@woosh/meep-engine 3.37.0 → 3.39.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/bundle-worker-image-decoder.js +1 -1
- package/build/bundle-worker-terrain.js +1 -1
- package/package.json +1 -1
- package/src/core/binary/BinaryBuffer.d.ts +11 -0
- package/src/core/binary/BinaryBuffer.d.ts.map +1 -1
- package/src/core/binary/BinaryBuffer.js +30 -0
- package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_aabb.d.ts.map +1 -1
- package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_aabb.js +28 -7
- package/src/core/geom/3d/aabb/aabb3_transform_oriented.d.ts +15 -0
- package/src/core/geom/3d/aabb/aabb3_transform_oriented.d.ts.map +1 -1
- package/src/core/geom/3d/aabb/aabb3_transform_oriented.js +41 -0
- package/src/core/geom/3d/aabb/aabb3_transform_oriented_inverse.d.ts +12 -0
- package/src/core/geom/3d/aabb/aabb3_transform_oriented_inverse.d.ts.map +1 -1
- package/src/core/geom/3d/aabb/aabb3_transform_oriented_inverse.js +27 -0
- package/src/core/geom/3d/gjk/gjk.js +3 -3
- package/src/core/geom/3d/gjk/gjk_distance.d.ts +94 -0
- package/src/core/geom/3d/gjk/gjk_distance.d.ts.map +1 -0
- package/src/core/geom/3d/gjk/gjk_distance.js +782 -0
- package/src/core/geom/3d/gjk/gjk_epa_penetration.d.ts +5 -4
- package/src/core/geom/3d/gjk/gjk_epa_penetration.d.ts.map +1 -1
- package/src/core/geom/3d/gjk/gjk_epa_penetration.js +14 -9
- package/src/core/geom/3d/gjk/minkowski_support.d.ts +11 -7
- package/src/core/geom/3d/gjk/minkowski_support.d.ts.map +1 -1
- package/src/core/geom/3d/gjk/minkowski_support.js +33 -9
- package/src/core/geom/3d/gjk/mpr.d.ts.map +1 -1
- package/src/core/geom/3d/gjk/mpr.js +26 -5
- package/src/core/geom/3d/line/line3_compute_segment_closest_point_to_aabb3_t.d.ts +15 -0
- package/src/core/geom/3d/line/line3_compute_segment_closest_point_to_aabb3_t.d.ts.map +1 -1
- package/src/core/geom/3d/line/line3_compute_segment_closest_point_to_aabb3_t.js +106 -33
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale.d.ts +2 -1
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale.d.ts.map +1 -1
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale.js +4 -8
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_array.d.ts +32 -0
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_array.d.ts.map +1 -0
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_array.js +85 -0
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_scalar.d.ts +3 -3
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_scalar.d.ts.map +1 -1
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_scalar.js +24 -34
- package/src/core/geom/3d/quaternion/quat3_integrate.d.ts +17 -0
- package/src/core/geom/3d/quaternion/quat3_integrate.d.ts.map +1 -1
- package/src/core/geom/3d/quaternion/quat3_integrate.js +45 -4
- package/src/core/geom/3d/quaternion/quat3_multiply.d.ts +16 -0
- package/src/core/geom/3d/quaternion/quat3_multiply.d.ts.map +1 -1
- package/src/core/geom/3d/quaternion/quat3_multiply.js +25 -0
- package/src/core/geom/3d/quaternion/quat3_nlerp.d.ts +18 -0
- package/src/core/geom/3d/quaternion/quat3_nlerp.d.ts.map +1 -1
- package/src/core/geom/3d/quaternion/quat3_nlerp.js +45 -0
- package/src/core/geom/3d/quaternion/quat3_shortest_arc.d.ts +17 -0
- package/src/core/geom/3d/quaternion/quat3_shortest_arc.d.ts.map +1 -1
- package/src/core/geom/3d/quaternion/quat3_shortest_arc.js +155 -94
- package/src/core/geom/3d/quaternion/quat3_to_matrix3.d.ts +12 -0
- package/src/core/geom/3d/quaternion/quat3_to_matrix3.d.ts.map +1 -1
- package/src/core/geom/3d/quaternion/quat3_to_matrix3.js +31 -0
- package/src/core/geom/3d/shape/AbstractShape3D.d.ts +20 -6
- package/src/core/geom/3d/shape/AbstractShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/AbstractShape3D.js +20 -6
- package/src/core/geom/3d/shape/BoxShape3D.d.ts +1 -1
- package/src/core/geom/3d/shape/BoxShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/BoxShape3D.js +5 -1
- package/src/core/geom/3d/shape/CapsuleShape3D.d.ts +1 -1
- package/src/core/geom/3d/shape/CapsuleShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/CapsuleShape3D.js +5 -1
- package/src/core/geom/3d/shape/ConvexHullShape3D.d.ts +25 -11
- package/src/core/geom/3d/shape/ConvexHullShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/ConvexHullShape3D.js +392 -22
- package/src/core/geom/3d/shape/CylinderShape3D.d.ts +8 -7
- package/src/core/geom/3d/shape/CylinderShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/CylinderShape3D.js +12 -7
- package/src/core/geom/3d/shape/HeightMapShape3D.d.ts +51 -8
- package/src/core/geom/3d/shape/HeightMapShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/HeightMapShape3D.js +260 -14
- package/src/core/geom/3d/shape/MeshShape3D.d.ts +61 -7
- package/src/core/geom/3d/shape/MeshShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/MeshShape3D.js +111 -20
- package/src/core/geom/3d/shape/PointShape3D.d.ts +1 -1
- package/src/core/geom/3d/shape/PointShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/PointShape3D.js +1 -1
- package/src/core/geom/3d/shape/PosedShape3D.d.ts +9 -0
- package/src/core/geom/3d/shape/PosedShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/PosedShape3D.js +36 -6
- package/src/core/geom/3d/shape/SphereShape3D.d.ts +1 -1
- package/src/core/geom/3d/shape/SphereShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/SphereShape3D.js +5 -1
- package/src/core/geom/3d/shape/TransformedShape3D.d.ts +12 -10
- package/src/core/geom/3d/shape/TransformedShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/TransformedShape3D.js +53 -19
- package/src/core/geom/3d/shape/Triangle3D.d.ts +1 -1
- package/src/core/geom/3d/shape/Triangle3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/Triangle3D.js +5 -1
- package/src/core/geom/3d/shape/UnionShape3D.d.ts +1 -1
- package/src/core/geom/3d/shape/UnionShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/UnionShape3D.js +19 -2
- package/src/core/geom/3d/shape/sdf/sdf3_box.d.ts +14 -0
- package/src/core/geom/3d/shape/sdf/sdf3_box.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_box.js +67 -5
- package/src/core/geom/3d/shape/sdf/sdf3_capsule.d.ts +14 -0
- package/src/core/geom/3d/shape/sdf/sdf3_capsule.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_capsule.js +61 -3
- package/src/core/geom/3d/shape/sdf/sdf3_cylinder.d.ts +14 -0
- package/src/core/geom/3d/shape/sdf/sdf3_cylinder.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_cylinder.js +63 -4
- package/src/core/geom/3d/shape/sdf/sdf3_plane.d.ts +15 -0
- package/src/core/geom/3d/shape/sdf/sdf3_plane.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_plane.js +64 -2
- package/src/core/geom/3d/shape/sdf/sdf3_sphere.d.ts +21 -0
- package/src/core/geom/3d/shape/sdf/sdf3_sphere.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_sphere.js +66 -3
- package/src/core/geom/3d/shape/shape3_mesh_from_geometry.d.ts +2 -0
- package/src/core/geom/3d/shape/shape3_mesh_from_geometry.d.ts.map +1 -1
- package/src/core/geom/3d/shape/shape3_mesh_from_geometry.js +7 -0
- package/src/core/geom/3d/shape/util/mesh_compute_triangle_edge_flags.d.ts +41 -0
- package/src/core/geom/3d/shape/util/mesh_compute_triangle_edge_flags.d.ts.map +1 -0
- package/src/core/geom/3d/shape/util/mesh_compute_triangle_edge_flags.js +538 -0
- package/src/core/geom/3d/sphere/harmonics/sh_basis_at.d.ts +31 -0
- package/src/core/geom/3d/sphere/harmonics/sh_basis_at.d.ts.map +1 -0
- package/src/core/geom/3d/sphere/harmonics/sh_basis_at.js +85 -0
- package/src/core/geom/3d/sphere/harmonics/sh_vmf_window.d.ts +18 -0
- package/src/core/geom/3d/sphere/harmonics/sh_vmf_window.d.ts.map +1 -0
- package/src/core/geom/3d/sphere/harmonics/sh_vmf_window.js +19 -0
- package/src/core/geom/3d/triangle/TriangleEdgeFlags.d.ts +49 -0
- package/src/core/geom/3d/triangle/TriangleEdgeFlags.d.ts.map +1 -0
