@nativewrappers/redm-codegen 0.0.4 → 0.0.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (317) hide show
  1. package/dist/classes/AnimScene.d.ts +109 -109
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +158 -158
  4. package/dist/classes/BaseModel.d.ts +34 -34
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +53 -53
  7. package/dist/classes/BaseTask.d.ts +36 -36
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +44 -44
  10. package/dist/classes/Cam.d.ts +91 -91
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +124 -124
  13. package/dist/classes/Entity.d.ts +507 -502
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +723 -714
  16. package/dist/classes/Interior.d.ts +27 -27
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Interior.js +42 -42
  19. package/dist/classes/ItemSet.d.ts +2 -2
  20. package/dist/classes/ItemSet.d.ts.map +1 -1
  21. package/dist/classes/ItemSet.js +3 -3
  22. package/dist/classes/Ped.d.ts +286 -286
  23. package/dist/classes/Ped.d.ts.map +1 -1
  24. package/dist/classes/Ped.js +425 -425
  25. package/dist/classes/PedModel.d.ts +1 -1
  26. package/dist/classes/PedModel.d.ts.map +1 -1
  27. package/dist/classes/PedModel.js +2 -2
  28. package/dist/classes/PedTask.d.ts +770 -770
  29. package/dist/classes/PedTask.d.ts.map +1 -1
  30. package/dist/classes/PedTask.js +985 -985
  31. package/dist/classes/PersChar.d.ts +11 -11
  32. package/dist/classes/PersChar.d.ts.map +1 -1
  33. package/dist/classes/PersChar.js +23 -23
  34. package/dist/classes/Pickup.d.ts +6 -6
  35. package/dist/classes/Pickup.d.ts.map +1 -1
  36. package/dist/classes/Pickup.js +12 -12
  37. package/dist/classes/Player.d.ts +237 -233
  38. package/dist/classes/Player.d.ts.map +1 -1
  39. package/dist/classes/Player.js +309 -303
  40. package/dist/classes/Prop.d.ts +126 -126
  41. package/dist/classes/Prop.d.ts.map +1 -1
  42. package/dist/classes/Prop.js +180 -180
  43. package/dist/classes/PropSet.d.ts +16 -16
  44. package/dist/classes/PropSet.d.ts.map +1 -1
  45. package/dist/classes/PropSet.js +22 -22
  46. package/dist/classes/Vehicle.d.ts +122 -122
  47. package/dist/classes/Vehicle.d.ts.map +1 -1
  48. package/dist/classes/Vehicle.js +147 -147
  49. package/dist/classes/VehicleModel.d.ts +1 -1
  50. package/dist/classes/VehicleModel.d.ts.map +1 -1
  51. package/dist/classes/VehicleModel.js +2 -2
  52. package/dist/classes/VehicleTask.d.ts +17 -17
  53. package/dist/classes/VehicleTask.d.ts.map +1 -1
  54. package/dist/classes/VehicleTask.js +24 -24
  55. package/dist/classes/Volume.d.ts +44 -44
  56. package/dist/classes/Volume.d.ts.map +1 -1
  57. package/dist/classes/Volume.js +58 -58
  58. package/dist/classes/Weapon.d.ts +243 -243
  59. package/dist/classes/Weapon.d.ts.map +1 -1
  60. package/dist/classes/Weapon.js +339 -339
  61. package/dist/namespaces/Aicoverpoint.d.ts +23 -23
  62. package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
  63. package/dist/namespaces/Aicoverpoint.js +35 -35
  64. package/dist/namespaces/Aitransport.d.ts +78 -78
  65. package/dist/namespaces/Aitransport.d.ts.map +1 -1
  66. package/dist/namespaces/Aitransport.js +95 -95
  67. package/dist/namespaces/Animscene.d.ts +37 -37
  68. package/dist/namespaces/Animscene.d.ts.map +1 -1
  69. package/dist/namespaces/Animscene.js +51 -51
  70. package/dist/namespaces/Audio.d.ts +395 -395
  71. package/dist/namespaces/Audio.d.ts.map +1 -1
  72. package/dist/namespaces/Audio.js +530 -530
  73. package/dist/namespaces/Bounty.d.ts +23 -23
  74. package/dist/namespaces/Bounty.d.ts.map +1 -1
  75. package/dist/namespaces/Bounty.js +40 -40
  76. package/dist/namespaces/Brain.d.ts +15 -15
  77. package/dist/namespaces/Brain.d.ts.map +1 -1
  78. package/dist/namespaces/Brain.js +20 -20
  79. package/dist/namespaces/CamStatics.d.ts +483 -483
  80. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  81. package/dist/namespaces/CamStatics.js +693 -693
  82. package/dist/namespaces/Clock.d.ts +51 -51
  83. package/dist/namespaces/Clock.d.ts.map +1 -1
  84. package/dist/namespaces/Clock.js +73 -73
  85. package/dist/namespaces/Collection.d.ts +6 -6
  86. package/dist/namespaces/Collection.d.ts.map +1 -1
  87. package/dist/namespaces/Collection.js +11 -11
  88. package/dist/namespaces/Compapp.js +1 -1
  89. package/dist/namespaces/Compendium.d.ts +58 -58
  90. package/dist/namespaces/Compendium.d.ts.map +1 -1
  91. package/dist/namespaces/Compendium.js +83 -83
  92. package/dist/namespaces/Crashlog.js +9 -9
  93. package/dist/namespaces/Crew.d.ts +9 -9
  94. package/dist/namespaces/Crew.d.ts.map +1 -1
  95. package/dist/namespaces/Crew.js +18 -18
  96. package/dist/namespaces/Databinding.d.ts +146 -146
  97. package/dist/namespaces/Databinding.d.ts.map +1 -1
  98. package/dist/namespaces/Databinding.js +218 -218
  99. package/dist/namespaces/Datafile.js +4 -4
  100. package/dist/namespaces/Decorator.d.ts +19 -19
  101. package/dist/namespaces/Decorator.d.ts.map +1 -1
  102. package/dist/namespaces/Decorator.js +34 -34
  103. package/dist/namespaces/Dlc.js +2 -2
  104. package/dist/namespaces/EntityStatics.d.ts +186 -186
  105. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  106. package/dist/namespaces/EntityStatics.js +249 -249
  107. package/dist/namespaces/Event.js +4 -4
  108. package/dist/namespaces/Fire.d.ts +89 -89
  109. package/dist/namespaces/Fire.d.ts.map +1 -1
  110. package/dist/namespaces/Fire.js +115 -115
  111. package/dist/namespaces/Flock.js +2 -2
  112. package/dist/namespaces/Gang.js +2 -2
  113. package/dist/namespaces/GoogleAnalytics.js +2 -2
  114. package/dist/namespaces/Graphics.d.ts +776 -776
  115. package/dist/namespaces/Graphics.d.ts.map +1 -1
  116. package/dist/namespaces/Graphics.js +1120 -1120
  117. package/dist/namespaces/Hud.d.ts +497 -497
  118. package/dist/namespaces/Hud.d.ts.map +1 -1
  119. package/dist/namespaces/Hud.js +748 -748
  120. package/dist/namespaces/Ik.js +1 -1
  121. package/dist/namespaces/Interaction.js +3 -3
  122. package/dist/namespaces/InteriorStatics.d.ts +40 -40
  123. package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
  124. package/dist/namespaces/InteriorStatics.js +57 -57
  125. package/dist/namespaces/Inventory.d.ts +205 -205
  126. package/dist/namespaces/Inventory.d.ts.map +1 -1
  127. package/dist/namespaces/Inventory.js +340 -340
  128. package/dist/namespaces/Itemdatabase.d.ts +78 -78
  129. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  130. package/dist/namespaces/Itemdatabase.js +109 -109
  131. package/dist/namespaces/Itemset.js +2 -2
  132. package/dist/namespaces/Law.d.ts +1 -1
  133. package/dist/namespaces/Law.d.ts.map +1 -1
  134. package/dist/namespaces/Law.js +19 -19
  135. package/dist/namespaces/Localization.js +1 -1
  136. package/dist/namespaces/Map.d.ts +156 -156
  137. package/dist/namespaces/Map.d.ts.map +1 -1
  138. package/dist/namespaces/Map.js +209 -209
  139. package/dist/namespaces/Minigame.d.ts +66 -66
  140. package/dist/namespaces/Minigame.d.ts.map +1 -1
  141. package/dist/namespaces/Minigame.js +111 -111
  142. package/dist/namespaces/Misc.d.ts +3 -3
  143. package/dist/namespaces/Misc.d.ts.map +1 -1
  144. package/dist/namespaces/Misc.js +35 -35
  145. package/dist/namespaces/Missiondata.js +1 -1
  146. package/dist/namespaces/Money.js +3 -3
  147. package/dist/namespaces/Netshopping.d.ts +58 -58
  148. package/dist/namespaces/Netshopping.d.ts.map +1 -1
  149. package/dist/namespaces/Netshopping.js +89 -89
  150. package/dist/namespaces/Network.d.ts +1199 -1199
  151. package/dist/namespaces/Network.d.ts.map +1 -1
  152. package/dist/namespaces/Network.js +1650 -1650
  153. package/dist/namespaces/Object.d.ts +262 -262
  154. package/dist/namespaces/Object.d.ts.map +1 -1
  155. package/dist/namespaces/Object.js +367 -367
  156. package/dist/namespaces/Pad.d.ts +102 -102
  157. package/dist/namespaces/Pad.d.ts.map +1 -1
  158. package/dist/namespaces/Pad.js +141 -141
  159. package/dist/namespaces/Pathfind.js +10 -10
  160. package/dist/namespaces/PedStatics.d.ts +2 -2
  161. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  162. package/dist/namespaces/PedStatics.js +10 -10
  163. package/dist/namespaces/Perschar.d.ts +42 -42
  164. package/dist/namespaces/Perschar.d.ts.map +1 -1
  165. package/dist/namespaces/Perschar.js +59 -59
  166. package/dist/namespaces/Physics.d.ts +37 -37
  167. package/dist/namespaces/Physics.d.ts.map +1 -1
  168. package/dist/namespaces/Physics.js +54 -54
  169. package/dist/namespaces/PlayerStatics.d.ts +68 -68
  170. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  171. package/dist/namespaces/PlayerStatics.js +104 -104
  172. package/dist/namespaces/Population.d.ts +86 -86
  173. package/dist/namespaces/Population.d.ts.map +1 -1
  174. package/dist/namespaces/Population.js +116 -116
  175. package/dist/namespaces/Posse.d.ts +48 -48
  176. package/dist/namespaces/Posse.d.ts.map +1 -1
  177. package/dist/namespaces/Posse.js +78 -78
  178. package/dist/namespaces/Propset.d.ts +59 -59
  179. package/dist/namespaces/Propset.d.ts.map +1 -1
  180. package/dist/namespaces/Propset.js +81 -81
  181. package/dist/namespaces/Replay.d.ts +1 -1
  182. package/dist/namespaces/Replay.d.ts.map +1 -1
  183. package/dist/namespaces/Replay.js +2 -2
  184. package/dist/namespaces/Scripts.d.ts +1 -1
  185. package/dist/namespaces/Scripts.d.ts.map +1 -1
  186. package/dist/namespaces/Scripts.js +12 -12
  187. package/dist/namespaces/Socialclub.js +8 -8
  188. package/dist/namespaces/Socialclubfeed.js +1 -1
  189. package/dist/namespaces/Spactionproxy.js +4 -4
  190. package/dist/namespaces/Stats.d.ts +203 -203
  191. package/dist/namespaces/Stats.d.ts.map +1 -1
  192. package/dist/namespaces/Stats.js +294 -294
  193. package/dist/namespaces/Streaming.d.ts +128 -128
  194. package/dist/namespaces/Streaming.d.ts.map +1 -1
  195. package/dist/namespaces/Streaming.js +202 -202
  196. package/dist/namespaces/Task.d.ts +366 -366
  197. package/dist/namespaces/Task.d.ts.map +1 -1
  198. package/dist/namespaces/Task.js +517 -517
  199. package/dist/namespaces/Telemetry.d.ts +83 -83
  200. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  201. package/dist/namespaces/Telemetry.js +111 -111
  202. package/dist/namespaces/Txd.js +1 -1
  203. package/dist/namespaces/Uiapps.d.ts +25 -25
  204. package/dist/namespaces/Uiapps.d.ts.map +1 -1
  205. package/dist/namespaces/Uiapps.js +36 -36
  206. package/dist/namespaces/Uievents.js +1 -1
  207. package/dist/namespaces/Uifeed.js +1 -1
  208. package/dist/namespaces/Uistickyfeed.d.ts +16 -16
  209. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
  210. package/dist/namespaces/Uistickyfeed.js +21 -21
  211. package/dist/namespaces/Unlock.js +5 -5
  212. package/dist/namespaces/VehicleStatics.js +12 -12
  213. package/dist/namespaces/Voice.js +7 -7
  214. package/dist/namespaces/VolumeStatics.d.ts +99 -99
  215. package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
  216. package/dist/namespaces/VolumeStatics.js +137 -137
  217. package/dist/namespaces/Water.d.ts +27 -27
  218. package/dist/namespaces/Water.d.ts.map +1 -1
  219. package/dist/namespaces/Water.js +41 -41
  220. package/dist/namespaces/WeaponStatics.d.ts +206 -206
  221. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  222. package/dist/namespaces/WeaponStatics.js +303 -303
  223. package/dist/types/NativeAliases.d.ts +3 -1
  224. package/dist/types/NativeAliases.d.ts.map +1 -1
  225. package/dist/types/NativeAliases.js +3 -1
  226. package/package.json +1 -1
  227. package/src/classes/AnimScene.ts +164 -164
  228. package/src/classes/BaseModel.ts +60 -60
  229. package/src/classes/BaseTask.ts +46 -46
  230. package/src/classes/Cam.ts +136 -136
  231. package/src/classes/Entity.ts +738 -727
  232. package/src/classes/Interior.ts +43 -43
  233. package/src/classes/ItemSet.ts +3 -3
  234. package/src/classes/Ped.ts +432 -432
  235. package/src/classes/PedModel.ts +2 -2
  236. package/src/classes/PedTask.ts +1023 -1023
  237. package/src/classes/PersChar.ts +28 -28
  238. package/src/classes/Pickup.ts +13 -13
  239. package/src/classes/Player.ts +326 -319
  240. package/src/classes/Prop.ts +185 -185
  241. package/src/classes/PropSet.ts +25 -25
  242. package/src/classes/Vehicle.ts +147 -147
  243. package/src/classes/VehicleModel.ts +2 -2
  244. package/src/classes/VehicleTask.ts +27 -27
  245. package/src/classes/Volume.ts +62 -62
  246. package/src/classes/Weapon.ts +358 -358
  247. package/src/namespaces/Aicoverpoint.ts +40 -40
  248. package/src/namespaces/Aitransport.ts +104 -104
  249. package/src/namespaces/Animscene.ts +55 -55
  250. package/src/namespaces/Audio.ts +565 -565
  251. package/src/namespaces/Bounty.ts +46 -46
  252. package/src/namespaces/Brain.ts +22 -22
  253. package/src/namespaces/CamStatics.ts +706 -706
  254. package/src/namespaces/Clock.ts +82 -82
  255. package/src/namespaces/Collection.ts +12 -12
  256. package/src/namespaces/Compapp.ts +1 -1
  257. package/src/namespaces/Compendium.ts +94 -94
  258. package/src/namespaces/Crashlog.ts +9 -9
  259. package/src/namespaces/Crew.ts +20 -20
  260. package/src/namespaces/Databinding.ts +222 -222
  261. package/src/namespaces/Datafile.ts +4 -4
  262. package/src/namespaces/Decorator.ts +37 -37
  263. package/src/namespaces/Dlc.ts +2 -2
  264. package/src/namespaces/EntityStatics.ts +259 -259
  265. package/src/namespaces/Event.ts +4 -4
  266. package/src/namespaces/Fire.ts +127 -127
  267. package/src/namespaces/Flock.ts +2 -2
  268. package/src/namespaces/Gang.ts +2 -2
  269. package/src/namespaces/GoogleAnalytics.ts +2 -2
  270. package/src/namespaces/Graphics.ts +1081 -1081
  271. package/src/namespaces/Hud.ts +767 -767
  272. package/src/namespaces/Ik.ts +1 -1
  273. package/src/namespaces/Interaction.ts +3 -3
  274. package/src/namespaces/InteriorStatics.ts +65 -65
  275. package/src/namespaces/Inventory.ts +352 -352
  276. package/src/namespaces/Itemdatabase.ts +121 -121
  277. package/src/namespaces/Itemset.ts +2 -2
  278. package/src/namespaces/Law.ts +20 -20
  279. package/src/namespaces/Localization.ts +1 -1
  280. package/src/namespaces/Map.ts +217 -217
  281. package/src/namespaces/Minigame.ts +119 -119
  282. package/src/namespaces/Misc.ts +38 -38
  283. package/src/namespaces/Missiondata.ts +1 -1
  284. package/src/namespaces/Money.ts +3 -3
  285. package/src/namespaces/Netshopping.ts +99 -99
  286. package/src/namespaces/Network.ts +1738 -1738
  287. package/src/namespaces/Object.ts +370 -370
  288. package/src/namespaces/Pad.ts +155 -155
  289. package/src/namespaces/Pathfind.ts +10 -10
  290. package/src/namespaces/PedStatics.ts +12 -12
  291. package/src/namespaces/Perschar.ts +67 -67
  292. package/src/namespaces/Physics.ts +62 -62
  293. package/src/namespaces/PlayerStatics.ts +112 -112
  294. package/src/namespaces/Population.ts +131 -131
  295. package/src/namespaces/Posse.ts +81 -81
  296. package/src/namespaces/Propset.ts +92 -92
  297. package/src/namespaces/Replay.ts +3 -3
  298. package/src/namespaces/Scripts.ts +13 -13
  299. package/src/namespaces/Socialclub.ts +8 -8
  300. package/src/namespaces/Socialclubfeed.ts +1 -1
  301. package/src/namespaces/Spactionproxy.ts +4 -4
  302. package/src/namespaces/Stats.ts +296 -296
  303. package/src/namespaces/Streaming.ts +236 -236
  304. package/src/namespaces/Task.ts +583 -583
  305. package/src/namespaces/Telemetry.ts +125 -125
  306. package/src/namespaces/Txd.ts +1 -1
  307. package/src/namespaces/Uiapps.ts +43 -43
  308. package/src/namespaces/Uievents.ts +1 -1
  309. package/src/namespaces/Uifeed.ts +1 -1
  310. package/src/namespaces/Uistickyfeed.ts +23 -23
  311. package/src/namespaces/Unlock.ts +5 -5
  312. package/src/namespaces/VehicleStatics.ts +12 -12
  313. package/src/namespaces/Voice.ts +7 -7
  314. package/src/namespaces/VolumeStatics.ts +143 -143
  315. package/src/namespaces/Water.ts +47 -47
  316. package/src/namespaces/WeaponStatics.ts +311 -311
  317. package/src/types/NativeAliases.ts +6 -1
@@ -89,37 +89,28 @@ export class Object {
89
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90
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  /**
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  * @param p0
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+ * @returns
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  */
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- static N_0x491439AEF410A2FC(p0: any): void {
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- inv<void>('0x491439AEF410A2FC', p0);
95
- }
96
-
97
- /**
98
- * @param modelHash
99
- * @returns Returns `true` if the model hash can be used as a portable pickup
100
- */
101
- static canModelBePickedUp(modelHash: string | number): boolean {
102
- return inv<boolean>('0x20135AF9C10D2A3D', _h(modelHash), rai());
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+ static N_0x58DE624FA7FB0E7F(p0: any): any {
95
+ return inv<number>('0x58DE624FA7FB0E7F', p0);
103
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  }
104
97
 
