@nativewrappers/redm-codegen 0.0.4 → 0.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +109 -109
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +158 -158
- package/dist/classes/BaseModel.d.ts +34 -34
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +53 -53
- package/dist/classes/BaseTask.d.ts +36 -36
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +44 -44
- package/dist/classes/Cam.d.ts +91 -91
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +124 -124
- package/dist/classes/Entity.d.ts +507 -502
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +723 -714
- package/dist/classes/Interior.d.ts +27 -27
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Interior.js +42 -42
- package/dist/classes/ItemSet.d.ts +2 -2
- package/dist/classes/ItemSet.d.ts.map +1 -1
- package/dist/classes/ItemSet.js +3 -3
- package/dist/classes/Ped.d.ts +286 -286
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +425 -425
- package/dist/classes/PedModel.d.ts +1 -1
- package/dist/classes/PedModel.d.ts.map +1 -1
- package/dist/classes/PedModel.js +2 -2
- package/dist/classes/PedTask.d.ts +770 -770
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +985 -985
- package/dist/classes/PersChar.d.ts +11 -11
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +23 -23
- package/dist/classes/Pickup.d.ts +6 -6
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +12 -12
- package/dist/classes/Player.d.ts +237 -233
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +309 -303
- package/dist/classes/Prop.d.ts +126 -126
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +180 -180
- package/dist/classes/PropSet.d.ts +16 -16
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +22 -22
- package/dist/classes/Vehicle.d.ts +122 -122
- package/dist/classes/Vehicle.d.ts.map +1 -1
- package/dist/classes/Vehicle.js +147 -147
- package/dist/classes/VehicleModel.d.ts +1 -1
- package/dist/classes/VehicleModel.d.ts.map +1 -1
- package/dist/classes/VehicleModel.js +2 -2
- package/dist/classes/VehicleTask.d.ts +17 -17
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +24 -24
- package/dist/classes/Volume.d.ts +44 -44
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Volume.js +58 -58
- package/dist/classes/Weapon.d.ts +243 -243
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +339 -339
- package/dist/namespaces/Aicoverpoint.d.ts +23 -23
- package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
- package/dist/namespaces/Aicoverpoint.js +35 -35
- package/dist/namespaces/Aitransport.d.ts +78 -78
- package/dist/namespaces/Aitransport.d.ts.map +1 -1
- package/dist/namespaces/Aitransport.js +95 -95
- package/dist/namespaces/Animscene.d.ts +37 -37
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +51 -51
- package/dist/namespaces/Audio.d.ts +395 -395
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +530 -530
- package/dist/namespaces/Bounty.d.ts +23 -23
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +40 -40
- package/dist/namespaces/Brain.d.ts +15 -15
- package/dist/namespaces/Brain.d.ts.map +1 -1
- package/dist/namespaces/Brain.js +20 -20
- package/dist/namespaces/CamStatics.d.ts +483 -483
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +693 -693
- package/dist/namespaces/Clock.d.ts +51 -51
- package/dist/namespaces/Clock.d.ts.map +1 -1
- package/dist/namespaces/Clock.js +73 -73
- package/dist/namespaces/Collection.d.ts +6 -6
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +11 -11
- package/dist/namespaces/Compapp.js +1 -1
- package/dist/namespaces/Compendium.d.ts +58 -58
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +83 -83
- package/dist/namespaces/Crashlog.js +9 -9
- package/dist/namespaces/Crew.d.ts +9 -9
- package/dist/namespaces/Crew.d.ts.map +1 -1
- package/dist/namespaces/Crew.js +18 -18
- package/dist/namespaces/Databinding.d.ts +146 -146
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +218 -218
- package/dist/namespaces/Datafile.js +4 -4
- package/dist/namespaces/Decorator.d.ts +19 -19
- package/dist/namespaces/Decorator.d.ts.map +1 -1
- package/dist/namespaces/Decorator.js +34 -34
- package/dist/namespaces/Dlc.js +2 -2
- package/dist/namespaces/EntityStatics.d.ts +186 -186
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +249 -249
- package/dist/namespaces/Event.js +4 -4
- package/dist/namespaces/Fire.d.ts +89 -89
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +115 -115
- package/dist/namespaces/Flock.js +2 -2
- package/dist/namespaces/Gang.js +2 -2
- package/dist/namespaces/GoogleAnalytics.js +2 -2
- package/dist/namespaces/Graphics.d.ts +776 -776
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +1120 -1120
- package/dist/namespaces/Hud.d.ts +497 -497
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +748 -748
- package/dist/namespaces/Ik.js +1 -1
- package/dist/namespaces/Interaction.js +3 -3
- package/dist/namespaces/InteriorStatics.d.ts +40 -40
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
- package/dist/namespaces/InteriorStatics.js +57 -57
- package/dist/namespaces/Inventory.d.ts +205 -205
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +340 -340
- package/dist/namespaces/Itemdatabase.d.ts +78 -78
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Itemdatabase.js +109 -109
- package/dist/namespaces/Itemset.js +2 -2
- package/dist/namespaces/Law.d.ts +1 -1
- package/dist/namespaces/Law.d.ts.map +1 -1
- package/dist/namespaces/Law.js +19 -19
- package/dist/namespaces/Localization.js +1 -1
- package/dist/namespaces/Map.d.ts +156 -156
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +209 -209
- package/dist/namespaces/Minigame.d.ts +66 -66
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +111 -111
- package/dist/namespaces/Misc.d.ts +3 -3
- package/dist/namespaces/Misc.d.ts.map +1 -1
- package/dist/namespaces/Misc.js +35 -35
- package/dist/namespaces/Missiondata.js +1 -1
- package/dist/namespaces/Money.js +3 -3
- package/dist/namespaces/Netshopping.d.ts +58 -58
- package/dist/namespaces/Netshopping.d.ts.map +1 -1
- package/dist/namespaces/Netshopping.js +89 -89
- package/dist/namespaces/Network.d.ts +1199 -1199
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1650 -1650
- package/dist/namespaces/Object.d.ts +262 -262
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +367 -367
- package/dist/namespaces/Pad.d.ts +102 -102
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +141 -141
- package/dist/namespaces/Pathfind.js +10 -10
- package/dist/namespaces/PedStatics.d.ts +2 -2
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/PedStatics.js +10 -10
- package/dist/namespaces/Perschar.d.ts +42 -42
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +59 -59
- package/dist/namespaces/Physics.d.ts +37 -37
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +54 -54
- package/dist/namespaces/PlayerStatics.d.ts +68 -68
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +104 -104
- package/dist/namespaces/Population.d.ts +86 -86
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +116 -116
- package/dist/namespaces/Posse.d.ts +48 -48
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +78 -78
- package/dist/namespaces/Propset.d.ts +59 -59
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +81 -81
- package/dist/namespaces/Replay.d.ts +1 -1
- package/dist/namespaces/Replay.d.ts.map +1 -1
- package/dist/namespaces/Replay.js +2 -2
- package/dist/namespaces/Scripts.d.ts +1 -1
- package/dist/namespaces/Scripts.d.ts.map +1 -1
- package/dist/namespaces/Scripts.js +12 -12
- package/dist/namespaces/Socialclub.js +8 -8
- package/dist/namespaces/Socialclubfeed.js +1 -1
- package/dist/namespaces/Spactionproxy.js +4 -4
- package/dist/namespaces/Stats.d.ts +203 -203
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +294 -294
- package/dist/namespaces/Streaming.d.ts +128 -128
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +202 -202
- package/dist/namespaces/Task.d.ts +366 -366
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +517 -517
- package/dist/namespaces/Telemetry.d.ts +83 -83
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +111 -111
- package/dist/namespaces/Txd.js +1 -1
- package/dist/namespaces/Uiapps.d.ts +25 -25
- package/dist/namespaces/Uiapps.d.ts.map +1 -1
- package/dist/namespaces/Uiapps.js +36 -36
- package/dist/namespaces/Uievents.js +1 -1
- package/dist/namespaces/Uifeed.js +1 -1
- package/dist/namespaces/Uistickyfeed.d.ts +16 -16
- package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
- package/dist/namespaces/Uistickyfeed.js +21 -21
- package/dist/namespaces/Unlock.js +5 -5
- package/dist/namespaces/VehicleStatics.js +12 -12
- package/dist/namespaces/Voice.js +7 -7
- package/dist/namespaces/VolumeStatics.d.ts +99 -99
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.js +137 -137
- package/dist/namespaces/Water.d.ts +27 -27
- package/dist/namespaces/Water.d.ts.map +1 -1
- package/dist/namespaces/Water.js +41 -41
- package/dist/namespaces/WeaponStatics.d.ts +206 -206
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +303 -303
- package/dist/types/NativeAliases.d.ts +3 -1
- package/dist/types/NativeAliases.d.ts.map +1 -1
- package/dist/types/NativeAliases.js +3 -1
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +164 -164
- package/src/classes/BaseModel.ts +60 -60
- package/src/classes/BaseTask.ts +46 -46
- package/src/classes/Cam.ts +136 -136
- package/src/classes/Entity.ts +738 -727
- package/src/classes/Interior.ts +43 -43
- package/src/classes/ItemSet.ts +3 -3
- package/src/classes/Ped.ts +432 -432
- package/src/classes/PedModel.ts +2 -2
- package/src/classes/PedTask.ts +1023 -1023
- package/src/classes/PersChar.ts +28 -28
- package/src/classes/Pickup.ts +13 -13
- package/src/classes/Player.ts +326 -319
- package/src/classes/Prop.ts +185 -185
- package/src/classes/PropSet.ts +25 -25
- package/src/classes/Vehicle.ts +147 -147
- package/src/classes/VehicleModel.ts +2 -2
- package/src/classes/VehicleTask.ts +27 -27
- package/src/classes/Volume.ts +62 -62
- package/src/classes/Weapon.ts +358 -358
- package/src/namespaces/Aicoverpoint.ts +40 -40
- package/src/namespaces/Aitransport.ts +104 -104
- package/src/namespaces/Animscene.ts +55 -55
- package/src/namespaces/Audio.ts +565 -565
- package/src/namespaces/Bounty.ts +46 -46
- package/src/namespaces/Brain.ts +22 -22
- package/src/namespaces/CamStatics.ts +706 -706
- package/src/namespaces/Clock.ts +82 -82
- package/src/namespaces/Collection.ts +12 -12
- package/src/namespaces/Compapp.ts +1 -1
- package/src/namespaces/Compendium.ts +94 -94
- package/src/namespaces/Crashlog.ts +9 -9
- package/src/namespaces/Crew.ts +20 -20
- package/src/namespaces/Databinding.ts +222 -222
- package/src/namespaces/Datafile.ts +4 -4
- package/src/namespaces/Decorator.ts +37 -37
- package/src/namespaces/Dlc.ts +2 -2
- package/src/namespaces/EntityStatics.ts +259 -259
- package/src/namespaces/Event.ts +4 -4
- package/src/namespaces/Fire.ts +127 -127
- package/src/namespaces/Flock.ts +2 -2
- package/src/namespaces/Gang.ts +2 -2
- package/src/namespaces/GoogleAnalytics.ts +2 -2
- package/src/namespaces/Graphics.ts +1081 -1081
- package/src/namespaces/Hud.ts +767 -767
- package/src/namespaces/Ik.ts +1 -1
- package/src/namespaces/Interaction.ts +3 -3
- package/src/namespaces/InteriorStatics.ts +65 -65
- package/src/namespaces/Inventory.ts +352 -352
- package/src/namespaces/Itemdatabase.ts +121 -121
- package/src/namespaces/Itemset.ts +2 -2
- package/src/namespaces/Law.ts +20 -20
- package/src/namespaces/Localization.ts +1 -1
- package/src/namespaces/Map.ts +217 -217
- package/src/namespaces/Minigame.ts +119 -119
- package/src/namespaces/Misc.ts +38 -38
- package/src/namespaces/Missiondata.ts +1 -1
- package/src/namespaces/Money.ts +3 -3
- package/src/namespaces/Netshopping.ts +99 -99
- package/src/namespaces/Network.ts +1738 -1738
- package/src/namespaces/Object.ts +370 -370
- package/src/namespaces/Pad.ts +155 -155
- package/src/namespaces/Pathfind.ts +10 -10
- package/src/namespaces/PedStatics.ts +12 -12
- package/src/namespaces/Perschar.ts +67 -67
- package/src/namespaces/Physics.ts +62 -62
- package/src/namespaces/PlayerStatics.ts +112 -112
- package/src/namespaces/Population.ts +131 -131
- package/src/namespaces/Posse.ts +81 -81
- package/src/namespaces/Propset.ts +92 -92
- package/src/namespaces/Replay.ts +3 -3
- package/src/namespaces/Scripts.ts +13 -13
- package/src/namespaces/Socialclub.ts +8 -8
- package/src/namespaces/Socialclubfeed.ts +1 -1
- package/src/namespaces/Spactionproxy.ts +4 -4
- package/src/namespaces/Stats.ts +296 -296
- package/src/namespaces/Streaming.ts +236 -236
- package/src/namespaces/Task.ts +583 -583
- package/src/namespaces/Telemetry.ts +125 -125
- package/src/namespaces/Txd.ts +1 -1
- package/src/namespaces/Uiapps.ts +43 -43
- package/src/namespaces/Uievents.ts +1 -1
- package/src/namespaces/Uifeed.ts +1 -1
- package/src/namespaces/Uistickyfeed.ts +23 -23
- package/src/namespaces/Unlock.ts +5 -5
- package/src/namespaces/VehicleStatics.ts +12 -12
- package/src/namespaces/Voice.ts +7 -7
- package/src/namespaces/VolumeStatics.ts +143 -143
- package/src/namespaces/Water.ts +47 -47
- package/src/namespaces/WeaponStatics.ts +311 -311
- package/src/types/NativeAliases.ts +6 -1
package/dist/classes/PedTask.js
CHANGED
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@@ -6,6 +6,170 @@ export class PedTask extends BaseTask {
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constructor(entity) {
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super(entity);
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}
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/**
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* @param toggle
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*/
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set PedPathCanUseLadders(toggle) {
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inv('0x77A5B103C87F476E', this.entity.handle, toggle);
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}
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/**
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* @param p1
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* @param p2
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*/
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stopAnimPlayback(p1, p2) {
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inv('0xEE08C992D238C5D1', this.entity.handle, p1, p2);
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}
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/**
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* @param targetPed
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* @param p2
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* @returns
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*/
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confront(targetPed, p2) {
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return inv('0x3A2A2071DF5CC569', this.entity.handle, targetPed.handle, p2);
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}
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N_0x1F298C7BD30D1240() {
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inv('0x1F298C7BD30D1240', this.entity.handle);
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}
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/**
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* @param p1
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* @param p2
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* @param p3
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*/
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setCrouchMovement(p1, p2, p3) {
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inv('0x17293C633C8AC019', this.entity.handle, p1, p2, p3);
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}
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/**
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* Tells the ped to go to an offset coord from an entity, without using the navmesh. if timeBeforeTeleport is -1 the ped will never warp, p7 is 1 or 0 still unknown param
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*
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* @param entity
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* @param offset
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* @param moveBlendRatio
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* @param timeBeforeTeleport
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* @param p7
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*/
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goStraightToCoordRelativeToEntity(entity, offset, moveBlendRatio, timeBeforeTeleport, p7) {
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inv('0x61E360B7E040D12E', this.entity.handle, entity.handle, f(offset.x), f(offset.y), f(offset.z), moveBlendRatio, timeBeforeTeleport, p7);
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}
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/**
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* Sets the time it takes for a hogtied ped to escape
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* -1.0f for ped to never escape
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*
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* @param time
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*/
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set HogtieEscapeTimer(time) {
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inv('0xAB591AE6B48B913E', this.entity.handle, f(time));
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}
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/**
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* Makes the ped run to take cover
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*/
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stayInCover() {
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inv('0xE5DA8615A6180789', this.entity.handle);
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}
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/**
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* @param p1
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*/
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followWaypointRecordingAdvanced(p1) {
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inv('0x0CFC13EBC19BCA52', this.entity.handle, p1);
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}
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/**
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* Tells the ped to go to a coord, without using the navemesh. if timeBeforeTeleport is -1 the ped will never warp, p8 is always 0 or 1 still unknown
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*
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* @param pos
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* @param moveBlendRatio
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* @param timeBeforeTeleport
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* @param finalHeading
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* @param targetRadius
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* @param p8
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*/
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+
goStraightToCoord(pos, moveBlendRatio, timeBeforeTeleport, finalHeading, targetRadius, p8) {
|
|
85
|
+
inv('0xD76B57B44F1E6F8B', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(moveBlendRatio), timeBeforeTeleport, f(finalHeading), f(targetRadius), p8);
|
|
86
|
+
}
|
|
87
|
+
/**
|
|
88
|
+
* @param pos
|
|
89
|
+
* @param speedMultiplier
|
|
90
|
+
* @param timeout
|
|
91
|
+
* @param stoppingRange
|
|
92
|
+
* @param flags
|
|
93
|
+
* @param p8
|
|
94
|
+
* @param p9
|
|
95
|
+
* @param p10
|
|
96
|
+
* @param entity
|
|
97
|
+
* @param unk
|
|
98
|
+
*/
|
|
99
|
+
followNavMeshToCoordAdvanced(pos, speedMultiplier, timeout, stoppingRange, flags, p8, p9, p10, entity, unk) {
|
|
100
|
+
inv('0x17F58B88D085DBAC', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(speedMultiplier), timeout, f(stoppingRange), flags, f(p8), f(p9), f(p10), entity.handle, f(unk));
|
|
101
|
+
}
|
|
102
|
+
/**
|
|
103
|
+
* @param radius
|
|
104
|
+
* @param time
|
|
105
|
+
* @param flags
|
|
106
|
+
*/
|
|
107
|
+
combatHatedTargetsAroundPedTimed(radius, time, flags) {
|
|
108
|
+
inv('0x2BBA30B854534A0C', this.entity.handle, f(radius), time, flags);
|
|
109
|
+
}
|
|
110
|
+
/**
|
|
111
|
+
* @returns
|
|
112
|
+
*/
|
|
113
|
+
get IsPedRunning() {
|
|
114
|
+
return !!inv('0xC5286FFC176F28A2', this.entity.handle, rai());
|
|
115
|
+
}
|
|
116
|
+
/**
|
|
117
|
+
* @returns
|
|
118
|
+
*/
|
|
119
|
+
get IsPedSprinting() {
|
|
120
|
+
return !!inv('0x57E457CD2C0FC168', this.entity.handle, rai());
|
|
121
|
+
}
|
|
122
|
+
/**
|
|
123
|
+
* @param useSlidingSurfaces
|
|
124
|
+
*/
|
|
125
|
+
set PedPathMayUseSlidingSurfaces(useSlidingSurfaces) {
|
|
126
|
+
inv('0x06ECF3925BC2ABAE', this.entity.handle, useSlidingSurfaces);
|
|
127
|
+
}
|
|
128
|
+
/**
|
|
129
|
+
* Force a ped that is already attacking to aim directly at the specified world coordinates.