- package/src/core/geom/3d/triangle/TriangleEdgeFlags.js +55 -0
- package/src/core/geom/3d/triangle/tri3_classify_shared_edge.d.ts +42 -0
- package/src/core/geom/3d/triangle/tri3_classify_shared_edge.d.ts.map +1 -0
- package/src/core/geom/3d/triangle/tri3_classify_shared_edge.js +85 -0
- package/src/core/geom/3d/triangle/tri3_closest_point.d.ts +13 -0
- package/src/core/geom/3d/triangle/tri3_closest_point.d.ts.map +1 -1
- package/src/core/geom/3d/triangle/tri3_closest_point.js +36 -1
- package/src/core/geom/3d/triangle/tri3_closest_point_barycentric.d.ts +14 -0
- package/src/core/geom/3d/triangle/tri3_closest_point_barycentric.d.ts.map +1 -1
- package/src/core/geom/3d/triangle/tri3_closest_point_barycentric.js +40 -0
- package/src/core/geom/vec3/v3_quaternion_apply.d.ts +19 -0
- package/src/core/geom/vec3/v3_quaternion_apply.d.ts.map +1 -1
- package/src/core/geom/vec3/v3_quaternion_apply.js +32 -0
- package/src/core/geom/vec3/v3_quaternion_apply_inverse.d.ts +19 -0
- package/src/core/geom/vec3/v3_quaternion_apply_inverse.d.ts.map +1 -1
- package/src/core/geom/vec3/v3_quaternion_apply_inverse.js +32 -0
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts +135 -10
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts.map +1 -1
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.js +338 -105
- package/src/engine/control/first-person/abilities/Ability.d.ts +14 -5
- package/src/engine/control/first-person/abilities/Ability.d.ts.map +1 -1
- package/src/engine/control/first-person/abilities/Ability.js +14 -5
- package/src/engine/control/first-person/abilities/LedgeGrab.d.ts.map +1 -1
- package/src/engine/control/first-person/abilities/LedgeGrab.js +16 -12
- package/src/engine/control/first-person/abilities/Mantle.d.ts.map +1 -1
- package/src/engine/control/first-person/abilities/Mantle.js +5 -1
- package/src/engine/control/first-person/abilities/Slide.js +1 -1
- package/src/engine/control/first-person/collision/KinematicMover.d.ts +92 -14
- package/src/engine/control/first-person/collision/KinematicMover.d.ts.map +1 -1
- package/src/engine/control/first-person/collision/KinematicMover.js +218 -37
- package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts +5 -0
- package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts.map +1 -1
- package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.js +17 -10
- package/src/engine/ecs/EntityComponentDataset.d.ts.map +1 -1
- package/src/engine/ecs/EntityComponentDataset.js +27 -13
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +6 -0
- package/src/engine/ecs/transform/TRANSFORM64_EVENT_PLACED.d.ts +11 -0
- package/src/engine/ecs/transform/TRANSFORM64_EVENT_PLACED.d.ts.map +1 -0
- package/src/engine/ecs/transform/TRANSFORM64_EVENT_PLACED.js +10 -0
- package/src/engine/ecs/transform/Transform64.d.ts +4 -2
- package/src/engine/ecs/transform/Transform64.d.ts.map +1 -1
- package/src/engine/ecs/transform/Transform64.js +10 -16
- package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.d.ts.map +1 -1
- package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.js +16 -0
- package/src/engine/graphics/ecs/water/Water.d.ts +26 -34
- package/src/engine/graphics/ecs/water/Water.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/Water.js +42 -36
- package/src/engine/graphics/ecs/water/WaterSerializationAdapter.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/WaterSerializationAdapter.js +38 -62
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_1_2.d.ts +6 -0
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_1_2.d.ts.map +1 -0
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_1_2.js +27 -0
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_2_3.d.ts +12 -0
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_2_3.d.ts.map +1 -0
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_2_3.js +45 -0
- package/src/engine/graphics/ecs/water/WaterWaves.d.ts +33 -0
- package/src/engine/graphics/ecs/water/WaterWaves.d.ts.map +1 -0
- package/src/engine/graphics/ecs/water/WaterWaves.js +46 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.d.ts +17 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.d.ts.map +1 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.js +26 -0
- package/src/engine/graphics/texture/3d/scs3d_sample_linear.d.ts +22 -0
- package/src/engine/graphics/texture/3d/scs3d_sample_linear.d.ts.map +1 -1
- package/src/engine/graphics/texture/3d/scs3d_sample_linear.js +43 -1
- package/src/engine/graphics/texture/sampler/Sampler2D.d.ts +29 -3
- package/src/engine/graphics/texture/sampler/Sampler2D.d.ts.map +1 -1
- package/src/engine/graphics/texture/sampler/Sampler2D.js +102 -14
- package/src/engine/graphics3/WaterSystem.d.ts +58 -6
- package/src/engine/graphics3/WaterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/WaterSystem.js +423 -293
- package/src/engine/interpolation/BinaryInterpolationAdapter.d.ts +10 -4
- package/src/engine/interpolation/BinaryInterpolationAdapter.d.ts.map +1 -1
- package/src/engine/interpolation/BinaryInterpolationAdapter.js +11 -5
- package/src/engine/interpolation/InterpolationLog.d.ts +11 -5
- package/src/engine/interpolation/InterpolationLog.d.ts.map +1 -1
- package/src/engine/interpolation/InterpolationLog.js +12 -6
- package/src/engine/interpolation/InterpolationSystem.d.ts.map +1 -1
- package/src/engine/interpolation/InterpolationSystem.js +39 -8
- package/src/engine/interpolation/PoseInterpolationAdapter.d.ts +1 -1
- package/src/engine/interpolation/PoseInterpolationAdapter.d.ts.map +1 -1
- package/src/engine/interpolation/PoseInterpolationAdapter.js +51 -22
- package/src/engine/interpolation/TransformPoseSerializationAdapter.d.ts.map +1 -1
- package/src/engine/interpolation/TransformPoseSerializationAdapter.js +18 -23
- package/src/engine/network/adapters/QuaternionInterpolationAdapter.d.ts +1 -1
- package/src/engine/network/adapters/QuaternionInterpolationAdapter.d.ts.map +1 -1
- package/src/engine/network/adapters/QuaternionInterpolationAdapter.js +3 -1
- package/src/engine/network/adapters/TransformInterpolationAdapter.d.ts +1 -1
- package/src/engine/network/adapters/TransformInterpolationAdapter.d.ts.map +1 -1
- package/src/engine/network/adapters/TransformInterpolationAdapter.js +3 -1
- package/src/engine/network/adapters/Vector3InterpolationAdapter.d.ts.map +1 -1
- package/src/engine/network/adapters/Vector3InterpolationAdapter.js +5 -2
- package/src/engine/physics/body/SolverBodyState.d.ts.map +1 -1
- package/src/engine/physics/body/SolverBodyState.js +4 -5
- package/src/engine/physics/broadphase/compute_fat_world_aabb.d.ts +12 -0
- package/src/engine/physics/broadphase/compute_fat_world_aabb.d.ts.map +1 -1
- package/src/engine/physics/broadphase/compute_fat_world_aabb.js +28 -3
- package/src/engine/physics/ccd/linear_sweep.d.ts +42 -12
- package/src/engine/physics/ccd/linear_sweep.d.ts.map +1 -1
- package/src/engine/physics/ccd/linear_sweep.js +1131 -97
- package/src/engine/physics/cloth/collider/ClothColliderIndex.d.ts +26 -14
- package/src/engine/physics/cloth/collider/ClothColliderIndex.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/ClothColliderIndex.js +221 -52
- package/src/engine/physics/cloth/collider/cloth_collider_bounds.d.ts +30 -0
- package/src/engine/physics/cloth/collider/cloth_collider_bounds.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/cloth_collider_bounds.js +117 -24
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.d.ts +46 -3
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.js +116 -68
- package/src/engine/physics/cloth/ecs/ClothColliderFlags.js +2 -1
- package/src/engine/physics/cloth/ecs/ClothColliderSystem.d.ts +10 -1
- package/src/engine/physics/cloth/ecs/ClothColliderSystem.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothColliderSystem.js +36 -14
