@nativewrappers/redm-codegen 0.0.4 → 0.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +109 -109
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +158 -158
- package/dist/classes/BaseModel.d.ts +34 -34
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +53 -53
- package/dist/classes/BaseTask.d.ts +36 -36
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +44 -44
- package/dist/classes/Cam.d.ts +91 -91
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +124 -124
- package/dist/classes/Entity.d.ts +507 -502
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +723 -714
- package/dist/classes/Interior.d.ts +27 -27
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Interior.js +42 -42
- package/dist/classes/ItemSet.d.ts +2 -2
- package/dist/classes/ItemSet.d.ts.map +1 -1
- package/dist/classes/ItemSet.js +3 -3
- package/dist/classes/Ped.d.ts +286 -286
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +425 -425
- package/dist/classes/PedModel.d.ts +1 -1
- package/dist/classes/PedModel.d.ts.map +1 -1
- package/dist/classes/PedModel.js +2 -2
- package/dist/classes/PedTask.d.ts +770 -770
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +985 -985
- package/dist/classes/PersChar.d.ts +11 -11
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +23 -23
- package/dist/classes/Pickup.d.ts +6 -6
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +12 -12
- package/dist/classes/Player.d.ts +237 -233
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +309 -303
- package/dist/classes/Prop.d.ts +126 -126
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +180 -180
- package/dist/classes/PropSet.d.ts +16 -16
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +22 -22
- package/dist/classes/Vehicle.d.ts +122 -122
- package/dist/classes/Vehicle.d.ts.map +1 -1
- package/dist/classes/Vehicle.js +147 -147
- package/dist/classes/VehicleModel.d.ts +1 -1
- package/dist/classes/VehicleModel.d.ts.map +1 -1
- package/dist/classes/VehicleModel.js +2 -2
- package/dist/classes/VehicleTask.d.ts +17 -17
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +24 -24
- package/dist/classes/Volume.d.ts +44 -44
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Volume.js +58 -58
- package/dist/classes/Weapon.d.ts +243 -243
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +339 -339
- package/dist/namespaces/Aicoverpoint.d.ts +23 -23
- package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
- package/dist/namespaces/Aicoverpoint.js +35 -35
- package/dist/namespaces/Aitransport.d.ts +78 -78
- package/dist/namespaces/Aitransport.d.ts.map +1 -1
- package/dist/namespaces/Aitransport.js +95 -95
- package/dist/namespaces/Animscene.d.ts +37 -37
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +51 -51
- package/dist/namespaces/Audio.d.ts +395 -395
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +530 -530
- package/dist/namespaces/Bounty.d.ts +23 -23
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +40 -40
- package/dist/namespaces/Brain.d.ts +15 -15
- package/dist/namespaces/Brain.d.ts.map +1 -1
- package/dist/namespaces/Brain.js +20 -20
- package/dist/namespaces/CamStatics.d.ts +483 -483
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +693 -693
- package/dist/namespaces/Clock.d.ts +51 -51
- package/dist/namespaces/Clock.d.ts.map +1 -1
- package/dist/namespaces/Clock.js +73 -73
- package/dist/namespaces/Collection.d.ts +6 -6
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +11 -11
- package/dist/namespaces/Compapp.js +1 -1
- package/dist/namespaces/Compendium.d.ts +58 -58
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +83 -83
- package/dist/namespaces/Crashlog.js +9 -9
- package/dist/namespaces/Crew.d.ts +9 -9
- package/dist/namespaces/Crew.d.ts.map +1 -1
- package/dist/namespaces/Crew.js +18 -18
- package/dist/namespaces/Databinding.d.ts +146 -146
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +218 -218
- package/dist/namespaces/Datafile.js +4 -4
- package/dist/namespaces/Decorator.d.ts +19 -19
- package/dist/namespaces/Decorator.d.ts.map +1 -1
- package/dist/namespaces/Decorator.js +34 -34
- package/dist/namespaces/Dlc.js +2 -2
- package/dist/namespaces/EntityStatics.d.ts +186 -186
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +249 -249
- package/dist/namespaces/Event.js +4 -4
- package/dist/namespaces/Fire.d.ts +89 -89
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +115 -115
- package/dist/namespaces/Flock.js +2 -2
- package/dist/namespaces/Gang.js +2 -2
- package/dist/namespaces/GoogleAnalytics.js +2 -2
- package/dist/namespaces/Graphics.d.ts +776 -776
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +1120 -1120
- package/dist/namespaces/Hud.d.ts +497 -497
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +748 -748
- package/dist/namespaces/Ik.js +1 -1
- package/dist/namespaces/Interaction.js +3 -3
- package/dist/namespaces/InteriorStatics.d.ts +40 -40
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
- package/dist/namespaces/InteriorStatics.js +57 -57
- package/dist/namespaces/Inventory.d.ts +205 -205
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +340 -340
- package/dist/namespaces/Itemdatabase.d.ts +78 -78
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Itemdatabase.js +109 -109
- package/dist/namespaces/Itemset.js +2 -2
- package/dist/namespaces/Law.d.ts +1 -1
- package/dist/namespaces/Law.d.ts.map +1 -1
- package/dist/namespaces/Law.js +19 -19
- package/dist/namespaces/Localization.js +1 -1
- package/dist/namespaces/Map.d.ts +156 -156
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +209 -209
- package/dist/namespaces/Minigame.d.ts +66 -66
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +111 -111
- package/dist/namespaces/Misc.d.ts +3 -3
- package/dist/namespaces/Misc.d.ts.map +1 -1
- package/dist/namespaces/Misc.js +35 -35
- package/dist/namespaces/Missiondata.js +1 -1
- package/dist/namespaces/Money.js +3 -3
- package/dist/namespaces/Netshopping.d.ts +58 -58
- package/dist/namespaces/Netshopping.d.ts.map +1 -1
- package/dist/namespaces/Netshopping.js +89 -89
- package/dist/namespaces/Network.d.ts +1199 -1199
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1650 -1650
- package/dist/namespaces/Object.d.ts +262 -262
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +367 -367
- package/dist/namespaces/Pad.d.ts +102 -102
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +141 -141
- package/dist/namespaces/Pathfind.js +10 -10
- package/dist/namespaces/PedStatics.d.ts +2 -2
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/PedStatics.js +10 -10
- package/dist/namespaces/Perschar.d.ts +42 -42
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +59 -59
- package/dist/namespaces/Physics.d.ts +37 -37
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +54 -54
- package/dist/namespaces/PlayerStatics.d.ts +68 -68
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +104 -104
- package/dist/namespaces/Population.d.ts +86 -86
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +116 -116
- package/dist/namespaces/Posse.d.ts +48 -48
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +78 -78
- package/dist/namespaces/Propset.d.ts +59 -59
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +81 -81
- package/dist/namespaces/Replay.d.ts +1 -1
- package/dist/namespaces/Replay.d.ts.map +1 -1
- package/dist/namespaces/Replay.js +2 -2
- package/dist/namespaces/Scripts.d.ts +1 -1
- package/dist/namespaces/Scripts.d.ts.map +1 -1
- package/dist/namespaces/Scripts.js +12 -12
- package/dist/namespaces/Socialclub.js +8 -8
- package/dist/namespaces/Socialclubfeed.js +1 -1
- package/dist/namespaces/Spactionproxy.js +4 -4
- package/dist/namespaces/Stats.d.ts +203 -203
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +294 -294
- package/dist/namespaces/Streaming.d.ts +128 -128
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +202 -202
- package/dist/namespaces/Task.d.ts +366 -366
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +517 -517
- package/dist/namespaces/Telemetry.d.ts +83 -83
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +111 -111
- package/dist/namespaces/Txd.js +1 -1
- package/dist/namespaces/Uiapps.d.ts +25 -25
- package/dist/namespaces/Uiapps.d.ts.map +1 -1
- package/dist/namespaces/Uiapps.js +36 -36
- package/dist/namespaces/Uievents.js +1 -1
- package/dist/namespaces/Uifeed.js +1 -1
- package/dist/namespaces/Uistickyfeed.d.ts +16 -16
- package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
- package/dist/namespaces/Uistickyfeed.js +21 -21
- package/dist/namespaces/Unlock.js +5 -5
- package/dist/namespaces/VehicleStatics.js +12 -12
- package/dist/namespaces/Voice.js +7 -7
- package/dist/namespaces/VolumeStatics.d.ts +99 -99
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.js +137 -137
- package/dist/namespaces/Water.d.ts +27 -27
- package/dist/namespaces/Water.d.ts.map +1 -1
- package/dist/namespaces/Water.js +41 -41
- package/dist/namespaces/WeaponStatics.d.ts +206 -206
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +303 -303
- package/dist/types/NativeAliases.d.ts +3 -1
- package/dist/types/NativeAliases.d.ts.map +1 -1
- package/dist/types/NativeAliases.js +3 -1
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +164 -164
- package/src/classes/BaseModel.ts +60 -60
- package/src/classes/BaseTask.ts +46 -46
- package/src/classes/Cam.ts +136 -136
- package/src/classes/Entity.ts +738 -727
- package/src/classes/Interior.ts +43 -43
- package/src/classes/ItemSet.ts +3 -3
- package/src/classes/Ped.ts +432 -432
- package/src/classes/PedModel.ts +2 -2
- package/src/classes/PedTask.ts +1023 -1023
- package/src/classes/PersChar.ts +28 -28
- package/src/classes/Pickup.ts +13 -13
- package/src/classes/Player.ts +326 -319
- package/src/classes/Prop.ts +185 -185
- package/src/classes/PropSet.ts +25 -25
- package/src/classes/Vehicle.ts +147 -147
- package/src/classes/VehicleModel.ts +2 -2
- package/src/classes/VehicleTask.ts +27 -27
- package/src/classes/Volume.ts +62 -62
- package/src/classes/Weapon.ts +358 -358
- package/src/namespaces/Aicoverpoint.ts +40 -40
- package/src/namespaces/Aitransport.ts +104 -104
- package/src/namespaces/Animscene.ts +55 -55
- package/src/namespaces/Audio.ts +565 -565
- package/src/namespaces/Bounty.ts +46 -46
- package/src/namespaces/Brain.ts +22 -22
- package/src/namespaces/CamStatics.ts +706 -706
- package/src/namespaces/Clock.ts +82 -82
- package/src/namespaces/Collection.ts +12 -12
- package/src/namespaces/Compapp.ts +1 -1
- package/src/namespaces/Compendium.ts +94 -94
- package/src/namespaces/Crashlog.ts +9 -9
- package/src/namespaces/Crew.ts +20 -20
- package/src/namespaces/Databinding.ts +222 -222
- package/src/namespaces/Datafile.ts +4 -4
- package/src/namespaces/Decorator.ts +37 -37
- package/src/namespaces/Dlc.ts +2 -2
- package/src/namespaces/EntityStatics.ts +259 -259
- package/src/namespaces/Event.ts +4 -4
- package/src/namespaces/Fire.ts +127 -127
- package/src/namespaces/Flock.ts +2 -2
- package/src/namespaces/Gang.ts +2 -2
- package/src/namespaces/GoogleAnalytics.ts +2 -2
- package/src/namespaces/Graphics.ts +1081 -1081
- package/src/namespaces/Hud.ts +767 -767
- package/src/namespaces/Ik.ts +1 -1
- package/src/namespaces/Interaction.ts +3 -3
- package/src/namespaces/InteriorStatics.ts +65 -65
- package/src/namespaces/Inventory.ts +352 -352
- package/src/namespaces/Itemdatabase.ts +121 -121
- package/src/namespaces/Itemset.ts +2 -2
- package/src/namespaces/Law.ts +20 -20
- package/src/namespaces/Localization.ts +1 -1
- package/src/namespaces/Map.ts +217 -217
- package/src/namespaces/Minigame.ts +119 -119
- package/src/namespaces/Misc.ts +38 -38
- package/src/namespaces/Missiondata.ts +1 -1
- package/src/namespaces/Money.ts +3 -3
- package/src/namespaces/Netshopping.ts +99 -99
- package/src/namespaces/Network.ts +1738 -1738
- package/src/namespaces/Object.ts +370 -370
- package/src/namespaces/Pad.ts +155 -155
- package/src/namespaces/Pathfind.ts +10 -10
- package/src/namespaces/PedStatics.ts +12 -12
- package/src/namespaces/Perschar.ts +67 -67
- package/src/namespaces/Physics.ts +62 -62
- package/src/namespaces/PlayerStatics.ts +112 -112
- package/src/namespaces/Population.ts +131 -131
- package/src/namespaces/Posse.ts +81 -81
- package/src/namespaces/Propset.ts +92 -92
- package/src/namespaces/Replay.ts +3 -3
- package/src/namespaces/Scripts.ts +13 -13
- package/src/namespaces/Socialclub.ts +8 -8
- package/src/namespaces/Socialclubfeed.ts +1 -1
- package/src/namespaces/Spactionproxy.ts +4 -4
- package/src/namespaces/Stats.ts +296 -296
- package/src/namespaces/Streaming.ts +236 -236
- package/src/namespaces/Task.ts +583 -583
- package/src/namespaces/Telemetry.ts +125 -125
- package/src/namespaces/Txd.ts +1 -1
- package/src/namespaces/Uiapps.ts +43 -43
- package/src/namespaces/Uievents.ts +1 -1
- package/src/namespaces/Uifeed.ts +1 -1
- package/src/namespaces/Uistickyfeed.ts +23 -23
- package/src/namespaces/Unlock.ts +5 -5
- package/src/namespaces/VehicleStatics.ts +12 -12
- package/src/namespaces/Voice.ts +7 -7
- package/src/namespaces/VolumeStatics.ts +143 -143
- package/src/namespaces/Water.ts +47 -47
- package/src/namespaces/WeaponStatics.ts +311 -311
- package/src/types/NativeAliases.ts +6 -1
package/src/classes/Entity.ts
CHANGED
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* @
|
|
91
|
+
* @returns
|
|
88
92
|
*/
|
|
89
|
-
|
|
90
|
-
inv<
|
|
93
|
+
get IsTrackedVisible(): any {
|
|
94
|
+
return inv<number>('0xC8CCDB712FBCBA92', this.handle);
|
|
91
95
|
}
|
|
92
96
|
|
|
93
97
|
/**
|
|
94
|
-
* @param
|
|
95
|
-
* @
|
|
98
|
+
* @param p1
|
|
99
|
+
* @param collision
|
|
96
100
|
*/
|
|
97
|
-
|
|
98
|
-
|
|
101
|
+
detachEntity(p1: boolean, collision: boolean): void {
|
|
102
|
+
inv<void>('0x64CDE9D6BF8ECAD3', this.handle, p1, collision);
|
|
99
103
|
}
|
|
100
104
|
|
|
101
105
|
/**
|
|
102
|
-
* @param entity2
|
|
103
|
-
* @param p2
|
|
104
|
-
* @param p3
|
|
105
106
|
* @returns
|
|
106
107
|
*/
|
|
107
|
-
|
|
108
|
-
return inv<boolean>('
|
|
108
|
+
get IsVisibleToScript(): boolean {
|
|
109
|
+
return !!inv<boolean>('0xF213C724E77F321A', this.handle, rai());
|
|
109
110
|
}
|
|
110
111
|
|
|
111
112
|
/**
|
|
113
|
+
* @param entity2
|
|
114
|
+
* @param traceType
|
|
112
115
|
* @returns
|
|
113
116
|
*/
|
|
114
|
-
|
|
115
|
-
return inv<
|
|
117
|
+
hasClearLosToEntity(entity2: Entity, traceType: number): boolean {
|
|
118
|
+
return !!inv<boolean>('0xFCDFF7B72D23A1AC', this.handle, entity2.handle, traceType, rai());
|
|
116
119
|
}
|
|
117
120
|
|
|
118
121
|
/**
|
|
122
|
+
* Used in Script Function GENERIC_ITEM_HAS_ANIM_COMPLETED
|
|
123
|
+
* *GET_ENTITY**
|
|
124
|
+
*
|
|
125
|
+
* @param animDict
|
|
126
|
+
* @param animClip
|
|
119
127
|
* @returns
|
|
120
128
|
*/
|
|
121
|
-
|
|
122
|
-
return inv<
|
|
129
|
+
N_0x8E46E18AA828334F(animDict: string | null, animClip: string | null): number {
|
|
130
|
+
return inv<number>('0x8E46E18AA828334F', this.handle, animDict, animClip, raf());
|
|
123
131
|
}
|
|
124
132
|
|
|
125
133
|
/**
|
|
126
|
-
* @param
|
|
134
|
+
* @param playerPedToIgnore
|
|
135
|
+
* @param flags
|
|
136
|
+
* @returns
|
|
127
137
|
*/
|
|
128
|
-
|
|
129
|
-
inv<
|
|
138
|
+
getNearestPlayerToEntity(playerPedToIgnore: Ped, flags: number): Player | null {
|
|
139
|
+
return createFromHandle<Player>('Player', inv<number>('0x990E294FC387FB88', this.handle, playerPedToIgnore.handle, flags, rai()));
|
|
130
140
|
}
|
|
131
141
|
|
|
132
142
|
/**
|
|
133
|
-
*
|
|
134
|
-
*
|
|
135
|
-
* @
|
|
136
|
-
* @param boneIndex
|
|
137
|
-
* @param isDirectionRel
|
|
138
|
-
* @param ignoreUpVec
|
|
139
|
-
* @param isForceRel
|
|
140
|
-
* @param p12
|
|
141
|
-
* @param p13
|
|
143
|
+
* Gets the Y-component of the entity's forward vector.