|
|
130
|
+
*
|
|
131
|
+
* @param pos
|
|
132
|
+
* @param p4
|
|
133
|
+
* @param p5
|
|
134
|
+
* @param p6
|
|
135
|
+
*/
|
|
136
|
+
forcePointAimAtCoord(pos, p4, p5, p6) {
|
|
137
|
+
inv('0x41323F4E0C4AE94B', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), p4, p5, p6);
|
|
138
|
+
}
|
|
139
|
+
/**
|
|
140
|
+
* @param p1
|
|
141
|
+
* @param p2
|
|
142
|
+
* @param p3
|
|
143
|
+
* @param p4
|
|
144
|
+
*/
|
|
145
|
+
swapWeapon(p1, p2, p3, p4) {
|
|
146
|
+
inv('0xA21C51255B205245', this.entity.handle, p1, p2, p3, p4);
|
|
147
|
+
}
|
|
148
|
+
/**
|
|
149
|
+
* @param p1
|
|
150
|
+
* @param p2
|
|
151
|
+
* @param p3
|
|
152
|
+
* @param p4
|
|
153
|
+
* @param p5
|
|
154
|
+
* @param p6
|
|
155
|
+
* @param p7
|
|
156
|
+
* @param p8
|
|
157
|
+
*/
|
|
158
|
+
gotoEntityOffsetXyz(p1, p2, p3, p4, p5, p6, p7, p8) {
|
|
159
|
+
inv('0xFA6DA9D151769392', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8);
|
|
160
|
+
}
|
|
161
|
+
/**
|
|
162
|
+
* @param pos
|
|
163
|
+
* @param distance
|
|
164
|
+
* @param duration
|
|
165
|
+
* @param p6
|
|
166
|
+
* @param p7
|
|
167
|
+
* @param p8
|
|
168
|
+
* @param p9
|
|
169
|
+
*/
|
|
170
|
+
useNearestScenarioToCoordWarp(pos, distance, duration, p6, p7, p8, p9) {
|
|
171
|
+
inv('0x58E2E0F23F6B76C3', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(distance), duration, p6, p7, p8, p9);
|
|
172
|
+
}
|
|
9
173
|
/**
|
|
10
174
|
* Baits: p_fishHook02x, p_baitBread01x, p_baitCorn01x, p_baitCheese01x, p_baitWorm01x, p_baitCricket01x, p_crawdad01x, p_finisheDragonfly01x, p_finisdFishlure01x, p_finishdCrawd01x, p_finisheDragonflyLegendary01x, p_finisdFishlureLegendary01x, p_finishdCrawdLegendary01x, p_lgoc_spinner_v4
|
|
11
175
|
*
|
|
@@ -33,8 +197,8 @@ export class PedTask extends BaseTask {
|
|
|
33
197
|
/**
|
|
34
198
|
* @returns Returns `true` if the specified `ped` is currently in combat using a ranged weapon, and is ready to shoot (actively attempting to attack)
|
|
35
199
|
*/
|
|
36
|
-
|
|
37
|
-
return inv('0x5EA655F01D93667A', this.entity.handle, rai());
|
|
200
|
+
get TaskCombatReadyToShoot() {
|
|
201
|
+
return !!inv('0x5EA655F01D93667A', this.entity.handle, rai());
|
|
38
202
|
}
|
|
39
203
|
/**
|
|
40
204
|
* @param vehicle
|
|
@@ -93,10 +257,75 @@ export class PedTask extends BaseTask {
|
|
|
93
257
|
clearDrivebyTaskUnderneathDrivingTask() {
|
|
94
258
|
inv('0xC35B5CDB2824CF69', this.entity.handle);
|
|
95
259
|
}
|
|
260
|
+
/**
|
|
261
|
+
* @param p1
|
|
262
|
+
* @returns
|
|
263
|
+
*/
|
|
264
|
+
N_0x2D657B10F211C572(p1) {
|
|
265
|
+
return inv('0x2D657B10F211C572', this.entity.handle, f(p1));
|
|
266
|
+
}
|
|
267
|
+
/**
|
|
268
|
+
* Coords: volume coords used in R* Script smuggler2
|
|
269
|
+
* p4/p5 = 0 in R* Scripts previous name TASK_COMBAT_PED_3
|
|
270
|
+
*
|
|
271
|
+
* @param pos
|
|
272
|
+
* @param p4
|
|
273
|
+
* @param p5
|
|
274
|
+
*/
|
|
275
|
+
combatPedAtCoords(pos, p4, p5) {
|
|
276
|
+
inv('0xC624414FA748B9BA', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), p4, p5);
|
|
277
|
+
}
|
|
278
|
+
/**
|
|
279
|
+
* Makes the specified ped stand still for (time) milliseconds.
|
|
280
|
+
*
|
|
281
|
+
* @param time
|
|
282
|
+
*/
|
|
283
|
+
standStill(time) {
|
|
284
|
+
inv('0x919BE13EED931959', this.entity.handle, time);
|
|
285
|
+
}
|
|
286
|
+
/**
|
|
287
|
+
* @param animDictionary
|
|
288
|
+
* @param animationName
|
|
289
|
+
* @param p3
|
|
290
|
+
*/
|
|
291
|
+
stopAnimTask(animDictionary, animationName, p3) {
|
|
292
|
+
inv('0x97FF36A1D40EA00A', this.entity.handle, animDictionary, animationName, f(p3));
|
|
293
|
+
}
|
|
294
|
+
/**
|
|
295
|
+
* @param p1
|
|
296
|
+
* @param p2
|
|
297
|
+
* @param p3
|
|
298
|
+
*/
|
|
299
|
+
turnToFaceClosestPed(p1, p2, p3) {
|
|
300
|
+
inv('0x84179419DBDD36F2', this.entity.handle, f(p1), f(p2), p3);
|
|
301
|
+
}
|
|
302
|
+
/**
|
|
303
|
+
* Fishing Research: https://pastebin.com/NmK5ZLVs
|
|
304
|
+
* Only used in R* Scripts fishing_core and av_fishing_river
|
|
305
|
+
*
|
|
306
|
+
* @returns p1
|
|
307
|
+
*/
|
|
308
|
+
get TaskFishing() {
|
|
309
|
+
const result = inv('0xF3735ACD11ACD500', this.entity.handle, pvi());
|
|
310
|
+
return [result[0], result[1]];
|
|
311
|
+
}
|
|
312
|
+
/**
|
|
313
|
+
* @param p1
|
|
314
|
+
* @param p2
|
|
315
|
+
*/
|
|
316
|
+
shockingEventReact(p1, p2) {
|
|
317
|
+
inv('0x452419CBD838065B', this.entity.handle, p1, p2);
|
|
318
|
+
}
|
|
319
|
+
/**
|
|
320
|
+
* @returns
|
|
321
|
+
*/
|
|
322
|
+
N_0xB520DBDA7FCF573F() {
|
|
323
|
+
return !!inv('0xB520DBDA7FCF573F', this.entity.handle, rai());
|
|
324
|
+
}
|
|
96
325
|
/**
|
|
97
326
|
* @param neverUseInteriors
|
|
98
327
|
*/
|
|
99
|
-
|
|
328
|
+
set PedPathNeverUseInteriors(neverUseInteriors) {
|
|
100
329
|
inv('0x42CFD8FD8CC8DC69', this.entity.handle, neverUseInteriors);
|
|
101
330
|
}
|
|
102
331
|
/**
|
|
@@ -149,106 +378,136 @@ export class PedTask extends BaseTask {
|
|
|
149
378
|
inv('0x1A52076D26E09004', this.entity.handle, entity.handle);
|
|
150
379
|
}
|
|
151
380
|
/**
|
|
152
|
-
* @
|
|
381
|
+
* @returns
|
|
153
382
|
*/
|
|
154
|
-
|
|
155
|
-
inv('
|
|
383
|
+
get PedWaypointOverrideSpeed() {
|
|
384
|
+
return inv('0xD39A2F3E7FCAFF08', this.entity.handle, raf());
|
|
156
385
|
}
|
|
157
|
-
|
|
158
|
-
|
|
386
|
+
/**
|
|
387
|
+
* Climbs or vaults the nearest thing.
|
|
388
|
+
*
|
|
389
|
+
* @param unused
|
|
390
|
+
*/
|
|
391
|
+
climb(unused) {
|
|
392
|
+
inv('0x89D9FCC2435112F1', this.entity.handle, unused);
|
|
159
393
|
}
|
|
160
394
|
/**
|
|
161
|
-
*
|
|
162
|
-
*
|
|
163
|
-
*
|
|
164
|
-
* @param
|
|
395
|
+
* Old name: _TASK_VEHICLE_DRIVE_TO_POINT
|
|
396
|
+
* flag: 524419 and 0 in shop_horse_shop R* Script
|
|
397
|
+
*
|
|
398
|
+
* @param vehicle
|
|
399
|
+
* @param pos
|
|
400
|
+
* @param p5
|
|
401
|
+
* @param p6
|
|
402
|
+
* @param flag
|
|
165
403
|
*/
|
|
166
|
-
|
|
167
|
-
inv('
|
|
404
|
+
vehicleDriveStraightToPoint(vehicle, pos, p5, p6, flag) {
|
|
405
|
+
inv('0x089FF2FB965F0A29', this.entity.handle, vehicle.handle, f(pos.x), f(pos.y), f(pos.z), f(p5), f(p6), flag);
|
|
168
406
|
}
|
|
169
407
|
/**
|
|
170
408
|
* @param p1
|
|
171
409
|
* @param p2
|
|
172
410
|
* @param p3
|
|
173
|
-
|
|
174
|
-
|
|
175
|
-
|
|
176
|
-
|
|
177
|
-
|
|
178
|
-
*
|
|
179
|
-
*
|
|
180
|
-
*
|
|
181
|
-
*
|
|
411
|
+
* @param p4
|
|
412
|
+
* @param p5
|
|
413
|
+
* @param p6
|
|
414
|
+
* @param p7
|
|
415
|
+
* @param p8
|
|
416
|
+
* @param p9
|
|
417
|
+
* @param p10
|
|
418
|
+
* @param p11
|
|
419
|
+
* @param p12
|
|
420
|
+
* @param p13
|
|
421
|
+
* @param p14
|
|
422
|
+
* @param p15
|
|
423
|
+
*/
|
|
424
|
+
goToCoordWhileAimingAtCoordUsingCombatStyle(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15) {
|
|
425
|
+
inv('0x639C0425A0B4E77E', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15);
|
|
426
|
+
}
|
|
427
|
+
/**
|
|
428
|
+
* flags: 0 = HANDS_UP_NOTHING; 1 = HANDS_UP_STRAIGHT_TO_LOOP
|
|
182
429
|
*
|
|
183
|
-
* @param
|
|
184
|
-
* @param
|
|
185
|
-
* @param
|
|
186
|
-
* @param
|
|
187
|
-
* @param fleeSpeed
|
|
188
|
-
* @param targetPed
|
|
430
|
+
* @param duration
|
|
431
|
+
* @param facingPed
|
|
432
|
+
* @param timeToFacePed
|
|
433
|
+
* @param flags
|
|
189
434
|
*/
|
|
190
|
-
|
|
191
|
-
inv('
|
|
435
|
+
handsUp(duration, facingPed, timeToFacePed, flags) {
|
|
436
|
+
inv('0xF2EAB31979A7F910', this.entity.handle, duration, facingPed.handle, timeToFacePed, flags);
|
|
192
437
|
}
|
|
193
438
|
/**
|
|
194
|
-
*
|
|
195
|
-
*
|
|
196
|
-
*
|
|
439
|
+
* timer: in ms, if it reaches 0 it will auto warp the ped on the horse
|
|
440
|
+
* Flags will still apply to mountStyle
|
|
441
|
+
*
|
|
442
|
+
* @param mount
|
|
443
|
+
* @param timer
|
|
444
|
+
* @param seatIndex Refer to [enum: eVehicleSeat]
|
|
445
|
+
* @param pedSpeed
|
|
446
|
+
* @param mountStyle
|
|
197
447
|
* @param p6
|
|
448
|
+
* @param p7
|
|
198
449
|
*/
|
|
199
|
-
|
|
200
|
-
inv('
|
|
450
|
+
mountAnimal(mount, timer, seatIndex, pedSpeed, mountStyle, p6, p7) {
|
|
451
|
+
inv('0x92DB0739813C5186', this.entity.handle, mount.handle, timer, seatIndex, f(pedSpeed), mountStyle, p6, p7);
|
|
201
452
|
}
|
|
202
453
|
/**
|
|
203
|
-
* @
|
|
454
|
+
* @returns
|
|
204
455
|
*/
|
|
205
|
-
|
|
206
|
-
inv('
|
|
456
|
+
get PedIsIgnoringDeadBodies() {
|
|
457
|
+
return inv('0x1948BBE561A2375A', this.entity.handle);
|
|
207
458
|
}
|
|
208
459
|
/**
|
|
209
|
-
* @param
|
|
210
|
-
* @param
|
|
460
|
+
* @param p1
|
|
461
|
+
* @param p2
|
|
462
|
+
* @param p3
|
|
463
|
+
* @param p4
|
|
211
464
|
*/
|
|
212
|
-
|
|
213
|
-
inv('
|
|
465
|
+
setSphereDefensiveArea(p1, p2, p3, p4) {
|
|
466
|
+
inv('0x933C06518B52A9A4', this.entity.handle, f(p1), f(p2), f(p3), f(p4));
|
|
214
467
|
}
|
|
215
468
|
/**
|
|
216
469
|
* @param p1
|
|
217
470
|
* @param p2
|
|
471
|
+
* @param p3
|
|
472
|
+
* @param p4
|
|
218
473
|
*/
|
|
219
|
-
|
|
220
|
-
inv('
|
|
474
|
+
useRandomScenarioInGroup(p1, p2, p3, p4) {
|
|
475
|
+
inv('0x14747F4A5971DE4E', this.entity.handle, p1, p2, p3, p4);
|
|
221
476
|
}
|
|
222
477
|
/**
|
|
223
|
-
*
|
|
224
|
-
*
|
|
225
|
-
*
|
|
226
|
-
*
|
|
227
|
-
*
|
|
228
|
-
*
|
|
229
|
-
*
|
|
230
|
-
*
|
|
231
|
-
*
|
|
232
|
-
* @param
|
|
233
|
-
* @param
|
|
234
|
-
* @param unkFlag
|
|
235
|
-
* @param aimingFlag
|
|
236
|
-
* @param firingPattern
|
|
478
|
+
* enum eWhistleType
|
|
479
|
+
* {
|
|
480
|
+
* WHISTLE_MAIN,
|
|
481
|
+
* WHISTLE_SECONDARY,
|
|
482
|
+
* WHISTLE_DOUBLE,
|
|
483
|
+
* WHISTLE_URGENT,
|
|
484
|
+
* WHISTLE_LONG
|
|
485
|
+
* };
|
|
486
|
+
*
|
|
487
|
+
* @param p1
|
|
488
|
+
* @param whistleType
|
|
237
489
|
*/
|
|
238
|
-
|
|
239
|
-
inv('
|
|
490
|
+
goToWhistle(p1, whistleType) {
|
|
491
|
+
inv('0xBAD6545608CECA6E', this.entity.handle, p1.handle, whistleType);
|
|
492
|
+
}
|
|
493
|
+
/**
|
|
494
|
+
* @param pos
|
|
495
|
+
* @param duration
|
|
496
|
+
* @param flags
|
|
497
|
+
* @param p6
|
|
498
|
+
* @param p7
|
|
499
|
+
*/
|
|
500
|
+
lookAtCoord(pos, duration, flags, p6, p7) {
|
|
501
|
+
inv('0x6FA46612594F7973', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), duration, flags, p6, p7);
|
|
240
502
|
}
|
|
241
503
|
/**
|
|
242
|
-
* @param itemHash
|
|
243
|
-
* @param interactionAnimHash
|
|
244
|
-
* @param p3
|
|
245
504
|
* @returns
|
|
246
505
|
*/
|
|
247
|
-
|
|
248
|
-
return inv('
|
|
506
|
+
get IsPedInHitReact() {
|
|
507
|
+
return !!inv('0xF330A5C062B29BED', this.entity.handle, rai());
|
|
249
508
|
}
|
|
250
509
|
/**
|
|
251
|
-
* @param
|
|
510
|
+
* @param p1
|
|
252
511
|
* @param p2
|
|
253
512
|
* @param p3
|
|
254
513
|
* @param p4
|
|
@@ -256,325 +515,453 @@ export class PedTask extends BaseTask {
|
|
|
256
515
|
* @param p6
|
|
257
516
|
* @param p7
|
|
258
517
|
* @param p8
|
|
259
|
-
* @param p9
|
|
260
|
-
* @param p10
|
|
261
518
|
*/
|
|
262
|
-
|
|
263
|
-
inv('
|
|
519
|
+
N_0x3FFCD7BBA074CC80(p1, p2, p3, p4, p5, p6, p7, p8) {
|
|
520
|
+
inv('0x3FFCD7BBA074CC80', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8);
|
|
521
|
+
}
|
|
522
|
+
/**
|
|
523
|
+
* @returns
|
|
524
|
+
*/
|
|
525
|
+
get IsMountedWeaponTaskUnderneathDrivingTask() {
|
|
526
|
+
return !!inv('0xA320EF046186FA3B', this.entity.handle, rai());
|
|
264
527
|
}
|
|
265
528
|
/**
|
|
529
|
+
* flags: See TASK_ENTER_VEHICLE
|
|
530
|
+
*
|
|
531
|
+
* @param p1
|
|
532
|
+
* @param flags Refer to [enum: eEnterExitVehicleFlags]
|
|
533
|
+
*/
|
|
534
|
+
disembarkNearestTrainCarriage(p1, flags) {
|
|
535
|
+
inv('0x0A11F3BDEC03ED5F', this.entity.handle, f(p1), flags);
|
|
536
|
+
}
|
|
537
|
+
/**
|
|
538
|
+
* fleeType: see TASK_FLEE_COORD
|
|
539
|
+
*
|
|
540
|
+
* @param fleeFromTarget
|
|
266
541
|
* @param pos
|
|
267
542
|
* @param distance
|
|
268
|
-
* @param p5
|
|
269
543
|
* @param p6
|
|
270
544
|
* @param p7
|
|
271
545
|
* @param p8
|
|
546
|
+
* @param targetPed
|
|
272
547
|
*/
|
|
273
|
-
|
|
274
|
-
inv('
|
|
548
|
+
fleeFromPed(fleeFromTarget, pos, distance, p6, p7, p8, targetPed) {
|
|
549
|
+
inv('0x7B74D8EEDE9B5727', this.entity.handle, fleeFromTarget.handle, f(pos.x), f(pos.y), f(pos.z), f(distance), p6, p7, f(p8), targetPed.handle);
|
|
275
550
|
}
|
|
276
551
|
/**
|
|
277
|
-
* @param eventName
|
|
278
552
|
* @returns
|
|
279
553
|
*/
|
|
280
|
-
|
|
281
|
-
return inv('
|
|
554
|
+
get IsPedGettingUp() {
|
|
555
|
+
return !!inv('0x2A74E1D5F2F00EEC', this.entity.handle, rai());
|
|
282
556
|
}
|
|
283
557
|
/**
|
|
284
|
-
*
|
|
285
|
-
*
|
|
286
|
-
* @param bait
|
|
287
|
-
* @param withoutBuoy
|
|
558
|
+
* @param time
|
|
288
559
|
*/
|
|
289
|
-
|
|
290
|
-
inv('
|
|
560
|
+
duck(time) {
|
|
561
|
+
inv('0xA14B5FBF986BAC23', this.entity.handle, time);
|
|
291
562
|
}
|
|
292
563
|
/**
|
|
293
|
-
* @
|
|
564
|
+
* @param p1
|
|
565
|
+
* @param p2
|
|
566
|
+
* @param p3
|
|
567
|
+
* @param p4
|
|
294
568
|
*/
|
|
295
|
-
|
|
296
|
-
|
|
297
|
-
}
|
|
298
|
-
cuffPed() {
|
|
299
|
-
inv('0x7981037A96E7D174', this.entity.handle);
|
|
569
|
+
robPed(p1, p2, p3, p4) {
|
|
570
|
+
inv('0x7BB967F85D8CCBDB', this.entity.handle, p1, p2, p3, p4);
|
|
300
571
|
}
|
|
301
572
|
/**
|
|
302
|
-
*
|
|
303
|
-
* 3rd param might be the entity ped is in? like boat or wagon, 12th param might be the cruiseSpeed of the entity ped is in?