105
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  /**
106
- * Returns true if door is alredy registered with owner
107
- *
108
- * @param doorHash
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+ * @param pickupHash
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+ * @param pos
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+ * @param radius
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  * @returns
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  */
111
- static isDoorRegisteredWithOwner(doorHash: string | number): any {
112
- return inv<number>('0x4F89DAD4156BA145', _h(doorHash));
104
+ static doesPickupOfTypeExistInArea(pickupHash: string | number, pos: Vector3, radius: number): boolean {
105
+ return !!inv<boolean>('0xF9C36251F6E48E33', _h(pickupHash), f(pos.x), f(pos.y), f(pos.z), f(radius), rai());
113
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  }
114
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115
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  /**
116
- * @param pos
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- * @param radius
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- * @param name
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- * @returns
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+ * @param p0
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+ * @param p1
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111
  */
121
- static getRayfireMapObject(pos: Vector3, radius: number, name: string | null): Prop | null {
122
- return createFromHandle<Prop>('Prop', inv<number>('0xB48FCED898292E52', f(pos.x), f(pos.y), f(pos.z), f(radius), name, rai()));
112
+ static N_0xA93F925F1942E434(p0: any, p1: any): void {
113
+ inv<void>('0xA93F925F1942E434', p0, p1);
123
114
  }
124
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125
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  /**
@@ -127,221 +118,251 @@ export class Object {
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  * @param p1
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  * @returns
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  */
130
- static N_0x7D4411D6736CD295(p0: any, p1: any): any {
131
- return inv<number>('0x7D4411D6736CD295', p0, p1);
121
+ static getObjectFragmentDamageHealth(p0: any, p1: boolean): number {
122
+ return inv<number>('0xB6FBFD079B8D0596', p0, p1, raf());
132
123
  }
133
124
 
