@nativewrappers/redm-codegen 0.0.4 → 0.0.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (317) hide show
  1. package/dist/classes/AnimScene.d.ts +109 -109
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +158 -158
  4. package/dist/classes/BaseModel.d.ts +34 -34
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +53 -53
  7. package/dist/classes/BaseTask.d.ts +36 -36
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +44 -44
  10. package/dist/classes/Cam.d.ts +91 -91
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +124 -124
  13. package/dist/classes/Entity.d.ts +507 -502
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +723 -714
  16. package/dist/classes/Interior.d.ts +27 -27
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Interior.js +42 -42
  19. package/dist/classes/ItemSet.d.ts +2 -2
  20. package/dist/classes/ItemSet.d.ts.map +1 -1
  21. package/dist/classes/ItemSet.js +3 -3
  22. package/dist/classes/Ped.d.ts +286 -286
  23. package/dist/classes/Ped.d.ts.map +1 -1
  24. package/dist/classes/Ped.js +425 -425
  25. package/dist/classes/PedModel.d.ts +1 -1
  26. package/dist/classes/PedModel.d.ts.map +1 -1
  27. package/dist/classes/PedModel.js +2 -2
  28. package/dist/classes/PedTask.d.ts +770 -770
  29. package/dist/classes/PedTask.d.ts.map +1 -1
  30. package/dist/classes/PedTask.js +985 -985
  31. package/dist/classes/PersChar.d.ts +11 -11
  32. package/dist/classes/PersChar.d.ts.map +1 -1
  33. package/dist/classes/PersChar.js +23 -23
  34. package/dist/classes/Pickup.d.ts +6 -6
  35. package/dist/classes/Pickup.d.ts.map +1 -1
  36. package/dist/classes/Pickup.js +12 -12
  37. package/dist/classes/Player.d.ts +237 -233
  38. package/dist/classes/Player.d.ts.map +1 -1
  39. package/dist/classes/Player.js +309 -303
  40. package/dist/classes/Prop.d.ts +126 -126
  41. package/dist/classes/Prop.d.ts.map +1 -1
  42. package/dist/classes/Prop.js +180 -180
  43. package/dist/classes/PropSet.d.ts +16 -16
  44. package/dist/classes/PropSet.d.ts.map +1 -1
  45. package/dist/classes/PropSet.js +22 -22
  46. package/dist/classes/Vehicle.d.ts +122 -122
  47. package/dist/classes/Vehicle.d.ts.map +1 -1
  48. package/dist/classes/Vehicle.js +147 -147
  49. package/dist/classes/VehicleModel.d.ts +1 -1
  50. package/dist/classes/VehicleModel.d.ts.map +1 -1
  51. package/dist/classes/VehicleModel.js +2 -2
  52. package/dist/classes/VehicleTask.d.ts +17 -17
  53. package/dist/classes/VehicleTask.d.ts.map +1 -1
  54. package/dist/classes/VehicleTask.js +24 -24
  55. package/dist/classes/Volume.d.ts +44 -44
  56. package/dist/classes/Volume.d.ts.map +1 -1
  57. package/dist/classes/Volume.js +58 -58
  58. package/dist/classes/Weapon.d.ts +243 -243
  59. package/dist/classes/Weapon.d.ts.map +1 -1
  60. package/dist/classes/Weapon.js +339 -339
  61. package/dist/namespaces/Aicoverpoint.d.ts +23 -23
  62. package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
  63. package/dist/namespaces/Aicoverpoint.js +35 -35
  64. package/dist/namespaces/Aitransport.d.ts +78 -78
  65. package/dist/namespaces/Aitransport.d.ts.map +1 -1
  66. package/dist/namespaces/Aitransport.js +95 -95
  67. package/dist/namespaces/Animscene.d.ts +37 -37
  68. package/dist/namespaces/Animscene.d.ts.map +1 -1
  69. package/dist/namespaces/Animscene.js +51 -51
  70. package/dist/namespaces/Audio.d.ts +395 -395
  71. package/dist/namespaces/Audio.d.ts.map +1 -1
  72. package/dist/namespaces/Audio.js +530 -530
  73. package/dist/namespaces/Bounty.d.ts +23 -23
  74. package/dist/namespaces/Bounty.d.ts.map +1 -1
  75. package/dist/namespaces/Bounty.js +40 -40
  76. package/dist/namespaces/Brain.d.ts +15 -15
  77. package/dist/namespaces/Brain.d.ts.map +1 -1
  78. package/dist/namespaces/Brain.js +20 -20
  79. package/dist/namespaces/CamStatics.d.ts +483 -483
  80. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  81. package/dist/namespaces/CamStatics.js +693 -693
  82. package/dist/namespaces/Clock.d.ts +51 -51
  83. package/dist/namespaces/Clock.d.ts.map +1 -1
  84. package/dist/namespaces/Clock.js +73 -73
  85. package/dist/namespaces/Collection.d.ts +6 -6
  86. package/dist/namespaces/Collection.d.ts.map +1 -1
  87. package/dist/namespaces/Collection.js +11 -11
  88. package/dist/namespaces/Compapp.js +1 -1
  89. package/dist/namespaces/Compendium.d.ts +58 -58
  90. package/dist/namespaces/Compendium.d.ts.map +1 -1
  91. package/dist/namespaces/Compendium.js +83 -83
  92. package/dist/namespaces/Crashlog.js +9 -9
  93. package/dist/namespaces/Crew.d.ts +9 -9
  94. package/dist/namespaces/Crew.d.ts.map +1 -1
  95. package/dist/namespaces/Crew.js +18 -18
  96. package/dist/namespaces/Databinding.d.ts +146 -146
  97. package/dist/namespaces/Databinding.d.ts.map +1 -1
  98. package/dist/namespaces/Databinding.js +218 -218
  99. package/dist/namespaces/Datafile.js +4 -4
  100. package/dist/namespaces/Decorator.d.ts +19 -19
  101. package/dist/namespaces/Decorator.d.ts.map +1 -1
  102. package/dist/namespaces/Decorator.js +34 -34
  103. package/dist/namespaces/Dlc.js +2 -2
  104. package/dist/namespaces/EntityStatics.d.ts +186 -186
  105. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  106. package/dist/namespaces/EntityStatics.js +249 -249
  107. package/dist/namespaces/Event.js +4 -4
  108. package/dist/namespaces/Fire.d.ts +89 -89
  109. package/dist/namespaces/Fire.d.ts.map +1 -1
  110. package/dist/namespaces/Fire.js +115 -115
  111. package/dist/namespaces/Flock.js +2 -2