- package/src/engine/physics/cloth/ecs/ClothInstance.d.ts +15 -2
- package/src/engine/physics/cloth/ecs/ClothInstance.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothInstance.js +17 -2
- package/src/engine/physics/cloth/ecs/ClothWorld.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothWorld.js +78 -53
- package/src/engine/physics/cloth/ecs/cloth_gather_colliders.d.ts +18 -20
- package/src/engine/physics/cloth/ecs/cloth_gather_colliders.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_gather_colliders.js +185 -128
- package/src/engine/physics/cloth/ecs/cloth_reconstruct_pose.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_reconstruct_pose.js +46 -39
- package/src/engine/physics/cloth/ecs/cloth_write_back.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_write_back.js +41 -36
- package/src/engine/physics/cloth/playground/garment_build.js +6 -6
- package/src/engine/physics/cloth/playground/garment_main.js +18 -14
- package/src/engine/physics/cloth/solver/cloth_contact_find.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_contact_find.js +8 -5
- package/src/engine/physics/cloth/solver/cloth_solve_vertex.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_solve_vertex.js +8 -5
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.js +15 -15
- package/src/engine/physics/cloth/solver/find_non_finite_cloth_state.d.ts +5 -0
- package/src/engine/physics/cloth/solver/find_non_finite_cloth_state.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/find_non_finite_cloth_state.js +32 -9
- package/src/engine/physics/constraint/solve_constraints.d.ts +50 -8
- package/src/engine/physics/constraint/solve_constraints.d.ts.map +1 -1
- package/src/engine/physics/constraint/solve_constraints.js +703 -429
- package/src/engine/physics/contact/ManifoldStore.d.ts +12 -0
- package/src/engine/physics/contact/ManifoldStore.d.ts.map +1 -1
- package/src/engine/physics/contact/ManifoldStore.js +32 -0
- package/src/engine/physics/ecs/BodyKind.d.ts +16 -8
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- package/src/shade/renderer/water/optics/chunk_water_inscatter.d.ts +28 -0
- package/src/shade/renderer/water/optics/chunk_water_inscatter.d.ts.map +1 -0
- package/src/shade/renderer/water/optics/chunk_water_inscatter.js +123 -0
- package/src/shade/renderer/water/optics/chunk_water_light_transmittance.d.ts +23 -0
- package/src/shade/renderer/water/optics/chunk_water_light_transmittance.d.ts.map +1 -0
- package/src/shade/renderer/water/optics/chunk_water_light_transmittance_dry.d.ts +18 -0
- package/src/shade/renderer/water/optics/chunk_water_light_transmittance_dry.d.ts.map +1 -0
- package/src/shade/renderer/water/optics/chunk_water_optics.d.ts +12 -0
- package/src/shade/renderer/water/optics/chunk_water_optics.d.ts.map +1 -0
- package/src/shade/renderer/water/optics/chunk_water_optics.js +75 -0
- package/src/shade/renderer/water/optics/chunk_water_receiver_downwelling.d.ts +27 -0
- package/src/shade/renderer/water/optics/chunk_water_receiver_downwelling.d.ts.map +1 -0
- package/src/shade/renderer/water/optics/chunk_water_receiver_downwelling.js +74 -0
- package/src/shade/renderer/water/shader_water.d.ts +15 -26
- package/src/shade/renderer/water/shader_water.d.ts.map +1 -1
- package/src/shade/renderer/water/shader_water.js +373 -213
- package/src/shade/renderer/water/shader_water_avboit.d.ts +12 -0
- package/src/shade/renderer/water/shader_water_avboit.d.ts.map +1 -0
- package/src/shade/renderer/water/shader_water_avboit.js +268 -0
- package/src/shade/renderer/water/surface/GPUWaterWaveSimulation.d.ts +98 -0
- package/src/shade/renderer/water/surface/GPUWaterWaveSimulation.d.ts.map +1 -0
- package/src/shade/renderer/water/surface/GPUWaterWaveSimulation.js +408 -0
- package/src/shade/renderer/water/surface/WATER_SURFACE_VERTEX_STRUCT.d.ts +12 -0
- package/src/shade/renderer/water/surface/WATER_SURFACE_VERTEX_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/water/surface/WATER_SURFACE_VERTEX_STRUCT.js +27 -0
- package/src/shade/renderer/water/surface/WATER_WAVE_PARAMETERS_STRUCT.d.ts +14 -0
- package/src/shade/renderer/water/surface/WATER_WAVE_PARAMETERS_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/water/surface/WATER_WAVE_PARAMETERS_STRUCT.js +49 -0
- package/src/shade/renderer/water/surface/chunk_water_wave.d.ts +15 -0
- package/src/shade/renderer/water/surface/chunk_water_wave.d.ts.map +1 -0
- package/src/shade/renderer/water/surface/chunk_water_wave.js +48 -0
- package/src/shade/renderer/water/surface/chunk_water_wave_grid.d.ts +9 -0
- package/src/shade/renderer/water/surface/chunk_water_wave_grid.d.ts.map +1 -0
- package/src/shade/renderer/water/surface/chunk_water_wave_grid.js +47 -0
- package/src/shade/renderer/water/surface/shader_water_surface_write.d.ts +10 -0
- package/src/shade/renderer/water/surface/shader_water_surface_write.d.ts.map +1 -0
- package/src/shade/renderer/water/surface/shader_water_surface_write.js +51 -0
- package/src/shade/renderer/water/surface/shader_water_wave_step.d.ts +12 -0
- package/src/shade/renderer/water/surface/shader_water_wave_step.d.ts.map +1 -0
- package/src/shade/renderer/water/surface/shader_water_wave_step.js +54 -0
- package/src/shade/renderer/water/surface/water_surface_grid_indices.d.ts +13 -0
- package/src/shade/renderer/water/surface/water_surface_grid_indices.d.ts.map +1 -0
- package/src/shade/renderer/water/surface/water_surface_grid_indices.js +39 -0
- package/src/shade/renderer/water/water_missing_receiver_path.d.ts +17 -0
- package/src/shade/renderer/water/water_missing_receiver_path.d.ts.map +1 -0
- package/src/shade/renderer/water/water_missing_receiver_path.js +40 -0
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +247 -23
- package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts +18 -14
- package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLLanguageCore.js +61 -6
- package/src/shade/renderer/animation/skinning/bounds_refresh/chunk_aabb_atomic_f32.d.ts +0 -29
- package/src/shade/renderer/animation/skinning/bounds_refresh/chunk_aabb_atomic_f32.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/geometry/plane/plane_ray_raycast.d.ts.map +0 -1
- package/src/shade/renderer/shadow/map/csm/CSM_CASTER_RANGE_STRUCT.d.ts +0 -29
- package/src/shade/renderer/shadow/map/csm/CSM_CASTER_RANGE_STRUCT.d.ts.map +0 -1
- package/src/shade/renderer/shadow/map/csm/CSM_CASTER_RANGE_STRUCT.js +0 -43
- package/src/shade/renderer/shadow/map/csm/SHADOWMAP_CSM_CASCADE_COUNT.d.ts +0 -7
- package/src/shade/renderer/shadow/map/csm/SHADOWMAP_CSM_CASCADE_COUNT.d.ts.map +0 -1
- package/src/shade/renderer/shadow/map/csm/SHADOWMAP_CSM_CASCADE_COUNT.js +0 -6
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export function capsule_world_segment(out: number[] | Float64Array, cx: number, cy: number, cz: number, qx: number, qy: number, qz: number, qw: number, half_height: number): void;
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/**
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*
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*/
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export function capsule_world_segment_array(out: number[] | Float64Array, capsule: Float64Array, capsule_offset: number): void;
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export function capsule_sphere_contact(out: number[] | Float64Array, a_cx: number, a_cy: number, a_cz: number, a_qx: number, a_qy: number, a_qz: number, a_qw: number, a_radius: number, a_half_h: number, b_cx: number, b_cy: number, b_cz: number, b_radius: number): boolean;
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/**
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* {@link capsule_sphere_contact} with the capsule (A) and the sphere (B) read from records.