134
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  /**
135
126
  * @param p0
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- * @returns
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+ * @param p1
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  */
138
- static N_0xEBA314768FB35D58(p0: any): any {
139
- return inv<number>('0xEBA314768FB35D58', p0);
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+ static N_0x7FCD49388BC9B775(p0: any, p1: any): void {
130
+ inv<void>('0x7FCD49388BC9B775', p0, p1);
140
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  }
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142
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  /**
143
- * Maximum amount of pickup models that can be disallowed is 10. Old name: _SET_LOCAL_PLAYER_CAN_USE_PICKUPS_WITH_THIS_MODEL
144
- *
145
- * @param modelHash
146
- * @param toggle
134
+ * @param doorHash
135
+ * @returns
147
136
  */
148
- static setLocalPlayerPermittedToCollectPickupsWithModel(modelHash: string | number, toggle: boolean): void {
149
- inv<void>('0x88EAEC617CD26926', _h(modelHash), toggle);
137
+ static doorSystemGetDoorState(doorHash: string | number): number {
138
+ return inv<number>('0x160AA1B32F6139B8', _h(doorHash), rai());
150
139
  }
151
140
 
152
141
  /**
153
- * Door lock states:
154
- * enum eDoorState
155
- * {
156
- * DOORSTATE_INVALID = -1,
157
- * DOORSTATE_UNLOCKED,
158
- * DOORSTATE_LOCKED_UNBREAKABLE,
159
- * DOORSTATE_LOCKED_BREAKABLE,
160
- * DOORSTATE_HOLD_OPEN_POSITIVE,
161
- * DOORSTATE_HOLD_OPEN_NEGATIVE
162
- * };
142
+ * *ALLOW** - *ATTACH**
163
143
  *
164
144
  * @param doorHash
165
- * @param state
145
+ * @param disable
166
146
  */
167
- static doorSystemSetDoorState(doorHash: string | number, state: number): void {
168
- inv<void>('0x6BAB9442830C7F53', _h(doorHash), state);
147
+ static doorSystemSetAutomaticState(doorHash: string | number, disable: boolean): void {
148
+ inv<void>('0x1BC47A9DEDC8DF5D', _h(doorHash), disable);
169
149
  }
170
150
 
171
151
  /**
172
152
  * @param p0
173
153
  * @param p1
174
154
  */
175
- static N_0xCBFBD38F2E0A263B(p0: any, p1: any): void {
176
- inv<void>('0xCBFBD38F2E0A263B', p0, p1);
155
+ static N_0xCEAB54F4632C6EF6(p0: any, p1: any): void {
156
+ inv<void>('0xCEAB54F4632C6EF6', p0, p1);
177
157
  }
178
158
 
179
159
  /**
180
- * @param p0
160
+ * @param modelHash
161
+ * @param pos
162
+ * @param isNetwork
163
+ * @param bScriptHostObj
164
+ * @param dynamic
165
+ * @param p7
166
+ * @param p8
181
167
  * @returns
182
168
  */
183
- static N_0xACD4F9831DFAD7F5(p0: any): any {
184
- return inv<number>('0xACD4F9831DFAD7F5', p0);
169
+ static createObject(modelHash: string | number, pos: Vector3, isNetwork: boolean, bScriptHostObj: boolean, dynamic: boolean, p7: boolean, p8: boolean): Prop | null {
170
+ return createFromHandle<Prop>('Prop', inv<number>('0x509D5878EB39E842', _h(modelHash), f(pos.x), f(pos.y), f(pos.z), isNetwork, bScriptHostObj, dynamic, p7, p8, rai()));
185
171
  }
186
172
 
187
173
  /**
188
174
  * @param p0
175
+ * @param p1
176
+ * @param p2
177
+ * @param p3
178
+ * @param p4
179
+ * @param p5
180
+ * @returns
189
181
  */
190
- static N_0x9A74A9CADFA8A598(p0: any): void {
191
- inv<void>('0x9A74A9CADFA8A598', p0);
182
+ static getSafePickupCoords(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): Vector3 {
183
+ return Vector3.fromArray(inv<number[]>('0x6E16BC2503FF1FF0', p0, p1, p2, p3, p4, p5, rav()));
192
184
  }
193
185
 
194
186
  /**
195
- * @param enabled
187
+ * https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/Placement%20Flags
188
+ * https://github.com/femga/rdr3_discoveries/blob/master/objects/pickup_list.lua
189
+ *
190
+ * @param pickupHash
191
+ * @param pos
192
+ * @param flags Refer to [enum: ePlacementFlag]
193
+ * @param p5
194
+ * @param p6
195
+ * @param modelHash
196
+ * @param p8
197
+ * @param p9
198
+ * @param p10
199
+ * @returns
196
200
  */
197
- static allowDamageEventsForNonNetworkedObjects(enabled: boolean): void {
198
- inv<void>('0xE2B3B852B537C398', enabled);
201
+ static createPickup(pickupHash: string | number, pos: Vector3, flags: number, p5: number, p6: boolean, modelHash: string | number, p8: number, p9: number, p10: any): Pickup | null {
202
+ return createFromHandle<Pickup>('Pickup', inv<number>('0xFBA08C503DD5FA58', _h(pickupHash), f(pos.x), f(pos.y), f(pos.z), flags, p5, p6, _h(modelHash), p8, f(p9), p10, rai()));
199
203
  }
200
204
 