|
|
144
|
+
*
|
|
145
|
+
* @returns
|
|
142
146
|
*/
|
|
143
|
-
|
|
144
|
-
inv<
|
|
147
|
+
get ForwardY(): number {
|
|
148
|
+
return inv<number>('0x9A5C073ECBDA7EE7', this.handle, raf());
|
|
145
149
|
}
|
|
146
150
|
|
|
147
151
|
/**
|
|
148
|
-
* @
|
|
152
|
+
* @param pitch
|
|
153
|
+
* @param roll
|
|
154
|
+
* @param yaw
|
|
155
|
+
* @param rotationOrder
|
|
156
|
+
* @param p5
|
|
149
157
|
*/
|
|
150
|
-
|
|
151
|
-
|
|
158
|
+
setRotation(pitch: number, roll: number, yaw: number, rotationOrder: number, p5: boolean): void {
|
|
159
|
+
inv<void>('0x9CC8314DFEDE441E', this.handle, f(pitch), f(roll), f(yaw), rotationOrder, p5);
|
|
152
160
|
}
|
|
153
161
|
|
|
154
162
|
/**
|
|
155
|
-
* @param
|
|
156
|
-
* @param
|
|
157
|
-
* @param p7
|
|
158
|
-
* @param p8
|
|
159
|
-
* @param p9
|
|
160
|
-
* @returns
|
|
163
|
+
* @param p1
|
|
164
|
+
* @param relationshipGroup
|
|
161
165
|
*/
|
|
162
|
-
|
|
163
|
-
|
|
166
|
+
setOnlyDamagedByRelationshipGroup(p1: boolean, relationshipGroup: string | number): void {
|
|
167
|
+
inv<void>('0x6C1F6AA2F0ADD104', this.handle, p1, _h(relationshipGroup));
|
|
164
168
|
}
|
|
165
169
|
|
|
166
170
|
/**
|
|
167
|
-
*
|
|
168
|
-
*
|
|
171
|
+
* https://github.com/femga/rdr3_discoveries/tree/master/AI/ENTITY_PROOFS
|
|
172
|
+
* BOOL p2: handles an additional special proofs flag, so it simply indicates whether it should be enabled or disabled, not sure what exactly it proofs the entity from though
|
|
169
173
|
*
|
|
170
|
-
* @param
|
|
171
|
-
* @
|
|
174
|
+
* @param proofsBitset
|
|
175
|
+
* @param specialFlag
|
|
172
176
|
*/
|
|
173
|
-
|
|
174
|
-
|
|
177
|
+
setProofs(proofsBitset: number, specialFlag: boolean): void {
|
|
178
|
+
inv<void>('0xFAEE099C6F890BB8', this.handle, proofsBitset, specialFlag);
|
|
175
179
|
}
|
|
176
180
|
|
|
177
181
|
/**
|
|
178
|
-
* https://github.com/femga/rdr3_discoveries/tree/master/animations
|
|
179
|
-
*
|
|
180
|
-
* @param animName
|
|
181
|
-
* @param animDict
|
|
182
|
-
* @param p3
|
|
183
|
-
* @param loop
|
|
184
|
-
* @param stayInAnim
|
|
185
|
-
* @param p6
|
|
186
|
-
* @param delta
|
|
187
|
-
* @param bitset
|
|
188
182
|
* @returns
|
|
189
183
|
*/
|
|
190
|
-
|
|
191
|
-
return inv<boolean>('
|
|
184
|
+
hasCollisionLoadedAroundEntity(): boolean {
|
|
185
|
+
return !!inv<boolean>('0xBEB1600952B9CF5C', this.handle, rai());
|
|
192
186
|
}
|
|
193
187
|
|
|
194
188
|
/**
|
|
195
|
-
*
|
|
196
|
-
*
|
|
197
|
-
* @returns lootTable
|
|
189
|
+
* @returns
|
|
198
190
|
*/
|
|
199
|
-
|
|
200
|
-
|
|
201
|
-
return [result[0], result[1]];
|
|
191
|
+
get IsCarriablePelt(): any {
|
|
192
|
+
return inv<number>('0x255B6DB4E3AD3C3E', this.handle);
|
|
202
193
|
}
|
|
203
194
|
|
|
204
195
|
/**
|
|
205
|
-
* @param
|
|
206
|
-
* @param animName
|
|
207
|
-
* @param p3
|
|
196
|
+
* @param p1
|
|
208
197
|
* @returns
|
|
209
198
|
*/
|
|
210
|
-
|
|
211
|
-
return inv<
|
|
199
|
+
getVelocity(p1: number): Vector3 {
|
|
200
|
+
return Vector3.fromArray(inv<number[]>('0x4805D2B1D8CF94A9', this.handle, p1, rav()));
|
|
212
201
|
}
|
|
213
202
|
|
|
214
203
|
/**
|
|
215
|
-
* @param
|
|
216
|
-
* @param relGroup
|
|
204
|
+
* @param toggle
|
|
217
205
|
*/
|
|
218
|
-
|
|
219
|
-
inv<void>('
|
|
206
|
+
set CanAutoVaultOnEntity(toggle: boolean) {
|
|
207
|
+
inv<void>('0x80646744FA88F9D7', this.handle, toggle);
|
|
220
208
|
}
|
|
221
209
|
|
|
222
210
|
/**
|
|
211
|
+
* Sets the loot table an entity will carry. Returns true if loot table has been successfully set. Returns false if entity is not a ped or object.
|
|
212
|
+
* https://github.com/femga/rdr3_discoveries/blob/master/AI/EVENTS/loot_rewards.lua
|
|
213
|
+
*
|
|
214
|
+
* @param lootTable
|
|
223
215
|
* @returns
|
|
224
216
|
*/
|
|
225
|
-
|
|
226
|
-
return inv<number>('
|
|
217
|
+
scriptOverrideLootTablePermanent(lootTable: string | number): any {
|
|
218
|
+
return inv<number>('0x8C03CD6B5E0E85E8', this.handle, _h(lootTable));
|
|
227
219
|
}
|
|
228
220
|
|
|
229
221
|
/**
|
|
230
|
-
* @
|
|
231
|
-
* @param heading
|
|
232
|
-
* @param xAxis
|
|
233
|
-
* @param yAxis
|
|
234
|
-
* @param zAxis
|
|
222
|
+
* @returns argStruct
|
|
235
223
|
*/
|
|
236
|
-
|
|
237
|
-
inv<
|
|
224
|
+
get Script(): [number, number] {
|
|
225
|
+
const result = inv<[number, number]>('0x2A08A32B6D49906F', this.handle, pvi(), rai());
|
|
226
|
+
return [result[0] & 0xFFFFFFFF, result[1]];
|
|
238
227
|
}
|
|
239
228
|
|
|
240
229
|
/**
|
|
241
|
-
*
|
|
242
|
-
*
|
|
230
|
+
* @param actionHash
|
|
243
231
|
* @returns
|
|
244
232
|
*/
|
|
245
|
-
|
|
246
|
-
return
|
|
233
|
+
hasAnimEventFired(actionHash: string | number): boolean {
|
|
234
|
+
return !!inv<boolean>('0x5851CC48405F4A07', this.handle, _h(actionHash), rai());
|
|
247
235
|
}
|
|
248
236
|
|
|
249
237
|
/**
|
|
250
|
-
*
|
|
251
|
-
*
|
|
252
|
-
* @param tier
|
|
253
|
-
* @param p2
|
|
238
|
+
* @param p1
|
|
254
239
|
*/
|
|
255
|
-
|
|
256
|
-
inv<void>('
|
|
240
|
+
N_0xEF259AA1E097E0AD(p1: any): void {
|
|
241
|
+
inv<void>('0xEF259AA1E097E0AD', this.handle, p1);
|
|
257
242
|
}
|
|
258
243
|
|
|
259
244
|
/**
|
|
260
|
-
*
|
|
245
|
+
* Getter for FREEZE_ENTITY_POSITION
|
|
261
246
|
*
|
|
262
247
|
* @returns
|
|
263
248
|
*/
|
|
264
|
-
|
|
265
|
-
return inv<number>('
|
|
249
|
+
get IsFrozen(): any {
|
|
250
|
+
return inv<number>('0x083D497D57B7400F', this.handle);
|
|
266
251
|
}
|
|
267
252
|
|
|
268
253
|
/**
|
|
269
|
-
* Returns the
|
|
254
|
+
* Returns the entity that is looting a ped but only while the looting is active
|
|
270
255
|
*
|
|
271
256
|
* @returns
|
|
272
257
|
*/
|
|
273
|
-
|
|
274
|
-
return inv<number>('
|
|
258
|
+
get LootingPed(): Ped | null {
|
|
259
|
+
return createFromHandle<Ped>('Ped', inv<number>('0xEF2D9ED7CE684F08', this.handle, rai()));
|
|
275
260
|
}
|
|
276
261
|
|
|
277
262
|
/**
|
|
278
263
|
* @returns
|
|
279
264
|
*/
|
|
280
|
-
|
|
281
|
-
return inv<boolean>('
|
|
265
|
+
get IsWaitingForWorldCollision(): boolean {
|
|
266
|
+
return !!inv<boolean>('0x5E1CC2E8DC3111DD', this.handle, rai());
|
|
282
267
|
}
|
|
283
268
|
|
|
284
269
|
/**
|
|
285
|
-
*
|
|
270
|
+
* Gets the X-component of the entity's forward vector.
|
|
271
|
+
*
|
|
272
|
+
* @returns
|
|
286
273
|
*/
|
|
287
|
-
|
|
288
|
-
inv<
|
|
274
|
+
get ForwardX(): number {
|
|
275
|
+
return inv<number>('0xDB0954E9960F6457', this.handle, raf());
|
|
289
276
|
}
|
|
290
277
|
|
|
291
278
|
/**
|
|
292
279
|
* @returns
|
|
293
280
|
*/
|
|
294
|
-
|
|
295
|
-
return inv<boolean>('
|
|
281
|
+
get IsAPed(): boolean {
|
|
282
|
+
return !!inv<boolean>('0xCF8176912DDA4EA5', this.handle, rai());
|
|
296
283
|
}
|
|
297
284
|
|
|
298
285
|
/**
|
|
299
|
-
*
|
|
300
|
-
*
|
|
301
|
-
* @param toggle
|
|
286
|
+
* @returns
|
|
302
287
|
*/
|
|
303
|
-
|
|
304
|
-
inv<
|
|
288
|
+
get Pitch(): number {
|
|
289
|
+
return inv<number>('0xEF355ABEFF7F5005', this.handle, raf());
|
|
305
290
|
}
|
|
306
291
|
|
|
307
292
|
/**
|
|
308
|
-
*
|
|
309
|
-
* https://github.com/femga/rdr3_discoveries/tree/master/boneNames useSoftPinning - if set to false attached entity will not detach when fixed
|
|
310
|
-
* collision - controls collision between the two entities (FALSE disables collision).
|
|
311
|
-
* isPed - pitch doesn't work when false and roll will only work on negative numbers (only peds)
|
|
312
|
-
* vertexIndex - position of vertex
|
|
313
|
-
* fixedRot - if false it ignores entity vector
|
|
314
|
-
*
|
|
315
|
-
* @param entity2
|
|
316
|
-
* @param boneIndex
|
|
317
|
-
* @param pos
|
|
318
|
-
* @param rot
|
|
319
|
-
* @param p9
|
|
320
|
-
* @param useSoftPinning
|
|
321
|
-
* @param collision
|
|
322
|
-
* @param isPed
|
|
323
|
-
* @param vertexIndex
|
|
324
|
-
* @param fixedRot
|
|
325
|
-
* @param p15
|
|
326
|
-
* @param p16
|
|
293
|
+
* @returns
|
|
327
294
|
*/
|
|
328
|
-
|
|
329
|
-
inv<
|
|
295
|
+
get IsStatic(): boolean {
|
|
296
|
+
return !!inv<boolean>('0x86468ADFA0F6B861', this.handle, rai());
|
|
330
297
|
}
|
|
331
298
|
|
|
332
299
|
/**
|
|
300
|
+
* Returns the model hash from the entity
|
|
301
|
+
*
|
|
333
302
|
* @returns
|
|
334
303
|
*/
|
|
335
|
-
|
|
336
|
-
return inv<number>('
|
|
304
|
+
get Model(): number {
|
|
305
|
+
return (inv<number>('0xDA76A9F39210D365', this.handle, rai())) & 0xFFFFFFFF;
|
|
337
306
|
}
|
|
338
307
|
|
|
339
308
|
/**
|
|
340
|
-
*
|
|
341
|
-
* p7/highForce - setting false will make the force really low
|
|
342
|
-
*
|
|
343
|
-
* @param forceType
|
|
344
|
-
* @param pos
|
|
345
|
-
* @param component
|
|
346
|
-
* @param isDirectionRel
|
|
347
|
-
* @param isForceRel
|
|
348
|
-
* @param p8
|
|
309
|
+
* Deletes the specified entity, then sets the handle pointed to by the pointer to NULL.