|
|
304
|
-
* EXAMPLE: TaskGoToCoordAnyMeansExtraParamsWithCruiseSpeed(PlayerPedId(), vector3(x, y, z), 3.0, entity, 1, 0, -1082130432, 0, 101004800, 520, 3.0, 1082130432, 0)
|
|
573
|
+
* getupSetHash: see nm_blend_out_sets.meta
|
|
305
574
|
*
|
|
306
|
-
* @param
|
|
307
|
-
* @param
|
|
575
|
+
* @param flags
|
|
576
|
+
* @param getupSetHash
|
|
577
|
+
* @param p3
|
|
308
578
|
* @param p4
|
|
309
579
|
* @param p5
|
|
310
|
-
* @param p6
|
|
311
|
-
* @param p7
|
|
312
|
-
* @param p8
|
|
313
|
-
* @param p9
|
|
314
|
-
* @param p10
|
|
315
|
-
* @param p11
|
|
316
|
-
* @param cruiseSpeed2
|
|
317
|
-
* @param p13
|
|
318
|
-
* @param p14
|
|
319
|
-
* @returns gotoCoords
|
|
320
580
|
*/
|
|
321
|
-
|
|
322
|
-
|
|
323
|
-
return Vector3.fromArray(result);
|
|
581
|
+
unhogtiePed(flags, getupSetHash, p3, p4, p5) {
|
|
582
|
+
inv('0x79559BAD83CCD038', this.entity.handle, flags, _h(getupSetHash), p3, p4, f(p5));
|
|
324
583
|
}
|
|
325
584
|
/**
|
|
326
|
-
*
|
|
585
|
+
* hecks if the ped camera is directed at the given coord within the specified radius. https://www.youtube.com/watch?v=iLHXrWVvq_c
|
|
586
|
+
*
|
|
587
|
+
* @param coord The coord to check if they're looking at
|
|
588
|
+
* @param radius The radius of the frustum
|
|
589
|
+
* @returns Returns `true` if the ped camera is within the range of the frustum, `false` otherwise
|
|
327
590
|
*/
|
|
328
|
-
|
|
329
|
-
return inv('
|
|
330
|
-
}
|
|
331
|
-
clearDefensiveArea() {
|
|
332
|
-
inv('0x95A6C46A31D1917D', this.entity.handle);
|
|
591
|
+
isPedLookingAtCoord(coord, radius) {
|
|
592
|
+
return !!inv('0x508F5053E3F6F0C4', this.entity.handle, f(coord.x), f(coord.y), f(coord.z), f(radius), rai());
|
|
333
593
|
}
|
|
334
594
|
/**
|
|
335
|
-
* @param
|
|
595
|
+
* @param entity
|
|
336
596
|
*/
|
|
337
|
-
|
|
338
|
-
inv('
|
|
597
|
+
walkAway(entity) {
|
|
598
|
+
inv('0x04ACFAC71E6858F9', this.entity.handle, entity.handle);
|
|
339
599
|
}
|
|
340
600
|
/**
|
|
341
601
|
* @returns
|
|
342
602
|
*/
|
|
343
|
-
|
|
344
|
-
return
|
|
345
|
-
}
|
|
346
|
-
/**
|
|
347
|
-
* @param entity
|
|
348
|
-
* @param mount
|
|
349
|
-
* @param p3
|
|
350
|
-
*/
|
|
351
|
-
placeCarriedEntityOnMount(entity, mount, p3) {
|
|
352
|
-
inv('0x6D3D87C57B3D52C7', this.entity.handle, entity.handle, mount.handle, f(p3));
|
|
603
|
+
get HogtieEscapeTimer() {
|
|
604
|
+
return inv('0x4687E69D258BBE41', this.entity.handle, raf());
|
|
353
605
|
}
|
|
354
|
-
|
|
355
|
-
inv('
|
|
606
|
+
weapon() {
|
|
607
|
+
inv('0x7157B82D60E4BC46', this.entity.handle);
|
|
356
608
|
}
|
|
357
609
|
/**
|
|
358
610
|
* @returns
|
|
359
611
|
*/
|
|
360
|
-
|
|
361
|
-
return
|
|
612
|
+
get IsPedWalking() {
|
|
613
|
+
return !!inv('0xDE4C184B2B9B071A', this.entity.handle, rai());
|
|
362
614
|
}
|
|
363
615
|
/**
|
|
364
|
-
* @
|
|
616
|
+
* @param p1
|
|
365
617
|
*/
|
|
366
|
-
|
|
367
|
-
|
|
618
|
+
N_0xFFB520A3E16F7B7B(p1) {
|
|
619
|
+
inv('0xFFB520A3E16F7B7B', this.entity.handle, f(p1));
|
|
620
|
+
}
|
|
621
|
+
persistentCharacter() {
|
|
622
|
+
inv('0x4391700CBD89C3D8', this.entity.handle);
|
|
368
623
|
}
|
|
369
624
|
/**
|
|
370
|
-
*
|
|
371
|
-
*
|
|
372
|
-
* param5: using 3 is fine
|
|
373
|
-
*
|
|
374
|
-
* @param lookAtTarget
|
|
375
|
-
* @param duration
|
|
625
|
+
* @param speed
|
|
626
|
+
* @param p2
|
|
376
627
|
* @param p3
|
|
377
628
|
* @param p4
|
|
378
|
-
* @param p5
|
|
379
629
|
*/
|
|
380
|
-
|
|
381
|
-
inv('
|
|
630
|
+
waypointPlaybackOverrideSpeed(speed, p2, p3, p4) {
|
|
631
|
+
inv('0x7D7D2B47FA788E85', this.entity.handle, f(speed), p2, p3, p4);
|
|
382
632
|
}
|
|
383
633
|
/**
|
|
384
|
-
* @param
|
|
385
|
-
* @
|
|
634
|
+
* @param p1
|
|
635
|
+
* @param p2
|
|
636
|
+
* @param p3
|
|
386
637
|
*/
|
|
387
|
-
|
|
388
|
-
|
|
638
|
+
climbLadder(p1, p2, p3) {
|
|
639
|
+
inv('0xB6C987F9285A3814', this.entity.handle, f(p1), p2, p3);
|
|
389
640
|
}
|
|
390
641
|
/**
|
|
391
|
-
*
|
|
642
|
+
* Makes a ped run away from another ped (fleeFromTarget) fleeDistance = ped will flee this distance
|
|
643
|
+
* fleeTime = ped will flee for this amount of time, set to "-1" to flee forever
|
|
644
|
+
* fleeType = can be 0, R* Scripts: fm_mission/race_controller: 66048; fme_escaped_convicts: 2260992, 2523136, 2359296; la_alligator/fox: 2097152; net_fetch: 17301536; net_stable_mount: 540928
|
|
645
|
+
* fleeSpeed = mostly 3f, rarely 1f in R* Scripts
|
|
392
646
|
*
|
|
393
|
-
* @param
|
|
394
|
-
* @param
|
|
395
|
-
* @param
|
|
396
|
-
* @param
|
|
647
|
+
* @param fleeFromTarget
|
|
648
|
+
* @param fleeDistance
|
|
649
|
+
* @param fleeTime
|
|
650
|
+
* @param fleeType Refer to [enum: eFleeStyle]
|
|
651
|
+
* @param fleeSpeed
|
|
652
|
+
* @param targetPed
|
|
653
|
+
*/
|
|
654
|
+
smartFleePed(fleeFromTarget, fleeDistance, fleeTime, fleeType, fleeSpeed, targetPed) {
|
|
655
|
+
inv('0x22B0D0E37CCB840D', this.entity.handle, fleeFromTarget.handle, f(fleeDistance), fleeTime, fleeType, f(fleeSpeed), targetPed.handle);
|
|
656
|
+
}
|
|
657
|
+
/**
|
|
658
|
+
* @param pos
|
|
659
|
+
* @param time
|
|
397
660
|
* @param p5
|
|
398
661
|
* @param p6
|
|
399
662
|
*/
|
|
400
|
-
|
|
401
|
-
inv('
|
|
663
|
+
aimGunAtCoord(pos, time, p5, p6) {
|
|
664
|
+
inv('0x6671F3EEC681BDA1', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), time, p5, p6);
|
|
665
|
+
}
|
|
666
|
+
/**
|
|
667
|
+
* @param targetPed
|
|
668
|
+
*/
|
|
669
|
+
cutFreeHogtiedTargetPed(targetPed) {
|
|
670
|
+
inv('0x81D16C4FF3A77ADF', this.entity.handle, targetPed.handle);
|
|
671
|
+
}
|
|
672
|
+
/**
|
|
673
|
+
* @param signalName
|
|
674
|
+
* @param value
|
|
675
|
+
*/
|
|
676
|
+
setTaskMoveNetworkSignalFloat2(signalName, value) {
|
|
677
|
+
inv('0x099D4A855D53B03B', this.entity.handle, signalName, f(value));
|
|
402
678
|
}
|
|
403
679
|
/**
|
|
404
680
|
* @param p1
|
|
405
681
|
* @param p2
|
|
406
682
|
*/
|
|
407
|
-
|
|
408
|
-
inv('
|
|
683
|
+
ambientAnimalHunt(p1, p2) {
|
|
684
|
+
inv('0x4B39D8F9D0FE7749', this.entity.handle, p1, p2);
|
|
409
685
|
}
|
|
410
686
|
/**
|
|
411
|
-
* @param
|
|
687
|
+
* @param p1
|
|
688
|
+
* @param taskFlag Refer to [enum: eEnterExitVehicleFlags]
|
|
412
689
|
*/
|
|
413
|
-
|
|
414
|
-
inv('
|
|
690
|
+
leaveAnyVehicle(p1, taskFlag) {
|
|
691
|
+
inv('0x504D54DF3F6F2247', this.entity.handle, p1, taskFlag);
|
|
415
692
|
}
|
|
416
693
|
/**
|
|
417
|
-
* @param
|
|
694
|
+
* @param targetPed
|
|
418
695
|
* @param p2
|
|
419
696
|
* @param p3
|
|
697
|
+
*/
|
|
698
|
+
combatPed(targetPed, p2, p3) {
|
|
699
|
+
inv('0xF166E48407BAC484', this.entity.handle, targetPed.handle, p2, p3);
|
|
700
|
+
}
|
|
701
|
+
/**
|
|
702
|
+
* Params: p4 = -1.0f, p5 = -1, p6 = 0 in R* Scripts
|
|
703
|
+
*
|
|
704
|
+
* @param fleeFromTarget
|
|
705
|
+
* @param fleeStyle Refer to [enum: eFleeStyle]
|
|
706
|
+
* @param flag
|
|
420
707
|
* @param p4
|
|
421
708
|
* @param p5
|
|
422
709
|
* @param p6
|
|
423
|
-
* @param p7
|
|
424
710
|
*/
|
|
425
|
-
|
|
426
|
-
inv('
|
|
711
|
+
fleePed(fleeFromTarget, fleeStyle, flag, p4, p5, p6) {
|
|
712
|
+
inv('0xFD45175A6DFD7CE9', this.entity.handle, fleeFromTarget.handle, fleeStyle, flag, f(p4), p5, p6);
|
|
427
713
|
}
|
|
428
714
|
/**
|
|
429
|
-
* @
|
|
430
|
-
* @param p2
|
|
431
|
-
* @returns Returns `true` on success, or `false` if `attacker` doesn't exist, or is dead.
|
|
715
|
+
* @returns
|
|
432
716
|
*/
|
|
433
|
-
|
|
434
|
-
return inv('
|
|
717
|
+
get IsPedLeadingHorse() {
|
|
718
|
+
return inv('0xEFC4303DDC6E60D3', this.entity.handle);
|
|
435
719
|
}
|
|
436
720
|
/**
|
|
437
|
-
* @
|
|
721
|
+
* @param entity
|
|
722
|
+
* @param offset
|
|
723
|
+
* @param movementSpeed
|
|
724
|
+
* @param timeout
|
|
725
|
+
* @param stoppingRange
|
|
726
|
+
* @param persistFollowing
|
|
727
|
+
* @param p9
|
|
728
|
+
* @param walkOnly
|
|
729
|
+
* @param p11
|
|
730
|
+
* @param p12
|
|
731
|
+
* @param p13
|
|
438
732
|
*/
|
|
439
|
-
|
|
440
|
-
|
|
733
|
+
followToOffsetOfEntity(entity, offset, movementSpeed, timeout, stoppingRange, persistFollowing, p9, walkOnly, p11, p12, p13) {
|
|
734
|
+
inv('0x304AE42E357B8C7E', this.entity.handle, entity.handle, f(offset.x), f(offset.y), f(offset.z), f(movementSpeed), timeout, f(stoppingRange), persistFollowing, p9, walkOnly, p11, p12, p13);
|
|
441
735
|
}
|
|
442
736
|
/**
|
|
443
|
-
*
|
|
444
|
-
*
|
|
445
|
-
* @param
|
|
446
|
-
* @param
|
|
447
|
-
* @param
|
|
448
|
-
* @param
|
|
737
|
+
* duration: the amount of time in milliseconds to do the task. -1 will keep the task going until either another task is applied, or CLEAR_ALL_TASKS() is called with the ped
|
|
738
|
+
*
|
|
739
|
+
* @param targetEntity
|
|
740
|
+
* @param duration
|
|
741
|
+
* @param p3
|
|
742
|
+
* @param p4
|
|
449
743
|
*/
|
|
450
|
-
|
|
451
|
-
inv('
|
|
744
|
+
aimGunAtEntity(targetEntity, duration, p3, p4) {
|
|
745
|
+
inv('0x9B53BB6E8943AF53', this.entity.handle, targetEntity.handle, duration, p3, p4);
|
|
452
746
|
}
|
|
453
747
|
/**
|
|
454
|
-
*
|
|
455
|
-
*
|
|
456
|
-
* -1 no task sequence in progress.
|
|
748
|
+
* `_GET_ANIM_SCENE_FROM_PED_*` But in a strange way, it also seems to work with the butcher's meat-cutting animscene. This does not return AnimScenes in general — it seems restricted to
|
|
749
|
+
* SEARCH-related scenes (needs more research).
|
|
457
750
|
*
|
|
458
|
-
* @returns
|
|
751
|
+
* @returns Returns the AnimScene handle currently associated with the given Ped, but only when the anim event "SEARCHSTART" has fired on that Ped.
|
|
459
752
|
*/
|
|
460
|
-
|
|
461
|
-
return inv('
|
|
753
|
+
N_0x2C497BDEF897C6DF() {
|
|
754
|
+
return createFromHandle('AnimScene', inv('0x2C497BDEF897C6DF', this.entity.handle, rai()));
|
|
462
755
|
}
|
|
463
756
|
/**
|
|
757
|
+
* @param p1
|
|
464
758
|
* @returns
|
|
465
759
|
*/
|
|
466
|
-
|
|
467
|
-
return inv('
|
|
760
|
+
police(p1) {
|
|
761
|
+
return inv('0x87BE56724650408E', this.entity.handle, p1);
|
|
468
762
|
}
|
|
469
763
|
/**
|
|
470
|
-
* @param
|
|
764
|
+
* @param scenarioPoint
|
|
765
|
+
* @param flag
|
|
471
766
|
*/
|
|
472
|
-
|
|
473
|
-
inv('
|
|
767
|
+
hitchAnimal(scenarioPoint, flag) {
|
|
768
|
+
inv('0x9030AD4B6207BFE8', this.entity.handle, scenarioPoint, flag);
|
|
769
|
+
}
|
|
770
|
+
uncuffPed() {
|
|
771
|
+
inv('0x67406F2C8F87FC4F', this.entity.handle);
|
|
474
772
|
}
|
|
475
773
|
/**
|
|
476
774
|
* @param p1
|
|
477
775
|
* @param p2
|
|
776
|
+
* @param p3
|
|
478
777
|
*/
|
|
479
|
-
|
|
480
|
-
inv('
|
|
778
|
+
waypointPlaybackPause(p1, p2, p3) {
|
|
779
|
+
inv('0x0F342546AA06FED5', this.entity.handle, p1, p2, p3);
|
|
481
780
|
}
|
|
482
781
|
/**
|
|
483
|
-
*
|
|
782
|
+
* meleeStyles: AR_GRAPPLE_BACK_FROM_BACK, AR_GRAPPLE_MOUNT_FACEDOWN_FROM_FRONT, AR_ALLIGATOR_LEAPKILL, AR_ALLIGATOR_WAIST_AUTOKILL_FRONT
|
|
783
|
+
*
|
|
784
|
+
* @param meleeTarget
|
|
785
|
+
* @param meleeStyle
|
|
786
|
+
* @param p3
|
|
787
|
+
* @param animBlendRatio
|
|
788
|
+
* @param p5
|
|
789
|
+
* @param p6
|
|
790
|
+
*/
|
|
791
|
+
putPedDirectlyIntoMelee(meleeTarget, meleeStyle, p3, animBlendRatio, p5, p6) {
|
|
792
|
+
inv('0x1C6CD14A876FFE39', this.entity.handle, meleeTarget.handle, _h(meleeStyle), f(p3), f(animBlendRatio), p5, p6);
|
|
793
|
+
}
|
|
794
|
+
/**
|
|
795
|
+
* @param waypointRecording
|
|
484
796
|
* @param p2
|
|
485
|
-
* @
|
|
797
|
+
* @param flag
|
|
798
|
+
* @param p4
|
|
799
|
+
* @param p5
|
|
800
|
+
* @param p6
|
|
801
|
+
* @param p7
|
|
486
802
|
*/
|
|
487
|
-
|
|
488
|
-
|
|
803
|
+
followWaypointRecording(waypointRecording, p2, flag, p4, p5, p6, p7) {
|
|
804
|
+
inv('0x0759591819534F7B', this.entity.handle, waypointRecording, p2, flag, p4, p5, p6, p7);
|
|
489
805
|
}
|
|
490
|
-
|
|
491
|
-
|
|
806
|
+
/**
|
|
807
|
+
* @param targetPed
|
|
808
|
+
*/
|
|
809
|
+
hogtieTargetPed(targetPed) {
|
|
810
|
+
inv('0x27829AFD3E03AC1A', this.entity.handle, targetPed.handle);
|
|
492
811
|
}
|
|
493
812
|
/**
|
|
813
|
+
* shootatEntity:
|
|
814
|
+
* If true, peds will shoot at Entity till it is dead.