201
205
  /**
202
206
  * @param p0
203
207
  * @param p1
204
208
  */
205
- static N_0xC07B91B996C1DE89(p0: any, p1: any): void {
206
- inv<void>('0xC07B91B996C1DE89', p0, p1);
209
+ static blockPickupFromPlayerCollection(p0: any, p1: any): void {
210
+ inv<void>('0xB8F5062070BB6DBD', p0, p1);
207
211
  }
208
212
 
209
213
  /**
210
- * @param doorHash
211
- * @param distance
214
+ * @param p0
215
+ * @returns
212
216
  */
213
- static doorSystemSetAutomaticDistance(doorHash: string | number, distance: number): void {
214
- inv<void>('0x9BA001CB45CBF627', _h(doorHash), f(distance));
217
+ static N_0x08C5825A2932EA7B(p0: any): any {
218
+ return inv<number>('0x08C5825A2932EA7B', p0);
215
219
  }
216
220
 
217
221
  /**
218
222
  * @param p0
219
223
  * @param p1
220
- * @returns
221
224
  */
222
- static N_0x6E2AA80BB0C03728(p0: any, p1: any): any {
223
- return inv<number>('0x6E2AA80BB0C03728', p0, p1);
225
+ static N_0x3A77DAE8B4FD7586(p0: any, p1: any): void {
226
+ inv<void>('0x3A77DAE8B4FD7586', p0, p1);
224
227
  }
225
228
 
226
229
  /**
227
- * @param pos
228
- * @param p3
230
+ * @param p0
231
+ * @param p1
229
232
  */
230
- static setForceObjectThisFrame(pos: Vector3, p3: number): void {
231
- inv<void>('0xF538081986E49E9D', f(pos.x), f(pos.y), f(pos.z), f(p3));
233
+ static N_0xF6E88489B4E6EBE5(p0: any, p1: any): void {
234
+ inv<void>('0xF6E88489B4E6EBE5', p0, p1);
232
235
  }
233
236
 
234
237
  /**
235
- * @param p0
236
- * @param p1
238
+ * @param pickupHash
239
+ * @param pos
240
+ * @param placeOnGround
241
+ * @param modelHash
242
+ * @returns
237
243
  */
238
- static N_0x7F458B543006C8FE(p0: any, p1: any): void {
239
- inv<void>('0x7F458B543006C8FE', p0, p1);
244
+ static createPortablePickup(pickupHash: string | number, pos: Vector3, placeOnGround: boolean, modelHash: string | number): Prop | null {
245
+ return createFromHandle<Prop>('Prop', inv<number>('0x2EAF1FDB2FB55698', _h(pickupHash), f(pos.x), f(pos.y), f(pos.z), placeOnGround, _h(modelHash), rai()));
240
246
  }
241
247
 
242
248
  /**
243
- * @param p0
249
+ * @param doorHash
244
250
  * @returns
245
251
  */
246
- static hasObjectBeenBroken(p0: any): boolean {
247
- return inv<boolean>('0x8ABFB70C49CC43E2', p0, rai());
252
+ static isDoorRegisteredWithNetwork(doorHash: string | number): any {
253
+ return inv<number>('0xB5DED7B65C604FDF', _h(doorHash));
248
254
  }
249
255
 
250
256
  /**
251
257
  * @param p0
252
258
  * @param p1
253
- * @param p2
254
- * @param p3
255
- * @param modelHash
256
- * @param p5
257
- * @returns
258
259
  */
259
- static hasClosestObjectOfTypeBeenBroken(p0: number, p1: number, p2: number, p3: number, modelHash: string | number, p5: any): boolean {
260
- return inv<boolean>('0x761B0E69AC4D007E', f(p0), f(p1), f(p2), f(p3), _h(modelHash), p5, rai());
260
+ static N_0x22031584496CFB70(p0: any, p1: any): void {
261
+ inv<void>('0x22031584496CFB70', p0, p1);
261
262
  }
262
263
 
263
264
  /**
264
- * @param doorHash
265
+ * Old name: _GET_PICKUP_HASH
266
+ *
267
+ * @param pickupHash
268
+ * @returns
265
269
  */
266
- static doorSystemChangeScriptOwner(doorHash: string | number): void {
267
- inv<void>('0x985767F5FA45BC44', _h(doorHash));
270
+ static convertOldPickupTypeToNew(pickupHash: string | number): number {
271
+ return (inv<number>('0x5EAAD83F8CFB4575', _h(pickupHash), rai())) & 0xFFFFFFFF;
268
272
  }
269
273
 
270
274
  /**
271
275
  * @param p0
272
- * @param p1
276
+ * @returns
273
277
  */
274
- static setPickupNotLootable(p0: any, p1: any): void {
275
- inv<void>('0x92E87F60F21A0C3A', p0, p1);
278
+ static N_0x4D8611DFE1126478(p0: any): any {
279
+ return inv<number>('0x4D8611DFE1126478', p0);
276
280
  }
277
281
 
278
282
  /**
279
283
  * @param p0
280
284
  * @param p1
281
- * @param p2
282
- * @param p3
283
- * @param p4
284
285
  */
285
- static N_0xB3B1546D23DF8DE1(p0: any, p1: any, p2: any, p3: any, p4: any): void {
286
- inv<void>('0xB3B1546D23DF8DE1', p0, p1, p2, p3, p4);
286
+ static setPickupHiddenWhenUncollectable(p0: any, p1: any): void {
287
+ inv<void>('0x81218CE01B672219', p0, p1);
287
288
  }
288
289
 
289
290
  /**
290
- * @param doorHash
291
+ * @param pickupHash
292
+ * @returns
291
293
  */
292
- static removeDoorFromSystem(doorHash: string | number): void {
293
- inv<void>('0x464D8E1427156FE4', _h(doorHash));
294
+ static getWeaponTypeFromPickupType(pickupHash: string | number): number {
295
+ return (inv<number>('0x08F96CA6C551AD51', _h(pickupHash), rai())) & 0xFFFFFFFF;
294
296
  }
295
297
 
296
298
  /**
297
299
  * @param p0
298
- * @param p1
299
300
  */
300
- static N_0xF65EDE5D02A7A760(p0: any, p1: any): void {
301
- inv<void>('0xF65EDE5D02A7A760', p0, p1);
301
+ static forcePickupRegenerate(p0: any): void {
302
+ inv<void>('0x758A5C1B3B1E1990', p0);
302
303
  }
303
304
 
304
305
  /**
305
- * @param p0
306
- * @param p1
306
+ * @param pickupHash
307
307
  */
308
- static N_0xE157A8A336C7F04A(p0: any, p1: any): void {
309
- inv<void>('0xE157A8A336C7F04A', p0, p1);
308
+ static removeAllPickupsOfType(pickupHash: string | number): void {
309
+ inv<void>('0x27F9D613092159CF', _h(pickupHash));
310
310
  }
311
311
 
312
312
  /**
313
- * @param pos
314
- * @param radius
315
- * @param hash
313
+ * @param p0
314
+ * @param p1
315
+ * @param p2
316
+ * @param p3
317
+ * @param p4
316
318
  * @param p5
319
+ * @param p6
320
+ * @param p7
321
+ * @param p8
322
+ * @param p9
323
+ * @param p10
324
+ * @param p11
317
325
  * @returns
318
326
  */
319
- static doesObjectOfTypeExistAtCoords(pos: Vector3, radius: number, hash: string | number, p5: boolean): boolean {
320
- return inv<boolean>('0xBFA48E2FF417213F', f(pos.x), f(pos.y), f(pos.z), f(radius), _h(hash), p5, rai());
327
+ static isPointInAngledArea(p0: number, p1: number, p2: number, p3: number, p4: number, p5: number, p6: number, p7: number, p8: number, p9: number, p10: boolean, p11: boolean): boolean {
328
+ return !!inv<boolean>('0x2A70BAE8883E4C81', f(p0), f(p1), f(p2), f(p3), f(p4), f(p5), f(p6), f(p7), f(p8), f(p9), p10, p11, rai());
321
329
  }
322
330
 
323
331
  /**
324
- * @param doorHash
325
- * @param rate
332
+ * @param p0
333
+ * @param p1
326
334
  */
327
- static doorSystemSetAutomaticRate(doorHash: string | number, rate: number): void {
328
- inv<void>('0x03C27E13B42A0E82', _h(doorHash), f(rate));
335
+ static N_0x57C242543B7B8FB9(p0: any, p1: any): void {
336
+ inv<void>('0x57C242543B7B8FB9', p0, p1);
329
337
  }
330
338
 
331
339
  /**
332
- * @param doorHash
340
+ * @param p0
333
341
  * @param p1
334
342
  */
335
- static doorSystemSetAbleToChangeOpenRatioWhileLocked(doorHash: string | number, p1: boolean): void {
336
- inv<void>('0x1F1FABFE9B2A1254', _h(doorHash), p1);
343
+ static setPickupParticleFxSpawn(p0: any, p1: any): void {
344
+ inv<void>('0xEB9740A38FD6D634', p0, p1);
337
345
  }
338
346
 