|
|
349
310
|
*/
|
|
350
|
-
|
|
351
|
-
inv<void>('
|
|
311
|
+
deleteEntity(): void {
|
|
312
|
+
inv<void>('0x4CD38C78BD19A497', this.handle);
|
|
352
313
|
}
|
|
353
314
|
|
|
354
315
|
/**
|
|
355
|
-
*
|
|
356
|
-
*
|
|
316
|
+
* @param team
|
|
317
|
+
* @param playerPedToIgnore
|
|
318
|
+
* @param flags
|
|
357
319
|
* @returns
|
|
358
320
|
*/
|
|
359
|
-
|
|
360
|
-
return inv<number>('
|
|
321
|
+
getNearestPlayerToOnTeam(team: number, playerPedToIgnore: Ped, flags: number): Player | null {
|
|
322
|
+
return createFromHandle<Player>('Player', inv<number>('0xB2C30C3B4AFF718C', this.handle, team, playerPedToIgnore.handle, flags, rai()));
|
|
361
323
|
}
|
|
362
324
|
|
|
363
325
|
/**
|
|
@@ -382,7 +344,7 @@ export class Entity implements IHandle {
|
|
|
382
344
|
*
|
|
383
345
|
* @returns
|
|
384
346
|
*/
|
|
385
|
-
|
|
347
|
+
get ForwardVector(): Vector3 {
|
|
386
348
|
return Vector3.fromArray(inv<number[]>('0x2412D9C05BB09B97', this.handle, rav()));
|
|
387
349
|
}
|
|
388
350
|
|
|
@@ -391,7 +353,7 @@ export class Entity implements IHandle {
|
|
|
391
353
|
* @returns
|
|
392
354
|
*/
|
|
393
355
|
isTouchingModel(modelHash: string | number): boolean {
|
|
394
|
-
return inv<boolean>('0x2AE3EBC8DEB9768B', this.handle, _h(modelHash), rai());
|
|
356
|
+
return !!inv<boolean>('0x2AE3EBC8DEB9768B', this.handle, _h(modelHash), rai());
|
|
395
357
|
}
|
|
396
358
|
|
|
397
359
|
/**
|
|
@@ -407,22 +369,22 @@ export class Entity implements IHandle {
|
|
|
407
369
|
/**
|
|
408
370
|
* @param toggle
|
|
409
371
|
*/
|
|
410
|
-
|
|
372
|
+
set RenderScorched(toggle: boolean) {
|
|
411
373
|
inv<void>('0x85B8A7534E44BC23', this.handle, toggle);
|
|
412
374
|
}
|
|
413
375
|
|
|
414
376
|
/**
|
|
415
377
|
* @param heading
|
|
416
378
|
*/
|
|
417
|
-
|
|
379
|
+
set Heading(heading: number) {
|
|
418
380
|
inv<void>('0xCF2B9C0645C4651B', this.handle, f(heading));
|
|
419
381
|
}
|
|
420
382
|
|
|
421
383
|
/**
|
|
422
384
|
* @returns
|
|
423
385
|
*/
|
|
424
|
-
|
|
425
|
-
return inv<boolean>('0xAA2FADD30F45A9DA', this.handle, rai());
|
|
386
|
+
get CollisionDisabled(): boolean {
|
|
387
|
+
return !!inv<boolean>('0xAA2FADD30F45A9DA', this.handle, rai());
|
|
426
388
|
}
|
|
427
389
|
|
|
428
390
|
/**
|
|
@@ -431,19 +393,139 @@ export class Entity implements IHandle {
|
|
|
431
393
|
*
|
|
432
394
|
* @returns
|
|
433
395
|
*/
|
|
434
|
-
|
|
396
|
+
get Roll(): number {
|
|
435
397
|
return inv<number>('0xBF966536FA8B6879', this.handle, raf());
|
|
436
398
|
}
|
|
437
399
|
|
|
438
400
|
/**
|
|
439
401
|
* @returns
|
|
440
402
|
*/
|
|
441
|
-
|
|
403
|
+
get NearestParticipantToEntity(): Player | null {
|
|
442
404
|
return createFromHandle<Player>('Player', inv<number>('0x6888A43C35A5F630', this.handle, rai()));
|
|
443
405
|
}
|
|
444
406
|
|
|
445
407
|
/**
|
|
446
|
-
*
|
|
408
|
+
* enum eCarriableState
|
|
409
|
+
* {
|
|
410
|
+
* CARRIABLE_STATE_NONE,
|
|
411
|
+
* CARRIABLE_STATE_TRANSITIONING_TO_HOGTIED,
|
|
412
|
+
* CARRIABLE_STATE_CARRIABLE_INTRO,
|
|
413
|
+
* CARRIABLE_STATE_CARRIABLE,
|
|
414
|
+
* CARRIABLE_STATE_BEING_PICKED_UP_FROM_GROUND,
|
|
415
|
+
* CARRIABLE_STATE_CARRIED_BY_HUMAN,
|
|
416
|
+
* CARRIABLE_STATE_BEING_PLACED_ON_GROUND,
|
|
417
|
+
* CARRIABLE_STATE_CARRIED_BY_MOUNT,
|
|
418
|
+
* CARRIABLE_STATE_BEING_PLACED_ON_MOUNT,
|
|
419
|
+
* CARRIABLE_STATE_BEING_PICKED_UP_FROM_MOUNT,
|
|
420
|
+
* CARRIABLE_STATE_BEING_CUT_FREE,
|
|
421
|
+
* CARRIABLE_STATE_BEING_PLACED_ON_GROUND_ESCAPE,
|
|
422
|
+
* CARRIABLE_STATE_BEING_PLACED_IN_VEHICLE
|
|
423
|
+
* };
|
|
424
|
+
*
|
|
425
|
+
* @returns
|
|
426
|
+
*/
|
|
427
|
+
get CarriableState(): number {
|
|
428
|
+
return inv<number>('0x61914209C36EFDDB', this.handle, rai());
|
|
429
|
+
}
|
|
430
|
+
|
|
431
|
+
/**
|
|
432
|
+
* @param value
|
|
433
|
+
*/
|
|
434
|
+
set MaxHealth(value: number) {
|
|
435
|
+
inv<void>('0x166E7CF68597D8B5', this.handle, value);
|
|
436
|
+
}
|
|
437
|
+
|
|
438
|
+
/**
|
|
439
|
+
* Params: p1 (probably animType) = 1, 0
|
|
440
|
+
*
|
|
441
|
+
* @param p1
|
|
442
|
+
* @returns
|
|
443
|
+
*/
|
|
444
|
+
isPlayingAnyAnim(p1: number): boolean {
|
|
445
|
+
return !!inv<boolean>('0x0B7CB1300CBFE19C', this.handle, p1, rai());
|
|
446
|
+
}
|
|
447
|
+
|
|
448
|
+
/**
|
|
449
|
+
* @param enabled
|
|
450
|
+
*/
|
|
451
|
+
set LightsEnabled(enabled: boolean) {
|
|
452
|
+
inv<void>('0xEBDC12861D079ABA', this.handle, enabled);
|
|
453
|
+
}
|
|
454
|
+
|
|
455
|
+
/**
|
|
456
|
+
* Offset values are relative to the entity. x = left/right
|
|
457
|
+
* y = forward/backward
|
|
458
|
+
* z = up/down
|
|
459
|
+
*
|
|
460
|
+
* @param offset
|
|
461
|
+
* @returns
|
|
462
|
+
*/
|
|
463
|
+
getOffsetFromInWorldCoords(offset: Vector3): Vector3 {
|
|
464
|
+
return Vector3.fromArray(inv<number[]>('0x1899F328B0E12848', this.handle, f(offset.x), f(offset.y), f(offset.z), rav()));
|
|
465
|
+
}
|
|
466
|
+
|
|
467
|
+
/**
|
|
468
|
+
* Checks if entity1 is within the box defined by x/y/zSize of entity2. Last three parameters are almost always p5 = 0, p6 = 1, p7 = 0
|
|
469
|
+
*
|
|
470
|
+
* @param entity2
|
|
471
|
+
* @param xSize
|
|
472
|
+
* @param ySize
|
|
473
|
+
* @param zSize
|
|
474
|
+
* @param p5
|
|
475
|
+
* @param p6
|
|
476
|
+
* @param p7
|
|
477
|
+
* @returns
|
|
478
|
+
*/
|
|
479
|
+
isAtEntity(entity2: Entity, xSize: number, ySize: number, zSize: number, p5: boolean, p6: boolean, p7: number): boolean {
|
|
480
|
+
return !!inv<boolean>('0xC057F02B837A27F6', this.handle, entity2.handle, f(xSize), f(ySize), f(zSize), p5, p6, p7, rai());
|
|
481
|
+
}
|
|
482
|
+
|
|
483
|
+
/**
|
|
484
|
+
* @param toggle
|
|
485
|
+
*/
|
|
486
|
+
set Visible(toggle: boolean) {
|
|
487
|
+
inv<void>('0x1794B4FCC84D812F', this.handle, toggle);
|
|
488
|
+
}
|
|
489
|
+
|
|
490
|
+
/**
|
|
491
|
+
* Old name: _SET_ENTITY_CLEANUP_BY_ENGINE
|
|
492
|
+
*
|
|
493
|
+
* @param toggle
|
|
494
|
+
*/
|
|
495
|
+
set ShouldFreezeWaitingOnCollision(toggle: boolean) {
|
|
496
|
+
inv<void>('0x740CB4F3F602C9F4', this.handle, toggle);
|
|
497
|
+
}
|
|
498
|
+
|
|
499
|
+
/**
|
|
500
|
+
* Note: this native was removed in 1232 but added back in 1311
|
|
501
|
+
* Old name: _GET_ENTITY_PROOFS
|
|
502
|
+
*
|
|
503
|
+
* @returns
|
|
504
|
+
*/
|
|
505
|
+
get Proofs(): number {
|
|
506
|
+
return inv<number>('0x6CF0DAD7FA1088EA', this.handle, rai());
|
|
507
|
+
}
|
|
508
|
+
|
|
509
|
+
/**
|
|
510
|
+
* skin - everything alpha except skin
|
|
511
|
+
* Set entity alpha level. Ranging from 0 to 255 but changes occur after every 20 percent (after every 51).
|
|
512
|
+
*
|
|
513
|
+
* @param alphaLevel
|
|
514
|
+
* @param skin
|
|
515
|
+
*/
|
|
516
|
+
setAlpha(alphaLevel: number, skin: boolean): void {
|
|
517
|
+
inv<void>('0x0DF7692B1D9E7BA7', this.handle, alphaLevel, skin);
|
|
518
|
+
}
|
|
519
|
+
|
|
520
|
+
/**
|
|
521
|
+
* @returns
|
|
522
|
+
*/
|
|
523
|
+
get ThreatTier(): number {
|
|
524
|
+
return inv<number>('0xE12F56CB25D9CE23', this.handle, rai());
|
|
525
|
+
}
|
|
526
|
+
|
|
527
|
+
/**
|
|
528
|
+
* @param p1
|
|
447
529
|
*/
|
|
448
530
|
N_0xA48E4801DEBDF7E4(p1: boolean): void {
|
|
449
531
|
inv<void>('0xA48E4801DEBDF7E4', this.handle, p1);
|
|
@@ -471,13 +553,13 @@ export class Entity implements IHandle {
|
|
|
471
553
|
* @returns
|
|
472
554
|
*/
|
|
473
555
|
isInVolume(volume: number, p2: boolean, p3: number): boolean {
|
|
474
|
-
return inv<boolean>('0x5A5526BC09C06623', this.handle, volume, p2, p3, rai());
|
|
556
|
+
return !!inv<boolean>('0x5A5526BC09C06623', this.handle, volume, p2, p3, rai());
|
|
475
557
|
}
|
|
476
558
|
|
|
477
559
|
/**
|
|
478
560
|
* @returns rightVector; forwardVector; upVector; position
|
|
479
561
|
*/
|
|
480
|
-
|
|
562
|
+
get Matrix(): [Vector3, Vector3, Vector3, Vector3] {
|
|
481
563
|
const result = inv<[number[], number[], number[], number[]]>('0x3A9B1120AF13FBF2', this.handle, pvv(), pvv(), pvv(), pvv());
|
|
482
564
|
return [Vector3.fromArray(result[0]), Vector3.fromArray(result[1]), Vector3.fromArray(result[2]), Vector3.fromArray(result[3])];
|
|
483
565
|
}
|
|
@@ -519,110 +601,106 @@ export class Entity implements IHandle {
|
|
|
519
601
|
return Vector3.fromArray(inv<number[]>('0xA86D5F069399F44D', this.handle, alive, realCoords, rav()));
|
|
520
602
|
}
|
|
521
603
|
|
|
522
|
-
|
|
523
|
-
|
|
524
|
-
*/
|
|
525
|
-
isAnObject(): boolean {
|
|
526
|
-
return inv<boolean>('0x0A27A546A375FDEF', this.handle, rai());
|
|
527
|
-
}
|
|
528
|
-
|
|
529
|
-
/**
|
|
530
|
-
* @returns
|
|
531
|
-
*/
|
|
532
|
-
isUpsidedown(): boolean {
|
|
533
|
-
return inv<boolean>('0x109DE3DA41AAD94A', this.handle, rai());
|
|
604
|
+
get Coords(): Vector3 {
|
|
605
|
+
return this.getCoords();
|
|
534
606
|
}
|
|
535
607
|
|
|
536
608
|
/**
|
|
537
|
-
* @param p1
|
|
538
609
|
* @returns
|
|
539
610
|
*/
|
|
540
|
-
|
|
541
|
-
return inv<boolean>('
|
|
611
|
+
get IsAnObject(): boolean {
|
|
612
|
+
return !!inv<boolean>('0x0A27A546A375FDEF', this.handle, rai());
|
|
542
613
|
}
|
|
543
614
|
|
|
544
615
|
/**
|
|
545
|
-
*
|
|
616
|
+
* Used in Script Function DUELING_DID_PLAYER_DISARM_OPPONENT
|
|
546
617
|
*
|
|
618
|
+
* @param entity2
|
|
619
|
+
* @param p2
|
|
620
|
+
* @param p3
|
|
547
621
|
* @returns
|
|
548
622
|
*/
|
|
549
|
-
|
|
550
|
-
return
|
|
623
|
+
N_0x3EC28DA1FFAC9DDD(entity2: Entity, p2: any, p3: any): boolean {
|
|
624
|
+
return !!inv<boolean>('0x3EC28DA1FFAC9DDD', this.handle, entity2.handle, p2, p3, rai());
|
|
551
625
|
}
|
|
552
626
|
|
|
553
627
|
/**
|
|
554
|
-
*
|
|
555
|
-
* @param keepPhysics
|
|
628
|
+
* Must be called from a background script, otherwise it will do nothing.