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*
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*/
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export function capsule_sphere_contact_array(out: number[] | Float64Array, capsule: Float64Array, capsule_offset: number, sphere: Float64Array, sphere_offset: number): boolean;
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export function capsule_capsule_contact(out: number[] | Float64Array, a_cx: any, a_cy: any, a_cz: any, a_qx: any, a_qy: any, a_qz: any, a_qw: any, a_radius: any, a_half_h: any, b_cx: any, b_cy: any, b_cz: any, b_qx: any, b_qy: any, b_qz: any, b_qw: any, b_radius: any, b_half_h: any): boolean;
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/**
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*
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*/
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export function capsule_capsule_contact_array(out: number[] | Float64Array, capsule_a: Float64Array, capsule_a_offset: number, capsule_b: Float64Array, capsule_b_offset: number): boolean;
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* overlapping capsules emit one contact at each end of their axial overlap
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*/
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export function capsule_capsule_multi_contacts(out: number[] | Float64Array, a_cx: any, a_cy: any, a_cz: any, a_qx: any, a_qy: any, a_qz: any, a_qw: any, a_radius: any, a_half_h: any, b_cx: any, b_cy: any, b_cz: any, b_qx: any, b_qy: any, b_qz: any, b_qw: any, b_radius: any, b_half_h: any): number;
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/**
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* {@link capsule_capsule_multi_contacts} with both capsules read from records.
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*
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* @param {number[]|Float64Array} out length >= 2 * CAPSULE_CAPSULE_CONTACT_STRIDE
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*/
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export function capsule_capsule_multi_contacts_array(out: number[] | Float64Array, capsule_a: Float64Array, capsule_a_offset: number, capsule_b: Float64Array, capsule_b_offset: number): number;
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* space, then refines via 2 fixed-point iterations between:
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*/
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export function capsule_box_contact(out: number[] | Float64Array, a_cx: any, a_cy: any, a_cz: any, a_qx: any, a_qy: any, a_qz: any, a_qw: any, a_radius: any, a_half_h: any, b_cx: any, b_cy: any, b_cz: any, b_qx: any, b_qy: any, b_qz: any, b_qw: any, b_hx: any, b_hy: any, b_hz: any): boolean;
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/**
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* {@link capsule_box_contact} with the capsule (A) and the box (B) read from records.
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*
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* @param {number} capsule_offset
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* @param {Float64Array} box
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* @returns {boolean}
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*/
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export function capsule_box_contact_array(out: number[] | Float64Array, capsule: Float64Array, capsule_offset: number, box: Float64Array, box_offset: number): boolean;
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* Multi-point capsule-vs-OBB contact generation. Emits up to
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* {@link CAPSULE_BOX_MAX_CONTACTS} contacts into `out` in the
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* @returns {number} number of contacts emitted, in `[0, CAPSULE_BOX_MAX_CONTACTS]`
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*/
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export function capsule_box_multi_contacts(out: Float64Array, a_cx: number, a_cy: number, a_cz: number, a_qx: number, a_qy: number, a_qz: number, a_qw: number, a_radius: number, a_half_h: number, b_cx: number, b_cy: number, b_cz: number, b_qx: number, b_qy: number, b_qz: number, b_qw: number, b_hx: number, b_hy: number, b_hz: number): number;
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/**
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* {@link capsule_box_multi_contacts} with the capsule (A) and the box (B) read from records.
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*
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* @param {Float64Array} out length >= CAPSULE_BOX_MAX_CONTACTS * CAPSULE_BOX_CONTACT_STRIDE
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* @param {Float64Array} capsule
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* @param {Float64Array} box
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* @returns {number} number of contacts emitted, in `[0, CAPSULE_BOX_MAX_CONTACTS]`
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*/
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export function capsule_box_multi_contacts_array(out: Float64Array, capsule: Float64Array, capsule_offset: number, box: Float64Array, box_offset: number): number;
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/**
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* Output stride per contact in {@link capsule_capsule_multi_contacts} —
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{"version":3,"file":"capsule_contacts.d.ts","sourceRoot":"","sources":["../../../../../src/engine/physics/narrowphase/capsule_contacts.js"],"names":[],"mappings":"
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{"version":3,"file":"capsule_contacts.d.ts","sourceRoot":"","sources":["../../../../../src/engine/physics/narrowphase/capsule_contacts.js"],"names":[],"mappings":"AAkEA;;;;;;;;;;;;;;;GAeG;AACH,2CAVW,MAAM,EAAE,GAAC,YAAY,MACrB,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,eACN,MAAM,QAMhB;AAED;;;;;;GAMG;AACH,iDAJW,MAAM,EAAE,GAAC,YAAY,WACrB,YAAY,kBACZ,MAAM,QAehB;AAID;;;;;;;;;;;;;;;;;;GAkBG;AACH,4CAhBW,MAAM,EAAE,GAAC,YAAY,QACrB,MAAM,QACN,MAAM,QACN,MAAM,QACN,MAAM,QACN,MAAM,QACN,MAAM,QACN,MAAM,YACN,MAAM,YACN,MAAM,QACN,MAAM,QACN,MAAM,QACN,MAAM,YACN,MAAM,GACJ,OAAO,CAYnB;AAED;;;;;;;;;GASG;AACH,kDAPW,MAAM,EAAE,GAAC,YAAY,WACrB,YAAY,kBACZ,MAAM,UACN,YAAY,iBACZ,MAAM,GACJ,OAAO,CA6CnB;AAMD;;;;;GAKG;AACH,6CAHW,MAAM,EAAE,GAAC,YAAY,yNACnB,OAAO,CAYnB;AAED;;;;;;;;;GASG;AACH,mDAPW,MAAM,EAAE,GAAC,YAAY,aACrB,YAAY,oBACZ,MAAM,aACN,YAAY,oBACZ,MAAM,GACJ,OAAO,CAmEnB;AA8BD;;;;;;;;;GASG;AACH,oDAHW,MAAM,EAAE,GAAC,YAAY,yNACnB,MAAM,CAYlB;AAED;;;;;;;;;GASG;AACH,0DAPW,MAAM,EAAE,GAAC,YAAY,aACrB,YAAY,oBACZ,MAAM,aACN,YAAY,oBACZ,MAAM,GACJ,MAAM,CAsHlB;AAeD;;;;;;;;;;;;;GAaG;AACH,yCAHW,MAAM,EAAE,GAAC,YAAY,4NACnB,OAAO,CAYnB;AAsBD;;;;;;;;;GASG;AACH,+CAPW,MAAM,EAAE,GAAC,YAAY,WACrB,YAAY,kBACZ,MAAM,OACN,YAAY,cACZ,MAAM,GACJ,OAAO,CAoGnB;AAyCD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAyCG;AACH,gDAtBW,YAAY,QACZ,MAAM,QACN,MAAM,QACN,MAAM,QACN,MAAM,QACN,MAAM,QACN,MAAM,QACN,MAAM,YACN,MAAM,YACN,MAAM,QACN,MAAM,QACN,MAAM,QACN,MAAM,QACN,MAAM,QACN,MAAM,QACN,MAAM,QACN,MAAM,QACN,MAAM,QACN,MAAM,QACN,MAAM,GACJ,MAAM,CAYlB;AAKD;;;;;;;;;GASG;AACH,sDAPW,YAAY,WACZ,YAAY,kBACZ,MAAM,OACN,YAAY,cACZ,MAAM,GACJ,MAAM,CA4DlB;AA/fD;;;;;;;;GAQG;AACH,6CAFU,MAAM,CAEiC;AAEjD;;;;GAIG;AACH,2CAFU,MAAM,CAE8B;AA6U9C;;;;;;;;;;GAUG;AACH,yCAFU,MAAM,CAE6B;AAE7C;;;;;GAKG;AACH,uCAFU,MAAM,CAE0B"}
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import { line3_compute_segment_closest_point_t } from "../../../core/geom/3d/line/line3_compute_segment_closest_point_t.js";
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import {
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import {
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import {
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import {
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import { line3_compute_segment_closest_point_to_aabb3_t_array } from "../../../core/geom/3d/line/line3_compute_segment_closest_point_to_aabb3_t.js";
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import { v3_quaternion_apply_array } from "../../../core/geom/vec3/v3_quaternion_apply.js";
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import { v3_quaternion_apply_inverse_array } from "../../../core/geom/vec3/v3_quaternion_apply_inverse.js";
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import { sphere_box_contact_array } from "./sphere_box_contact.js";