|
|
815
|
+
* If false, peds will just walk till they reach the entity and will cease shooting.
|
|
816
|
+
*
|
|
494
817
|
* @param p1
|
|
495
818
|
* @param p2
|
|
496
819
|
* @param p3
|
|
820
|
+
* @param p4
|
|
821
|
+
* @param p5
|
|
822
|
+
* @param p6
|
|
823
|
+
* @param p7
|
|
824
|
+
* @param p8
|
|
825
|
+
* @param p9
|
|
826
|
+
* @param p10
|
|
497
827
|
*/
|
|
498
|
-
|
|
499
|
-
inv('
|
|
828
|
+
goToEntityWhileAimingAtEntity(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10) {
|
|
829
|
+
inv('0x97465886D35210E9', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10);
|
|
500
830
|
}
|
|
501
831
|
/**
|
|
502
|
-
*
|
|
832
|
+
* @param pos
|
|
833
|
+
* @param distance
|
|
834
|
+
*/
|
|
835
|
+
useNearestTrainScenarioToCoordWarp(pos, distance) {
|
|
836
|
+
inv('0x3774B03456DD6106', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(distance));
|
|
837
|
+
}
|
|
838
|
+
/**
|
|
839
|
+
* @param p1
|
|
840
|
+
*/
|
|
841
|
+
wanderSwim(p1) {
|
|
842
|
+
inv('0x527EA3DB8BC7F03B', this.entity.handle, p1);
|
|
843
|
+
}
|
|
844
|
+
/**
|
|
845
|
+
* duration in milliseconds
|
|
503
846
|
*
|
|
847
|
+
* @param pos
|
|
848
|
+
* @param duration
|
|
849
|
+
*/
|
|
850
|
+
turnPedToFaceCoord(pos, duration) {
|
|
851
|
+
inv('0x1DDA930A0AC38571', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), duration);
|
|
852
|
+
}
|
|
853
|
+
/**
|
|
854
|
+
* @param preferAvoidMud
|
|
855
|
+
* @param p2
|
|
856
|
+
*/
|
|
857
|
+
setPedPathPreferToAvoidMud(preferAvoidMud, p2) {
|
|
858
|
+
inv('0x8BB283A7888AD1AD', this.entity.handle, preferAvoidMud, f(p2));
|
|
859
|
+
}
|
|
860
|
+
/**
|
|
861
|
+
* @param animDict
|
|
862
|
+
* @param animName
|
|
504
863
|
* @param entity
|
|
505
|
-
* @param
|
|
506
|
-
* @param
|
|
507
|
-
* @param
|
|
864
|
+
* @param p4
|
|
865
|
+
* @param p5
|
|
866
|
+
* @param p6
|
|
508
867
|
* @param p7
|
|
868
|
+
* @param p8
|
|
869
|
+
* @param p9
|
|
870
|
+
* @param p10
|
|
871
|
+
* @param p11
|
|
872
|
+
* @param p12
|
|
873
|
+
* @param p13
|
|
874
|
+
* @param p14
|
|
509
875
|
*/
|
|
510
|
-
|
|
511
|
-
inv('
|
|
876
|
+
playUpperAnimFacingEntity(animDict, animName, entity, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14) {
|
|
877
|
+
inv('0xAD67214236AB1CFE', this.entity.handle, animDict, animName, entity.handle, p4, f(p5), f(p6), p7, f(p8), p9, p10, f(p11), p12, p13, f(p14));
|
|
512
878
|
}
|
|
513
879
|
/**
|
|
514
|
-
*
|
|
515
|
-
*
|
|
516
|
-
*
|
|
517
|
-
* @param
|
|
880
|
+
* @param goToLocationX
|
|
881
|
+
* @param goToLocationY
|
|
882
|
+
* @param goToLocationZ
|
|
883
|
+
* @param focusLocationX
|
|
884
|
+
* @param focusLocationY
|
|
885
|
+
* @param focusLocationZ
|
|
886
|
+
* @param speed
|
|
887
|
+
* @param shootAtEnemies
|
|
888
|
+
* @param distanceToStopAt
|
|
889
|
+
* @param noRoadsDistance
|
|
890
|
+
* @param unkTrue
|
|
891
|
+
* @param unkFlag
|
|
892
|
+
* @param aimingFlag
|
|
893
|
+
* @param firingPattern
|
|
518
894
|
*/
|
|
519
|
-
|
|
520
|
-
inv('
|
|
895
|
+
goToCoordAndAimAtHatedEntitiesNearCoord(goToLocationX, goToLocationY, goToLocationZ, focusLocationX, focusLocationY, focusLocationZ, speed, shootAtEnemies, distanceToStopAt, noRoadsDistance, unkTrue, unkFlag, aimingFlag, firingPattern) {
|
|
896
|
+
inv('0xA55547801EB331FC', this.entity.handle, f(goToLocationX), f(goToLocationY), f(goToLocationZ), f(focusLocationX), f(focusLocationY), f(focusLocationZ), f(speed), shootAtEnemies, f(distanceToStopAt), f(noRoadsDistance), unkTrue, unkFlag, aimingFlag, _h(firingPattern));
|
|
521
897
|
}
|
|
522
898
|
/**
|
|
523
|
-
*
|
|
899
|
+
* @param itemHash
|
|
900
|
+
* @param interactionAnimHash
|
|
901
|
+
* @param p3
|
|
902
|
+
* @returns
|
|
524
903
|
*/
|
|
525
|
-
|
|
526
|
-
inv('
|
|
904
|
+
canStartItemInteraction(itemHash, interactionAnimHash, p3) {
|
|
905
|
+
return inv('0x2D19BC4DF626CBE7', this.entity.handle, _h(itemHash), _h(interactionAnimHash), p3);
|
|
527
906
|
}
|
|
528
907
|
/**
|
|
529
|
-
* @param
|
|
908
|
+
* @param targetPed
|
|
909
|
+
* @param p2
|
|
910
|
+
* @param p3
|
|
911
|
+
* @param p4
|
|
912
|
+
* @param p5
|
|
913
|
+
* @param p6
|
|
914
|
+
* @param p7
|
|
915
|
+
* @param p8
|
|
916
|
+
* @param p9
|
|
917
|
+
* @param p10
|
|
530
918
|
*/
|
|
531
|
-
|
|
532
|
-
inv('
|
|
919
|
+
followAndConverseWithPed(targetPed, p2, p3, p4, p5, p6, p7, p8, p9, p10) {
|
|
920
|
+
inv('0x489FFCCCE7392B55', this.entity.handle, targetPed.handle, p2, p3, f(p4), f(p5), p6, p7, p8, f(p9), f(p10));
|
|
533
921
|
}
|
|
534
922
|
/**
|
|
535
|
-
* Tells the ped to go to a coord, without using the navemesh. if timeBeforeTeleport is -1 the ped will never warp, p8 is always 0 or 1 still unknown
|
|
536
|
-
*
|
|
537
923
|
* @param pos
|
|
538
|
-
* @param
|
|
539
|
-
* @param
|
|
540
|
-
* @param
|
|
541
|
-
* @param
|
|
924
|
+
* @param distance
|
|
925
|
+
* @param p5
|
|
926
|
+
* @param p6
|
|
927
|
+
* @param p7
|
|
542
928
|
* @param p8
|
|
543
929
|
*/
|
|
544
|
-
|
|
545
|
-
inv('
|
|
930
|
+
useNearestScenarioChainToCoord(pos, distance, p5, p6, p7, p8) {
|
|
931
|
+
inv('0x9FDA1B3D7E7028B3', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(distance), p5, p6, p7, p8);
|
|
546
932
|
}
|
|
547
933
|
/**
|
|
934
|
+
* @param eventName
|
|
548
935
|
* @returns
|
|
549
936
|
*/
|
|
550
|
-
|
|
551
|
-
return inv('
|
|
937
|
+
getTaskMoveNetworkEvent(eventName) {
|
|
938
|
+
return !!inv('0xB4F47213DF45A64C', this.entity.handle, eventName, rai());
|
|
552
939
|
}
|
|
553
940
|
/**
|
|
554
|
-
*
|
|
941
|
+
* Baits: see 0x9B0C7FA063E67629
|
|
555
942
|
*
|
|
556
|
-
* @param
|
|
943
|
+
* @param bait
|
|
944
|
+
* @param withoutBuoy
|
|
557
945
|
*/
|
|
558
|
-
|
|
559
|
-
inv('
|
|
946
|
+
swapFishingBait(bait, withoutBuoy) {
|
|
947
|
+
inv('0x2C28AC30A72722DA', this.entity.handle, bait, withoutBuoy);
|
|
560
948
|
}
|
|
561
949
|
/**
|
|
562
|
-
*
|
|
563
|
-
* flag: 524419 and 0 in shop_horse_shop R* Script
|
|
564
|
-
*
|
|
565
|
-
* @param vehicle
|
|
566
|
-
* @param pos
|
|
567
|
-
* @param p5
|
|
568
|
-
* @param p6
|
|
569
|
-
* @param flag
|
|
950
|
+
* @returns
|
|
570
951
|
*/
|
|
571
|
-
|
|
572
|
-
inv('
|
|
952
|
+
get IsDrivebyTaskUnderneathDrivingTask() {
|
|
953
|
+
return !!inv('0x8785E6E40C7A8818', this.entity.handle, rai());
|
|
954
|
+
}
|
|
955
|
+
cuffPed() {
|
|
956
|
+
inv('0x7981037A96E7D174', this.entity.handle);
|
|
573
957
|
}
|
|
574
958
|
/**
|
|
575
|
-
*
|
|
576
|
-
*
|
|
577
|
-
*
|
|
959
|
+
* This native allows to control the cruise speed of where you want the ped to go
|
|
960
|
+
* 3rd param might be the entity ped is in? like boat or wagon, 12th param might be the cruiseSpeed of the entity ped is in?
|
|
961
|
+
* EXAMPLE: TaskGoToCoordAnyMeansExtraParamsWithCruiseSpeed(PlayerPedId(), vector3(x, y, z), 3.0, entity, 1, 0, -1082130432, 0, 101004800, 520, 3.0, 1082130432, 0)
|
|
962
|
+
*
|
|
963
|
+
* @param cruiseSpeed
|
|
964
|
+
* @param entity
|
|
578
965
|
* @param p4
|
|
579
966
|
* @param p5
|
|
580
967
|
* @param p6
|
|
@@ -583,196 +970,253 @@ export class PedTask extends BaseTask {
|
|
|
583
970
|
* @param p9
|
|
584
971
|
* @param p10
|
|
585
972
|
* @param p11
|
|
586
|
-
* @param
|
|
973
|
+
* @param cruiseSpeed2
|
|
587
974
|
* @param p13
|
|
588
975
|
* @param p14
|
|
589
|
-
* @
|
|
976
|
+
* @returns gotoCoords
|
|
590
977
|
*/
|
|
591
|
-
|
|
592
|
-
inv('
|
|
978
|
+
goToCoordAnyMeansExtraParamsWithCruiseSpeed(cruiseSpeed, entity, p4, p5, p6, p7, p8, p9, p10, p11, cruiseSpeed2, p13, p14) {
|
|
979
|
+
const result = inv('0xB8ECD61F531A7B02', this.entity.handle, pvv(), f(cruiseSpeed), entity.handle, p4, p5, p6, p7, p8, p9, p10, p11, f(cruiseSpeed2), p13, p14);
|
|
980
|
+
return Vector3.fromArray(result);
|
|
593
981
|
}
|
|
594
982
|
/**
|
|
595
|
-
*
|
|
596
|
-
*
|
|
597
|
-
* @param duration
|
|
598
|
-
* @param facingPed
|
|
599
|
-
* @param timeToFacePed
|
|
600
|
-
* @param flags
|
|
983
|
+
* @param radius
|
|
601
984
|
*/
|
|
602
|
-
|
|
603
|
-
inv('
|
|
985
|
+
combatHatedTargetsNoLosTest(radius) {
|
|
986
|
+
inv('0xB5BC69D9C4060BC3', this.entity.handle, f(radius));
|
|
604
987
|
}
|
|
605
988
|
/**
|
|
606
|
-
*
|
|
607
|
-
* Flags will still apply to mountStyle
|
|
608
|
-
*
|
|
609
|
-
* @param mount
|
|
610
|
-
* @param timer
|
|
611
|
-
* @param seatIndex Refer to [enum: eVehicleSeat]
|
|
612
|
-
* @param pedSpeed
|
|
613
|
-
* @param mountStyle
|
|
614
|
-
* @param p6
|
|
615
|
-
* @param p7
|
|
989
|
+
* @param p1
|
|
616
990
|
*/
|
|
617
|
-
|
|
618
|
-
inv('
|
|
991
|
+
N_0x31BB338F64D5C861(p1) {
|
|
992
|
+
inv('0x31BB338F64D5C861', this.entity.handle, p1);
|
|
619
993
|
}
|
|
620
994
|
/**
|
|
621
|
-
* @
|
|
995
|
+
* @param modifier
|
|
622
996
|
*/
|
|
623
|
-
|
|
624
|
-
|
|
997
|
+
set PedPathClimbCostModifier(modifier) {
|
|
998
|
+
inv('0x88E32DB8C1A4AA4B', this.entity.handle, f(modifier));
|
|
625
999
|
}
|
|
626
1000
|
/**
|
|
627
|
-
* @param
|
|
628
|
-
* @param
|
|
1001
|
+
* @param entity
|
|
1002
|
+
* @param duration
|
|
1003
|
+
* @param targetRadius
|
|
1004
|
+
* @param offset
|
|
1005
|
+
* @param moveBlendRatio
|
|
1006
|
+
* @param offsetFlags
|
|
629
1007
|
*/
|
|
630
|
-
|
|
631
|
-
inv('
|
|
1008
|
+
gotoEntityOffsetXy(entity, duration, targetRadius, offset, moveBlendRatio, offsetFlags) {
|
|
1009
|
+
inv('0x338E7EF52B6095A9', this.entity.handle, entity.handle, duration, f(targetRadius), f(offset.x), f(offset.y), f(moveBlendRatio), offsetFlags);
|
|
632
1010
|
}
|
|
633
1011
|
/**
|
|
634
|
-
*
|
|
1012
|
+
* Makes ped walk around the area the params p1 p2 seems to not affect anything but p2 is either 0 or 1 and p1 is mostly 1.0 or ped heading
|
|
1013
|
+
*
|
|
635
1014
|
* @param p2
|
|
636
1015
|
* @param p3
|
|
637
1016
|
*/
|
|
638
|
-
|
|
639
|
-
inv('
|
|
1017
|
+
wanderStandard(p2, p3) {
|
|
1018
|
+
inv('0xBB9CE077274F6A1B', this.entity.handle, f(p2), p3);
|
|
640
1019
|
}
|
|
641
1020
|
/**
|
|
642
|
-
*
|
|
643
|
-
*
|
|
644
|
-
|
|
645
|
-
|
|
646
|
-
|
|
1021
|
+
* @param p1
|
|
1022
|
+
* @param p2
|
|
1023
|
+
*/
|
|
1024
|
+
clearPedTasks(p1, p2) {
|
|
1025
|
+
inv('0xE1EF3C1216AFF2CD', this.entity.handle, p1, p2);
|
|
1026
|
+
}
|
|
1027
|
+
/**
|
|
1028
|
+
* @param moveNetworkDefName
|
|
1029
|
+
* @param p3
|
|
1030
|
+
* @param p4
|
|
1031
|
+
* @param animDict
|
|
1032
|
+
* @param flags
|
|
1033
|
+
* @returns taskData
|
|
1034
|
+
*/
|
|
1035
|
+
moveNetworkByNameWithInitParams(moveNetworkDefName, p3, p4, animDict, flags) {
|
|
1036
|
+
const result = inv('0x139805C2A67C4795', this.entity.handle, moveNetworkDefName, pvi(), f(p3), p4, animDict, flags);
|
|
1037
|
+
return result;
|
|
1038
|
+
}
|
|
1039
|
+
/**
|
|
1040
|
+
* @param pos
|
|
1041
|
+
* @param entity
|
|
1042
|
+
*/
|
|
1043
|
+
jump2(pos, entity) {
|
|
1044
|
+
inv('0x91083103137D7254', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), entity.handle);
|
|
1045
|
+
}
|
|
1046
|
+
/**
|
|
1047
|
+
* @param scenario
|
|
1048
|
+
* @param conditionalAnim
|
|
1049
|
+
* @param p3
|
|
647
1050
|
* @param p4
|
|
648
1051
|
* @param p5
|
|
649
1052
|
* @param p6
|
|
1053
|
+
* @param p7
|
|
1054
|
+
* @param p8
|
|
1055
|
+
* @param p9
|
|
650
1056
|
*/
|
|
651
|
-
|
|
652
|
-
inv('
|
|
1057
|
+
useScenarioPoint(scenario, conditionalAnim, p3, p4, p5, p6, p7, p8, p9) {
|
|
1058
|
+
inv('0xCCDAE6324B6A821C', this.entity.handle, scenario, conditionalAnim, p3, p4, p5, _h(p6), p7, f(p8), p9);
|
|
653
1059
|
}
|
|
654
1060
|
/**
|
|
655
1061
|
* @returns
|
|
656
1062
|
*/
|
|
657
|
-
|
|
658
|
-
return inv('
|
|
1063
|
+
get IsPedRunningTaskItemInteraction() {
|
|
1064
|
+
return !!inv('0xEC7E480FF8BD0BED', this.entity.handle, rai());
|
|
659
1065
|
}
|
|
660
1066
|
/**
|
|
661
|
-
* @param
|
|
662
|
-
* @param offset
|
|
663
|
-
* @param movementSpeed
|
|
664
|
-
* @param timeout
|
|
665
|
-
* @param stoppingRange
|
|
666
|
-
* @param persistFollowing
|
|
667
|
-
* @param p9
|
|
668
|
-
* @param walkOnly
|
|
669
|
-
* @param p11
|
|
670
|
-
* @param p12
|
|
671
|
-
* @param p13
|
|
1067
|
+
* @param vehicle
|
|
672
1068
|
*/
|
|
673
|
-
|
|
674
|
-
inv('
|
|
1069
|
+
breakVehicleDoorLock(vehicle) {
|
|
1070
|
+
inv('0xBB28D1BC9EA8A6A5', this.entity.handle, vehicle.handle);
|
|
675
1071
|
}
|
|
676
1072
|
/**
|
|
677
|
-
*
|
|
678
|
-
*
|
|
679
|
-
* @param
|
|
680
|
-
* @param duration
|
|
681
|
-
* @param p3
|
|
1073
|
+
* @param vehicle
|
|
1074
|
+
* @param vehicleTarget
|
|
1075
|
+
* @param missionType
|
|
682
1076
|
* @param p4
|
|
1077
|
+
* @param p5
|
|
1078
|
+
* @param p6
|
|
1079
|
+
* @param p7
|
|
1080
|
+
* @param DriveAgainstTraffic
|
|
683
1081
|
*/
|
|
684
|
-
|
|
685
|
-
inv('
|
|
1082
|
+
vehicleMission(vehicle, vehicleTarget, missionType, p4, p5, p6, p7, DriveAgainstTraffic) {
|
|
1083
|
+
inv('0x659427E0EF36BCDE', this.entity.handle, vehicle.handle, vehicleTarget.handle, missionType, f(p4), p5, f(p6), f(p7), DriveAgainstTraffic);
|
|
686
1084
|
}
|
|
687
1085
|
/**
|
|
688
|
-
*
|
|
689
|
-
* SEARCH-related scenes (needs more research).