|
|
556
629
|
*/
|
|
557
|
-
|
|
558
|
-
inv<void>('
|
|
630
|
+
delete2(): void {
|
|
631
|
+
inv<void>('0x5E94EA09E7207C16', this.handle);
|
|
559
632
|
}
|
|
560
633
|
|
|
561
634
|
/**
|
|
562
635
|
* @param p1
|
|
563
636
|
* @returns
|
|
564
637
|
*/
|
|
565
|
-
|
|
566
|
-
return inv<
|
|
638
|
+
isInAir(p1: any): boolean {
|
|
639
|
+
return !!inv<boolean>('0x886E37EC497200B6', this.handle, p1, rai());
|
|
567
640
|
}
|
|
568
641
|
|
|
569
642
|
/**
|
|
570
643
|
* @returns
|
|
571
644
|
*/
|
|
572
|
-
|
|
573
|
-
return inv<boolean>('
|
|
645
|
+
get IsAMissionEntity(): boolean {
|
|
646
|
+
return !!inv<boolean>('0x138190F64DB4BBD1', this.handle, rai());
|
|
574
647
|
}
|
|
575
648
|
|
|
576
649
|
/**
|
|
577
|
-
* @returns
|
|
650
|
+
* @returns
|
|
578
651
|
*/
|
|
579
|
-
|
|
580
|
-
return inv<boolean>('
|
|
652
|
+
get IsAttachedToAnyPed(): boolean {
|
|
653
|
+
return !!inv<boolean>('0xC841153DED2CA89A', this.handle, rai());
|
|
581
654
|
}
|
|
582
655
|
|
|
583
656
|
/**
|
|
657
|
+
* @param to
|
|
584
658
|
* @returns
|
|
585
659
|
*/
|
|
586
|
-
|
|
587
|
-
return inv<
|
|
660
|
+
isAttachedToEntity(to: Entity): boolean {
|
|
661
|
+
return !!inv<boolean>('0x154A3C529497053E', this.handle, to.handle, rai());
|
|
588
662
|
}
|
|
589
663
|
|
|
590
664
|
/**
|
|
591
|
-
* This native only works on `Ped` and `Object` entity types
|
|
592
|
-
*
|
|
593
|
-
* @param flagId Refer to [enum: eCarryingFlags]
|
|
594
665
|
* @returns
|
|
595
666
|
*/
|
|
596
|
-
|
|
597
|
-
return inv<
|
|
667
|
+
hasBeenDamagedByAnyObject(): boolean {
|
|
668
|
+
return !!inv<boolean>('0x73BB763880CD23A6', this.handle, rai());
|
|
598
669
|
}
|
|
599
670
|
|
|
600
671
|
/**
|
|
601
|
-
* @param
|
|
672
|
+
* @param rotationOrder
|
|
673
|
+
* @returns
|
|
602
674
|
*/
|
|
603
|
-
|
|
604
|
-
inv<
|
|
675
|
+
getRotation(rotationOrder: number): Vector3 {
|
|
676
|
+
return Vector3.fromArray(inv<number[]>('0xE09CAF86C32CB48F', this.handle, rotationOrder, rav()));
|
|
605
677
|
}
|
|
606
678
|
|
|
607
679
|
/**
|
|
608
|
-
*
|
|
609
|
-
*
|
|
610
|
-
* @param pos
|
|
611
|
-
* @param xAxis
|
|
612
|
-
* @param yAxis
|
|
613
|
-
* @param zAxis
|
|
680
|
+
* @param toggle
|
|
614
681
|
*/
|
|
615
|
-
|
|
616
|
-
inv<void>('
|
|
682
|
+
set MotionBlur(toggle: boolean) {
|
|
683
|
+
inv<void>('0x516C6ABD18322B63', this.handle, toggle);
|
|
684
|
+
}
|
|
685
|
+
|
|
686
|
+
resetAlpha(): void {
|
|
687
|
+
inv<void>('0x744B9EF44779D9AB', this.handle);
|
|
617
688
|
}
|
|
618
689
|
|
|
619
690
|
/**
|
|
620
|
-
*
|
|
691
|
+
* Checks if entity is within x/y/zSize distance of x/y/z. Last three are unknown ints, almost always p7 = 0, p8 = 1, p9 = 0
|
|
621
692
|
*
|
|
693
|
+
* @param pos
|
|
694
|
+
* @param xSize
|
|
695
|
+
* @param ySize
|
|
696
|
+
* @param zSize
|
|
697
|
+
* @param p7
|
|
698
|
+
* @param p8
|
|
699
|
+
* @param p9
|
|
622
700
|
* @returns
|
|
623
701
|
*/
|
|
624
|
-
|
|
625
|
-
return inv<
|
|
702
|
+
isAtCoord(pos: Vector3, xSize: number, ySize: number, zSize: number, p7: boolean, p8: boolean, p9: number): boolean {
|
|
703
|
+
return !!inv<boolean>('0x5E58342602E94718', this.handle, f(pos.x), f(pos.y), f(pos.z), f(xSize), f(ySize), f(zSize), p7, p8, p9, rai());
|
|
626
704
|
}
|
|
627
705
|
|
|
628
706
|
/**
|
|
@@ -630,36 +708,36 @@ export class Entity implements IHandle {
|
|
|
630
708
|
*
|
|
631
709
|
* @param value
|
|
632
710
|
*/
|
|
633
|
-
|
|
711
|
+
set LodDist(value: number) {
|
|
634
712
|
inv<void>('0x5FB407F0A7C877BF', this.handle, value);
|
|
635
713
|
}
|
|
636
714
|
|
|
637
715
|
/**
|
|
638
716
|
* @param toggle
|
|
639
717
|
*/
|
|
640
|
-
|
|
718
|
+
set Dynamic(toggle: boolean) {
|
|
641
719
|
inv<void>('0xFBFC4473F66CE344', this.handle, toggle);
|
|
642
720
|
}
|
|
643
721
|
|
|
644
722
|
/**
|
|
645
723
|
* @param radius
|
|
646
724
|
*/
|
|
647
|
-
|
|
725
|
+
set CustomPickupRadius(radius: number) {
|
|
648
726
|
inv<void>('0x482D17E45665DA44', this.handle, f(radius));
|
|
649
727
|
}
|
|
650
728
|
|
|
651
729
|
/**
|
|
652
730
|
* @returns
|
|
653
731
|
*/
|
|
654
|
-
|
|
732
|
+
get PopulationType(): number {
|
|
655
733
|
return inv<number>('0xADE28862B6D7B85B', this.handle, rai());
|
|
656
734
|
}
|
|
657
735
|
|
|
658
736
|
/**
|
|
659
737
|
* @returns
|
|
660
738
|
*/
|
|
661
|
-
|
|
662
|
-
return inv<boolean>('0xC3D96AF45FCCEC4C', this.handle, rai());
|
|
739
|
+
get IsAVehicle(): boolean {
|
|
740
|
+
return !!inv<boolean>('0xC3D96AF45FCCEC4C', this.handle, rai());
|
|
663
741
|
}
|
|
664
742
|
|
|
665
743
|
/**
|
|
@@ -687,14 +765,14 @@ export class Entity implements IHandle {
|
|
|
687
765
|
/**
|
|
688
766
|
* @param toggle
|
|
689
767
|
*/
|
|
690
|
-
|
|
768
|
+
set CanClimbOnEntity(toggle: boolean) {
|
|
691
769
|
inv<void>('0x24AED2A608F93C4C', this.handle, toggle);
|
|
692
770
|
}
|
|
693
771
|
|
|
694
772
|
/**
|
|
695
773
|
* @returns minimum; maximum
|
|
696
774
|
*/
|
|
697
|
-
|
|
775
|
+
get WorldPositionOfDimensions(): [Vector3, Vector3] {
|
|
698
776
|
const result = inv<[number[], number[]]>('0xF3FDA9A617A15145', this.handle, pvv(), pvv());
|
|
699
777
|
return [Vector3.fromArray(result[0]), Vector3.fromArray(result[1])];
|
|
700
778
|
}
|
|
@@ -721,647 +799,699 @@ export class Entity implements IHandle {
|
|
|
721
799
|
* @returns
|
|
722
800
|
*/
|
|
723
801
|
hasCollidedWithAnything(): boolean {
|
|
724
|
-
return inv<boolean>('0xDF18751EC74F90FF', this.handle, rai());
|
|
802
|
+
return !!inv<boolean>('0xDF18751EC74F90FF', this.handle, rai());
|
|
725
803
|
}
|
|
726
804
|
|
|
727
805
|
/**
|
|
728
|
-
*
|
|
729
|
-
*
|
|
730
|
-
* @
|
|
806
|
+
* @param entity2
|
|
807
|
+
* @param p2
|
|
808
|
+
* @param boneIndex
|
|
809
|
+
* @param offset
|
|
810
|
+
* @param p7
|
|
811
|
+
* @param p8
|
|
812
|
+
* @param p9
|
|
813
|
+
* @param p10
|
|
814
|
+
* @param p11
|
|
815
|
+
* @param p12
|
|
816
|
+
* @param p13
|
|
817
|
+
* @param p14
|
|
818
|
+
* @param p15
|
|
819
|
+
* @param p16
|
|
820
|
+
* @param p17
|
|
821
|
+
* @param p18
|
|
822
|
+
* @param p19
|
|
823
|
+
* @param p20
|
|
824
|
+
* @param p21
|
|
731
825
|
*/
|
|
732
|
-
|
|
733
|
-
|
|
826
|
+
attachToEntityPhysically(entity2: Entity, p2: number, boneIndex: number, offset: Vector3, p7: number, p8: number, p9: number, p10: number, p11: number, p12: number, p13: number, p14: boolean, p15: boolean, p16: boolean, p17: boolean, p18: number, p19: boolean, p20: number, p21: number): void {
|
|
827
|
+
inv<void>('0xB629A43CA1643481', this.handle, entity2.handle, p2, boneIndex, f(offset.x), f(offset.y), f(offset.z), f(p7), f(p8), f(p9), f(p10), f(p11), f(p12), f(p13), p14, p15, p16, p17, p18, p19, f(p20), f(p21));
|
|
734
828
|
}
|
|
735
829
|
|
|
736
830
|
/**
|
|
737
831
|
* @returns
|
|
738
832
|
*/
|
|
739
|
-
|
|
740
|
-
return inv<
|
|
833
|
+
get HeightAboveGround(): number {
|
|
834
|
+
return inv<number>('0x0D3B5BAEA08F63E9', this.handle, raf());
|
|
741
835
|
}
|
|
742
836
|
|
|
743
837
|
/**
|
|
744
|
-
*
|
|
745
|
-
*
|
|
746
|
-
* @param
|
|
838
|
+
* @param pos
|
|
839
|
+
* @param heading
|
|
840
|
+
* @param p5
|
|
841
|
+
* @param p6
|
|
747
842
|
*/
|
|
748
|
-
|
|
749
|
-
inv<void>('
|
|
843
|
+
setCoordsAndHeadingNoOffset(pos: Vector3, heading: number, p5: boolean, p6: boolean): void {
|
|
844
|
+
inv<void>('0x0918E3565C20F03C', this.handle, f(pos.x), f(pos.y), f(pos.z), f(heading), p5, p6);
|
|
750
845
|
}
|
|
751
846
|
|
|
752
847
|
/**
|
|
753
|
-
*
|
|
754
|
-
* Index 1 always returns a `hogtied` config, doesn't matter the entity.
|
|
755
|
-
* It's for humans only and the ped must be resurrected first if it's dead.
|
|
848
|
+
* Creates a spherical cone at origin that extends to surface with the angle specified. Then returns true if the entity is inside the spherical cone Angle is measured in degrees.
|
|
756
849
|
*
|
|
757
|
-
* @param
|
|
850
|
+
* @param originX
|
|
851
|
+
* @param originY
|
|
852
|
+
* @param originZ
|
|
853
|
+
* @param edgeX
|
|
854
|
+
* @param edgeY
|
|
855
|
+
* @param edgeZ
|
|
856
|
+
* @param angle
|
|
857
|
+
* @param p8
|
|
858
|
+
* @param p9
|
|
859
|
+
* @param p10
|
|
758
860
|
* @returns
|
|
759
861
|
*/
|
|
760
|
-
|
|
761
|
-
return
|
|
862
|
+
isInAngledArea(originX: number, originY: number, originZ: number, edgeX: number, edgeY: number, edgeZ: number, angle: number, p8: boolean, p9: boolean, p10: any): boolean {
|
|
863
|
+
return !!inv<boolean>('0xD3151E53134595E5', this.handle, f(originX), f(originY), f(originZ), f(edgeX), f(edgeY), f(edgeZ), f(angle), p8, p9, p10, rai());
|
|
762
864
|
}
|
|
763
865
|
|
|
764
|
-
|
|
765
|
-
inv<void>('
|
|
866
|
+
clearLastDamageEntity(): void {
|
|
867
|
+
inv<void>('0xBB19AC7D4DCEFD0F', this.handle);
|
|
766
868
|
}
|
|
767
869
|
|
|
768
870
|
/**
|
|
769
|
-
* @
|
|
871
|
+
* @param toggle
|
|
770
872
|
*/
|
|
771
|
-
|
|
772
|
-
|
|
873
|
+
set AlwaysPrerender(toggle: boolean) {
|
|
874
|
+
inv<void>('0xACAD101E1FB66689', this.handle, toggle);
|
|
773
875
|
}
|
|
774
876
|
|
|
775
877
|
/**
|
|
776
|
-
*
|
|
777
|
-
*
|
|
878
|
+
* Note that the third parameter(denoted as z) is "up and down" with positive numbers encouraging upwards movement.
|
|
879
|
+
*
|
|
880
|
+
* @param pos
|
|
778
881
|
*/
|
|
779
|
-
|
|
780
|
-
|
|
781
|
-
}
|
|
782
|
-
|
|
783
|
-
deleteCarriable(): void {
|
|
784
|
-
inv<void>('0x0D0DB2B6AF19A987', this.handle);
|
|
882
|
+
set Velocity(pos: Vector3) {
|
|
883
|
+
inv<void>('0x1C99BB7B6E96D16F', this.handle, f(pos.x), f(pos.y), f(pos.z));
|
|
785
884
|
}
|
|
786
885
|
|
|
787
886
|
/**
|
|
788
|
-
*
|
|
887
|
+
* SET_ENTITY_LO*
|
|
789
888
|
*
|
|
790
|
-
* @param
|
|
791
|
-
* @param
|
|
792
|
-
* @
|
|
889
|
+
* @param p1
|
|
890
|
+
* @param p2
|
|
891
|
+
* @param p3
|
|
793
892
|
*/
|
|
794
|
-
|
|
795
|
-
|
|
893
|
+
N_0xAF7F3099B9FEB535(p1: number, p2: number, p3: number): void {
|
|
894
|
+
inv<void>('0xAF7F3099B9FEB535', this.handle, f(p1), f(p2), f(p3));
|
|
796
895
|
}
|
|
797
896
|
|
|
798
897
|
/**
|
|
799
|
-
* @
|
|
800
|
-
* @param thisFrameOnly
|
|
898
|
+
* @returns
|
|
801
899
|
*/
|
|
802
|
-
|
|
803
|
-
inv<
|
|
900
|
+
N_0xAF72EC7E1B54539B(): Entity | null {
|
|
901
|
+
return createFromHandle<Entity>('Entity', inv<number>('0xAF72EC7E1B54539B', this.handle, rai()));
|
|
804
902
|
}
|
|
805
903
|
|
|
806
904
|
/**
|
|
807
|
-
*
|
|
905
|
+
* Simply returns whatever is passed to it (Regardless of whether the handle is valid or not).
|
|
808
906
|
*
|
|
809
907
|
* @returns
|
|
810
908
|
*/
|
|
811
|
-
|
|
812
|
-
return inv<number>('
|
|
909
|
+
get ObjectIndexFromIndex(): Prop | null {
|
|
910
|
+
return createFromHandle<Prop>('Prop', inv<number>('0x280BBE5601EAA983', this.handle, rai()));
|
|
813
911
|
}
|
|
814
912
|
|
|
815
913
|
/**
|
|
816
|
-
*
|
|
914
|
+
* Has the entity1 got a clear line of sight to the other entity2 from the direction entity1 is facing.