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/**
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* Closed-form narrowphase helpers for the capsule family. A capsule is the
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@@ -21,6 +21,13 @@ import { sphere_box_contact } from "./sphere_box_contact.js";
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* out[4..6] : world contact on A's surface
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* out[7..9] : world contact on B's surface
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*
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* Every routine has an `_array` form that reads its bodies from records — a capsule as `[centre (3),
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* orientation (unit quaternion, 4), radius, half-height]`, nine numbers; a sphere as `[centre (3),
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* radius]`; a box as `[centre (3), orientation (4), half-extents (3)]` — and the scalar forms pack
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* their numbers for it. A call V8 does not inline boxes each number passed to it, up to nineteen per
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* call here, once per pair per step, so the narrowphase calls the array forms, and they call each
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* other and the rotations the same way.
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*
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* @author Alex Goldring
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* @copyright Company Named Limited (c) 2026
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*/
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@@ -29,6 +36,34 @@ const scratch_st = new Float64Array(2);
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/** Where the scalar forms pack their bodies. */
|
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const scratch_capsule_a = new Float64Array(9);
|
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41
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+
const scratch_capsule_b = new Float64Array(9);
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42
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+
const scratch_sphere_b = new Float64Array(4);
|
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+
const scratch_box_b = new Float64Array(10);
|
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44
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+
|
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45
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+
/** A body-local vector rotated to world through {@link v3_quaternion_apply_array}. */
|
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46
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+
const scratch_vector = new Float64Array(3);
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+
|
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+
/**
|
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49
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* Pack a capsule record.
|
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* @param {Float64Array} out
|
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* @param {number} cx
|
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* @param {number} cy
|
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* @param {number} cz
|
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* @param {number} qx
|
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* @param {number} qy
|
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* @param {number} qz
|
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* @param {number} qw
|
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* @param {number} radius
|
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* @param {number} half_height
|
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+
*/
|
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+
function capsule_pack(out, cx, cy, cz, qx, qy, qz, qw, radius, half_height) {
|
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62
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+
out[0] = cx; out[1] = cy; out[2] = cz;
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63
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out[3] = qx; out[4] = qy; out[5] = qz; out[6] = qw;
|
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out[7] = radius; out[8] = half_height;
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+
}
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+
|
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32
67
|
/**
|
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33
68
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* Compute the two world endpoints of a capsule's central segment given its
|
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34
69
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* pose. The capsule is Y-aligned in body frame; the segment runs from
|
|
@@ -46,8 +81,29 @@ const scratch_seg = new Float64Array(6);
|
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46
81
|
* @param {number} half_height
|
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47
82
|
*/
|
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48
83
|
export function capsule_world_segment(out, cx, cy, cz, qx, qy, qz, qw, half_height) {
|
|
49
|
-
|
|
50
|
-
|
|
84
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+
const capsule = scratch_capsule_a;
|
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85
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+
capsule_pack(capsule, cx, cy, cz, qx, qy, qz, qw, 0, half_height);
|
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+
capsule_world_segment_array(out, capsule, 0);
|
|
87
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+
}
|
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+
|
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+
/**
|
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+
* {@link capsule_world_segment} with the capsule read from a record (its radius is not read).
|
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*
|
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* @param {number[]|Float64Array} out length >= 6
|
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* @param {Float64Array} capsule
|
|
94
|
+
* @param {number} capsule_offset
|
|
95
|
+
*/
|
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96
|
+
export function capsule_world_segment_array(out, capsule, capsule_offset) {
|
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97
|
+
const half_height = capsule[capsule_offset + 8];
|
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98
|
+
const rotation = capsule_offset + 3;
|
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99
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+
const v = scratch_vector;
|
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+
|
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101
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v[0] = 0; v[1] = -half_height; v[2] = 0;
|
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102
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+
v3_quaternion_apply_array(out, 0, v, 0, capsule, rotation);
|
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103
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+
v[1] = half_height;
|
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104
|
+
v3_quaternion_apply_array(out, 3, v, 0, capsule, rotation);
|
|
105
|
+
|
|
106
|
+
const cx = capsule[capsule_offset], cy = capsule[capsule_offset + 1], cz = capsule[capsule_offset + 2];
|
|
51
107
|
out[0] += cx; out[1] += cy; out[2] += cz;
|
|
52
108
|
out[3] += cx; out[4] += cy; out[5] += cz;
|
|
53
109
|
}
|
|
@@ -78,7 +134,29 @@ export function capsule_sphere_contact(
|
|
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78
134
|
a_cx, a_cy, a_cz, a_qx, a_qy, a_qz, a_qw, a_radius, a_half_h,
|
|
79
135
|
b_cx, b_cy, b_cz, b_radius
|
|
80
136
|
) {
|
|
81
|
-
|
|
137
|
+
const capsule = scratch_capsule_a;
|
|
138
|
+
const sphere = scratch_sphere_b;
|
|
139
|
+
capsule_pack(capsule, a_cx, a_cy, a_cz, a_qx, a_qy, a_qz, a_qw, a_radius, a_half_h);
|
|
140
|
+
sphere[0] = b_cx; sphere[1] = b_cy; sphere[2] = b_cz; sphere[3] = b_radius;
|
|
141
|
+
return capsule_sphere_contact_array(out, capsule, 0, sphere, 0);
|
|
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|
+
}
|
|
143
|
+
|
|
144
|
+
/**
|
|
145
|
+
* {@link capsule_sphere_contact} with the capsule (A) and the sphere (B) read from records.