  112. package/dist/namespaces/Gang.js +2 -2
  113. package/dist/namespaces/GoogleAnalytics.js +2 -2
  114. package/dist/namespaces/Graphics.d.ts +776 -776
  115. package/dist/namespaces/Graphics.d.ts.map +1 -1
  116. package/dist/namespaces/Graphics.js +1120 -1120
  117. package/dist/namespaces/Hud.d.ts +497 -497
  118. package/dist/namespaces/Hud.d.ts.map +1 -1
  119. package/dist/namespaces/Hud.js +748 -748
  120. package/dist/namespaces/Ik.js +1 -1
  121. package/dist/namespaces/Interaction.js +3 -3
  122. package/dist/namespaces/InteriorStatics.d.ts +40 -40
  123. package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
  124. package/dist/namespaces/InteriorStatics.js +57 -57
  125. package/dist/namespaces/Inventory.d.ts +205 -205
  126. package/dist/namespaces/Inventory.d.ts.map +1 -1
  127. package/dist/namespaces/Inventory.js +340 -340
  128. package/dist/namespaces/Itemdatabase.d.ts +78 -78
  129. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  130. package/dist/namespaces/Itemdatabase.js +109 -109
  131. package/dist/namespaces/Itemset.js +2 -2
  132. package/dist/namespaces/Law.d.ts +1 -1
  133. package/dist/namespaces/Law.d.ts.map +1 -1
  134. package/dist/namespaces/Law.js +19 -19
  135. package/dist/namespaces/Localization.js +1 -1
  136. package/dist/namespaces/Map.d.ts +156 -156
  137. package/dist/namespaces/Map.d.ts.map +1 -1
  138. package/dist/namespaces/Map.js +209 -209
  139. package/dist/namespaces/Minigame.d.ts +66 -66
  140. package/dist/namespaces/Minigame.d.ts.map +1 -1
  141. package/dist/namespaces/Minigame.js +111 -111
  142. package/dist/namespaces/Misc.d.ts +3 -3
  143. package/dist/namespaces/Misc.d.ts.map +1 -1
  144. package/dist/namespaces/Misc.js +35 -35
  145. package/dist/namespaces/Missiondata.js +1 -1
  146. package/dist/namespaces/Money.js +3 -3
  147. package/dist/namespaces/Netshopping.d.ts +58 -58
  148. package/dist/namespaces/Netshopping.d.ts.map +1 -1
  149. package/dist/namespaces/Netshopping.js +89 -89
  150. package/dist/namespaces/Network.d.ts +1199 -1199
  151. package/dist/namespaces/Network.d.ts.map +1 -1
  152. package/dist/namespaces/Network.js +1650 -1650
  153. package/dist/namespaces/Object.d.ts +262 -262
  154. package/dist/namespaces/Object.d.ts.map +1 -1
  155. package/dist/namespaces/Object.js +367 -367
  156. package/dist/namespaces/Pad.d.ts +102 -102
  157. package/dist/namespaces/Pad.d.ts.map +1 -1
  158. package/dist/namespaces/Pad.js +141 -141
  159. package/dist/namespaces/Pathfind.js +10 -10
  160. package/dist/namespaces/PedStatics.d.ts +2 -2
  161. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  162. package/dist/namespaces/PedStatics.js +10 -10
  163. package/dist/namespaces/Perschar.d.ts +42 -42
  164. package/dist/namespaces/Perschar.d.ts.map +1 -1
  165. package/dist/namespaces/Perschar.js +59 -59
  166. package/dist/namespaces/Physics.d.ts +37 -37
  167. package/dist/namespaces/Physics.d.ts.map +1 -1
  168. package/dist/namespaces/Physics.js +54 -54
  169. package/dist/namespaces/PlayerStatics.d.ts +68 -68
  170. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  171. package/dist/namespaces/PlayerStatics.js +104 -104
  172. package/dist/namespaces/Population.d.ts +86 -86
  173. package/dist/namespaces/Population.d.ts.map +1 -1
  174. package/dist/namespaces/Population.js +116 -116
  175. package/dist/namespaces/Posse.d.ts +48 -48
  176. package/dist/namespaces/Posse.d.ts.map +1 -1
  177. package/dist/namespaces/Posse.js +78 -78
  178. package/dist/namespaces/Propset.d.ts +59 -59
  179. package/dist/namespaces/Propset.d.ts.map +1 -1
  180. package/dist/namespaces/Propset.js +81 -81
  181. package/dist/namespaces/Replay.d.ts +1 -1
  182. package/dist/namespaces/Replay.d.ts.map +1 -1
  183. package/dist/namespaces/Replay.js +2 -2
  184. package/dist/namespaces/Scripts.d.ts +1 -1
  185. package/dist/namespaces/Scripts.d.ts.map +1 -1
  186. package/dist/namespaces/Scripts.js +12 -12
  187. package/dist/namespaces/Socialclub.js +8 -8
  188. package/dist/namespaces/Socialclubfeed.js +1 -1
  189. package/dist/namespaces/Spactionproxy.js +4 -4
  190. package/dist/namespaces/Stats.d.ts +203 -203
  191. package/dist/namespaces/Stats.d.ts.map +1 -1
  192. package/dist/namespaces/Stats.js +294 -294
  193. package/dist/namespaces/Streaming.d.ts +128 -128
  194. package/dist/namespaces/Streaming.d.ts.map +1 -1
  195. package/dist/namespaces/Streaming.js +202 -202
  196. package/dist/namespaces/Task.d.ts +366 -366
  197. package/dist/namespaces/Task.d.ts.map +1 -1
  198. package/dist/namespaces/Task.js +517 -517
  199. package/dist/namespaces/Telemetry.d.ts +83 -83
  200. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  201. package/dist/namespaces/Telemetry.js +111 -111
  202. package/dist/namespaces/Txd.js +1 -1
  203. package/dist/namespaces/Uiapps.d.ts +25 -25
  204. package/dist/namespaces/Uiapps.d.ts.map +1 -1
  205. package/dist/namespaces/Uiapps.js +36 -36
  206. package/dist/namespaces/Uievents.js +1 -1
  207. package/dist/namespaces/Uifeed.js +1 -1
  208. package/dist/namespaces/Uistickyfeed.d.ts +16 -16
  209. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
  210. package/dist/namespaces/Uistickyfeed.js +21 -21
  211. package/dist/namespaces/Unlock.js +5 -5
  212. package/dist/namespaces/VehicleStatics.js +12 -12
  213. package/dist/namespaces/Voice.js +7 -7
  214. package/dist/namespaces/VolumeStatics.d.ts +99 -99