|
|
915
|
+
*
|
|
916
|
+
* @param entity2
|
|
917
|
+
* @param traceType
|
|
918
|
+
* @returns
|
|
817
919
|
*/
|
|
818
|
-
|
|
819
|
-
inv<
|
|
920
|
+
hasClearLosToEntityInFront(entity2: Entity, traceType: number): boolean {
|
|
921
|
+
return !!inv<boolean>('0xE88F19660651D566', this.handle, entity2.handle, traceType, rai());
|
|
820
922
|
}
|
|
821
923
|
|
|
822
924
|
/**
|
|
823
925
|
* @returns
|
|
824
926
|
*/
|
|
825
|
-
|
|
826
|
-
return inv<number>('
|
|
927
|
+
get IsOnTrainTrack(): any {
|
|
928
|
+
return inv<number>('0x857ACB0AB4BD0D55', this.handle);
|
|
827
929
|
}
|
|
828
930
|
|
|
829
931
|
/**
|
|
830
|
-
* @param
|
|
831
|
-
* @
|
|
932
|
+
* @param angle
|
|
933
|
+
* @returns
|
|
832
934
|
*/
|
|
833
|
-
|
|
834
|
-
inv<
|
|
935
|
+
isUpright(angle: number): boolean {
|
|
936
|
+
return !!inv<boolean>('0xF6F6AFD8D4FB2658', this.handle, f(angle), rai());
|
|
835
937
|
}
|
|
836
938
|
|
|
837
939
|
/**
|
|
940
|
+
* Simply returns whatever is passed to it (Regardless of whether the handle is valid or not).
|
|
941
|
+
*
|
|
838
942
|
* @returns
|
|
839
943
|
*/
|
|
840
|
-
|
|
841
|
-
return inv<
|
|
944
|
+
get VehicleIndexFromIndex(): Vehicle | null {
|
|
945
|
+
return createFromHandle<Vehicle>('Vehicle', inv<number>('0xDF1E5AAC561AFC59', this.handle, rai()));
|
|
842
946
|
}
|
|
843
947
|
|
|
844
948
|
/**
|
|
845
|
-
* @param entity2
|
|
846
|
-
* @param traceType
|
|
847
949
|
* @returns
|
|
848
950
|
*/
|
|
849
|
-
|
|
850
|
-
return inv<boolean>('
|
|
951
|
+
get IsVisible(): boolean {
|
|
952
|
+
return !!inv<boolean>('0xFFC96ECB7FA404CA', this.handle, rai());
|
|
851
953
|
}
|
|
852
954
|
|
|
853
955
|
/**
|
|
854
|
-
*
|
|
855
|
-
* *GET_ENTITY**
|
|
956
|
+
* SET_ENTITY_LO*
|
|
856
957
|
*
|
|
857
|
-
* @param
|
|
858
|
-
|
|
958
|
+
* @param toggle
|
|
959
|
+
*/
|
|
960
|
+
N_0xFF9965C47FA404DA(toggle: boolean): void {
|
|
961
|
+
inv<void>('0xFF9965C47FA404DA', this.handle, toggle);
|
|
962
|
+
}
|
|
963
|
+
|
|
964
|
+
/**
|
|
965
|
+
* Valid indices: 0 - 3
|
|
966
|
+
* Index 1 always returns a `hogtied` config, doesn't matter the entity.
|
|
967
|
+
* It's for humans only and the ped must be resurrected first if it's dead.
|
|
968
|
+
*
|
|
969
|
+
* @param index
|
|
859
970
|
* @returns
|
|
860
971
|
*/
|
|
861
|
-
|
|
862
|
-
return inv<number>('
|
|
972
|
+
getOptimalCarryConfig(index: number): number {
|
|
973
|
+
return (inv<number>('0x34F008A7E48C496B', this.handle, index, rai())) & 0xFFFFFFFF;
|
|
974
|
+
}
|
|
975
|
+
|
|
976
|
+
setFadeIn(): void {
|
|
977
|
+
inv<void>('0xA91E6CF94404E8C9', this.handle);
|
|
863
978
|
}
|
|
864
979
|
|
|
865
980
|
/**
|
|
866
|
-
* @param playerPedToIgnore
|
|
867
|
-
* @param flags
|
|
868
981
|
* @returns
|
|
869
982
|
*/
|
|
870
|
-
|
|
871
|
-
return
|
|
983
|
+
hasBeenDamagedByAnyPed(): boolean {
|
|
984
|
+
return !!inv<boolean>('0x9934E9C42D52D87E', this.handle, rai());
|
|
872
985
|
}
|
|
873
986
|
|
|
874
987
|
/**
|
|
875
|
-
*
|
|
876
|
-
*
|
|
988
|
+
* @param pos
|
|
989
|
+
* @param xAxis
|
|
990
|
+
* @param yAxis
|
|
991
|
+
* @param zAxis
|
|
992
|
+
* @param clearArea
|
|
993
|
+
*/
|
|
994
|
+
setCoords(pos: Vector3, xAxis: boolean, yAxis: boolean, zAxis: boolean, clearArea: boolean): void {
|
|
995
|
+
inv<void>('0x06843DA7060A026B', this.handle, f(pos.x), f(pos.y), f(pos.z), xAxis, yAxis, zAxis, clearArea);
|
|
996
|
+
}
|
|
997
|
+
|
|
998
|
+
/**
|
|
999
|
+
* @param boneName
|
|
877
1000
|
* @returns
|
|
878
1001
|
*/
|
|
879
|
-
|
|
880
|
-
return inv<number>('
|
|
1002
|
+
getBoneIndexByName(boneName: string | null): number {
|
|
1003
|
+
return inv<number>('0xBACA8FE9C76C124E', this.handle, boneName, rai());
|
|
881
1004
|
}
|
|
882
1005
|
|
|
883
1006
|
/**
|
|
884
|
-
* @param
|
|
885
|
-
* @param roll
|
|
886
|
-
* @param yaw
|
|
887
|
-
* @param rotationOrder
|
|
888
|
-
* @param p5
|
|
1007
|
+
* @param pause
|
|
889
1008
|
*/
|
|
890
|
-
|
|
891
|
-
inv<void>('
|
|
1009
|
+
pauseTracking(pause: boolean): void {
|
|
1010
|
+
inv<void>('0x36EB4D34D4A092C5', this.handle, pause);
|
|
892
1011
|
}
|
|
893
1012
|
|
|
894
1013
|
/**
|
|
895
|
-
* @param
|
|
896
|
-
* @param relationshipGroup
|
|
1014
|
+
* @param toggle
|
|
897
1015
|
*/
|
|
898
|
-
|
|
899
|
-
inv<void>('
|
|
1016
|
+
set LoadCollisionFlag(toggle: boolean) {
|
|
1017
|
+
inv<void>('0x9B9EE31AED48072E', this.handle, toggle);
|
|
900
1018
|
}
|
|
901
1019
|
|
|
902
1020
|
/**
|
|
903
|
-
*
|
|
904
|
-
*
|
|
1021
|
+
* Changes type and quality of skins
|
|
1022
|
+
* type hashes: https://pastebin.com/C1WvQjCy
|
|
905
1023
|
*
|
|
906
|
-
* @param
|
|
907
|
-
* @param specialFlag
|
|
1024
|
+
* @param type
|
|
908
1025
|
*/
|
|
909
|
-
|
|
910
|
-
inv<void>('
|
|
1026
|
+
set CarcassType(type: string | number) {
|
|
1027
|
+
inv<void>('0x399657ED871B3A6C', this.handle, _h(type));
|
|
911
1028
|
}
|
|
912
1029
|
|
|
913
1030
|
/**
|
|
914
|
-
* @
|
|
1031
|
+
* @param toggle
|
|
915
1032
|
*/
|
|
916
|
-
|
|
917
|
-
|
|
1033
|
+
set HasGravity(toggle: boolean) {
|
|
1034
|
+
inv<void>('0x0CEDB728A1083FA7', this.handle, toggle);
|
|
918
1035
|
}
|
|
919
1036
|
|
|
920
1037
|
/**
|
|
1038
|
+
* @param relative
|
|
921
1039
|
* @returns
|
|
922
1040
|
*/
|
|
923
|
-
|
|
924
|
-
return inv<number>('
|
|
1041
|
+
getSpeedVector(relative: boolean): Vector3 {
|
|
1042
|
+
return Vector3.fromArray(inv<number[]>('0xF2DB09816A419DC5', this.handle, relative, rav()));
|
|
925
1043
|
}
|
|
926
1044
|
|
|
927
1045
|
/**
|
|
928
|
-
* @param
|
|
1046
|
+
* @param entity2
|
|
1047
|
+
* @param p2
|
|
1048
|
+
* @param p3
|
|
929
1049
|
* @returns
|
|
930
1050
|
*/
|
|
931
|
-
|
|
932
|
-
return
|
|
1051
|
+
hasBeenDamagedByEntity(entity2: Entity, p2: boolean, p3: boolean): boolean {
|
|
1052
|
+
return !!inv<boolean>('0x7B6E7BEC1143AC86', this.handle, entity2.handle, p2, p3, rai());
|
|
933
1053
|
}
|
|
934
1054
|
|
|
935
1055
|
/**
|
|
936
|
-
* @
|
|
1056
|
+
* @returns
|
|
937
1057
|
*/
|
|
938
|
-
|
|
939
|
-
inv<
|
|
1058
|
+
get IsFullyLooted(): any {
|
|
1059
|
+
return inv<number>('0x8DE41E9902E85756', this.handle);
|
|
940
1060
|
}
|
|
941
1061
|
|
|
942
1062
|
/**
|
|
943
|
-
* Sets the loot table an entity will carry. Returns true if loot table has been successfully set. Returns false if entity is not a ped or object.
|
|
944
|
-
* https://github.com/femga/rdr3_discoveries/blob/master/AI/EVENTS/loot_rewards.lua
|
|
945
|
-
*
|
|
946
|
-
* @param lootTable
|
|
947
1063
|
* @returns
|
|
948
1064
|
*/
|
|
949
|
-
|
|
950
|
-
return inv<
|
|
1065
|
+
get IsOccluded(): boolean {
|
|
1066
|
+
return !!inv<boolean>('0x140188E884645624', this.handle, rai());
|
|
951
1067
|
}
|
|
952
1068
|
|
|
953
1069
|
/**
|
|
954
|
-
* @
|
|
1070
|
+
* @param toggle
|
|
955
1071
|
*/
|
|
956
|
-
|
|
957
|
-
|
|
958
|
-
return [result[0] & 0xFFFFFFFF, result[1]];
|
|
1072
|
+
set CanBeDamaged(toggle: boolean) {
|
|
1073
|
+
inv<void>('0x0D06D522B90E861F', this.handle, toggle);
|
|
959
1074
|
}
|
|
960
1075
|
|
|
961
1076
|
/**
|
|
962
|
-
* @param
|
|
963
|
-
* @
|
|
1077
|
+
* @param forceFlags
|
|
1078
|
+
* @param pos
|
|
1079
|
+
* @param offset
|
|
1080
|
+
* @param boneIndex
|
|
1081
|
+
* @param isDirectionRel
|
|
1082
|
+
* @param ignoreUpVec
|
|
1083
|
+
* @param isForceRel
|
|
1084
|
+
* @param p12
|
|
1085
|
+
* @param p13
|
|
964
1086
|
*/
|
|
965
|
-
|
|
966
|
-
|
|
1087
|
+
applyForceToEntity(forceFlags: number, pos: Vector3, offset: Vector3, boneIndex: number, isDirectionRel: boolean, ignoreUpVec: boolean, isForceRel: boolean, p12: boolean, p13: boolean): void {
|
|
1088
|
+
inv<void>('0xF15E8F5D333F09C4', this.handle, forceFlags, f(pos.x), f(pos.y), f(pos.z), f(offset.x), f(offset.y), f(offset.z), boneIndex, isDirectionRel, ignoreUpVec, isForceRel, p12, p13);
|
|
967
1089
|
}
|
|
968
1090
|
|
|
969
1091
|
/**
|
|
970
|
-
* @
|
|
1092
|
+
* @returns
|
|
971
1093
|
*/
|
|
972
|
-
|
|
973
|
-
inv<
|
|
1094
|
+
get IsDead(): boolean {
|
|
1095
|
+
return !!inv<boolean>('0x7D5B1F88E7504BBA', this.handle, rai());
|
|
974
1096
|
}
|
|
975
1097
|
|
|
976
1098
|
/**
|
|
977
|
-
*
|
|
978
|
-
*
|
|
1099
|
+
* @param pos1
|
|
1100
|
+
* @param pos2
|
|
1101
|
+
* @param p7
|
|
1102
|
+
* @param p8
|
|
1103
|
+
* @param p9
|
|
979
1104
|
* @returns
|
|
980
1105
|
*/
|
|
981
|
-
|
|
982
|
-
return inv<
|
|
1106
|
+
isInArea(pos1: Vector3, pos2: Vector3, p7: boolean, p8: boolean, p9: any): boolean {
|
|
1107
|
+
return !!inv<boolean>('0x0C2634C40A16193E', this.handle, f(pos1.x), f(pos1.y), f(pos1.z), f(pos2.x), f(pos2.y), f(pos2.z), p7, p8, p9, rai());
|
|
983
1108
|
}
|
|
984
1109
|
|
|
985
1110
|
/**
|
|
986
|
-
* Returns the
|
|
1111
|
+
* Returns the coordinates of an entity-bone.
|
|
1112
|
+
* https://github.com/femga/rdr3_discoveries/tree/master/boneNames
|
|
987
1113
|
*
|
|
1114
|
+
* @param boneIndex
|
|
988
1115
|
* @returns
|
|
989
1116
|
*/
|
|
990
|
-
|
|
991
|
-
return
|
|
1117
|
+
getWorldPositionOfBone(boneIndex: number): Vector3 {
|
|
1118
|
+
return Vector3.fromArray(inv<number[]>('0x82CFA50E34681CA5', this.handle, boneIndex, rav()));
|
|
992
1119
|
}
|
|
993
1120
|
|
|
994
1121
|
/**
|
|
1122
|
+
* https://github.com/femga/rdr3_discoveries/tree/master/animations
|
|
1123
|
+
*
|
|
1124
|
+
* @param animName
|
|
1125
|
+
* @param animDict
|
|
1126
|
+
* @param p3
|
|
1127
|
+
* @param loop
|
|
1128
|
+
* @param stayInAnim
|
|
1129
|
+
* @param p6
|
|
1130
|
+
* @param delta
|
|
1131
|
+
* @param bitset
|
|
995
1132
|
* @returns
|
|
996
1133
|
*/
|
|
997
|
-
|
|
998
|
-
return inv<boolean>('
|
|
1134
|
+
playAnim(animName: string | null, animDict: string | null, p3: number, loop: boolean, stayInAnim: boolean, p6: boolean, delta: number, bitset: any): boolean {
|
|
1135
|
+
return !!inv<boolean>('0xDC6D22FAB76D4874', this.handle, animName, animDict, f(p3), loop, stayInAnim, p6, f(delta), bitset, rai());
|
|
999
1136
|
}
|
|
1000
1137
|
|
|
1001
1138
|
/**
|
|
1002
|
-
*
|
|
1139
|
+
* Returns false if entity is not a ped or object.