|
|
146
|
+
*
|
|
147
|
+
* @param {number[]|Float64Array} out length >= 10
|
|
148
|
+
* @param {Float64Array} capsule
|
|
149
|
+
* @param {number} capsule_offset
|
|
150
|
+
* @param {Float64Array} sphere
|
|
151
|
+
* @param {number} sphere_offset
|
|
152
|
+
* @returns {boolean} true on overlap
|
|
153
|
+
*/
|
|
154
|
+
export function capsule_sphere_contact_array(out, capsule, capsule_offset, sphere, sphere_offset) {
|
|
155
|
+
const a_radius = capsule[capsule_offset + 7];
|
|
156
|
+
const b_cx = sphere[sphere_offset], b_cy = sphere[sphere_offset + 1], b_cz = sphere[sphere_offset + 2];
|
|
157
|
+
const b_radius = sphere[sphere_offset + 3];
|
|
158
|
+
|
|
159
|
+
capsule_world_segment_array(scratch_seg, capsule, capsule_offset);
|
|
82
160
|
const sax = scratch_seg[0], say = scratch_seg[1], saz = scratch_seg[2];
|
|
83
161
|
const sbx = scratch_seg[3], sby = scratch_seg[4], sbz = scratch_seg[5];
|
|
84
162
|
|
|
@@ -133,8 +211,29 @@ export function capsule_capsule_contact(
|
|
|
133
211
|
a_cx, a_cy, a_cz, a_qx, a_qy, a_qz, a_qw, a_radius, a_half_h,
|
|
134
212
|
b_cx, b_cy, b_cz, b_qx, b_qy, b_qz, b_qw, b_radius, b_half_h
|
|
135
213
|
) {
|
|
136
|
-
|
|
137
|
-
|
|
214
|
+
const capsule_a = scratch_capsule_a;
|
|
215
|
+
const capsule_b = scratch_capsule_b;
|
|
216
|
+
capsule_pack(capsule_a, a_cx, a_cy, a_cz, a_qx, a_qy, a_qz, a_qw, a_radius, a_half_h);
|
|
217
|
+
capsule_pack(capsule_b, b_cx, b_cy, b_cz, b_qx, b_qy, b_qz, b_qw, b_radius, b_half_h);
|
|
218
|
+
return capsule_capsule_contact_array(out, capsule_a, 0, capsule_b, 0);
|
|
219
|
+
}
|
|
220
|
+
|
|
221
|
+
/**
|
|
222
|
+
* {@link capsule_capsule_contact} with both capsules read from records.
|
|
223
|
+
*
|
|
224
|
+
* @param {number[]|Float64Array} out length >= 10
|
|
225
|
+
* @param {Float64Array} capsule_a
|
|
226
|
+
* @param {number} capsule_a_offset
|
|
227
|
+
* @param {Float64Array} capsule_b
|
|
228
|
+
* @param {number} capsule_b_offset
|
|
229
|
+
* @returns {boolean} true on overlap
|
|
230
|
+
*/
|
|
231
|
+
export function capsule_capsule_contact_array(out, capsule_a, capsule_a_offset, capsule_b, capsule_b_offset) {
|
|
232
|
+
const a_radius = capsule_a[capsule_a_offset + 7];
|
|
233
|
+
const b_radius = capsule_b[capsule_b_offset + 7];
|
|
234
|
+
|
|
235
|
+
capsule_world_segment_array(scratch_seg, capsule_a, capsule_a_offset);
|
|
236
|
+
capsule_world_segment_array(scratch_seg_b, capsule_b, capsule_b_offset);
|
|
138
237
|
|
|
139
238
|
const a0x = scratch_seg[0], a0y = scratch_seg[1], a0z = scratch_seg[2];
|
|
140
239
|
const a1x = scratch_seg[3], a1y = scratch_seg[4], a1z = scratch_seg[5];
|
|
@@ -239,8 +338,31 @@ export function capsule_capsule_multi_contacts(
|
|
|
239
338
|
a_cx, a_cy, a_cz, a_qx, a_qy, a_qz, a_qw, a_radius, a_half_h,
|
|
240
339
|
b_cx, b_cy, b_cz, b_qx, b_qy, b_qz, b_qw, b_radius, b_half_h
|
|
241
340
|
) {
|
|
242
|
-
|
|
243
|
-
|
|
341
|
+
const capsule_a = scratch_capsule_a;
|
|
342
|
+
const capsule_b = scratch_capsule_b;
|
|
343
|
+
capsule_pack(capsule_a, a_cx, a_cy, a_cz, a_qx, a_qy, a_qz, a_qw, a_radius, a_half_h);
|
|
344
|
+
capsule_pack(capsule_b, b_cx, b_cy, b_cz, b_qx, b_qy, b_qz, b_qw, b_radius, b_half_h);
|
|
345
|
+
return capsule_capsule_multi_contacts_array(out, capsule_a, 0, capsule_b, 0);
|
|
346
|
+
}
|
|
347
|
+
|
|
348
|
+
/**
|
|
349
|
+
* {@link capsule_capsule_multi_contacts} with both capsules read from records.
|
|
350
|
+
*
|
|
351
|
+
* @param {number[]|Float64Array} out length >= 2 * CAPSULE_CAPSULE_CONTACT_STRIDE
|
|
352
|
+
* @param {Float64Array} capsule_a
|
|
353
|
+
* @param {number} capsule_a_offset
|
|
354
|
+
* @param {Float64Array} capsule_b
|
|
355
|
+
* @param {number} capsule_b_offset
|
|
356
|
+
* @returns {number} number of contacts written (0 = no overlap)
|
|
357
|
+
*/
|
|
358
|
+
export function capsule_capsule_multi_contacts_array(out, capsule_a, capsule_a_offset, capsule_b, capsule_b_offset) {
|
|
359
|
+
const a_cx = capsule_a[capsule_a_offset], a_cy = capsule_a[capsule_a_offset + 1], a_cz = capsule_a[capsule_a_offset + 2];
|
|
360
|
+
const a_radius = capsule_a[capsule_a_offset + 7];
|
|
361
|
+
const b_cx = capsule_b[capsule_b_offset], b_cy = capsule_b[capsule_b_offset + 1], b_cz = capsule_b[capsule_b_offset + 2];
|
|
362
|
+
const b_radius = capsule_b[capsule_b_offset + 7];
|
|
363
|
+
|
|
364
|
+
capsule_world_segment_array(scratch_seg, capsule_a, capsule_a_offset);
|
|
365
|
+
capsule_world_segment_array(scratch_seg_b, capsule_b, capsule_b_offset);
|
|
244
366
|
|
|
245
367
|
const a0x = scratch_seg[0], a0y = scratch_seg[1], a0z = scratch_seg[2];
|
|
246
368
|
const a1x = scratch_seg[3], a1y = scratch_seg[4], a1z = scratch_seg[5];
|
|
@@ -335,11 +457,7 @@ export function capsule_capsule_multi_contacts(
|
|
|
335
457
|
}
|
|
336
458
|
|
|
337
459
|
// General case: single closest-point contact.
|
|
338
|
-
if (!
