@nativewrappers/redm-codegen 0.0.4 → 0.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +109 -109
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +158 -158
- package/dist/classes/BaseModel.d.ts +34 -34
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +53 -53
- package/dist/classes/BaseTask.d.ts +36 -36
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +44 -44
- package/dist/classes/Cam.d.ts +91 -91
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +124 -124
- package/dist/classes/Entity.d.ts +507 -502
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +723 -714
- package/dist/classes/Interior.d.ts +27 -27
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Interior.js +42 -42
- package/dist/classes/ItemSet.d.ts +2 -2
- package/dist/classes/ItemSet.d.ts.map +1 -1
- package/dist/classes/ItemSet.js +3 -3
- package/dist/classes/Ped.d.ts +286 -286
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +425 -425
- package/dist/classes/PedModel.d.ts +1 -1
- package/dist/classes/PedModel.d.ts.map +1 -1
- package/dist/classes/PedModel.js +2 -2
- package/dist/classes/PedTask.d.ts +770 -770
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +985 -985
- package/dist/classes/PersChar.d.ts +11 -11
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +23 -23
- package/dist/classes/Pickup.d.ts +6 -6
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +12 -12
- package/dist/classes/Player.d.ts +237 -233
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +309 -303
- package/dist/classes/Prop.d.ts +126 -126
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +180 -180
- package/dist/classes/PropSet.d.ts +16 -16
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +22 -22
- package/dist/classes/Vehicle.d.ts +122 -122
- package/dist/classes/Vehicle.d.ts.map +1 -1
- package/dist/classes/Vehicle.js +147 -147
- package/dist/classes/VehicleModel.d.ts +1 -1
- package/dist/classes/VehicleModel.d.ts.map +1 -1
- package/dist/classes/VehicleModel.js +2 -2
- package/dist/classes/VehicleTask.d.ts +17 -17
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +24 -24
- package/dist/classes/Volume.d.ts +44 -44
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Volume.js +58 -58
- package/dist/classes/Weapon.d.ts +243 -243
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +339 -339
- package/dist/namespaces/Aicoverpoint.d.ts +23 -23
- package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
- package/dist/namespaces/Aicoverpoint.js +35 -35
- package/dist/namespaces/Aitransport.d.ts +78 -78
- package/dist/namespaces/Aitransport.d.ts.map +1 -1
- package/dist/namespaces/Aitransport.js +95 -95
- package/dist/namespaces/Animscene.d.ts +37 -37
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +51 -51
- package/dist/namespaces/Audio.d.ts +395 -395
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +530 -530
- package/dist/namespaces/Bounty.d.ts +23 -23
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +40 -40
- package/dist/namespaces/Brain.d.ts +15 -15
- package/dist/namespaces/Brain.d.ts.map +1 -1
- package/dist/namespaces/Brain.js +20 -20
- package/dist/namespaces/CamStatics.d.ts +483 -483
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +693 -693
- package/dist/namespaces/Clock.d.ts +51 -51
- package/dist/namespaces/Clock.d.ts.map +1 -1
- package/dist/namespaces/Clock.js +73 -73
- package/dist/namespaces/Collection.d.ts +6 -6
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +11 -11
- package/dist/namespaces/Compapp.js +1 -1
- package/dist/namespaces/Compendium.d.ts +58 -58
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +83 -83
- package/dist/namespaces/Crashlog.js +9 -9
- package/dist/namespaces/Crew.d.ts +9 -9
- package/dist/namespaces/Crew.d.ts.map +1 -1
- package/dist/namespaces/Crew.js +18 -18
- package/dist/namespaces/Databinding.d.ts +146 -146
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +218 -218
- package/dist/namespaces/Datafile.js +4 -4
- package/dist/namespaces/Decorator.d.ts +19 -19
- package/dist/namespaces/Decorator.d.ts.map +1 -1
- package/dist/namespaces/Decorator.js +34 -34
- package/dist/namespaces/Dlc.js +2 -2
- package/dist/namespaces/EntityStatics.d.ts +186 -186
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +249 -249
- package/dist/namespaces/Event.js +4 -4
- package/dist/namespaces/Fire.d.ts +89 -89
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +115 -115
- package/dist/namespaces/Flock.js +2 -2
- package/dist/namespaces/Gang.js +2 -2
- package/dist/namespaces/GoogleAnalytics.js +2 -2
- package/dist/namespaces/Graphics.d.ts +776 -776
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +1120 -1120
- package/dist/namespaces/Hud.d.ts +497 -497
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +748 -748
- package/dist/namespaces/Ik.js +1 -1
- package/dist/namespaces/Interaction.js +3 -3
- package/dist/namespaces/InteriorStatics.d.ts +40 -40
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
- package/dist/namespaces/InteriorStatics.js +57 -57
- package/dist/namespaces/Inventory.d.ts +205 -205
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +340 -340
- package/dist/namespaces/Itemdatabase.d.ts +78 -78
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Itemdatabase.js +109 -109
- package/dist/namespaces/Itemset.js +2 -2
- package/dist/namespaces/Law.d.ts +1 -1
- package/dist/namespaces/Law.d.ts.map +1 -1
- package/dist/namespaces/Law.js +19 -19
- package/dist/namespaces/Localization.js +1 -1
- package/dist/namespaces/Map.d.ts +156 -156
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +209 -209
- package/dist/namespaces/Minigame.d.ts +66 -66
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +111 -111
- package/dist/namespaces/Misc.d.ts +3 -3
- package/dist/namespaces/Misc.d.ts.map +1 -1
- package/dist/namespaces/Misc.js +35 -35
- package/dist/namespaces/Missiondata.js +1 -1
- package/dist/namespaces/Money.js +3 -3
- package/dist/namespaces/Netshopping.d.ts +58 -58
- package/dist/namespaces/Netshopping.d.ts.map +1 -1
- package/dist/namespaces/Netshopping.js +89 -89
- package/dist/namespaces/Network.d.ts +1199 -1199
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1650 -1650
- package/dist/namespaces/Object.d.ts +262 -262
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +367 -367
- package/dist/namespaces/Pad.d.ts +102 -102
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +141 -141
- package/dist/namespaces/Pathfind.js +10 -10
- package/dist/namespaces/PedStatics.d.ts +2 -2
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/PedStatics.js +10 -10
- package/dist/namespaces/Perschar.d.ts +42 -42
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +59 -59
- package/dist/namespaces/Physics.d.ts +37 -37
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +54 -54
- package/dist/namespaces/PlayerStatics.d.ts +68 -68
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +104 -104
- package/dist/namespaces/Population.d.ts +86 -86
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +116 -116
- package/dist/namespaces/Posse.d.ts +48 -48
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +78 -78
- package/dist/namespaces/Propset.d.ts +59 -59
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +81 -81
- package/dist/namespaces/Replay.d.ts +1 -1
- package/dist/namespaces/Replay.d.ts.map +1 -1
- package/dist/namespaces/Replay.js +2 -2
- package/dist/namespaces/Scripts.d.ts +1 -1
- package/dist/namespaces/Scripts.d.ts.map +1 -1
- package/dist/namespaces/Scripts.js +12 -12
- package/dist/namespaces/Socialclub.js +8 -8
- package/dist/namespaces/Socialclubfeed.js +1 -1
- package/dist/namespaces/Spactionproxy.js +4 -4
- package/dist/namespaces/Stats.d.ts +203 -203
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +294 -294
- package/dist/namespaces/Streaming.d.ts +128 -128
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +202 -202
- package/dist/namespaces/Task.d.ts +366 -366
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +517 -517
- package/dist/namespaces/Telemetry.d.ts +83 -83
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +111 -111
- package/dist/namespaces/Txd.js +1 -1
- package/dist/namespaces/Uiapps.d.ts +25 -25
- package/dist/namespaces/Uiapps.d.ts.map +1 -1
- package/dist/namespaces/Uiapps.js +36 -36
- package/dist/namespaces/Uievents.js +1 -1
- package/dist/namespaces/Uifeed.js +1 -1
- package/dist/namespaces/Uistickyfeed.d.ts +16 -16
- package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
- package/dist/namespaces/Uistickyfeed.js +21 -21
- package/dist/namespaces/Unlock.js +5 -5
- package/dist/namespaces/VehicleStatics.js +12 -12
- package/dist/namespaces/Voice.js +7 -7
- package/dist/namespaces/VolumeStatics.d.ts +99 -99
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.js +137 -137
- package/dist/namespaces/Water.d.ts +27 -27
- package/dist/namespaces/Water.d.ts.map +1 -1
- package/dist/namespaces/Water.js +41 -41
- package/dist/namespaces/WeaponStatics.d.ts +206 -206
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +303 -303
- package/dist/types/NativeAliases.d.ts +3 -1
- package/dist/types/NativeAliases.d.ts.map +1 -1
- package/dist/types/NativeAliases.js +3 -1
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +164 -164
- package/src/classes/BaseModel.ts +60 -60
- package/src/classes/BaseTask.ts +46 -46
- package/src/classes/Cam.ts +136 -136
- package/src/classes/Entity.ts +738 -727
- package/src/classes/Interior.ts +43 -43
- package/src/classes/ItemSet.ts +3 -3
- package/src/classes/Ped.ts +432 -432
- package/src/classes/PedModel.ts +2 -2
- package/src/classes/PedTask.ts +1023 -1023
- package/src/classes/PersChar.ts +28 -28
- package/src/classes/Pickup.ts +13 -13
- package/src/classes/Player.ts +326 -319
- package/src/classes/Prop.ts +185 -185
- package/src/classes/PropSet.ts +25 -25
- package/src/classes/Vehicle.ts +147 -147
- package/src/classes/VehicleModel.ts +2 -2
- package/src/classes/VehicleTask.ts +27 -27
- package/src/classes/Volume.ts +62 -62
- package/src/classes/Weapon.ts +358 -358
- package/src/namespaces/Aicoverpoint.ts +40 -40
- package/src/namespaces/Aitransport.ts +104 -104
- package/src/namespaces/Animscene.ts +55 -55
- package/src/namespaces/Audio.ts +565 -565
- package/src/namespaces/Bounty.ts +46 -46
- package/src/namespaces/Brain.ts +22 -22
- package/src/namespaces/CamStatics.ts +706 -706
- package/src/namespaces/Clock.ts +82 -82
- package/src/namespaces/Collection.ts +12 -12
- package/src/namespaces/Compapp.ts +1 -1
- package/src/namespaces/Compendium.ts +94 -94
- package/src/namespaces/Crashlog.ts +9 -9
- package/src/namespaces/Crew.ts +20 -20
- package/src/namespaces/Databinding.ts +222 -222
- package/src/namespaces/Datafile.ts +4 -4
- package/src/namespaces/Decorator.ts +37 -37
- package/src/namespaces/Dlc.ts +2 -2
- package/src/namespaces/EntityStatics.ts +259 -259
- package/src/namespaces/Event.ts +4 -4
- package/src/namespaces/Fire.ts +127 -127
- package/src/namespaces/Flock.ts +2 -2
- package/src/namespaces/Gang.ts +2 -2
- package/src/namespaces/GoogleAnalytics.ts +2 -2
- package/src/namespaces/Graphics.ts +1081 -1081
- package/src/namespaces/Hud.ts +767 -767
- package/src/namespaces/Ik.ts +1 -1
- package/src/namespaces/Interaction.ts +3 -3
- package/src/namespaces/InteriorStatics.ts +65 -65
- package/src/namespaces/Inventory.ts +352 -352
- package/src/namespaces/Itemdatabase.ts +121 -121
- package/src/namespaces/Itemset.ts +2 -2
- package/src/namespaces/Law.ts +20 -20
- package/src/namespaces/Localization.ts +1 -1
- package/src/namespaces/Map.ts +217 -217
- package/src/namespaces/Minigame.ts +119 -119
- package/src/namespaces/Misc.ts +38 -38
- package/src/namespaces/Missiondata.ts +1 -1
- package/src/namespaces/Money.ts +3 -3
- package/src/namespaces/Netshopping.ts +99 -99
- package/src/namespaces/Network.ts +1738 -1738
- package/src/namespaces/Object.ts +370 -370
- package/src/namespaces/Pad.ts +155 -155
- package/src/namespaces/Pathfind.ts +10 -10
- package/src/namespaces/PedStatics.ts +12 -12
- package/src/namespaces/Perschar.ts +67 -67
- package/src/namespaces/Physics.ts +62 -62
- package/src/namespaces/PlayerStatics.ts +112 -112
- package/src/namespaces/Population.ts +131 -131
- package/src/namespaces/Posse.ts +81 -81
- package/src/namespaces/Propset.ts +92 -92
- package/src/namespaces/Replay.ts +3 -3
- package/src/namespaces/Scripts.ts +13 -13
- package/src/namespaces/Socialclub.ts +8 -8
- package/src/namespaces/Socialclubfeed.ts +1 -1
- package/src/namespaces/Spactionproxy.ts +4 -4
- package/src/namespaces/Stats.ts +296 -296
- package/src/namespaces/Streaming.ts +236 -236
- package/src/namespaces/Task.ts +583 -583
- package/src/namespaces/Telemetry.ts +125 -125
- package/src/namespaces/Txd.ts +1 -1
- package/src/namespaces/Uiapps.ts +43 -43
- package/src/namespaces/Uievents.ts +1 -1
- package/src/namespaces/Uifeed.ts +1 -1
- package/src/namespaces/Uistickyfeed.ts +23 -23
- package/src/namespaces/Unlock.ts +5 -5
- package/src/namespaces/VehicleStatics.ts +12 -12
- package/src/namespaces/Voice.ts +7 -7
- package/src/namespaces/VolumeStatics.ts +143 -143
- package/src/namespaces/Water.ts +47 -47
- package/src/namespaces/WeaponStatics.ts +311 -311
- package/src/types/NativeAliases.ts +6 -1
package/src/classes/PedTask.ts
CHANGED
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@@ -19,6 +19,189 @@ export class PedTask extends BaseTask {
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super(entity);
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}
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/**
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* @param toggle
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*/
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set PedPathCanUseLadders(toggle: boolean) {
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inv<void>('0x77A5B103C87F476E', this.entity.handle, toggle);
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}
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/**
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* @param p1
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* @param p2
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*/
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stopAnimPlayback(p1: number, p2: boolean): void {
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inv<void>('0xEE08C992D238C5D1', this.entity.handle, p1, p2);
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}
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/**
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* @param targetPed
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* @param p2
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* @returns
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*/
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confront(targetPed: Ped, p2: number): any {
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return inv<number>('0x3A2A2071DF5CC569', this.entity.handle, targetPed.handle, p2);
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}
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N_0x1F298C7BD30D1240(): void {
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inv<void>('0x1F298C7BD30D1240', this.entity.handle);
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}
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/**
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* @param p1
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* @param p2
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* @param p3
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*/
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setCrouchMovement(p1: boolean, p2: any, p3: boolean): void {
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inv<void>('0x17293C633C8AC019', this.entity.handle, p1, p2, p3);
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}
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/**
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* Tells the ped to go to an offset coord from an entity, without using the navmesh. if timeBeforeTeleport is -1 the ped will never warp, p7 is 1 or 0 still unknown param
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*
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* @param entity
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* @param offset
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* @param moveBlendRatio
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* @param timeBeforeTeleport
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* @param p7
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*/
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goStraightToCoordRelativeToEntity(entity: Entity, offset: Vector3, moveBlendRatio: number, timeBeforeTeleport: number, p7: number): void {
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inv<void>('0x61E360B7E040D12E', this.entity.handle, entity.handle, f(offset.x), f(offset.y), f(offset.z), moveBlendRatio, timeBeforeTeleport, p7);
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}
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/**
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* Sets the time it takes for a hogtied ped to escape
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* -1.0f for ped to never escape
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*
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* @param time
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*/
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set HogtieEscapeTimer(time: number) {
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inv<void>('0xAB591AE6B48B913E', this.entity.handle, f(time));
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}
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/**
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* Makes the ped run to take cover
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*/
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stayInCover(): void {
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inv<void>('0xE5DA8615A6180789', this.entity.handle);
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}
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/**
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* @param p1
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*/
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followWaypointRecordingAdvanced(p1: any): void {
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inv<void>('0x0CFC13EBC19BCA52', this.entity.handle, p1);
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}
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/**
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* Tells the ped to go to a coord, without using the navemesh. if timeBeforeTeleport is -1 the ped will never warp, p8 is always 0 or 1 still unknown
|
|
98
|
+
*
|
|
99
|
+
* @param pos
|
|
100
|
+
* @param moveBlendRatio
|
|
101
|
+
* @param timeBeforeTeleport
|
|
102
|
+
* @param finalHeading
|
|
103
|
+
* @param targetRadius
|
|
104
|
+
* @param p8
|
|
105
|
+
*/
|
|
106
|
+
goStraightToCoord(pos: Vector3, moveBlendRatio: number, timeBeforeTeleport: number, finalHeading: number, targetRadius: number, p8: number): void {
|
|
107
|
+
inv<void>('0xD76B57B44F1E6F8B', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(moveBlendRatio), timeBeforeTeleport, f(finalHeading), f(targetRadius), p8);
|
|
108
|
+
}
|
|
109
|
+
|
|
110
|
+
/**
|
|
111
|
+
* @param pos
|
|
112
|
+
* @param speedMultiplier
|
|
113
|
+
* @param timeout
|
|
114
|
+
* @param stoppingRange
|
|
115
|
+
* @param flags
|
|
116
|
+
* @param p8
|
|
117
|
+
* @param p9
|
|
118
|
+
* @param p10
|
|
119
|
+
* @param entity
|
|
120
|
+
* @param unk
|
|
121
|
+
*/
|
|
122
|
+
followNavMeshToCoordAdvanced(pos: Vector3, speedMultiplier: number, timeout: number, stoppingRange: number, flags: number, p8: number, p9: number, p10: number, entity: Entity, unk: number): void {
|
|
123
|
+
inv<void>('0x17F58B88D085DBAC', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(speedMultiplier), timeout, f(stoppingRange), flags, f(p8), f(p9), f(p10), entity.handle, f(unk));
|
|
124
|
+
}
|
|
125
|
+
|
|
126
|
+
/**
|
|
127
|
+
* @param radius
|
|
128
|
+
* @param time
|
|
129
|
+
* @param flags
|
|
130
|
+
*/
|
|
131
|
+
combatHatedTargetsAroundPedTimed(radius: number, time: number, flags: number): void {
|
|
132
|
+
inv<void>('0x2BBA30B854534A0C', this.entity.handle, f(radius), time, flags);
|
|
133
|
+
}
|
|
134
|
+
|
|
135
|
+
/**
|
|
136
|
+
* @returns
|
|
137
|
+
*/
|
|
138
|
+
get IsPedRunning(): boolean {
|
|
139
|
+
return !!inv<boolean>('0xC5286FFC176F28A2', this.entity.handle, rai());
|
|
140
|
+
}
|
|
141
|
+
|
|
142
|
+
/**
|
|
143
|
+
* @returns
|
|
144
|
+
*/
|
|
145
|
+
get IsPedSprinting(): boolean {
|
|
146
|
+
return !!inv<boolean>('0x57E457CD2C0FC168', this.entity.handle, rai());
|
|
147
|
+
}
|
|
148
|
+
|
|
149
|
+
/**
|
|
150
|
+
* @param useSlidingSurfaces
|
|
151
|
+
*/
|
|
152
|
+
set PedPathMayUseSlidingSurfaces(useSlidingSurfaces: boolean) {
|
|
153
|
+
inv<void>('0x06ECF3925BC2ABAE', this.entity.handle, useSlidingSurfaces);
|
|
154
|
+
}
|
|
155
|
+
|
|
156
|
+
/**
|
|
157
|
+
* Force a ped that is already attacking to aim directly at the specified world coordinates.