|
|
1003
1140
|
*
|
|
1004
|
-
* @returns
|
|
1141
|
+
* @returns lootTable
|
|
1005
1142
|
*/
|
|
1006
|
-
|
|
1007
|
-
|
|
1143
|
+
get ScriptOverrideLootTablePermanent(): [any, number] {
|
|
1144
|
+
const result = inv<[number, number]>('0x1E804EA9B12030A4', this.handle, pvi());
|
|
1145
|
+
return [result[0], result[1]];
|
|
1008
1146
|
}
|
|
1009
1147
|
|
|
1010
1148
|
/**
|
|
1149
|
+
* @param animDict
|
|
1150
|
+
* @param animName
|
|
1151
|
+
* @param p3
|
|
1011
1152
|
* @returns
|
|
1012
1153
|
*/
|
|
1013
|
-
|
|
1014
|
-
return inv<boolean>('
|
|
1154
|
+
hasAnimFinished(animDict: string | null, animName: string | null, p3: number): boolean {
|
|
1155
|
+
return !!inv<boolean>('0xAEB40615337EF1E3', this.handle, animDict, animName, p3, rai());
|
|
1015
1156
|
}
|
|
1016
1157
|
|
|
1017
1158
|
/**
|
|
1018
|
-
* @
|
|
1159
|
+
* @param bCanBeDamaged
|
|
1160
|
+
* @param relGroup
|
|
1019
1161
|
*/
|
|
1020
|
-
|
|
1021
|
-
|
|
1162
|
+
setCanBeDamagedByRelationshipGroup(bCanBeDamaged: boolean, relGroup: string | number): void {
|
|
1163
|
+
inv<void>('0x0EF1AFB18649E015', this.handle, bCanBeDamaged, _h(relGroup));
|
|
1022
1164
|
}
|
|
1023
1165
|
|
|
1024
1166
|
/**
|
|
1025
1167
|
* @returns
|
|
1026
1168
|
*/
|
|
1027
|
-
|
|
1028
|
-
return inv<
|
|
1169
|
+
get UprightValue(): number {
|
|
1170
|
+
return inv<number>('0x56398BE65160C3BE', this.handle, raf());
|
|
1171
|
+
}
|
|
1172
|
+
|
|
1173
|
+
/**
|
|
1174
|
+
* @param pos
|
|
1175
|
+
* @param heading
|
|
1176
|
+
* @param xAxis
|
|
1177
|
+
* @param yAxis
|
|
1178
|
+
* @param zAxis
|
|
1179
|
+
*/
|
|
1180
|
+
setCoordsAndHeading(pos: Vector3, heading: number, xAxis: boolean, yAxis: boolean, zAxis: boolean): void {
|
|
1181
|
+
inv<void>('0x203BEFFDBE12E96A', this.handle, f(pos.x), f(pos.y), f(pos.z), f(heading), xAxis, yAxis, zAxis);
|
|
1029
1182
|
}
|
|
1030
1183
|
|
|
1031
1184
|
/**
|
|
1032
|
-
* Returns the
|
|
1185
|
+
* Returns zero if the entity is not a carriable
|
|
1033
1186
|
*
|
|
1034
1187
|
* @returns
|
|
1035
1188
|
*/
|
|
1036
|
-
|
|
1037
|
-
return (inv<number>('
|
|
1189
|
+
get CarryConfig(): number {
|
|
1190
|
+
return (inv<number>('0x0FD25587BB306C86', this.handle, rai())) & 0xFFFFFFFF;
|
|
1038
1191
|
}
|
|
1039
1192
|
|
|
1040
1193
|
/**
|
|
1041
|
-
*
|
|
1194
|
+
* tier: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/eEntityThreatTier
|
|
1195
|
+
*
|
|
1196
|
+
* @param tier
|
|
1197
|
+
* @param p2
|
|
1042
1198
|
*/
|
|
1043
|
-
|
|
1044
|
-
inv<void>('
|
|
1199
|
+
setThreatTier(tier: number, p2: boolean): void {
|
|
1200
|
+
inv<void>('0x4B436BAC8CBE9B07', this.handle, tier, p2);
|
|
1045
1201
|
}
|
|
1046
1202
|
|
|
1047
1203
|
/**
|
|
1048
|
-
*
|
|
1049
|
-
*
|
|
1050
|
-
* @param flags
|
|
1204
|
+
* Returns the heading of the entity in degrees. Also know as the "Yaw" of an entity.
|
|
1205
|
+
*
|
|
1051
1206
|
* @returns
|
|
1052
1207
|
*/
|
|
1053
|
-
|
|
1054
|
-
return
|
|
1208
|
+
get Heading(): number {
|
|
1209
|
+
return inv<number>('0xC230DD956E2F5507', this.handle, raf());
|
|
1055
1210
|
}
|
|
1056
1211
|
|
|
1057
1212
|
/**
|
|
1058
|
-
*
|
|
1059
|
-
* *GET_ENTITY**
|
|
1213
|
+
* Returns the LOD distance of an entity.
|
|
1060
1214
|
*
|
|
1061
1215
|
* @returns
|
|
1062
1216
|
*/
|
|
1063
|
-
|
|
1064
|
-
return inv<number>('
|
|
1217
|
+
get LodDist(): number {
|
|
1218
|
+
return inv<number>('0xDF240D0C2A948683', this.handle, rai());
|
|
1065
1219
|
}
|
|
1066
1220
|
|
|
1067
1221
|
/**
|
|
1068
|
-
* @
|
|
1222
|
+
* @returns
|
|
1069
1223
|
*/
|
|
1070
|
-
|
|
1071
|
-
inv<
|
|
1224
|
+
doesHaveDrawable(): boolean {
|
|
1225
|
+
return !!inv<boolean>('0x20487F0DA9AF164A', this.handle, rai());
|
|
1072
1226
|
}
|
|
1073
1227
|
|
|
1074
1228
|
/**
|
|
1075
|
-
* @param
|
|
1076
|
-
* @returns Returns the offset from the entity for the selected bone index.
|
|
1229
|
+
* @param xyzw
|
|
1077
1230
|
*/
|
|
1078
|
-
|
|
1079
|
-
|
|
1080
|
-
}
|
|
1081
|
-
|
|
1082
|
-
N_0x9C6906EF8CB20C5F(): void {
|
|
1083
|
-
inv<void>('0x9C6906EF8CB20C5F', this.handle);
|
|
1231
|
+
set Quaternion(xyzw: Vector4) {
|
|
1232
|
+
inv<void>('0x100E7007D13E3687', this.handle, f(xyzw.x), f(xyzw.y), f(xyzw.z), f(xyzw.w));
|
|
1084
1233
|
}
|
|
1085
1234
|
|
|
1086
1235
|
/**
|
|
1087
|
-
* Simply returns whatever is passed to it (Regardless of whether the handle is valid or not).
|
|
1088
|
-
*
|
|
1089
1236
|
* @returns
|
|
1090
1237
|
*/
|
|
1091
|
-
|
|
1092
|
-
return
|
|
1238
|
+
get IsAttachedToAnyObject(): boolean {
|
|
1239
|
+
return !!inv<boolean>('0x306C1F6178F01AB3', this.handle, rai());
|
|
1093
1240
|
}
|
|
1094
1241
|
|
|
1095
1242
|
/**
|
|
1096
|
-
* Sets
|
|
1243
|
+
* Sets a ped or an object totally invincible. It doesn't take any kind of damage. Peds will not ragdoll on explosions.
|
|
1097
1244
|
*
|
|
1098
1245
|
* @param toggle
|
|
1099
1246
|
*/
|
|
1100
|
-
|
|
1101
|
-
inv<void>('
|
|
1102
|
-
}
|
|
1103
|
-
|
|
1104
|
-
/**
|
|
1105
|
-
* @returns
|
|
1106
|
-
*/
|
|
1107
|
-
isOnScreen(): boolean {
|
|
1108
|
-
return inv<boolean>('0x613C15D5D8DB781F', this.handle, rai());
|
|
1247
|
+
set Invincible(toggle: boolean) {
|
|
1248
|
+
inv<void>('0xA5C38736C426FCB8', this.handle, toggle);
|
|
1109
1249
|
}
|
|
1110
1250
|
|
|
1111
1251
|
/**
|
|
1112
|
-
*
|
|
1252
|
+
* Attaches entity1 to bone (boneIndex) of entity2. boneIndex - this is different to boneID, use GET_PED_BONE_INDEX to get the index from the ID. use the index for attaching to specific bones. entity1 will be attached to entity2's centre if bone index given doesn't correspond to bone indexes for that entity type.
|
|
1253
|
+
* https://github.com/femga/rdr3_discoveries/tree/master/boneNames useSoftPinning - if set to false attached entity will not detach when fixed
|
|
1254
|
+
* collision - controls collision between the two entities (FALSE disables collision).
|
|
1255
|
+
* isPed - pitch doesn't work when false and roll will only work on negative numbers (only peds)
|
|
1256
|
+
* vertexIndex - position of vertex
|
|
1257
|
+
* fixedRot - if false it ignores entity vector
|
|
1113
1258
|
*
|
|
1114
|
-
* @param
|
|
1259
|
+
* @param entity2
|
|
1260
|
+
* @param boneIndex
|
|
1261
|
+
* @param pos
|
|
1262
|
+
* @param rot
|
|
1263
|
+
* @param p9
|
|
1264
|
+
* @param useSoftPinning
|
|
1265
|
+
* @param collision
|
|
1266
|
+
* @param isPed
|
|
1267
|
+
* @param vertexIndex
|
|
1268
|
+
* @param fixedRot
|
|
1269
|
+
* @param p15
|
|
1270
|
+
* @param p16
|
|
1115
1271
|
*/
|
|
1116
|
-
|
|
1117
|
-
inv<void>('
|
|
1272
|
+
attachToEntity(entity2: Entity, boneIndex: number, pos: Vector3, rot: Vector3, p9: boolean, useSoftPinning: boolean, collision: boolean, isPed: boolean, vertexIndex: number, fixedRot: boolean, p15: boolean, p16: boolean): void {
|
|
1273
|
+
inv<void>('0x6B9BBD38AB0796DF', this.handle, entity2.handle, boneIndex, f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), p9, useSoftPinning, collision, isPed, vertexIndex, fixedRot, p15, p16);
|
|
1118
1274
|
}
|
|
1119
1275
|
|
|
1120
1276
|
/**
|
|
1121
1277
|
* @returns
|
|
1122
1278
|
*/
|
|
1123
|
-
|
|
1124
|
-
return inv<number>('
|
|
1279
|
+
get IsAnimal(): any {
|
|
1280
|
+
return inv<number>('0x9A100F1CF4546629', this.handle);
|
|
1125
1281
|
}
|
|
1126
1282
|
|
|
1127
1283
|
/**
|
|
1128
|
-
*
|
|
1129
|
-
*
|
|
1130
|
-
* tumbler_fill, Canvas, Stew_Fill, from Chip01_Ctrl to Chip10_Ctrl, from empty_jug01_Ctrl to empty_jug20_Ctrl, from full_jug01_Ctrl to full_jug20_Ctrl, CTRL_cupFill, Food_DOF_Fill, from WhiteChip_Ctrl_0 to WhiteChip_Ctrl_10, from BlueChip_Ctrl_0 to BlueChip_Ctrl_10, from BlackChip_Ctrl_0 to BlackChip_Ctrl_10, from RedChip_Ctrl_0 to RedChip_Ctrl_10,
|
|
1284
|
+
* p6/relative - makes the xyz force not relative to world coords, but to something else
|
|
1285
|
+
* p7/highForce - setting false will make the force really low
|
|
1131
1286
|
*
|
|
1132
|
-
* @param
|
|
1133
|
-
* @param
|
|
1134
|
-
* @param
|
|
1287
|
+
* @param forceType
|
|
1288
|
+
* @param pos
|
|
1289
|
+
* @param component
|
|
1290
|
+
* @param isDirectionRel
|
|
1291
|
+
* @param isForceRel
|
|
1292
|
+
* @param p8
|
|
1135
1293
|
*/
|
|
1136
|
-
|
|
1137
|
-
inv<void>('
|
|
1294
|
+
applyForceToCenterOfMass(forceType: number, pos: Vector3, component: number, isDirectionRel: boolean, isForceRel: boolean, p8: boolean): void {
|
|
1295
|
+
inv<void>('0x31DA7CEC5334DB37', this.handle, forceType, f(pos.x), f(pos.y), f(pos.z), component, isDirectionRel, isForceRel, p8);
|
|
1138
1296
|
}
|
|
1139
1297
|
|
|
1140
1298
|
/**
|
|
1299
|
+
* Old name: _GET_ENTITY_CAN_BE_DAMAGED
|
|
1300
|
+
*
|
|
1141
1301
|
* @returns
|
|
1142
1302
|
*/
|
|
1143
|
-
|
|
1144
|
-
return inv<
|
|
1303
|
+
get CanBeDamaged(): any {
|
|
1304
|
+
return inv<number>('0x75DF9E73F2F005FD', this.handle);
|
|
1145
1305
|
}
|
|
1146
1306
|
|
|
1147
1307
|
/**
|
|
1148
|
-
*
|
|
1308
|
+
* Seems to return true if entity is burned / scorched
|
|
1309
|
+
* *GET_ENTITY**
|
|
1149
1310
|
*
|
|
1150
1311
|
* @returns
|
|
1151
1312
|
*/
|
|
1152
|
-
|
|
1153
|
-
return inv<number>('
|
|
1313
|
+
N_0x37B01666BAE8F7EF(): any {
|
|
1314
|
+
return inv<number>('0x37B01666BAE8F7EF', this.handle);
|
|
1154
1315
|
}
|
|
1155
1316
|
|
|
1156
1317
|
/**
|
|
1157
|
-
*
|
|
1158
|
-
*
|
|
1159
|
-
* @param pos
|
|
1160
|
-
* @param offset
|
|
1161
|
-
* @param p7
|
|
1162
|
-
* @param p8
|
|
1163
|
-
* @param p9
|
|
1164
|
-
* @param p10
|
|
1165
|
-
* @param p11
|
|
1166
|
-
* @param p12
|
|
1167
|
-
* @param p13
|
|
1168
|
-
* @param p14
|
|
1318
|
+
* @param toggle
|
|
1169
1319
|
*/
|
|
1170
|
-
|
|
1171
|
-
inv<void>('
|
|
1320
|
+
set RequiresMoreExpensiveRiverCheck(toggle: boolean) {
|
|
1321
|
+
inv<void>('0x850C940EE3E7B8B5', this.handle, toggle);
|
|
1172
1322
|
}
|
|
1173
1323
|
|
|
1174
1324
|
/**
|
|
1175
|
-
*
|
|
1325
|
+
* @param boneIndex
|
|
1326
|
+
* @returns Returns the offset from the entity for the selected bone index.
|
|
1176
1327
|
*/
|
|
1177
|
-
|
|
1178
|
-
inv<
|
|
1328
|
+
getOffsetFromBone(boneIndex: number): Vector3 {
|
|
1329
|
+
return Vector3.fromArray(inv<number[]>('0x5E214112806591EA', this.handle, boneIndex, rav()));
|
|
1179
1330
|
}
|
|
1180
1331
|
|
|
1181
|
-
|
|
1182
|
-
|
|
1183
|
-
*/
|
|
1184
|
-
freezePosition(toggle: boolean): void {
|
|
1185
|
-
inv<void>('0x7D9EFB7AD6B19754', this.handle, toggle);
|
|
1332
|
+
N_0x9C6906EF8CB20C5F(): void {
|
|
1333
|
+
inv<void>('0x9C6906EF8CB20C5F', this.handle);
|
|
1186
1334
|
}
|
|
1187
1335
|
|
|
1188
1336
|
/**
|
|
1189
|
-
*
|
|
1190
|
-
* In the scripts entity2 and weaponHash are unused (zero).
|
|
1337
|
+
* Simply returns whatever is passed to it (Regardless of whether the handle is valid or not).