|
|
690
|
-
*
|
|
691
|
-
* @returns Returns the AnimScene handle currently associated with the given Ped, but only when the anim event "SEARCHSTART" has fired on that Ped.
|
|
1086
|
+
* @param avoidTraffic
|
|
692
1087
|
*/
|
|
693
|
-
|
|
694
|
-
|
|
1088
|
+
set PedPathAvoidTraffic(avoidTraffic) {
|
|
1089
|
+
inv('0x7C015D8BCEC72CF4', this.entity.handle, avoidTraffic);
|
|
695
1090
|
}
|
|
696
1091
|
/**
|
|
697
1092
|
* @param p1
|
|
698
|
-
* @
|
|
1093
|
+
* @param p2
|
|
1094
|
+
*/
|
|
1095
|
+
guard(p1, p2) {
|
|
1096
|
+
inv('0xB9FB242EACCAF30F', this.entity.handle, p1, p2);
|
|
1097
|
+
}
|
|
1098
|
+
/**
|
|
1099
|
+
* @param attacker
|
|
1100
|
+
* @param p2
|
|
1101
|
+
* @param unusedParam3 Unused by the native.
|
|
1102
|
+
* @param unusedParam4 Unused by the native.
|
|
1103
|
+
* @param everyFrame Removes the `0x1000` bitmask from `flag`
|
|
1104
|
+
* @param p6
|
|
1105
|
+
* @param p7 Removes the `0x80000` bitmask from `flag`
|
|
1106
|
+
* @param flag
|
|
1107
|
+
* @returns Returns `true` on success, `false` if it failed (whether due to `attacker` being invalid, or the `attacker` ped being dead)
|
|
1108
|
+
*/
|
|
1109
|
+
intimidated2(attacker, p2, unusedParam3, unusedParam4, everyFrame, p6, p7, flag) {
|
|
1110
|
+
return !!inv('0x933ACC1A1771A288', this.entity.handle, attacker.handle, p2, unusedParam3, unusedParam4, everyFrame, p6, p7, flag, rai());
|
|
1111
|
+
}
|
|
1112
|
+
/**
|
|
1113
|
+
* @param avoidFire
|
|
1114
|
+
*/
|
|
1115
|
+
set PedPathAvoidFire(avoidFire) {
|
|
1116
|
+
inv('0x4455517B28441E60', this.entity.handle, avoidFire);
|
|
1117
|
+
}
|
|
1118
|
+
/**
|
|
1119
|
+
* @param reviver
|
|
1120
|
+
* @param tool
|
|
1121
|
+
*/
|
|
1122
|
+
reviveTarget(reviver, tool) {
|
|
1123
|
+
inv('0x356088527D9EBAAD', this.entity.handle, reviver.handle, _h(tool));
|
|
1124
|
+
}
|
|
1125
|
+
/**
|
|
1126
|
+
* https://github.com/femga/rdr3_discoveries/blob/master/animations/kit_emotes_list.lua
|
|
1127
|
+
* emote: https://alloc8or.re/rdr3/doc/enums/eEmote.txt enum eEmoteType
|
|
1128
|
+
* {
|
|
1129
|
+
* EMOTE_TYPE_INVALID = -1,
|
|
1130
|
+
* EMOTE_TYPE_REACT,
|
|
1131
|
+
* EMOTE_TYPE_ACTION,
|
|
1132
|
+
* EMOTE_TYPE_TAUNT,
|
|
1133
|
+
* EMOTE_TYPE_GREET,
|
|
1134
|
+
* EMOTE_TYPE_TWIRL_GUN,
|
|
1135
|
+
* EMOTE_TYPE_DANCE_FLOOR
|
|
1136
|
+
* }; enum eEmotePlaybackMode
|
|
1137
|
+
* {
|
|
1138
|
+
* EMOTE_PM_INVALID = -1,
|
|
1139
|
+
* EMOTE_PM_UPPERBODY,
|
|
1140
|
+
* EMOTE_PM_UPPERBODY_LOOP,
|
|
1141
|
+
* EMOTE_PM_FULLBODY,
|
|
1142
|
+
* };
|
|
1143
|
+
*
|
|
1144
|
+
* @param emoteType
|
|
1145
|
+
* @param playbackMode
|
|
1146
|
+
* @param emote
|
|
1147
|
+
* @param isSecondaryTask
|
|
1148
|
+
* @param canBreakOut
|
|
1149
|
+
* @param disableEarlyOutAnimTag
|
|
1150
|
+
* @param ignoreInvalidMainTask
|
|
1151
|
+
* @param destroyProps
|
|
699
1152
|
*/
|
|
700
|
-
|
|
701
|
-
|
|
1153
|
+
playEmoteWithHash(emoteType, playbackMode, emote, isSecondaryTask, canBreakOut, disableEarlyOutAnimTag, ignoreInvalidMainTask, destroyProps) {
|
|
1154
|
+
inv('0xB31A277C1AC7B7FF', this.entity.handle, emoteType, playbackMode, _h(emote), isSecondaryTask, canBreakOut, disableEarlyOutAnimTag, ignoreInvalidMainTask, destroyProps);
|
|
702
1155
|
}
|
|
703
1156
|
/**
|
|
704
|
-
* @
|
|
705
|
-
* @param flag
|
|
1157
|
+
* @returns
|
|
706
1158
|
*/
|
|
707
|
-
|
|
708
|
-
inv('
|
|
1159
|
+
get IsTaskMoveNetworkReadyForTransition() {
|
|
1160
|
+
return !!inv('0x30ED88D5E0C56A37', this.entity.handle, rai());
|
|
709
1161
|
}
|
|
710
|
-
|
|
711
|
-
inv('
|
|
1162
|
+
clearDefensiveArea() {
|
|
1163
|
+
inv('0x95A6C46A31D1917D', this.entity.handle);
|
|
712
1164
|
}
|
|
713
1165
|
/**
|
|
714
|
-
* @param
|
|
715
|
-
* @param p3
|
|
716
|
-
* @param p4
|
|
717
|
-
* @param animDict
|
|
718
|
-
* @param flags
|
|
719
|
-
* @returns taskData
|
|
1166
|
+
* @param modifier
|
|
720
1167
|
*/
|
|
721
|
-
|
|
722
|
-
|
|
723
|
-
return result;
|
|
1168
|
+
set PedPathDeepSnowCostModifier(modifier) {
|
|
1169
|
+
inv('0xE8C296B75EACC357', this.entity.handle, f(modifier));
|
|
724
1170
|
}
|
|
725
1171
|
/**
|
|
726
|
-
* @
|
|
727
|
-
* @param entity
|
|
1172
|
+
* @returns
|
|
728
1173
|
*/
|
|
729
|
-
|
|
730
|
-
inv('
|
|
1174
|
+
get ItemInteractionItemId() {
|
|
1175
|
+
return (inv('0x804425C4BBD00883', this.entity.handle, rai())) & 0xFFFFFFFF;
|
|
731
1176
|
}
|
|
732
1177
|
/**
|
|
733
|
-
* @param
|
|
734
|
-
* @param
|
|
1178
|
+
* @param entity
|
|
1179
|
+
* @param mount
|
|
735
1180
|
* @param p3
|
|
736
|
-
* @param p4
|
|
737
|
-
* @param p5
|
|
738
|
-
* @param p6
|
|
739
|
-
* @param p7
|
|
740
|
-
* @param p8
|
|
741
|
-
* @param p9
|
|
742
1181
|
*/
|
|
743
|
-
|
|
744
|
-
inv('
|
|
1182
|
+
placeCarriedEntityOnMount(entity, mount, p3) {
|
|
1183
|
+
inv('0x6D3D87C57B3D52C7', this.entity.handle, entity.handle, mount.handle, f(p3));
|
|
1184
|
+
}
|
|
1185
|
+
detachCarriablePed() {
|
|
1186
|
+
inv('0x36D188AECB26094B', this.entity.handle);
|
|
745
1187
|
}
|
|
746
1188
|
/**
|
|
747
1189
|
* @returns
|
|
748
1190
|
*/
|
|
749
|
-
|
|
750
|
-
return inv('
|
|
1191
|
+
get ItemInteractionState() {
|
|
1192
|
+
return (inv('0x6AA3DCA2C6F5EB6D', this.entity.handle, rai())) & 0xFFFFFFFF;
|
|
751
1193
|
}
|
|
752
1194
|
/**
|
|
753
|
-
* @
|
|
1195
|
+
* @returns
|
|
754
1196
|
*/
|
|
755
|
-
|
|
756
|
-
inv('
|
|
1197
|
+
get IsPedAimingInTheAir() {
|
|
1198
|
+
return inv('0x8785E6E40C7A8819', this.entity.handle);
|
|
757
1199
|
}
|
|
758
1200
|
/**
|
|
759
|
-
*
|
|
760
|
-
*
|
|
761
|
-
*
|
|
1201
|
+
* param3: duration in ms, use -1 to look forever
|
|
1202
|
+
* param4: using 2048 is fine
|
|
1203
|
+
* param5: using 3 is fine
|
|
1204
|
+
*
|
|
1205
|
+
* @param lookAtTarget
|
|
1206
|
+
* @param duration
|
|
1207
|
+
* @param p3
|
|
762
1208
|
* @param p4
|
|
763
1209
|
* @param p5
|
|
764
|
-
* @param p6
|
|
765
|
-
* @param p7
|
|
766
|
-
* @param DriveAgainstTraffic
|
|
767
1210
|
*/
|
|
768
|
-
|
|
769
|
-
inv('
|
|
1211
|
+
lookAtEntity(lookAtTarget, duration, p3, p4, p5) {
|
|
1212
|
+
inv('0x69F4BE8C8CC4796C', this.entity.handle, lookAtTarget.handle, duration, p3, p4, p5);
|
|
770
1213
|
}
|
|
771
1214
|
/**
|
|
772
|
-
* @param
|
|
1215
|
+
* @param taskIndex
|
|
1216
|
+
* @returns
|
|
773
1217
|
*/
|
|
774
|
-
|
|
775
|
-
inv('
|
|
1218
|
+
getIsTaskActive(taskIndex) {
|
|
1219
|
+
return !!inv('0xB0760331C7AA4155', this.entity.handle, taskIndex, rai());
|
|
776
1220
|
}
|
|
777
1221
|
/**
|
|
778
1222
|
* Returns hash of the underlying move network def, see move_networks.xml
|
|
@@ -780,7 +1224,7 @@ export class PedTask extends BaseTask {
|
|
|
780
1224
|
*
|
|
781
1225
|
* @returns
|
|
782
1226
|
*/
|
|
783
|
-
|
|
1227
|
+
get TaskMoveNetworkId() {
|
|
784
1228
|
return (inv('0xCACC2F9D994504B7', this.entity.handle, rai())) & 0xFFFFFFFF;
|
|
785
1229
|
}
|
|
786
1230
|
/**
|
|
@@ -904,505 +1348,262 @@ export class PedTask extends BaseTask {
|
|
|
904
1348
|
}
|
|
905
1349
|
/**
|
|
906
1350
|
* @param pos
|
|
907
|
-
* @param speedMultiplier
|
|
908
1351
|
* @param timeout
|
|
909
|
-
* @param stoppingRange
|
|
910
|
-
* @param flags
|
|
911
|
-
* @param p8
|
|
912
|
-
* @param p9
|
|
913
|
-
* @param p10
|
|
914
|
-
* @param entity
|
|
915
|
-
* @param unk
|
|
916
|
-
*/
|
|
917
|
-
followNavMeshToCoordAdvanced(pos, speedMultiplier, timeout, stoppingRange, flags, p8, p9, p10, entity, unk) {
|
|
918
|
-
inv('0x17F58B88D085DBAC', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(speedMultiplier), timeout, f(stoppingRange), flags, f(p8), f(p9), f(p10), entity.handle, f(unk));
|
|
919
|
-
}
|
|
920
|
-
/**
|
|
921
|
-
* @param radius
|
|
922
|
-
* @param time
|
|
923
|
-
* @param flags
|
|
924
|
-
*/
|
|
925
|
-
combatHatedTargetsAroundPedTimed(radius, time, flags) {
|
|
926
|
-
inv('0x2BBA30B854534A0C', this.entity.handle, f(radius), time, flags);
|
|
927
|
-
}
|
|
928
|
-
/**
|
|
929
|
-
* @returns
|
|
930
|
-
*/
|
|
931
|
-
isPedRunning() {
|
|
932
|
-
return inv('0xC5286FFC176F28A2', this.entity.handle, rai());
|
|
933
|
-
}
|
|
934
|
-
/**
|
|
935
|
-
* @returns
|
|
936
|
-
*/
|
|
937
|
-
isPedSprinting() {
|
|
938
|
-
return inv('0x57E457CD2C0FC168', this.entity.handle, rai());
|
|
939
|
-
}
|
|
940
|
-
/**
|
|
941
|
-
* @param useSlidingSurfaces
|
|
942
|
-
*/
|
|
943
|
-
setPedPathMayUseSlidingSurfaces(useSlidingSurfaces) {
|
|
944
|
-
inv('0x06ECF3925BC2ABAE', this.entity.handle, useSlidingSurfaces);
|
|
945
|
-
}
|
|
946
|
-
/**
|
|
947
|
-
* Force a ped that is already attacking to aim directly at the specified world coordinates.
|
|
948
|
-
*
|
|
949
|
-
* @param pos
|
|
950
|
-
* @param p4
|
|
951
|
-
* @param p5
|
|
952
|
-
* @param p6
|
|
953
|
-
*/
|
|
954
|
-
forcePointAimAtCoord(pos, p4, p5, p6) {
|
|
955
|
-
inv('0x41323F4E0C4AE94B', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), p4, p5, p6);
|
|
956
|
-
}
|
|
957
|
-
/**
|
|
958
|
-
* @param p1
|
|
959
|
-
* @param p2
|
|
960
|
-
* @param p3
|
|
961
|
-
* @param p4
|
|
962
|
-
*/
|
|
963
|
-
swapWeapon(p1, p2, p3, p4) {
|
|
964
|
-
inv('0xA21C51255B205245', this.entity.handle, p1, p2, p3, p4);
|
|
965
|
-
}
|
|
966
|
-
/**
|
|
967
|
-
* @param p1
|
|
968
|
-
* @param p2
|
|
969
|
-
* @param p3
|
|
970
|
-
* @param p4
|
|
971
|
-
* @param p5
|
|
972
|
-
* @param p6
|
|
973
|
-
* @param p7
|
|
974
|
-
* @param p8
|
|
975
|
-
*/
|
|
976
|
-
gotoEntityOffsetXyz(p1, p2, p3, p4, p5, p6, p7, p8) {
|
|
977
|
-
inv('0xFA6DA9D151769392', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8);
|
|
978
|
-
}
|
|
979
|
-
/**
|
|
980
|
-
* @param pos
|
|
981
|
-
* @param distance
|
|
982
|
-
* @param duration
|
|
983
|
-
* @param p6
|
|
984
|
-
* @param p7
|
|
985
|
-
* @param p8
|
|
986
|
-
* @param p9
|
|
987
|
-
*/
|
|
988
|
-
useNearestScenarioToCoordWarp(pos, distance, duration, p6, p7, p8, p9) {
|
|
989
|
-
inv('0x58E2E0F23F6B76C3', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(distance), duration, p6, p7, p8, p9);
|
|
990
|
-
}
|
|
991
|
-
/**
|
|
992
|
-
* @param p1
|
|
993
|
-
* @returns
|
|
994
|
-
*/
|
|
995
|
-
N_0x2D657B10F211C572(p1) {
|
|
996
|
-
return inv('0x2D657B10F211C572', this.entity.handle, f(p1));
|
|
997
|
-
}
|
|
998
|
-
/**
|
|
999
|
-
* Coords: volume coords used in R* Script smuggler2
|
|
1000
|
-
* p4/p5 = 0 in R* Scripts previous name TASK_COMBAT_PED_3
|
|
1001
|
-
*
|
|
1002
|
-
* @param pos
|
|
1003
|
-
* @param p4
|
|
1004
1352
|
* @param p5
|
|
1005
|
-
*/
|
|
1006
|
-
combatPedAtCoords(pos, p4, p5) {
|
|
1007
|
-
inv('0xC624414FA748B9BA', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), p4, p5);
|
|
1008
|
-
}
|
|
1009
|
-
/**
|
|
1010
|
-
* Makes the specified ped stand still for (time) milliseconds.