  215. package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
  216. package/dist/namespaces/VolumeStatics.js +137 -137
  217. package/dist/namespaces/Water.d.ts +27 -27
  218. package/dist/namespaces/Water.d.ts.map +1 -1
  219. package/dist/namespaces/Water.js +41 -41
  220. package/dist/namespaces/WeaponStatics.d.ts +206 -206
  221. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  222. package/dist/namespaces/WeaponStatics.js +303 -303
  223. package/dist/types/NativeAliases.d.ts +3 -1
  224. package/dist/types/NativeAliases.d.ts.map +1 -1
  225. package/dist/types/NativeAliases.js +3 -1
  226. package/package.json +1 -1
  227. package/src/classes/AnimScene.ts +164 -164
  228. package/src/classes/BaseModel.ts +60 -60
  229. package/src/classes/BaseTask.ts +46 -46
  230. package/src/classes/Cam.ts +136 -136
  231. package/src/classes/Entity.ts +738 -727
  232. package/src/classes/Interior.ts +43 -43
  233. package/src/classes/ItemSet.ts +3 -3
  234. package/src/classes/Ped.ts +432 -432
  235. package/src/classes/PedModel.ts +2 -2
  236. package/src/classes/PedTask.ts +1023 -1023
  237. package/src/classes/PersChar.ts +28 -28
  238. package/src/classes/Pickup.ts +13 -13
  239. package/src/classes/Player.ts +326 -319
  240. package/src/classes/Prop.ts +185 -185
  241. package/src/classes/PropSet.ts +25 -25
  242. package/src/classes/Vehicle.ts +147 -147
  243. package/src/classes/VehicleModel.ts +2 -2
  244. package/src/classes/VehicleTask.ts +27 -27
  245. package/src/classes/Volume.ts +62 -62
  246. package/src/classes/Weapon.ts +358 -358
  247. package/src/namespaces/Aicoverpoint.ts +40 -40
  248. package/src/namespaces/Aitransport.ts +104 -104
  249. package/src/namespaces/Animscene.ts +55 -55
  250. package/src/namespaces/Audio.ts +565 -565
  251. package/src/namespaces/Bounty.ts +46 -46
  252. package/src/namespaces/Brain.ts +22 -22
  253. package/src/namespaces/CamStatics.ts +706 -706
  254. package/src/namespaces/Clock.ts +82 -82
  255. package/src/namespaces/Collection.ts +12 -12
  256. package/src/namespaces/Compapp.ts +1 -1
  257. package/src/namespaces/Compendium.ts +94 -94
  258. package/src/namespaces/Crashlog.ts +9 -9
  259. package/src/namespaces/Crew.ts +20 -20
  260. package/src/namespaces/Databinding.ts +222 -222
  261. package/src/namespaces/Datafile.ts +4 -4
  262. package/src/namespaces/Decorator.ts +37 -37
  263. package/src/namespaces/Dlc.ts +2 -2
  264. package/src/namespaces/EntityStatics.ts +259 -259
  265. package/src/namespaces/Event.ts +4 -4
  266. package/src/namespaces/Fire.ts +127 -127
  267. package/src/namespaces/Flock.ts +2 -2
  268. package/src/namespaces/Gang.ts +2 -2
  269. package/src/namespaces/GoogleAnalytics.ts +2 -2
  270. package/src/namespaces/Graphics.ts +1081 -1081
  271. package/src/namespaces/Hud.ts +767 -767
  272. package/src/namespaces/Ik.ts +1 -1
  273. package/src/namespaces/Interaction.ts +3 -3
  274. package/src/namespaces/InteriorStatics.ts +65 -65
  275. package/src/namespaces/Inventory.ts +352 -352
  276. package/src/namespaces/Itemdatabase.ts +121 -121
  277. package/src/namespaces/Itemset.ts +2 -2
  278. package/src/namespaces/Law.ts +20 -20
  279. package/src/namespaces/Localization.ts +1 -1
  280. package/src/namespaces/Map.ts +217 -217
  281. package/src/namespaces/Minigame.ts +119 -119
  282. package/src/namespaces/Misc.ts +38 -38
  283. package/src/namespaces/Missiondata.ts +1 -1
  284. package/src/namespaces/Money.ts +3 -3
  285. package/src/namespaces/Netshopping.ts +99 -99
  286. package/src/namespaces/Network.ts +1738 -1738
  287. package/src/namespaces/Object.ts +370 -370
  288. package/src/namespaces/Pad.ts +155 -155
  289. package/src/namespaces/Pathfind.ts +10 -10
  290. package/src/namespaces/PedStatics.ts +12 -12
  291. package/src/namespaces/Perschar.ts +67 -67
  292. package/src/namespaces/Physics.ts +62 -62
  293. package/src/namespaces/PlayerStatics.ts +112 -112
  294. package/src/namespaces/Population.ts +131 -131
  295. package/src/namespaces/Posse.ts +81 -81
  296. package/src/namespaces/Propset.ts +92 -92
  297. package/src/namespaces/Replay.ts +3 -3
  298. package/src/namespaces/Scripts.ts +13 -13
  299. package/src/namespaces/Socialclub.ts +8 -8
  300. package/src/namespaces/Socialclubfeed.ts +1 -1
  301. package/src/namespaces/Spactionproxy.ts +4 -4
  302. package/src/namespaces/Stats.ts +296 -296
  303. package/src/namespaces/Streaming.ts +236 -236
  304. package/src/namespaces/Task.ts +583 -583
  305. package/src/namespaces/Telemetry.ts +125 -125
  306. package/src/namespaces/Txd.ts +1 -1
  307. package/src/namespaces/Uiapps.ts +43 -43
  308. package/src/namespaces/Uievents.ts +1 -1
  309. package/src/namespaces/Uifeed.ts +1 -1
  310. package/src/namespaces/Uistickyfeed.ts +23 -23
  311. package/src/namespaces/Unlock.ts +5 -5
  312. package/src/namespaces/VehicleStatics.ts +12 -12
  313. package/src/namespaces/Voice.ts +7 -7
  314. package/src/namespaces/VolumeStatics.ts +143 -143
  315. package/src/namespaces/Water.ts +47 -47
  316. package/src/namespaces/WeaponStatics.ts +311 -311
  317. package/src/types/NativeAliases.ts +6 -1
@@ -59,312 +59,204 @@ export declare class Object {
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  static addDoorToSystemNew(doorHash: string | number, p1: boolean, p2: boolean, p3: boolean, threadId: number, p5: number, p6: boolean): void;
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  /**
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  * @param p0