|
|
158
|
+
*
|
|
159
|
+
* @param pos
|
|
160
|
+
* @param p4
|
|
161
|
+
* @param p5
|
|
162
|
+
* @param p6
|
|
163
|
+
*/
|
|
164
|
+
forcePointAimAtCoord(pos: Vector3, p4?: number, p5?: boolean, p6?: boolean): void {
|
|
165
|
+
inv<void>('0x41323F4E0C4AE94B', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), p4, p5, p6);
|
|
166
|
+
}
|
|
167
|
+
|
|
168
|
+
/**
|
|
169
|
+
* @param p1
|
|
170
|
+
* @param p2
|
|
171
|
+
* @param p3
|
|
172
|
+
* @param p4
|
|
173
|
+
*/
|
|
174
|
+
swapWeapon(p1: any, p2: any, p3: any, p4: any): void {
|
|
175
|
+
inv<void>('0xA21C51255B205245', this.entity.handle, p1, p2, p3, p4);
|
|
176
|
+
}
|
|
177
|
+
|
|
178
|
+
/**
|
|
179
|
+
* @param p1
|
|
180
|
+
* @param p2
|
|
181
|
+
* @param p3
|
|
182
|
+
* @param p4
|
|
183
|
+
* @param p5
|
|
184
|
+
* @param p6
|
|
185
|
+
* @param p7
|
|
186
|
+
* @param p8
|
|
187
|
+
*/
|
|
188
|
+
gotoEntityOffsetXyz(p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void {
|
|
189
|
+
inv<void>('0xFA6DA9D151769392', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8);
|
|
190
|
+
}
|
|
191
|
+
|
|
192
|
+
/**
|
|
193
|
+
* @param pos
|
|
194
|
+
* @param distance
|
|
195
|
+
* @param duration
|
|
196
|
+
* @param p6
|
|
197
|
+
* @param p7
|
|
198
|
+
* @param p8
|
|
199
|
+
* @param p9
|
|
200
|
+
*/
|
|
201
|
+
useNearestScenarioToCoordWarp(pos: Vector3, distance: number, duration: number, p6: boolean, p7: boolean, p8: boolean, p9: boolean): void {
|
|
202
|
+
inv<void>('0x58E2E0F23F6B76C3', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(distance), duration, p6, p7, p8, p9);
|
|
203
|
+
}
|
|
204
|
+
|
|
22
205
|
/**
|
|
23
206
|
* Baits: p_fishHook02x, p_baitBread01x, p_baitCorn01x, p_baitCheese01x, p_baitWorm01x, p_baitCricket01x, p_crawdad01x, p_finisheDragonfly01x, p_finisdFishlure01x, p_finishdCrawd01x, p_finisheDragonflyLegendary01x, p_finisdFishlureLegendary01x, p_finishdCrawdLegendary01x, p_lgoc_spinner_v4
|
|
24
207
|
*
|
|
@@ -48,8 +231,8 @@ export class PedTask extends BaseTask {
|
|
|
48
231
|
/**
|
|
49
232
|
* @returns Returns `true` if the specified `ped` is currently in combat using a ranged weapon, and is ready to shoot (actively attempting to attack)
|
|
50
233
|
*/
|
|
51
|
-
|
|
52
|
-
return inv<boolean>('0x5EA655F01D93667A', this.entity.handle, rai());
|
|
234
|
+
get TaskCombatReadyToShoot(): boolean {
|
|
235
|
+
return !!inv<boolean>('0x5EA655F01D93667A', this.entity.handle, rai());
|
|
53
236
|
}
|
|
54
237
|
|
|
55
238
|
/**
|
|
@@ -115,10 +298,83 @@ export class PedTask extends BaseTask {
|
|
|
115
298
|
inv<void>('0xC35B5CDB2824CF69', this.entity.handle);
|
|
116
299
|
}
|
|
117
300
|
|
|
301
|
+
/**
|
|
302
|
+
* @param p1
|
|
303
|
+
* @returns
|
|
304
|
+
*/
|
|
305
|
+
N_0x2D657B10F211C572(p1: number): any {
|
|
306
|
+
return inv<number>('0x2D657B10F211C572', this.entity.handle, f(p1));
|
|
307
|
+
}
|
|
308
|
+
|
|
309
|
+
/**
|
|
310
|
+
* Coords: volume coords used in R* Script smuggler2
|
|
311
|
+
* p4/p5 = 0 in R* Scripts previous name TASK_COMBAT_PED_3
|
|
312
|
+
*
|
|
313
|
+
* @param pos
|
|
314
|
+
* @param p4
|
|
315
|
+
* @param p5
|
|
316
|
+
*/
|
|
317
|
+
combatPedAtCoords(pos: Vector3, p4: number, p5: number): void {
|
|
318
|
+
inv<void>('0xC624414FA748B9BA', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), p4, p5);
|
|
319
|
+
}
|
|
320
|
+
|
|
321
|
+
/**
|
|
322
|
+
* Makes the specified ped stand still for (time) milliseconds.
|
|
323
|
+
*
|
|
324
|
+
* @param time
|
|
325
|
+
*/
|
|
326
|
+
standStill(time: number): void {
|
|
327
|
+
inv<void>('0x919BE13EED931959', this.entity.handle, time);
|
|
328
|
+
}
|
|
329
|
+
|
|
330
|
+
/**
|
|
331
|
+
* @param animDictionary
|
|
332
|
+
* @param animationName
|
|
333
|
+
* @param p3
|
|
334
|
+
*/
|
|
335
|
+
stopAnimTask(animDictionary: string | null, animationName: string | null, p3: number): void {
|
|
336
|
+
inv<void>('0x97FF36A1D40EA00A', this.entity.handle, animDictionary, animationName, f(p3));
|
|
337
|
+
}
|
|
338
|
+
|
|
339
|
+
/**
|
|
340
|
+
* @param p1
|
|
341
|
+
* @param p2
|
|
342
|
+
* @param p3
|
|
343
|
+
*/
|
|
344
|
+
turnToFaceClosestPed(p1: number, p2: number, p3: number): void {
|
|
345
|
+
inv<void>('0x84179419DBDD36F2', this.entity.handle, f(p1), f(p2), p3);
|
|
346
|
+
}
|
|
347
|
+
|
|
348
|
+
/**
|
|
349
|
+
* Fishing Research: https://pastebin.com/NmK5ZLVs
|
|
350
|
+
* Only used in R* Scripts fishing_core and av_fishing_river
|
|
351
|
+
*
|
|
352
|
+
* @returns p1
|
|
353
|
+
*/
|
|
354
|
+
get TaskFishing(): [any, number] {
|
|
355
|
+
const result = inv<[number, number]>('0xF3735ACD11ACD500', this.entity.handle, pvi());
|
|
356
|
+
return [result[0], result[1]];
|
|
357
|
+
}
|
|
358
|
+
|
|
359
|
+
/**
|
|
360
|
+
* @param p1
|
|
361
|
+
* @param p2
|
|
362
|
+
*/
|
|
363
|
+
shockingEventReact(p1: any, p2: any): void {
|
|
364
|
+
inv<void>('0x452419CBD838065B', this.entity.handle, p1, p2);
|
|
365
|
+
}
|
|
366
|
+
|
|
367
|
+
/**
|
|
368
|
+
* @returns
|
|
369
|
+
*/
|
|
370
|
+
N_0xB520DBDA7FCF573F(): boolean {
|
|
371
|
+
return !!inv<boolean>('0xB520DBDA7FCF573F', this.entity.handle, rai());
|
|
372
|
+
}
|
|
373
|
+
|
|
118
374
|
/**
|
|
119
375
|
* @param neverUseInteriors
|
|
120
376
|
*/
|
|
121
|
-
|
|
377
|
+
set PedPathNeverUseInteriors(neverUseInteriors: boolean) {
|
|
122
378
|
inv<void>('0x42CFD8FD8CC8DC69', this.entity.handle, neverUseInteriors);
|
|
123
379
|
}
|
|
124
380
|
|
|
@@ -178,117 +434,148 @@ export class PedTask extends BaseTask {
|
|
|
178
434
|
}
|
|
179
435
|
|
|
180
436
|
/**
|
|
181
|
-
* @
|
|
437
|
+
* @returns
|
|
182
438
|
*/
|
|
183
|
-
|
|
184
|
-
inv<
|
|
185
|
-
}
|
|
186
|
-
|
|
187
|
-
persistentCharacter(): void {
|
|
188
|
-
inv<void>('0x4391700CBD89C3D8', this.entity.handle);
|
|
439
|
+
get PedWaypointOverrideSpeed(): number {
|
|
440
|
+
return inv<number>('0xD39A2F3E7FCAFF08', this.entity.handle, raf());
|
|
189
441
|
}
|
|
190
442
|
|
|
191
443
|
/**
|
|
192
|
-
*
|
|
193
|
-
*
|
|
194
|
-
* @param
|
|
195
|
-
* @param p4
|
|
444
|
+
* Climbs or vaults the nearest thing.
|
|
445
|
+
*
|
|
446
|
+
* @param unused
|
|
196
447
|
*/
|
|
197
|
-
|
|
198
|
-
inv<void>('
|
|
448
|
+
climb(unused: boolean): void {
|
|
449
|
+
inv<void>('0x89D9FCC2435112F1', this.entity.handle, unused);
|
|
450
|
+
}
|
|
451
|
+
|
|
452
|
+
/**
|
|
453
|
+
* Old name: _TASK_VEHICLE_DRIVE_TO_POINT
|
|
454
|
+
* flag: 524419 and 0 in shop_horse_shop R* Script
|
|
455
|
+
*
|
|
456
|
+
* @param vehicle
|
|
457
|
+
* @param pos
|
|
458
|
+
* @param p5
|
|
459
|
+
* @param p6
|
|
460
|
+
* @param flag
|
|
461
|
+
*/
|
|
462
|
+
vehicleDriveStraightToPoint(vehicle: Vehicle, pos: Vector3, p5: number, p6: number, flag: number): void {
|
|
463
|
+
inv<void>('0x089FF2FB965F0A29', this.entity.handle, vehicle.handle, f(pos.x), f(pos.y), f(pos.z), f(p5), f(p6), flag);
|
|
199
464
|
}
|
|
200
465
|
|
|
201
466
|
/**
|
|
202
467
|
* @param p1
|
|
203
468
|
* @param p2
|
|
204
469
|
* @param p3
|
|
470
|
+
* @param p4
|
|
471
|
+
* @param p5
|
|
472
|
+
* @param p6
|
|
473
|
+
* @param p7
|
|
474
|
+
* @param p8
|
|
475
|
+
* @param p9
|
|
476
|
+
* @param p10
|
|
477
|
+
* @param p11
|
|
478
|
+
* @param p12
|
|
479
|
+
* @param p13
|
|
480
|
+
* @param p14
|
|
481
|
+
* @param p15
|
|
205
482
|
*/
|
|
206
|
-
|
|
207
|
-
inv<void>('
|
|
483
|
+
goToCoordWhileAimingAtCoordUsingCombatStyle(p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any, p10: any, p11: any, p12: any, p13: any, p14: any, p15: any): void {
|
|
484
|
+
inv<void>('0x639C0425A0B4E77E', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15);
|
|
208
485
|
}
|
|
209
486
|
|
|
210
487
|
/**
|
|
211
|
-
*
|
|
212
|
-
* fleeTime = ped will flee for this amount of time, set to "-1" to flee forever
|
|
213
|
-
* fleeType = can be 0, R* Scripts: fm_mission/race_controller: 66048; fme_escaped_convicts: 2260992, 2523136, 2359296; la_alligator/fox: 2097152; net_fetch: 17301536; net_stable_mount: 540928
|
|
214
|
-
* fleeSpeed = mostly 3f, rarely 1f in R* Scripts
|
|
488
|
+
* flags: 0 = HANDS_UP_NOTHING; 1 = HANDS_UP_STRAIGHT_TO_LOOP
|
|
215
489
|
*
|
|
216
|
-
* @param
|
|
217
|
-
* @param
|
|
218
|
-
* @param
|
|
219
|
-
* @param
|
|
220
|
-
* @param fleeSpeed
|
|
221
|
-
* @param targetPed
|
|
490
|
+
* @param duration
|
|
491
|
+
* @param facingPed
|
|
492
|
+
* @param timeToFacePed
|
|
493
|
+
* @param flags
|
|
222
494
|
*/
|
|
223
|
-
|
|
224
|
-
inv<void>('
|
|
495
|
+
handsUp(duration: number, facingPed: Ped, timeToFacePed: number, flags: number): void {
|
|
496
|
+
inv<void>('0xF2EAB31979A7F910', this.entity.handle, duration, facingPed.handle, timeToFacePed, flags);
|
|
225
497
|
}
|
|
226
498
|
|
|
227
499
|
/**
|
|
228
|
-
*
|
|
229
|
-
*
|
|
230
|
-
*
|
|
500
|
+
* timer: in ms, if it reaches 0 it will auto warp the ped on the horse
|
|
501
|
+
* Flags will still apply to mountStyle
|
|
502
|
+
*
|
|
503
|
+
* @param mount
|
|
504
|
+
* @param timer
|
|
505
|
+
* @param seatIndex Refer to [enum: eVehicleSeat]
|
|
506
|
+
* @param pedSpeed
|
|
507
|
+
* @param mountStyle
|
|
231
508
|
* @param p6
|
|
509
|
+
* @param p7
|
|
232
510
|
*/
|
|
233
|
-
|
|
234
|
-
inv<void>('
|
|
511
|
+
mountAnimal(mount: Ped, timer: number, seatIndex: eVehicleSeat, pedSpeed: number, mountStyle: number, p6: any, p7: any): void {
|
|
512
|
+
inv<void>('0x92DB0739813C5186', this.entity.handle, mount.handle, timer, seatIndex, f(pedSpeed), mountStyle, p6, p7);
|
|
235
513
|
}
|
|
236
514
|
|
|
237
515
|
/**
|
|
238
|
-
* @
|
|
516
|
+
* @returns
|
|
239
517
|
*/
|
|
240
|
-
|
|
241
|
-
inv<
|
|
518
|
+
get PedIsIgnoringDeadBodies(): any {
|
|
519
|
+
return inv<number>('0x1948BBE561A2375A', this.entity.handle);
|
|
242
520
|
}
|
|
243
521
|
|
|
244
522
|
/**
|
|
245
|
-
* @param
|
|
246
|
-
* @param
|
|
523
|
+
* @param p1
|
|
524
|
+
* @param p2
|
|
525
|
+
* @param p3
|
|
526
|
+
* @param p4
|
|
247
527
|
*/
|
|
248
|
-
|
|
249
|
-
inv<void>('
|
|
528
|
+
setSphereDefensiveArea(p1: number, p2: number, p3: number, p4: number): void {
|
|
529
|
+
inv<void>('0x933C06518B52A9A4', this.entity.handle, f(p1), f(p2), f(p3), f(p4));
|
|
250
530
|
}
|
|
251
531
|
|
|
252
532
|
/**
|
|
253
533
|
* @param p1
|
|
254
534
|
* @param p2
|
|
535
|
+
* @param p3
|
|
536
|
+
* @param p4
|
|
255
537
|
*/
|
|
256
|
-
|
|
257
|
-
inv<void>('
|
|
538
|
+
useRandomScenarioInGroup(p1: any, p2: any, p3: any, p4: any): void {
|
|
539
|
+
inv<void>('0x14747F4A5971DE4E', this.entity.handle, p1, p2, p3, p4);
|
|
258
540
|
}
|
|
259
541
|
|
|
260
542
|
/**
|
|
261
|
-
*
|
|
262
|
-
*
|
|
263
|
-
*
|
|
264
|
-
*
|
|
265
|
-
*
|
|
266
|
-
*
|
|
267
|
-
*
|
|
268
|
-
*
|
|
269
|
-
*
|
|
270
|
-
* @param
|
|
271
|
-
* @param
|
|
272
|
-
* @param unkFlag
|
|
273
|
-
* @param aimingFlag
|
|
274
|
-
* @param firingPattern
|
|
543
|
+
* enum eWhistleType
|
|
544
|
+
* {
|
|
545
|
+
* WHISTLE_MAIN,
|
|
546
|
+
* WHISTLE_SECONDARY,
|
|
547
|
+
* WHISTLE_DOUBLE,
|
|
548
|
+
* WHISTLE_URGENT,
|
|
549
|
+
* WHISTLE_LONG
|
|
550
|
+
* };
|
|
551
|
+
*
|
|
552
|
+
* @param p1
|
|
553
|
+
* @param whistleType
|
|
275
554
|
*/
|
|
276
|
-
|
|
277
|
-
inv<void>('
|
|
555
|
+
goToWhistle(p1: Ped, whistleType: number): void {
|
|
556
|
+
inv<void>('0xBAD6545608CECA6E', this.entity.handle, p1.handle, whistleType);
|
|
557
|
+
}
|
|
558
|
+
|
|
559
|
+
/**
|
|
560
|
+
* @param pos
|
|
561
|
+
* @param duration
|
|
562
|
+
* @param flags
|
|
563
|
+
* @param p6
|
|
564
|
+
* @param p7
|
|
565
|
+
*/
|
|
566
|
+
lookAtCoord(pos: Vector3, duration: number, flags: number, p6: number, p7: boolean): void {
|
|
567
|
+
inv<void>('0x6FA46612594F7973', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), duration, flags, p6, p7);
|
|
278
568
|
}
|
|
279
569
|
|
|
280
570
|
/**
|
|
281
|
-
* @param itemHash
|
|
282
|
-
* @param interactionAnimHash
|
|
283
|
-
* @param p3
|
|
284
571
|
* @returns
|
|
285
572
|
*/
|
|
286
|
-
|
|
287
|
-
return inv<
|
|
573
|
+
get IsPedInHitReact(): boolean {
|
|
574
|
+
return !!inv<boolean>('0xF330A5C062B29BED', this.entity.handle, rai());
|
|
288
575
|
}
|
|
289
576
|
|
|
290
577
|
/**
|
|
291
|
-
* @param
|
|
578
|
+
* @param p1
|
|
292
579
|
* @param p2
|
|
293
580
|
* @param p3
|
|
294
581
|
* @param p4
|
|
@@ -296,268 +583,291 @@ export class PedTask extends BaseTask {
|
|
|
296
583
|
* @param p6
|
|
297
584
|
* @param p7
|
|
298
585
|
* @param p8
|
|
299
|
-
* @param p9
|
|
300
|
-
* @param p10
|
|
301
586
|
*/
|
|
302
|
-
|
|
303
|
-
inv<void>('
|
|
587
|
+
N_0x3FFCD7BBA074CC80(p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void {
|
|
588
|
+
inv<void>('0x3FFCD7BBA074CC80', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8);
|
|
589
|
+
}
|
|
590
|
+
|
|
591
|
+
/**
|
|
592
|
+
* @returns
|
|
593
|
+
*/
|
|
594
|
+
get IsMountedWeaponTaskUnderneathDrivingTask(): boolean {
|
|
595
|
+
return !!inv<boolean>('0xA320EF046186FA3B', this.entity.handle, rai());
|
|
596
|
+
}
|
|
597
|
+
|
|
598
|
+
/**
|
|
599
|
+
* flags: See TASK_ENTER_VEHICLE
|
|
600
|
+
*
|
|
601
|
+
* @param p1
|
|
602
|
+
* @param flags Refer to [enum: eEnterExitVehicleFlags]
|
|
603
|
+
*/
|
|
604
|
+
disembarkNearestTrainCarriage(p1: number, flags: number): void {
|
|
605
|
+
inv<void>('0x0A11F3BDEC03ED5F', this.entity.handle, f(p1), flags);
|
|
304
606
|
}
|
|
305
607
|
|
|
306
608
|
/**
|
|
609
|
+
* fleeType: see TASK_FLEE_COORD
|
|
610
|
+
*
|
|
611
|
+
* @param fleeFromTarget
|
|
307
612
|
* @param pos
|
|
308
613
|
* @param distance
|
|
309
|
-
* @param p5
|
|
310
614
|
* @param p6
|
|
311
615
|
* @param p7
|
|
312
616
|
* @param p8
|
|
617
|
+
* @param targetPed
|
|
313
618
|
*/
|
|
314
|
-
|
|
315
|
-
inv<void>('
|
|
619
|
+
fleeFromPed(fleeFromTarget: Ped, pos: Vector3, distance: number, p6: number, p7: number, p8: number, targetPed: Ped): void {
|
|
620
|
+
inv<void>('0x7B74D8EEDE9B5727', this.entity.handle, fleeFromTarget.handle, f(pos.x), f(pos.y), f(pos.z), f(distance), p6, p7, f(p8), targetPed.handle);
|
|
316
621
|
}
|
|
317
622
|
|
|
318
623
|
/**
|
|
319
|
-
* @param eventName
|
|
320
624
|
* @returns
|
|
321
625
|
*/
|
|
322
|
-
|
|
323
|
-
return inv<boolean>('
|
|
626
|
+
get IsPedGettingUp(): boolean {
|
|
627
|
+
return !!inv<boolean>('0x2A74E1D5F2F00EEC', this.entity.handle, rai());
|
|
324
628
|
}
|
|
325
629
|
|
|
326
630
|
/**
|
|
327
|
-
*
|
|
328
|
-
*
|
|
329
|
-
* @param bait
|
|
330
|
-
* @param withoutBuoy
|
|
631
|
+
* @param time
|
|
331
632
|
*/
|
|
332
|
-
|
|
333
|
-
inv<void>('
|
|
633
|
+
duck(time: number): void {
|
|
634
|
+
inv<void>('0xA14B5FBF986BAC23', this.entity.handle, time);
|
|
334
635
|
}
|
|
335
636
|
|
|
336
637
|
/**
|
|
337
|
-
* @
|
|
638
|
+
* @param p1
|
|
639
|
+
* @param p2
|
|
640
|
+
* @param p3
|
|
641
|
+
* @param p4
|
|
338
642
|
*/
|
|
339
|
-
|
|
340
|
-
|
|
341
|
-
}
|
|
342
|
-
|
|
343
|
-
cuffPed(): void {
|
|
344
|
-
inv<void>('0x7981037A96E7D174', this.entity.handle);
|
|
643
|
+
robPed(p1: any, p2: any, p3: any, p4: any): void {
|
|
644
|
+
inv<void>('0x7BB967F85D8CCBDB', this.entity.handle, p1, p2, p3, p4);
|
|
345
645
|
}
|
|
346
646
|
|
|
347
647
|
/**
|
|
348
|
-
*
|
|
349
|
-
* 3rd param might be the entity ped is in? like boat or wagon, 12th param might be the cruiseSpeed of the entity ped is in?