339
347
  /**
340
- * @param doorHash
341
- * @param p1
348
+ * @param modelHash
349
+ * @param pos
350
+ * @param isNetwork
351
+ * @param bScriptHostObj
352
+ * @param dynamic
353
+ * @param p7
354
+ * @returns
342
355
  */
343
- static doorSystemForceShut(doorHash: string | number, p1: boolean): void {
344
- inv<void>('0x276AAF0F1C7F2494', _h(doorHash), p1);
356
+ static createObjectNoOffset(modelHash: string | number, pos: Vector3, isNetwork: boolean, bScriptHostObj: boolean, dynamic: boolean, p7: boolean): Prop | null {
357
+ return createFromHandle<Prop>('Prop', inv<number>('0x9A294B2138ABB884', _h(modelHash), f(pos.x), f(pos.y), f(pos.z), isNetwork, bScriptHostObj, dynamic, p7, rai()));
358
+ }
359
+
360
+ /**
361
+ * @param rewardType
362
+ * @param suppress
363
+ */
364
+ static suppressPickupRewardType(rewardType: number, suppress: boolean): void {
365
+ inv<void>('0xF92099527DB8E2A7', rewardType, suppress);
345
366
  }
346
367
 
347
368
  /**
@@ -356,526 +377,505 @@ export class Object {
356
377
  * @returns
357
378
  */
358
379
  static isDoorClosed(doorHash: string | number): boolean {
359
- return inv<boolean>('0xC531EE8A1145A149', _h(doorHash), rai());
380
+ return !!inv<boolean>('0xC531EE8A1145A149', _h(doorHash), rai());
360
381
  }
361
382
 
362
383
  /**
363
384
  * @param p0
385
+ * @param p1
364
386
  * @returns
365
387
  */
366
- static N_0x58DE624FA7FB0E7F(p0: any): any {
367
- return inv<number>('0x58DE624FA7FB0E7F', p0);
388
+ static N_0x9F52AD67D1A91BAD(p0: any, p1: any): any {
389
+ return inv<number>('0x9F52AD67D1A91BAD', p0, p1);
390
+ }
391
+
392
+ /**
393
+ * Sets the ajar angle of a door.
394
+ * Ranges from -1.0 to 1.0, and 0.0 is closed / default.
395
+ *
396
+ * @param doorHash
397
+ * @param ajar
398
+ * @param forceUpdate
399
+ */
400
+ static doorSystemSetOpenRatio(doorHash: string | number, ajar: number, forceUpdate: boolean): void {
401
+ inv<void>('0xB6E6FBA95C7324AC', _h(doorHash), f(ajar), forceUpdate);
368
402
  }
369
403
 
370
404
  /**
371
405
  * @param pickupHash
372
- * @param pos
373
- * @param radius
374
406
  * @returns
375
407
  */
376
- static doesPickupOfTypeExistInArea(pickupHash: string | number, pos: Vector3, radius: number): boolean {
377
- return inv<boolean>('0xF9C36251F6E48E33', _h(pickupHash), f(pos.x), f(pos.y), f(pos.z), f(radius), rai());
408
+ static getAmmoTypeFromPickupType(pickupHash: string | number): number {
409
+ return (inv<number>('0x44B09A23D728045A', _h(pickupHash), rai())) & 0xFFFFFFFF;
378
410
  }
379
411
 
380
412
  /**
381
413
  * @param p0
382
414
  * @param p1
415
+ * @param p2
416
+ * @returns
383
417
  */
384
- static N_0xA93F925F1942E434(p0: any, p1: any): void {
385
- inv<void>('0xA93F925F1942E434', p0, p1);
418
+ static N_0x235C863DA77BD88D(p0: any, p1: any, p2: any): any {
419
+ return inv<number>('0x235C863DA77BD88D', p0, p1, p2);
386
420
  }
387
421
 
388
422
  /**
389
- * @param p0
390
- * @param p1
423
+ * this native is broken it makes the local objects you check to be networked??
424
+ * the last parameters also don't matter if they are all true or false networked or not it will find the object bScriptedHosted or not it will find the object, use this only for networked objects until it's fixed
425
+ *
426
+ * @param pos
427
+ * @param radius
428
+ * @param modelHash
429
+ * @param missionScriptObject
430
+ * @param scriptHostObject
431
+ * @param networkObject
391
432
  * @returns
392
433
  */
393
- static getObjectFragmentDamageHealth(p0: any, p1: boolean): number {
394
- return inv<number>('0xB6FBFD079B8D0596', p0, p1, raf());
434
+ static getClosestObjectOfType(pos: Vector3, radius: number, modelHash: string | number, missionScriptObject: boolean, scriptHostObject: boolean, networkObject: boolean): Prop | null {
435
+ return createFromHandle<Prop>('Prop', inv<number>('0xE143FA2249364369', f(pos.x), f(pos.y), f(pos.z), f(radius), _h(modelHash), missionScriptObject, scriptHostObject, networkObject, rai()));
395
436
  }
396
437
 
397
438
  /**
398
439
  * @param p0
399
440
  * @param p1
400
441
  */
401
- static N_0x7FCD49388BC9B775(p0: any, p1: any): void {
402
- inv<void>('0x7FCD49388BC9B775', p0, p1);
442
+ static N_0xAAACF33CBF9B990A(p0: any, p1: any): void {
443
+ inv<void>('0xAAACF33CBF9B990A', p0, p1);
403
444
  }
404
445
 
405
446
  /**
406
- * @param doorHash
407
- * @returns
447
+ * @param p0
448
+ * @param p1
408
449
  */
409
- static doorSystemGetDoorState(doorHash: string | number): number {
410
- return inv<number>('0x160AA1B32F6139B8', _h(doorHash), rai());
450
+ static N_0x46CBCF0E98A4E156(p0: any, p1: any): void {
451
+ inv<void>('0x46CBCF0E98A4E156', p0, p1);
411
452
  }
412
453
 
413
454
  /**
414
- * *ALLOW** - *ATTACH**
415
- *
416
- * @param doorHash
417
- * @param disable
455
+ * @param p0
456
+ * @param p1
418
457
  */
419
- static doorSystemSetAutomaticState(doorHash: string | number, disable: boolean): void {
420
- inv<void>('0x1BC47A9DEDC8DF5D', _h(doorHash), disable);
458
+ static setPickupUncollectable(p0: any, p1: any): void {
459
+ inv<void>('0x4A8CB328CD6F1C9B', p0, p1);
421
460
  }
422
461
 
423
462
  /**
424
463
  * @param p0
425
- * @param p1
464
+ * @returns
426
465
  */
427
- static N_0xCEAB54F4632C6EF6(p0: any, p1: any): void {
428
- inv<void>('0xCEAB54F4632C6EF6', p0, p1);
466
+ static N_0x250EBB11E81A10BE(p0: any): any {
467
+ return inv<number>('0x250EBB11E81A10BE', p0);
429
468
  }
430
469
 
431
470
  /**
432
471
  * @param p0
433
472
  * @returns
434
473
  */
435
- static N_0xFA99E8E575F2FEF8(p0: any): any {
436
- return inv<number>('0xFA99E8E575F2FEF8', p0);
474
+ static N_0x3E2616E7EA539480(p0: any): any {
475
+ return inv<number>('0x3E2616E7EA539480', p0);
437
476
  }
438
477
 
439
478
  /**
440
- * @param doorHash
441
- * @returns
479
+ * @param p0
480
+ * @param p1
442
481
  */
443
- static doorSystemGetAutomaticRate(doorHash: string | number): number {
444
- return inv<number>('0x8433E1954BE323FC', _h(doorHash), raf());
482
+ static N_0x6579860A5558524A(p0: any, p1: any): void {
483
+ inv<void>('0x6579860A5558524A', p0, p1);
445
484
  }
446
485
 
447
486
  /**
448
- * Params: p2 controls whether to make pickups usable/collectable or not in networked games
449
- *
450
- * @param player
451
- * @param pickupHash
452
- * @param isUsable
487
+ * @param p0
488
+ * @returns
453
489
  */
454
- static setNetworkPickupUsableForPlayer(player: Player, pickupHash: string | number, isUsable: boolean): void {
455
- inv<void>('0x94F3D956BFAEAE18', player.handle, _h(pickupHash), isUsable);
490
+ static N_0x2BF1953C0C21AC88(p0: any): any {
491
+ return inv<number>('0x2BF1953C0C21AC88', p0);
456
492
  }
457
493
 
458
494
  /**
459
- * @param p0
460
- * @param p1
495
+ * @param toggle
461
496
  */
462
- static N_0x4AE07EBA3462C5D5(p0: any, p1: any): void {
463
- inv<void>('0x4AE07EBA3462C5D5', p0, p1);
497
+ static setLocalPlayerCanCollectPortablePickups(toggle: boolean): void {
498
+ inv<void>('0x78857FC65CADB909', toggle);
464
499
  }
465
500
 