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- */
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- static N_0x491439AEF410A2FC(p0: any): void;
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- /**
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- * @param modelHash
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- * @returns Returns `true` if the model hash can be used as a portable pickup
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- */
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- static canModelBePickedUp(modelHash: string | number): boolean;
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- /**
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- * Returns true if door is alredy registered with owner
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- *
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- * @param doorHash
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  * @returns
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  */
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- static isDoorRegisteredWithOwner(doorHash: string | number): any;
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+ static N_0x58DE624FA7FB0E7F(p0: any): any;
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  /**
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+ * @param pickupHash
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  * @param pos
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  * @param radius
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- * @param name
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  * @returns
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  */
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- static getRayfireMapObject(pos: Vector3, radius: number, name: string | null): Prop | null;
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+ static doesPickupOfTypeExistInArea(pickupHash: string | number, pos: Vector3, radius: number): boolean;
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  /**
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  * @param p0
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  * @param p1
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- * @returns
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  */
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- static N_0x7D4411D6736CD295(p0: any, p1: any): any;
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- /**
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- * @param p0
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- * @returns
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- */
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- static N_0xEBA314768FB35D58(p0: any): any;
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- /**
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- * Maximum amount of pickup models that can be disallowed is 10. Old name: _SET_LOCAL_PLAYER_CAN_USE_PICKUPS_WITH_THIS_MODEL
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- *
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- * @param modelHash
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- * @param toggle
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- */
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- static setLocalPlayerPermittedToCollectPickupsWithModel(modelHash: string | number, toggle: boolean): void;
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- /**
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- * Door lock states:
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- * enum eDoorState
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- * {
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- * DOORSTATE_INVALID = -1,
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- * DOORSTATE_UNLOCKED,
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- * DOORSTATE_LOCKED_UNBREAKABLE,
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- * DOORSTATE_LOCKED_BREAKABLE,
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- * DOORSTATE_HOLD_OPEN_POSITIVE,
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- * DOORSTATE_HOLD_OPEN_NEGATIVE
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- * };
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- *
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- * @param doorHash
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- * @param state
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- */
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- static doorSystemSetDoorState(doorHash: string | number, state: number): void;
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+ static N_0xA93F925F1942E434(p0: any, p1: any): void;
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  /**
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  * @param p0
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  * @param p1
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- */
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- static N_0xCBFBD38F2E0A263B(p0: any, p1: any): void;
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- /**
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- * @param p0
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  * @returns
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  */
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- static N_0xACD4F9831DFAD7F5(p0: any): any;