|
|
350
|
-
* EXAMPLE: TaskGoToCoordAnyMeansExtraParamsWithCruiseSpeed(PlayerPedId(), vector3(x, y, z), 3.0, entity, 1, 0, -1082130432, 0, 101004800, 520, 3.0, 1082130432, 0)
|
|
648
|
+
* getupSetHash: see nm_blend_out_sets.meta
|
|
351
649
|
*
|
|
352
|
-
* @param
|
|
353
|
-
* @param
|
|
650
|
+
* @param flags
|
|
651
|
+
* @param getupSetHash
|
|
652
|
+
* @param p3
|
|
354
653
|
* @param p4
|
|
355
654
|
* @param p5
|
|
356
|
-
* @param p6
|
|
357
|
-
* @param p7
|
|
358
|
-
* @param p8
|
|
359
|
-
* @param p9
|
|
360
|
-
* @param p10
|
|
361
|
-
* @param p11
|
|
362
|
-
* @param cruiseSpeed2
|
|
363
|
-
* @param p13
|
|
364
|
-
* @param p14
|
|
365
|
-
* @returns gotoCoords
|
|
366
655
|
*/
|
|
367
|
-
|
|
368
|
-
|
|
369
|
-
return Vector3.fromArray(result);
|
|
656
|
+
unhogtiePed(flags: number, getupSetHash: string | number, p3: string | null, p4: string | null, p5: number): void {
|
|
657
|
+
inv<void>('0x79559BAD83CCD038', this.entity.handle, flags, _h(getupSetHash), p3, p4, f(p5));
|
|
370
658
|
}
|
|
371
659
|
|
|
372
660
|
/**
|
|
373
|
-
*
|
|
661
|
+
* hecks if the ped camera is directed at the given coord within the specified radius. https://www.youtube.com/watch?v=iLHXrWVvq_c
|
|
662
|
+
*
|
|
663
|
+
* @param coord The coord to check if they're looking at
|
|
664
|
+
* @param radius The radius of the frustum
|
|
665
|
+
* @returns Returns `true` if the ped camera is within the range of the frustum, `false` otherwise
|
|
374
666
|
*/
|
|
375
|
-
|
|
376
|
-
return inv<boolean>('
|
|
377
|
-
}
|
|
378
|
-
|
|
379
|
-
clearDefensiveArea(): void {
|
|
380
|
-
inv<void>('0x95A6C46A31D1917D', this.entity.handle);
|
|
667
|
+
isPedLookingAtCoord(coord: Vector3, radius: number): boolean {
|
|
668
|
+
return !!inv<boolean>('0x508F5053E3F6F0C4', this.entity.handle, f(coord.x), f(coord.y), f(coord.z), f(radius), rai());
|
|
381
669
|
}
|
|
382
670
|
|
|
383
671
|
/**
|
|
384
|
-
* @param
|
|
672
|
+
* @param entity
|
|
385
673
|
*/
|
|
386
|
-
|
|
387
|
-
inv<void>('
|
|
674
|
+
walkAway(entity: Entity): void {
|
|
675
|
+
inv<void>('0x04ACFAC71E6858F9', this.entity.handle, entity.handle);
|
|
388
676
|
}
|
|
389
677
|
|
|
390
678
|
/**
|
|
391
679
|
* @returns
|
|
392
680
|
*/
|
|
393
|
-
|
|
394
|
-
return
|
|
395
|
-
}
|
|
396
|
-
|
|
397
|
-
/**
|
|
398
|
-
* @param entity
|
|
399
|
-
* @param mount
|
|
400
|
-
* @param p3
|
|
401
|
-
*/
|
|
402
|
-
placeCarriedEntityOnMount(entity: Entity, mount: Ped, p3: number): void {
|
|
403
|
-
inv<void>('0x6D3D87C57B3D52C7', this.entity.handle, entity.handle, mount.handle, f(p3));
|
|
681
|
+
get HogtieEscapeTimer(): number {
|
|
682
|
+
return inv<number>('0x4687E69D258BBE41', this.entity.handle, raf());
|
|
404
683
|
}
|
|
405
684
|
|
|
406
|
-
|
|
407
|
-
inv<void>('
|
|
685
|
+
weapon(): void {
|
|
686
|
+
inv<void>('0x7157B82D60E4BC46', this.entity.handle);
|
|
408
687
|
}
|
|
409
688
|
|
|
410
689
|
/**
|
|
411
690
|
* @returns
|
|
412
691
|
*/
|
|
413
|
-
|
|
414
|
-
return
|
|
692
|
+
get IsPedWalking(): boolean {
|
|
693
|
+
return !!inv<boolean>('0xDE4C184B2B9B071A', this.entity.handle, rai());
|
|
415
694
|
}
|
|
416
695
|
|
|
417
696
|
/**
|
|
418
|
-
* @
|
|
697
|
+
* @param p1
|
|
419
698
|
*/
|
|
420
|
-
|
|
421
|
-
|
|
422
|
-
}
|
|
699
|
+
N_0xFFB520A3E16F7B7B(p1: number): void {
|
|
700
|
+
inv<void>('0xFFB520A3E16F7B7B', this.entity.handle, f(p1));
|
|
701
|
+
}
|
|
702
|
+
|
|
703
|
+
persistentCharacter(): void {
|
|
704
|
+
inv<void>('0x4391700CBD89C3D8', this.entity.handle);
|
|
705
|
+
}
|
|
423
706
|
|
|
424
707
|
/**
|
|
425
|
-
*
|
|
426
|
-
*
|
|
427
|
-
* param5: using 3 is fine
|
|
428
|
-
*
|
|
429
|
-
* @param lookAtTarget
|
|
430
|
-
* @param duration
|
|
708
|
+
* @param speed
|
|
709
|
+
* @param p2
|
|
431
710
|
* @param p3
|
|
432
711
|
* @param p4
|
|
433
|
-
* @param p5
|
|
434
712
|
*/
|
|
435
|
-
|
|
436
|
-
inv<void>('
|
|
713
|
+
waypointPlaybackOverrideSpeed(speed: number, p2: any, p3: any, p4: any): void {
|
|
714
|
+
inv<void>('0x7D7D2B47FA788E85', this.entity.handle, f(speed), p2, p3, p4);
|
|
437
715
|
}
|
|
438
716
|
|
|
439
717
|
/**
|
|
440
|
-
* @param
|
|
441
|
-
* @
|
|
718
|
+
* @param p1
|
|
719
|
+
* @param p2
|
|
720
|
+
* @param p3
|
|
442
721
|
*/
|
|
443
|
-
|
|
444
|
-
|
|
722
|
+
climbLadder(p1: number, p2: boolean, p3: boolean): void {
|
|
723
|
+
inv<void>('0xB6C987F9285A3814', this.entity.handle, f(p1), p2, p3);
|
|
445
724
|
}
|
|
446
725
|
|
|
447
726
|
/**
|
|
448
|
-
*
|
|
727
|
+
* Makes a ped run away from another ped (fleeFromTarget) fleeDistance = ped will flee this distance
|
|
728
|
+
* fleeTime = ped will flee for this amount of time, set to "-1" to flee forever
|
|
729
|
+
* fleeType = can be 0, R* Scripts: fm_mission/race_controller: 66048; fme_escaped_convicts: 2260992, 2523136, 2359296; la_alligator/fox: 2097152; net_fetch: 17301536; net_stable_mount: 540928
|
|
730
|
+
* fleeSpeed = mostly 3f, rarely 1f in R* Scripts
|
|
449
731
|
*
|
|
450
|
-
* @param
|
|
451
|
-
* @param
|
|
452
|
-
* @param
|
|
453
|
-
* @param
|
|
732
|
+
* @param fleeFromTarget
|
|
733
|
+
* @param fleeDistance
|
|
734
|
+
* @param fleeTime
|
|
735
|
+
* @param fleeType Refer to [enum: eFleeStyle]
|
|
736
|
+
* @param fleeSpeed
|
|
737
|
+
* @param targetPed
|
|
738
|
+
*/
|
|
739
|
+
smartFleePed(fleeFromTarget: Ped, fleeDistance: number, fleeTime: number, fleeType: number, fleeSpeed: number, targetPed: Ped): void {
|
|
740
|
+
inv<void>('0x22B0D0E37CCB840D', this.entity.handle, fleeFromTarget.handle, f(fleeDistance), fleeTime, fleeType, f(fleeSpeed), targetPed.handle);
|
|
741
|
+
}
|
|
742
|
+
|
|
743
|
+
/**
|
|
744
|
+
* @param pos
|
|
745
|
+
* @param time
|
|
454
746
|
* @param p5
|
|
455
747
|
* @param p6
|
|
456
748
|
*/
|
|
457
|
-
|
|
458
|
-
inv<void>('
|
|
749
|
+
aimGunAtCoord(pos: Vector3, time: number, p5: boolean, p6: boolean): void {
|
|
750
|
+
inv<void>('0x6671F3EEC681BDA1', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), time, p5, p6);
|
|
459
751
|
}
|
|
460
752
|
|
|
461
753
|
/**
|
|
462
|
-
* @param
|
|
463
|
-
* @param p2
|
|
754
|
+
* @param targetPed
|
|
464
755
|
*/
|
|
465
|
-
|
|
466
|
-
inv<void>('
|
|
756
|
+
cutFreeHogtiedTargetPed(targetPed: Ped): void {
|
|
757
|
+
inv<void>('0x81D16C4FF3A77ADF', this.entity.handle, targetPed.handle);
|
|
467
758
|
}
|
|
468
759
|
|
|
469
760
|
/**
|
|
470
|
-
* @param
|
|
761
|
+
* @param signalName
|
|
762
|
+
* @param value
|
|
471
763
|
*/
|
|
472
|
-
|
|
473
|
-
inv<void>('
|
|
764
|
+
setTaskMoveNetworkSignalFloat2(signalName: string | null, value: number): void {
|
|
765
|
+
inv<void>('0x099D4A855D53B03B', this.entity.handle, signalName, f(value));
|
|
474
766
|
}
|
|
475
767
|
|
|
476
768
|
/**
|
|
477
769
|
* @param p1
|
|
478
770
|
* @param p2
|
|
479
|
-
* @param p3
|
|
480
|
-
* @param p4
|
|
481
|
-
* @param p5
|
|
482
|
-
* @param p6
|
|
483
|
-
* @param p7
|
|
484
771
|
*/
|
|
485
|
-
|
|
486
|
-
inv<void>('
|
|
772
|
+
ambientAnimalHunt(p1: any, p2: any): void {
|
|
773
|
+
inv<void>('0x4B39D8F9D0FE7749', this.entity.handle, p1, p2);
|
|
487
774
|
}
|
|
488
775
|
|
|
489
776
|
/**
|
|
490
|
-
* @param
|
|
491
|
-
* @param
|
|
492
|
-
* @returns Returns `true` on success, or `false` if `attacker` doesn't exist, or is dead.
|
|
777
|
+
* @param p1
|
|
778
|
+
* @param taskFlag Refer to [enum: eEnterExitVehicleFlags]
|
|
493
779
|
*/
|
|
494
|
-
|
|
495
|
-
|
|
780
|
+
leaveAnyVehicle(p1: number, taskFlag: number): void {
|
|
781
|
+
inv<void>('0x504D54DF3F6F2247', this.entity.handle, p1, taskFlag);
|
|
496
782
|
}
|
|
497
783
|
|
|
498
784
|
/**
|
|
499
|
-
* @
|
|
785
|
+
* @param targetPed
|
|
786
|
+
* @param p2
|
|
787
|
+
* @param p3
|
|
500
788
|
*/
|
|
501
|
-
|
|
502
|
-
|
|
789
|
+
combatPed(targetPed: Ped, p2: number, p3: number): void {
|
|
790
|
+
inv<void>('0xF166E48407BAC484', this.entity.handle, targetPed.handle, p2, p3);
|
|
503
791
|
}
|
|
504
792
|
|
|
505
793
|
/**
|
|
506
|
-
*
|
|
507
|
-
*
|
|
794
|
+
* Params: p4 = -1.0f, p5 = -1, p6 = 0 in R* Scripts
|
|
795
|
+
*
|
|
796
|
+
* @param fleeFromTarget
|
|
797
|
+
* @param fleeStyle Refer to [enum: eFleeStyle]
|
|
798
|
+
* @param flag
|
|
799
|
+
* @param p4
|
|
508
800
|
* @param p5
|
|
509
801
|
* @param p6
|
|
510
|
-
* @param p7
|
|
511
|
-
* @param p8
|
|
512
802
|
*/
|
|
513
|
-
|
|
514
|
-
inv<void>('
|
|
803
|
+
fleePed(fleeFromTarget: Ped, fleeStyle: number, flag: number, p4: number, p5: number, p6: number): void {
|
|
804
|
+
inv<void>('0xFD45175A6DFD7CE9', this.entity.handle, fleeFromTarget.handle, fleeStyle, flag, f(p4), p5, p6);
|
|
515
805
|
}
|
|
516
806
|
|
|
517
807
|
/**
|
|
518
|
-
* returned values:
|
|
519
|
-
* 0 to 7 = task that's currently in progress, 0 meaning the first one.
|
|
520
|
-
* -1 no task sequence in progress.
|
|
521
|
-
*
|
|
522
808
|
* @returns
|
|
523
809
|
*/
|
|
524
|
-
|
|
525
|
-
return inv<number>('
|
|
810
|
+
get IsPedLeadingHorse(): any {
|
|
811
|
+
return inv<number>('0xEFC4303DDC6E60D3', this.entity.handle);
|
|
526
812
|
}
|
|
527
813
|
|
|
528
814
|
/**
|
|
529
|
-
* @
|
|
815
|
+
* @param entity
|
|
816
|
+
* @param offset
|
|
817
|
+
* @param movementSpeed
|
|
818
|
+
* @param timeout
|
|
819
|
+
* @param stoppingRange
|
|
820
|
+
* @param persistFollowing
|
|
821
|
+
* @param p9
|
|
822
|
+
* @param walkOnly
|
|
823
|
+
* @param p11
|
|
824
|
+
* @param p12
|
|
825
|
+
* @param p13
|
|
530
826
|
*/
|
|
531
|
-
|
|
532
|
-
|
|
827
|
+
followToOffsetOfEntity(entity: Entity, offset: Vector3, movementSpeed: number, timeout: number, stoppingRange: number, persistFollowing: boolean, p9: boolean, walkOnly: boolean, p11: boolean, p12: boolean, p13: boolean): void {
|
|
828
|
+
inv<void>('0x304AE42E357B8C7E', this.entity.handle, entity.handle, f(offset.x), f(offset.y), f(offset.z), f(movementSpeed), timeout, f(stoppingRange), persistFollowing, p9, walkOnly, p11, p12, p13);
|
|
533
829
|
}
|
|
534
830
|
|
|
535
831
|
/**
|
|
536
|
-
*
|
|
832
|
+
* duration: the amount of time in milliseconds to do the task. -1 will keep the task going until either another task is applied, or CLEAR_ALL_TASKS() is called with the ped
|
|
833
|
+
*
|
|
834
|
+
* @param targetEntity
|
|
835
|
+
* @param duration
|
|
836
|
+
* @param p3
|
|
837
|
+
* @param p4
|
|
537
838
|
*/
|
|
538
|
-
|
|
539
|
-
inv<void>('
|
|
839
|
+
aimGunAtEntity(targetEntity: Entity, duration: number, p3: boolean, p4: number): void {
|
|
840
|
+
inv<void>('0x9B53BB6E8943AF53', this.entity.handle, targetEntity.handle, duration, p3, p4);
|
|
540
841
|
}
|
|
541
842
|
|
|
542
843
|
/**
|
|
543
|
-
*
|
|
544
|
-
*
|
|
844
|
+
* `_GET_ANIM_SCENE_FROM_PED_*` But in a strange way, it also seems to work with the butcher's meat-cutting animscene. This does not return AnimScenes in general — it seems restricted to
|
|
845
|
+
* SEARCH-related scenes (needs more research).
|
|
846
|
+
*
|
|
847
|
+
* @returns Returns the AnimScene handle currently associated with the given Ped, but only when the anim event "SEARCHSTART" has fired on that Ped.
|
|
545
848
|
*/
|
|
546
|
-
|
|
547
|
-
inv<
|
|
849
|
+
N_0x2C497BDEF897C6DF(): AnimScene | null {
|
|
850
|
+
return createFromHandle<AnimScene>('AnimScene', inv<number>('0x2C497BDEF897C6DF', this.entity.handle, rai()));
|
|
548
851
|
}
|
|
549
852
|
|
|
550
853
|
/**
|
|
551
|
-
* @param
|
|
552
|
-
* @param p2
|
|
854
|
+
* @param p1
|
|
553
855
|
* @returns
|
|
554
856
|
*/
|
|
555
|
-
|
|
556
|
-
return inv<number>('
|
|
857
|
+
police(p1: boolean): any {
|
|
858
|
+
return inv<number>('0x87BE56724650408E', this.entity.handle, p1);
|
|
557
859
|
}
|
|
558
860
|
|
|
559
|
-
|
|
560
|
-
|
|
861
|
+
/**
|
|
862
|
+
* @param scenarioPoint
|
|
863
|
+
* @param flag
|
|
864
|
+
*/
|
|
865
|
+
hitchAnimal(scenarioPoint: number, flag: number): void {
|
|
866
|
+
inv<void>('0x9030AD4B6207BFE8', this.entity.handle, scenarioPoint, flag);
|
|
867
|
+
}
|
|
868
|
+
|
|
869
|
+
uncuffPed(): void {
|
|
870
|
+
inv<void>('0x67406F2C8F87FC4F', this.entity.handle);
|
|
561
871
|
}
|
|
562
872
|
|
|
563
873
|
/**
|
|
@@ -565,95 +875,101 @@ export class PedTask extends BaseTask {
|
|
|
565
875
|
* @param p2
|
|
566
876
|
* @param p3
|
|
567
877
|
*/
|
|
568
|
-
|
|
569
|
-
inv<void>('
|
|
878
|
+
waypointPlaybackPause(p1: any, p2: any, p3: any): void {
|
|
879
|
+
inv<void>('0x0F342546AA06FED5', this.entity.handle, p1, p2, p3);
|
|
570
880
|
}
|
|
571
881
|
|
|
572
882
|
/**
|
|
573
|
-
*
|
|
883
|
+
* meleeStyles: AR_GRAPPLE_BACK_FROM_BACK, AR_GRAPPLE_MOUNT_FACEDOWN_FROM_FRONT, AR_ALLIGATOR_LEAPKILL, AR_ALLIGATOR_WAIST_AUTOKILL_FRONT
|
|
574
884
|
*
|
|
575
|
-
* @param
|
|
576
|
-
* @param
|
|
577
|
-
* @param
|
|
578
|
-
* @param
|
|
579
|
-
* @param
|
|
885
|
+
* @param meleeTarget
|
|
886
|
+
* @param meleeStyle
|
|
887
|
+
* @param p3
|
|
888
|
+
* @param animBlendRatio
|
|
889
|
+
* @param p5
|
|
890
|
+
* @param p6
|
|
580
891
|
*/
|
|
581
|
-
|
|
582
|
-
inv<void>('
|
|
892
|
+
putPedDirectlyIntoMelee(meleeTarget: Ped, meleeStyle: string | number, p3: number, animBlendRatio: number, p5: boolean, p6: number): void {
|
|
893
|
+
inv<void>('0x1C6CD14A876FFE39', this.entity.handle, meleeTarget.handle, _h(meleeStyle), f(p3), f(animBlendRatio), p5, p6);
|
|
583
894
|
}
|
|
584
895
|
|
|
585
896
|
/**
|
|
586
|
-
*
|
|
587
|
-
*
|
|
588
|
-
*
|
|
589
|
-
* @param
|
|
897
|
+
* @param waypointRecording
|
|
898
|
+
* @param p2
|
|
899
|
+
* @param flag
|
|
900
|
+
* @param p4
|
|
901
|
+
* @param p5
|
|
902
|
+
* @param p6
|
|
903
|
+
* @param p7
|
|
590
904
|
*/
|
|
591
|
-
|
|
592
|
-
inv<void>('
|
|
905
|
+
followWaypointRecording(waypointRecording: string | null, p2: number, flag: number, p4: number, p5: boolean, p6: any, p7: number): void {
|
|
906
|
+
inv<void>('0x0759591819534F7B', this.entity.handle, waypointRecording, p2, flag, p4, p5, p6, p7);
|
|
593
907
|
}
|
|
594
908
|
|
|
595
909
|
/**
|
|
596
|
-
*
|
|
910
|
+
* @param targetPed
|
|
597
911
|
*/
|
|
598
|
-
|
|
599
|
-
inv<void>('
|
|
912
|
+
hogtieTargetPed(targetPed: Ped): void {
|
|
913
|
+
inv<void>('0x27829AFD3E03AC1A', this.entity.handle, targetPed.handle);
|
|
600
914
|
}
|
|
601
915
|
|
|
602
916
|
/**
|
|
917
|
+
* shootatEntity:
|
|
918
|
+
* If true, peds will shoot at Entity till it is dead.