466
501
  /**
467
502
  * @param p0
468
- * @returns
469
503
  */
470
- static N_0x614D0B4533F842D3(p0: any): any {
471
- return inv<number>('0x614D0B4533F842D3', p0);
504
+ static N_0x491439AEF410A2FC(p0: any): void {
505
+ inv<void>('0x491439AEF410A2FC', p0);
472
506
  }
473
507
 
474
508
  /**
475
- * @param p0
509
+ * @param modelHash
510
+ * @returns Returns `true` if the model hash can be used as a portable pickup
476
511
  */
477
- static N_0x5230BF34EB0EC645(p0: any): void {
478
- inv<void>('0x5230BF34EB0EC645', p0);
512
+ static canModelBePickedUp(modelHash: string | number): boolean {
513
+ return !!inv<boolean>('0x20135AF9C10D2A3D', _h(modelHash), rai());
479
514
  }
480
515
 
481
516
  /**
482
- * *SET_A(MBIENT_PICKUP*?)*
517
+ * Returns true if door is alredy registered with owner
483
518
  *
484
- * @param p0
519
+ * @param doorHash
520
+ * @returns
485
521
  */
486
- static N_0x1F5E07E14A86FAFC(p0: boolean): void {
487
- inv<void>('0x1F5E07E14A86FAFC', p0);
522
+ static isDoorRegisteredWithOwner(doorHash: string | number): any {
523
+ return inv<number>('0x4F89DAD4156BA145', _h(doorHash));
488
524
  }
489
525
 
490
526
  /**
491
- * @param pickupHash
527
+ * @param pos
528
+ * @param radius
529
+ * @param name
492
530
  * @returns
493
531
  */
494
- static isPickupTypeValid(pickupHash: string | number): any {
495
- return inv<number>('0x007BD043587F7C82', _h(pickupHash));
532
+ static getRayfireMapObject(pos: Vector3, radius: number, name: string | null): Prop | null {
533
+ return createFromHandle<Prop>('Prop', inv<number>('0xB48FCED898292E52', f(pos.x), f(pos.y), f(pos.z), f(radius), name, rai()));
496
534
  }
497
535
 
498
536
  /**
499
537
  * @param p0
500
538
  * @param p1
539
+ * @returns
501
540
  */
502
- static setPickupParticleFxHighlight(p0: any, p1: any): void {
503
- inv<void>('0x1607C7D9B3021DF5', p0, p1);
541
+ static N_0x7D4411D6736CD295(p0: any, p1: any): any {
542
+ return inv<number>('0x7D4411D6736CD295', p0, p1);
504
543
  }
505
544
 
506
545
  /**
507
- * flags: see CREATE_PICKUP
508
- *
509
- * @param pickupHash
510
- * @param pos
511
- * @param rot
512
- * @param flags Refer to [enum: ePlacementFlag]
513
- * @param p8
514
- * @param p9
515
- * @param p10
516
- * @param modelHash
517
- * @param p12
518
- * @param p13
519
- * @param p14
546
+ * @param p0
520
547
  * @returns
521
548
  */
522
- static createPickupRotate(pickupHash: string | number, pos: Vector3, rot: Vector3, flags: number, p8: number, p9: number, p10: boolean, modelHash: string | number, p12: number, p13: number, p14: any): Pickup | null {
523
- return createFromHandle<Pickup>('Pickup', inv<number>('0x891804727E0A98B7', _h(pickupHash), f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), flags, p8, p9, p10, _h(modelHash), p12, f(p13), p14, rai()));
549
+ static N_0xEBA314768FB35D58(p0: any): any {
550
+ return inv<number>('0xEBA314768FB35D58', p0);
524
551
  }
525
552
 
526
553
  /**
527
- * @param doorHash
528
- * @returns
554
+ * Maximum amount of pickup models that can be disallowed is 10. Old name: _SET_LOCAL_PLAYER_CAN_USE_PICKUPS_WITH_THIS_MODEL
555
+ *
556
+ * @param modelHash
557
+ * @param toggle
529
558
  */
530
- static isDoorRegisteredWithSystem(doorHash: string | number): boolean {
531
- return inv<boolean>('0xC153C43EA202C8C1', _h(doorHash), rai());
559
+ static setLocalPlayerPermittedToCollectPickupsWithModel(modelHash: string | number, toggle: boolean): void {
560
+ inv<void>('0x88EAEC617CD26926', _h(modelHash), toggle);
532
561
  }
533
562
 
534
563
  /**
564
+ * Door lock states:
565
+ * enum eDoorState
566
+ * {
567
+ * DOORSTATE_INVALID = -1,
568
+ * DOORSTATE_UNLOCKED,
569
+ * DOORSTATE_LOCKED_UNBREAKABLE,
570
+ * DOORSTATE_LOCKED_BREAKABLE,
571
+ * DOORSTATE_HOLD_OPEN_POSITIVE,
572
+ * DOORSTATE_HOLD_OPEN_NEGATIVE
573
+ * };
574
+ *
535
575
  * @param doorHash
536
- * @returns
576
+ * @param state
537
577
  */
538
- static doorSystemGetOpenRatio(doorHash: string | number): number {
539
- return inv<number>('0x65499865FCA6E5EC', _h(doorHash), raf());
578
+ static doorSystemSetDoorState(doorHash: string | number, state: number): void {
579
+ inv<void>('0x6BAB9442830C7F53', _h(doorHash), state);
540
580
  }
541
581
 
542
582
  /**
543
- * Old name: _GET_OBJECT_OFFSET_FROM_COORDS
544
- *
545
- * @param pos
546
- * @param heading
547
- * @param offset
548
- * @returns
583
+ * @param p0
584
+ * @param p1
549
585
  */
550
- static getOffsetFromCoordAndHeadingInWorldCoords(pos: Vector3, heading: number, offset: Vector3): Vector3 {
551
- return Vector3.fromArray(inv<number[]>('0x163E252DE035A133', f(pos.x), f(pos.y), f(pos.z), f(heading), f(offset.x), f(offset.y), f(offset.z), rav()));
586
+ static N_0xCBFBD38F2E0A263B(p0: any, p1: any): void {
587
+ inv<void>('0xCBFBD38F2E0A263B', p0, p1);
552
588
  }
553
589
 
554
590
  /**
555
591
  * @param p0
556
- * @param p1
557
592
  * @returns
558
593
  */
559
- static N_0x9F52AD67D1A91BAD(p0: any, p1: any): any {
560
- return inv<number>('0x9F52AD67D1A91BAD', p0, p1);
594
+ static N_0xACD4F9831DFAD7F5(p0: any): any {
595
+ return inv<number>('0xACD4F9831DFAD7F5', p0);
561
596
  }
562
597
 
563
598
  /**
564
- * Sets the ajar angle of a door.
565
- * Ranges from -1.0 to 1.0, and 0.0 is closed / default.
566
- *
567
- * @param doorHash
568
- * @param ajar
569
- * @param forceUpdate
599
+ * @param p0
570
600
  */
571
- static doorSystemSetOpenRatio(doorHash: string | number, ajar: number, forceUpdate: boolean): void {
572
- inv<void>('0xB6E6FBA95C7324AC', _h(doorHash), f(ajar), forceUpdate);
601
+ static N_0x9A74A9CADFA8A598(p0: any): void {
602
+ inv<void>('0x9A74A9CADFA8A598', p0);
573
603
  }
574
604
 
575
605
  /**
576
- * @param pickupHash
577
- * @returns
606
+ * @param enabled
578
607
  */
579
- static getAmmoTypeFromPickupType(pickupHash: string | number): number {
580
- return (inv<number>('0x44B09A23D728045A', _h(pickupHash), rai())) & 0xFFFFFFFF;
608
+ static allowDamageEventsForNonNetworkedObjects(enabled: boolean): void {
609
+ inv<void>('0xE2B3B852B537C398', enabled);
581
610
  }
582
611
 
583
612
  /**
584
613
  * @param p0
585
614
  * @param p1
586
- * @param p2
587
- * @returns
588
615
  */
589
- static N_0x235C863DA77BD88D(p0: any, p1: any, p2: any): any {
590
- return inv<number>('0x235C863DA77BD88D', p0, p1, p2);
616
+ static N_0xC07B91B996C1DE89(p0: any, p1: any): void {
617
+ inv<void>('0xC07B91B996C1DE89', p0, p1);
591
618
  }
592
619
 
593
620
  /**
594
- * this native is broken it makes the local objects you check to be networked??
595
- * the last parameters also don't matter if they are all true or false networked or not it will find the object bScriptedHosted or not it will find the object, use this only for networked objects until it's fixed
596
- *
597
- * @param pos
598
- * @param radius
599
- * @param modelHash
600
- * @param missionScriptObject
601
- * @param scriptHostObject
602
- * @param networkObject
603
- * @returns
621
+ * @param doorHash
622
+ * @param distance
604
623
  */
605
- static getClosestObjectOfType(pos: Vector3, radius: number, modelHash: string | number, missionScriptObject: boolean, scriptHostObject: boolean, networkObject: boolean): Prop | null {
606
- return createFromHandle<Prop>('Prop', inv<number>('0xE143FA2249364369', f(pos.x), f(pos.y), f(pos.z), f(radius), _h(modelHash), missionScriptObject, scriptHostObject, networkObject, rai()));
624
+ static doorSystemSetAutomaticDistance(doorHash: string | number, distance: number): void {
625
+ inv<void>('0x9BA001CB45CBF627', _h(doorHash), f(distance));
607
626
  }
608
627
 
