[base + SBS_QZ] = transform.rotation_z;
|
|
208
|
+
d[base + SBS_QW] = transform.rotation_w;
|
|
210
209
|
|
|
211
210
|
const lv = rb.linearVelocity;
|
|
212
211
|
d[base + SBS_LV_X] = lv[0];
|
|
@@ -23,6 +23,18 @@ export function compute_world_aabb(result: number[] | Float32Array | Float64Arra
|
|
|
23
23
|
* @param {number} dt step size
|
|
24
24
|
*/
|
|
25
25
|
export function fatten_world_aabb(aabb: number[] | Float32Array | Float64Array, offset: number, vx: number, vy: number, vz: number, dt: number): void;
|
|
26
|
+
/**
|
|
27
|
+
* {@link fatten_world_aabb} with the velocity read from `velocity[velocity_offset ..+2]`: the one place
|
|
28
|
+
* the arithmetic lives. For the per-collider refit, which cannot have the call inlined, and where the
|
|
29
|
+
* three numbers would each be boxed into a new heap object.
|
|
30
|
+
*
|
|
31
|
+
* @param {number[]|Float32Array|Float64Array} aabb inflated in place
|
|
32
|
+
* @param {number} offset
|
|
33
|
+
* @param {number[]|Float32Array|Float64Array} velocity world linear velocity
|
|
34
|
+
* @param {number} velocity_offset
|
|
35
|
+
* @param {number} dt step size
|
|
36
|
+
*/
|
|
37
|
+
export function fatten_world_aabb_array(aabb: number[] | Float32Array | Float64Array, offset: number, velocity: number[] | Float32Array | Float64Array, velocity_offset: number, dt: number): void;
|
|
26
38
|
/**
|
|
27
39
|
* Compute the inflated world AABB of a shape under a pose, padded by a
|
|
28
40
|
* symmetric constant slack and a directional velocity-proportional swept
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"compute_fat_world_aabb.d.ts","sourceRoot":"","sources":["../../../../../src/engine/physics/broadphase/compute_fat_world_aabb.js"],"names":[],"mappings":"AAuBA;;;;;;;;GAQG;AACH,2CALW,MAAM,EAAE,GAAC,YAAY,GAAC,YAAY,iBAClC,MAAM,
|
|
1
|
+
{"version":3,"file":"compute_fat_world_aabb.d.ts","sourceRoot":"","sources":["../../../../../src/engine/physics/broadphase/compute_fat_world_aabb.js"],"names":[],"mappings":"AAuBA;;;;;;;;GAQG;AACH,2CALW,MAAM,EAAE,GAAC,YAAY,GAAC,YAAY,iBAClC,MAAM,wDAchB;AAED;;;;;;;;;;;;;GAaG;AACH,wCAPW,MAAM,EAAE,GAAC,YAAY,GAAC,YAAY,UAClC,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QAUhB;AAKD;;;;;;;;;;GAUG;AACH,8CANW,MAAM,EAAE,GAAC,YAAY,GAAC,YAAY,UAClC,MAAM,YACN,MAAM,EAAE,GAAC,YAAY,GAAC,YAAY,mBAClC,MAAM,MACN,MAAM,QAkBhB;AAED;;;;;;;;;;;;;GAaG;AACH,+CATW,MAAM,EAAE,GAAC,YAAY,GAAC,YAAY,iBAClC,MAAM,sDAGN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QAShB"}
|