|
|
919
|
+
* If false, peds will just walk till they reach the entity and will cease shooting.
|
|
920
|
+
*
|
|
603
921
|
* @param p1
|
|
922
|
+
* @param p2
|
|
923
|
+
* @param p3
|
|
924
|
+
* @param p4
|
|
925
|
+
* @param p5
|
|
926
|
+
* @param p6
|
|
927
|
+
* @param p7
|
|
928
|
+
* @param p8
|
|
929
|
+
* @param p9
|
|
930
|
+
* @param p10
|
|
604
931
|
*/
|
|
605
|
-
|
|
606
|
-
inv<void>('
|
|
932
|
+
goToEntityWhileAimingAtEntity(p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any, p10: any): void {
|
|
933
|
+
inv<void>('0x97465886D35210E9', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10);
|
|
607
934
|
}
|
|
608
935
|
|
|
609
936
|
/**
|
|
610
|
-
* Tells the ped to go to a coord, without using the navemesh. if timeBeforeTeleport is -1 the ped will never warp, p8 is always 0 or 1 still unknown
|
|
611
|
-
*
|
|
612
937
|
* @param pos
|
|
613
|
-
* @param
|
|
614
|
-
* @param timeBeforeTeleport
|
|
615
|
-
* @param finalHeading
|
|
616
|
-
* @param targetRadius
|
|
617
|
-
* @param p8
|
|
938
|
+
* @param distance
|
|
618
939
|
*/
|
|
619
|
-
|
|
620
|
-
inv<void>('
|
|
940
|
+
useNearestTrainScenarioToCoordWarp(pos: Vector3, distance: number): void {
|
|
941
|
+
inv<void>('0x3774B03456DD6106', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(distance));
|
|
621
942
|
}
|
|
622
943
|
|
|
623
944
|
/**
|
|
624
|
-
* @
|
|
945
|
+
* @param p1
|
|
625
946
|
*/
|
|
626
|
-
|
|
627
|
-
|
|
947
|
+
wanderSwim(p1: any): void {
|
|
948
|
+
inv<void>('0x527EA3DB8BC7F03B', this.entity.handle, p1);
|
|
628
949
|
}
|
|
629
950
|
|
|
630
951
|
/**
|
|
631
|
-
*
|
|
952
|
+
* duration in milliseconds
|
|
632
953
|
*
|
|
633
|
-
* @param
|
|
954
|
+
* @param pos
|
|
955
|
+
* @param duration
|
|
634
956
|
*/
|
|
635
|
-
|
|
636
|
-
inv<void>('
|
|
957
|
+
turnPedToFaceCoord(pos: Vector3, duration: number): void {
|
|
958
|
+
inv<void>('0x1DDA930A0AC38571', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), duration);
|
|
637
959
|
}
|
|
638
960
|
|
|
639
961
|
/**
|
|
640
|
-
*
|
|
641
|
-
*
|
|
642
|
-
*
|
|
643
|
-
* @param vehicle
|
|
644
|
-
* @param pos
|
|
645
|
-
* @param p5
|
|
646
|
-
* @param p6
|
|
647
|
-
* @param flag
|
|
962
|
+
* @param preferAvoidMud
|
|
963
|
+
* @param p2
|
|
648
964
|
*/
|
|
649
|
-
|
|
650
|
-
inv<void>('
|
|
965
|
+
setPedPathPreferToAvoidMud(preferAvoidMud: boolean, p2: number): void {
|
|
966
|
+
inv<void>('0x8BB283A7888AD1AD', this.entity.handle, preferAvoidMud, f(p2));
|
|
651
967
|
}
|
|
652
968
|
|
|
653
969
|
/**
|
|
654
|
-
* @param
|
|
655
|
-
* @param
|
|
656
|
-
* @param
|
|
970
|
+
* @param animDict
|
|
971
|
+
* @param animName
|
|
972
|
+
* @param entity
|
|
657
973
|
* @param p4
|
|
658
974
|
* @param p5
|
|
659
975
|
* @param p6
|
|
@@ -665,142 +981,172 @@ export class PedTask extends BaseTask {
|
|
|
665
981
|
* @param p12
|
|
666
982
|
* @param p13
|
|
667
983
|
* @param p14
|
|
668
|
-
* @param p15
|
|
669
984
|
*/
|
|
670
|
-
|
|
671
|
-
inv<void>('
|
|
985
|
+
playUpperAnimFacingEntity(animDict: string | null, animName: string | null, entity: Entity, p4: number, p5: number, p6: number, p7: number, p8: number, p9: boolean, p10: boolean, p11: number, p12: string | null, p13: number, p14: number): void {
|
|
986
|
+
inv<void>('0xAD67214236AB1CFE', this.entity.handle, animDict, animName, entity.handle, p4, f(p5), f(p6), p7, f(p8), p9, p10, f(p11), p12, p13, f(p14));
|
|
672
987
|
}
|
|
673
988
|
|
|
674
989
|
/**
|
|
675
|
-
*
|
|
676
|
-
*
|
|
677
|
-
* @param
|
|
678
|
-
* @param
|
|
679
|
-
* @param
|
|
680
|
-
* @param
|
|
990
|
+
* @param goToLocationX
|
|
991
|
+
* @param goToLocationY
|
|
992
|
+
* @param goToLocationZ
|
|
993
|
+
* @param focusLocationX
|
|
994
|
+
* @param focusLocationY
|
|
995
|
+
* @param focusLocationZ
|
|
996
|
+
* @param speed
|
|
997
|
+
* @param shootAtEnemies
|
|
998
|
+
* @param distanceToStopAt
|
|
999
|
+
* @param noRoadsDistance
|
|
1000
|
+
* @param unkTrue
|
|
1001
|
+
* @param unkFlag
|
|
1002
|
+
* @param aimingFlag
|
|
1003
|
+
* @param firingPattern
|
|
681
1004
|
*/
|
|
682
|
-
|
|
683
|
-
inv<void>('
|
|
1005
|
+
goToCoordAndAimAtHatedEntitiesNearCoord(goToLocationX: number, goToLocationY: number, goToLocationZ: number, focusLocationX: number, focusLocationY: number, focusLocationZ: number, speed: number, shootAtEnemies: boolean, distanceToStopAt: number, noRoadsDistance: number, unkTrue: boolean, unkFlag: number, aimingFlag: number, firingPattern: string | number): void {
|
|
1006
|
+
inv<void>('0xA55547801EB331FC', this.entity.handle, f(goToLocationX), f(goToLocationY), f(goToLocationZ), f(focusLocationX), f(focusLocationY), f(focusLocationZ), f(speed), shootAtEnemies, f(distanceToStopAt), f(noRoadsDistance), unkTrue, unkFlag, aimingFlag, _h(firingPattern));
|
|
684
1007
|
}
|
|
685
1008
|
|
|
686
1009
|
/**
|
|
687
|
-
*
|
|
688
|
-
*
|
|
689
|
-
*
|
|
690
|
-
* @
|
|
691
|
-
* @param timer
|
|
692
|
-
* @param seatIndex Refer to [enum: eVehicleSeat]
|
|
693
|
-
* @param pedSpeed
|
|
694
|
-
* @param mountStyle
|
|
695
|
-
* @param p6
|
|
696
|
-
* @param p7
|
|
1010
|
+
* @param itemHash
|
|
1011
|
+
* @param interactionAnimHash
|
|
1012
|
+
* @param p3
|
|
1013
|
+
* @returns
|
|
697
1014
|
*/
|
|
698
|
-
|
|
699
|
-
inv<
|
|
1015
|
+
canStartItemInteraction(itemHash: string | number, interactionAnimHash: string | number, p3: number): any {
|
|
1016
|
+
return inv<number>('0x2D19BC4DF626CBE7', this.entity.handle, _h(itemHash), _h(interactionAnimHash), p3);
|
|
700
1017
|
}
|
|
701
1018
|
|
|
702
1019
|
/**
|
|
703
|
-
* @
|
|
1020
|
+
* @param targetPed
|
|
1021
|
+
* @param p2
|
|
1022
|
+
* @param p3
|
|
1023
|
+
* @param p4
|
|
1024
|
+
* @param p5
|
|
1025
|
+
* @param p6
|
|
1026
|
+
* @param p7
|
|
1027
|
+
* @param p8
|
|
1028
|
+
* @param p9
|
|
1029
|
+
* @param p10
|
|
704
1030
|
*/
|
|
705
|
-
|
|
706
|
-
|
|
1031
|
+
followAndConverseWithPed(targetPed: Ped, p2: any, p3: any, p4: number, p5: number, p6: number, p7: any, p8: any, p9: number, p10: number): void {
|
|
1032
|
+
inv<void>('0x489FFCCCE7392B55', this.entity.handle, targetPed.handle, p2, p3, f(p4), f(p5), p6, p7, p8, f(p9), f(p10));
|
|
707
1033
|
}
|
|
708
1034
|
|
|
709
1035
|
/**
|
|
710
|
-
* @param
|
|
711
|
-
* @param
|
|
1036
|
+
* @param pos
|
|
1037
|
+
* @param distance
|
|
1038
|
+
* @param p5
|
|
1039
|
+
* @param p6
|
|
1040
|
+
* @param p7
|
|
1041
|
+
* @param p8
|
|
712
1042
|
*/
|
|
713
|
-
|
|
714
|
-
inv<void>('
|
|
1043
|
+
useNearestScenarioChainToCoord(pos: Vector3, distance: number, p5: boolean, p6: boolean, p7: boolean, p8: boolean): void {
|
|
1044
|
+
inv<void>('0x9FDA1B3D7E7028B3', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(distance), p5, p6, p7, p8);
|
|
715
1045
|
}
|
|
716
1046
|
|
|
717
1047
|
/**
|
|
718
|
-
* @param
|
|
719
|
-
* @
|
|
720
|
-
* @param p3
|
|
1048
|
+
* @param eventName
|
|
1049
|
+
* @returns
|
|
721
1050
|
*/
|
|
722
|
-
|
|
723
|
-
inv<
|
|
1051
|
+
getTaskMoveNetworkEvent(eventName: string | null): boolean {
|
|
1052
|
+
return !!inv<boolean>('0xB4F47213DF45A64C', this.entity.handle, eventName, rai());
|
|
724
1053
|
}
|
|
725
1054
|
|
|
726
1055
|
/**
|
|
727
|
-
*
|
|
1056
|
+
* Baits: see 0x9B0C7FA063E67629
|
|
728
1057
|
*
|
|
729
|
-
* @param
|
|
730
|
-
* @param
|
|
731
|
-
* @param flag
|
|
732
|
-
* @param p4
|
|
733
|
-
* @param p5
|
|
734
|
-
* @param p6
|
|
1058
|
+
* @param bait
|
|
1059
|
+
* @param withoutBuoy
|
|
735
1060
|
*/
|
|
736
|
-
|
|
737
|
-
inv<void>('
|
|
1061
|
+
swapFishingBait(bait: string | null, withoutBuoy: boolean): void {
|
|
1062
|
+
inv<void>('0x2C28AC30A72722DA', this.entity.handle, bait, withoutBuoy);
|
|
738
1063
|
}
|
|
739
1064
|
|
|
740
1065
|
/**
|
|
741
1066
|
* @returns
|
|
742
1067
|
*/
|
|
743
|
-
|
|
744
|
-
return inv<
|
|
1068
|
+
get IsDrivebyTaskUnderneathDrivingTask(): boolean {
|
|
1069
|
+
return !!inv<boolean>('0x8785E6E40C7A8818', this.entity.handle, rai());
|
|
1070
|
+
}
|
|
1071
|
+
|
|
1072
|
+
cuffPed(): void {
|
|
1073
|
+
inv<void>('0x7981037A96E7D174', this.entity.handle);
|
|
745
1074
|
}
|
|
746
1075
|
|
|
747
1076
|
/**
|
|
1077
|
+
* This native allows to control the cruise speed of where you want the ped to go
|
|
1078
|
+
* 3rd param might be the entity ped is in? like boat or wagon, 12th param might be the cruiseSpeed of the entity ped is in?
|
|
1079
|
+
* EXAMPLE: TaskGoToCoordAnyMeansExtraParamsWithCruiseSpeed(PlayerPedId(), vector3(x, y, z), 3.0, entity, 1, 0, -1082130432, 0, 101004800, 520, 3.0, 1082130432, 0)
|
|
1080
|
+
*
|
|
1081
|
+
* @param cruiseSpeed
|
|
748
1082
|
* @param entity
|
|
749
|
-
* @param
|
|
750
|
-
* @param
|
|
751
|
-
* @param
|
|
752
|
-
* @param
|
|
753
|
-
* @param
|
|
1083
|
+
* @param p4
|
|
1084
|
+
* @param p5
|
|
1085
|
+
* @param p6
|
|
1086
|
+
* @param p7
|
|
1087
|
+
* @param p8
|
|
754
1088
|
* @param p9
|
|
755
|
-
* @param
|
|
1089
|
+
* @param p10
|
|
756
1090
|
* @param p11
|
|
757
|
-
* @param
|
|
1091
|
+
* @param cruiseSpeed2
|
|
758
1092
|
* @param p13
|
|
1093
|
+
* @param p14
|
|
1094
|
+
* @returns gotoCoords
|
|
759
1095
|
*/
|
|
760
|
-
|
|
761
|
-
inv<
|
|
1096
|
+
goToCoordAnyMeansExtraParamsWithCruiseSpeed(cruiseSpeed: number, entity: Entity, p4: number, p5: number, p6: any, p7: any, p8: any, p9: any, p10: any, p11: any, cruiseSpeed2: number, p13: any, p14: any): Vector3 {
|
|
1097
|
+
const result = inv<number[]>('0xB8ECD61F531A7B02', this.entity.handle, pvv(), f(cruiseSpeed), entity.handle, p4, p5, p6, p7, p8, p9, p10, p11, f(cruiseSpeed2), p13, p14);
|
|
1098
|
+
return Vector3.fromArray(result);
|
|
762
1099
|
}
|
|
763
1100
|
|
|
764
1101
|
/**
|
|
765
|
-
*
|
|
766
|
-
*
|
|
767
|
-
* @param targetEntity
|
|
768
|
-
* @param duration
|
|
769
|
-
* @param p3
|
|
770
|
-
* @param p4
|
|
1102
|
+
* @param radius
|
|
771
1103
|
*/
|
|
772
|
-
|
|
773
|
-
inv<void>('
|
|
1104
|
+
combatHatedTargetsNoLosTest(radius: number): void {
|
|
1105
|
+
inv<void>('0xB5BC69D9C4060BC3', this.entity.handle, f(radius));
|
|
774
1106
|
}
|
|
775
1107
|
|
|
776
1108
|
/**
|
|
777
|
-
*
|
|
778
|
-
* SEARCH-related scenes (needs more research).
|
|
779
|
-
*
|
|
780
|
-
* @returns Returns the AnimScene handle currently associated with the given Ped, but only when the anim event "SEARCHSTART" has fired on that Ped.