|
|
1011
|
-
*
|
|
1012
|
-
* @param time
|
|
1013
|
-
*/
|
|
1014
|
-
standStill(time) {
|
|
1015
|
-
inv('0x919BE13EED931959', this.entity.handle, time);
|
|
1016
|
-
}
|
|
1017
|
-
/**
|
|
1018
|
-
* @param animDictionary
|
|
1019
|
-
* @param animationName
|
|
1020
|
-
* @param p3
|
|
1021
|
-
*/
|
|
1022
|
-
stopAnimTask(animDictionary, animationName, p3) {
|
|
1023
|
-
inv('0x97FF36A1D40EA00A', this.entity.handle, animDictionary, animationName, f(p3));
|
|
1024
|
-
}
|
|
1025
|
-
/**
|
|
1026
|
-
* @param p1
|
|
1027
|
-
* @param p2
|
|
1028
|
-
* @param p3
|
|
1029
|
-
*/
|
|
1030
|
-
turnToFaceClosestPed(p1, p2, p3) {
|
|
1031
|
-
inv('0x84179419DBDD36F2', this.entity.handle, f(p1), f(p2), p3);
|
|
1032
|
-
}
|
|
1033
|
-
/**
|
|
1034
|
-
* Fishing Research: https://pastebin.com/NmK5ZLVs
|
|
1035
|
-
* Only used in R* Scripts fishing_core and av_fishing_river
|
|
1036
|
-
*
|
|
1037
|
-
* @returns p1
|
|
1038
|
-
*/
|
|
1039
|
-
getTaskFishing() {
|
|
1040
|
-
const result = inv('0xF3735ACD11ACD500', this.entity.handle, pvi());
|
|
1041
|
-
return [result[0], result[1]];
|
|
1042
|
-
}
|
|
1043
|
-
/**
|
|
1044
|
-
* @param p1
|
|
1045
|
-
* @param p2
|
|
1046
|
-
*/
|
|
1047
|
-
shockingEventReact(p1, p2) {
|
|
1048
|
-
inv('0x452419CBD838065B', this.entity.handle, p1, p2);
|
|
1049
|
-
}
|
|
1050
|
-
/**
|
|
1051
|
-
* @returns
|
|
1052
|
-
*/
|
|
1053
|
-
N_0xB520DBDA7FCF573F() {
|
|
1054
|
-
return inv('0xB520DBDA7FCF573F', this.entity.handle, rai());
|
|
1055
|
-
}
|
|
1056
|
-
/**
|
|
1057
|
-
* fleeType: see TASK_FLEE_COORD
|
|
1058
|
-
*
|
|
1059
|
-
* @param fleeFromTarget
|
|
1060
|
-
* @param pos
|
|
1061
|
-
* @param distance
|
|
1062
1353
|
* @param p6
|
|
1063
1354
|
* @param p7
|
|
1064
1355
|
* @param p8
|
|
1065
|
-
* @param
|
|
1066
|
-
|
|
1067
|
-
|
|
1068
|
-
|
|
1069
|
-
}
|
|
1070
|
-
/**
|
|
1071
|
-
* @returns
|
|
1072
|
-
*/
|
|
1073
|
-
isPedGettingUp() {
|
|
1074
|
-
return inv('0x2A74E1D5F2F00EEC', this.entity.handle, rai());
|
|
1075
|
-
}
|
|
1076
|
-
/**
|
|
1077
|
-
* @param time
|
|
1078
|
-
*/
|
|
1079
|
-
duck(time) {
|
|
1080
|
-
inv('0xA14B5FBF986BAC23', this.entity.handle, time);
|
|
1081
|
-
}
|
|
1082
|
-
/**
|
|
1083
|
-
* @param p1
|
|
1084
|
-
* @param p2
|
|
1085
|
-
* @param p3
|
|
1086
|
-
* @param p4
|
|
1356
|
+
* @param coverpoint
|
|
1357
|
+
* @param p10
|
|
1358
|
+
* @param p11
|
|
1359
|
+
* @param p12
|
|
1087
1360
|
*/
|
|
1088
|
-
|
|
1089
|
-
inv('
|
|
1361
|
+
putPedDirectlyIntoCover(pos, timeout, p5, p6, p7, p8, coverpoint, p10, p11, p12) {
|
|
1362
|
+
inv('0x4172393E6BE1FECE', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), timeout, p5, f(p6), p7, p8, coverpoint, p10, p11, p12);
|
|
1090
1363
|
}
|
|
1091
|
-
/**
|
|
1092
|
-
*
|
|
1093
|
-
*
|
|
1094
|
-
* @param flags
|
|
1095
|
-
* @param getupSetHash
|
|
1364
|
+
/**
|
|
1365
|
+
* @param p1
|
|
1366
|
+
* @param p2
|
|
1096
1367
|
* @param p3
|
|
1097
1368
|
* @param p4
|
|
1098
1369
|
* @param p5
|
|
1370
|
+
* @param p6
|
|
1371
|
+
* @param p7
|
|
1372
|
+
* @param p8
|
|
1373
|
+
* @param p9
|
|
1374
|
+
* @param p10
|
|
1375
|
+
* @param p11
|
|
1376
|
+
* @param p12
|
|
1377
|
+
* @param p13
|
|
1378
|
+
* @param p14
|
|
1099
1379
|
*/
|
|
1100
|
-
|
|
1101
|
-
inv('
|
|
1380
|
+
goToCoordAndAimAtHatedEntitiesNearCoordUsingCombatStyle(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14) {
|
|
1381
|
+
inv('0x87BD711FC31EA273', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14);
|
|
1102
1382
|
}
|
|
1103
1383
|
/**
|
|
1104
|
-
*
|
|
1105
|
-
*
|
|
1106
|
-
* @param coord The coord to check if they're looking at
|
|
1107
|
-
* @param radius The radius of the frustum
|
|
1108
|
-
* @returns Returns `true` if the ped camera is within the range of the frustum, `false` otherwise
|
|
1384
|
+
* @param target
|
|
1109
1385
|
*/
|
|
1110
|
-
|
|
1111
|
-
|
|
1386
|
+
arrestPed(target) {
|
|
1387
|
+
inv('0xF3B9A78A178572B1', this.entity.handle, target.handle);
|
|
1112
1388
|
}
|
|
1113
1389
|
/**
|
|
1114
|
-
* @param
|
|
1390
|
+
* @param p1
|
|
1391
|
+
* @param p2
|
|
1392
|
+
* @param p3
|
|
1393
|
+
* @returns
|
|
1115
1394
|
*/
|
|
1116
|
-
|
|
1117
|
-
inv('
|
|
1395
|
+
setPedWaypointRouteOffset(p1, p2, p3) {
|
|
1396
|
+
return inv('0xED98E10B0AFCE4B4', this.entity.handle, f(p1), f(p2), f(p3));
|
|
1118
1397
|
}
|
|
1119
1398
|
/**
|
|
1399
|
+
* @param waypointRecording
|
|
1120
1400
|
* @returns
|
|
1121
1401
|
*/
|
|
1122
|
-
|
|
1123
|
-
return inv('
|
|
1124
|
-
}
|
|
1125
|
-
weapon() {
|
|
1126
|
-
inv('0x7157B82D60E4BC46', this.entity.handle);
|
|
1402
|
+
isWaypointPlaybackGoingOnForPed(waypointRecording) {
|
|
1403
|
+
return !!inv('0xE03B3F2D3DC59B64', this.entity.handle, waypointRecording, rai());
|
|
1127
1404
|
}
|
|
1128
1405
|
/**
|
|
1129
|
-
* @
|
|
1406
|
+
* @param p1
|
|
1407
|
+
* @param p2
|
|
1130
1408
|
*/
|
|
1131
|
-
|
|
1132
|
-
|
|
1409
|
+
animalWrithe(p1, p2) {
|
|
1410
|
+
inv('0x8C038A39C4A4B6D6', this.entity.handle, p1, p2);
|
|
1133
1411
|
}
|
|
1134
1412
|
/**
|
|
1135
1413
|
* @param p1
|
|
1136
1414
|
* @param p2
|
|
1137
1415
|
* @param p3
|
|
1416
|
+
* @param p4
|
|
1138
1417
|
*/
|
|
1139
|
-
|
|
1140
|
-
inv('
|
|
1418
|
+
aimAtEntity(p1, p2, p3, p4) {
|
|
1419
|
+
inv('0xCF7569BD0FB480A0', this.entity.handle, p1, p2, p3, p4);
|
|
1141
1420
|
}
|
|
1142
1421
|
/**
|
|
1143
|
-
*
|
|
1144
|
-
*
|
|
1145
|
-
* @param meleeTarget
|
|
1146
|
-
* @param meleeStyle
|
|
1422
|
+
* @param targetPed
|
|
1423
|
+
* @param p2
|
|
1147
1424
|
* @param p3
|
|
1148
|
-
* @param animBlendRatio
|
|
1149
|
-
* @param p5
|
|
1150
|
-
* @param p6
|
|
1151
1425
|
*/
|
|
1152
|
-
|
|
1153
|
-
inv('
|
|
1426
|
+
combatPedTimed(targetPed, p2, p3) {
|
|
1427
|
+
inv('0x944F30DCB7096BDE', this.entity.handle, targetPed.handle, p2, p3);
|
|
1154
1428
|
}
|
|
1155
1429
|
/**
|
|
1156
|
-
* @param
|
|
1430
|
+
* @param p1
|
|
1157
1431
|
* @param p2
|
|
1158
|
-
* @param
|
|
1159
|
-
* @param p4
|
|
1160
|
-
* @param p5
|
|
1161
|
-
* @param p6
|
|
1162
|
-
* @param p7
|
|
1432
|
+
* @param p3
|
|
1163
1433
|
*/
|
|
1164
|
-
|
|
1165
|
-
inv('
|
|
1434
|
+
throwProjectile(p1, p2, p3) {
|
|
1435
|
+
inv('0x7285951DBF6B5A51', this.entity.handle, p1, p2, p3);
|
|
1166
1436
|
}
|
|
1167
1437
|
/**
|
|
1168
|
-
* @param
|
|
1438
|
+
* @param pos
|
|
1439
|
+
* @param heading
|
|
1440
|
+
* @param p5
|
|
1169
1441
|
*/
|
|
1170
|
-
|
|
1171
|
-
inv('
|
|
1442
|
+
pedSlideToCoord(pos, heading, p5) {
|
|
1443
|
+
inv('0xD04FE6765D990A06', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(heading), f(p5));
|
|
1172
1444
|
}
|
|
1173
1445
|
/**
|
|
1174
|
-
*
|
|
1175
|
-
* If true, peds will shoot at Entity till it is dead.
|
|
1176
|
-
* If false, peds will just walk till they reach the entity and will cease shooting.
|
|
1446
|
+
* grappleStyle: AR_GRAPPLE_STRUGGLE, AR_ALLIGATOR_LEG_GRAB_CHALLENGE_FAIL, AR_GRAPPLE_BACK_FROM_BACK, AR_GRAPPLE_BACK_DEFEND, AR_GRAPPLE_FRONT_FROM_FRONT
|
|
1177
1447
|
*
|
|
1178
|
-
* @param
|
|
1179
|
-
* @param
|
|
1448
|
+
* @param grappleTarget
|
|
1449
|
+
* @param grappleStyle
|
|
1180
1450
|
* @param p3
|
|
1181
1451
|
* @param p4
|
|
1182
1452
|
* @param p5
|
|
1183
1453
|
* @param p6
|
|
1184
|
-
* @param p7
|
|
1185
|
-
* @param p8
|
|
1186
|
-
* @param p9
|
|
1187
|
-
* @param p10
|
|
1188
|
-
*/
|
|
1189
|
-
goToEntityWhileAimingAtEntity(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10) {
|
|
1190
|
-
inv('0x97465886D35210E9', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10);
|
|
1191
|
-
}
|
|
1192
|
-
/**
|
|
1193
|
-
* @param pos
|
|
1194
|
-
* @param distance
|
|
1195
1454
|
*/
|
|
1196
|
-
|
|
1197
|
-
inv('
|
|
1455
|
+
putPedDirectlyIntoGrapple(grappleTarget, grappleStyle, p3, p4, p5, p6) {
|
|
1456
|
+
inv('0xA05F3F20889D7A5B', this.entity.handle, grappleTarget.handle, _h(grappleStyle), f(p3), f(p4), p5, p6);
|
|
1198
1457
|
}
|
|
1199
1458
|
/**
|
|
1200
1459
|
* @param p1
|
|
1460
|
+
* @param p2
|
|
1201
1461
|
*/
|
|
1202
|
-
|
|
1203
|
-
inv('
|
|
1462
|
+
combatAnimalWarn(p1, p2) {
|
|
1463
|
+
inv('0xF960F3D57B660E96', this.entity.handle, p1, p2);
|
|
1204
1464
|
}
|
|
1205
1465
|
/**
|
|
1206
|
-
*
|
|
1207
|
-
*
|
|
1208
|
-
* @param pos
|
|
1209
|
-
* @param duration
|
|
1466
|
+
* @param toggle
|
|
1210
1467
|
*/
|
|
1211
|
-
|
|
1212
|
-
inv('
|
|
1468
|
+
set PedIgnoreDeadBodies(toggle) {
|
|
1469
|
+
inv('0x013A7BA5015C1372', this.entity.handle, toggle);
|
|
1213
1470
|
}
|
|
1214
1471
|
/**
|
|
1215
|
-
* @param
|
|
1472
|
+
* @param p1
|
|
1216
1473
|
* @param p2
|
|
1217
|
-
|
|
1218
|
-
setPedPathPreferToAvoidMud(preferAvoidMud, p2) {
|
|
1219
|
-
inv('0x8BB283A7888AD1AD', this.entity.handle, preferAvoidMud, f(p2));
|
|
1220
|
-
}
|
|
1221
|
-
/**
|
|
1222
|
-
* @param animDict
|
|
1223
|
-
* @param animName
|
|
1224
|
-
* @param entity
|
|
1474
|
+
* @param p3
|
|
1225
1475
|
* @param p4
|
|
1226
1476
|
* @param p5
|
|
1227
1477
|
* @param p6
|
|
1228
1478
|
* @param p7
|
|
1229
|
-
* @param p8
|
|
1230
|
-
* @param p9
|
|
1231
|
-
* @param p10
|
|
1232
|
-
* @param p11
|
|
1233
|
-
* @param p12
|
|
1234
|
-
* @param p13
|
|
1235
|
-
* @param p14
|
|
1236
|
-
*/
|
|
1237
|
-
playUpperAnimFacingEntity(animDict, animName, entity, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14) {
|
|
1238
|
-
inv('0xAD67214236AB1CFE', this.entity.handle, animDict, animName, entity.handle, p4, f(p5), f(p6), p7, f(p8), p9, p10, f(p11), p12, p13, f(p14));
|
|
1239
|
-
}
|
|
1240
|
-
/**
|
|
1241
|
-
* @param p1
|
|
1242
|
-
* @param p2
|
|
1243
1479
|
*/
|
|
1244
|
-
|
|
1245
|
-
inv('
|
|
1480
|
+
moveInTrafficToDestination(p1, p2, p3, p4, p5, p6, p7) {
|
|
1481
|
+
inv('0xDCA3A13F7A45338B', this.entity.handle, p1, p2, p3, p4, p5, p6, p7);
|
|
1246
1482
|
}
|
|
1247
1483
|
/**
|
|
1248
1484
|
* @param attacker
|
|
1249
1485
|
* @param p2
|
|
1250
|
-
* @
|
|
1251
|
-
* @param unusedParam4 Unused by the native.
|
|
1252
|
-
* @param everyFrame Removes the `0x1000` bitmask from `flag`
|
|
1253
|
-
* @param p6
|
|
1254
|
-
* @param p7 Removes the `0x80000` bitmask from `flag`
|
|
1255
|
-
* @param flag
|
|
1256
|
-
* @returns Returns `true` on success, `false` if it failed (whether due to `attacker` being invalid, or the `attacker` ped being dead)
|
|
1486
|
+
* @returns Returns `true` on success, or `false` if `attacker` doesn't exist, or is dead.
|
|
1257
1487
|
*/
|
|
1258
|
-
|
|
1259
|
-
return inv('
|
|
1488
|
+
intimidated(attacker, p2) {
|
|
1489
|
+
return !!inv('0x648B75D44930D6BD', this.entity.handle, attacker.handle, p2, rai());
|
|
1260
1490
|
}
|
|
1261
1491
|
/**
|
|
1262
|
-
* @
|
|
1492
|
+
* @returns
|
|
1263
1493
|
*/
|
|
1264
|
-
|
|
1265
|
-
inv('
|
|
1494
|
+
waypointPlaybackGetIsShooting() {
|
|
1495
|
+
return inv('0xA5B94DF8AF058F46', this.entity.handle);
|
|
1266
1496
|
}
|
|
1267
1497
|
/**
|
|
1268
|
-
* @param
|
|
1269
|
-
* @param
|
|
1498
|
+
* @param pos
|
|
1499
|
+
* @param distance
|
|
1500
|
+
* @param p5
|
|
1501
|
+
* @param p6
|
|
1502
|
+
* @param p7
|
|
1503
|
+
* @param p8
|
|
1270
1504
|
*/
|
|
1271
|
-
|
|
1272
|
-
inv('
|
|
1505
|
+
useNearestScenarioChainToCoordWarp(pos, distance, p5, p6, p7, p8) {
|
|
1506
|
+
inv('0x97A28E63F0BA5631', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(distance), p5, p6, p7, p8);
|
|
1273
1507
|
}
|
|
1274
1508
|
/**
|
|
1275
|
-
*
|
|
1276
|
-
*
|
|
1277
|
-
*
|
|
1278
|
-
* EMOTE_TYPE_INVALID = -1,
|
|
1279
|
-
* EMOTE_TYPE_REACT,
|
|
1280
|
-
* EMOTE_TYPE_ACTION,
|
|
1281
|
-
* EMOTE_TYPE_TAUNT,
|
|
1282
|
-
* EMOTE_TYPE_GREET,
|
|
1283
|
-
* EMOTE_TYPE_TWIRL_GUN,
|
|
1284
|
-
* EMOTE_TYPE_DANCE_FLOOR
|
|
1285
|
-
* }; enum eEmotePlaybackMode
|
|
1286
|
-
* {
|
|
1287
|
-
* EMOTE_PM_INVALID = -1,
|
|
1288
|
-
* EMOTE_PM_UPPERBODY,
|
|
1289
|
-
* EMOTE_PM_UPPERBODY_LOOP,
|
|
1290
|
-
* EMOTE_PM_FULLBODY,
|
|
1291
|
-
* };
|
|
1509
|
+
* returned values:
|
|
1510
|
+
* 0 to 7 = task that's currently in progress, 0 meaning the first one.
|
|
1511
|
+
* -1 no task sequence in progress.