|
|
339
|
-
scratch_single,
|
|
340
|
-
a_cx, a_cy, a_cz, a_qx, a_qy, a_qz, a_qw, a_radius, a_half_h,
|
|
341
|
-
b_cx, b_cy, b_cz, b_qx, b_qy, b_qz, b_qw, b_radius, b_half_h
|
|
342
|
-
)) {
|
|
460
|
+
if (!capsule_capsule_contact_array(scratch_single, capsule_a, capsule_a_offset, capsule_b, capsule_b_offset)) {
|
|
343
461
|
return 0;
|
|
344
462
|
}
|
|
345
463
|
out[0] = scratch_single[4];
|
|
@@ -359,8 +477,14 @@ const scratch_single = new Float64Array(10);
|
|
|
359
477
|
|
|
360
478
|
// --- capsule vs oriented box ------------------------------------------------
|
|
361
479
|
|
|
362
|
-
|
|
363
|
-
const
|
|
480
|
+
/** The capsule's segment in the box's frame, both endpoints. */
|
|
481
|
+
const scratch_seg_local = new Float64Array(6);
|
|
482
|
+
|
|
483
|
+
/** The box-local box, `[−h, h]`, for the segment-vs-box query. */
|
|
484
|
+
const scratch_aabb = new Float64Array(6);
|
|
485
|
+
|
|
486
|
+
/** The segment parameter of the closest point to the box. */
|
|
487
|
+
const scratch_t = new Float64Array(1);
|
|
364
488
|
|
|
365
489
|
/**
|
|
366
490
|
* Capsule (A) vs oriented box (B). Brings the capsule segment into box-local
|
|
@@ -381,18 +505,62 @@ export function capsule_box_contact(
|
|
|
381
505
|
a_cx, a_cy, a_cz, a_qx, a_qy, a_qz, a_qw, a_radius, a_half_h,
|
|
382
506
|
b_cx, b_cy, b_cz, b_qx, b_qy, b_qz, b_qw, b_hx, b_hy, b_hz
|
|
383
507
|
) {
|
|
508
|
+
const capsule = scratch_capsule_a;
|
|
509
|
+
const box = scratch_box_b;
|
|
510
|
+
capsule_pack(capsule, a_cx, a_cy, a_cz, a_qx, a_qy, a_qz, a_qw, a_radius, a_half_h);
|
|
511
|
+
box_pack(box, b_cx, b_cy, b_cz, b_qx, b_qy, b_qz, b_qw, b_hx, b_hy, b_hz);
|
|
512
|
+
return capsule_box_contact_array(out, capsule, 0, box, 0);
|
|
513
|
+
}
|
|
514
|
+
|
|
515
|
+
/**
|
|
516
|
+
* Pack a box record.
|
|
517
|
+
* @param {Float64Array} out
|
|
518
|
+
* @param {number} cx
|
|
519
|
+
* @param {number} cy
|
|
520
|
+
* @param {number} cz
|
|
521
|
+
* @param {number} qx
|
|
522
|
+
* @param {number} qy
|
|
523
|
+
* @param {number} qz
|
|
524
|
+
* @param {number} qw
|
|
525
|
+
* @param {number} hx
|
|
526
|
+
* @param {number} hy
|
|
527
|
+
* @param {number} hz
|
|
528
|
+
*/
|
|
529
|
+
function box_pack(out, cx, cy, cz, qx, qy, qz, qw, hx, hy, hz) {
|
|
530
|
+
out[0] = cx; out[1] = cy; out[2] = cz;
|
|
531
|
+
out[3] = qx; out[4] = qy; out[5] = qz; out[6] = qw;
|
|
532
|
+
out[7] = hx; out[8] = hy; out[9] = hz;
|
|
533
|
+
}
|
|
534
|
+
|
|
535
|
+
/**
|
|
536
|
+
* {@link capsule_box_contact} with the capsule (A) and the box (B) read from records.
|
|
537
|
+
*
|
|
538
|
+
* @param {number[]|Float64Array} out length >= 10
|
|
539
|
+
* @param {Float64Array} capsule
|
|
540
|
+
* @param {number} capsule_offset
|
|
541
|
+
* @param {Float64Array} box
|
|
542
|
+
* @param {number} box_offset
|
|
543
|
+
* @returns {boolean}
|
|
544
|
+
*/
|
|
545
|
+
export function capsule_box_contact_array(out, capsule, capsule_offset, box, box_offset) {
|
|
546
|
+
const a_radius = capsule[capsule_offset + 7];
|
|
547
|
+
const b_cx = box[box_offset], b_cy = box[box_offset + 1], b_cz = box[box_offset + 2];
|
|
548
|
+
const b_hx = box[box_offset + 7], b_hy = box[box_offset + 8], b_hz = box[box_offset + 9];
|
|
549
|
+
const rotation = box_offset + 3;
|
|
550
|
+
|
|
384
551
|
// Bring the capsule's segment endpoints into box-local space: build them in
|
|
385
552
|
// world first (from the capsule centre + rotated half-height axis), then map
|
|
386
553
|
// world → box-local below.
|
|
387
|
-
|
|
554
|
+
capsule_world_segment_array(scratch_seg, capsule, capsule_offset);
|
|
388
555
|
// World → box-local: subtract box centre, then rotate by conjugate of box quat.
|
|
389
|
-
const
|
|
390
|
-
|
|
391
|
-
|
|
392
|
-
|
|
556
|
+
const local = scratch_seg_local;
|
|
557
|
+
local[0] = scratch_seg[0] - b_cx; local[1] = scratch_seg[1] - b_cy; local[2] = scratch_seg[2] - b_cz;
|
|
558
|
+
local[3] = scratch_seg[3] - b_cx; local[4] = scratch_seg[4] - b_cy; local[5] = scratch_seg[5] - b_cz;
|
|
559
|
+
v3_quaternion_apply_inverse_array(local, 0, local, 0, box, rotation);
|
|
560
|
+
v3_quaternion_apply_inverse_array(local, 3, local, 3, box, rotation);
|
|
393
561
|
|
|
394
|
-
const a0lx =
|
|
395
|
-
const a1lx =
|
|
562
|
+
const a0lx = local[0], a0ly = local[1], a0lz = local[2];
|
|
563
|
+
const a1lx = local[3], a1ly = local[4], a1lz = local[5];
|
|
396
564
|
|
|
397
565
|
// Exact closest point on the capsule segment to the box-local AABB [−h, h].
|
|
398
566
|
// Replaces a 2-iteration alternating projection (project onto segment, clamp
|
|
@@ -400,10 +568,11 @@ export function capsule_box_contact(
|
|
|
400
568
|
// a box face/edge — overestimating the segment-vs-box distance, which
|
|
401
569
|
// under-detected contacts (~0.85% of random configs missed) and mis-placed
|
|
402
570
|
// depth/normal on many more. See core/geom/3d/gjk/GJK_REVIEW_NOTES.md.
|
|
403
|
-
const
|
|
404
|
-
|
|
405
|
-
|
|
406
|
-
);
|
|
571
|
+
const aabb = scratch_aabb;
|
|
572
|
+
aabb[0] = -b_hx; aabb[1] = -b_hy; aabb[2] = -b_hz;
|
|
573
|
+
aabb[3] = b_hx; aabb[4] = b_hy; aabb[5] = b_hz;
|
|
574
|
+
line3_compute_segment_closest_point_to_aabb3_t_array(scratch_t, 0, local, 0, aabb, 0);
|
|
575
|
+
const t = scratch_t[0];
|
|
407
576
|
const plx = a0lx + (a1lx - a0lx) * t;
|
|
408
577
|
const ply = a0ly + (a1ly - a0ly) * t;
|
|
409
578
|
const plz = a0lz + (a1lz - a0lz) * t;
|
|
@@ -450,18 +619,22 @@ export function capsule_box_contact(
|
|
|
450
619
|
}
|
|
451
620
|
|
|
452
621
|
// Normal (box → capsule axis point) into world.
|
|
453
|
-
|
|
622
|
+
const v = scratch_vector;
|
|
623
|
+
v[0] = nlx; v[1] = nly; v[2] = nlz;
|
|
624
|
+
v3_quaternion_apply_array(out, 0, v, 0, box, rotation);
|
|
454
625
|
const nx = out[0], ny = out[1], nz = out[2];
|
|
455
626
|
out[3] = a_radius - dist;
|
|
456
627
|
|
|
457
628
|
// Capsule-side contact: world segment point pushed back by radius.
|
|
458
|
-
|
|
629
|
+
v[0] = plx; v[1] = ply; v[2] = plz;
|
|
630
|
+
v3_quaternion_apply_array(out, 4, v, 0, box, rotation);
|
|
459
631
|
out[4] += b_cx - nx * a_radius;
|
|
460
632
|
out[5] += b_cy - ny * a_radius;
|
|
461
633
|
out[6] += b_cz - nz * a_radius;
|
|
462
634
|
|
|
463
635
|
// Box-side contact: world projection of the box-surface point.