|
|
1109
|
+
* @param p1
|
|
781
1110
|
*/
|
|
782
|
-
|
|
783
|
-
|
|
1111
|
+
N_0x31BB338F64D5C861(p1: boolean): void {
|
|
1112
|
+
inv<void>('0x31BB338F64D5C861', this.entity.handle, p1);
|
|
784
1113
|
}
|
|
785
1114
|
|
|
786
1115
|
/**
|
|
787
|
-
* @param
|
|
788
|
-
* @returns
|
|
1116
|
+
* @param modifier
|
|
789
1117
|
*/
|
|
790
|
-
|
|
791
|
-
|
|
1118
|
+
set PedPathClimbCostModifier(modifier: number) {
|
|
1119
|
+
inv<void>('0x88E32DB8C1A4AA4B', this.entity.handle, f(modifier));
|
|
792
1120
|
}
|
|
793
1121
|
|
|
794
1122
|
/**
|
|
795
|
-
* @param
|
|
796
|
-
* @param
|
|
1123
|
+
* @param entity
|
|
1124
|
+
* @param duration
|
|
1125
|
+
* @param targetRadius
|
|
1126
|
+
* @param offset
|
|
1127
|
+
* @param moveBlendRatio
|
|
1128
|
+
* @param offsetFlags
|
|
797
1129
|
*/
|
|
798
|
-
|
|
799
|
-
inv<void>('
|
|
1130
|
+
gotoEntityOffsetXy(entity: Entity, duration: number, targetRadius: number, offset: Vector2, moveBlendRatio: number, offsetFlags: number): void {
|
|
1131
|
+
inv<void>('0x338E7EF52B6095A9', this.entity.handle, entity.handle, duration, f(targetRadius), f(offset.x), f(offset.y), f(moveBlendRatio), offsetFlags);
|
|
800
1132
|
}
|
|
801
1133
|
|
|
802
|
-
|
|
803
|
-
|
|
1134
|
+
/**
|
|
1135
|
+
* Makes ped walk around the area the params p1 p2 seems to not affect anything but p2 is either 0 or 1 and p1 is mostly 1.0 or ped heading
|
|
1136
|
+
*
|
|
1137
|
+
* @param p2
|
|
1138
|
+
* @param p3
|
|
1139
|
+
*/
|
|
1140
|
+
wanderStandard(p2: number, p3: number): void {
|
|
1141
|
+
inv<void>('0xBB9CE077274F6A1B', this.entity.handle, f(p2), p3);
|
|
1142
|
+
}
|
|
1143
|
+
|
|
1144
|
+
/**
|
|
1145
|
+
* @param p1
|
|
1146
|
+
* @param p2
|
|
1147
|
+
*/
|
|
1148
|
+
clearPedTasks(p1: boolean, p2: boolean): void {
|
|
1149
|
+
inv<void>('0xE1EF3C1216AFF2CD', this.entity.handle, p1, p2);
|
|
804
1150
|
}
|
|
805
1151
|
|
|
806
1152
|
/**
|
|
@@ -835,43 +1181,188 @@ export class PedTask extends BaseTask {
|
|
|
835
1181
|
* @param p8
|
|
836
1182
|
* @param p9
|
|
837
1183
|
*/
|
|
838
|
-
useScenarioPoint(scenario: number, conditionalAnim: string | null, p3: number, p4: boolean, p5: boolean, p6: string | number, p7: boolean, p8: number, p9: boolean): void {
|
|
839
|
-
inv<void>('0xCCDAE6324B6A821C', this.entity.handle, scenario, conditionalAnim, p3, p4, p5, _h(p6), p7, f(p8), p9);
|
|
1184
|
+
useScenarioPoint(scenario: number, conditionalAnim: string | null, p3: number, p4: boolean, p5: boolean, p6: string | number, p7: boolean, p8: number, p9: boolean): void {
|
|
1185
|
+
inv<void>('0xCCDAE6324B6A821C', this.entity.handle, scenario, conditionalAnim, p3, p4, p5, _h(p6), p7, f(p8), p9);
|
|
1186
|
+
}
|
|
1187
|
+
|
|
1188
|
+
/**
|
|
1189
|
+
* @returns
|
|
1190
|
+
*/
|
|
1191
|
+
get IsPedRunningTaskItemInteraction(): boolean {
|
|
1192
|
+
return !!inv<boolean>('0xEC7E480FF8BD0BED', this.entity.handle, rai());
|
|
1193
|
+
}
|
|
1194
|
+
|
|
1195
|
+
/**
|
|
1196
|
+
* @param vehicle
|
|
1197
|
+
*/
|
|
1198
|
+
breakVehicleDoorLock(vehicle: Vehicle): void {
|
|
1199
|
+
inv<void>('0xBB28D1BC9EA8A6A5', this.entity.handle, vehicle.handle);
|
|
1200
|
+
}
|
|
1201
|
+
|
|
1202
|
+
/**
|
|
1203
|
+
* @param vehicle
|
|
1204
|
+
* @param vehicleTarget
|
|
1205
|
+
* @param missionType
|
|
1206
|
+
* @param p4
|
|
1207
|
+
* @param p5
|
|
1208
|
+
* @param p6
|
|
1209
|
+
* @param p7
|
|
1210
|
+
* @param DriveAgainstTraffic
|
|
1211
|
+
*/
|
|
1212
|
+
vehicleMission(vehicle: Vehicle, vehicleTarget: Vehicle, missionType: number, p4: number, p5: any, p6: number, p7: number, DriveAgainstTraffic: boolean): void {
|
|
1213
|
+
inv<void>('0x659427E0EF36BCDE', this.entity.handle, vehicle.handle, vehicleTarget.handle, missionType, f(p4), p5, f(p6), f(p7), DriveAgainstTraffic);
|
|
1214
|
+
}
|
|
1215
|
+
|
|
1216
|
+
/**
|
|
1217
|
+
* @param avoidTraffic
|
|
1218
|
+
*/
|
|
1219
|
+
set PedPathAvoidTraffic(avoidTraffic: boolean) {
|
|
1220
|
+
inv<void>('0x7C015D8BCEC72CF4', this.entity.handle, avoidTraffic);
|
|
1221
|
+
}
|
|
1222
|
+
|
|
1223
|
+
/**
|
|
1224
|
+
* @param p1
|
|
1225
|
+
* @param p2
|
|
1226
|
+
*/
|
|
1227
|
+
guard(p1: any, p2: any): void {
|
|
1228
|
+
inv<void>('0xB9FB242EACCAF30F', this.entity.handle, p1, p2);
|
|
1229
|
+
}
|
|
1230
|
+
|
|
1231
|
+
/**
|
|
1232
|
+
* @param attacker
|
|
1233
|
+
* @param p2
|
|
1234
|
+
* @param unusedParam3 Unused by the native.
|
|
1235
|
+
* @param unusedParam4 Unused by the native.
|
|
1236
|
+
* @param everyFrame Removes the `0x1000` bitmask from `flag`
|
|
1237
|
+
* @param p6
|
|
1238
|
+
* @param p7 Removes the `0x80000` bitmask from `flag`
|
|
1239
|
+
* @param flag
|
|
1240
|
+
* @returns Returns `true` on success, `false` if it failed (whether due to `attacker` being invalid, or the `attacker` ped being dead)
|
|
1241
|
+
*/
|
|
1242
|
+
intimidated2(attacker: Ped, p2: number, unusedParam3: boolean, unusedParam4: boolean, everyFrame: boolean, p6: boolean, p7: boolean, flag: number): boolean {
|
|
1243
|
+
return !!inv<boolean>('0x933ACC1A1771A288', this.entity.handle, attacker.handle, p2, unusedParam3, unusedParam4, everyFrame, p6, p7, flag, rai());
|
|
1244
|
+
}
|
|
1245
|
+
|
|
1246
|
+
/**
|
|
1247
|
+
* @param avoidFire
|
|
1248
|
+
*/
|
|
1249
|
+
set PedPathAvoidFire(avoidFire: boolean) {
|
|
1250
|
+
inv<void>('0x4455517B28441E60', this.entity.handle, avoidFire);
|
|
1251
|
+
}
|
|
1252
|
+
|
|
1253
|
+
/**
|
|
1254
|
+
* @param reviver
|
|
1255
|
+
* @param tool
|
|
1256
|
+
*/
|
|
1257
|
+
reviveTarget(reviver: Ped, tool: string | number): void {
|
|
1258
|
+
inv<void>('0x356088527D9EBAAD', this.entity.handle, reviver.handle, _h(tool));
|
|
1259
|
+
}
|
|
1260
|
+
|
|
1261
|
+
/**
|
|
1262
|
+
* https://github.com/femga/rdr3_discoveries/blob/master/animations/kit_emotes_list.lua
|
|
1263
|
+
* emote: https://alloc8or.re/rdr3/doc/enums/eEmote.txt enum eEmoteType
|
|
1264
|
+
* {
|
|
1265
|
+
* EMOTE_TYPE_INVALID = -1,
|
|
1266
|
+
* EMOTE_TYPE_REACT,
|
|
1267
|
+
* EMOTE_TYPE_ACTION,
|
|
1268
|
+
* EMOTE_TYPE_TAUNT,
|
|
1269
|
+
* EMOTE_TYPE_GREET,
|
|
1270
|
+
* EMOTE_TYPE_TWIRL_GUN,
|
|
1271
|
+
* EMOTE_TYPE_DANCE_FLOOR
|
|
1272
|
+
* }; enum eEmotePlaybackMode
|
|
1273
|
+
* {
|
|
1274
|
+
* EMOTE_PM_INVALID = -1,
|
|
1275
|
+
* EMOTE_PM_UPPERBODY,
|
|
1276
|
+
* EMOTE_PM_UPPERBODY_LOOP,
|
|
1277
|
+
* EMOTE_PM_FULLBODY,
|
|
1278
|
+
* };
|
|
1279
|
+
*
|
|
1280
|
+
* @param emoteType
|
|
1281
|
+
* @param playbackMode
|
|
1282
|
+
* @param emote
|
|
1283
|
+
* @param isSecondaryTask
|
|
1284
|
+
* @param canBreakOut
|
|
1285
|
+
* @param disableEarlyOutAnimTag
|
|
1286
|
+
* @param ignoreInvalidMainTask
|
|
1287
|
+
* @param destroyProps
|
|
1288
|
+
*/
|
|
1289
|
+
playEmoteWithHash(emoteType: number, playbackMode: number, emote: string | number, isSecondaryTask: boolean, canBreakOut: boolean, disableEarlyOutAnimTag: boolean, ignoreInvalidMainTask: boolean, destroyProps: boolean): void {
|
|
1290
|
+
inv<void>('0xB31A277C1AC7B7FF', this.entity.handle, emoteType, playbackMode, _h(emote), isSecondaryTask, canBreakOut, disableEarlyOutAnimTag, ignoreInvalidMainTask, destroyProps);
|
|
1291
|
+
}
|
|
1292
|
+
|
|
1293
|
+
/**
|
|
1294
|
+
* @returns
|
|
1295
|
+
*/
|
|
1296
|
+
get IsTaskMoveNetworkReadyForTransition(): boolean {
|
|
1297
|
+
return !!inv<boolean>('0x30ED88D5E0C56A37', this.entity.handle, rai());
|
|
1298
|
+
}
|
|
1299
|
+
|
|
1300
|
+
clearDefensiveArea(): void {
|
|
1301
|
+
inv<void>('0x95A6C46A31D1917D', this.entity.handle);
|
|
1302
|
+
}
|
|
1303
|
+
|
|
1304
|
+
/**
|
|
1305
|
+
* @param modifier
|
|
1306
|
+
*/
|
|
1307
|
+
set PedPathDeepSnowCostModifier(modifier: number) {
|
|
1308
|
+
inv<void>('0xE8C296B75EACC357', this.entity.handle, f(modifier));
|
|
1309
|
+
}
|
|
1310
|
+
|
|
1311
|
+
/**
|
|
1312
|
+
* @returns
|
|
1313
|
+
*/
|
|
1314
|
+
get ItemInteractionItemId(): number {
|
|
1315
|
+
return (inv<number>('0x804425C4BBD00883', this.entity.handle, rai())) & 0xFFFFFFFF;
|
|
1316
|
+
}
|
|
1317
|
+
|
|
1318
|
+
/**
|
|
1319
|
+
* @param entity
|
|
1320
|
+
* @param mount
|
|
1321
|
+
* @param p3
|
|
1322
|
+
*/
|
|
1323
|
+
placeCarriedEntityOnMount(entity: Entity, mount: Ped, p3: number): void {
|
|
1324
|
+
inv<void>('0x6D3D87C57B3D52C7', this.entity.handle, entity.handle, mount.handle, f(p3));
|
|
1325
|
+
}
|
|
1326
|
+
|
|
1327
|
+
detachCarriablePed(): void {
|
|
1328
|
+
inv<void>('0x36D188AECB26094B', this.entity.handle);
|
|
840
1329
|
}
|
|
841
1330
|
|
|
842
1331
|
/**
|
|
843
1332
|
* @returns
|
|
844
1333
|
*/
|
|
845
|
-
|
|
846
|
-
return inv<number>('
|
|
1334
|
+
get ItemInteractionState(): number {
|
|
1335
|
+
return (inv<number>('0x6AA3DCA2C6F5EB6D', this.entity.handle, rai())) & 0xFFFFFFFF;
|
|
847
1336
|
}
|
|
848
1337
|
|
|
849
1338
|
/**
|
|
850
|
-
* @
|
|
1339
|
+
* @returns
|
|
851
1340
|
*/
|
|
852
|
-
|
|
853
|
-
inv<
|
|
1341
|
+
get IsPedAimingInTheAir(): any {
|
|
1342
|
+
return inv<number>('0x8785E6E40C7A8819', this.entity.handle);
|
|
854
1343
|
}
|
|
855
1344
|
|
|
856
1345
|
/**
|
|
857
|
-
*
|
|
858
|
-
*
|
|
859
|
-
*
|
|
1346
|
+
* param3: duration in ms, use -1 to look forever
|
|
1347
|
+
* param4: using 2048 is fine
|
|
1348
|
+
* param5: using 3 is fine
|
|
1349
|
+
*
|
|
1350
|
+
* @param lookAtTarget
|
|
1351
|
+
* @param duration
|
|
1352
|
+
* @param p3
|
|
860
1353
|
* @param p4
|
|
861
1354
|
* @param p5
|
|
862
|
-
* @param p6
|
|
863
|
-
* @param p7
|
|
864
|
-
* @param DriveAgainstTraffic
|
|
865
1355
|
*/
|
|
866
|
-
|
|
867
|
-
inv<void>('
|
|
1356
|
+
lookAtEntity(lookAtTarget: Entity, duration: number, p3: number, p4: number, p5: number): void {
|
|
1357
|
+
inv<void>('0x69F4BE8C8CC4796C', this.entity.handle, lookAtTarget.handle, duration, p3, p4, p5);
|
|
868
1358
|
}
|
|
869
1359
|
|
|
870
1360
|
/**
|
|
871
|
-
* @param
|
|
1361
|
+
* @param taskIndex
|
|
1362
|
+
* @returns
|
|
872
1363
|
*/
|
|
873
|
-
|
|
874
|
-
inv<
|
|
1364
|
+
getIsTaskActive(taskIndex: number): boolean {
|
|
1365
|
+
return !!inv<boolean>('0xB0760331C7AA4155', this.entity.handle, taskIndex, rai());
|
|
875
1366
|
}
|
|
876
1367
|
|
|
877
1368
|
/**
|
|
@@ -880,7 +1371,7 @@ export class PedTask extends BaseTask {
|
|
|
880
1371
|
*
|
|
881
1372
|
* @returns
|
|
882
1373
|
*/
|
|
883
|
-
|
|
1374
|
+
get TaskMoveNetworkId(): number {
|
|
884
1375
|
return (inv<number>('0xCACC2F9D994504B7', this.entity.handle, rai())) & 0xFFFFFFFF;
|
|
885
1376
|
}
|
|
886
1377
|
|
|
@@ -1015,70 +1506,18 @@ export class PedTask extends BaseTask {
|
|
|
1015
1506
|
|
|
1016
1507
|
/**
|
|
1017
1508
|
* @param pos
|
|
1018
|
-
* @param speedMultiplier
|
|
1019
1509
|
* @param timeout
|
|
1020
|
-
* @param stoppingRange
|
|
1021
|
-
* @param flags
|
|
1022
|
-
* @param p8
|
|
1023
|
-
* @param p9
|
|
1024
|
-
* @param p10
|
|
1025
|
-
* @param entity
|
|
1026
|
-
* @param unk
|
|
1027
|
-
*/
|
|
1028
|
-
followNavMeshToCoordAdvanced(pos: Vector3, speedMultiplier: number, timeout: number, stoppingRange: number, flags: number, p8: number, p9: number, p10: number, entity: Entity, unk: number): void {
|
|
1029
|
-
inv<void>('0x17F58B88D085DBAC', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(speedMultiplier), timeout, f(stoppingRange), flags, f(p8), f(p9), f(p10), entity.handle, f(unk));
|
|
1030
|
-
}
|
|
1031
|
-
|
|
1032
|
-
/**
|
|
1033
|
-
* @param radius
|
|
1034
|
-
* @param time
|
|
1035
|
-
* @param flags
|
|
1036
|
-
*/
|
|
1037
|
-
combatHatedTargetsAroundPedTimed(radius: number, time: number, flags: number): void {
|
|
1038
|
-
inv<void>('0x2BBA30B854534A0C', this.entity.handle, f(radius), time, flags);
|
|
1039
|
-
}
|
|
1040
|
-
|
|
1041
|
-
/**
|
|
1042
|
-
* @returns
|
|
1043
|
-
*/
|
|
1044
|
-
isPedRunning(): boolean {
|
|
1045
|
-
return inv<boolean>('0xC5286FFC176F28A2', this.entity.handle, rai());
|
|
1046
|
-
}
|
|
1047
|
-
|
|
1048
|
-
/**
|
|
1049
|
-
* @returns
|
|
1050
|
-
*/
|
|
1051
|
-
isPedSprinting(): boolean {
|
|
1052
|
-
return inv<boolean>('0x57E457CD2C0FC168', this.entity.handle, rai());
|
|
1053
|
-
}
|
|
1054
|
-
|
|
1055
|
-
/**
|
|
1056
|
-
* @param useSlidingSurfaces
|
|
1057
|
-
*/
|
|
1058
|
-
setPedPathMayUseSlidingSurfaces(useSlidingSurfaces: boolean): void {
|
|
1059
|
-
inv<void>('0x06ECF3925BC2ABAE', this.entity.handle, useSlidingSurfaces);
|
|
1060
|
-
}
|
|
1061
|
-
|
|
1062
|
-
/**
|
|
1063
|
-
* Force a ped that is already attacking to aim directly at the specified world coordinates.
|
|
1064
|
-
*
|
|
1065
|
-
* @param pos
|
|
1066
|
-
* @param p4
|
|
1067
1510
|
* @param p5
|
|
1068
1511
|
* @param p6
|
|
1512
|
+
* @param p7
|
|
1513
|
+
* @param p8
|
|
1514
|
+
* @param coverpoint
|
|
1515
|
+
* @param p10
|
|
1516
|
+
* @param p11
|
|
1517
|
+
* @param p12
|
|
1069
1518
|
*/
|
|
1070
|
-
|
|
1071
|
-
inv<void>('
|
|
1072
|
-
}
|
|
1073
|
-
|
|
1074
|
-
/**
|
|
1075
|
-
* @param p1
|
|
1076
|
-
* @param p2
|
|
1077
|
-
* @param p3
|
|
1078
|
-
* @param p4
|
|
1079
|
-
*/
|
|
1080
|
-
swapWeapon(p1: any, p2: any, p3: any, p4: any): void {
|
|
1081
|
-
inv<void>('0xA21C51255B205245', this.entity.handle, p1, p2, p3, p4);
|
|
1519
|
+
putPedDirectlyIntoCover(pos: Vector3, timeout: number, p5: boolean, p6: number, p7: any, p8: any, coverpoint: number, p10: boolean, p11: boolean, p12: any): void {
|
|
1520
|
+
inv<void>('0x4172393E6BE1FECE', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), timeout, p5, f(p6), p7, p8, coverpoint, p10, p11, p12);
|
|
1082
1521
|
}
|
|
1083
1522
|
|
|
1084
1523
|
/**
|
|
@@ -1090,482 +1529,267 @@ export class PedTask extends BaseTask {
|
|
|
1090
1529
|
* @param p6
|
|
1091
1530
|
* @param p7
|
|
1092
1531
|
* @param p8
|
|
1093
|
-
*/
|
|
1094
|
-
gotoEntityOffsetXyz(p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void {
|
|
1095
|
-
inv<void>('0xFA6DA9D151769392', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8);
|
|
1096
|
-
}
|
|
1097
|
-
|
|
1098
|
-
/**
|
|
1099
|
-
* @param pos
|
|
1100
|
-
* @param distance
|
|
1101
|
-
* @param duration
|
|
1102
|
-
* @param p6
|
|
1103
|
-
* @param p7
|
|
1104
|
-
* @param p8
|
|
1105
1532
|
* @param p9
|
|
1533
|
+
* @param p10
|
|
1534
|
+
* @param p11
|
|
1535
|
+
* @param p12
|
|
1536
|
+
* @param p13
|
|
1537
|
+
* @param p14
|
|
1106
1538
|
*/
|
|
1107
|
-
|
|
1108
|
-
inv<void>('
|
|
1109
|
-
}
|
|
1110
|
-
|
|
1111
|
-
/**
|
|
1112
|
-
* @param p1
|
|
1113
|
-
* @returns
|
|
1114
|
-
*/
|
|
1115
|
-
N_0x2D657B10F211C572(p1: number): any {
|
|
1116
|
-
return inv<number>('0x2D657B10F211C572', this.entity.handle, f(p1));
|
|
1117
|
-
}
|
|
1118
|
-
|
|
1119
|
-
/**
|
|
1120
|
-
* Coords: volume coords used in R* Script smuggler2
|
|
1121
|
-
* p4/p5 = 0 in R* Scripts previous name TASK_COMBAT_PED_3
|
|
1122
|
-
*
|
|
1123
|
-
* @param pos
|
|
1124
|
-
* @param p4
|
|
1125
|
-
* @param p5
|
|
1126
|
-
*/
|
|
1127
|
-
combatPedAtCoords(pos: Vector3, p4: number, p5: number): void {
|
|
1128
|
-
inv<void>('0xC624414FA748B9BA', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), p4, p5);
|
|
1129
|
-
}
|
|
1130
|
-
|
|
1131
|
-
/**
|
|
1132
|
-
* Makes the specified ped stand still for (time) milliseconds.