|
|
1292
1512
|
*
|
|
1293
|
-
* @
|
|
1294
|
-
* @param playbackMode
|
|
1295
|
-
* @param emote
|
|
1296
|
-
* @param isSecondaryTask
|
|
1297
|
-
* @param canBreakOut
|
|
1298
|
-
* @param disableEarlyOutAnimTag
|
|
1299
|
-
* @param ignoreInvalidMainTask
|
|
1300
|
-
* @param destroyProps
|
|
1513
|
+
* @returns
|
|
1301
1514
|
*/
|
|
1302
|
-
|
|
1303
|
-
inv('
|
|
1515
|
+
get SequenceProgress() {
|
|
1516
|
+
return inv('0x00A9010CFE1E3533', this.entity.handle, rai());
|
|
1304
1517
|
}
|
|
1305
1518
|
/**
|
|
1306
|
-
* @
|
|
1307
|
-
* @param timeout
|
|
1308
|
-
* @param p5
|
|
1309
|
-
* @param p6
|
|
1310
|
-
* @param p7
|
|
1311
|
-
* @param p8
|
|
1312
|
-
* @param coverpoint
|
|
1313
|
-
* @param p10
|
|
1314
|
-
* @param p11
|
|
1315
|
-
* @param p12
|
|
1519
|
+
* @returns
|
|
1316
1520
|
*/
|
|
1317
|
-
|
|
1318
|
-
inv('
|
|
1521
|
+
waypointPlaybackGetIsAiming() {
|
|
1522
|
+
return inv('0xD73A5D1F0325C71C', this.entity.handle);
|
|
1319
1523
|
}
|
|
1320
1524
|
/**
|
|
1321
|
-
* @param
|
|
1322
|
-
* @param
|
|
1323
|
-
* @param p3
|
|
1324
|
-
* @param p4
|
|
1325
|
-
* @param p5
|
|
1326
|
-
* @param p6
|
|
1327
|
-
* @param p7
|
|
1328
|
-
* @param p8
|
|
1329
|
-
* @param p9
|
|
1330
|
-
* @param p10
|
|
1331
|
-
* @param p11
|
|
1332
|
-
* @param p12
|
|
1333
|
-
* @param p13
|
|
1334
|
-
* @param p14
|
|
1525
|
+
* @param signalName
|
|
1526
|
+
* @param value
|
|
1335
1527
|
*/
|
|
1336
|
-
|
|
1337
|
-
inv('
|
|
1528
|
+
setTaskMoveNetworkSignalFloat(signalName, value) {
|
|
1529
|
+
inv('0xD5BB4025AE449A4E', this.entity.handle, signalName, f(value));
|
|
1338
1530
|
}
|
|
1339
1531
|
/**
|
|
1340
|
-
* @param
|
|
1532
|
+
* @param taskSequenceId
|
|
1341
1533
|
*/
|
|
1342
|
-
|
|
1343
|
-
inv('
|
|
1534
|
+
performSequence(taskSequenceId) {
|
|
1535
|
+
inv('0x5ABA3986D90D8A3B', this.entity.handle, taskSequenceId);
|
|
1344
1536
|
}
|
|
1345
1537
|
/**
|
|
1346
1538
|
* @param p1
|
|
1347
1539
|
* @param p2
|
|
1348
1540
|
* @param p3
|
|
1349
|
-
* @returns
|
|
1350
1541
|
*/
|
|
1351
|
-
|
|
1352
|
-
|
|
1542
|
+
moveInTraffic(p1, p2, p3) {
|
|
1543
|
+
inv('0x8AA1593AEC087A29', this.entity.handle, p1, p2, p3);
|
|
1353
1544
|
}
|
|
1354
1545
|
/**
|
|
1355
|
-
* @param
|
|
1356
|
-
* @
|
|
1546
|
+
* @param p1
|
|
1547
|
+
* @param permanently
|
|
1357
1548
|
*/
|
|
1358
|
-
|
|
1359
|
-
|
|
1549
|
+
knockedOut(p1, permanently) {
|
|
1550
|
+
inv('0xF90427F00A495A28', this.entity.handle, f(p1), permanently);
|
|
1360
1551
|
}
|
|
1361
1552
|
/**
|
|
1362
|
-
* @param
|
|
1363
|
-
* @param p2
|
|
1553
|
+
* @param duration
|
|
1364
1554
|
*/
|
|
1365
|
-
|
|
1366
|
-
inv('
|
|
1555
|
+
updateTaskHandsUpDuration(duration) {
|
|
1556
|
+
inv('0xA98FCAFD7893C834', this.entity.handle, duration);
|
|
1367
1557
|
}
|
|
1368
1558
|
/**
|
|
1369
|
-
*
|
|
1370
|
-
*
|
|
1371
|
-
* @param
|
|
1372
|
-
* @param
|
|
1559
|
+
* Similar to 0xB31A277C1AC7B7FF but checks if the ped's inventory contains the specified emote kit.
|
|
1560
|
+
*
|
|
1561
|
+
* @param emoteType
|
|
1562
|
+
* @param playbackMode
|
|
1563
|
+
* @param emote
|
|
1564
|
+
* @param isSecondaryTask
|
|
1565
|
+
* @param canBreakOut
|
|
1566
|
+
* @param disableEarlyOutAnimTag
|
|
1567
|
+
* @param ignoreInvalidMainTask
|
|
1568
|
+
* @param destroyProps
|
|
1373
1569
|
*/
|
|
1374
|
-
|
|
1375
|
-
inv('
|
|
1570
|
+
playEmote(emoteType, playbackMode, emote, isSecondaryTask, canBreakOut, disableEarlyOutAnimTag, ignoreInvalidMainTask, destroyProps) {
|
|
1571
|
+
inv('0x884E3436CC1F41DD', this.entity.handle, emoteType, playbackMode, _h(emote), isSecondaryTask, canBreakOut, disableEarlyOutAnimTag, ignoreInvalidMainTask, destroyProps);
|
|
1376
1572
|
}
|
|
1377
1573
|
/**
|
|
1378
|
-
* @param
|
|
1574
|
+
* @param boat
|
|
1379
1575
|
* @param p2
|
|
1380
1576
|
* @param p3
|
|
1577
|
+
* @param pos
|
|
1578
|
+
* @param p7
|
|
1579
|
+
* @param maxSpeed
|
|
1580
|
+
* @param drivingStyle
|
|
1581
|
+
* @param p10
|
|
1582
|
+
* @param p11
|
|
1381
1583
|
*/
|
|
1382
|
-
|
|
1383
|
-
inv('
|
|
1584
|
+
boatMission(boat, p2, p3, pos, p7, maxSpeed, drivingStyle, p10, p11) {
|
|
1585
|
+
inv('0x15C86013127CE63F', this.entity.handle, boat.handle, p2, p3, f(pos.x), f(pos.y), f(pos.z), p7, f(maxSpeed), drivingStyle, f(p10), p11);
|
|
1384
1586
|
}
|
|
1385
1587
|
/**
|
|
1386
|
-
* @param
|
|
1387
|
-
* @param
|
|
1388
|
-
* @param
|
|
1588
|
+
* @param useLimits If `true` the ped's viewing angle will be limited to the angle range given for `minAngle` and `maxAngle`, when set to `false` the player always fully faces the player
|
|
1589
|
+
* @param minAngle The minimum viewing angle, requires `useLimits` to be `true`.
|
|
1590
|
+
* @param maxAngle The maximum viewing angle, reuqeres `useLimits` to be `true`.
|
|
1389
1591
|
*/
|
|
1390
|
-
|
|
1391
|
-
inv('
|
|
1592
|
+
setIntimidatedFacingAngle(useLimits, minAngle, maxAngle) {
|
|
1593
|
+
inv('0x0FE797DD9F70DFA6', this.entity.handle, useLimits, f(minAngle), f(maxAngle));
|
|
1392
1594
|
}
|
|
1393
1595
|
/**
|
|
1394
|
-
* @param
|
|
1395
|
-
* @param
|
|
1396
|
-
* @param p5
|
|
1596
|
+
* @param targetPed
|
|
1597
|
+
* @param p2
|
|
1397
1598
|
*/
|
|
1398
|
-
|
|
1399
|
-
inv('
|
|
1599
|
+
animalFlee(targetPed, p2) {
|
|
1600
|
+
inv('0xA899B61C66F09134', this.entity.handle, targetPed.handle, p2);
|
|
1400
1601
|
}
|
|
1401
1602
|
/**
|
|
1402
1603
|
* @returns
|
|
1403
1604
|
*/
|
|
1404
|
-
|
|
1405
|
-
return inv('0x74E559B3BC910685', this.entity.handle, rai());
|
|
1605
|
+
get IsPedCuffed() {
|
|
1606
|
+
return !!inv('0x74E559B3BC910685', this.entity.handle, rai());
|
|
1406
1607
|
}
|
|
1407
1608
|
/**
|
|
1408
1609
|
* @param avoidWater
|
|
@@ -1434,7 +1635,7 @@ export class PedTask extends BaseTask {
|
|
|
1434
1635
|
/**
|
|
1435
1636
|
* @returns
|
|
1436
1637
|
*/
|
|
1437
|
-
|
|
1638
|
+
get PedDesiredMoveBlendRatio() {
|
|
1438
1639
|
return inv('0x8517D4A6CA8513ED', this.entity.handle, raf());
|
|
1439
1640
|
}
|
|
1440
1641
|
N_0xDF94844D474F31E5() {
|
|
@@ -1470,7 +1671,7 @@ export class PedTask extends BaseTask {
|
|
|
1470
1671
|
/**
|
|
1471
1672
|
* @param modifier
|
|
1472
1673
|
*/
|
|
1473
|
-
|
|
1674
|
+
set PedPathFoliageCostModifier(modifier) {
|
|
1474
1675
|
inv('0x3AD8EFF9703BE657', this.entity.handle, f(modifier));
|
|
1475
1676
|
}
|
|
1476
1677
|
/**
|
|
@@ -1488,7 +1689,7 @@ export class PedTask extends BaseTask {
|
|
|
1488
1689
|
*
|
|
1489
1690
|
* @param maxCruiseSpeed
|
|
1490
1691
|
*/
|
|
1491
|
-
|
|
1692
|
+
set DriveTaskMaxCruiseSpeed(maxCruiseSpeed) {
|
|
1492
1693
|
inv('0x404A5AA9B9F0B746', this.entity.handle, f(maxCruiseSpeed));
|
|
1493
1694
|
}
|
|
1494
1695
|
/**
|
|
@@ -1606,7 +1807,7 @@ export class PedTask extends BaseTask {
|
|
|
1606
1807
|
/**
|
|
1607
1808
|
* @param toggle
|
|
1608
1809
|
*/
|
|
1609
|
-
|
|
1810
|
+
set PedPathCanDropFromHeight(toggle) {
|
|
1610
1811
|
inv('0xE361C5C71C431A4F', this.entity.handle, toggle);
|
|
1611
1812
|
}
|
|
1612
1813
|
/**
|
|
@@ -1750,7 +1951,7 @@ export class PedTask extends BaseTask {
|
|
|
1750
1951
|
/**
|
|
1751
1952
|
* @param toggle
|
|
1752
1953
|
*/
|
|
1753
|
-
|
|
1954
|
+
set PedPathCanUseClimbovers(toggle) {
|
|
1754
1955
|
inv('0x8E06A6FE76C9EFF4', this.entity.handle, toggle);
|
|
1755
1956
|
}
|
|
1756
1957
|
/**
|
|
@@ -1773,7 +1974,7 @@ export class PedTask extends BaseTask {
|
|
|
1773
1974
|
/**
|
|
1774
1975
|
* @param cruiseSpeed
|
|
1775
1976
|
*/
|
|
1776
|
-
|
|
1977
|
+
set DriveTaskCruiseSpeed(cruiseSpeed) {
|
|
1777
1978
|
inv('0x5C9B84BD7D31D908', this.entity.handle, f(cruiseSpeed));
|
|
1778
1979
|
}
|
|
1779
1980
|
/**
|
|
@@ -1790,7 +1991,7 @@ export class PedTask extends BaseTask {
|
|
|
1790
1991
|
/**
|
|
1791
1992
|
* @returns
|
|
1792
1993
|
*/
|
|
1793
|
-
|
|
1994
|
+
get IsPedDuelling() {
|
|
1794
1995
|
return inv('0xC8B29D18022EA2B7', this.entity.handle);
|
|
1795
1996
|
}
|
|
1796
1997
|
/**
|
|
@@ -1851,7 +2052,7 @@ export class PedTask extends BaseTask {
|
|
|
1851
2052
|
*
|
|
1852
2053
|
* @returns
|
|
1853
2054
|
*/
|
|
1854
|
-
|
|
2055
|
+
get PedWritheBreakFreeProgress() {
|
|
1855
2056
|
return inv('0x03D741CB4052E26C', this.entity.handle, raf());
|
|
1856
2057
|
}
|
|
1857
2058
|
/**
|
|
@@ -1886,7 +2087,7 @@ export class PedTask extends BaseTask {
|
|
|
1886
2087
|
/**
|
|
1887
2088
|
* @param toggle
|
|
1888
2089
|
*/
|
|
1889
|
-
|
|
2090
|
+
set BlockingOfNonTemporaryEvents(toggle) {
|
|
1890
2091
|
inv('0x90D2156198831D69', this.entity.handle, toggle);
|
|
1891
2092
|
}
|
|
1892
2093
|
/**
|
|
@@ -1908,7 +2109,7 @@ export class PedTask extends BaseTask {
|
|
|
1908
2109
|
/**
|
|
1909
2110
|
* @param p1
|
|
1910
2111
|
*/
|
|
1911
|
-
|
|
2112
|
+
set PedClearAimingInTheAir(p1) {
|
|
1912
2113
|
inv('0x34C0010188D7C54A', this.entity.handle, p1);
|
|
1913
2114
|
}
|
|
1914
2115
|
/**
|
|
@@ -1948,20 +2149,20 @@ export class PedTask extends BaseTask {
|
|
|
1948
2149
|
/**
|
|
1949
2150
|
* @returns
|
|
1950
2151
|
*/
|
|
1951
|
-
|
|
2152
|
+
get LedHorseFromPed() {
|
|
1952
2153
|
return createFromHandle('Ped', inv('0xED1F514AF4732258', this.entity.handle, rai()));
|
|
1953
2154
|
}
|
|
1954
2155
|
/**
|
|
1955
2156
|
* @returns
|
|
1956
2157
|
*/
|
|
1957
2158
|
N_0xBEDBE39B5FD98FD6() {
|
|
1958
|
-
return inv('0xBEDBE39B5FD98FD6', this.entity.handle, rai());
|
|
2159
|
+
return !!inv('0xBEDBE39B5FD98FD6', this.entity.handle, rai());
|
|
1959
2160
|
}
|
|
1960
2161
|
/**
|
|
1961
2162
|
* @returns
|
|
1962
2163
|
*/
|
|
1963
|
-
|
|
1964
|
-
return inv('0x038B1F1674F0E242', this.entity.handle);
|
|
2164
|
+
get IsPedRunningInspectionTask() {
|
|
2165
|
+
return !!inv('0x038B1F1674F0E242', this.entity.handle, rai());
|
|
1965
2166
|
}
|
|
1966
2167
|
/**
|
|
1967
2168
|
* @param entity
|
|
@@ -1985,7 +2186,7 @@ export class PedTask extends BaseTask {
|
|
|
1985
2186
|
/**
|
|
1986
2187
|
* @returns
|
|
1987
2188
|
*/
|
|
1988
|
-
|
|
2189
|
+
get PedWaypointProgress() {
|
|
1989
2190
|
return inv('0x2720AAA75001E094', this.entity.handle, rai());
|
|
1990
2191
|
}
|
|
1991
2192
|
/**
|
|
@@ -2169,7 +2370,7 @@ export class PedTask extends BaseTask {
|
|
|
2169
2370
|
/**
|
|
2170
2371
|
* @param mayEnterDeepWater
|
|
2171
2372
|
*/
|
|
2172
|
-
|
|
2373
|
+
set PedPathMayEnterDeepWater(mayEnterDeepWater) {
|
|
2173
2374
|
inv('0x9DE63896B176EA94', this.entity.handle, mayEnterDeepWater);
|
|
2174
2375
|
}
|
|
2175
2376
|
/**
|
|
@@ -2183,8 +2384,8 @@ export class PedTask extends BaseTask {
|
|
|
2183
2384
|
*
|
|
2184
2385
|
* @returns
|
|
2185
2386
|
*/
|
|
2186
|
-
|
|
2187
|
-
return inv('0xDEB6D52126E7D640', this.entity.handle, rai());
|
|
2387
|
+
get IsPedInWrithe() {
|
|
2388
|
+
return !!inv('0xDEB6D52126E7D640', this.entity.handle, rai());
|
|
2188
2389
|
}
|
|
2189
2390
|
/**
|
|
2190
2391
|
* @param p1
|
|
@@ -2207,21 +2408,21 @@ export class PedTask extends BaseTask {
|
|
|
2207
2408
|
/**
|
|
2208
2409
|
* @returns
|
|
2209
2410
|
*/
|
|
2210
|
-
|
|
2411
|
+
get IsPedArrestingAnyPed() {
|
|
2211
2412
|
return inv('0xA9CC7856D52DBD25', this.entity.handle);
|
|
2212
2413
|
}
|
|
2213
2414
|
/**
|
|
2214
2415
|
* @returns
|
|
2215
2416
|
*/
|
|
2216
2417
|
waypointPlaybackGetIsPaused() {
|
|
2217
|
-
return inv('0x701375A7D43F01CB', this.entity.handle, rai());
|
|
2418
|
+
return !!inv('0x701375A7D43F01CB', this.entity.handle, rai());
|
|
2218
2419
|
}
|
|
2219
2420
|
/**
|
|
2220
2421
|
* @param p1
|
|
2221
2422
|
* @returns
|
|
2222
2423
|
*/
|
|
2223
2424
|
isPedScenarioReactLooking(p1) {
|
|
2224
|
-
return inv('0x916B8E075ABC8B4E', this.entity.handle, p1);
|
|
2425
|
+
return !!inv('0x916B8E075ABC8B4E', this.entity.handle, p1, rai());
|
|
2225
2426
|
}
|
|
2226
2427
|
/**
|
|
2227
2428
|
* @returns args
|
|
@@ -2236,13 +2437,13 @@ export class PedTask extends BaseTask {
|
|
|
2236
2437
|
/**
|
|
2237
2438
|
* @returns
|
|
2238
2439
|
*/
|
|
2239
|
-
|
|
2440
|
+
get PedWaypointDistance() {
|
|
2240
2441
|
return inv('0xE6A877C64CAF1BC5', this.entity.handle, raf());
|
|
2241
2442
|
}
|
|
2242
2443
|
/**
|
|
2243
2444
|
* @param mayEnterWater
|
|
2244
2445
|
*/
|
|
2245
|
-
|
|
2446
|
+
set PedPathMayEnterWater(mayEnterWater) {
|
|
2246
2447
|
inv('0xF35425A4204367EC', this.entity.handle, mayEnterWater);
|
|
2247
2448
|
}
|
|
2248
2449
|
/**
|
|
@@ -2258,7 +2459,7 @@ export class PedTask extends BaseTask {
|
|
|
2258
2459
|
/**
|
|
2259
2460
|
* @param p1
|
|
2260
2461
|
*/
|
|
2261
|
-
|
|
2462
|
+
set PedDesiredMoveBlendRatio(p1) {
|
|
2262
2463
|
inv('0x1E982AC8716912C5', this.entity.handle, f(p1));
|
|
2263
2464
|
}
|
|
2264
2465
|
/**
|
|
@@ -2273,7 +2474,7 @@ export class PedTask extends BaseTask {
|
|
|
2273
2474
|
/**
|
|
2274
2475
|
* @returns
|
|
2275
2476
|
*/
|
|
2276
|
-
|
|
2477
|
+
get IsEntityRevivable() {
|
|
2277
2478
|
return inv('0x6C50B9DCCCA70023', this.entity.handle);
|
|
2278
2479
|
}
|
|
2279
2480
|
/**
|
|
@@ -2372,7 +2573,7 @@ export class PedTask extends BaseTask {
|
|
|
2372
2573
|
/**
|
|
2373
2574
|
* @returns
|
|
2374
2575
|
*/
|
|
2375
|
-
|
|
2576
|
+
get TaskMoveNetworkState() {
|
|
2376
2577
|
return inv('0x717E4D1F2048376D', this.entity.handle, ras());
|
|
2377
2578
|
}
|
|
2378
2579
|
/**
|
|
@@ -2463,7 +2664,7 @@ export class PedTask extends BaseTask {
|
|
|
2463
2664
|
/**
|
|
2464
2665
|
* @returns
|
|
2465
2666
|
*/
|
|
2466
|
-
|
|
2667
|
+
get ScenarioPointTypePedIsUsing() {
|
|
2467
2668
|
return inv('0x2D0571BB55879DA2', this.entity.handle, rai());
|
|
2468
2669
|
}
|
|
2469
2670
|
/**
|
|
@@ -2513,8 +2714,8 @@ export class PedTask extends BaseTask {
|
|
|
2513
2714
|
*
|
|
2514
2715
|
* @returns
|
|
2515
2716
|
*/
|
|
2516
|
-
|
|
2517
|
-
return inv('0x90A09F3A45FED688', this.entity.handle, rai());
|
|
2717
|
+
get IsPedBeingArrested() {
|
|
2718
|
+
return !!inv('0x90A09F3A45FED688', this.entity.handle, rai());
|
|
2518
2719
|
}
|
|
2519
2720
|
/**
|
|
2520
2721
|
* @param p1
|
|
@@ -2545,8 +2746,8 @@ export class PedTask extends BaseTask {
|
|
|
2545
2746
|
/**
|
|
2546
2747
|
* @returns Returns `true` if the specified mount is currently being lead by a player, `false` otherwise.