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- /**
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- * @param p0
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- */
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- static N_0x9A74A9CADFA8A598(p0: any): void;
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- /**
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- * @param enabled
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- */
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- static allowDamageEventsForNonNetworkedObjects(enabled: boolean): void;
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+ static getObjectFragmentDamageHealth(p0: any, p1: boolean): number;
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  /**
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  * @param p0
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  * @param p1
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  */
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- static N_0xC07B91B996C1DE89(p0: any, p1: any): void;
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+ static N_0x7FCD49388BC9B775(p0: any, p1: any): void;
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  /**
141
89
  * @param doorHash
142
- * @param distance
143
- */
144
- static doorSystemSetAutomaticDistance(doorHash: string | number, distance: number): void;
145
- /**
146
- * @param p0
147
- * @param p1
148
90
  * @returns
149
91
  */
150
- static N_0x6E2AA80BB0C03728(p0: any, p1: any): any;
92
+ static doorSystemGetDoorState(doorHash: string | number): number;
151
93
  /**
152
- * @param pos
153
- * @param p3
94
+ * *ALLOW** - *ATTACH**
95
+ *
96
+ * @param doorHash
97
+ * @param disable
154
98
  */
155
- static setForceObjectThisFrame(pos: Vector3, p3: number): void;
99
+ static doorSystemSetAutomaticState(doorHash: string | number, disable: boolean): void;
156
100
  /**
157
101
  * @param p0
158
102
  * @param p1
159
103
  */
160
- static N_0x7F458B543006C8FE(p0: any, p1: any): void;
104
+ static N_0xCEAB54F4632C6EF6(p0: any, p1: any): void;
161
105
  /**
162
- * @param p0
106
+ * @param modelHash
107
+ * @param pos
108
+ * @param isNetwork
109
+ * @param bScriptHostObj
110
+ * @param dynamic
111
+ * @param p7
112
+ * @param p8
163
113
  * @returns
164
114
  */
165
- static hasObjectBeenBroken(p0: any): boolean;
115
+ static createObject(modelHash: string | number, pos: Vector3, isNetwork: boolean, bScriptHostObj: boolean, dynamic: boolean, p7: boolean, p8: boolean): Prop | null;
166
116
  /**
167
117
  * @param p0
168
118
  * @param p1
169
119
  * @param p2
170
120
  * @param p3
171
- * @param modelHash
121
+ * @param p4
172
122
  * @param p5
173
123
  * @returns
174
124
  */
175
- static hasClosestObjectOfTypeBeenBroken(p0: number, p1: number, p2: number, p3: number, modelHash: string | number, p5: any): boolean;
125
+ static getSafePickupCoords(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): Vector3;
176
126
  /**
177
- * @param doorHash
127
+ * https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/Placement%20Flags
128
+ * https://github.com/femga/rdr3_discoveries/blob/master/objects/pickup_list.lua
129
+ *
130
+ * @param pickupHash
131
+ * @param pos
132
+ * @param flags Refer to [enum: ePlacementFlag]
133
+ * @param p5
134
+ * @param p6
135
+ * @param modelHash
136
+ * @param p8
137
+ * @param p9
138
+ * @param p10
139
+ * @returns
178
140
  */
179
- static doorSystemChangeScriptOwner(doorHash: string | number): void;
141
+ static createPickup(pickupHash: string | number, pos: Vector3, flags: number, p5: number, p6: boolean, modelHash: string | number, p8: number, p9: number, p10: any): Pickup | null;
180
142
  /**
181
143
  * @param p0
182
144
  * @param p1
183
145
  */
184
- static setPickupNotLootable(p0: any, p1: any): void;
146
+ static blockPickupFromPlayerCollection(p0: any, p1: any): void;
185
147
  /**
186
148
  * @param p0
187
- * @param p1
188
- * @param p2
189
- * @param p3
190
- * @param p4
191
- */
192
- static N_0xB3B1546D23DF8DE1(p0: any, p1: any, p2: any, p3: any, p4: any): void;
193
- /**
194
- * @param doorHash
149
+ * @returns
195
150
  */
196
- static removeDoorFromSystem(doorHash: string | number): void;
151
+ static N_0x08C5825A2932EA7B(p0: any): any;
197
152
  /**
198
153
  * @param p0
199
154
  * @param p1
200
155
  */
201
- static N_0xF65EDE5D02A7A760(p0: any, p1: any): void;
156
+ static N_0x3A77DAE8B4FD7586(p0: any, p1: any): void;
202
157
  /**
203
158
  * @param p0
204
159
  * @param p1
205
160
  */
206
- static N_0xE157A8A336C7F04A(p0: any, p1: any): void;
161
+ static N_0xF6E88489B4E6EBE5(p0: any, p1: any): void;
207
162
  /**
163
+ * @param pickupHash
208
164
  * @param pos
209
- * @param radius
210
- * @param hash
211
- * @param p5
165
+ * @param placeOnGround
166
+ * @param modelHash
212
167
  * @returns
213
168
  */
214
- static doesObjectOfTypeExistAtCoords(pos: Vector3, radius: number, hash: string | number, p5: boolean): boolean;
215
- /**
216
- * @param doorHash
217
- * @param rate
218
- */
219
- static doorSystemSetAutomaticRate(doorHash: string | number, rate: number): void;
220
- /**
221
- * @param doorHash
222
- * @param p1
223
- */
224
- static doorSystemSetAbleToChangeOpenRatioWhileLocked(doorHash: string | number, p1: boolean): void;
225
- /**
226
- * @param doorHash
227
- * @param p1
228
- */
229
- static doorSystemForceShut(doorHash: string | number, p1: boolean): void;