609
628
  /**
610
629
  * @param p0
611
630
  * @param p1
631
+ * @returns
612
632
  */
613
- static N_0xAAACF33CBF9B990A(p0: any, p1: any): void {
614
- inv<void>('0xAAACF33CBF9B990A', p0, p1);
633
+ static N_0x6E2AA80BB0C03728(p0: any, p1: any): any {
634
+ return inv<number>('0x6E2AA80BB0C03728', p0, p1);
615
635
  }
616
636
 
617
637
  /**
618
- * @param p0
619
- * @param p1
638
+ * @param pos
639
+ * @param p3
620
640
  */
621
- static N_0x46CBCF0E98A4E156(p0: any, p1: any): void {
622
- inv<void>('0x46CBCF0E98A4E156', p0, p1);
641
+ static setForceObjectThisFrame(pos: Vector3, p3: number): void {
642
+ inv<void>('0xF538081986E49E9D', f(pos.x), f(pos.y), f(pos.z), f(p3));
623
643
  }
624
644
 
625
645
  /**
626
646
  * @param p0
627
647
  * @param p1
628
648
  */
629
- static setPickupUncollectable(p0: any, p1: any): void {
630
- inv<void>('0x4A8CB328CD6F1C9B', p0, p1);
649
+ static N_0x7F458B543006C8FE(p0: any, p1: any): void {
650
+ inv<void>('0x7F458B543006C8FE', p0, p1);
631
651
  }
632
652
 
633
653
  /**
634
654
  * @param p0
635
655
  * @returns
636
656
  */
637
- static N_0x250EBB11E81A10BE(p0: any): any {
638
- return inv<number>('0x250EBB11E81A10BE', p0);
657
+ static hasObjectBeenBroken(p0: any): boolean {
658
+ return !!inv<boolean>('0x8ABFB70C49CC43E2', p0, rai());
639
659
  }
640
660
 
641
661
  /**
642
662
  * @param p0
663
+ * @param p1
664
+ * @param p2
665
+ * @param p3
666
+ * @param modelHash
667
+ * @param p5
643
668
  * @returns
644
669
  */
645
- static N_0x3E2616E7EA539480(p0: any): any {
646
- return inv<number>('0x3E2616E7EA539480', p0);
670
+ static hasClosestObjectOfTypeBeenBroken(p0: number, p1: number, p2: number, p3: number, modelHash: string | number, p5: any): boolean {
671
+ return !!inv<boolean>('0x761B0E69AC4D007E', f(p0), f(p1), f(p2), f(p3), _h(modelHash), p5, rai());
672
+ }
673
+
674
+ /**
675
+ * @param doorHash
676
+ */
677
+ static doorSystemChangeScriptOwner(doorHash: string | number): void {
678
+ inv<void>('0x985767F5FA45BC44', _h(doorHash));
647
679
  }
648
680
 
649
681
  /**
650
682
  * @param p0
651
683
  * @param p1
652
684
  */
653
- static N_0x6579860A5558524A(p0: any, p1: any): void {
654
- inv<void>('0x6579860A5558524A', p0, p1);
685
+ static setPickupNotLootable(p0: any, p1: any): void {
686
+ inv<void>('0x92E87F60F21A0C3A', p0, p1);
655
687
  }
656
688
 
657
689
  /**
658
690
  * @param p0
659
- * @returns
691
+ * @param p1
692
+ * @param p2
693
+ * @param p3
694
+ * @param p4
660
695
  */
661
- static N_0x2BF1953C0C21AC88(p0: any): any {
662
- return inv<number>('0x2BF1953C0C21AC88', p0);
696
+ static N_0xB3B1546D23DF8DE1(p0: any, p1: any, p2: any, p3: any, p4: any): void {
697
+ inv<void>('0xB3B1546D23DF8DE1', p0, p1, p2, p3, p4);
663
698
  }
664
699
 
665
700
  /**
666
- * @param toggle
701
+ * @param doorHash
667
702
  */
668
- static setLocalPlayerCanCollectPortablePickups(toggle: boolean): void {
669
- inv<void>('0x78857FC65CADB909', toggle);
703
+ static removeDoorFromSystem(doorHash: string | number): void {
704
+ inv<void>('0x464D8E1427156FE4', _h(doorHash));
670
705
  }
671
706
 
672
707
  /**
673
- * @param modelHash
674
- * @param pos
675
- * @param isNetwork
676
- * @param bScriptHostObj
677
- * @param dynamic
678
- * @param p7
679
- * @param p8
680
- * @returns
708
+ * @param p0
709
+ * @param p1
681
710
  */
682
- static createObject(modelHash: string | number, pos: Vector3, isNetwork: boolean, bScriptHostObj: boolean, dynamic: boolean, p7: boolean, p8: boolean): Prop | null {
683
- return createFromHandle<Prop>('Prop', inv<number>('0x509D5878EB39E842', _h(modelHash), f(pos.x), f(pos.y), f(pos.z), isNetwork, bScriptHostObj, dynamic, p7, p8, rai()));
711
+ static N_0xF65EDE5D02A7A760(p0: any, p1: any): void {
712
+ inv<void>('0xF65EDE5D02A7A760', p0, p1);
684
713
  }
685
714
 
686
715
  /**
687
716
  * @param p0
688
717
  * @param p1
689
- * @param p2
690
- * @param p3
691
- * @param p4
692
- * @param p5
693
- * @returns
694
718
  */
695
- static getSafePickupCoords(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): Vector3 {
696
- return Vector3.fromArray(inv<number[]>('0x6E16BC2503FF1FF0', p0, p1, p2, p3, p4, p5, rav()));
719
+ static N_0xE157A8A336C7F04A(p0: any, p1: any): void {
720
+ inv<void>('0xE157A8A336C7F04A', p0, p1);
697
721
  }
698
722
 
699
723
  /**
700
- * https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/Placement%20Flags
701
- * https://github.com/femga/rdr3_discoveries/blob/master/objects/pickup_list.lua
702
- *
703
- * @param pickupHash
704
724
  * @param pos
705
- * @param flags Refer to [enum: ePlacementFlag]
725
+ * @param radius
726
+ * @param hash
706
727
  * @param p5
707
- * @param p6
708
- * @param modelHash
709
- * @param p8
710
- * @param p9
711
- * @param p10
712
728
  * @returns
713
729
  */
714
- static createPickup(pickupHash: string | number, pos: Vector3, flags: number, p5: number, p6: boolean, modelHash: string | number, p8: number, p9: number, p10: any): Pickup | null {
715
- return createFromHandle<Pickup>('Pickup', inv<number>('0xFBA08C503DD5FA58', _h(pickupHash), f(pos.x), f(pos.y), f(pos.z), flags, p5, p6, _h(modelHash), p8, f(p9), p10, rai()));
730
+ static doesObjectOfTypeExistAtCoords(pos: Vector3, radius: number, hash: string | number, p5: boolean): boolean {
731
+ return !!inv<boolean>('0xBFA48E2FF417213F', f(pos.x), f(pos.y), f(pos.z), f(radius), _h(hash), p5, rai());
716
732
  }
717
733
 
718
734
  /**
719
- * @param p0
720
- * @param p1
735
+ * @param doorHash
736
+ * @param rate
721
737
  */
722
- static blockPickupFromPlayerCollection(p0: any, p1: any): void {
723
- inv<void>('0xB8F5062070BB6DBD', p0, p1);
738
+ static doorSystemSetAutomaticRate(doorHash: string | number, rate: number): void {
739
+ inv<void>('0x03C27E13B42A0E82', _h(doorHash), f(rate));
724
740
  }
725
741
 
726
742
  /**
727
- * @param p0
728
- * @returns
743
+ * @param doorHash
744
+ * @param p1
729
745
  */
730
- static N_0x08C5825A2932EA7B(p0: any): any {
731
- return inv<number>('0x08C5825A2932EA7B', p0);
746
+ static doorSystemSetAbleToChangeOpenRatioWhileLocked(doorHash: string | number, p1: boolean): void {
747
+ inv<void>('0x1F1FABFE9B2A1254', _h(doorHash), p1);
732
748
  }
733
749
 
734
750
  /**
735
- * @param p0
751
+ * @param doorHash
736
752
  * @param p1
737
753
  */
738
- static N_0x3A77DAE8B4FD7586(p0: any, p1: any): void {
739
- inv<void>('0x3A77DAE8B4FD7586', p0, p1);
754
+ static doorSystemForceShut(doorHash: string | number, p1: boolean): void {
755
+ inv<void>('0x276AAF0F1C7F2494', _h(doorHash), p1);
740
756
  }
741
757
 