|
|
1133
|
-
*
|
|
1134
|
-
* @param time
|
|
1135
|
-
*/
|
|
1136
|
-
standStill(time: number): void {
|
|
1137
|
-
inv<void>('0x919BE13EED931959', this.entity.handle, time);
|
|
1138
|
-
}
|
|
1139
|
-
|
|
1140
|
-
/**
|
|
1141
|
-
* @param animDictionary
|
|
1142
|
-
* @param animationName
|
|
1143
|
-
* @param p3
|
|
1144
|
-
*/
|
|
1145
|
-
stopAnimTask(animDictionary: string | null, animationName: string | null, p3: number): void {
|
|
1146
|
-
inv<void>('0x97FF36A1D40EA00A', this.entity.handle, animDictionary, animationName, f(p3));
|
|
1147
|
-
}
|
|
1148
|
-
|
|
1149
|
-
/**
|
|
1150
|
-
* @param p1
|
|
1151
|
-
* @param p2
|
|
1152
|
-
* @param p3
|
|
1153
|
-
*/
|
|
1154
|
-
turnToFaceClosestPed(p1: number, p2: number, p3: number): void {
|
|
1155
|
-
inv<void>('0x84179419DBDD36F2', this.entity.handle, f(p1), f(p2), p3);
|
|
1156
|
-
}
|
|
1157
|
-
|
|
1158
|
-
/**
|
|
1159
|
-
* Fishing Research: https://pastebin.com/NmK5ZLVs
|
|
1160
|
-
* Only used in R* Scripts fishing_core and av_fishing_river
|
|
1161
|
-
*
|
|
1162
|
-
* @returns p1
|
|
1163
|
-
*/
|
|
1164
|
-
getTaskFishing(): [any, number] {
|
|
1165
|
-
const result = inv<[number, number]>('0xF3735ACD11ACD500', this.entity.handle, pvi());
|
|
1166
|
-
return [result[0], result[1]];
|
|
1167
|
-
}
|
|
1168
|
-
|
|
1169
|
-
/**
|
|
1170
|
-
* @param p1
|
|
1171
|
-
* @param p2
|
|
1172
|
-
*/
|
|
1173
|
-
shockingEventReact(p1: any, p2: any): void {
|
|
1174
|
-
inv<void>('0x452419CBD838065B', this.entity.handle, p1, p2);
|
|
1175
|
-
}
|
|
1176
|
-
|
|
1177
|
-
/**
|
|
1178
|
-
* @returns
|
|
1179
|
-
*/
|
|
1180
|
-
N_0xB520DBDA7FCF573F(): boolean {
|
|
1181
|
-
return inv<boolean>('0xB520DBDA7FCF573F', this.entity.handle, rai());
|
|
1182
|
-
}
|
|
1183
|
-
|
|
1184
|
-
/**
|
|
1185
|
-
* fleeType: see TASK_FLEE_COORD
|
|
1186
|
-
*
|
|
1187
|
-
* @param fleeFromTarget
|
|
1188
|
-
* @param pos
|
|
1189
|
-
* @param distance
|
|
1190
|
-
* @param p6
|
|
1191
|
-
* @param p7
|
|
1192
|
-
* @param p8
|
|
1193
|
-
* @param targetPed
|
|
1194
|
-
*/
|
|
1195
|
-
fleeFromPed(fleeFromTarget: Ped, pos: Vector3, distance: number, p6: number, p7: number, p8: number, targetPed: Ped): void {
|
|
1196
|
-
inv<void>('0x7B74D8EEDE9B5727', this.entity.handle, fleeFromTarget.handle, f(pos.x), f(pos.y), f(pos.z), f(distance), p6, p7, f(p8), targetPed.handle);
|
|
1197
|
-
}
|
|
1198
|
-
|
|
1199
|
-
/**
|
|
1200
|
-
* @returns
|
|
1201
|
-
*/
|
|
1202
|
-
isPedGettingUp(): boolean {
|
|
1203
|
-
return inv<boolean>('0x2A74E1D5F2F00EEC', this.entity.handle, rai());
|
|
1204
|
-
}
|
|
1205
|
-
|
|
1206
|
-
/**
|
|
1207
|
-
* @param time
|
|
1208
|
-
*/
|
|
1209
|
-
duck(time: number): void {
|
|
1210
|
-
inv<void>('0xA14B5FBF986BAC23', this.entity.handle, time);
|
|
1211
|
-
}
|
|
1212
|
-
|
|
1213
|
-
/**
|
|
1214
|
-
* @param p1
|
|
1215
|
-
* @param p2
|
|
1216
|
-
* @param p3
|
|
1217
|
-
* @param p4
|
|
1218
|
-
*/
|
|
1219
|
-
robPed(p1: any, p2: any, p3: any, p4: any): void {
|
|
1220
|
-
inv<void>('0x7BB967F85D8CCBDB', this.entity.handle, p1, p2, p3, p4);
|
|
1221
|
-
}
|
|
1222
|
-
|
|
1223
|
-
/**
|
|
1224
|
-
* getupSetHash: see nm_blend_out_sets.meta
|
|
1225
|
-
*
|
|
1226
|
-
* @param flags
|
|
1227
|
-
* @param getupSetHash
|
|
1228
|
-
* @param p3
|
|
1229
|
-
* @param p4
|
|
1230
|
-
* @param p5
|
|
1231
|
-
*/
|
|
1232
|
-
unhogtiePed(flags: number, getupSetHash: string | number, p3: string | null, p4: string | null, p5: number): void {
|
|
1233
|
-
inv<void>('0x79559BAD83CCD038', this.entity.handle, flags, _h(getupSetHash), p3, p4, f(p5));
|
|
1234
|
-
}
|
|
1235
|
-
|
|
1236
|
-
/**
|
|
1237
|
-
* hecks if the ped camera is directed at the given coord within the specified radius. https://www.youtube.com/watch?v=iLHXrWVvq_c
|
|
1238
|
-
*
|
|
1239
|
-
* @param coord The coord to check if they're looking at
|
|
1240
|
-
* @param radius The radius of the frustum
|
|
1241
|
-
* @returns Returns `true` if the ped camera is within the range of the frustum, `false` otherwise
|
|
1242
|
-
*/
|
|
1243
|
-
isPedLookingAtCoord(coord: Vector3, radius: number): boolean {
|
|
1244
|
-
return inv<boolean>('0x508F5053E3F6F0C4', this.entity.handle, f(coord.x), f(coord.y), f(coord.z), f(radius), rai());
|
|
1539
|
+
goToCoordAndAimAtHatedEntitiesNearCoordUsingCombatStyle(p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any, p10: any, p11: any, p12: any, p13: any, p14: any): void {
|
|
1540
|
+
inv<void>('0x87BD711FC31EA273', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14);
|
|
1245
1541
|
}
|
|
1246
1542
|
|
|
1247
1543
|
/**
|
|
1248
|
-
* @param
|
|
1544
|
+
* @param target
|
|
1249
1545
|
*/
|
|
1250
|
-
|
|
1251
|
-
inv<void>('
|
|
1546
|
+
arrestPed(target: Ped): void {
|
|
1547
|
+
inv<void>('0xF3B9A78A178572B1', this.entity.handle, target.handle);
|
|
1252
1548
|
}
|
|
1253
1549
|
|
|
1254
1550
|
/**
|
|
1551
|
+
* @param p1
|
|
1552
|
+
* @param p2
|
|
1553
|
+
* @param p3
|
|
1255
1554
|
* @returns
|
|
1256
1555
|
*/
|
|
1257
|
-
|
|
1258
|
-
return inv<number>('
|
|
1259
|
-
}
|
|
1260
|
-
|
|
1261
|
-
weapon(): void {
|
|
1262
|
-
inv<void>('0x7157B82D60E4BC46', this.entity.handle);
|
|
1556
|
+
setPedWaypointRouteOffset(p1: number, p2: number, p3: number): any {
|
|
1557
|
+
return inv<number>('0xED98E10B0AFCE4B4', this.entity.handle, f(p1), f(p2), f(p3));
|
|
1263
1558
|
}
|
|
1264
1559
|
|
|
1265
1560
|
/**
|
|
1561
|
+
* @param waypointRecording
|
|
1266
1562
|
* @returns
|
|
1267
1563
|
*/
|
|
1268
|
-
|
|
1269
|
-
return inv<boolean>('
|
|
1564
|
+
isWaypointPlaybackGoingOnForPed(waypointRecording: string | null): boolean {
|
|
1565
|
+
return !!inv<boolean>('0xE03B3F2D3DC59B64', this.entity.handle, waypointRecording, rai());
|
|
1270
1566
|
}
|
|
1271
1567
|
|
|
1272
1568
|
/**
|
|
1273
1569
|
* @param p1
|
|
1274
1570
|
* @param p2
|
|
1275
|
-
* @param p3
|
|
1276
|
-
*/
|
|
1277
|
-
waypointPlaybackPause(p1: any, p2: any, p3: any): void {
|
|
1278
|
-
inv<void>('0x0F342546AA06FED5', this.entity.handle, p1, p2, p3);
|
|
1279
|
-
}
|
|
1280
|
-
|
|
1281
|
-
/**
|
|
1282
|
-
* meleeStyles: AR_GRAPPLE_BACK_FROM_BACK, AR_GRAPPLE_MOUNT_FACEDOWN_FROM_FRONT, AR_ALLIGATOR_LEAPKILL, AR_ALLIGATOR_WAIST_AUTOKILL_FRONT
|
|
1283
|
-
*
|
|
1284
|
-
* @param meleeTarget
|
|
1285
|
-
* @param meleeStyle
|
|
1286
|
-
* @param p3
|
|
1287
|
-
* @param animBlendRatio
|
|
1288
|
-
* @param p5
|
|
1289
|
-
* @param p6
|
|
1290
1571
|
*/
|
|
1291
|
-
|
|
1292
|
-
inv<void>('
|
|
1572
|
+
animalWrithe(p1: any, p2: any): void {
|
|
1573
|
+
inv<void>('0x8C038A39C4A4B6D6', this.entity.handle, p1, p2);
|
|
1293
1574
|
}
|
|
1294
1575
|
|
|
1295
1576
|
/**
|
|
1296
|
-
* @param
|
|
1577
|
+
* @param p1
|
|
1297
1578
|
* @param p2
|
|
1298
|
-
* @param
|
|
1579
|
+
* @param p3
|
|
1299
1580
|
* @param p4
|
|
1300
|
-
* @param p5
|
|
1301
|
-
* @param p6
|
|
1302
|
-
* @param p7
|
|
1303
1581
|
*/
|
|
1304
|
-
|
|
1305
|
-
inv<void>('
|
|
1582
|
+
aimAtEntity(p1: any, p2: any, p3: any, p4: any): void {
|
|
1583
|
+
inv<void>('0xCF7569BD0FB480A0', this.entity.handle, p1, p2, p3, p4);
|
|
1306
1584
|
}
|
|
1307
1585
|
|
|
1308
1586
|
/**
|
|
1309
1587
|
* @param targetPed
|
|
1588
|
+
* @param p2
|
|
1589
|
+
* @param p3
|
|
1310
1590
|
*/
|
|
1311
|
-
|
|
1312
|
-
inv<void>('
|
|
1591
|
+
combatPedTimed(targetPed: Ped, p2: number, p3: any): void {
|
|
1592
|
+
inv<void>('0x944F30DCB7096BDE', this.entity.handle, targetPed.handle, p2, p3);
|
|
1313
1593
|
}
|
|
1314
1594
|
|
|
1315
1595
|
/**
|
|
1316
|
-
* shootatEntity:
|
|
1317
|
-
* If true, peds will shoot at Entity till it is dead.
|
|
1318
|
-
* If false, peds will just walk till they reach the entity and will cease shooting.
|
|
1319
|
-
*
|
|
1320
1596
|
* @param p1
|
|
1321
1597
|
* @param p2
|
|
1322
1598
|
* @param p3
|
|
1323
|
-
* @param p4
|
|
1324
|
-
* @param p5
|
|
1325
|
-
* @param p6
|
|
1326
|
-
* @param p7
|
|
1327
|
-
* @param p8
|
|
1328
|
-
* @param p9
|
|
1329
|
-
* @param p10
|
|
1330
1599
|
*/
|
|
1331
|
-
|
|
1332
|
-
inv<void>('
|
|
1600
|
+
throwProjectile(p1: any, p2: any, p3: any): void {
|
|
1601
|
+
inv<void>('0x7285951DBF6B5A51', this.entity.handle, p1, p2, p3);
|
|
1333
1602
|
}
|
|
1334
1603
|
|
|
1335
1604
|
/**
|
|
1336
1605
|
* @param pos
|
|
1337
|
-
* @param
|
|
1338
|
-
|
|
1339
|
-
useNearestTrainScenarioToCoordWarp(pos: Vector3, distance: number): void {
|
|
1340
|
-
inv<void>('0x3774B03456DD6106', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(distance));
|
|
1341
|
-
}
|
|
1342
|
-
|
|
1343
|
-
/**
|
|
1344
|
-
* @param p1
|
|
1606
|
+
* @param heading
|
|
1607
|
+
* @param p5
|
|
1345
1608
|
*/
|
|
1346
|
-
|
|
1347
|
-
inv<void>('
|
|
1609
|
+
pedSlideToCoord(pos: Vector3, heading: number, p5: number): void {
|
|
1610
|
+
inv<void>('0xD04FE6765D990A06', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(heading), f(p5));
|
|
1348
1611
|
}
|
|
1349
1612
|
|
|
1350
1613
|
/**
|
|
1351
|
-
*
|
|
1614
|
+
* grappleStyle: AR_GRAPPLE_STRUGGLE, AR_ALLIGATOR_LEG_GRAB_CHALLENGE_FAIL, AR_GRAPPLE_BACK_FROM_BACK, AR_GRAPPLE_BACK_DEFEND, AR_GRAPPLE_FRONT_FROM_FRONT
|
|
1352
1615
|
*
|
|
1353
|
-
* @param
|
|
1354
|
-
* @param
|
|
1616
|
+
* @param grappleTarget
|
|
1617
|
+
* @param grappleStyle
|
|
1618
|
+
* @param p3
|
|
1619
|
+
* @param p4
|
|
1620
|
+
* @param p5
|
|
1621
|
+
* @param p6
|
|
1355
1622
|
*/
|
|
1356
|
-
|
|
1357
|
-
inv<void>('
|
|
1623
|
+
putPedDirectlyIntoGrapple(grappleTarget: Ped, grappleStyle: string | number, p3: number, p4: number, p5: boolean, p6: number): void {
|
|
1624
|
+
inv<void>('0xA05F3F20889D7A5B', this.entity.handle, grappleTarget.handle, _h(grappleStyle), f(p3), f(p4), p5, p6);
|
|
1358
1625
|
}
|
|
1359
1626
|
|
|
1360
1627
|
/**
|
|
1361
|
-
* @param
|
|
1628
|
+
* @param p1
|
|
1362
1629
|
* @param p2
|
|
1363
1630
|
*/
|
|
1364
|
-
|
|
1365
|
-
inv<void>('
|
|
1631
|
+
combatAnimalWarn(p1: any, p2: any): void {
|
|
1632
|
+
inv<void>('0xF960F3D57B660E96', this.entity.handle, p1, p2);
|
|
1366
1633
|
}
|
|
1367
1634
|
|
|
1368
1635
|
/**
|
|
1369
|
-
* @param
|
|
1370
|
-
* @param animName
|
|
1371
|
-
* @param entity
|
|
1372
|
-
* @param p4
|
|
1373
|
-
* @param p5
|
|
1374
|
-
* @param p6
|
|
1375
|
-
* @param p7
|
|
1376
|
-
* @param p8
|
|
1377
|
-
* @param p9
|
|
1378
|
-
* @param p10
|
|
1379
|
-
* @param p11
|
|
1380
|
-
* @param p12
|
|
1381
|
-
* @param p13
|
|
1382
|
-
* @param p14
|
|
1636
|
+
* @param toggle
|
|
1383
1637
|
*/
|
|
1384
|
-
|
|
1385
|
-
inv<void>('
|
|
1638
|
+
set PedIgnoreDeadBodies(toggle: boolean) {
|
|
1639
|
+
inv<void>('0x013A7BA5015C1372', this.entity.handle, toggle);
|
|
1386
1640
|
}
|
|
1387
1641
|
|
|
1388
1642
|
/**
|
|
1389
1643
|
* @param p1
|
|
1390
1644
|
* @param p2
|
|
1645
|
+
* @param p3
|
|
1646
|
+
* @param p4
|
|
1647
|
+
* @param p5
|
|
1648
|
+
* @param p6
|
|
1649
|
+
* @param p7
|
|
1391
1650
|
*/
|
|
1392
|
-
|
|
1393
|
-
inv<void>('
|
|
1651
|
+
moveInTrafficToDestination(p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void {
|
|
1652
|
+
inv<void>('0xDCA3A13F7A45338B', this.entity.handle, p1, p2, p3, p4, p5, p6, p7);
|
|
1394
1653
|
}
|
|
1395
1654
|
|
|
1396
1655
|
/**
|
|
1397
1656
|
* @param attacker
|
|
1398
1657
|
* @param p2
|
|
1399
|
-
* @
|
|
1400
|
-
* @param unusedParam4 Unused by the native.
|
|
1401
|
-
* @param everyFrame Removes the `0x1000` bitmask from `flag`
|
|
1402
|
-
* @param p6
|
|
1403
|
-
* @param p7 Removes the `0x80000` bitmask from `flag`
|
|
1404
|
-
* @param flag
|
|
1405
|
-
* @returns Returns `true` on success, `false` if it failed (whether due to `attacker` being invalid, or the `attacker` ped being dead)
|
|
1658
|
+
* @returns Returns `true` on success, or `false` if `attacker` doesn't exist, or is dead.
|
|
1406
1659
|
*/
|
|
1407
|
-
|
|
1408
|
-
return inv<boolean>('
|
|
1660
|
+
intimidated(attacker: Ped, p2: boolean): boolean {
|
|
1661
|
+
return !!inv<boolean>('0x648B75D44930D6BD', this.entity.handle, attacker.handle, p2, rai());
|
|
1409
1662
|
}
|
|
1410
1663
|
|
|
1411
1664
|
/**
|
|
1412
|
-
* @
|
|
1665
|
+
* @returns
|
|
1413
1666
|
*/
|
|
1414
|
-
|
|
1415
|
-
inv<
|
|
1667
|
+
waypointPlaybackGetIsShooting(): any {
|
|
1668
|
+
return inv<number>('0xA5B94DF8AF058F46', this.entity.handle);
|
|
1416
1669
|
}
|
|
1417
1670
|
|
|
1418
1671
|
/**
|
|
1419
|
-
* @param
|
|
1420
|
-
* @param
|
|
1672
|
+
* @param pos
|
|
1673
|
+
* @param distance
|
|
1674
|
+
* @param p5
|
|
1675
|
+
* @param p6
|
|
1676
|
+
* @param p7
|
|
1677
|
+
* @param p8
|
|
1421
1678
|
*/
|
|
1422
|
-
|
|
1423
|
-
inv<void>('
|
|
1679
|
+
useNearestScenarioChainToCoordWarp(pos: Vector3, distance: number, p5: boolean, p6: boolean, p7: boolean, p8: boolean): void {
|
|
1680
|
+
inv<void>('0x97A28E63F0BA5631', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(distance), p5, p6, p7, p8);
|
|
1424
1681
|
}
|
|
1425
1682
|
|
|
1426
1683
|
/**
|
|
1427
|
-
*
|
|
1428
|
-
*
|
|
1429
|
-
*
|
|
1430
|
-
* EMOTE_TYPE_INVALID = -1,
|
|
1431
|
-
* EMOTE_TYPE_REACT,
|
|
1432
|
-
* EMOTE_TYPE_ACTION,
|
|
1433
|
-
* EMOTE_TYPE_TAUNT,
|
|
1434
|
-
* EMOTE_TYPE_GREET,
|
|
1435
|
-
* EMOTE_TYPE_TWIRL_GUN,
|
|
1436
|
-
* EMOTE_TYPE_DANCE_FLOOR
|
|
1437
|
-
* }; enum eEmotePlaybackMode
|
|
1438
|
-
* {
|
|
1439
|
-
* EMOTE_PM_INVALID = -1,
|
|
1440
|
-
* EMOTE_PM_UPPERBODY,
|
|
1441
|
-
* EMOTE_PM_UPPERBODY_LOOP,
|
|
1442
|
-
* EMOTE_PM_FULLBODY,
|
|
1443
|
-
* };
|
|
1684
|
+
* returned values:
|
|
1685
|
+
* 0 to 7 = task that's currently in progress, 0 meaning the first one.
|
|
1686
|
+
* -1 no task sequence in progress.