230
- /**
231
- * @param lifetime
232
- */
233
- static setAmbientPickupLifetime(lifetime: number): void;
169
+ static createPortablePickup(pickupHash: string | number, pos: Vector3, placeOnGround: boolean, modelHash: string | number): Prop | null;
234
170
  /**
235
171
  * @param doorHash
236
172
  * @returns
237
173
  */
238
- static isDoorClosed(doorHash: string | number): boolean;
174
+ static isDoorRegisteredWithNetwork(doorHash: string | number): any;
239
175
  /**
240
176
  * @param p0
241
- * @returns
177
+ * @param p1
242
178
  */
243
- static N_0x58DE624FA7FB0E7F(p0: any): any;
179
+ static N_0x22031584496CFB70(p0: any, p1: any): void;
244
180
  /**
181
+ * Old name: _GET_PICKUP_HASH
182
+ *
245
183
  * @param pickupHash
246
- * @param pos
247
- * @param radius
248
184
  * @returns
249
185
  */
250
- static doesPickupOfTypeExistInArea(pickupHash: string | number, pos: Vector3, radius: number): boolean;
251
- /**
252
- * @param p0
253
- * @param p1
254
- */
255
- static N_0xA93F925F1942E434(p0: any, p1: any): void;
186
+ static convertOldPickupTypeToNew(pickupHash: string | number): number;
256
187
  /**
257
188
  * @param p0
258
- * @param p1
259
189
  * @returns
260
190
  */
261
- static getObjectFragmentDamageHealth(p0: any, p1: boolean): number;
191
+ static N_0x4D8611DFE1126478(p0: any): any;
262
192
  /**
263
193
  * @param p0
264
194
  * @param p1
265
195
  */
266
- static N_0x7FCD49388BC9B775(p0: any, p1: any): void;
196
+ static setPickupHiddenWhenUncollectable(p0: any, p1: any): void;
267
197
  /**
268
- * @param doorHash
198
+ * @param pickupHash
269
199
  * @returns
270
200
  */
271
- static doorSystemGetDoorState(doorHash: string | number): number;
272
- /**
273
- * *ALLOW** - *ATTACH**
274
- *
275
- * @param doorHash
276
- * @param disable
277
- */
278
- static doorSystemSetAutomaticState(doorHash: string | number, disable: boolean): void;
279
- /**
280
- * @param p0
281
- * @param p1
282
- */
283
- static N_0xCEAB54F4632C6EF6(p0: any, p1: any): void;
201
+ static getWeaponTypeFromPickupType(pickupHash: string | number): number;
284
202
  /**
285
203
  * @param p0
286
- * @returns
287
- */
288
- static N_0xFA99E8E575F2FEF8(p0: any): any;
289
- /**
290
- * @param doorHash
291
- * @returns
292
204
  */
293
- static doorSystemGetAutomaticRate(doorHash: string | number): number;
205
+ static forcePickupRegenerate(p0: any): void;
294
206
  /**
295
- * Params: p2 controls whether to make pickups usable/collectable or not in networked games
296
- *
297
- * @param player
298
207
  * @param pickupHash
299
- * @param isUsable
300
208
  */
301
- static setNetworkPickupUsableForPlayer(player: Player, pickupHash: string | number, isUsable: boolean): void;
209
+ static removeAllPickupsOfType(pickupHash: string | number): void;
302
210
  /**
303
211
  * @param p0
304
212
  * @param p1
305
- */
306
- static N_0x4AE07EBA3462C5D5(p0: any, p1: any): void;
307
- /**
308
- * @param p0
213
+ * @param p2
214
+ * @param p3
215
+ * @param p4
216
+ * @param p5
217
+ * @param p6
218
+ * @param p7
219
+ * @param p8
220
+ * @param p9
221
+ * @param p10
222
+ * @param p11
309
223
  * @returns
310
224
  */
311
- static N_0x614D0B4533F842D3(p0: any): any;
312
- /**
313
- * @param p0
314
- */
315
- static N_0x5230BF34EB0EC645(p0: any): void;
225
+ static isPointInAngledArea(p0: number, p1: number, p2: number, p3: number, p4: number, p5: number, p6: number, p7: number, p8: number, p9: number, p10: boolean, p11: boolean): boolean;
316
226
  /**
317
- * *SET_A(MBIENT_PICKUP*?)*
318
- *
319
227
  * @param p0
228
+ * @param p1
320
229
  */
321
- static N_0x1F5E07E14A86FAFC(p0: boolean): void;
322
- /**
323
- * @param pickupHash
324
- * @returns
325
- */
326
- static isPickupTypeValid(pickupHash: string | number): any;
230
+ static N_0x57C242543B7B8FB9(p0: any, p1: any): void;
327
231
  /**
328
232
  * @param p0
329
233
  * @param p1
330
234
  */
331
- static setPickupParticleFxHighlight(p0: any, p1: any): void;
235
+ static setPickupParticleFxSpawn(p0: any, p1: any): void;
332
236
  /**
333
- * flags: see CREATE_PICKUP
334
- *
335
- * @param pickupHash
336
- * @param pos
337
- * @param rot
338
- * @param flags Refer to [enum: ePlacementFlag]
339
- * @param p8
340
- * @param p9
341
- * @param p10
342
237
  * @param modelHash
343
- * @param p12
344
- * @param p13
345
- * @param p14
238
+ * @param pos
239
+ * @param isNetwork
240
+ * @param bScriptHostObj
241
+ * @param dynamic
242
+ * @param p7
346
243
  * @returns
347
244
  */
348
- static createPickupRotate(pickupHash: string | number, pos: Vector3, rot: Vector3, flags: number, p8: number, p9: number, p10: boolean, modelHash: string | number, p12: number, p13: number, p14: any): Pickup | null;
245
+ static createObjectNoOffset(modelHash: string | number, pos: Vector3, isNetwork: boolean, bScriptHostObj: boolean, dynamic: boolean, p7: boolean): Prop | null;
349
246
  /**
350
- * @param doorHash
351
- * @returns
247
+ * @param rewardType
248
+ * @param suppress
352
249
  */
353
- static isDoorRegisteredWithSystem(doorHash: string | number): boolean;
354
- /**
355
- * @param doorHash
356
- * @returns
250
+ static suppressPickupRewardType(rewardType: number, suppress: boolean): void;
251
+ /**
252
+ * @param lifetime
357
253
  */
358
- static doorSystemGetOpenRatio(doorHash: string | number): number;
254
+ static setAmbientPickupLifetime(lifetime: number): void;
359
255
  /**
360