|
|
464
|
-
|
|
636
|
+
v[0] = qlx; v[1] = qly; v[2] = qlz;
|
|
637
|
+
v3_quaternion_apply_array(out, 7, v, 0, box, rotation);
|
|
465
638
|
out[7] += b_cx;
|
|
466
639
|
out[8] += b_cy;
|
|
467
640
|
out[9] += b_cz;
|
|
@@ -555,12 +728,29 @@ export function capsule_box_multi_contacts(
|
|
|
555
728
|
a_cx, a_cy, a_cz, a_qx, a_qy, a_qz, a_qw, a_radius, a_half_h,
|
|
556
729
|
b_cx, b_cy, b_cz, b_qx, b_qy, b_qz, b_qw, b_hx, b_hy, b_hz
|
|
557
730
|
) {
|
|
731
|
+
const capsule = scratch_capsule_a;
|
|
732
|
+
const box = scratch_box_b;
|
|
733
|
+
capsule_pack(capsule, a_cx, a_cy, a_cz, a_qx, a_qy, a_qz, a_qw, a_radius, a_half_h);
|
|
734
|
+
box_pack(box, b_cx, b_cy, b_cz, b_qx, b_qy, b_qz, b_qw, b_hx, b_hy, b_hz);
|
|
735
|
+
return capsule_box_multi_contacts_array(out, capsule, 0, box, 0);
|
|
736
|
+
}
|
|
737
|
+
|
|
738
|
+
/** A cap centre as a sphere of the capsule's radius, for {@link sphere_box_contact_array}. */
|
|
739
|
+
const scratch_cap_sphere = new Float64Array(4);
|
|
740
|
+
|
|
741
|
+
/**
|
|
742
|
+
* {@link capsule_box_multi_contacts} with the capsule (A) and the box (B) read from records.
|
|
743
|
+
*
|
|
744
|
+
* @param {Float64Array} out length >= CAPSULE_BOX_MAX_CONTACTS * CAPSULE_BOX_CONTACT_STRIDE
|
|
745
|
+
* @param {Float64Array} capsule
|
|
746
|
+
* @param {number} capsule_offset
|
|
747
|
+
* @param {Float64Array} box
|
|
748
|
+
* @param {number} box_offset
|
|
749
|
+
* @returns {number} number of contacts emitted, in `[0, CAPSULE_BOX_MAX_CONTACTS]`
|
|
750
|
+
*/
|
|
751
|
+
export function capsule_box_multi_contacts_array(out, capsule, capsule_offset, box, box_offset) {
|
|
558
752
|
// 1. Primary contact: closest segment point vs OBB.
|
|
559
|
-
const primary_ok =
|
|
560
|
-
scratch_primary,
|
|
561
|
-
a_cx, a_cy, a_cz, a_qx, a_qy, a_qz, a_qw, a_radius, a_half_h,
|
|
562
|
-
b_cx, b_cy, b_cz, b_qx, b_qy, b_qz, b_qw, b_hx, b_hy, b_hz
|
|
563
|
-
);
|
|
753
|
+
const primary_ok = capsule_box_contact_array(scratch_primary, capsule, capsule_offset, box, box_offset);
|
|
564
754
|
if (!primary_ok) return 0;
|
|
565
755
|
|
|
566
756
|
// Repack scratch_primary (normal, depth, A, B) into the candidate stride
|
|
@@ -576,17 +766,15 @@ export function capsule_box_multi_contacts(
|
|
|
576
766
|
let count = 1;
|
|
577
767
|
|
|
578
768
|
// 2. Endpoint contacts: treat each cap centre as a sphere of cap-radius.
|
|
579
|
-
|
|
769
|
+
capsule_world_segment_array(scratch_seg, capsule, capsule_offset);
|
|
770
|
+
|
|
771
|
+
const cap = scratch_cap_sphere;
|
|
772
|
+
cap[3] = capsule[capsule_offset + 7];
|
|
580
773
|
|
|
581
774
|
for (let i = 0; i < 2; i++) {
|
|
582
|
-
// Endpoint i lives at scratch_seg[i*3 .. i*3+2]
|
|
583
|
-
|
|
584
|
-
const ok =
|
|
585
|
-
scratch_endpoint,
|
|
586
|
-
scratch_seg[i * 3], scratch_seg[i * 3 + 1], scratch_seg[i * 3 + 2], a_radius,
|
|
587
|
-
b_cx, b_cy, b_cz, b_qx, b_qy, b_qz, b_qw,
|
|
588
|
-
b_hx, b_hy, b_hz
|
|
589
|
-
);
|
|
775
|
+
// Endpoint i lives at scratch_seg[i*3 .. i*3+2].
|
|
776
|
+
cap[0] = scratch_seg[i * 3]; cap[1] = scratch_seg[i * 3 + 1]; cap[2] = scratch_seg[i * 3 + 2];
|
|
777
|
+
const ok = sphere_box_contact_array(scratch_endpoint, cap, 0, box, box_offset);
|
|
590
778
|
if (!ok) continue;
|
|
591
779
|
|
|
592
780
|
const e_nx = scratch_endpoint[0], e_ny = scratch_endpoint[1], e_nz = scratch_endpoint[2];
|
|
@@ -22,6 +22,19 @@
|
|
|
22
22
|
* @returns {number} number of contacts emitted, in `[0, CAPSULE_TRIANGLE_MAX_CONTACTS]`
|
|
23
23
|
*/
|
|
24
24
|
export function capsule_triangle_contact(out: number[] | Float64Array, c_cx: number, c_cy: number, c_cz: number, c_qx: number, c_qy: number, c_qz: number, c_qw: number, c_radius: number, c_half_h: number, ax: number, ay: number, az: number, bx: number, by: number, bz: number, cx: number, cy: number, cz: number): number;
|
|
25
|
+
/**
|
|
26
|
+
* {@link capsule_triangle_contact} with the capsule and the triangle read from arrays: a call V8 does
|
|
27
|
+
* not inline boxes each number passed to it, eighteen here, once per triangle under a capsule.
|
|
28
|
+
*
|
|
29
|
+
* @param {Float64Array} out length >= CAPSULE_TRIANGLE_MAX_CONTACTS * CAPSULE_TRIANGLE_CONTACT_STRIDE
|
|
30
|
+
* @param {Float64Array} capsule centre (world), orientation (unit quaternion), radius, half-height
|
|
31
|
+
* (not including caps) — nine numbers
|
|
32
|
+
* @param {number} capsule_offset
|
|
33
|
+
* @param {Float64Array} triangle vertices A, B, C (world)
|
|
34
|
+
* @param {number} triangle_offset
|
|
35
|
+
* @returns {number} number of contacts emitted, in `[0, CAPSULE_TRIANGLE_MAX_CONTACTS]`
|
|
36
|
+
*/
|
|
37
|
+
export function capsule_triangle_contact_array(out: Float64Array, capsule: Float64Array, capsule_offset: number, triangle: Float64Array, triangle_offset: number): number;
|
|
25
38
|
/**
|
|
26
39
|
* Multi-point capsule-vs-triangle contact generation.
|
|
27
40
|
*
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"capsule_triangle_contact.d.ts","sourceRoot":"","sources":["../../../../../src/engine/physics/narrowphase/capsule_triangle_contact.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"capsule_triangle_contact.d.ts","sourceRoot":"","sources":["../../../../../src/engine/physics/narrowphase/capsule_triangle_contact.js"],"names":[],"mappings":"AAgRA;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH,8CAtBW,MAAM,EAAE,GAAC,YAAY,QAErB,MAAM,QACN,MAAM,QACN,MAAM,QACN,MAAM,QACN,MAAM,QACN,MAAM,QACN,MAAM,YACN,MAAM,YACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,GACJ,MAAM,CAmBlB;AAMD;;;;;;;;;;;GAWG;AACH,oDARW,YAAY,WACZ,YAAY,kBAEZ,MAAM,YACN,YAAY,mBACZ,MAAM,GACJ,MAAM,CAyElB;AA5YD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAmCG;AAEH;;;GAGG;AACH,8CAFU,MAAM,CAEkC;AAElD;;;GAGG;AACH,4CAFU,MAAM,CAE+B"}
|