|
|
1444
1687
|
*
|
|
1445
|
-
* @
|
|
1446
|
-
* @param playbackMode
|
|
1447
|
-
* @param emote
|
|
1448
|
-
* @param isSecondaryTask
|
|
1449
|
-
* @param canBreakOut
|
|
1450
|
-
* @param disableEarlyOutAnimTag
|
|
1451
|
-
* @param ignoreInvalidMainTask
|
|
1452
|
-
* @param destroyProps
|
|
1688
|
+
* @returns
|
|
1453
1689
|
*/
|
|
1454
|
-
|
|
1455
|
-
inv<
|
|
1690
|
+
get SequenceProgress(): number {
|
|
1691
|
+
return inv<number>('0x00A9010CFE1E3533', this.entity.handle, rai());
|
|
1456
1692
|
}
|
|
1457
1693
|
|
|
1458
1694
|
/**
|
|
1459
|
-
* @
|
|
1460
|
-
* @param timeout
|
|
1461
|
-
* @param p5
|
|
1462
|
-
* @param p6
|
|
1463
|
-
* @param p7
|
|
1464
|
-
* @param p8
|
|
1465
|
-
* @param coverpoint
|
|
1466
|
-
* @param p10
|
|
1467
|
-
* @param p11
|
|
1468
|
-
* @param p12
|
|
1695
|
+
* @returns
|
|
1469
1696
|
*/
|
|
1470
|
-
|
|
1471
|
-
inv<
|
|
1697
|
+
waypointPlaybackGetIsAiming(): any {
|
|
1698
|
+
return inv<number>('0xD73A5D1F0325C71C', this.entity.handle);
|
|
1472
1699
|
}
|
|
1473
1700
|
|
|
1474
1701
|
/**
|
|
1475
|
-
* @param
|
|
1476
|
-
* @param
|
|
1477
|
-
* @param p3
|
|
1478
|
-
* @param p4
|
|
1479
|
-
* @param p5
|
|
1480
|
-
* @param p6
|
|
1481
|
-
* @param p7
|
|
1482
|
-
* @param p8
|
|
1483
|
-
* @param p9
|
|
1484
|
-
* @param p10
|
|
1485
|
-
* @param p11
|
|
1486
|
-
* @param p12
|
|
1487
|
-
* @param p13
|
|
1488
|
-
* @param p14
|
|
1702
|
+
* @param signalName
|
|
1703
|
+
* @param value
|
|
1489
1704
|
*/
|
|
1490
|
-
|
|
1491
|
-
inv<void>('
|
|
1705
|
+
setTaskMoveNetworkSignalFloat(signalName: string | null, value: number): void {
|
|
1706
|
+
inv<void>('0xD5BB4025AE449A4E', this.entity.handle, signalName, f(value));
|
|
1492
1707
|
}
|
|
1493
1708
|
|
|
1494
1709
|
/**
|
|
1495
|
-
* @param
|
|
1710
|
+
* @param taskSequenceId
|
|
1496
1711
|
*/
|
|
1497
|
-
|
|
1498
|
-
inv<void>('
|
|
1712
|
+
performSequence(taskSequenceId: number): void {
|
|
1713
|
+
inv<void>('0x5ABA3986D90D8A3B', this.entity.handle, taskSequenceId);
|
|
1499
1714
|
}
|
|
1500
1715
|
|
|
1501
1716
|
/**
|
|
1502
1717
|
* @param p1
|
|
1503
1718
|
* @param p2
|
|
1504
1719
|
* @param p3
|
|
1505
|
-
* @returns
|
|
1506
1720
|
*/
|
|
1507
|
-
|
|
1508
|
-
|
|
1721
|
+
moveInTraffic(p1: any, p2: any, p3: any): void {
|
|
1722
|
+
inv<void>('0x8AA1593AEC087A29', this.entity.handle, p1, p2, p3);
|
|
1509
1723
|
}
|
|
1510
1724
|
|
|
1511
1725
|
/**
|
|
1512
|
-
* @param
|
|
1513
|
-
* @
|
|
1726
|
+
* @param p1
|
|
1727
|
+
* @param permanently
|
|
1514
1728
|
*/
|
|
1515
|
-
|
|
1516
|
-
|
|
1729
|
+
knockedOut(p1: number, permanently: boolean): void {
|
|
1730
|
+
inv<void>('0xF90427F00A495A28', this.entity.handle, f(p1), permanently);
|
|
1517
1731
|
}
|
|
1518
1732
|
|
|
1519
1733
|
/**
|
|
1520
|
-
* @param
|
|
1521
|
-
* @param p2
|
|
1734
|
+
* @param duration
|
|
1522
1735
|
*/
|
|
1523
|
-
|
|
1524
|
-
inv<void>('
|
|
1736
|
+
updateTaskHandsUpDuration(duration: number): void {
|
|
1737
|
+
inv<void>('0xA98FCAFD7893C834', this.entity.handle, duration);
|
|
1525
1738
|
}
|
|
1526
1739
|
|
|
1527
1740
|
/**
|
|
1528
|
-
*
|
|
1529
|
-
*
|
|
1530
|
-
* @param
|
|
1531
|
-
* @param
|
|
1741
|
+
* Similar to 0xB31A277C1AC7B7FF but checks if the ped's inventory contains the specified emote kit.
|
|
1742
|
+
*
|
|
1743
|
+
* @param emoteType
|
|
1744
|
+
* @param playbackMode
|
|
1745
|
+
* @param emote
|
|
1746
|
+
* @param isSecondaryTask
|
|
1747
|
+
* @param canBreakOut
|
|
1748
|
+
* @param disableEarlyOutAnimTag
|
|
1749
|
+
* @param ignoreInvalidMainTask
|
|
1750
|
+
* @param destroyProps
|
|
1532
1751
|
*/
|
|
1533
|
-
|
|
1534
|
-
inv<void>('
|
|
1752
|
+
playEmote(emoteType: number, playbackMode: number, emote: string | number, isSecondaryTask: boolean, canBreakOut: boolean, disableEarlyOutAnimTag: boolean, ignoreInvalidMainTask: boolean, destroyProps: boolean): void {
|
|
1753
|
+
inv<void>('0x884E3436CC1F41DD', this.entity.handle, emoteType, playbackMode, _h(emote), isSecondaryTask, canBreakOut, disableEarlyOutAnimTag, ignoreInvalidMainTask, destroyProps);
|
|
1535
1754
|
}
|
|
1536
1755
|
|
|
1537
1756
|
/**
|
|
1538
|
-
* @param
|
|
1757
|
+
* @param boat
|
|
1539
1758
|
* @param p2
|
|
1540
1759
|
* @param p3
|
|
1760
|
+
* @param pos
|
|
1761
|
+
* @param p7
|
|
1762
|
+
* @param maxSpeed
|
|
1763
|
+
* @param drivingStyle
|
|
1764
|
+
* @param p10
|
|
1765
|
+
* @param p11
|
|
1541
1766
|
*/
|
|
1542
|
-
|
|
1543
|
-
inv<void>('
|
|
1767
|
+
boatMission(boat: Vehicle, p2: any, p3: any, pos: Vector3, p7: any, maxSpeed: number, drivingStyle: number, p10: number, p11: any): void {
|
|
1768
|
+
inv<void>('0x15C86013127CE63F', this.entity.handle, boat.handle, p2, p3, f(pos.x), f(pos.y), f(pos.z), p7, f(maxSpeed), drivingStyle, f(p10), p11);
|
|
1544
1769
|
}
|
|
1545
1770
|
|
|
1546
1771
|
/**
|
|
1547
|
-
* @param
|
|
1548
|
-
* @param
|
|
1549
|
-
* @param
|
|
1772
|
+
* @param useLimits If `true` the ped's viewing angle will be limited to the angle range given for `minAngle` and `maxAngle`, when set to `false` the player always fully faces the player
|
|
1773
|
+
* @param minAngle The minimum viewing angle, requires `useLimits` to be `true`.
|
|
1774
|
+
* @param maxAngle The maximum viewing angle, reuqeres `useLimits` to be `true`.
|
|
1550
1775
|
*/
|
|
1551
|
-
|
|
1552
|
-
inv<void>('
|
|
1776
|
+
setIntimidatedFacingAngle(useLimits: boolean, minAngle: number, maxAngle: number): void {
|
|
1777
|
+
inv<void>('0x0FE797DD9F70DFA6', this.entity.handle, useLimits, f(minAngle), f(maxAngle));
|
|
1553
1778
|
}
|
|
1554
1779
|
|
|
1555
1780
|
/**
|
|
1556
|
-
* @param
|
|
1557
|
-
* @param
|
|
1558
|
-
* @param p5
|
|
1781
|
+
* @param targetPed
|
|
1782
|
+
* @param p2
|
|
1559
1783
|
*/
|
|
1560
|
-
|
|
1561
|
-
inv<void>('
|
|
1784
|
+
animalFlee(targetPed: Ped, p2: any): void {
|
|
1785
|
+
inv<void>('0xA899B61C66F09134', this.entity.handle, targetPed.handle, p2);
|
|
1562
1786
|
}
|
|
1563
1787
|
|
|
1564
1788
|
/**
|
|
1565
1789
|
* @returns
|
|
1566
1790
|
*/
|
|
1567
|
-
|
|
1568
|
-
return inv<boolean>('0x74E559B3BC910685', this.entity.handle, rai());
|
|
1791
|
+
get IsPedCuffed(): boolean {
|
|
1792
|
+
return !!inv<boolean>('0x74E559B3BC910685', this.entity.handle, rai());
|
|
1569
1793
|
}
|
|
1570
1794
|
|
|
1571
1795
|
/**
|
|
@@ -1602,7 +1826,7 @@ export class PedTask extends BaseTask {
|
|
|
1602
1826
|
/**
|
|
1603
1827
|
* @returns
|
|
1604
1828
|
*/
|
|
1605
|
-
|
|
1829
|
+
get PedDesiredMoveBlendRatio(): number {
|
|
1606
1830
|
return inv<number>('0x8517D4A6CA8513ED', this.entity.handle, raf());
|
|
1607
1831
|
}
|
|
1608
1832
|
|
|
@@ -1643,7 +1867,7 @@ export class PedTask extends BaseTask {
|
|
|
1643
1867
|
/**
|
|
1644
1868
|
* @param modifier
|
|
1645
1869
|
*/
|
|
1646
|
-
|
|
1870
|
+
set PedPathFoliageCostModifier(modifier: number) {
|
|
1647
1871
|
inv<void>('0x3AD8EFF9703BE657', this.entity.handle, f(modifier));
|
|
1648
1872
|
}
|
|
1649
1873
|
|
|
@@ -1664,7 +1888,7 @@ export class PedTask extends BaseTask {
|
|
|
1664
1888
|
*
|
|
1665
1889
|
* @param maxCruiseSpeed
|
|
1666
1890
|
*/
|
|
1667
|
-
|
|
1891
|
+
set DriveTaskMaxCruiseSpeed(maxCruiseSpeed: number) {
|
|
1668
1892
|
inv<void>('0x404A5AA9B9F0B746', this.entity.handle, f(maxCruiseSpeed));
|
|
1669
1893
|
}
|
|
1670
1894
|
|
|
@@ -1793,7 +2017,7 @@ export class PedTask extends BaseTask {
|
|
|
1793
2017
|
/**
|
|
1794
2018
|
* @param toggle
|
|
1795
2019
|
*/
|
|
1796
|
-
|
|
2020
|
+
set PedPathCanDropFromHeight(toggle: boolean) {
|
|
1797
2021
|
inv<void>('0xE361C5C71C431A4F', this.entity.handle, toggle);
|
|
1798
2022
|
}
|
|
1799
2023
|
|
|
@@ -1951,7 +2175,7 @@ export class PedTask extends BaseTask {
|
|
|
1951
2175
|
/**
|
|
1952
2176
|
* @param toggle
|
|
1953
2177
|
*/
|
|
1954
|
-
|
|
2178
|
+
set PedPathCanUseClimbovers(toggle: boolean) {
|
|
1955
2179
|
inv<void>('0x8E06A6FE76C9EFF4', this.entity.handle, toggle);
|
|
1956
2180
|
}
|
|
1957
2181
|
|
|
@@ -1977,7 +2201,7 @@ export class PedTask extends BaseTask {
|
|
|
1977
2201
|
/**
|
|
1978
2202
|
* @param cruiseSpeed
|
|
1979
2203
|
*/
|
|
1980
|
-
|
|
2204
|
+
set DriveTaskCruiseSpeed(cruiseSpeed: number) {
|
|
1981
2205
|
inv<void>('0x5C9B84BD7D31D908', this.entity.handle, f(cruiseSpeed));
|
|
1982
2206
|
}
|
|
1983
2207
|
|
|
@@ -1996,7 +2220,7 @@ export class PedTask extends BaseTask {
|
|
|
1996
2220
|
/**
|
|
1997
2221
|
* @returns
|
|
1998
2222
|
*/
|
|
1999
|
-
|
|
2223
|
+
get IsPedDuelling(): any {
|
|
2000
2224
|
return inv<number>('0xC8B29D18022EA2B7', this.entity.handle);
|
|
2001
2225
|
}
|
|
2002
2226
|
|
|
@@ -2064,7 +2288,7 @@ export class PedTask extends BaseTask {
|
|
|
2064
2288
|
*
|
|
2065
2289
|
* @returns
|
|
2066
2290
|
*/
|
|
2067
|
-
|
|
2291
|
+
get PedWritheBreakFreeProgress(): number {
|
|
2068
2292
|
return inv<number>('0x03D741CB4052E26C', this.entity.handle, raf());
|
|
2069
2293
|
}
|
|
2070
2294
|
|
|
@@ -2103,7 +2327,7 @@ export class PedTask extends BaseTask {
|
|
|
2103
2327
|
/**
|
|
2104
2328
|
* @param toggle
|
|
2105
2329
|
*/
|
|
2106
|
-
|
|
2330
|
+
set BlockingOfNonTemporaryEvents(toggle: boolean) {
|
|
2107
2331
|
inv<void>('0x90D2156198831D69', this.entity.handle, toggle);
|
|
2108
2332
|
}
|
|
2109
2333
|
|
|
@@ -2128,7 +2352,7 @@ export class PedTask extends BaseTask {
|
|
|
2128
2352
|
/**
|
|
2129
2353
|
* @param p1
|
|
2130
2354
|
*/
|
|
2131
|
-
|
|
2355
|
+
set PedClearAimingInTheAir(p1: any) {
|
|
2132
2356
|
inv<void>('0x34C0010188D7C54A', this.entity.handle, p1);
|
|
2133
2357
|
}
|
|
2134
2358
|
|
|
@@ -2172,7 +2396,7 @@ export class PedTask extends BaseTask {
|
|
|
2172
2396
|
/**
|
|
2173
2397
|
* @returns
|
|
2174
2398
|
*/
|
|
2175
|
-
|
|
2399
|
+
get LedHorseFromPed(): Ped | null {
|
|
2176
2400
|
return createFromHandle<Ped>('Ped', inv<number>('0xED1F514AF4732258', this.entity.handle, rai()));
|
|
2177
2401
|
}
|
|
2178
2402
|
|
|
@@ -2180,14 +2404,14 @@ export class PedTask extends BaseTask {
|
|
|
2180
2404
|
* @returns
|
|
2181
2405
|
*/
|
|
2182
2406
|
N_0xBEDBE39B5FD98FD6(): boolean {
|
|
2183
|
-
return inv<boolean>('0xBEDBE39B5FD98FD6', this.entity.handle, rai());
|
|
2407
|
+
return !!inv<boolean>('0xBEDBE39B5FD98FD6', this.entity.handle, rai());
|
|
2184
2408
|
}
|
|
2185
2409
|
|
|
2186
2410
|
/**
|
|
2187
2411
|
* @returns
|
|
2188
2412
|
*/
|
|
2189
|
-
|
|
2190
|
-
return inv<
|
|
2413
|
+
get IsPedRunningInspectionTask(): boolean {
|
|
2414
|
+
return !!inv<boolean>('0x038B1F1674F0E242', this.entity.handle, rai());
|
|
2191
2415
|
}
|
|
2192
2416
|
|
|
2193
2417
|
/**
|
|
@@ -2214,7 +2438,7 @@ export class PedTask extends BaseTask {
|
|
|
2214
2438
|
/**
|
|
2215
2439
|
* @returns
|
|
2216
2440
|
*/
|
|
2217
|
-
|
|
2441
|
+
get PedWaypointProgress(): number {
|
|
2218
2442
|
return inv<number>('0x2720AAA75001E094', this.entity.handle, rai());
|
|
2219
2443
|
}
|
|
2220
2444
|
|
|
@@ -2414,7 +2638,7 @@ export class PedTask extends BaseTask {
|
|
|
2414
2638
|
/**
|
|
2415
2639
|
* @param mayEnterDeepWater
|
|
2416
2640
|
*/
|
|
2417
|
-
|
|
2641
|
+
set PedPathMayEnterDeepWater(mayEnterDeepWater: boolean) {
|
|
2418
2642
|
inv<void>('0x9DE63896B176EA94', this.entity.handle, mayEnterDeepWater);
|
|
2419
2643
|
}
|
|
2420
2644
|
|
|
@@ -2430,8 +2654,8 @@ export class PedTask extends BaseTask {
|
|
|
2430
2654
|
*
|
|
2431
2655
|
* @returns
|
|
2432
2656
|
*/
|
|
2433
|
-
|
|
2434
|
-
return inv<boolean>('0xDEB6D52126E7D640', this.entity.handle, rai());
|
|
2657
|
+
get IsPedInWrithe(): boolean {
|
|
2658
|
+
return !!inv<boolean>('0xDEB6D52126E7D640', this.entity.handle, rai());
|
|
2435
2659
|
}
|
|
2436
2660
|
|
|
2437
2661
|
/**
|
|
@@ -2457,7 +2681,7 @@ export class PedTask extends BaseTask {
|
|
|
2457
2681
|
/**
|
|
2458
2682
|
* @returns
|
|
2459
2683
|
*/
|
|
2460
|
-
|
|
2684
|
+
get IsPedArrestingAnyPed(): any {
|
|
2461
2685
|
return inv<number>('0xA9CC7856D52DBD25', this.entity.handle);
|
|
2462
2686
|
}
|
|
2463
2687
|
|
|
@@ -2465,15 +2689,15 @@ export class PedTask extends BaseTask {
|
|
|
2465
2689
|
* @returns
|
|
2466
2690
|
*/
|
|
2467
2691
|
waypointPlaybackGetIsPaused(): boolean {
|
|
2468
|
-
return inv<boolean>('0x701375A7D43F01CB', this.entity.handle, rai());
|
|
2692
|
+
return !!inv<boolean>('0x701375A7D43F01CB', this.entity.handle, rai());
|
|
2469
2693
|
}
|
|
2470
2694
|
|
|
2471
2695
|
/**
|
|
2472
2696
|
* @param p1
|
|
2473
2697
|
* @returns
|
|
2474
2698
|
*/
|
|
2475
|
-
isPedScenarioReactLooking(p1: boolean):
|
|
2476
|
-
return inv<
|
|
2699
|
+
isPedScenarioReactLooking(p1: boolean): boolean {
|
|
2700
|
+
return !!inv<boolean>('0x916B8E075ABC8B4E', this.entity.handle, p1, rai());
|
|
2477
2701
|
}
|
|
2478
2702
|
|
|
2479
2703
|
/**
|
|
@@ -2491,14 +2715,14 @@ export class PedTask extends BaseTask {
|
|
|
2491
2715
|
/**
|
|
2492
2716
|
* @returns
|
|
2493
2717
|
*/
|
|
2494
|
-
|
|
2718
|
+
get PedWaypointDistance(): number {
|
|
2495
2719
|
return inv<number>('0xE6A877C64CAF1BC5', this.entity.handle, raf());
|
|
2496
2720
|
}
|
|
2497
2721
|
|
|
2498
2722
|
/**
|
|
2499
2723
|
* @param mayEnterWater
|
|
2500
2724
|
*/
|
|
2501
|
-
|
|
2725
|
+
set PedPathMayEnterWater(mayEnterWater: boolean) {
|
|
2502
2726
|
inv<void>('0xF35425A4204367EC', this.entity.handle, mayEnterWater);
|
|
2503
2727
|
}
|
|
2504
2728
|
|
|
@@ -2516,7 +2740,7 @@ export class PedTask extends BaseTask {
|
|
|
2516
2740
|
/**
|
|
2517
2741
|
* @param p1
|
|
2518
2742
|
*/
|
|
2519
|
-
|
|
2743
|
+
set PedDesiredMoveBlendRatio(p1: number) {
|
|
2520
2744
|
inv<void>('0x1E982AC8716912C5', this.entity.handle, f(p1));
|
|
2521
2745
|
}
|
|
2522
2746
|
|
|
@@ -2533,7 +2757,7 @@ export class PedTask extends BaseTask {
|
|
|
2533
2757
|
/**
|
|
2534
2758
|
* @returns
|
|
2535
2759
|
*/
|
|
2536
|
-
|
|
2760
|
+
get IsEntityRevivable(): any {
|
|
2537
2761
|
return inv<number>('0x6C50B9DCCCA70023', this.entity.handle);
|
|
2538
2762
|
}
|
|
2539
2763
|
|
|
@@ -2643,7 +2867,7 @@ export class PedTask extends BaseTask {
|
|
|
2643
2867
|
/**
|
|
2644
2868
|
* @returns
|
|
2645
2869
|
*/
|
|
2646
|
-
|
|
2870
|
+
get TaskMoveNetworkState(): string | null {
|
|
2647
2871
|
return inv<string>('0x717E4D1F2048376D', this.entity.handle, ras());
|
|
2648
2872
|
}
|
|
2649
2873
|
|
|
@@ -2739,7 +2963,7 @@ export class PedTask extends BaseTask {
|
|
|
2739
2963
|
/**
|
|
2740
2964
|
* @returns
|
|
2741
2965
|
*/
|
|
2742
|
-
|
|
2966
|
+
get ScenarioPointTypePedIsUsing(): number {
|
|
2743
2967
|
return inv<number>('0x2D0571BB55879DA2', this.entity.handle, rai());
|
|
2744
2968
|
}
|
|
2745
2969
|
|
|
@@ -2795,8 +3019,8 @@ export class PedTask extends BaseTask {
|
|
|
2795
3019
|
*
|
|
2796
3020
|
* @returns
|
|
2797
3021
|
*/
|
|
2798
|
-
|
|
2799
|
-
return inv<boolean>('0x90A09F3A45FED688', this.entity.handle, rai());
|
|
3022
|
+
get IsPedBeingArrested(): boolean {
|
|
3023
|
+
return !!inv<boolean>('0x90A09F3A45FED688', this.entity.handle, rai());
|
|
2800
3024
|
}
|
|
2801
3025
|
|
|
2802
3026
|
/**
|
|
@@ -2831,8 +3055,8 @@ export class PedTask extends BaseTask {
|
|
|
2831
3055
|
/**
|
|
2832
3056
|
* @returns Returns `true` if the specified mount is currently being lead by a player, `false` otherwise.