742
758
  /**
743
759
  * @param p0
744
- * @param p1
760
+ * @returns
745
761
  */
746
- static N_0xF6E88489B4E6EBE5(p0: any, p1: any): void {
747
- inv<void>('0xF6E88489B4E6EBE5', p0, p1);
762
+ static N_0xFA99E8E575F2FEF8(p0: any): any {
763
+ return inv<number>('0xFA99E8E575F2FEF8', p0);
748
764
  }
749
765
 
750
766
  /**
751
- * @param pickupHash
752
- * @param pos
753
- * @param placeOnGround
754
- * @param modelHash
767
+ * @param doorHash
755
768
  * @returns
756
769
  */
757
- static createPortablePickup(pickupHash: string | number, pos: Vector3, placeOnGround: boolean, modelHash: string | number): Prop | null {
758
- return createFromHandle<Prop>('Prop', inv<number>('0x2EAF1FDB2FB55698', _h(pickupHash), f(pos.x), f(pos.y), f(pos.z), placeOnGround, _h(modelHash), rai()));
770
+ static doorSystemGetAutomaticRate(doorHash: string | number): number {
771
+ return inv<number>('0x8433E1954BE323FC', _h(doorHash), raf());
759
772
  }
760
773
 
761
774
  /**
762
- * @param doorHash
763
- * @returns
775
+ * Params: p2 controls whether to make pickups usable/collectable or not in networked games
776
+ *
777
+ * @param player
778
+ * @param pickupHash
779
+ * @param isUsable
764
780
  */
765
- static isDoorRegisteredWithNetwork(doorHash: string | number): any {
766
- return inv<number>('0xB5DED7B65C604FDF', _h(doorHash));
781
+ static setNetworkPickupUsableForPlayer(player: Player, pickupHash: string | number, isUsable: boolean): void {
782
+ inv<void>('0x94F3D956BFAEAE18', player.handle, _h(pickupHash), isUsable);
767
783
  }
768
784
 
769
785
  /**
770
786
  * @param p0
771
787
  * @param p1
772
788
  */
773
- static N_0x22031584496CFB70(p0: any, p1: any): void {
774
- inv<void>('0x22031584496CFB70', p0, p1);
789
+ static N_0x4AE07EBA3462C5D5(p0: any, p1: any): void {
790
+ inv<void>('0x4AE07EBA3462C5D5', p0, p1);
775
791
  }
776
792
 
777
793
  /**
778
- * Old name: _GET_PICKUP_HASH
779
- *
780
- * @param pickupHash
794
+ * @param p0
781
795
  * @returns
782
796
  */
783
- static convertOldPickupTypeToNew(pickupHash: string | number): number {
784
- return (inv<number>('0x5EAAD83F8CFB4575', _h(pickupHash), rai())) & 0xFFFFFFFF;
797
+ static N_0x614D0B4533F842D3(p0: any): any {
798
+ return inv<number>('0x614D0B4533F842D3', p0);
785
799
  }
786
800
 
787
801
  /**
788
802
  * @param p0
789
- * @returns
790
803
  */
791
- static N_0x4D8611DFE1126478(p0: any): any {
792
- return inv<number>('0x4D8611DFE1126478', p0);
804
+ static N_0x5230BF34EB0EC645(p0: any): void {
805
+ inv<void>('0x5230BF34EB0EC645', p0);
793
806
  }
794
807
 
795
808
  /**
809
+ * *SET_A(MBIENT_PICKUP*?)*
810
+ *
796
811
  * @param p0
797
- * @param p1
798
812
  */
799
- static setPickupHiddenWhenUncollectable(p0: any, p1: any): void {
800
- inv<void>('0x81218CE01B672219', p0, p1);
813
+ static N_0x1F5E07E14A86FAFC(p0: boolean): void {
814
+ inv<void>('0x1F5E07E14A86FAFC', p0);
801
815
  }
802
816
 
803
817
  /**
804
818
  * @param pickupHash
805
819
  * @returns
806
820
  */
807
- static getWeaponTypeFromPickupType(pickupHash: string | number): number {
808
- return (inv<number>('0x08F96CA6C551AD51', _h(pickupHash), rai())) & 0xFFFFFFFF;
821
+ static isPickupTypeValid(pickupHash: string | number): any {
822
+ return inv<number>('0x007BD043587F7C82', _h(pickupHash));
809
823
  }
810
824
 
811
825
  /**
812
826
  * @param p0
827
+ * @param p1
813
828
  */
814
- static forcePickupRegenerate(p0: any): void {
815
- inv<void>('0x758A5C1B3B1E1990', p0);
829
+ static setPickupParticleFxHighlight(p0: any, p1: any): void {
830
+ inv<void>('0x1607C7D9B3021DF5', p0, p1);
816
831
  }
817
832
 
818
833
  /**
834
+ * flags: see CREATE_PICKUP
835
+ *
819
836
  * @param pickupHash
820
- */
821
- static removeAllPickupsOfType(pickupHash: string | number): void {
822
- inv<void>('0x27F9D613092159CF', _h(pickupHash));
823
- }
824
-
825
- /**
826
- * @param p0
827
- * @param p1
828
- * @param p2
829
- * @param p3
830
- * @param p4
831
- * @param p5
832
- * @param p6
833
- * @param p7
837
+ * @param pos
838
+ * @param rot
839
+ * @param flags Refer to [enum: ePlacementFlag]
834
840
  * @param p8
835
841
  * @param p9
836
842
  * @param p10
837
- * @param p11
843
+ * @param modelHash
844
+ * @param p12
845
+ * @param p13
846
+ * @param p14
838
847
  * @returns
839
848
  */
840
- static isPointInAngledArea(p0: number, p1: number, p2: number, p3: number, p4: number, p5: number, p6: number, p7: number, p8: number, p9: number, p10: boolean, p11: boolean): boolean {
841
- return inv<boolean>('0x2A70BAE8883E4C81', f(p0), f(p1), f(p2), f(p3), f(p4), f(p5), f(p6), f(p7), f(p8), f(p9), p10, p11, rai());
849
+ static createPickupRotate(pickupHash: string | number, pos: Vector3, rot: Vector3, flags: number, p8: number, p9: number, p10: boolean, modelHash: string | number, p12: number, p13: number, p14: any): Pickup | null {
850
+ return createFromHandle<Pickup>('Pickup', inv<number>('0x891804727E0A98B7', _h(pickupHash), f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), flags, p8, p9, p10, _h(modelHash), p12, f(p13), p14, rai()));
842
851
  }
843
852
 
844
853
  /**
845
- * @param p0
846
- * @param p1
854
+ * @param doorHash
855
+ * @returns
847
856
  */
848
- static N_0x57C242543B7B8FB9(p0: any, p1: any): void {
849
- inv<void>('0x57C242543B7B8FB9', p0, p1);
857
+ static isDoorRegisteredWithSystem(doorHash: string | number): boolean {
858
+ return !!inv<boolean>('0xC153C43EA202C8C1', _h(doorHash), rai());
850
859
  }
851
860
 
852
861
  /**
853
- * @param p0
854
- * @param p1
862
+ * @param doorHash
863
+ * @returns
855
864
  */
856
- static setPickupParticleFxSpawn(p0: any, p1: any): void {
857
- inv<void>('0xEB9740A38FD6D634', p0, p1);
865
+ static doorSystemGetOpenRatio(doorHash: string | number): number {
866
+ return inv<number>('0x65499865FCA6E5EC', _h(doorHash), raf());
858
867
  }
859
868
 
860
869
  /**
861
- * @param modelHash
870
+ * Old name: _GET_OBJECT_OFFSET_FROM_COORDS
871
+ *
862
872
  * @param pos
863
- * @param isNetwork
864
- * @param bScriptHostObj
865
- * @param dynamic
866
- * @param p7
873
+ * @param heading
874
+ * @param offset
867
875
  * @returns
868
876
  */
869
- static createObjectNoOffset(modelHash: string | number, pos: Vector3, isNetwork: boolean, bScriptHostObj: boolean, dynamic: boolean, p7: boolean): Prop | null {
870
- return createFromHandle<Prop>('Prop', inv<number>('0x9A294B2138ABB884', _h(modelHash), f(pos.x), f(pos.y), f(pos.z), isNetwork, bScriptHostObj, dynamic, p7, rai()));
871
- }
872
-
873
- /**
874
- * @param rewardType
875
- * @param suppress
876
- */
877
- static suppressPickupRewardType(rewardType: number, suppress: boolean): void {
878
- inv<void>('0xF92099527DB8E2A7', rewardType, suppress);
877
+ static getOffsetFromCoordAndHeadingInWorldCoords(pos: Vector3, heading: number, offset: Vector3): Vector3 {
878
+ return Vector3.fromArray(inv<number[]>('0x163E252DE035A133', f(pos.x), f(pos.y), f(pos.z), f(heading), f(offset.x), f(offset.y), f(offset.z), rav()));
879
879
  }
880
880
 
881
881
  }