|
|
2547
2748
|
*/
|
|
2548
|
-
|
|
2549
|
-
return inv('0xAC5045AB7F1A34FD', this.entity.handle, rai());
|
|
2749
|
+
get IsPedBeingLead() {
|
|
2750
|
+
return !!inv('0xAC5045AB7F1A34FD', this.entity.handle, rai());
|
|
2550
2751
|
}
|
|
2551
2752
|
/**
|
|
2552
2753
|
* @param entity
|
|
@@ -2569,7 +2770,7 @@ export class PedTask extends BaseTask {
|
|
|
2569
2770
|
* @returns
|
|
2570
2771
|
*/
|
|
2571
2772
|
isPedExitingScenario(p1) {
|
|
2572
|
-
return inv('0x0C3CB2E600C8977D', this.entity.handle, p1);
|
|
2773
|
+
return !!inv('0x0C3CB2E600C8977D', this.entity.handle, p1, rai());
|
|
2573
2774
|
}
|
|
2574
2775
|
/**
|
|
2575
2776
|
* https://github.com/femga/rdr3_discoveries/tree/master/tasks/TASK_HORSE_ACTION
|
|
@@ -2648,7 +2849,7 @@ export class PedTask extends BaseTask {
|
|
|
2648
2849
|
*
|
|
2649
2850
|
* @param modifier
|
|
2650
2851
|
*/
|
|
2651
|
-
|
|
2852
|
+
set PedPathLadderCostModifier(modifier) {
|
|
2652
2853
|
inv('0x70F7A1EAB1AE3AA8', this.entity.handle, f(modifier));
|
|
2653
2854
|
}
|
|
2654
2855
|
/**
|
|
@@ -2694,7 +2895,7 @@ export class PedTask extends BaseTask {
|
|
|
2694
2895
|
* @returns
|
|
2695
2896
|
*/
|
|
2696
2897
|
pedHasUseScenarioTask() {
|
|
2697
|
-
return inv('0x295E3CCEC879CCD7', this.entity.handle, rai());
|
|
2898
|
+
return !!inv('0x295E3CCEC879CCD7', this.entity.handle, rai());
|
|
2698
2899
|
}
|
|
2699
2900
|
/**
|
|
2700
2901
|
* Makes the specified ped achieve the specified heading. pedHandle: The handle of the ped to assign the task to.
|
|
@@ -2710,15 +2911,15 @@ export class PedTask extends BaseTask {
|
|
|
2710
2911
|
/**
|
|
2711
2912
|
* @returns
|
|
2712
2913
|
*/
|
|
2713
|
-
|
|
2714
|
-
return inv('0xAC29253EEF8F0180', this.entity.handle, rai());
|
|
2914
|
+
get IsPedStill() {
|
|
2915
|
+
return !!inv('0xAC29253EEF8F0180', this.entity.handle, rai());
|
|
2715
2916
|
}
|
|
2716
2917
|
/**
|
|
2717
2918
|
* @param scenario
|
|
2718
2919
|
* @returns
|
|
2719
2920
|
*/
|
|
2720
2921
|
isPedActiveInScenario(scenario) {
|
|
2721
|
-
return inv('0xAA135F9482C82CC3', this.entity.handle, scenario, rai());
|
|
2922
|
+
return !!inv('0xAA135F9482C82CC3', this.entity.handle, scenario, rai());
|
|
2722
2923
|
}
|
|
2723
2924
|
/**
|
|
2724
2925
|
* @param p1
|
|
@@ -2783,7 +2984,7 @@ export class PedTask extends BaseTask {
|
|
|
2783
2984
|
/**
|
|
2784
2985
|
* @returns
|
|
2785
2986
|
*/
|
|
2786
|
-
|
|
2987
|
+
get RansackScenarioPointPedIsUsing() {
|
|
2787
2988
|
return inv('0xD04241BBF6D03A5E', this.entity.handle);
|
|
2788
2989
|
}
|
|
2789
2990
|
emoteOutro() {
|
|
@@ -2801,7 +3002,7 @@ export class PedTask extends BaseTask {
|
|
|
2801
3002
|
* @returns
|
|
2802
3003
|
*/
|
|
2803
3004
|
isEmoteTaskRunning(p1) {
|
|
2804
|
-
return inv('0xCF9B71C0AF824036', this.entity.handle, p1, rai());
|
|
3005
|
+
return !!inv('0xCF9B71C0AF824036', this.entity.handle, p1, rai());
|
|
2805
3006
|
}
|
|
2806
3007
|
/**
|
|
2807
3008
|
* @returns args
|
|
@@ -2813,8 +3014,8 @@ export class PedTask extends BaseTask {
|
|
|
2813
3014
|
/**
|
|
2814
3015
|
* @returns
|
|
2815
3016
|
*/
|
|
2816
|
-
|
|
2817
|
-
return inv('0x921CE12C489C4C41', this.entity.handle, rai());
|
|
3017
|
+
get IsTaskMoveNetworkActive() {
|
|
3018
|
+
return !!inv('0x921CE12C489C4C41', this.entity.handle, rai());
|
|
2818
3019
|
}
|
|
2819
3020
|
/**
|
|
2820
3021
|
* @param pos
|
|
@@ -3072,205 +3273,4 @@ export class PedTask extends BaseTask {
|
|
|
3072
3273
|
getItemInteractionPromptProgress(inputContext) {
|
|
3073
3274
|
return inv('0xBC864A70AD55E0C1', this.entity.handle, _h(inputContext), raf());
|
|
3074
3275
|
}
|
|
3075
|
-
/**
|
|
3076
|
-
* @param p1
|
|
3077
|
-
* @param p2
|
|
3078
|
-
* @param p3
|
|
3079
|
-
* @param p4
|
|
3080
|
-
*/
|
|
3081
|
-
setSphereDefensiveArea(p1, p2, p3, p4) {
|
|
3082
|
-
inv('0x933C06518B52A9A4', this.entity.handle, f(p1), f(p2), f(p3), f(p4));
|
|
3083
|
-
}
|
|
3084
|
-
/**
|
|
3085
|
-
* @param p1
|
|
3086
|
-
* @param p2
|
|
3087
|
-
* @param p3
|
|
3088
|
-
* @param p4
|
|
3089
|
-
*/
|
|
3090
|
-
useRandomScenarioInGroup(p1, p2, p3, p4) {
|
|
3091
|
-
inv('0x14747F4A5971DE4E', this.entity.handle, p1, p2, p3, p4);
|
|
3092
|
-
}
|
|
3093
|
-
/**
|
|
3094
|
-
* enum eWhistleType
|
|
3095
|
-
* {
|
|
3096
|
-
* WHISTLE_MAIN,
|
|
3097
|
-
* WHISTLE_SECONDARY,
|
|
3098
|
-
* WHISTLE_DOUBLE,
|
|
3099
|
-
* WHISTLE_URGENT,
|
|
3100
|
-
* WHISTLE_LONG
|
|
3101
|
-
* };
|
|
3102
|
-
*
|
|
3103
|
-
* @param p1
|
|
3104
|
-
* @param whistleType
|
|
3105
|
-
*/
|
|
3106
|
-
goToWhistle(p1, whistleType) {
|
|
3107
|
-
inv('0xBAD6545608CECA6E', this.entity.handle, p1.handle, whistleType);
|
|
3108
|
-
}
|
|
3109
|
-
/**
|
|
3110
|
-
* @param pos
|
|
3111
|
-
* @param duration
|
|
3112
|
-
* @param flags
|
|
3113
|
-
* @param p6
|
|
3114
|
-
* @param p7
|
|
3115
|
-
*/
|
|
3116
|
-
lookAtCoord(pos, duration, flags, p6, p7) {
|
|
3117
|
-
inv('0x6FA46612594F7973', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), duration, flags, p6, p7);
|
|
3118
|
-
}
|
|
3119
|
-
/**
|
|
3120
|
-
* @returns
|
|
3121
|
-
*/
|
|
3122
|
-
isPedInHitReact() {
|
|
3123
|
-
return inv('0xF330A5C062B29BED', this.entity.handle);
|
|
3124
|
-
}
|
|
3125
|
-
/**
|
|
3126
|
-
* @param p1
|
|
3127
|
-
* @param p2
|
|
3128
|
-
* @param p3
|
|
3129
|
-
* @param p4
|
|
3130
|
-
* @param p5
|
|
3131
|
-
* @param p6
|
|
3132
|
-
* @param p7
|
|
3133
|
-
* @param p8
|
|
3134
|
-
*/
|
|
3135
|
-
N_0x3FFCD7BBA074CC80(p1, p2, p3, p4, p5, p6, p7, p8) {
|
|
3136
|
-
inv('0x3FFCD7BBA074CC80', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8);
|
|
3137
|
-
}
|
|
3138
|
-
/**
|
|
3139
|
-
* @returns
|
|
3140
|
-
*/
|
|
3141
|
-
isMountedWeaponTaskUnderneathDrivingTask() {
|
|
3142
|
-
return inv('0xA320EF046186FA3B', this.entity.handle, rai());
|
|
3143
|
-
}
|
|
3144
|
-
/**
|
|
3145
|
-
* flags: See TASK_ENTER_VEHICLE
|
|
3146
|
-
*
|
|
3147
|
-
* @param p1
|
|
3148
|
-
* @param flags Refer to [enum: eEnterExitVehicleFlags]
|
|
3149
|
-
*/
|
|
3150
|
-
disembarkNearestTrainCarriage(p1, flags) {
|
|
3151
|
-
inv('0x0A11F3BDEC03ED5F', this.entity.handle, f(p1), flags);
|
|
3152
|
-
}
|
|
3153
|
-
/**
|
|
3154
|
-
* @param radius
|
|
3155
|
-
*/
|
|
3156
|
-
combatHatedTargetsNoLosTest(radius) {
|
|
3157
|
-
inv('0xB5BC69D9C4060BC3', this.entity.handle, f(radius));
|
|
3158
|
-
}
|
|
3159
|
-
/**
|
|
3160
|
-
* @param p1
|
|
3161
|
-
*/
|
|
3162
|
-
N_0x31BB338F64D5C861(p1) {
|
|
3163
|
-
inv('0x31BB338F64D5C861', this.entity.handle, p1);
|
|
3164
|
-
}
|
|
3165
|
-
/**
|
|
3166
|
-
* @param modifier
|
|
3167
|
-
*/
|
|
3168
|
-
setPedPathClimbCostModifier(modifier) {
|
|
3169
|
-
inv('0x88E32DB8C1A4AA4B', this.entity.handle, f(modifier));
|
|
3170
|
-
}
|
|
3171
|
-
/**
|
|
3172
|
-
* @param entity
|
|
3173
|
-
* @param duration
|
|
3174
|
-
* @param targetRadius
|
|
3175
|
-
* @param offset
|
|
3176
|
-
* @param moveBlendRatio
|
|
3177
|
-
* @param offsetFlags
|
|
3178
|
-
*/
|
|
3179
|
-
gotoEntityOffsetXy(entity, duration, targetRadius, offset, moveBlendRatio, offsetFlags) {
|
|
3180
|
-
inv('0x338E7EF52B6095A9', this.entity.handle, entity.handle, duration, f(targetRadius), f(offset.x), f(offset.y), f(moveBlendRatio), offsetFlags);
|
|
3181
|
-
}
|
|
3182
|
-
/**
|
|
3183
|
-
* Makes ped walk around the area the params p1 p2 seems to not affect anything but p2 is either 0 or 1 and p1 is mostly 1.0 or ped heading
|
|
3184
|
-
*
|
|
3185
|
-
* @param p2
|
|
3186
|
-
* @param p3
|
|
3187
|
-
*/
|
|
3188
|
-
wanderStandard(p2, p3) {
|
|
3189
|
-
inv('0xBB9CE077274F6A1B', this.entity.handle, f(p2), p3);
|
|
3190
|
-
}
|
|
3191
|
-
/**
|
|
3192
|
-
* @param p1
|
|
3193
|
-
* @param p2
|
|
3194
|
-
*/
|
|
3195
|
-
clearPedTasks(p1, p2) {
|
|
3196
|
-
inv('0xE1EF3C1216AFF2CD', this.entity.handle, p1, p2);
|
|
3197
|
-
}
|
|
3198
|
-
/**
|
|
3199
|
-
* @param signalName
|
|
3200
|
-
* @param value
|
|
3201
|
-
*/
|
|
3202
|
-
setTaskMoveNetworkSignalFloat(signalName, value) {
|
|
3203
|
-
inv('0xD5BB4025AE449A4E', this.entity.handle, signalName, f(value));
|
|
3204
|
-
}
|
|
3205
|
-
/**
|
|
3206
|
-
* @param taskSequenceId
|
|
3207
|
-
*/
|
|
3208
|
-
performSequence(taskSequenceId) {
|
|
3209
|
-
inv('0x5ABA3986D90D8A3B', this.entity.handle, taskSequenceId);
|
|
3210
|
-
}
|
|
3211
|
-
/**
|
|
3212
|
-
* @param p1
|
|
3213
|
-
* @param p2
|
|
3214
|
-
* @param p3
|
|
3215
|
-
*/
|
|
3216
|
-
moveInTraffic(p1, p2, p3) {
|
|
3217
|
-
inv('0x8AA1593AEC087A29', this.entity.handle, p1, p2, p3);
|
|
3218
|
-
}
|
|
3219
|
-
/**
|
|
3220
|
-
* @param p1
|
|
3221
|
-
* @param permanently
|
|
3222
|
-
*/
|
|
3223
|
-
knockedOut(p1, permanently) {
|
|
3224
|
-
inv('0xF90427F00A495A28', this.entity.handle, f(p1), permanently);
|
|
3225
|
-
}
|
|
3226
|
-
/**
|
|
3227
|
-
* @param duration
|
|
3228
|
-
*/
|
|
3229
|
-
updateTaskHandsUpDuration(duration) {
|
|
3230
|
-
inv('0xA98FCAFD7893C834', this.entity.handle, duration);
|
|
3231
|
-
}
|
|
3232
|
-
/**
|
|
3233
|
-
* Similar to 0xB31A277C1AC7B7FF but checks if the ped's inventory contains the specified emote kit.
|
|
3234
|
-
*
|
|
3235
|
-
* @param emoteType
|
|
3236
|
-
* @param playbackMode
|
|
3237
|
-
* @param emote
|
|
3238
|
-
* @param isSecondaryTask
|
|
3239
|
-
* @param canBreakOut
|
|
3240
|
-
* @param disableEarlyOutAnimTag
|
|
3241
|
-
* @param ignoreInvalidMainTask
|
|
3242
|
-
* @param destroyProps
|
|
3243
|
-
*/
|
|
3244
|
-
playEmote(emoteType, playbackMode, emote, isSecondaryTask, canBreakOut, disableEarlyOutAnimTag, ignoreInvalidMainTask, destroyProps) {
|
|
3245
|
-
inv('0x884E3436CC1F41DD', this.entity.handle, emoteType, playbackMode, _h(emote), isSecondaryTask, canBreakOut, disableEarlyOutAnimTag, ignoreInvalidMainTask, destroyProps);
|
|
3246
|
-
}
|
|
3247
|
-
/**
|
|
3248
|
-
* @param boat
|
|
3249
|
-
* @param p2
|
|
3250
|
-
* @param p3
|
|
3251
|
-
* @param pos
|
|
3252
|
-
* @param p7
|
|
3253
|
-
* @param maxSpeed
|
|
3254
|
-
* @param drivingStyle
|
|
3255
|
-
* @param p10
|
|
3256
|
-
* @param p11
|
|
3257
|
-
*/
|
|
3258
|
-
boatMission(boat, p2, p3, pos, p7, maxSpeed, drivingStyle, p10, p11) {
|
|
3259
|
-
inv('0x15C86013127CE63F', this.entity.handle, boat.handle, p2, p3, f(pos.x), f(pos.y), f(pos.z), p7, f(maxSpeed), drivingStyle, f(p10), p11);
|
|
3260
|
-
}
|
|
3261
|
-
/**
|
|
3262
|
-
* @param useLimits If `true` the ped's viewing angle will be limited to the angle range given for `minAngle` and `maxAngle`, when set to `false` the player always fully faces the player
|
|
3263
|
-
* @param minAngle The minimum viewing angle, requires `useLimits` to be `true`.
|
|
3264
|
-
* @param maxAngle The maximum viewing angle, reuqeres `useLimits` to be `true`.
|
|
3265
|
-
*/
|
|
3266
|
-
setIntimidatedFacingAngle(useLimits, minAngle, maxAngle) {
|
|
3267
|
-
inv('0x0FE797DD9F70DFA6', this.entity.handle, useLimits, f(minAngle), f(maxAngle));
|
|
3268
|
-
}
|
|
3269
|
-
/**
|
|
3270
|
-
* @param targetPed
|
|
3271
|
-
* @param p2
|
|
3272
|
-
*/
|
|
3273
|
-
animalFlee(targetPed, p2) {
|
|
3274
|
-
inv('0xA899B61C66F09134', this.entity.handle, targetPed.handle, p2);
|
|
3275
|
-
}
|
|
3276
3276
|
}
|