|
|
1191
1338
|
*
|
|
1192
|
-
* @param amount
|
|
1193
|
-
* @param entity2
|
|
1194
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
1195
1339
|
* @returns
|
|
1196
1340
|
*/
|
|
1197
|
-
|
|
1198
|
-
return inv<number>('
|
|
1341
|
+
get PedIndexFromIndex(): Ped | null {
|
|
1342
|
+
return createFromHandle<Ped>('Ped', inv<number>('0x0F16D042BD640EA3', this.handle, rai()));
|
|
1199
1343
|
}
|
|
1200
1344
|
|
|
1201
1345
|
/**
|
|
1202
|
-
*
|
|
1346
|
+
* Sets whether the entity can be targeted without being in line-of-sight.
|
|
1347
|
+
*
|
|
1348
|
+
* @param toggle
|
|
1203
1349
|
*/
|
|
1204
|
-
|
|
1205
|
-
|
|
1350
|
+
set CanBeTargetedWithoutLos(toggle: boolean) {
|
|
1351
|
+
inv<void>('0x6D09F32E284D0FB7', this.handle, toggle);
|
|
1206
1352
|
}
|
|
1207
1353
|
|
|
1208
1354
|
/**
|
|
1209
|
-
* @
|
|
1355
|
+
* @returns
|
|
1210
1356
|
*/
|
|
1211
|
-
|
|
1212
|
-
inv<
|
|
1357
|
+
get IsOnScreen(): boolean {
|
|
1358
|
+
return !!inv<boolean>('0x613C15D5D8DB781F', this.handle, rai());
|
|
1213
1359
|
}
|
|
1214
1360
|
|
|
1215
1361
|
/**
|
|
1216
|
-
*
|
|
1217
|
-
*
|
|
1362
|
+
* Old name: _SET_ENTITY_DECALS_DISABLED
|
|
1363
|
+
*
|
|
1364
|
+
* @param toggle
|
|
1218
1365
|
*/
|
|
1219
|
-
|
|
1220
|
-
inv<void>('
|
|
1366
|
+
set Noweapondecals(toggle: boolean) {
|
|
1367
|
+
inv<void>('0xC64E597783BE9A1D', this.handle, toggle);
|
|
1221
1368
|
}
|
|
1222
1369
|
|
|
1223
1370
|
/**
|
|
1224
|
-
* @param pos
|
|
1225
|
-
* @param flags
|
|
1226
1371
|
* @returns
|
|
1227
1372
|
*/
|
|
1228
|
-
|
|
1229
|
-
return inv<number>('
|
|
1373
|
+
get Health(): number {
|
|
1374
|
+
return inv<number>('0x82368787EA73C0F7', this.handle, rai());
|
|
1230
1375
|
}
|
|
1231
1376
|
|
|
1232
1377
|
/**
|
|
1233
|
-
*
|
|
1234
|
-
*
|
|
1378
|
+
* sets the fill in state for some objects like for the stew, coffee mug ,poker chips, jugs ? P1 is either 0 or 2 p2 seems to be a label/name p3 is the fill in state, max seems to be for some 3.0 (most is 1.0) - 0.0
|
|
1379
|
+
* heres some of the labels/names found
|
|
1380
|
+
* tumbler_fill, Canvas, Stew_Fill, from Chip01_Ctrl to Chip10_Ctrl, from empty_jug01_Ctrl to empty_jug20_Ctrl, from full_jug01_Ctrl to full_jug20_Ctrl, CTRL_cupFill, Food_DOF_Fill, from WhiteChip_Ctrl_0 to WhiteChip_Ctrl_10, from BlueChip_Ctrl_0 to BlueChip_Ctrl_10, from BlackChip_Ctrl_0 to BlackChip_Ctrl_10, from RedChip_Ctrl_0 to RedChip_Ctrl_10,
|
|
1381
|
+
*
|
|
1382
|
+
* @param p1
|
|
1383
|
+
* @param p2
|
|
1384
|
+
* @param fill
|
|
1235
1385
|
*/
|
|
1236
|
-
|
|
1237
|
-
inv<void>('
|
|
1386
|
+
setFillInStateForEntity(p1: number, p2: string | null, fill: number): void {
|
|
1387
|
+
inv<void>('0x669655FFB29EF1A9', this.handle, p1, p2, f(fill));
|
|
1238
1388
|
}
|
|
1239
1389
|
|
|
1240
1390
|
/**
|
|
1241
1391
|
* @returns
|
|
1242
1392
|
*/
|
|
1243
|
-
|
|
1244
|
-
return inv<
|
|
1393
|
+
doesHavePhysics(): boolean {
|
|
1394
|
+
return !!inv<boolean>('0xA512B3F1B2A0B51C', this.handle, rai());
|
|
1245
1395
|
}
|
|
1246
1396
|
|
|
1247
1397
|
/**
|
|
1248
|
-
*
|
|
1249
|
-
* {
|
|
1250
|
-
* CARRIABLE_STATE_NONE,
|
|
1251
|
-
* CARRIABLE_STATE_TRANSITIONING_TO_HOGTIED,
|
|
1252
|
-
* CARRIABLE_STATE_CARRIABLE_INTRO,
|
|
1253
|
-
* CARRIABLE_STATE_CARRIABLE,
|
|
1254
|
-
* CARRIABLE_STATE_BEING_PICKED_UP_FROM_GROUND,
|
|
1255
|
-
* CARRIABLE_STATE_CARRIED_BY_HUMAN,
|
|
1256
|
-
* CARRIABLE_STATE_BEING_PLACED_ON_GROUND,
|
|
1257
|
-
* CARRIABLE_STATE_CARRIED_BY_MOUNT,
|
|
1258
|
-
* CARRIABLE_STATE_BEING_PLACED_ON_MOUNT,
|
|
1259
|
-
* CARRIABLE_STATE_BEING_PICKED_UP_FROM_MOUNT,
|
|
1260
|
-
* CARRIABLE_STATE_BEING_CUT_FREE,
|
|
1261
|
-
* CARRIABLE_STATE_BEING_PLACED_ON_GROUND_ESCAPE,
|
|
1262
|
-
* CARRIABLE_STATE_BEING_PLACED_IN_VEHICLE
|
|
1263
|
-
* };
|
|
1398
|
+
* Returns true if calling script owns specified entity
|
|
1264
1399
|
*
|
|
1265
1400
|
* @returns
|
|
1266
1401
|
*/
|
|
1267
|
-
|
|
1268
|
-
return inv<number>('
|
|
1402
|
+
doesThreadOwnThisEntity(): any {
|
|
1403
|
+
return inv<number>('0x88AD6CC10D8D35B2', this.handle);
|
|
1269
1404
|
}
|
|
1270
1405
|
|
|
1271
1406
|
/**
|
|
1272
|
-
*
|
|
1407
|
+
* Attach an entity to coordinates physically better name may be perfered? seems to be used with boats `p_skiff02x` ? The last 6 params are always 0 everywhere in the base code. p7 = 500.0 some kind of time? p8 =1
|
|
1408
|
+
*
|
|
1409
|
+
* @param pos
|
|
1410
|
+
* @param offset
|
|
1411
|
+
* @param p7
|
|
1412
|
+
* @param p8
|
|
1413
|
+
* @param p9
|
|
1414
|
+
* @param p10
|
|
1415
|
+
* @param p11
|
|
1416
|
+
* @param p12
|
|
1417
|
+
* @param p13
|
|
1418
|
+
* @param p14
|
|
1273
1419
|
*/
|
|
1274
|
-
|
|
1275
|
-
inv<void>('
|
|
1420
|
+
attachToCoordsPhysically(pos: Vector3, offset: Vector3, p7: number, p8: boolean, p9: number, p10: number, p11: number, p12: number, p13: number, p14: number): void {
|
|
1421
|
+
inv<void>('0x445D7D8EA66E373E', this.handle, f(pos.x), f(pos.y), f(pos.z), f(offset.x), f(offset.y), f(offset.z), f(p7), p8, p9, p10, p11, p12, p13, p14);
|
|
1276
1422
|
}
|
|
1277
1423
|
|
|
1278
1424
|
/**
|
|
1279
|
-
*
|
|
1280
|
-
*
|
|
1281
|
-
* @param p1
|
|
1282
|
-
* @returns
|
|
1425
|
+
* *REMOVE_DECALS** - _REMOVE_FORCED*
|
|
1283
1426
|
*/
|
|
1284
|
-
|
|
1285
|
-
|
|
1427
|
+
N_0x5826EFD6D73C4DE5(): void {
|
|
1428
|
+
inv<void>('0x5826EFD6D73C4DE5', this.handle);
|
|
1286
1429
|
}
|
|
1287
1430
|
|
|
1288
1431
|
/**
|
|
1289
|
-
* @param
|
|
1432
|
+
* @param toggle
|
|
1290
1433
|
*/
|
|
1291
|
-
|
|
1292
|
-
inv<void>('
|
|
1434
|
+
freezePosition(toggle: boolean): void {
|
|
1435
|
+
inv<void>('0x7D9EFB7AD6B19754', this.handle, toggle);
|
|
1293
1436
|
}
|
|
1294
1437
|
|
|
1295
1438
|
/**
|
|
1296
|
-
*
|
|
1297
|
-
*
|
|
1298
|
-
* z = up/down
|
|
1439
|
+
* Alters entity's health by 'amount'. Can be negative (to drain health).
|
|
1440
|
+
* In the scripts entity2 and weaponHash are unused (zero).
|
|
1299
1441
|
*
|
|
1300
|
-
* @param
|
|
1442
|
+
* @param amount
|
|
1443
|
+
* @param entity2
|
|
1444
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
1301
1445
|
* @returns
|
|
1302
1446
|
*/
|
|
1303
|
-
|
|
1304
|
-
return
|
|
1447
|
+
changeHealth(amount: number, entity2: Entity, weaponHash: eWeaponHash): any {
|
|
1448
|
+
return inv<number>('0x835F131E7DC8F97A', this.handle, f(amount), entity2.handle, weaponHash);
|
|
1305
1449
|
}
|
|
1306
1450
|
|
|
1307
1451
|
/**
|
|
1308
|
-
* Checks if entity1 is within the box defined by x/y/zSize of entity2. Last three parameters are almost always p5 = 0, p6 = 1, p7 = 0
|
|
1309
|
-
*
|
|
1310
|
-
* @param entity2
|
|
1311
|
-
* @param xSize
|
|
1312
|
-
* @param ySize
|
|
1313
|
-
* @param zSize
|
|
1314
|
-
* @param p5
|
|
1315
|
-
* @param p6
|
|
1316
|
-
* @param p7
|
|
1317
1452
|
* @returns
|
|
1318
1453
|
*/
|
|
1319
|
-
|
|
1320
|
-
return inv<
|
|
1454
|
+
get AttachedTo(): Entity | null {
|
|
1455
|
+
return createFromHandle<Entity>('Entity', inv<number>('0x56D713888A566481', this.handle, rai()));
|
|
1321
1456
|
}
|
|
1322
1457
|
|
|
1323
1458
|
/**
|
|
1324
1459
|
* @param toggle
|
|
1325
1460
|
*/
|
|
1326
|
-
|
|
1327
|
-
inv<void>('
|
|
1461
|
+
set OnlyDamagedByPlayer(toggle: boolean) {
|
|
1462
|
+
inv<void>('0x473598683095D430', this.handle, toggle);
|
|
1328
1463
|
}
|
|
1329
1464
|
|
|
1330
1465
|
/**
|
|
1331
|
-
*
|
|
1332
|
-
*
|
|
1333
|
-
* @param toggle
|
|
1466
|
+
* @param p1
|
|
1467
|
+
* @param p2
|
|
1334
1468
|
*/
|
|
1335
|
-
|
|
1336
|
-
inv<void>('
|
|
1469
|
+
setIsTargetPriority(p1: boolean, p2: number): void {
|
|
1470
|
+
inv<void>('0x0A5D170C44CB2189', this.handle, p1, f(p2));
|
|
1337
1471
|
}
|
|
1338
1472
|
|
|
1339
1473
|
/**
|
|
1340
|
-
*
|
|
1341
|
-
*
|
|
1342
|
-
*
|
|
1474
|
+
* @param pos
|
|
1475
|
+
* @param flags
|
|
1343
1476
|
* @returns
|
|
1344
1477
|
*/
|
|
1345
|
-
|
|
1346
|
-
return inv<number>('
|
|
1478
|
+
hasClearLosToCoord(pos: Vector3, flags: number): any {
|
|
1479
|
+
return inv<number>('0x0C9DBF48C6BA6E4C', this.handle, f(pos.x), f(pos.y), f(pos.z), flags);
|
|
1347
1480
|
}
|
|
1348
1481
|
|
|
1349
1482
|
/**
|
|
1350
|
-
*
|
|
1351
|
-
*
|
|
1352
|
-
*
|
|
1353
|
-
* @param alphaLevel
|
|
1354
|
-
* @param skin
|
|
1483
|
+
* @param flagId Refer to [enum: eCarryingFlags]
|
|
1484
|
+
* @param value
|
|
1355
1485
|
*/
|
|
1356
|
-
|
|
1357
|
-
inv<void>('
|
|
1486
|
+
setCarryingFlag(flagId: eCarryingFlags, value: boolean): void {
|
|
1487
|
+
inv<void>('0x18FF3110CF47115D', this.handle, flagId, value);
|
|
1358
1488
|
}
|
|
1359
1489
|
|
|
1360
1490
|
/**
|
|
1361
1491
|
* @returns
|
|
1362
1492
|
*/
|
|
1363
|
-
|
|
1364
|
-
return inv<number>('
|
|
1493
|
+
get IsPredator(): any {
|
|
1494
|
+
return inv<number>('0x5594AFE9DE0C01B7', this.handle);
|
|
1365
1495
|
}
|
|
1366
1496
|
|
|
1367
1497
|
/**
|
|
@@ -1369,14 +1499,14 @@ export class Entity implements IHandle {
|
|
|
1369
1499
|
*
|
|
1370
1500
|
* @returns
|
|
1371
1501
|
*/
|
|
1372
|
-
|
|
1502
|
+
get Type(): number {
|
|
1373
1503
|
return inv<number>('0x97F696ACA466B4E0', this.handle, rai());
|
|
1374
1504
|
}
|
|
1375
1505
|
|
|
1376
1506
|
/**
|
|
1377
1507
|
* @returns
|
|
1378
1508
|
*/
|
|
1379
|
-
|
|
1509
|
+
get IsOwnedByPersistenceSystem(): any {
|
|
1380
1510
|
return inv<number>('0xA7E51B53309EAC97', this.handle);
|
|
1381
1511
|
}
|
|
1382
1512
|
|
|
@@ -1387,7 +1517,7 @@ export class Entity implements IHandle {
|
|
|
1387
1517
|
* @returns
|
|
1388
1518
|
*/
|
|
1389
1519
|
isPlayingAnim(animDict: string | null, animName: string | null, animType: number): boolean {
|
|
1390
|
-
return inv<boolean>('0xDEE49D5CA6C49148', this.handle, animDict, animName, animType, rai());
|
|
1520
|
+
return !!inv<boolean>('0xDEE49D5CA6C49148', this.handle, animDict, animName, animType, rai());
|
|
1391
1521
|
}
|
|
1392
1522
|
|
|
1393
1523
|
/**
|
|
@@ -1401,7 +1531,7 @@ export class Entity implements IHandle {
|
|
|
1401
1531
|
* @returns
|
|
1402
1532
|
*/
|
|
1403
1533
|
hasBeenDamagedByAnyVehicle(): boolean {
|
|
1404
|
-
return inv<boolean>('0x695D7C26DE65C423', this.handle, rai());
|
|
1534
|
+
return !!inv<boolean>('0x695D7C26DE65C423', this.handle, rai());
|
|
1405
1535
|
}
|
|
1406
1536
|
|
|
1407
1537
|
/**
|
|
@@ -1422,15 +1552,15 @@ export class Entity implements IHandle {
|
|
|
1422
1552
|
*
|
|
1423
1553
|
* @returns
|
|
1424
1554
|
*/
|
|
1425
|
-
|
|
1555
|
+
get SubmergedLevel(): number {
|
|
1426
1556
|
return inv<number>('0x4A77C3F73FD9E831', this.handle, raf());
|
|
1427
1557
|
}
|
|
1428
1558
|
|
|
1429
1559
|
/**
|
|
1430
1560
|
* @returns
|
|
1431
1561
|
*/
|
|
1432
|
-
|
|
1433
|
-
return inv<boolean>('0xEE6AD63ABF59C0B7', this.handle, rai());
|
|
1562
|
+
get IsAttached(): boolean {
|
|
1563
|
+
return !!inv<boolean>('0xEE6AD63ABF59C0B7', this.handle, rai());
|
|
1434
1564
|
}
|
|
1435
1565
|
|
|
1436
1566
|
/**
|
|
@@ -1445,242 +1575,123 @@ export class Entity implements IHandle {
|
|
|
1445
1575
|
/**
|
|
1446
1576
|
* @param looted
|
|
1447
1577
|
*/
|
|
1448
|
-
|
|
1578
|
+
set FullyLooted(looted: boolean) {
|
|
1449
1579
|
inv<void>('0x6BCF5F3D8FFE988D', this.handle, looted);
|
|
1450
1580
|
}
|
|
1451
1581
|
|
|
1452
1582
|
/**
|
|
1453
1583
|
* @returns
|
|
1454
1584
|
*/
|
|
1455
|
-
|
|
1456
|
-
return inv<boolean>('0x12DF6E0D2E736749', this.handle, rai());
|
|
1585
|
+
get IsAttachedToAnyVehicle(): boolean {
|
|
1586
|
+
return !!inv<boolean>('0x12DF6E0D2E736749', this.handle, rai());
|
|
1457
1587
|
}
|
|
1458
1588
|
|
|
1459
1589
|
/**
|
|
1460
|
-
* Used in Script Function DUELING_DID_PLAYER_DISARM_OPPONENT
|
|
1461
|
-
*
|
|
1462
|
-
* @param entity2
|
|
1463
|
-
* @param p2
|
|
1464
|
-
* @param p3
|
|
1465
1590
|
* @returns
|
|
1466
1591
|
*/
|
|
1467
|
-
|
|
1468
|
-
return inv<boolean>('
|
|
1469
|
-
}
|
|
1470
|
-
|
|
1471
|
-
/**
|
|
1472
|
-
* Must be called from a background script, otherwise it will do nothing.