|
|
2833
3057
|
*/
|
|
2834
|
-
|
|
2835
|
-
return inv<boolean>('0xAC5045AB7F1A34FD', this.entity.handle, rai());
|
|
3058
|
+
get IsPedBeingLead(): boolean {
|
|
3059
|
+
return !!inv<boolean>('0xAC5045AB7F1A34FD', this.entity.handle, rai());
|
|
2836
3060
|
}
|
|
2837
3061
|
|
|
2838
3062
|
/**
|
|
@@ -2857,8 +3081,8 @@ export class PedTask extends BaseTask {
|
|
|
2857
3081
|
* @param p1
|
|
2858
3082
|
* @returns
|
|
2859
3083
|
*/
|
|
2860
|
-
isPedExitingScenario(p1: boolean):
|
|
2861
|
-
return inv<
|
|
3084
|
+
isPedExitingScenario(p1: boolean): boolean {
|
|
3085
|
+
return !!inv<boolean>('0x0C3CB2E600C8977D', this.entity.handle, p1, rai());
|
|
2862
3086
|
}
|
|
2863
3087
|
|
|
2864
3088
|
/**
|
|
@@ -2945,7 +3169,7 @@ export class PedTask extends BaseTask {
|
|
|
2945
3169
|
*
|
|
2946
3170
|
* @param modifier
|
|
2947
3171
|
*/
|
|
2948
|
-
|
|
3172
|
+
set PedPathLadderCostModifier(modifier: number) {
|
|
2949
3173
|
inv<void>('0x70F7A1EAB1AE3AA8', this.entity.handle, f(modifier));
|
|
2950
3174
|
}
|
|
2951
3175
|
|
|
@@ -2995,7 +3219,7 @@ export class PedTask extends BaseTask {
|
|
|
2995
3219
|
* @returns
|
|
2996
3220
|
*/
|
|
2997
3221
|
pedHasUseScenarioTask(): boolean {
|
|
2998
|
-
return inv<boolean>('0x295E3CCEC879CCD7', this.entity.handle, rai());
|
|
3222
|
+
return !!inv<boolean>('0x295E3CCEC879CCD7', this.entity.handle, rai());
|
|
2999
3223
|
}
|
|
3000
3224
|
|
|
3001
3225
|
/**
|
|
@@ -3013,8 +3237,8 @@ export class PedTask extends BaseTask {
|
|
|
3013
3237
|
/**
|
|
3014
3238
|
* @returns
|
|
3015
3239
|
*/
|
|
3016
|
-
|
|
3017
|
-
return inv<boolean>('0xAC29253EEF8F0180', this.entity.handle, rai());
|
|
3240
|
+
get IsPedStill(): boolean {
|
|
3241
|
+
return !!inv<boolean>('0xAC29253EEF8F0180', this.entity.handle, rai());
|
|
3018
3242
|
}
|
|
3019
3243
|
|
|
3020
3244
|
/**
|
|
@@ -3022,7 +3246,7 @@ export class PedTask extends BaseTask {
|
|
|
3022
3246
|
* @returns
|
|
3023
3247
|
*/
|
|
3024
3248
|
isPedActiveInScenario(scenario: number): boolean {
|
|
3025
|
-
return inv<boolean>('0xAA135F9482C82CC3', this.entity.handle, scenario, rai());
|
|
3249
|
+
return !!inv<boolean>('0xAA135F9482C82CC3', this.entity.handle, scenario, rai());
|
|
3026
3250
|
}
|
|
3027
3251
|
|
|
3028
3252
|
/**
|
|
@@ -3094,7 +3318,7 @@ export class PedTask extends BaseTask {
|
|
|
3094
3318
|
/**
|
|
3095
3319
|
* @returns
|
|
3096
3320
|
*/
|
|
3097
|
-
|
|
3321
|
+
get RansackScenarioPointPedIsUsing(): any {
|
|
3098
3322
|
return inv<number>('0xD04241BBF6D03A5E', this.entity.handle);
|
|
3099
3323
|
}
|
|
3100
3324
|
|
|
@@ -3115,7 +3339,7 @@ export class PedTask extends BaseTask {
|
|
|
3115
3339
|
* @returns
|
|
3116
3340
|
*/
|
|
3117
3341
|
isEmoteTaskRunning(p1: any): boolean {
|
|
3118
|
-
return inv<boolean>('0xCF9B71C0AF824036', this.entity.handle, p1, rai());
|
|
3342
|
+
return !!inv<boolean>('0xCF9B71C0AF824036', this.entity.handle, p1, rai());
|
|
3119
3343
|
}
|
|
3120
3344
|
|
|
3121
3345
|
/**
|
|
@@ -3129,8 +3353,8 @@ export class PedTask extends BaseTask {
|
|
|
3129
3353
|
/**
|
|
3130
3354
|
* @returns
|
|
3131
3355
|
*/
|
|
3132
|
-
|
|
3133
|
-
return inv<boolean>('0x921CE12C489C4C41', this.entity.handle, rai());
|
|
3356
|
+
get IsTaskMoveNetworkActive(): boolean {
|
|
3357
|
+
return !!inv<boolean>('0x921CE12C489C4C41', this.entity.handle, rai());
|
|
3134
3358
|
}
|
|
3135
3359
|
|
|
3136
3360
|
/**
|
|
@@ -3417,228 +3641,4 @@ export class PedTask extends BaseTask {
|
|
|
3417
3641
|
return inv<number>('0xBC864A70AD55E0C1', this.entity.handle, _h(inputContext), raf());
|
|
3418
3642
|
}
|
|
3419
3643
|
|
|
3420
|
-
/**
|
|
3421
|
-
* @param p1
|
|
3422
|
-
* @param p2
|
|
3423
|
-
* @param p3
|
|
3424
|
-
* @param p4
|
|
3425
|
-
*/
|
|
3426
|
-
setSphereDefensiveArea(p1: number, p2: number, p3: number, p4: number): void {
|
|
3427
|
-
inv<void>('0x933C06518B52A9A4', this.entity.handle, f(p1), f(p2), f(p3), f(p4));
|
|
3428
|
-
}
|
|
3429
|
-
|
|
3430
|
-
/**
|
|
3431
|
-
* @param p1
|
|
3432
|
-
* @param p2
|
|
3433
|
-
* @param p3
|
|
3434
|
-
* @param p4
|
|
3435
|
-
*/
|
|
3436
|
-
useRandomScenarioInGroup(p1: any, p2: any, p3: any, p4: any): void {
|
|
3437
|
-
inv<void>('0x14747F4A5971DE4E', this.entity.handle, p1, p2, p3, p4);
|
|
3438
|
-
}
|
|
3439
|
-
|
|
3440
|
-
/**
|
|
3441
|
-
* enum eWhistleType
|
|
3442
|
-
* {
|
|
3443
|
-
* WHISTLE_MAIN,
|
|
3444
|
-
* WHISTLE_SECONDARY,
|
|
3445
|
-
* WHISTLE_DOUBLE,
|
|
3446
|
-
* WHISTLE_URGENT,
|
|
3447
|
-
* WHISTLE_LONG
|
|
3448
|
-
* };
|
|
3449
|
-
*
|
|
3450
|
-
* @param p1
|
|
3451
|
-
* @param whistleType
|
|
3452
|
-
*/
|
|
3453
|
-
goToWhistle(p1: Ped, whistleType: number): void {
|
|
3454
|
-
inv<void>('0xBAD6545608CECA6E', this.entity.handle, p1.handle, whistleType);
|
|
3455
|
-
}
|
|
3456
|
-
|
|
3457
|
-
/**
|
|
3458
|
-
* @param pos
|
|
3459
|
-
* @param duration
|
|
3460
|
-
* @param flags
|
|
3461
|
-
* @param p6
|
|
3462
|
-
* @param p7
|
|
3463
|
-
*/
|
|
3464
|
-
lookAtCoord(pos: Vector3, duration: number, flags: number, p6: number, p7: boolean): void {
|
|
3465
|
-
inv<void>('0x6FA46612594F7973', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), duration, flags, p6, p7);
|
|
3466
|
-
}
|
|
3467
|
-
|
|
3468
|
-
/**
|
|
3469
|
-
* @returns
|
|
3470
|
-
*/
|
|
3471
|
-
isPedInHitReact(): any {
|
|
3472
|
-
return inv<number>('0xF330A5C062B29BED', this.entity.handle);
|
|
3473
|
-
}
|
|
3474
|
-
|
|
3475
|
-
/**
|
|
3476
|
-
* @param p1
|
|
3477
|
-
* @param p2
|
|
3478
|
-
* @param p3
|
|
3479
|
-
* @param p4
|
|
3480
|
-
* @param p5
|
|
3481
|
-
* @param p6
|
|
3482
|
-
* @param p7
|
|
3483
|
-
* @param p8
|
|
3484
|
-
*/
|
|
3485
|
-
N_0x3FFCD7BBA074CC80(p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void {
|
|
3486
|
-
inv<void>('0x3FFCD7BBA074CC80', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8);
|
|
3487
|
-
}
|
|
3488
|
-
|
|
3489
|
-
/**
|
|
3490
|
-
* @returns
|
|
3491
|
-
*/
|
|
3492
|
-
isMountedWeaponTaskUnderneathDrivingTask(): boolean {
|
|
3493
|
-
return inv<boolean>('0xA320EF046186FA3B', this.entity.handle, rai());
|
|
3494
|
-
}
|
|
3495
|
-
|
|
3496
|
-
/**
|
|
3497
|
-
* flags: See TASK_ENTER_VEHICLE
|
|
3498
|
-
*
|
|
3499
|
-
* @param p1
|
|
3500
|
-
* @param flags Refer to [enum: eEnterExitVehicleFlags]
|
|
3501
|
-
*/
|
|
3502
|
-
disembarkNearestTrainCarriage(p1: number, flags: number): void {
|
|
3503
|
-
inv<void>('0x0A11F3BDEC03ED5F', this.entity.handle, f(p1), flags);
|
|
3504
|
-
}
|
|
3505
|
-
|
|
3506
|
-
/**
|
|
3507
|
-
* @param radius
|
|
3508
|
-
*/
|
|
3509
|
-
combatHatedTargetsNoLosTest(radius: number): void {
|
|
3510
|
-
inv<void>('0xB5BC69D9C4060BC3', this.entity.handle, f(radius));
|
|
3511
|
-
}
|
|
3512
|
-
|
|
3513
|
-
/**
|
|
3514
|
-
* @param p1
|
|
3515
|
-
*/
|
|
3516
|
-
N_0x31BB338F64D5C861(p1: boolean): void {
|
|
3517
|
-
inv<void>('0x31BB338F64D5C861', this.entity.handle, p1);
|
|
3518
|
-
}
|
|
3519
|
-
|
|
3520
|
-
/**
|
|
3521
|
-
* @param modifier
|
|
3522
|
-
*/
|
|
3523
|
-
setPedPathClimbCostModifier(modifier: number): void {
|
|
3524
|
-
inv<void>('0x88E32DB8C1A4AA4B', this.entity.handle, f(modifier));
|
|
3525
|
-
}
|
|
3526
|
-
|
|
3527
|
-
/**
|
|
3528
|
-
* @param entity
|
|
3529
|
-
* @param duration
|
|
3530
|
-
* @param targetRadius
|
|
3531
|
-
* @param offset
|
|
3532
|
-
* @param moveBlendRatio
|
|
3533
|
-
* @param offsetFlags
|
|
3534
|
-
*/
|
|
3535
|
-
gotoEntityOffsetXy(entity: Entity, duration: number, targetRadius: number, offset: Vector2, moveBlendRatio: number, offsetFlags: number): void {
|
|
3536
|
-
inv<void>('0x338E7EF52B6095A9', this.entity.handle, entity.handle, duration, f(targetRadius), f(offset.x), f(offset.y), f(moveBlendRatio), offsetFlags);
|
|
3537
|
-
}
|
|
3538
|
-
|
|
3539
|
-
/**
|
|
3540
|
-
* Makes ped walk around the area the params p1 p2 seems to not affect anything but p2 is either 0 or 1 and p1 is mostly 1.0 or ped heading
|
|
3541
|
-
*
|
|
3542
|
-
* @param p2
|
|
3543
|
-
* @param p3
|
|
3544
|
-
*/
|
|
3545
|
-
wanderStandard(p2: number, p3: number): void {
|
|
3546
|
-
inv<void>('0xBB9CE077274F6A1B', this.entity.handle, f(p2), p3);
|
|
3547
|
-
}
|
|
3548
|
-
|
|
3549
|
-
/**
|
|
3550
|
-
* @param p1
|
|
3551
|
-
* @param p2
|
|
3552
|
-
*/
|
|
3553
|
-
clearPedTasks(p1: boolean, p2: boolean): void {
|
|
3554
|
-
inv<void>('0xE1EF3C1216AFF2CD', this.entity.handle, p1, p2);
|
|
3555
|
-
}
|
|
3556
|
-
|
|
3557
|
-
/**
|
|
3558
|
-
* @param signalName
|
|
3559
|
-
* @param value
|
|
3560
|
-
*/
|
|
3561
|
-
setTaskMoveNetworkSignalFloat(signalName: string | null, value: number): void {
|
|
3562
|
-
inv<void>('0xD5BB4025AE449A4E', this.entity.handle, signalName, f(value));
|
|
3563
|
-
}
|
|
3564
|
-
|
|
3565
|
-
/**
|
|
3566
|
-
* @param taskSequenceId
|
|
3567
|
-
*/
|
|
3568
|
-
performSequence(taskSequenceId: number): void {
|
|
3569
|
-
inv<void>('0x5ABA3986D90D8A3B', this.entity.handle, taskSequenceId);
|
|
3570
|
-
}
|
|
3571
|
-
|
|
3572
|
-
/**
|
|
3573
|
-
* @param p1
|
|
3574
|
-
* @param p2
|
|
3575
|
-
* @param p3
|
|
3576
|
-
*/
|
|
3577
|
-
moveInTraffic(p1: any, p2: any, p3: any): void {
|
|
3578
|
-
inv<void>('0x8AA1593AEC087A29', this.entity.handle, p1, p2, p3);
|
|
3579
|
-
}
|
|
3580
|
-
|
|
3581
|
-
/**
|
|
3582
|
-
* @param p1
|
|
3583
|
-
* @param permanently
|
|
3584
|
-
*/
|
|
3585
|
-
knockedOut(p1: number, permanently: boolean): void {
|
|
3586
|
-
inv<void>('0xF90427F00A495A28', this.entity.handle, f(p1), permanently);
|
|
3587
|
-
}
|
|
3588
|
-
|
|
3589
|
-
/**
|
|
3590
|
-
* @param duration
|
|
3591
|
-
*/
|
|
3592
|
-
updateTaskHandsUpDuration(duration: number): void {
|
|
3593
|
-
inv<void>('0xA98FCAFD7893C834', this.entity.handle, duration);
|
|
3594
|
-
}
|
|
3595
|
-
|
|
3596
|
-
/**
|
|
3597
|
-
* Similar to 0xB31A277C1AC7B7FF but checks if the ped's inventory contains the specified emote kit.
|
|
3598
|
-
*
|
|
3599
|
-
* @param emoteType
|
|
3600
|
-
* @param playbackMode
|
|
3601
|
-
* @param emote
|
|
3602
|
-
* @param isSecondaryTask
|
|
3603
|
-
* @param canBreakOut
|
|
3604
|
-
* @param disableEarlyOutAnimTag
|
|
3605
|
-
* @param ignoreInvalidMainTask
|
|
3606
|
-
* @param destroyProps
|
|
3607
|
-
*/
|
|
3608
|
-
playEmote(emoteType: number, playbackMode: number, emote: string | number, isSecondaryTask: boolean, canBreakOut: boolean, disableEarlyOutAnimTag: boolean, ignoreInvalidMainTask: boolean, destroyProps: boolean): void {
|
|
3609
|
-
inv<void>('0x884E3436CC1F41DD', this.entity.handle, emoteType, playbackMode, _h(emote), isSecondaryTask, canBreakOut, disableEarlyOutAnimTag, ignoreInvalidMainTask, destroyProps);
|
|
3610
|
-
}
|
|
3611
|
-
|
|
3612
|
-
/**
|
|
3613
|
-
* @param boat
|
|
3614
|
-
* @param p2
|
|
3615
|
-
* @param p3
|
|
3616
|
-
* @param pos
|
|
3617
|
-
* @param p7
|
|
3618
|
-
* @param maxSpeed
|
|
3619
|
-
* @param drivingStyle
|
|
3620
|
-
* @param p10
|
|
3621
|
-
* @param p11
|
|
3622
|
-
*/
|
|
3623
|
-
boatMission(boat: Vehicle, p2: any, p3: any, pos: Vector3, p7: any, maxSpeed: number, drivingStyle: number, p10: number, p11: any): void {
|
|
3624
|
-
inv<void>('0x15C86013127CE63F', this.entity.handle, boat.handle, p2, p3, f(pos.x), f(pos.y), f(pos.z), p7, f(maxSpeed), drivingStyle, f(p10), p11);
|
|
3625
|
-
}
|
|
3626
|
-
|
|
3627
|
-
/**
|
|
3628
|
-
* @param useLimits If `true` the ped's viewing angle will be limited to the angle range given for `minAngle` and `maxAngle`, when set to `false` the player always fully faces the player
|
|
3629
|
-
* @param minAngle The minimum viewing angle, requires `useLimits` to be `true`.
|
|
3630
|
-
* @param maxAngle The maximum viewing angle, reuqeres `useLimits` to be `true`.
|
|
3631
|
-
*/
|
|
3632
|
-
setIntimidatedFacingAngle(useLimits: boolean, minAngle: number, maxAngle: number): void {
|
|
3633
|
-
inv<void>('0x0FE797DD9F70DFA6', this.entity.handle, useLimits, f(minAngle), f(maxAngle));
|
|
3634
|
-
}
|
|
3635
|
-
|
|
3636
|
-
/**
|
|
3637
|
-
* @param targetPed
|
|
3638
|
-
* @param p2
|
|
3639
|
-
*/
|
|
3640
|
-
animalFlee(targetPed: Ped, p2: any): void {
|
|
3641
|
-
inv<void>('0xA899B61C66F09134', this.entity.handle, targetPed.handle, p2);
|
|
3642
|
-
}
|
|
3643
|
-
|
|
3644
3644
|
}
|