- * Old name: _GET_OBJECT_OFFSET_FROM_COORDS
361
- *
362
- * @param pos
363
- * @param heading
364
- * @param offset
256
+ * @param doorHash
365
257
  * @returns
366
258
  */
367
- static getOffsetFromCoordAndHeadingInWorldCoords(pos: Vector3, heading: number, offset: Vector3): Vector3;
259
+ static isDoorClosed(doorHash: string | number): boolean;
368
260
  /**
369
261
  * @param p0
370
262
  * @param p1
@@ -444,151 +336,259 @@ export declare class Object {
444
336
  * @param toggle
445
337
  */
446
338
  static setLocalPlayerCanCollectPortablePickups(toggle: boolean): void;
339
+ /**
340
+ * @param p0
341
+ */
342
+ static N_0x491439AEF410A2FC(p0: any): void;
447
343
  /**
448
344
  * @param modelHash
345
+ * @returns Returns `true` if the model hash can be used as a portable pickup
346
+ */
347
+ static canModelBePickedUp(modelHash: string | number): boolean;
348
+ /**
349
+ * Returns true if door is alredy registered with owner
350
+ *
351
+ * @param doorHash
352
+ * @returns
353
+ */
354
+ static isDoorRegisteredWithOwner(doorHash: string | number): any;
355
+ /**
449
356
  * @param pos
450
- * @param isNetwork
451
- * @param bScriptHostObj
452
- * @param dynamic
453
- * @param p7
454
- * @param p8
357
+ * @param radius
358
+ * @param name
455
359
  * @returns
456
360
  */
457
- static createObject(modelHash: string | number, pos: Vector3, isNetwork: boolean, bScriptHostObj: boolean, dynamic: boolean, p7: boolean, p8: boolean): Prop | null;
361
+ static getRayfireMapObject(pos: Vector3, radius: number, name: string | null): Prop | null;
458
362
  /**
459
363
  * @param p0
460
364
  * @param p1
461
- * @param p2
462
- * @param p3
463
- * @param p4
464
- * @param p5
465
365
  * @returns
466
366
  */
467
- static getSafePickupCoords(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): Vector3;
367
+ static N_0x7D4411D6736CD295(p0: any, p1: any): any;
468
368
  /**
469
- * https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/Placement%20Flags
470
- * https://github.com/femga/rdr3_discoveries/blob/master/objects/pickup_list.lua
369
+ * @param p0
370
+ * @returns
371
+ */
372
+ static N_0xEBA314768FB35D58(p0: any): any;
373
+ /**
374
+ * Maximum amount of pickup models that can be disallowed is 10. Old name: _SET_LOCAL_PLAYER_CAN_USE_PICKUPS_WITH_THIS_MODEL
471
375
  *
472
- * @param pickupHash
473
- * @param pos
474
- * @param flags Refer to [enum: ePlacementFlag]
475
- * @param p5
476
- * @param p6
477
376
  * @param modelHash
478
- * @param p8
479
- * @param p9
480
- * @param p10
481
- * @returns
377
+ * @param toggle
482
378
  */
483
- static createPickup(pickupHash: string | number, pos: Vector3, flags: number, p5: number, p6: boolean, modelHash: string | number, p8: number, p9: number, p10: any): Pickup | null;
379
+ static setLocalPlayerPermittedToCollectPickupsWithModel(modelHash: string | number, toggle: boolean): void;
380
+ /**
381
+ * Door lock states:
382
+ * enum eDoorState
383
+ * {
384
+ * DOORSTATE_INVALID = -1,
385
+ * DOORSTATE_UNLOCKED,
386
+ * DOORSTATE_LOCKED_UNBREAKABLE,
387
+ * DOORSTATE_LOCKED_BREAKABLE,
388
+ * DOORSTATE_HOLD_OPEN_POSITIVE,
389
+ * DOORSTATE_HOLD_OPEN_NEGATIVE
390
+ * };
391
+ *
392
+ * @param doorHash
393
+ * @param state
394
+ */
395
+ static doorSystemSetDoorState(doorHash: string | number, state: number): void;
484
396
  /**
485
397
  * @param p0
486
398
  * @param p1
487
399
  */
488
- static blockPickupFromPlayerCollection(p0: any, p1: any): void;
400
+ static N_0xCBFBD38F2E0A263B(p0: any, p1: any): void;
489
401
  /**
490
402
  * @param p0
491
403
  * @returns
492
404
  */
493
- static N_0x08C5825A2932EA7B(p0: any): any;
405
+ static N_0xACD4F9831DFAD7F5(p0: any): any;
406
+ /**
407
+ * @param p0
408
+ */
409
+ static N_0x9A74A9CADFA8A598(p0: any): void;
410
+ /**
411
+ * @param enabled
412
+ */
413
+ static allowDamageEventsForNonNetworkedObjects(enabled: boolean): void;
494
414
  /**
495
415
  * @param p0
496
416
  * @param p1
497
417
  */
498
- static N_0x3A77DAE8B4FD7586(p0: any, p1: any): void;
418
+ static N_0xC07B91B996C1DE89(p0: any, p1: any): void;
419
+ /**
420
+ * @param doorHash
421
+ * @param distance
422
+ */
423
+ static doorSystemSetAutomaticDistance(doorHash: string | number, distance: number): void;
499
424
  /**
500
425
  * @param p0
501
426
  * @param p1
427
+ * @returns
502
428
  */
503
- static N_0xF6E88489B4E6EBE5(p0: any, p1: any): void;
429
+ static N_0x6E2AA80BB0C03728(p0: any, p1: any): any;
504
430
  /**
505
- * @param pickupHash
506
431
  * @param pos
507
- * @param placeOnGround
432
+ * @param p3
433
+ */
434
+ static setForceObjectThisFrame(pos: Vector3, p3: number): void;
435
+ /**
436
+ * @param p0
437
+ * @param p1
438
+ */
439
+ static N_0x7F458B543006C8FE(p0: any, p1: any): void;
440
+ /**
441
+ * @param p0
442
+ * @returns
443
+ */
444
+ static hasObjectBeenBroken(p0: any): boolean;
445
+ /**
446
+ * @param p0
447
+ * @param p1
448
+ * @param p2
449
+ * @param p3
508
450
  * @param modelHash
451
+ * @param p5
509
452
  * @returns
510
453
  */
511
- static createPortablePickup(pickupHash: string | number, pos: Vector3, placeOnGround: boolean, modelHash: string | number): Prop | null;
454
+ static hasClosestObjectOfTypeBeenBroken(p0: number, p1: number, p2: number, p3: number, modelHash: string | number, p5: any): boolean;
512
455
  /**
513
456
  * @param doorHash
514
- * @returns
515
457
  */
516
- static isDoorRegisteredWithNetwork(doorHash: string | number): any;
458