|
|
1473
|
-
*/
|
|
1474
|
-
delete2(): void {
|
|
1475
|
-
inv<void>('0x5E94EA09E7207C16', this.handle);
|
|
1592
|
+
get IsUpsidedown(): boolean {
|
|
1593
|
+
return !!inv<boolean>('0x109DE3DA41AAD94A', this.handle, rai());
|
|
1476
1594
|
}
|
|
1477
1595
|
|
|
1478
1596
|
/**
|
|
1479
1597
|
* @param p1
|
|
1480
1598
|
* @returns
|
|
1481
1599
|
*/
|
|
1482
|
-
|
|
1483
|
-
return inv<boolean>('
|
|
1484
|
-
}
|
|
1485
|
-
|
|
1486
|
-
/**
|
|
1487
|
-
* @returns
|
|
1488
|
-
*/
|
|
1489
|
-
isAMissionEntity(): boolean {
|
|
1490
|
-
return inv<boolean>('0x138190F64DB4BBD1', this.handle, rai());
|
|
1491
|
-
}
|
|
1492
|
-
|
|
1493
|
-
/**
|
|
1494
|
-
* @returns
|
|
1495
|
-
*/
|
|
1496
|
-
isAttachedToAnyPed(): boolean {
|
|
1497
|
-
return inv<boolean>('0xC841153DED2CA89A', this.handle, rai());
|
|
1498
|
-
}
|
|
1499
|
-
|
|
1500
|
-
/**
|
|
1501
|
-
* @param to
|
|
1502
|
-
* @returns
|
|
1503
|
-
*/
|
|
1504
|
-
isAttachedToEntity(to: Entity): boolean {
|
|
1505
|
-
return inv<boolean>('0x154A3C529497053E', this.handle, to.handle, rai());
|
|
1506
|
-
}
|
|
1507
|
-
|
|
1508
|
-
/**
|
|
1509
|
-
* @returns
|
|
1510
|
-
*/
|
|
1511
|
-
hasBeenDamagedByAnyObject(): boolean {
|
|
1512
|
-
return inv<boolean>('0x73BB763880CD23A6', this.handle, rai());
|
|
1600
|
+
doesBelongToThisScript(p1: boolean): boolean {
|
|
1601
|
+
return !!inv<boolean>('0x622B1980CBE13332', this.handle, p1, rai());
|
|
1513
1602
|
}
|
|
1514
1603
|
|
|
1515
1604
|
/**
|
|
1516
|
-
*
|
|
1605
|
+
* Returns a hash of an entity's name. (Alternative Name: _GET_ENTITY_PROMPT_NAME_HASH)
|
|
1606
|
+
*
|
|
1517
1607
|
* @returns
|
|
1518
1608
|
*/
|
|
1519
|
-
|
|
1520
|
-
return
|
|
1609
|
+
get CarriableFromEntity(): number {
|
|
1610
|
+
return (inv<number>('0x31FEF6A20F00B963', this.handle, rai())) & 0xFFFFFFFF;
|
|
1521
1611
|
}
|
|
1522
1612
|
|
|
1523
1613
|
/**
|
|
1524
1614
|
* @param toggle
|
|
1615
|
+
* @param keepPhysics
|
|
1525
1616
|
*/
|
|
1526
|
-
|
|
1527
|
-
inv<void>('
|
|
1528
|
-
}
|
|
1529
|
-
|
|
1530
|
-
resetAlpha(): void {
|
|
1531
|
-
inv<void>('0x744B9EF44779D9AB', this.handle);
|
|
1617
|
+
setCollision(toggle: boolean, keepPhysics: boolean): void {
|
|
1618
|
+
inv<void>('0xF66F820909453B8C', this.handle, toggle, keepPhysics);
|
|
1532
1619
|
}
|
|
1533
1620
|
|
|
1534
1621
|
/**
|
|
1535
|
-
*
|
|
1536
|
-
*
|
|
1537
|
-
* @param pos
|
|
1538
|
-
* @param xSize
|
|
1539
|
-
* @param ySize
|
|
1540
|
-
* @param zSize
|
|
1541
|
-
* @param p7
|
|
1542
|
-
* @param p8
|
|
1543
|
-
* @param p9
|
|
1622
|
+
* @param p1
|
|
1544
1623
|
* @returns
|
|
1545
1624
|
*/
|
|
1546
|
-
|
|
1547
|
-
return inv<
|
|
1548
|
-
}
|
|
1549
|
-
|
|
1550
|
-
/**
|
|
1551
|
-
* @param entity2
|
|
1552
|
-
* @param p2
|
|
1553
|
-
* @param boneIndex
|
|
1554
|
-
* @param offset
|
|
1555
|
-
* @param p7
|
|
1556
|
-
* @param p8
|
|
1557
|
-
* @param p9
|
|
1558
|
-
* @param p10
|
|
1559
|
-
* @param p11
|
|
1560
|
-
* @param p12
|
|
1561
|
-
* @param p13
|
|
1562
|
-
* @param p14
|
|
1563
|
-
* @param p15
|
|
1564
|
-
* @param p16
|
|
1565
|
-
* @param p17
|
|
1566
|
-
* @param p18
|
|
1567
|
-
* @param p19
|
|
1568
|
-
* @param p20
|
|
1569
|
-
* @param p21
|
|
1570
|
-
*/
|
|
1571
|
-
attachToEntityPhysically(entity2: Entity, p2: number, boneIndex: number, offset: Vector3, p7: number, p8: number, p9: number, p10: number, p11: number, p12: number, p13: number, p14: boolean, p15: boolean, p16: boolean, p17: boolean, p18: number, p19: boolean, p20: number, p21: number): void {
|
|
1572
|
-
inv<void>('0xB629A43CA1643481', this.handle, entity2.handle, p2, boneIndex, f(offset.x), f(offset.y), f(offset.z), f(p7), f(p8), f(p9), f(p10), f(p11), f(p12), f(p13), p14, p15, p16, p17, p18, p19, f(p20), f(p21));
|
|
1625
|
+
placeOnGroundProperly(p1: boolean): any {
|
|
1626
|
+
return inv<number>('0x9587913B9E772D29', this.handle, p1);
|
|
1573
1627
|
}
|
|
1574
1628
|
|
|
1575
1629
|
/**
|
|
1576
1630
|
* @returns
|
|
1577
1631
|
*/
|
|
1578
|
-
|
|
1579
|
-
return inv<
|
|
1632
|
+
get IsInWater(): boolean {
|
|
1633
|
+
return !!inv<boolean>('0xDDE5C125AC446723', this.handle, rai());
|
|
1580
1634
|
}
|
|
1581
1635
|
|
|
1582
1636
|
/**
|
|
1583
|
-
* @
|
|
1584
|
-
* @param heading
|
|
1585
|
-
* @param p5
|
|
1586
|
-
* @param p6
|
|
1637
|
+
* @returns Returns `true` if the entity exists
|
|
1587
1638
|
*/
|
|
1588
|
-
|
|
1589
|
-
inv<
|
|
1639
|
+
doesExist(): boolean {
|
|
1640
|
+
return !!inv<boolean>('0xD42BD6EB2E0F1677', this.handle, rai());
|
|
1590
1641
|
}
|
|
1591
1642
|
|
|
1592
1643
|
/**
|
|
1593
|
-
* Creates a spherical cone at origin that extends to surface with the angle specified. Then returns true if the entity is inside the spherical cone Angle is measured in degrees.
|
|
1594
|
-
*
|
|
1595
|
-
* @param originX
|
|
1596
|
-
* @param originY
|
|
1597
|
-
* @param originZ
|
|
1598
|
-
* @param edgeX
|
|
1599
|
-
* @param edgeY
|
|
1600
|
-
* @param edgeZ
|
|
1601
|
-
* @param angle
|
|
1602
|
-
* @param p8
|
|
1603
|
-
* @param p9
|
|
1604
|
-
* @param p10
|
|
1605
1644
|
* @returns
|
|
1606
1645
|
*/
|
|
1607
|
-
|
|
1608
|
-
return inv<
|
|
1609
|
-
}
|
|
1610
|
-
|
|
1611
|
-
clearLastDamageEntity(): void {
|
|
1612
|
-
inv<void>('0xBB19AC7D4DCEFD0F', this.handle);
|
|
1613
|
-
}
|
|
1614
|
-
|
|
1615
|
-
/**
|
|
1616
|
-
* @param toggle
|
|
1617
|
-
*/
|
|
1618
|
-
setAlwaysPrerender(toggle: boolean): void {
|
|
1619
|
-
inv<void>('0xACAD101E1FB66689', this.handle, toggle);
|
|
1646
|
+
get Alpha(): number {
|
|
1647
|
+
return inv<number>('0x1BB501624FAF2BEA', this.handle, rai());
|
|
1620
1648
|
}
|
|
1621
1649
|
|
|
1622
1650
|
/**
|
|
1623
|
-
*
|
|
1651
|
+
* This native only works on `Ped` and `Object` entity types
|
|
1624
1652
|
*
|
|
1625
|
-
* @param
|
|
1653
|
+
* @param flagId Refer to [enum: eCarryingFlags]
|
|
1654
|
+
* @returns
|
|
1626
1655
|
*/
|
|
1627
|
-
|
|
1628
|
-
inv<
|
|
1656
|
+
getCarryingFlag(flagId: eCarryingFlags): number {
|
|
1657
|
+
return inv<number>('0x808077647856DE62', this.handle, flagId, rai());
|
|
1629
1658
|
}
|
|
1630
1659
|
|
|
1631
1660
|
/**
|
|
1632
|
-
* SET_ENTITY_LO*
|
|
1633
|
-
*
|
|
1634
1661
|
* @param p1
|
|
1635
|
-
* @param p2
|
|
1636
|
-
* @param p3
|
|
1637
|
-
*/
|
|
1638
|
-
N_0xAF7F3099B9FEB535(p1: number, p2: number, p3: number): void {
|
|
1639
|
-
inv<void>('0xAF7F3099B9FEB535', this.handle, f(p1), f(p2), f(p3));
|
|
1640
|
-
}
|
|
1641
|
-
|
|
1642
|
-
/**
|
|
1643
|
-
* @returns
|
|
1644
1662
|
*/
|
|
1645
|
-
|
|
1646
|
-
|
|
1663
|
+
forceAiAndAnimationUpdate(p1: boolean): void {
|
|
1664
|
+
inv<void>('0x4C9E96473D4F1A88', this.handle, p1);
|
|
1647
1665
|
}
|
|
1648
1666
|
|
|
1649
1667
|
/**
|
|
1650
|
-
*
|
|
1668
|
+
* Axis - Invert Axis Flags
|
|
1651
1669
|
*
|
|
1652
|
-
* @
|
|
1670
|
+
* @param pos
|
|
1671
|
+
* @param xAxis
|
|
1672
|
+
* @param yAxis
|
|
1673
|
+
* @param zAxis
|
|
1653
1674
|
*/
|
|
1654
|
-
|
|
1655
|
-
|
|
1675
|
+
setCoordsNoOffset(pos: Vector3, xAxis: boolean, yAxis: boolean, zAxis: boolean): void {
|
|
1676
|
+
inv<void>('0x239A3351AC1DA385', this.handle, f(pos.x), f(pos.y), f(pos.z), xAxis, yAxis, zAxis);
|
|
1656
1677
|
}
|
|
1657
1678
|
|
|
1658
1679
|
/**
|
|
1659
|
-
*
|
|
1680
|
+
* Returns (CUR_HEALTH / MAX_HEALTH)
|
|
1660
1681
|
*
|
|
1661
|
-
* @param entity2
|
|
1662
|
-
* @param traceType
|
|
1663
1682
|
* @returns
|
|
1664
1683
|
*/
|
|
1665
|
-
|
|
1666
|
-
return inv<
|
|
1684
|
+
get HealthFloat(): number {
|
|
1685
|
+
return inv<number>('0x96C638784DB4C815', this.handle, raf());
|
|
1667
1686
|
}
|
|
1668
1687
|
|
|
1669
|
-
/**
|
|
1670
|
-
* @returns
|
|
1671
|
-
*/
|
|
1672
|
-
isOnTrainTrack(): any {
|
|
1673
|
-
return inv<number>('0x857ACB0AB4BD0D55', this.handle);
|
|
1674
|
-
}
|
|
1675
1688
|
|
|
1676
1689
|
/**
|
|
1677
|
-
*
|
|
1678
|
-
* @returns
|
|
1690
|
+
* Gets the network ID of this entity for network synchronization.
|
|
1679
1691
|
*/
|
|
1680
|
-
|
|
1681
|
-
return inv<
|
|
1692
|
+
get NetworkId(): number {
|
|
1693
|
+
return inv<number>('0xA11700682F3AD45C', this.handle, rai());
|
|
1682
1694
|
}
|
|
1683
|
-
|
|
1684
1695
|
}
|
|
1685
1696
|
|
|
1686
1697
|
registerHandle('Entity', Entity);
|