+ static doorSystemChangeScriptOwner(doorHash: string | number): void;
517
459
  /**
518
460
  * @param p0
519
461
  * @param p1
520
462
  */
521
- static N_0x22031584496CFB70(p0: any, p1: any): void;
463
+ static setPickupNotLootable(p0: any, p1: any): void;
522
464
  /**
523
- * Old name: _GET_PICKUP_HASH
524
- *
525
- * @param pickupHash
526
- * @returns
465
+ * @param p0
466
+ * @param p1
467
+ * @param p2
468
+ * @param p3
469
+ * @param p4
527
470
  */
528
- static convertOldPickupTypeToNew(pickupHash: string | number): number;
471
+ static N_0xB3B1546D23DF8DE1(p0: any, p1: any, p2: any, p3: any, p4: any): void;
472
+ /**
473
+ * @param doorHash
474
+ */
475
+ static removeDoorFromSystem(doorHash: string | number): void;
529
476
  /**
530
477
  * @param p0
531
- * @returns
478
+ * @param p1
532
479
  */
533
- static N_0x4D8611DFE1126478(p0: any): any;
480
+ static N_0xF65EDE5D02A7A760(p0: any, p1: any): void;
534
481
  /**
535
482
  * @param p0
536
483
  * @param p1
537
484
  */
538
- static setPickupHiddenWhenUncollectable(p0: any, p1: any): void;
485
+ static N_0xE157A8A336C7F04A(p0: any, p1: any): void;
539
486
  /**
540
- * @param pickupHash
487
+ * @param pos
488
+ * @param radius
489
+ * @param hash
490
+ * @param p5
541
491
  * @returns
542
492
  */
543
- static getWeaponTypeFromPickupType(pickupHash: string | number): number;
493
+ static doesObjectOfTypeExistAtCoords(pos: Vector3, radius: number, hash: string | number, p5: boolean): boolean;
494
+ /**
495
+ * @param doorHash
496
+ * @param rate
497
+ */
498
+ static doorSystemSetAutomaticRate(doorHash: string | number, rate: number): void;
499
+ /**
500
+ * @param doorHash
501
+ * @param p1
502
+ */
503
+ static doorSystemSetAbleToChangeOpenRatioWhileLocked(doorHash: string | number, p1: boolean): void;
504
+ /**
505
+ * @param doorHash
506
+ * @param p1
507
+ */
508
+ static doorSystemForceShut(doorHash: string | number, p1: boolean): void;
544
509
  /**
545
510
  * @param p0
511
+ * @returns
546
512
  */
547
- static forcePickupRegenerate(p0: any): void;
513
+ static N_0xFA99E8E575F2FEF8(p0: any): any;
514
+ /**
515
+ * @param doorHash
516
+ * @returns
517
+ */
518
+ static doorSystemGetAutomaticRate(doorHash: string | number): number;
548
519
  /**
520
+ * Params: p2 controls whether to make pickups usable/collectable or not in networked games
521
+ *
522
+ * @param player
549
523
  * @param pickupHash
524
+ * @param isUsable
550
525
  */
551
- static removeAllPickupsOfType(pickupHash: string | number): void;
526
+ static setNetworkPickupUsableForPlayer(player: Player, pickupHash: string | number, isUsable: boolean): void;
552
527
  /**
553
528
  * @param p0
554
529
  * @param p1
555
- * @param p2
556
- * @param p3
557
- * @param p4
558
- * @param p5
559
- * @param p6
560
- * @param p7
561
- * @param p8
562
- * @param p9
563
- * @param p10
564
- * @param p11
530
+ */
531
+ static N_0x4AE07EBA3462C5D5(p0: any, p1: any): void;
532
+ /**
533
+ * @param p0
565
534
  * @returns
566
535
  */
567
- static isPointInAngledArea(p0: number, p1: number, p2: number, p3: number, p4: number, p5: number, p6: number, p7: number, p8: number, p9: number, p10: boolean, p11: boolean): boolean;
536
+ static N_0x614D0B4533F842D3(p0: any): any;
568
537
  /**
569
538
  * @param p0
570
- * @param p1
571
539
  */
572
- static N_0x57C242543B7B8FB9(p0: any, p1: any): void;
540
+ static N_0x5230BF34EB0EC645(p0: any): void;
541
+ /**
542
+ * *SET_A(MBIENT_PICKUP*?)*
543
+ *
544
+ * @param p0
545
+ */
546
+ static N_0x1F5E07E14A86FAFC(p0: boolean): void;
547
+ /**
548
+ * @param pickupHash
549
+ * @returns
550
+ */
551
+ static isPickupTypeValid(pickupHash: string | number): any;
573
552
  /**
574
553
  * @param p0
575
554
  * @param p1
576
555
  */
577
- static setPickupParticleFxSpawn(p0: any, p1: any): void;
556
+ static setPickupParticleFxHighlight(p0: any, p1: any): void;
578
557
  /**
579
- * @param modelHash
558
+ * flags: see CREATE_PICKUP
559
+ *
560
+ * @param pickupHash
580
561
  * @param pos
581
- * @param isNetwork
582
- * @param bScriptHostObj
583
- * @param dynamic
584
- * @param p7
562
+ * @param rot
563
+ * @param flags Refer to [enum: ePlacementFlag]
564
+ * @param p8
565
+ * @param p9
566
+ * @param p10
567
+ * @param modelHash
568
+ * @param p12
569
+ * @param p13
570
+ * @param p14
585
571
  * @returns
586
572
  */
587
- static createObjectNoOffset(modelHash: string | number, pos: Vector3, isNetwork: boolean, bScriptHostObj: boolean, dynamic: boolean, p7: boolean): Prop | null;
573
+ static createPickupRotate(pickupHash: string | number, pos: Vector3, rot: Vector3, flags: number, p8: number, p9: number, p10: boolean, modelHash: string | number, p12: number, p13: number, p14: any): Pickup | null;
588
574
  /**
589
- * @param rewardType
590
- * @param suppress
575
+ * @param doorHash
576
+ * @returns
591
577
  */
592
- static suppressPickupRewardType(rewardType: number, suppress: boolean): void;
578
+ static isDoorRegisteredWithSystem(doorHash: string | number): boolean;
579
+ /**
580
+ * @param doorHash
581
+ * @returns
582
+ */
583
+ static doorSystemGetOpenRatio(doorHash: string | number): number;
584
+ /**
585
+ * Old name: _GET_OBJECT_OFFSET_FROM_COORDS
586
+ *
587
+ * @param pos
588
+ * @param heading
589
+ * @param offset
590
+ * @returns
591
+ */
592
+ static getOffsetFromCoordAndHeadingInWorldCoords(pos: Vector3, heading: number, offset: Vector3): Vector3;
593
593
  }
594
594
  //# sourceMappingURL=Object.d.ts.map